1528 lines
67 KiB
C++
1528 lines
67 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: Cognition
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#include "Basic.hpp"
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#include "AIModule_classes.hpp"
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#include "CoreUObject_structs.hpp"
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#include "CoreUObject_classes.hpp"
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#include "SlateCore_structs.hpp"
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#include "ControlMapper_structs.hpp"
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#include "Engine_classes.hpp"
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#include "StencilManager_structs.hpp"
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#include "Cognition_structs.hpp"
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namespace SDK
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{
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// Class Cognition.CogGroupFocusDirection
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// 0x0000 (0x0028 - 0x0028)
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class UCogGroupFocusDirection : public UObject
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CogGroupFocusDirection")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CogGroupFocusDirection")
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}
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static class UCogGroupFocusDirection* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCogGroupFocusDirection>();
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}
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};
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DUMPER7_ASSERTS_UCogGroupFocusDirection;
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// Class Cognition.CogGroupFocusDirection_Socket
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// 0x0008 (0x0030 - 0x0028)
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class UCogGroupFocusDirection_Socket final : public UCogGroupFocusDirection
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{
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public:
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class FName SocketName; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CogGroupFocusDirection_Socket")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CogGroupFocusDirection_Socket")
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}
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static class UCogGroupFocusDirection_Socket* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCogGroupFocusDirection_Socket>();
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}
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};
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DUMPER7_ASSERTS_UCogGroupFocusDirection_Socket;
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// Class Cognition.CogGroupEvaluation
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// 0x0008 (0x0030 - 0x0028)
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class UCogGroupEvaluation : public UObject
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{
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public:
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int32 PriorityWeight; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CogGroupEvaluation")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CogGroupEvaluation")
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}
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static class UCogGroupEvaluation* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCogGroupEvaluation>();
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}
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};
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DUMPER7_ASSERTS_UCogGroupEvaluation;
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// Class Cognition.CogGroupEvaluation_CombinedBase
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// 0x0020 (0x0050 - 0x0030)
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class UCogGroupEvaluation_CombinedBase : public UCogGroupEvaluation
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{
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public:
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float FOV; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NearDistance; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float FarDistance; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NearHeightUp; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float NearHeightDown; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float FarHeightUp; // 0x0044(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float FarHeightDown; // 0x0048(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CogGroupEvaluation_CombinedBase")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CogGroupEvaluation_CombinedBase")
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}
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static class UCogGroupEvaluation_CombinedBase* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCogGroupEvaluation_CombinedBase>();
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}
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};
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DUMPER7_ASSERTS_UCogGroupEvaluation_CombinedBase;
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// Class Cognition.AISenseSpecificDetails
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// 0x0030 (0x0058 - 0x0028)
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class UAISenseSpecificDetails final : public UObject
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{
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public:
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class UCogGroupTargetPoint* TargetPointClass; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector CalloutOffset; // 0x0030(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float FarDistanceOverride; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bPositionCallOutsOverPerceiver; // 0x0040(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bPerceiverHeadtracksToTarget; // 0x0041(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bAllowStencil; // 0x0042(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bCalloutAboveCollision; // 0x0043(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_44[0x14]; // 0x0044(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AISenseSpecificDetails")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AISenseSpecificDetails")
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}
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static class UAISenseSpecificDetails* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAISenseSpecificDetails>();
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}
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};
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DUMPER7_ASSERTS_UAISenseSpecificDetails;
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// Class Cognition.AISense_Cognition
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// 0x00B0 (0x0130 - 0x0080)
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class UAISense_Cognition : public UAISense
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{
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public:
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uint8 Pad_80[0xB0]; // 0x0080(0x00B0)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AISense_Cognition")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AISense_Cognition")
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}
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static class UAISense_Cognition* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAISense_Cognition>();
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}
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};
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DUMPER7_ASSERTS_UAISense_Cognition;
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// Class Cognition.AISenseFOVDetails
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// 0x0010 (0x0038 - 0x0028)
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class UAISenseFOVDetails final : public UObject
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{
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public:
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struct FVector FOVAxis; // 0x0028(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float FOV; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AISenseFOVDetails")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AISenseFOVDetails")
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}
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static class UAISenseFOVDetails* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAISenseFOVDetails>();
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}
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};
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DUMPER7_ASSERTS_UAISenseFOVDetails;
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// Class Cognition.CogGroupLookAtPoint
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// 0x0000 (0x0028 - 0x0028)
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class UCogGroupLookAtPoint : public UObject
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CogGroupLookAtPoint")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CogGroupLookAtPoint")
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}
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static class UCogGroupLookAtPoint* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCogGroupLookAtPoint>();
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}
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};
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DUMPER7_ASSERTS_UCogGroupLookAtPoint;
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// Class Cognition.CogGroupUpDirection
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// 0x0000 (0x0028 - 0x0028)
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class UCogGroupUpDirection : public UObject
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CogGroupUpDirection")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CogGroupUpDirection")
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}
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static class UCogGroupUpDirection* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCogGroupUpDirection>();
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}
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};
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DUMPER7_ASSERTS_UCogGroupUpDirection;
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// Class Cognition.AISense_CogGroup
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// 0x0058 (0x0188 - 0x0130)
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class UAISense_CogGroup : public UAISense_Cognition
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{
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public:
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uint8 Pad_130[0x58]; // 0x0130(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("AISense_CogGroup")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"AISense_CogGroup")
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}
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static class UAISense_CogGroup* GetDefaultObj()
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{
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return GetDefaultObjImpl<UAISense_CogGroup>();
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}
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};
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DUMPER7_ASSERTS_UAISense_CogGroup;
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// Class Cognition.CogGroupEvaluation_DistanceWithWarp
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// 0x0010 (0x0040 - 0x0030)
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class UCogGroupEvaluation_DistanceWithWarp final : public UCogGroupEvaluation
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{
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public:
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float NearDistance; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float FarDistance; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float WarpDistanceByFocus; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CogGroupEvaluation_DistanceWithWarp")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CogGroupEvaluation_DistanceWithWarp")
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}
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static class UCogGroupEvaluation_DistanceWithWarp* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCogGroupEvaluation_DistanceWithWarp>();
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}
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};
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DUMPER7_ASSERTS_UCogGroupEvaluation_DistanceWithWarp;
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// Class Cognition.CogGroupBestTargetProcess
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// 0x0000 (0x0028 - 0x0028)
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class UCogGroupBestTargetProcess : public UObject
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CogGroupBestTargetProcess")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CogGroupBestTargetProcess")
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}
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static class UCogGroupBestTargetProcess* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCogGroupBestTargetProcess>();
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}
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};
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DUMPER7_ASSERTS_UCogGroupBestTargetProcess;
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// Class Cognition.CogGroupLookAtPoint_Ground
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// 0x0000 (0x0028 - 0x0028)
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class UCogGroupLookAtPoint_Ground final : public UCogGroupLookAtPoint
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CogGroupLookAtPoint_Ground")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CogGroupLookAtPoint_Ground")
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}
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static class UCogGroupLookAtPoint_Ground* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCogGroupLookAtPoint_Ground>();
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}
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};
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DUMPER7_ASSERTS_UCogGroupLookAtPoint_Ground;
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// Class Cognition.CogGroupDebug
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// 0x0020 (0x0048 - 0x0028)
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class UCogGroupDebug : public UObject
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{
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public:
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uint8 Pad_28[0x1]; // 0x0028(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
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bool bDrawTargetFootprint; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
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float DrawTesselation; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float DrawThickness; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float DrawFarThickness; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FColor DrawColorWithoutTargets; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FColor DrawColorWithValidTargets; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FColor DrawColorWithInvalidTargets; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CogGroupDebug")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CogGroupDebug")
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}
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static class UCogGroupDebug* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCogGroupDebug>();
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}
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};
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DUMPER7_ASSERTS_UCogGroupDebug;
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// Class Cognition.CogGroupTargetPoint
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// 0x0000 (0x0028 - 0x0028)
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class UCogGroupTargetPoint : public UObject
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CogGroupTargetPoint")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CogGroupTargetPoint")
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}
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static class UCogGroupTargetPoint* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCogGroupTargetPoint>();
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}
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};
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DUMPER7_ASSERTS_UCogGroupTargetPoint;
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// Class Cognition.CogGroupTargetPoint_Ground
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// 0x0000 (0x0028 - 0x0028)
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class UCogGroupTargetPoint_Ground final : public UCogGroupTargetPoint
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CogGroupTargetPoint_Ground")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CogGroupTargetPoint_Ground")
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}
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static class UCogGroupTargetPoint_Ground* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCogGroupTargetPoint_Ground>();
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}
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};
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DUMPER7_ASSERTS_UCogGroupTargetPoint_Ground;
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// Class Cognition.CogGroupEvaluation_OnScreen
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// 0x0008 (0x0038 - 0x0030)
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class UCogGroupEvaluation_OnScreen : public UCogGroupEvaluation
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{
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public:
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float ScreenBorder; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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|
static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CogGroupEvaluation_OnScreen")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CogGroupEvaluation_OnScreen")
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}
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|
static class UCogGroupEvaluation_OnScreen* GetDefaultObj()
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|
{
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|
return GetDefaultObjImpl<UCogGroupEvaluation_OnScreen>();
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}
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};
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|
DUMPER7_ASSERTS_UCogGroupEvaluation_OnScreen;
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|
// Class Cognition.CogGroupTargetPoint_CollisionCenterOLD
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|
// 0x0008 (0x0030 - 0x0028)
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|
class UCogGroupTargetPoint_CollisionCenterOLD final : public UCogGroupTargetPoint
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{
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|
public:
|
|
bool bOnlyCollidingComponents; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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|
static class UClass* StaticClass()
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|
{
|
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STATIC_CLASS_IMPL("CogGroupTargetPoint_CollisionCenterOLD")
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}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupTargetPoint_CollisionCenterOLD")
|
|
}
|
|
static class UCogGroupTargetPoint_CollisionCenterOLD* GetDefaultObj()
|
|
{
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|
return GetDefaultObjImpl<UCogGroupTargetPoint_CollisionCenterOLD>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupTargetPoint_CollisionCenterOLD;
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|
|
// Class Cognition.CogGroupEvaluation_FOV
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UCogGroupEvaluation_FOV : public UCogGroupEvaluation
|
|
{
|
|
public:
|
|
float FOV; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAutoAcceptIfFootprintOverlap; // 0x0034(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseTargetFootprintForFOV; // 0x0035(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIgnoreForSticky; // 0x0036(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_37[0x1]; // 0x0037(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupEvaluation_FOV")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupEvaluation_FOV")
|
|
}
|
|
static class UCogGroupEvaluation_FOV* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupEvaluation_FOV>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupEvaluation_FOV;
|
|
|
|
// Class Cognition.CogGroupTargetPoint_CollisionCenter
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UCogGroupTargetPoint_CollisionCenter final : public UCogGroupTargetPoint
|
|
{
|
|
public:
|
|
bool bOnlyCollidingComponents; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupTargetPoint_CollisionCenter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupTargetPoint_CollisionCenter")
|
|
}
|
|
static class UCogGroupTargetPoint_CollisionCenter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupTargetPoint_CollisionCenter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupTargetPoint_CollisionCenter;
|
|
|
|
// Class Cognition.CogGroupEvaluation_SecondOrder
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupEvaluation_SecondOrder : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupEvaluation_SecondOrder")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupEvaluation_SecondOrder")
|
|
}
|
|
static class UCogGroupEvaluation_SecondOrder* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupEvaluation_SecondOrder>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupEvaluation_SecondOrder;
|
|
|
|
// Class Cognition.CogGroupFocusDirection_Velocity
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupFocusDirection_Velocity final : public UCogGroupFocusDirection
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupFocusDirection_Velocity")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupFocusDirection_Velocity")
|
|
}
|
|
static class UCogGroupFocusDirection_Velocity* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupFocusDirection_Velocity>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupFocusDirection_Velocity;
|
|
|
|
// Class Cognition.CogGroupEvaluation_Distance
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UCogGroupEvaluation_Distance : public UCogGroupEvaluation
|
|
{
|
|
public:
|
|
float NearDistance; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FarDistance; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupEvaluation_Distance")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupEvaluation_Distance")
|
|
}
|
|
static class UCogGroupEvaluation_Distance* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupEvaluation_Distance>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupEvaluation_Distance;
|
|
|
|
// Class Cognition.CogGroupTargetPoint_Custom
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupTargetPoint_Custom final : public UCogGroupTargetPoint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupTargetPoint_Custom")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupTargetPoint_Custom")
|
|
}
|
|
static class UCogGroupTargetPoint_Custom* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupTargetPoint_Custom>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupTargetPoint_Custom;
|
|
|
|
// Class Cognition.CogGroupPerceiverPoint
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupPerceiverPoint : public UObject
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupPerceiverPoint")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupPerceiverPoint")
|
|
}
|
|
static class UCogGroupPerceiverPoint* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupPerceiverPoint>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupPerceiverPoint;
|
|
|
|
// Class Cognition.CogGroupDebug_Default
|
|
// 0x0000 (0x0048 - 0x0048)
|
|
class UCogGroupDebug_Default final : public UCogGroupDebug
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupDebug_Default")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupDebug_Default")
|
|
}
|
|
static class UCogGroupDebug_Default* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupDebug_Default>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupDebug_Default;
|
|
|
|
// Class Cognition.CogTargetSceneComponent
|
|
// 0x0010 (0x0230 - 0x0220)
|
|
class UCogTargetSceneComponent : public USceneComponent
|
|
{
|
|
public:
|
|
uint8 Pad_218[0x18]; // 0x0218(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static void CogTargetSceneComponent_DebugDraw(bool bInFlag);
|
|
|
|
void OnCharacterLoadComplete(class AActor* Actor);
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogTargetSceneComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogTargetSceneComponent")
|
|
}
|
|
static class UCogTargetSceneComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogTargetSceneComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogTargetSceneComponent;
|
|
|
|
// Class Cognition.AISenseConfig_Cognition
|
|
// 0x0040 (0x0088 - 0x0048)
|
|
class UAISenseConfig_Cognition : public UAISenseConfig
|
|
{
|
|
public:
|
|
bool bStartActive; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FInputContextWithType> LogicContexts; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TArray<class UCogGroupBestTargetProcess*> BestTargetProcesses; // 0x0060(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bStencilPerceivedTarget; // 0x0070(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FStencilManagerEffectName StencilEffect; // 0x0074(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FStencilManagerEffectName StencilOwnedEffect; // 0x007C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AISenseConfig_Cognition")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AISenseConfig_Cognition")
|
|
}
|
|
static class UAISenseConfig_Cognition* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAISenseConfig_Cognition>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAISenseConfig_Cognition;
|
|
|
|
// Class Cognition.AISenseConfig_CogGroup
|
|
// 0x0080 (0x0108 - 0x0088)
|
|
class UAISenseConfig_CogGroup final : public UAISenseConfig_Cognition
|
|
{
|
|
public:
|
|
TSubclassOf<class UAISense_CogGroup> Implementation; // 0x0088(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoClear, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCogGroupFocusDirection* FocusDirectionClass; // 0x0090(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCogGroupUpDirection* UpDirectionClass; // 0x0098(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCogGroupPerceiverPoint* PerceiverPointClass; // 0x00A0(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TraceRadius; // 0x00A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCogGroupTargetPoint* TargetPointClass; // 0x00B0(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UCogGroupEvaluation*> TargetEvaluationArray; // 0x00B8(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<class UCogGroupEvaluation_SecondOrder*> TargetEvaluationArray_SecondOrder; // 0x00C8(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<class UCogGroupEvaluation*> BackgroundTargetEvaluationArray; // 0x00D8(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
float PriorityBase; // 0x00E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bNormalizePriorityWeights; // 0x00EC(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_ED[0x3]; // 0x00ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinBufferDistance; // 0x00F0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxBufferDistance; // 0x00F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinReevaluationTime; // 0x00F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCogGroupDebug* DebugClass; // 0x0100(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("AISenseConfig_CogGroup")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"AISenseConfig_CogGroup")
|
|
}
|
|
static class UAISenseConfig_CogGroup* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UAISenseConfig_CogGroup>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UAISenseConfig_CogGroup;
|
|
|
|
// Class Cognition.CogGroupEvaluation_Height
|
|
// 0x0018 (0x0048 - 0x0030)
|
|
class UCogGroupEvaluation_Height final : public UCogGroupEvaluation
|
|
{
|
|
public:
|
|
float NearHeightUp; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NearHeightDown; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FarHeightUp; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FarHeightDown; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAdjustCenterHeightByCameraDirection; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupEvaluation_Height")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupEvaluation_Height")
|
|
}
|
|
static class UCogGroupEvaluation_Height* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupEvaluation_Height>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupEvaluation_Height;
|
|
|
|
// Class Cognition.CogGroupEvaluation_Class
|
|
// 0x0010 (0x0040 - 0x0030)
|
|
class UCogGroupEvaluation_Class final : public UCogGroupEvaluation
|
|
{
|
|
public:
|
|
TArray<class UClass*> IncludeClasses; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupEvaluation_Class")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupEvaluation_Class")
|
|
}
|
|
static class UCogGroupEvaluation_Class* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupEvaluation_Class>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupEvaluation_Class;
|
|
|
|
// Class Cognition.CogGroupEvaluation_ScreenSpace
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UCogGroupEvaluation_ScreenSpace final : public UCogGroupEvaluation
|
|
{
|
|
public:
|
|
float ScreenDistance; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupEvaluation_ScreenSpace")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupEvaluation_ScreenSpace")
|
|
}
|
|
static class UCogGroupEvaluation_ScreenSpace* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupEvaluation_ScreenSpace>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupEvaluation_ScreenSpace;
|
|
|
|
// Class Cognition.CogGroupEvaluation_TargetFOV
|
|
// 0x0008 (0x0038 - 0x0030)
|
|
class UCogGroupEvaluation_TargetFOV final : public UCogGroupEvaluation
|
|
{
|
|
public:
|
|
bool bUsePerceiverFootprintForFOV; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupEvaluation_TargetFOV")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupEvaluation_TargetFOV")
|
|
}
|
|
static class UCogGroupEvaluation_TargetFOV* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupEvaluation_TargetFOV>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupEvaluation_TargetFOV;
|
|
|
|
// Class Cognition.CogGroupEvaluation_SecondOrder_LOS
|
|
// 0x0238 (0x0260 - 0x0028)
|
|
class UCogGroupEvaluation_SecondOrder_LOS final : public UCogGroupEvaluation_SecondOrder
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x238]; // 0x0028(0x0238)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupEvaluation_SecondOrder_LOS")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupEvaluation_SecondOrder_LOS")
|
|
}
|
|
static class UCogGroupEvaluation_SecondOrder_LOS* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupEvaluation_SecondOrder_LOS>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupEvaluation_SecondOrder_LOS;
|
|
|
|
// Class Cognition.CogGroupFocusDirection_ActorFacing
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupFocusDirection_ActorFacing final : public UCogGroupFocusDirection
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupFocusDirection_ActorFacing")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupFocusDirection_ActorFacing")
|
|
}
|
|
static class UCogGroupFocusDirection_ActorFacing* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupFocusDirection_ActorFacing>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupFocusDirection_ActorFacing;
|
|
|
|
// Class Cognition.CogGroupFocusDirection_Movement
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupFocusDirection_Movement final : public UCogGroupFocusDirection
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupFocusDirection_Movement")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupFocusDirection_Movement")
|
|
}
|
|
static class UCogGroupFocusDirection_Movement* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupFocusDirection_Movement>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupFocusDirection_Movement;
|
|
|
|
// Class Cognition.CogGroupFocusDirection_Camera
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupFocusDirection_Camera final : public UCogGroupFocusDirection
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupFocusDirection_Camera")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupFocusDirection_Camera")
|
|
}
|
|
static class UCogGroupFocusDirection_Camera* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupFocusDirection_Camera>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupFocusDirection_Camera;
|
|
|
|
// Class Cognition.CogGroupLookAtPoint_World
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupLookAtPoint_World final : public UCogGroupLookAtPoint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupLookAtPoint_World")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupLookAtPoint_World")
|
|
}
|
|
static class UCogGroupLookAtPoint_World* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupLookAtPoint_World>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupLookAtPoint_World;
|
|
|
|
// Class Cognition.CogGroupLookAtPoint_World_ActorOffset
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UCogGroupLookAtPoint_World_ActorOffset final : public UCogGroupLookAtPoint
|
|
{
|
|
public:
|
|
struct FVector Offset; // 0x0028(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupLookAtPoint_World_ActorOffset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupLookAtPoint_World_ActorOffset")
|
|
}
|
|
static class UCogGroupLookAtPoint_World_ActorOffset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupLookAtPoint_World_ActorOffset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupLookAtPoint_World_ActorOffset;
|
|
|
|
// Class Cognition.CogGroupLookAtPoint_CollisionCenter
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupLookAtPoint_CollisionCenter final : public UCogGroupLookAtPoint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupLookAtPoint_CollisionCenter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupLookAtPoint_CollisionCenter")
|
|
}
|
|
static class UCogGroupLookAtPoint_CollisionCenter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupLookAtPoint_CollisionCenter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupLookAtPoint_CollisionCenter;
|
|
|
|
// Class Cognition.CogGroupLookAtPoint_CollisionTop
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupLookAtPoint_CollisionTop final : public UCogGroupLookAtPoint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupLookAtPoint_CollisionTop")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupLookAtPoint_CollisionTop")
|
|
}
|
|
static class UCogGroupLookAtPoint_CollisionTop* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupLookAtPoint_CollisionTop>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupLookAtPoint_CollisionTop;
|
|
|
|
// Class Cognition.CogGroupLookAtPoint_Socket
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UCogGroupLookAtPoint_Socket final : public UCogGroupLookAtPoint
|
|
{
|
|
public:
|
|
class FName SocketName; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupLookAtPoint_Socket")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupLookAtPoint_Socket")
|
|
}
|
|
static class UCogGroupLookAtPoint_Socket* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupLookAtPoint_Socket>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupLookAtPoint_Socket;
|
|
|
|
// Class Cognition.CogGroupLookAtPoint_Custom
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupLookAtPoint_Custom final : public UCogGroupLookAtPoint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupLookAtPoint_Custom")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupLookAtPoint_Custom")
|
|
}
|
|
static class UCogGroupLookAtPoint_Custom* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupLookAtPoint_Custom>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupLookAtPoint_Custom;
|
|
|
|
// Class Cognition.CogGroupPerceiverPoint_World
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupPerceiverPoint_World final : public UCogGroupPerceiverPoint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupPerceiverPoint_World")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupPerceiverPoint_World")
|
|
}
|
|
static class UCogGroupPerceiverPoint_World* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupPerceiverPoint_World>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupPerceiverPoint_World;
|
|
|
|
// Class Cognition.CogGroupPerceiverPoint_World_ActorOffset
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UCogGroupPerceiverPoint_World_ActorOffset final : public UCogGroupPerceiverPoint
|
|
{
|
|
public:
|
|
struct FVector Offset; // 0x0028(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupPerceiverPoint_World_ActorOffset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupPerceiverPoint_World_ActorOffset")
|
|
}
|
|
static class UCogGroupPerceiverPoint_World_ActorOffset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupPerceiverPoint_World_ActorOffset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupPerceiverPoint_World_ActorOffset;
|
|
|
|
// Class Cognition.CogGroupPerceiverPoint_Ground
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupPerceiverPoint_Ground final : public UCogGroupPerceiverPoint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupPerceiverPoint_Ground")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupPerceiverPoint_Ground")
|
|
}
|
|
static class UCogGroupPerceiverPoint_Ground* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupPerceiverPoint_Ground>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupPerceiverPoint_Ground;
|
|
|
|
// Class Cognition.CogGroupPerceiverPoint_Camera
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupPerceiverPoint_Camera final : public UCogGroupPerceiverPoint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupPerceiverPoint_Camera")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupPerceiverPoint_Camera")
|
|
}
|
|
static class UCogGroupPerceiverPoint_Camera* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupPerceiverPoint_Camera>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupPerceiverPoint_Camera;
|
|
|
|
// Class Cognition.CogGroupPerceiverPoint_Socket
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UCogGroupPerceiverPoint_Socket final : public UCogGroupPerceiverPoint
|
|
{
|
|
public:
|
|
class FName SocketName; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupPerceiverPoint_Socket")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupPerceiverPoint_Socket")
|
|
}
|
|
static class UCogGroupPerceiverPoint_Socket* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupPerceiverPoint_Socket>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupPerceiverPoint_Socket;
|
|
|
|
// Class Cognition.CogGroupTargetPoint_World
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupTargetPoint_World final : public UCogGroupTargetPoint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupTargetPoint_World")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupTargetPoint_World")
|
|
}
|
|
static class UCogGroupTargetPoint_World* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupTargetPoint_World>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupTargetPoint_World;
|
|
|
|
// Class Cognition.CogGroupTargetPoint_World_ActorOffset
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
class UCogGroupTargetPoint_World_ActorOffset final : public UCogGroupTargetPoint
|
|
{
|
|
public:
|
|
struct FVector Offset; // 0x0028(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupTargetPoint_World_ActorOffset")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupTargetPoint_World_ActorOffset")
|
|
}
|
|
static class UCogGroupTargetPoint_World_ActorOffset* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupTargetPoint_World_ActorOffset>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupTargetPoint_World_ActorOffset;
|
|
|
|
// Class Cognition.CogGroupTargetPoint_Socket
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UCogGroupTargetPoint_Socket final : public UCogGroupTargetPoint
|
|
{
|
|
public:
|
|
class FName SocketName; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupTargetPoint_Socket")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupTargetPoint_Socket")
|
|
}
|
|
static class UCogGroupTargetPoint_Socket* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupTargetPoint_Socket>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupTargetPoint_Socket;
|
|
|
|
// Class Cognition.CogGroupTargetPoint_StaticMeshCenter
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupTargetPoint_StaticMeshCenter final : public UCogGroupTargetPoint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupTargetPoint_StaticMeshCenter")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupTargetPoint_StaticMeshCenter")
|
|
}
|
|
static class UCogGroupTargetPoint_StaticMeshCenter* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupTargetPoint_StaticMeshCenter>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupTargetPoint_StaticMeshCenter;
|
|
|
|
// Class Cognition.CogGroupTargetPoint_PlayerWorld
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupTargetPoint_PlayerWorld final : public UCogGroupTargetPoint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupTargetPoint_PlayerWorld")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupTargetPoint_PlayerWorld")
|
|
}
|
|
static class UCogGroupTargetPoint_PlayerWorld* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupTargetPoint_PlayerWorld>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupTargetPoint_PlayerWorld;
|
|
|
|
// Class Cognition.CogGroupTargetPoint_ClosestPointOnCollision
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UCogGroupTargetPoint_ClosestPointOnCollision final : public UCogGroupTargetPoint
|
|
{
|
|
public:
|
|
float MinZHeightFromActorLocation; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupTargetPoint_ClosestPointOnCollision")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupTargetPoint_ClosestPointOnCollision")
|
|
}
|
|
static class UCogGroupTargetPoint_ClosestPointOnCollision* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupTargetPoint_ClosestPointOnCollision>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupTargetPoint_ClosestPointOnCollision;
|
|
|
|
// Class Cognition.CogGroupTargetPoint_CustomRelative
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupTargetPoint_CustomRelative final : public UCogGroupTargetPoint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupTargetPoint_CustomRelative")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupTargetPoint_CustomRelative")
|
|
}
|
|
static class UCogGroupTargetPoint_CustomRelative* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupTargetPoint_CustomRelative>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupTargetPoint_CustomRelative;
|
|
|
|
// Class Cognition.CogGroupTargetPoint_CalloutAttach
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupTargetPoint_CalloutAttach final : public UCogGroupTargetPoint
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupTargetPoint_CalloutAttach")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupTargetPoint_CalloutAttach")
|
|
}
|
|
static class UCogGroupTargetPoint_CalloutAttach* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupTargetPoint_CalloutAttach>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupTargetPoint_CalloutAttach;
|
|
|
|
// Class Cognition.CogGroupUpDirection_World
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupUpDirection_World final : public UCogGroupUpDirection
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupUpDirection_World")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupUpDirection_World")
|
|
}
|
|
static class UCogGroupUpDirection_World* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupUpDirection_World>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupUpDirection_World;
|
|
|
|
// Class Cognition.CogGroupUpDirection_Actor
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupUpDirection_Actor final : public UCogGroupUpDirection
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupUpDirection_Actor")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupUpDirection_Actor")
|
|
}
|
|
static class UCogGroupUpDirection_Actor* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupUpDirection_Actor>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupUpDirection_Actor;
|
|
|
|
// Class Cognition.CogGroupUpDirection_Camera
|
|
// 0x0000 (0x0028 - 0x0028)
|
|
class UCogGroupUpDirection_Camera final : public UCogGroupUpDirection
|
|
{
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupUpDirection_Camera")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupUpDirection_Camera")
|
|
}
|
|
static class UCogGroupUpDirection_Camera* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupUpDirection_Camera>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupUpDirection_Camera;
|
|
|
|
// Class Cognition.CogGroupUpDirection_Socket
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
class UCogGroupUpDirection_Socket final : public UCogGroupUpDirection
|
|
{
|
|
public:
|
|
class FName SocketName; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CogGroupUpDirection_Socket")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CogGroupUpDirection_Socket")
|
|
}
|
|
static class UCogGroupUpDirection_Socket* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCogGroupUpDirection_Socket>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCogGroupUpDirection_Socket;
|
|
|
|
// Class Cognition.CognitionComponent
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|
// 0x0098 (0x0248 - 0x01B0)
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|
class UCognitionComponent final : public UAIPerceptionComponent
|
|
{
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|
public:
|
|
float TimeOutCameraStickMoved; // 0x01B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1B4[0x4]; // 0x01B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMulticastInlineDelegate<void(class UAISense* Sense, const class AActor* Target)> TargetSightedDelegate; // 0x01B8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class UAISense* Sense, const class AActor* NewTarget, const class AActor* OldTarget)> TargetChangedDelegate; // 0x01C8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(class UAISense* Sense, const class AActor* OldTarget)> TargetLostDelegate; // 0x01D8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
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|
TMulticastInlineDelegate<void(bool bCameraStickMoved)> CameraStickLastMovedDelegate; // 0x01E8(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
|
|
TMulticastInlineDelegate<void(bool* bCanReset)> CameraStickTimerExpiredDelegate; // 0x01F8(0x0010)(ZeroConstructor, InstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Pad_208[0x40]; // 0x0208(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void DEBUG_ByIndex(int32 InIndex);
|
|
void DEBUG_CycleDebug();
|
|
class AActor* GetBestTarget(TSubclassOf<class UAISense> SenseImplementation);
|
|
struct FVector2D GetCameraFlickDirection();
|
|
struct FVector GetMovementFocusDirection();
|
|
bool IsCameraLastMovedStick();
|
|
bool IsLeftStickMoving();
|
|
bool IsLocked();
|
|
bool IsRightStickMoving();
|
|
void SetCameraLastMovedStick(bool InFlag);
|
|
void SetIsLocked(bool bInFlag);
|
|
void SetLeftStickMoving(bool bInFlag);
|
|
void SetMovementFocusDirection(const struct FVector& WorldDirection);
|
|
void SetRightStickMoving(bool bInFlag);
|
|
void TimerExpired();
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CognitionComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CognitionComponent")
|
|
}
|
|
static class UCognitionComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCognitionComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCognitionComponent;
|
|
|
|
// Class Cognition.CognitionStimuliSourceComponent
|
|
// 0x01E0 (0x02C8 - 0x00E8)
|
|
class UCognitionStimuliSourceComponent final : public UAIPerceptionStimuliSourceComponent
|
|
{
|
|
public:
|
|
TMap<TSubclassOf<class UAISense>, class UAISenseSpecificDetails*> SenseSpecificDetails; // 0x00E8(0x0050)(Edit, BlueprintVisible, ExportObject, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<class UCogGroupEvaluation*> TargetEvaluationArray; // 0x0138(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
float FootprintRadius; // 0x0148(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TopOffset; // 0x014C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BottomOffset; // 0x0150(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PriorityWeight; // 0x0154(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VsPlayerPriorityWeightBump; // 0x0158(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FarDistance_Override; // 0x015C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FOV_Override; // 0x0160(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESocialCombatMode SocialORCombatMode; // 0x0164(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIgnoreLineOfSight; // 0x0165(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIgnoreScreenSpace; // 0x0166(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSpecialOnScreenTarget; // 0x0167(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDisallowInteractInCombat; // 0x0168(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDisallowInteractInMountOrTransition; // 0x0169(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDisallowAimTargeting; // 0x016A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_16B[0x5]; // 0x016B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCogGroupTargetPoint* TargetPointClass; // 0x0170(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCogGroupLookAtPoint* LookAtPointClass; // 0x0178(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector CalloutOffset; // 0x0180(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_18C[0x4]; // 0x018C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UAISenseFOVDetails*> TargetFOVDetails; // 0x0190(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bLockOnEnabled; // 0x01A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A1[0x3]; // 0x01A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxLockOnDistance; // 0x01A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRecordInteractLocation; // 0x01A8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAllowTargetWhileStandingOn; // 0x01A9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideMinAimDistance; // 0x01AA(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1AB[0x1]; // 0x01AB(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinAimDistance; // 0x01AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECalloutType CalloutType; // 0x01B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECalloutBlipType CalloutBlipType; // 0x01B1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECalloutActions CalloutAction; // 0x01B2(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1B3[0x5]; // 0x01B3(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FText TargetText; // 0x01B8(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FSlateColor CalloutTextColor; // 0x01D0(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
bool bGrayOutButton; // 0x01F8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIsTargetTextTranslatable; // 0x01F9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1FA[0x2]; // 0x01FA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector CustomTargetPoint; // 0x01FC(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector CustomLookAtPoint; // 0x0208(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ChargeTime; // 0x0214(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CalloutInteractDistance; // 0x0218(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21C[0x4]; // 0x021C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<TSubclassOf<class UAISense>, class UCogTargetSceneComponent*> SenseSpecificTargetSceneComponents; // 0x0220(0x0050)(ExportObject, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TMap<TSubclassOf<class UCogGroupTargetPoint>, class UCogTargetSceneComponent*> TargetPointSpecificTargetSceneComponents; // 0x0270(0x0050)(ExportObject, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C0[0x8]; // 0x02C0(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
|
|
public:
|
|
void AddRegisterAsSourceForSenses(const TSubclassOf<class UAISense>& Sense);
|
|
float CalculateRadiusNeededToBePerceivedBy(float DistanceFromPerceiver, class AController* PerceiverController, TSubclassOf<class UAISense> SenseToUse, bool bIncludePerceiverRadius);
|
|
void ChangeInformation(const struct FCalloutInformation& NewInformation);
|
|
float GetFootprintRadius();
|
|
bool GetIgnoreLineOfSight();
|
|
float GetPriorityWeight();
|
|
class UAISenseSpecificDetails* GetSenseSpecificDetails(const TSubclassOf<class UAISense> InSense);
|
|
bool IsRegisteredForSense(TSubclassOf<class UAISense> SenseToFind);
|
|
void SetAutoRegisterAsSource(bool bFlag);
|
|
void SetFootprintRadius(float Radius);
|
|
void SetIgnoreLineOfSight(bool bFlag);
|
|
void SetPriorityWeight(float weight);
|
|
|
|
bool GetAutoRegisterAsSource() const;
|
|
bool IsOwned() const;
|
|
|
|
public:
|
|
static class UClass* StaticClass()
|
|
{
|
|
STATIC_CLASS_IMPL("CognitionStimuliSourceComponent")
|
|
}
|
|
static const class FName& StaticName()
|
|
{
|
|
STATIC_NAME_IMPL(L"CognitionStimuliSourceComponent")
|
|
}
|
|
static class UCognitionStimuliSourceComponent* GetDefaultObj()
|
|
{
|
|
return GetDefaultObjImpl<UCognitionStimuliSourceComponent>();
|
|
}
|
|
};
|
|
DUMPER7_ASSERTS_UCognitionStimuliSourceComponent;
|
|
|
|
}
|
|
|