31 lines
778 B
C++
31 lines
778 B
C++
#pragma once
|
|
|
|
/*
|
|
* SDK generated by Dumper-7
|
|
*
|
|
* https://github.com/Encryqed/Dumper-7
|
|
*/
|
|
|
|
// Package: S_BattleInitialState
|
|
|
|
#include "Basic.hpp"
|
|
|
|
#include "S_InteractiveMusicParameters_structs.hpp"
|
|
|
|
|
|
namespace SDK
|
|
{
|
|
|
|
// UserDefinedStruct S_BattleInitialState.S_BattleInitialState
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FS_BattleInitialState final
|
|
{
|
|
public:
|
|
struct FS_InteractiveMusicParameters InitialMusicParameter_2_085339E046E6C7DFFB9A5DB70F96BDB2; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
|
|
TSoftObjectPtr<class ABP_LightingScenarioReference_C> ActiveLightingScenario_5_E3CBE3FB45BEDDC4B80BB0BEE6B49912; // 0x0018(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash)
|
|
};
|
|
DUMPER7_ASSERTS_FS_BattleInitialState;
|
|
|
|
}
|
|
|