Files
ReshadePluginsCore/BlackMythWukong/SDK/CalliopeWin64_classes.hpp
2026-03-06 01:35:17 +01:00

50 lines
1.2 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CalliopeWin64
#include "Basic.hpp"
#include "MovieRenderPipelineCore_classes.hpp"
namespace SDK
{
// Class CalliopeWin64.CalliopeMoviePipelineSetting
// 0x0000 (0x0048 - 0x0048)
class UCalliopeMoviePipelineSetting : public UMoviePipelineSetting
{
public:
void AfterLevelSequenceActorInitializedCS(class UMoviePipeline* InPipeline);
void SequenceBindActorsByTag(class UMoviePipeline* InPipeline, const TMap<class FName, class AActor*>& TagActors);
void SetupForPipelineCS(class UMoviePipeline* InPipeline);
void TeardownForPipelineCS(class UMoviePipeline* InPipeline);
int32 GetSequenceBindingTags(class UMoviePipeline* InPipeline, TSet<class FName>* OutBindingTags) const;
bool IgnoreTransientFiltersCS() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("CalliopeMoviePipelineSetting")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"CalliopeMoviePipelineSetting")
}
static class UCalliopeMoviePipelineSetting* GetDefaultObj()
{
return GetDefaultObjImpl<UCalliopeMoviePipelineSetting>();
}
};
DUMPER7_ASSERTS_UCalliopeMoviePipelineSetting;
}