109 lines
14 KiB
C++
109 lines
14 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ST_Item_EquipmentConf
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#include "Basic.hpp"
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#include "E_WeaponHitSound_structs.hpp"
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#include "E_ContentFilteringType_structs.hpp"
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#include "E_ItemType_structs.hpp"
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#include "E_WeaponType_structs.hpp"
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#include "GameplayTags_structs.hpp"
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#include "E_ArmorType_structs.hpp"
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namespace SDK
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{
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// UserDefinedStruct ST_Item_EquipmentConf.ST_Item_EquipmentConf
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// 0x02C8 (0x02C8 - 0x0000)
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struct FST_Item_EquipmentConf final
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{
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public:
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int32 GroupID_317_32E722AD4978E0F138848B8451204C2B; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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E_ItemType ItemType_82_DD6DFFE94404FEBE07D94DA723371BA7; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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E_WeaponType WeaponType_201_10610114487688BFD7A785A4344B83D0; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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E_ArmorType 护甲类型_261_46DAE707436C293CEEAB5A8FFCF53FD5; // 0x0006(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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E_WeaponHitSound 武器命中音效分类_294_DE7988614623D32B87197C9AE18F09FE; // 0x0007(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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class UClass* HandlerItemClass_266_B69B8DEF4D768F7D7A275291244DC9CA; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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class FText Name_231_40862B014E9B7E53F4B81CBDE6C89495; // 0x0010(0x0018)(Edit, BlueprintVisible)
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class FText Descript_232_D3B87ED744DDE83DB9316CBF8E3CD9B0; // 0x0028(0x0018)(Edit, BlueprintVisible)
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class FText DescriptSummery_233_A006B46245261C1DF1EC4E826BF4FAF5; // 0x0040(0x0018)(Edit, BlueprintVisible)
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class FText Affix_302_FCEC93E84CF26A31B330C28523F3B4F5; // 0x0058(0x0018)(Edit, BlueprintVisible)
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class FText PickupPrompt_234_56FECA2749AF1DAB26D2C7AAE89278A5; // 0x0070(0x0018)(Edit, BlueprintVisible)
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class FText EnchantDes_297_DDB84B9644F97BA2C109ECA7E149FE03; // 0x0088(0x0018)(Edit, BlueprintVisible)
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class UTexture2D* Icon_267_0435E6084F378317498426869DF63052; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
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TSoftObjectPtr<class UTexture2D> BigIcon_278_E0291A3F41DC4C8C2469018BAD404B1C; // 0x00A8(0x0030)(Edit, BlueprintVisible, HasGetValueTypeHash)
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TSoftClassPtr<class UClass> DisplayActorClass_277_94E779834B5AA1B49C80888E4E62B3DD; // 0x00D8(0x0030)(Edit, BlueprintVisible, HasGetValueTypeHash)
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bool CanSaveToBox_258_1B76085D45C2E93C4AE206A1004C98A2; // 0x0108(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool CanDiscard_276_5A96D28C47776CE3FD5C3F9FC7E780C6; // 0x0109(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_10A[0x2]; // 0x010A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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struct FGameplayTag Param1Type_146_35731525430C7277676054B603A2EBF9; // 0x010C(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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double Param1_147_E39798C144FC8724745A1B828C660A7C; // 0x0118(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param2Type_173_7B7848644A25C72A6F86D2BA4FCEDAC6; // 0x0120(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param2_172_97D050E448798C5EF6CDFAB4ED2CA41E; // 0x0128(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param3Type_174_1545FA144B84D77892085B9A8E777C89; // 0x0130(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param3_171_31BA2C4F4023B6F4AB359D96F7E415DF; // 0x0138(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param4Type_175_70B315094C72FEDCCADA729508BADA74; // 0x0140(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param4_170_409E77644682F9AC2CE2CEB7D175AD21; // 0x0148(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param5Type_176_7D696C124E52E621C94A809666D87208; // 0x0150(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param5_169_7B4FF54447B7DFB5D92F3183C8882528; // 0x0158(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param6Type_177_EB60136844B5CE996EAB7D9FC3CB1C6B; // 0x0160(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param6_168_D6115E7A43845E432F1A0F957599E33E; // 0x0168(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param7Type_178_5CCE096441B03FA7C4EAAA95392EC5F1; // 0x0170(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param7_167_5A4A612049705D0C4365C08307ED7EA0; // 0x0178(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param8Type_179_CA3CCDAC4141CFF8CFFBA8982D873BEC; // 0x0180(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param8_166_C46461A34AC948C65EE2C59267791BC6; // 0x0188(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param9Type_180_4D8C58284B0B429BDA27249E325C501D; // 0x0190(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param9_181_8EC29F53441A99706004AFA3225D55E8; // 0x0198(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param10Type_160_F368C98D493C402578408AAAFAC8FD55; // 0x01A0(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param10_182_B5D2F5DA4577BFF0593B569DDDFC8FF4; // 0x01A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param11Type_161_C662EE344A5BEB18E11E989AB3E96C5C; // 0x01B0(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param11_183_3B94D7FF42E49C84D3FAED88D76DCC96; // 0x01B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param12Type_196_8957AE9E470095D7CB71FB9B307F6E65; // 0x01C0(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param12_193_15C7A18C44DE165536060B914C503936; // 0x01C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param13Type_197_9A05A4014E3CB5FA3D1DFE932394A823; // 0x01D0(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param13_194_2EFDFCE044692BB94D1E89B28560BBA4; // 0x01D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param14Type_198_65A91ACD4F7DFE989152139D1F719268; // 0x01E0(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param14_195_D6B0823E4141BEF5D9C2CF89F16C9E11; // 0x01E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param15Type_215_136C3FC04B8A5F228D62F9B54A868B0E; // 0x01F0(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param15_224_E55350E647636D6C653E189E6FF305F3; // 0x01F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param16Type_218_9ED8F67048F8DC5AC424BCB50A5D0F93; // 0x0200(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param16_228_D090432D4485C43210E985B15FDB0AA5; // 0x0208(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param17Type_219_E9597C354943F705AC78E9A082762766; // 0x0210(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param17_229_21804D0B436AB8E6470B28AC9369792A; // 0x0218(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param18Type_221_879A0A514C4C190F3CC0FA80966BBC27; // 0x0220(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param18_230_8BACAF304091A2A651E87092A2A43809; // 0x0228(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param19Type_256_D137C9F54691A7EC446EAB8631BDE740; // 0x0230(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param19_246_9FA6522F411C7F55D49DD98AFF4A8995; // 0x0238(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param20Type_239_A53F44DE4E851A9B7FFB7893D5E69302; // 0x0240(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param20_248_D4E5E3154B00EDCE0AB03BB448DEEF6D; // 0x0248(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param21Type_242_A0A2FA5049AA7091BE7179A11F7F5B36; // 0x0250(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param21_250_1584D6104B6D57D9F13CBBABECB28052; // 0x0258(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param22Type_243_C3C9DB544BAC9EA5D78F9591F52F3679; // 0x0260(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param22_252_036ACBAB4C0261F7167636A77D461E51; // 0x0268(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param23Type_305_E86798EC4709B542433CE284425509E3; // 0x0270(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param23_311_B09C2BBD4BE71D5E77ED018AC54D039F; // 0x0278(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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struct FGameplayTag Param24Type_307_1017B3CF445A8A56BB6E9AA0FA2C8DC1; // 0x0280(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
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double Param24_312_99EE5B8740CF92C9A50A1D9C89074DE7; // 0x0288(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 WeaponSkillID_207_0172160247663BA91C6272981F73AFF0; // 0x0290(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 WeaponSkillFailID_212_DE9843F34A9FF5E25700CBA6C06ACAD2; // 0x0294(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool IsTwoHand_142_0B726B7949C9B7007771EEA0E4A354A8; // 0x0298(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_299[0x3]; // 0x0299(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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int32 GemSlotCount_273_58EDAD8D4BB28DA383AFFF90FCCEA639; // 0x029C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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TArray<struct FGameplayTag> EnchantsType_284_1418C5FB43962CB6D000EB966E5B835B; // 0x02A0(0x0010)(Edit, BlueprintVisible)
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TArray<struct FGameplayTag> WeaponAffix_289_A358BD8E460F0FDF76A95B9997C95F8E; // 0x02B0(0x0010)(Edit, BlueprintVisible)
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E_ContentFilteringType ContentFilteringType_324_38431D26420368AB65222F8947B03EF0; // 0x02C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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DUMPER7_ASSERTS_FST_Item_EquipmentConf;
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}
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