Files
ReshadePluginsCore/Hogwarts Legacy/SDK/Toolset_structs.hpp
2026-03-06 01:33:32 +01:00

52 lines
1.5 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Toolset
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
namespace SDK
{
// Enum Toolset.EToolEffectType
// NumValues: 0x0003
enum class EToolEffectType : uint8
{
ALPHA = 0,
SCALE = 1,
EToolEffectType_MAX = 2,
};
// Enum Toolset.TriggerModeEnum
// NumValues: 0x0005
enum class ETriggerModeEnum : uint8
{
Off = 0,
Weapon = 1,
Vibration = 2,
Feedback = 3,
TriggerModeEnum_MAX = 4,
};
// ScriptStruct Toolset.LEDFadeEffectProperty
// 0x0040 (0x0040 - 0x0000)
struct alignas(0x08) FLEDFadeEffectProperty final
{
public:
float FadeTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor FadeToRGB; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x38]; // 0x0008(0x0038)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FLEDFadeEffectProperty;
}