Files
ReshadePluginsCore/Hogwarts Legacy/SDK/FXUtil_classes.hpp
2026-03-06 01:33:32 +01:00

4427 lines
182 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: FXUtil
#include "Basic.hpp"
#include "FXUtil_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "CoreUObject_classes.hpp"
#include "PhysicsCore_structs.hpp"
#include "Engine_structs.hpp"
#include "Engine_classes.hpp"
#include "MultiFX2_structs.hpp"
#include "MaterialPermuter_structs.hpp"
#include "Niagara_structs.hpp"
#include "Niagara_classes.hpp"
namespace SDK
{
// Class FXUtil.AttachCameraComponent
// 0x0030 (0x0250 - 0x0220)
class UAttachCameraComponent final : public USceneComponent
{
public:
EAttachCameraType AttachType; // 0x0218(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAttachCameraBillBoardType BillBoardType; // 0x0219(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21A[0x2]; // 0x021A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector LocalOffset; // 0x021C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator LocalRotator; // 0x0228(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bCopyToRootComponent; // 0x0234(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnable; // 0x0235(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableInEditor; // 0x0236(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_237[0x19]; // 0x0237(0x0019)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ResetAllChildren();
void ResetChildLocations();
void ResetChildRotations();
void SetupCopyToRootComponent(bool copyToRootComponent);
bool GetCamera(struct FVector* Eye, struct FRotator* Orientation) const;
bool GetCameraLocation(struct FVector* Eye) const;
bool GetCameraRotation(struct FRotator* Rotation) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AttachCameraComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AttachCameraComponent")
}
static class UAttachCameraComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UAttachCameraComponent>();
}
};
DUMPER7_ASSERTS_UAttachCameraComponent;
// Class FXUtil.AttachCameraActor
// 0x0008 (0x0250 - 0x0248)
class AAttachCameraActor final : public AActor
{
public:
class UAttachCameraComponent* AttachCamera; // 0x0248(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AttachCameraActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AttachCameraActor")
}
static class AAttachCameraActor* GetDefaultObj()
{
return GetDefaultObjImpl<AAttachCameraActor>();
}
};
DUMPER7_ASSERTS_AAttachCameraActor;
// Class FXUtil.CurveHelpersUnitTest
// 0x00A8 (0x00D8 - 0x0030)
class UCurveHelpersUnitTest : public UDataAsset
{
public:
struct FRuntimeFloatCurve Curve; // 0x0030(0x0088)(Edit, EditConst, NativeAccessSpecifierPublic)
float MinValue; // 0x00B8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxValue; // 0x00BC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCurveBuildingParams Params_0; // 0x00C0(0x0018)(Edit, NoDestructor, NativeAccessSpecifierPublic)
public:
void Update();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CurveHelpersUnitTest")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CurveHelpersUnitTest")
}
static class UCurveHelpersUnitTest* GetDefaultObj()
{
return GetDefaultObjImpl<UCurveHelpersUnitTest>();
}
};
DUMPER7_ASSERTS_UCurveHelpersUnitTest;
// Class FXUtil.CurveHelpersSimpleUnitTest
// 0x0008 (0x00E0 - 0x00D8)
class UCurveHelpersSimpleUnitTest : public UCurveHelpersUnitTest
{
public:
float Start; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CurveHelpersSimpleUnitTest")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CurveHelpersSimpleUnitTest")
}
static class UCurveHelpersSimpleUnitTest* GetDefaultObj()
{
return GetDefaultObjImpl<UCurveHelpersSimpleUnitTest>();
}
};
DUMPER7_ASSERTS_UCurveHelpersSimpleUnitTest;
// Class FXUtil.CurveHelpersEaseUnitTest
// 0x0010 (0x00F0 - 0x00E0)
class UCurveHelpersEaseUnitTest final : public UCurveHelpersSimpleUnitTest
{
public:
struct FEasingFunction Easing; // 0x00E0(0x000C)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CurveHelpersEaseUnitTest")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CurveHelpersEaseUnitTest")
}
static class UCurveHelpersEaseUnitTest* GetDefaultObj()
{
return GetDefaultObjImpl<UCurveHelpersEaseUnitTest>();
}
};
DUMPER7_ASSERTS_UCurveHelpersEaseUnitTest;
// Class FXUtil.CurveHelpersFilterUnitTest
// 0x0010 (0x00E8 - 0x00D8)
class UCurveHelpersFilterUnitTest final : public UCurveHelpersUnitTest
{
public:
float TimeConstant; // 0x00D8(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Speed; // 0x00DC(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SolveTolerance; // 0x00E0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CurveHelpersFilterUnitTest")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CurveHelpersFilterUnitTest")
}
static class UCurveHelpersFilterUnitTest* GetDefaultObj()
{
return GetDefaultObjImpl<UCurveHelpersFilterUnitTest>();
}
};
DUMPER7_ASSERTS_UCurveHelpersFilterUnitTest;
// Class FXUtil.ObjectFadeMaster
// 0x0050 (0x0298 - 0x0248)
class AObjectFadeMaster final : public AActor
{
public:
TMap<TWeakObjectPtr<class UObject>, struct FObjectfade> FadeMap; // 0x0248(0x0050)(Edit, Transient, EditConst, Protected, NativeAccessSpecifierProtected)
public:
static void ActorIsFadingIn(class AActor* Actor, bool* isFading, bool* isDone);
static void ActorIsFadingOut(class AActor* Actor, bool* isFading, bool* isDone);
static void ActorPingPongFade(class AActor* Actor, EObjectFadeDirection Direction, EObjectFadeMasterState* FadeState, float Duration);
static void ActorRemoveFade(class AActor* Actor, bool* wasFading);
static void ActorSetFadeInOut(class AActor* Actor, EObjectFadeDirection Direction, EObjectFadeMasterState* FadeState, float Duration, EObjectFadeCompletedAction FadeInCompletedAction, EObjectFadeCompletedAction FadeOutCompletedAction, bool bFadeInIfNotInSystem);
static bool ActorStartFade(class AActor* Actor, const struct FObjectFadeParamsSpeedDuration& Setup, EObjectFadeCompletedAction FadeCompletedAction, float TimeFactorOverride);
static bool ActorStartFadeDirectCurve(class AActor* Actor, const struct FObjectFadeParamsCurve& Setup, EObjectFadeCompletedAction FadeCompletedAction, float TimeFactorOverride);
static bool ActorStartFadeEaseFunction(class AActor* Actor, const struct FObjectFadeParamsEaseFunction& Setup, EObjectFadeCompletedAction FadeCompletedAction, float TimeFactorOverride);
static void MeshIsFadingIn(class UMeshComponent* Mesh, bool* isFading, bool* isDone);
static void MeshIsFadingOut(class UMeshComponent* Mesh, bool* isFading, bool* isDone);
static void MeshRemoveFade(class UMeshComponent* Mesh, bool* wasFading);
static bool MeshStartFade(class UMeshComponent* Mesh, const struct FObjectFadeParamsSpeedDuration& Setup, EObjectFadeCompletedAction FadeCompletedAction, float TimeFactorOverride);
static bool MeshStartFadeDirectCurve(class UMeshComponent* Mesh, const struct FObjectFadeParamsCurve& Setup, EObjectFadeCompletedAction FadeCompletedAction, float TimeFactorOverride);
static bool MeshStartFadeEaseFunction(class UMeshComponent* Mesh, const struct FObjectFadeParamsEaseFunction& Setup, EObjectFadeCompletedAction FadeCompletedAction, float TimeFactorOverride);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("ObjectFadeMaster")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"ObjectFadeMaster")
}
static class AObjectFadeMaster* GetDefaultObj()
{
return GetDefaultObjImpl<AObjectFadeMaster>();
}
};
DUMPER7_ASSERTS_AObjectFadeMaster;
// Class FXUtil.FollowCameraComponent
// 0x0040 (0x0110 - 0x00D0)
class UFollowCameraComponent final : public UActorComponent
{
public:
EFollowCameraType FollowType; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D1[0x3]; // 0x00D1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ZValue; // 0x00D4(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D8[0x38]; // 0x00D8(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FollowCameraComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FollowCameraComponent")
}
static class UFollowCameraComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UFollowCameraComponent>();
}
};
DUMPER7_ASSERTS_UFollowCameraComponent;
// Class FXUtil.FXAutoTriggerConditionBase
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerConditionBase : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerConditionBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerConditionBase")
}
static class UFXAutoTriggerConditionBase* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerConditionBase>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerConditionBase;
// Class FXUtil.FXAutoTriggerCondition
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerCondition : public UFXAutoTriggerConditionBase
{
public:
EFXAutoTriggerConditionType Type; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerCondition")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerCondition")
}
static class UFXAutoTriggerCondition* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerCondition>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerCondition;
// Class FXUtil.FXAutoTriggerConditionList
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerConditionList final : public UFXAutoTriggerConditionBase
{
public:
TArray<class UFXAutoTriggerConditionBase*> Conditions; // 0x0028(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerConditionList")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerConditionList")
}
static class UFXAutoTriggerConditionList* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerConditionList>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerConditionList;
// Class FXUtil.FXAutoTriggerConditionBool
// 0x0038 (0x0068 - 0x0030)
class UFXAutoTriggerConditionBool final : public UFXAutoTriggerCondition
{
public:
class UFXAutoTriggerBool* Condition; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFXAutoTriggerFXSpawnInfo SpawnInfo; // 0x0038(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
bool bUseSpawnInfo; // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerConditionBool")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerConditionBool")
}
static class UFXAutoTriggerConditionBool* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerConditionBool>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerConditionBool;
// Class FXUtil.FXAutoTriggerConditionIsSwappable
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerConditionIsSwappable final : public UFXAutoTriggerConditionBase
{
public:
struct FMaterialPermuterKeyProperty Key; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerConditionIsSwappable")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerConditionIsSwappable")
}
static class UFXAutoTriggerConditionIsSwappable* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerConditionIsSwappable>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerConditionIsSwappable;
// Class FXUtil.FXAutoTriggerValue
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerValue : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerValue")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerValue")
}
static class UFXAutoTriggerValue* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerValue>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerValue;
// Class FXUtil.FXAutoTriggerBool
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerBool : public UFXAutoTriggerValue
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBool")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBool")
}
static class UFXAutoTriggerBool* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBool>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBool;
// Class FXUtil.FXAutoTriggerCustomActorConditionBool
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerCustomActorConditionBool final : public UFXAutoTriggerBool
{
public:
class FName CustomCondition; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerCustomActorConditionBool")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerCustomActorConditionBool")
}
static class UFXAutoTriggerCustomActorConditionBool* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerCustomActorConditionBool>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerCustomActorConditionBool;
// Class FXUtil.FXAutoTriggerCustomWorldConditionBool
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerCustomWorldConditionBool final : public UFXAutoTriggerBool
{
public:
class FName CustomCondition; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerCustomWorldConditionBool")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerCustomWorldConditionBool")
}
static class UFXAutoTriggerCustomWorldConditionBool* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerCustomWorldConditionBool>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerCustomWorldConditionBool;
// Class FXUtil.FXAutoTriggerDefinitionAsset
// 0x0070 (0x00A0 - 0x0030)
class UFXAutoTriggerDefinitionAsset final : public UDataAsset
{
public:
class FName Name_0; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerPrerequisiteBase* Prerequisite; // 0x0038(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerRequiredActorsBase* RequiredActors; // 0x0040(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerConditionBase* TriggerCondition; // 0x0048(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UFXAutoTriggerUpdateBase*> Updates; // 0x0050(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
TArray<struct FMultiFX2Var> FX; // 0x0060(0x0010)(Edit, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FFXAutoTriggerFXSpawnInfo DefaultSpawnInfo; // 0x0070(0x0028)(Edit, BlueprintVisible, AdvancedDisplay, NativeAccessSpecifierPublic)
int32 SleepWhenFinishingImmediately; // 0x0098(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SleepWhenStartFails; // 0x009C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerDefinitionAsset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerDefinitionAsset")
}
static class UFXAutoTriggerDefinitionAsset* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerDefinitionAsset>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerDefinitionAsset;
// Class FXUtil.FXAutoTriggerGroupDefinitionAsset
// 0x0080 (0x00B0 - 0x0030)
class UFXAutoTriggerGroupDefinitionAsset final : public UDataAsset
{
public:
class FName Group; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UFXAutoTriggerPrerequisiteBase*> GroupPrerequisites; // 0x0038(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
TArray<class UFXAutoTriggerDefinitionAsset*> Definitions; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
bool bRunWithGlobalActors; // 0x0058(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TMap<class FName, class UFXAutoTriggerDefinitionAsset*> GroupNames; // 0x0060(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, AdvancedDisplay, Protected, NativeAccessSpecifierProtected)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerGroupDefinitionAsset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerGroupDefinitionAsset")
}
static class UFXAutoTriggerGroupDefinitionAsset* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerGroupDefinitionAsset>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerGroupDefinitionAsset;
// Class FXUtil.FXAutoTriggerGlobalDefinitionAsset
// 0x0080 (0x00B0 - 0x0030)
class UFXAutoTriggerGlobalDefinitionAsset final : public UDataAsset
{
public:
TArray<class UFXAutoTriggerDefinitionAsset*> GlobalDefinitions; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class UFXAutoTriggerGroupDefinitionAsset*> GroupDefinitions; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class UFXAutoTriggerPrerequisiteBase*> GlobalPrerequisites; // 0x0050(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
TMap<class FName, class UFXAutoTriggerDefinitionAsset*> GlobalNames; // 0x0060(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, AdvancedDisplay, Protected, NativeAccessSpecifierProtected)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerGlobalDefinitionAsset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerGlobalDefinitionAsset")
}
static class UFXAutoTriggerGlobalDefinitionAsset* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerGlobalDefinitionAsset>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerGlobalDefinitionAsset;
// Class FXUtil.FXAutoTriggerDefinitionBatchAsset
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerDefinitionBatchAsset final : public UDataAsset
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerDefinitionBatchAsset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerDefinitionBatchAsset")
}
static class UFXAutoTriggerDefinitionBatchAsset* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerDefinitionBatchAsset>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerDefinitionBatchAsset;
// Class FXUtil.FXAutoTriggerPrerequisiteBase
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerPrerequisiteBase : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerPrerequisiteBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerPrerequisiteBase")
}
static class UFXAutoTriggerPrerequisiteBase* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerPrerequisiteBase>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerPrerequisiteBase;
// Class FXUtil.FXAutoTriggerPrerequisiteAnd
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerPrerequisiteAnd final : public UFXAutoTriggerPrerequisiteBase
{
public:
TArray<class UFXAutoTriggerPrerequisiteBase*> Conditions; // 0x0028(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerPrerequisiteAnd")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerPrerequisiteAnd")
}
static class UFXAutoTriggerPrerequisiteAnd* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerPrerequisiteAnd>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerPrerequisiteAnd;
// Class FXUtil.FXAutoTriggerPrerequisiteOr
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerPrerequisiteOr final : public UFXAutoTriggerPrerequisiteBase
{
public:
TArray<class UFXAutoTriggerPrerequisiteBase*> Conditions; // 0x0028(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerPrerequisiteOr")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerPrerequisiteOr")
}
static class UFXAutoTriggerPrerequisiteOr* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerPrerequisiteOr>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerPrerequisiteOr;
// Class FXUtil.FXAutoTriggerPrerequisiteNot
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerPrerequisiteNot final : public UFXAutoTriggerPrerequisiteBase
{
public:
class UFXAutoTriggerPrerequisiteBase* Condition; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerPrerequisiteNot")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerPrerequisiteNot")
}
static class UFXAutoTriggerPrerequisiteNot* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerPrerequisiteNot>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerPrerequisiteNot;
// Class FXUtil.OverlapEffectsHandlerEffect
// 0x0000 (0x0028 - 0x0028)
class UOverlapEffectsHandlerEffect : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerEffect")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerEffect")
}
static class UOverlapEffectsHandlerEffect* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerEffect>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerEffect;
// Class FXUtil.FXAutoTriggerPrerequisiteDisabled
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerPrerequisiteDisabled final : public UFXAutoTriggerPrerequisiteBase
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerPrerequisiteDisabled")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerPrerequisiteDisabled")
}
static class UFXAutoTriggerPrerequisiteDisabled* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerPrerequisiteDisabled>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerPrerequisiteDisabled;
// Class FXUtil.FXAutoTriggerPrerequisiteDevelopmentOnly
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerPrerequisiteDevelopmentOnly final : public UFXAutoTriggerPrerequisiteBase
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerPrerequisiteDevelopmentOnly")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerPrerequisiteDevelopmentOnly")
}
static class UFXAutoTriggerPrerequisiteDevelopmentOnly* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerPrerequisiteDevelopmentOnly>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerPrerequisiteDevelopmentOnly;
// Class FXUtil.FXAutoTriggerPrerequisitePIEOnly
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerPrerequisitePIEOnly final : public UFXAutoTriggerPrerequisiteBase
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerPrerequisitePIEOnly")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerPrerequisitePIEOnly")
}
static class UFXAutoTriggerPrerequisitePIEOnly* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerPrerequisitePIEOnly>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerPrerequisitePIEOnly;
// Class FXUtil.FXAutoTriggerPrerequisiteBool
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerPrerequisiteBool final : public UFXAutoTriggerPrerequisiteBase
{
public:
class UFXAutoTriggerBool* Condition; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerPrerequisiteBool")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerPrerequisiteBool")
}
static class UFXAutoTriggerPrerequisiteBool* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerPrerequisiteBool>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerPrerequisiteBool;
// Class FXUtil.FXAutoTriggerPrerequisiteIsBundleLoaded
// 0x0018 (0x0040 - 0x0028)
class UFXAutoTriggerPrerequisiteIsBundleLoaded final : public UFXAutoTriggerPrerequisiteBase
{
public:
struct FMaterialPermuterKeyProperty Key; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
EMaterialPermuterLoadingPriority Priority; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerPrerequisiteIsBundleLoaded")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerPrerequisiteIsBundleLoaded")
}
static class UFXAutoTriggerPrerequisiteIsBundleLoaded* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerPrerequisiteIsBundleLoaded>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerPrerequisiteIsBundleLoaded;
// Class FXUtil.FXAutoTriggerRequiredActorsBase
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerRequiredActorsBase : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsBase")
}
static class UFXAutoTriggerRequiredActorsBase* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsBase>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsBase;
// Class FXUtil.NiagaraDataInterfaceNonUniformSpline
// 0x0028 (0x0060 - 0x0038)
class UNiagaraDataInterfaceNonUniformSpline final : public UNiagaraDataInterface
{
public:
class AActor* Source; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FNiagaraUserParameterBinding SplineUserParameter; // 0x0040(0x0020)(Edit, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("NiagaraDataInterfaceNonUniformSpline")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"NiagaraDataInterfaceNonUniformSpline")
}
static class UNiagaraDataInterfaceNonUniformSpline* GetDefaultObj()
{
return GetDefaultObjImpl<UNiagaraDataInterfaceNonUniformSpline>();
}
};
DUMPER7_ASSERTS_UNiagaraDataInterfaceNonUniformSpline;
// Class FXUtil.FXAutoTriggerRequiredActorsSimple
// 0x0028 (0x0050 - 0x0028)
class UFXAutoTriggerRequiredActorsSimple final : public UFXAutoTriggerRequiredActorsBase
{
public:
TSoftClassPtr<class UClass> ActorType; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsSimple")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsSimple")
}
static class UFXAutoTriggerRequiredActorsSimple* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsSimple>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsSimple;
// Class FXUtil.FXAutoTriggerRequiredActorsPlayer
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerRequiredActorsPlayer final : public UFXAutoTriggerRequiredActorsBase
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsPlayer")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsPlayer")
}
static class UFXAutoTriggerRequiredActorsPlayer* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsPlayer>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsPlayer;
// Class FXUtil.OverlapEffectsHandler
// 0x0008 (0x0030 - 0x0028)
class UOverlapEffectsHandler : public UObject
{
public:
int32 ProcessEvents; // 0x0028(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandler")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandler")
}
static class UOverlapEffectsHandler* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandler>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandler;
// Class FXUtil.OverlapEffectsHandlerWithConditions
// 0x0018 (0x0048 - 0x0030)
class UOverlapEffectsHandlerWithConditions : public UOverlapEffectsHandler
{
public:
struct FOverlapEffectsHandlerConditions Conditions; // 0x0030(0x0018)(Edit, BlueprintVisible, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerWithConditions")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerWithConditions")
}
static class UOverlapEffectsHandlerWithConditions* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerWithConditions>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerWithConditions;
// Class FXUtil.OverlapEffectsHandlerMinimumSpeedBase
// 0x0008 (0x0050 - 0x0048)
class UOverlapEffectsHandlerMinimumSpeedBase : public UOverlapEffectsHandlerWithConditions
{
public:
float MinimumSpeed; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerMinimumSpeedBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerMinimumSpeedBase")
}
static class UOverlapEffectsHandlerMinimumSpeedBase* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerMinimumSpeedBase>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerMinimumSpeedBase;
// Class FXUtil.OverlapEffectsHandlerActorClassHit
// 0x0048 (0x0098 - 0x0050)
class UOverlapEffectsHandlerActorClassHit final : public UOverlapEffectsHandlerMinimumSpeedBase
{
public:
TSoftClassPtr<class UClass> ActorClass; // 0x0050(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPhysicalSurface SurfaceType; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UOverlapEffectsHandlerEffect*> Effects; // 0x0080(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bUseSurfaceType; // 0x0090(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerActorClassHit")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerActorClassHit")
}
static class UOverlapEffectsHandlerActorClassHit* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerActorClassHit>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerActorClassHit;
// Class FXUtil.FXAutoTriggerRequiredActorsCharacters
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerRequiredActorsCharacters : public UFXAutoTriggerRequiredActorsBase
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsCharacters")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsCharacters")
}
static class UFXAutoTriggerRequiredActorsCharacters* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsCharacters>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsCharacters;
// Class FXUtil.FXAutoTriggerRequiredActorsCharacterSubClass
// 0x0028 (0x0050 - 0x0028)
class UFXAutoTriggerRequiredActorsCharacterSubClass final : public UFXAutoTriggerRequiredActorsCharacters
{
public:
TSoftClassPtr<class UClass> CharacterType; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsCharacterSubClass")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsCharacterSubClass")
}
static class UFXAutoTriggerRequiredActorsCharacterSubClass* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsCharacterSubClass>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsCharacterSubClass;
// Class FXUtil.OverlapEffectsHandlerEffectSound
// 0x0010 (0x0038 - 0x0028)
class UOverlapEffectsHandlerEffectSound : public UOverlapEffectsHandlerEffect
{
public:
class UAkAudioEvent* Event; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LastSoundHandle; // 0x0030(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerEffectSound")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerEffectSound")
}
static class UOverlapEffectsHandlerEffectSound* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerEffectSound>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerEffectSound;
// Class FXUtil.OverlapEffectsHandlerEffectSoundAttached
// 0x0008 (0x0040 - 0x0038)
class UOverlapEffectsHandlerEffectSoundAttached final : public UOverlapEffectsHandlerEffectSound
{
public:
EOverlapEffectsAttachment Attachment; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerEffectSoundAttached")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerEffectSoundAttached")
}
static class UOverlapEffectsHandlerEffectSoundAttached* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerEffectSoundAttached>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerEffectSoundAttached;
// Class FXUtil.FXAutoTriggerRequiredActorsCustomBucket
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerRequiredActorsCustomBucket final : public UFXAutoTriggerRequiredActorsBase
{
public:
class FName CustomBucket; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsCustomBucket")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsCustomBucket")
}
static class UFXAutoTriggerRequiredActorsCustomBucket* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsCustomBucket>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsCustomBucket;
// Class FXUtil.FXAutoTriggerRequiredActorsList
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerRequiredActorsList final : public UFXAutoTriggerRequiredActorsBase
{
public:
TArray<class UFXAutoTriggerRequiredActorsBase*> RequiredActors; // 0x0028(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsList")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsList")
}
static class UFXAutoTriggerRequiredActorsList* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsList>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsList;
// Class FXUtil.FXAutoTriggerScalar
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerScalar : public UFXAutoTriggerValue
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalar")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalar")
}
static class UFXAutoTriggerScalar* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalar>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalar;
// Class FXUtil.FXAutoTriggerScalarEffectAge
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerScalarEffectAge final : public UFXAutoTriggerScalar
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarEffectAge")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarEffectAge")
}
static class UFXAutoTriggerScalarEffectAge* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarEffectAge>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarEffectAge;
// Class FXUtil.FXAutoTriggerRequiredActorsMatchBase
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerRequiredActorsMatchBase : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsMatchBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsMatchBase")
}
static class UFXAutoTriggerRequiredActorsMatchBase* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsMatchBase>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsMatchBase;
// Class FXUtil.FXAutoTriggerRequiredActorsMatch
// 0x0030 (0x0058 - 0x0028)
class UFXAutoTriggerRequiredActorsMatch final : public UFXAutoTriggerRequiredActorsBase
{
public:
TSoftClassPtr<class UClass> ActorType; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerRequiredActorsMatchBase* Condition; // 0x0050(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsMatch")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsMatch")
}
static class UFXAutoTriggerRequiredActorsMatch* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsMatch>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsMatch;
// Class FXUtil.FXAutoTriggerRequiredActorsMatchChildOf
// 0x0028 (0x0050 - 0x0028)
class UFXAutoTriggerRequiredActorsMatchChildOf final : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
TSoftClassPtr<class UClass> ParentActorType; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsMatchChildOf")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsMatchChildOf")
}
static class UFXAutoTriggerRequiredActorsMatchChildOf* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsMatchChildOf>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsMatchChildOf;
// Class FXUtil.FXAutoTriggerRequiredActorsMatchAnd
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerRequiredActorsMatchAnd final : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
TArray<class UFXAutoTriggerRequiredActorsMatchBase*> Conditions; // 0x0028(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsMatchAnd")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsMatchAnd")
}
static class UFXAutoTriggerRequiredActorsMatchAnd* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsMatchAnd>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsMatchAnd;
// Class FXUtil.OverlapEffectsHandlerEffectHermes
// 0x0008 (0x0030 - 0x0028)
class UOverlapEffectsHandlerEffectHermes : public UOverlapEffectsHandlerEffect
{
public:
class FName HermesMessage; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerEffectHermes")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerEffectHermes")
}
static class UOverlapEffectsHandlerEffectHermes* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerEffectHermes>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerEffectHermes;
// Class FXUtil.OverlapEffectsHandlerEffectHermesVictimActor
// 0x0000 (0x0030 - 0x0030)
class UOverlapEffectsHandlerEffectHermesVictimActor final : public UOverlapEffectsHandlerEffectHermes
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerEffectHermesVictimActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerEffectHermesVictimActor")
}
static class UOverlapEffectsHandlerEffectHermesVictimActor* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerEffectHermesVictimActor>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerEffectHermesVictimActor;
// Class FXUtil.FXAutoTriggerRequiredActorsMatchOr
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerRequiredActorsMatchOr final : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
TArray<class UFXAutoTriggerRequiredActorsMatchBase*> Conditions; // 0x0028(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsMatchOr")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsMatchOr")
}
static class UFXAutoTriggerRequiredActorsMatchOr* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsMatchOr>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsMatchOr;
// Class FXUtil.FXAutoTriggerRequiredActorsMatchNot
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerRequiredActorsMatchNot final : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
class UFXAutoTriggerRequiredActorsMatchBase* Condition; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsMatchNot")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsMatchNot")
}
static class UFXAutoTriggerRequiredActorsMatchNot* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsMatchNot>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsMatchNot;
// Class FXUtil.OverlapEffectsComponent
// 0x0070 (0x0140 - 0x00D0)
class UOverlapEffectsComponent : public UActorComponent
{
public:
class UOverlapEffectsDataAsset* HandlerDefinitions; // 0x00D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UOverlapEffectsHandler*> OverlapHandlers; // 0x00D8(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, EditConst, ContainsInstancedReference, NativeAccessSpecifierPublic)
float CameraCutoffDistance; // 0x00E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName TrueSpeedRTPC; // 0x00EC(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TeleportThreshold; // 0x00F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TrueSpeedRTPCThreshold; // 0x00F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bUseCameraCutoffDistance : 1; // 0x00FC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bSetTrueSpeedRTPC : 1; // 0x00FC(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bEnabled : 1; // 0x00FC(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_FD[0x3]; // 0x00FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 LiveEvents; // 0x0100(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FOverlapEffectsVelocityTracker VelocityTracker; // 0x0104(0x0034)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, Protected, NativeAccessSpecifierProtected)
float LastTrueSpeed; // 0x0138(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bProcessEvents; // 0x013C(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_13D[0x3]; // 0x013D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ProcessBeginOverlap(class AActor* OverlappedActor, class AActor* OtherActor);
void ProcessEndOverlap(class AActor* OverlappedActor, class AActor* OtherActor);
void ProcessHit(class AActor* SelfActor, class AActor* OtherActor, const struct FVector& NormalImpulse, const struct FHitResult& Hit);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsComponent")
}
static class UOverlapEffectsComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsComponent>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsComponent;
// Class FXUtil.FXAutoTriggerRequiredActorsMatchTypes
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerRequiredActorsMatchTypes final : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
TArray<TSoftClassPtr<class UClass>> ActorTypes; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsMatchTypes")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsMatchTypes")
}
static class UFXAutoTriggerRequiredActorsMatchTypes* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsMatchTypes>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsMatchTypes;
// Class FXUtil.FXAutoTriggerRequiredActorsMatchNotOfTypes
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerRequiredActorsMatchNotOfTypes final : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
TArray<TSoftClassPtr<class UClass>> NotOfActorTypes; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsMatchNotOfTypes")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsMatchNotOfTypes")
}
static class UFXAutoTriggerRequiredActorsMatchNotOfTypes* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsMatchNotOfTypes>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsMatchNotOfTypes;
// Class FXUtil.FXAutoTriggerRequiredActorsMatchName
// 0x0018 (0x0040 - 0x0028)
class UFXAutoTriggerRequiredActorsMatchName final : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
class FString STARTSWITH; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIgnoreCase; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsMatchName")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsMatchName")
}
static class UFXAutoTriggerRequiredActorsMatchName* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsMatchName>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsMatchName;
// Class FXUtil.FXAutoTriggerRequiredActorsMatchNameContains
// 0x0018 (0x0040 - 0x0028)
class UFXAutoTriggerRequiredActorsMatchNameContains final : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
class FString CONTAINS; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIgnoreCase; // 0x0038(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsMatchNameContains")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsMatchNameContains")
}
static class UFXAutoTriggerRequiredActorsMatchNameContains* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsMatchNameContains>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsMatchNameContains;
// Class FXUtil.FXAutoTriggerRequiredActorsMatchTag
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerRequiredActorsMatchTag final : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
class FName ActorTag; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsMatchTag")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsMatchTag")
}
static class UFXAutoTriggerRequiredActorsMatchTag* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsMatchTag>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsMatchTag;
// Class FXUtil.FXAutoTriggerRequiredActorsMatchTags
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerRequiredActorsMatchTags : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
TArray<class FName> ActorTags; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsMatchTags")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsMatchTags")
}
static class UFXAutoTriggerRequiredActorsMatchTags* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsMatchTags>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsMatchTags;
// Class FXUtil.OverlapEffectsClothingDataAsset
// 0x0030 (0x0060 - 0x0030)
class UOverlapEffectsClothingDataAsset final : public UDataAsset
{
public:
TArray<class FString> TightNames; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FString> LooseNames; // 0x0040(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<class FString> CapeOrRobeNames; // 0x0050(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsClothingDataAsset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsClothingDataAsset")
}
static class UOverlapEffectsClothingDataAsset* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsClothingDataAsset>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsClothingDataAsset;
// Class FXUtil.FXAutoTriggerRequiredActorsMatchTagsAny
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerRequiredActorsMatchTagsAny final : public UFXAutoTriggerRequiredActorsMatchTags
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsMatchTagsAny")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsMatchTagsAny")
}
static class UFXAutoTriggerRequiredActorsMatchTagsAny* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsMatchTagsAny>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsMatchTagsAny;
// Class FXUtil.FXAutoTriggerRequiredActorsMatchTagsNotAny
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerRequiredActorsMatchTagsNotAny final : public UFXAutoTriggerRequiredActorsMatchTags
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsMatchTagsNotAny")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsMatchTagsNotAny")
}
static class UFXAutoTriggerRequiredActorsMatchTagsNotAny* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsMatchTagsNotAny>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsMatchTagsNotAny;
// Class FXUtil.OverlapEffectsHandlerEffectMultiFX
// 0x0038 (0x0060 - 0x0028)
class UOverlapEffectsHandlerEffectMultiFX final : public UOverlapEffectsHandlerEffect
{
public:
class UMultiFX2Asset* FXAsset; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EOverlapEffectsAttachment Attachment; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName AttachPointName; // 0x0034(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AttachLocation; // 0x003C(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator AttachRotation; // 0x0048(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bOnlyOneEffectAtATime; // 0x0054(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FMultiFX2Handle FXHandle; // 0x0058(0x0008)(Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerEffectMultiFX")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerEffectMultiFX")
}
static class UOverlapEffectsHandlerEffectMultiFX* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerEffectMultiFX>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerEffectMultiFX;
// Class FXUtil.FXAutoTriggerRequiredActorMatchHasComponent
// 0x0028 (0x0050 - 0x0028)
class UFXAutoTriggerRequiredActorMatchHasComponent final : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
TSoftClassPtr<class UClass> HasComponentType; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorMatchHasComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorMatchHasComponent")
}
static class UFXAutoTriggerRequiredActorMatchHasComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorMatchHasComponent>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorMatchHasComponent;
// Class FXUtil.FXAutoTriggerRequiredActorMatchHasSocket
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerRequiredActorMatchHasSocket final : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
class FName SocketName; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSearchAllChildComponents; // 0x0030(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorMatchHasSocket")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorMatchHasSocket")
}
static class UFXAutoTriggerRequiredActorMatchHasSocket* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorMatchHasSocket>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorMatchHasSocket;
// Class FXUtil.OverlapEffectsHandlerInstancedFoliageHit
// 0x0018 (0x0068 - 0x0050)
class UOverlapEffectsHandlerInstancedFoliageHit final : public UOverlapEffectsHandlerMinimumSpeedBase
{
public:
EPhysicalSurface SurfaceType; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UOverlapEffectsHandlerEffect*> Effects; // 0x0058(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerInstancedFoliageHit")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerInstancedFoliageHit")
}
static class UOverlapEffectsHandlerInstancedFoliageHit* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerInstancedFoliageHit>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerInstancedFoliageHit;
// Class FXUtil.FXAutoTriggerRequiredActorMatchCustomBucket
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerRequiredActorMatchCustomBucket final : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
class FName CustomBucket; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorMatchCustomBucket")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorMatchCustomBucket")
}
static class UFXAutoTriggerRequiredActorMatchCustomBucket* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorMatchCustomBucket>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorMatchCustomBucket;
// Class FXUtil.FXAutoTriggerRequiredActorMatchIsPlayer
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerRequiredActorMatchIsPlayer final : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorMatchIsPlayer")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorMatchIsPlayer")
}
static class UFXAutoTriggerRequiredActorMatchIsPlayer* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorMatchIsPlayer>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorMatchIsPlayer;
// Class FXUtil.FXAutoTriggerRequiredActorMatchIsNotPlayer
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerRequiredActorMatchIsNotPlayer final : public UFXAutoTriggerRequiredActorsMatchBase
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorMatchIsNotPlayer")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorMatchIsNotPlayer")
}
static class UFXAutoTriggerRequiredActorMatchIsNotPlayer* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorMatchIsNotPlayer>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorMatchIsNotPlayer;
// Class FXUtil.FXAutoTriggerRequiredActorsExternalBucketFilter
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerRequiredActorsExternalBucketFilter final : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsExternalBucketFilter")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsExternalBucketFilter")
}
static class UFXAutoTriggerRequiredActorsExternalBucketFilter* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsExternalBucketFilter>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsExternalBucketFilter;
// Class FXUtil.TimeDilationManager
// 0x00A8 (0x00D0 - 0x0028)
class UTimeDilationManager final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
TMap<TWeakObjectPtr<class UWorld>, struct FActiveTimeDilationEffectGroup> ActiveWorldEffects; // 0x0030(0x0050)(Transient, NativeAccessSpecifierPrivate)
TMap<TWeakObjectPtr<class AActor>, struct FActiveTimeDilationEffectGroup> ActiveActorEffects; // 0x0080(0x0050)(Transient, NativeAccessSpecifierPrivate)
public:
static void FinishActorCounterDilation(class AActor* Actor);
static void FinishActorTimeDilation(const class UObject* Provider, float EaseOutDuration);
static void FinishWorldTimeDilation(const class UObject* Provider, float EaseOutDuration);
static void PlayActorTimeDilationEffect(class AActor* Actor, class UCurveFloat* TimeDilationCurve);
static void PlayWorldTimeDilationEffect(const class UObject* WorldContextObject, class UCurveFloat* TimeDilationCurve);
static void StartActorCounterDilation(class AActor* Actor);
static void StartActorTimeAcceleration(class AActor* Actor, float AccelerationDilation, float AcceleratedDuration, const class UObject* Provider);
static void StartActorTimeDilation(class AActor* Actor, float Dilation, const class UObject* Provider, float EaseInDuration);
static void StartWorldTimeDilation(const class UObject* WorldContextObject, float Dilation, const class UObject* Provider, float EaseInDuration);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TimeDilationManager")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TimeDilationManager")
}
static class UTimeDilationManager* GetDefaultObj()
{
return GetDefaultObjImpl<UTimeDilationManager>();
}
};
DUMPER7_ASSERTS_UTimeDilationManager;
// Class FXUtil.FXAutoTriggerRequiredActorsExternalBucket
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerRequiredActorsExternalBucket final : public UFXAutoTriggerRequiredActorsBase
{
public:
class FName ExternalBucket; // 0x0028(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerRequiredActorsMatchBase* Condition; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerRequiredActorsExternalBucket")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerRequiredActorsExternalBucket")
}
static class UFXAutoTriggerRequiredActorsExternalBucket* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerRequiredActorsExternalBucket>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerRequiredActorsExternalBucket;
// Class FXUtil.FXAutoTriggerSingleton
// 0x0080 (0x02C8 - 0x0248)
class AFXAutoTriggerSingleton final : public AActor
{
public:
class UFXAutoTriggerGlobalDefinitionAsset* Globals; // 0x0248(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FFXAutoTriggerRunningFXCollection FX; // 0x0250(0x0028)(Transient, NativeAccessSpecifierPublic)
TMap<class FName, class UMaterialPermuterLoadingBundle*> KeyMaterialBundles; // 0x0278(0x0050)(ExportObject, Transient, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static void ActorIsInCustomBucket(class AActor* Actor, class FName CustomBucket, bool* bIsIn);
static void AddActorByClass(class AActor* Actor, class UClass* ActorClass, class FName ClassTag);
static void AddAutoTriggerFX(class UObject* WorldContextObject, class UObject* FXOwner, class UFXAutoTriggerDefinitionAsset* FXAutoTriggerDefinition, bool* bResult);
static void AddCustomBucketActor(class AActor* Actor, class FName CustomBucket);
static void AddManualActor(class UObject* WorldContextObject, const struct FFXAutoTriggerAnyName& FXName, class AActor* Actor, bool* bResult);
static void AddManualActors(class UObject* WorldContextObject, const struct FFXAutoTriggerAnyName& FXName, const TArray<class AActor*>& Actors, bool* bResult);
static void DisableEffectParameterUpdates(class UObject* WorldContextObject, const struct FFXAutoTriggerAnyName& FXName, class AActor* Actor, class FName Parameter, bool bDisableUpdates, bool* bResult);
static void DisableEffectUpdates(class UObject* WorldContextObject, const struct FFXAutoTriggerAnyName& FXName, class AActor* Actor, bool bDisableUpdates, bool* bResult);
static void EffectParameterUpdatesDisabled(class UObject* WorldContextObject, const struct FFXAutoTriggerAnyName& FXName, class AActor* Actor, class FName Parameter, bool* bIsDisabled);
static void EffectUpdatesDisabled(class UObject* WorldContextObject, const struct FFXAutoTriggerAnyName& FXName, class AActor* Actor, bool* bIsDisabled);
static void GetActorCustomCondition(class AActor* Actor, class FName ActorConditionName, bool* bEnabled);
static void GetAnyEffectIsActive(class UObject* WorldContextObject, const struct FFXAutoTriggerAnyName& FXName, bool* bAnyIsActive);
static void GetEffectHandle(class UObject* WorldContextObject, const struct FFXAutoTriggerAnyName& FXName, class AActor* Actor, struct FMultiFX2Handle* FXHandle);
static void GetEffectIsActive(class UObject* WorldContextObject, const struct FFXAutoTriggerAnyName& FXName, class AActor* Actor, bool* bIsActive);
static void GetWorldCustomCondition(class UObject* WorldContextObject, class FName WorldConditionName, bool* bEnabled);
static void HasAutoTriggerFX(class UObject* WorldContextObject, class UObject* FXOwner, class UFXAutoTriggerDefinitionAsset* FXAutoTriggerDefinition, bool* bResult);
static void HasManualActor(class UObject* WorldContextObject, const struct FFXAutoTriggerAnyName& FXName, class AActor* Actor, bool* bResult);
static void IsManualPrerequisiteTriggered(class UObject* WorldContextObject, const struct FFXAutoTriggerAnyName& FXName, bool* bResult);
static void KillAutoTriggerFX(class UObject* WorldContextObject, class UObject* FXOwner, class UFXAutoTriggerDefinitionAsset* FXAutoTriggerDefinition, bool* bResult);
static void ManuallyTriggerPrerequisite(class UObject* WorldContextObject, const struct FFXAutoTriggerAnyName& FXName, bool* bResult, bool bTrigger);
static void RemoveActorByClass(class AActor* Actor, class UClass* ActorClass);
static void RemoveCustomBucketActor(class AActor* Actor, class FName CustomBucket);
static void RemoveManualActor(class UObject* WorldContextObject, const struct FFXAutoTriggerAnyName& FXName, class AActor* Actor, bool* bResult);
static void RemoveManualActors(class UObject* WorldContextObject, const struct FFXAutoTriggerAnyName& FXName, const TArray<class AActor*>& Actors, bool* bResult);
static void SetActorCustomCondition(class AActor* Actor, class FName ActorConditionName, bool bEnabled);
static void SetWorldCustomCondition(class UObject* WorldContextObject, class FName WorldConditionName, bool bEnabled);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerSingleton")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerSingleton")
}
static class AFXAutoTriggerSingleton* GetDefaultObj()
{
return GetDefaultObjImpl<AFXAutoTriggerSingleton>();
}
};
DUMPER7_ASSERTS_AFXAutoTriggerSingleton;
// Class FXUtil.FXAutoTriggerUpdateBase
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerUpdateBase : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerUpdateBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerUpdateBase")
}
static class UFXAutoTriggerUpdateBase* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerUpdateBase>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerUpdateBase;
// Class FXUtil.FXAutoTriggerUpdateLocalVar
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerUpdateLocalVar : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerUpdateLocalVar")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerUpdateLocalVar")
}
static class UFXAutoTriggerUpdateLocalVar* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerUpdateLocalVar>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerUpdateLocalVar;
// Class FXUtil.FXAutoTriggerUpdateNiagaraBatchVar
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerUpdateNiagaraBatchVar : public UFXAutoTriggerUpdateLocalVar
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerUpdateNiagaraBatchVar")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerUpdateNiagaraBatchVar")
}
static class UFXAutoTriggerUpdateNiagaraBatchVar* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerUpdateNiagaraBatchVar>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerUpdateNiagaraBatchVar;
// Class FXUtil.FXAutoTriggerUpdateNiagaraBatchFloat
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerUpdateNiagaraBatchFloat final : public UFXAutoTriggerUpdateNiagaraBatchVar
{
public:
class FName Var; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* Scalar; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerUpdateNiagaraBatchFloat")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerUpdateNiagaraBatchFloat")
}
static class UFXAutoTriggerUpdateNiagaraBatchFloat* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerUpdateNiagaraBatchFloat>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerUpdateNiagaraBatchFloat;
// Class FXUtil.DecalPointLightComponentBase
// 0x0020 (0x0590 - 0x0570)
#pragma pack(push, 0x1)
class alignas(0x10) UDecalPointLightComponentBase : public UDecalComponent
{
public:
class UMaterialInterface* InverseSquaredDecalMaterial; // 0x0568(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* FalloffExponentDecalMaterial; // 0x0570(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInstanceDynamic* DecalMID; // 0x0578(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UMaterialInterface* DecalMIDParent; // 0x0580(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
public:
void SetFalloffExponentDecalMaterial(class UMaterialInterface* NewFalloffExponentDecalMaterial);
void SetInverseSquaredDecalMaterial(class UMaterialInterface* NewInverseSquaredDecalMaterial);
void UpdateDecal();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("DecalPointLightComponentBase")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"DecalPointLightComponentBase")
}
static class UDecalPointLightComponentBase* GetDefaultObj()
{
return GetDefaultObjImpl<UDecalPointLightComponentBase>();
}
};
#pragma pack(pop)
DUMPER7_ASSERTS_UDecalPointLightComponentBase;
// Class FXUtil.FadeToDecalPointLightComponent
// 0x0000 (0x0590 - 0x0590)
class UFadeToDecalPointLightComponent : public UDecalPointLightComponentBase
{
public:
bool bUseLightVisibility; // 0x0588(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLightParametersCanChange; // 0x0589(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_58A[0x6]; // 0x058A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetLightParametersCanChange(bool bNewLightParametersCanChange);
void SetUseLightVisibility(bool bNewUseLightVisibility);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FadeToDecalPointLightComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FadeToDecalPointLightComponent")
}
static class UFadeToDecalPointLightComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UFadeToDecalPointLightComponent>();
}
};
DUMPER7_ASSERTS_UFadeToDecalPointLightComponent;
// Class FXUtil.FillDecalPointLightComponent
// 0x0010 (0x05A0 - 0x0590)
class UFillDecalPointLightComponent final : public UFadeToDecalPointLightComponent
{
public:
float IntensityMultiplier; // 0x0590(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InnerCutoutRadius; // 0x0594(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OuterCutoutRadius; // 0x0598(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FullRadius; // 0x059C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
void SetFullRadius(float NewFullRadius);
void SetInnerCutoutRadius(float NewInnerCutoutRadius);
void SetIntensityMultiplier(float NewIntensityMultiplier);
void SetOuterCutoutRadius(float NewOuterCutoutRadius);
void SetRadii(float NewInnerCutoutRadius, float NewOuterCutoutRadius, float NewFullRadius);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FillDecalPointLightComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FillDecalPointLightComponent")
}
static class UFillDecalPointLightComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UFillDecalPointLightComponent>();
}
};
DUMPER7_ASSERTS_UFillDecalPointLightComponent;
// Class FXUtil.FXAutoTriggerUpdateNiagaraBatchBool
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerUpdateNiagaraBatchBool final : public UFXAutoTriggerUpdateNiagaraBatchVar
{
public:
class FName Var; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerBool* Bool; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerUpdateNiagaraBatchBool")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerUpdateNiagaraBatchBool")
}
static class UFXAutoTriggerUpdateNiagaraBatchBool* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerUpdateNiagaraBatchBool>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerUpdateNiagaraBatchBool;
// Class FXUtil.FXAutoTriggerUpdateNiagaraBatchLinearColor
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerUpdateNiagaraBatchLinearColor final : public UFXAutoTriggerUpdateNiagaraBatchVar
{
public:
class FName Var; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerLinearColor* Color; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerUpdateNiagaraBatchLinearColor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerUpdateNiagaraBatchLinearColor")
}
static class UFXAutoTriggerUpdateNiagaraBatchLinearColor* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerUpdateNiagaraBatchLinearColor>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerUpdateNiagaraBatchLinearColor;
// Class FXUtil.FXAutoTriggerUpdateNiagaraBatch
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerUpdateNiagaraBatch final : public UFXAutoTriggerUpdateBase
{
public:
TArray<class UFXAutoTriggerUpdateNiagaraBatchVar*> Vars; // 0x0028(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerUpdateNiagaraBatch")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerUpdateNiagaraBatch")
}
static class UFXAutoTriggerUpdateNiagaraBatch* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerUpdateNiagaraBatch>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerUpdateNiagaraBatch;
// Class FXUtil.FXAutoTriggerUpdateNiagaraScalar
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerUpdateNiagaraScalar final : public UFXAutoTriggerUpdateBase
{
public:
class FName NiagaraVar; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* Scalar; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerUpdateNiagaraScalar")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerUpdateNiagaraScalar")
}
static class UFXAutoTriggerUpdateNiagaraScalar* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerUpdateNiagaraScalar>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerUpdateNiagaraScalar;
// Class FXUtil.FXAutoTriggerUpdateLocalSkinFXVar
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerUpdateLocalSkinFXVar : public UFXAutoTriggerUpdateLocalVar
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerUpdateLocalSkinFXVar")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerUpdateLocalSkinFXVar")
}
static class UFXAutoTriggerUpdateLocalSkinFXVar* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerUpdateLocalSkinFXVar>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerUpdateLocalSkinFXVar;
// Class FXUtil.FXAutoTriggerUpdateLocalSkinFXVarFloat
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerUpdateLocalSkinFXVarFloat final : public UFXAutoTriggerUpdateLocalSkinFXVar
{
public:
class FName Var; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* Scalar; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerUpdateLocalSkinFXVarFloat")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerUpdateLocalSkinFXVarFloat")
}
static class UFXAutoTriggerUpdateLocalSkinFXVarFloat* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerUpdateLocalSkinFXVarFloat>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerUpdateLocalSkinFXVarFloat;
// Class FXUtil.DecalPointLightComponent
// 0x0020 (0x05B0 - 0x0590)
class UDecalPointLightComponent final : public UDecalPointLightComponentBase
{
public:
struct FDecalPointLightInfo Info; // 0x0588(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
public:
void SetDecalPointLightInfo(const struct FDecalPointLightInfo& NewInfo);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("DecalPointLightComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"DecalPointLightComponent")
}
static class UDecalPointLightComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UDecalPointLightComponent>();
}
};
DUMPER7_ASSERTS_UDecalPointLightComponent;
// Class FXUtil.FXAutoTriggerUpdateLocalSkinFXVarLinearColor
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerUpdateLocalSkinFXVarLinearColor final : public UFXAutoTriggerUpdateLocalSkinFXVar
{
public:
class FName Var; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerLinearColor* Color; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerUpdateLocalSkinFXVarLinearColor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerUpdateLocalSkinFXVarLinearColor")
}
static class UFXAutoTriggerUpdateLocalSkinFXVarLinearColor* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerUpdateLocalSkinFXVarLinearColor>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerUpdateLocalSkinFXVarLinearColor;
// Class FXUtil.FXAutoTriggerUpdateSkinFXParameters
// 0x0018 (0x0040 - 0x0028)
class UFXAutoTriggerUpdateSkinFXParameters final : public UFXAutoTriggerUpdateBase
{
public:
TSubclassOf<class ASkinFXDefinition> SkinFX; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UFXAutoTriggerUpdateLocalSkinFXVar*> Vars; // 0x0030(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerUpdateSkinFXParameters")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerUpdateSkinFXParameters")
}
static class UFXAutoTriggerUpdateSkinFXParameters* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerUpdateSkinFXParameters>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerUpdateSkinFXParameters;
// Class FXUtil.FXAutoTriggerScalarConstantZero
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerScalarConstantZero final : public UFXAutoTriggerScalar
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarConstantZero")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarConstantZero")
}
static class UFXAutoTriggerScalarConstantZero* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarConstantZero>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarConstantZero;
// Class FXUtil.FXAutoTriggerScalarConstantOne
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerScalarConstantOne final : public UFXAutoTriggerScalar
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarConstantOne")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarConstantOne")
}
static class UFXAutoTriggerScalarConstantOne* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarConstantOne>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarConstantOne;
// Class FXUtil.FXAutoTriggerScalarConstantValue
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerScalarConstantValue final : public UFXAutoTriggerScalar
{
public:
float Value; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarConstantValue")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarConstantValue")
}
static class UFXAutoTriggerScalarConstantValue* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarConstantValue>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarConstantValue;
// Class FXUtil.FXAutoTriggerScalarConstantValueSquared
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerScalarConstantValueSquared final : public UFXAutoTriggerScalar
{
public:
float Value; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarConstantValueSquared")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarConstantValueSquared")
}
static class UFXAutoTriggerScalarConstantValueSquared* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarConstantValueSquared>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarConstantValueSquared;
// Class FXUtil.FXAutoTriggerScalarConstantValuePercent
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerScalarConstantValuePercent final : public UFXAutoTriggerScalar
{
public:
float Value; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarConstantValuePercent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarConstantValuePercent")
}
static class UFXAutoTriggerScalarConstantValuePercent* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarConstantValuePercent>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarConstantValuePercent;
// Class FXUtil.FXAutoTriggerScalarSingleParam
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerScalarSingleParam : public UFXAutoTriggerScalar
{
public:
class UFXAutoTriggerScalar* Value; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarSingleParam")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarSingleParam")
}
static class UFXAutoTriggerScalarSingleParam* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarSingleParam>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarSingleParam;
// Class FXUtil.FXAutoTriggerScalarOneMinus
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerScalarOneMinus final : public UFXAutoTriggerScalarSingleParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarOneMinus")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarOneMinus")
}
static class UFXAutoTriggerScalarOneMinus* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarOneMinus>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarOneMinus;
// Class FXUtil.FXAutoTriggerScalarSaturate
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerScalarSaturate final : public UFXAutoTriggerScalarSingleParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarSaturate")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarSaturate")
}
static class UFXAutoTriggerScalarSaturate* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarSaturate>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarSaturate;
// Class FXUtil.FXAutoTriggerScalarAbs
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerScalarAbs final : public UFXAutoTriggerScalarSingleParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarAbs")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarAbs")
}
static class UFXAutoTriggerScalarAbs* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarAbs>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarAbs;
// Class FXUtil.FXAutoTriggerScalarNegate
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerScalarNegate final : public UFXAutoTriggerScalarSingleParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarNegate")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarNegate")
}
static class UFXAutoTriggerScalarNegate* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarNegate>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarNegate;
// Class FXUtil.FXAutoTriggerScalarInvert
// 0x0008 (0x0038 - 0x0030)
class UFXAutoTriggerScalarInvert final : public UFXAutoTriggerScalarSingleParam
{
public:
float DivideByZero; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarInvert")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarInvert")
}
static class UFXAutoTriggerScalarInvert* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarInvert>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarInvert;
// Class FXUtil.FXAutoTriggerScalarSqrRoot
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerScalarSqrRoot final : public UFXAutoTriggerScalarSingleParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarSqrRoot")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarSqrRoot")
}
static class UFXAutoTriggerScalarSqrRoot* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarSqrRoot>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarSqrRoot;
// Class FXUtil.FXAutoTriggerScalarSquare
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerScalarSquare final : public UFXAutoTriggerScalarSingleParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarSquare")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarSquare")
}
static class UFXAutoTriggerScalarSquare* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarSquare>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarSquare;
// Class FXUtil.FXAutoTriggerScalarPower
// 0x0008 (0x0038 - 0x0030)
class UFXAutoTriggerScalarPower final : public UFXAutoTriggerScalarSingleParam
{
public:
float Power; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarPower")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarPower")
}
static class UFXAutoTriggerScalarPower* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarPower>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarPower;
// Class FXUtil.FXAutoTriggerScalarRemapClamped
// 0x0010 (0x0040 - 0x0030)
class UFXAutoTriggerScalarRemapClamped final : public UFXAutoTriggerScalarSingleParam
{
public:
struct FVector2D InputRange; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D OutputRange; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarRemapClamped")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarRemapClamped")
}
static class UFXAutoTriggerScalarRemapClamped* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarRemapClamped>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarRemapClamped;
// Class FXUtil.FXAutoTriggerScalarRemapUnclamped
// 0x0010 (0x0040 - 0x0030)
class UFXAutoTriggerScalarRemapUnclamped final : public UFXAutoTriggerScalarSingleParam
{
public:
struct FVector2D InputRange; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D OutputRange; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarRemapUnclamped")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarRemapUnclamped")
}
static class UFXAutoTriggerScalarRemapUnclamped* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarRemapUnclamped>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarRemapUnclamped;
// Class FXUtil.FXAutoTriggerScalarMinConstant
// 0x0008 (0x0038 - 0x0030)
class UFXAutoTriggerScalarMinConstant final : public UFXAutoTriggerScalarSingleParam
{
public:
float Minimum; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarMinConstant")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarMinConstant")
}
static class UFXAutoTriggerScalarMinConstant* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarMinConstant>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarMinConstant;
// Class FXUtil.FXAutoTriggerScalarMaximumConstant
// 0x0008 (0x0038 - 0x0030)
class UFXAutoTriggerScalarMaximumConstant final : public UFXAutoTriggerScalarSingleParam
{
public:
float Maximum; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarMaximumConstant")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarMaximumConstant")
}
static class UFXAutoTriggerScalarMaximumConstant* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarMaximumConstant>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarMaximumConstant;
// Class FXUtil.FXAutoTriggerScalarClampConstant
// 0x0008 (0x0038 - 0x0030)
class UFXAutoTriggerScalarClampConstant final : public UFXAutoTriggerScalarSingleParam
{
public:
float Minimum; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Maximum; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarClampConstant")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarClampConstant")
}
static class UFXAutoTriggerScalarClampConstant* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarClampConstant>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarClampConstant;
// Class FXUtil.FXAutoTriggerScalarLerpConstant
// 0x0008 (0x0038 - 0x0030)
class UFXAutoTriggerScalarLerpConstant final : public UFXAutoTriggerScalarSingleParam
{
public:
float A; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float b; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarLerpConstant")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarLerpConstant")
}
static class UFXAutoTriggerScalarLerpConstant* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarLerpConstant>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarLerpConstant;
// Class FXUtil.FXAutoTriggerScalarCurve
// 0x0008 (0x0038 - 0x0030)
class UFXAutoTriggerScalarCurve final : public UFXAutoTriggerScalarSingleParam
{
public:
class UCurveFloat* Curve; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarCurve")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarCurve")
}
static class UFXAutoTriggerScalarCurve* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarCurve>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarCurve;
// Class FXUtil.FXAutoTriggerScalarTwoParams
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerScalarTwoParams : public UFXAutoTriggerScalar
{
public:
class UFXAutoTriggerScalar* A; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* b; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarTwoParams")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarTwoParams")
}
static class UFXAutoTriggerScalarTwoParams* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarTwoParams>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarTwoParams;
// Class FXUtil.FXAutoTriggerScalarMultiply
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerScalarMultiply final : public UFXAutoTriggerScalarTwoParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarMultiply")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarMultiply")
}
static class UFXAutoTriggerScalarMultiply* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarMultiply>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarMultiply;
// Class FXUtil.FXAutoTriggerScalarDivide
// 0x0008 (0x0040 - 0x0038)
class UFXAutoTriggerScalarDivide final : public UFXAutoTriggerScalarTwoParams
{
public:
float DivideByZero; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarDivide")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarDivide")
}
static class UFXAutoTriggerScalarDivide* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarDivide>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarDivide;
// Class FXUtil.FXAutoTriggerScalarAdd
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerScalarAdd final : public UFXAutoTriggerScalarTwoParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarAdd")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarAdd")
}
static class UFXAutoTriggerScalarAdd* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarAdd>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarAdd;
// Class FXUtil.FXAutoTriggerScalarSubract
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerScalarSubract final : public UFXAutoTriggerScalarTwoParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarSubract")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarSubract")
}
static class UFXAutoTriggerScalarSubract* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarSubract>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarSubract;
// Class FXUtil.FXAutoTriggerScalarMin
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerScalarMin final : public UFXAutoTriggerScalarTwoParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarMin")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarMin")
}
static class UFXAutoTriggerScalarMin* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarMin>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarMin;
// Class FXUtil.FXAutoTriggerScalarMax
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerScalarMax final : public UFXAutoTriggerScalarTwoParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarMax")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarMax")
}
static class UFXAutoTriggerScalarMax* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarMax>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarMax;
// Class FXUtil.FXAutoTriggerScalarClamp
// 0x0018 (0x0040 - 0x0028)
class UFXAutoTriggerScalarClamp final : public UFXAutoTriggerScalar
{
public:
class UFXAutoTriggerScalar* Value; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* Minimum; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* Maximum; // 0x0038(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarClamp")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarClamp")
}
static class UFXAutoTriggerScalarClamp* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarClamp>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarClamp;
// Class FXUtil.FXAutoTriggerScalarLerp
// 0x0018 (0x0040 - 0x0028)
class UFXAutoTriggerScalarLerp final : public UFXAutoTriggerScalar
{
public:
class UFXAutoTriggerScalar* A; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* b; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* Alpha; // 0x0038(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarLerp")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarLerp")
}
static class UFXAutoTriggerScalarLerp* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarLerp>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarLerp;
// Class FXUtil.FXAutoTriggerScalarThreeParams
// 0x0018 (0x0040 - 0x0028)
class UFXAutoTriggerScalarThreeParams : public UFXAutoTriggerScalar
{
public:
class UFXAutoTriggerScalar* A; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* b; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* C; // 0x0038(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarThreeParams")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarThreeParams")
}
static class UFXAutoTriggerScalarThreeParams* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarThreeParams>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarThreeParams;
// Class FXUtil.FXAutoTriggerScalarAddThreeParams
// 0x0000 (0x0040 - 0x0040)
class UFXAutoTriggerScalarAddThreeParams final : public UFXAutoTriggerScalarThreeParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarAddThreeParams")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarAddThreeParams")
}
static class UFXAutoTriggerScalarAddThreeParams* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarAddThreeParams>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarAddThreeParams;
// Class FXUtil.FXAutoTriggerScalarMultiplyThreeParams
// 0x0000 (0x0040 - 0x0040)
class UFXAutoTriggerScalarMultiplyThreeParams final : public UFXAutoTriggerScalarThreeParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarMultiplyThreeParams")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarMultiplyThreeParams")
}
static class UFXAutoTriggerScalarMultiplyThreeParams* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarMultiplyThreeParams>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarMultiplyThreeParams;
// Class FXUtil.FXAutoTriggerScalarConstantFalse
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerScalarConstantFalse final : public UFXAutoTriggerBool
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarConstantFalse")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarConstantFalse")
}
static class UFXAutoTriggerScalarConstantFalse* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarConstantFalse>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarConstantFalse;
// Class FXUtil.FXAutoTriggerScalarConstantTrue
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerScalarConstantTrue final : public UFXAutoTriggerBool
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarConstantTrue")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarConstantTrue")
}
static class UFXAutoTriggerScalarConstantTrue* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarConstantTrue>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarConstantTrue;
// Class FXUtil.FXAutoTriggerBoolSingleParam
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerBoolSingleParam : public UFXAutoTriggerBool
{
public:
class UFXAutoTriggerBool* Value; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolSingleParam")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolSingleParam")
}
static class UFXAutoTriggerBoolSingleParam* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolSingleParam>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolSingleParam;
// Class FXUtil.FXAutoTriggerBoolNot
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerBoolNot final : public UFXAutoTriggerBoolSingleParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolNot")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolNot")
}
static class UFXAutoTriggerBoolNot* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolNot>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolNot;
// Class FXUtil.FXAutoTriggerBoolTwoParams
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerBoolTwoParams : public UFXAutoTriggerBool
{
public:
class UFXAutoTriggerBool* A; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerBool* b; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolTwoParams")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolTwoParams")
}
static class UFXAutoTriggerBoolTwoParams* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolTwoParams>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolTwoParams;
// Class FXUtil.FXAutoTriggerBoolAnd
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerBoolAnd final : public UFXAutoTriggerBoolTwoParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolAnd")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolAnd")
}
static class UFXAutoTriggerBoolAnd* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolAnd>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolAnd;
// Class FXUtil.FXAutoTriggerBoolOr
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerBoolOr final : public UFXAutoTriggerBoolTwoParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolOr")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolOr")
}
static class UFXAutoTriggerBoolOr* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolOr>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolOr;
// Class FXUtil.FXAutoTriggerBoolXor
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerBoolXor final : public UFXAutoTriggerBoolTwoParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolXor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolXor")
}
static class UFXAutoTriggerBoolXor* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolXor>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolXor;
// Class FXUtil.FXAutoTriggerBoolParamList
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerBoolParamList : public UFXAutoTriggerBool
{
public:
TArray<class UFXAutoTriggerBool*> Conditions; // 0x0028(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolParamList")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolParamList")
}
static class UFXAutoTriggerBoolParamList* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolParamList>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolParamList;
// Class FXUtil.FXAutoTriggerBoolAndList
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerBoolAndList final : public UFXAutoTriggerBoolParamList
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolAndList")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolAndList")
}
static class UFXAutoTriggerBoolAndList* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolAndList>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolAndList;
// Class FXUtil.FXAutoTriggerBoolOrList
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerBoolOrList final : public UFXAutoTriggerBoolParamList
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolOrList")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolOrList")
}
static class UFXAutoTriggerBoolOrList* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolOrList>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolOrList;
// Class FXUtil.FXAutoTriggerBoolXorList
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerBoolXorList final : public UFXAutoTriggerBoolParamList
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolXorList")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolXorList")
}
static class UFXAutoTriggerBoolXorList* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolXorList>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolXorList;
// Class FXUtil.FXAutoTriggerBoolScalarParam
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerBoolScalarParam : public UFXAutoTriggerBool
{
public:
class UFXAutoTriggerScalar* Scalar; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolScalarParam")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolScalarParam")
}
static class UFXAutoTriggerBoolScalarParam* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolScalarParam>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolScalarParam;
// Class FXUtil.FXAutoTriggerBoolIsZero
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerBoolIsZero final : public UFXAutoTriggerBoolScalarParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolIsZero")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolIsZero")
}
static class UFXAutoTriggerBoolIsZero* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolIsZero>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolIsZero;
// Class FXUtil.OverlapEffectsHandlerEffectNiagara
// 0x0030 (0x0058 - 0x0028)
class UOverlapEffectsHandlerEffectNiagara : public UOverlapEffectsHandlerEffect
{
public:
TSoftObjectPtr<class UNiagaraSystem> System; // 0x0028(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNiagaraComponent* Component; // 0x0050(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerEffectNiagara")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerEffectNiagara")
}
static class UOverlapEffectsHandlerEffectNiagara* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerEffectNiagara>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerEffectNiagara;
// Class FXUtil.OverlapEffectsHandlerEffectNiagaraAttached
// 0x0028 (0x0080 - 0x0058)
class UOverlapEffectsHandlerEffectNiagaraAttached final : public UOverlapEffectsHandlerEffectNiagara
{
public:
EOverlapEffectsAttachment Attachment; // 0x0058(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName AttachPointName; // 0x005C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AttachLocation; // 0x0064(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator AttachRotation; // 0x0070(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bOnlyOneEffectActiveAtAnyTime; // 0x007C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerEffectNiagaraAttached")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerEffectNiagaraAttached")
}
static class UOverlapEffectsHandlerEffectNiagaraAttached* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerEffectNiagaraAttached>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerEffectNiagaraAttached;
// Class FXUtil.FXAutoTriggerBoolNotZero
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerBoolNotZero final : public UFXAutoTriggerBoolScalarParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolNotZero")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolNotZero")
}
static class UFXAutoTriggerBoolNotZero* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolNotZero>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolNotZero;
// Class FXUtil.FXAutoTriggerBoolIsOne
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerBoolIsOne final : public UFXAutoTriggerBoolScalarParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolIsOne")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolIsOne")
}
static class UFXAutoTriggerBoolIsOne* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolIsOne>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolIsOne;
// Class FXUtil.FXAutoTriggerBoolNotOne
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerBoolNotOne final : public UFXAutoTriggerBoolScalarParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolNotOne")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolNotOne")
}
static class UFXAutoTriggerBoolNotOne* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolNotOne>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolNotOne;
// Class FXUtil.FXAutoTriggerBoolGreaterThanZero
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerBoolGreaterThanZero final : public UFXAutoTriggerBoolScalarParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolGreaterThanZero")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolGreaterThanZero")
}
static class UFXAutoTriggerBoolGreaterThanZero* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolGreaterThanZero>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolGreaterThanZero;
// Class FXUtil.FXAutoTriggerBoolLessThanZero
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerBoolLessThanZero final : public UFXAutoTriggerBoolScalarParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolLessThanZero")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolLessThanZero")
}
static class UFXAutoTriggerBoolLessThanZero* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolLessThanZero>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolLessThanZero;
// Class FXUtil.FXAutoTriggerBoolLessThanHalf
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerBoolLessThanHalf final : public UFXAutoTriggerBoolScalarParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolLessThanHalf")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolLessThanHalf")
}
static class UFXAutoTriggerBoolLessThanHalf* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolLessThanHalf>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolLessThanHalf;
// Class FXUtil.OverlapEffectsHandlerEffectDebugBox
// 0x0018 (0x0040 - 0x0028)
class UOverlapEffectsHandlerEffectDebugBox final : public UOverlapEffectsHandlerEffect
{
public:
EOverlapEffectsAttachment Attachment; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FColor BoxColor; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BoxThickness; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DurationSeconds; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnabled; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerEffectDebugBox")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerEffectDebugBox")
}
static class UOverlapEffectsHandlerEffectDebugBox* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerEffectDebugBox>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerEffectDebugBox;
// Class FXUtil.FXAutoTriggerBoolGreaterThanOrEqualHalf
// 0x0000 (0x0030 - 0x0030)
class UFXAutoTriggerBoolGreaterThanOrEqualHalf final : public UFXAutoTriggerBoolScalarParam
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolGreaterThanOrEqualHalf")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolGreaterThanOrEqualHalf")
}
static class UFXAutoTriggerBoolGreaterThanOrEqualHalf* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolGreaterThanOrEqualHalf>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolGreaterThanOrEqualHalf;
// Class FXUtil.FXAutoTriggerBoolTwoScalarParams
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerBoolTwoScalarParams : public UFXAutoTriggerBool
{
public:
class UFXAutoTriggerScalar* A; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* b; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolTwoScalarParams")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolTwoScalarParams")
}
static class UFXAutoTriggerBoolTwoScalarParams* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolTwoScalarParams>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolTwoScalarParams;
// Class FXUtil.FXAutoTriggerBoolEqual
// 0x0008 (0x0040 - 0x0038)
class UFXAutoTriggerBoolEqual final : public UFXAutoTriggerBoolTwoScalarParams
{
public:
float Threshold; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolEqual")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolEqual")
}
static class UFXAutoTriggerBoolEqual* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolEqual>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolEqual;
// Class FXUtil.FXAutoTriggerBoolNotEqual
// 0x0008 (0x0040 - 0x0038)
class UFXAutoTriggerBoolNotEqual final : public UFXAutoTriggerBoolTwoScalarParams
{
public:
float Threshold; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolNotEqual")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolNotEqual")
}
static class UFXAutoTriggerBoolNotEqual* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolNotEqual>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolNotEqual;
// Class FXUtil.FXAutoTriggerBoolLessThan
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerBoolLessThan final : public UFXAutoTriggerBoolTwoScalarParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolLessThan")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolLessThan")
}
static class UFXAutoTriggerBoolLessThan* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolLessThan>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolLessThan;
// Class FXUtil.FXAutoTriggerBoolLessThanOrEqualTo
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerBoolLessThanOrEqualTo final : public UFXAutoTriggerBoolTwoScalarParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolLessThanOrEqualTo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolLessThanOrEqualTo")
}
static class UFXAutoTriggerBoolLessThanOrEqualTo* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolLessThanOrEqualTo>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolLessThanOrEqualTo;
// Class FXUtil.FXAutoTriggerBoolGreaterThan
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerBoolGreaterThan final : public UFXAutoTriggerBoolTwoScalarParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolGreaterThan")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolGreaterThan")
}
static class UFXAutoTriggerBoolGreaterThan* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolGreaterThan>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolGreaterThan;
// Class FXUtil.FXAutoTriggerBoolGreaterThanOrEqualTo
// 0x0000 (0x0038 - 0x0038)
class UFXAutoTriggerBoolGreaterThanOrEqualTo final : public UFXAutoTriggerBoolTwoScalarParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolGreaterThanOrEqualTo")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolGreaterThanOrEqualTo")
}
static class UFXAutoTriggerBoolGreaterThanOrEqualTo* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolGreaterThanOrEqualTo>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolGreaterThanOrEqualTo;
// Class FXUtil.FXAutoTriggerBoolThreeScalarParams
// 0x0018 (0x0040 - 0x0028)
class UFXAutoTriggerBoolThreeScalarParams : public UFXAutoTriggerBool
{
public:
class UFXAutoTriggerScalar* A; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* b; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* C; // 0x0038(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolThreeScalarParams")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolThreeScalarParams")
}
static class UFXAutoTriggerBoolThreeScalarParams* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolThreeScalarParams>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolThreeScalarParams;
// Class FXUtil.FXAutoTriggerBoolInBetweenEqual
// 0x0000 (0x0040 - 0x0040)
class UFXAutoTriggerBoolInBetweenEqual final : public UFXAutoTriggerBoolThreeScalarParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolInBetweenEqual")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolInBetweenEqual")
}
static class UFXAutoTriggerBoolInBetweenEqual* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolInBetweenEqual>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolInBetweenEqual;
// Class FXUtil.FXAutoTriggerBoolInBetween
// 0x0000 (0x0040 - 0x0040)
class UFXAutoTriggerBoolInBetween final : public UFXAutoTriggerBoolThreeScalarParams
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolInBetween")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolInBetween")
}
static class UFXAutoTriggerBoolInBetween* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolInBetween>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolInBetween;
// Class FXUtil.FXAutoTriggerScalarFromBool
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerScalarFromBool final : public UFXAutoTriggerScalar
{
public:
class UFXAutoTriggerBool* Condition; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TrueValue; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FalseValue; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarFromBool")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarFromBool")
}
static class UFXAutoTriggerScalarFromBool* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarFromBool>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarFromBool;
// Class FXUtil.FXAutoTriggerScalarFromBoolSelect
// 0x0018 (0x0040 - 0x0028)
class UFXAutoTriggerScalarFromBoolSelect final : public UFXAutoTriggerScalar
{
public:
class UFXAutoTriggerBool* Condition; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* TrueValue; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* FalseValue; // 0x0038(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarFromBoolSelect")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarFromBoolSelect")
}
static class UFXAutoTriggerScalarFromBoolSelect* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarFromBoolSelect>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarFromBoolSelect;
// Class FXUtil.FXAutoTriggerLinearColor
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerLinearColor : public UFXAutoTriggerValue
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerLinearColor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerLinearColor")
}
static class UFXAutoTriggerLinearColor* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerLinearColor>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerLinearColor;
// Class FXUtil.FXAutoTriggerLinearColorConstant
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerLinearColorConstant final : public UFXAutoTriggerLinearColor
{
public:
struct FLinearColor Color; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerLinearColorConstant")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerLinearColorConstant")
}
static class UFXAutoTriggerLinearColorConstant* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerLinearColorConstant>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerLinearColorConstant;
// Class FXUtil.FXAutoTriggerLinearColorCurve
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerLinearColorCurve final : public UFXAutoTriggerLinearColor
{
public:
class UCurveLinearColor* Curve; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* XAxis; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerLinearColorCurve")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerLinearColorCurve")
}
static class UFXAutoTriggerLinearColorCurve* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerLinearColorCurve>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerLinearColorCurve;
// Class FXUtil.FXAutoTriggerLinearScaleColor
// 0x0010 (0x0038 - 0x0028)
class UFXAutoTriggerLinearScaleColor final : public UFXAutoTriggerLinearColor
{
public:
class UFXAutoTriggerLinearColor* Color; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerScalar* Scale; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerLinearScaleColor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerLinearScaleColor")
}
static class UFXAutoTriggerLinearScaleColor* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerLinearScaleColor>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerLinearScaleColor;
// Class FXUtil.FXAutoTriggerLinearSelectColorConst
// 0x0028 (0x0050 - 0x0028)
class UFXAutoTriggerLinearSelectColorConst final : public UFXAutoTriggerLinearColor
{
public:
class UFXAutoTriggerBool* Condition; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ColorTrue; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor ColorFalse; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerLinearSelectColorConst")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerLinearSelectColorConst")
}
static class UFXAutoTriggerLinearSelectColorConst* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerLinearSelectColorConst>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerLinearSelectColorConst;
// Class FXUtil.FXAutoTriggerLinearSelectColor
// 0x0018 (0x0040 - 0x0028)
class UFXAutoTriggerLinearSelectColor final : public UFXAutoTriggerLinearColor
{
public:
class UFXAutoTriggerBool* Condition; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerLinearColor* ColorTrue; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UFXAutoTriggerLinearColor* ColorFalse; // 0x0038(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerLinearSelectColor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerLinearSelectColor")
}
static class UFXAutoTriggerLinearSelectColor* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerLinearSelectColor>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerLinearSelectColor;
// Class FXUtil.FXAutoTriggerBoolConsoleVariable
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerBoolConsoleVariable final : public UFXAutoTriggerBool
{
public:
class FName ConsoleVariable; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolConsoleVariable")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolConsoleVariable")
}
static class UFXAutoTriggerBoolConsoleVariable* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolConsoleVariable>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolConsoleVariable;
// Class FXUtil.FXAutoTriggerScalarConsoleVariable
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerScalarConsoleVariable final : public UFXAutoTriggerScalar
{
public:
class FName ConsoleVariable; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarConsoleVariable")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarConsoleVariable")
}
static class UFXAutoTriggerScalarConsoleVariable* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarConsoleVariable>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarConsoleVariable;
// Class FXUtil.FXAutoTriggerBoolPIE
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerBoolPIE final : public UFXAutoTriggerBool
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolPIE")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolPIE")
}
static class UFXAutoTriggerBoolPIE* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolPIE>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolPIE;
// Class FXUtil.FXAutoTriggerBoolIsDevelopment
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerBoolIsDevelopment final : public UFXAutoTriggerBool
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolIsDevelopment")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolIsDevelopment")
}
static class UFXAutoTriggerBoolIsDevelopment* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolIsDevelopment>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolIsDevelopment;
// Class FXUtil.FXAutoTriggerBoolFloorIsWalkable
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerBoolFloorIsWalkable final : public UFXAutoTriggerBool
{
public:
int32 FramesPerUpdate; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolFloorIsWalkable")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolFloorIsWalkable")
}
static class UFXAutoTriggerBoolFloorIsWalkable* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolFloorIsWalkable>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolFloorIsWalkable;
// Class FXUtil.FXAutoTriggerScalarFloorDistance
// 0x0008 (0x0030 - 0x0028)
class UFXAutoTriggerScalarFloorDistance final : public UFXAutoTriggerScalar
{
public:
float NoFloorDistance; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 FramesPerUpdate; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerScalarFloorDistance")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerScalarFloorDistance")
}
static class UFXAutoTriggerScalarFloorDistance* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerScalarFloorDistance>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerScalarFloorDistance;
// Class FXUtil.FXAutoTriggerBoolEffectActive
// 0x0000 (0x0028 - 0x0028)
class UFXAutoTriggerBoolEffectActive final : public UFXAutoTriggerBool
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("FXAutoTriggerBoolEffectActive")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"FXAutoTriggerBoolEffectActive")
}
static class UFXAutoTriggerBoolEffectActive* GetDefaultObj()
{
return GetDefaultObjImpl<UFXAutoTriggerBoolEffectActive>();
}
};
DUMPER7_ASSERTS_UFXAutoTriggerBoolEffectActive;
// Class FXUtil.NonUniformSplineComponent
// 0x0048 (0x0118 - 0x00D0)
class UNonUniformSplineComponent final : public UActorComponent
{
public:
float ParameterizationExponent; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 DistanceSamplesPerInterval; // 0x00D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D8[0x40]; // 0x00D8(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void InitializeFromPoints(const TArray<struct FVector>& InPoints);
void DebugDraw(int32 SegmentsPerPoint, float Duration, bool bDrawTangents, bool bDrawArtificialEndPoints, bool bDrawDistances, const struct FVector& PruneCenterpoint, float PruneOutsideCenterpointRadius) const;
float FindClosestDistanceSqToSpline(const struct FVector& InLocation) const;
struct FVector FindNearestPointOnSpline(const struct FVector& InLocation) const;
float FindNearestTimeOnSpline(const struct FVector& InLocation) const;
float GetDistance(float NormalizedTime) const;
struct FVector GetPosition(float NormalizedTime) const;
struct FVector GetPositionAtDistanceAlongSpline(float Distance) const;
float GetSplineLength() const;
struct FVector GetTangent(float NormalizedTime) const;
float GetTimeAtDistance(float Distance) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("NonUniformSplineComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"NonUniformSplineComponent")
}
static class UNonUniformSplineComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UNonUniformSplineComponent>();
}
};
DUMPER7_ASSERTS_UNonUniformSplineComponent;
// Class FXUtil.OverlapEffectsHandlerEffectSoundWorld
// 0x0008 (0x0040 - 0x0038)
class UOverlapEffectsHandlerEffectSoundWorld final : public UOverlapEffectsHandlerEffectSound
{
public:
EOverlapEffectsHitPoint HitPoint; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerEffectSoundWorld")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerEffectSoundWorld")
}
static class UOverlapEffectsHandlerEffectSoundWorld* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerEffectSoundWorld>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerEffectSoundWorld;
// Class FXUtil.OverlapEffectsHandlerActorClassOverlap
// 0x0048 (0x0098 - 0x0050)
class UOverlapEffectsHandlerActorClassOverlap final : public UOverlapEffectsHandlerMinimumSpeedBase
{
public:
TSoftClassPtr<class UClass> ActorClass; // 0x0050(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UOverlapEffectsHandlerEffect*> BeginEffects; // 0x0078(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
TArray<class UOverlapEffectsHandlerEffect*> EndEffects; // 0x0088(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerActorClassOverlap")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerActorClassOverlap")
}
static class UOverlapEffectsHandlerActorClassOverlap* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerActorClassOverlap>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerActorClassOverlap;
// Class FXUtil.OverlapEffectsDataAsset
// 0x0010 (0x0040 - 0x0030)
class UOverlapEffectsDataAsset : public UDataAsset
{
public:
TArray<class UOverlapEffectsHandler*> OverlapHandlers; // 0x0030(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsDataAsset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsDataAsset")
}
static class UOverlapEffectsDataAsset* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsDataAsset>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsDataAsset;
// Class FXUtil.OverlapEffectsHandlerInstancedFoliageOverlap
// 0x0020 (0x0070 - 0x0050)
class UOverlapEffectsHandlerInstancedFoliageOverlap final : public UOverlapEffectsHandlerMinimumSpeedBase
{
public:
TArray<class UOverlapEffectsHandlerEffect*> BeginEffects; // 0x0050(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
TArray<class UOverlapEffectsHandlerEffect*> EndEffects; // 0x0060(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerInstancedFoliageOverlap")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerInstancedFoliageOverlap")
}
static class UOverlapEffectsHandlerInstancedFoliageOverlap* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerInstancedFoliageOverlap>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerInstancedFoliageOverlap;
// Class FXUtil.OverlapEffectsHandlerInstancedFoliageBVHTest
// 0x0018 (0x0068 - 0x0050)
class UOverlapEffectsHandlerInstancedFoliageBVHTest final : public UOverlapEffectsHandlerMinimumSpeedBase
{
public:
TArray<struct FOverlapEffectsHandlerInstancedFoliageBVHTestEntry> TypeEvents; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
int32 UpdateRateMS; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerInstancedFoliageBVHTest")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerInstancedFoliageBVHTest")
}
static class UOverlapEffectsHandlerInstancedFoliageBVHTest* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerInstancedFoliageBVHTest>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerInstancedFoliageBVHTest;
// Class FXUtil.OverlapEffectsHandlerEffectHermesVictimName
// 0x0000 (0x0030 - 0x0030)
class UOverlapEffectsHandlerEffectHermesVictimName final : public UOverlapEffectsHandlerEffectHermes
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerEffectHermesVictimName")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerEffectHermesVictimName")
}
static class UOverlapEffectsHandlerEffectHermesVictimName* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerEffectHermesVictimName>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerEffectHermesVictimName;
// Class FXUtil.OverlapEffectsHandlerEffectSkinFX
// 0x0010 (0x0038 - 0x0028)
class UOverlapEffectsHandlerEffectSkinFX final : public UOverlapEffectsHandlerEffect
{
public:
TSubclassOf<class ASkinFXDefinition> SkinFX; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EOverlapEffectsAttachment Attachment; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerEffectSkinFX")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerEffectSkinFX")
}
static class UOverlapEffectsHandlerEffectSkinFX* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerEffectSkinFX>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerEffectSkinFX;
// Class FXUtil.OverlapEffectsHandlerEffectDebugHitPoint
// 0x0020 (0x0048 - 0x0028)
class UOverlapEffectsHandlerEffectDebugHitPoint final : public UOverlapEffectsHandlerEffect
{
public:
EOverlapEffectsHitPoint HitPoint; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float SphereRadius; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor SphereColor; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SphereSegments; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SphereThickness; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DurationSeconds; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnabled; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerEffectDebugHitPoint")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerEffectDebugHitPoint")
}
static class UOverlapEffectsHandlerEffectDebugHitPoint* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerEffectDebugHitPoint>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerEffectDebugHitPoint;
// Class FXUtil.OverlapEffectsHandlerEffectNiagaraWorld
// 0x0008 (0x0060 - 0x0058)
class UOverlapEffectsHandlerEffectNiagaraWorld final : public UOverlapEffectsHandlerEffectNiagara
{
public:
EOverlapEffectsHitPoint HitPoint; // 0x0058(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOnlyOneEffectActiveAtAnyTime; // 0x0059(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerEffectNiagaraWorld")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerEffectNiagaraWorld")
}
static class UOverlapEffectsHandlerEffectNiagaraWorld* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerEffectNiagaraWorld>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerEffectNiagaraWorld;
// Class FXUtil.OverlapEffectsHandlerWindSpeed
// 0x0050 (0x0080 - 0x0030)
class UOverlapEffectsHandlerWindSpeed final : public UOverlapEffectsHandler
{
public:
TArray<struct FOverlapEffectsHandlerWindSpeedEntry> Events; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
class UOverlapEffectsClothingDataAsset* ClothingTypesDatabase; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ActorWindSpeedRTPC; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ActorIndoorsRTPC; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ActorClothingTypeRTPC; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 UpdateRateMS; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NextUpdate; // 0x0064(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ClothingTypes; // 0x0068(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LastActorWindSpeedRTPC; // 0x006C(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LastActorIndoorsRTPC; // 0x0070(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 LastActorClothingTypeRTPC; // 0x0074(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseRelativeWindVelocity; // 0x0075(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseActorWindSpeedRTPC; // 0x0076(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseActorIndoorsRTPC; // 0x0077(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseActorClothingTypeRTPC; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("OverlapEffectsHandlerWindSpeed")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"OverlapEffectsHandlerWindSpeed")
}
static class UOverlapEffectsHandlerWindSpeed* GetDefaultObj()
{
return GetDefaultObjImpl<UOverlapEffectsHandlerWindSpeed>();
}
};
DUMPER7_ASSERTS_UOverlapEffectsHandlerWindSpeed;
// Class FXUtil.PointLightDecalLibrary
// 0x0000 (0x0028 - 0x0028)
class UPointLightDecalLibrary final : public UBlueprintFunctionLibrary
{
public:
static struct FDecalPointLightInfo MakeDecalPointLightInfo(class UPointLightComponent* PointLightComponent);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("PointLightDecalLibrary")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"PointLightDecalLibrary")
}
static class UPointLightDecalLibrary* GetDefaultObj()
{
return GetDefaultObjImpl<UPointLightDecalLibrary>();
}
};
DUMPER7_ASSERTS_UPointLightDecalLibrary;
// Class FXUtil.UpdatePumpComponent
// 0x0018 (0x00E8 - 0x00D0)
class UUpdatePumpComponent final : public UActorComponent
{
public:
EUpdatePumpComponentMode UpdatePumpMode; // 0x00D0(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSuspend; // 0x00D1(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D2[0x16]; // 0x00D2(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("UpdatePumpComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"UpdatePumpComponent")
}
static class UUpdatePumpComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UUpdatePumpComponent>();
}
};
DUMPER7_ASSERTS_UUpdatePumpComponent;
}