1745 lines
167 KiB
C++
1745 lines
167 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: RenderSettings
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "CoreUObject_structs.hpp"
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#include "ConsoleMacros_structs.hpp"
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#include "ExposureExpressions_structs.hpp"
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#include "ExposureConvert_structs.hpp"
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namespace SDK
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{
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// Enum RenderSettings.EDynamicCharacterLightRigChannel
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// NumValues: 0x0004
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enum class EDynamicCharacterLightRigChannel : uint8
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{
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ChannelAuto = 0,
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ChannelOne = 1,
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ChannelTwo = 2,
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EDynamicCharacterLightRigChannel_MAX = 3,
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};
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// Enum RenderSettings.ELightAdapatationMode
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// NumValues: 0x0007
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enum class ELightAdapatationMode : uint8
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{
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LastFrameAutoExposure = 0,
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LastFrameAverageLuminance = 1,
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MinMaxExposureTarget = 2,
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AutoAdaptation = 3,
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AutoAdaptationBloom = 4,
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FixedExposure = 5,
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ELightAdapatationMode_MAX = 6,
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};
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// Enum RenderSettings.EDynamicLightAdaptationEVValueType
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// NumValues: 0x0006
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enum class EDynamicLightAdaptationEVValueType : uint8
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{
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Absolute = 0,
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MinMaxExposureTarget = 1,
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LastFrameAverageLuminanceDelta = 2,
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AutoAdaptationDelta = 3,
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AutoAdaptationBloomDelta = 4,
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EDynamicLightAdaptationEVValueType_MAX = 5,
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};
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// Enum RenderSettings.ELightAdapatationEVModOp
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// NumValues: 0x0005
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enum class ELightAdapatationEVModOp : uint8
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{
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Set = 0,
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Add = 1,
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Subtract = 2,
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Min = 3,
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Max = 4,
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};
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// Enum RenderSettings.ELightAdapatationModOp
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// NumValues: 0x0007
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enum class ELightAdapatationModOp : uint8
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{
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Set = 0,
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Multiply = 1,
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Divide = 2,
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Add = 3,
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Subtract = 4,
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Min = 5,
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Max = 6,
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};
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// Enum RenderSettings.ELightAdapatationEVProperty
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// NumValues: 0x0007
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enum class ELightAdapatationEVProperty : uint8
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{
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BaseEV = 0,
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OutdoorsDayTimeEVBoost = 1,
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MaxEV = 2,
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MinEV = 3,
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StartCutoffMaxEV = 4,
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StartCutoffMinEV = 5,
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ELightAdapatationEVProperty_MAX = 6,
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};
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// Enum RenderSettings.ELightAdapatationProperty
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// NumValues: 0x0009
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enum class ELightAdapatationProperty : uint8
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{
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BaseEV = 0,
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OutdoorsDayTimeEVBoost = 1,
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AdaptationStrengthPercent = 2,
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MinMaxExposureTarget = 3,
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MaxEV = 4,
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MinEV = 5,
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StartCutoffMaxEV = 6,
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StartCutoffMinEV = 7,
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ELightAdapatationProperty_MAX = 8,
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};
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// Enum RenderSettings.EPostProcessingVarTexture
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// NumValues: 0x0008
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enum class EPostProcessingVarTexture : uint8
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{
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None = 0,
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BloomDirtMask = 1,
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AutoExposureMeterMask = 2,
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LensFlareBokehShape = 3,
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ColorGradingLUT = 4,
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BloomConvolutionTexture = 5,
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AmbientCubemap = 6,
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EPostProcessingVarTexture_MAX = 7,
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};
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// Enum RenderSettings.EPostProcessingVarVector2D
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// NumValues: 0x0003
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enum class EPostProcessingVarVector2D : uint8
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{
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None = 0,
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BloomConvolutionCenterUV = 1,
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EPostProcessingVarVector2D_MAX = 2,
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};
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// Enum RenderSettings.EPostProcessingVarInt
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// NumValues: 0x0005
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enum class EPostProcessingVarInt : uint8
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{
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None = 0,
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ReflectionsType = 1,
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DepthOfFieldBladeCount = 2,
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MotionBlurTargetFPS = 3,
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EPostProcessingVarInt_MAX = 4,
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};
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// Enum RenderSettings.EPostProcessingVarBool
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// NumValues: 0x0004
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enum class EPostProcessingVarBool : uint8
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{
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None = 0,
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AutoExposureApplyPhysicalCameraExposure = 1,
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AmbientOcclusionRadiusInWS = 2,
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EPostProcessingVarBool_MAX = 3,
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};
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// Enum RenderSettings.EPostProcessingVarColor
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// NumValues: 0x0028
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enum class EPostProcessingVarColor : uint8
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{
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None = 0,
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FilmWhitePoint = 1,
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FilmShadowTint = 2,
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FilmChannelMixerRed = 3,
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FilmChannelMixerGreen = 4,
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FilmChannelMixerBlue = 5,
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SceneColorTint = 6,
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Bloom1Tint = 7,
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Bloom2Tint = 8,
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Bloom3Tint = 9,
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Bloom4Tint = 10,
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Bloom5Tint = 11,
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Bloom6Tint = 12,
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BloomDirtMaskTint = 13,
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AmbientCubemapTint = 14,
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LensFlareTint = 15,
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IndirectLightingColor = 16,
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ColorSaturation = 17,
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ColorContrast = 18,
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ColorGamma = 19,
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ColorGain = 20,
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ColorOffset = 21,
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ColorSaturationShadows = 22,
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ColorContrastShadows = 23,
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ColorGammaShadows = 24,
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ColorGainShadows = 25,
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ColorOffsetShadows = 26,
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ColorSaturationMidtones = 27,
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ColorContrastMidtones = 28,
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ColorGammaMidtones = 29,
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ColorGainMidtones = 30,
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ColorOffsetMidtones = 31,
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ColorSaturationHighlights = 32,
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ColorContrastHighlights = 33,
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ColorGammaHighlights = 34,
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ColorGainHighlights = 35,
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ColorOffsetHighlights = 36,
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ReflectionCaptureOutsideColorTint = 37,
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ReflectionCaptureInsideColorTint = 38,
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EPostProcessingVarColor_MAX = 39,
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};
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// Enum RenderSettings.EPostProcessingVarScalar
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// NumValues: 0x006E
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enum class EPostProcessingVarScalar : uint8
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{
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None = 0,
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WhiteTemp = 1,
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WhiteTint = 2,
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ColorCorrectionHighlightsMin = 3,
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ColorCorrectionShadowsMax = 4,
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BlueCorrection = 5,
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ExpandGamut = 6,
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ToneCurveAmount = 7,
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FilmSlope = 8,
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FilmToe = 9,
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FilmShoulder = 10,
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FilmBlackClip = 11,
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FilmWhiteClip = 12,
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FilmShadowTintBlend = 13,
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FilmShadowTintAmount = 14,
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FilmSaturation = 15,
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FilmContrast = 16,
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FilmToeAmount = 17,
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FilmHealAmount = 18,
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FilmDynamicRange = 19,
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SceneFringeIntensity = 20,
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ChromaticAberrationStartOffset = 21,
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BloomIntensity = 22,
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BloomThreshold = 23,
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BloomCross = 24,
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BloomSizeScale = 25,
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Bloom1Size = 26,
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Bloom2Size = 27,
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Bloom3Size = 28,
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Bloom4Size = 29,
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Bloom5Size = 30,
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Bloom6Size = 31,
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BloomConvolutionSize = 32,
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BloomConvolutionPreFilterMin = 33,
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BloomConvolutionPreFilterMax = 34,
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BloomConvolutionPreFilterMult = 35,
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BloomConvolutionBufferScale = 36,
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BloomDirtMaskIntensity = 37,
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AmbientCubemapIntensity = 38,
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CameraShutterSpeed = 39,
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CameraISO = 40,
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DepthOfFieldFstop = 41,
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DepthOfFieldMinFstop = 42,
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AutoExposureBias = 43,
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AutoExposureBiasVFX = 44,
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AutoExposureLowPercent = 45,
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AutoExposureHighPercent = 46,
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AutoExposureMinBrightness = 47,
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AutoExposureMaxBrightness = 48,
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AutoExposureSpeedUp = 49,
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AutoExposureSpeedDown = 50,
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HistogramLogMin = 51,
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HistogramLogMax = 52,
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PreExposureResetValue = 53,
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LensFlareIntensity = 54,
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LensFlareBokehSize = 55,
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LensFlareThreshold = 56,
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VignetteIntensity = 57,
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GrainJitter = 58,
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GrainIntensity = 59,
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AmbientOcclusionIntensity = 60,
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AmbientOcclusionStaticFraction = 61,
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AmbientOcclusionRadius = 62,
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AmbientOcclusionFadeDistance = 63,
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AmbientOcclusionFadeRadius = 64,
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AmbientOcclusionPower = 65,
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AmbientOcclusionBias = 66,
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AmbientOcclusionQuality = 67,
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AmbientOcclusionMipBlend = 68,
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AmbientOcclusionMipScale = 69,
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AmbientOcclusionMipThreshold = 70,
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AmbientOcclusionTemporalBlendWeight = 71,
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AmbientOcclusionSkinIntensity = 72,
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IndirectLightingIntensity = 73,
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ProbeToneMapAmount = 74,
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ProbeToneMapMinIntensity = 75,
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ProbeToneMapMaxEV = 76,
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ProbeOutsideIntensity = 77,
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ProbeInsideIntensity = 78,
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ProbeOutsideSaturation = 79,
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ProbeInsideSaturation = 80,
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ProbeContactShadowsMinValue = 81,
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ProbeContactShadowsLength = 82,
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ProbeContactShadowsConeAngle = 83,
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ProbeContactShadowsFalloffExponent = 84,
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ProbeContactShadowsDepthTolerance = 85,
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ColorGradingIntensity = 86,
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DepthOfFieldSensorWidth = 87,
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DepthOfFieldFocalDistance = 88,
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DepthOfFieldDepthBlurAmount = 89,
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DepthOfFieldDepthBlurRadius = 90,
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DepthOfFieldFocalRegion = 91,
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DepthOfFieldNearTransitionRegion = 92,
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DepthOfFieldFarTransitionRegion = 93,
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DepthOfFieldScale = 94,
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DepthOfFieldNearBlurSize = 95,
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DepthOfFieldFarBlurSize = 96,
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DepthOfFieldOcclusion = 97,
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DepthOfFieldSkyFocusDistance = 98,
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DepthOfFieldVignetteSize = 99,
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MotionBlurAmount = 100,
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MotionBlurMax = 101,
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MotionBlurPerObjectSize = 102,
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ReflectionCaptureOutsideSaturation = 103,
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ReflectionCaptureInsideSaturation = 104,
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ScreenSpaceReflectionIntensity = 105,
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ScreenSpaceReflectionQuality = 106,
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ScreenSpaceReflectionMaxRoughness = 107,
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ScreenPercentage = 108,
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EPostProcessingVarScalar_MAX = 109,
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};
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// Enum RenderSettings.ERenderSettingsCustomBlendDomainBucket
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// NumValues: 0x0005
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enum class ERenderSettingsCustomBlendDomainBucket : uint8
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{
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First = 0,
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Normal = 1,
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Last = 2,
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Custom = 3,
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ERenderSettingsCustomBlendDomainBucket_MAX = 4,
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};
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// Enum RenderSettings.ELastFrameExposureValue
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// NumValues: 0x0009
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enum class ELastFrameExposureValue : uint8
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{
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AverageLuminance = 0,
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AverageHistogramLuminance = 1,
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AutoExposure = 2,
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Brightness = 3,
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FilteredAverageLuminance = 4,
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FilteredAverageHistogramLuminance = 5,
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FilteredAutoExposure = 6,
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FilteredBrightness = 7,
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ELastFrameExposureValue_MAX = 8,
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};
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// Enum RenderSettings.ERenderSettingsVolumeOvercastType
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// NumValues: 0x0004
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enum class ERenderSettingsVolumeOvercastType : uint8
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{
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ClearAndOvercast = 0,
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ClearOnly = 1,
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OvercastOnly = 2,
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ERenderSettingsVolumeOvercastType_MAX = 3,
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};
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// Enum RenderSettings.ERenderSettingsVolumeDayNightType
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// NumValues: 0x0004
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enum class ERenderSettingsVolumeDayNightType : uint8
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{
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DayAndNight = 0,
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DayOnly = 1,
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NightOnly = 2,
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ERenderSettingsVolumeDayNightType_MAX = 3,
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};
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// Enum RenderSettings.ERenderSettingsVolumeIndoorsOutdoorsType
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// NumValues: 0x0004
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enum class ERenderSettingsVolumeIndoorsOutdoorsType : uint8
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{
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IndoorsAndOutdoors = 0,
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OutdoorsOnly = 1,
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IndoorsOnly = 2,
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ERenderSettingsVolumeIndoorsOutdoorsType_MAX = 3,
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};
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// Enum RenderSettings.ERenderSettingsIndoorsType
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// NumValues: 0x0006
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enum class ERenderSettingsIndoorsType : uint8
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{
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Indoors = 0,
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SmoothedIndoors = 1,
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ProbeIndoors = 2,
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SmoothedProbeIndoors = 3,
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StreamingIndoors = 4,
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ERenderSettingsIndoorsType_MAX = 5,
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};
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// Enum RenderSettings.EBlendDomainLightingMode
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// NumValues: 0x0004
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enum class EBlendDomainLightingMode : uint8
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{
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GameAndProbeCapture = 0,
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GameOnly = 1,
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ProbeCaptureOnly = 2,
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EBlendDomainLightingMode_MAX = 3,
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};
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// Enum RenderSettings.EBlendDomainOvercast
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// NumValues: 0x0004
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enum class EBlendDomainOvercast : uint8
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{
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ClearAndOvercast = 0,
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ClearOnly = 1,
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OvercastOnly = 2,
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EBlendDomainOvercast_MAX = 3,
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};
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// Enum RenderSettings.EBlendDomainDayNight
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// NumValues: 0x0004
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enum class EBlendDomainDayNight : uint8
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{
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DayAndNight = 0,
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DayOnly = 1,
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NightOnly = 2,
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EBlendDomainDayNight_MAX = 3,
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};
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// Enum RenderSettings.EBlendDomainIndoorsOutdoors
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// NumValues: 0x0004
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enum class EBlendDomainIndoorsOutdoors : uint8
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{
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IndoorsAndOutdoors = 0,
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OutdoorsOnly = 1,
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IndoorsOnly = 2,
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EBlendDomainIndoorsOutdoors_MAX = 3,
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};
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// Enum RenderSettings.ERenderSettingsBlendDomainConsoleLienMode
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// NumValues: 0x0005
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enum class ERenderSettingsBlendDomainConsoleLienMode : uint8
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{
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IsZero = 0,
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IsOne = 1,
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GreaterThanOneHalf = 2,
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LessThanOneHalf = 3,
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ERenderSettingsBlendDomainConsoleLienMode_MAX = 4,
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};
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// Enum RenderSettings.ERenderSettingsEditAssetType
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// NumValues: 0x0009
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enum class ERenderSettingsEditAssetType : uint8
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{
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Library = 0,
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PostProcessingGroups = 1,
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Exposure = 2,
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ColorGrading = 3,
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DistanceFog = 4,
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EmissiveAdaptation = 5,
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CharacterLightRig = 6,
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Probes = 7,
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ERenderSettingsEditAssetType_MAX = 8,
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};
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// Enum RenderSettings.ERenderSettingsCustomBlendDomainFormat
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// NumValues: 0x000B
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enum class ERenderSettingsCustomBlendDomainFormat : uint8
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{
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Default = 0,
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ZeroToOne = 1,
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NoIfZero = 2,
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YesIfOne = 3,
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OnlyNoIfZero = 4,
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OnlyYesIfOne = 5,
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OnlyNoIfNotOne = 6,
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OnlyYesIfNotZero = 7,
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HideIfDefault = 8,
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Hide = 9,
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ERenderSettingsCustomBlendDomainFormat_MAX = 10,
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};
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// Enum RenderSettings.ESimpleUpdatePumpComponentMode
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// NumValues: 0x0005
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enum class ESimpleUpdatePumpComponentMode : uint8
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{
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UPM_ALWAYS = 0,
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UPM_EDITORONLY = 1,
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UPM_GAMEONLY = 2,
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UPM_NEVER = 3,
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UPM_MAX = 4,
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};
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// ScriptStruct RenderSettings.AdaptationOverrideInterfaces
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// 0x0020 (0x0020 - 0x0000)
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struct FAdaptationOverrideInterfaces final
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{
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public:
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TArray<TWeakObjectPtr<class UObject>> PriorityAdaptationOverrides; // 0x0000(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
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TArray<TWeakObjectPtr<class UObject>> StackedAdaptationOverrides; // 0x0010(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FAdaptationOverrideInterfaces;
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// ScriptStruct RenderSettings.WorldAdaptationOverrideInterfaces
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// 0x0050 (0x0050 - 0x0000)
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struct FWorldAdaptationOverrideInterfaces final
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{
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public:
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TMap<TWeakObjectPtr<class UWorld>, struct FAdaptationOverrideInterfaces> WorldMap; // 0x0000(0x0050)(NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FWorldAdaptationOverrideInterfaces;
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// ScriptStruct RenderSettings.RenderSettingsCustomBlendDomainConsoleEntry
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// 0x0020 (0x0020 - 0x0000)
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struct FRenderSettingsCustomBlendDomainConsoleEntry final
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{
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public:
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class FName domain; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class FString ConsoleVariable; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float ExplicitCompare; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bInvertValue; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bUseExplicitCompare; // 0x001D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FRenderSettingsCustomBlendDomainConsoleEntry;
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// ScriptStruct RenderSettings.RenderSettingsPreComputedBlendDomainNameBase
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// 0x0010 (0x0010 - 0x0000)
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struct alignas(0x08) FRenderSettingsPreComputedBlendDomainNameBase
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{
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public:
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uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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|
class FName Name; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FRenderSettingsPreComputedBlendDomainNameBase;
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// ScriptStruct RenderSettings.RenderSettingsPreComputedLastBlendDomainName
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|
// 0x0000 (0x0010 - 0x0010)
|
|
struct FRenderSettingsPreComputedLastBlendDomainName final : public FRenderSettingsPreComputedBlendDomainNameBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPreComputedLastBlendDomainName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsCustomBlendDomainEntry
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FRenderSettingsCustomBlendDomainEntry final
|
|
{
|
|
public:
|
|
class FName domain; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultValue; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRenderSettingsPreComputedLastBlendDomainName DefaultValueBlendDomain; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
bool bInvertDefaultValueBlendDomain; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseDefaultValueBlendDomain; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsCustomBlendDomainEntry;
|
|
|
|
// ScriptStruct RenderSettings.DirectPostProcessingEval
|
|
// 0x05F0 (0x05F0 - 0x0000)
|
|
struct FDirectPostProcessingEval final
|
|
{
|
|
public:
|
|
struct FPostProcessSettings PostProcessSettings; // 0x0000(0x05F0)(Edit, EditConst, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDirectPostProcessingEval;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPostProcessingGroupName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FRenderSettingsPostProcessingGroupName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPostProcessingGroupName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPExposureName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FRenderSettingsPPExposureName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPExposureName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPColorGradingName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FRenderSettingsPPColorGradingName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPColorGradingName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPFilmName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FRenderSettingsPPFilmName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPFilmName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPLensFXName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FRenderSettingsPPLensFXName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPLensFXName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPBloomName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FRenderSettingsPPBloomName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPBloomName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPMotionBlurName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FRenderSettingsPPMotionBlurName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPMotionBlurName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPDepthOfFieldName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FRenderSettingsPPDepthOfFieldName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPDepthOfFieldName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPAmbientName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FRenderSettingsPPAmbientName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPAmbientName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPScreenSpaceReflectionsName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FRenderSettingsPPScreenSpaceReflectionsName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPScreenSpaceReflectionsName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPProbesName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FRenderSettingsPPProbesName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPProbesName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPostProcessing
|
|
// 0x005C (0x005C - 0x0000)
|
|
struct FRenderSettingsPostProcessing final
|
|
{
|
|
public:
|
|
uint8 bOverride_Exposure : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ColorGrading : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Film : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_LensFX : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Bloom : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_MotionBlur : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_DepthOfField : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Ambient : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ScreenSpaceReflections : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Probes : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRenderSettingsPostProcessingGroupName PostProcessingGroup; // 0x0004(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPExposureName Exposure; // 0x000C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPColorGradingName ColorGrading; // 0x0014(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPFilmName Film; // 0x001C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPLensFXName LensFX; // 0x0024(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPBloomName Bloom; // 0x002C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPMotionBlurName MotionBlur; // 0x0034(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPDepthOfFieldName DepthOfField; // 0x003C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPAmbientName Ambient; // 0x0044(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPScreenSpaceReflectionsName ScreenSpaceReflections; // 0x004C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPProbesName Probes; // 0x0054(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPostProcessing;
|
|
|
|
// ScriptStruct RenderSettings.DistanceFogCompute
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FDistanceFogCompute final
|
|
{
|
|
public:
|
|
class UPostProcessComponent* FogPostProcess; // 0x0000(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UMaterialInterface* ActivePPMaterial; // 0x0008(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
};
|
|
DUMPER7_ASSERTS_FDistanceFogCompute;
|
|
|
|
// ScriptStruct RenderSettings.DistanceFogName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FDistanceFogName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDistanceFogName;
|
|
|
|
// ScriptStruct RenderSettings.DistanceFogOverrides
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FDistanceFogOverrides final
|
|
{
|
|
public:
|
|
uint8 bOverride_OnOff : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FogGradientHorizonOffset : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_MaxFogOpacityPercent : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_StartDistance : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FullDistance : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Thickness : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_BlendSceneColorPercent : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float OnOff; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FogGradientHorizonOffset; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxFogOpacityPercent; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartDistance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FullDistance; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Thickness; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendSceneColorPercent; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDistanceFogOverrides;
|
|
|
|
// ScriptStruct RenderSettings.DistanceFogExtraVariables
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct FDistanceFogExtraVariables final
|
|
{
|
|
public:
|
|
TMap<class FName, float> Scalars; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FLinearColor> Colors; // 0x0050(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDistanceFogExtraVariables;
|
|
|
|
// ScriptStruct RenderSettings.DistanceFog
|
|
// 0x01C0 (0x01C0 - 0x0000)
|
|
struct FDistanceFog final
|
|
{
|
|
public:
|
|
uint8 bOverride_FogColor : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_StartDistance : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FullDistance : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_CutoffDistance : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Thickness : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_MaxFogOpacityPercent : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_BlendSceneColorPercent : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_SkyBlendPercent : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_SkyDesaturation : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_SkyIntensityBoost : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_SkySamplingHorizonAngle : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_SkySamplingUseCameraZ : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FastAtmosphereHorizonBump : 1; // 0x0001(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FogPPMaterial : 1; // 0x0001(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ExtraA : 1; // 0x0001(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ExtraB : 1; // 0x0001(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ExtraC : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ExtraD : 1; // 0x0002(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FogGradientHorizonOffset : 1; // 0x0002(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bFogColorGradient : 1; // 0x0002(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OnOff; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor FogColor; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor FogColorZenith; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor FogColorNadir; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FogGradientHorizonOffset; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxFogOpacityPercent; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartDistance; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FullDistance; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CutoffDistance; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Thickness; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendSceneColorPercent; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SkyBlendPercent; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SkyDesaturation; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SkyIntensityBoost; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SkySamplingHorizonAngle; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SkySamplingUseCameraZ; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FastAtmosphereHorizonBump; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialInterface* FogPPMaterial; // 0x0078(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDistanceFogExtraVariables ExtraLerp; // 0x0080(0x00A0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FDistanceFogExtraVariables ExtraSet; // 0x0120(0x00A0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDistanceFog;
|
|
|
|
// ScriptStruct RenderSettings.DistanceFogDayNight
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FDistanceFogDayNight final
|
|
{
|
|
public:
|
|
struct FVector SunDirection; // 0x0000(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NightDay; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MoonBrightness; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDistanceFogDayNight;
|
|
|
|
// ScriptStruct RenderSettings.DynamicCharacterLightRigFillLight
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FDynamicCharacterLightRigFillLight final
|
|
{
|
|
public:
|
|
float AwayIntensityPercent; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TowardsIntensityPercent; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicCharacterLightRigFillLight;
|
|
|
|
// ScriptStruct RenderSettings.DynamicCharacterLightRigAzimuthFollowLight
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FDynamicCharacterLightRigAzimuthFollowLight final
|
|
{
|
|
public:
|
|
float AzimuthOffset; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicCharacterLightRigAzimuthFollowLight;
|
|
|
|
// ScriptStruct RenderSettings.DynamicCharacterLightRigAltitudeFollowLight
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FDynamicCharacterLightRigAltitudeFollowLight final
|
|
{
|
|
public:
|
|
float AltitudeOffset; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinAltitude; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxAltitude; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicCharacterLightRigAltitudeFollowLight;
|
|
|
|
// ScriptStruct RenderSettings.DynamicCharacterLightRigLight
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FDynamicCharacterLightRigLight final
|
|
{
|
|
public:
|
|
class ULightComponent* light; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, EditConst, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ComponentName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DayIntensity; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NightIntensity; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDynamicCharacterLightRigFillLight FillLight; // 0x0018(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FDynamicCharacterLightRigAzimuthFollowLight AzimuthFollow; // 0x0020(0x0004)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FDynamicCharacterLightRigAltitudeFollowLight AltitudeFollow; // 0x0024(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bOffAtNight; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bFillLight; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAzimuthFollow; // 0x0032(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAltitudeFollow; // 0x0033(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bModulateWithTemperature; // 0x0034(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDisableDirectionalLightBelowHorizon; // 0x0035(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAllowAdaptation; // 0x0036(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnable; // 0x0037(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor DebugColor; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicCharacterLightRigLight;
|
|
|
|
// ScriptStruct RenderSettings.DynamicCharacterLightRigLightUpdate
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FDynamicCharacterLightRigLightUpdate final
|
|
{
|
|
public:
|
|
class AActor* Owner; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DayNightLerp; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TemperatureMod; // 0x000C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IntensityMod; // 0x0010(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Adaptation; // 0x0014(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector OwnerPosition; // 0x0018(0x000C)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector OwnerDirection; // 0x0024(0x000C)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector CameraPosition; // 0x0030(0x000C)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector CameraDirection; // 0x003C(0x000C)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector DirectionalLight; // 0x0048(0x000C)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DirectionalLightIntensity; // 0x0054(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DirectionalLightAzimuthDegrees; // 0x0058(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DirectionalLightAltitudeDegrees; // 0x005C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bDirectionalLight; // 0x0060(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnabled; // 0x0061(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_62[0x6]; // 0x0062(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicCharacterLightRigLightUpdate;
|
|
|
|
// ScriptStruct RenderSettings.CharacterLightRigAdjustmentsName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FCharacterLightRigAdjustmentsName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharacterLightRigAdjustmentsName;
|
|
|
|
// ScriptStruct RenderSettings.CharacterLightRigAdjustments
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FCharacterLightRigAdjustments final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IntensityMod; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TemperatureMod; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DayNightLerp; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIntensityMod; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideTemperatureMod; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideDayNightLerp; // 0x0016(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_17[0x1]; // 0x0017(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharacterLightRigAdjustments;
|
|
|
|
// ScriptStruct RenderSettings.CharacterLightRigAdjustmentsCompute
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FCharacterLightRigAdjustmentsCompute final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCharacterLightRigAdjustmentsCompute;
|
|
|
|
// ScriptStruct RenderSettings.EmissiveAdaptationWorldState
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct FEmissiveAdaptationWorldState final
|
|
{
|
|
public:
|
|
class UWorld* World; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Eye; // 0x0008(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NightDay; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Overcast; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutdoorsIndoors; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FilteredOutdoorsIndoors; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLastRenderedExposurePair LastExposure; // 0x0028(0x0068)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bDayNightSystemValid; // 0x0090(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FEmissiveAdaptationWorldState;
|
|
|
|
// ScriptStruct RenderSettings.EmissiveAdaptationLerpSettings
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FEmissiveAdaptationLerpSettings final
|
|
{
|
|
public:
|
|
float BloomTargetEV; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BloomBaseEV; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BloomIntensityCorrection; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BloomOutdoorsDaytimeBoostEV; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AutoExposureAdaptationBoostEV; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LuminanceAdaptationBoostEV; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LuminanceAdaptationClampMinEV; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LuminanceAdaptationClampMaxEV; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FExposureExpressionsExtrasLerp Extras; // 0x0020(0x0020)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEmissiveAdaptationLerpSettings;
|
|
|
|
// ScriptStruct RenderSettings.EmissiveAdaptationStateCompute
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct FEmissiveAdaptationStateCompute final
|
|
{
|
|
public:
|
|
struct FEmissiveAdaptationWorldState WorldState; // 0x0000(0x0098)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FEmissiveAdaptationLerpSettings VolumeSettings; // 0x0098(0x0040)(Edit, EditConst, NativeAccessSpecifierPublic)
|
|
float PPBloomIntensity; // 0x00D8(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FEmissiveAdaptationStateCompute;
|
|
|
|
// ScriptStruct RenderSettings.EmissiveAdaptationFinalState
|
|
// 0x0088 (0x0088 - 0x0000)
|
|
struct FEmissiveAdaptationFinalState final
|
|
{
|
|
public:
|
|
float MinExposureEV100; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxExposureEV100; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BiasPow2; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinExposure; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxExposure; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Bias; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InverseBias; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastFrameAverageLuminanceEV100; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastFrameAutoExposureEV100; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastFrameAverageLuminanceFilteredEV100; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastFrameAutoExposureFilteredEV100; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastFrameAverageLuminance; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastFrameAutoExposure; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastFrameAverageLuminanceFiltered; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LastFrameAutoExposureFiltered; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BloomTargetEV100; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BloomFinalMultiplier; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BloomFinalMultiplierOutdoorsDaytime; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BloomUncorrectedMultiplier; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BloomMultiplierMin; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BloomMultiplierMax; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BloomCorrectionFactor; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AutoFinalMultiplier; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AutoFinalMultiplierOutdoorsDaytime; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LuminanceFinalMultiplier; // 0x0060(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LuminanceFinalMultiplierFiltered; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LuminanceMultiplierMin; // 0x0068(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LuminanceMultiplierMax; // 0x006C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Indoors; // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FilteredIndoors; // 0x0074(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutdoorsDayTime; // 0x0078(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutdoorsDayTimeBoostEV; // 0x007C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutdoorsDayTimeBoostFactor; // 0x0080(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bEnabled; // 0x0084(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FEmissiveAdaptationFinalState;
|
|
|
|
// ScriptStruct RenderSettings.LightAdaptationTracker
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct FLightAdaptationTracker final
|
|
{
|
|
public:
|
|
TArray<TWeakObjectPtr<class ULightAdaptationComponent>> Components; // 0x0000(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
struct FEmissiveAdaptationFinalState LastState; // 0x0010(0x0088)(NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLightAdaptationTracker;
|
|
|
|
// ScriptStruct RenderSettings.DynamicLightAdaptationSettingsBase
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FDynamicLightAdaptationSettingsBase
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BaseEV; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutdoorsDayTimeEVBoost; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AdaptationStrengthPercent; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinMaxExposureTarget; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxEV; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinEV; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartCutoffMaxEV; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartCutoffMinEV; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AutoExposureUpdateTolerance; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 FreezeAdaptationAfterFrames; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELightAdapatationMode Mode; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseExposureBias; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bFiltered; // 0x0032(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_33[0x5]; // 0x0033(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* ExposureCompensationCurve; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bApplyCompensation; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicLightAdaptationSettingsBase;
|
|
|
|
// ScriptStruct RenderSettings.DynamicLightAdaptationSettings
|
|
// 0x0018 (0x0060 - 0x0048)
|
|
struct FDynamicLightAdaptationSettings final : public FDynamicLightAdaptationSettingsBase
|
|
{
|
|
public:
|
|
class UDynamicLightAdaptationModSettingsInterface* ModInterface; // 0x0048(0x0008)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UDynamicLightAdaptationModSettingsInterface*> ModInterfaces; // 0x0050(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicLightAdaptationSettings;
|
|
|
|
// ScriptStruct RenderSettings.DynamicLightAdaptationEVValue
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FDynamicLightAdaptationEVValue final
|
|
{
|
|
public:
|
|
EDynamicLightAdaptationEVValueType Type; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float EVValue; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinMaxTarget; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicLightAdaptationEVValue;
|
|
|
|
// ScriptStruct RenderSettings.DynamicLightAdaptationEVValueClamp
|
|
// 0x001C (0x001C - 0x0000)
|
|
struct FDynamicLightAdaptationEVValueClamp final
|
|
{
|
|
public:
|
|
struct FDynamicLightAdaptationEVValue MinEV; // 0x0000(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FDynamicLightAdaptationEVValue MaxEV; // 0x000C(0x000C)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bUseMinEV : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bUseMaxEV : 1; // 0x0018(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicLightAdaptationEVValueClamp;
|
|
|
|
// ScriptStruct RenderSettings.PlayerCentricPostProcessingOverride
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FPlayerCentricPostProcessingOverride final
|
|
{
|
|
public:
|
|
TWeakObjectPtr<class UObject> Owner; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PostProcessingViewpoint; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LerpAlpha; // 0x000C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPlayerCentricPostProcessingOverride;
|
|
|
|
// ScriptStruct RenderSettings.PlayerCentricPostProcessingOverrides
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FPlayerCentricPostProcessingOverrides final
|
|
{
|
|
public:
|
|
TArray<struct FPlayerCentricPostProcessingOverride> OverrideStack; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPlayerCentricPostProcessingOverrides;
|
|
|
|
// ScriptStruct RenderSettings.PostProcessingVarColorCurve
|
|
// 0x0218 (0x0218 - 0x0000)
|
|
struct FPostProcessingVarColorCurve
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EPostProcessingVarColor Var; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRuntimeCurveLinearColor Curve; // 0x0010(0x0208)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPostProcessingVarColorCurve;
|
|
|
|
// ScriptStruct RenderSettings.PostProcessingVarScalarCurve
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct FPostProcessingVarScalarCurve
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EPostProcessingVarScalar Var; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRuntimeFloatCurve Curve; // 0x0010(0x0088)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPostProcessingVarScalarCurve;
|
|
|
|
// ScriptStruct RenderSettings.SimpleBlendDomain
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSimpleBlendDomain final
|
|
{
|
|
public:
|
|
TArray<class URenderSettingsCustomBlendDomain*> Blends; // 0x0000(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSimpleBlendDomain;
|
|
|
|
// ScriptStruct RenderSettings.BlendDomainNormalizedTimeCurve
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FBlendDomainNormalizedTimeCurve final
|
|
{
|
|
public:
|
|
class UCurveFloat* NormalizedTimeCurve; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bMirrorAroundNoon; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FBlendDomainNormalizedTimeCurve;
|
|
|
|
// ScriptStruct RenderSettings.BlendDomainIndoorsOutdoorsCurve
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FBlendDomainIndoorsOutdoorsCurve final
|
|
{
|
|
public:
|
|
class UCurveFloat* IndoorsOutdoorsCurve; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBlendDomainIndoorsOutdoorsCurve;
|
|
|
|
// ScriptStruct RenderSettings.BlendDomainLegacy
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FBlendDomainLegacy
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
EBlendDomainIndoorsOutdoors IndoorsOutdoorsBlend; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERenderSettingsIndoorsType IndoorsType; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBlendDomainDayNight DayNightBlend; // 0x000A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBlendDomainOvercast OvercastClearBlend; // 0x000B(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBlendDomainLightingMode LightingMode; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBlendDomainNormalizedTimeCurve NormalizedTimeBlend; // 0x0010(0x0010)(Deprecated, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBlendDomainIndoorsOutdoorsCurve IndoorsOutdoorsBlendCurve; // 0x0020(0x0008)(Deprecated, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBlendDomainLegacy;
|
|
|
|
// ScriptStruct RenderSettings.BlendDomain
|
|
// 0x0010 (0x0038 - 0x0028)
|
|
struct FBlendDomain final : public FBlendDomainLegacy
|
|
{
|
|
public:
|
|
TArray<class URenderSettingsCustomBlendDomain*> CustomBlends; // 0x0028(0x0010)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBlendDomain;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsCustomBlendDomains
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FRenderSettingsCustomBlendDomains final
|
|
{
|
|
public:
|
|
TArray<class URenderSettingsCustomBlendDomainBase*> AllDomains; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<class URenderSettingsCustomBlendDomainBase*> PreComputeDomainsFirst; // 0x0010(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<class URenderSettingsCustomBlendDomainBase*> PreComputeDomainsNormal; // 0x0020(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<class URenderSettingsCustomBlendDomainBase*> PreComputeDomainsLast; // 0x0030(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<class URenderSettingsCustomBlendDomainBase*> PreComputeDomainsCustom; // 0x0040(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsCustomBlendDomains;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsCustomBlendDomainValueStore
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FRenderSettingsCustomBlendDomainValueStore
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<class FName, float> Values; // 0x0008(0x0050)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsCustomBlendDomainValueStore;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsCustomBlendDomainValueOverrides
|
|
// 0x0000 (0x0058 - 0x0058)
|
|
struct FRenderSettingsCustomBlendDomainValueOverrides final : public FRenderSettingsCustomBlendDomainValueStore
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsCustomBlendDomainValueOverrides;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsCustomBlendDomainOverrides
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FRenderSettingsCustomBlendDomainOverrides final
|
|
{
|
|
public:
|
|
TArray<TWeakObjectPtr<class UObject>> InterfaceOverrides; // 0x0000(0x0010)(Edit, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsCustomBlendDomainValueOverrides ValueOverrides; // 0x0010(0x0058)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsCustomBlendDomainOverrides;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPreComputedBlendDomainName
|
|
// 0x0000 (0x0010 - 0x0010)
|
|
struct FRenderSettingsPreComputedBlendDomainName final : public FRenderSettingsPreComputedBlendDomainNameBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPreComputedBlendDomainName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPreComputedNormalBlendDomainName
|
|
// 0x0000 (0x0010 - 0x0010)
|
|
struct FRenderSettingsPreComputedNormalBlendDomainName final : public FRenderSettingsPreComputedBlendDomainNameBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPreComputedNormalBlendDomainName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPreComputedFirstBlendDomainName
|
|
// 0x0000 (0x0010 - 0x0010)
|
|
struct FRenderSettingsPreComputedFirstBlendDomainName final : public FRenderSettingsPreComputedBlendDomainNameBase
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPreComputedFirstBlendDomainName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsCustomBlendDomainName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FRenderSettingsCustomBlendDomainName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsCustomBlendDomainName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsCustomBlendDomainNameWithValue
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FRenderSettingsCustomBlendDomainNameWithValue final
|
|
{
|
|
public:
|
|
struct FRenderSettingsCustomBlendDomainName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsCustomBlendDomainNameWithValue;
|
|
|
|
// ScriptStruct RenderSettings.BlendDomainState
|
|
// 0x00F8 (0x00F8 - 0x0000)
|
|
struct FBlendDomainState final
|
|
{
|
|
public:
|
|
TMap<class FName, float> BlendDomains; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FVector> Vectors; // 0x0050(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMap<class FName, float> Scalars; // 0x00A0(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
bool bLowQuality; // 0x00F0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FBlendDomainState;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsBlendDomainConsoleLien
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FRenderSettingsBlendDomainConsoleLien final
|
|
{
|
|
public:
|
|
struct FBlendDomain BlendDomain; // 0x0000(0x0038)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bOnlyAfterBeginPlay; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERenderSettingsBlendDomainConsoleLienMode Mode; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FConsoleVariableLienEntry> ConsoleVariables; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsBlendDomainConsoleLien;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsEmissiveAdaptationName
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FRenderSettingsEmissiveAdaptationName final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsEmissiveAdaptationName;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsEmissiveAdaptation
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct FRenderSettingsEmissiveAdaptation final
|
|
{
|
|
public:
|
|
uint8 bOverride_BloomTarget : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_BloomBaseEV : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_BloomIntensityCorrection : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_BloomOutdoorsDaytimeBoostEV : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AutoExposureAdaptationBoostEV : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_LuminanceAdaptationBoostEV : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_LuminanceAdaptationMinEV : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_LuminanceAdaptationMaxEV : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UExposureExpressionsExposureValue* BloomTargetExpression; // 0x0010(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, Interp, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UExposureExpressionsExposureValue* BloomBaseExpression; // 0x0018(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, Interp, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BloomIntensityCorrection; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UExposureExpressionsExposureValue* BloomOutdoorsDaytimeBoostExpression; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, Interp, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UExposureExpressionsExposureValue* AutoExposureAdaptationBoostExpression; // 0x0030(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, Interp, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UExposureExpressionsExposureValue* LuminanceAdaptationBoostExpression; // 0x0038(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, Interp, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UExposureExpressionsExposureValue* LuminanceAdaptationMinExpression; // 0x0040(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, Interp, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UExposureExpressionsExposureValue* LuminanceAdaptationMaxExpression; // 0x0048(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, Interp, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FExposureExpressionsExtras Extras; // 0x0050(0x0040)(Edit, BlueprintVisible, Interp, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsEmissiveAdaptation;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPostProcessingGroup
|
|
// 0x005C (0x005C - 0x0000)
|
|
struct FRenderSettingsPostProcessingGroup final
|
|
{
|
|
public:
|
|
uint8 bOverride_Exposure : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ColorGrading : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Film : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_LensFX : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Bloom : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_MotionBlur : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_DepthOfField : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Ambient : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ScreenSpaceReflections : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Probes : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPExposureName Exposure; // 0x000C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPColorGradingName ColorGrading; // 0x0014(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPFilmName Film; // 0x001C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPLensFXName LensFX; // 0x0024(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPBloomName Bloom; // 0x002C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPMotionBlurName MotionBlur; // 0x0034(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPDepthOfFieldName DepthOfField; // 0x003C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPAmbientName Ambient; // 0x0044(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPScreenSpaceReflectionsName ScreenSpaceReflections; // 0x004C(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPProbesName Probes; // 0x0054(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPostProcessingGroup;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPAmbientOcclusionAdvanced
|
|
// 0x002C (0x002C - 0x0000)
|
|
struct FRenderSettingsPPAmbientOcclusionAdvanced final
|
|
{
|
|
public:
|
|
uint8 bOverride_AmbientOcclusionStaticFraction : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AmbientOcclusionFadeDistance : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AmbientOcclusionFadeRadius : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AmbientOcclusionRadiusInWS : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AmbientOcclusionPower : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AmbientOcclusionBias : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AmbientOcclusionQuality : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AmbientOcclusionMipBlend : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AmbientOcclusionMipScale : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AmbientOcclusionMipThreshold : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AmbientOcclusionStaticFraction; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 AmbientOcclusionRadiusInWS : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AmbientOcclusionFadeDistance; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AmbientOcclusionFadeRadius; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AmbientOcclusionPower; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AmbientOcclusionBias; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AmbientOcclusionQuality; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AmbientOcclusionMipBlend; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AmbientOcclusionMipScale; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AmbientOcclusionMipThreshold; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPAmbientOcclusionAdvanced;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPAmbient
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FRenderSettingsPPAmbient final
|
|
{
|
|
public:
|
|
uint8 bOverride_AmbientOcclusionIntensity : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AmbientOcclusionRadius : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AmbientCubemapTint : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AmbientCubemapIntensity : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AmbientOcclusionIntensity; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AmbientOcclusionRadius; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPAmbientOcclusionAdvanced AdvancedAO; // 0x0014(0x002C)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
class UTextureCube* AmbientCubemap; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor AmbientCubemapTint; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AmbientCubemapIntensity; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPAmbient;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPBloomAdvanced
|
|
// 0x009C (0x009C - 0x0000)
|
|
struct FRenderSettingsPPBloomAdvanced final
|
|
{
|
|
public:
|
|
uint8 bOverride_Tint1 : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Size1 : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Size2 : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Tint2 : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Tint3 : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Size3 : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Tint4 : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Size4 : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Tint5 : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Size5 : 1; // 0x0001(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Tint6 : 1; // 0x0001(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Size6 : 1; // 0x0001(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_SizeScale : 1; // 0x0001(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ConvolutionSize : 1; // 0x0001(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ConvolutionCenterUV : 1; // 0x0001(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ConvolutionPreFilterMin : 1; // 0x0001(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ConvolutionPreFilterMax : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ConvolutionPreFilterMult : 1; // 0x0002(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ConvolutionBufferScale : 1; // 0x0002(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SizeScale; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Size1; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Size2; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Size3; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Size4; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Size5; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Size6; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor Tint1; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor Tint2; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor Tint3; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor Tint4; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor Tint5; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor Tint6; // 0x0070(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConvolutionSize; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D ConvolutionCenterUV; // 0x0084(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConvolutionPreFilterMin; // 0x008C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConvolutionPreFilterMax; // 0x0090(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConvolutionPreFilterMult; // 0x0094(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConvolutionBufferScale; // 0x0098(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPBloomAdvanced;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPBloom
|
|
// 0x00E8 (0x00E8 - 0x0000)
|
|
struct FRenderSettingsPPBloom final
|
|
{
|
|
public:
|
|
uint8 bOverride_Method : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Intensity : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Threshold : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Cross : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ConvolutionTexture : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_DirtMaskIntensity : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_DirtMaskTint : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_DirtMask : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBloomMethod Method; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Intensity; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Threshold; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Cross; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTexture2D* ConvolutionTexture; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPBloomAdvanced Advanced; // 0x0028(0x009C)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C4[0x4]; // 0x00C4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTexture* DirtMask; // 0x00C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DirtMaskIntensity; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor DirtMaskTint; // 0x00D4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E4[0x4]; // 0x00E4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPBloom;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPColorCorrection
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FRenderSettingsPPColorCorrection final
|
|
{
|
|
public:
|
|
uint8 bOverride_Saturation : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Contrast : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Gamma : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Gain : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Offset : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector4 Saturation; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector4 Contrast; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector4 Gamma; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector4 Gain; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector4 Offset; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPColorCorrection;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPColorGrading
|
|
// 0x01D0 (0x01D0 - 0x0000)
|
|
struct FRenderSettingsPPColorGrading final
|
|
{
|
|
public:
|
|
uint8 bOverride_WhiteTemp : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_WhiteTint : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ColorCorrectionShadowsMax : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ColorCorrectionHighlightsMin : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_SceneColorTint : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_BlueCorrection : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ExpandGamut : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WhiteTemp; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WhiteTint; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRenderSettingsPPColorCorrection ColorGradingGlobal; // 0x0020(0x0060)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPColorCorrection ColorGradingShadows; // 0x0080(0x0060)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
float ColorCorrectionShadowsMax; // 0x00E0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E4[0xC]; // 0x00E4(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRenderSettingsPPColorCorrection ColorGradingMidtones; // 0x00F0(0x0060)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPColorCorrection ColorGradingHighlights; // 0x0150(0x0060)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
float ColorCorrectionHighlightsMin; // 0x01B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor SceneColorTint; // 0x01B4(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlueCorrection; // 0x01C4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ExpandGamut; // 0x01C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1CC[0x4]; // 0x01CC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPColorGrading;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPDepthOfField
|
|
// 0x002C (0x002C - 0x0000)
|
|
struct FRenderSettingsPPDepthOfField final
|
|
{
|
|
public:
|
|
uint8 bOverride_SensorWidth : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FocalDistance : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_DepthBlurAmount : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_DepthBlurRadius : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Occlusion : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Fstop : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_MinFstop : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_BladeCount : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SensorWidth; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FocalDistance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DepthBlurAmount; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DepthBlurRadius; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Occlusion; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Fstop; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinFstop; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BladeCount; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPDepthOfField;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPExposureAdvanced
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FRenderSettingsPPExposureAdvanced final
|
|
{
|
|
public:
|
|
uint8 bOverride_AutoExposureLowPercent : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AutoExposureHighPercent : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_HistogramLogMin : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_HistogramLogMax : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AutoExposureMeterMask : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AutoExposureLowPercent; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AutoExposureHighPercent; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HistogramLogMin; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HistogramLogMax; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTexture* AutoExposureMeterMask; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPExposureAdvanced;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPExposure
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FRenderSettingsPPExposure final
|
|
{
|
|
public:
|
|
uint8 bOverride_AutoExposureMethod : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AutoExposureMinBrightness : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AutoExposureMaxBrightness : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AutoExposureSpeedUp : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AutoExposureSpeedDown : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_AutoExposureBias : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAutoExposureMethod AutoExposureMethod; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AutoExposureMinBrightness; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AutoExposureMaxBrightness; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AutoExposureSpeedUp; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AutoExposureSpeedDown; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AutoExposureBias; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRenderSettingsPPExposureAdvanced Advanced; // 0x0028(0x0020)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPExposure;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPFilmAdvanced
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FRenderSettingsPPFilmAdvanced final
|
|
{
|
|
public:
|
|
uint8 bOverride_FilmShadowTint : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmShadowTintBlend : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmShadowTintAmount : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmChannelMixerRed : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmChannelMixerGreen : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmChannelMixerBlue : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmToeAmount : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmHealAmount : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmDynamicRange : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor FilmShadowTint; // 0x0004(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FilmShadowTintBlend; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FilmShadowTintAmount; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor FilmChannelMixerRed; // 0x001C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor FilmChannelMixerGreen; // 0x002C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor FilmChannelMixerBlue; // 0x003C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FilmToeAmount; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FilmHealAmount; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FilmDynamicRange; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPFilmAdvanced;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPFilm
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct FRenderSettingsPPFilm final
|
|
{
|
|
public:
|
|
uint8 bOverride_FilmSlope : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmToe : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmShoulder : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmBlackClip : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmWhiteClip : 1; // 0x0000(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmWhitePoint : 1; // 0x0000(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmSaturation : 1; // 0x0000(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_FilmContrast : 1; // 0x0000(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FilmSlope; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FilmToe; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FilmShoulder; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FilmBlackClip; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FilmWhiteClip; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor FilmWhitePoint; // 0x0020(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FilmSaturation; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FilmContrast; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPFilmAdvanced Advanced; // 0x0038(0x0058)(NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPFilm;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPGrain
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FRenderSettingsPPGrain final
|
|
{
|
|
public:
|
|
uint8 bOverride_Intensity : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Jitter : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Jitter; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Intensity; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPGrain;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPChromaticAberration
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FRenderSettingsPPChromaticAberration final
|
|
{
|
|
public:
|
|
uint8 bOverride_SceneFringeIntensity : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_StartOffset : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SceneFringeIntensity; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartOffset; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPChromaticAberration;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPLensFX
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FRenderSettingsPPLensFX final
|
|
{
|
|
public:
|
|
uint8 bOverride_VignetteIntensity : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VignetteIntensity; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPGrain Grain; // 0x0010(0x000C)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPChromaticAberration ChromaticAberration; // 0x001C(0x000C)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPLensFX;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPMotionBlur
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FRenderSettingsPPMotionBlur final
|
|
{
|
|
public:
|
|
uint8 bOverride_Amount : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Max : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_PerObjectSize : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Amount; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Max; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PerObjectSize; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPMotionBlur;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPProbesToneMapping
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FRenderSettingsPPProbesToneMapping final
|
|
{
|
|
public:
|
|
uint8 bOverride_ProbeToneMapAmount : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ProbeToneMapMinIntensity : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_ProbeToneMapMaxEV : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ProbeToneMapAmount; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ProbeToneMapMinIntensity; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ProbeToneMapMaxEV; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPProbesToneMapping;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPProbes
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FRenderSettingsPPProbes final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRenderSettingsPPProbesToneMapping ToneMapping; // 0x0008(0x0010)(Edit, BlueprintVisible, Interp, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPProbes;
|
|
|
|
// ScriptStruct RenderSettings.RenderSettingsPPScreenSpaceReflections
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FRenderSettingsPPScreenSpaceReflections final
|
|
{
|
|
public:
|
|
uint8 bOverride_Intensity : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_Quality : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOverride_MaxRoughness : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName Name; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Intensity; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Quality; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxRoughness; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRenderSettingsPPScreenSpaceReflections;
|
|
|
|
}
|
|
|