Files
ReshadePluginsCore/Cronos The New Dawn/SDK/DLCManager_structs.hpp
2025-09-09 06:15:46 +02:00

82 lines
3.9 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: DLCManager
#include "Basic.hpp"
#include "Commons_structs.hpp"
namespace SDK
{
// Enum DLCManager.EDLCState
// NumValues: 0x0005
enum class EDLCState : uint8
{
Undefined = 0,
NotOwned = 1,
Owned = 2,
Unknown = 3,
EDLCState_MAX = 4,
};
// Enum DLCManager.EDLCSupportedPlatforms
// NumValues: 0x0008
enum class EDLCSupportedPlatforms : uint8
{
Ps5 = 0,
XOne = 1,
Steam = 2,
Eos = 3,
Gog = 4,
MacOS = 5,
Linux = 6,
EDLCSupportedPlatforms_MAX = 7,
};
// ScriptStruct DLCManager.DLCItem
// 0x0050 (0x0050 - 0x0000)
struct FDLCItem final
{
public:
class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 SupportedPlatforms; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 OwnedOnPlatforms; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString SonySKUIdName; // 0x0010(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString MicrosoftStoreID; // 0x0020(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 SteamAppId; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString EpicProductId; // 0x0038(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint64 GogProductId; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDLCItem;
// ScriptStruct DLCManager.DLCHandle
// 0x0000 (0x0008 - 0x0008)
struct FDLCHandle final : public FNamedHandle
{
};
DUMPER7_ASSERTS_FDLCHandle;
// ScriptStruct DLCManager.DLCBundle
// 0x0028 (0x0028 - 0x0000)
struct FDLCBundle final
{
public:
TArray<struct FDLCHandle> Items; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
uint32 SteamAppId; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString EpicProductId; // 0x0018(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FDLCBundle;
}