Files
ReshadePluginsCore/StyxBladesOfGreed/SDK/UI_InputButton_Menu_classes.hpp
2026-03-06 01:47:36 +01:00

83 lines
6.1 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: UI_InputButton_Menu
#include "Basic.hpp"
#include "UMG_structs.hpp"
#include "Engine_structs.hpp"
#include "CyaTools_classes.hpp"
#include "AkAudio_structs.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass UI_InputButton_Menu.UI_InputButton_Menu_C
// 0x00A8 (0x03F0 - 0x0348)
class UUI_InputButton_Menu_C final : public UCyaUserWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0348(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UTextBlock* TextBlock_2; // 0x0350(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class USpacer* SpacerRight; // 0x0358(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class USpacer* SpacerLeft; // 0x0360(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UHUD_HoldInput_C* HoldInputButton_Clikable; // 0x0368(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UButton* Button; // 0x0370(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWidgetAnimation* Disable; // 0x0378(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
bool bIsClickable; // 0x0380(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool bIsHold; // 0x0381(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_382[0x6]; // 0x0382(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UInputAction* Action; // 0x0388(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FText Text; // 0x0390(0x0010)(Edit, BlueprintVisible)
bool bIsHolding; // 0x03A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3A1[0x7]; // 0x03A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void()> OnClick; // 0x03A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
TMulticastInlineDelegate<void()> OnHoldEnd; // 0x03B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, BlueprintAssignable, BlueprintCallable)
double StartHoldResetWheelTime; // 0x03C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double MaxHoldDuration; // 0x03D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAkAudioEvent* AkEventHoldValid; // 0x03D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAkAudioEvent* AkEventHover; // 0x03E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAkAudioEvent* AkEventPressed; // 0x03E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
public:
void BeginHold();
void BndEvt__UI_InputButton_Menu_Button_K2Node_ComponentBoundEvent_1_OnButtonPressedEvent__DelegateSignature();
void BndEvt__UI_InputButton_Menu_Button_K2Node_ComponentBoundEvent_2_OnButtonReleasedEvent__DelegateSignature();
void BndEvt__UI_InputButton_Menu_Button_K2Node_ComponentBoundEvent_3_OnButtonHoverEvent__DelegateSignature();
void BndEvt__UI_InputButton_Menu_Button_K2Node_ComponentBoundEvent_4_OnButtonHoverEvent__DelegateSignature();
void CancelHold();
void CustomEvent();
void ExecuteUbergraph_UI_InputButton_Menu(int32 EntryPoint);
void OnInputModeChanged(const bool bIsGamepad);
void PreConstruct(bool IsDesignTime);
void ResetHoldResetWheel();
void SetText(const class FText& Text_0);
void Tick(const struct FGeometry& MyGeometry, float InDeltaTime);
void UpdateHold();
public:
static class UClass* StaticClass()
{
BP_STATIC_CLASS_IMPL("UI_InputButton_Menu_C")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"UI_InputButton_Menu_C")
}
static class UUI_InputButton_Menu_C* GetDefaultObj()
{
return GetDefaultObjImpl<UUI_InputButton_Menu_C>();
}
};
DUMPER7_ASSERTS_UUI_InputButton_Menu_C;
}