Files
ReshadePluginsCore/WuchangFF/SDK/S_ShowItemData_structs.hpp

31 lines
1.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: S_ShowItemData
#include "Basic.hpp"
namespace SDK
{
// UserDefinedStruct S_ShowItemData.S_ShowItemData
// 0x000C (0x000C - 0x0000)
struct FS_ShowItemData final
{
public:
int32 SortID_10_3CC91C57498B6BA1A705F7A1E41E0933; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Count_9_1E318A194F64846E380F3F84B84233AB; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool InWarehouse_7_2949CBC341436BAEED1552BE67F5CA61; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsPosture_13_9231C76A493ED92E8F431B912A33D2FC; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_FS_ShowItemData;
}