Files
ReshadePluginsCore/Cronos The New Dawn/SDK/EnhancedInput_structs.hpp
2025-09-09 06:15:46 +02:00

459 lines
30 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: EnhancedInput
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
#include "GameplayTags_structs.hpp"
#include "InputCore_structs.hpp"
#include "Engine_structs.hpp"
#include "Slate_structs.hpp"
namespace SDK
{
// Enum EnhancedInput.EPlayerMappableKeySlot
// NumValues: 0x0009
enum class EPlayerMappableKeySlot : uint8
{
First = 0,
Second = 1,
Third = 2,
Fourth = 3,
Fifth = 4,
Sixth = 5,
Seventh = 6,
Unspecified = 7,
Max = 8,
};
// Enum EnhancedInput.EInputActionValueType
// NumValues: 0x0005
enum class EInputActionValueType : uint8
{
Boolean = 0,
Axis1D = 1,
Axis2D = 2,
Axis3D = 3,
EInputActionValueType_MAX = 4,
};
// Enum EnhancedInput.EMappingQueryResult
// NumValues: 0x0006
enum class EMappingQueryResult : uint8
{
Error_EnhancedInputNotEnabled = 0,
Error_InputContextNotInActiveContexts = 1,
Error_InvalidAction = 2,
NotMappable = 3,
MappingAvailable = 4,
EMappingQueryResult_MAX = 5,
};
// Enum EnhancedInput.EMappingQueryIssue
// NumValues: 0x0008
enum class EMappingQueryIssue : uint8
{
NoIssue = 0,
ReservedByAction = 1,
HidesExistingMapping = 2,
HiddenByExistingMapping = 4,
CollisionWithMappingInSameContext = 8,
ForcesTypePromotion = 16,
ForcesTypeDemotion = 32,
EMappingQueryIssue_MAX = 33,
};
// Enum EnhancedInput.EPlayerMappableKeySettingBehaviors
// NumValues: 0x0004
enum class EPlayerMappableKeySettingBehaviors : uint8
{
InheritSettingsFromAction = 0,
OverrideSettings = 1,
IgnoreSettings = 2,
EPlayerMappableKeySettingBehaviors_MAX = 3,
};
// Enum EnhancedInput.EInputMappingRebuildType
// NumValues: 0x0004
enum class EInputMappingRebuildType : uint8
{
None = 0,
Rebuild = 1,
RebuildWithFlush = 2,
EInputMappingRebuildType_MAX = 3,
};
// Enum EnhancedInput.EInputActionAccumulationBehavior
// NumValues: 0x0003
enum class EInputActionAccumulationBehavior : uint8
{
TakeHighestAbsoluteValue = 0,
Cumulative = 1,
EInputActionAccumulationBehavior_MAX = 2,
};
// Enum EnhancedInput.ENormalizeInputSmoothingType
// NumValues: 0x0011
enum class ENormalizeInputSmoothingType : uint8
{
None = 0,
Lerp = 1,
Interp_To = 2,
Interp_Constant_To = 3,
Interp_Circular_In = 4,
Interp_Circular_Out = 5,
Interp_Circular_In_Out = 6,
Interp_Ease_In = 7,
Interp_Ease_Out = 8,
Interp_Ease_In_Out = 9,
Interp_Expo_In = 10,
Interp_Expo_Out = 11,
Interp_Expo_In_Out = 12,
Interp_Sin_In = 13,
Interp_Sin_Out = 14,
Interp_Sin_In_Out = 15,
ENormalizeInputSmoothingType_MAX = 16,
};
// Enum EnhancedInput.EDeadZoneType
// NumValues: 0x0004
enum class EDeadZoneType : uint8
{
Axial = 0,
Radial = 1,
UnscaledRadial = 2,
EDeadZoneType_MAX = 3,
};
// Enum EnhancedInput.EFOVScalingType
// NumValues: 0x0003
enum class EFOVScalingType : uint8
{
Standard = 0,
UE4_BackCompat = 1,
EFOVScalingType_MAX = 2,
};
// Enum EnhancedInput.EInputAxisSwizzle
// NumValues: 0x0006
enum class EInputAxisSwizzle : uint8
{
YXZ = 0,
ZYX = 1,
XZY = 2,
YZX = 3,
ZXY = 4,
EInputAxisSwizzle_MAX = 5,
};
// Enum EnhancedInput.ETriggerState
// NumValues: 0x0004
enum class ETriggerState : uint8
{
None = 0,
Ongoing = 1,
Triggered = 2,
ETriggerState_MAX = 3,
};
// Enum EnhancedInput.ETriggerEvent
// NumValues: 0x0007
enum class ETriggerEvent : uint8
{
None = 0,
Triggered = 1,
Started = 2,
Ongoing = 4,
Canceled = 8,
Completed = 16,
ETriggerEvent_MAX = 17,
};
// Enum EnhancedInput.ETriggerType
// NumValues: 0x0004
enum class ETriggerType : uint8
{
Explicit = 0,
Implicit = 1,
Blocker = 2,
ETriggerType_MAX = 3,
};
// Enum EnhancedInput.ETriggerEventsSupported
// NumValues: 0x0006
enum class ETriggerEventsSupported : uint8
{
None = 0,
Instant = 1,
Uninterruptible = 2,
Ongoing = 4,
All = 7,
ETriggerEventsSupported_MAX = 8,
};
// ScriptStruct EnhancedInput.InputActionValue
// 0x0020 (0x0020 - 0x0000)
struct alignas(0x08) FInputActionValue final
{
public:
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FInputActionValue;
// ScriptStruct EnhancedInput.InjectedInput
// 0x0040 (0x0040 - 0x0000)
struct FInjectedInput final
{
public:
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UInputTrigger*> Triggers; // 0x0020(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<class UInputModifier*> Modifiers; // 0x0030(0x0010)(ZeroConstructor, Transient, UObjectWrapper, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FInjectedInput;
// ScriptStruct EnhancedInput.MapPlayerKeyArgs
// 0x0040 (0x0040 - 0x0000)
struct FMapPlayerKeyArgs final
{
public:
class FName MappingName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPlayerMappableKeySlot Slot; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FKey NewKey; // 0x0010(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName HardwareDeviceId; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag ProfileId; // 0x0030(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bCreateMatchingSlotIfNeeded : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bDeferOnSettingsChangedBroadcast : 1; // 0x0038(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FMapPlayerKeyArgs;
// ScriptStruct EnhancedInput.PlayerMappableKeyProfileCreationArgs
// 0x0030 (0x0030 - 0x0000)
struct FPlayerMappableKeyProfileCreationArgs final
{
public:
TSubclassOf<class UEnhancedPlayerMappableKeyProfile> ProfileType; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag ProfileIdentifier; // 0x0008(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPlatformUserId UserId; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FText DisplayName; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
uint8 bSetAsCurrentProfile : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FPlayerMappableKeyProfileCreationArgs;
// ScriptStruct EnhancedInput.PlayerKeyMapping
// 0x0080 (0x0080 - 0x0000)
struct FPlayerKeyMapping final
{
public:
class FName MappingName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class FText DisplayName; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, Protected, NativeAccessSpecifierProtected)
class FText DisplayCategory; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, Protected, NativeAccessSpecifierProtected)
EPlayerMappableKeySlot Slot; // 0x0028(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 bIsDirty : 1; // 0x0029(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FKey DefaultKey; // 0x0030(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FKey CurrentKey; // 0x0048(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FHardwareDeviceIdentifier HardwareDeviceId; // 0x0060(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
class UInputAction* AssociatedInputAction; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
DUMPER7_ASSERTS_FPlayerKeyMapping;
// ScriptStruct EnhancedInput.KeyMappingRow
// 0x0050 (0x0050 - 0x0000)
struct FKeyMappingRow final
{
public:
TSet<struct FPlayerKeyMapping> Mappings; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FKeyMappingRow;
// ScriptStruct EnhancedInput.PlayerMappableKeyQueryOptions
// 0x0028 (0x0028 - 0x0000)
struct FPlayerMappableKeyQueryOptions final
{
public:
class FName MappingName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FKey KeyToMatch; // 0x0008(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPlayerMappableKeySlot SlotToMatch; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bMatchBasicKeyTypes : 1; // 0x0021(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bMatchKeyAxisType : 1; // 0x0021(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
EHardwareDevicePrimaryType RequiredDeviceType; // 0x0022(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23[0x1]; // 0x0023(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 RequiredDeviceFlags; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FPlayerMappableKeyQueryOptions;
// ScriptStruct EnhancedInput.MappingQueryIssue
// 0x0018 (0x0018 - 0x0000)
struct FMappingQueryIssue final
{
public:
EMappingQueryIssue Issue; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UInputMappingContext* BlockingContext; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UInputAction* BlockingAction; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FMappingQueryIssue;
// ScriptStruct EnhancedInput.PlayerMappableKeySlot
// 0x0004 (0x0004 - 0x0000)
struct FPlayerMappableKeySlot final
{
public:
int32 SlotNumber; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FPlayerMappableKeySlot;
// ScriptStruct EnhancedInput.PlayerMappableKeyOptions
// 0x0030 (0x0030 - 0x0000)
struct FPlayerMappableKeyOptions final
{
public:
class UObject* MetaData; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText DisplayName; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
class FText DisplayCategory; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FPlayerMappableKeyOptions;
// ScriptStruct EnhancedInput.EnhancedActionKeyMapping
// 0x0050 (0x0050 - 0x0000)
struct FEnhancedActionKeyMapping final
{
public:
TArray<class UInputTrigger*> Triggers; // 0x0000(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<class UInputModifier*> Modifiers; // 0x0010(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
class UInputAction* action; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FKey Key; // 0x0028(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 bShouldBeIgnored : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bHasAlwaysTickTrigger : 1; // 0x0040(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
EPlayerMappableKeySettingBehaviors SettingBehavior; // 0x0041(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UPlayerMappableKeySettings* PlayerMappableKeySettings; // 0x0048(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, Protected, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
DUMPER7_ASSERTS_FEnhancedActionKeyMapping;
// ScriptStruct EnhancedInput.BlueprintEnhancedInputActionBinding
// 0x0018 (0x0018 - 0x0000)
struct FBlueprintEnhancedInputActionBinding final
{
public:
class UInputAction* InputAction; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETriggerEvent TriggerEvent; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName FunctionNameToBind; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FBlueprintEnhancedInputActionBinding;
// ScriptStruct EnhancedInput.DefaultContextSetting
// 0x0030 (0x0030 - 0x0000)
struct FDefaultContextSetting final
{
public:
TSoftObjectPtr<class UInputMappingContext> InputMappingContext; // 0x0000(0x0028)(Edit, Config, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Priority; // 0x0028(0x0004)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAddImmediately; // 0x002C(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRegisterWithUserSettings; // 0x002D(0x0001)(Edit, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FDefaultContextSetting;
// ScriptStruct EnhancedInput.ModifyContextOptions
// 0x0001 (0x0001 - 0x0000)
struct FModifyContextOptions final
{
public:
uint8 bIgnoreAllPressedKeysUntilRelease : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bForceImmediately : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bNotifyUserSettings : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
};
DUMPER7_ASSERTS_FModifyContextOptions;
// ScriptStruct EnhancedInput.KeyConsumptionOptions
// 0x0018 (0x0018 - 0x0000)
struct alignas(0x08) FKeyConsumptionOptions final
{
public:
uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FKeyConsumptionOptions;
// ScriptStruct EnhancedInput.InjectedInputArray
// 0x0010 (0x0010 - 0x0000)
struct FInjectedInputArray final
{
public:
TArray<struct FInjectedInput> Injected; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FInjectedInputArray;
// ScriptStruct EnhancedInput.InputActionInstance
// 0x0060 (0x0060 - 0x0000)
struct FInputActionInstance final
{
public:
class UInputAction* SourceAction; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_8[0xB]; // 0x0008(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
ETriggerEvent TriggerEvent; // 0x0013(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float LastTriggeredWorldTime; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TArray<class UInputTrigger*> Triggers; // 0x0018(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
TArray<class UInputModifier*> Modifiers; // 0x0028(0x0010)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
uint8 Pad_38[0x20]; // 0x0038(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
float ElapsedProcessedTime; // 0x0058(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float ElapsedTriggeredTime; // 0x005C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
};
DUMPER7_ASSERTS_FInputActionInstance;
// ScriptStruct EnhancedInput.BlueprintInputDebugKeyDelegateBinding
// 0x0030 (0x0030 - 0x0000)
struct FBlueprintInputDebugKeyDelegateBinding final
{
public:
struct FInputChord InputChord; // 0x0000(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic)
EInputEvent InputKeyEvent; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName FunctionNameToBind; // 0x0024(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bExecuteWhenPaused; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FBlueprintInputDebugKeyDelegateBinding;
// ScriptStruct EnhancedInput.InputComboStepData
// 0x0010 (0x0010 - 0x0000)
struct FInputComboStepData final
{
public:
class UInputAction* ComboStepAction; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ComboStepCompletionStates; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float TimeToPressKey; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FInputComboStepData;
// ScriptStruct EnhancedInput.InputCancelAction
// 0x0010 (0x0010 - 0x0000)
struct FInputCancelAction final
{
public:
class UInputAction* CancelAction; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 CancellationStates; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FInputCancelAction;
}