2309 lines
114 KiB
C++
2309 lines
114 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: AkAudio
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#include "Basic.hpp"
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#include "AkAudio_structs.hpp"
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#include "Engine_structs.hpp"
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#include "Engine_classes.hpp"
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#include "CoreUObject_structs.hpp"
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#include "CoreUObject_classes.hpp"
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#include "WwiseResourceLoader_structs.hpp"
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#include "MovieScene_structs.hpp"
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#include "MovieScene_classes.hpp"
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namespace SDK
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{
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// Class AkAudio.AkPortalComponent
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// 0x0200 (0x0440 - 0x0240)
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class UAkPortalComponent final : public USceneComponent
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{
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public:
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bool bDynamic; // 0x0240(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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EAkAcousticPortalState InitialState; // 0x0241(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_242[0x2]; // 0x0242(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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float InitialOcclusion; // 0x0244(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float ObstructionRefreshInterval; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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ECollisionChannel ObstructionCollisionChannel; // 0x024C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_24D[0x1F3]; // 0x024D(0x01F3)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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void DisablePortal();
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void EnablePortal();
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void SetDynamic(bool bInDynamic);
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void SetPortalOcclusion(float InPortalOcclusion);
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EAkAcousticPortalState GetCurrentState() const;
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float GetPortalOcclusion() const;
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class UPrimitiveComponent* GetPrimitiveParent() const;
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bool PortalPlacementValid() const;
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AkPortalComponent")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AkPortalComponent")
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}
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static class UAkPortalComponent* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAkPortalComponent>();
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}
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};
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DUMPER7_ASSERTS_UAkPortalComponent;
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// Class AkAudio.AkAcousticPortal
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// 0x0010 (0x02F0 - 0x02E0)
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class AAkAcousticPortal final : public AVolume
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{
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public:
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class UAkPortalComponent* Portal; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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EAkAcousticPortalState InitialState; // 0x02E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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bool bRequiresStateMigration; // 0x02E9(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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uint8 Pad_2EA[0x6]; // 0x02EA(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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void DisablePortal();
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void EnablePortal();
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EAkAcousticPortalState GetCurrentState() const;
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AkAcousticPortal")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AkAcousticPortal")
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}
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static class AAkAcousticPortal* GetDefaultObj()
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{
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return GetDefaultObjImpl<AAkAcousticPortal>();
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}
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};
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DUMPER7_ASSERTS_AAkAcousticPortal;
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// Class AkAudio.AkAudioType
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// 0x0028 (0x0050 - 0x0028)
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class UAkAudioType : public UObject
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{
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public:
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bool bAutoLoad; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<class UObject*> UserData; // 0x0030(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic, TObjectPtr)
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uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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void LoadData();
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void UnloadData(bool bAsync);
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int32 GetWwiseShortId() const;
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AkAudioType")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AkAudioType")
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}
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static class UAkAudioType* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAkAudioType>();
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}
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};
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DUMPER7_ASSERTS_UAkAudioType;
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// Class AkAudio.AkAcousticTexture
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// 0x0020 (0x0070 - 0x0050)
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class UAkAcousticTexture final : public UAkAudioType
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{
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public:
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struct FWwiseAcousticTextureCookedData AcousticTextureCookedData; // 0x0050(0x001C)(Edit, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AkAcousticTexture")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AkAcousticTexture")
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}
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static class UAkAcousticTexture* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAkAcousticTexture>();
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}
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};
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DUMPER7_ASSERTS_UAkAcousticTexture;
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// Class AkAudio.AkAcousticTextureSetComponent
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// 0x0020 (0x0260 - 0x0240)
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#pragma pack(push, 0x1)
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class alignas(0x10) UAkAcousticTextureSetComponent : public USceneComponent
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{
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public:
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uint8 Pad_240[0x18]; // 0x0240(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AkAcousticTextureSetComponent")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AkAcousticTextureSetComponent")
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}
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static class UAkAcousticTextureSetComponent* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAkAcousticTextureSetComponent>();
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}
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};
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#pragma pack(pop)
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DUMPER7_ASSERTS_UAkAcousticTextureSetComponent;
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// Class AkAudio.AkAmbientSound
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// 0x0040 (0x02E8 - 0x02A8)
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class AAkAmbientSound final : public AActor
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{
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public:
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class UAkAudioEvent* AkAudioEvent; // 0x02A8(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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class UAkComponent* AkComponent; // 0x02B0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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bool StopWhenOwnerIsDestroyed; // 0x02B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, SimpleDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool AutoPost; // 0x02B9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, SimpleDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_2BA[0x2E]; // 0x02BA(0x002E)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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void StartAmbientSound();
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void StopAmbientSound();
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AkAmbientSound")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AkAmbientSound")
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}
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static class AAkAmbientSound* GetDefaultObj()
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{
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return GetDefaultObjImpl<AAkAmbientSound>();
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}
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};
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DUMPER7_ASSERTS_AAkAmbientSound;
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// Class AkAudio.AkPlatformInitializationSettingsBase
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// 0x0000 (0x0028 - 0x0028)
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class UAkPlatformInitializationSettingsBase : public UObject
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AkPlatformInitializationSettingsBase")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AkPlatformInitializationSettingsBase")
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}
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static class UAkPlatformInitializationSettingsBase* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAkPlatformInitializationSettingsBase>();
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}
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};
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DUMPER7_ASSERTS_UAkPlatformInitializationSettingsBase;
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// Class AkAudio.AkAndroidInitializationSettings
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// 0x0110 (0x0138 - 0x0028)
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class UAkAndroidInitializationSettings final : public UAkPlatformInitializationSettingsBase
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{
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public:
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struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0028(0x00B0)(Edit, Config, NativeAccessSpecifierPublic)
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struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00D8(0x0020)(Edit, Config, NativeAccessSpecifierPublic)
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struct FAkAndroidAdvancedInitializationSettings AdvancedSettings; // 0x00F8(0x0040)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
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public:
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void MigrateMultiCoreRendering(bool NewValue);
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AkAndroidInitializationSettings")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AkAndroidInitializationSettings")
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}
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static class UAkAndroidInitializationSettings* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAkAndroidInitializationSettings>();
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}
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};
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DUMPER7_ASSERTS_UAkAndroidInitializationSettings;
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// Class AkAudio.AkPlatformInfo
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// 0x0048 (0x0070 - 0x0028)
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class UAkPlatformInfo : public UObject
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{
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public:
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uint8 Pad_28[0x48]; // 0x0028(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AkPlatformInfo")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AkPlatformInfo")
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}
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static class UAkPlatformInfo* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAkPlatformInfo>();
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}
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};
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DUMPER7_ASSERTS_UAkPlatformInfo;
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// Class AkAudio.AkAndroidPlatformInfo
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// 0x0000 (0x0070 - 0x0070)
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class UAkAndroidPlatformInfo final : public UAkPlatformInfo
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AkAndroidPlatformInfo")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AkAndroidPlatformInfo")
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}
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static class UAkAndroidPlatformInfo* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAkAndroidPlatformInfo>();
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}
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};
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DUMPER7_ASSERTS_UAkAndroidPlatformInfo;
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// Class AkAudio.AkAudioBank
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// 0x0008 (0x0058 - 0x0050)
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class UAkAudioBank final : public UAkAudioType
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{
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public:
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bool AutoLoad; // 0x0050(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AkAudioBank")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AkAudioBank")
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}
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static class UAkAudioBank* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAkAudioBank>();
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}
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};
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DUMPER7_ASSERTS_UAkAudioBank;
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// Class AkAudio.AkAudioDeviceShareSet
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// 0x0010 (0x0060 - 0x0050)
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class UAkAudioDeviceShareSet final : public UAkAudioType
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{
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public:
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struct FWwiseAudioDeviceShareSetCookedData AudioDeviceShareSetCookedData; // 0x0050(0x000C)(Edit, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic)
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uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AkAudioDeviceShareSet")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AkAudioDeviceShareSet")
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}
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static class UAkAudioDeviceShareSet* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAkAudioDeviceShareSet>();
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}
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};
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DUMPER7_ASSERTS_UAkAudioDeviceShareSet;
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// Class AkAudio.AkAudioEvent
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// 0x0080 (0x00D0 - 0x0050)
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class UAkAudioEvent final : public UAkAudioType
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{
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public:
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float MaxAttenuationRadius; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool IsInfinite; // 0x0054(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float MinimumDuration; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float MaximumDuration; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FWwiseLocalizedEventCookedData EventCookedData; // 0x0060(0x0060)(Edit, Transient, EditConst, NativeAccessSpecifierPublic)
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class UAkAudioBank* RequiredBank; // 0x00C0(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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int32 ExecuteAction(const EAkActionOnEventType ActionType, const class AActor* Actor, const int32 PlayingID, const int32 TransitionDuration, const EAkCurveInterpolation FadeCurve);
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int32 PostAtLocation(const struct FVector& Location, const struct FRotator& Orientation, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& Callback, const int32 CallbackMask, const class UObject* WorldContextObject);
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int32 PostOnActor(const class AActor* Actor, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& Delegate, const int32 CallbackMask, const bool bStopWhenAttachedObjectDestroyed);
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int32 PostOnActorAndWait(const class AActor* Actor, const bool bStopWhenAttachedObjectDestroyed, const struct FLatentActionInfo& LatentActionInfo);
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int32 PostOnComponent(class UAkComponent* Component, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& Delegate, const int32 CallbackMask, const bool bStopWhenAttachedObjectDestroyed);
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int32 PostOnComponentAndWait(class UAkComponent* Component, const bool bStopWhenAttachedObjectDestroyed, const struct FLatentActionInfo& LatentActionInfo);
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int32 PostOnGameObject(class UAkGameObject* GameObject, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& Delegate, const int32 CallbackMask);
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int32 PostOnGameObjectAndWait(class UAkGameObject* GameObject, const struct FLatentActionInfo& LatentActionInfo);
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public:
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|
static class UClass* StaticClass()
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|
{
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STATIC_CLASS_IMPL("AkAudioEvent")
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}
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|
static const class FName& StaticName()
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|
{
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STATIC_NAME_IMPL(L"AkAudioEvent")
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|
}
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|
static class UAkAudioEvent* GetDefaultObj()
|
|
{
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return GetDefaultObjImpl<UAkAudioEvent>();
|
|
}
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|
};
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|
DUMPER7_ASSERTS_UAkAudioEvent;
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|
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|
// Class AkAudio.AkGameObject
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|
// 0x0020 (0x0260 - 0x0240)
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|
#pragma pack(push, 0x1)
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|
class alignas(0x10) UAkGameObject : public USceneComponent
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|
{
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|
public:
|
|
float AttenuationScalingFactor; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
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uint8 Pad_244[0x4]; // 0x0244(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class UAkAudioEvent* AkAudioEvent; // 0x0248(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
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uint8 Pad_250[0x2]; // 0x0250(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bAttenuationScalingMigrated; // 0x0252(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
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uint8 Pad_253[0x5]; // 0x0253(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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|
int32 PostAkEvent(class UAkAudioEvent* AkEvent, int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback);
|
|
void PostAkEventAsync(const class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, int32* PlayingID, int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback, const struct FLatentActionInfo& LatentInfo);
|
|
int32 PostAssociatedAkEvent(int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback);
|
|
void PostAssociatedAkEventAsync(const class UObject* WorldContextObject, int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback, const struct FLatentActionInfo& LatentInfo, int32* PlayingID);
|
|
void SetAttenuationScalingFactor(float InAttenuationScalingFactor);
|
|
void Stop();
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|
|
|
float GetAttenuationScalingFactor() const;
|
|
void GetRTPCValue(class UAkRtpc* RTPCValue, ERTPCValueType InputValueType, float* Value, ERTPCValueType* OutputValueType, const class FString& RTPC, int32 PlayingID) const;
|
|
void SetRTPCValue(class UAkRtpc* RTPCValue, float Value, int32 InterpolationTimeMs, const class FString& RTPC) const;
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|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkGameObject")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkGameObject")
|
|
}
|
|
static class UAkGameObject* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkGameObject>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_UAkGameObject;
|
|
|
|
// Class AkAudio.AkComponent
|
|
// 0x01F0 (0x0450 - 0x0260)
|
|
class UAkComponent : public UAkGameObject
|
|
{
|
|
public:
|
|
bool bUseSpatialAudio; // 0x0258(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_259[0x7]; // 0x0259(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EAkCollisionChannel OcclusionCollisionChannel; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_261[0x3]; // 0x0261(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float OcclusionRefreshInterval; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool EnableSpotReflectors; // 0x0268(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_269[0x3]; // 0x0269(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float OuterRadius; // 0x026C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InnerRadius; // 0x0270(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_274[0x4]; // 0x0274(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkAuxBus* EarlyReflectionAuxBus; // 0x0278(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
|
|
class FString EarlyReflectionAuxBusName; // 0x0280(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float EarlyReflectionBusSendGain; // 0x0290(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool DrawFirstOrderReflections; // 0x0294(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool DrawSecondOrderReflections; // 0x0295(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool DrawHigherOrderReflections; // 0x0296(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool DrawDiffraction; // 0x0297(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool StopWhenOwnerDestroyed; // 0x0298(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseReverbVolumes; // 0x0299(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29A[0x1B6]; // 0x029A(0x01B6)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
ECollisionChannel GetOcclusionCollisionChannel();
|
|
int32 PostAkEventAndWaitForEnd(class UAkAudioEvent* AkEvent, const struct FLatentActionInfo& LatentInfo);
|
|
int32 PostAssociatedAkEventAndWaitForEnd(const struct FLatentActionInfo& LatentInfo);
|
|
void PostTrigger(class UAkTrigger* TriggerValue);
|
|
void SetEarlyReflectionsAuxBus(const class FString& AuxBusName);
|
|
void SetEarlyReflectionsVolume(float SendVolume);
|
|
void SetEnableSpotReflectors(bool in_enable);
|
|
void SetGameObjectRadius(float in_outerRadius, float in_innerRadius);
|
|
void SetListeners(const TArray<class UAkComponent*>& Listeners);
|
|
void SetOutputBusVolume(float BusVolume);
|
|
void SetStopWhenOwnerDestroyed(bool bStopWhenOwnerDestroyed);
|
|
void SetSwitch(class UAkSwitchValue* SwitchValue);
|
|
|
|
float GetAttenuationRadius() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkComponent")
|
|
}
|
|
static class UAkComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkComponent;
|
|
|
|
// Class AkAudio.AkAudioInputComponent
|
|
// 0x0030 (0x0480 - 0x0450)
|
|
#pragma pack(push, 0x1)
|
|
class alignas(0x10) UAkAudioInputComponent : public UAkComponent
|
|
{
|
|
public:
|
|
uint8 Pad_450[0x28]; // 0x0450(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
int32 PostAssociatedAudioInputEvent();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkAudioInputComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkAudioInputComponent")
|
|
}
|
|
static class UAkAudioInputComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkAudioInputComponent>();
|
|
}
|
|
};
|
|
#pragma pack(pop)
|
|
DUMPER7_ASSERTS_UAkAudioInputComponent;
|
|
|
|
// Class AkAudio.AkAuxBus
|
|
// 0x0078 (0x00C8 - 0x0050)
|
|
class UAkAuxBus final : public UAkAudioType
|
|
{
|
|
public:
|
|
float MaxAttenuationRadius; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FWwiseLocalizedAuxBusCookedData AuxBusCookedData; // 0x0058(0x0060)(Edit, Transient, NativeAccessSpecifierPublic)
|
|
class UAkAudioBank* RequiredBank; // 0x00B8(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
uint8 Pad_C0[0x8]; // 0x00C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkAuxBus")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkAuxBus")
|
|
}
|
|
static class UAkAuxBus* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkAuxBus>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkAuxBus;
|
|
|
|
// Class AkAudio.AkAssetData
|
|
// 0x0028 (0x0050 - 0x0028)
|
|
class UAkAssetData final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x28]; // 0x0028(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkAssetData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkAssetData")
|
|
}
|
|
static class UAkAssetData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkAssetData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkAssetData;
|
|
|
|
// Class AkAudio.AkAssetPlatformData
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UAkAssetPlatformData final : public UObject
|
|
{
|
|
public:
|
|
class UAkAssetData* CurrentAssetData; // 0x0028(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkAssetPlatformData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkAssetPlatformData")
|
|
}
|
|
static class UAkAssetPlatformData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkAssetPlatformData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkAssetPlatformData;
|
|
|
|
// Class AkAudio.AkMediaAssetData
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UAkMediaAssetData final : public UObject
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkMediaAssetData")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkMediaAssetData")
|
|
}
|
|
static class UAkMediaAssetData* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkMediaAssetData>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkMediaAssetData;
|
|
|
|
// Class AkAudio.AkMediaAsset
|
|
// 0x0050 (0x0078 - 0x0028)
|
|
class UAkMediaAsset : public UObject
|
|
{
|
|
public:
|
|
TMap<class FString, class UAkMediaAssetData*> MediaAssetDataPerPlatform; // 0x0028(0x0050)(Edit, Transient, EditConst, UObjectWrapper, NativeAccessSpecifierPrivate, TObjectPtr)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkMediaAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkMediaAsset")
|
|
}
|
|
static class UAkMediaAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkMediaAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkMediaAsset;
|
|
|
|
// Class AkAudio.AkLocalizedMediaAsset
|
|
// 0x0000 (0x0078 - 0x0078)
|
|
class UAkLocalizedMediaAsset final : public UAkMediaAsset
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkLocalizedMediaAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkLocalizedMediaAsset")
|
|
}
|
|
static class UAkLocalizedMediaAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkLocalizedMediaAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkLocalizedMediaAsset;
|
|
|
|
// Class AkAudio.AkExternalMediaAsset
|
|
// 0x0000 (0x0078 - 0x0078)
|
|
class UAkExternalMediaAsset final : public UAkMediaAsset
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkExternalMediaAsset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkExternalMediaAsset")
|
|
}
|
|
static class UAkExternalMediaAsset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkExternalMediaAsset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkExternalMediaAsset;
|
|
|
|
// Class AkAudio.AkFolder
|
|
// 0x0000 (0x0050 - 0x0050)
|
|
class UAkFolder final : public UAkAudioType
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkFolder")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkFolder")
|
|
}
|
|
static class UAkFolder* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkFolder>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkFolder;
|
|
|
|
// Class AkAudio.DrawPortalComponent
|
|
// 0x0000 (0x0520 - 0x0520)
|
|
class UDrawPortalComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DrawPortalComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DrawPortalComponent")
|
|
}
|
|
static class UDrawPortalComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDrawPortalComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDrawPortalComponent;
|
|
|
|
// Class AkAudio.DrawRoomComponent
|
|
// 0x0000 (0x0520 - 0x0520)
|
|
class UDrawRoomComponent final : public UPrimitiveComponent
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("DrawRoomComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"DrawRoomComponent")
|
|
}
|
|
static class UDrawRoomComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UDrawRoomComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UDrawRoomComponent;
|
|
|
|
// Class AkAudio.AkEffectShareSet
|
|
// 0x0068 (0x00B8 - 0x0050)
|
|
class UAkEffectShareSet final : public UAkAudioType
|
|
{
|
|
public:
|
|
struct FWwiseLocalizedShareSetCookedData ShareSetCookedData; // 0x0050(0x0060)(Edit, Transient, EditConst, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B0[0x8]; // 0x00B0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkEffectShareSet")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkEffectShareSet")
|
|
}
|
|
static class UAkEffectShareSet* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkEffectShareSet>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkEffectShareSet;
|
|
|
|
// Class AkAudio.AkGameplayStatics
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UAkGameplayStatics final : public UBlueprintFunctionLibrary
|
|
{
|
|
public:
|
|
static void AddOutput(const struct FAkOutputSettings& in_Settings, struct FAkOutputDeviceID* out_DeviceID, TArray<class UAkComponent*>& in_ListenerIDs);
|
|
static void AddOutputCaptureMarker(const class FString& MarkerText);
|
|
static void CancelEventCallback(const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback);
|
|
static void ClearSoundBanksAndMedia();
|
|
static class UObject* GetAkAudioTypeUserData(const class UAkAudioType* Instance, const class UClass* Type);
|
|
static class UAkComponent* GetAkComponent(class USceneComponent* AttachToComponent, bool* ComponentCreated, class FName AttachPointName, const struct FVector& Location, EAttachLocation LocationType);
|
|
static TArray<class FString> GetAvailableAudioCultures();
|
|
static class FString GetCurrentAudioCulture();
|
|
static struct FAkOutdoorsRoomParameters GetCurrentOutdoorsRoomParameters();
|
|
static class UAkComponent* GetOrCreateAkComponent(class USceneComponent* AttachToComponent, bool* ComponentCreated, class FName AttachPointName);
|
|
static void GetRTPCValue(class UAkRtpc* RTPCValue, int32 PlayingID, ERTPCValueType InputValueType, float* Value, ERTPCValueType* OutputValueType, class AActor* Actor);
|
|
static void GetSpeakerAngles(TArray<float>* SpeakerAngles, float* HeightAngle, const class FString& DeviceShareSet);
|
|
static bool IsEditor();
|
|
static bool IsGame(class UObject* WorldContextObject);
|
|
static void LoadInitBank();
|
|
static int32 PostAndWaitForEndOfEvent(class UAkAudioEvent* AkEvent, class AActor* Actor, const struct FLatentActionInfo& LatentInfo, bool bStopWhenAttachedToDestroyed);
|
|
static int32 PostEvent(class UAkAudioEvent* AkEvent, class AActor* Actor, int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback, bool bStopWhenAttachedToDestroyed);
|
|
static int32 PostEventAtLocation(class UAkAudioEvent* AkEvent, const struct FVector& Location, const struct FRotator& Orientation, class UObject* WorldContextObject);
|
|
static int32 PostEventOutdoors(class UAkAudioEvent* AkEvent, int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback);
|
|
static void PostTrigger(class UAkTrigger* TriggerValue, class AActor* Actor);
|
|
static void RemoveOutput(const struct FAkOutputDeviceID& in_OutputDeviceId);
|
|
static void ReplaceMainOutput(const struct FAkOutputSettings& MainOutputSettings);
|
|
static void ResetOutdoorsRoomParams();
|
|
static void ResetRTPCValue(class UAkRtpc* RTPCValue, int32 InterpolationTimeMs, class AActor* Actor);
|
|
static bool SetActorMixerEffect(const struct FAkUniqueID& InAudioNodeID, const int32 InEffectIndex, const class UAkEffectShareSet* InEffectShareSet);
|
|
static bool SetAuxBusEffect(const class UAkAuxBus* InAuxBus, const int32 InEffectIndex, const class UAkEffectShareSet* InEffectShareSet);
|
|
static void SetBusConfig(const class FString& BusName, EAkChannelConfiguration ChannelConfiguration);
|
|
static bool SetBusEffectByID(const struct FAkUniqueID& InBusID, const int32 InEffectIndex, const class UAkEffectShareSet* InEffectShareSet);
|
|
static bool SetBusEffectByName(const class FString& InBusName, const int32 InEffectIndex, const class UAkEffectShareSet* InEffectShareSet);
|
|
static void SetCurrentAudioCulture(const class FString& AudioCulture, const struct FLatentActionInfo& LatentInfo, class UObject* WorldContextObject);
|
|
static void SetCurrentAudioCultureAsync(const class FString& AudioCulture, const TDelegate<void(bool Succeeded)>& Completed);
|
|
static void SetDiffractionOrder(int32 InDiffractionOrder, bool bInUpdatePaths);
|
|
static void SetDistanceProbe(class AActor* Listener, class AActor* DistanceProbe);
|
|
static void SetGameObjectToPortalObstruction(class UAkComponent* GameObjectAkComponent, class UAkPortalComponent* PortalComponent, float ObstructionValue);
|
|
static void SetLoadBalancingSpread(int32 InNbFrames);
|
|
static void SetMaxDiffractionPaths(int32 InMaxDiffractionPaths, class UAkGameObject* InGameObject);
|
|
static void SetMaxEmitterRoomAuxSends(int32 InMaxEmitterRoomAuxSends);
|
|
static void SetMaxGlobalReflectionPaths(int32 InMaxReflectionPaths);
|
|
static void SetMultipleChannelEmitterPositions(class UAkComponent* GameObjectAkComponent, const TArray<EAkChannelConfiguration>& ChannelMasks, const TArray<struct FTransform>& Positions, EAkMultiPositionType MultiPositionType);
|
|
static void SetMultipleChannelMaskEmitterPositions(class UAkComponent* GameObjectAkComponent, const TArray<struct FAkChannelMask>& ChannelMasks, const TArray<struct FTransform>& Positions, EAkMultiPositionType MultiPositionType);
|
|
static void SetMultiplePositions(class UAkComponent* GameObjectAkComponent, const TArray<struct FTransform>& Positions, EAkMultiPositionType MultiPositionType);
|
|
static void SetNumberOfPrimaryRays(int32 InNbPrimaryRays);
|
|
static void SetOcclusionRefreshInterval(float RefreshInterval, class AActor* Actor);
|
|
static void SetOutdoorsRoomParameters(const struct FAkOutdoorsRoomParameters& InOutdoorsRoomParameters);
|
|
static void SetOutputBusVolume(float BusVolume, class AActor* Actor);
|
|
static bool SetOutputDeviceEffect(const struct FAkOutputDeviceID& InDeviceId, const int32 InEffectIndex, const class UAkEffectShareSet* InEffectShareSet);
|
|
static void SetPanningRule(EPanningRule PanRule);
|
|
static void SetPortalObstructionAndOcclusion(class UAkPortalComponent* PortalComponent, float ObstructionValue, float OcclusionValue);
|
|
static void SetPortalToPortalObstruction(class UAkPortalComponent* PortalComponent0, class UAkPortalComponent* PortalComponent1, float ObstructionValue);
|
|
static void SetReflectionsOrder(int32 Order, bool RefreshPaths);
|
|
static void SetRTPCValue(class UAkRtpc* RTPCValue, float Value, int32 InterpolationTimeMs, class AActor* Actor);
|
|
static void SetSmoothingConstant(float InSmoothingConstantMs, class UAkGameObject* InGameObject);
|
|
static void SetSpeakerAngles(const TArray<float>& SpeakerAngles, float HeightAngle, const class FString& DeviceShareSet);
|
|
static void SetState(class UAkStateValue* StateValue);
|
|
static void SetSwitch(class UAkSwitchValue* SwitchValue, class AActor* Actor);
|
|
static class UAkComponent* SpawnAkComponentAtLocation(class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, const struct FVector& Location, const struct FRotator& Orientation, bool AutoPost, bool AutoDestroy);
|
|
static void StartAllAmbientSounds(class UObject* WorldContextObject);
|
|
static void StartOutputCapture(const class FString& Filename);
|
|
static void StartProfilerCapture(const class FString& Filename);
|
|
static void StopActor(class AActor* Actor);
|
|
static void StopAll();
|
|
static void StopAllAmbientSounds(class UObject* WorldContextObject);
|
|
static void StopOutdoors();
|
|
static void StopOutputCapture();
|
|
static void StopProfilerCapture();
|
|
static void UnloadInitBank();
|
|
static void UseReverbVolumes(bool inUseReverbVolumes, class AActor* Actor);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkGameplayStatics")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkGameplayStatics")
|
|
}
|
|
static class UAkGameplayStatics* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkGameplayStatics>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkGameplayStatics;
|
|
|
|
// Class AkAudio.AkCallbackInfo
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UAkCallbackInfo : public UObject
|
|
{
|
|
public:
|
|
class UAkComponent* AkComponent; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkCallbackInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkCallbackInfo")
|
|
}
|
|
static class UAkCallbackInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkCallbackInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkCallbackInfo;
|
|
|
|
// Class AkAudio.AkEventCallbackInfo
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UAkEventCallbackInfo : public UAkCallbackInfo
|
|
{
|
|
public:
|
|
int32 PlayingID; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EventId; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkEventCallbackInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkEventCallbackInfo")
|
|
}
|
|
static class UAkEventCallbackInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkEventCallbackInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkEventCallbackInfo;
|
|
|
|
// Class AkAudio.AkMIDIEventCallbackInfo
|
|
// 0x0010 (0x0048 - 0x0038)
|
|
class UAkMIDIEventCallbackInfo final : public UAkEventCallbackInfo
|
|
{
|
|
public:
|
|
uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
bool GetCc(struct FAkMidiCc* AsCc);
|
|
uint8 GetChannel();
|
|
bool GetChannelAftertouch(struct FAkMidiChannelAftertouch* AsChannelAftertouch);
|
|
bool GetGeneric(struct FAkMidiGeneric* AsGeneric);
|
|
bool GetNoteAftertouch(struct FAkMidiNoteAftertouch* AsNoteAftertouch);
|
|
bool GetNoteOff(struct FAkMidiNoteOnOff* AsNoteOff);
|
|
bool GetNoteOn(struct FAkMidiNoteOnOff* AsNoteOn);
|
|
bool GetPitchBend(struct FAkMidiPitchBend* AsPitchBend);
|
|
bool GetProgramChange(struct FAkMidiProgramChange* AsProgramChange);
|
|
EAkMidiEventType GetType();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkMIDIEventCallbackInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkMIDIEventCallbackInfo")
|
|
}
|
|
static class UAkMIDIEventCallbackInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkMIDIEventCallbackInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkMIDIEventCallbackInfo;
|
|
|
|
// Class AkAudio.AkMarkerCallbackInfo
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UAkMarkerCallbackInfo final : public UAkEventCallbackInfo
|
|
{
|
|
public:
|
|
int32 Identifier; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Position; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Label; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkMarkerCallbackInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkMarkerCallbackInfo")
|
|
}
|
|
static class UAkMarkerCallbackInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkMarkerCallbackInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkMarkerCallbackInfo;
|
|
|
|
// Class AkAudio.AkDurationCallbackInfo
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
class UAkDurationCallbackInfo final : public UAkEventCallbackInfo
|
|
{
|
|
public:
|
|
float Duration; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EstimatedDuration; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 AudioNodeID; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MediaId; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bStreaming; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkDurationCallbackInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkDurationCallbackInfo")
|
|
}
|
|
static class UAkDurationCallbackInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkDurationCallbackInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkDurationCallbackInfo;
|
|
|
|
// Class AkAudio.AkMusicSyncCallbackInfo
|
|
// 0x0040 (0x0070 - 0x0030)
|
|
class UAkMusicSyncCallbackInfo final : public UAkCallbackInfo
|
|
{
|
|
public:
|
|
int32 PlayingID; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAkSegmentInfo SegmentInfo; // 0x0034(0x0024)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
EAkCallbackType MusicSyncType; // 0x0058(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString UserCueName; // 0x0060(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkMusicSyncCallbackInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkMusicSyncCallbackInfo")
|
|
}
|
|
static class UAkMusicSyncCallbackInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkMusicSyncCallbackInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkMusicSyncCallbackInfo;
|
|
|
|
// Class AkAudio.AkGeometryComponent
|
|
// 0x01C0 (0x0420 - 0x0260)
|
|
class UAkGeometryComponent final : public UAkAcousticTextureSetComponent
|
|
{
|
|
public:
|
|
EAkMeshType MeshType; // 0x0258(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_259[0x3]; // 0x0259(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 LOD; // 0x025C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WeldingThreshold; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_264[0x4]; // 0x0264(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<class UMaterialInterface*, struct FAkGeometrySurfaceOverride> StaticMeshSurfaceOverride; // 0x0268(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FAkGeometrySurfaceOverride CollisionMeshSurfaceOverride; // 0x02B8(0x0018)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bEnableDiffraction; // 0x02D0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableDiffractionOnBoundaryEdges; // 0x02D1(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bBypassPortalSubtraction; // 0x02D2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSolid; // 0x02D3(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D4[0xC]; // 0x02D4(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FAkGeometryData GeometryData; // 0x02E0(0x00A0)(NativeAccessSpecifierPrivate)
|
|
TMap<int32, double> SurfaceAreas; // 0x0380(0x0050)(NativeAccessSpecifierPrivate)
|
|
uint8 Pad_3D0[0x50]; // 0x03D0(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void ConvertMesh();
|
|
bool GetAcousticPropertiesOverride(class UMaterialInterface* InMaterialInterface, struct FAkGeometrySurfaceOverride* OutAcousticPropertiesOverride);
|
|
void RemoveGeometry();
|
|
void SendGeometry();
|
|
bool SetAcousticPropertiesOverride(class UMaterialInterface* InMaterialInterface, const struct FAkGeometrySurfaceOverride& InAcousticPropertiesOverride, struct FAkGeometrySurfaceOverride* OutAcousticPropertiesOverride);
|
|
bool SetAcousticTextureOverride(class UMaterialInterface* InMaterialInterface, class UAkAcousticTexture* InAcousticTexture, struct FAkGeometrySurfaceOverride* OutAcousticPropertiesOverride);
|
|
void SetEnableDiffraction(bool bInEnableDiffraction, bool bInEnableDiffractionOnBoundaryEdges);
|
|
bool SetEnableTransmissionLossOverride(class UMaterialInterface* InMaterialInterface, bool bInEnableTransmissionLossOverride, struct FAkGeometrySurfaceOverride* OutAcousticPropertiesOverride);
|
|
bool SetTransmissionLossOverride(class UMaterialInterface* InMaterialInterface, float InTransmissionLoss, bool bInEnableTransmissionLossOverride, struct FAkGeometrySurfaceOverride* OutAcousticPropertiesOverride);
|
|
void UpdateGeometry();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkGeometryComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkGeometryComponent")
|
|
}
|
|
static class UAkGeometryComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkGeometryComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkGeometryComponent;
|
|
|
|
// Class AkAudio.AkGroupValue
|
|
// 0x0020 (0x0070 - 0x0050)
|
|
class UAkGroupValue : public UAkAudioType
|
|
{
|
|
public:
|
|
struct FWwiseGroupValueCookedData GroupValueCookedData; // 0x0050(0x0014)(Edit, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 GroupShortId; // 0x0064(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkGroupValue")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkGroupValue")
|
|
}
|
|
static class UAkGroupValue* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkGroupValue>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkGroupValue;
|
|
|
|
// Class AkAudio.AkInitBank
|
|
// 0x0080 (0x00D0 - 0x0050)
|
|
class UAkInitBank final : public UAkAudioType
|
|
{
|
|
public:
|
|
struct FWwiseInitBankCookedData InitBankCookedData; // 0x0050(0x0078)(Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkInitBank")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkInitBank")
|
|
}
|
|
static class UAkInitBank* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkInitBank>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkInitBank;
|
|
|
|
// Class AkAudio.AkIOSInitializationSettings
|
|
// 0x0120 (0x0148 - 0x0028)
|
|
class UAkIOSInitializationSettings final : public UAkPlatformInitializationSettingsBase
|
|
{
|
|
public:
|
|
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0028(0x00B0)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkAudioSession AudioSession; // 0x00D8(0x0010)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00E8(0x0020)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkIOSAdvancedInitializationSettings AdvancedSettings; // 0x0108(0x0040)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkIOSInitializationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkIOSInitializationSettings")
|
|
}
|
|
static class UAkIOSInitializationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkIOSInitializationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkIOSInitializationSettings;
|
|
|
|
// Class AkAudio.AkIOSPlatformInfo
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UAkIOSPlatformInfo final : public UAkPlatformInfo
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkIOSPlatformInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkIOSPlatformInfo")
|
|
}
|
|
static class UAkIOSPlatformInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkIOSPlatformInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkIOSPlatformInfo;
|
|
|
|
// Class AkAudio.AkLateReverbComponent
|
|
// 0x0090 (0x02D0 - 0x0240)
|
|
class UAkLateReverbComponent final : public USceneComponent
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0240(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_241[0x3]; // 0x0241(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SendLevel; // 0x0244(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeRate; // 0x0248(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Priority; // 0x024C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool AutoAssignAuxBus; // 0x0250(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_251[0x7]; // 0x0251(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkAuxBus* AuxBus; // 0x0258(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
class FString AuxBusName; // 0x0260(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_270[0x8]; // 0x0270(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkAuxBus* AuxBusManual; // 0x0278(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
|
|
uint8 Pad_280[0x50]; // 0x0280(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AssociateAkTextureSetComponent(class UAkAcousticTextureSetComponent* textureSetComponent);
|
|
void SetAutoAssignAuxBus(bool bInEnable);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkLateReverbComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkLateReverbComponent")
|
|
}
|
|
static class UAkLateReverbComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkLateReverbComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkLateReverbComponent;
|
|
|
|
// Class AkAudio.AkLinuxArm64InitializationSettings
|
|
// 0x0108 (0x0130 - 0x0028)
|
|
class UAkLinuxArm64InitializationSettings final : public UAkPlatformInitializationSettingsBase
|
|
{
|
|
public:
|
|
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0028(0x00B0)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00D8(0x0020)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkAdvancedInitializationSettingsWithMultiCoreRendering AdvancedSettings; // 0x00F8(0x0038)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void MigrateMultiCoreRendering(bool NewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkLinuxArm64InitializationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkLinuxArm64InitializationSettings")
|
|
}
|
|
static class UAkLinuxArm64InitializationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkLinuxArm64InitializationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkLinuxArm64InitializationSettings;
|
|
|
|
// Class AkAudio.AkLinuxArm64PlatformInfo
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UAkLinuxArm64PlatformInfo final : public UAkPlatformInfo
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkLinuxArm64PlatformInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkLinuxArm64PlatformInfo")
|
|
}
|
|
static class UAkLinuxArm64PlatformInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkLinuxArm64PlatformInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkLinuxArm64PlatformInfo;
|
|
|
|
// Class AkAudio.AkLinuxInitializationSettings
|
|
// 0x0108 (0x0130 - 0x0028)
|
|
class UAkLinuxInitializationSettings final : public UAkPlatformInitializationSettingsBase
|
|
{
|
|
public:
|
|
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0028(0x00B0)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00D8(0x0020)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkAdvancedInitializationSettingsWithMultiCoreRendering AdvancedSettings; // 0x00F8(0x0038)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void MigrateMultiCoreRendering(bool NewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkLinuxInitializationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkLinuxInitializationSettings")
|
|
}
|
|
static class UAkLinuxInitializationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkLinuxInitializationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkLinuxInitializationSettings;
|
|
|
|
// Class AkAudio.AkLinuxPlatformInfo
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UAkLinuxPlatformInfo final : public UAkPlatformInfo
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkLinuxPlatformInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkLinuxPlatformInfo")
|
|
}
|
|
static class UAkLinuxPlatformInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkLinuxPlatformInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkLinuxPlatformInfo;
|
|
|
|
// Class AkAudio.AkMacInitializationSettings
|
|
// 0x0110 (0x0138 - 0x0028)
|
|
class UAkMacInitializationSettings final : public UAkPlatformInitializationSettingsBase
|
|
{
|
|
public:
|
|
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0028(0x00B0)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00D8(0x0020)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkMacAdvancedInitializationSettings AdvancedSettings; // 0x00F8(0x0040)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void MigrateMultiCoreRendering(bool NewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkMacInitializationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkMacInitializationSettings")
|
|
}
|
|
static class UAkMacInitializationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkMacInitializationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkMacInitializationSettings;
|
|
|
|
// Class AkAudio.AkMacPlatformInfo
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UAkMacPlatformInfo final : public UAkPlatformInfo
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkMacPlatformInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkMacPlatformInfo")
|
|
}
|
|
static class UAkMacPlatformInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkMacPlatformInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkMacPlatformInfo;
|
|
|
|
// Class AkAudio.AkPS5InitializationSettings
|
|
// 0x0118 (0x0140 - 0x0028)
|
|
class UAkPS5InitializationSettings : public UAkPlatformInitializationSettingsBase
|
|
{
|
|
public:
|
|
struct FAkCommonInitializationSettings CommonSettings; // 0x0028(0x00A8)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00D0(0x0020)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkPS5AdvancedInitializationSettings AdvancedSettings; // 0x00F0(0x004C)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_13C[0x4]; // 0x013C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkPS5InitializationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkPS5InitializationSettings")
|
|
}
|
|
static class UAkPS5InitializationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkPS5InitializationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkPS5InitializationSettings;
|
|
|
|
// Class AkAudio.AkDPXInitializationSettings
|
|
// 0x0000 (0x0140 - 0x0140)
|
|
class UAkDPXInitializationSettings final : public UAkPS5InitializationSettings
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkDPXInitializationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkDPXInitializationSettings")
|
|
}
|
|
static class UAkDPXInitializationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkDPXInitializationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkDPXInitializationSettings;
|
|
|
|
// Class AkAudio.AkPS5PlatformInfo
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UAkPS5PlatformInfo final : public UAkPlatformInfo
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkPS5PlatformInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkPS5PlatformInfo")
|
|
}
|
|
static class UAkPS5PlatformInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkPS5PlatformInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkPS5PlatformInfo;
|
|
|
|
// Class AkAudio.AkReverbVolume
|
|
// 0x0038 (0x0318 - 0x02E0)
|
|
class AAkReverbVolume final : public AVolume
|
|
{
|
|
public:
|
|
bool bEnabled; // 0x02E0(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2E1[0x7]; // 0x02E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkAuxBus* AuxBus; // 0x02E8(0x0008)(ZeroConstructor, Deprecated, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
class FString AuxBusName; // 0x02F0(0x0010)(ZeroConstructor, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SendLevel; // 0x0300(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeRate; // 0x0304(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Priority; // 0x0308(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_30C[0x4]; // 0x030C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkLateReverbComponent* LateReverbComponent; // 0x0310(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkReverbVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkReverbVolume")
|
|
}
|
|
static class AAkReverbVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AAkReverbVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AAkReverbVolume;
|
|
|
|
// Class AkAudio.AkSpatialAudioVolume
|
|
// 0x0018 (0x02F8 - 0x02E0)
|
|
class AAkSpatialAudioVolume : public AVolume
|
|
{
|
|
public:
|
|
class UAkSurfaceReflectorSetComponent* SurfaceReflectorSet; // 0x02E0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
class UAkLateReverbComponent* LateReverb; // 0x02E8(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
class UAkRoomComponent* Room; // 0x02F0(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkSpatialAudioVolume")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkSpatialAudioVolume")
|
|
}
|
|
static class AAkSpatialAudioVolume* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AAkSpatialAudioVolume>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AAkSpatialAudioVolume;
|
|
|
|
// Class AkAudio.AkReverbZone
|
|
// 0x0000 (0x02F8 - 0x02F8)
|
|
class AAkReverbZone final : public AAkSpatialAudioVolume
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkReverbZone")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkReverbZone")
|
|
}
|
|
static class AAkReverbZone* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AAkReverbZone>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AAkReverbZone;
|
|
|
|
// Class AkAudio.AkRoomComponent
|
|
// 0x00B0 (0x0310 - 0x0260)
|
|
class UAkRoomComponent final : public UAkGameObject
|
|
{
|
|
public:
|
|
bool bEnable; // 0x0258(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDynamic; // 0x0259(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_25A[0x2]; // 0x025A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Priority; // 0x025C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WallOcclusion; // 0x0260(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AuxSendLevel; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool AutoPost; // 0x0268(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, SimpleDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableReverbZone; // 0x0269(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_26A[0x6]; // 0x026A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* ParentRoomActor; // 0x0270(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
class FString ParentRoomName; // 0x0278(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TransitionRegionWidth; // 0x0288(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_28C[0xC]; // 0x028C(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkAcousticTextureSetComponent* GeometryComponent; // 0x0298(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
|
|
uint8 Pad_2A0[0x58]; // 0x02A0(0x0058)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TWeakObjectPtr<class UAkRoomComponent> ParentRoom; // 0x02F8(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_300[0x10]; // 0x0300(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void RemoveReverbZone();
|
|
void SetAuxSendLevel(float InAuxSendLevel);
|
|
void SetDynamic(bool bInDynamic);
|
|
void SetEnable(bool bInEnable);
|
|
void SetEnableReverbZone(bool bInEnableReverbZone);
|
|
void SetGeometryComponent(class UAkAcousticTextureSetComponent* textureSetComponent);
|
|
void SetReverbZone(const class UAkRoomComponent* InParentRoom, float InTransitionRegionWidth);
|
|
void SetTransmissionLoss(float InTransmissionLoss);
|
|
void UpdateParentRoomActor(class AActor* InParentRoomActor);
|
|
void UpdateTransitionRegionWidth(float InTransitionRegionWidth);
|
|
|
|
class UPrimitiveComponent* GetPrimitiveParent() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkRoomComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkRoomComponent")
|
|
}
|
|
static class UAkRoomComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkRoomComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkRoomComponent;
|
|
|
|
// Class AkAudio.AkRtpc
|
|
// 0x0010 (0x0060 - 0x0050)
|
|
class UAkRtpc final : public UAkAudioType
|
|
{
|
|
public:
|
|
struct FWwiseGameParameterCookedData GameParameterCookedData; // 0x0050(0x000C)(Edit, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkRtpc")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkRtpc")
|
|
}
|
|
static class UAkRtpc* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkRtpc>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkRtpc;
|
|
|
|
// Class AkAudio.AkSettings
|
|
// 0x03F8 (0x0420 - 0x0028)
|
|
class UAkSettings final : public UObject
|
|
{
|
|
public:
|
|
uint8 MaxSimultaneousReverbVolumes; // 0x0028(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FFilePath WwiseProjectPath; // 0x0030(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDirectoryPath WwiseSoundDataFolder; // 0x0040(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDirectoryPath RootOutputPath; // 0x0050(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDirectoryPath GeneratedSoundBanksFolder; // 0x0060(0x0010)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDirectoryPath WwiseStagingDirectory; // 0x0070(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSoundBanksTransfered; // 0x0080(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAssetsMigrated; // 0x0081(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bProjectMigrated; // 0x0082(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAutoConnectToWAAPI; // 0x0083(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionChannel DefaultOcclusionCollisionChannel; // 0x0084(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionChannel DefaultFitToGeometryCollisionChannel; // 0x0085(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_86[0x2]; // 0x0086(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<TSoftObjectPtr<class UPhysicalMaterial>, struct FAkGeometrySurfacePropertiesToMap> AkGeometryMap; // 0x0088(0x0050)(Config, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkAcousticTexture> DefaultAcousticTexture; // 0x00D8(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultTransmissionLoss; // 0x0100(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class UDataTable> GeometrySurfacePropertiesTable; // 0x0108(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GlobalDecayAbsorption; // 0x0130(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class UAkAuxBus> DefaultReverbAuxBus; // 0x0138(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<float, TSoftObjectPtr<class UAkAuxBus>> EnvironmentDecayAuxBusMap; // 0x0160(0x0050)(Config, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UDataTable> ReverbAssignmentTable; // 0x01B0(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString HFDampingName; // 0x01D8(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString DecayEstimateName; // 0x01E8(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString TimeToFirstReflectionName; // 0x01F8(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkRtpc> HFDampingRTPC; // 0x0208(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkRtpc> DecayEstimateRTPC; // 0x0230(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkRtpc> TimeToFirstReflectionRTPC; // 0x0258(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkAudioEvent> AudioInputEvent; // 0x0280(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<struct FGuid, struct FAkAcousticTextureParams> AcousticTextureParamsMap; // 0x02A8(0x0050)(Config, Deprecated, NativeAccessSpecifierPublic)
|
|
bool SplitSwitchContainerMedia; // 0x02F8(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool SplitMediaPerFolder; // 0x02F9(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseEventBasedPackaging; // 0x02FA(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2FB[0x5]; // 0x02FB(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString CommandletCommitMessage; // 0x0300(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<class FString, class FString> UnrealCultureToWwiseCulture; // 0x0310(0x0050)(Edit, Config, NativeAccessSpecifierPublic)
|
|
class FString DefaultAssetCreationPath; // 0x0360(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkInitBank> InitBank; // 0x0370(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAkUnrealAudioRouting AudioRouting; // 0x0398(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bWwiseSoundEngineEnabled; // 0x039C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bWwiseAudioLinkEnabled; // 0x039D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAkAudioMixerEnabled; // 0x039E(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39F[0x1]; // 0x039F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DefaultListenerScalingFactor; // 0x03A0(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool AskedToUseNewAssetManagement; // 0x03A4(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableMultiCoreRendering; // 0x03A5(0x0001)(ZeroConstructor, Config, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool MigratedEnableMultiCoreRendering; // 0x03A6(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool FixupRedirectorsDuringMigration; // 0x03A7(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDirectoryPath WwiseWindowsInstallationPath; // 0x03A8(0x0010)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFilePath WwiseMacInstallationPath; // 0x03B8(0x0010)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C8[0x58]; // 0x03C8(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkSettings")
|
|
}
|
|
static class UAkSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkSettings;
|
|
|
|
// Class AkAudio.AkSettingsPerUser
|
|
// 0x0068 (0x0090 - 0x0028)
|
|
class UAkSettingsPerUser final : public UObject
|
|
{
|
|
public:
|
|
struct FDirectoryPath WwiseWindowsInstallationPath; // 0x0028(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFilePath WwiseMacInstallationPath; // 0x0038(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDirectoryPath RootOutputPathOverride; // 0x0048(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDirectoryPath GeneratedSoundBanksFolderOverride; // 0x0058(0x0010)(ZeroConstructor, Config, Deprecated, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString WaapiIPAddress; // 0x0068(0x0010)(Edit, ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 WaapiPort; // 0x0078(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAutoConnectToWAAPI; // 0x007C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool AutoSyncSelection; // 0x007D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7E[0x2]; // 0x007E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 WaapiCallsTimeout; // 0x0080(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint32 WaapiTranslatorTimeout; // 0x0084(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool SuppressGeneratedSoundBanksPathWarnings; // 0x0088(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool SoundDataGenerationSkipLanguage; // 0x0089(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool AskForWwiseAssetReload; // 0x008A(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8B[0x5]; // 0x008B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkSettingsPerUser")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkSettingsPerUser")
|
|
}
|
|
static class UAkSettingsPerUser* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkSettingsPerUser>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkSettingsPerUser;
|
|
|
|
// Class AkAudio.AkSpotReflector
|
|
// 0x0038 (0x02E0 - 0x02A8)
|
|
class AAkSpotReflector final : public AActor
|
|
{
|
|
public:
|
|
class UAkAuxBus* EarlyReflectionAuxBus; // 0x02A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
class FString EarlyReflectionAuxBusName; // 0x02B0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAcousticTexture* AcousticTexture; // 0x02C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
float DistanceScalingFactor; // 0x02C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Level; // 0x02CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool SameRoomOnly; // 0x02D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool EnableRoomOverride; // 0x02D1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D2[0x6]; // 0x02D2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* RoomOverride; // 0x02D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkSpotReflector")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkSpotReflector")
|
|
}
|
|
static class AAkSpotReflector* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<AAkSpotReflector>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_AAkSpotReflector;
|
|
|
|
// Class AkAudio.AkStateValue
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UAkStateValue final : public UAkGroupValue
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkStateValue")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkStateValue")
|
|
}
|
|
static class UAkStateValue* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkStateValue>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkStateValue;
|
|
|
|
// Class AkAudio.UAkSubmixInputComponent
|
|
// 0x0020 (0x04A0 - 0x0480)
|
|
class UUAkSubmixInputComponent final : public UAkAudioInputComponent
|
|
{
|
|
public:
|
|
class USoundSubmix* SubmixToRecord; // 0x0478(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic, TObjectPtr)
|
|
uint8 Pad_480[0x20]; // 0x0480(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("UAkSubmixInputComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"UAkSubmixInputComponent")
|
|
}
|
|
static class UUAkSubmixInputComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UUAkSubmixInputComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UUAkSubmixInputComponent;
|
|
|
|
// Class AkAudio.AkSurfaceReflectorSetComponent
|
|
// 0x0030 (0x0290 - 0x0260)
|
|
class UAkSurfaceReflectorSetComponent final : public UAkAcousticTextureSetComponent
|
|
{
|
|
public:
|
|
bool bEnableSurfaceReflectors; // 0x0258(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_259[0x7]; // 0x0259(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FAkSurfacePoly> AcousticPolys; // 0x0260(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
bool bEnableDiffraction; // 0x0270(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnableDiffractionOnBoundaryEdges; // 0x0271(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bBypassPortalSubtraction; // 0x0272(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSolid; // 0x0273(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_274[0x1C]; // 0x0274(0x001C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void RemoveSurfaceReflectorSet();
|
|
void SendSurfaceReflectorSet();
|
|
void SetAcousticTexture(TArray<int32>& InSurfaceIndexesToEdit, class UAkAcousticTexture* InAcousticTexture, bool bInEnableSurface);
|
|
void SetEnable(bool bInEnable);
|
|
void SetEnableDiffraction(bool bInEnableDiffraction, bool bInEnableDiffractionOnBoundaryEdges);
|
|
void SetEnableSurface(TArray<int32>& InSurfaceIndexesToEdit, bool bInEnableSurface);
|
|
void SetSurfaceProperties(TArray<int32>& InSurfaceIndexesToEdit, const struct FAkSurfacePoly& InSurfaceProperties);
|
|
void SetTransmissionLoss(TArray<int32>& InSurfaceIndexesToEdit, float InTransmissionLoss, bool bInEnableSurface);
|
|
void UpdateAcousticProperties(const TArray<struct FAkSurfacePoly>& in_AcousticPolys);
|
|
void UpdateSurfaceReflectorSet();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkSurfaceReflectorSetComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkSurfaceReflectorSetComponent")
|
|
}
|
|
static class UAkSurfaceReflectorSetComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkSurfaceReflectorSetComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkSurfaceReflectorSetComponent;
|
|
|
|
// Class AkAudio.AkSwitchValue
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UAkSwitchValue final : public UAkGroupValue
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkSwitchValue")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkSwitchValue")
|
|
}
|
|
static class UAkSwitchValue* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkSwitchValue>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkSwitchValue;
|
|
|
|
// Class AkAudio.AkTrigger
|
|
// 0x0010 (0x0060 - 0x0050)
|
|
class UAkTrigger final : public UAkAudioType
|
|
{
|
|
public:
|
|
struct FWwiseTriggerCookedData TriggerCookedData; // 0x0050(0x000C)(Edit, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkTrigger")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkTrigger")
|
|
}
|
|
static class UAkTrigger* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkTrigger>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkTrigger;
|
|
|
|
// Class AkAudio.AkTVOSInitializationSettings
|
|
// 0x0120 (0x0148 - 0x0028)
|
|
class UAkTVOSInitializationSettings final : public UAkPlatformInitializationSettingsBase
|
|
{
|
|
public:
|
|
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0028(0x00B0)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkAudioSession AudioSession; // 0x00D8(0x0010)(Edit, Config, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00E8(0x0020)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkTVOSAdvancedInitializationSettings AdvancedSettings; // 0x0108(0x0040)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkTVOSInitializationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkTVOSInitializationSettings")
|
|
}
|
|
static class UAkTVOSInitializationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkTVOSInitializationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkTVOSInitializationSettings;
|
|
|
|
// Class AkAudio.AkTVOSPlatformInfo
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UAkTVOSPlatformInfo final : public UAkPlatformInfo
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkTVOSPlatformInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkTVOSPlatformInfo")
|
|
}
|
|
static class UAkTVOSPlatformInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkTVOSPlatformInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkTVOSPlatformInfo;
|
|
|
|
// Class AkAudio.AkWindowsInitializationSettings
|
|
// 0x0110 (0x0138 - 0x0028)
|
|
class UAkWindowsInitializationSettings final : public UAkPlatformInitializationSettingsBase
|
|
{
|
|
public:
|
|
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0028(0x00B0)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00D8(0x0020)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkWindowsAdvancedInitializationSettings AdvancedSettings; // 0x00F8(0x0040)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void MigrateMultiCoreRendering(bool NewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkWindowsInitializationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkWindowsInitializationSettings")
|
|
}
|
|
static class UAkWindowsInitializationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkWindowsInitializationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkWindowsInitializationSettings;
|
|
|
|
// Class AkAudio.AkWin32PlatformInfo
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UAkWin32PlatformInfo final : public UAkPlatformInfo
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkWin32PlatformInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkWin32PlatformInfo")
|
|
}
|
|
static class UAkWin32PlatformInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkWin32PlatformInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkWin32PlatformInfo;
|
|
|
|
// Class AkAudio.AkWin64PlatformInfo
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UAkWin64PlatformInfo : public UAkPlatformInfo
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkWin64PlatformInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkWin64PlatformInfo")
|
|
}
|
|
static class UAkWin64PlatformInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkWin64PlatformInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkWin64PlatformInfo;
|
|
|
|
// Class AkAudio.AkWindowsPlatformInfo
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UAkWindowsPlatformInfo final : public UAkWin64PlatformInfo
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkWindowsPlatformInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkWindowsPlatformInfo")
|
|
}
|
|
static class UAkWindowsPlatformInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkWindowsPlatformInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkWindowsPlatformInfo;
|
|
|
|
// Class AkAudio.AkWinGDKInitializationSettings
|
|
// 0x0110 (0x0138 - 0x0028)
|
|
class UAkWinGDKInitializationSettings : public UAkPlatformInitializationSettingsBase
|
|
{
|
|
public:
|
|
struct FAkCommonInitializationSettingsWithSampleRate CommonSettings; // 0x0028(0x00B0)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00D8(0x0020)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkWinGDKAdvancedInitializationSettings AdvancedSettings; // 0x00F8(0x0040)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
void MigrateMultiCoreRendering(bool NewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkWinGDKInitializationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkWinGDKInitializationSettings")
|
|
}
|
|
static class UAkWinGDKInitializationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkWinGDKInitializationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkWinGDKInitializationSettings;
|
|
|
|
// Class AkAudio.AkWinAnvilInitializationSettings
|
|
// 0x0000 (0x0138 - 0x0138)
|
|
class UAkWinAnvilInitializationSettings final : public UAkWinGDKInitializationSettings
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkWinAnvilInitializationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkWinAnvilInitializationSettings")
|
|
}
|
|
static class UAkWinAnvilInitializationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkWinAnvilInitializationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkWinAnvilInitializationSettings;
|
|
|
|
// Class AkAudio.AkWinGDKPlatformInfo
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UAkWinGDKPlatformInfo : public UAkPlatformInfo
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkWinGDKPlatformInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkWinGDKPlatformInfo")
|
|
}
|
|
static class UAkWinGDKPlatformInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkWinGDKPlatformInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkWinGDKPlatformInfo;
|
|
|
|
// Class AkAudio.AkWinAnvilPlatformInfo
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UAkWinAnvilPlatformInfo final : public UAkWinGDKPlatformInfo
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkWinAnvilPlatformInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkWinAnvilPlatformInfo")
|
|
}
|
|
static class UAkWinAnvilPlatformInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkWinAnvilPlatformInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkWinAnvilPlatformInfo;
|
|
|
|
// Class AkAudio.AkXboxSeriesXInitializationSettings
|
|
// 0x0118 (0x0140 - 0x0028)
|
|
class UAkXboxSeriesXInitializationSettings : public UAkPlatformInitializationSettingsBase
|
|
{
|
|
public:
|
|
struct FAkCommonInitializationSettings CommonSettings; // 0x0028(0x00A8)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkCommunicationSettingsWithSystemInitialization CommunicationSettings; // 0x00D0(0x0020)(Edit, Config, NativeAccessSpecifierPublic)
|
|
struct FAkXSXAdvancedInitializationSettings AdvancedSettings; // 0x00F0(0x004C)(Edit, Config, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
uint8 Pad_13C[0x4]; // 0x013C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void MigrateMultiCoreRendering(bool NewValue);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkXboxSeriesXInitializationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkXboxSeriesXInitializationSettings")
|
|
}
|
|
static class UAkXboxSeriesXInitializationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkXboxSeriesXInitializationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkXboxSeriesXInitializationSettings;
|
|
|
|
// Class AkAudio.AkMPXInitializationSettings
|
|
// 0x0000 (0x0140 - 0x0140)
|
|
class UAkMPXInitializationSettings final : public UAkXboxSeriesXInitializationSettings
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkMPXInitializationSettings")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkMPXInitializationSettings")
|
|
}
|
|
static class UAkMPXInitializationSettings* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkMPXInitializationSettings>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkMPXInitializationSettings;
|
|
|
|
// Class AkAudio.AkXboxSeriesXPlatformInfo
|
|
// 0x0000 (0x0070 - 0x0070)
|
|
class UAkXboxSeriesXPlatformInfo final : public UAkPlatformInfo
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AkXboxSeriesXPlatformInfo")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AkXboxSeriesXPlatformInfo")
|
|
}
|
|
static class UAkXboxSeriesXPlatformInfo* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAkXboxSeriesXPlatformInfo>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAkXboxSeriesXPlatformInfo;
|
|
|
|
// Class AkAudio.MovieSceneAkAudioEventSection
|
|
// 0x0068 (0x0170 - 0x0108)
|
|
class UMovieSceneAkAudioEventSection final : public UMovieSceneSection
|
|
{
|
|
public:
|
|
uint8 Pad_108[0x28]; // 0x0108(0x0028)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkAudioEvent* Event; // 0x0130(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate, TObjectPtr)
|
|
bool RetriggerEvent; // 0x0138(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_139[0x3]; // 0x0139(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ScrubTailLengthMs; // 0x013C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool StopAtSectionEnd; // 0x0140(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxSourceDuration; // 0x0144(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class FString MaxDurationSourceID; // 0x0148(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_158[0x18]; // 0x0158(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MovieSceneAkAudioEventSection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MovieSceneAkAudioEventSection")
|
|
}
|
|
static class UMovieSceneAkAudioEventSection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMovieSceneAkAudioEventSection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMovieSceneAkAudioEventSection;
|
|
|
|
// Class AkAudio.MovieSceneAkTrack
|
|
// 0x0018 (0x0128 - 0x0110)
|
|
class UMovieSceneAkTrack : public UMovieSceneTrack
|
|
{
|
|
public:
|
|
TArray<class UMovieSceneSection*> Sections; // 0x0110(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected, TObjectPtr)
|
|
bool bIsAMasterTrack; // 0x0120(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MovieSceneAkTrack")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MovieSceneAkTrack")
|
|
}
|
|
static class UMovieSceneAkTrack* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMovieSceneAkTrack>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMovieSceneAkTrack;
|
|
|
|
// Class AkAudio.MovieSceneAkAudioEventTrack
|
|
// 0x0008 (0x0130 - 0x0128)
|
|
class UMovieSceneAkAudioEventTrack final : public UMovieSceneAkTrack
|
|
{
|
|
public:
|
|
uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MovieSceneAkAudioEventTrack")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MovieSceneAkAudioEventTrack")
|
|
}
|
|
static class UMovieSceneAkAudioEventTrack* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMovieSceneAkAudioEventTrack>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMovieSceneAkAudioEventTrack;
|
|
|
|
// Class AkAudio.MovieSceneWwiseGameParameterSection
|
|
// 0x01C8 (0x02D0 - 0x0108)
|
|
class UMovieSceneWwiseGameParameterSection final : public UMovieSceneSection
|
|
{
|
|
public:
|
|
class UAkRtpc* GameParameter; // 0x0108(0x0008)(Edit, ZeroConstructor, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected, TObjectPtr)
|
|
struct FRichCurve FloatCurve; // 0x0110(0x0080)(Protected, NativeAccessSpecifierProtected)
|
|
struct FMovieSceneFloatChannelSerializationHelper FloatChannelSerializationHelper; // 0x0190(0x0030)(Protected, NativeAccessSpecifierProtected)
|
|
struct FMovieSceneFloatChannel GameParameterChannel; // 0x01C0(0x0110)(Protected, NativeAccessSpecifierProtected)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MovieSceneWwiseGameParameterSection")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MovieSceneWwiseGameParameterSection")
|
|
}
|
|
static class UMovieSceneWwiseGameParameterSection* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMovieSceneWwiseGameParameterSection>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMovieSceneWwiseGameParameterSection;
|
|
|
|
// Class AkAudio.MovieSceneWwiseGameParameterTrack
|
|
// 0x0008 (0x0130 - 0x0128)
|
|
class UMovieSceneWwiseGameParameterTrack final : public UMovieSceneAkTrack
|
|
{
|
|
public:
|
|
uint8 Pad_128[0x8]; // 0x0128(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("MovieSceneWwiseGameParameterTrack")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"MovieSceneWwiseGameParameterTrack")
|
|
}
|
|
static class UMovieSceneWwiseGameParameterTrack* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UMovieSceneWwiseGameParameterTrack>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UMovieSceneWwiseGameParameterTrack;
|
|
|
|
// Class AkAudio.PostEventAsync
|
|
// 0x0058 (0x0088 - 0x0030)
|
|
class UPostEventAsync final : public UBlueprintAsyncActionBase
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void(int32 PlayingID)> Completed; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_40[0x48]; // 0x0040(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UPostEventAsync* PostEventAsync(const class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, class AActor* Actor, int32 CallbackMask, const TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)>& PostEventCallback, bool bStopWhenAttachedToDestroyed);
|
|
|
|
void PollPostEventFuture();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PostEventAsync")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PostEventAsync")
|
|
}
|
|
static class UPostEventAsync* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPostEventAsync>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPostEventAsync;
|
|
|
|
// Class AkAudio.PostEventAtLocationAsync
|
|
// 0x0068 (0x0098 - 0x0030)
|
|
class UPostEventAtLocationAsync final : public UBlueprintAsyncActionBase
|
|
{
|
|
public:
|
|
TMulticastInlineDelegate<void(int32 PlayingID)> Completed; // 0x0030(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
uint8 Pad_40[0x58]; // 0x0040(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UPostEventAtLocationAsync* PostEventAtLocationAsync(const class UObject* WorldContextObject, class UAkAudioEvent* AkEvent, const struct FVector& Location, const struct FRotator& Orientation);
|
|
|
|
void PollPostEventFuture();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("PostEventAtLocationAsync")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"PostEventAtLocationAsync")
|
|
}
|
|
static class UPostEventAtLocationAsync* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UPostEventAtLocationAsync>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UPostEventAtLocationAsync;
|
|
|
|
}
|
|
|