73 lines
4.7 KiB
C++
73 lines
4.7 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ProceduralMeshComponent
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#include "Basic.hpp"
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#include "CoreUObject_structs.hpp"
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namespace SDK
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{
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// Enum ProceduralMeshComponent.EProcMeshSliceCapOption
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// NumValues: 0x0004
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enum class EProcMeshSliceCapOption : uint8
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{
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NoCap = 0,
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CreateNewSectionForCap = 1,
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UseLastSectionForCap = 2,
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EProcMeshSliceCapOption_MAX = 3,
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};
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// ScriptStruct ProceduralMeshComponent.ProcMeshTangent
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// 0x0020 (0x0020 - 0x0000)
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struct FProcMeshTangent final
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{
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public:
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struct FVector TangentX; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bFlipTangentY; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FProcMeshTangent;
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// ScriptStruct ProceduralMeshComponent.ProcMeshVertex
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// 0x0098 (0x0098 - 0x0000)
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struct FProcMeshVertex final
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{
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public:
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struct FVector position; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector Normal; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FProcMeshTangent Tangent; // 0x0030(0x0020)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
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struct FColor Color; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FVector2D UV0; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector2D UV1; // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector2D UV2; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector2D UV3; // 0x0088(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FProcMeshVertex;
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// ScriptStruct ProceduralMeshComponent.ProcMeshSection
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// 0x0060 (0x0060 - 0x0000)
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struct FProcMeshSection final
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{
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public:
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TArray<struct FProcMeshVertex> ProcVertexBuffer; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<uint32> ProcIndexBuffer; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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struct FBox SectionLocalBox; // 0x0020(0x0038)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
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bool bEnableCollision; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bSectionVisible; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_5A[0x6]; // 0x005A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FProcMeshSection;
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}
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