Files
ReshadePluginsCore/Reanimal/SDK/BlueprintConditionalsRuntime_structs.hpp
2026-03-06 01:33:02 +01:00

28 lines
669 B
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BlueprintConditionalsRuntime
#include "Basic.hpp"
namespace SDK
{
// ScriptStruct BlueprintConditionalsRuntime.BlueprintConditionWrapper
// 0x0008 (0x0008 - 0x0000)
struct FBlueprintConditionWrapper final
{
public:
class UBlueprintCondition* mCondition; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FBlueprintConditionWrapper;
}