33 lines
1.1 KiB
C++
33 lines
1.1 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: S_WeaponProperty
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#include "Basic.hpp"
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#include "E_WeaponType_structs.hpp"
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namespace SDK
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{
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// UserDefinedStruct S_WeaponProperty.S_WeaponProperty
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// 0x0018 (0x0018 - 0x0000)
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struct FS_WeaponProperty final
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{
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public:
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class FName ID_74_8345CDA2474544F8E7DD40A78B0FF0DA; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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E_WeaponType Type_75_C14C95684DCABE8EDFBDF8BA89167175; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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double HitPhyStrength_79_7647652C423A53CB0070FBAE88E7422D; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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DUMPER7_ASSERTS_FS_WeaponProperty;
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}
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