Files
ReshadePluginsCore/WuchangFF/SDK/AbstractCharacter_parameters.hpp
2026-03-12 15:00:32 +01:00

3745 lines
438 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: AbstractCharacter
#include "Basic.hpp"
#include "E_AttackResult_structs.hpp"
#include "E_AIQueryAction_structs.hpp"
#include "DynamicCombatSystem_structs.hpp"
#include "F_HitData_structs.hpp"
#include "Engine_structs.hpp"
#include "E_EffectType_structs.hpp"
#include "E_Activity_structs.hpp"
#include "E_State_structs.hpp"
#include "E_ImmortalType_structs.hpp"
#include "E_MontageAction_structs.hpp"
#include "ST_AnimationViewer_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "ST_HitDamageData_structs.hpp"
#include "E_MeleeAttackType_structs.hpp"
#include "E_Direction_structs.hpp"
#include "EngineCustomized_structs.hpp"
#include "GameplayTags_structs.hpp"
#include "ST_HitShakeData_structs.hpp"
#include "E_ImpactType_structs.hpp"
#include "E_StunType_structs.hpp"
#include "E_ApplyEffectMethod_structs.hpp"
#include "E_RotationMode_structs.hpp"
#include "E_ItemType_structs.hpp"
#include "E_PairedAnimMovingType_structs.hpp"
#include "E_CombatType_structs.hpp"
#include "E_InputBufferKey_structs.hpp"
#include "E_CollisionPart_structs.hpp"
#include "F_DamagePartParam_structs.hpp"
#include "SS_TakeDamage_structs.hpp"
#include "F_Effect_structs.hpp"
namespace SDK::Params
{
// Function AbstractCharacter.AbstractCharacter_C.AddForceToPhysBodyWhenOverlaped
// 0x01F8 (0x01F8 - 0x0000)
struct AbstractCharacter_C_AddForceToPhysBodyWhenOverlaped final
{
public:
struct FHitResult Hit; // 0x0000(0x00E8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
double Local_Scale; // 0x00E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bBlockingHit; // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bInitialOverlap; // 0x00F1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F2[0x2]; // 0x00F2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_BreakHitResult_Time; // 0x00F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakHitResult_Distance; // 0x00F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakHitResult_Location; // 0x0100(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactPoint; // 0x0118(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_Normal; // 0x0130(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactNormal; // 0x0148(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat; // 0x0160(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_BreakHitResult_HitActor; // 0x0168(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent; // 0x0170(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_HitBoneName; // 0x0178(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_BoneName; // 0x0180(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_HitItem; // 0x0188(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_ElementIndex; // 0x018C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_FaceIndex; // 0x0190(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_194[0x4]; // 0x0194(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakHitResult_TraceStart; // 0x0198(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_TraceEnd; // 0x01B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAnySimulatingPhysics_ReturnValue; // 0x01C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C9[0x7]; // 0x01C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ACharacter* K2Node_DynamicCast_AsCharacter; // 0x01D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x01D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result; // 0x01D9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1DA[0x6]; // 0x01DA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue; // 0x01E0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_AddForceToPhysBodyWhenOverlaped;
// Function AbstractCharacter.AbstractCharacter_C.AddSpecialAccum
// 0x00E0 (0x00E0 - 0x0000)
struct AbstractCharacter_C_AddSpecialAccum final
{
public:
struct FGameplayTag FirstEffect; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
double FirstParam; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Value; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FGameplayTag Tag; // 0x0018(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
class UEffectModel_C* CallFunc_GetModel_EffectModel_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_MatchesTag_ReturnValue; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetDebugStringFromGameplayTag_ReturnValue; // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Split_LeftS; // 0x0040(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Split_RightS; // 0x0050(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Split_ReturnValue; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0068(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x0078(0x0010)(ZeroConstructor, HasGetValueTypeHash)
struct FGameplayTag CallFunc_TryGameplayTagFrom_ReturnValue; // 0x0088(0x0008)(NoDestructor, HasGetValueTypeHash)
TMap<struct FGameplayTag, double> K2Node_MakeMap_Map; // 0x0090(0x0050)(ConstParm)
};
DUMPER7_ASSERTS_AbstractCharacter_C_AddSpecialAccum;
// Function AbstractCharacter.AbstractCharacter_C.AdjustEffectDuration
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_AdjustEffectDuration final
{
public:
E_EffectType Type; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double NewDuration; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UEffectsComponent_C* CallFunc_GetMyEffects_EffectsComp; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_AdjustEffectDuration;
// Function AbstractCharacter.AbstractCharacter_C.AnimationCallback
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_AnimationCallback final
{
public:
class FString EventName; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
bool K2Node_SwitchString_CmpSuccess; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_AnimationCallback;
// Function AbstractCharacter.AbstractCharacter_C.AnimationEvent
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_AnimationEvent final
{
public:
class FName AnimationEvent_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_AnimationEvent;
// Function AbstractCharacter.AbstractCharacter_C.Apply Effect
// 0x0050 (0x0050 - 0x0000)
struct AbstractCharacter_C_Apply_Effect final
{
public:
E_EffectType Type; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double Duration; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* Applier; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_ApplyEffectMethod Method; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Arg0; // 0x001C(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector ImpactDirection; // 0x0020(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Applied; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UEffectsComponent_C* CallFunc_GetMyEffects_EffectsComp; // 0x0040(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ApplyEffect_Applied; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Apply_Effect;
// Function AbstractCharacter.AbstractCharacter_C.ApplyedEffectToOtherCharacter
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_ApplyedEffectToOtherCharacter final
{
public:
E_EffectType Effect; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* ApplyedCharacter; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ApplyedEffectToOtherCharacter;
// Function AbstractCharacter.AbstractCharacter_C.ApplyForceActingEffectBack
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_ApplyForceActingEffectBack final
{
public:
class AAbstractCharacter_C* Attacker; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool Result; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool ApplyFlyEffect; // 0x0009(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ApplyForceActingEffectBack;
// Function AbstractCharacter.AbstractCharacter_C.ApplySpecialDamageData
// 0x0380 (0x0380 - 0x0000)
struct AbstractCharacter_C_ApplySpecialDamageData final
{
public:
TMap<struct FGameplayTag, double> PropsData; // 0x0000(0x0050)(BlueprintVisible, BlueprintReadOnly, Parm)
class AActor* HitTarget; // 0x0050(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_AttackResult AttackResult; // 0x0058(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString Local_TagSplitRight; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
class FString Local_TagSplitLeft; // 0x0070(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
double LocalValue; // 0x0080(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FGameplayTag LocalTag; // 0x0088(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
TArray<double> CallFunc_Map_Values_Values; // 0x0090(0x0010)(ReferenceParm)
TArray<struct FGameplayTag> CallFunc_Map_Keys_Keys; // 0x00A0(0x0010)(ReferenceParm)
int32 Temp_int_Array_Index_Variable; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FGameplayTag CallFunc_Array_Get_Item; // 0x00B8(0x0008)(NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x00C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FGameplayTag Temp_struct_Variable; // 0x00C4(0x0008)(ConstParm, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x00CC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Contains_ReturnValue; // 0x00CD(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_CE[0x2]; // 0x00CE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Add_IntInt_ReturnValue; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x00D4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_StrStr_ReturnValue; // 0x00D5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_StrStr_ReturnValue_1; // 0x00D6(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x00D7(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Split_LeftS; // 0x00D8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Split_RightS; // 0x00E8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Split_ReturnValue; // 0x00F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0100(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x0110(0x0010)(ZeroConstructor, HasGetValueTypeHash)
TMap<struct FGameplayTag, double> K2Node_MakeMap_Map; // 0x0120(0x0050)(ConstParm)
struct FGameplayTag CallFunc_TryGameplayTagFrom_ReturnValue; // 0x0170(0x0008)(NoDestructor, HasGetValueTypeHash)
class UEffectModel_C* CallFunc_GetModel_EffectModel_ReturnValue; // 0x0178(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_MatchesTag_ReturnValue; // 0x0180(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_181[0x7]; // 0x0181(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UExtendedStatComponent_C* CallFunc_GetMyHealth_Health; // 0x0188(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetMaxValue_Value; // 0x0190(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0198(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess; // 0x01A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A1[0x7]; // 0x01A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TMap<struct FGameplayTag, double> K2Node_MakeMap_Map_1; // 0x01A8(0x0050)(ConstParm)
TMap<struct FGameplayTag, double> K2Node_MakeMap_Map_2; // 0x01F8(0x0050)(ConstParm)
struct FGameplayTagContainer CallFunc_MakeLiteralGameplayTagContainer_ReturnValue; // 0x0248(0x0020)()
class FString CallFunc_GetDebugStringFromGameplayTag_ReturnValue; // 0x0268(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_MatchesAnyTags_ReturnValue; // 0x0278(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_279[0x7]; // 0x0279(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Split_LeftS_1; // 0x0280(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Split_RightS_1; // 0x0290(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Split_ReturnValue_1; // 0x02A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2A1[0x7]; // 0x02A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UEffectModel_C* CallFunc_GetModel_EffectModel_ReturnValue_1; // 0x02A8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UEffectModel_C* CallFunc_GetModel_EffectModel_ReturnValue_2; // 0x02B0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UEffectModel_C* CallFunc_GetModel_EffectModel_ReturnValue_3; // 0x02B8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FGameplayTagContainer CallFunc_MakeLiteralGameplayTagContainer_ReturnValue_1; // 0x02C0(0x0020)()
bool CallFunc_MatchesAnyTags_ReturnValue_1; // 0x02E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2E1[0x7]; // 0x02E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTagContainer CallFunc_MakeLiteralGameplayTagContainer_ReturnValue_2; // 0x02E8(0x0020)()
double CallFunc_Map_Find_Value; // 0x0308(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x0310(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_MatchesAnyTags_ReturnValue_2; // 0x0311(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_312[0x6]; // 0x0312(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Map_Find_Value_1; // 0x0318(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue_1; // 0x0320(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0321(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_322[0x6]; // 0x0322(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_SelectFloat_ReturnValue; // 0x0328(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TMap<struct FGameplayTag, double> K2Node_MakeMap_Map_3; // 0x0330(0x0050)(ConstParm)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ApplySpecialDamageData;
// Function AbstractCharacter.AbstractCharacter_C.BndEvt__AbstractCharacter_AC_DissolveComponent_K2Node_ComponentBoundEvent_1_OnDissolveStart__DelegateSignature
// 0x000C (0x000C - 0x0000)
struct AbstractCharacter_C_BndEvt__AbstractCharacter_AC_DissolveComponent_K2Node_ComponentBoundEvent_1_OnDissolveStart__DelegateSignature final
{
public:
class FName Key; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsDissolve; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_BndEvt__AbstractCharacter_AC_DissolveComponent_K2Node_ComponentBoundEvent_1_OnDissolveStart__DelegateSignature;
// Function AbstractCharacter.AbstractCharacter_C.BndEvt__AbstractCharacter_AC_DissolveComponent_K2Node_ComponentBoundEvent_2_OnDissolveTick__DelegateSignature
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_BndEvt__AbstractCharacter_AC_DissolveComponent_K2Node_ComponentBoundEvent_2_OnDissolveTick__DelegateSignature final
{
public:
class FName Key; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Value; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsDissolve; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName ParameterName; // 0x0014(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_BndEvt__AbstractCharacter_AC_DissolveComponent_K2Node_ComponentBoundEvent_2_OnDissolveTick__DelegateSignature;
// Function AbstractCharacter.AbstractCharacter_C.BndEvt__AbstractCharacter_AC_DissolveComponent_K2Node_ComponentBoundEvent_3_OnDissolveEnd__DelegateSignature
// 0x000C (0x000C - 0x0000)
struct AbstractCharacter_C_BndEvt__AbstractCharacter_AC_DissolveComponent_K2Node_ComponentBoundEvent_3_OnDissolveEnd__DelegateSignature final
{
public:
class FName Key; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsDissolve; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_BndEvt__AbstractCharacter_AC_DissolveComponent_K2Node_ComponentBoundEvent_3_OnDissolveEnd__DelegateSignature;
// Function AbstractCharacter.AbstractCharacter_C.BndEvt__AbstractCharacter_CapsuleComponent_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature
// 0x0108 (0x0108 - 0x0000)
struct AbstractCharacter_C_BndEvt__AbstractCharacter_CapsuleComponent_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class AActor* OtherActor; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 OtherBodyIndex; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool bFromSweep; // 0x001C(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
};
DUMPER7_ASSERTS_AbstractCharacter_C_BndEvt__AbstractCharacter_CapsuleComponent_K2Node_ComponentBoundEvent_0_ComponentBeginOverlapSignature__DelegateSignature;
// Function AbstractCharacter.AbstractCharacter_C.calculateWeaponBlockData
// 0x0028 (0x0028 - 0x0000)
struct AbstractCharacter_C_calculateWeaponBlockData final
{
public:
double NewParam; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetStatValue_Value; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FClamp_ReturnValue; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_calculateWeaponBlockData;
// Function AbstractCharacter.AbstractCharacter_C.Call_SponsorActingEffect
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_Call_SponsorActingEffect final
{
public:
int32 SkillID; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* HitTarget; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Call_SponsorActingEffect;
// Function AbstractCharacter.AbstractCharacter_C.CallAttackResult
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_CallAttackResult final
{
public:
E_AttackResult Result; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallAttackResult;
// Function AbstractCharacter.AbstractCharacter_C.CallBack_ApplyForceActingEffect
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_CallBack_ApplyForceActingEffect final
{
public:
E_EffectType VectimEffectType; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 UsePairedAnimation; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* AnimationStarter; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AAbstractCharacter_C* Attacker; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool ApplyFlyEffect; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallBack_ApplyForceActingEffect;
// Function AbstractCharacter.AbstractCharacter_C.CallBack_TakeDamage
// 0x0130 (0x0130 - 0x0000)
struct AbstractCharacter_C_CallBack_TakeDamage final
{
public:
class AActor* Attacker; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FSS_TakeDamage NetworkDamageData; // 0x0008(0x0128)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallBack_TakeDamage;
// Function AbstractCharacter.AbstractCharacter_C.CallClient_ApplyForceActingEffect
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_CallClient_ApplyForceActingEffect final
{
public:
E_EffectType VectimEffectType; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 UsePairedAnimation; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* AnimationStarter; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AAbstractCharacter_C* Attacker; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool ApplyFlyEffect; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallClient_ApplyForceActingEffect;
// Function AbstractCharacter.AbstractCharacter_C.CallClient_ApplyForceActingEffectBack
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_CallClient_ApplyForceActingEffectBack final
{
public:
bool Result; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* HitTarget; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallClient_ApplyForceActingEffectBack;
// Function AbstractCharacter.AbstractCharacter_C.CallClient_BackDirectDamage
// 0x0130 (0x0130 - 0x0000)
struct AbstractCharacter_C_CallClient_BackDirectDamage final
{
public:
struct FSS_TakeDamage HitData; // 0x0000(0x0128)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference, HasGetValueTypeHash)
E_EffectType EffectType; // 0x0128(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallClient_BackDirectDamage;
// Function AbstractCharacter.AbstractCharacter_C.CallClient_GetMeDirectDamage
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_CallClient_GetMeDirectDamage final
{
public:
class AAbstractCharacter_C* HitTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString SkillID; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
E_EffectType EffectType; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallClient_GetMeDirectDamage;
// Function AbstractCharacter.AbstractCharacter_C.CallClient_SponsorActingEffect
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_CallClient_SponsorActingEffect final
{
public:
int32 SkillID; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* HitTarget; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallClient_SponsorActingEffect;
// Function AbstractCharacter.AbstractCharacter_C.CallClient_TakeDamage
// 0x0130 (0x0130 - 0x0000)
struct AbstractCharacter_C_CallClient_TakeDamage final
{
public:
class AActor* Attacker; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FSS_TakeDamage NetworkDamageData; // 0x0008(0x0128)(BlueprintVisible, BlueprintReadOnly, Parm, ContainsInstancedReference, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallClient_TakeDamage;
// Function AbstractCharacter.AbstractCharacter_C.CallServer_ApplyForceActingEffect
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_CallServer_ApplyForceActingEffect final
{
public:
class AAbstractCharacter_C* HitCharacter; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_EffectType VectimEffectType; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 UsePairedAnimation; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* AnimationStarter; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool ApplyFlyEffect; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallServer_ApplyForceActingEffect;
// Function AbstractCharacter.AbstractCharacter_C.CallServer_ApplyForceActingEffectBack
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_CallServer_ApplyForceActingEffectBack final
{
public:
class AAbstractCharacter_C* Attacker; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool Result; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallServer_ApplyForceActingEffectBack;
// Function AbstractCharacter.AbstractCharacter_C.CallServer_BackDirectDamage
// 0x0138 (0x0138 - 0x0000)
struct AbstractCharacter_C_CallServer_BackDirectDamage final
{
public:
class AAbstractCharacter_C* HitTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FSS_TakeDamage HitData; // 0x0008(0x0128)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference, HasGetValueTypeHash)
E_EffectType EffectType; // 0x0130(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallServer_BackDirectDamage;
// Function AbstractCharacter.AbstractCharacter_C.CallServer_GetMeDirectDamage
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_CallServer_GetMeDirectDamage final
{
public:
class AAbstractCharacter_C* Attacker; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString SkillID; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
E_EffectType EffectType; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallServer_GetMeDirectDamage;
// Function AbstractCharacter.AbstractCharacter_C.CallServer_RecordHurtEnmey
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_CallServer_RecordHurtEnmey final
{
public:
class AAbstractCharacter_C* Attacker; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallServer_RecordHurtEnmey;
// Function AbstractCharacter.AbstractCharacter_C.CallServer_SponsorActingEffectToApplier
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_CallServer_SponsorActingEffectToApplier final
{
public:
int32 SkillID; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* Applier; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallServer_SponsorActingEffectToApplier;
// Function AbstractCharacter.AbstractCharacter_C.CallServer_TakeDamage
// 0x0130 (0x0130 - 0x0000)
struct AbstractCharacter_C_CallServer_TakeDamage final
{
public:
class AActor* Attacker; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FSS_TakeDamage NetworkDamageData; // 0x0008(0x0128)(BlueprintVisible, BlueprintReadOnly, Parm, ContainsInstancedReference, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallServer_TakeDamage;
// Function AbstractCharacter.AbstractCharacter_C.CallSync_AttackResult
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_CallSync_AttackResult final
{
public:
E_AttackResult Result; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallSync_AttackResult;
// Function AbstractCharacter.AbstractCharacter_C.CallSync_CharacterDeath
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_CallSync_CharacterDeath final
{
public:
class UAnimMontage* MontageToPlay; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallSync_CharacterDeath;
// Function AbstractCharacter.AbstractCharacter_C.CallSync_DecayedImpactVelocity
// 0x0028 (0x0028 - 0x0000)
struct AbstractCharacter_C_CallSync_DecayedImpactVelocity final
{
public:
struct FVector_NetQuantize100 InMaxVelocity; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
class UCurveFloat* InAlphaCurve; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float InMaxDuration; // 0x0020(0x0004)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallSync_DecayedImpactVelocity;
// Function AbstractCharacter.AbstractCharacter_C.CallSync_ForceActingPlay
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_CallSync_ForceActingPlay final
{
public:
class AActor* TargetActor; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* MainMontageToPlay; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequenceBase* TargetMontageToPlay; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_PairedAnimMovingType PrepareMove; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool DelayedTargetExecuteMontage; // 0x0019(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallSync_ForceActingPlay;
// Function AbstractCharacter.AbstractCharacter_C.CallSync_JumpToSection
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_CallSync_JumpToSection final
{
public:
class FName SectionName; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallSync_JumpToSection;
// Function AbstractCharacter.AbstractCharacter_C.CallSync_MontagePlay
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_CallSync_MontagePlay final
{
public:
class UAnimMontage* MontageToPlay; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool JumpSection; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName SectionName; // 0x000C(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Action; // 0x0014(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallSync_MontagePlay;
// Function AbstractCharacter.AbstractCharacter_C.CallSync_ResetBS
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_CallSync_ResetBS final
{
public:
class FString BSKey; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
bool Immediately; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CallSync_ResetBS;
// Function AbstractCharacter.AbstractCharacter_C.CalSync_SwitchBS
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_CalSync_SwitchBS final
{
public:
class UBlendSpace* NewBS; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString BSKey; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
bool Immediately; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CalSync_SwitchBS;
// Function AbstractCharacter.AbstractCharacter_C.Can be Backstabbed
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_Can__be_Backstabbed final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Can__be_Backstabbed;
// Function AbstractCharacter.AbstractCharacter_C.Can be Attacked
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_Can_be_Attacked final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0013(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Can_be_Attacked;
// Function AbstractCharacter.AbstractCharacter_C.Can be Attacked Even Dying
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_Can_be_Attacked_Even_Dying final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0013(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0015(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Can_be_Attacked_Even_Dying;
// Function AbstractCharacter.AbstractCharacter_C.Can be Stunned
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_Can_be_Stunned final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UEffectsComponent_C* CallFunc_GetMyEffects_EffectsComp; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsEffectApplied_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x0013(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsEffectApplied_ReturnValue_1; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsEffectApplied_ReturnValue_2; // 0x0015(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_2; // 0x0016(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_3; // 0x0017(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsEffectApplied_ReturnValue_3; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_4; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x001B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_3; // 0x001D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Can_be_Stunned;
// Function AbstractCharacter.AbstractCharacter_C.Can Flash Attack
// 0x0006 (0x0006 - 0x0000)
struct AbstractCharacter_C_Can_Flash_Attack final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInCombatPose_Result; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Can_Flash_Attack;
// Function AbstractCharacter.AbstractCharacter_C.CanEffectBeApplied
// 0x00B8 (0x00B8 - 0x0000)
struct AbstractCharacter_C_CanEffectBeApplied final
{
public:
E_EffectType Type; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* Applier; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* L_Applier; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess_1; // 0x0022(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value; // 0x0031(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0032(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_33[0x5]; // 0x0033(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_1; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_2; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_2; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result; // 0x0049(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_3; // 0x004A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_4; // 0x004B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_1; // 0x004C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_5; // 0x004D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x004E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_6; // 0x004F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_7; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Can_be_Attacked_Even_Dying_Result; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_2; // 0x0052(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_2; // 0x0053(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Can_be_Stunned_Result; // 0x0054(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0055(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Can__be_Backstabbed_Result; // 0x0056(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_57[0x1]; // 0x0057(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_3; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_4; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_3; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_4; // 0x0069(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_3; // 0x006A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_4; // 0x006B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_5; // 0x0070(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_8; // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_5; // 0x0079(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_5; // 0x007A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7B[0x5]; // 0x007B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_6; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_7; // 0x0088(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_6; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_7; // 0x0091(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_6; // 0x0092(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_7; // 0x0093(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x0094(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x0095(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_3; // 0x0096(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_97[0x1]; // 0x0097(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_8; // 0x0098(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_9; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_9; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_8; // 0x00B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_9; // 0x00B1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_8; // 0x00B2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_9; // 0x00B3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_4; // 0x00B4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_5; // 0x00B5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_6; // 0x00B6(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CanEffectBeApplied;
// Function AbstractCharacter.AbstractCharacter_C.CanImpactAttackerIfBlockSuccess
// 0x0180 (0x0180 - 0x0000)
struct AbstractCharacter_C_CanImpactAttackerIfBlockSuccess final
{
public:
struct FF_HitData F_HitData; // 0x0000(0x0168)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference, HasGetValueTypeHash)
bool ReturnValue; // 0x0168(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_169[0x7]; // 0x0169(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0170(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value; // 0x0178(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0179(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x017A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CanImpactAttackerIfBlockSuccess;
// Function AbstractCharacter.AbstractCharacter_C.ChangeHp
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_ChangeHp final
{
public:
double Delta; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_C* CallFunc_GetMyHealth_Health; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ChangeHp;
// Function AbstractCharacter.AbstractCharacter_C.Check Attacking Toughness
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_Check_Attacking_Toughness final
{
public:
bool isPlayer; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool isAttacking; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0013(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_1; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_2; // 0x0015(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0016(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x0017(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Select_Default; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Check_Attacking_Toughness;
// Function AbstractCharacter.AbstractCharacter_C.CheckDeathDissolve
// 0x0004 (0x0004 - 0x0000)
struct AbstractCharacter_C_CheckDeathDissolve final
{
public:
float Value; // 0x0000(0x0004)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CheckDeathDissolve;
// Function AbstractCharacter.AbstractCharacter_C.CheckPreRagdollOverlapingWhenTruthActive
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_CheckPreRagdollOverlapingWhenTruthActive final
{
public:
TDelegate<void()> K2Node_CreateDelegate_OutputDelegate; // 0x0000(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UForceActingComponent_C* CallFunc_GetMyForceActing_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CheckPreRagdollOverlapingWhenTruthActive;
// Function AbstractCharacter.AbstractCharacter_C.CheckRagdollBodyConfig
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_CheckRagdollBodyConfig final
{
public:
bool Local_Valid; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CheckRagdollBodyConfig;
// Function AbstractCharacter.AbstractCharacter_C.ChooseHitShakePlaying
// 0x0308 (0x0308 - 0x0000)
struct AbstractCharacter_C_ChooseHitShakePlaying final
{
public:
E_ImpactType ImpactType; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_EffectType EffectType; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult HitResult; // 0x0002(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ImpactDirection; // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* AttackerPlayer; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool PlayHitBreak_0; // 0x0028(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool PlayShake; // 0x0029(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector Local_NormalizeImpactDirection; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString Local_Three; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
class FString Local_One; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
class FString Local_Two; // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue; // 0x0078(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x0098(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1; // 0x00A8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x00B8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x00C8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FName CallFunc_Conv_StringToName_ReturnValue; // 0x00D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_Conv_StringToName_ReturnValue_1; // 0x00E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x00E8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FName CallFunc_Conv_StringToName_ReturnValue_2; // 0x00F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0x0100(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0110(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_HitShakeData CallFunc_GetDataTableRowFromName_OutRow; // 0x0118(0x0088)(HasGetValueTypeHash)
bool CallFunc_GetDataTableRowFromName_ReturnValue; // 0x01A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A1[0x7]; // 0x01A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_HitShakeData CallFunc_GetDataTableRowFromName_OutRow_1; // 0x01A8(0x0088)(HasGetValueTypeHash)
bool CallFunc_GetDataTableRowFromName_ReturnValue_1; // 0x0230(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_231[0x7]; // 0x0231(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_HitShakeData CallFunc_GetDataTableRowFromName_OutRow_2; // 0x0238(0x0088)(HasGetValueTypeHash)
bool CallFunc_GetDataTableRowFromName_ReturnValue_2; // 0x02C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x02C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2C2[0x6]; // 0x02C2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class FString Temp_string_Variable; // 0x02C8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_2; // 0x02D8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_4; // 0x02E8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString K2Node_Select_Default; // 0x02F8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ChooseHitShakePlaying;
// Function AbstractCharacter.AbstractCharacter_C.ClearAllAction
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_ClearAllAction final
{
public:
bool NewParam; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAIQueryActionCollectorComponent_C* CallFunc_GetMyAIQuery_AIQueryActionCollectorComponent; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ClearAllAction;
// Function AbstractCharacter.AbstractCharacter_C.ClearAnimActor
// 0x0030 (0x0030 - 0x0000)
struct AbstractCharacter_C_ClearAnimActor final
{
public:
int32 Temp_int_Array_Index_Variable; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> CallFunc_Map_Values_Values; // 0x0010(0x0010)(ReferenceParm)
class AActor* CallFunc_Array_Get_Item; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x002D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ClearAnimActor;
// Function AbstractCharacter.AbstractCharacter_C.CompositeHitData
// 0x0530 (0x0530 - 0x0000)
struct AbstractCharacter_C_CompositeHitData final
{
public:
struct FST_HitDamageData HitMetaData; // 0x0000(0x0160)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
class AActor* HitTargetActor; // 0x0160(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FHitResult HitResultData; // 0x0168(0x00E8)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
struct FF_HitData HitDataCompositedByAttacker; // 0x0250(0x0168)(Parm, OutParm, ContainsInstancedReference, HasGetValueTypeHash)
class UCollisionHandlerComponent_C* CallFunc_GetMyCollisionHandler_CollisionHandler; // 0x03B8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp; // 0x03C0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FF_HitData CallFunc_Composite_Hit_Data_Of_Owned_Character_F_HitData; // 0x03C8(0x0168)(ContainsInstancedReference, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CompositeHitData;
// Function AbstractCharacter.AbstractCharacter_C.CreateRagdollCheckBody
// 0x0310 (0x0310 - 0x0000)
struct AbstractCharacter_C_CreateRagdollCheckBody final
{
public:
class FName BodyName; // 0x0000(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UBoxComponent* Local_Body; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FText CallFunc_Conv_NameToText_ReturnValue; // 0x0010(0x0018)()
class FText CallFunc_Conv_ObjectToText_ReturnValue; // 0x0028(0x0018)()
struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData; // 0x0040(0x0050)(HasGetValueTypeHash)
struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData_1; // 0x0090(0x0050)(HasGetValueTypeHash)
TArray<struct FFormatArgumentData> K2Node_MakeArray_Array; // 0x00E0(0x0010)(ReferenceParm)
class FText CallFunc_Format_ReturnValue; // 0x00F0(0x0018)()
EAppReturnType CallFunc_CreateMessageWindow_ReturnValue; // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult CallFunc_K2_SetRelativeLocation_SweepHitResult; // 0x0110(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
TArray<class FName> K2Node_MakeArray_Array_1; // 0x01F8(0x0010)(ReferenceParm)
uint8 Pad_208[0x8]; // 0x0208(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform Temp_struct_Variable; // 0x0210(0x0060)(ConstParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class USkeletalMesh* CallFunc_GetSkeletalMeshAsset_ReturnValue; // 0x0270(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UBoxComponent* CallFunc_AddComponent_ReturnValue; // 0x0278(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPhysicsAsset* CallFunc_GetPhysicsAsset_ReturnValue; // 0x0280(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetPhysicsAssetPrimitiveSizeData_OutCenter; // 0x0288(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_GetPhysicsAssetPrimitiveSizeData_OutRotation; // 0x02A0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
float CallFunc_GetPhysicsAssetPrimitiveSizeData_OutRadius; // 0x02B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_GetPhysicsAssetPrimitiveSizeData_OutLength; // 0x02BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EKSphylElemSizeType CallFunc_GetPhysicsAssetPrimitiveSizeData_OutSizeType; // 0x02C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetPhysicsAssetPrimitiveSizeData_ReturnValue; // 0x02C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2C2[0x2]; // 0x02C2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
TDelegate<void(class UPrimitiveComponent* OverlappedComponent, class AActor* OtherActor, class UPrimitiveComponent* OtherComp, int32 OtherBodyIndex, bool bFromSweep, const struct FHitResult& SweepResult)> K2Node_CreateDelegate_OutputDelegate; // 0x02C4(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D4[0x4]; // 0x02D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x02D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector_NetQuantize CallFunc_MakeVector_NetQuantize_ReturnValue; // 0x02E0(0x0018)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_K2_AttachToComponent_ReturnValue; // 0x02F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Add_DoubleDouble_A_ImplicitCast; // 0x0300(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_CreateRagdollCheckBody;
// Function AbstractCharacter.AbstractCharacter_C.death_1
// 0x0080 (0x0080 - 0x0000)
struct AbstractCharacter_C_death_1 final
{
public:
E_State CallFunc_GetState_State; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_PlayCharacterMontage_duration; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_FMax_ReturnValue; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FTimerHandle CallFunc_K2_SetTimer_ReturnValue; // 0x0040(0x0008)(NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value; // 0x0049(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_1; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_2; // 0x005A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue; // 0x005B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_1; // 0x005C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_1; // 0x005D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5E[0x2]; // 0x005E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_Select_Dead_Montage_Montage; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0070(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_K2_SetTimer_Time_ImplicitCast; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_death_1;
// Function AbstractCharacter.AbstractCharacter_C.DelayDestroyAnimActor
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_DelayDestroyAnimActor final
{
public:
float Duration; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UClass* ItemClass; // 0x0008(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_DelayDestroyAnimActor;
// Function AbstractCharacter.AbstractCharacter_C.DestroyAnimActor
// 0x0028 (0x0028 - 0x0000)
struct AbstractCharacter_C_DestroyAnimActor final
{
public:
const class UClass* ItemClass; // 0x0000(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash)
class AActor* Local_Actor; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValidClass_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Remove_ReturnValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* CallFunc_Map_Find_Value; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_DestroyAnimActor;
// Function AbstractCharacter.AbstractCharacter_C.DieEffect_Override
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_DieEffect_Override final
{
public:
class UAnimMontage* DeathMontage; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_DieEffect_Override;
// Function AbstractCharacter.AbstractCharacter_C.EnableForceOnRagdoll
// 0x0004 (0x0004 - 0x0000)
struct AbstractCharacter_C_EnableForceOnRagdoll final
{
public:
float Duration; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_EnableForceOnRagdoll;
// Function AbstractCharacter.AbstractCharacter_C.EnterDeath
// 0x0028 (0x0028 - 0x0000)
struct AbstractCharacter_C_EnterDeath final
{
public:
bool enter_death; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UCollisionHandlerComponent_C* CallFunc_GetMyCollisionHandler_CollisionHandler; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FTimerHandle CallFunc_K2_SetTimer_ReturnValue; // 0x0018(0x0008)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_1; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x0022(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0023(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_EnterDeath;
// Function AbstractCharacter.AbstractCharacter_C.ExecuteFXIsActive(Overloaded)
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_ExecuteFXIsActive_Overloaded_ final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ExecuteFXIsActive_Overloaded_;
// Function AbstractCharacter.AbstractCharacter_C.ExecuteUbergraph_AbstractCharacter
// 0x1D80 (0x1D80 - 0x0000)
struct AbstractCharacter_C_ExecuteUbergraph_AbstractCharacter final
{
public:
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EnterDeath_enter_death; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Has_Been_Initd_Variable; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAuthority_ReturnValue; // 0x0006(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_IsClosed_Variable; // 0x0007(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Has_Been_Initd_Variable_1; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Array_Index_Variable; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 K2Node_Event_Value; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AIQueryAction K2Node_Event_Action; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 K2Node_Event_InAction_4; // 0x0015(0x0001)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 K2Node_Event_InAction_3; // 0x0016(0x0001)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 K2Node_Event_InAction_2; // 0x0017(0x0001)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 K2Node_Event_InAction_1; // 0x0018(0x0001)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 K2Node_Event_InAction; // 0x0019(0x0001)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class FName K2Node_Event_AnimationEvent; // 0x001C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_enable; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_RotateWaist; // 0x0025(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* K2Node_Event_Target; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double K2Node_Event_offset; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* K2Node_CustomEvent_MontageToPlay_3; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_JumpSection_1; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName K2Node_CustomEvent_SectionName_3; // 0x0044(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction K2Node_CustomEvent_Action_1; // 0x004C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* K2Node_CustomEvent_MontageToPlay_2; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_JumpSection; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName K2Node_CustomEvent_SectionName_2; // 0x005C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction K2Node_CustomEvent_Action; // 0x0064(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_1; // 0x0070(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_Montage_Play_ReturnValue; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue; // 0x007C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* K2Node_CustomEvent_Attacker_8; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FSS_TakeDamage K2Node_CustomEvent_NetworkDamageData_2; // 0x0088(0x0128)(ContainsInstancedReference, HasGetValueTypeHash)
class AActor* K2Node_CustomEvent_Attacker_7; // 0x01B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FSS_TakeDamage K2Node_CustomEvent_NetworkDamageData_1; // 0x01B8(0x0128)(ContainsInstancedReference, HasGetValueTypeHash)
struct FF_HitData CallFunc_BreakNetworkData_TakeDamage_HitData; // 0x02E0(0x0168)(ContainsInstancedReference, HasGetValueTypeHash)
struct FHitResult CallFunc_BreakNetworkData_TakeDamage_HitResult; // 0x0448(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
class FString CallFunc_BreakNetworkData_TakeDamage_Skill_ID; // 0x0530(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class USMDCSCharacterCallerEntry* CallFunc_SpawnObject_ReturnValue; // 0x0540(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class II_CanBeAttacked_C> K2Node_DynamicCast_AsI_Can_be_Attacked; // 0x0548(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0558(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_559[0x7]; // 0x0559(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* K2Node_DynamicCast_AsAbstract_Character; // 0x0560(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x0568(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult CallFunc_TakeDamage_ResultType; // 0x0569(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_56A[0x6]; // 0x056A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class II_CanBeAttacked_C> CallFunc_IsAlive_self_CastInput; // 0x0570(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result; // 0x0580(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_581[0x7]; // 0x0581(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AAIController* CallFunc_GetAIController_ReturnValue; // 0x0588(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_Event_Attacker_1; // 0x0590(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FSS_TakeDamage K2Node_Event_NetworkDamageData; // 0x0598(0x0128)(ContainsInstancedReference, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x06C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_DoesImplementInterface_ReturnValue; // 0x06C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_6C2[0x6]; // 0x06C2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* K2Node_CustomEvent_Attacker_6; // 0x06C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FSS_TakeDamage K2Node_CustomEvent_NetworkDamageData; // 0x06D0(0x0128)(ConstParm, ContainsInstancedReference, HasGetValueTypeHash)
class UCollisionHandlerComponent_C* CallFunc_GetMyCollisionHandler_CollisionHandler; // 0x07F8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FF_HitData CallFunc_BreakNetworkData_TakeDamage_HitData_1; // 0x0800(0x0168)(ContainsInstancedReference, HasGetValueTypeHash)
struct FHitResult CallFunc_BreakNetworkData_TakeDamage_HitResult_1; // 0x0968(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
class FString CallFunc_BreakNetworkData_TakeDamage_Skill_ID_1; // 0x0A50(0x0010)(ZeroConstructor, HasGetValueTypeHash)
TScriptInterface<class II_CanBeAttacked_C> K2Node_DynamicCast_AsI_Can_be_Attacked_1; // 0x0A60(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_2; // 0x0A70(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_IsClosed_Variable_1; // 0x0A71(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult CallFunc_TakeDamage_ResultType_1; // 0x0A72(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A73[0x5]; // 0x0A73(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* K2Node_CustomEvent_Attacker_5; // 0x0A78(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAI_Component_C* CallFunc_GetMyAIComp_AI_Comp; // 0x0A80(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class AAbstractCharacter_C* K2Node_CustomEvent_HitCharacter; // 0x0A88(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_EffectType K2Node_CustomEvent_VectimEffectType_2; // 0x0A90(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A91[0x3]; // 0x0A91(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 K2Node_CustomEvent_UsePairedAnimation_2; // 0x0A94(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* K2Node_CustomEvent_AnimationStarter_2; // 0x0A98(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_ApplyFlyEffect_3; // 0x0AA0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAi_ServerRunning_ReturnValue; // 0x0AA1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_EffectType K2Node_CustomEvent_VectimEffectType_1; // 0x0AA2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_AA3[0x1]; // 0x0AA3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 K2Node_CustomEvent_UsePairedAnimation_1; // 0x0AA4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* K2Node_CustomEvent_AnimationStarter_1; // 0x0AA8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AAbstractCharacter_C* K2Node_CustomEvent_Attacker_4; // 0x0AB0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_ApplyFlyEffect_2; // 0x0AB8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_EffectType K2Node_CustomEvent_VectimEffectType; // 0x0AB9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_ABA[0x2]; // 0x0ABA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 K2Node_CustomEvent_UsePairedAnimation; // 0x0ABC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* K2Node_CustomEvent_AnimationStarter; // 0x0AC0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AAbstractCharacter_C* K2Node_CustomEvent_Attacker_3; // 0x0AC8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_ApplyFlyEffect_1; // 0x0AD0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_AD1[0x7]; // 0x0AD1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UForceActingComponent_C* CallFunc_GetMyForceActing_ReturnValue; // 0x0AD8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UEffectsComponent_C* CallFunc_GetMyEffects_EffectsComp; // 0x0AE0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_RecieveBeginPrivate_Success; // 0x0AE8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ApplyEffect_Applied; // 0x0AE9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_AEA[0x6]; // 0x0AEA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class II_CanBeAttacked_C> K2Node_DynamicCast_AsI_Can_be_Attacked_2; // 0x0AF0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_3; // 0x0B00(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result_1; // 0x0B01(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B02[0x6]; // 0x0B02(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* K2Node_CustomEvent_Attacker_2; // 0x0B08(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_Result_5; // 0x0B10(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_Result_4; // 0x0B11(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B12[0x6]; // 0x0B12(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* K2Node_CustomEvent_HitTarget_4; // 0x0B18(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AAbstractCharacter_C* K2Node_CustomEvent_Attacker_1; // 0x0B20(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_Result_3; // 0x0B28(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_ApplyFlyEffect; // 0x0B29(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsServer_ReturnValue; // 0x0B2A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0B2B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0B2C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B2D[0x3]; // 0x0B2D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0B30(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UForceActingComponent_C* CallFunc_GetMyForceActing_ReturnValue_1; // 0x0B48(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_CustomEvent_TargetActor_1; // 0x0B50(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* K2Node_CustomEvent_MainMontageToPlay_1; // 0x0B58(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequenceBase* K2Node_CustomEvent_TargetMontageToPlay_1; // 0x0B60(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_PairedAnimMovingType K2Node_CustomEvent_PrepareMove_1; // 0x0B68(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_DelayedTargetExecuteMontage_1; // 0x0B69(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B6A[0x6]; // 0x0B6A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UForceActingComponent_C* CallFunc_GetMyForceActing_ReturnValue_2; // 0x0B70(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_CustomEvent_TargetActor; // 0x0B78(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* K2Node_CustomEvent_MainMontageToPlay; // 0x0B80(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequenceBase* K2Node_CustomEvent_TargetMontageToPlay; // 0x0B88(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_PairedAnimMovingType K2Node_CustomEvent_PrepareMove; // 0x0B90(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_DelayedTargetExecuteMontage; // 0x0B91(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_1; // 0x0B92(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B93[0x5]; // 0x0B93(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* K2Node_CustomEvent_HitTarget_3; // 0x0B98(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString K2Node_CustomEvent_SkillID_4; // 0x0BA0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
E_EffectType K2Node_CustomEvent_EffectType_5; // 0x0BB0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_BB1[0x7]; // 0x0BB1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* K2Node_CustomEvent_HitTarget_2; // 0x0BB8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString K2Node_CustomEvent_SkillID_3; // 0x0BC0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
E_EffectType K2Node_CustomEvent_EffectType_4; // 0x0BD0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_BD1[0x7]; // 0x0BD1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_HitDamageData CallFunc_LoadHitDataFromSkillId_DamageDataSource; // 0x0BD8(0x0160)(HasGetValueTypeHash)
bool Temp_bool_Has_Been_Initd_Variable_2; // 0x0D38(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D39[0x7]; // 0x0D39(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class II_CanAttack_C> K2Node_DynamicCast_AsI_Can_Attack; // 0x0D40(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_4; // 0x0D50(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D51[0x7]; // 0x0D51(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_HitData CallFunc_CompositeHitData_HitDataCompositedByAttacker; // 0x0D58(0x0168)(ContainsInstancedReference, HasGetValueTypeHash)
class AAbstractCharacter_C* K2Node_CustomEvent_Attacker; // 0x0EC0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString K2Node_CustomEvent_SkillID_2; // 0x0EC8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
E_EffectType K2Node_CustomEvent_EffectType_3; // 0x0ED8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_ED9[0x7]; // 0x0ED9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* K2Node_Event_Attacker; // 0x0EE0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString K2Node_Event_SkillID_2; // 0x0EE8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
E_EffectType K2Node_Event_EffectType; // 0x0EF8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_EF9[0x7]; // 0x0EF9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* K2Node_DynamicCast_AsAbstract_Character_1; // 0x0F00(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_5; // 0x0F08(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F09[0x7]; // 0x0F09(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* K2Node_DynamicCast_AsAbstract_Character_2; // 0x0F10(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_6; // 0x0F18(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F19[0x7]; // 0x0F19(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AAIController* CallFunc_GetAIController_ReturnValue_1; // 0x0F20(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x0F28(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F29[0x7]; // 0x0F29(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* K2Node_CustomEvent_HitTarget_1; // 0x0F30(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FSS_TakeDamage K2Node_CustomEvent_HitData_1; // 0x0F38(0x0128)(ConstParm, ContainsInstancedReference, HasGetValueTypeHash)
E_EffectType K2Node_CustomEvent_EffectType_2; // 0x1060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1061[0x7]; // 0x1061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FSS_TakeDamage K2Node_CustomEvent_HitData; // 0x1068(0x0128)(ConstParm, ContainsInstancedReference, HasGetValueTypeHash)
E_EffectType K2Node_CustomEvent_EffectType_1; // 0x1190(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x1191(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1192[0x6]; // 0x1192(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class II_CanBeAttacked_C> K2Node_DynamicCast_AsI_Can_be_Attacked_3; // 0x1198(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_7; // 0x11A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11A9[0x7]; // 0x11A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_HitData CallFunc_BreakNetworkData_TakeDamage_HitData_2; // 0x11B0(0x0168)(ContainsInstancedReference, HasGetValueTypeHash)
struct FHitResult CallFunc_BreakNetworkData_TakeDamage_HitResult_2; // 0x1318(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
class FString CallFunc_BreakNetworkData_TakeDamage_Skill_ID_2; // 0x1400(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class UAI_Component_C* CallFunc_GetMyAIComp_AI_Comp_1; // 0x1410(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_AttackResult CallFunc_TakeDamage_ResultType_2; // 0x1418(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1419[0x3]; // 0x1419(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Loop_Counter_Variable; // 0x141C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_IsClosed_Variable_2; // 0x1420(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1421[0x3]; // 0x1421(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Add_IntInt_ReturnValue; // 0x1424(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 K2Node_Event_SkillID_1; // 0x1428(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_142C[0x4]; // 0x142C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* K2Node_Event_Applier; // 0x1430(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 K2Node_CustomEvent_SkillID_1; // 0x1438(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_143C[0x4]; // 0x143C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* K2Node_CustomEvent_Applier; // 0x1440(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AAbstractCharacter_C* K2Node_DynamicCast_AsAbstract_Character_3; // 0x1448(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_8; // 0x1450(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1451[0x3]; // 0x1451(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 K2Node_CustomEvent_SkillID; // 0x1454(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AAbstractCharacter_C* K2Node_CustomEvent_HitTarget; // 0x1458(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AAIController* CallFunc_GetAIController_ReturnValue_2; // 0x1460(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x1468(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1469[0x3]; // 0x1469(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 K2Node_Event_SkillID; // 0x146C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AAbstractCharacter_C* K2Node_Event_HitTarget; // 0x1470(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UForceActingComponent_C* CallFunc_GetMyForceActing_ReturnValue_3; // 0x1478(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SponsorActingEffect_Network_Result; // 0x1480(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1481[0x7]; // 0x1481(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_SponsorActingEffect_Network_duration; // 0x1488(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x1490(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UEffectsComponent_C* CallFunc_GetMyEffects_EffectsComp_1; // 0x14A8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x14B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* K2Node_CustomEvent_MontageToPlay_1; // 0x14C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_TryEffectAfterDamage_Applied; // 0x14D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_14D1[0x7]; // 0x14D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* K2Node_CustomEvent_MontageToPlay; // 0x14D8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_2; // 0x14E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_14E1[0x7]; // 0x14E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x14E8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_AttackResult K2Node_CustomEvent_Result_2; // 0x14F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_3; // 0x14F1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult K2Node_CustomEvent_Result_1; // 0x14F2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_14F3[0x5]; // 0x14F3(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UBlendSpace* K2Node_CustomEvent_NewBS_1; // 0x14F8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString K2Node_CustomEvent_BSKey_3; // 0x1500(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_Immediately_3; // 0x1510(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1511[0x7]; // 0x1511(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UBlendSpace* K2Node_CustomEvent_NewBS; // 0x1518(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString K2Node_CustomEvent_BSKey_2; // 0x1520(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_Immediately_2; // 0x1530(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1531[0x7]; // 0x1531(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_2; // 0x1538(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_3; // 0x1540(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1541[0x7]; // 0x1541(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IAnimBP_Interface_C> K2Node_DynamicCast_AsAnim_BP_Interface; // 0x1548(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_9; // 0x1558(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1559[0x7]; // 0x1559(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString K2Node_CustomEvent_BSKey_1; // 0x1560(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_Immediately_1; // 0x1570(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1571[0x7]; // 0x1571(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString K2Node_CustomEvent_BSKey; // 0x1578(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_Immediately; // 0x1588(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_4; // 0x1589(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_158A[0x6]; // 0x158A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_3; // 0x1590(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_5; // 0x1598(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1599[0x7]; // 0x1599(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IAnimBP_Interface_C> K2Node_DynamicCast_AsAnim_BP_Interface_1; // 0x15A0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_10; // 0x15B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_15B1[0x3]; // 0x15B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName K2Node_CustomEvent_SectionName_1; // 0x15B4(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName K2Node_CustomEvent_SectionName; // 0x15BC(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_15C4[0x4]; // 0x15C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_4; // 0x15C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetCurrentActiveMontage_ReturnValue; // 0x15D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FHitResult CallFunc_MakeHitResult_ReturnValue; // 0x15D8(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_IsValid_ReturnValue_4; // 0x16C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_16C1[0x7]; // 0x16C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FSS_TakeDamage CallFunc_BuildNetworkData_TakeDamage_ReturnValue; // 0x16C8(0x0128)(ContainsInstancedReference, HasGetValueTypeHash)
class FName CallFunc_Montage_GetCurrentSection_ReturnValue; // 0x17F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_NameName_ReturnValue; // 0x17F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult K2Node_CustomEvent_Result; // 0x17F9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result_2; // 0x17FA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result_3; // 0x17FB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_17FC[0x4]; // 0x17FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector_NetQuantize100 K2Node_CustomEvent_InMaxVelocity_1; // 0x1800(0x0018)(NoDestructor, HasGetValueTypeHash)
class UCurveFloat* K2Node_CustomEvent_InAlphaCurve_1; // 0x1818(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float K2Node_CustomEvent_InMaxDuration_1; // 0x1820(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1824[0x4]; // 0x1824(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UDCSCharacterMovementComponent* K2Node_DynamicCast_AsDCSCharacter_Movement_Component; // 0x1828(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_11; // 0x1830(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1831[0x7]; // 0x1831(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector_NetQuantize100 K2Node_CustomEvent_InMaxVelocity; // 0x1838(0x0018)(NoDestructor, HasGetValueTypeHash)
class UCurveFloat* K2Node_CustomEvent_InAlphaCurve; // 0x1850(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float K2Node_CustomEvent_InMaxDuration; // 0x1858(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_6; // 0x185C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_185D[0x3]; // 0x185D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult K2Node_Event_HitResult; // 0x1860(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
E_AttackResult K2Node_Event_DamageResult; // 0x1948(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_HasAppliedDamage; // 0x1949(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_Undelayed; // 0x194A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_194B[0x1]; // 0x194B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
float K2Node_Event_InValue; // 0x194C(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_Event_InCauser; // 0x1950(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float K2Node_CustomEvent_InValue; // 0x1958(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_195C[0x4]; // 0x195C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class AActor* K2Node_CustomEvent_InCauser; // 0x1960(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_C* CallFunc_GetMyHealth_Health; // 0x1968(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TDelegate<void(const struct FGameplayTag& Type, double OldValue, double NewValue, double MaxValue)> K2Node_CreateDelegate_OutputDelegate; // 0x1970(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TArray<class UProxyCharacterComponent*> CallFunc_GetProxyComponentsByClass_ReturnValue; // 0x1980(0x0010)(ReferenceParm, ContainsInstancedReference)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x1990(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x1998(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TDelegate<void(E_Activity Activity, bool Value)> K2Node_CreateDelegate_OutputDelegate_1; // 0x199C(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19AC[0x4]; // 0x19AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* K2Node_CustomEvent_DeathMontage; // 0x19B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue; // 0x19B8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchInteger_CmpSuccess; // 0x19C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19C1[0x7]; // 0x19C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class FName> CallFunc_Map_Keys_Keys; // 0x19C8(0x0010)(ReferenceParm)
class FName CallFunc_Array_Get_Item; // 0x19D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue_1; // 0x19E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x19E4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19E5[0x3]; // 0x19E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float K2Node_CustomEvent_Duration_1; // 0x19E8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19EC[0x4]; // 0x19EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* CallFunc_GetObjectClass_ReturnValue; // 0x19F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_GetClassDisplayName_ReturnValue; // 0x19F8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
int32 CallFunc_Map_Length_ReturnValue; // 0x1A08(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A0C[0x4]; // 0x1A0C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x1A10(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x1A20(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x1A21(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A22[0x6]; // 0x1A22(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue_1; // 0x1A28(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_5; // 0x1A30(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IAnimBP_Interface_C> K2Node_DynamicCast_AsAnim_BP_Interface_2; // 0x1A38(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_12; // 0x1A48(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A49[0x3]; // 0x1A49(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Array_Index_Variable_1; // 0x1A4C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UProxyCharacterComponent* CallFunc_Array_Get_Item_1; // 0x1A50(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UEffectsComponent_C* CallFunc_GetMyEffects_EffectsComp_2; // 0x1A58(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FF_Effect K2Node_CustomEvent_EffectType; // 0x1A60(0x0020)(NoDestructor, HasGetValueTypeHash)
TDelegate<void(const struct FF_Effect& EffectType)> K2Node_CreateDelegate_OutputDelegate_2; // 0x1A80(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_GetDamageSourceCharacter_SourceActor; // 0x1A90(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x1A98(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A99[0x7]; // 0x1A99(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* K2Node_DynamicCast_AsAbstract_Character_4; // 0x1AA0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_13; // 0x1AA8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_EffectType K2Node_CustomEvent_Effect; // 0x1AA9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1AAA[0x6]; // 0x1AAA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* K2Node_CustomEvent_ApplyedCharacter; // 0x1AB0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* K2Node_ComponentBoundEvent_OverlappedComponent; // 0x1AB8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_ComponentBoundEvent_OtherActor; // 0x1AC0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* K2Node_ComponentBoundEvent_OtherComp; // 0x1AC8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 K2Node_ComponentBoundEvent_OtherBodyIndex; // 0x1AD0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_ComponentBoundEvent_bFromSweep; // 0x1AD4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1AD5[0x3]; // 0x1AD5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult K2Node_ComponentBoundEvent_SweepResult; // 0x1AD8(0x00E8)(ConstParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool K2Node_SwitchEnum_CmpSuccess; // 0x1BC0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1BC1[0x3]; // 0x1BC1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName K2Node_ComponentBoundEvent_Key_2; // 0x1BC4(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_ComponentBoundEvent_IsDissolve_2; // 0x1BCC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1BCD[0x3]; // 0x1BCD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetDissolveTotalTime_ReturnValue; // 0x1BD0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName K2Node_ComponentBoundEvent_Key_1; // 0x1BD8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_ComponentBoundEvent_Value; // 0x1BE0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_ComponentBoundEvent_IsDissolve_1; // 0x1BE8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1BE9[0x3]; // 0x1BE9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName K2Node_ComponentBoundEvent_ParameterName; // 0x1BEC(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1BF4[0x4]; // 0x1BF4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x1BF8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchName_CmpSuccess; // 0x1C00(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C01[0x3]; // 0x1C01(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName K2Node_ComponentBoundEvent_Key; // 0x1C04(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_ComponentBoundEvent_IsDissolve; // 0x1C0C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C0D[0x3]; // 0x1C0D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float K2Node_CustomEvent_Value_1; // 0x1C10(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchName_CmpSuccess_1; // 0x1C14(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C15[0x3]; // 0x1C15(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x1C18(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x1C20(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C21[0x3]; // 0x1C21(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Loop_Counter_Variable_1; // 0x1C24(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue_1; // 0x1C28(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C29[0x3]; // 0x1C29(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Add_IntInt_ReturnValue_1; // 0x1C2C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UForceActingComponent_C* CallFunc_GetMyForceActing_ReturnValue_4; // 0x1C30(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TDelegate<void()> K2Node_CreateDelegate_OutputDelegate_3; // 0x1C38(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc__HasState_valid; // 0x1C48(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc__HasState_valid_1; // 0x1C49(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_Selected; // 0x1C4A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x1C4B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C4C[0x4]; // 0x1C4C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ACharacter* CallFunc_GetPlayerCharacter_ReturnValue; // 0x1C50(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class USceneComponent* CallFunc_GetMyTargetBillboardRootComponent_ReturnValue; // 0x1C58(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class II_IsTargetable_C> K2Node_DynamicCast_AsI_Is_Targetable; // 0x1C60(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_14; // 0x1C70(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C71[0x7]; // 0x1C71(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class II_IsTargetable_C> K2Node_DynamicCast_AsI_Is_Targetable_1; // 0x1C78(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_15; // 0x1C88(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_AttachLockDisplayComponent_Succeed; // 0x1C89(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_DetachLockDisplayComponent_Succeed; // 0x1C8A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C8B[0x5]; // 0x1C8B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UEffectsComponent_C* CallFunc_GetMyEffects_EffectsComp_3; // 0x1C90(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsEffectApplied_ReturnValue; // 0x1C98(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C99[0x3]; // 0x1C99(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 K2Node_CustomEvent_Level; // 0x1C9C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FMax_ReturnValue; // 0x1CA0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue_2; // 0x1CA8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_1; // 0x1CB0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UNiagaraComponent* CallFunc_SpawnSystemAttached_ReturnValue; // 0x1CB8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
float K2Node_CustomEvent_Duration; // 0x1CC0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1CC4[0x4]; // 0x1CC4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UClass* K2Node_CustomEvent_ItemClass; // 0x1CC8(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UBuffComponent_C* CallFunc_GetMyBuffComp_BuffComponent; // 0x1CD0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HaveTheSameBuffTag_Has; // 0x1CD8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1CD9[0x7]; // 0x1CD9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UBP_Buff_Base_C* CallFunc_HaveTheSameBuffTag_BuffRef; // 0x1CE0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x1CE8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetRGSLevel_Valid; // 0x1CE9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1CEA[0x2]; // 0x1CEA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_GetRGSLevel_BuffRGSLevel; // 0x1CEC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Array_Get_Item_2; // 0x1CF0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ACharacter* CallFunc_GetPlayerCharacter_ReturnValue_1; // 0x1CF8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FGameplayTag K2Node_ComponentBoundEvent_Type; // 0x1D00(0x0008)(NoDestructor, HasGetValueTypeHash)
double K2Node_ComponentBoundEvent_OldValue; // 0x1D08(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_ComponentBoundEvent_NewValue; // 0x1D10(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_ComponentBoundEvent_MaxValue; // 0x1D18(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x1D20(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1D21[0x3]; // 0x1D21(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTag K2Node_CustomEvent_Type; // 0x1D24(0x0008)(NoDestructor, HasGetValueTypeHash)
uint8 Pad_1D2C[0x4]; // 0x1D2C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_CustomEvent_OldValue; // 0x1D30(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_CustomEvent_NewValue; // 0x1D38(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_CustomEvent_MaxValue; // 0x1D40(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue_1; // 0x1D48(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_Activity K2Node_CustomEvent_Activity; // 0x1D49(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_Value; // 0x1D4A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_2; // 0x1D4B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1D4C[0x4]; // 0x1D4C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Private_TakeDirectDamage_Value_ImplicitCast; // 0x1D50(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_CheckDeathDissolve_Value_ImplicitCast; // 0x1D58(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1D5C[0x4]; // 0x1D5C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Subtract_DoubleDouble_B_ImplicitCast; // 0x1D60(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_SetLifeSpan_InLifespan_ImplicitCast; // 0x1D68(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_Delay_Duration_ImplicitCast; // 0x1D6C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Greater_DoubleDouble_A_ImplicitCast; // 0x1D70(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_Delay_Duration_ImplicitCast_1; // 0x1D78(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ExecuteUbergraph_AbstractCharacter;
// Function AbstractCharacter.AbstractCharacter_C.FreeAnimActor
// 0x0030 (0x0030 - 0x0000)
struct AbstractCharacter_C_FreeAnimActor final
{
public:
const class UClass* ItemClass; // 0x0000(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash)
class AActor* ReturnFreeActor; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* Local_Source; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Remove_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* CallFunc_Map_Find_Value; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_FreeAnimActor;
// Function AbstractCharacter.AbstractCharacter_C.Get Stunned Montage
// 0x0090 (0x0090 - 0x0000)
struct AbstractCharacter_C_Get_Stunned_Montage final
{
public:
E_Direction FromDirection; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 stunLevel; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* Montage; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* Anim; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_MontageAction L_StunDirection; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Temp_byte_Variable; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Temp_byte_Variable_1; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Temp_byte_Variable_2; // 0x001B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Temp_byte_Variable_3; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0020(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages_1; // 0x0028(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages_2; // 0x0030(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_MontageAction Temp_byte_Variable_4; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Temp_byte_Variable_5; // 0x0039(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_Direction Temp_byte_Variable_6; // 0x003A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages_3; // 0x0040(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetMontageActionLastIndex_LastIndex; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction K2Node_Select_Default; // 0x004C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Min_ReturnValue; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetMontageForAction_Montage; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x0069(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_6A[0x2]; // 0x006A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_GetMontageActionLastIndex_LastIndex_1; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Min_ReturnValue_1; // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetMontageForAction_Montage_1; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence_1; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find_1; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Get_Stunned_Montage;
// Function AbstractCharacter.AbstractCharacter_C.GetAllAnimActor
// 0x0028 (0x0028 - 0x0000)
struct AbstractCharacter_C_GetAllAnimActor final
{
public:
TArray<class AActor*> Values; // 0x0000(0x0010)(Parm, OutParm)
class AActor* Local_Source; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
TArray<class AActor*> CallFunc_Map_Values_Values; // 0x0018(0x0010)(ReferenceParm)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetAllAnimActor;
// Function AbstractCharacter.AbstractCharacter_C.GetAnimItem
// 0x0180 (0x0180 - 0x0000)
struct AbstractCharacter_C_GetAnimItem final
{
public:
class FName Name_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FST_AnimationViewer Item; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UDataTable* L_anim_table; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString cmp_montage; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
class FString Index_0; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
class FString src_montage; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
class FString montage_tag; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_NameToString_ReturnValue; // 0x0070(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value; // 0x0081(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInCombatPose_Result; // 0x0082(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_StrStr_ReturnValue; // 0x0083(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Len_ReturnValue; // 0x0084(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_SelectString_ReturnValue; // 0x0088(0x0010)(ZeroConstructor, HasGetValueTypeHash)
int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x0098(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetSubstring_ReturnValue; // 0x00A0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FName CallFunc_Conv_StringToName_ReturnValue; // 0x00B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EndsWith_ReturnValue; // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_AnimationViewer CallFunc_GetDataTableRowFromName_OutRow; // 0x00C0(0x0018)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetDataTableRowFromName_ReturnValue; // 0x00D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x00E0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_StrStr_ReturnValue_1; // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x00F8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_StartsWith_ReturnValue; // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_109[0x3]; // 0x0109(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName CallFunc_Conv_StringToName_ReturnValue_1; // 0x010C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_StartsWith_ReturnValue_1; // 0x0114(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_115[0x3]; // 0x0115(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_AnimationViewer CallFunc_GetDataTableRowFromName_OutRow_1; // 0x0118(0x0018)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetDataTableRowFromName_ReturnValue_1; // 0x0130(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0131(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_1; // 0x0132(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_133[0x1]; // 0x0133(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
class FName CallFunc_Conv_StringToName_ReturnValue_2; // 0x0134(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_13C[0x4]; // 0x013C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_AnimationViewer CallFunc_GetDataTableRowFromName_OutRow_2; // 0x0140(0x0018)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetDataTableRowFromName_ReturnValue_2; // 0x0158(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x0159(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_15A[0x6]; // 0x015A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class II_MontageManagerComponent_C> K2Node_DynamicCast_AsI_Montage_Manager_Component; // 0x0160(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0170(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_171[0x7]; // 0x0171(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UDataTable* CallFunc_GetAnimProfile_Profile; // 0x0178(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetAnimItem;
// Function AbstractCharacter.AbstractCharacter_C.GetAnimProfile
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_GetAnimProfile final
{
public:
bool ForceUpdate; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UDataTable* Profile; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetAnimProfile;
// Function AbstractCharacter.AbstractCharacter_C.GetAttackSpCost
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_GetAttackSpCost final
{
public:
E_MeleeAttackType MeleeAttackType; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double Value; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetStatsValue_Value; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_ScaleMeleeAttackStaminaCostByType_ReturnValue; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetAttackSpCost;
// Function AbstractCharacter.AbstractCharacter_C.GetAttackSpeed
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_GetAttackSpeed final
{
public:
double Value; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetStatValue_Value; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetAttackSpeed;
// Function AbstractCharacter.AbstractCharacter_C.GetBackAttackFactor
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_GetBackAttackFactor final
{
public:
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetBackAttackFactor;
// Function AbstractCharacter.AbstractCharacter_C.GetBindSocketNames
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_GetBindSocketNames final
{
public:
class FName executeTargetSocket; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName executeCameraSocket; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetBindSocketNames;
// Function AbstractCharacter.AbstractCharacter_C.GetCharacterLODLevel
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_GetCharacterLODLevel final
{
public:
EDCSSlowTick ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetCharacterLODLevel;
// Function AbstractCharacter.AbstractCharacter_C.GetCollisionPart
// 0x00E0 (0x00E0 - 0x0000)
struct AbstractCharacter_C_GetCollisionPart final
{
public:
E_CollisionPart L_CollisonPart1; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FF_DamagePartParam> collisionParts; // 0x0008(0x0010)(Parm, OutParm, ContainsInstancedReference)
double Local_Radius; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TArray<struct FF_DamagePartParam> L_Parts; // 0x0020(0x0010)(Edit, BlueprintVisible, ContainsInstancedReference)
E_CollisionPart L_CollisonPart; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADisplayedItem_C* CallFunc_GetSelectedWeaponDisplayItem_DisplayedItem; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_Map_Find_Value; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0049(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FF_DamagePartParam> CallFunc_GetCollisionParts_collisionPart; // 0x0050(0x0010)(ReferenceParm, ContainsInstancedReference)
TArray<E_CollisionPart> K2Node_MakeArray_Array; // 0x0060(0x0010)(ConstParm, ReferenceParm)
TArray<class FName> K2Node_MakeArray_Array_1; // 0x0070(0x0010)(ConstParm, ReferenceParm)
bool CallFunc_Array_Contains_ReturnValue; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_CollisionPart Temp_byte_Variable; // 0x0081(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_82[0x6]; // 0x0082(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class FName> K2Node_Select_Default; // 0x0088(0x0010)(ConstParm, ReferenceParm)
struct FF_DamagePartParam K2Node_MakeStruct_F_DamagePartParam; // 0x0098(0x0038)(ContainsInstancedReference, HasGetValueTypeHash)
TArray<struct FF_DamagePartParam> K2Node_MakeArray_Array_2; // 0x00D0(0x0010)(ReferenceParm, ContainsInstancedReference)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetCollisionPart;
// Function AbstractCharacter.AbstractCharacter_C.GetCombatType
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_GetCombatType final
{
public:
E_CombatType CombatType; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_CombatType CallFunc_GetCombatType_CombatType; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetCombatType;
// Function AbstractCharacter.AbstractCharacter_C.GetDeathEffectCurve
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_GetDeathEffectCurve final
{
public:
class UAnimMontage* DeathMontage; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UCurveFloat* Vanish; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetDeathEffectCurve;
// Function AbstractCharacter.AbstractCharacter_C.GetDesiredFollowRotation
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_GetDesiredFollowRotation final
{
public:
struct FRotator Rotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetDesiredFollowRotation;
// Function AbstractCharacter.AbstractCharacter_C.GetDesiredRotation
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_GetDesiredRotation final
{
public:
bool Refresh; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 rotateIntent; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator Rotation; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetDesiredRotation;
// Function AbstractCharacter.AbstractCharacter_C.GetEffectMontageBlendInTime
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_GetEffectMontageBlendInTime final
{
public:
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetEffectMontageBlendInTime;
// Function AbstractCharacter.AbstractCharacter_C.GetEffectMontageStartTime
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_GetEffectMontageStartTime final
{
public:
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetEffectMontageStartTime;
// Function AbstractCharacter.AbstractCharacter_C.GetHp
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_GetHp final
{
public:
double Value; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_C* CallFunc_GetMyHealth_Health; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetCurrentValue_CurrentValue; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetHp;
// Function AbstractCharacter.AbstractCharacter_C.GetHp_Uniform
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_GetHp_Uniform final
{
public:
double Value; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_SyncState_GetHealthValue_CurrentValue; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_SyncState_GetHealthValue_MaxValue; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetHp_Uniform;
// Function AbstractCharacter.AbstractCharacter_C.GetIsFullyOpenSimulatePhysics
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_GetIsFullyOpenSimulatePhysics final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetIsFullyOpenSimulatePhysics;
// Function AbstractCharacter.AbstractCharacter_C.getLadderPosition
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_getLadderPosition final
{
public:
double Position; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_getLadderPosition;
// Function AbstractCharacter.AbstractCharacter_C.GetMaxHp
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_GetMaxHp final
{
public:
double Value; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_C* CallFunc_GetMyHealth_Health; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetMaxValue_Value; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetMaxHp;
// Function AbstractCharacter.AbstractCharacter_C.GetMaxHp_Uniform
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_GetMaxHp_Uniform final
{
public:
double Value; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_SyncState_GetHealthValue_CurrentValue; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_SyncState_GetHealthValue_MaxValue; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetMaxHp_Uniform;
// Function AbstractCharacter.AbstractCharacter_C.GetMeDirectDamage
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_GetMeDirectDamage final
{
public:
class AAbstractCharacter_C* HitTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString SkillID; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
E_EffectType EffectType; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetMeDirectDamage;
// Function AbstractCharacter.AbstractCharacter_C.GetMontages
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_GetMontages final
{
public:
E_MontageAction Action; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UDataTable* Montages; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetMontages;
// Function AbstractCharacter.AbstractCharacter_C.GetMontageSectionForAction
// 0x0058 (0x0058 - 0x0000)
struct AbstractCharacter_C_GetMontageSectionForAction final
{
public:
E_MontageAction LocalAction; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* LocalMontage; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 Index_0; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName ReturnValue; // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double OverrideBlendInTime; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName CallFunc_AttackMontageSection_SectionName; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_AttackMontageSection_OverrideBlendInTime; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Temp_real_Variable; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_Select_Default; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetMontageSectionForAction;
// Function AbstractCharacter.AbstractCharacter_C.GetMyCharacterShound
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_GetMyCharacterShound final
{
public:
class UCharacterSoundComponent_C* CharacterSoundComponent; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetMyCharacterShound;
// Function AbstractCharacter.AbstractCharacter_C.GetMyDissolve
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_GetMyDissolve final
{
public:
class UAC_DissolveComponent_C* DissolveComp; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetMyDissolve;
// Function AbstractCharacter.AbstractCharacter_C.GetMyForceActing
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_GetMyForceActing final
{
public:
class UForceActingComponent_C* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetMyForceActing;
// Function AbstractCharacter.AbstractCharacter_C.GetMyStatBar
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_GetMyStatBar final
{
public:
class UWidgetComponent* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetMyStatBar;
// Function AbstractCharacter.AbstractCharacter_C.GetMyTargetBillboardRootComponent
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_GetMyTargetBillboardRootComponent final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetMyTargetBillboardRootComponent;
// Function AbstractCharacter.AbstractCharacter_C.GetNetworkState
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_GetNetworkState final
{
public:
class ADCS_SyncState_C* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetNetworkState;
// Function AbstractCharacter.AbstractCharacter_C.GetRealBlockingState
// 0x0040 (0x0040 - 0x0000)
struct AbstractCharacter_C_GetRealBlockingState final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_1; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_2; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_1; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0022(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_2; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_3; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_3; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_2; // 0x0039(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_1; // 0x003A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_3; // 0x003B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_2; // 0x003C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetRealBlockingState;
// Function AbstractCharacter.AbstractCharacter_C.GetReduceDamage
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_GetReduceDamage final
{
public:
class AActor* DamageCauser; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetReduceDamage;
// Function AbstractCharacter.AbstractCharacter_C.GetSelectedWeaponDisplayItem
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_GetSelectedWeaponDisplayItem final
{
public:
class ADisplayedItem_C* DisplayedItem; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_ItemType CallFunc_GetSelectedMainHandType_Type; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADisplayedItem_C* CallFunc_GetDisplayedItem_DisplayedItem; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetSelectedWeaponDisplayItem;
// Function AbstractCharacter.AbstractCharacter_C.GetSelectedWeaponType
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_GetSelectedWeaponType final
{
public:
E_ItemType Type; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_ItemType CallFunc_GetSelectedMainHandType_Type; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetSelectedWeaponType;
// Function AbstractCharacter.AbstractCharacter_C.GetState
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_GetState final
{
public:
E_State State; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetState;
// Function AbstractCharacter.AbstractCharacter_C.GetStatsValue
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_GetStatsValue final
{
public:
struct FGameplayTag Type; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
double Value; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetStatValue_Value; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_GetStatsValue;
// Function AbstractCharacter.AbstractCharacter_C.ImplBreakPoint
// 0x0028 (0x0028 - 0x0000)
struct AbstractCharacter_C_ImplBreakPoint final
{
public:
class FString StateName; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
class FString EventName; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ImplBreakPoint;
// Function AbstractCharacter.AbstractCharacter_C.ImplBufferInput
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_ImplBufferInput final
{
public:
uint8 InAction; // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ImplBufferInput;
// Function AbstractCharacter.AbstractCharacter_C.ImplFallendamageBufferInput
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_ImplFallendamageBufferInput final
{
public:
uint8 InAction; // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ImplFallendamageBufferInput;
// Function AbstractCharacter.AbstractCharacter_C.ImplHoldActioninput
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_ImplHoldActioninput final
{
public:
uint8 InAction; // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ImplHoldActioninput;
// Function AbstractCharacter.AbstractCharacter_C.ImplPrintPoint
// 0x0028 (0x0028 - 0x0000)
struct AbstractCharacter_C_ImplPrintPoint final
{
public:
class FString StateName; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
class FString EventName; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ImplPrintPoint;
// Function AbstractCharacter.AbstractCharacter_C.ImplSetState
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_ImplSetState final
{
public:
class FString InStateType; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State L_State; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchString_CmpSuccess; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x0018(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ImplSetState;
// Function AbstractCharacter.AbstractCharacter_C.ImplTakeDamage
// 0x0288 (0x0288 - 0x0000)
struct AbstractCharacter_C_ImplTakeDamage final
{
public:
struct FGenericStructPasser InDamage; // 0x0000(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
struct FGenericStructPasser InHitresult; // 0x0010(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
bool OutHandled; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 OutReturnresult; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_HitData CallFunc_ReadGenericStructPasser_OutData; // 0x0028(0x0168)(ContainsInstancedReference, HasGetValueTypeHash)
bool CallFunc_ReadGenericStructPasser_ReturnValue; // 0x0190(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_191[0x7]; // 0x0191(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult CallFunc_ReadGenericStructPasser_OutData_1; // 0x0198(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_ReadGenericStructPasser_ReturnValue_1; // 0x0280(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult CallFunc_Private_TakeDamage_ResultType; // 0x0281(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ImplTakeDamage;
// Function AbstractCharacter.AbstractCharacter_C.ImplTakeDirectDamage
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_ImplTakeDirectDamage final
{
public:
float InValue; // 0x0000(0x0004)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* InCauser; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ImplTakeDirectDamage;
// Function AbstractCharacter.AbstractCharacter_C.ImplWeaponLoopBufferInput
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_ImplWeaponLoopBufferInput final
{
public:
uint8 InAction; // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ImplWeaponLoopBufferInput;
// Function AbstractCharacter.AbstractCharacter_C.ImplWeaponLoopInputWithCheck
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_ImplWeaponLoopInputWithCheck final
{
public:
uint8 InAction; // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ImplWeaponLoopInputWithCheck;
// Function AbstractCharacter.AbstractCharacter_C.Init State Machine
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_Init_State_Machine final
{
public:
class UClass* StateMgrClass; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class USMDCSCharacterCallerEntry* CallFunc_SpawnObject_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UDCSSMContext_C* CallFunc_SpawnObject_ReturnValue_1; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Init_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Init_State_Machine;
// Function AbstractCharacter.AbstractCharacter_C.InternalMontageAction
// 0x0160 (0x0160 - 0x0000)
struct AbstractCharacter_C_InternalMontageAction final
{
public:
E_State NewState; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Action; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* SelectedMontage; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double PlayRate; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName PresetSection; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool StopAllMontags; // 0x0020(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTag PlayerAction; // 0x0024(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
float BlendInTimeOverride; // 0x002C(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float InTimeToStartMontageAt; // 0x0030(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double DurationToEnd; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Success; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool LocalJumpSection; // 0x0041(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_42[0x2]; // 0x0042(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float LocalMontageLong; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0049(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x004A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4B[0x5]; // 0x004B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FAlphaBlendArgs K2Node_MakeStruct_AlphaBlendArgs; // 0x0058(0x0010)(NoDestructor)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x0069(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_6A[0x2]; // 0x006A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_Montage_PlayWithBlendIn_ReturnValue; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0070(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_1; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_1; // 0x0088(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetCurrentActiveMontage_ReturnValue; // 0x0090(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_2; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_3; // 0x0099(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x009A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x009B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_Montage_GetCurrentSection_ReturnValue; // 0x009C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_NameName_ReturnValue; // 0x00A4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_NameName_ReturnValue_1; // 0x00A5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x00A6(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_3; // 0x00A7(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_2; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_3; // 0x00B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_Montage_Play_ReturnValue; // 0x00B8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x00BC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Subtract_DoubleDouble_ReturnValue_1; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x00C8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
float CallFunc_Montage_GetSectionStartAndEnd_OutStartTime; // 0x00D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_Montage_GetSectionStartAndEnd_OutEndTime; // 0x00D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Montage_GetSectionStartAndEnd_ReturnValue; // 0x00D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Subtract_DoubleDouble_ReturnValue_2; // 0x00E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FMax_ReturnValue; // 0x00E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_FunctionResult_DurationToEnd_ImplicitCast; // 0x00F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_Montage_PlayWithBlendIn_InPlayRate_ImplicitCast; // 0x00F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GreaterEqual_DoubleDouble_A_ImplicitCast; // 0x0100(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_A_ImplicitCast; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_B_ImplicitCast; // 0x0110(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_B_ImplicitCast_1; // 0x0118(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_A_ImplicitCast_1; // 0x0120(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_VariableSet_LocalMontageLong_ImplicitCast; // 0x0128(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_Montage_Play_InPlayRate_ImplicitCast; // 0x012C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Greater_DoubleDouble_A_ImplicitCast; // 0x0130(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_A_ImplicitCast_2; // 0x0138(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_VariableSet_LocalMontageLong_ImplicitCast_1; // 0x0140(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_144[0x4]; // 0x0144(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_ResetIdleState_Delay_ImplicitCast; // 0x0148(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_B_ImplicitCast_2; // 0x0150(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_VariableSet_LocalMontageLong_ImplicitCast_2; // 0x0158(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_InternalMontageAction;
// Function AbstractCharacter.AbstractCharacter_C.IsAlive
// 0x0007 (0x0007 - 0x0000)
struct AbstractCharacter_C_IsAlive final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State LocalState; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0006(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_IsAlive;
// Function AbstractCharacter.AbstractCharacter_C.IsAttackableTarget
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_IsAttackableTarget final
{
public:
class AActor* Target; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool Result; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UBehaviorComponent_C* CallFunc_GetComponentByClass_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Is_Enemy_Return; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_IsAttackableTarget;
// Function AbstractCharacter.AbstractCharacter_C.IsInCombatPose
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_IsInCombatPose final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsInCombat_Result; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_IsInCombatPose;
// Function AbstractCharacter.AbstractCharacter_C.IsShieldEquipped
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_IsShieldEquipped final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsShieldEquipped_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_IsShieldEquipped;
// Function AbstractCharacter.AbstractCharacter_C.JumpToSection
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_JumpToSection final
{
public:
class FName SectionName; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetCurrentMontage_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_JumpToSection;
// Function AbstractCharacter.AbstractCharacter_C.MontageAction
// 0x0070 (0x0070 - 0x0000)
struct AbstractCharacter_C_MontageAction final
{
public:
E_State NewState; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Action; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 Index_0; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double PlayRate; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool StopAllMontages; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTag PlayerAction; // 0x0014(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double Duration; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Succeed; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 L_PTConsume; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float LocalMontageLong; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x0034(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0038(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetMontages_Montage; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetMontages_PTConsume; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_GetMontageSectionForAction_ReturnValue; // 0x004C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetMontageSectionForAction_OverrideBlendInTime; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_InternalMontageAction_DurationToEnd; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_InternalMontageAction_Success; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_InternalMontageAction_BlendInTimeOverride_ImplicitCast; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_MontageAction;
// Function AbstractCharacter.AbstractCharacter_C.OnActivityChanged_StateManagerComp
// 0x0002 (0x0002 - 0x0000)
struct AbstractCharacter_C_OnActivityChanged_StateManagerComp final
{
public:
E_Activity Activity; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Value; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_OnActivityChanged_StateManagerComp;
// Function AbstractCharacter.AbstractCharacter_C.OnApplyNewEffectEvent
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_OnApplyNewEffectEvent final
{
public:
struct FF_Effect EffectType; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_OnApplyNewEffectEvent;
// Function AbstractCharacter.AbstractCharacter_C.OnRagdollBodyOverlappedEvent
// 0x0150 (0x0150 - 0x0000)
struct AbstractCharacter_C_OnRagdollBodyOverlappedEvent final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class AActor* OtherActor; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 OtherBodyIndex; // 0x0018(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool bFromSweep; // 0x001C(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x00E8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
class FName Local_BoneName; // 0x0108(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Variable; // 0x0110(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0114(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TArray<class UPrimitiveComponent*> CallFunc_Map_Values_Values; // 0x0118(0x0010)(ReferenceParm, ContainsInstancedReference)
class UPrimitiveComponent* CallFunc_Array_Get_Item; // 0x0128(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x0130(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x0134(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ObjectObject_ReturnValue; // 0x0135(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_Value; // 0x0136(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x0137(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Remove_ReturnValue; // 0x0138(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UPrimitiveComponent* CallFunc_Map_Find_Value_1; // 0x0140(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue_1; // 0x0148(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_OnRagdollBodyOverlappedEvent;
// Function AbstractCharacter.AbstractCharacter_C.OnValueChanged_Health
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_OnValueChanged_Health final
{
public:
struct FGameplayTag Type; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
double OldValue; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double NewValue; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double MaxValue; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_OnValueChanged_Health;
// Function AbstractCharacter.AbstractCharacter_C.OnValueChanged_HealthA
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_OnValueChanged_HealthA final
{
public:
struct FGameplayTag Type; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
double OldValue; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double NewValue; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double MaxValue; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_OnValueChanged_HealthA;
// Function AbstractCharacter.AbstractCharacter_C.OverrideTraceDamage
// 0x0028 (0x0028 - 0x0000)
struct AbstractCharacter_C_OverrideTraceDamage final
{
public:
int32 TraceId; // 0x0000(0x0004)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> IgnoreActors; // 0x0008(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
TArray<struct FHitResult> OutHits; // 0x0018(0x0010)(Parm, OutParm, ContainsInstancedReference)
};
DUMPER7_ASSERTS_AbstractCharacter_C_OverrideTraceDamage;
// Function AbstractCharacter.AbstractCharacter_C.Play Counter Attack
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_Play_Counter_Attack final
{
public:
bool Succeed; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_MontageAction_duration; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_MontageAction_succeed; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Play_Counter_Attack;
// Function AbstractCharacter.AbstractCharacter_C.Play Flash
// 0x0028 (0x0028 - 0x0000)
struct AbstractCharacter_C_Play_Flash final
{
public:
bool direct_flash; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Succeed; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_SelectInt_ReturnValue; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Can_Flash_Attack_Result; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetAttackSpeed_Value; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_MontageAction_duration; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_MontageAction_succeed; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Play_Flash;
// Function AbstractCharacter.AbstractCharacter_C.Play FlashParry
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_Play_FlashParry final
{
public:
int32 Index_0; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Succeed; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetAttackSpeed_Value; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_MontageAction_duration; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_MontageAction_succeed; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Play_FlashParry;
// Function AbstractCharacter.AbstractCharacter_C.PlayCameraShake
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_PlayCameraShake final
{
public:
TSubclassOf<class UCameraShakeBase> camerashake; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
float Scale; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_PlayCameraShake;
// Function AbstractCharacter.AbstractCharacter_C.PlayCharacterMontage
// 0x0060 (0x0060 - 0x0000)
struct AbstractCharacter_C_PlayCharacterMontage final
{
public:
class UAnimMontage* MontageToPlay; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double InPlayRate; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool bStopAllMontages; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName LinkedTag; // 0x0014(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName Section; // 0x001C(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool SyncMontage; // 0x0024(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
double Duration; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_NameName_ReturnValue; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_Montage_Play_ReturnValue; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0044(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0045(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_46[0x2]; // 0x0046(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_Montage_Play_InPlayRate_ImplicitCast; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_FunctionResult_duration_ImplicitCast; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Greater_DoubleDouble_A_ImplicitCast; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_PlayCharacterMontage;
// Function AbstractCharacter.AbstractCharacter_C.PlayEffectMongtage
// 0x02E0 (0x02E0 - 0x0000)
struct AbstractCharacter_C_PlayEffectMongtage final
{
public:
E_EffectType Effect_Type; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Montage_Action; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 ExtendArg; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector Impact_Direction; // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 L_ImpactVecLevel; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction L_Montage; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 InputExtendArg; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator Temp_Should_Rotate; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
int32 L_Montage_Index; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double Anim_duration; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorInt_ReturnValue; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_RotatorRotator_ReturnValue; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_VectorVector_ReturnValue; // 0x0071(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_72[0x6]; // 0x0072(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x0078(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_EqualEqual_RotatorRotator_ReturnValue_1; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_K2_SetActorRotation_ReturnValue; // 0x0091(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0092(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0093(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0098(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UABP_CombatCharacterNew_C* K2Node_DynamicCast_AsABP_Combat_Character_New; // 0x00A0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class URotatingComponent_C* CallFunc_GetMyRotateComp_RotateComp; // 0x00B0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue; // 0x00B8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ACharacter* CallFunc_GetPlayerCharacter_ReturnValue; // 0x00C0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue; // 0x00C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ObjectObject_ReturnValue; // 0x00E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_E1[0x7]; // 0x00E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_MakeRotFromZX_ReturnValue; // 0x00E8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
double CallFunc_GetEffectMontageStartTime_ReturnValue; // 0x0100(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue_1; // 0x0108(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x0120(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_MakeRotFromZX_ReturnValue_1; // 0x0128(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
double CallFunc_GetEffectMontageBlendInTime_ReturnValue; // 0x0140(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0148(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_149[0x7]; // 0x0149(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FAlphaBlendArgs K2Node_MakeStruct_AlphaBlendArgs; // 0x0150(0x0010)(NoDestructor)
class UEffectsComponent_C* CallFunc_GetMyEffects_EffectsComp; // 0x0160(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UEffectsComponent_C* CallFunc_GetMyEffects_EffectsComp_1; // 0x0168(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0170(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages_1; // 0x0178(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages_2; // 0x0180(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x0188(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x0190(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x01A0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x01B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1B1[0x7]; // 0x01B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x01B8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
int32 CallFunc_GetMontageActionLastIndex_LastIndex; // 0x01C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetRandomMontageIndex_ReturnValue; // 0x01CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Max_ReturnValue; // 0x01D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1D4[0x4]; // 0x01D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_RotatorToString_ReturnValue; // 0x01D8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue_1; // 0x01E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1E9[0x7]; // 0x01E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x01F0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_GetDisplayName_ReturnValue; // 0x0200(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0x0210(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_4; // 0x0220(0x0010)(ZeroConstructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0230(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_234[0x4]; // 0x0234(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FText CallFunc_Conv_StringToText_ReturnValue; // 0x0238(0x0018)()
EAppReturnType CallFunc_CreateMessageWindow_ReturnValue; // 0x0250(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_251[0x3]; // 0x0251(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Min_ReturnValue; // 0x0254(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x0258(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0259(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_25A[0x2]; // 0x025A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Variable; // 0x025C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_1; // 0x0260(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_IntInt_ReturnValue; // 0x0268(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_269[0x3]; // 0x0269(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_Montage_PlayWithBlendIn_ReturnValue; // 0x026C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_Montage_Play_ReturnValue; // 0x0270(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue_1; // 0x0274(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_RotatorToString_ReturnValue_1; // 0x0278(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetMontageForAction_Montage; // 0x0288(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence; // 0x0290(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find; // 0x0298(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_299[0x7]; // 0x0299(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_5; // 0x02A0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x02B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2B1[0x7]; // 0x02B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_2; // 0x02B8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_Montage_PlayWithBlendIn_InTimeToStartMontageAt_ImplicitCast; // 0x02C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_Montage_Play_InTimeToStartMontageAt_ImplicitCast; // 0x02C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_MakeStruct_BlendTime_ImplicitCast; // 0x02C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2CC[0x4]; // 0x02CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_VariableSet_Anim_duration_ImplicitCast; // 0x02D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_VariableSet_Anim_duration_ImplicitCast_1; // 0x02D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_PlayEffectMongtage;
// Function AbstractCharacter.AbstractCharacter_C.PlayFeedback
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_PlayFeedback final
{
public:
class UForceFeedbackEffect* Feedback; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float Scale; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_PlayFeedback;
// Function AbstractCharacter.AbstractCharacter_C.PlayHitBreak
// 0x0110 (0x0110 - 0x0000)
struct AbstractCharacter_C_PlayHitBreak final
{
public:
class AActor* AttackerPlayer; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FST_HitShakeData Shake; // 0x0008(0x0088)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
struct FVector InMaxVelocity; // 0x0090(0x0018)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector Local_MaxVelocity; // 0x00A8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_X; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Y; // 0x00C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Z; // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue; // 0x00D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector_NetQuantize100 CallFunc_MakeVector_NetQuantize100_ReturnValue; // 0x00E0(0x0018)(NoDestructor, HasGetValueTypeHash)
class UDCSCharacterMovementComponent* K2Node_DynamicCast_AsDCSCharacter_Movement_Component; // 0x00F8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0100(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_101[0x3]; // 0x0101(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_CallSync_DecayedImpactVelocity_InMaxDuration_ImplicitCast; // 0x0104(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_SetDecayedImpactVelocityByCurve_InMaxDuration_ImplicitCast; // 0x0108(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_PlayHitBreak;
// Function AbstractCharacter.AbstractCharacter_C.PlayHitShake
// 0x0170 (0x0170 - 0x0000)
struct AbstractCharacter_C_PlayHitShake final
{
public:
struct FST_HitShakeData Shake; // 0x0000(0x0088)(BlueprintVisible, BlueprintReadOnly, Parm, HasGetValueTypeHash)
struct FVector HitForwardVector; // 0x0088(0x0018)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult HitResult; // 0x00A0(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* AttackerPlayer; // 0x00A8(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool PlayHitBreak_0; // 0x00B0(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool PlayShake; // 0x00B1(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B2[0x6]; // 0x00B2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double Local_Scale; // 0x00B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Map_Find_Value; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x00C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Conv_DoubleToVector_ReturnValue; // 0x00D8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorVector_ReturnValue; // 0x00F0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_Normal_ReturnValue; // 0x0110(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0128(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Vector_IsNearlyZero_ReturnValue; // 0x0129(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x012A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x012B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_12C[0x4]; // 0x012C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* K2Node_DynamicCast_AsAbstract_Character; // 0x0130(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0138(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ACharacter* CallFunc_GetPlayerCharacter_ReturnValue; // 0x0140(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x0148(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_149[0x7]; // 0x0149(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ACharacter* CallFunc_GetPlayerCharacter_ReturnValue_1; // 0x0150(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_1; // 0x0158(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_159[0x3]; // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_PlayCameraShake_Scale_ImplicitCast; // 0x015C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_PlayFeedback_Scale_ImplicitCast; // 0x0160(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_PlayCameraShake_Scale_ImplicitCast_1; // 0x0164(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_PlayFeedback_Scale_ImplicitCast_1; // 0x0168(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_PlayHitShake;
// Function AbstractCharacter.AbstractCharacter_C.PostHitTarget
// 0x00F0 (0x00F0 - 0x0000)
struct AbstractCharacter_C_PostHitTarget final
{
public:
struct FHitResult HitResult; // 0x0000(0x00E8)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
E_AttackResult DamageResult; // 0x00E8(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool HasAppliedDamage; // 0x00E9(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Undelayed; // 0x00EA(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_PostHitTarget;
// Function AbstractCharacter.AbstractCharacter_C.PresetDeathAnim
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_PresetDeathAnim final
{
public:
class UAnimMontage* PresetDeathMontage_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* PresetDeathAnimation_0; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_PresetDeathAnim;
// Function AbstractCharacter.AbstractCharacter_C.Private_TakeDamage
// 0x09C0 (0x09C0 - 0x0000)
struct AbstractCharacter_C_Private_TakeDamage final
{
public:
struct FF_HitData EnemyHitData; // 0x0000(0x0168)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference, HasGetValueTypeHash)
struct FHitResult HitResult; // 0x0168(0x00E8)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
E_AttackResult ResultType; // 0x0250(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_251[0x7]; // 0x0251(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double NewLocalVar; // 0x0258(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult L_DefendResult; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_NewStUpdate; // 0x0261(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_262[0x6]; // 0x0262(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double L_NewStAfterDef; // 0x0268(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_LadderHit; // 0x0270(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_271[0x7]; // 0x0271(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double L_ReduceDamage; // 0x0278(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double L_DmgFactor; // 0x0280(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_InputBufferKey L_CachedKey; // 0x0288(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_BlockBroken; // 0x0289(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_28A[0x6]; // 0x028A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double L_HitDirectionDot; // 0x0290(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 ParryIndex; // 0x0298(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Left; // 0x029C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_Blocked; // 0x029D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_Parried; // 0x029E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_29F[0x1]; // 0x029F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_HitData L_HitData; // 0x02A0(0x0168)(Edit, BlueprintVisible, ContainsInstancedReference, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0408(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_1; // 0x0410(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0418(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_419[0x7]; // 0x0419(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_2; // 0x0420(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0428(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_429[0x7]; // 0x0429(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_3; // 0x0430(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue; // 0x0438(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0440(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0448(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0449(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_44A[0x6]; // 0x044A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp; // 0x0450(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetStatValue_Value; // 0x0458(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x0460(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0461(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_462[0x2]; // 0x0462(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Array_Index_Variable; // 0x0464(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0468(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value; // 0x0469(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_46A[0x6]; // 0x046A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue_1; // 0x0470(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_SelectFloat_ReturnValue; // 0x0478(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina; // 0x0480(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetWeaponParryConsume_Return; // 0x0488(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ULadderComponent_C* CallFunc_GetComponentByClass_ReturnValue; // 0x0490(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0498(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetOnLadder_OnLadder; // 0x0499(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_2; // 0x049A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetRealBlockingState_ReturnValue; // 0x049B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_49C[0x4]; // 0x049C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AController* CallFunc_GetController_ReturnValue; // 0x04A0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AAIController* K2Node_DynamicCast_AsAIController; // 0x04A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x04B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4B1[0x7]; // 0x04B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_4; // 0x04B8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_1; // 0x04C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_3; // 0x04C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned; // 0x04C2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4C3[0x1]; // 0x04C3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Loop_Counter_Variable; // 0x04C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x04C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4CC[0x4]; // 0x04CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* CallFunc_GetDamageSourceCharacter_SourceActor; // 0x04D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UBuffComponent_C* CallFunc_GetComponentByClass_ReturnValue_1; // 0x04D8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_AttackResult CallFunc_TakeDamageTypeStateCheck_ResultType; // 0x04E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_4; // 0x04E1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x04E2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_2; // 0x04E3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_2; // 0x04E4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4E5[0x3]; // 0x04E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_Get_Damage_Impact_Direction_Vector; // 0x04E8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue; // 0x0500(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Get_Damage_Impact_Direction_Vector_1; // 0x0518(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue_1; // 0x0530(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Get_Damage_Impact_Direction_Vector_2; // 0x0548(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue_2; // 0x0560(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina_1; // 0x0578(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue_2; // 0x0580(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_Caculate_New_Value_if_Modify__RealValueAfterModify; // 0x0588(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Array_Contains_ReturnValue; // 0x0590(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0591(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_5; // 0x0592(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_593[0x5]; // 0x0593(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina_2; // 0x0598(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x05A0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetCurrentValue_CurrentValue; // 0x05A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_2; // 0x05B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5B1[0x7]; // 0x05B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_1; // 0x05B8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_2; // 0x05C0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp_1; // 0x05C8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_5; // 0x05D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned_1; // 0x05D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x05D9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5DA[0x6]; // 0x05DA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_calculateWeaponBlockData_NewParam; // 0x05E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue_3; // 0x05E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue_4; // 0x05F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x05F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5F9[0x7]; // 0x05F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetActorForwardVector_ReturnValue; // 0x0600(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue_1; // 0x0618(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_3; // 0x0620(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_621[0x7]; // 0x0621(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_DoubleToString_ReturnValue; // 0x0628(0x0010)(ZeroConstructor, HasGetValueTypeHash)
double CallFunc_MakeLiteralDouble_ReturnValue; // 0x0638(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0640(0x0010)(ZeroConstructor, HasGetValueTypeHash)
struct FVector CallFunc_Conv_DoubleToVector_ReturnValue; // 0x0650(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetActorForwardVector_ReturnValue_1; // 0x0668(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FTransform CallFunc_GetTransform_ReturnValue; // 0x0680(0x0060)(ConstParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorVector_ReturnValue; // 0x06E0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakTransform_Location; // 0x06F8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_BreakTransform_Rotation; // 0x0710(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_BreakTransform_Scale; // 0x0728(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x0740(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Play_FlashParry_Succeed; // 0x0758(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_759[0x7]; // 0x0759(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UNiagaraComponent* CallFunc_SpawnSystemAtLocation_ReturnValue; // 0x0760(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_6; // 0x0768(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_6; // 0x0770(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_7; // 0x0771(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_3; // 0x0772(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_4; // 0x0773(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_774[0x4]; // 0x0774(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UInputBufferComponent_C* CallFunc_GetComponentByClass_ReturnValue_2; // 0x0778(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0780(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x0781(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_InputBufferKey CallFunc_GetStoredKey_StoredKey; // 0x0782(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_3; // 0x0783(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_4; // 0x0784(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_1; // 0x0785(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_786[0x2]; // 0x0786(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetCurrentMontage_ReturnValue; // 0x0788(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x0790(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValidSectionName_ReturnValue; // 0x0791(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_792[0x6]; // 0x0792(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_7; // 0x0798(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_5; // 0x07A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7A1[0x3]; // 0x07A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTag Temp_struct_Variable; // 0x07A4(0x0008)(ConstParm, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7AC[0x4]; // 0x07AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Map_Find_Value; // 0x07B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x07B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_RandomBool_ReturnValue; // 0x07B9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_5; // 0x07BA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7BB[0x1]; // 0x07BB(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_SelectInt_ReturnValue; // 0x07BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_6; // 0x07C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_7; // 0x07C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7C2[0x2]; // 0x07C2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_RandomInteger_ReturnValue; // 0x07C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_2; // 0x07C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7C9[0x3]; // 0x07C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Add_IntInt_ReturnValue_1; // 0x07CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_3; // 0x07D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7D1[0x3]; // 0x07D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_RandomInteger_ReturnValue_1; // 0x07D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x07D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7D9[0x7]; // 0x07D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double Temp_real_Variable; // 0x07E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x07E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7E9[0x7]; // 0x07E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_8; // 0x07F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_1; // 0x07F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_6; // 0x07F9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7FA[0x6]; // 0x07FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_Select_Default; // 0x0800(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue_2; // 0x0808(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_9; // 0x0810(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_7; // 0x0818(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned_2; // 0x0819(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned_3; // 0x081A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x081B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_ImmortalType Temp_byte_Variable; // 0x081C(0x0001)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Set_Contains_ReturnValue; // 0x081D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x081E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned_4; // 0x081F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_3; // 0x0820(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_4; // 0x0821(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_5; // 0x0822(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_6; // 0x0823(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_8; // 0x0824(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Play_Flash_Succeed; // 0x0825(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_8; // 0x0826(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x0827(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x0828(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_7; // 0x0829(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_4; // 0x082A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_8; // 0x082B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_82C[0x4]; // 0x082C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UEffectsComponent_C* CallFunc_GetComponentByClass_ReturnValue_3; // 0x0830(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_3; // 0x0838(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_839[0x7]; // 0x0839(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetReduceDamage_ReturnValue; // 0x0840(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned_5; // 0x0848(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_9; // 0x0849(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_84A[0x6]; // 0x084A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TMap<struct FGameplayTag, double> K2Node_MakeMap_Map; // 0x0850(0x0050)(ConstParm)
TMap<struct FGameplayTag, double> CallFunc_CaculateDamage_HurtResults; // 0x08A0(0x0050)()
TArray<struct FGameplayTag> CallFunc_Map_Keys_Keys; // 0x08F0(0x0010)(ReferenceParm)
struct FGameplayTag CallFunc_Array_Get_Item; // 0x0900(0x0008)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned_6; // 0x0908(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_909[0x7]; // 0x0909(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Map_Find_Value_1; // 0x0910(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue_1; // 0x0918(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_919[0x7]; // 0x0919(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Multiply_DoubleDouble_ReturnValue_3; // 0x0920(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned_7; // 0x0928(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_929[0x7]; // 0x0929(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Multiply_DoubleDouble_ReturnValue_4; // 0x0930(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x0938(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result; // 0x093C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue_1; // 0x093D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_93E[0x2]; // 0x093E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0940(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x0958(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Get_Damage_Impact_Direction_Vector_3; // 0x0970(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue_3; // 0x0988(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1; // 0x09A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_Direction CallFunc_GetHitDirection_Direction; // 0x09A1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9A2[0x6]; // 0x09A2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Dot_VectorVector_ReturnValue; // 0x09A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_9; // 0x09B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult Temp_byte_Variable_1; // 0x09B1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_9; // 0x09B2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ApplyEffect_Applied; // 0x09B3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult Temp_byte_Variable_2; // 0x09B4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult K2Node_Select_Default_1; // 0x09B5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Private_TakeDamage;
// Function AbstractCharacter.AbstractCharacter_C.Private_TakeDirectDamage
// 0x0028 (0x0028 - 0x0000)
struct AbstractCharacter_C_Private_TakeDirectDamage final
{
public:
double Value; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* DecreaseCauser; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UWB_CGStop_C* CallFunc_GetSingleWidget_K2_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_C* CallFunc_GetMyHealth_Health; // 0x0018(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Private_TakeDirectDamage;
// Function AbstractCharacter.AbstractCharacter_C.Process_DamageResult
// 0x0050 (0x0050 - 0x0000)
struct AbstractCharacter_C_Process_DamageResult final
{
public:
struct FGameplayTag DamageResultType; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
double Value; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* Causer; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString L_CheckResultType; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_StartsWith_ReturnValue; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetDebugStringFromGameplayTag_ReturnValue; // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp; // 0x0040(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_StartsWith_ReturnValue_1; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Process_DamageResult;
// Function AbstractCharacter.AbstractCharacter_C.ProductAction
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_ProductAction final
{
public:
int32 Value; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AIQueryAction Action; // 0x0004(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ProductAction;
// Function AbstractCharacter.AbstractCharacter_C.QueryAction
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_QueryAction final
{
public:
E_AIQueryAction Action; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Result; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAIQueryActionCollectorComponent_C* CallFunc_GetMyAIQuery_AIQueryActionCollectorComponent; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_query_result; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_QueryAction;
// Function AbstractCharacter.AbstractCharacter_C.QueryAndCosumeAction
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_QueryAndCosumeAction final
{
public:
class AActor* Requester; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_AIQueryAction Action; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Result; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAIQueryActionCollectorComponent_C* CallFunc_GetMyAIQuery_AIQueryActionCollectorComponent; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_queryAndComsumeAction_result; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_QueryAndCosumeAction;
// Function AbstractCharacter.AbstractCharacter_C.recordAction
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_recordAction final
{
public:
E_AIQueryAction Action; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAIQueryActionCollectorComponent_C* CallFunc_GetMyAIQuery_AIQueryActionCollectorComponent; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_recordAction;
// Function AbstractCharacter.AbstractCharacter_C.Request_GetMeDirectDamage
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_Request_GetMeDirectDamage final
{
public:
class AActor* Attacker; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString SkillID; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
E_EffectType EffectType; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Request_GetMeDirectDamage;
// Function AbstractCharacter.AbstractCharacter_C.RequestAllActions
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_RequestAllActions final
{
public:
TArray<E_AIQueryAction> actions; // 0x0000(0x0010)(Parm, OutParm)
};
DUMPER7_ASSERTS_AbstractCharacter_C_RequestAllActions;
// Function AbstractCharacter.AbstractCharacter_C.ResetIdleState
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_ResetIdleState final
{
public:
double Delay; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ResetIdleState;
// Function AbstractCharacter.AbstractCharacter_C.Select Dead Montage
// 0x0038 (0x0038 - 0x0000)
struct AbstractCharacter_C_Select_Dead_Montage final
{
public:
bool Random; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* Montage; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_GetRandomMontageIndex_ReturnValue; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetMontageForAction_Montage; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Select_Dead_Montage;
// Function AbstractCharacter.AbstractCharacter_C.SelectAttackMontage
// 0x00F8 (0x00F8 - 0x0000)
struct AbstractCharacter_C_SelectAttackMontage final
{
public:
E_MeleeAttackType MeleeAttackType; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool ForceRsetCombo; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Action; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 Index_0; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 L_DefaultRestrict; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 L_Index; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 L_LastIndex; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction L_Action; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_MontageAction CallFunc_ConvertMeleeAttackTypeToAction_MontageAction; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_1; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_2; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0039(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_3; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_4; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_5; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_1; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_2; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_6; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_3; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_2; // 0x0069(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_4; // 0x006A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_3; // 0x006B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_4; // 0x006C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0070(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetMontageActionLastIndex_LastIndex; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages_1; // 0x0080(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_GetMontageActionLastIndex_LastIndex_1; // 0x008C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x0091(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_2; // 0x0092(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_3; // 0x0093(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x0094(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x0095(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_4; // 0x0096(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_5; // 0x0097(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_3; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_4; // 0x0099(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_6; // 0x009A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_7; // 0x009B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages_2; // 0x00A0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages_3; // 0x00A8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetMontageActionLastIndex_LastIndex_2; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetMontageActionLastIndex_LastIndex_3; // 0x00B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages_4; // 0x00B8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages_5; // 0x00C0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetMontageActionLastIndex_LastIndex_4; // 0x00C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetMontageActionLastIndex_LastIndex_5; // 0x00CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_5; // 0x00D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D1[0x3]; // 0x00D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Variable; // 0x00D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_6; // 0x00D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_5; // 0x00D9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_5; // 0x00DA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_7; // 0x00DB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_7; // 0x00E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_6; // 0x00E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_7; // 0x00E9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_6; // 0x00EA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_7; // 0x00EB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x00EC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_ED[0x3]; // 0x00ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Add_IntInt_ReturnValue; // 0x00F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SelectAttackMontage;
// Function AbstractCharacter.AbstractCharacter_C.SetAttackCounterAccelerate
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_SetAttackCounterAccelerate final
{
public:
double NewValue; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SetAttackCounterAccelerate;
// Function AbstractCharacter.AbstractCharacter_C.SetCanExecuteFXEnable(Overloaded)
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_SetCanExecuteFXEnable_Overloaded_ final
{
public:
bool Enable; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SetCanExecuteFXEnable_Overloaded_;
// Function AbstractCharacter.AbstractCharacter_C.SetEnableRotateLookAt
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_SetEnableRotateLookAt final
{
public:
bool Enable; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool RotateWaist; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* Target; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double Offset; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SetEnableRotateLookAt;
// Function AbstractCharacter.AbstractCharacter_C.SetEnableSlideRotate
// 0x0002 (0x0002 - 0x0000)
struct AbstractCharacter_C_SetEnableSlideRotate final
{
public:
bool Enable; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool NewParam1; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SetEnableSlideRotate;
// Function AbstractCharacter.AbstractCharacter_C.SetExecuteFXEnable(Overloaded)
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_SetExecuteFXEnable_Overloaded_ final
{
public:
bool Enable; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SetExecuteFXEnable_Overloaded_;
// Function AbstractCharacter.AbstractCharacter_C.SetExecuteFXVariableLinkage(Overloaded)
// 0x000C (0x000C - 0x0000)
struct AbstractCharacter_C_SetExecuteFXVariableLinkage_Overloaded_ final
{
public:
class FName InVariableName; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float InValue; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SetExecuteFXVariableLinkage_Overloaded_;
// Function AbstractCharacter.AbstractCharacter_C.SetForceIdleAnim
// 0x0030 (0x0030 - 0x0000)
struct AbstractCharacter_C_SetForceIdleAnim final
{
public:
class UAnimSequenceBase* Animation; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
EMovementMode ForceMovementMode; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IAnimBP_Interface_C> K2Node_DynamicCast_AsAnim_BP_Interface; // 0x0018(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SetForceIdleAnim;
// Function AbstractCharacter.AbstractCharacter_C.SetHp
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_SetHp final
{
public:
double NewValue; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_C* CallFunc_GetMyHealth_Health; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SetHp;
// Function AbstractCharacter.AbstractCharacter_C.SetMontageDurationFunction
// 0x0038 (0x0038 - 0x0000)
struct AbstractCharacter_C_SetMontageDurationFunction final
{
public:
class UObject* Object; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString FunctionName; // 0x0008(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
float InDelayedToStart; // 0x0018(0x0004)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float InDelayedToEnd; // 0x001C(0x0004)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TSubclassOf<class UAnimNotify_PlayMontageNotify> NotifyEnd; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash)
struct FMontageDurationHandle Handler; // 0x0028(0x0008)(Parm, OutParm, NoDestructor, HasGetValueTypeHash)
struct FMontageDurationHandle CallFunc_K2_SetMontageDurationBinder_WithEnd_ReturnValue; // 0x0030(0x0008)(NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SetMontageDurationFunction;
// Function AbstractCharacter.AbstractCharacter_C.SetPerfectTimeEffectFX
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_SetPerfectTimeEffectFX final
{
public:
bool Active; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SetPerfectTimeEffectFX;
// Function AbstractCharacter.AbstractCharacter_C.SetRotateMode
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_SetRotateMode final
{
public:
E_RotationMode Mode; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class URotatingComponent_C* CallFunc_GetMyRotateComp_RotateComp; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_SetRotationMode_NewParam; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SetRotateMode;
// Function AbstractCharacter.AbstractCharacter_C.SetSelectedByTarget
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_SetSelectedByTarget final
{
public:
bool Selected; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SetSelectedByTarget;
// Function AbstractCharacter.AbstractCharacter_C.SlowDownRagdollSpeedWhenFullOpen
// 0x0090 (0x0090 - 0x0000)
struct AbstractCharacter_C_SlowDownRagdollSpeedWhenFullOpen final
{
public:
double Local_Scale; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Conv_DoubleToVector_ReturnValue; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x0024(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Add_IntInt_ReturnValue; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class USkeletalMesh* CallFunc_GetSkeletalMeshAsset_ReturnValue; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPhysicsAsset* CallFunc_GetPhysicsAsset_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TArray<class FName> CallFunc_GetPhysicsAssetBodyNames_BodyNames; // 0x0040(0x0010)(ReferenceParm)
int32 CallFunc_Array_Length_ReturnValue; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_Array_Get_Item; // 0x0054(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x005C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetPhysicsLinearVelocity_ReturnValue; // 0x0060(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorVector_ReturnValue; // 0x0078(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SlowDownRagdollSpeedWhenFullOpen;
// Function AbstractCharacter.AbstractCharacter_C.SpawnAnimActor
// 0x0160 (0x0160 - 0x0000)
struct AbstractCharacter_C_SpawnAnimActor final
{
public:
class UClass* ItemClass; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FName AttachToSocket; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* Local_Actor; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_Map_Find_Value; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_21[0xF]; // 0x0021(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform CallFunc_GetSocketTransform_ReturnValue; // 0x0030(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakTransform_Location; // 0x0090(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_BreakTransform_Rotation; // 0x00A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_BreakTransform_Scale; // 0x00C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D8[0x8]; // 0x00D8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x00E0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0140(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* CallFunc_BeginDeferredActorSpawnFromClass_ReturnValue; // 0x0148(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_FinishSpawningActor_ReturnValue; // 0x0150(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_SpawnAnimActor;
// Function AbstractCharacter.AbstractCharacter_C.Sync_AttackResult
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_Sync_AttackResult final
{
public:
E_AttackResult Result; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Sync_AttackResult;
// Function AbstractCharacter.AbstractCharacter_C.Sync_CharacterDeath
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_Sync_CharacterDeath final
{
public:
class UAnimMontage* MontageToPlay; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Sync_CharacterDeath;
// Function AbstractCharacter.AbstractCharacter_C.Sync_DecayedImpactVelocity
// 0x0028 (0x0028 - 0x0000)
struct AbstractCharacter_C_Sync_DecayedImpactVelocity final
{
public:
struct FVector_NetQuantize100 InMaxVelocity; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
class UCurveFloat* InAlphaCurve; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float InMaxDuration; // 0x0020(0x0004)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Sync_DecayedImpactVelocity;
// Function AbstractCharacter.AbstractCharacter_C.Sync_ForceActingPlay
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_Sync_ForceActingPlay final
{
public:
class AActor* TargetActor; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* MainMontageToPlay; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequenceBase* TargetMontageToPlay; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_PairedAnimMovingType PrepareMove; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool DelayedTargetExecuteMontage; // 0x0019(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Sync_ForceActingPlay;
// Function AbstractCharacter.AbstractCharacter_C.Sync_JumpToSection
// 0x0008 (0x0008 - 0x0000)
struct AbstractCharacter_C_Sync_JumpToSection final
{
public:
class FName SectionName; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Sync_JumpToSection;
// Function AbstractCharacter.AbstractCharacter_C.Sync_MontagePlay
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_Sync_MontagePlay final
{
public:
class UAnimMontage* MontageToPlay; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool JumpSection; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName SectionName; // 0x000C(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Action; // 0x0014(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Sync_MontagePlay;
// Function AbstractCharacter.AbstractCharacter_C.Sync_ResetBS
// 0x0018 (0x0018 - 0x0000)
struct AbstractCharacter_C_Sync_ResetBS final
{
public:
class FString BSKey; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
bool Immediately; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Sync_ResetBS;
// Function AbstractCharacter.AbstractCharacter_C.Sync_SwitchBS
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_Sync_SwitchBS final
{
public:
class UBlendSpace* NewBS; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString BSKey; // 0x0008(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
bool Immediately; // 0x0018(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Sync_SwitchBS;
// Function AbstractCharacter.AbstractCharacter_C.TakeDamage
// 0x03F0 (0x03F0 - 0x0000)
struct AbstractCharacter_C_TakeDamage final
{
public:
struct FF_HitData Emery_HitData_Processed; // 0x0000(0x0168)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference, HasGetValueTypeHash)
struct FHitResult HitResult; // 0x0168(0x00E8)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
E_AttackResult ResultType; // 0x0250(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_Blocked; // 0x0251(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_Parried; // 0x0252(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_Flashed; // 0x0253(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_Blocked_0; // 0x0254(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_255[0x3]; // 0x0255(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_HitData L_HitData; // 0x0258(0x0168)(Edit, BlueprintVisible, ContainsInstancedReference, HasGetValueTypeHash)
struct FGenericStructPasser CallFunc_MakeGenericStructPasser_OutGenericStruct; // 0x03C0(0x0010)()
bool CallFunc_MakeGenericStructPasser_ReturnValue; // 0x03D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3D1[0x7]; // 0x03D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FGenericStructPasser CallFunc_MakeGenericStructPasser_OutGenericStruct_1; // 0x03D8(0x0010)()
bool CallFunc_MakeGenericStructPasser_ReturnValue_1; // 0x03E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_take_damage_OutHandled; // 0x03E9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_take_damage_OutReturnresult; // 0x03EA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_GetValidValue_ReturnValue; // 0x03EB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_TakeDamage;
// Function AbstractCharacter.AbstractCharacter_C.TakeDamageTypeStateCheck
// 0x0268 (0x0268 - 0x0000)
struct AbstractCharacter_C_TakeDamageTypeStateCheck final
{
public:
struct FF_HitData F_HitData; // 0x0000(0x0168)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference, HasGetValueTypeHash)
E_AttackResult ResultType; // 0x0168(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0169(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned; // 0x016A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_ImmortalType Temp_byte_Variable; // 0x016B(0x0001)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x016C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_16D[0x3]; // 0x016D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0170(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0178(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value; // 0x0179(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_17A[0x6]; // 0x017A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_1; // 0x0180(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_2; // 0x0188(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_3; // 0x0190(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_2; // 0x0198(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_3; // 0x0199(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_1; // 0x019A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_2; // 0x019B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_4; // 0x019C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_3; // 0x019D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19E[0x2]; // 0x019E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x01A0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TSet<E_ImmortalType> CallFunc_GetImmortalIgnoreType_ReturnValue; // 0x01A8(0x0050)()
bool CallFunc_Set_Contains_ReturnValue; // 0x01F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1F9[0x7]; // 0x01F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TSet<E_ImmortalType> CallFunc_Set_Intersection_Result; // 0x0200(0x0050)()
bool CallFunc_Set_IsEmpty_ReturnValue; // 0x0250(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_251[0x7]; // 0x0251(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_4; // 0x0258(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_4; // 0x0260(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0261(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result; // 0x0262(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_TakeDamageTypeStateCheck;
// Function AbstractCharacter.AbstractCharacter_C.TakeDirectDamage
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_TakeDirectDamage final
{
public:
float InValue; // 0x0000(0x0004)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class AActor* InCauser; // 0x0008(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_TakeDirectDamage;
// Function AbstractCharacter.AbstractCharacter_C.ThisFeedbackIsPlaying
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_ThisFeedbackIsPlaying final
{
public:
class UForceFeedbackEffect* Effect; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ThisFeedbackIsPlaying;
// Function AbstractCharacter.AbstractCharacter_C.Transmit_SponsorActingEffectToApplier
// 0x0010 (0x0010 - 0x0000)
struct AbstractCharacter_C_Transmit_SponsorActingEffectToApplier final
{
public:
int32 SkillID; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* Applier; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Transmit_SponsorActingEffectToApplier;
// Function AbstractCharacter.AbstractCharacter_C.Transmit_TakeDamage
// 0x0130 (0x0130 - 0x0000)
struct AbstractCharacter_C_Transmit_TakeDamage final
{
public:
class AActor* Attacker; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FSS_TakeDamage NetworkDamageData; // 0x0008(0x0128)(BlueprintVisible, BlueprintReadOnly, Parm, ContainsInstancedReference, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Transmit_TakeDamage;
// Function AbstractCharacter.AbstractCharacter_C.TryEffectAfterDamage
// 0x0040 (0x0040 - 0x0000)
struct AbstractCharacter_C_TryEffectAfterDamage final
{
public:
class AActor* Applier; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_StunType ReflectType; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 hit_data_id; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector Impact_Direction; // 0x0010(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Applied; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UEffectsComponent_C* CallFunc_GetMyEffects_EffectsComp; // 0x0030(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_TryEffectAfterDamage_Applied; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_TryEffectAfterDamage;
// Function AbstractCharacter.AbstractCharacter_C.TryPerfectTimeAnimSection
// 0x0028 (0x0028 - 0x0000)
struct AbstractCharacter_C_TryPerfectTimeAnimSection final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FName SectionName; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UBuffComponent_C* CallFunc_GetMyBuffComp_BuffComponent; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_MakeLiteralName_ReturnValue; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValidSectionName_ReturnValue; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ConsumePerfectBuffCount_Success; // 0x0022(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_TryPerfectTimeAnimSection;
// Function AbstractCharacter.AbstractCharacter_C.Undelayed_TakeDamage
// 0x05E0 (0x05E0 - 0x0000)
struct AbstractCharacter_C_Undelayed_TakeDamage final
{
public:
struct FF_HitData Emery_HitData_Processed; // 0x0000(0x0168)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference, HasGetValueTypeHash)
struct FHitResult HitResult; // 0x0168(0x00E8)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
E_AttackResult ResultType; // 0x0250(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_Blocked; // 0x0251(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_BlockBroken; // 0x0252(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_Parried; // 0x0253(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_Flashed; // 0x0254(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_255[0x3]; // 0x0255(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
double L_HitDirectionDot; // 0x0258(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FF_HitData L_HitData; // 0x0260(0x0168)(Edit, BlueprintVisible, ContainsInstancedReference, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x03C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3C9[0x7]; // 0x03C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x03D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_AttackResult Temp_byte_Variable; // 0x03D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3D9[0x7]; // 0x03D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_1; // 0x03E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_2; // 0x03E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value; // 0x03F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult CallFunc_TakeDamageTypeStateCheck_ResultType; // 0x03F1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3F2[0xE]; // 0x03F2(0x000E)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform CallFunc_GetTransform_ReturnValue; // 0x0400(0x0060)(ConstParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0460(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_461[0x7]; // 0x0461(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakTransform_Location; // 0x0468(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_BreakTransform_Rotation; // 0x0480(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_BreakTransform_Scale; // 0x0498(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_3; // 0x04B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_AttackResult Temp_byte_Variable_1; // 0x04B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4B9[0x7]; // 0x04B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_4; // 0x04C0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x04C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4C9[0x7]; // 0x04C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_5; // 0x04D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned; // 0x04D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_2; // 0x04D9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4DA[0x6]; // 0x04DA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue; // 0x04E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue_1; // 0x04E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x04F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4F1[0x7]; // 0x04F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetActorForwardVector_ReturnValue; // 0x04F8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0510(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_3; // 0x0518(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0519(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x051A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_1; // 0x051B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult K2Node_Select_Default; // 0x051C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned_1; // 0x051D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned_2; // 0x051E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_51F[0x1]; // 0x051F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_6; // 0x0520(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_2; // 0x0528(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned_3; // 0x0529(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x052A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x052B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x052C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x052D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_52E[0x2]; // 0x052E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class UEffectsComponent_C* CallFunc_GetComponentByClass_ReturnValue; // 0x0530(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_1; // 0x0538(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0539(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x053A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned_4; // 0x053B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result; // 0x053C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned_5; // 0x053D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckDamageRule_Owned_6; // 0x053E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_53F[0x1]; // 0x053F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_7; // 0x0540(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_3; // 0x0548(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x0549(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_54A[0x6]; // 0x054A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0550(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue_8; // 0x0568(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_4; // 0x0570(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_4; // 0x0571(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_572[0x6]; // 0x0572(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x0578(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_5; // 0x0590(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_3; // 0x0591(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_4; // 0x0592(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_593[0x5]; // 0x0593(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_Get_Damage_Impact_Direction_Vector; // 0x0598(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue; // 0x05B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1; // 0x05C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_Direction CallFunc_GetHitDirection_Direction; // 0x05C9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5CA[0x6]; // 0x05CA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Dot_VectorVector_ReturnValue; // 0x05D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_5; // 0x05D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ApplyEffect_Applied; // 0x05D9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_6; // 0x05DA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_6; // 0x05DB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_7; // 0x05DC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_7; // 0x05DD(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_GetActivityValue_Value_8; // 0x05DE(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_2; // 0x05DF(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_Undelayed_TakeDamage;
// Function AbstractCharacter.AbstractCharacter_C.UpdateCapsuleCollisionWhenDeath
// 0x000D (0x000D - 0x0000)
struct AbstractCharacter_C_UpdateCapsuleCollisionWhenDeath final
{
public:
ECollisionResponse Local_SourceLightTrigger; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Local_SourceBlock; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
ECollisionResponse CallFunc_GetCollisionResponseToChannel_ReturnValue; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
ECollisionResponse CallFunc_GetCollisionResponseToChannel_ReturnValue_1; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
ECollisionChannel CallFunc_GetCollisionObjectType_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x0006(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x0007(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue_1; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_2; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x000B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_UpdateCapsuleCollisionWhenDeath;
// Function AbstractCharacter.AbstractCharacter_C.UpdateCharacterDynamicMark
// 0x0020 (0x0020 - 0x0000)
struct AbstractCharacter_C_UpdateCharacterDynamicMark final
{
public:
struct FGameplayTag MarkTag; // 0x0000(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
bool Add; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* HitTarget; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Array_RemoveItem_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Array_AddUnique_ReturnValue; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_UpdateCharacterDynamicMark;
// Function AbstractCharacter.AbstractCharacter_C.UpdateCollisionDeathType
// 0x00E0 (0x00E0 - 0x0000)
struct AbstractCharacter_C_UpdateCollisionDeathType final
{
public:
const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UCurveFloat* CallFunc_GetDeathEffectCurve_Vanish; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ValidAnimationCallbackNotify_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_GetPlayLength_ReturnValue; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_GetDisplayName_ReturnValue; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FText CallFunc_Conv_StringToText_ReturnValue; // 0x0038(0x0018)()
struct FFormatArgumentData K2Node_MakeStruct_FormatArgumentData; // 0x0050(0x0050)(HasGetValueTypeHash)
TArray<struct FFormatArgumentData> K2Node_MakeArray_Array; // 0x00A0(0x0010)(ReferenceParm)
class FText CallFunc_Format_ReturnValue; // 0x00B0(0x0018)()
EAppReturnType CallFunc_CreateMessageWindow_ReturnValue; // 0x00C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x00C9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_CA[0x6]; // 0x00CA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Multiply_DoubleDouble_A_ImplicitCast; // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_EnableForceOnRagdoll_Duration_ImplicitCast; // 0x00D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_UpdateCollisionDeathType;
// Function AbstractCharacter.AbstractCharacter_C.UpdateRagdollDamping
// 0x0004 (0x0004 - 0x0000)
struct AbstractCharacter_C_UpdateRagdollDamping final
{
public:
int32 Level; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_UpdateRagdollDamping;
// Function AbstractCharacter.AbstractCharacter_C.UsePhysyicEffectWhenAppliedDamage
// 0x0001 (0x0001 - 0x0000)
struct AbstractCharacter_C_UsePhysyicEffectWhenAppliedDamage final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_UsePhysyicEffectWhenAppliedDamage;
// Function AbstractCharacter.AbstractCharacter_C.ValidCharacterDynamicMark
// 0x000C (0x000C - 0x0000)
struct AbstractCharacter_C_ValidCharacterDynamicMark final
{
public:
struct FGameplayTag MarkTag; // 0x0000(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
bool Valid; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Array_Contains_ReturnValue; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_AbstractCharacter_C_ValidCharacterDynamicMark;
}