Files
ReshadePluginsCore/VampireTMBL2/SDK/UMG_structs.hpp
2025-10-23 18:18:28 +02:00

494 lines
25 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: UMG
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
#include "SlateCore_structs.hpp"
#include "PropertyPath_structs.hpp"
#include "Slate_structs.hpp"
#include "Engine_structs.hpp"
namespace SDK
{
// Enum UMG.ESlateVisibility
// NumValues: 0x0006
enum class ESlateVisibility : uint8
{
Visible = 0,
Collapsed = 1,
Hidden = 2,
HitTestInvisible = 3,
SelfHitTestInvisible = 4,
ESlateVisibility_MAX = 5,
};
// Enum UMG.EVirtualKeyboardType
// NumValues: 0x0007
enum class EVirtualKeyboardType : uint8
{
Default = 0,
Number = 1,
Web = 2,
Email = 3,
Password = 4,
AlphaNumeric = 5,
EVirtualKeyboardType_MAX = 6,
};
// Enum UMG.ESlateAccessibleBehavior
// NumValues: 0x0006
enum class ESlateAccessibleBehavior : uint8
{
NotAccessible = 0,
Auto = 1,
Summary = 2,
Custom = 3,
ToolTip = 4,
ESlateAccessibleBehavior_MAX = 5,
};
// Enum UMG.ESlateSizeRule
// NumValues: 0x0003
enum class ESlateSizeRule : uint8
{
Automatic = 0,
Fill = 1,
ESlateSizeRule_MAX = 2,
};
// Enum UMG.EDynamicBoxType
// NumValues: 0x0007
enum class EDynamicBoxType : uint8
{
Horizontal = 0,
Vertical = 1,
Wrap = 2,
VerticalWrap = 3,
Radial = 4,
Overlay = 5,
EDynamicBoxType_MAX = 6,
};
// Enum UMG.EWidgetDesignFlags
// NumValues: 0x0006
enum class EWidgetDesignFlags : uint8
{
None = 0,
Designing = 1,
ShowOutline = 2,
ExecutePreConstruct = 4,
Previewing = 8,
EWidgetDesignFlags_MAX = 9,
};
// Enum UMG.EWidgetSpace
// NumValues: 0x0003
enum class EWidgetSpace : uint8
{
World = 0,
Screen = 1,
EWidgetSpace_MAX = 2,
};
// Enum UMG.EWidgetTimingPolicy
// NumValues: 0x0003
enum class EWidgetTimingPolicy : uint8
{
RealTime = 0,
GameTime = 1,
EWidgetTimingPolicy_MAX = 2,
};
// Enum UMG.EWidgetBlendMode
// NumValues: 0x0004
enum class EWidgetBlendMode : uint8
{
Opaque = 0,
Masked = 1,
Transparent = 2,
EWidgetBlendMode_MAX = 3,
};
// Enum UMG.EWidgetGeometryMode
// NumValues: 0x0003
enum class EWidgetGeometryMode : uint8
{
Plane = 0,
Cylinder = 1,
EWidgetGeometryMode_MAX = 2,
};
// Enum UMG.EWindowVisibility
// NumValues: 0x0003
enum class EWindowVisibility : uint8
{
Visible = 0,
SelfHitTestInvisible = 1,
EWindowVisibility_MAX = 2,
};
// Enum UMG.ETickMode
// NumValues: 0x0004
enum class ETickMode : uint8
{
Disabled = 0,
Enabled = 1,
Automatic = 2,
ETickMode_MAX = 3,
};
// Enum UMG.EWidgetInteractionSource
// NumValues: 0x0005
enum class EWidgetInteractionSource : uint8
{
World = 0,
Mouse = 1,
CenterScreen = 2,
Custom = 3,
EWidgetInteractionSource_MAX = 4,
};
// Enum UMG.EDragPivot
// NumValues: 0x000B
enum class EDragPivot : uint8
{
MouseDown = 0,
TopLeft = 1,
TopCenter = 2,
TopRight = 3,
CenterLeft = 4,
CenterCenter = 5,
CenterRight = 6,
BottomLeft = 7,
BottomCenter = 8,
BottomRight = 9,
EDragPivot_MAX = 10,
};
// Enum UMG.EWidgetTickFrequency
// NumValues: 0x0003
enum class EWidgetTickFrequency : uint8
{
Never = 0,
Auto = 1,
EWidgetTickFrequency_MAX = 2,
};
// Enum UMG.EWidgetAnimationEvent
// NumValues: 0x0003
enum class EWidgetAnimationEvent : uint8
{
Started = 0,
Finished = 1,
EWidgetAnimationEvent_MAX = 2,
};
// Enum UMG.EUMGSequencePlayMode
// NumValues: 0x0004
enum class EUMGSequencePlayMode : uint8
{
Forward = 0,
Reverse = 1,
PingPong = 2,
EUMGSequencePlayMode_MAX = 3,
};
// Enum UMG.EBindingKind
// NumValues: 0x0003
enum class EBindingKind : uint8
{
Function = 0,
Property = 1,
EBindingKind_MAX = 2,
};
// ScriptStruct UMG.ShapedTextOptions
// 0x0003 (0x0003 - 0x0000)
struct FShapedTextOptions final
{
public:
uint8 bOverride_TextShapingMethod : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 bOverride_TextFlowDirection : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
ETextShapingMethod TextShapingMethod; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETextFlowDirection TextFlowDirection; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FShapedTextOptions;
// ScriptStruct UMG.EventReply
// 0x00B8 (0x00B8 - 0x0000)
struct alignas(0x08) FEventReply final
{
public:
uint8 Pad_0[0xB8]; // 0x0000(0x00B8)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FEventReply;
// ScriptStruct UMG.WidgetChild
// 0x0010 (0x0010 - 0x0000)
struct FWidgetChild final
{
public:
class FName WidgetName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TWeakObjectPtr<class UWidget> WidgetPtr; // 0x0008(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
DUMPER7_ASSERTS_FWidgetChild;
// ScriptStruct UMG.WidgetTransform
// 0x0038 (0x0038 - 0x0000)
struct FWidgetTransform final
{
public:
struct FVector2D Translation; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D Scale; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D Shear; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Angle; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FWidgetTransform;
// ScriptStruct UMG.PaintContext
// 0x0030 (0x0030 - 0x0000)
struct alignas(0x08) FPaintContext final
{
public:
uint8 Pad_0[0x30]; // 0x0000(0x0030)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FPaintContext;
// ScriptStruct UMG.AnimationEventBinding
// 0x0028 (0x0028 - 0x0000)
struct FAnimationEventBinding final
{
public:
class UWidgetAnimation* Animation; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void()> Delegate; // 0x0008(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EWidgetAnimationEvent AnimationEvent; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName UserTag; // 0x001C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAnimationEventBinding;
// ScriptStruct UMG.NamedSlotBinding
// 0x0010 (0x0010 - 0x0000)
struct FNamedSlotBinding final
{
public:
class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UWidget* Content; // 0x0008(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FNamedSlotBinding;
// ScriptStruct UMG.RadialBoxSettings
// 0x0010 (0x0010 - 0x0000)
struct FRadialBoxSettings final
{
public:
float StartingAngle; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDistributeItemsEvenly; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float AngleBetweenItems; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SectorCentralAngle; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FRadialBoxSettings;
// ScriptStruct UMG.SlateChildSize
// 0x0008 (0x0008 - 0x0000)
struct FSlateChildSize final
{
public:
float Value; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESlateSizeRule SizeRule; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FSlateChildSize;
// ScriptStruct UMG.WidgetEventField
// 0x0001 (0x0001 - 0x0000)
struct FWidgetEventField final
{
public:
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FWidgetEventField;
// ScriptStruct UMG.WidgetNavigationData
// 0x0024 (0x0024 - 0x0000)
struct FWidgetNavigationData final
{
public:
EUINavigationRule Rule; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName WidgetToFocus; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TWeakObjectPtr<class UWidget> Widget; // 0x000C(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(EUINavigation Navigation)> CustomDelegate; // 0x0014(0x0010)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FWidgetNavigationData;
// ScriptStruct UMG.MovieScene2DTransformMask
// 0x0004 (0x0004 - 0x0000)
struct FMovieScene2DTransformMask final
{
public:
uint32 Mask; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
};
DUMPER7_ASSERTS_FMovieScene2DTransformMask;
// ScriptStruct UMG.SequenceTickManagerWidgetData
// 0x0002 (0x0002 - 0x0000)
struct FSequenceTickManagerWidgetData final
{
public:
uint8 Pad_0[0x2]; // 0x0000(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FSequenceTickManagerWidgetData;
// ScriptStruct UMG.WidgetAnimationBinding
// 0x0024 (0x0024 - 0x0000)
struct FWidgetAnimationBinding final
{
public:
class FName WidgetName; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SlotWidgetName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGuid AnimationGuid; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsRootWidget; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FWidgetAnimationBinding;
// ScriptStruct UMG.BlueprintWidgetAnimationDelegateBinding
// 0x001C (0x001C - 0x0000)
struct FBlueprintWidgetAnimationDelegateBinding final
{
public:
EWidgetAnimationEvent Action; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName AnimationToBind; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName FunctionNameToBind; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName UserTag; // 0x0014(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FBlueprintWidgetAnimationDelegateBinding;
// ScriptStruct UMG.DynamicPropertyPath
// 0x0000 (0x0038 - 0x0038)
struct FDynamicPropertyPath final : public FCachedPropertyPath
{
};
DUMPER7_ASSERTS_FDynamicPropertyPath;
// ScriptStruct UMG.WidgetStateBitfield
// 0x0590 (0x0590 - 0x0000)
struct alignas(0x08) FWidgetStateBitfield final
{
public:
uint8 Pad_0[0x590]; // 0x0000(0x0590)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FWidgetStateBitfield;
// ScriptStruct UMG.GameViewportWidgetSlot
// 0x0048 (0x0048 - 0x0000)
struct FGameViewportWidgetSlot final
{
public:
struct FAnchors Anchors; // 0x0000(0x0020)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FMargin Offsets; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D Alignment; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ZOrder; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FGameViewportWidgetSlot;
// ScriptStruct UMG.UserWidgetPool
// 0x0088 (0x0088 - 0x0000)
struct FUserWidgetPool final
{
public:
TArray<class UUserWidget*> ActiveWidgets; // 0x0000(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
TArray<class UUserWidget*> InactiveWidgets; // 0x0010(0x0010)(ExportObject, ZeroConstructor, Transient, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPrivate)
uint8 Pad_20[0x68]; // 0x0020(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FUserWidgetPool;
// ScriptStruct UMG.AnchorData
// 0x0040 (0x0040 - 0x0000)
struct FAnchorData final
{
public:
struct FMargin Offsets; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FAnchors Anchors; // 0x0010(0x0020)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D Alignment; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnchorData;
// ScriptStruct UMG.RichTextStyleRow
// 0x0348 (0x0350 - 0x0008)
struct FRichTextStyleRow final : public FTableRowBase
{
public:
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTextBlockStyle TextStyle; // 0x0010(0x0340)(Edit, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FRichTextStyleRow;
// ScriptStruct UMG.RichImageRow
// 0x00D8 (0x00E0 - 0x0008)
struct FRichImageRow final : public FTableRowBase
{
public:
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FSlateBrush Brush; // 0x0010(0x00D0)(Edit, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FRichImageRow;
// ScriptStruct UMG.WidgetComponentInstanceData
// 0x0010 (0x00C8 - 0x00B8)
struct FWidgetComponentInstanceData final : public FSceneComponentInstanceData
{
public:
uint8 Pad_B8[0x10]; // 0x00B8(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FWidgetComponentInstanceData;
// ScriptStruct UMG.SlateMeshVertex
// 0x003C (0x003C - 0x0000)
struct FSlateMeshVertex final
{
public:
struct FVector2f Position; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FColor Color; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2f UV0; // 0x000C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2f UV1; // 0x0014(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2f UV2; // 0x001C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2f UV3; // 0x0024(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2f UV4; // 0x002C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2f UV5; // 0x0034(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FSlateMeshVertex;
// ScriptStruct UMG.DelegateRuntimeBinding
// 0x0060 (0x0060 - 0x0000)
struct FDelegateRuntimeBinding final
{
public:
class FString ObjectName; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PropertyName; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName FunctionName; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FDynamicPropertyPath SourcePath; // 0x0020(0x0038)(NativeAccessSpecifierPublic)
EBindingKind Kind; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FDelegateRuntimeBinding;
}