Files
ReshadePluginsCore/JediSurvivor/SDK/MovieScene_classes.hpp
2025-12-03 14:06:04 +01:00

1517 lines
63 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: MovieScene
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
#include "CoreUObject_classes.hpp"
#include "Engine_structs.hpp"
#include "MovieScene_structs.hpp"
#include "GameplayTags_structs.hpp"
namespace SDK
{
// Class MovieScene.MovieSceneKeyProxy
// 0x0000 (0x0000 - 0x0000)
class IMovieSceneKeyProxy final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneKeyProxy")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneKeyProxy")
}
static class IMovieSceneKeyProxy* GetDefaultObj()
{
return GetDefaultObjImpl<IMovieSceneKeyProxy>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_IMovieSceneKeyProxy;
// Class MovieScene.MovieSceneSignedObject
// 0x0028 (0x0050 - 0x0028)
class UMovieSceneSignedObject : public UObject
{
public:
struct FGuid Signature; // 0x0028(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_38[0x18]; // 0x0038(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneSignedObject")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneSignedObject")
}
static class UMovieSceneSignedObject* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneSignedObject>();
}
};
DUMPER7_ASSERTS_UMovieSceneSignedObject;
// Class MovieScene.MovieSceneSection
// 0x0098 (0x00E8 - 0x0050)
class UMovieSceneSection : public UMovieSceneSignedObject
{
public:
struct FMovieSceneSectionEvalOptions EvalOptions; // 0x0050(0x0002)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FMovieSceneEasingSettings Easing; // 0x0058(0x0038)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FMovieSceneFrameRange SectionRange; // 0x0090(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
struct FFrameNumber PreRollFrames; // 0x00A0(0x0004)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FFrameNumber PostRollFrames; // 0x00A4(0x0004)(Edit, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 RowIndex; // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
int32 OverlapPriority; // 0x00AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 bIsActive : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
uint8 bIsLocked : 1; // 0x00B0(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float StartTime; // 0x00B4(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float EndTime; // 0x00B8(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float PrerollTime; // 0x00BC(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float PostrollTime; // 0x00C0(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 bIsInfinite : 1; // 0x00C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Deprecated, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 Pad_C5[0x3]; // 0x00C5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
bool bSupportsInfiniteRange; // 0x00C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FOptionalMovieSceneBlendType BlendType; // 0x00C9(0x0002)(NoDestructor, Protected, NativeAccessSpecifierProtected)
uint8 Pad_CB[0x1D]; // 0x00CB(0x001D)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetBlendType(EMovieSceneBlendType InBlendType);
void SetCompletionMode(EMovieSceneCompletionMode InCompletionMode);
void SetIsActive(bool bInIsActive);
void SetIsLocked(bool bInIsLocked);
void SetOverlapPriority(int32 NewPriority);
void SetPostRollFrames(int32 InPostRollFrames);
void SetPreRollFrames(int32 InPreRollFrames);
void SetRowIndex(int32 NewRowIndex);
struct FOptionalMovieSceneBlendType GetBlendType() const;
EMovieSceneCompletionMode GetCompletionMode() const;
int32 GetOverlapPriority() const;
int32 GetPostRollFrames() const;
int32 GetPreRollFrames() const;
int32 GetRowIndex() const;
bool IsActive() const;
bool IsLocked() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneSection")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneSection")
}
static class UMovieSceneSection* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneSection>();
}
};
DUMPER7_ASSERTS_UMovieSceneSection;
// Class MovieScene.MovieSceneSubSection
// 0x0078 (0x0160 - 0x00E8)
class UMovieSceneSubSection : public UMovieSceneSection
{
public:
struct FMovieSceneSectionParameters Parameters; // 0x00E8(0x0024)(Edit, BlueprintVisible, Config, NoDestructor, NativeAccessSpecifierPublic)
float StartOffset; // 0x010C(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float TimeScale; // 0x0110(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float PrerollTime_MovieSceneSubSection; // 0x0114(0x0004)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class UMovieSceneSequence* SubSequence; // 0x0118(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
TLazyObjectPtr<class AActor> ActorToRecord; // 0x0120(0x001C)(Edit, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_13C[0x4]; // 0x013C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString TargetSequenceName; // 0x0140(0x0010)(Edit, ZeroConstructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FDirectoryPath TargetPathToRecordTo; // 0x0150(0x0010)(Edit, Protected, NativeAccessSpecifierProtected)
public:
void SetSequence(class UMovieSceneSequence* Sequence);
class UMovieSceneSequence* GetSequence() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneSubSection")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneSubSection")
}
static class UMovieSceneSubSection* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneSubSection>();
}
};
DUMPER7_ASSERTS_UMovieSceneSubSection;
// Class MovieScene.MovieSceneCustomClockSource
// 0x0000 (0x0000 - 0x0000)
class IMovieSceneCustomClockSource final
{
public:
struct FFrameTime OnRequestCurrentTime(const struct FQualifiedFrameTime& InCurrentTime, float InPlayRate);
void OnStartPlaying(const struct FQualifiedFrameTime& InStartTime);
void OnStopPlaying(const struct FQualifiedFrameTime& InStopTime);
void OnTick(float DeltaSeconds, float InPlayRate);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneCustomClockSource")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneCustomClockSource")
}
static class IMovieSceneCustomClockSource* GetDefaultObj()
{
return GetDefaultObjImpl<IMovieSceneCustomClockSource>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_IMovieSceneCustomClockSource;
// Class MovieScene.MovieSceneTrack
// 0x0028 (0x0078 - 0x0050)
class UMovieSceneTrack : public UMovieSceneSignedObject
{
public:
struct FMovieSceneTrackEvalOptions EvalOptions; // 0x0050(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_54[0x1]; // 0x0054(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
bool bIsEvalDisabled; // 0x0055(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_56[0x2]; // 0x0056(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FGuid EvaluationFieldGuid; // 0x0058(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FMovieSceneTrackEvaluationField EvaluationField; // 0x0068(0x0010)(ContainsInstancedReference, NativeAccessSpecifierPrivate)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneTrack")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneTrack")
}
static class UMovieSceneTrack* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneTrack>();
}
};
DUMPER7_ASSERTS_UMovieSceneTrack;
// Class MovieScene.MovieSceneEntitySystem
// 0x0018 (0x0040 - 0x0028)
class UMovieSceneEntitySystem : public UObject
{
public:
class UMovieSceneEntitySystemLinker* Linker; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_30[0x10]; // 0x0030(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneEntitySystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneEntitySystem")
}
static class UMovieSceneEntitySystem* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneEntitySystem>();
}
};
DUMPER7_ASSERTS_UMovieSceneEntitySystem;
// Class MovieScene.MovieSceneEvalTimeSystem
// 0x0010 (0x0050 - 0x0040)
class UMovieSceneEvalTimeSystem final : public UMovieSceneEntitySystem
{
public:
uint8 Pad_40[0x10]; // 0x0040(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneEvalTimeSystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneEvalTimeSystem")
}
static class UMovieSceneEvalTimeSystem* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneEvalTimeSystem>();
}
};
DUMPER7_ASSERTS_UMovieSceneEvalTimeSystem;
// Class MovieScene.MovieSceneSequencePlayer
// 0x0790 (0x07B8 - 0x0028)
class UMovieSceneSequencePlayer : public UObject
{
public:
uint8 Pad_28[0x498]; // 0x0028(0x0498)(Fixing Size After Last Property [ Dumper-7 ])
TMulticastInlineDelegate<void()> OnPlay; // 0x04C0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> OnPlayReverse; // 0x04D0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> OnStop; // 0x04E0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> OnPause; // 0x04F0(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> OnFinished; // 0x0500(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMulticastInlineDelegate<void()> OnFinishedSpawningAllBindings; // 0x0510(0x0010)(ZeroConstructor, InstancedReference, BlueprintAssignable, NativeAccessSpecifierPublic)
TMap<struct FGameplayTag, TWeakObjectPtr<class AActor>> SpeakerNameToData; // 0x0520(0x0050)(Protected, UObjectWrapper, NativeAccessSpecifierProtected)
EMovieScenePlayerStatus Status; // 0x0570(0x0001)(ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_571[0x3]; // 0x0571(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
uint8 bReversePlayback : 1; // 0x0574(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Net, SaveGame, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected))
uint8 Pad_575[0x3]; // 0x0575(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UMovieSceneSequence* Sequence; // 0x0578(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FFrameNumber StartTime; // 0x0580(0x0004)(Net, SaveGame, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 DurationFrames; // 0x0584(0x0004)(Net, ZeroConstructor, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
float DurationSubFrames; // 0x0588(0x0004)(Net, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
int32 CurrentNumLoops; // 0x058C(0x0004)(ZeroConstructor, Transient, SaveGame, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
struct FMovieSceneSequencePlaybackSettings PlaybackSettings; // 0x0590(0x0010)(Net, SaveGame, NoDestructor, Protected, NativeAccessSpecifierProtected)
struct FMovieSceneRootEvaluationTemplateInstance RootTemplateInstance; // 0x05A0(0x00E8)(Transient, Protected, NativeAccessSpecifierProtected)
uint8 Pad_688[0x68]; // 0x0688(0x0068)(Fixing Size After Last Property [ Dumper-7 ])
struct FMovieSceneSequenceReplProperties NetSyncProps; // 0x06F0(0x0010)(Net, NoDestructor, Protected, NativeAccessSpecifierProtected)
TScriptInterface<class IMovieScenePlaybackClient> PlaybackClient; // 0x0700(0x0010)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, UObjectWrapper, NativeAccessSpecifierProtected)
class UMovieSceneSequenceTickManager* TickManager; // 0x0710(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_718[0xA0]; // 0x0718(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ChangePlaybackDirection();
TArray<class UObject*> GetAllBoundObjects();
TArray<class UObject*> GetBoundObjects(const struct FMovieSceneObjectBindingID& ObjectBinding);
bool GetDisableCameraCuts();
TArray<struct FMovieSceneObjectBindingID> GetObjectBindings(class UObject* InObject);
void GoToEndAndStop();
void JumpToFrame(const struct FFrameTime& NewPosition, bool bForceEvaluate);
bool JumpToMarkedFrame(const class FString& InLabel);
void JumpToSeconds(float TimeInSeconds, bool bForceEvaluate);
void LoadAIDefinitionsForAllSequences();
void Pause();
void Play();
void PlayLooping(int32 NumLoops);
void PlayReverse();
void PlayTo(const struct FMovieSceneSequencePlaybackParams& PlaybackParams);
void PlayToFrame(const struct FFrameTime& NewPosition);
bool PlayToMarkedFrame(const class FString& InLabel);
void PlayToSeconds(float TimeInSeconds);
void RPC_ExplicitServerUpdateEvent(EUpdatePositionMethod Method, const struct FFrameTime& RelevantTime);
void RPC_OnStopEvent(const struct FFrameTime& StoppedTime);
void Scrub();
void ScrubToFrame(const struct FFrameTime& NewPosition);
bool ScrubToMarkedFrame(const class FString& InLabel);
void ScrubToSeconds(float TimeInSeconds);
void SetDisableCameraCuts(bool bInDisableCameraCuts);
void SetFrameRange(int32 StartFrame, int32 Duration, float SubFrames, bool bForceEvaluation);
void SetFrameRate(const struct FFrameRate& FrameRate);
void SetPlaybackPosition(const struct FMovieSceneSequencePlaybackParams& PlaybackParams);
void SetPlayRate(float Playrate);
void SetTimeRange(float StartTime_0, float Duration);
void Stop();
void StopAtCurrentTime();
void UnbindObjectFromSequence(class UObject* Object, bool bNeedsCleanup);
struct FQualifiedFrameTime GetCurrentTime() const;
struct FQualifiedFrameTime GetDuration() const;
struct FQualifiedFrameTime GetEndTime() const;
int32 GetFrameDuration() const;
struct FFrameRate GetFrameRate() const;
float GetPlayRate() const;
struct FQualifiedFrameTime GetStartTime() const;
bool IsPaused() const;
bool IsPlaying() const;
bool IsReversed() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneSequencePlayer")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneSequencePlayer")
}
static class UMovieSceneSequencePlayer* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneSequencePlayer>();
}
};
DUMPER7_ASSERTS_UMovieSceneSequencePlayer;
// Class MovieScene.MovieSceneNodeGroup
// 0x0000 (0x0028 - 0x0028)
class UMovieSceneNodeGroup final : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneNodeGroup")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneNodeGroup")
}
static class UMovieSceneNodeGroup* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneNodeGroup>();
}
};
DUMPER7_ASSERTS_UMovieSceneNodeGroup;
// Class MovieScene.MovieSceneSequence
// 0x0010 (0x0060 - 0x0050)
class UMovieSceneSequence : public UMovieSceneSignedObject
{
public:
class UMovieSceneCompiledData* CompiledData; // 0x0050(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
EMovieSceneCompletionMode DefaultCompletionMode; // 0x0058(0x0001)(ZeroConstructor, Config, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bParentContextsAreSignificant; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
bool bPlayableDirectly; // 0x005A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
EMovieSceneSequenceFlags SequenceFlags; // 0x005B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetCanApplyStartFrameTransformKeys(const bool bInCanApplyStartFrameTransformKeys);
void SetFootstepsAllowed(const bool bInAllowFootsteps);
void SetIsCinematicSequence(const bool bInIsCinematicSequence);
bool AreFootstepsAllowed() const;
bool CanApplyStartFrameTransformKeys() const;
struct FMovieSceneObjectBindingID FindBindingByTag(class FName InBindingName) const;
const TArray<struct FMovieSceneObjectBindingID> FindBindingsByTag(class FName InBindingName) const;
bool IsCinematicSequence() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneSequence")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneSequence")
}
static class UMovieSceneSequence* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneSequence>();
}
};
DUMPER7_ASSERTS_UMovieSceneSequence;
// Class MovieScene.MovieSceneEntityInstantiatorSystem
// 0x0000 (0x0040 - 0x0040)
class UMovieSceneEntityInstantiatorSystem : public UMovieSceneEntitySystem
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneEntityInstantiatorSystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneEntityInstantiatorSystem")
}
static class UMovieSceneEntityInstantiatorSystem* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneEntityInstantiatorSystem>();
}
};
DUMPER7_ASSERTS_UMovieSceneEntityInstantiatorSystem;
// Class MovieScene.MovieSceneRestorePreAnimatedStateSystem
// 0x0000 (0x0040 - 0x0040)
class UMovieSceneRestorePreAnimatedStateSystem final : public UMovieSceneEntityInstantiatorSystem
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneRestorePreAnimatedStateSystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneRestorePreAnimatedStateSystem")
}
static class UMovieSceneRestorePreAnimatedStateSystem* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneRestorePreAnimatedStateSystem>();
}
};
DUMPER7_ASSERTS_UMovieSceneRestorePreAnimatedStateSystem;
// Class MovieScene.MovieSceneNameableTrack
// 0x0000 (0x0078 - 0x0078)
class UMovieSceneNameableTrack : public UMovieSceneTrack
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneNameableTrack")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneNameableTrack")
}
static class UMovieSceneNameableTrack* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneNameableTrack>();
}
};
DUMPER7_ASSERTS_UMovieSceneNameableTrack;
// Class MovieScene.MovieSceneSequenceTickManager
// 0x00A8 (0x00D0 - 0x0028)
class UMovieSceneSequenceTickManager final : public UObject
{
public:
TArray<class AActor*> SequenceActors; // 0x0028(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
class UMovieSceneEntitySystemLinker* Linker; // 0x0038(0x0008)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_40[0x90]; // 0x0040(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneSequenceTickManager")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneSequenceTickManager")
}
static class UMovieSceneSequenceTickManager* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneSequenceTickManager>();
}
};
DUMPER7_ASSERTS_UMovieSceneSequenceTickManager;
// Class MovieScene.MovieSceneSubTrack
// 0x0010 (0x0088 - 0x0078)
class UMovieSceneSubTrack : public UMovieSceneNameableTrack
{
public:
TArray<class UMovieSceneSection*> Sections; // 0x0078(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneSubTrack")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneSubTrack")
}
static class UMovieSceneSubTrack* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneSubTrack>();
}
};
DUMPER7_ASSERTS_UMovieSceneSubTrack;
// Class MovieScene.MovieSceneTrackInstance
// 0x0028 (0x0050 - 0x0028)
class UMovieSceneTrackInstance : public UObject
{
public:
class UObject* AnimatedObject; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIsMasterTrackInstance; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UMovieSceneEntitySystemLinker* Linker; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<struct FMovieSceneTrackInstanceInput> Inputs; // 0x0040(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneTrackInstance")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneTrackInstance")
}
static class UMovieSceneTrackInstance* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneTrackInstance>();
}
};
DUMPER7_ASSERTS_UMovieSceneTrackInstance;
// Class MovieScene.MovieSceneSpawnablesSystem
// 0x0000 (0x0040 - 0x0040)
class UMovieSceneSpawnablesSystem final : public UMovieSceneEntitySystem
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneSpawnablesSystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneSpawnablesSystem")
}
static class UMovieSceneSpawnablesSystem* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneSpawnablesSystem>();
}
};
DUMPER7_ASSERTS_UMovieSceneSpawnablesSystem;
// Class MovieScene.MovieSceneBlenderSystem
// 0x0020 (0x0060 - 0x0040)
class UMovieSceneBlenderSystem : public UMovieSceneEntitySystem
{
public:
uint8 Pad_40[0x20]; // 0x0040(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneBlenderSystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneBlenderSystem")
}
static class UMovieSceneBlenderSystem* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneBlenderSystem>();
}
};
DUMPER7_ASSERTS_UMovieSceneBlenderSystem;
// Class MovieScene.MovieSceneEntityProvider
// 0x0000 (0x0000 - 0x0000)
class IMovieSceneEntityProvider final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneEntityProvider")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneEntityProvider")
}
static class IMovieSceneEntityProvider* GetDefaultObj()
{
return GetDefaultObjImpl<IMovieSceneEntityProvider>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_IMovieSceneEntityProvider;
// Class MovieScene.MovieScenePlaybackClient
// 0x0000 (0x0000 - 0x0000)
class IMovieScenePlaybackClient final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieScenePlaybackClient")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieScenePlaybackClient")
}
static class IMovieScenePlaybackClient* GetDefaultObj()
{
return GetDefaultObjImpl<IMovieScenePlaybackClient>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_IMovieScenePlaybackClient;
// Class MovieScene.MovieSceneTrackTemplateProducer
// 0x0000 (0x0000 - 0x0000)
class IMovieSceneTrackTemplateProducer final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneTrackTemplateProducer")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneTrackTemplateProducer")
}
static class IMovieSceneTrackTemplateProducer* GetDefaultObj()
{
return GetDefaultObjImpl<IMovieSceneTrackTemplateProducer>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_IMovieSceneTrackTemplateProducer;
// Class MovieScene.NodeAndChannelMappings
// 0x0000 (0x0000 - 0x0000)
class INodeAndChannelMappings final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("NodeAndChannelMappings")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"NodeAndChannelMappings")
}
static class INodeAndChannelMappings* GetDefaultObj()
{
return GetDefaultObjImpl<INodeAndChannelMappings>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_INodeAndChannelMappings;
// Class MovieScene.RsMovieSequencePreviewActor
// 0x0000 (0x0000 - 0x0000)
class IRsMovieSequencePreviewActor final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("RsMovieSequencePreviewActor")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"RsMovieSequencePreviewActor")
}
static class IRsMovieSequencePreviewActor* GetDefaultObj()
{
return GetDefaultObjImpl<IRsMovieSequencePreviewActor>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_IRsMovieSequencePreviewActor;
// Class MovieScene.MovieSceneNodeGroupCollection
// 0x0000 (0x0028 - 0x0028)
class UMovieSceneNodeGroupCollection final : public UObject
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneNodeGroupCollection")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneNodeGroupCollection")
}
static class UMovieSceneNodeGroupCollection* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneNodeGroupCollection>();
}
};
DUMPER7_ASSERTS_UMovieSceneNodeGroupCollection;
// Class MovieScene.MovieScene
// 0x0210 (0x0260 - 0x0050)
class UMovieScene final : public UMovieSceneSignedObject
{
public:
TArray<struct FMovieSceneSpawnable> Spawnables; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
TArray<struct FMovieScenePossessable> Possessables; // 0x0060(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
TArray<struct FMovieSceneBinding> ObjectBindings; // 0x0070(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate)
TMap<class FName, struct FMovieSceneObjectBindingIDs> BindingGroups; // 0x0080(0x0050)(NativeAccessSpecifierPrivate)
TArray<class UMovieSceneTrack*> MasterTracks; // 0x00D0(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate)
class UMovieSceneTrack* CameraCutTrack; // 0x00E0(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FMovieSceneFrameRange SelectionRange; // 0x00E8(0x0010)(NoDestructor, NativeAccessSpecifierPrivate)
struct FMovieSceneFrameRange PlaybackRange; // 0x00F8(0x0010)(NoDestructor, NativeAccessSpecifierPrivate)
struct FFrameRate TickResolution; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FFrameRate DisplayRate; // 0x0110(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
EMovieSceneEvaluationType EvaluationType; // 0x0118(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
EUpdateClockSource ClockSource; // 0x0119(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_11A[0x6]; // 0x011A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FSoftObjectPath CustomClockSourcePath; // 0x0120(0x0018)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<struct FMovieSceneMarkedFrame> MarkedFrames; // 0x0138(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
bool bSpawnSequenceObjectsInEditor; // 0x0148(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIsRootMotionEnabled; // 0x0149(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIsDynamicParentingEnabled; // 0x014A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIsPossessableParentingEnabled; // 0x014B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool bIsParentingDisabled; // 0x014C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_14D[0x3]; // 0x014D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
uint32 bPostCineInCombat; // 0x0150(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_154[0x4]; // 0x0154(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSoftObjectPtr<class AActor> LevelSequenceActor; // 0x0158(0x0028)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TMap<class FString, TSoftObjectPtr<class AActor>> SpawnerBindings; // 0x0180(0x0050)(UObjectWrapper, NativeAccessSpecifierPrivate)
TArray<TSoftObjectPtr<class UDataAsset>> AIDefinitionPtrs; // 0x01D0(0x0010)(ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPrivate)
int32 ShotgunSequenceId; // 0x01E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_1E4[0x4]; // 0x01E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FSoftClassPath HeroClassName; // 0x01E8(0x0018)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FSoftClassPath BuddyDroidClassName; // 0x0200(0x0018)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FSoftClassPath MantisClassName; // 0x0218(0x0018)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class FString HeroSequenceIdentifier; // 0x0230(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class FString BuddyDroidSequenceIdentifier; // 0x0240(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
class FString MantisSequenceIdentifier; // 0x0250(0x0010)(ZeroConstructor, Config, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieScene")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieScene")
}
static class UMovieScene* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieScene>();
}
};
DUMPER7_ASSERTS_UMovieScene;
// Class MovieScene.MovieSceneBindingOverrides
// 0x0068 (0x0090 - 0x0028)
class UMovieSceneBindingOverrides final : public UObject
{
public:
TArray<struct FMovieSceneBindingOverrideData> BindingData; // 0x0028(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPrivate)
uint8 Pad_38[0x58]; // 0x0038(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneBindingOverrides")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneBindingOverrides")
}
static class UMovieSceneBindingOverrides* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneBindingOverrides>();
}
};
DUMPER7_ASSERTS_UMovieSceneBindingOverrides;
// Class MovieScene.MovieSceneBindingOwnerInterface
// 0x0000 (0x0000 - 0x0000)
class IMovieSceneBindingOwnerInterface final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneBindingOwnerInterface")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneBindingOwnerInterface")
}
static class IMovieSceneBindingOwnerInterface* GetDefaultObj()
{
return GetDefaultObjImpl<IMovieSceneBindingOwnerInterface>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_IMovieSceneBindingOwnerInterface;
// Class MovieScene.MovieSceneBoolSection
// 0x0098 (0x0180 - 0x00E8)
class UMovieSceneBoolSection : public UMovieSceneSection
{
public:
bool DefaultValue; // 0x00E8(0x0001)(ZeroConstructor, Deprecated, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FMovieSceneBoolChannel BoolCurve; // 0x00F0(0x0090)(Protected, NativeAccessSpecifierProtected)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneBoolSection")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneBoolSection")
}
static class UMovieSceneBoolSection* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneBoolSection>();
}
};
DUMPER7_ASSERTS_UMovieSceneBoolSection;
// Class MovieScene.MovieSceneGenericBoundObjectInstantiator
// 0x0000 (0x0040 - 0x0040)
class UMovieSceneGenericBoundObjectInstantiator final : public UMovieSceneEntityInstantiatorSystem
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneGenericBoundObjectInstantiator")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneGenericBoundObjectInstantiator")
}
static class UMovieSceneGenericBoundObjectInstantiator* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneGenericBoundObjectInstantiator>();
}
};
DUMPER7_ASSERTS_UMovieSceneGenericBoundObjectInstantiator;
// Class MovieScene.MovieSceneBoundSceneComponentInstantiator
// 0x0000 (0x0040 - 0x0040)
class UMovieSceneBoundSceneComponentInstantiator final : public UMovieSceneEntityInstantiatorSystem
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneBoundSceneComponentInstantiator")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneBoundSceneComponentInstantiator")
}
static class UMovieSceneBoundSceneComponentInstantiator* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneBoundSceneComponentInstantiator>();
}
};
DUMPER7_ASSERTS_UMovieSceneBoundSceneComponentInstantiator;
// Class MovieScene.MovieSceneSceneComponentImpersonator
// 0x0000 (0x0000 - 0x0000)
class IMovieSceneSceneComponentImpersonator final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneSceneComponentImpersonator")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneSceneComponentImpersonator")
}
static class IMovieSceneSceneComponentImpersonator* GetDefaultObj()
{
return GetDefaultObjImpl<IMovieSceneSceneComponentImpersonator>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_IMovieSceneSceneComponentImpersonator;
// Class MovieScene.MovieSceneCompiledData
// 0x03D0 (0x03F8 - 0x0028)
class UMovieSceneCompiledData final : public UObject
{
public:
struct FMovieSceneEvaluationTemplate EvaluationTemplate; // 0x0028(0x0160)(ContainsInstancedReference, NativeAccessSpecifierPrivate)
struct FMovieSceneSequenceHierarchy Hierarchy; // 0x0188(0x0118)(NativeAccessSpecifierPrivate)
struct FMovieSceneEntityComponentField EntityComponentField; // 0x02A0(0x00F0)(NativeAccessSpecifierPrivate)
struct FMovieSceneEvaluationField TrackTemplateField; // 0x0390(0x0030)(NativeAccessSpecifierPrivate)
TArray<struct FFrameTime> DeterminismFences; // 0x03C0(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
struct FGuid CompiledSignature; // 0x03D0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FGuid CompilerVersion; // 0x03E0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
struct FMovieSceneSequenceCompilerMaskStruct AccumulatedMask; // 0x03F0(0x0001)(NoDestructor, NativeAccessSpecifierPrivate)
struct FMovieSceneSequenceCompilerMaskStruct AllocatedMask; // 0x03F1(0x0001)(NoDestructor, NativeAccessSpecifierPrivate)
EMovieSceneSequenceFlags AccumulatedFlags; // 0x03F2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_3F3[0x5]; // 0x03F3(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneCompiledData")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneCompiledData")
}
static class UMovieSceneCompiledData* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneCompiledData>();
}
};
DUMPER7_ASSERTS_UMovieSceneCompiledData;
// Class MovieScene.MovieSceneCompiledDataManager
// 0x0208 (0x0230 - 0x0028)
class UMovieSceneCompiledDataManager final : public UObject
{
public:
uint8 Pad_28[0xB0]; // 0x0028(0x00B0)(Fixing Size After Last Property [ Dumper-7 ])
TMap<int32, struct FMovieSceneSequenceHierarchy> Hierarchies; // 0x00D8(0x0050)(NativeAccessSpecifierPrivate)
TMap<int32, struct FMovieSceneEvaluationTemplate> TrackTemplates; // 0x0128(0x0050)(ContainsInstancedReference, NativeAccessSpecifierPrivate)
TMap<int32, struct FMovieSceneEvaluationField> TrackTemplateFields; // 0x0178(0x0050)(NativeAccessSpecifierPrivate)
TMap<int32, struct FMovieSceneEntityComponentField> EntityComponentFields; // 0x01C8(0x0050)(NativeAccessSpecifierPrivate)
uint8 Pad_218[0x18]; // 0x0218(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneCompiledDataManager")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneCompiledDataManager")
}
static class UMovieSceneCompiledDataManager* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneCompiledDataManager>();
}
};
DUMPER7_ASSERTS_UMovieSceneCompiledDataManager;
// Class MovieScene.MovieSceneFloatDecomposer
// 0x0000 (0x0000 - 0x0000)
class IMovieSceneFloatDecomposer final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneFloatDecomposer")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneFloatDecomposer")
}
static class IMovieSceneFloatDecomposer* GetDefaultObj()
{
return GetDefaultObjImpl<IMovieSceneFloatDecomposer>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_IMovieSceneFloatDecomposer;
// Class MovieScene.MovieSceneBuiltInEasingFunction
// 0x0010 (0x0038 - 0x0028)
class UMovieSceneBuiltInEasingFunction final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
EMovieSceneBuiltInEasing Type; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneBuiltInEasingFunction")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneBuiltInEasingFunction")
}
static class UMovieSceneBuiltInEasingFunction* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneBuiltInEasingFunction>();
}
};
DUMPER7_ASSERTS_UMovieSceneBuiltInEasingFunction;
// Class MovieScene.MovieSceneEasingExternalCurve
// 0x0010 (0x0038 - 0x0028)
class UMovieSceneEasingExternalCurve final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
class UCurveFloat* Curve; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneEasingExternalCurve")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneEasingExternalCurve")
}
static class UMovieSceneEasingExternalCurve* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneEasingExternalCurve>();
}
};
DUMPER7_ASSERTS_UMovieSceneEasingExternalCurve;
// Class MovieScene.MovieSceneEasingFunction
// 0x0000 (0x0000 - 0x0000)
class IMovieSceneEasingFunction final
{
public:
float OnEvaluate(float Interp) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneEasingFunction")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneEasingFunction")
}
static class IMovieSceneEasingFunction* GetDefaultObj()
{
return GetDefaultObjImpl<IMovieSceneEasingFunction>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_IMovieSceneEasingFunction;
// Class MovieScene.MovieSceneEntitySystemLinker
// 0x0430 (0x0458 - 0x0028)
class UMovieSceneEntitySystemLinker final : public UObject
{
public:
uint8 Pad_28[0x210]; // 0x0028(0x0210)(Fixing Size After Last Property [ Dumper-7 ])
struct FMovieSceneEntitySystemGraph SystemGraph; // 0x0238(0x0138)(NativeAccessSpecifierPublic)
uint8 Pad_370[0xE8]; // 0x0370(0x00E8)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneEntitySystemLinker")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneEntitySystemLinker")
}
static class UMovieSceneEntitySystemLinker* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneEntitySystemLinker>();
}
};
DUMPER7_ASSERTS_UMovieSceneEntitySystemLinker;
// Class MovieScene.MovieSceneFolder
// 0x0048 (0x0070 - 0x0028)
class UMovieSceneFolder final : public UObject
{
public:
class FName FolderName; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
TArray<class UMovieSceneFolder*> ChildFolders; // 0x0030(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate)
TArray<class UMovieSceneTrack*> ChildMasterTracks; // 0x0040(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPrivate)
TArray<class FString> ChildObjectBindingStrings; // 0x0050(0x0010)(ZeroConstructor, NativeAccessSpecifierPrivate)
uint8 Pad_60[0x10]; // 0x0060(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneFolder")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneFolder")
}
static class UMovieSceneFolder* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneFolder>();
}
};
DUMPER7_ASSERTS_UMovieSceneFolder;
// Class MovieScene.MovieSceneMasterInstantiatorSystem
// 0x0000 (0x0040 - 0x0040)
class UMovieSceneMasterInstantiatorSystem final : public UMovieSceneEntityInstantiatorSystem
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneMasterInstantiatorSystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneMasterInstantiatorSystem")
}
static class UMovieSceneMasterInstantiatorSystem* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneMasterInstantiatorSystem>();
}
};
DUMPER7_ASSERTS_UMovieSceneMasterInstantiatorSystem;
// Class MovieScene.MovieScenePreAnimatedStateSystemInterface
// 0x0000 (0x0000 - 0x0000)
class IMovieScenePreAnimatedStateSystemInterface final
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieScenePreAnimatedStateSystemInterface")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieScenePreAnimatedStateSystemInterface")
}
static class IMovieScenePreAnimatedStateSystemInterface* GetDefaultObj()
{
return GetDefaultObjImpl<IMovieScenePreAnimatedStateSystemInterface>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_IMovieScenePreAnimatedStateSystemInterface;
// Class MovieScene.MovieSceneCachePreAnimatedStateSystem
// 0x0000 (0x0040 - 0x0040)
class UMovieSceneCachePreAnimatedStateSystem final : public UMovieSceneEntityInstantiatorSystem
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneCachePreAnimatedStateSystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneCachePreAnimatedStateSystem")
}
static class UMovieSceneCachePreAnimatedStateSystem* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneCachePreAnimatedStateSystem>();
}
};
DUMPER7_ASSERTS_UMovieSceneCachePreAnimatedStateSystem;
// Class MovieScene.MovieSceneSpawnSection
// 0x0180 (0x0300 - 0x0180)
class UMovieSceneSpawnSection final : public UMovieSceneBoolSection
{
public:
uint8 Pad_180[0x48]; // 0x0180(0x0048)(Fixing Size After Last Property [ Dumper-7 ])
struct FMovieSceneSpawnParams Params_0; // 0x01C8(0x0138)(Edit, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneSpawnSection")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneSpawnSection")
}
static class UMovieSceneSpawnSection* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneSpawnSection>();
}
};
DUMPER7_ASSERTS_UMovieSceneSpawnSection;
// Class MovieScene.MovieSceneSpawnTrack
// 0x0020 (0x0098 - 0x0078)
class UMovieSceneSpawnTrack final : public UMovieSceneTrack
{
public:
TArray<class UMovieSceneSection*> Sections; // 0x0078(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, Protected, NativeAccessSpecifierProtected)
struct FGuid ObjectGuid; // 0x0088(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneSpawnTrack")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneSpawnTrack")
}
static class UMovieSceneSpawnTrack* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneSpawnTrack>();
}
};
DUMPER7_ASSERTS_UMovieSceneSpawnTrack;
// Class MovieScene.TestMovieSceneTrack
// 0x0020 (0x0098 - 0x0078)
class UTestMovieSceneTrack final : public UMovieSceneTrack
{
public:
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
bool bHighPassFilter; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UMovieSceneSection*> SectionArray; // 0x0088(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TestMovieSceneTrack")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TestMovieSceneTrack")
}
static class UTestMovieSceneTrack* GetDefaultObj()
{
return GetDefaultObjImpl<UTestMovieSceneTrack>();
}
};
DUMPER7_ASSERTS_UTestMovieSceneTrack;
// Class MovieScene.TestMovieSceneSection
// 0x0000 (0x00E8 - 0x00E8)
class UTestMovieSceneSection final : public UMovieSceneSection
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TestMovieSceneSection")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TestMovieSceneSection")
}
static class UTestMovieSceneSection* GetDefaultObj()
{
return GetDefaultObjImpl<UTestMovieSceneSection>();
}
};
DUMPER7_ASSERTS_UTestMovieSceneSection;
// Class MovieScene.TestMovieSceneSequence
// 0x0008 (0x0068 - 0x0060)
class UTestMovieSceneSequence final : public UMovieSceneSequence
{
public:
class UMovieScene* MovieScene; // 0x0060(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TestMovieSceneSequence")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TestMovieSceneSequence")
}
static class UTestMovieSceneSequence* GetDefaultObj()
{
return GetDefaultObjImpl<UTestMovieSceneSequence>();
}
};
DUMPER7_ASSERTS_UTestMovieSceneSequence;
// Class MovieScene.TestMovieSceneSubTrack
// 0x0010 (0x0098 - 0x0088)
class UTestMovieSceneSubTrack final : public UMovieSceneSubTrack
{
public:
TArray<class UMovieSceneSection*> SectionArray; // 0x0088(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TestMovieSceneSubTrack")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TestMovieSceneSubTrack")
}
static class UTestMovieSceneSubTrack* GetDefaultObj()
{
return GetDefaultObjImpl<UTestMovieSceneSubTrack>();
}
};
DUMPER7_ASSERTS_UTestMovieSceneSubTrack;
// Class MovieScene.TestMovieSceneSubSection
// 0x0000 (0x0160 - 0x0160)
class UTestMovieSceneSubSection final : public UMovieSceneSubSection
{
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TestMovieSceneSubSection")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TestMovieSceneSubSection")
}
static class UTestMovieSceneSubSection* GetDefaultObj()
{
return GetDefaultObjImpl<UTestMovieSceneSubSection>();
}
};
DUMPER7_ASSERTS_UTestMovieSceneSubSection;
// Class MovieScene.MovieSceneTrackInstanceInstantiator
// 0x00B0 (0x00F0 - 0x0040)
class UMovieSceneTrackInstanceInstantiator final : public UMovieSceneEntityInstantiatorSystem
{
public:
uint8 Pad_40[0xB0]; // 0x0040(0x00B0)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneTrackInstanceInstantiator")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneTrackInstanceInstantiator")
}
static class UMovieSceneTrackInstanceInstantiator* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneTrackInstanceInstantiator>();
}
};
DUMPER7_ASSERTS_UMovieSceneTrackInstanceInstantiator;
// Class MovieScene.MovieSceneTrackInstanceSystem
// 0x0008 (0x0048 - 0x0040)
class UMovieSceneTrackInstanceSystem final : public UMovieSceneEntitySystem
{
public:
class UMovieSceneTrackInstanceInstantiator* Instantiator; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("MovieSceneTrackInstanceSystem")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"MovieSceneTrackInstanceSystem")
}
static class UMovieSceneTrackInstanceSystem* GetDefaultObj()
{
return GetDefaultObjImpl<UMovieSceneTrackInstanceSystem>();
}
};
DUMPER7_ASSERTS_UMovieSceneTrackInstanceSystem;
// Class MovieScene.RsNarrativeSpeakerInterface
// 0x0000 (0x0000 - 0x0000)
class IRsNarrativeSpeakerInterface final
{
public:
void GetBossDefeatedText(class FText* DefeatedText);
void GetCustomSubtitleName(class FText* CustomSubtitleName);
void GetDialogueTempTrueTag(struct FGameplayTag* Tag);
class USceneComponent* GetSpeakerSourceComponent();
void GetSpeakerTag(struct FGameplayTag* SpeakerTag);
void IsSpeakerInitialized(bool* Result);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("RsNarrativeSpeakerInterface")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"RsNarrativeSpeakerInterface")
}
static class IRsNarrativeSpeakerInterface* GetDefaultObj()
{
return GetDefaultObjImpl<IRsNarrativeSpeakerInterface>();
}
class UObject* AsUObject()
{
return reinterpret_cast<UObject*>(this);
}
const class UObject* AsUObject() const
{
return reinterpret_cast<const UObject*>(this);
}
};
DUMPER7_ASSERTS_IRsNarrativeSpeakerInterface;
}