203 lines
6.8 KiB
C++
203 lines
6.8 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ClothingSystemRuntimeInterface
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#include "Basic.hpp"
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#include "ClothingSystemRuntimeInterface_structs.hpp"
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#include "CoreUObject_structs.hpp"
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#include "CoreUObject_classes.hpp"
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namespace SDK
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{
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// Class ClothingSystemRuntimeInterface.ClothingAssetBase
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// 0x0020 (0x0048 - 0x0028)
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class UClothingAssetBase : public UObject
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{
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public:
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class FString ImportedFilePath; // 0x0028(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FGuid AssetGuid; // 0x0038(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("ClothingAssetBase")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"ClothingAssetBase")
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}
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static class UClothingAssetBase* GetDefaultObj()
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{
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return GetDefaultObjImpl<UClothingAssetBase>();
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}
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};
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DUMPER7_ASSERTS_UClothingAssetBase;
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// Class ClothingSystemRuntimeInterface.ClothConfigBase
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// 0x0000 (0x0028 - 0x0028)
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class UClothConfigBase : public UObject
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("ClothConfigBase")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"ClothConfigBase")
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}
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static class UClothConfigBase* GetDefaultObj()
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{
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return GetDefaultObjImpl<UClothConfigBase>();
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}
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};
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DUMPER7_ASSERTS_UClothConfigBase;
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// Class ClothingSystemRuntimeInterface.ClothSharedSimConfigBase
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// 0x0000 (0x0028 - 0x0028)
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class UClothSharedSimConfigBase final : public UObject
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("ClothSharedSimConfigBase")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"ClothSharedSimConfigBase")
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}
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static class UClothSharedSimConfigBase* GetDefaultObj()
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{
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return GetDefaultObjImpl<UClothSharedSimConfigBase>();
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}
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};
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DUMPER7_ASSERTS_UClothSharedSimConfigBase;
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// Class ClothingSystemRuntimeInterface.ClothingSimulationFactory
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// 0x0000 (0x0028 - 0x0028)
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class UClothingSimulationFactory : public UObject
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("ClothingSimulationFactory")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"ClothingSimulationFactory")
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}
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static class UClothingSimulationFactory* GetDefaultObj()
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{
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return GetDefaultObjImpl<UClothingSimulationFactory>();
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}
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};
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DUMPER7_ASSERTS_UClothingSimulationFactory;
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// Class ClothingSystemRuntimeInterface.ClothingInteractor
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// 0x0008 (0x0030 - 0x0028)
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class UClothingInteractor : public UObject
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{
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public:
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uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("ClothingInteractor")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"ClothingInteractor")
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}
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static class UClothingInteractor* GetDefaultObj()
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{
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return GetDefaultObjImpl<UClothingInteractor>();
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}
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};
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DUMPER7_ASSERTS_UClothingInteractor;
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// Class ClothingSystemRuntimeInterface.ClothingSimulationInteractor
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// 0x0068 (0x0090 - 0x0028)
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class UClothingSimulationInteractor : public UObject
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{
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public:
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TMap<class FName, class UClothingInteractor*> ClothingInteractors; // 0x0028(0x0050)(UObjectWrapper, NativeAccessSpecifierPublic)
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uint8 Pad_78[0x18]; // 0x0078(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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void ClothConfigUpdated();
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void DisableGravityOverride();
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void EnableGravityOverride(const struct FVector& InVector);
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void PhysicsAssetUpdated();
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void SetAnimDriveSpringStiffness(float InStiffness);
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void SetMaxNumIterations(int32 MaxNumIterations);
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void SetNumIterations(int32 NumIterations);
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void SetNumSubsteps(int32 NumSubsteps);
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class UClothingInteractor* GetClothingInteractor(const class FString& ClothingAssetName) const;
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int32 GetNumCloths() const;
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int32 GetNumDynamicParticles() const;
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int32 GetNumIterations() const;
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int32 GetNumKinematicParticles() const;
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int32 GetNumSubsteps() const;
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float GetSimulationTime() const;
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("ClothingSimulationInteractor")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"ClothingSimulationInteractor")
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}
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static class UClothingSimulationInteractor* GetDefaultObj()
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{
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return GetDefaultObjImpl<UClothingSimulationInteractor>();
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}
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};
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DUMPER7_ASSERTS_UClothingSimulationInteractor;
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// Class ClothingSystemRuntimeInterface.ClothPhysicalMeshDataBase_Legacy
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// 0x00B8 (0x00E0 - 0x0028)
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class UClothPhysicalMeshDataBase_Legacy : public UObject
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{
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public:
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TArray<struct FVector3f> Vertices; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<struct FVector3f> Normals; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<uint32> Indices; // 0x0048(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<float> InverseMasses; // 0x0058(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<struct FClothVertBoneData> BoneData; // 0x0068(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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int32 NumFixedVerts; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 MaxBoneWeights; // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<uint32> SelfCollisionIndices; // 0x0080(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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uint8 Pad_90[0x50]; // 0x0090(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("ClothPhysicalMeshDataBase_Legacy")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"ClothPhysicalMeshDataBase_Legacy")
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}
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static class UClothPhysicalMeshDataBase_Legacy* GetDefaultObj()
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{
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return GetDefaultObjImpl<UClothPhysicalMeshDataBase_Legacy>();
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}
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};
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DUMPER7_ASSERTS_UClothPhysicalMeshDataBase_Legacy;
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}
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