29 lines
800 B
C++
29 lines
800 B
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: S_BattleCharacterFinalState
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#include "Basic.hpp"
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namespace SDK
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{
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// UserDefinedStruct S_BattleCharacterFinalState.S_BattleCharacterFinalState
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// 0x0010 (0x0010 - 0x0000)
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struct FS_BattleCharacterFinalState final
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{
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public:
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double CurrentHP_7_A7EBEFAD4F8A0DB3890221B80A8EA5EE; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 CurrentAP_5_CEF7704B40A2A6015BBA8EAE3D3FE78A; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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};
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DUMPER7_ASSERTS_FS_BattleCharacterFinalState;
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}
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