15678 lines
1.1 MiB
15678 lines
1.1 MiB
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: b1_Managed
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#include "Basic.hpp"
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#include "InputCore_structs.hpp"
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#include "GameplayTags_structs.hpp"
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#include "CoreUObject_structs.hpp"
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#include "Calliope_structs.hpp"
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#include "GSE_ProtobufDB_structs.hpp"
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#include "GameplayCameras_structs.hpp"
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#include "Engine_structs.hpp"
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#include "b1_structs.hpp"
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#include "EnhancedInput_structs.hpp"
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#include "AsyncLoadingScreen_structs.hpp"
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#include "GSEngineExtent_structs.hpp"
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#include "LevelSequence_structs.hpp"
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#include "TressFX_structs.hpp"
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#include "MovieScene_structs.hpp"
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#include "UMG_structs.hpp"
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#include "SlateCore_structs.hpp"
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#include "GSAnimationKeyBlender_structs.hpp"
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#include "Slate_structs.hpp"
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namespace SDK
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{
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// Enum b1-Managed.AssetExportMode
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// NumValues: 0x0005
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enum class EAssetExportMode : uint8
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{
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INCREMENT = 0,
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COMPLETELY = 1,
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CUSTOM_NAME = 2,
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ONLY_JSON_DATA = 3,
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AssetExportMode_MAX = 4,
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};
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// Enum b1-Managed.DispLibDBCCustomEventType
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// NumValues: 0x0004
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enum class EDispLibDBCCustomEventType : uint8
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{
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None = 0,
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Free_One = 1,
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Free_Two = 2,
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DispLibDBCCustomEventType_MAX = 3,
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};
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// Enum b1-Managed.TreeImposterSceneShotName
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// NumValues: 0x0006
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enum class ETreeImposterSceneShotName : uint8
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{
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BaseColor = 0,
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NormalWS = 1,
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Specular = 2,
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Roughness = 3,
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OpacityMask = 4,
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TreeImposterSceneShotName_MAX = 5,
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};
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// Enum b1-Managed.SceneInteractorType
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// NumValues: 0x0005
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enum class ESceneInteractorType : uint8
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{
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NONE = 0,
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HALF_CIRCLE = 1,
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CIRCLE = 2,
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MOVING_RECT = 3,
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SceneInteractorType_MAX = 4,
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};
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// Enum b1-Managed.DispLibSocketSearchMode
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// NumValues: 0x0005
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enum class EDispLibSocketSearchMode : uint8
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{
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OnlyOriginSocket = 0,
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OnlyInterfaceSocket = 1,
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OriginSocketPrecedence = 2,
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InterfaceSocketPrecedence = 3,
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DispLibSocketSearchMode_MAX = 4,
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};
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// Enum b1-Managed.DispLibDBCAnimNotifyTarget
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// NumValues: 0x0004
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enum class EDispLibDBCAnimNotifyTarget : uint8
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{
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None = 0,
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Self = 1,
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EnemyTarget = 2,
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DispLibDBCAnimNotifyTarget_MAX = 3,
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};
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// Enum b1-Managed.DispLibMaterialParamsInheritMode
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// NumValues: 0x0005
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enum class EDispLibMaterialParamsInheritMode : uint8
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{
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NoInherit = 0,
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InheritAllSameNameParams = 1,
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InheritOverrideSameNameParams = 2,
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CustomInheritParamsNameArray = 3,
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DispLibMaterialParamsInheritMode_MAX = 4,
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};
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// Enum b1-Managed.DispLibDBCRequesterIdentity
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// NumValues: 0x0007
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enum class EDispLibDBCRequesterIdentity : uint8
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{
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Notify = 0,
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NotifyState = 1,
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UENativeComp = 2,
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GSECS_BUSComp = 3,
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GSECS_BWSComp = 4,
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DBCDataAsset = 5,
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DispLibDBCRequesterIdentity_MAX = 6,
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};
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// Enum b1-Managed.DispLibDBCAdvProcessReleaseParameterControlMode
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// NumValues: 0x0003
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enum class EDispLibDBCAdvProcessReleaseParameterControlMode : uint8
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{
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OnEventRealEnd = 0,
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OnParamSelfEndStageOver = 1,
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DispLibDBCAdvProcessReleaseParameterControlMode_MAX = 2,
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};
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// Enum b1-Managed.DispLibDBCAdvProcessScalarMode
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// NumValues: 0x0005
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enum class EDispLibDBCAdvProcessScalarMode : uint8
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{
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Standard = 0,
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RandomOnSpawn = 1,
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Random = 2,
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UCurve = 3,
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DispLibDBCAdvProcessScalarMode_MAX = 4,
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};
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// Enum b1-Managed.DispLibDBCAdvProcessModifyNiagaraParamUtilMode
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// NumValues: 0x0007
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enum class EDispLibDBCAdvProcessModifyNiagaraParamUtilMode : uint8
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{
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Standard = 0,
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RandomOnSpawn = 1,
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Random = 2,
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TimedUCurve = 3,
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SpecAtt = 4,
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SpecAttUCurve = 5,
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DispLibDBCAdvProcessModifyNiagaraParamUtilMode_MAX = 6,
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};
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// Enum b1-Managed.DispLibDBCSpecialAttritubeTpye
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// NumValues: 0x0002
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enum class EDispLibDBCSpecialAttritubeTpye : uint8
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{
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Velocity = 0,
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DispLibDBCSpecialAttritubeTpye_MAX = 1,
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};
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// Enum b1-Managed.DispLibDBCAdvProcessFLinearColorMode
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// NumValues: 0x0005
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enum class EDispLibDBCAdvProcessFLinearColorMode : uint8
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{
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Standard = 0,
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RandomAlphaOnSpawn = 1,
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RandomAlpha = 2,
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UCurve = 3,
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DispLibDBCAdvProcessFLinearColorMode_MAX = 4,
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};
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// Enum b1-Managed.DispLibDBCPCurvePointScalarMode
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// NumValues: 0x0008
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enum class EDispLibDBCPCurvePointScalarMode : uint8
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{
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DirectSet = 0,
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CacheCurValue = 1,
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ParamInitialValue = 2,
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OnSpawn_ValueMultiplyRandom_0_1 = 3,
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OnSpawn_ValueMultiplyRandom_N1_1 = 4,
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ValueMultiplyRandom_0_1 = 5,
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ValueMultiplyRandom_N1_1 = 6,
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DispLibDBCPCurvePointScalarMode_MAX = 7,
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};
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// Enum b1-Managed.DispLibDBCPCurvePointColorMode
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// NumValues: 0x0008
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enum class EDispLibDBCPCurvePointColorMode : uint8
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{
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DirectSet = 0,
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CacheCurValue = 1,
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ParamInitialValue = 2,
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OnSpawn_ValueMultiplyRandom_0_1 = 3,
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OnSpawn_ValueMultiplyRandom_N1_1 = 4,
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ValueMultiplyRandom_0_1 = 5,
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ValueMultiplyRandom_N1_1 = 6,
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DispLibDBCPCurvePointColorMode_MAX = 7,
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};
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// Enum b1-Managed.DispLibDBCScalarNoiseMode
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// NumValues: 0x0004
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enum class EDispLibDBCScalarNoiseMode : uint8
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{
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NoNoise = 0,
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Sin = 1,
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PerlinNoise = 2,
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DispLibDBCScalarNoiseMode_MAX = 3,
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};
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// Enum b1-Managed.DispLibDBCAxisMode
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// NumValues: 0x0018
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enum class EDispLibDBCAxisMode : uint8
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{
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WS_X = 0,
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WS_Y = 1,
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WS_Z = 2,
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WS_N_X = 3,
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WS_N_Y = 4,
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WS_N_Z = 5,
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Bone_X = 6,
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Bone_Y = 7,
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Bone_Z = 8,
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Bone_N_X = 9,
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Bone_N_Y = 10,
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Bone_N_Z = 11,
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Owner_X = 12,
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Owner_Y = 13,
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Owner_Z = 14,
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Owner_N_X = 15,
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Owner_N_Y = 16,
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Owner_N_Z = 17,
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Bone_Velocity = 18,
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Bone_N_Velocity = 19,
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Owner_Velocity = 20,
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Owner_N_Velocity = 21,
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Zero = 22,
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DispLibDBCAxisMode_MAX = 23,
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};
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// Enum b1-Managed.DispLibDBCWindMotorMode
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// NumValues: 0x0006
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enum class EDispLibDBCWindMotorMode : uint8
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{
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NoWind = 0,
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LocalDirectionalWind = 1,
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LocalOmniWind = 2,
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LocalVortexWind = 3,
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LocalAbsorbWind = 4,
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DispLibDBCWindMotorMode_MAX = 5,
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};
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// Enum b1-Managed.DispLibDBCEndMode
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// NumValues: 0x0004
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enum class EDispLibDBCEndMode : uint8
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{
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AutoRelease = 0,
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FixDuration = 1,
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ProcedureNotity = 2,
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DispLibDBCEndMode_MAX = 3,
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};
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// Enum b1-Managed.DispLibDBCSnapGroundRotationMode
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// NumValues: 0x0003
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enum class EDispLibDBCSnapGroundRotationMode : uint8
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{
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HitPointNormalProjected = 0,
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CompXAxis = 1,
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DispLibDBCSnapGroundRotationMode_MAX = 2,
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};
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// Enum b1-Managed.DispLibSystemActiveMode
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// NumValues: 0x0004
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enum class EDispLibSystemActiveMode : uint8
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{
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NormalActive = 0,
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RefuseNewRequest = 1,
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Deactive = 2,
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DispLibSystemActiveMode_MAX = 3,
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};
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// Enum b1-Managed.DispLibDBCEffectDestroyTiming
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// NumValues: 0x0003
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enum class EDispLibDBCEffectDestroyTiming : uint8
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{
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OnEndDispStageEnd = 0,
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OnEndDispStageStart = 1,
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DispLibDBCEffectDestroyTiming_MAX = 2,
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};
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// Enum b1-Managed.DispLibDBCCompsFilterMode
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// NumValues: 0x0004
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enum class EDispLibDBCCompsFilterMode : uint8
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{
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AllComps = 0,
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ByTags = 1,
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ByExcludeTags = 2,
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DispLibDBCCompsFilterMode_MAX = 3,
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};
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// Enum b1-Managed.DispLibDBCNiagaraFilterMode
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// NumValues: 0x0008
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enum class EDispLibDBCNiagaraFilterMode : uint8
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{
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AllNiagara = 0,
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ByName = 1,
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ByExcludeName = 2,
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ByTags = 3,
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ByExcludeTags = 4,
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BySystemAsset = 5,
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ByExcludeSystemAsset = 6,
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DispLibDBCNiagaraFilterMode_MAX = 7,
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};
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// Enum b1-Managed.DispLibDBCMaterialsFilterMode
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// NumValues: 0x0008
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enum class EDispLibDBCMaterialsFilterMode : uint8
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{
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AllMats = 0,
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BySlotNames = 1,
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ByExcludeSlotNames = 2,
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ByIndexes = 3,
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ByExcludeIndexes = 4,
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ByUMaterial = 5,
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ByExcludeUMaterial = 6,
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DispLibDBCMaterialsFilterMode_MAX = 7,
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};
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// Enum b1-Managed.DispLibDBCLightMode
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// NumValues: 0x0003
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enum class EDispLibDBCLightMode : uint8
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{
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PointLight = 0,
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SpotLight = 1,
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DispLibDBCLightMode_MAX = 2,
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};
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// Enum b1-Managed.DispLibDBCEndReason
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// NumValues: 0x0006
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enum class EDispLibDBCEndReason : uint8
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{
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StandardEnd = 0,
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Break = 1,
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MainCompDeath = 2,
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MinorCompDeath = 3,
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ForceStop = 4,
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DispLibDBCEndReason_MAX = 5,
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};
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// Enum b1-Managed.DispLibDBCEndStageMode
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// NumValues: 0x0003
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enum class EDispLibDBCEndStageMode : uint8
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{
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CommonEnd = 0,
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EndImmediately = 1,
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DispLibDBCEndStageMode_MAX = 2,
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};
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// Enum b1-Managed.DispLibDBCFollowTriggerMode
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// NumValues: 0x0006
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enum class EDispLibDBCFollowTriggerMode : uint8
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{
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None = 0,
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OnEndStageBegin = 1,
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AfterEndStage = 2,
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OnBreakBegin = 3,
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AfterBreak = 4,
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DispLibDBCFollowTriggerMode_MAX = 5,
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};
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// Enum b1-Managed.DispLibAdvanceNiagaraDispLogicMode
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// NumValues: 0x0008
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enum class EDispLibAdvanceNiagaraDispLogicMode : uint8
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{
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Custom = 0,
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StandardDirBeHit = 1,
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StandardInteraction = 2,
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PlanePostProcess = 3,
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TinyOffsetBeHit = 4,
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MatchingToNearestSocket = 5,
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DBCMergedSystem = 6,
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DispLibAdvanceNiagaraDispLogicMode_MAX = 7,
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};
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// Enum b1-Managed.DispLibAttachConstraintMode
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// NumValues: 0x0007
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enum class EDispLibAttachConstraintMode : uint8
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{
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Fixed = 0,
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FixedTime = 1,
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RootVelocityThreshold = 2,
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AttachedSocketVelocityThreshold = 3,
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AttachedSocketVelocityAndTorsionThreshold = 4,
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AttachedSocketDistanceACCAndTorsionThreshold = 5,
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DispLibAttachConstraintMode_MAX = 6,
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};
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// Enum b1-Managed.DispLibDBCCustomEventTriggerMode
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// NumValues: 0x0003
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enum class EDispLibDBCCustomEventTriggerMode : uint8
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{
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Standard = 0,
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Immediate = 1,
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DispLibDBCCustomEventTriggerMode_MAX = 2,
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};
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// Enum b1-Managed.DispLibCollisionProfileNames
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// NumValues: 0x0008
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enum class EDispLibCollisionProfileNames : uint8
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{
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NoCollision = 0,
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BlockAll = 1,
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OverlapAll = 2,
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BlockAllDynamic = 3,
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GroundBrick = 4,
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Rock_Big = 5,
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Rock_Small = 6,
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DispLibCollisionProfileNames_MAX = 7,
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};
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// Enum b1-Managed.DispLibDBCNiagaraForceVisibleStateMode
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// NumValues: 0x0004
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enum class EDispLibDBCNiagaraForceVisibleStateMode : uint8
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{
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ImmdSetCompVisibleState = 0,
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None = 1,
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SetNiagaraParam = 2,
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DispLibDBCNiagaraForceVisibleStateMode_MAX = 3,
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};
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// Enum b1-Managed.DispLibDBCPauseMode
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// NumValues: 0x0007
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enum class EDispLibDBCPauseMode : uint8
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{
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Pause = 0,
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None = 1,
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GotoEndDispStage = 2,
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RealEndAndNoEndDispStage = 3,
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PauseAndHide = 4,
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ForceDestory = 5,
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DispLibDBCPauseMode_MAX = 6,
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};
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// Enum b1-Managed.DispLibDBCActorGroup
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// NumValues: 0x0007
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enum class EDispLibDBCActorGroup : uint8
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{
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None = 0,
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BattleUnit = 1,
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Interact = 2,
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Projectile = 3,
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EquipPreview = 4,
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DLDWorld = 5,
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DispLibDBCActorGroup_MAX = 6,
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};
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// Enum b1-Managed.DispLibDBCModNiagaraParamsPauseMode
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// NumValues: 0x0005
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enum class EDispLibDBCModNiagaraParamsPauseMode : uint8
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{
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Pause = 0,
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None = 1,
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GotoEndDispStage = 2,
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RealEndAndNoEndDispStage = 3,
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DispLibDBCModNiagaraParamsPauseMode_MAX = 4,
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};
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// Enum b1-Managed.DispLibDBCNiagaraScalabilityPoolMode
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// NumValues: 0x0004
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enum class EDispLibDBCNiagaraScalabilityPoolMode : uint8
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{
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GlobalSameDataAssets = 0,
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GlobalSameNiagaraSystem = 1,
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PreSourceOwnerSameNiagaraSystem = 2,
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DispLibDBCNiagaraScalabilityPoolMode_MAX = 3,
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};
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// Enum b1-Managed.DispLibDBCNiagaraScalabilityKillMode
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// NumValues: 0x0004
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enum class EDispLibDBCNiagaraScalabilityKillMode : uint8
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{
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IntoEndDispStage = 0,
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ForceNoEndDispStage = 1,
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ReuseByReset = 2,
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DispLibDBCNiagaraScalabilityKillMode_MAX = 3,
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};
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// Enum b1-Managed.PoleDrinkConditionType
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// NumValues: 0x0002
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enum class EPoleDrinkConditionType : uint8
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{
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HasTalent = 0,
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PoleDrinkConditionType_MAX = 1,
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};
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// Enum b1-Managed.TeleportPointType
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// NumValues: 0x0002
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enum class ETeleportPointType : uint8
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{
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CachedInteractItem = 0,
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TeleportPointType_MAX = 1,
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};
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// Enum b1-Managed.BANItemTeleportType
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// NumValues: 0x0003
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enum class EBANItemTeleportType : uint8
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{
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TeleportTargetRebirthPointId = 0,
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RebirthPointTeleport = 1,
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BANItemTeleportType_MAX = 2,
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};
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// Enum b1-Managed.CalliopeSkillMappingConditionType
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// NumValues: 0x000E
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enum class ECalliopeSkillMappingConditionType : uint8
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{
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Any = 0,
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HasBuffs = 1,
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BySurfaceType = 2,
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InAttackWarning = 3,
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BySkillDirection = 4,
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ByAttr = 5,
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HasTalent = 6,
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TalentLevel = 7,
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ByCeilingHeight = 8,
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Random = 9,
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TargetReserve = 128,
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ByTargetDistance = 129,
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ByTargetAngle = 130,
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CalliopeSkillMappingConditionType_MAX = 131,
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};
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// Enum b1-Managed.CalliopeTaskStageDetectConditionType
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|
// NumValues: 0x0011
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|
enum class ECalliopeTaskStageDetectConditionType : uint8
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|
{
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|
AlwaysSuccess = 0,
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|
SequenceStart = 1,
|
|
SequencePlayFinish = 2,
|
|
UnitsDeadWithOrder = 3,
|
|
OtherReserve = 8,
|
|
CheckItemNum = 9,
|
|
InteractionRecord = 10,
|
|
TaskStage = 11,
|
|
MonsterCollection = 12,
|
|
RoleDataReserve = 64,
|
|
PlayerEnterArea = 65,
|
|
PlayerInteract = 66,
|
|
UnitDead = 67,
|
|
GateState = 68,
|
|
UnitAttr = 69,
|
|
UnitBuff = 70,
|
|
CalliopeTaskStageDetectConditionType_MAX = 71,
|
|
};
|
|
|
|
// Enum b1-Managed.AnimalDistributionSpawnTendency
|
|
// NumValues: 0x0003
|
|
enum class EAnimalDistributionSpawnTendency : uint8
|
|
{
|
|
Concentrated = 0,
|
|
Random = 1,
|
|
AnimalDistributionSpawnTendency_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.AnimalSpawnPosType
|
|
// NumValues: 0x0003
|
|
enum class EAnimalSpawnPosType : uint8
|
|
{
|
|
EQS_Runtime = 0,
|
|
PresetPointset = 1,
|
|
AnimalSpawnPosType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.AnimalSpawnRotType
|
|
// NumValues: 0x0002
|
|
enum class EAnimalSpawnRotType : uint8
|
|
{
|
|
RandomYaw = 0,
|
|
AnimalSpawnRotType_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.AreaUnitFilterType
|
|
// NumValues: 0x0007
|
|
enum class EAreaUnitFilterType : uint8
|
|
{
|
|
All = 0,
|
|
Player = 1,
|
|
LocalPlayer = 2,
|
|
WukongOnly = 3,
|
|
SpecifiedResID = 4,
|
|
WukongTeam = 5,
|
|
AreaUnitFilterType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.AreaAbilityType
|
|
// NumValues: 0x0003
|
|
enum class EAreaAbilityType : uint8
|
|
{
|
|
Default = 0,
|
|
PlayDialogue = 8,
|
|
AreaAbilityType_MAX = 9,
|
|
};
|
|
|
|
// Enum b1-Managed.AreaType
|
|
// NumValues: 0x0003
|
|
enum class EAreaType : uint8
|
|
{
|
|
SimpleTrigger = 0,
|
|
Volume = 1,
|
|
AreaType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSForceFightCondition
|
|
// NumValues: 0x0004
|
|
enum class EGSForceFightCondition : uint8
|
|
{
|
|
EnterCollisionArea = 0,
|
|
LeaveCollisionArea = 1,
|
|
ObserveUnitsConditions = 2,
|
|
EGSForceFightCondition_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSForceFightTargetType
|
|
// NumValues: 0x0005
|
|
enum class EGSForceFightTargetType : uint8
|
|
{
|
|
None = 0,
|
|
KeepCurrentAndStalemate = 1,
|
|
CollisionOverlappedUnit = 2,
|
|
SelectedTargetUnit = 3,
|
|
EGSForceFightTargetType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSForceFightTriggerUnitType
|
|
// NumValues: 0x0004
|
|
enum class EGSForceFightTriggerUnitType : uint8
|
|
{
|
|
Default = 0,
|
|
TriggerConditionUnit = 1,
|
|
TriggerConditionUnitEnemy = 2,
|
|
EGSForceFightTriggerUnitType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSForceFightUnitFilterType
|
|
// NumValues: 0x0004
|
|
enum class EGSForceFightUnitFilterType : uint8
|
|
{
|
|
None = 0,
|
|
WhiteListFilter = 1,
|
|
BlackListFilter = 2,
|
|
EGSForceFightUnitFilterType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSForceFightUnitType
|
|
// NumValues: 0x0004
|
|
enum class EGSForceFightUnitType : uint8
|
|
{
|
|
None = 0,
|
|
Player = 1,
|
|
PlayerTeam = 2,
|
|
EGSForceFightUnitType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EnvironmentItemStateMachineAbilityType
|
|
// NumValues: 0x0003
|
|
enum class EnvironmentItemStateMachineAbilityType : uint8
|
|
{
|
|
Default = 0,
|
|
PlayDialogue = 2,
|
|
EnvironmentItemStateMachineAbilityType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.TriggerUnitFilter
|
|
// NumValues: 0x0005
|
|
enum class ETriggerUnitFilter : uint8
|
|
{
|
|
WuKongOnly = 0,
|
|
WuKongTeam = 1,
|
|
SpecifiedResID = 2,
|
|
All = 3,
|
|
TriggerUnitFilter_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EFXAnimalSpeedType
|
|
// NumValues: 0x0002
|
|
enum class EFXAnimalSpeedType : uint8
|
|
{
|
|
Normal = 0,
|
|
EFXAnimalSpeedType_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EFXAnimalMoveType
|
|
// NumValues: 0x0003
|
|
enum class EFXAnimalMoveType : uint8
|
|
{
|
|
NormalMove = 0,
|
|
SplineMove = 1,
|
|
EFXAnimalMoveType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EFXAnimalSpawnMomentType
|
|
// NumValues: 0x0003
|
|
enum class EFXAnimalSpawnMomentType : uint8
|
|
{
|
|
SpawnAtBegin = 0,
|
|
SpawnAtEscape = 1,
|
|
EFXAnimalSpawnMomentType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.PerformerParamType
|
|
// NumValues: 0x0004
|
|
enum class EPerformerParamType : uint8
|
|
{
|
|
None = 0,
|
|
Overlap = 1,
|
|
Performer = 2,
|
|
PerformerParamType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.TaskCollectionState
|
|
// NumValues: 0x0004
|
|
enum class ETaskCollectionState : uint8
|
|
{
|
|
Default = 0,
|
|
Activated = 1,
|
|
Finished = 2,
|
|
TaskCollectionState_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.SplineFlyUnitType
|
|
// NumValues: 0x0004
|
|
enum class ESplineFlyUnitType : uint8
|
|
{
|
|
Monster = 0,
|
|
Player = 1,
|
|
TransitionPlayer = 2,
|
|
SplineFlyUnitType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.TransformBySplineRotateType
|
|
// NumValues: 0x0006
|
|
enum class ETransformBySplineRotateType : uint8
|
|
{
|
|
RotateToSplineTangentByTargetSide = 0,
|
|
RotateToSplineTangentByCurSide = 1,
|
|
RotateToSplineTangent = 2,
|
|
RotateToTarget = 3,
|
|
EnumMax = 4,
|
|
TransformBySplineRotateType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.FoliageInteractSoundPriority
|
|
// NumValues: 0x0005
|
|
enum class EFoliageInteractSoundPriority : uint8
|
|
{
|
|
Default = 0,
|
|
Low = 1,
|
|
Medium = 2,
|
|
High = 3,
|
|
FoliageInteractSoundPriority_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.ChargeSkillEndEventType
|
|
// NumValues: 0x0005
|
|
enum class EChargeSkillEndEventType : uint8
|
|
{
|
|
ChargeEnd = 0,
|
|
TimeOut = 1,
|
|
StaminaOver = 2,
|
|
PELevelGrowUp = 3,
|
|
ChargeSkillEndEventType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.TriggerEventReturnType
|
|
// NumValues: 0x0004
|
|
enum class ETriggerEventReturnType : uint8
|
|
{
|
|
NotTriggered = 0,
|
|
TriggerSucceeded = 1,
|
|
TriggerFailed = 2,
|
|
TriggerEventReturnType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.MovieTriggerType
|
|
// NumValues: 0x0008
|
|
enum class EMovieTriggerType : uint8
|
|
{
|
|
None = 0,
|
|
Overlap = 1,
|
|
Interactor = 2,
|
|
Unit = 3,
|
|
NPC = 4,
|
|
Spawner = 5,
|
|
TaskStage = 6,
|
|
MovieTriggerType_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.MovieRelationType
|
|
// NumValues: 0x0006
|
|
enum class EMovieRelationType : uint8
|
|
{
|
|
None = 0,
|
|
Actor = 1,
|
|
Location = 2,
|
|
Monster = 3,
|
|
ManualLocation = 4,
|
|
MovieRelationType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.SGI_Global
|
|
// NumValues: 0x002D
|
|
enum class ESGI_Global : uint8
|
|
{
|
|
WaitGameStart = 0,
|
|
MainMenu = 1,
|
|
InBattleWaitingStartNewGame = 2,
|
|
WXLogin = 3,
|
|
WaittingSelectLevel820Demo = 4,
|
|
InBattleStandAlone = 5,
|
|
InBattleParty = 6,
|
|
InBattleOnLineClient = 7,
|
|
InBattleOnLineLS = 8,
|
|
InBattleOnLineDS = 9,
|
|
OpenMainMenuLevel = 10,
|
|
SubG_GI_Loading_StartUp = 11,
|
|
SubG_GI_Loading_StartNewGame = 12,
|
|
SubG_GI_Loading_Teleport = 13,
|
|
SubG_GI_Loading_GameLevelPass = 14,
|
|
SubG_GI_Loading_ToiletStandAlone = 15,
|
|
SubG_GI_Loading_ToiletListenServer = 16,
|
|
SubG_GI_Loading_ToiletDedicateServer = 17,
|
|
SubG_GI_Loading_ToiletClient = 18,
|
|
SubG_GI_Loading_UnKnowLevelTravel = 19,
|
|
SubG_GI_Loading_BackToMainMenu = 20,
|
|
SubG_GI_Loading_InitWXLogin = 21,
|
|
SubG_GI_Loading_PostWXLoginFinish = 22,
|
|
SubG_GI_Loading_ReplayBattle = 23,
|
|
SubG_GI_Loading_HandleDisConnect = 24,
|
|
SubG_GI_Loading_BackToStandAlone = 25,
|
|
SubG_GI_Loading_StartNewGamePlus = 26,
|
|
SubG_GI_Loading_SaveArchiveAndWaitFinish = 27,
|
|
SubG_GI_Loading_820DemoStartUp = 28,
|
|
SubG_GI_Loading_820DemoReSetGameData = 29,
|
|
SubG_GI_Loading_PreEnterMainMenu = 30,
|
|
SubG_GI_Loading_TravelLevel = 31,
|
|
SubG_GI_Loading_SetConfigAndPrecompilePSO = 32,
|
|
SubG_GI_Loading_TravelToNextChapter = 33,
|
|
SubG_GI_Loading_PreviewSequence = 34,
|
|
SubG_GI_Loading_ServerLogin = 35,
|
|
SubG_GI_Loading_PartyRoomServer = 36,
|
|
SubG_GI_Loading_PartyRoomClient = 37,
|
|
AsClientInGame = 38,
|
|
AsListenServerInGame = 39,
|
|
SubG_GI_Global_WXLogin = 40,
|
|
SubG_GI_Global_BenchMark = 41,
|
|
InBenchMark = 42,
|
|
SubG_GI_Loading_CheckGSSdkServerConfig = 43,
|
|
SGI_MAX = 44,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global
|
|
// NumValues: 0x001E
|
|
enum class EGI_Global : uint8
|
|
{
|
|
WXLogin = 0,
|
|
ToiletStandAlone = 1,
|
|
StartUp = 2,
|
|
LoadArchive = 3,
|
|
StartNewGame = 4,
|
|
GameLevelPassFinal = 5,
|
|
GameLevelPass = 6,
|
|
ToiletListenServer = 7,
|
|
ToiletDedicateServer = 8,
|
|
ToiletClient = 9,
|
|
UnKnowLevelTravel = 10,
|
|
BackToMainMenu = 11,
|
|
WXLoginSuccess = 12,
|
|
ReplayBattle = 13,
|
|
TravelToNextChapter = 14,
|
|
PreviewSeq = 15,
|
|
PartyRoomServer = 16,
|
|
PartyRoomClient = 17,
|
|
ClientDisconnect = 18,
|
|
BackToStandAlone = 19,
|
|
QuickMonsterTeleport = 20,
|
|
StartNewGamePlus = 21,
|
|
Demo820ReSetData = 22,
|
|
BackToMainMenuByPlayGo = 23,
|
|
ReadArchiveFailed = 24,
|
|
BenchMark = 25,
|
|
GMLevelTravel = 26,
|
|
EnterBossRush = 27,
|
|
LeaveBossRush = 28,
|
|
EGI_MAX = 29,
|
|
};
|
|
|
|
// Enum b1-Managed.CGI_Global
|
|
// NumValues: 0x0002
|
|
enum class ECGI_Global : uint8
|
|
{
|
|
IsIgnoreWXLogin = 0,
|
|
CGI_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.SGI_Loading
|
|
// NumValues: 0x0082
|
|
enum class ESGI_Loading : uint8
|
|
{
|
|
GSGShowWXlogin = 0,
|
|
WaitMatchStart = 1,
|
|
FillIsInToilet = 2,
|
|
LoadCharacterViewLevel = 3,
|
|
LoadChapterViewLevel = 4,
|
|
InitDispLibWorld = 5,
|
|
ECSWorldBeginPlay = 6,
|
|
GSGBtlOnBattleStart = 7,
|
|
CreateNewRoleData = 8,
|
|
GSGEnterBattleLevel = 9,
|
|
ServerBattleReady = 10,
|
|
GSGShowBattleUI = 11,
|
|
GSGShowLoginUI = 12,
|
|
GSGRecoverMuseum = 13,
|
|
LoadingUIFadeAway = 14,
|
|
LoadingUIFadeIn = 15,
|
|
WaitReplayPlayerSpawn = 16,
|
|
ShowReplayUI = 17,
|
|
UnlockScopeReplayScrubComplete = 18,
|
|
WaitTick = 19,
|
|
LoginByRoleData = 20,
|
|
WaitGSLoginSuccess = 21,
|
|
PlayerDataInitPreEnterLevel = 22,
|
|
GSGEnterLevel = 23,
|
|
GSGExitLevel = 24,
|
|
ECSWorldReset = 25,
|
|
PauseGame = 26,
|
|
ResumeGame = 27,
|
|
InitNewArchiveData = 28,
|
|
LoadingUIWaitUserInput = 29,
|
|
LoadingUILinearTime = 30,
|
|
ReadLatestArchive = 31,
|
|
FillLoginRoleData = 32,
|
|
OpenLevelByName = 33,
|
|
Reset820DemoGameData = 34,
|
|
ResetGameInstanceData = 35,
|
|
CacheArchiveDataForClient = 36,
|
|
OpenLevelStartUp = 37,
|
|
OpenLevelDefaultBattle = 38,
|
|
OpenLevelByIdInContext = 39,
|
|
GSGOnBattleStart = 40,
|
|
GSGOnBattleDestroy = 41,
|
|
GSGBtlOnBattleDestroy = 42,
|
|
MarkNewGameplusReady = 43,
|
|
StartNewGamePlus = 44,
|
|
WaitPlayerCameraBlend = 45,
|
|
WaitLevelStreamingLoad = 46,
|
|
UnrealTravelToServer = 47,
|
|
WaitLocalPlayerFillLoginOption = 48,
|
|
WaitLocalPlayerStartPlay = 49,
|
|
InitLocalPlayerContainer = 50,
|
|
WaitPostLoadMap = 51,
|
|
WaitPostLoadMapClient = 52,
|
|
FillLocalBPCRoleData = 53,
|
|
WaitFirstPlayerLogin = 54,
|
|
WaitAllAssetLoadFinsh = 55,
|
|
WaitImportantAssetLoadFinsh = 56,
|
|
WaitCheck820DemoGameVersion = 57,
|
|
ResetNewGameplusArchive = 58,
|
|
WaitStartGamePsoPrecompileFinish = 59,
|
|
FirstStartGameSettings = 60,
|
|
ShowAgreementPolicyInStartGame = 61,
|
|
ShowLogoInStartGame = 62,
|
|
ShowGameDisclaimerInStartGame = 63,
|
|
ShowArchiveMarkInStartGame = 64,
|
|
MarkFirstStartGameFlag = 65,
|
|
CheckGSSdkServerConfig = 66,
|
|
MarkCanFinishLoopMovie = 67,
|
|
ShowHealthyGamingAdviceInStartGame = 68,
|
|
TeleportTemplateBegin = 69,
|
|
TeleportTemplateEnd = 70,
|
|
PlayerTeleportToTemplatetargetPos = 71,
|
|
LoadingUIBeginFadeAway = 72,
|
|
SubG_GI_Loading_BattleLevelTravel = 73,
|
|
SubG_GI_Loading_ClientEnvInit = 74,
|
|
SubG_GI_Loading_HideLoadingUI = 75,
|
|
SubG_GI_Loading_GSLogin = 76,
|
|
SubG_GI_Loading_ReStartGSLogin = 77,
|
|
SubG_GI_Loading_SaveArchiveAndWaitFinish = 78,
|
|
RequestTemplateTravelLevelBegin = 79,
|
|
RequestTemplateTravelLevelEnd = 80,
|
|
RequestTemplatePreSaveArchive = 81,
|
|
RequestTemplatePostSaveArchiveFinish = 82,
|
|
RequestTemplatePreLeaveLevel = 83,
|
|
SubG_GI_Loading_PostLeaveLevel = 84,
|
|
RequestTemplateOpenLevel = 85,
|
|
SubG_GI_Loading_PreEnterLevel = 86,
|
|
RequestTemplatePostEnterLevelFinish = 87,
|
|
RequestTemplatePostGSLoginFinish = 88,
|
|
LockSaveArchiveByTravelLevel = 89,
|
|
ReleaseSaveArchiveByTravelLevel = 90,
|
|
SubG_GI_Loading_ResetGameInstanceDataAndSaveArchive = 91,
|
|
RequestTemplateLoadArchiveData = 92,
|
|
RequestTemplateCreateArchiveData = 93,
|
|
RequestTemplatePerformActionsFromArchive = 94,
|
|
SubG_GI_Loading_HandleArchiveInTravelLevel = 95,
|
|
CheckArchiveDataIsValid = 96,
|
|
SaveArchiveInTravelLevel = 97,
|
|
OpenLoadingScreen = 98,
|
|
PrepareFadeAway = 99,
|
|
RequestFadeAway = 100,
|
|
CloseLoadingScreen = 101,
|
|
SpawnPlayerPawnWithOutECSBeginPlay = 102,
|
|
TriggerTeleportAndWaitFinish = 103,
|
|
PausePsoCachePrecompile = 104,
|
|
ResumePsoCachePrecompile = 105,
|
|
WaitPsoCachePrecompileFinish = 106,
|
|
AdjustPSOCachePrecompileBatch = 107,
|
|
SetPSOCacheUsageMask = 108,
|
|
PreLogin = 109,
|
|
PostLogin = 110,
|
|
WaitGamePlayerInit = 111,
|
|
SpawnCharacterForClient = 112,
|
|
InitClientPlayerContainer = 113,
|
|
ChangeGameDefaultMap = 114,
|
|
CheckGSSdkUserConfig = 115,
|
|
EngineHandleDisconnect = 116,
|
|
ShowMessageBoxAndWaitConfirm = 117,
|
|
TriggerBackToStandAlone = 118,
|
|
NextChapterReqAndArchive = 119,
|
|
GMRecordRebirthPos = 120,
|
|
NetConectionFailurePreprocess = 121,
|
|
InitCollectionSpawnActorState = 122,
|
|
SaveArchiveAndWaitFinish = 123,
|
|
PostSeamlessLevelTravel = 124,
|
|
LoadCommLevel = 125,
|
|
QuitGame = 126,
|
|
WaitUntilGameStateInit = 127,
|
|
PlayGoDownloadIncompleteImpl = 128,
|
|
SGI_MAX = 129,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading : uint8
|
|
{
|
|
Finish = 0,
|
|
Error = 1,
|
|
EGI_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.CGI_Loading
|
|
// NumValues: 0x002A
|
|
enum class ECGI_Loading : uint8
|
|
{
|
|
HasArchive = 0,
|
|
IsInStartUpLevel = 1,
|
|
IsInBattleLevel = 2,
|
|
IsInDefaultBattleLevel = 3,
|
|
HasArchiveIdInContext = 4,
|
|
IsInServer = 5,
|
|
IsInDedicateServer = 6,
|
|
IsInListenServer = 7,
|
|
IsStandAlone = 8,
|
|
IsInNetClient = 9,
|
|
IsInPIEClient = 10,
|
|
TravelUrlIsListen = 11,
|
|
TravelUrlHasHost = 12,
|
|
IsEnableLoadingUserInput = 13,
|
|
HasPlayerLoginBtlSvr = 14,
|
|
IsInToilet = 15,
|
|
IsInContextLevel = 16,
|
|
TeleportNeedLevelTravel = 17,
|
|
SwitchTeleportType = 18,
|
|
IsReplayWorldLoadFinish = 19,
|
|
PlayerGameStateCheck = 20,
|
|
IsInPreviewSeqContext = 21,
|
|
NeedSwitchPlayerGameMode = 22,
|
|
MonsterTeleportArchiveExist = 23,
|
|
BattleLevelTravelNeedWaitCameraBlend = 24,
|
|
IsInMap = 25,
|
|
OpenSeamlessLevelTravel = 26,
|
|
IsNeedPostLeaveLevel = 27,
|
|
IsNeedPreEnterLevel = 28,
|
|
IsNeedResetGameInstanceData = 29,
|
|
CheckGlobalTravelMode = 30,
|
|
IsNeedOpenLoadingScreen = 31,
|
|
IsNeedCloseLoadingScreen = 32,
|
|
IsFirstStartGame = 33,
|
|
CheckGMFlagsSupportUnknownTravel = 34,
|
|
IsDriverVersionMismatch = 35,
|
|
IsPlayGoDownloadIncomplete = 36,
|
|
SwitchFillContextArchiveDataType = 37,
|
|
IsNeedPreStartGameProcess = 38,
|
|
SwitchSaveArchiveDegree = 39,
|
|
DetermineTravelLevelByHandlingArchive = 40,
|
|
CGI_MAX = 41,
|
|
};
|
|
|
|
// Enum b1-Managed.SPS_Transaction
|
|
// NumValues: 0x0002
|
|
enum class ESPS_Transaction : uint8
|
|
{
|
|
TransactionTask = 0,
|
|
SPS_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EPS_Transaction
|
|
// NumValues: 0x0003
|
|
enum class EPS_Transaction : uint8
|
|
{
|
|
TaskFinish = 0,
|
|
TaskAbort = 1,
|
|
EPS_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.CPS_Transaction
|
|
// NumValues: 0x0002
|
|
enum class ECPS_Transaction : uint8
|
|
{
|
|
TaskCondition = 0,
|
|
CPS_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.CalliopeFSMType
|
|
// NumValues: 0x0004
|
|
enum class ECalliopeFSMType : uint8
|
|
{
|
|
GI_Global = 0,
|
|
GI_Loading = 1,
|
|
PS_Transaction = 2,
|
|
CalliopeFSMType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_IsIgnoreWXLogin_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Global_IsIgnoreWXLogin_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Global_IsIgnoreWXLogin_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Global_BenchMark_Return
|
|
// NumValues: 0x0003
|
|
enum class EGI_Global_SubG_GI_Global_BenchMark_Return : uint8
|
|
{
|
|
BenchMark = 0,
|
|
Finish = 1,
|
|
EGI_Global_SubG_GI_Global_BenchMark_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Global_WXLogin_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Global_WXLogin_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Global_WXLogin_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_820DemoReSetGameData_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_820DemoReSetGameData_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_820DemoReSetGameData_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_820DemoStartUp_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_820DemoStartUp_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_820DemoStartUp_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_BackToMainMenu_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_BackToMainMenu_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_BackToMainMenu_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_BackToStandAlone_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_BackToStandAlone_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_BackToStandAlone_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_CheckGSSdkServerConfig_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_CheckGSSdkServerConfig_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_CheckGSSdkServerConfig_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_GameLevelPass_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_GameLevelPass_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_GameLevelPass_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_HandleDisConnect_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_HandleDisConnect_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_HandleDisConnect_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_InitWXLogin_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_InitWXLogin_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_InitWXLogin_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_PartyRoomClient_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_PartyRoomClient_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_PartyRoomClient_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_PartyRoomServer_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_PartyRoomServer_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_PartyRoomServer_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_PostWXLoginFinish_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_PostWXLoginFinish_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_PostWXLoginFinish_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_PreEnterMainMenu_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_PreEnterMainMenu_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_PreEnterMainMenu_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_PreviewSequence_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_PreviewSequence_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_PreviewSequence_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_ReplayBattle_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_ReplayBattle_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_ReplayBattle_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_SaveArchiveAndWaitFinish_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_SaveArchiveAndWaitFinish_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_SaveArchiveAndWaitFinish_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_ServerLogin_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_ServerLogin_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_ServerLogin_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_SetConfigAndPrecompilePSO_Return
|
|
// NumValues: 0x0004
|
|
enum class EGI_Global_SubG_GI_Loading_SetConfigAndPrecompilePSO_Return : uint8
|
|
{
|
|
GameIntent = 0,
|
|
MainMenu = 1,
|
|
PrologueChapter = 2,
|
|
EGI_Global_SubG_GI_Loading_SetConfigAndPrecompilePSO_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_StartNewGame_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_StartNewGame_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_StartNewGame_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_StartNewGamePlus_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_StartNewGamePlus_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_StartNewGamePlus_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_StartUp_Return
|
|
// NumValues: 0x0003
|
|
enum class EGI_Global_SubG_GI_Loading_StartUp_Return : uint8
|
|
{
|
|
FinishWithArchive = 0,
|
|
FinishWithOutArchive = 1,
|
|
EGI_Global_SubG_GI_Loading_StartUp_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_Teleport_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_Teleport_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_Teleport_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_ToiletClient_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_ToiletClient_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_ToiletClient_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_ToiletDedicateServer_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_ToiletDedicateServer_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_ToiletDedicateServer_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_ToiletListenServer_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_ToiletListenServer_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_ToiletListenServer_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_ToiletStandAlone_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_ToiletStandAlone_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_ToiletStandAlone_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_TravelLevel_Return
|
|
// NumValues: 0x0004
|
|
enum class EGI_Global_SubG_GI_Loading_TravelLevel_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
ClientDisconnect = 1,
|
|
ReadArchiveFailed = 2,
|
|
EGI_Global_SubG_GI_Loading_TravelLevel_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_TravelToNextChapter_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Global_SubG_GI_Loading_TravelToNextChapter_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Global_SubG_GI_Loading_TravelToNextChapter_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Global_SubG_GI_Loading_UnKnowLevelTravel_Return
|
|
// NumValues: 0x0006
|
|
enum class EGI_Global_SubG_GI_Loading_UnKnowLevelTravel_Return : uint8
|
|
{
|
|
FinishInWXLogin = 0,
|
|
FinishInStartUp = 1,
|
|
FinishInStandAlone = 2,
|
|
FinishInLS = 3,
|
|
FinishInClient = 4,
|
|
EGI_Global_SubG_GI_Loading_UnKnowLevelTravel_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_BattleLevelTravelNeedWaitCameraBlend_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_BattleLevelTravelNeedWaitCameraBlend_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_BattleLevelTravelNeedWaitCameraBlend_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_CheckGlobalTravelMode_Result
|
|
// NumValues: 0x0005
|
|
enum class EGI_Loading_CheckGlobalTravelMode_Result : uint8
|
|
{
|
|
MainMenu = 0,
|
|
StandAlone = 1,
|
|
ListenServer = 2,
|
|
Client = 3,
|
|
EGI_Loading_CheckGlobalTravelMode_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_CheckGMFlagsSupportUnknownTravel_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_CheckGMFlagsSupportUnknownTravel_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_CheckGMFlagsSupportUnknownTravel_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_HasArchive_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_HasArchive_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_HasArchive_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_HasArchiveIdInContext_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_HasArchiveIdInContext_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_HasArchiveIdInContext_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsDriverVersionMismatch_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsDriverVersionMismatch_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsDriverVersionMismatch_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsEnableLoadingUserInput_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsEnableLoadingUserInput_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsEnableLoadingUserInput_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsInBattleLevel_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsInBattleLevel_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsInBattleLevel_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsInContextLevel_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsInContextLevel_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsInContextLevel_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsInDedicateServer_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsInDedicateServer_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsInDedicateServer_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsInDefaultBattleLevel_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsInDefaultBattleLevel_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsInDefaultBattleLevel_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsInListenServer_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsInListenServer_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsInListenServer_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsInMap_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsInMap_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsInMap_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsInNetClient_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsInNetClient_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsInNetClient_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsInPIEClient_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsInPIEClient_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsInPIEClient_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsInServer_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsInServer_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsInServer_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsInStartUpLevel_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsInStartUpLevel_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsInStartUpLevel_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsInToilet_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsInToilet_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsInToilet_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsNeedPreStartGameProcess_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsNeedPreStartGameProcess_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsNeedPreStartGameProcess_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsNeedResetGameInstanceData_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsNeedResetGameInstanceData_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsNeedResetGameInstanceData_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsPlayGoDownloadIncomplete_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsPlayGoDownloadIncomplete_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsPlayGoDownloadIncomplete_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsReplayWorldLoadFinish_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsReplayWorldLoadFinish_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsReplayWorldLoadFinish_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_IsStandAlone_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_IsStandAlone_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_IsStandAlone_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_MonsterTeleportArchiveExist_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_MonsterTeleportArchiveExist_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_MonsterTeleportArchiveExist_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_NeedSwitchPlayerGameMode_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_NeedSwitchPlayerGameMode_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_NeedSwitchPlayerGameMode_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_OpenSeamlessLevelTravel_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_OpenSeamlessLevelTravel_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_OpenSeamlessLevelTravel_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_PlayerGameStateCheck_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_PlayerGameStateCheck_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_PlayerGameStateCheck_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_SwitchTeleportType_Result
|
|
// NumValues: 0x0005
|
|
enum class EGI_Loading_SwitchTeleportType_Result : uint8
|
|
{
|
|
TeleportToSameLevel = 0,
|
|
TravelLevelToSamePlayerGameMode = 1,
|
|
TravelLevelToParty = 2,
|
|
TravelLevelToConsole = 3,
|
|
EGI_Loading_SwitchTeleportType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_TeleportNeedLevelTravel_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_TeleportNeedLevelTravel_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_TeleportNeedLevelTravel_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_TravelUrlHasHost_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_TravelUrlHasHost_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_TravelUrlHasHost_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_TravelUrlIsListen_Result
|
|
// NumValues: 0x0003
|
|
enum class EGI_Loading_TravelUrlIsListen_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EGI_Loading_TravelUrlIsListen_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_SubG_GI_Loading_BattleLevelTravel_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Loading_SubG_GI_Loading_BattleLevelTravel_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Loading_SubG_GI_Loading_BattleLevelTravel_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_SubG_GI_Loading_ClientEnvInit_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Loading_SubG_GI_Loading_ClientEnvInit_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Loading_SubG_GI_Loading_ClientEnvInit_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_SubG_GI_Loading_GSLogin_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Loading_SubG_GI_Loading_GSLogin_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Loading_SubG_GI_Loading_GSLogin_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_SubG_GI_Loading_HandleArchiveInTravelLevel_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Loading_SubG_GI_Loading_HandleArchiveInTravelLevel_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Loading_SubG_GI_Loading_HandleArchiveInTravelLevel_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_SubG_GI_Loading_HideLoadingUI_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Loading_SubG_GI_Loading_HideLoadingUI_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Loading_SubG_GI_Loading_HideLoadingUI_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_SubG_GI_Loading_PostLeaveLevel_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Loading_SubG_GI_Loading_PostLeaveLevel_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Loading_SubG_GI_Loading_PostLeaveLevel_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_SubG_GI_Loading_PreEnterLevel_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Loading_SubG_GI_Loading_PreEnterLevel_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Loading_SubG_GI_Loading_PreEnterLevel_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_SubG_GI_Loading_ResetGameInstanceDataAndSaveArchive_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Loading_SubG_GI_Loading_ResetGameInstanceDataAndSaveArchive_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Loading_SubG_GI_Loading_ResetGameInstanceDataAndSaveArchive_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_SubG_GI_Loading_ReStartGSLogin_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Loading_SubG_GI_Loading_ReStartGSLogin_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Loading_SubG_GI_Loading_ReStartGSLogin_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGI_Loading_SubG_GI_Loading_SaveArchiveAndWaitFinish_Return
|
|
// NumValues: 0x0002
|
|
enum class EGI_Loading_SubG_GI_Loading_SaveArchiveAndWaitFinish_Return : uint8
|
|
{
|
|
Finish = 0,
|
|
EGI_Loading_SubG_GI_Loading_SaveArchiveAndWaitFinish_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EPS_Transaction_TaskCondition_Result
|
|
// NumValues: 0x0003
|
|
enum class EPS_Transaction_TaskCondition_Result : uint8
|
|
{
|
|
True = 0,
|
|
False = 1,
|
|
EPS_Transaction_TaskCondition_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.InputMappingContextTagV2
|
|
// NumValues: 0x001D
|
|
enum class EInputMappingContextTagV2 : uint8
|
|
{
|
|
None = 0,
|
|
Move = 1,
|
|
Camera = 2,
|
|
Skill = 3,
|
|
Chord = 4,
|
|
Interact = 5,
|
|
Ride = 6,
|
|
UI = 7,
|
|
GSUI_TOP = 8,
|
|
Battle_UI = 9,
|
|
Battle_UI_Release = 10,
|
|
Battle_UI_Skip = 11,
|
|
Replay = 12,
|
|
GM_Temp = 13,
|
|
Unfreeze = 14,
|
|
SprintAndDodge = 15,
|
|
SpellAndUseItem = 16,
|
|
LoadingScreen = 17,
|
|
Cloud = 18,
|
|
ShepherdDebug = 19,
|
|
InteractSkip = 20,
|
|
TakePhoto = 21,
|
|
CricketBattle = 22,
|
|
RemoteCamera = 23,
|
|
BattleTriggerUI = 24,
|
|
Vigor = 25,
|
|
GM = 26,
|
|
Map = 27,
|
|
InputMappingContextTagV2_MAX = 28,
|
|
};
|
|
|
|
// Enum b1-Managed.InputMappingContextLevelInfoType
|
|
// NumValues: 0x0004
|
|
enum class EInputMappingContextLevelInfoType : uint8
|
|
{
|
|
None = 0,
|
|
OnlyAppliedToLevels = 1,
|
|
NotAppliedToLevels = 2,
|
|
InputMappingContextLevelInfoType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.InputMappingContextMode
|
|
// NumValues: 0x0006
|
|
enum class EInputMappingContextMode : uint8
|
|
{
|
|
UIOnly = 0,
|
|
GameOnly = 1,
|
|
UIAndGame = 2,
|
|
Replay = 3,
|
|
All = 4,
|
|
InputMappingContextMode_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSInputModeChangeReason
|
|
// NumValues: 0x0011
|
|
enum class EGSInputModeChangeReason : uint8
|
|
{
|
|
Unknown = 0,
|
|
Init = 1,
|
|
UI = 2,
|
|
GM = 3,
|
|
MiniGM = 4,
|
|
ReportBug = 5,
|
|
ExceptionPanel = 6,
|
|
DataValidate = 7,
|
|
WXLogin = 8,
|
|
BP_GMActor_GMPanel = 9,
|
|
BP_GMActor_ZBBPanel = 10,
|
|
BP_GMActor_OCEAN = 11,
|
|
Reset = 12,
|
|
PreLoadMap = 13,
|
|
Replay = 14,
|
|
LoadingScreenPreview = 15,
|
|
EGSInputModeChangeReason_MAX = 16,
|
|
};
|
|
|
|
// Enum b1-Managed.GlobalTravelLevelType
|
|
// NumValues: 0x0016
|
|
enum class EGlobalTravelLevelType : uint8
|
|
{
|
|
None = 0,
|
|
Unknown = 1,
|
|
Generic = 2,
|
|
StartNewGame = 3,
|
|
StartNewGamePlus = 4,
|
|
BackToMainMenu = 5,
|
|
ReadArchive = 6,
|
|
GMTravel = 7,
|
|
Online = 8,
|
|
GameLevelPass = 9,
|
|
GameIntent = 10,
|
|
WXLoginFinish = 11,
|
|
SetConfigFinish = 12,
|
|
BackToMainMenuByPlayGo = 13,
|
|
Nianhui = 14,
|
|
BenchMark = 15,
|
|
SeamlessStartNewGame = 16,
|
|
BackToMainMenuFullBlack = 17,
|
|
EnterBossRush = 18,
|
|
LeaveBossRush = 19,
|
|
BackToMainMenuBossRush = 20,
|
|
GlobalTravelLevelType_MAX = 21,
|
|
};
|
|
|
|
// Enum b1-Managed.TargetLevelNetType
|
|
// NumValues: 0x0006
|
|
enum class ETargetLevelNetType : uint8
|
|
{
|
|
MainMenu = 0,
|
|
StandAlone = 1,
|
|
ListenServer = 2,
|
|
Client = 3,
|
|
Other = 4,
|
|
TargetLevelNetType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.BossRushPlayerStartType
|
|
// NumValues: 0x0004
|
|
enum class EBossRushPlayerStartType : uint8
|
|
{
|
|
None = 0,
|
|
Single = 1,
|
|
Group = 2,
|
|
BossRushPlayerStartType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.MovieConditionQueryType
|
|
// NumValues: 0x0003
|
|
enum class EMovieConditionQueryType : uint8
|
|
{
|
|
AllLevelSwitchStateFinish = 0,
|
|
GroupUnitBirthFinish = 1,
|
|
MovieConditionQueryType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.PlayerInteractPhase
|
|
// NumValues: 0x0005
|
|
enum class EPlayerInteractPhase : uint8
|
|
{
|
|
Begin = 0,
|
|
Break = 1,
|
|
End = 2,
|
|
TimeEnd = 3,
|
|
PlayerInteractPhase_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.PlayerBagItemType
|
|
// NumValues: 0x0009
|
|
enum class EPlayerBagItemType : uint8
|
|
{
|
|
NormalItem = 0,
|
|
Equip = 1,
|
|
AttrItem = 2,
|
|
Spell = 3,
|
|
TalentPoint = 4,
|
|
Legacy = 5,
|
|
SoulSkill = 6,
|
|
Wine = 7,
|
|
PlayerBagItemType_MAX = 8,
|
|
};
|
|
|
|
// Enum b1-Managed.ChildActorFilterType
|
|
// NumValues: 0x0006
|
|
enum class EChildActorFilterType : uint8
|
|
{
|
|
Socket = 0,
|
|
ResId = 1,
|
|
NickName = 2,
|
|
Buff = 3,
|
|
All = 4,
|
|
ChildActorFilterType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.ChildActorActionType
|
|
// NumValues: 0x0005
|
|
enum class EChildActorActionType : uint8
|
|
{
|
|
CastSkill = 0,
|
|
AddBuff = 1,
|
|
RemoveBuff = 2,
|
|
SpawnSocketAttachTamer = 3,
|
|
ChildActorActionType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.BattleCoopReason
|
|
// NumValues: 0x0002
|
|
enum class EBattleCoopReason : uint8
|
|
{
|
|
UnitDead = 0,
|
|
BattleCoopReason_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.DistributionType
|
|
// NumValues: 0x0003
|
|
enum class EDistributionType : uint8
|
|
{
|
|
SenderToAllMembers = 0,
|
|
SenderToOtherMembers = 1,
|
|
DistributionType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.SocketMatchTamerType
|
|
// NumValues: 0x0003
|
|
enum class ESocketMatchTamerType : uint8
|
|
{
|
|
Prefix = 0,
|
|
Full = 1,
|
|
SocketMatchTamerType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGMDisableType
|
|
// NumValues: 0x0007
|
|
enum class EBGMDisableType : uint8
|
|
{
|
|
None = 0,
|
|
BossBattleBGM = 1,
|
|
EliteBattleBGM = 2,
|
|
MonsterBattleBGM = 3,
|
|
WanderBGM = 4,
|
|
TransMusic = 32,
|
|
EBGMDisableType_MAX = 33,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGMPriority
|
|
// NumValues: 0x0005
|
|
enum class EBGMPriority : uint8
|
|
{
|
|
BossBattleBGM = 0,
|
|
EliteBattleBGM = 1,
|
|
MonsterBattleBGM = 2,
|
|
WanderBGM = 3,
|
|
EBGMPriority_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.GroupPatrolType
|
|
// NumValues: 0x0004
|
|
enum class EGroupPatrolType : uint8
|
|
{
|
|
None = 0,
|
|
Leader = 1,
|
|
Member = 2,
|
|
GroupPatrolType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSGroupSplinePatrolType
|
|
// NumValues: 0x0003
|
|
enum class EGSGroupSplinePatrolType : uint8
|
|
{
|
|
Loop = 0,
|
|
Single = 1,
|
|
EGSGroupSplinePatrolType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.MontageBindReason
|
|
// NumValues: 0x0012
|
|
enum class EMontageBindReason : uint8
|
|
{
|
|
Default = 0,
|
|
NormalSkill = 1,
|
|
MagicallyChange = 2,
|
|
ChargeSkill = 3,
|
|
ManualSplineMove = 4,
|
|
FollowPartnerIdleDodge = 5,
|
|
FollowPartnerIdleWaiting = 6,
|
|
Patrol = 7,
|
|
SummonBehavior = 8,
|
|
Born = 9,
|
|
LifeSavingHairPrepare = 10,
|
|
LifeSavingHair = 11,
|
|
EngageSkill = 12,
|
|
InteractCricket = 13,
|
|
Interact = 14,
|
|
Dodge = 15,
|
|
PreciseDodge = 16,
|
|
MontageBindReason_MAX = 17,
|
|
};
|
|
|
|
// Enum b1-Managed.ServantSearchTargetType
|
|
// NumValues: 0x0006
|
|
enum class EServantSearchTargetType : uint8
|
|
{
|
|
None = 0,
|
|
CatchPlayer = 1,
|
|
SyncMaster = 2,
|
|
ByPerception = 3,
|
|
SyncSummoner = 4,
|
|
ServantSearchTargetType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.SummonType
|
|
// NumValues: 0x0006
|
|
enum class ESummonType : uint8
|
|
{
|
|
Normal = 0,
|
|
PhantomRush = 1,
|
|
Hatch = 2,
|
|
MonsterSpawn = 3,
|
|
NeutralAnimSpawn = 4,
|
|
SummonType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.ServantType
|
|
// NumValues: 0x0008
|
|
enum class EServantType : uint8
|
|
{
|
|
None = 0,
|
|
Normal = 1,
|
|
Dummy = 2,
|
|
Clone = 3,
|
|
PhantomRush = 4,
|
|
MonsterSpawn = 5,
|
|
NeutralAnimSpawn = 6,
|
|
ServantType_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.GeoAreaState
|
|
// NumValues: 0x0004
|
|
enum class EGeoAreaState : uint8
|
|
{
|
|
Disable = 0,
|
|
Explored = 1,
|
|
Actived = 2,
|
|
GeoAreaState_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EndingCreditsAction
|
|
// NumValues: 0x0003
|
|
enum class EndingCreditsAction : uint8
|
|
{
|
|
Open = 0,
|
|
OpenBackground = 1,
|
|
EndingCreditsAction_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.MapSymbolType
|
|
// NumValues: 0x0006
|
|
enum class b1_Managed::EMapSymbolType : uint8
|
|
{
|
|
EnumMin = 0,
|
|
Player = 1,
|
|
Npc = 2,
|
|
RebirthPoint = 3,
|
|
Pin = 4,
|
|
EnumMax = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.PostProcessSource
|
|
// NumValues: 0x0006
|
|
enum class EPostProcessSource : uint8
|
|
{
|
|
None = 0,
|
|
Buff = 1,
|
|
AnimNotify = 2,
|
|
ReservedAfterReset = 3,
|
|
IntervalTrigger = 4,
|
|
PostProcessSource_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.TransactionType
|
|
// NumValues: 0x0003
|
|
enum class ETransactionType : uint8
|
|
{
|
|
Interact = 0,
|
|
InteractAction = 1,
|
|
TransactionType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.TransactionState
|
|
// NumValues: 0x0005
|
|
enum class ETransactionState : uint8
|
|
{
|
|
Starting = 0,
|
|
Runing = 1,
|
|
Aborted = 2,
|
|
Finished = 3,
|
|
TransactionState_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.TransactionTaskState
|
|
// NumValues: 0x0005
|
|
enum class ETransactionTaskState : uint8
|
|
{
|
|
Init = 0,
|
|
Runing = 1,
|
|
Aborted = 2,
|
|
Finished = 3,
|
|
TransactionTaskState_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.TransactionAbortReason
|
|
// NumValues: 0x0003
|
|
enum class ETransactionAbortReason : uint8
|
|
{
|
|
Unknow = 0,
|
|
PlayerLogOut = 1,
|
|
TransactionAbortReason_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.TransactionTaskType
|
|
// NumValues: 0x000D
|
|
enum class ETransactionTaskType : uint8
|
|
{
|
|
Interact_RequestInteractObjLock = 0,
|
|
Interact_TriggerPreInteract = 1,
|
|
Interact_Input = 2,
|
|
Interact_MatchPos = 3,
|
|
Interact_PlaySound = 4,
|
|
Interact_HandleInteractCamera = 5,
|
|
Interact_ProcessActionLock = 6,
|
|
Interact_DoInteractActionAndWait = 7,
|
|
Interact_TriggerBeInteract = 8,
|
|
Interact_ProcessActionUnLock = 9,
|
|
Interact_ResetCamera = 10,
|
|
Interact_RequestInteractObjUnLock = 11,
|
|
Interact_MAX = 12,
|
|
};
|
|
|
|
// Enum b1-Managed.LevelLoadState
|
|
// NumValues: 0x0004
|
|
enum class ELevelLoadState : uint8
|
|
{
|
|
Auto = 0,
|
|
Load = 1,
|
|
Unload = 2,
|
|
LevelLoadState_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.SequenceBlendInMatchPositionType
|
|
// NumValues: 0x0005
|
|
enum class ESequenceBlendInMatchPositionType : uint8
|
|
{
|
|
None = 0,
|
|
OnePoint = 1,
|
|
TwoPoint = 2,
|
|
Ori2PointA = 3,
|
|
SequenceBlendInMatchPositionType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.CheckConditionType
|
|
// NumValues: 0x000A
|
|
enum class ECheckConditionType : uint8
|
|
{
|
|
None = 0,
|
|
AITarget = 1,
|
|
HpLow = 2,
|
|
InRange = 3,
|
|
HasBuff = 4,
|
|
InAbnormalState = 5,
|
|
BreakPart = 101,
|
|
Beatback = 102,
|
|
CastSkill = 103,
|
|
CheckConditionType_MAX = 104,
|
|
};
|
|
|
|
// Enum b1-Managed.EAICheckDistanceType
|
|
// NumValues: 0x0005
|
|
enum class EAICheckDistanceType : uint8
|
|
{
|
|
LocationDistanceXY = 0,
|
|
LocationDistance = 1,
|
|
ZDistance = 2,
|
|
NavigationDistance = 3,
|
|
EAICheckDistanceType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EAICheckTarget
|
|
// NumValues: 0x0005
|
|
enum class EAICheckTarget : uint8
|
|
{
|
|
CachedScencItem = 0,
|
|
CurLockTarget = 1,
|
|
FirstLocalPlayer = 2,
|
|
EQSTarget = 3,
|
|
EAICheckTarget_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.AttackStyle
|
|
// NumValues: 0x0004
|
|
enum class EAttackStyle : uint8
|
|
{
|
|
Heavy = 0,
|
|
Prop = 1,
|
|
Poke = 2,
|
|
AttackStyle_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.ComboTargetType
|
|
// NumValues: 0x0004
|
|
enum class EComboTargetType : uint8
|
|
{
|
|
None = 0,
|
|
CurrentAITarget = 1,
|
|
Player = 2,
|
|
ComboTargetType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.ZatoichiSkillSourceType
|
|
// NumValues: 0x0007
|
|
enum class EZatoichiSkillSourceType : uint8
|
|
{
|
|
None = 0,
|
|
UseWithSkillCategory = 1,
|
|
UseWithGroupAI = 2,
|
|
UseWithSurpriseSkilll = 3,
|
|
UseWithAvoidObstacle = 4,
|
|
UseWithStalemateSkill = 5,
|
|
ZatoichiSkillSourceType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.SpawnWaveLocalSpaceType
|
|
// NumValues: 0x0003
|
|
enum class ESpawnWaveLocalSpaceType : uint8
|
|
{
|
|
LocalPlayer = 0,
|
|
LocalController = 1,
|
|
SpawnWaveLocalSpaceType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.WaveStopActionType
|
|
// NumValues: 0x0003
|
|
enum class EWaveStopActionType : uint8
|
|
{
|
|
DestroyAllSpawnedUnits = 0,
|
|
SpawnedUnitsReturnHome = 1,
|
|
WaveStopActionType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.CircusMemberType
|
|
// NumValues: 0x0007
|
|
enum class ECircusMemberType : uint8
|
|
{
|
|
Unknown = 0,
|
|
Tamer = 1,
|
|
InteractiveObj = 2,
|
|
SpawnWaves = 3,
|
|
Overlap = 4,
|
|
JJSObstacle = 5,
|
|
CircusMemberType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.Type_CheckCompProfileName_Bullet
|
|
// NumValues: 0x0002
|
|
enum class EType_CheckCompProfileName_Bullet : uint8
|
|
{
|
|
NormalBullet = 0,
|
|
Type_CheckCompProfileName_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.Type_CheckCompProfileName_MagicField
|
|
// NumValues: 0x0003
|
|
enum class EType_CheckCompProfileName_MagicField : uint8
|
|
{
|
|
NormalMagicField = 0,
|
|
JustCheckPhysicsBody = 1,
|
|
Type_CheckCompProfileName_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.ProjectileAbilityType
|
|
// NumValues: 0x0009
|
|
enum class EProjectileAbilityType : uint8
|
|
{
|
|
Default = 0,
|
|
DynamicScale = 2,
|
|
LaserBullet = 4,
|
|
ProceduralEnvInteract = 8,
|
|
BulletMatMerge = 16,
|
|
DestructibleBullet = 32,
|
|
ThrowUpDeadUnit = 64,
|
|
WindBrokenAudio = 128,
|
|
ProjectileAbilityType_MAX = 129,
|
|
};
|
|
|
|
// Enum b1-Managed.ProjectileDisableAbilityType
|
|
// NumValues: 0x0004
|
|
enum class EProjectileDisableAbilityType : uint8
|
|
{
|
|
Default = 0,
|
|
SweepCheck = 2,
|
|
Audio = 4,
|
|
ProjectileDisableAbilityType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.ProjectileSpecificFlags
|
|
// NumValues: 0x0005
|
|
enum class EProjectileSpecificFlags : uint8
|
|
{
|
|
None = 0,
|
|
Flame = 2,
|
|
Poison = 4,
|
|
WeakGuardianCircle = 8,
|
|
ProjectileSpecificFlags_MAX = 9,
|
|
};
|
|
|
|
// Enum b1-Managed.DonutBulletAudioLocationType
|
|
// NumValues: 0x0005
|
|
enum class EDonutBulletAudioLocationType : uint8
|
|
{
|
|
None = 0,
|
|
InnerBorder = 1,
|
|
OuterBorder = 2,
|
|
Between = 3,
|
|
DonutBulletAudioLocationType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.MagicFieldOverlapType
|
|
// NumValues: 0x0003
|
|
enum class EMagicFieldOverlapType : uint8
|
|
{
|
|
Normal = 0,
|
|
NegativeOverlap = 1,
|
|
MagicFieldOverlapType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.BuffControlCondition
|
|
// NumValues: 0x0004
|
|
enum class EBuffControlCondition : uint8
|
|
{
|
|
EnterCollisionArea = 0,
|
|
StayCollisionArea = 1,
|
|
LeaveCollisionArea = 2,
|
|
BuffControlCondition_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.BuffTarget
|
|
// NumValues: 0x0004
|
|
enum class EBuffTarget : uint8
|
|
{
|
|
Player = 0,
|
|
OtherUnit = 1,
|
|
SceneUnit = 2,
|
|
BuffTarget_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.ConditionsTarget
|
|
// NumValues: 0x0004
|
|
enum class EConditionsTarget : uint8
|
|
{
|
|
Player = 0,
|
|
FindByTag = 1,
|
|
ManualSelect = 2,
|
|
ConditionsTarget_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.GateStateMachineType
|
|
// NumValues: 0x0003
|
|
enum class EGateStateMachineType : uint8
|
|
{
|
|
None = 0,
|
|
Destructible = 1,
|
|
GateStateMachineType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.CameraType
|
|
// NumValues: 0x0005
|
|
enum class b1_Managed::ECameraType : uint8
|
|
{
|
|
None = 0,
|
|
Normal = 1,
|
|
Cine = 2,
|
|
Rail = 3,
|
|
Crane = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.QuestActorType
|
|
// NumValues: 0x000B
|
|
enum class EQuestActorType : uint8
|
|
{
|
|
None = 0,
|
|
Overlap = 1,
|
|
DynamicObstacle = 2,
|
|
Spawn = 3,
|
|
Checker = 4,
|
|
CovertTimer = 5,
|
|
HLMQuest = 6,
|
|
PlayerChecker = 7,
|
|
SpawnWaves = 8,
|
|
BirthDecideArea = 9,
|
|
QuestActorType_MAX = 10,
|
|
};
|
|
|
|
// Enum b1-Managed.SpawnWaveType
|
|
// NumValues: 0x0003
|
|
enum class ESpawnWaveType : uint8
|
|
{
|
|
SpawnSequence = 0,
|
|
SpawnInfinite = 1,
|
|
SpawnWaveType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.SpawnType
|
|
// NumValues: 0x0003
|
|
enum class ESpawnType : uint8
|
|
{
|
|
Weapon = 0,
|
|
Character = 1,
|
|
SpawnType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.SpawnRule
|
|
// NumValues: 0x0004
|
|
enum class ESpawnRule : uint8
|
|
{
|
|
Random = 0,
|
|
RandomLeast = 1,
|
|
First = 2,
|
|
SpawnRule_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.AbnromalDispActionType
|
|
// NumValues: 0x0007
|
|
enum class EAbnromalDispActionType : uint8
|
|
{
|
|
AccProcess = 0,
|
|
FinalBegin = 1,
|
|
FinalLoop = 2,
|
|
HitExt = 3,
|
|
DeadKeep = 4,
|
|
DeadDisappear = 5,
|
|
AbnromalDispActionType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.AiConversationFactType
|
|
// NumValues: 0x0004
|
|
enum class EAiConversationFactType : uint8
|
|
{
|
|
FactType_Int = 0,
|
|
FactType_Bool = 1,
|
|
FactType_String = 2,
|
|
FactType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.FallDyingState
|
|
// NumValues: 0x0008
|
|
enum class EFallDyingState : uint8
|
|
{
|
|
Min = 0,
|
|
Alive = 1,
|
|
FallDyingBegin = 2,
|
|
FallDyingWaiting = 3,
|
|
FallDyingWaitSelfSave = 4,
|
|
FallDyingSelfSaving = 5,
|
|
RealDead = 6,
|
|
FallDyingState_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.MultiTargetConditionType
|
|
// NumValues: 0x0006
|
|
enum class EMultiTargetConditionType : uint8
|
|
{
|
|
None = 0,
|
|
HasBuff = 1,
|
|
HasState = 2,
|
|
HasSimpleState = 3,
|
|
HPPercentInRange = 4,
|
|
MultiTargetConditionType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.TransMusicConfig
|
|
// NumValues: 0x0004
|
|
enum class ETransMusicConfig : uint8
|
|
{
|
|
ByQuality = 0,
|
|
Enable = 1,
|
|
Disable = 2,
|
|
TransMusicConfig_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EOSS_CharacterType
|
|
// NumValues: 0x0005
|
|
enum class EOSS_CharacterType : uint8
|
|
{
|
|
None = 0,
|
|
Player = 1,
|
|
Monster = 2,
|
|
AiPartner = 3,
|
|
EOSS_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.ArchiveSaveSource
|
|
// NumValues: 0x000F
|
|
enum class EArchiveSaveSource : uint8
|
|
{
|
|
ArchiveSaveV1 = 1,
|
|
RoleDataMerge = 2,
|
|
PushTaskStageSuccess = 3,
|
|
PlayerDead = 4,
|
|
BossOrEliteDead = 5,
|
|
SeqPlayFinished = 6,
|
|
BackToMainMenu = 7,
|
|
TeleportFinish = 8,
|
|
Console = 9,
|
|
Interact = 10,
|
|
NewGamePlus = 11,
|
|
ReSet820Data = 12,
|
|
TravelLevel = 13,
|
|
ExitGame = 14,
|
|
ArchiveSaveSource_MAX = 15,
|
|
};
|
|
|
|
// Enum b1-Managed.TeleportTypeV2
|
|
// NumValues: 0x0009
|
|
enum class ETeleportTypeV2 : uint8
|
|
{
|
|
SimpleLevelIdAndTransform = 0,
|
|
RebirthPoint = 1,
|
|
TeleportNamedPoint = 2,
|
|
Dream = 3,
|
|
NextChapter = 4,
|
|
RebirthPointTeleportOnly = 5,
|
|
PrologueCompleted = 6,
|
|
BossRush = 7,
|
|
TeleportTypeV2_MAX = 8,
|
|
};
|
|
|
|
// Enum b1-Managed.EUIPageID
|
|
// NumValues: 0x006E
|
|
enum class EUIPageID : uint8
|
|
{
|
|
MIN = 0,
|
|
Managed = 1,
|
|
BattleMainCon = 2,
|
|
Story = 3,
|
|
TeamInfo = 4,
|
|
BloodBarList = 5,
|
|
Interact = 6,
|
|
ShrineMain = 7,
|
|
FallDying = 8,
|
|
Death = 9,
|
|
TPSReticle = 10,
|
|
Name = 11,
|
|
RoleMain = 12,
|
|
Background = 13,
|
|
EquipMain = 14,
|
|
BagMain = 15,
|
|
MDropMain = 16,
|
|
DropSpecial = 17,
|
|
BlackOut = 18,
|
|
StartGameManaged = 19,
|
|
StartGame = 20,
|
|
AgeTips = 21,
|
|
Archives = 22,
|
|
SelectChapter = 23,
|
|
Defeated = 24,
|
|
Shop = 25,
|
|
EquipShop = 26,
|
|
Confirm = 27,
|
|
ConfirmThree = 28,
|
|
TalentMain = 29,
|
|
LearnTalent = 30,
|
|
LearnLegacyTalent = 31,
|
|
MapTips = 32,
|
|
Setting = 33,
|
|
InitSetting = 34,
|
|
SettingInputKeyBoard = 35,
|
|
SettingScreenDetail = 36,
|
|
BrightnessSetting = 37,
|
|
HDRSetting = 38,
|
|
CommTips = 39,
|
|
CommTipsBlock = 40,
|
|
SoakingMain = 41,
|
|
Award = 42,
|
|
MedicineRecipe = 43,
|
|
Alchemy = 44,
|
|
CommSkip = 45,
|
|
WeaponBuild = 46,
|
|
RoleWeaponBuild = 47,
|
|
EquipBuild = 48,
|
|
AnimShowBlock = 49,
|
|
SimpleTips = 50,
|
|
NpcInteract = 51,
|
|
CollectionMain = 52,
|
|
ChapterAward = 53,
|
|
ChapterMovie = 54,
|
|
TravelNotesMain = 55,
|
|
PastMemory = 56,
|
|
RoleMeditationPointMain = 57,
|
|
SeqMediaPlayer = 58,
|
|
SaveTips = 59,
|
|
Login = 60,
|
|
LoginNotice = 61,
|
|
AgreementPolicy = 62,
|
|
Farm = 63,
|
|
TransGuide = 64,
|
|
GuideNormal = 65,
|
|
GuideQuest = 66,
|
|
GuidePopbox = 67,
|
|
TakePhoto = 68,
|
|
AchieveTips = 69,
|
|
QTEInteract = 70,
|
|
EndCredits = 71,
|
|
SoulSkillCollect = 72,
|
|
SoulSkillStrength = 73,
|
|
BenchMark = 74,
|
|
HuluStrength = 75,
|
|
WineStrength = 76,
|
|
GuideMain = 77,
|
|
EditionAward = 78,
|
|
ShaderCompiling = 79,
|
|
PlayGoProgressRaw = 80,
|
|
PlayGoProgressNormal = 81,
|
|
SoundtrackV2 = 82,
|
|
SeqLogo = 83,
|
|
NewGamePlusGuide = 84,
|
|
LoadingAdaptor = 85,
|
|
ShaderCompilingConfirm = 86,
|
|
Map = 87,
|
|
DebugMap = 88,
|
|
MusicExport = 89,
|
|
BossReChallengeMain = 90,
|
|
BossIterationsMain = 91,
|
|
BossRushSettlement = 92,
|
|
BossRushTime = 93,
|
|
BossIterationsAward = 94,
|
|
BossRushStartFight = 95,
|
|
MiniGM = 96,
|
|
GMConfirm = 97,
|
|
GMCommTips = 98,
|
|
ReportBugPanel = 99,
|
|
UITexConfigCheck = 100,
|
|
HexRoomTest = 101,
|
|
GuiqiangTest = 102,
|
|
HatumTestUI = 103,
|
|
EllenTest = 104,
|
|
GMDisplayUIText = 105,
|
|
DebugInfo = 106,
|
|
DebugBlack = 107,
|
|
EnumMax = 108,
|
|
EUIPageID_MAX = 109,
|
|
};
|
|
|
|
// Enum b1-Managed.DetectedElementType
|
|
// NumValues: 0x0022
|
|
enum class EDetectedElementType : uint8
|
|
{
|
|
None = 0,
|
|
SimpleState = 1,
|
|
UnitState = 2,
|
|
HasBuff = 3,
|
|
UnitAttr = 4,
|
|
UnitActived = 5,
|
|
UnitInActived = 6,
|
|
AbnormalState = 7,
|
|
FsmState = 8,
|
|
SkillCoolDown = 9,
|
|
DistanceFromTarget = 10,
|
|
SkillCanCast = 11,
|
|
CustomFsmState = 12,
|
|
LastBeAttackedStiffLevel = 13,
|
|
DistanceFromMaster = 14,
|
|
ActorYawRotation = 15,
|
|
GlobalCastSkillCount = 16,
|
|
DurCastSkill = 17,
|
|
CurrentBeAttackedStiffLevel = 18,
|
|
CurSkillCostDmgNum = 19,
|
|
SocketUnitsDead = 20,
|
|
DistanceFromNearestPlayer = 21,
|
|
SpecifyResIdUnitsDead = 22,
|
|
FamilySpecifyUnitAttr = 23,
|
|
Random = 24,
|
|
FamilyUnitAliveNum = 25,
|
|
TargetInAngleRange = 26,
|
|
CompareBuffLayer = 27,
|
|
CompareGamePlusCount = 28,
|
|
CheckSurfaceType = 29,
|
|
HasStoryCanTalkInThisLevel = 30,
|
|
StoryInCollingOffPeriod = 31,
|
|
PlayerLeisureOverTime = 32,
|
|
DetectedElementType_MAX = 33,
|
|
};
|
|
|
|
// Enum b1-Managed.ResetActorReason
|
|
// NumValues: 0x0009
|
|
enum class EResetActorReason : uint8
|
|
{
|
|
None = 0,
|
|
Rebirth = 1,
|
|
InteractRebirthPoint = 2,
|
|
NewSpawn = 3,
|
|
LevelStreaming = 4,
|
|
MaxHeightOffset = 5,
|
|
ReturnHome = 6,
|
|
GameLevelPass = 7,
|
|
ResetActorReason_MAX = 8,
|
|
};
|
|
|
|
// Enum b1-Managed.ScrollConsumeType
|
|
// NumValues: 0x0004
|
|
enum class EScrollConsumeType : uint8
|
|
{
|
|
Normal = 0,
|
|
NotConsumed = 1,
|
|
CanScroll = 2,
|
|
ScrollConsumeType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.ClientTamerInitNetState
|
|
// NumValues: 0x0003
|
|
enum class EClientTamerInitNetState : uint8
|
|
{
|
|
Dead = 0,
|
|
UnLoaded = 1,
|
|
ClientTamerInitNetState_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.AutoMoveMode
|
|
// NumValues: 0x0004
|
|
enum class EAutoMoveMode : uint8
|
|
{
|
|
AttackMove = 0,
|
|
ForcedMove = 1,
|
|
SimpleMove = 2,
|
|
AutoMoveMode_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.DropReason
|
|
// NumValues: 0x0007
|
|
enum class EDropReason : uint8
|
|
{
|
|
None = 0,
|
|
UnitDead = 1,
|
|
Collection = 2,
|
|
Destruction = 3,
|
|
Challenge = 4,
|
|
DropItemMgr = 5,
|
|
DropReason_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.ContinueBehaviorType
|
|
// NumValues: 0x0005
|
|
enum class EContinueBehaviorType : uint8
|
|
{
|
|
None = 0,
|
|
Skill = 1,
|
|
Beatback = 2,
|
|
AnimationSyncing = 3,
|
|
ContinueBehaviorType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.LockTargetType
|
|
// NumValues: 0x0005
|
|
enum class ELockTargetType : uint8
|
|
{
|
|
Actor = 0,
|
|
SceneComp = 1,
|
|
SkeletonSocket = 2,
|
|
Point = 3,
|
|
LockTargetType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.LockTargetWayType
|
|
// NumValues: 0x0007
|
|
enum class ELockTargetWayType : uint8
|
|
{
|
|
Auto = 0,
|
|
Manual = 1,
|
|
Skill = 2,
|
|
Combo = 3,
|
|
AimOffset = 4,
|
|
MoveTo = 5,
|
|
LockTargetWayType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.TargetSourceType
|
|
// NumValues: 0x002E
|
|
enum class ETargetSourceType : uint8
|
|
{
|
|
None = 0,
|
|
CameraLockUpdate = 1,
|
|
SwitchTarget_TransUnit = 2,
|
|
SwitchTarget_PhantomRush = 3,
|
|
Target_AIPerception = 4,
|
|
Target_ByTaunter = 5,
|
|
Target_ByHatred = 6,
|
|
Target_AwakePartner = 7,
|
|
Target_SelectByEQS = 8,
|
|
Target_CQGAssignTarget = 9,
|
|
Target_SeqAssignTarget = 10,
|
|
Target_SwitchTaget = 11,
|
|
Target_RangeSearch = 12,
|
|
Target_AutoTest = 13,
|
|
Target_CPGAssignTarget = 14,
|
|
Target_CMGAssignTarget = 15,
|
|
Target_BattleTriggerBoxAssignTarget = 16,
|
|
Target_ForceFightAssignTarget = 17,
|
|
Target_ActionBoxAssignTarget = 18,
|
|
Target_TeamBoxAssignTarget = 19,
|
|
Target_AnimSyncAssignTarget = 20,
|
|
Target_AssociaAssignTarget = 21,
|
|
Target_BirthCatchPlayer = 22,
|
|
Target_BirthCatchMasterTarget = 23,
|
|
Target_BirthCatchSummonerTarget = 24,
|
|
Target_AssignPlayerAsTarget = 25,
|
|
Target_MonsterTransAssignTarget = 26,
|
|
Target_BeAttackedAssignAttackerAsTarget = 27,
|
|
Target_SummonAssignMasterTarget = 28,
|
|
Target_FindByPlayerLockTarget = 29,
|
|
Target_FindByHostileToPlayer = 30,
|
|
Target_FindByMasterLock = 31,
|
|
Target_FamilyAssignTarget = 32,
|
|
Target_MagicFieldSetOverlapActorAsMasterTarget = 33,
|
|
Target_ForceCameraLock = 34,
|
|
Target_AIStrongPerception = 35,
|
|
AO_AORangeFind = 36,
|
|
AO_SetByTarget = 37,
|
|
AO_SetBySkillBaseTarget = 38,
|
|
Combo_NormalUse = 39,
|
|
Combo_Update = 40,
|
|
SkillBase_NormalUse = 41,
|
|
SkillBase_SetByCombo = 42,
|
|
SkillBase_SetByAI = 43,
|
|
Target_AutoMoveTo = 44,
|
|
TargetSourceType_MAX = 45,
|
|
};
|
|
|
|
// Enum b1-Managed.Birth_AbnormalStateImmueType
|
|
// NumValues: 0x0006
|
|
enum class EBirth_AbnormalStateImmueType : uint8
|
|
{
|
|
None = 0,
|
|
FreezeImmue = 1,
|
|
BurnImmue = 2,
|
|
PoisonImmue = 3,
|
|
ThunderImmue = 4,
|
|
Birth_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.AbnormalStateType
|
|
// NumValues: 0x0009
|
|
enum class EAbnormalStateType : uint8
|
|
{
|
|
None = 0,
|
|
Abnormal_Freeze = 1,
|
|
Abnormal_Burn = 2,
|
|
Abnormal_Poison = 3,
|
|
Abnormal_Thunder = 4,
|
|
Abnormal_Yin = 5,
|
|
Abnormal_Yang = 6,
|
|
EnumMax = 7,
|
|
AbnormalStateType_MAX = 8,
|
|
};
|
|
|
|
// Enum b1-Managed.AccAbnormalValueType
|
|
// NumValues: 0x0003
|
|
enum class EAccAbnormalValueType : uint8
|
|
{
|
|
IncreaseByValue = 0,
|
|
IncreaseByINV10000 = 1,
|
|
AccAbnormalValueType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.CollisionBodyType
|
|
// NumValues: 0x0003
|
|
enum class ECollisionBodyType : uint8
|
|
{
|
|
CollisionBody_CapsuleComp = 1,
|
|
CollisionBody_SkeletalMeshComp = 2,
|
|
CollisionBody_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.CollisionProfileUniqueIDType
|
|
// NumValues: 0x0002
|
|
enum class ECollisionProfileUniqueIDType : uint8
|
|
{
|
|
PhysicalMove = 0,
|
|
CollisionProfileUniqueIDType_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.MatPainterType
|
|
// NumValues: 0x0003
|
|
enum class EMatPainterType : uint8
|
|
{
|
|
Point = 0,
|
|
Line = 1,
|
|
MatPainterType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.FlowActorType
|
|
// NumValues: 0x0006
|
|
enum class EFlowActorType : uint8
|
|
{
|
|
None = 0,
|
|
Overlap = 2,
|
|
DynamicObstacle = 3,
|
|
Spawn = 4,
|
|
Checker = 5,
|
|
FlowActorType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.RebirthType
|
|
// NumValues: 0x0005
|
|
enum class ERebirthType : uint8
|
|
{
|
|
RebirthPoint = 0,
|
|
Quick = 1,
|
|
SelfRescue = 2,
|
|
EnumMax = 3,
|
|
RebirthType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.TouchIKType
|
|
// NumValues: 0x0009
|
|
enum class ETouchIKType : uint8
|
|
{
|
|
LeftHand = 0,
|
|
RightHand = 1,
|
|
LeftFoot = 2,
|
|
RightFoot = 3,
|
|
Head = 4,
|
|
Tail = 5,
|
|
Weapon = 6,
|
|
EnumMax = 7,
|
|
TouchIKType_MAX = 8,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGW_TextureSysMemMask
|
|
// NumValues: 0x0007
|
|
enum class EBGW_TextureSysMemMask : uint8
|
|
{
|
|
None = 0,
|
|
SystemUI = 1,
|
|
Vfx_NonStreamed = 2,
|
|
LandScape = 4,
|
|
GrayBox_HeightMap = 8,
|
|
Vfx_Atlas = 16,
|
|
EBGW_MAX = 17,
|
|
};
|
|
|
|
// Enum b1-Managed.TeleportReason
|
|
// NumValues: 0x0004
|
|
enum class ETeleportReason : uint8
|
|
{
|
|
None = 0,
|
|
Rebirth = 1,
|
|
RebirthPointManual = 2,
|
|
TeleportReason_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.UnitTagType
|
|
// NumValues: 0x0009
|
|
enum class EUnitTagType : uint8
|
|
{
|
|
NormalMonster = 0,
|
|
SmallMonster = 1,
|
|
Boss = 2,
|
|
ClonedWukong = 3,
|
|
Wukong = 4,
|
|
TransitionPlayer = 5,
|
|
JSDS = 6,
|
|
YangJian = 7,
|
|
UnitTagType_MAX = 8,
|
|
};
|
|
|
|
// Enum b1-Managed.UnitCompNeedLevel
|
|
// NumValues: 0x0007
|
|
enum class EUnitCompNeedLevel : uint8
|
|
{
|
|
Unused = 0,
|
|
DebugAndTest = 1,
|
|
OnlyTest = 2,
|
|
OnlyDebug = 3,
|
|
Alter = 4,
|
|
Need = 5,
|
|
UnitCompNeedLevel_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.DestructibleMassLevel
|
|
// NumValues: 0x0007
|
|
enum class EDestructibleMassLevel : uint8
|
|
{
|
|
Basic = 0,
|
|
WalkDestroy = 1,
|
|
RunDestroy = 2,
|
|
SprintDestroy = 3,
|
|
GiantDestroy = 4,
|
|
Indestructible = 5,
|
|
DestructibleMassLevel_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.DestructibleStrengthLevel
|
|
// NumValues: 0x0006
|
|
enum class EDestructibleStrengthLevel : uint8
|
|
{
|
|
LightHitDestroy = 0,
|
|
MediumHitDestroy = 1,
|
|
HeavyHitDestroy = 2,
|
|
SpecialHitDestroy = 3,
|
|
Indestructible = 99,
|
|
DestructibleStrengthLevel_MAX = 100,
|
|
};
|
|
|
|
// Enum b1-Managed.InteractConstraint
|
|
// NumValues: 0x0012
|
|
enum class EInteractConstraint : uint8
|
|
{
|
|
None = 0,
|
|
TransForming = 1,
|
|
BossRush = 2,
|
|
NotFocusEnough = 3,
|
|
Busy = 4,
|
|
OtherIsUsing = 5,
|
|
EnemyAround = 6,
|
|
CD = 7,
|
|
Dead = 8,
|
|
NpcHide = 9,
|
|
ConfigMiss = 10,
|
|
ItemRequireCondition = 11,
|
|
Restriction = 12,
|
|
SplineMoving = 13,
|
|
Interacting = 14,
|
|
CricketIdle = 15,
|
|
Other = 16,
|
|
InteractConstraint_MAX = 17,
|
|
};
|
|
|
|
// Enum b1-Managed.InteractiveObjectMaterial
|
|
// NumValues: 0x0005
|
|
enum class EInteractiveObjectMaterial : uint8
|
|
{
|
|
Default = 0,
|
|
Wood = 1,
|
|
Stone = 2,
|
|
Steel = 3,
|
|
InteractiveObjectMaterial_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.SPAWN_METHOD
|
|
// NumValues: 0x0004
|
|
enum class ESPAWN_METHOD : uint8
|
|
{
|
|
SPAWN_ON_START = 0,
|
|
SPAWN_ON_WAVE = 1,
|
|
SPAWN_ON_TRIGGER_RANGE = 2,
|
|
SPAWN_ON_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.SPAWN_BASE_LOCATION
|
|
// NumValues: 0x0004
|
|
enum class ESPAWN_BASE_LOCATION : uint8
|
|
{
|
|
BASE_ON_DEFAULT = 0,
|
|
BASE_ON_SPECIFIC_WAVE_DEAD = 1,
|
|
BASE_ON_PLAYER = 2,
|
|
BASE_ON_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.SPAWN_CONDITION
|
|
// NumValues: 0x0005
|
|
enum class ESPAWN_CONDITION : uint8
|
|
{
|
|
SPAWN_ON_DEFALUT = 0,
|
|
SPAWN_ON_ALL_DEAD = 1,
|
|
SPAWN_ON_DEAD_PERCENTAGE = 2,
|
|
SPAWN_ON_RANDOM = 3,
|
|
SPAWN_ON_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUBulletDispReason
|
|
// NumValues: 0x0007
|
|
enum class EBGUBulletDispReason : uint8
|
|
{
|
|
None = 0,
|
|
Spawn = 1,
|
|
HitChr = 2,
|
|
HitSceneItem = 3,
|
|
LifeOver = 4,
|
|
BeHit = 5,
|
|
EBGUBulletDispReason_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUBulletDestroyReason
|
|
// NumValues: 0x000B
|
|
enum class EBGUBulletDestroyReason : uint8
|
|
{
|
|
None = 0,
|
|
HitItemDestroy = 1,
|
|
HitCharacterDestroy = 2,
|
|
TimeOutDestroy = 3,
|
|
SpeedLowDestroy = 4,
|
|
FlyBackDestroy = 5,
|
|
FarthestDistOutDestroy = 6,
|
|
EffectDestroy = 7,
|
|
AttachedParentNotValid = 8,
|
|
LevelSequenceDestroy = 9,
|
|
EBGUBulletDestroyReason_MAX = 10,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSSceneActorActivationType
|
|
// NumValues: 0x0007
|
|
enum class EGSSceneActorActivationType : uint8
|
|
{
|
|
PhysicsSimulation = 0,
|
|
EmitterActivation = 1,
|
|
TickEnable = 2,
|
|
BGUActorActivation = 3,
|
|
HiddenInGame = 4,
|
|
ActorCollision = 5,
|
|
EGSSceneActorActivationType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.TargetActionType
|
|
// NumValues: 0x0004
|
|
enum class ETargetActionType : uint8
|
|
{
|
|
WakeUp = 0,
|
|
TriggerEffectByID = 1,
|
|
AddBuffByID = 2,
|
|
TargetActionType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.SceneObjTransitionEvent
|
|
// NumValues: 0x000C
|
|
enum class ESceneObjTransitionEvent : uint8
|
|
{
|
|
OnSpawn = 0,
|
|
Eliminate = 1,
|
|
OnReset = 2,
|
|
NextState = 3,
|
|
JumpToState0 = 4,
|
|
JumpToState1 = 5,
|
|
JumpToState2 = 6,
|
|
JumpToState3 = 7,
|
|
JumpToState4 = 8,
|
|
JumpToState5 = 9,
|
|
JumpToState6 = 10,
|
|
SceneObjTransitionEvent_MAX = 11,
|
|
};
|
|
|
|
// Enum b1-Managed.SceneObjTransitionState
|
|
// NumValues: 0x0009
|
|
enum class ESceneObjTransitionState : uint8
|
|
{
|
|
State0 = 0,
|
|
State1 = 1,
|
|
State2 = 2,
|
|
State3 = 3,
|
|
State4 = 4,
|
|
State5 = 5,
|
|
State6 = 6,
|
|
Eliminated = 7,
|
|
SceneObjTransitionState_MAX = 8,
|
|
};
|
|
|
|
// Enum b1-Managed.SceneObjControllerType
|
|
// NumValues: 0x0008
|
|
enum class ESceneObjControllerType : uint8
|
|
{
|
|
Base = 0,
|
|
CharacterActiveState = 1,
|
|
TriggerState = 2,
|
|
ActorCallState = 3,
|
|
TriggerBox = 4,
|
|
RebirthPointActiveState = 5,
|
|
DynamicObstacleState = 6,
|
|
SceneObjControllerType_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.EABPMoveMode
|
|
// NumValues: 0x000F
|
|
enum class EABPMoveMode : uint8
|
|
{
|
|
None = 0,
|
|
Locomotion_Simple4Dir = 1,
|
|
Locomotion_Paragon4Dir = 2,
|
|
Locomotion_Simple8Dir = 3,
|
|
MotionMatching = 4,
|
|
CarMove = 5,
|
|
Locomotion_Player8Dir = 6,
|
|
SimpleFlyControl = 7,
|
|
PlayerLocomotion = 8,
|
|
ComplexFlyControl = 9,
|
|
MonsterLocomotion = 10,
|
|
AdvancedMonsterLocomotion = 11,
|
|
QuadrupedLocomotion = 12,
|
|
CloudLocomotion = 13,
|
|
EABPMoveMode_MAX = 14,
|
|
};
|
|
|
|
// Enum b1-Managed.AttackOffsetType
|
|
// NumValues: 0x0003
|
|
enum class EAttackOffsetType : uint8
|
|
{
|
|
AttackOffset_None = 0,
|
|
AttackOffset_WorldRotOffset = 1,
|
|
AttackOffset_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.AimToType
|
|
// NumValues: 0x0003
|
|
enum class EAimToType : uint8
|
|
{
|
|
None = 0,
|
|
Target = 1,
|
|
AimToType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.SlowIKType
|
|
// NumValues: 0x0008
|
|
enum class ESlowIKType : uint8
|
|
{
|
|
None = 0,
|
|
RightHand_WithWeaponR = 1,
|
|
LeftHand_WithWeaponR = 2,
|
|
LeftHand_WithWeaponL = 3,
|
|
RightHand_WithWeaponL = 4,
|
|
DoubleHand_WithWeaponR = 5,
|
|
DoubleHand_WithWeaponL = 6,
|
|
SlowIKType_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.BuffSourceType
|
|
// NumValues: 0x004E
|
|
enum class EBuffSourceType : uint8
|
|
{
|
|
GM = 0,
|
|
AutoTest = 1,
|
|
BAIT = 2,
|
|
MFOverlapEvent = 3,
|
|
BuffTrigger = 4,
|
|
AI = 5,
|
|
AbnormalState = 6,
|
|
Notify = 7,
|
|
ProjectilBasic = 8,
|
|
AssociationUnit = 9,
|
|
AttackFeedback = 10,
|
|
Armor = 11,
|
|
BeImmobilized = 12,
|
|
BehaviorGraph = 13,
|
|
Birth = 14,
|
|
SpawnInfoBirth = 15,
|
|
ChargeSkill = 16,
|
|
CliffFall = 17,
|
|
DestructibleBullet = 18,
|
|
EquipFabao = 19,
|
|
GroupAI = 20,
|
|
HardMove = 21,
|
|
IronBody = 22,
|
|
Jump = 23,
|
|
MonsterTrans = 24,
|
|
NPCShow = 25,
|
|
PartMgr = 26,
|
|
Patrol = 27,
|
|
Performer = 28,
|
|
PhantomRush = 29,
|
|
PhysicalMove = 30,
|
|
AIInteract = 31,
|
|
PlayerInteract = 32,
|
|
PlayerItem = 33,
|
|
PlayerTrans = 34,
|
|
PreciseDodge = 35,
|
|
DodgeProtect = 36,
|
|
SkillInsts = 37,
|
|
Stamina = 38,
|
|
SummonBehavior = 39,
|
|
Talent = 40,
|
|
UnitItem = 41,
|
|
CMG = 42,
|
|
CPG = 43,
|
|
CQG = 44,
|
|
AddBuffEffect = 45,
|
|
BattleTrigger = 46,
|
|
TaskManager = 47,
|
|
EnvironmentSurfaceEffect = 48,
|
|
MagicSection = 49,
|
|
SmartCastSkill = 50,
|
|
InputAction = 51,
|
|
SpiderSilkEntangle = 52,
|
|
VigourDropper = 53,
|
|
SealingSpell = 54,
|
|
AnimationSync = 55,
|
|
Default = 56,
|
|
IntervalTrigger = 57,
|
|
DumperTruckTrigger = 58,
|
|
BossRoom = 59,
|
|
Detonate = 60,
|
|
ManualSplineMove = 61,
|
|
PotentialEnergy = 62,
|
|
SkillInputAssist = 63,
|
|
TransitionPhase = 64,
|
|
GCFSMTravelLevel = 65,
|
|
SummonDesc = 66,
|
|
CostAttrByBuff = 67,
|
|
CloudMove = 68,
|
|
LifeSaving = 69,
|
|
MagicallyChange = 70,
|
|
BuffRule = 71,
|
|
BeAttacked = 72,
|
|
Trans2DaSheng = 73,
|
|
FollowPartner = 74,
|
|
BossRushDebuff = 75,
|
|
BossRushProtect = 76,
|
|
BuffSourceType_MAX = 77,
|
|
};
|
|
|
|
// Enum b1-Managed.PlayerCameraMode
|
|
// NumValues: 0x0004
|
|
enum class EPlayerCameraMode : uint8
|
|
{
|
|
AutoTrail = 0,
|
|
LockDarkSoul = 1,
|
|
LockDMC = 2,
|
|
PlayerCameraMode_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.PlayerFreeCameraType
|
|
// NumValues: 0x0005
|
|
enum class EPlayerFreeCameraType : uint8
|
|
{
|
|
None = 0,
|
|
AutoTrail = 1,
|
|
G4Mode = 2,
|
|
SeqMatch = 3,
|
|
PlayerFreeCameraType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.DefaultCamArmMode
|
|
// NumValues: 0x0006
|
|
enum class EDefaultCamArmMode : uint8
|
|
{
|
|
Default = 0,
|
|
Close = 1,
|
|
Normal = 2,
|
|
Far = 3,
|
|
Free = 4,
|
|
DefaultCamArmMode_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.CameraParamType
|
|
// NumValues: 0x0017
|
|
enum class ECameraParamType : uint8
|
|
{
|
|
ArmLocationX = 0,
|
|
ArmLocationY = 1,
|
|
ArmLocationZ = 2,
|
|
ArmSocketOffsetX = 3,
|
|
ArmSocketOffsetY = 4,
|
|
ArmSocketOffsetZ = 5,
|
|
ArmLength = 6,
|
|
ControllerPitch = 7,
|
|
ControllerRoll = 8,
|
|
ControllerYaw = 9,
|
|
DmcActorLocationX = 10,
|
|
DmcActorLocationY = 11,
|
|
DmcActorLocationZ = 12,
|
|
DmcActorPitch = 13,
|
|
DmcActorRoll = 14,
|
|
DmcActorYaw = 15,
|
|
DmcArmLength = 16,
|
|
PlayerPosition2D = 17,
|
|
PlayerPositionZ = 18,
|
|
TargetPosition2D = 19,
|
|
TargetPositionZ = 20,
|
|
EnumMax = 21,
|
|
CameraParamType_MAX = 22,
|
|
};
|
|
|
|
// Enum b1-Managed.ResetSpringArmRotationWay
|
|
// NumValues: 0x0005
|
|
enum class EResetSpringArmRotationWay : uint8
|
|
{
|
|
None = 0,
|
|
Reset2PlayerRotation = 1,
|
|
Reset2NearestRotation = 2,
|
|
UseCustomRotation = 3,
|
|
ResetSpringArmRotationWay_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.RenderTargetType
|
|
// NumValues: 0x0005
|
|
enum class ERenderTargetType : uint8
|
|
{
|
|
None = 0,
|
|
BeAttacked = 1,
|
|
TTTB = 2,
|
|
Shelter = 3,
|
|
RenderTargetType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.NeutralAnimalType
|
|
// NumValues: 0x0004
|
|
enum class ENeutralAnimalType : uint8
|
|
{
|
|
None = 0,
|
|
Battle = 1,
|
|
Escape = 2,
|
|
NeutralAnimalType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.UnitGuidType
|
|
// NumValues: 0x0003
|
|
enum class EUnitGuidType : uint8
|
|
{
|
|
Random = 0,
|
|
Fixed = 1,
|
|
UnitGuidType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.PartnerAssistState
|
|
// NumValues: 0x0005
|
|
enum class EPartnerAssistState : uint8
|
|
{
|
|
None = 0,
|
|
PassiveWithOutAtk = 1,
|
|
Passive = 2,
|
|
Active = 3,
|
|
PartnerAssistState_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.TWVectorUseType
|
|
// NumValues: 0x0006
|
|
enum class ETWVectorUseType : uint8
|
|
{
|
|
UsePredefinedVectorSlot0 = 0,
|
|
UsePredefinedVectorSlot1 = 1,
|
|
UsePredefinedVectorSlot2 = 2,
|
|
UsePredefinedVectorSlot3 = 3,
|
|
UseVectorBase = 4,
|
|
TWVectorUseType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.RotTypeInSmallAngle
|
|
// NumValues: 0x0003
|
|
enum class ERotTypeInSmallAngle : uint8
|
|
{
|
|
None = 0,
|
|
SimpleRotate = 1,
|
|
RotTypeInSmallAngle_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.RotTypeInLargeAngle
|
|
// NumValues: 0x0004
|
|
enum class ERotTypeInLargeAngle : uint8
|
|
{
|
|
None = 0,
|
|
AMMatryoshka = 1,
|
|
AMAdditive = 2,
|
|
RotTypeInLargeAngle_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.ProjectileBornDirType
|
|
// NumValues: 0x000A
|
|
enum class EProjectileBornDirType : uint8
|
|
{
|
|
None = 0,
|
|
UseSlotDir = 1,
|
|
LookAtTargetPos = 2,
|
|
XYLineFromOwner = 3,
|
|
UseEffectNormal = 4,
|
|
BaseActorRot = 5,
|
|
UsePointSetCached = 6,
|
|
UseEffectCasterRot = 7,
|
|
LineFromSpawner = 8,
|
|
ProjectileBornDirType_MAX = 9,
|
|
};
|
|
|
|
// Enum b1-Managed.ProjectilePosOffsetSpace
|
|
// NumValues: 0x0004
|
|
enum class EProjectilePosOffsetSpace : uint8
|
|
{
|
|
WorldSpace = 0,
|
|
BaseActorLocalSpace = 1,
|
|
SocketLocalSpace = 2,
|
|
ProjectilePosOffsetSpace_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.ProjectilePosOffsetType
|
|
// NumValues: 0x0005
|
|
enum class EProjectilePosOffsetType : uint8
|
|
{
|
|
None = 0,
|
|
Normal = 1,
|
|
RangeOffset = 2,
|
|
RandomOffset = 3,
|
|
ProjectilePosOffsetType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.ProjectileBaseType
|
|
// NumValues: 0x000E
|
|
enum class EProjectileBaseType : uint8
|
|
{
|
|
None = 0,
|
|
ProjectileSpawner = 1,
|
|
EffectCaster = 2,
|
|
EffectTarget = 3,
|
|
CurTarget_ProjectileSpawner = 4,
|
|
UsePointSetCached = 5,
|
|
UseEffectPosition = 6,
|
|
UseSkillBaseTarget = 7,
|
|
SceneItemCached = 8,
|
|
EffectRootCaster = 9,
|
|
UseEQSPoint = 10,
|
|
MutilTarget = 11,
|
|
LocalPlayer = 12,
|
|
ProjectileBaseType_MAX = 13,
|
|
};
|
|
|
|
// Enum b1-Managed.RangePointSetType
|
|
// NumValues: 0x0003
|
|
enum class ERangePointSetType : uint8
|
|
{
|
|
CircleRandom = 0,
|
|
DonutRandom = 1,
|
|
RangePointSetType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.ProjectileType
|
|
// NumValues: 0x0004
|
|
enum class EProjectileType : uint8
|
|
{
|
|
None = 0,
|
|
Bullet = 1,
|
|
MagicField = 2,
|
|
ProjectileType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.TurnSkillType
|
|
// NumValues: 0x0005
|
|
enum class ETurnSkillType : uint8
|
|
{
|
|
LeftSmall = 0,
|
|
RightSmall = 1,
|
|
LeftBig = 2,
|
|
RightBig = 3,
|
|
TurnSkillType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.DamageCalcType
|
|
// NumValues: 0x0004
|
|
enum class EDamageCalcType : uint8
|
|
{
|
|
Normal = 0,
|
|
ElemDot = 1,
|
|
HPMaxRatioAbs = 2,
|
|
DamageCalcType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.DamageReason
|
|
// NumValues: 0x0006
|
|
enum class EDamageReason : uint8
|
|
{
|
|
None = 0,
|
|
Buff = 1,
|
|
Skill = 2,
|
|
FallDmg = 3,
|
|
DeadZone = 4,
|
|
DamageReason_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.AttackerArea
|
|
// NumValues: 0x0005
|
|
enum class EAttackerArea : uint8
|
|
{
|
|
Forward = 0,
|
|
LeftSide = 1,
|
|
RightSide = 2,
|
|
Backward = 3,
|
|
AttackerArea_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EllipsisType
|
|
// NumValues: 0x0007
|
|
enum class EllipsisType : uint8
|
|
{
|
|
None = 0,
|
|
NoHitAction = 1,
|
|
NoAttackerArea = 2,
|
|
BothNoAttackerAreaNHitAction = 3,
|
|
NoGears = 4,
|
|
NoDepot = 5,
|
|
EllipsisType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.DeadEllipsisType
|
|
// NumValues: 0x0008
|
|
enum class EDeadEllipsisType : uint8
|
|
{
|
|
None = 0,
|
|
NoAbnormalState = 1,
|
|
NoHitAction = 2,
|
|
NoAttackerArea = 3,
|
|
BothNoAttackerAreaNHitAction = 4,
|
|
NoGears = 5,
|
|
NoDepot = 6,
|
|
DeadEllipsisType_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSHairType
|
|
// NumValues: 0x0003
|
|
enum class EGSHairType : uint8
|
|
{
|
|
TressFX = 0,
|
|
HairStrands = 1,
|
|
EGSHairType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.PatrolType
|
|
// NumValues: 0x0008
|
|
enum class EPatrolType : uint8
|
|
{
|
|
None = 0,
|
|
Random = 1,
|
|
Spline = 2,
|
|
Leisure = 3,
|
|
Follow = 4,
|
|
Group = 5,
|
|
MultiSpline = 6,
|
|
PatrolType_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.PhysAnimType
|
|
// NumValues: 0x000B
|
|
enum class EPhysAnimType : uint8
|
|
{
|
|
None = 0,
|
|
Normal = 1,
|
|
BeAttack = 2,
|
|
PhysicBlend = 3,
|
|
BeCatchThrow = 4,
|
|
PhysicsSimulationMove = 5,
|
|
DeathPhysicBlend = 6,
|
|
DATA_MAX = 7,
|
|
Death = 8,
|
|
ThrowUpDeath = 9,
|
|
PhysAnimType_MAX = 10,
|
|
};
|
|
|
|
// Enum b1-Managed.PointsGenType
|
|
// NumValues: 0x0006
|
|
enum class EPointsGenType : uint8
|
|
{
|
|
ByEQS_Async = 0,
|
|
ByEQS_Sync = 1,
|
|
BySocket = 2,
|
|
BySceneItem = 3,
|
|
ExplodeLineTrace = 4,
|
|
PointsGenType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.CastSkillSourceType
|
|
// NumValues: 0x0030
|
|
enum class ECastSkillSourceType : uint8
|
|
{
|
|
Default = 0,
|
|
Blueprint = 1,
|
|
PersonalTest = 2,
|
|
Notify = 3,
|
|
QA = 4,
|
|
SkillPreview = 5,
|
|
BT = 6,
|
|
AI_GOAP = 7,
|
|
AI_Combo = 8,
|
|
AI_Score = 9,
|
|
AI_ReturnHome = 10,
|
|
AI_OnFight = 11,
|
|
AI_Born = 12,
|
|
GroupAI = 13,
|
|
OnFightTrigger = 14,
|
|
AIInteract = 15,
|
|
ChargeSkill = 16,
|
|
CloudMove = 17,
|
|
DodgeSkill = 18,
|
|
FaBaoSkill = 19,
|
|
GlideMove = 20,
|
|
GM = 21,
|
|
HardMove = 22,
|
|
Intimidate = 23,
|
|
MagicallyChange = 24,
|
|
VigorLeaveSkill = 25,
|
|
MagicallyChangeReset = 26,
|
|
PhantomRush = 27,
|
|
PlayerItem = 28,
|
|
PlayerTrans = 29,
|
|
PreciseDodge = 30,
|
|
Rebirth = 31,
|
|
BornSkill = 32,
|
|
PhaseTransition = 33,
|
|
SmartCastSkill = 34,
|
|
SummonBehavior = 35,
|
|
CBG = 36,
|
|
CPG = 37,
|
|
CQG = 38,
|
|
ComboDebug = 39,
|
|
Interact = 40,
|
|
Teleport = 41,
|
|
SummonBorn = 42,
|
|
Trans = 43,
|
|
TransitionPhase = 44,
|
|
TurnSkill = 45,
|
|
OpenMap = 46,
|
|
CastSkillSourceType_MAX = 47,
|
|
};
|
|
|
|
// Enum b1-Managed.MapCatFlag
|
|
// NumValues: 0x0011
|
|
enum class EMapCatFlag : uint8
|
|
{
|
|
CAT_NONE = 0,
|
|
CAT_N = 1,
|
|
CAT_S = 2,
|
|
CAT_NS = 3,
|
|
CAT_W = 4,
|
|
CAT_NW = 5,
|
|
CAT_SW = 6,
|
|
CAT_NSW = 7,
|
|
CAT_E = 8,
|
|
CAT_NE = 9,
|
|
CAT_SE = 10,
|
|
CAT_NSE = 11,
|
|
CAT_WE = 12,
|
|
CAT_NWE = 13,
|
|
CAT_SWE = 14,
|
|
CAT_NSWE = 15,
|
|
CAT_MAX = 16,
|
|
};
|
|
|
|
// Enum b1-Managed.PointBlockLocFlag
|
|
// NumValues: 0x000B
|
|
enum class EPointBlockLocFlag : uint8
|
|
{
|
|
PBL_NONE = 0,
|
|
PBL_N = 1,
|
|
PBL_S = 2,
|
|
PBL_W = 4,
|
|
PBL_NW = 5,
|
|
PBL_SW = 6,
|
|
PBL_E = 8,
|
|
PBL_NE = 9,
|
|
PBL_SE = 10,
|
|
PBL_NSWE = 15,
|
|
PBL_MAX = 16,
|
|
};
|
|
|
|
// Enum b1-Managed.ProceduralMapType
|
|
// NumValues: 0x0004
|
|
enum class EProceduralMapType : uint8
|
|
{
|
|
PROCEDURAL_DUNGEON = 0,
|
|
PROCEDURAL_WILDERNESS_LINEAR = 1,
|
|
PROCEDURAL_DEMO_MAP = 2,
|
|
PROCEDURAL_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.AnimMode
|
|
// NumValues: 0x0006
|
|
enum class EAnimMode : uint8
|
|
{
|
|
DefaultAnim = 0,
|
|
PatrolAnim = 1,
|
|
EQSRunAnim = 2,
|
|
ShieldAnim = 3,
|
|
PowerStorageAnim = 4,
|
|
AnimMode_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.InputTipsType
|
|
// NumValues: 0x0069
|
|
enum class EInputTipsType : uint8
|
|
{
|
|
Min = 0,
|
|
Obs_Mode = 10,
|
|
TalentMain_Select = 20,
|
|
TalentMain_ResetSelect = 21,
|
|
Talent_Reset = 22,
|
|
SpellConfig_Select = 30,
|
|
SpellConfig_SelectNotSet = 31,
|
|
Equip_EquipSlot = 40,
|
|
Equip_QuickItemSlot_HadConfig = 41,
|
|
Equip_QuickItemSlot_NotConfig = 42,
|
|
Equip_AccessorySlot_HadConfig = 43,
|
|
Equip_AccessorySlot_NotConfig = 44,
|
|
Equip_Accessory_HadConfig = 45,
|
|
Equip_Accessory_NotConfig = 46,
|
|
Equip_Accessory_CurConfig = 47,
|
|
Equip_Min_CanEnterTPMode = 48,
|
|
Equip_EquipSlot_CanEnterTPMode = 49,
|
|
Equip_QuickItemSlot_HadConfig_CanEnterTPMode = 50,
|
|
Equip_QuickItemSlot_NotConfig_CanEnterTPMode = 51,
|
|
Equip_AccessorySlot_HadConfig_CanEnterTPMode = 52,
|
|
Equip_AccessorySlot_NotConfig_CanEnterTPMode = 53,
|
|
Bag_CanUse = 60,
|
|
Bag_CantUse = 61,
|
|
Bag_HadConfig = 62,
|
|
Bag_SlotNotConfig = 63,
|
|
Bag_SlotHadConfig = 64,
|
|
Bag_ItemConfiging_NotConfig = 65,
|
|
Bag_ItemConfiging_HadConfig = 66,
|
|
Bag_ItemConfiging_CurConfig = 67,
|
|
Bag_OnlyConfig = 68,
|
|
Bag_ItemConfiging_OnlyConfig = 69,
|
|
Shop_CanBuy = 80,
|
|
Shop_CantBuy = 81,
|
|
Shop_Sell = 82,
|
|
Shop_SecConfirm = 83,
|
|
WeaponBuild_CanShowTree = 90,
|
|
WeaponBuild_CantShowTree = 91,
|
|
WeaponBuild_ShowTree = 92,
|
|
Soaking_MainPage_Wine = 100,
|
|
Soaking_WineList_NotConfig = 101,
|
|
Soaking_WineList_CurConfig = 102,
|
|
Soaking_MainPage_WineItemSlot_NotConfig = 103,
|
|
Soaking_MainPage_WineItemSlot_HadConfig = 104,
|
|
Soaking_WineItemList_HadConfig = 105,
|
|
Soaking_WineItemList_NotConfig = 106,
|
|
Soaking_WineItemList_CurConfig = 107,
|
|
Medicine_Interact = 120,
|
|
Medicine_Shrine = 121,
|
|
Medicine_Interact_Sort = 122,
|
|
Medicine_Shrine_Sort = 123,
|
|
Alchemy_Tips = 130,
|
|
TravelNotes_Unfold = 140,
|
|
TravelNotes_Fold = 141,
|
|
Collection_FoldStory = 142,
|
|
ChapterAward_CameraRoam = 150,
|
|
ChapterAward_CameraRoam_Start = 151,
|
|
ChapterAward_CameraRoam_Middle = 152,
|
|
ChapterAward_CameraRoam_End = 153,
|
|
Learn_DSTalent_Menu_LeftFocusCanSwitch = 160,
|
|
Learn_DSTalent_RebirthPoint_LeftFocusCanSwitch = 161,
|
|
Learn_DSTalent_Menu_LeftFocusCantSwitch = 162,
|
|
Learn_DSTalent_RebirthPoint_LeftFocusCantSwitch = 163,
|
|
Learn_DSTalent_Menu_RightFocus = 164,
|
|
Learn_DSTalent_RebirthPoint_RightFocus = 165,
|
|
Farm_Can_Collect = 180,
|
|
Farm_Cant_Collect = 181,
|
|
Farm_LongPress_Button = 182,
|
|
Farm_Output_Info = 183,
|
|
Farm_Seed_Info = 184,
|
|
SoulSkill_Item = 190,
|
|
SoulSkill_LongPress = 191,
|
|
BenchMark_Report = 200,
|
|
Archive_LoadArchive = 210,
|
|
Setting_BenchMark = 220,
|
|
Setting_Main = 221,
|
|
Setting_Exit = 222,
|
|
Setting_Normal_Confirm = 223,
|
|
Setting_Normal = 224,
|
|
Setting_BenchMark_Quality_Confirm = 225,
|
|
Setting_BenchMark_Quality = 226,
|
|
Setting_BenchMark_Confirm = 227,
|
|
Setting_Quality_Confirm = 228,
|
|
Setting_Quality = 229,
|
|
Setting_NoConfirm = 230,
|
|
Setting_Confirm = 231,
|
|
Map_Scan_CurMap_CantSetPin = 232,
|
|
Map_Scan_CantSetPin = 233,
|
|
Map_Lock = 234,
|
|
Map_Scan_CurMap = 235,
|
|
Map_Scan = 236,
|
|
Map_Focus_RebirthPoint = 237,
|
|
Map_Focus_Pin = 238,
|
|
Map_PinMode = 239,
|
|
EditionAward_Item = 240,
|
|
EditionAward_LongPress = 241,
|
|
BossRushReChallenge_Unit = 242,
|
|
BossRushIterations_Unit = 243,
|
|
BossRushReChallenge_History = 244,
|
|
MeditationPoint_CanPlay = 250,
|
|
MeditationPoint_CantPlay = 251,
|
|
MeditationPoint_Playing = 252,
|
|
BossRushSettlement_None = 253,
|
|
BossRushSettlement_Confirm = 254,
|
|
BossRushSettlement_Back = 255,
|
|
InputTipsType_MAX = 256,
|
|
};
|
|
|
|
// Enum b1-Managed.BlockCounterType
|
|
// NumValues: 0x0003
|
|
enum class EBlockCounterType : uint8
|
|
{
|
|
AddCountAfterBounced = 0,
|
|
AddCountAfterBlock = 1,
|
|
BlockCounterType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.BlockAMSelectMode
|
|
// NumValues: 0x0003
|
|
enum class EBlockAMSelectMode : uint8
|
|
{
|
|
SequenceSelectMode = 0,
|
|
RandomSelectMode = 1,
|
|
BlockAMSelectMode_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.ProjectileSpawnerType
|
|
// NumValues: 0x0004
|
|
enum class EProjectileSpawnerType : uint8
|
|
{
|
|
EffectCaster = 0,
|
|
EffectTarget = 1,
|
|
EffectRootCaster = 2,
|
|
ProjectileSpawnerType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.LevelTag
|
|
// NumValues: 0x0006
|
|
enum class ELevelTag : uint8
|
|
{
|
|
None = 0,
|
|
Party = 1,
|
|
SupportRide = 2,
|
|
SupportOpenMap = 3,
|
|
Ending = 4,
|
|
LevelTag_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.KillUnitMapCond
|
|
// NumValues: 0x0005
|
|
enum class EKillUnitMapCond : uint8
|
|
{
|
|
Crit = 0,
|
|
NoCodition = 1,
|
|
Unparalleled = 2,
|
|
PerfectChargeDamage = 3,
|
|
KillUnitMapCond_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.KillUnitMapResult
|
|
// NumValues: 0x0004
|
|
enum class EKillUnitMapResult : uint8
|
|
{
|
|
HeadShot = 0,
|
|
RandomCut = 1,
|
|
Boom = 2,
|
|
KillUnitMapResult_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.InteractInfoTemplateType
|
|
// NumValues: 0x0007
|
|
enum class EInteractInfoTemplateType : uint8
|
|
{
|
|
Humankind = 0,
|
|
InteractInfoTemplateType_1 = 1,
|
|
InteractInfoTemplateType_2 = 2,
|
|
InteractInfoTemplateType_3 = 3,
|
|
InteractInfoTemplateType_4 = 4,
|
|
InteractInfoTemplateType_5 = 5,
|
|
InteractInfoTemplateType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSInputChangeType
|
|
// NumValues: 0x0004
|
|
enum class EGSInputChangeType : uint8
|
|
{
|
|
All = 0,
|
|
Gamepad = 1,
|
|
KeyboardMouse = 2,
|
|
EGSInputChangeType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSInputTab
|
|
// NumValues: 0x0005
|
|
enum class EGSInputTab : uint8
|
|
{
|
|
Comm = 0,
|
|
Battle = 1,
|
|
System = 2,
|
|
Other = 3,
|
|
EGSInputTab_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSKeyMappingType
|
|
// NumValues: 0x0004
|
|
enum class EGSKeyMappingType : uint8
|
|
{
|
|
Comm = 0,
|
|
Move = 1,
|
|
Spell = 2,
|
|
EGSKeyMappingType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.CustomizedKeyUnlockCondition
|
|
// NumValues: 0x0007
|
|
enum class ECustomizedKeyUnlockCondition : uint8
|
|
{
|
|
AlwaysShow = 0,
|
|
MagicArtifact = 1,
|
|
VigorSkill = 2,
|
|
Cloud = 3,
|
|
PropStance = 4,
|
|
PokeStance = 5,
|
|
CustomizedKeyUnlockCondition_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.DropItemPerfromType
|
|
// NumValues: 0x0005
|
|
enum class EDropItemPerfromType : uint8
|
|
{
|
|
WithOutPick = 0,
|
|
Standard = 1,
|
|
WithDropAnim = 2,
|
|
FixedPoint = 3,
|
|
DropItemPerfromType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.AiBreakInteractionType
|
|
// NumValues: 0x0005
|
|
enum class EAiBreakInteractionType : uint8
|
|
{
|
|
Battle = 0,
|
|
PlayerFaraway = 1,
|
|
PlayerLeaveInteractArea = 2,
|
|
Other = 3,
|
|
AiBreakInteractionType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.UnitDynamicObstaclePerformAMType
|
|
// NumValues: 0x0004
|
|
enum class EUnitDynamicObstaclePerformAMType : uint8
|
|
{
|
|
OnlyFront = 0,
|
|
FrontAndBehind = 1,
|
|
FourDir = 2,
|
|
UnitDynamicObstaclePerformAMType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.HitAltFxAnimalRotType
|
|
// NumValues: 0x0007
|
|
enum class EHitAltFxAnimalRotType : uint8
|
|
{
|
|
CamDir_Fwd = 0,
|
|
CamDir_Bwd = 1,
|
|
CamDir_Right = 2,
|
|
CamDir_Left = 3,
|
|
RotToPlayer = 4,
|
|
RotToPlayerSurround = 5,
|
|
HitAltFxAnimalRotType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.EIDType_Outlaw
|
|
// NumValues: 0x0005
|
|
enum class EIDType_Outlaw : uint8
|
|
{
|
|
Projectile = 0,
|
|
SkillEffect = 1,
|
|
Buff = 2,
|
|
Summon = 3,
|
|
EIDType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EEQCType
|
|
// NumValues: 0x0005
|
|
enum class EEQCType : uint8
|
|
{
|
|
None = 0,
|
|
Target = 1,
|
|
Player = 2,
|
|
Querier = 3,
|
|
EEQCType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.AbnromalDispActionType_FreezeExt
|
|
// NumValues: 0x0004
|
|
enum class EAbnromalDispActionType_FreezeExt : uint8
|
|
{
|
|
Broken = 0,
|
|
AutoRelease = 1,
|
|
ShakeFreeze = 2,
|
|
AbnromalDispActionType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.AssociationUnitSpawnType
|
|
// NumValues: 0x0003
|
|
enum class EAssociationUnitSpawnType : uint8
|
|
{
|
|
BySceneItem = 0,
|
|
ByEQS = 1,
|
|
AssociationUnitSpawnType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.AssociationUnitActiveType
|
|
// NumValues: 0x0003
|
|
enum class EAssociationUnitActiveType : uint8
|
|
{
|
|
ActiveImmediately = 0,
|
|
NoActive = 1,
|
|
AssociationUnitActiveType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.PlayerTransEndType
|
|
// NumValues: 0x0012
|
|
enum class EPlayerTransEndType : uint8
|
|
{
|
|
None = 0,
|
|
CastSpell = 1,
|
|
ManualEndRide = 2,
|
|
BeatBack = 3,
|
|
EnergyEmpty = 4,
|
|
RebirthTransBack = 5,
|
|
CPGTransBack = 6,
|
|
HpTransBack = 7,
|
|
Simplestate = 8,
|
|
CantRide = 9,
|
|
CantTrans = 10,
|
|
Buff = 11,
|
|
TriggerBoxForceTransBack = 12,
|
|
SkillEffect = 13,
|
|
CMGTransBack = 14,
|
|
SettingransBack = 15,
|
|
Plot = 16,
|
|
PlayerTransEndType_MAX = 17,
|
|
};
|
|
|
|
// Enum b1-Managed.PlayerTransBeginType
|
|
// NumValues: 0x000B
|
|
enum class EPlayerTransBeginType : uint8
|
|
{
|
|
None = 0,
|
|
CastSpell = 1,
|
|
AddBuff = 2,
|
|
BianChan = 3,
|
|
Ride = 4,
|
|
ReadArchive = 5,
|
|
SkillEffect = 6,
|
|
Plot = 7,
|
|
RebirthPoint = 8,
|
|
Sequence = 9,
|
|
PlayerTransBeginType_MAX = 10,
|
|
};
|
|
|
|
// Enum b1-Managed.AimType
|
|
// NumValues: 0x0004
|
|
enum class EAimType : uint8
|
|
{
|
|
NONE = 0,
|
|
AIM_TO_CUR_TARGET = 1,
|
|
XYLineFromOwner = 2,
|
|
AimType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.DamageNumberType
|
|
// NumValues: 0x0006
|
|
enum class EDamageNumberType : uint8
|
|
{
|
|
None = 0,
|
|
Normal = 1,
|
|
Critical = 2,
|
|
RecoveryHP = 3,
|
|
Backstap = 4,
|
|
DamageNumberType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.BeAttackedBlendType
|
|
// NumValues: 0x0006
|
|
enum class EBeAttackedBlendType : uint8
|
|
{
|
|
None = 0,
|
|
Physics = 1,
|
|
AdditiveAnim = 2,
|
|
MatJitter = 4,
|
|
Scar = 8,
|
|
BeAttackedBlendType_MAX = 9,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUSimpleState
|
|
// NumValues: 0x00A4
|
|
enum class EBGUSimpleState : uint8
|
|
{
|
|
Normal = 0,
|
|
ImmueDamage = 1,
|
|
CantAttack = 2,
|
|
CantMove = 3,
|
|
CancelLifeSavingCD = 4,
|
|
IgnoreTargetElemDef = 5,
|
|
IgnoreAllInput = 6,
|
|
CanHitBullet = 7,
|
|
PEClearProtect = 8,
|
|
Immobilizing = 9,
|
|
ImmueDmgExceptElementDmg = 10,
|
|
ImmueFreezeAcc = 11,
|
|
BanInputButCamera = 12,
|
|
CanBlendToDeadAM = 13,
|
|
ImmueFrozenBrokenAM = 14,
|
|
CantBeDead = 15,
|
|
CantPlayShakeFreezeAM = 16,
|
|
ImmueStiff = 17,
|
|
ImmueImmobilizing = 18,
|
|
ImmueAnimationSyncing = 19,
|
|
ForbidAllLifeSavingHair = 20,
|
|
ForbidAllLifeSavingHairExceptJZHHD = 21,
|
|
BreakPart2Weak = 22,
|
|
ImmueBurnAcc = 23,
|
|
ImmuePoisonAcc = 24,
|
|
ImmueThunderAcc = 25,
|
|
CantSweepUnit = 26,
|
|
UseCarMontageMoveMode = 27,
|
|
CantBeSweepChecked = 28,
|
|
ImmueDeadZone = 29,
|
|
CantBeLock = 30,
|
|
StaminaDepleted = 31,
|
|
SeduceAttack = 32,
|
|
CancelSkillCD = 33,
|
|
MoveSlowly = 35,
|
|
CantBeBaseTarget = 38,
|
|
SkillSuperArmor = 39,
|
|
StaminaLock = 40,
|
|
HRCounterattackProtectOneFrame = 42,
|
|
BreakSkillSuperArmor = 43,
|
|
Silent = 44,
|
|
BounceAttack = 45,
|
|
CanForceAttackInChargeSkill = 47,
|
|
CanTriggerBeHitAdditiveAnim = 48,
|
|
DynamicUpperBodyMode = 50,
|
|
DynamicLeftArmMode = 51,
|
|
DynamicRightArmMode = 52,
|
|
LockStateWalking = 53,
|
|
FlyControlMode = 54,
|
|
TPSMode = 55,
|
|
PlayerInSeq = 56,
|
|
ImmueAttackPerformEffect = 57,
|
|
DisableFreezeFrame = 58,
|
|
ImmueBeAttackedPerformEffect = 59,
|
|
KeepMMRunning = 61,
|
|
CanDefeatTTTB = 62,
|
|
Mute = 63,
|
|
LockRotation = 64,
|
|
Imperceptible = 66,
|
|
IgnoreHostile = 68,
|
|
InPhaseTransition = 69,
|
|
InPointAttraction = 71,
|
|
ForcePerformance = 72,
|
|
PlayerCantLock = 73,
|
|
CanTriggerBlockNormal = 74,
|
|
ForceSkill = 75,
|
|
BreakBlock = 76,
|
|
InAnimationSyncing = 77,
|
|
CanTriggerBlockInSPState = 78,
|
|
BreakBlock2Weak = 79,
|
|
InTTTB = 80,
|
|
MontageSectionJumpApproved = 81,
|
|
Frozen = 82,
|
|
FreezeImmue = 83,
|
|
BurnImmue = 84,
|
|
PoisonImmue = 85,
|
|
ThunderImmue = 86,
|
|
PhysicsSimulationMoveMode = 87,
|
|
PhantomRush = 88,
|
|
BreakImmobilize2Weak = 89,
|
|
BeTaunted = 90,
|
|
SplineFlyWaiting = 91,
|
|
PlayerDeadNoPunish = 92,
|
|
SpiderSilkyHardMoving = 93,
|
|
FrozenMoving = 94,
|
|
MuddyMoving = 95,
|
|
WinddyMoving = 96,
|
|
ImmuneNeutral = 97,
|
|
ImmunePositive = 98,
|
|
ImmuneNegative = 99,
|
|
InUpdraft = 100,
|
|
Interacting = 101,
|
|
CantShowBlood = 102,
|
|
PendingDeathInAnimationSyncing = 103,
|
|
IgnoreSpell = 104,
|
|
IgnoreRollSkill = 105,
|
|
IgnoreUnitTransSkill = 107,
|
|
IgnoreSpinLightInput = 108,
|
|
IgnoreInteractInput = 109,
|
|
IgnoreMoveInput = 110,
|
|
IgnoreJumpInput = 111,
|
|
IgnoreLightAttackInput = 112,
|
|
IgnoreHeavyAttackInput = 113,
|
|
YinImmue = 114,
|
|
YangImmue = 115,
|
|
CommonDamageImmue = 116,
|
|
StrongDamageImmue = 117,
|
|
IgnoreAlignCapsule2Surface = 118,
|
|
WithinOceanSea = 119,
|
|
NoAutoTransformBack = 120,
|
|
DeadUseFixCamera = 121,
|
|
IgnoreMoveBackInput = 123,
|
|
IgnoreXAxisMoveInput = 124,
|
|
DisableAutoRecoverFreeze = 125,
|
|
DisableAutoRecoverBurn = 126,
|
|
DisableAutoRecoverPoison = 127,
|
|
DisableAutoRecoverThunder = 128,
|
|
DisableAutoRecoverYin = 129,
|
|
DisableAutoRecoverYang = 130,
|
|
CantHatredTick = 133,
|
|
Berserk = 134,
|
|
IgnoreBattleInfoInUnitBar = 135,
|
|
CantTransBack = 136,
|
|
TransEnergyLock = 137,
|
|
PELock = 138,
|
|
DamageTransfer = 139,
|
|
RidingExitingStatus = 140,
|
|
CantTrans = 141,
|
|
BanLegacyTalent = 142,
|
|
CloudMove = 143,
|
|
CricketIdle = 144,
|
|
DisableImmobilizedBreakAnim = 145,
|
|
EnableSpecialImmobilizedBreakAnim = 146,
|
|
FabaoEnergyLock = 147,
|
|
VigorEnergyLock = 148,
|
|
CantGainFabaoEnergy = 149,
|
|
CantGainVigorEnergy = 150,
|
|
InteractCricketLoop = 151,
|
|
InInteractAnimationSyncing = 152,
|
|
RefuseAttackRotation = 153,
|
|
RefuseAMScale = 154,
|
|
DisableHRCounterAttack = 155,
|
|
DisableDamageNumUI = 156,
|
|
Camouflage = 157,
|
|
CantShowLock = 158,
|
|
PreAnimationSyncing = 159,
|
|
IgnoreVigorSkill = 160,
|
|
CantInVigorSkill = 161,
|
|
CantInteract = 162,
|
|
Sentry = 163,
|
|
LockMP = 164,
|
|
CantBeAutoLockTarget = 165,
|
|
CantShowDamageUI = 166,
|
|
TargetCantShowLock = 167,
|
|
CantTriggerPreciseDodge = 168,
|
|
BanTrans2DaSheng = 169,
|
|
CantCastFaBao = 170,
|
|
CantTransInSeq = 171,
|
|
IgnoreUseItem = 172,
|
|
CantBeDead1HP = 173,
|
|
Dodge = 174,
|
|
PreciseDodge = 175,
|
|
EnumMax = 176,
|
|
EBGUSimpleState_MAX = 177,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUUnitState
|
|
// NumValues: 0x002F
|
|
enum class EBGUUnitState : uint8
|
|
{
|
|
None = 0,
|
|
Attacking = 1,
|
|
AttackMoving = 2,
|
|
AttackRotation = 3,
|
|
Beatback = 4,
|
|
InComboWindow = 5,
|
|
Dead = 6,
|
|
SideWalking = 7,
|
|
Sprinting = 8,
|
|
Walking = 9,
|
|
AtkComboKeyCache = 10,
|
|
DodgeComboKeyCache = 11,
|
|
MagicKeyCache = 12,
|
|
InDodgeWindow = 13,
|
|
InMagicWindow = 14,
|
|
HRCounterattacking = 15,
|
|
ShooterMode = 16,
|
|
BMMoveAttack = 17,
|
|
AttackAlignUpperBodyToSlope = 18,
|
|
AttackAlignWholeBodyToSlope = 19,
|
|
JumpMoving = 20,
|
|
FloatingHit = 21,
|
|
GlideMoving = 22,
|
|
InMoveWindow = 23,
|
|
BlockBeatBack = 24,
|
|
PerfectBlockBeatBack = 25,
|
|
BlockBounced = 26,
|
|
FreezeAccProtect = 27,
|
|
ImpactActionPlaying = 28,
|
|
BlindStiff = 29,
|
|
Teleporting = 30,
|
|
InAbortWindow = 31,
|
|
InAnimationSyncDeathWindow = 32,
|
|
JumpWindow = 33,
|
|
PhasePerformance = 34,
|
|
LifeSavingHair_FakeDead = 35,
|
|
LifeSavingHair_Rebirth = 36,
|
|
VigorKeyCache = 37,
|
|
InVigorWindow = 38,
|
|
ItemSkillKeyCache = 39,
|
|
InItemSkillWindow = 40,
|
|
LifeSavingHairBlocking = 41,
|
|
InInteractWindow = 42,
|
|
InCloudWindow = 43,
|
|
InChapterClearWorkFlow = 44,
|
|
EnumMax = 45,
|
|
EBGUUnitState_MAX = 46,
|
|
};
|
|
|
|
// Enum b1-Managed.EBUStateTrigger
|
|
// NumValues: 0x0048
|
|
enum class EBUStateTrigger : uint8
|
|
{
|
|
None = 0,
|
|
Die = 1,
|
|
Rebirth = 2,
|
|
CastSkillSuccess = 3,
|
|
AttackStateBegin = 4,
|
|
AttackRotationBegin = 5,
|
|
SkillBreak = 6,
|
|
Beatback = 7,
|
|
EnterComboWindow = 8,
|
|
AtkRebounding = 9,
|
|
UnitInputWalkPressed = 10,
|
|
UnitInputWalkRelease = 11,
|
|
UnitInputSprintPressed = 12,
|
|
UnitInputSprintRelease = 13,
|
|
BreakSprint = 14,
|
|
EnableMoveInSkill = 15,
|
|
EnterAtkComboKeyCache = 16,
|
|
EnterDodgeComboKeyCache = 17,
|
|
EnterDodgeWindow = 18,
|
|
EnterMagicKeyCache = 19,
|
|
EnterMagicWindow = 20,
|
|
HRCounterattackBegin = 21,
|
|
ShooterModeTrigger = 22,
|
|
ShooterModeClear = 23,
|
|
BMMoveAttackTrigger = 24,
|
|
BMMoveAttackClear = 25,
|
|
AttackAlignUpperBodyToSlopeBegin = 26,
|
|
AttackAlignWholeBodyToSlopeBegin = 27,
|
|
JumpMovingStart = 28,
|
|
JumpMovingStop = 29,
|
|
ShootModeTigger = 30,
|
|
ShootModeClear = 31,
|
|
AIInputSprint = 32,
|
|
AIInputRun = 33,
|
|
AIInputWalk = 34,
|
|
BeginFloatingHit = 35,
|
|
EndFloatingHit = 36,
|
|
EnterGlideMove = 37,
|
|
EndGlideMove = 38,
|
|
EnterMoveWindow = 39,
|
|
EnterBlockBeatBack = 70,
|
|
EnterPerfectBlockBeatBack = 71,
|
|
EnterBlockBounced = 72,
|
|
LeaveAllBlockState = 73,
|
|
FreezeAccProtectBegin = 74,
|
|
EnableImpactAction = 75,
|
|
EnterBlindStiff = 76,
|
|
TeleportBegin = 77,
|
|
TeleportEnd = 78,
|
|
EnterAbortWindow = 79,
|
|
EnterAnimationSyncDeathWindow = 80,
|
|
EnterJumpWindow = 81,
|
|
ExitJumpWindow = 82,
|
|
StartJump = 83,
|
|
StartMoveInMoveWindow = 84,
|
|
EnterPhasePerformance = 85,
|
|
ExitPhasePerformance = 86,
|
|
Enter_LifeSavingHair_FakeDead = 87,
|
|
Enter_LifeSavingHair_Rebirth = 88,
|
|
Exit_LifeSavingHair = 89,
|
|
EnterVigorKeyCache = 90,
|
|
EnterVigorWindow = 91,
|
|
EnterItemSkillKeyCache = 92,
|
|
EnterItemSkillWindow = 93,
|
|
EnterLifeSavingHairBlocking = 94,
|
|
ExitLifeSavingHairBlocking = 95,
|
|
EnterInteractWindow = 96,
|
|
EnterCloudWindow = 97,
|
|
EnterChapterClearWorkFlow = 98,
|
|
ExitChapterClearWorkFlow = 99,
|
|
EnumMax = 100,
|
|
EBUStateTrigger_MAX = 101,
|
|
};
|
|
|
|
// Enum b1-Managed.CastSkillResult
|
|
// NumValues: 0x0009
|
|
enum class ECastSkillResult : uint8
|
|
{
|
|
CSR_OK = 0,
|
|
CSR_CAST_CHR_FAILED = 1,
|
|
CSR_FIND_NO_SKILLDESC = 2,
|
|
CSR_FIND_NO_UNITDESC = 3,
|
|
CSR_FIND_NO_SKILLMONTAGE = 4,
|
|
CSR_FIND_NO_ANIMINST = 5,
|
|
CSR_CAN_CAST_SKILL_CHECK_FAILED = 6,
|
|
CSR_OTHER = 7,
|
|
CSR_MAX = 8,
|
|
};
|
|
|
|
// Enum b1-Managed.EBPBuffID
|
|
// NumValues: 0x0011
|
|
enum class EBPBuffID : uint8
|
|
{
|
|
NoneBuff = 0,
|
|
SmallStunBuff = 200,
|
|
BigStunBuff = 201,
|
|
SkillCastingBuff = 202,
|
|
ShieldDefenceBuff = 203,
|
|
SpawnDoingBuff = 206,
|
|
TianjiangEnterAIStage2 = 208,
|
|
FightBackBuff = 209,
|
|
ImmueStiffBuff = 210,
|
|
SuperImmueStiffBuff = 211,
|
|
InvincibleBuff = 212,
|
|
ImmueDamage = 213,
|
|
DemoChangeCharacter = 216,
|
|
DemoFTXDInvincibleBuff = 218,
|
|
DemoTianJiangInterQTEBuff = 219,
|
|
EnumMax = 255,
|
|
EBPBuffID_MAX = 256,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUMoveAIType
|
|
// NumValues: 0x0005
|
|
enum class EBGUMoveAIType : uint8
|
|
{
|
|
None = 0,
|
|
KeepFacingTarget = 1,
|
|
Flock = 2,
|
|
FacingVelocity = 3,
|
|
EBGUMoveAIType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EAIMoveSpeedType
|
|
// NumValues: 0x0004
|
|
enum class EAIMoveSpeedType : uint8
|
|
{
|
|
JOG = 0,
|
|
RUN = 1,
|
|
SPRINT = 2,
|
|
EAIMoveSpeedType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUMoveMode
|
|
// NumValues: 0x001E
|
|
enum class EBGUMoveMode : uint8
|
|
{
|
|
None = 0,
|
|
Normal = 1,
|
|
BeatBack = 2,
|
|
SideWalk = 3,
|
|
AttackRotate = 4,
|
|
TPSRotate = 5,
|
|
AIPathMove = 6,
|
|
AnimationMontage = 7,
|
|
CameraG4Move = 8,
|
|
AIWallAndCellMove = 9,
|
|
CurveSplineMove = 10,
|
|
JumpMove = 11,
|
|
StandRotate = 12,
|
|
CarMontage = 13,
|
|
FlyControl = 14,
|
|
PlayerAutoMove = 15,
|
|
GlideMove = 16,
|
|
ParkourMove = 17,
|
|
SplineFlyControl = 18,
|
|
RelativeFloatMove = 19,
|
|
AIFlyMove = 20,
|
|
RotateWithCam = 21,
|
|
PhysicsSimulation = 22,
|
|
ManualSplineMove = 23,
|
|
NpcGuideSplineMove = 24,
|
|
AISpiderMove = 25,
|
|
TurretRotate = 26,
|
|
CloudMove = 27,
|
|
EnumMax = 28,
|
|
EBGUMoveMode_MAX = 29,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUComboKey
|
|
// NumValues: 0x0008
|
|
enum class EBGUComboKey : uint8
|
|
{
|
|
None = 0,
|
|
LightAttackDown = 1,
|
|
HeavyAttackDown = 2,
|
|
LightAttackUp = 3,
|
|
HeavyAttackUp = 4,
|
|
RollDown = 5,
|
|
RollUp = 6,
|
|
EBGUComboKey_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUBotLifeTimeState
|
|
// NumValues: 0x0007
|
|
enum class EBGUBotLifeTimeState : uint8
|
|
{
|
|
Idle = 0,
|
|
Battle = 1,
|
|
Dead = 2,
|
|
Patrol = 3,
|
|
ReturnHome = 4,
|
|
EnumMax = 5,
|
|
EBGUBotLifeTimeState_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUDeadLogicType
|
|
// NumValues: 0x0006
|
|
enum class EBGUDeadLogicType : uint8
|
|
{
|
|
None = 0,
|
|
Normal = 1,
|
|
FlyByPhysical = 2,
|
|
AI = 3,
|
|
Sequence = 4,
|
|
EBGUDeadLogicType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUMoveCurveType
|
|
// NumValues: 0x0004
|
|
enum class EBGUMoveCurveType : uint8
|
|
{
|
|
None = 0,
|
|
SpeedCurve = 1,
|
|
DistanceCurve = 2,
|
|
EBGUMoveCurveType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.PhysicBlendInType
|
|
// NumValues: 0x0003
|
|
enum class EPhysicBlendInType : uint8
|
|
{
|
|
Immediately = 0,
|
|
BlendByTime = 1,
|
|
PhysicBlendInType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.PhysicBlendOutType
|
|
// NumValues: 0x0004
|
|
enum class EPhysicBlendOutType : uint8
|
|
{
|
|
Immediately = 0,
|
|
BlendByTimeBeforeEnd = 1,
|
|
BlendByTimeAfterEnd = 2,
|
|
PhysicBlendOutType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.FindSceneItemWay
|
|
// NumValues: 0x000A
|
|
enum class EFindSceneItemWay : uint8
|
|
{
|
|
FindNearest = 0,
|
|
FindFurthest = 1,
|
|
FindMinTotalAngle = 2,
|
|
Composite = 3,
|
|
CompositeV2 = 4,
|
|
FindNearestToTarget = 5,
|
|
FindFurthestToTarget = 6,
|
|
ClosestOutsideTheAngle = 7,
|
|
FarthestOutsideTheAngle = 8,
|
|
FindSceneItemWay_MAX = 9,
|
|
};
|
|
|
|
// Enum b1-Managed.SceneLocationType
|
|
// NumValues: 0x0002
|
|
enum class ESceneLocationType : uint8
|
|
{
|
|
LandingPoint = 0,
|
|
SceneLocationType_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EscapeWay
|
|
// NumValues: 0x0004
|
|
enum class EscapeWay : uint8
|
|
{
|
|
None = 0,
|
|
MoveTo = 1,
|
|
CastSkill = 2,
|
|
EscapeWay_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EscapeSkillConfigMode
|
|
// NumValues: 0x0005
|
|
enum class EscapeSkillConfigMode : uint8
|
|
{
|
|
None = 0,
|
|
Single = 1,
|
|
Multiple = 2,
|
|
FromSceneItem = 3,
|
|
EscapeSkillConfigMode_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EAISearchTargetWay
|
|
// NumValues: 0x0004
|
|
enum class EAISearchTargetWay : uint8
|
|
{
|
|
FindTargetNearest = 0,
|
|
FindTargetFurthest = 1,
|
|
FindTargetByHatred = 2,
|
|
EAISearchTargetWay_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EAIRequestType
|
|
// NumValues: 0x0005
|
|
enum class EAIRequestType : uint8
|
|
{
|
|
MoveToLoc = 0,
|
|
MoveToActor = 1,
|
|
DirDamage = 2,
|
|
MoveSkill = 3,
|
|
EAIRequestType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EAIBasicActionState
|
|
// NumValues: 0x0009
|
|
enum class EAIBasicActionState : uint8
|
|
{
|
|
None = 0,
|
|
Executing = 1,
|
|
Finish = 2,
|
|
ErrorRequestType = 3,
|
|
SkillNotFound = 4,
|
|
RequestNoFound = 5,
|
|
WaitingAbort = 6,
|
|
Aborted = 7,
|
|
EAIBasicActionState_MAX = 8,
|
|
};
|
|
|
|
// Enum b1-Managed.EAIAttentionFeatureType
|
|
// NumValues: 0x0007
|
|
enum class EAIAttentionFeatureType : uint8
|
|
{
|
|
None = 0,
|
|
NearestEnemy = 1,
|
|
SkillArea = 2,
|
|
StandInSkillArea = 3,
|
|
SkillCastRange = 4,
|
|
AttackableEnemy = 5,
|
|
EAIAttentionFeatureType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.SkillIDSource
|
|
// NumValues: 0x0003
|
|
enum class ESkillIDSource : uint8
|
|
{
|
|
Custom = 0,
|
|
FromSceneItem = 1,
|
|
SkillIDSource_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.StandRotateType
|
|
// NumValues: 0x0005
|
|
enum class EStandRotateType : uint8
|
|
{
|
|
Left90 = 0,
|
|
Right90 = 1,
|
|
Left180 = 2,
|
|
Right180 = 3,
|
|
StandRotateType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.MoveDirection
|
|
// NumValues: 0x0006
|
|
enum class EMoveDirection : uint8
|
|
{
|
|
None = 0,
|
|
Forward = 1,
|
|
Right = 2,
|
|
Backward = 3,
|
|
Left = 4,
|
|
MoveDirection_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.MoveDirectionFive
|
|
// NumValues: 0x0007
|
|
enum class EMoveDirectionFive : uint8
|
|
{
|
|
None = 0,
|
|
F = 1,
|
|
R = 2,
|
|
BR = 3,
|
|
BL = 4,
|
|
L = 5,
|
|
MoveDirectionFive_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.MoveDirectionEight
|
|
// NumValues: 0x000A
|
|
enum class EMoveDirectionEight : uint8
|
|
{
|
|
None = 0,
|
|
F = 1,
|
|
FR = 2,
|
|
R = 3,
|
|
BR = 4,
|
|
B = 5,
|
|
BL = 6,
|
|
L = 7,
|
|
FL = 8,
|
|
MoveDirectionEight_MAX = 9,
|
|
};
|
|
|
|
// Enum b1-Managed.LockMoveDirectionSix
|
|
// NumValues: 0x0008
|
|
enum class ELockMoveDirectionSix : uint8
|
|
{
|
|
None = 0,
|
|
F = 1,
|
|
FL = 2,
|
|
FR = 3,
|
|
BL = 4,
|
|
BR = 5,
|
|
B = 6,
|
|
LockMoveDirectionSix_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.MoveSpeedLevel
|
|
// NumValues: 0x0004
|
|
enum class EMoveSpeedLevel : uint8
|
|
{
|
|
Walk = 0,
|
|
Run = 1,
|
|
Sprint = 2,
|
|
MoveSpeedLevel_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.GaitGroundedState
|
|
// NumValues: 0x0006
|
|
enum class EGaitGroundedState : uint8
|
|
{
|
|
None = 0,
|
|
Idle = 1,
|
|
Walk = 2,
|
|
Run = 3,
|
|
Rush = 4,
|
|
GaitGroundedState_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.EMMBehaviorState
|
|
// NumValues: 0x0002
|
|
enum class EMMBehaviorState : uint8
|
|
{
|
|
MoveLoop = 0,
|
|
EMMBehaviorState_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUSpeedCtrlID
|
|
// NumValues: 0x0004
|
|
enum class EBGUSpeedCtrlID : uint8
|
|
{
|
|
MoveSpeedRate = 0,
|
|
Custom = 1,
|
|
EnumMax = 2,
|
|
EBGUSpeedCtrlID_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.SelectTargetTypeFilter
|
|
// NumValues: 0x0006
|
|
enum class ESelectTargetTypeFilter : uint8
|
|
{
|
|
None = 0,
|
|
Character = 1,
|
|
Bullet = 2,
|
|
MagicField = 4,
|
|
DestructibleActor = 8,
|
|
SelectTargetTypeFilter_MAX = 9,
|
|
};
|
|
|
|
// Enum b1-Managed.FootStepType
|
|
// NumValues: 0x0003
|
|
enum class EFootStepType : uint8
|
|
{
|
|
LeftFoot = 0,
|
|
RightFoot = 1,
|
|
FootStepType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.SkillDirection
|
|
// NumValues: 0x0006
|
|
enum class ESkillDirection : uint8
|
|
{
|
|
None = 0,
|
|
Forward = 1,
|
|
Right = 2,
|
|
Backward = 3,
|
|
Left = 4,
|
|
SkillDirection_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.State_MM
|
|
// NumValues: 0x000E
|
|
enum class EState_MM : uint8
|
|
{
|
|
None = 0,
|
|
Lock = 1,
|
|
Free = 2,
|
|
FreeWalk = 3,
|
|
FreeRun = 4,
|
|
FreeSprint = 5,
|
|
LockWalk = 6,
|
|
LockRun = 7,
|
|
LockSprint = 8,
|
|
FrozenMove = 9,
|
|
MuddyMove = 10,
|
|
WindyMove = 11,
|
|
SpiderSilkyMove = 12,
|
|
State_MAX = 13,
|
|
};
|
|
|
|
// Enum b1-Managed.EB1CameraMode
|
|
// NumValues: 0x0003
|
|
enum class EB1CameraMode : uint8
|
|
{
|
|
Normal = 0,
|
|
G4 = 1,
|
|
EB1CameraMode_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EBSelectTargetRangeType
|
|
// NumValues: 0x0005
|
|
enum class EBSelectTargetRangeType : uint8
|
|
{
|
|
None = 0,
|
|
CameraLock = 1,
|
|
MeeleAttack = 2,
|
|
EnumMax = 3,
|
|
EBSelectTargetRangeType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.SummonBehaviorState
|
|
// NumValues: 0x0005
|
|
enum class ESummonBehaviorState : uint8
|
|
{
|
|
Default = 0,
|
|
Idle = 1,
|
|
Follow = 2,
|
|
EnumMax = 3,
|
|
SummonBehaviorState_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.PhysicsForceType
|
|
// NumValues: 0x0003
|
|
enum class EPhysicsForceType : uint8
|
|
{
|
|
DirectionalForce = 0,
|
|
ExplosiveForce = 1,
|
|
PhysicsForceType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.ValueCompareType
|
|
// NumValues: 0x0007
|
|
enum class EValueCompareType : uint8
|
|
{
|
|
IsEqualTo = 0,
|
|
IsNotEqualTo = 1,
|
|
IsLessThan = 2,
|
|
IsLessThanOrEqualTo = 3,
|
|
IsGreaterThan = 4,
|
|
IsGreaterThanOrEqualTo = 5,
|
|
ValueCompareType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.EBTTargetType
|
|
// NumValues: 0x0007
|
|
enum class EBTTargetType : uint8
|
|
{
|
|
Target = 0,
|
|
Player = 1,
|
|
SceneItem = 2,
|
|
Location = 3,
|
|
AlignToCamFwd = 4,
|
|
None = 5,
|
|
EBTTargetType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.DropItemFlyCurveType
|
|
// NumValues: 0x0003
|
|
enum class EDropItemFlyCurveType : uint8
|
|
{
|
|
FastBezier = 0,
|
|
CurveTranslation = 1,
|
|
DropItemFlyCurveType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.SwitchHeroReason
|
|
// NumValues: 0x0003
|
|
enum class ESwitchHeroReason : uint8
|
|
{
|
|
Manual = 0,
|
|
Dead = 1,
|
|
SwitchHeroReason_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUMoveAcceptableRadiusType
|
|
// NumValues: 0x0005
|
|
enum class EBGUMoveAcceptableRadiusType : uint8
|
|
{
|
|
NoInclude = 0,
|
|
IncludeSelf = 1,
|
|
IncludeTarget = 2,
|
|
BothIncludeSelfAndTarget = 3,
|
|
EBGUMoveAcceptableRadiusType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.TriggerType
|
|
// NumValues: 0x0006
|
|
enum class b1_Managed::ETriggerType : uint8
|
|
{
|
|
None = 0,
|
|
Interact = 1,
|
|
Overlap = 2,
|
|
CharacterState = 3,
|
|
CharacterAttr = 4,
|
|
CircleRangeCharacterDie = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.BeginEndOverlapTriggerDirectionType
|
|
// NumValues: 0x0004
|
|
enum class EBeginEndOverlapTriggerDirectionType : uint8
|
|
{
|
|
None = 0,
|
|
SameDirection = 1,
|
|
DiffDirection = 2,
|
|
BeginEndOverlapTriggerDirectionType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.PointGenBaseType
|
|
// NumValues: 0x0003
|
|
enum class EPointGenBaseType : uint8
|
|
{
|
|
OwnCharacter = 0,
|
|
Feature = 1,
|
|
PointGenBaseType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.PointTestType
|
|
// NumValues: 0x0009
|
|
enum class EPointTestType : uint8
|
|
{
|
|
CheckAngle = 0,
|
|
SkillArea = 1,
|
|
Distance = 2,
|
|
SkillCastRange = 3,
|
|
CharacterBlock = 4,
|
|
NavPathExist = 5,
|
|
Visible = 6,
|
|
Height = 7,
|
|
PointTestType_MAX = 8,
|
|
};
|
|
|
|
// Enum b1-Managed.AngleBaseType
|
|
// NumValues: 0x0004
|
|
enum class EAngleBaseType : uint8
|
|
{
|
|
Self2Target = 0,
|
|
Target2Self = 1,
|
|
SelfXAxis = 2,
|
|
AngleBaseType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.DisTestFilterType
|
|
// NumValues: 0x0002
|
|
enum class EDisTestFilterType : uint8
|
|
{
|
|
DTF_Min = 0,
|
|
DTF_Max = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.DisTestBaseType
|
|
// NumValues: 0x0003
|
|
enum class EDisTestBaseType : uint8
|
|
{
|
|
OwnCharacter = 0,
|
|
Feature = 1,
|
|
DisTestBaseType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.RequestTestResult
|
|
// NumValues: 0x0005
|
|
enum class ERequestTestResult : uint8
|
|
{
|
|
FeatureNotFound = 0,
|
|
NoNeedToTest = 1,
|
|
SelectFaild = 2,
|
|
SelectSuccess = 3,
|
|
RequestTestResult_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.JumpType
|
|
// NumValues: 0x0005
|
|
enum class EJumpType : uint8
|
|
{
|
|
None = 0,
|
|
Normal = 1,
|
|
GlideJump = 2,
|
|
StrideJump = 3,
|
|
JumpType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.ChangeTargetType
|
|
// NumValues: 0x0007
|
|
enum class EChangeTargetType : uint8
|
|
{
|
|
None = 0,
|
|
Player = 1,
|
|
Master = 2,
|
|
Summon = 3,
|
|
SkillBaseTarget = 4,
|
|
UnitGuid = 5,
|
|
ChangeTargetType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.MovePhysicsRotationType
|
|
// NumValues: 0x0004
|
|
enum class EMovePhysicsRotationType : uint8
|
|
{
|
|
None = 0,
|
|
FollowVelocityXYPlane = 1,
|
|
FollowVelocity = 2,
|
|
MovePhysicsRotationType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.NormalStiffSectorsType
|
|
// NumValues: 0x0004
|
|
enum class ENormalStiffSectorsType : uint8
|
|
{
|
|
AllForward = 0,
|
|
ForwardAndBackward = 1,
|
|
FourDir = 2,
|
|
NormalStiffSectorsType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.RotateDirection
|
|
// NumValues: 0x0004
|
|
enum class ERotateDirection : uint8
|
|
{
|
|
Auto = 0,
|
|
Clockwise = 1,
|
|
Counterclockwise = 2,
|
|
RotateDirection_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.SpecialMovementMode
|
|
// NumValues: 0x0008
|
|
enum class ESpecialMovementMode : uint8
|
|
{
|
|
GroundMove = 0,
|
|
AirMove = 1,
|
|
GlideMove = 2,
|
|
ParkourMove = 3,
|
|
WallMove = 4,
|
|
FlyMove = 5,
|
|
SplineMove = 6,
|
|
SpecialMovementMode_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.GlideMoveAnimState
|
|
// NumValues: 0x0005
|
|
enum class EGlideMoveAnimState : uint8
|
|
{
|
|
None = 0,
|
|
GlideStart = 1,
|
|
GlideLoop = 2,
|
|
GlideEnd = 3,
|
|
GlideMoveAnimState_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.ParkourMoveAnimState
|
|
// NumValues: 0x0006
|
|
enum class EParkourMoveAnimState : uint8
|
|
{
|
|
None = 0,
|
|
ParkourStart = 1,
|
|
ParkourStartFinished = 2,
|
|
ParkourFall = 3,
|
|
ParkourLand = 4,
|
|
ParkourMoveAnimState_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.GroupPriorityActionType
|
|
// NumValues: 0x0005
|
|
enum class EGroupPriorityActionType : uint8
|
|
{
|
|
MoveToPos = 0,
|
|
CastSkill = 1,
|
|
AddBuff = 2,
|
|
EnumMax = 255,
|
|
GroupPriorityActionType_MAX = 256,
|
|
};
|
|
|
|
// Enum b1-Managed.MontageSectionJumpType
|
|
// NumValues: 0x0003
|
|
enum class EMontageSectionJumpType : uint8
|
|
{
|
|
None = 0,
|
|
AnimationSyncing = 1,
|
|
MontageSectionJumpType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.ObserveConditionType
|
|
// NumValues: 0x0020
|
|
enum class EObserveConditionType : uint8
|
|
{
|
|
None = 0,
|
|
PlayerEnterArea = 1,
|
|
PlayerLeaveArea = 2,
|
|
PlayerPenetrateArea = 3,
|
|
PlayerInteractBegin = 4,
|
|
PlayerInteractBreak = 5,
|
|
PlayerInteractEnd = 6,
|
|
PlayerInteractTimeEnd = 7,
|
|
UnitAllDeadInnerRange = 8,
|
|
SpawnUnitAllDead = 9,
|
|
TimeOver = 10,
|
|
TimeOut = 11,
|
|
WakeUp = 12,
|
|
UnitDead = 13,
|
|
Trigger = 14,
|
|
GateOpen = 15,
|
|
GateClose = 16,
|
|
ChallengeFailed = 17,
|
|
ChallengeAwarded = 18,
|
|
ChallengeSuccess = 19,
|
|
ChallengeBegin = 20,
|
|
UseTagFlag = 100,
|
|
UnitDestroy = 101,
|
|
UnitActive = 102,
|
|
UnitInActive = 103,
|
|
UnitAttr = 104,
|
|
SimpleState = 105,
|
|
UnitState = 106,
|
|
HasBuff = 107,
|
|
ItemFullOnline = 108,
|
|
EnumMax = 109,
|
|
ObserveConditionType_MAX = 110,
|
|
};
|
|
|
|
// Enum b1-Managed.ObserveOnlineConditionType
|
|
// NumValues: 0x0008
|
|
enum class EObserveOnlineConditionType : uint8
|
|
{
|
|
None = 0,
|
|
PlayerCountInRange = 1,
|
|
PlayerEnterBossTraceArea = 2,
|
|
KillMonsterNumber = 3,
|
|
GainItemCumulative = 4,
|
|
AwardCount = 5,
|
|
EnumMax = 6,
|
|
ObserveOnlineConditionType_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.TeleportLocationType
|
|
// NumValues: 0x0005
|
|
enum class ETeleportLocationType : uint8
|
|
{
|
|
None = 0,
|
|
BossTraceCenter = 1,
|
|
BossTracePointRandom = 2,
|
|
EnumMax = 3,
|
|
TeleportLocationType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.TraceSpawnType
|
|
// NumValues: 0x0004
|
|
enum class ETraceSpawnType : uint8
|
|
{
|
|
None = 0,
|
|
ByTeleportIndex = 1,
|
|
EnumMax = 2,
|
|
TraceSpawnType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.AwardProbabilityRaiseType
|
|
// NumValues: 0x0006
|
|
enum class EAwardProbabilityRaiseType : uint8
|
|
{
|
|
None = 0,
|
|
RaiseToFirst = 1,
|
|
RaiseToSecond = 2,
|
|
RaiseToTarget = 3,
|
|
EnumMax = 4,
|
|
AwardProbabilityRaiseType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.AwardStateConditionType
|
|
// NumValues: 0x0007
|
|
enum class EAwardStateConditionType : uint8
|
|
{
|
|
None = 0,
|
|
IsInBattle = 1,
|
|
InDistanceToCenter = 2,
|
|
TraceTeleportDistance = 3,
|
|
PlayerDead = 4,
|
|
EnumMax = 5,
|
|
AwardStateConditionType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.ValueCompareOperationType
|
|
// NumValues: 0x0007
|
|
enum class EValueCompareOperationType : uint8
|
|
{
|
|
EqualTo = 0,
|
|
NotEqualTo = 1,
|
|
LessThan = 2,
|
|
LessThanOrEqualTo = 3,
|
|
GreaterThan = 4,
|
|
GreaterThanOrEqualTo = 5,
|
|
ValueCompareOperationType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.ValueCompareOperations
|
|
// NumValues: 0x000B
|
|
enum class EValueCompareOperations : uint8
|
|
{
|
|
EqualTo = 0,
|
|
NotEqualTo = 1,
|
|
LessThan = 2,
|
|
LessThanOrEqualTo = 3,
|
|
GreaterThan = 4,
|
|
GreaterThanOrEqualTo = 5,
|
|
LessThanPercentage = 6,
|
|
LessThanOrEqualToPercentage = 7,
|
|
GreaterThanPercentage = 8,
|
|
GreaterThanOrEqualToPercentage = 9,
|
|
ValueCompareOperations_MAX = 10,
|
|
};
|
|
|
|
// Enum b1-Managed.EUIPageType
|
|
// NumValues: 0x002D
|
|
enum class EUIPageType : uint8
|
|
{
|
|
None = 0,
|
|
Practice = 1,
|
|
Equip = 2,
|
|
Bag = 3,
|
|
Shop = 4,
|
|
WeaponBuild = 5,
|
|
EquipBuild = 6,
|
|
EquipShop = 7,
|
|
SoakingMain = 8,
|
|
RefiningCommonElixir = 9,
|
|
RefiningElixir = 10,
|
|
HuluLevel = 11,
|
|
WineLevel = 12,
|
|
Farm = 13,
|
|
TravelNotes = 14,
|
|
ChapterAward = 15,
|
|
LearnLegacyTalent = 16,
|
|
SoulSkillCollect = 17,
|
|
BenchMark = 18,
|
|
Archives = 19,
|
|
Setting = 20,
|
|
Story = 21,
|
|
Name = 22,
|
|
SeqMediaPlayer = 23,
|
|
LearnTalent = 24,
|
|
EditionAward = 25,
|
|
TakePhoto = 26,
|
|
ObsMode = 27,
|
|
FaBao = 28,
|
|
SoulSkill = 29,
|
|
Teleport = 30,
|
|
SettingHDR = 31,
|
|
SettingBrightness = 32,
|
|
SettingKeyBoard = 33,
|
|
SeqLogo = 34,
|
|
PastMemory = 35,
|
|
SoundtrackV2 = 36,
|
|
EndCredits = 37,
|
|
Map = 38,
|
|
BossRushSettlement = 39,
|
|
BossRushReChallenge = 40,
|
|
BossRushIterations = 41,
|
|
BossRushIterationsAward = 42,
|
|
DebugBlack = 43,
|
|
EUIPageType_MAX = 44,
|
|
};
|
|
|
|
// Enum b1-Managed.RotationBaseDirection
|
|
// NumValues: 0x0003
|
|
enum class ERotationBaseDirection : uint8
|
|
{
|
|
WorldSpaceXAxis = 0,
|
|
LineToTarget = 1,
|
|
RotationBaseDirection_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.ComboConditionType
|
|
// NumValues: 0x0017
|
|
enum class EComboConditionType : uint8
|
|
{
|
|
None = 0,
|
|
UnitAttr = 1,
|
|
SimpleState = 2,
|
|
UnitState = 3,
|
|
HasBuff = 4,
|
|
PotentialEnergy = 5,
|
|
Charge = 6,
|
|
CeilingHeight = 7,
|
|
HasTalent = 8,
|
|
StanceType = 9,
|
|
IsFalling = 11,
|
|
InJumpUpper = 12,
|
|
NotInStrideUpJump = 13,
|
|
AirSkillCount = 14,
|
|
FlooDistance = 15,
|
|
MoveMode = 16,
|
|
HasMoveInput = 17,
|
|
InLittleMonkeyStage = 18,
|
|
InPreDaShengStage = 19,
|
|
InDaShengStage = 20,
|
|
InPressedSpinModeState = 21,
|
|
EnumMax = 22,
|
|
ComboConditionType_MAX = 23,
|
|
};
|
|
|
|
// Enum b1-Managed.EFXActorType
|
|
// NumValues: 0x0004
|
|
enum class EFXActorType : uint8
|
|
{
|
|
None = 0,
|
|
DestructibleObject = 1,
|
|
NonPreTracingDestructibleObject = 2,
|
|
EFXActorType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EAMScaleRateAxis
|
|
// NumValues: 0x0007
|
|
enum class EAMScaleRateAxis : uint8
|
|
{
|
|
AllByScaleRateAxisX = 0,
|
|
All = 1,
|
|
AxisX = 2,
|
|
AxisY = 3,
|
|
AxisZ = 4,
|
|
AxisZLanding = 5,
|
|
EAMScaleRateAxis_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSMatParamType
|
|
// NumValues: 0x0014
|
|
enum class EGSMatParamType : uint8
|
|
{
|
|
None = 0,
|
|
Float = 1,
|
|
Vector = 2,
|
|
LinearColor = 3,
|
|
FloatCurve = 4,
|
|
VectorCurve = 5,
|
|
LinearColorValue = 6,
|
|
OwnerInfoStart = 64,
|
|
OwnerWorldLocation = 65,
|
|
OwnerForwardVector = 66,
|
|
OwnerVelocity = 67,
|
|
OwnerSocketLocation = 68,
|
|
OwnerSocketForwardVector = 69,
|
|
PlayerInfoStart = 128,
|
|
PlayerWorldLocation = 129,
|
|
PlayerForwardVector = 130,
|
|
PlayerVelocity = 131,
|
|
PlayerSocketLocation = 132,
|
|
PlayerSocketForwardVector = 133,
|
|
EGSMatParamType_MAX = 134,
|
|
};
|
|
|
|
// Enum b1-Managed.SurfaceTypeOverrideMethod
|
|
// NumValues: 0x0004
|
|
enum class ESurfaceTypeOverrideMethod : uint8
|
|
{
|
|
None = 0,
|
|
Replace = 1,
|
|
Generate = 2,
|
|
SurfaceTypeOverrideMethod_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.MaterialLayerParamType
|
|
// NumValues: 0x0006
|
|
enum class EMaterialLayerParamType : uint8
|
|
{
|
|
None = 0,
|
|
Scalar = 1,
|
|
LinearColor = 2,
|
|
ScalarCurve = 3,
|
|
ColorCurve = 4,
|
|
MaterialLayerParamType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.MaterialLayerParamEvaluateType
|
|
// NumValues: 0x0004
|
|
enum class EMaterialLayerParamEvaluateType : uint8
|
|
{
|
|
None = 0,
|
|
Override = 1,
|
|
Additive = 2,
|
|
MaterialLayerParamEvaluateType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.AtkFXOnGroundType
|
|
// NumValues: 0x0003
|
|
enum class EAtkFXOnGroundType : uint8
|
|
{
|
|
UseDBC = 0,
|
|
UseMatPainter = 1,
|
|
AtkFXOnGroundType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.MagicFieldDirectionUsage
|
|
// NumValues: 0x0003
|
|
enum class EMagicFieldDirectionUsage : uint8
|
|
{
|
|
None = 0,
|
|
WindyMove = 1,
|
|
MagicFieldDirectionUsage_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.MagicFieldDirectionType
|
|
// NumValues: 0x0005
|
|
enum class EMagicFieldDirectionType : uint8
|
|
{
|
|
None = 0,
|
|
Directional = 1,
|
|
Radial = 2,
|
|
Spiral = 3,
|
|
MagicFieldDirectionType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.MagicFieldDirectionTypeDetail
|
|
// NumValues: 0x0003
|
|
enum class EMagicFieldDirectionTypeDetail : uint8
|
|
{
|
|
Positive = 0,
|
|
Negative = 1,
|
|
MagicFieldDirectionTypeDetail_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.MagicFieldEffectDirectionType
|
|
// NumValues: 0x0003
|
|
enum class EMagicFieldEffectDirectionType : uint8
|
|
{
|
|
FrontBack = 0,
|
|
FrontBackLeftRight = 1,
|
|
MagicFieldEffectDirectionType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.MagicFieldEffectTriggerEvent
|
|
// NumValues: 0x0005
|
|
enum class EMagicFieldEffectTriggerEvent : uint8
|
|
{
|
|
OnBorn = 0,
|
|
OnDead = 1,
|
|
OnEnter = 2,
|
|
OnExit = 3,
|
|
MagicFieldEffectTriggerEvent_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.PriorityActionSelectUnitType
|
|
// NumValues: 0x0003
|
|
enum class EPriorityActionSelectUnitType : uint8
|
|
{
|
|
AllInWandering = 0,
|
|
FarFromPlayerAndInScreenSort = 1,
|
|
PriorityActionSelectUnitType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.PriorityActionUnitType
|
|
// NumValues: 0x0004
|
|
enum class EPriorityActionUnitType : uint8
|
|
{
|
|
ActivatingGroupAIUnit = 0,
|
|
NoneActivatingGroupAIUnit = 1,
|
|
AllUnit = 2,
|
|
PriorityActionUnitType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.StartJumpSpdState
|
|
// NumValues: 0x0004
|
|
enum class EStartJumpSpdState : uint8
|
|
{
|
|
StartJumpSpdState_Zero = 0,
|
|
StartJumpSpdState_Normal = 1,
|
|
StartJumpSpdState_Fast = 2,
|
|
StartJumpSpdState_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.AkEventStopMode
|
|
// NumValues: 0x0004
|
|
enum class EAkEventStopMode : uint8
|
|
{
|
|
Auto = 0,
|
|
WhenUnitDead = 1,
|
|
ByTime = 2,
|
|
AkEventStopMode_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.AkCurveInterpolationCS
|
|
// NumValues: 0x000B
|
|
enum class EAkCurveInterpolationCS : uint8
|
|
{
|
|
Log3 = 0,
|
|
Sine = 1,
|
|
Log1 = 2,
|
|
InvSCurve = 3,
|
|
Linear = 4,
|
|
SCurve = 5,
|
|
Exp1 = 6,
|
|
SineReciprocal = 7,
|
|
Exp3 = 8,
|
|
Constant = 9,
|
|
AkCurveInterpolationCS_MAX = 10,
|
|
};
|
|
|
|
// Enum b1-Managed.FallHeightType_V2
|
|
// NumValues: 0x0006
|
|
enum class EFallHeightType_V2 : uint8
|
|
{
|
|
FallHeight_Little = 0,
|
|
FallHeight_Low = 1,
|
|
FallHeight_Mid = 2,
|
|
FallHeight_High = 3,
|
|
FallHeight_Dead = 4,
|
|
FallHeight_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.ConditionalRelation
|
|
// NumValues: 0x0003
|
|
enum class EConditionalRelation : uint8
|
|
{
|
|
And = 0,
|
|
Or = 1,
|
|
ConditionalRelation_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.DetectedUnitType
|
|
// NumValues: 0x0006
|
|
enum class EDetectedUnitType : uint8
|
|
{
|
|
Self = 0,
|
|
Target = 1,
|
|
Master = 2,
|
|
Player = 3,
|
|
UseSmartUnit = 4,
|
|
DetectedUnitType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.DetectedForceType
|
|
// NumValues: 0x0004
|
|
enum class EDetectedForceType : uint8
|
|
{
|
|
Friend = 0,
|
|
Enemy = 1,
|
|
Other = 2,
|
|
DetectedForceType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.SkillCameraRotationType
|
|
// NumValues: 0x0003
|
|
enum class ESkillCameraRotationType : uint8
|
|
{
|
|
UseUnitRotation = 0,
|
|
UseControllerRotation = 1,
|
|
SkillCameraRotationType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.QueryGameStateCondition
|
|
// NumValues: 0x0008
|
|
enum class EQueryGameStateCondition : uint8
|
|
{
|
|
None = 0,
|
|
HasArchive = 1,
|
|
IsDebug = 2,
|
|
NoArchive = 3,
|
|
NotInDebug = 4,
|
|
SeamlessStartNewGame = 5,
|
|
GenericStartNewGame = 6,
|
|
QueryGameStateCondition_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.EnvironmentInteractionType
|
|
// NumValues: 0x0002
|
|
enum class EnvironmentInteractionType : uint8
|
|
{
|
|
Surface = 0,
|
|
EnvironmentInteractionType_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSHitDestructibleDirection
|
|
// NumValues: 0x0004
|
|
enum class EGSHitDestructibleDirection : uint8
|
|
{
|
|
DestructibleDirection = 0,
|
|
AttackerSpeedDirection = 1,
|
|
AttackerRelativeDirection = 2,
|
|
EGSHitDestructibleDirection_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSHitDestructibleImpulseType
|
|
// NumValues: 0x0004
|
|
enum class EGSHitDestructibleImpulseType : uint8
|
|
{
|
|
Default = 0,
|
|
StrengthLevel = 1,
|
|
Manual = 2,
|
|
EGSHitDestructibleImpulseType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSHitDestructibleStrengthLevel
|
|
// NumValues: 0x0006
|
|
enum class EGSHitDestructibleStrengthLevel : uint8
|
|
{
|
|
None = 0,
|
|
Light = 1,
|
|
Medium = 2,
|
|
Heavy = 3,
|
|
Special = 4,
|
|
EGSHitDestructibleStrengthLevel_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.GameplayCounterType
|
|
// NumValues: 0x0005
|
|
enum class EGameplayCounterType : uint8
|
|
{
|
|
None = 0,
|
|
Time = 1,
|
|
HP = 2,
|
|
HPPercent = 3,
|
|
GameplayCounterType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.DynamicObstacleState
|
|
// NumValues: 0x0003
|
|
enum class EDynamicObstacleState : uint8
|
|
{
|
|
Opened = 0,
|
|
Closed = 1,
|
|
DynamicObstacleState_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.OverlapState
|
|
// NumValues: 0x0003
|
|
enum class EOverlapState : uint8
|
|
{
|
|
Enabled = 0,
|
|
Disabled = 1,
|
|
OverlapState_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.InteractorState
|
|
// NumValues: 0x0003
|
|
enum class EInteractorState : uint8
|
|
{
|
|
Interactive = 0,
|
|
NotInteractive = 1,
|
|
InteractorState_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.SpawnerState
|
|
// NumValues: 0x0004
|
|
enum class ESpawnerState : uint8
|
|
{
|
|
Disabled = 0,
|
|
Enabled = 1,
|
|
Spawned = 2,
|
|
SpawnerState_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.DynamicObstacleManagePolice
|
|
// NumValues: 0x0006
|
|
enum class EDynamicObstacleManagePolice : uint8
|
|
{
|
|
SameAsPrevious = 0,
|
|
KeepOpen = 1,
|
|
KeepClose = 2,
|
|
AsBattleInDoor = 3,
|
|
AsBattleOutDoor = 4,
|
|
DynamicObstacleManagePolice_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.OverlapManagePolice
|
|
// NumValues: 0x0004
|
|
enum class EOverlapManagePolice : uint8
|
|
{
|
|
SameAsPrevious = 0,
|
|
KeepEnable = 1,
|
|
KeepDisable = 2,
|
|
OverlapManagePolice_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.InteractorManagePolice
|
|
// NumValues: 0x0004
|
|
enum class EInteractorManagePolice : uint8
|
|
{
|
|
SameAsPrevious = 0,
|
|
KeepInteractive = 1,
|
|
KeepNotInteractive = 2,
|
|
InteractorManagePolice_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.SpawnerManagePolice
|
|
// NumValues: 0x0008
|
|
enum class ESpawnerManagePolice : uint8
|
|
{
|
|
SameAsPrevious = 0,
|
|
Auto = 1,
|
|
SameAsBattle = 2,
|
|
OnlyBeginSameAsBattle = 3,
|
|
OnlyEndSameAsBattle = 4,
|
|
Disable = 5,
|
|
BeginLikeStateEndLikeBattle = 6,
|
|
SpawnerManagePolice_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.UnitManagePolice
|
|
// NumValues: 0x0006
|
|
enum class EUnitManagePolice : uint8
|
|
{
|
|
SameAsPrevious = 0,
|
|
Status = 1,
|
|
StatusWithoutHP = 2,
|
|
Spawn = 3,
|
|
Destroy = 4,
|
|
UnitManagePolice_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.IdleProcessActionType
|
|
// NumValues: 0x0019
|
|
enum class EIdleProcessActionType : uint8
|
|
{
|
|
None = 0,
|
|
Teleport = 1,
|
|
ActiveRebirthPoint = 2,
|
|
DisappearUnit = 3,
|
|
NotifyDropItemManagerDrop = 4,
|
|
AiConversation = 5,
|
|
SetNPCParamOnlyInEnter = 6,
|
|
TriggerUnitBattle = 7,
|
|
SpawnAssociationUnit = 8,
|
|
ActiveAssociationUnit = 9,
|
|
KillAssociationUnit = 10,
|
|
NpcPlayMontage = 11,
|
|
NpcMoveTo = 12,
|
|
EnterWeakPerformState = 13,
|
|
ExitWeakPerformState = 14,
|
|
KillFollowPartner = 15,
|
|
ClearAllBloodBar = 16,
|
|
NotifyStateMachine = 17,
|
|
TeleportRebirthPoint = 18,
|
|
PlayDefeatUI = 19,
|
|
BlockRebirthPoint = 20,
|
|
GameLevelPass = 21,
|
|
TriggerSplineMove = 22,
|
|
ShowDebugBlack = 23,
|
|
IdleProcessActionType_MAX = 24,
|
|
};
|
|
|
|
// Enum b1-Managed.TransitionConditionType_Idle
|
|
// NumValues: 0x0019
|
|
enum class ETransitionConditionType_Idle : uint8
|
|
{
|
|
None = 0,
|
|
EnterOverlap = 1,
|
|
InteractorEnd = 2,
|
|
InteractorInOverlap = 3,
|
|
GameStateCondition = 4,
|
|
ActionsAllFinish = 5,
|
|
InteractorTimeOver = 6,
|
|
CheckTimeInOverlap = 7,
|
|
CheckTimeOutOverlap = 8,
|
|
TaskStage = 9,
|
|
ConsumedItem = 10,
|
|
OwningItem = 11,
|
|
InteractionRecord = 12,
|
|
InteractionEnd = 13,
|
|
UnitActive = 14,
|
|
NpcActionFinished = 15,
|
|
NPCReach = 16,
|
|
AiConversationChainEnd = 17,
|
|
UnownedEnoughItem = 18,
|
|
UnitInActive = 19,
|
|
NotInOverlapBox = 20,
|
|
InOverlapBox = 21,
|
|
PlayerCloudMove = 22,
|
|
PlayerTransAsFox = 23,
|
|
TransitionConditionType_MAX = 24,
|
|
};
|
|
|
|
// Enum b1-Managed.TransitionConditionType_Battle
|
|
// NumValues: 0x000F
|
|
enum class ETransitionConditionType_Battle : uint8
|
|
{
|
|
None = 0,
|
|
UnitsDead = 1,
|
|
WaveEnd = 2,
|
|
HasBuff = 3,
|
|
KillOrder = 4,
|
|
UnitsTransStage = 5,
|
|
UnitsAlive = 6,
|
|
GroupUnitDead = 7,
|
|
Countdown = 8,
|
|
NotInOverlapBox = 9,
|
|
InOverlapBox = 10,
|
|
UIBattleFinish = 11,
|
|
PlayerAlive = 12,
|
|
PlayerDead = 13,
|
|
TransitionConditionType_MAX = 14,
|
|
};
|
|
|
|
// Enum b1-Managed.TransitionConditionType_Guide
|
|
// NumValues: 0x0019
|
|
enum class ETransitionConditionType_Guide : uint8
|
|
{
|
|
None = 0,
|
|
EnterOverlap = 1,
|
|
InAbnormalState = 2,
|
|
InteractRebirthPoint = 3,
|
|
PlayerDead = 4,
|
|
PlayerRebirth = 5,
|
|
UnitDead = 6,
|
|
GainItem = 7,
|
|
PlayerAttr = 8,
|
|
UnitActive = 9,
|
|
CloseToMonster = 10,
|
|
TaskStage = 11,
|
|
CurrentMap = 12,
|
|
NotInOverlapBox = 13,
|
|
InOverlapBox = 14,
|
|
NotPlayingSeq = 15,
|
|
LearnTalent = 16,
|
|
OpenUIPage = 17,
|
|
DropUIConfirm = 18,
|
|
FinishGuideGroup = 19,
|
|
ObserveSequence = 20,
|
|
OwningItem = 21,
|
|
OldPlayerForUnlockMap = 22,
|
|
NewPlayerForUnlockMap = 23,
|
|
TransitionConditionType_MAX = 24,
|
|
};
|
|
|
|
// Enum b1-Managed.TransitionConditionType_Group
|
|
// NumValues: 0x0013
|
|
enum class ETransitionConditionType_Group : uint8
|
|
{
|
|
None = 0,
|
|
EnterOverlap = 1,
|
|
InteractorEnd = 2,
|
|
InteractorInOverlap = 3,
|
|
GameStateCondition = 4,
|
|
InteractorTimeOver = 5,
|
|
UnitsDead = 6,
|
|
WaveEnd = 7,
|
|
HasBuff = 8,
|
|
KillOrder = 9,
|
|
SequencePlayed = 10,
|
|
TaskStage = 11,
|
|
UnitsAlive = 12,
|
|
CircusInteractorEnd = 13,
|
|
CircusEnterOverlap = 14,
|
|
NotInOverlapBox = 15,
|
|
InOverlapBox = 16,
|
|
UIBattleFinish = 17,
|
|
TransitionConditionType_MAX = 18,
|
|
};
|
|
|
|
// Enum b1-Managed.TransitionConditionType_State
|
|
// NumValues: 0x000F
|
|
enum class ETransitionConditionType_State : uint8
|
|
{
|
|
None = 0,
|
|
EnterOverlap = 1,
|
|
InteractorEnd = 2,
|
|
InteractorTimeOver = 3,
|
|
UnitsDead = 4,
|
|
WaveEnd = 5,
|
|
HasBuff = 6,
|
|
SequencePlayed = 7,
|
|
TaskStage = 8,
|
|
GamePlayCount = 9,
|
|
CircusInteractorEnd = 10,
|
|
CircusEnterOverlap = 11,
|
|
NotInOverlapBox = 12,
|
|
InOverlapBox = 13,
|
|
TransitionConditionType_MAX = 14,
|
|
};
|
|
|
|
// Enum b1-Managed.BattleStartConditionType
|
|
// NumValues: 0x0005
|
|
enum class EBattleStartConditionType : uint8
|
|
{
|
|
Auto = 0,
|
|
UnitActive = 1,
|
|
SpawnerActive = 2,
|
|
EnterOverlap = 3,
|
|
BattleStartConditionType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.FightBackCountType
|
|
// NumValues: 0x0003
|
|
enum class EFightBackCountType : uint8
|
|
{
|
|
BeHitCount = 0,
|
|
StiffCount = 1,
|
|
FightBackCountType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.ManagedSceneObjType
|
|
// NumValues: 0x0007
|
|
enum class EManagedSceneObjType : uint8
|
|
{
|
|
None = 0,
|
|
DynamicObstacle = 1,
|
|
Overlap = 2,
|
|
Interactor = 3,
|
|
Unit = 4,
|
|
Spawner = 5,
|
|
ManagedSceneObjType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.SpawnWaveStartConditionType
|
|
// NumValues: 0x0006
|
|
enum class ESpawnWaveStartConditionType : uint8
|
|
{
|
|
Auto = 0,
|
|
PreviousClear = 1,
|
|
TimeAfterPrevious = 2,
|
|
TimeAfterPreviousClear = 3,
|
|
GlobleCDFinished = 4,
|
|
SpawnWaveStartConditionType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.SpawnPointType
|
|
// NumValues: 0x0004
|
|
enum class ESpawnPointType : uint8
|
|
{
|
|
UseSpawnPoints = 0,
|
|
UseEQS = 1,
|
|
UseLocalSpaceOffset = 2,
|
|
SpawnPointType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.AttackIKType
|
|
// NumValues: 0x0007
|
|
enum class EAttackIKType : uint8
|
|
{
|
|
None = 0,
|
|
TerrainSlope = 1,
|
|
AvatarBonePitchOnly = 2,
|
|
AvatarBoneRollOnly = 3,
|
|
FishSpike = 4,
|
|
AvatarLockPointPitch = 5,
|
|
AttackIKType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.FishSpikeJumpType
|
|
// NumValues: 0x0005
|
|
enum class EFishSpikeJumpType : uint8
|
|
{
|
|
Default = 0,
|
|
OnlyCloseTo = 1,
|
|
OnlyFarFrom = 2,
|
|
None = 3,
|
|
FishSpikeJumpType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.StageStatus
|
|
// NumValues: 0x0004
|
|
enum class EStageStatus : uint8
|
|
{
|
|
Default = 0,
|
|
Activated = 1,
|
|
Finished = 2,
|
|
StageStatus_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.SequencePhase
|
|
// NumValues: 0x0004
|
|
enum class ESequencePhase : uint8
|
|
{
|
|
None = 0,
|
|
Started = 1,
|
|
Finished = 2,
|
|
SequencePhase_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSTrainDummyHPType
|
|
// NumValues: 0x0004
|
|
enum class EGSTrainDummyHPType : uint8
|
|
{
|
|
Default = 0,
|
|
Infinite = 1,
|
|
Value = 2,
|
|
EGSTrainDummyHPType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EDPSCalTimeType
|
|
// NumValues: 0x0003
|
|
enum class EDPSCalTimeType : uint8
|
|
{
|
|
Total = 0,
|
|
FromLastHit = 1,
|
|
EDPSCalTimeType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSAutoTestPlayerCastConditionType
|
|
// NumValues: 0x0006
|
|
enum class EGSAutoTestPlayerCastConditionType : uint8
|
|
{
|
|
UnitAttr = 0,
|
|
UnitState = 1,
|
|
HasItem = 64,
|
|
PELevel = 65,
|
|
NotPreloading = 128,
|
|
EGSAutoTestPlayerCastConditionType_MAX = 129,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUAutoTestPlayerComboKey
|
|
// NumValues: 0x0007
|
|
enum class EBGUAutoTestPlayerComboKey : uint8
|
|
{
|
|
None = 0,
|
|
LightAttackDown = 1,
|
|
LightAttackUp = 2,
|
|
HeavyAttackDown = 3,
|
|
HeavyAttackUp = 4,
|
|
Dodge = 5,
|
|
EBGUAutoTestPlayerComboKey_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUAutoTestPlayerMagicType
|
|
// NumValues: 0x0006
|
|
enum class EBGUAutoTestPlayerMagicType : uint8
|
|
{
|
|
None = 0,
|
|
ShenFa = 1,
|
|
HaoMao = 2,
|
|
QiShu = 3,
|
|
BianShen = 4,
|
|
EBGUAutoTestPlayerMagicType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGMVolumeConditionType
|
|
// NumValues: 0x0005
|
|
enum class EBGMVolumeConditionType : uint8
|
|
{
|
|
None = 0,
|
|
UnitAlive = 1,
|
|
UnitInBattle = 2,
|
|
IntervalTriggerActive = 3,
|
|
EBGMVolumeConditionType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGMVolumeConditionSusCountType
|
|
// NumValues: 0x0003
|
|
enum class EBGMVolumeConditionSusCountType : uint8
|
|
{
|
|
Once = 0,
|
|
All = 1,
|
|
EBGMVolumeConditionSusCountType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.ChangeMatUnitAttrType
|
|
// NumValues: 0x0003
|
|
enum class EChangeMatUnitAttrType : uint8
|
|
{
|
|
None = 0,
|
|
Velocity = 1,
|
|
ChangeMatUnitAttrType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.ModelOperateType
|
|
// NumValues: 0x0005
|
|
enum class EModelOperateType : uint8
|
|
{
|
|
UnableOperate = 0,
|
|
OnlyYaw = 1,
|
|
ZoomYaw = 2,
|
|
ZoomYawPitch = 3,
|
|
ModelOperateType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.ObModeSource
|
|
// NumValues: 0x0033
|
|
enum class EObModeSource : uint8
|
|
{
|
|
Null = 0,
|
|
Antique = 1,
|
|
Artifact = 2,
|
|
Item = 3,
|
|
MainEquip = 4,
|
|
EquipHead = 5,
|
|
EquipUpwear = 6,
|
|
EquipArm = 7,
|
|
EquipFoot = 8,
|
|
EquipHulu = 9,
|
|
EquipWeapon = 10,
|
|
EquipFabao = 11,
|
|
EquipAccessory = 12,
|
|
EquipSoul = 13,
|
|
SoakingMain = 14,
|
|
SoakingLiquor = 15,
|
|
SoakingConsume1 = 16,
|
|
SoakingConsume2 = 17,
|
|
SoakingConsume3 = 18,
|
|
SoakingConsume4 = 19,
|
|
Legacy = 20,
|
|
MedicineRecipe = 21,
|
|
Black = 22,
|
|
Spell = 23,
|
|
Ability = 24,
|
|
Setting = 25,
|
|
Manual = 26,
|
|
TravelNotesMain = 27,
|
|
LegacyEven = 28,
|
|
LegacyOdd = 29,
|
|
AbilitySwitch = 30,
|
|
SpellSwitch = 31,
|
|
EquipMainSwitch = 32,
|
|
ItemSwitch = 33,
|
|
TNMSwitch = 34,
|
|
ManualSwitch = 35,
|
|
SettingSwitch = 36,
|
|
LegacySwitch = 37,
|
|
EquipSoulSwitch = 38,
|
|
BlackSwitch = 39,
|
|
EquipFabaoSwitch = 40,
|
|
EquipAccessorySwitch = 41,
|
|
MedicineRecipeSwitch = 42,
|
|
BossRushSwitch = 43,
|
|
BossRush1 = 44,
|
|
BossRush2 = 45,
|
|
BossRush3 = 46,
|
|
BossRush4 = 47,
|
|
BossRush5 = 48,
|
|
BossRush6 = 49,
|
|
ObModeSource_MAX = 50,
|
|
};
|
|
|
|
// Enum b1-Managed.SwitchBattleFSMState
|
|
// NumValues: 0x0003
|
|
enum class ESwitchBattleFSMState : uint8
|
|
{
|
|
Attack = 0,
|
|
Wander = 1,
|
|
SwitchBattleFSMState_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.NpcMoveType
|
|
// NumValues: 0x0003
|
|
enum class ENpcMoveType : uint8
|
|
{
|
|
Navigation = 0,
|
|
Spline = 1,
|
|
NpcMoveType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.ELMFreeMode
|
|
// NumValues: 0x0003
|
|
enum class ELMFreeMode : uint8
|
|
{
|
|
Normal = 0,
|
|
Simple = 1,
|
|
ELMFreeMode_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.ELMLockMode
|
|
// NumValues: 0x0004
|
|
enum class ELMLockMode : uint8
|
|
{
|
|
Normal = 0,
|
|
SimpleLeft = 1,
|
|
SimpleRight = 2,
|
|
ELMLockMode_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.SpiderNavPositionType
|
|
// NumValues: 0x0003
|
|
enum class ESpiderNavPositionType : uint8
|
|
{
|
|
Ground = 0,
|
|
Wall = 1,
|
|
SpiderNavPositionType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.LoadingUIFadeInReason
|
|
// NumValues: 0x0005
|
|
enum class ELoadingUIFadeInReason : uint8
|
|
{
|
|
None = 0,
|
|
CombatTeleport = 1,
|
|
NonCombatTeleport = 2,
|
|
OnlineDisconnect = 3,
|
|
LoadingUIFadeInReason_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.ManualSplineMoveDirectionType
|
|
// NumValues: 0x0003
|
|
enum class EManualSplineMoveDirectionType : uint8
|
|
{
|
|
Free = 0,
|
|
Lock = 1,
|
|
ManualSplineMoveDirectionType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.ManualSplineMoveCameraType
|
|
// NumValues: 0x0003
|
|
enum class EManualSplineMoveCameraType : uint8
|
|
{
|
|
None = 0,
|
|
AlongSpline = 1,
|
|
ManualSplineMoveCameraType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.TamerStrategyArea
|
|
// NumValues: 0x0004
|
|
enum class ETamerStrategyArea : uint8
|
|
{
|
|
None = 0,
|
|
SuspendedSculptures = 1,
|
|
Dungeon = 2,
|
|
TamerStrategyArea_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.DeathDissolvePlayType
|
|
// NumValues: 0x0003
|
|
enum class EDeathDissolvePlayType : uint8
|
|
{
|
|
DeadAMEnd = 0,
|
|
DeadAMBegin = 1,
|
|
DeathDissolvePlayType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.AiWeakInteractCheckType
|
|
// NumValues: 0x0003
|
|
enum class EAiWeakInteractCheckType : uint8
|
|
{
|
|
BothPlayerAndFollowPartner = 0,
|
|
OnlyFollowPartner = 1,
|
|
AiWeakInteractCheckType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSCloudMoveRestrictType
|
|
// NumValues: 0x0004
|
|
enum class EGSCloudMoveRestrictType : uint8
|
|
{
|
|
None = 0,
|
|
ForbidEnableCloudMove = 1,
|
|
ForbidDisableCloudMove = 2,
|
|
EGSCloudMoveRestrictType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.SpeedInterpMode
|
|
// NumValues: 0x0003
|
|
enum class ESpeedInterpMode : uint8
|
|
{
|
|
ByPercentage = 0,
|
|
ByValue = 1,
|
|
SpeedInterpMode_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.StickLevelShowType
|
|
// NumValues: 0x0004
|
|
enum class EStickLevelShowType : uint8
|
|
{
|
|
Normal = 0,
|
|
InDaSheng = 1,
|
|
Trans = 2,
|
|
StickLevelShowType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.MFOverlapEventType
|
|
// NumValues: 0x000A
|
|
enum class EMFOverlapEventType : uint8
|
|
{
|
|
AddBuff = 0,
|
|
RemoveBuffWithTriggerRemove = 1,
|
|
RemoveBuffWithoutTriggerRemove = 2,
|
|
TriggerSkillEffect = 3,
|
|
DrawSign = 4,
|
|
AddAvoidance = 5,
|
|
RemoveAvoidance = 6,
|
|
DestroyProjectileByFlag = 7,
|
|
SetMastersTarget = 8,
|
|
MFOverlapEventType_MAX = 9,
|
|
};
|
|
|
|
// Enum b1-Managed.StanceType_Combo
|
|
// NumValues: 0x0004
|
|
enum class EStanceType_Combo : uint8
|
|
{
|
|
Heavy = 0,
|
|
PROP = 1,
|
|
POKE = 2,
|
|
StanceType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EquipFXType
|
|
// NumValues: 0x0005
|
|
enum class EquipFXType : uint8
|
|
{
|
|
None = 0,
|
|
Wear = 1,
|
|
Upgrade = 2,
|
|
UpgradeChange = 3,
|
|
EquipFXType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.ConfigShowType
|
|
// NumValues: 0x000A
|
|
enum class EConfigShowType : uint8
|
|
{
|
|
All = 0,
|
|
StandAlone = 1,
|
|
Online = 2,
|
|
GameConsole = 4,
|
|
PC = 8,
|
|
NotStartUp = 16,
|
|
PlotTransMode = 32,
|
|
Host = 64,
|
|
WithArchive = 128,
|
|
ConfigShowType_MAX = 129,
|
|
};
|
|
|
|
// Enum b1-Managed.EUISettingConfigName
|
|
// NumValues: 0x0003
|
|
enum class EUISettingConfigName : uint8
|
|
{
|
|
DmgNumShow = 0,
|
|
HudShow = 1,
|
|
EUISettingConfigName_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.MatSyncType
|
|
// NumValues: 0x0008
|
|
enum class EMatSyncType : uint8
|
|
{
|
|
UnSync = 0,
|
|
SyncMainTex = 1,
|
|
SyncTierState = 2,
|
|
SyncPercent = 3,
|
|
SyncMainTexAndTier = 4,
|
|
SyncAllQuick = 5,
|
|
SyncAll = 6,
|
|
MatSyncType_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.MatType
|
|
// NumValues: 0x0004
|
|
enum class EMatType : uint8
|
|
{
|
|
Scale = 0,
|
|
Vector = 1,
|
|
Texture = 2,
|
|
MatType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.TextColorType
|
|
// NumValues: 0x0005
|
|
enum class ETextColorType : uint8
|
|
{
|
|
None = 0,
|
|
Normal = 1,
|
|
Actived = 2,
|
|
Disable = 3,
|
|
TextColorType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.ManagedNPCUnitType
|
|
// NumValues: 0x0007
|
|
enum class EManagedNPCUnitType : uint8
|
|
{
|
|
None = 0,
|
|
DynamicObstacle = 1,
|
|
TriggerBox = 2,
|
|
Interactor = 3,
|
|
Spawner = 4,
|
|
Unit = 5,
|
|
ManagedNPCUnitType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSDestructibleModifyType
|
|
// NumValues: 0x0003
|
|
enum class EGSDestructibleModifyType : uint8
|
|
{
|
|
Break = 0,
|
|
Modify = 1,
|
|
EGSDestructibleModifyType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.CharacterSlopeAlignType
|
|
// NumValues: 0x0004
|
|
enum class ECharacterSlopeAlignType : uint8
|
|
{
|
|
None = 0,
|
|
AOPlan = 1,
|
|
RotWholeBodyPlan = 2,
|
|
CharacterSlopeAlignType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EAMScaleType
|
|
// NumValues: 0x0006
|
|
enum class EAMScaleType : uint8
|
|
{
|
|
ScaleForTarget = 0,
|
|
ScaleForSceneItem = 1,
|
|
ScaleForCachedPoint = 2,
|
|
UsePureScale = 3,
|
|
UseSkillBaseTarget = 4,
|
|
EAMScaleType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.EBGUJumpTargetType
|
|
// NumValues: 0x0003
|
|
enum class EBGUJumpTargetType : uint8
|
|
{
|
|
CurrentTarget = 0,
|
|
SceneItem = 1,
|
|
EBGUJumpTargetType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.JumpSectionCondition
|
|
// NumValues: 0x0003
|
|
enum class EJumpSectionCondition : uint8
|
|
{
|
|
SceneItemNotFound = 0,
|
|
FindSceneItemsWithSkillID = 1,
|
|
JumpSectionCondition_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EANTriggerEffectTargetType
|
|
// NumValues: 0x0004
|
|
enum class EANTriggerEffectTargetType : uint8
|
|
{
|
|
Owner = 0,
|
|
Master = 1,
|
|
LastAttacker = 2,
|
|
EANTriggerEffectTargetType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EDBCTransformType
|
|
// NumValues: 0x0003
|
|
enum class EDBCTransformType : uint8
|
|
{
|
|
SweepCheck = 0,
|
|
Normal = 1,
|
|
EDBCTransformType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.TaskStageConditionType
|
|
// NumValues: 0x0003
|
|
enum class ETaskStageConditionType : uint8
|
|
{
|
|
Actived = 0,
|
|
Finsh = 1,
|
|
TaskStageConditionType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.TaskQueryCompoundConditionType
|
|
// NumValues: 0x0006
|
|
enum class ETaskQueryCompoundConditionType : uint8
|
|
{
|
|
None = 0,
|
|
QueryTaskStageState = 1,
|
|
QueryInteractionRecord = 2,
|
|
QueryActorState = 3,
|
|
QueryOwningItem = 4,
|
|
TaskQueryCompoundConditionType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.TaskStageStateType
|
|
// NumValues: 0x0004
|
|
enum class ETaskStageStateType : uint8
|
|
{
|
|
NoActive = 0,
|
|
Actived = 1,
|
|
Finsh = 2,
|
|
TaskStageStateType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.TileItemScene
|
|
// NumValues: 0x0009
|
|
enum class ETileItemScene : uint8
|
|
{
|
|
None = 0,
|
|
EquipItem = 1,
|
|
GearItem = 2,
|
|
RZDItem = 3,
|
|
ShopItem = 4,
|
|
ShopEquipItem = 5,
|
|
StrengthItem = 6,
|
|
StrengthRZDItem = 7,
|
|
TileItemScene_MAX = 8,
|
|
};
|
|
|
|
// Enum b1-Managed.FocusReason
|
|
// NumValues: 0x0003
|
|
enum class EFocusReason : uint8
|
|
{
|
|
Init = 0,
|
|
ManualSet = 1,
|
|
FocusReason_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.RoleDataType
|
|
// NumValues: 0x0008
|
|
enum class ERoleDataType : uint8
|
|
{
|
|
None = 0,
|
|
ConsumedItem = 1,
|
|
OwningItem = 2,
|
|
InteractionRecord = 3,
|
|
TaskStage = 4,
|
|
OwningHulu = 5,
|
|
Collection = 6,
|
|
RoleDataType_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.OrderSetting
|
|
// NumValues: 0x0004
|
|
enum class EOrderSetting : uint8
|
|
{
|
|
Baseline = 0,
|
|
Top = 1,
|
|
Bottom = 2,
|
|
OrderSetting_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.EGMCommandType
|
|
// NumValues: 0x000E
|
|
enum class EGMCommandType : uint8
|
|
{
|
|
None = 0,
|
|
ShowBattleUI = 1,
|
|
EnableEnemyBar = 2,
|
|
Invincible = 3,
|
|
LockHP = 4,
|
|
LockStamina = 5,
|
|
Invisible = 6,
|
|
LockEnemyHP = 7,
|
|
CancelEnemyCD = 8,
|
|
ToggleAllEnemyAI = 9,
|
|
Lock60FPS = 10,
|
|
VSync = 11,
|
|
EnumMax = 12,
|
|
EGMCommandType_MAX = 13,
|
|
};
|
|
|
|
// Enum b1-Managed.ENGSEasingFunc
|
|
// NumValues: 0x0015
|
|
enum class ENGSEasingFunc : uint8
|
|
{
|
|
Linear = 0,
|
|
Step = 1,
|
|
SinusoidalIn = 2,
|
|
SinusoidalOut = 3,
|
|
SinusoidalInOut = 4,
|
|
EaseIn = 5,
|
|
EaseOut = 6,
|
|
EaseInOut = 7,
|
|
ExpoIn = 8,
|
|
ExpoOut = 9,
|
|
ExpoInOut = 10,
|
|
CircularIn = 11,
|
|
CircularOut = 12,
|
|
CircularInOut = 13,
|
|
BackEaseIn = 14,
|
|
BackEaseOut = 15,
|
|
BackEaseInOut = 16,
|
|
EaseInQuart = 17,
|
|
EaseInOutQuint = 18,
|
|
Sin = 19,
|
|
ENGSEasingFunc_MAX = 20,
|
|
};
|
|
|
|
// Enum b1-Managed.FluidSimDimension
|
|
// NumValues: 0x0009
|
|
enum class EFluidSimDimension : uint8
|
|
{
|
|
Vol_32_3 = 0,
|
|
Vol_64_3 = 1,
|
|
Vol_100_3 = 2,
|
|
Vol_128_3 = 3,
|
|
Vol_196_3 = 4,
|
|
Vol_256_3 = 5,
|
|
Vol_324_3 = 6,
|
|
Vol_400_3 = 7,
|
|
Vol_MAX = 8,
|
|
};
|
|
|
|
// Enum b1-Managed.DefaulValueType
|
|
// NumValues: 0x0007
|
|
enum class EDefaulValueType : uint8
|
|
{
|
|
Percent = 0,
|
|
PlayerHp = 1,
|
|
PlayerMp = 2,
|
|
PlayerSt = 3,
|
|
UnitHp = 4,
|
|
MultiMapping = 5,
|
|
DefaulValueType_MAX = 6,
|
|
};
|
|
|
|
// Enum b1-Managed.WarnState
|
|
// NumValues: 0x0005
|
|
enum class EWarnState : uint8
|
|
{
|
|
None = 0,
|
|
Danger = 1,
|
|
Safe = 2,
|
|
EnumMax = 3,
|
|
WarnState_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.WarnStateBlock
|
|
// NumValues: 0x0006
|
|
enum class EWarnStateBlock : uint8
|
|
{
|
|
UnBlock = 0,
|
|
BlockOnce = 1,
|
|
BlockState = 2,
|
|
BlockAll = 3,
|
|
EnumMax = 4,
|
|
WarnStateBlock_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.CacheAssetState
|
|
// NumValues: 0x0005
|
|
enum class ECacheAssetState : uint8
|
|
{
|
|
Unloaded = 0,
|
|
Loading = 1,
|
|
Loaded = 2,
|
|
FileNotFound = 255,
|
|
CacheAssetState_MAX = 256,
|
|
};
|
|
|
|
// Enum b1-Managed.CardinalDir
|
|
// NumValues: 0x0005
|
|
enum class ECardinalDir : uint8
|
|
{
|
|
Default = 0,
|
|
E = 1,
|
|
S = 2,
|
|
W = 3,
|
|
CardinalDir_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.MoveToSceneItemAndCastSkillState
|
|
// NumValues: 0x0007
|
|
enum class EMoveToSceneItemAndCastSkillState : uint8
|
|
{
|
|
None = 0,
|
|
RotateToSceneItem = 2,
|
|
MoveToSceneItem = 3,
|
|
TryCastSkill = 4,
|
|
CastingSkill = 5,
|
|
EnumMax = 6,
|
|
MoveToSceneItemAndCastSkillState_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.EnShortcutType
|
|
// NumValues: 0x0005
|
|
enum class EnShortcutType : uint8
|
|
{
|
|
INIT = 0,
|
|
ITEM = 1,
|
|
SPELL = 2,
|
|
TRANSSPELL = 3,
|
|
EnShortcutType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.UITipsMode
|
|
// NumValues: 0x0005
|
|
enum class EUITipsMode : uint8
|
|
{
|
|
Upper = 0,
|
|
Under = 1,
|
|
Left = 2,
|
|
Right = 3,
|
|
UITipsMode_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EGSTickType
|
|
// NumValues: 0x0005
|
|
enum class EGSTickType : uint8
|
|
{
|
|
NotSet = 0,
|
|
NeverGSTick = 1,
|
|
AutoGSTick = 2,
|
|
AlwaysGSTick = 3,
|
|
EGSTickType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.EndCreditsType
|
|
// NumValues: 0x0003
|
|
enum class EndCreditsType : uint8
|
|
{
|
|
EndA = 0,
|
|
EndB = 1,
|
|
EndCreditsType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.EndCreditsItemType
|
|
// NumValues: 0x0006
|
|
enum class EndCreditsItemType : uint8
|
|
{
|
|
None = 0,
|
|
Text = 1,
|
|
Image = 2,
|
|
Item = 3,
|
|
Page = 4,
|
|
EndCreditsItemType_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.EndCreditsPageAction
|
|
// NumValues: 0x0006
|
|
enum class EndCreditsPageAction : uint8
|
|
{
|
|
Anim = 0,
|
|
AnimAndScroll = 1,
|
|
Scroll = 2,
|
|
SwitchSpeedScroll = 3,
|
|
ScrollAnimEnd = 4,
|
|
EndCreditsPageAction_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.MenuUIStat
|
|
// NumValues: 0x0004
|
|
enum class EMenuUIStat : uint8
|
|
{
|
|
None = 0,
|
|
Normal = 1,
|
|
Actived = 2,
|
|
MenuUIStat_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.MenuSwitchType
|
|
// NumValues: 0x0005
|
|
enum class EMenuSwitchType : uint8
|
|
{
|
|
Normal = 0,
|
|
FocusActived = 1,
|
|
AimingActived = 2,
|
|
KeyBoardOrFocusActived = 3,
|
|
MenuSwitchType_MAX = 4,
|
|
};
|
|
|
|
// Enum b1-Managed.InteractActionType
|
|
// NumValues: 0x0002
|
|
enum class EInteractActionType : uint8
|
|
{
|
|
Normal = 0,
|
|
InteractActionType_MAX = 1,
|
|
};
|
|
|
|
// Enum b1-Managed.DependType
|
|
// NumValues: 0x0003
|
|
enum class EDependType : uint8
|
|
{
|
|
Auto = 0,
|
|
UpDown = 1,
|
|
DependType_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.LoopDirection
|
|
// NumValues: 0x0003
|
|
enum class ELoopDirection : uint8
|
|
{
|
|
LeftToRight = 0,
|
|
RightToLeft = 1,
|
|
LoopDirection_MAX = 2,
|
|
};
|
|
|
|
// Enum b1-Managed.WidgetUIStat
|
|
// NumValues: 0x0008
|
|
enum class EWidgetUIStat : uint8
|
|
{
|
|
None = 0,
|
|
Empty = 1,
|
|
NorReady = 2,
|
|
NorInCD = 3,
|
|
LockReady = 4,
|
|
LockInCD = 5,
|
|
Actived = 6,
|
|
WidgetUIStat_MAX = 7,
|
|
};
|
|
|
|
// Enum b1-Managed.ButtonStat
|
|
// NumValues: 0x0006
|
|
enum class EButtonStat : uint8
|
|
{
|
|
Normal = 0,
|
|
Lock = 1,
|
|
Disable = 2,
|
|
NotUse = 3,
|
|
Hide = 4,
|
|
ButtonStat_MAX = 5,
|
|
};
|
|
|
|
// Enum b1-Managed.ButtonUIStat
|
|
// NumValues: 0x000D
|
|
enum class EButtonUIStat : uint8
|
|
{
|
|
None = 0,
|
|
Normal = 1,
|
|
Hovered = 2,
|
|
Focused = 3,
|
|
LockNormal = 4,
|
|
LockHovered = 5,
|
|
LockFocused = 6,
|
|
Actived = 7,
|
|
Disable = 8,
|
|
NotUse = 9,
|
|
LockActived = 10,
|
|
Hide = 11,
|
|
ButtonUIStat_MAX = 12,
|
|
};
|
|
|
|
// Enum b1-Managed.KeyBoardShowFocusType
|
|
// NumValues: 0x0004
|
|
enum class EKeyBoardShowFocusType : uint8
|
|
{
|
|
Hide = 0,
|
|
OnlyHover = 1,
|
|
Always = 2,
|
|
KeyBoardShowFocusType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.MouseMoveHoverType
|
|
// NumValues: 0x0004
|
|
enum class EMouseMoveHoverType : uint8
|
|
{
|
|
Default = 0,
|
|
MoveHover = 1,
|
|
StopUnhover = 2,
|
|
MouseMoveHoverType_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.TalentState
|
|
// NumValues: 0x0004
|
|
enum class ETalentState : uint8
|
|
{
|
|
NotLearn = 0,
|
|
HasLearn = 1,
|
|
MaxLearn = 2,
|
|
TalentState_MAX = 3,
|
|
};
|
|
|
|
// Enum b1-Managed.DamageTypeEnum
|
|
// NumValues: 0x0013
|
|
enum class EDamageTypeEnum : uint8
|
|
{
|
|
NONE = 0,
|
|
PLAYER_DMG = 1,
|
|
PLAYER_DMG_CRIT = 2,
|
|
PLAYER_DMG_FREEZE = 3,
|
|
PLAYER_DMG_BURN = 4,
|
|
PLAYER_DMG_POSITION = 5,
|
|
PLAYER_DMG_THUNDER = 6,
|
|
PLAYER_MISS = 7,
|
|
PLAYER_HEAL = 8,
|
|
ENEMY_DMG = 9,
|
|
ENEMY_DMG_CRIT = 10,
|
|
ENEMY_DMG_FREEZE = 11,
|
|
ENEMY_DMG_BURN = 12,
|
|
ENEMY_DMG_POSITION = 13,
|
|
ENEMY_DMG_THUNDER = 14,
|
|
ENEMY_MISS = 15,
|
|
ENEMY_HEAL = 16,
|
|
All = 17,
|
|
DamageTypeEnum_MAX = 18,
|
|
};
|
|
|
|
// Enum b1-Managed.GetTamerMethod
|
|
// NumValues: 0x0003
|
|
enum class EGetTamerMethod : uint8
|
|
{
|
|
Use_DA = 0,
|
|
Use_SingleMonster = 1,
|
|
Use_MAX = 2,
|
|
};
|
|
|
|
// SharpStruct b1-Managed.EffectorData
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FEffectorData final
|
|
{
|
|
public:
|
|
class FName EffectorRootName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName BoneName; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector position; // 0x0010(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float alpha; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AlphaCurveValue; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEffectorData;
|
|
|
|
// SharpStruct b1-Managed.NeutralAnimalConfig
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FNeutralAnimalConfig final
|
|
{
|
|
public:
|
|
ENeutralAnimalType NeutralAnimalType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BackToPatrolRange; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FNeutralAnimalConfig;
|
|
|
|
// SharpStruct b1-Managed.UDispLib_PostProcessBlueprintConf
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FUDispLib_PostProcessBlueprintConf final
|
|
{
|
|
public:
|
|
class UClass* Blueprint; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUDispLib_PostProcessBlueprintConf;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_CurrentBeAttackedStiffLevel
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FDetectCondition_CurrentBeAttackedStiffLevel final
|
|
{
|
|
public:
|
|
EValueCompareOperations CompareOperation; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CompareValueInt; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_CurrentBeAttackedStiffLevel;
|
|
|
|
// SharpStruct b1-Managed.DispInteractOverride
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FDispInteractOverride final
|
|
{
|
|
public:
|
|
class FName FirstBoneName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName NextBoneName; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FirstScaleValue; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NextScaleValue; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* FirstScaleCurve; // 0x0018(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* NextScaleCurve; // 0x0020(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FirstOffsetValue; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NextOffsetValue; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* FirstOffsetCurve; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* NextOffsetCurve; // 0x0038(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDispInteractOverride;
|
|
|
|
// SharpStruct b1-Managed.ProjectileDisableAbilityMask
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FProjectileDisableAbilityMask final
|
|
{
|
|
public:
|
|
int32 mask; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FProjectileDisableAbilityMask;
|
|
|
|
// SharpStruct b1-Managed.OnePCurveScalarPoint
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FOnePCurveScalarPoint final
|
|
{
|
|
public:
|
|
EDispLibDBCPCurvePointScalarMode Mode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Value; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DurationToPrePoint; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FOnePCurveScalarPoint;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_DBCPCurveScalar
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar final
|
|
{
|
|
public:
|
|
TArray<struct FOnePCurveScalarPoint> PointsList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 Loop : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FOnePCurveScalarPoint EndToPoint; // 0x0018(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCAdvProcessReleaseParameterControlMode ReleaseParameterControlMode; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_DBCPCurveScalar;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_PlayCameraShake
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FBUC_DispLibDBC_PlayCameraShake final
|
|
{
|
|
public:
|
|
float Delay; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UClass* CameraShake; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Override_Oscillation_Duration; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 ForceApply : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar CustomScaleCurve; // 0x0018(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UseDistanceDamping : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_40_1 : 7; // 0x0040(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 AttachedTarget : 1; // 0x0041(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_42[0x2]; // 0x0042(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName AttachedTargetSocketName; // 0x0044(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* CamShakeScaleByDistCurve; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDistance; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PausePriority; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_PlayCameraShake;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_ParkourMove_Across_High
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FAnimHumanoidSetting_ParkourMove_Across_High final
|
|
{
|
|
public:
|
|
class UAnimSequence* ASParkourHighAcrossStart; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourHighAcrossThrough; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourHighAcrossFallLoop; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourHighAcrossLand; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourHighAcrossLandMove; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_ParkourMove_Across_High;
|
|
|
|
// SharpStruct b1-Managed.GsActorGuidReference
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FGsActorGuidReference final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class AActor> ActorRef; // 0x0000(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ActorGuid; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGsActorGuidReference;
|
|
|
|
// SharpStruct b1-Managed.SourceAsset
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSourceAsset final
|
|
{
|
|
public:
|
|
class FName AssetName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UStaticMesh* MeshAsset; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSourceAsset;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_NameAndLColor
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FBUC_DispLibUtil_NameAndLColor final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_NameAndLColor;
|
|
|
|
// SharpStruct b1-Managed.FPAQI_SelectUnitTypeInfo
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FFPAQI_SelectUnitTypeInfo final
|
|
{
|
|
public:
|
|
EPriorityActionSelectUnitType SelectUnitType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> SelectUnitTypeIntParams; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<float> SelectUnitTypeFloatParams; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFPAQI_SelectUnitTypeInfo;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_SimpleState
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FDetectCondition_SimpleState final
|
|
{
|
|
public:
|
|
EBGUSimpleState SimpleState; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_SimpleState;
|
|
|
|
// SharpStruct b1-Managed.HelloUStructTest
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FHelloUStructTest final
|
|
{
|
|
public:
|
|
float TestValue; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHelloUStructTest;
|
|
|
|
// SharpStruct b1-Managed.Birth_AbnomalState
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FBirth_AbnomalState final
|
|
{
|
|
public:
|
|
EAbnormalStateType AbnormalStateType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 AbnormalStateLevel; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBirth_AbnomalState;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_NameAndScalar
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FBUC_DispLibUtil_NameAndScalar final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector TimeStage; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_NameAndScalar;
|
|
|
|
// SharpStruct b1-Managed.CustomDepthStencilInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCustomDepthStencilInfo final
|
|
{
|
|
public:
|
|
class FName ComponentTag; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRenderCustomDepth : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CustomDepthStencilValue; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCustomDepthStencilInfo;
|
|
|
|
// SharpStruct b1-Managed.EditorNiagaraReviewToolConfig
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FEditorNiagaraReviewToolConfig final
|
|
{
|
|
public:
|
|
TMap<class FString, class FString> TamersPreset; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEditorNiagaraReviewToolConfig;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_OneEffectQualityNiagaraScalabilitySettings
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FBUC_DispLibDBC_OneEffectQualityNiagaraScalabilitySettings final
|
|
{
|
|
public:
|
|
uint8 Enable : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MaxSystemInstanceCount; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCNiagaraScalabilityKillMode Mode; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D AgeWeight; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D CameraDistanceWeight; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D CameraForwardDirDotWeight; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CustomWeightAdd; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_OneEffectQualityNiagaraScalabilitySettings;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_NiagaraEventScalabilitySettings
|
|
// 0x0170 (0x0170 - 0x0000)
|
|
struct FBUC_DispLibDBC_NiagaraEventScalabilitySettings final
|
|
{
|
|
public:
|
|
uint8 Enable : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EDispLibDBCNiagaraScalabilityPoolMode PoolMode; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBUC_DispLibDBC_OneEffectQualityNiagaraScalabilitySettings Low; // 0x0008(0x0048)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibDBC_OneEffectQualityNiagaraScalabilitySettings Medium; // 0x0050(0x0048)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibDBC_OneEffectQualityNiagaraScalabilitySettings High; // 0x0098(0x0048)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibDBC_OneEffectQualityNiagaraScalabilitySettings Epic; // 0x00E0(0x0048)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibDBC_OneEffectQualityNiagaraScalabilitySettings Cinematic; // 0x0128(0x0048)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_NiagaraEventScalabilitySettings;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_PlayNiagara
|
|
// 0x0238 (0x0238 - 0x0000)
|
|
struct FBUC_DispLibDBC_PlayNiagara final
|
|
{
|
|
public:
|
|
float Delay; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEndMode EndMode; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayTimeAfterStop; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEffectDestroyTiming DestroyTiming; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class UNiagaraSystem> Template; // 0x0018(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName OverrideMeshCompTagName; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 AttachedTarget : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName AttachedTargetSocketName; // 0x004C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 OffsetInLocalSpace : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector LocationOffset; // 0x0058(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator RotationOffset; // 0x0070(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector Scale; // 0x0088(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 SnapGround : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EDispLibDBCSnapGroundRotationMode SnapGroundRotationMode; // 0x00A1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 DetachOnEndDispStageBegin : 1; // 0x00A2(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_A2_1 : 7; // 0x00A2(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 EnableShadow : 1; // 0x00A3(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
int32 TranslucentSortPriority; // 0x00A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 ForcePoolModeNone : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 PausePriority; // 0x00AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCPauseMode PauseMode; // 0x00B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B1[0x3]; // 0x00B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 EndStagePriority; // 0x00B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ForceChangeVisibleStateDEFPriority; // 0x00B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCNiagaraForceVisibleStateMode ForceVisibleStateDefaultMode; // 0x00BC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_BD[0x3]; // 0x00BD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName MetaString; // 0x00C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibDBC_NiagaraEventScalabilitySettings ScalabilitySettings; // 0x00C8(0x0170)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_PlayNiagara;
|
|
|
|
// SharpStruct b1-Managed.OnePCurveColorPoint
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FOnePCurveColorPoint final
|
|
{
|
|
public:
|
|
EDispLibDBCPCurvePointColorMode Mode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor Value; // 0x0004(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DurationToPrePoint; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FOnePCurveColorPoint;
|
|
|
|
// SharpStruct b1-Managed.CheckAssignTargetInfo
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FCheckAssignTargetInfo final
|
|
{
|
|
public:
|
|
uint8 CheckPlayer : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString CheckUnitGUID; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECheckConditionType CheckConditionType; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CheckSelfIsAITarget : 1; // 0x0019(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 HpLowPercent; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RangeDistance; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PartId; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsPartBreak : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 BuffID; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BuffLayer; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BeatbackStiffLevel; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsPlayerAttack : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SkillID; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAbnormalStateType CheckAbnormalStateType; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCheckAssignTargetInfo;
|
|
|
|
// SharpStruct b1-Managed.NiagaraRefByUnitDescription_Collection
|
|
// 0x01D8 (0x01D8 - 0x0000)
|
|
struct FNiagaraRefByUnitDescription_Collection final
|
|
{
|
|
public:
|
|
class FString NiagaraAssetPath; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 IndexInSourceList; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsLowAsset : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString NiagaraUseAllMemory_PC; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString NiagaraUseAllMemory_PS5; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString NiagaraUseAllMemory_XSS; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ExpectedLowAssetsPath; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString LowAsset_NiagaraUseAllMemory_PC; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString LowAsset_NiagaraUseAllMemory_PS5; // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString LowAsset_NiagaraUseAllMemory_XSS; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Final_NiagaraUseAllMemory_XSS; // 0x0088(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<class FString, class UNiagaraRefBy_DBCDA_Description_Collection*> RefBy_DBCDA; // 0x0098(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMap<class FString, class UNiagaraRefBy_AnimNotify_Niagara_Description_Collection*> RefByAnimNotify_Niagara; // 0x00E8(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMap<class FString, class UNiagaraRefBy_Projectile_Description_Collection*> RefBy_Projectile; // 0x0138(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMap<class FString, class UNiagaraRefBy_AnimNotify_DBCDA_Description_Collection*> RefByAnimNotify_DBCDA; // 0x0188(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FNiagaraRefByUnitDescription_Collection;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_PlayCustomCameraShake
|
|
// 0x0270 (0x0270 - 0x0000)
|
|
struct FBUC_DispLibDBC_PlayCustomCameraShake final
|
|
{
|
|
public:
|
|
float Delay; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TotalTime; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayTimeAfterStop; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 ForceApply : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_C_1 : 7; // 0x000C(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 CtrlRO : 1; // 0x000D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EOscillatorWaveform RO_Noise; // 0x000E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar RO_Pitch_Amplitude; // 0x0010(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar RO_Yaw_Amplitude; // 0x0038(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar RO_Roll_Amplitude; // 0x0060(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar RO_Pitch_Frequency; // 0x0088(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar RO_Yaw_Frequency; // 0x00B0(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar RO_Roll_Frequency; // 0x00D8(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CtrlLO : 1; // 0x0100(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EOscillatorWaveform LO_Noise; // 0x0101(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_102[0x6]; // 0x0102(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar LO_X_Amplitude; // 0x0108(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar LO_Y_Amplitude; // 0x0130(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar LO_Z_Amplitude; // 0x0158(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar LO_X_Frequency; // 0x0180(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar LO_Y_Frequency; // 0x01A8(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar LO_Z_Frequency; // 0x01D0(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CtrlFOV : 1; // 0x01F8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EOscillatorWaveform FOV_Noise; // 0x01F9(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1FA[0x6]; // 0x01FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar FOV_Amplitude; // 0x0200(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar FOV_Frequency; // 0x0228(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UseDistanceDamping : 1; // 0x0250(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_250_1 : 7; // 0x0250(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 AttachedTarget : 1; // 0x0251(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_252[0x2]; // 0x0252(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName AttachedTargetSocketName; // 0x0254(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_25C[0x4]; // 0x025C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* CamShakeScaleByDistCurve; // 0x0260(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDistance; // 0x0268(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PausePriority; // 0x026C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_PlayCustomCameraShake;
|
|
|
|
// SharpStruct b1-Managed.GlobalFXConfigInfo
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FGlobalFXConfigInfo final
|
|
{
|
|
public:
|
|
class UNiagaraSystem* FXTemplate; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag FXTag; // 0x0008(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName BulletPositionParamName; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName MFSpherePosParamName; // 0x0018(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName MFSphereRadiusParamName; // 0x0020(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bMFSphereUseRadiusArray : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName AvoidanceMFSpherePosParamName; // 0x002C(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AvoidanceMFSphereRadiusParamName; // 0x0034(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAvoidanceMFSphereUseRadiusArray : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName FXStartPointTag; // 0x0040(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName FXStartPointParamName; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGlobalFXConfigInfo;
|
|
|
|
// SharpStruct b1-Managed.MayaShadingEngineToUnrealMaterial
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FMayaShadingEngineToUnrealMaterial final
|
|
{
|
|
public:
|
|
class FName MayaShadingEngineName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* Material; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMayaShadingEngineToUnrealMaterial;
|
|
|
|
// SharpStruct b1-Managed.WEFMLODSetting
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FWEFMLODSetting final
|
|
{
|
|
public:
|
|
float CellLength; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector CellNumV3; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ScaleRT2DSize; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FWEFMLODSetting;
|
|
|
|
// SharpStruct b1-Managed.UDispLib_PostProcessRadialBlurConf
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FUDispLib_PostProcessRadialBlurConf final
|
|
{
|
|
public:
|
|
class UMaterialInstance* Material; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor RadialCenter; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlurIntensity; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 IterationCount; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DepthRange; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DepthMaskBias; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor TintColor; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DesaturationFaction; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BeginningDuration; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FinishingDuration; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUDispLib_PostProcessRadialBlurConf;
|
|
|
|
// SharpStruct b1-Managed.TortoiseLevelGroupConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FTortoiseLevelGroupConfig final
|
|
{
|
|
public:
|
|
TArray<class FString> ManagedLevels; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTortoiseLevelGroupConfig;
|
|
|
|
// SharpStruct b1-Managed.TortoiseManagedStateLevelConfig
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FTortoiseManagedStateLevelConfig final
|
|
{
|
|
public:
|
|
TMap<EGSLevelState, struct FTortoiseLevelGroupConfig> ManagedStateLevels; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTortoiseManagedStateLevelConfig;
|
|
|
|
// SharpStruct b1-Managed.UDispLib_PostPorcessCommonConf
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FUDispLib_PostPorcessCommonConf final
|
|
{
|
|
public:
|
|
int32 ID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Name; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UClass* ActorType; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BeginningDuration; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FinishingDuration; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 AutoEnable : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FUDispLib_PostPorcessCommonConf;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_ModifyNiagaraParams_FLinearColor
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FBUC_DispLibUtil_ModifyNiagaraParams_FLinearColor final
|
|
{
|
|
public:
|
|
EDispLibDBCAdvProcessModifyNiagaraParamUtilMode Mode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 SetEveryFrame : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EDispLibDBCSpecialAttritubeTpye SpecAttType; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor Value; // 0x0004(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor RangeMin; // 0x0014(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor RangeMax; // 0x0024(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Loop : 1; // 0x0034(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Period; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EndStageDuration; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor EndValue; // 0x0044(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Scale; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveLinearColor* Curve; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_ModifyNiagaraParams_FLinearColor;
|
|
|
|
// SharpStruct b1-Managed.AnimKeyStateBlendCfg
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FAnimKeyStateBlendCfg final
|
|
{
|
|
public:
|
|
class FString AnimationName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EasingFullTime; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EEasingFunc EasingFunc; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 NeedEasingBlendExp : 1; // 0x0015(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float EasingBlendExp; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 NeedEasingSteps : 1; // 0x001C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 EasingSteps; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayEasingTime; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGSAnimKBEnumBoolEasing EnumValEasingType; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGSAnimKBEnumBoolEasing BoolValEasingType; // 0x0029(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimKeyStateBlendCfg;
|
|
|
|
// SharpStruct b1-Managed.RandomAnims
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FRandomAnims final
|
|
{
|
|
public:
|
|
TArray<class UAnimSequence*> AnimSequences; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRandomAnims;
|
|
|
|
// SharpStruct b1-Managed.SingleBGMConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSingleBGMConfig final
|
|
{
|
|
public:
|
|
class UAkAudioEvent* AkEventBegin; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* AkEventStop; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSingleBGMConfig;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_ModifyNiagaraParams_Float
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FBUC_DispLibUtil_ModifyNiagaraParams_Float final
|
|
{
|
|
public:
|
|
EDispLibDBCAdvProcessModifyNiagaraParamUtilMode Mode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 SetEveryFrame : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EDispLibDBCSpecialAttritubeTpye SpecAttType; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Value; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RangeMin; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RangeMax; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Loop : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Period; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EndStageDuration; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EndValue; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Scale; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* Curve; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_ModifyNiagaraParams_Float;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_ModifyNiagaraParams_FloatParam
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FBUC_DispLibUtil_ModifyNiagaraParams_FloatParam final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_ModifyNiagaraParams_Float ProcessValue; // 0x0008(0x0030)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_ModifyNiagaraParams_FloatParam;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_NiagaraEventMergedSettings
|
|
// 0x0088 (0x0088 - 0x0000)
|
|
struct FBUC_DispLibDBC_NiagaraEventMergedSettings final
|
|
{
|
|
public:
|
|
uint8 Enable : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 PerCreateCount; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 SendRotationInfo : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_8_1 : 7; // 0x0008(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 SendScaleInfo : 1; // 0x0009(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_9_1 : 7; // 0x0009(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 SendScaleEveryTick : 1; // 0x000A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_A_1 : 7; // 0x000A(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 HasCustomVectorParam : 1; // 0x000B(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<class FName, class FName> CustomVectorParamNameMap; // 0x0010(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UNiagaraSystem> MergeMangerSystem; // 0x0060(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_NiagaraEventMergedSettings;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_QuadrupedLocomotion
|
|
// 0x0160 (0x0160 - 0x0000)
|
|
struct FAnimHumanoidSetting_QuadrupedLocomotion final
|
|
{
|
|
public:
|
|
TArray<class UAnimSequence*> AnimIdleList; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSMove; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSMoveBack; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStop; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartF; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartL; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartR; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartBL; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartBR; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunTurnStop; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunTurnL; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunTurnR; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunTurnBL; // 0x0068(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunTurnBR; // 0x0070(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStop; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushStartF; // 0x0080(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushStartL; // 0x0088(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushStartR; // 0x0090(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushStartBL; // 0x0098(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushStartBR; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushTurnStop; // 0x00A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushTurnL; // 0x00B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushTurnR; // 0x00B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushTurnBL; // 0x00C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushTurnBR; // 0x00C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushStop; // 0x00D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunJump; // 0x00D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushJump; // 0x00E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunJumpSlope; // 0x00E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushJumpSlope; // 0x00F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpSlopeAngleThreahold; // 0x00F8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimSequence* ASRunFall; // 0x0100(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushFall; // 0x0108(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunFallSlope; // 0x0110(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushFallSlope; // 0x0118(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunLandMove; // 0x0120(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushLandMove; // 0x0128(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunLandMoveSlope; // 0x0130(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushLandMoveSlope; // 0x0138(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunLandStop; // 0x0140(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushLandStop; // 0x0148(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunLandStopSlope; // 0x0150(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushLandStopSlope; // 0x0158(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_QuadrupedLocomotion;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_ModifyNiagaraParams_FVector
|
|
// 0x0088 (0x0088 - 0x0000)
|
|
struct FBUC_DispLibUtil_ModifyNiagaraParams_FVector final
|
|
{
|
|
public:
|
|
EDispLibDBCAdvProcessModifyNiagaraParamUtilMode Mode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 SetEveryFrame : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EDispLibDBCSpecialAttritubeTpye SpecAttType; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Value; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RangeMin; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RangeMax; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Loop : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Period; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EndStageDuration; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector EndValue; // 0x0060(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Scale; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveVector* Curve; // 0x0080(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_ModifyNiagaraParams_FVector;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_ModifyNiagaraParams_FVectorParam
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct FBUC_DispLibUtil_ModifyNiagaraParams_FVectorParam final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_ModifyNiagaraParams_FVector ProcessValue; // 0x0008(0x0088)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_ModifyNiagaraParams_FVectorParam;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_MonsterLocomotion_Lock_StopBlendAnim
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FAnimHumanoidSetting_MonsterLocomotion_Lock_StopBlendAnim final
|
|
{
|
|
public:
|
|
class UAnimSequence* ASStopBlendAnim; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendInTime; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendOutTime; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PlayRate; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartPosition; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_MonsterLocomotion_Lock_StopBlendAnim;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_ModifyNiagaraParams_FLinearColorParam
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FBUC_DispLibUtil_ModifyNiagaraParams_FLinearColorParam final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_ModifyNiagaraParams_FLinearColor ProcessValue; // 0x0008(0x0060)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_ModifyNiagaraParams_FLinearColorParam;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_CameraEnvFXInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FBUC_DispLibDBC_CameraEnvFXInfo final
|
|
{
|
|
public:
|
|
class FName LevelName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraSystem* NiagaraSystem; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_CameraEnvFXInfo;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_DBCAdvProcessScalar
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FBUC_DispLibUtil_DBCAdvProcessScalar final
|
|
{
|
|
public:
|
|
EDispLibDBCAdvProcessScalarMode Mode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Value; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D Range; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Loop : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Period; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EndStageDuration; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EndValue; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCAdvProcessReleaseParameterControlMode ReleaseParameterControlMode; // 0x002C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Scale; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* Curve; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_DBCAdvProcessScalar;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_DBCAdvProcessScalarParam
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FBUC_DispLibUtil_DBCAdvProcessScalarParam final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCAdvProcessScalar ProcessValue; // 0x0008(0x0040)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_DBCAdvProcessScalarParam;
|
|
|
|
// SharpStruct b1-Managed.BuffDispTickData
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FBuffDispTickData final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FBuffDispTickData;
|
|
|
|
// SharpStruct b1-Managed.SkillDamageConfig
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FSkillDamageConfig final
|
|
{
|
|
public:
|
|
EDamageReason DmgReason; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 DmgReasonEffectID; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 DmgReasonEffectIdx; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* BuffOwner; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDamageCalcType DamageCalcType; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 DamageImmueLevel; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HPMaxINV10000Damage_Abs; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString CameraShakeDA; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSkillDamageConfig;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_EntityEffectTargetInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FBUC_DispLibDBC_EntityEffectTargetInfo final
|
|
{
|
|
public:
|
|
EDispLibDBCCompsFilterMode CompsFilterMode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> CompTags; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_EntityEffectTargetInfo;
|
|
|
|
// SharpStruct b1-Managed.FollowPartnerIdleWaitingInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FFollowPartnerIdleWaitingInfo final
|
|
{
|
|
public:
|
|
uint8 CanTrigger : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TriggerCD; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UAnimMontage*> IdleRandomMontageList; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFollowPartnerIdleWaitingInfo;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_DBCAdvProcessFLinearColor
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FBUC_DispLibUtil_DBCAdvProcessFLinearColor final
|
|
{
|
|
public:
|
|
EDispLibDBCAdvProcessFLinearColorMode Mode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FLinearColor Value; // 0x0004(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D Range; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Loop : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Period; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EndStageDuration; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor EndValue; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCAdvProcessReleaseParameterControlMode ReleaseParameterControlMode; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Scale; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveLinearColor* Curve; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_DBCAdvProcessFLinearColor;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_DBCAdvProcessFLinearColorParam
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FBUC_DispLibUtil_DBCAdvProcessFLinearColorParam final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCAdvProcessFLinearColor ProcessValue; // 0x0008(0x0058)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_DBCAdvProcessFLinearColorParam;
|
|
|
|
// SharpStruct b1-Managed.PairSkillIDBeginEnd
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FPairSkillIDBeginEnd final
|
|
{
|
|
public:
|
|
int32 SkillIDBegin; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SkillIDEnd; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPairSkillIDBeginEnd;
|
|
|
|
// SharpStruct b1-Managed.SkillTypeInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSkillTypeInfo final
|
|
{
|
|
public:
|
|
TArray<struct FPairSkillIDBeginEnd> SkillIDBeginEndList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSkillTypeInfo;
|
|
|
|
// SharpStruct b1-Managed.OneUnitPreloadInfo
|
|
// 0x00A8 (0x00A8 - 0x0000)
|
|
struct FOneUnitPreloadInfo final
|
|
{
|
|
public:
|
|
uint8 EnableUnitTransPreloadPreload : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<class FString, uint8> WhiteListPreloadTypeMap; // 0x0008(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMap<class FString, struct FSkillTypeInfo> WhiteListPreloadTypeInfoMap; // 0x0058(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FOneUnitPreloadInfo;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_ModifyNiagaraTargetInfo
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FBUC_DispLibDBC_ModifyNiagaraTargetInfo final
|
|
{
|
|
public:
|
|
EDispLibDBCNiagaraFilterMode FilterMode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> TargetString; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class UNiagaraSystem* TargetSystem; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_ModifyNiagaraTargetInfo;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_DBCAdvProcessScalarMatLayerParam
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FBUC_DispLibUtil_DBCAdvProcessScalarMatLayerParam final
|
|
{
|
|
public:
|
|
EMaterialParameterAssociation Association; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialFunctionInterface* LayerFunction; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParamName; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCAdvProcessScalar ProcessValue; // 0x0018(0x0040)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_DBCAdvProcessScalarMatLayerParam;
|
|
|
|
// SharpStruct b1-Managed.FGSDescRowHandle
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FFGSDescRowHandle final
|
|
{
|
|
public:
|
|
int32 DescID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName RowName; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UClass* DescCustomizationHelperClass; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSDescRowHandle;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_MaterialEffectTargetInfo
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FBUC_DispLibDBC_MaterialEffectTargetInfo final
|
|
{
|
|
public:
|
|
EDispLibDBCCompsFilterMode CompsFilterMode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> CompTags; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EDispLibDBCMaterialsFilterMode MatsFilterMode; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> MatSlotNames; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<int32> MatIndexes; // 0x0030(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class UMaterial*> MatShaders; // 0x0040(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_MaterialEffectTargetInfo;
|
|
|
|
// SharpStruct b1-Managed.ChildActorActionInfo
|
|
// 0x0024 (0x0024 - 0x0000)
|
|
struct FChildActorActionInfo final
|
|
{
|
|
public:
|
|
EChildActorActionType ActionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SkillID; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 NeedCheckSkillCanCast : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName MontageStartSectionName; // 0x000C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BuffID; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BuffLayer; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BuffDuration; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 TriggerRemoveEffect : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FChildActorActionInfo;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_Spider_Trace
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FAnimHumanoidSetting_Spider_Trace final
|
|
{
|
|
public:
|
|
float traceHeadDistance; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float traceHalfHeight; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float traceHalfWidth; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float traceGridHeight; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float traceGridWidth; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 maxTraceNumber; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 verticalDivisionNumber; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 horizontalDivisionNumber; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IKTraceDistance; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float maxLegIkOffset; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_Spider_Trace;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_DBCAdvProcessFLinearColorMatLayerParam
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FBUC_DispLibUtil_DBCAdvProcessFLinearColorMatLayerParam final
|
|
{
|
|
public:
|
|
EMaterialParameterAssociation Association; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialFunctionInterface* LayerFunction; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParamName; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCAdvProcessFLinearColor ProcessValue; // 0x0018(0x0058)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_DBCAdvProcessFLinearColorMatLayerParam;
|
|
|
|
// SharpStruct b1-Managed.BattleAttrSnapShot
|
|
// 0x0024 (0x0024 - 0x0000)
|
|
struct FBattleAttrSnapShot final
|
|
{
|
|
public:
|
|
float Attr_CritRate; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Attr_Atk; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Attr_CritMultiplier; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Attr_DmgAddition; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Attr_FreezeAtk; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Attr_BurnAtk; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Attr_PoisonAtk; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Attr_ThunderAtk; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Attr_IgnoreTargetElemDef : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_20_1 : 7; // 0x0020(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bSettedFlag : 1; // 0x0021(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_21_1 : 7; // 0x0021(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bDmgFromAbnormal : 1; // 0x0022(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 BitPad_22_1 : 7; // 0x0022(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bAttackerIsPlayer_ForDmgNumer : 1; // 0x0023(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
};
|
|
DUMPER7_ASSERTS_FBattleAttrSnapShot;
|
|
|
|
// SharpStruct b1-Managed.MeditationPointConfig
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FMeditationPointConfig final
|
|
{
|
|
public:
|
|
int32 MeditationPointID; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TargetCheckRange; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMeditationPointConfig;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_CustomEvent
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FBUC_DispLibDBC_CustomEvent final
|
|
{
|
|
public:
|
|
EDispLibDBCCustomEventTriggerMode TriggerMode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DelayTime; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEndMode EndMode; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayTimeAfterStop; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UDispLibDBCCustomEventDataAssetBase* ParametersDataAssets; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_CustomEvent;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_TargetInAngleRange
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FDetectCondition_TargetInAngleRange final
|
|
{
|
|
public:
|
|
float MinYawAngle; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxYawAngle; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_TargetInAngleRange;
|
|
|
|
// SharpStruct b1-Managed.BehaviorNodeGroupBuffList
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FBehaviorNodeGroupBuffList final
|
|
{
|
|
public:
|
|
int32 BuffID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BuffLayer; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BuffDuration; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 AddNum; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CheckBuffId; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CheckReverse : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FBehaviorNodeGroupBuffList;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_PlayCascade
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FBUC_DispLibDBC_PlayCascade final
|
|
{
|
|
public:
|
|
float Delay; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEndMode EndMode; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UParticleSystem* Template; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 AttachedTarget : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName AttachedTargetSocketName; // 0x001C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector LocationOffset; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator RotationOffset; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector Scale; // 0x0058(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TranslucentSortPriority; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_PlayCascade;
|
|
|
|
// SharpStruct b1-Managed.FGSMeleeAutoLockSetting
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FFGSMeleeAutoLockSetting final
|
|
{
|
|
public:
|
|
float Range; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngleMax; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float turnSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PreferActorDistTolerance; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSMeleeAutoLockSetting;
|
|
|
|
// SharpStruct b1-Managed.BehaviorNodeGroupSkillList
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FBehaviorNodeGroupSkillList final
|
|
{
|
|
public:
|
|
int32 SkillID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CheckBuffId; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CheckReverse : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_8_1 : 7; // 0x0008(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 ForceCast : 1; // 0x0009(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString MontagePath; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBehaviorNodeGroupSkillList;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_WEFMPermanentWind
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct FBUC_DispLibDBC_WEFMPermanentWind final
|
|
{
|
|
public:
|
|
class FName EventName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SocketName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector SocketLocalOffset; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VelocityThreshold; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BaseIntensity; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ScaleVelocityIntensity; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceDamplingRate; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCWindMotorMode WindMotorMode; // 0x003C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCAxisMode RangeAxis; // 0x003D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector RangeAxisLocalRotation; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RangeMask; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCAxisMode VelocityDir; // 0x005C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector VelocityDirLocalRotation; // 0x0060(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ScaleSecondVelocity; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_WEFMPermanentWind;
|
|
|
|
// SharpStruct b1-Managed.FGSCameraAutoLockSetting
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FFGSCameraAutoLockSetting final
|
|
{
|
|
public:
|
|
float MaxCamLockTargetDistance; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CamLockAngleMax; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CamLockSwitchAngleMax; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistScoreRate; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float G4SpotTurnSpeed; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CamLockTurnSpeed; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RollSkillTurnSpeed; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RotateToCameraTurnSpeed; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SkillResumeMoveBlendTime; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Camera4GRotateSpeed; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSCameraAutoLockSetting;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_DBCPCurveScalarParam
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalarParam final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar PCurve; // 0x0008(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_DBCPCurveScalarParam;
|
|
|
|
// SharpStruct b1-Managed.GeoAreaIdListInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FGeoAreaIdListInfo final
|
|
{
|
|
public:
|
|
TArray<int32> AreaIdList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGeoAreaIdListInfo;
|
|
|
|
// SharpStruct b1-Managed.UnitAttrCondition
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FUnitAttrCondition final
|
|
{
|
|
public:
|
|
EBGUAttrFloat AttrFloatType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations CompareOperation; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CompareValue; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUnitAttrCondition;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_WEFMWind
|
|
// 0x0158 (0x0158 - 0x0000)
|
|
struct FBUC_DispLibDBC_WEFMWind final
|
|
{
|
|
public:
|
|
class FName EventName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SocketName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Delay; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEndMode EndMode; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector SocketLocalOffset; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TriggerProbability; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBUC_DispLibUtil_DBCAdvProcessScalar Radius; // 0x0040(0x0040)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VelocityThreshold; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBUC_DispLibUtil_DBCAdvProcessScalar BaseIntensity; // 0x0088(0x0040)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ScaleVelocityIntensity; // 0x00C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceDamplingRate; // 0x00CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCWindMotorMode WindMotorMode; // 0x00D0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCAxisMode RangeAxis; // 0x00D1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D2[0x6]; // 0x00D2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector RangeAxisLocalRotation; // 0x00D8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RangeMask; // 0x00F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCAxisMode VelocityDir; // 0x00F4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F5[0x3]; // 0x00F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector VelocityDirLocalRotation; // 0x00F8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCAdvProcessScalar ScaleSecondVelocity; // 0x0110(0x0040)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PausePriority; // 0x0150(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_WEFMWind;
|
|
|
|
// SharpStruct b1-Managed.HitDestructibleActorConfig
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct FHitDestructibleActorConfig final
|
|
{
|
|
public:
|
|
uint8 EnableCanHitDestructible : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EGSHitDestructibleStrengthLevel HitStrengthLevel; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGSHitDestructibleDirection HitDirection; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHitDestructibleActorConfig;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_Heat
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FBUC_DispLibDBC_Heat final
|
|
{
|
|
public:
|
|
class FName EventName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SocketName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector SocketLocalOffset; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector SocketLocalRotation; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TriggerProbability; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinIntensity; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxIntensity; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceDamplingRate; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCAxisMode RangeAxis; // 0x0054(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RangeMask; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PausePriority; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_Heat;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_NameAndVectorCurve
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FBUC_DispLibUtil_NameAndVectorCurve final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveVector* Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Time; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_NameAndVectorCurve;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_NameAndScalarCurve
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FBUC_DispLibUtil_NameAndScalarCurve final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Time; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_NameAndScalarCurve;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_NameAndLColorCurve
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FBUC_DispLibUtil_NameAndLColorCurve final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveLinearColor* Value; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Time; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_NameAndLColorCurve;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_ForceVisibleStateCustomMode
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FBUC_DispLibUtil_ForceVisibleStateCustomMode final
|
|
{
|
|
public:
|
|
int32 RequestATKPriority; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCNiagaraForceVisibleStateMode Mode; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_ForceVisibleStateCustomMode;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_PlayAdvanceNiagara
|
|
// 0x03B0 (0x03B0 - 0x0000)
|
|
struct FBUC_DispLibDBC_PlayAdvanceNiagara final
|
|
{
|
|
public:
|
|
float Delay; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEndMode EndMode; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayTimeAfterStop; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibAdvanceNiagaraDispLogicMode DispLogicMode; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEffectDestroyTiming DestroyTiming; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class UNiagaraSystem> Template; // 0x0018(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName OverrideMeshCompTagName; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 AttachedTarget : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EDispLibSocketSearchMode TargetSocketSearchMode; // 0x0049(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName AttachedTargetSocketName; // 0x004C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 OffsetInLocalSpace : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector AttachedTargetLocationOffset; // 0x0058(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator AttachedTargetRotationOffset; // 0x0070(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 AttachedEmitter : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EDispLibSocketSearchMode EmitterSocketSearchMode; // 0x0089(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8A[0x2]; // 0x008A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName AttachedEmitterSocketName; // 0x008C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector AttachedEmitterLocationOffset; // 0x0098(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator AttachedEmitterRotationOffset; // 0x00B0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector Scale; // 0x00C8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 SnapGround : 1; // 0x00E0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EDispLibDBCSnapGroundRotationMode SnapGroundRotationMode; // 0x00E1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E2[0xE]; // 0x00E2(0x000E)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector4 CustomV4Param; // 0x00F0(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 SetDBCTransformAsParam : 1; // 0x0110(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_110_1 : 7; // 0x0110(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 SetSelfSKMeshParam : 1; // 0x0111(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_111_1 : 7; // 0x0111(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 SetMinorSKMeshParam : 1; // 0x0112(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_112_1 : 7; // 0x0112(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 UseExtraCustomParams : 1; // 0x0113(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FBUC_DispLibUtil_NameAndScalar> SetScalarParam; // 0x0118(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_NameAndLColor> SetColorParam; // 0x0128(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_NameAndScalarCurve> SetCurveScalarParam; // 0x0138(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_NameAndLColorCurve> SetCurveLColorParam; // 0x0148(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_NameAndVectorCurve> SetCurveV3Param; // 0x0158(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 DetachOnEndDispStageBegin : 1; // 0x0168(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EDispLibAttachConstraintMode AttachConstraintMode; // 0x0169(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_16A[0x6]; // 0x016A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D AttachConstraintValue; // 0x0170(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 EnableShadow : 1; // 0x0180(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_180_1 : 7; // 0x0180(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 EnableVolumetricTranslucentShadow : 1; // 0x0181(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_182[0x2]; // 0x0182(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TranslucentSortPriority; // 0x0184(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 DeactiveAtSpawn : 1; // 0x0188(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_188_1 : 7; // 0x0188(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 ForcePoolModeNone : 1; // 0x0189(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_18A[0x2]; // 0x018A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 PausePriority; // 0x018C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCPauseMode PauseMode; // 0x0190(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_191[0x3]; // 0x0191(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 EndStagePriority; // 0x0194(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ForceChangeVisibleStateDEFPriority; // 0x0198(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCNiagaraForceVisibleStateMode ForceVisibleStateDefaultMode; // 0x019C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19D[0x3]; // 0x019D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FBUC_DispLibUtil_ForceVisibleStateCustomMode> ForceVisibleStateCustomMode; // 0x01A0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class FName MetaString; // 0x01B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibDBC_NiagaraEventScalabilitySettings ScalabilitySettings; // 0x01B8(0x0170)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibDBC_NiagaraEventMergedSettings MergedSettings; // 0x0328(0x0088)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_PlayAdvanceNiagara;
|
|
|
|
// SharpStruct b1-Managed.SkillSequencePlaySettings
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FSkillSequencePlaySettings final
|
|
{
|
|
public:
|
|
TArray<class ULevelSequence*> SequenceList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FTransform> SequenceCameraTransforms; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
ESkillCameraRotationType RotationType; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bAttachToUnit : 1; // 0x0021(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName DummyMeshAttachSocketName; // 0x0024(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ExtraCameraForSeqBindTag; // 0x002C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AttachedCameraFOV; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TeleportAngleDeg; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InCameraBlendTime; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InCameraBlendFactor; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnableCameraAutoBlendOut : 1; // 0x0044(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_44_1 : 7; // 0x0044(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bStopWhenMontageInterrupted : 1; // 0x0045(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_46[0x2]; // 0x0046(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float OutCameraBlendTime; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutCameraBlendFactor; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TotalDuration; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSkillSequencePlaySettings;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_PlayArtFresnel
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct FBUC_DispLibDBC_PlayArtFresnel final
|
|
{
|
|
public:
|
|
struct FBUC_DispLibDBC_MaterialEffectTargetInfo FilterMode; // 0x0000(0x0050)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Delay; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBUC_DispLibUnitArtFresnelDataAsset* CustomUAFDataAsset; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Priority; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEndMode EndMode; // 0x0064(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_65[0x3]; // 0x0065(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float OverrideTime; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OverrideSimpleProgrammedCurve; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OverrideFadeInTime; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OverrideCommonTime; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OverrideFadeOutTime; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OverrideProgrammedPowerMax; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OverrideOnePeriodTime; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OverrideLoop; // 0x0084(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PausePriority; // 0x0088(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_PlayArtFresnel;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_PlayAudio
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FBUC_DispLibDBC_PlayAudio final
|
|
{
|
|
public:
|
|
float Delay; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEndMode EndMode; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 FollowActor : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName CompTag; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SocketName; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 StopOnFollowActorDestroy : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkAudioEvent* AkAudioEvent; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_DBCAdvProcessScalarParam> RTPC; // 0x0030(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
float FadeOutTime; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PausePriority; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_PlayAudio;
|
|
|
|
// SharpStruct b1-Managed.LeisureWithWeight
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FLeisureWithWeight final
|
|
{
|
|
public:
|
|
class UAnimMontage* LeisureReference; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Weight; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLeisureWithWeight;
|
|
|
|
// SharpStruct b1-Managed.EaseFuncParams
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FEaseFuncParams final
|
|
{
|
|
public:
|
|
ENGSEasingFunc AnimEaseFunc; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Param; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendExp; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Steps; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEaseFuncParams;
|
|
|
|
// SharpStruct b1-Managed.MapAnimParams
|
|
// 0x002C (0x002C - 0x0000)
|
|
struct FMapAnimParams final
|
|
{
|
|
public:
|
|
int32 AnimCountLimit; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimMinTime; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimMaxTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FEaseFuncParams TimeEaseFuncParams; // 0x000C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FEaseFuncParams EaseFuncParams; // 0x001C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMapAnimParams;
|
|
|
|
// SharpStruct b1-Managed.UnitTeam
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FUnitTeam final
|
|
{
|
|
public:
|
|
TArray<class ABGUCharacterCS*> CharacterList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUnitTeam;
|
|
|
|
// SharpStruct b1-Managed.ObserveActorInfo
|
|
// 0x002C (0x002C - 0x0000)
|
|
struct FObserveActorInfo final
|
|
{
|
|
public:
|
|
EObserveConditionType ConditionType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam ObservedPlayerOrUnitOrActor; // 0x0004(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
EBGUUnitState UnitState; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUSimpleState SimpleState; // 0x0015(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUAttrFloat AttrFloatType; // 0x0016(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations CompareOperation; // 0x0017(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CompareValue; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Buff; // 0x001C(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FObserveActorInfo;
|
|
|
|
// SharpStruct b1-Managed.CliffUnbalanceAMConfig
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FCliffUnbalanceAMConfig final
|
|
{
|
|
public:
|
|
class UAnimMontage* CliffUnbalance_F; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* CliffUnbalance_B; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* CliffUnbalance_L; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* CliffUnbalance_R; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCliffUnbalanceAMConfig;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_SpawnSimpleActor
|
|
// 0x00A8 (0x00A8 - 0x0000)
|
|
struct FBUC_DispLibDBC_SpawnSimpleActor final
|
|
{
|
|
public:
|
|
float Delay; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UClass* Template; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEndMode EndMode; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayTimeAfterStop; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 AttachedTarget : 1; // 0x001C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName AttachedTargetSocketName; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector AttachedTargetLocationOffset; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator AttachedTargetRotationOffset; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 AttachedEmitter : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName AttachedEmitterSocketName; // 0x005C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector AttachedEmitterLocationOffset; // 0x0068(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator AttachedEmitterRotationOffset; // 0x0080(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 DetachOnEndDispStageBegin : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 PausePriority; // 0x009C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EndStagePriority; // 0x00A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_SpawnSimpleActor;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_ScenePhysicalInteractor
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FBUC_DispLibDBC_ScenePhysicalInteractor final
|
|
{
|
|
public:
|
|
float Delay; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector EffectSize; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESceneInteractorType EffectType; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 DestructibleTriggerLevel; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_22[0x2]; // 0x0022(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Intensity; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<EObjectTypeQuery> QueryObjectTypes; // 0x0030(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
float DestructibleDamage; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PausePriority; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_ScenePhysicalInteractor;
|
|
|
|
// SharpStruct b1-Managed.WidgetConfig
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FWidgetConfig final
|
|
{
|
|
public:
|
|
class FString WidgetName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESlateVisibility Visibility; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UseSize : 1; // 0x0011(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D Size; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UsePos : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D Pos; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FWidgetConfig;
|
|
|
|
// SharpStruct b1-Managed.MatSyncConfig
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FMatSyncConfig final
|
|
{
|
|
public:
|
|
class FName Name; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMatType MatType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMatSyncConfig;
|
|
|
|
// SharpStruct b1-Managed.ImageConfig
|
|
// 0x0130 (0x0130 - 0x0000)
|
|
struct FImageConfig final
|
|
{
|
|
public:
|
|
struct FSlateBrush ImgBrush; // 0x0000(0x00D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 UseImgSize : 1; // 0x00D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D ImgSize; // 0x00D8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UseImgPos : 1; // 0x00E8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_E9[0x7]; // 0x00E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D ImgPos; // 0x00F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMatSyncType MatSyncType; // 0x0100(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FMatSyncConfig> ExMatSyncList; // 0x0108(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 UseAtlas : 1; // 0x0118(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_118_1 : 7; // 0x0118(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 SyncSprite : 1; // 0x0119(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_11A[0x6]; // 0x011A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UObject* Sprite; // 0x0120(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FImageConfig;
|
|
|
|
// SharpStruct b1-Managed.ImageWidget
|
|
// 0x0140 (0x0140 - 0x0000)
|
|
struct FImageWidget final
|
|
{
|
|
public:
|
|
class FString WidgetName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FImageConfig ImgConfig; // 0x0010(0x0130)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FImageWidget;
|
|
|
|
// SharpStruct b1-Managed.TextConfig
|
|
// 0x0168 (0x0168 - 0x0000)
|
|
struct FTextConfig final
|
|
{
|
|
public:
|
|
struct FAnchors Anchors; // 0x0000(0x0020)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector2D Alignment; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D Pos; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSlateColor Color; // 0x0040(0x0014)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 UseFontSize : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 FontSize; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UseLetterSpacing : 1; // 0x005C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5D[0x3]; // 0x005D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 LetterSpacing; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D ShadowOffset; // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor ShadowColor; // 0x0078(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextJustify Justification; // 0x0088(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSlateFontInfo FontInfo; // 0x0090(0x0088)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<ETextColorType, struct FSlateColor> ColorMap; // 0x0118(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTextConfig;
|
|
|
|
// SharpStruct b1-Managed.TextWidget
|
|
// 0x0178 (0x0178 - 0x0000)
|
|
struct FTextWidget final
|
|
{
|
|
public:
|
|
class FString WidgetName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FTextConfig TextConfig; // 0x0010(0x0168)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTextWidget;
|
|
|
|
// SharpStruct b1-Managed.FUIData
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FFUIData final
|
|
{
|
|
public:
|
|
TArray<struct FWidgetConfig> Con; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FImageWidget> Img; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FTextWidget> Text; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class UTexture2D* AdvancedHitTexture; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UDataAsset* AdvancedHitDA; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AdvancedHitAlpha; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFUIData;
|
|
|
|
// SharpStruct b1-Managed.RelationLevelInfo
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FRelationLevelInfo final
|
|
{
|
|
public:
|
|
class FString LevelName; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString RelationInfo; // 0x0010(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRelationLevelInfo;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_PCurve_NameAndScalar
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FBUC_DispLibUtil_PCurve_NameAndScalar final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector TimeStage; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_PCurve_NameAndScalar;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_PCurve_NameAndLColor
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FBUC_DispLibUtil_PCurve_NameAndLColor final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector TimeStage; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_PCurve_NameAndLColor;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_ChangeMaterial
|
|
// 0x0118 (0x0118 - 0x0000)
|
|
struct FBUC_DispLibDBC_ChangeMaterial final
|
|
{
|
|
public:
|
|
struct FBUC_DispLibDBC_MaterialEffectTargetInfo FilterMode; // 0x0000(0x0050)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Delay; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEndMode EndMode; // 0x0054(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayTimeAfterStop; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* Template; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibMaterialParamsInheritMode InheriParamsMode; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> InheritScalarParam; // 0x0070(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class FName> InheritFLinearColorParam; // 0x0080(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class FName> InheritTextureParam; // 0x0090(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_NameAndScalar> SetScalarParam; // 0x00A0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_NameAndLColor> SetColorParam; // 0x00B0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_NameAndScalarCurve> SetCurveScalarParam; // 0x00C0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_NameAndLColorCurve> SetCurveLColorParam; // 0x00D0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_NameAndVectorCurve> SetCurveV3Param; // 0x00E0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_PCurve_NameAndScalar> EndStage_SetPCurveScalarParam; // 0x00F0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_PCurve_NameAndLColor> EndStage_SetPCurveLColorParam; // 0x0100(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
int32 PausePriority; // 0x0110(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EndStagePriority; // 0x0114(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_ChangeMaterial;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_DBCTexture
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FBUC_DispLibUtil_DBCTexture final
|
|
{
|
|
public:
|
|
class UTexture* TextureValue; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_DBCTexture;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_DBCTextureMatLayerParam
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FBUC_DispLibUtil_DBCTextureMatLayerParam final
|
|
{
|
|
public:
|
|
EMaterialParameterAssociation Association; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialFunctionInterface* LayerFunction; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParamName; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCTexture TextureValue; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_DBCTextureMatLayerParam;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_DBCPCurveColor
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FBUC_DispLibUtil_DBCPCurveColor final
|
|
{
|
|
public:
|
|
TArray<struct FOnePCurveColorPoint> PointsList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 Loop : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FOnePCurveColorPoint EndToPoint; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCAdvProcessReleaseParameterControlMode ReleaseParameterControlMode; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_DBCPCurveColor;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_DBCPCurveColorMatLayerParam
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FBUC_DispLibUtil_DBCPCurveColorMatLayerParam final
|
|
{
|
|
public:
|
|
EMaterialParameterAssociation Association; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialFunctionInterface* LayerFunction; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParamName; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveColor PCurve; // 0x0018(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_DBCPCurveColorMatLayerParam;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_DBCPCurveScalarMatLayerParam
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalarMatLayerParam final
|
|
{
|
|
public:
|
|
EMaterialParameterAssociation Association; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialFunctionInterface* LayerFunction; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParamName; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveScalar PCurve; // 0x0018(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_DBCPCurveScalarMatLayerParam;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_ModifyMaterial
|
|
// 0x0108 (0x0108 - 0x0000)
|
|
struct FBUC_DispLibDBC_ModifyMaterial final
|
|
{
|
|
public:
|
|
struct FBUC_DispLibDBC_MaterialEffectTargetInfo FilterMode; // 0x0000(0x0050)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Delay; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEndMode EndMode; // 0x0054(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayTimeAfterStop; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* Template; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibMaterialParamsInheritMode InheriParamsMode; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> InheritScalarParam; // 0x0070(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class FName> InheritFLinearColorParam; // 0x0080(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class FName> InheritTextureParam; // 0x0090(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_DBCAdvProcessScalarMatLayerParam> SetScalarParam; // 0x00A0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_DBCAdvProcessFLinearColorMatLayerParam> SetFLinearColorParam; // 0x00B0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_DBCTextureMatLayerParam> SetTextureParam; // 0x00C0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_DBCPCurveScalarMatLayerParam> SetPCurveScalarParam; // 0x00D0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_DBCPCurveColorMatLayerParam> SetPCurveFLinearColorParam; // 0x00E0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
int32 PausePriority; // 0x00F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EndStagePriority; // 0x00F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ModMatPriority; // 0x00F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ModMatEndStagePriority; // 0x00FC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Scalability_EnableDistanceScalability : 1; // 0x0100(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_101[0x3]; // 0x0101(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Scalability_DistanceOverride; // 0x0104(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_ModifyMaterial;
|
|
|
|
// SharpStruct b1-Managed.FGSArmorCounterWithBlood
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FFGSArmorCounterWithBlood final
|
|
{
|
|
public:
|
|
int32 BloodChangeLine; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BeHitNum_Min; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BeHitNum_Max; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSArmorCounterWithBlood;
|
|
|
|
// SharpStruct b1-Managed.FGSArmorSettingInBP
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FFGSArmorSettingInBP final
|
|
{
|
|
public:
|
|
uint8 Armor_Enable : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_0_1 : 7; // 0x0000(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 IsGetTopRandomSkill : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TopRandomSkillPercent; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> Armor_SkillID; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
float Armor_Timer; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFightBackCountType BeHitCountType; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 OriBeHitNum_Min; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OriBeHitNum_Max; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FFGSArmorCounterWithBlood> CounterWithBloodConfig; // 0x0028(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
int32 MaxBlockTimes; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PerfectBlockTimes; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlockCoolDownTime; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ResetBlockCounterTime; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBGWDataAsset_BlockInfoConfig* DefaultBlockInfoConfig; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSArmorSettingInBP;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_ModNiagara_NameAndBoolValue
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FBUC_DispLibUtil_ModNiagara_NameAndBoolValue final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Value : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_8_1 : 7; // 0x0008(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 EndDispStageValue : 1; // 0x0009(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_9_1 : 7; // 0x0009(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 AfterParamEventRealEndValue : 1; // 0x000A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EndStageDuration; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 SetEveryFrame : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_ModNiagara_NameAndBoolValue;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_NameAndFloatArray
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FBUC_DispLibUtil_NameAndFloatArray final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<float> FloatArray; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 SetEveryFrame : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_NameAndFloatArray;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_NameAndInt32Array
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FBUC_DispLibUtil_NameAndInt32Array final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> Int32Array; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 SetEveryFrame : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_NameAndInt32Array;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_NameAndFVectorArray
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FBUC_DispLibUtil_NameAndFVectorArray final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> FVectorArray; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 SetEveryFrame : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_NameAndFVectorArray;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_ModifyNiagaraParams
|
|
// 0x00F8 (0x00F8 - 0x0000)
|
|
struct FBUC_DispLibDBC_ModifyNiagaraParams final
|
|
{
|
|
public:
|
|
struct FBUC_DispLibDBC_EntityEffectTargetInfo MeshCompFilterInfo; // 0x0000(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibDBC_ModifyNiagaraTargetInfo NiagaraCompFilterInfo; // 0x0018(0x0020)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Delay; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEndMode EndMode; // 0x003C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayTimeAfterStop; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_ModNiagara_NameAndBoolValue> SetBoolParam; // 0x0048(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_ModifyNiagaraParams_FloatParam> SetFloatParam; // 0x0058(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_ModifyNiagaraParams_FloatParam> SetInt32Param; // 0x0068(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_ModifyNiagaraParams_FVectorParam> SetFVectorParam; // 0x0078(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_ModifyNiagaraParams_FLinearColorParam> SetFLinearColorParam; // 0x0088(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_NameAndFloatArray> SetFloatArrayParam; // 0x0098(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_NameAndInt32Array> SetInt32ArrayParam; // 0x00A8(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_NameAndFVectorArray> SetFVectorArrayParam; // 0x00B8(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class FName> SetOverrideSelfMeshBones; // 0x00C8(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class FName> SetOverrideSelfMeshSockets; // 0x00D8(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EDispLibDBCModNiagaraParamsPauseMode PauseMode; // 0x00E8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_E9[0x3]; // 0x00E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 PausePriority; // 0x00EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EndStagePriority; // 0x00F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_ModifyNiagaraParams;
|
|
|
|
// SharpStruct b1-Managed.MonsterManualInfo
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct FMonsterManualInfo final
|
|
{
|
|
public:
|
|
TMap<class FName, float> ScalarParameterMap; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FLinearColor> VectorParameterMap; // 0x0050(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMonsterManualInfo;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_DBCPCurveColorParam
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FBUC_DispLibUtil_DBCPCurveColorParam final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBUC_DispLibUtil_DBCPCurveColor PCurve; // 0x0008(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_DBCPCurveColorParam;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibDBC_ModifyMaterialParameterCollection
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FBUC_DispLibDBC_ModifyMaterialParameterCollection final
|
|
{
|
|
public:
|
|
class FString MPCAssetPath; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Delay; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEndMode EndMode; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayTimeAfterStop; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_DBCAdvProcessScalarParam> SetScalarParam; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_DBCAdvProcessFLinearColorParam> SetFLinearColorParam; // 0x0030(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_DBCPCurveScalarParam> SetPCurveScalarParam; // 0x0040(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBUC_DispLibUtil_DBCPCurveColorParam> SetPCurveFLinearColorParam; // 0x0050(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
int32 PausePriority; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EndStagePriority; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ModMPCPriority; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ModMPCEndStagePriority; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibDBC_ModifyMaterialParameterCollection;
|
|
|
|
// SharpStruct b1-Managed.FGSSplinePatrolJumpPoint
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FFGSSplinePatrolJumpPoint final
|
|
{
|
|
public:
|
|
class UAnimMontage* JumpAM; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpForce; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSSplinePatrolJumpPoint;
|
|
|
|
// SharpStruct b1-Managed.StopEventConditionConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FStopEventConditionConfig final
|
|
{
|
|
public:
|
|
class UAkAudioEvent* LeaveBattleEventStop; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* PlayerDeadEventStop; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FStopEventConditionConfig;
|
|
|
|
// SharpStruct b1-Managed.SingleBattleBGMConfig
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FSingleBattleBGMConfig final
|
|
{
|
|
public:
|
|
class UAkAudioEvent* AkEventBegin; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* AkEventStop; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStopEventConditionConfig StopEventConditionConfig; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSingleBattleBGMConfig;
|
|
|
|
// SharpStruct b1-Managed.TreeImposter_TaskData
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FTreeImposter_TaskData final
|
|
{
|
|
public:
|
|
class UStaticMesh* TreeMeshAsset; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BakeLOD; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CardMicoScale; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CardPairCount; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CaptureRTSize; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ShotTextureSize; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TrunkMaskThreshold; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LeafMaskThreshold; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTreeImposter_TaskData;
|
|
|
|
// SharpStruct b1-Managed.TreeImposter_OverrideMatScalarParam
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FTreeImposter_OverrideMatScalarParam final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTreeImposter_OverrideMatScalarParam;
|
|
|
|
// SharpStruct b1-Managed.TreeImposter_OverrideMatLinearColorParam
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FTreeImposter_OverrideMatLinearColorParam final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTreeImposter_OverrideMatLinearColorParam;
|
|
|
|
// SharpStruct b1-Managed.TreeImposter_OverrideMPCParam
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FTreeImposter_OverrideMPCParam final
|
|
{
|
|
public:
|
|
class UMaterialParameterCollection* MPC; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FTreeImposter_OverrideMatScalarParam> ScalarParam; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FTreeImposter_OverrideMatLinearColorParam> LinearColorParam; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTreeImposter_OverrideMPCParam;
|
|
|
|
// SharpStruct b1-Managed.FGSCellPatitionLayerConfig
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FFGSCellPatitionLayerConfig final
|
|
{
|
|
public:
|
|
class FString CellPartionInstanceName; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Radius; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 UnitFilter; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TeamFilter; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Priority; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 FilterAnd : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FFGSCellPatitionLayerConfig;
|
|
|
|
// SharpStruct b1-Managed.SpawnBulletMinMaxValue
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FSpawnBulletMinMaxValue final
|
|
{
|
|
public:
|
|
float LeftValue; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RightValue; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsEquidistance : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnBulletMinMaxValue;
|
|
|
|
// SharpStruct b1-Managed.SpawnBulletSpeed
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FSpawnBulletSpeed final
|
|
{
|
|
public:
|
|
struct FSpawnBulletMinMaxValue Spd; // 0x0000(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AccelerationTime; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* SpdCurve; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnBulletSpeed;
|
|
|
|
// SharpStruct b1-Managed.GamePlusSpawnerConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FGamePlusSpawnerConfig final
|
|
{
|
|
public:
|
|
int32 Rate; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UClass* ActorClass; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGamePlusSpawnerConfig;
|
|
|
|
// SharpStruct b1-Managed.LevelNameConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FLevelNameConfig final
|
|
{
|
|
public:
|
|
TArray<int32> NameList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLevelNameConfig;
|
|
|
|
// SharpStruct b1-Managed.TreeImposter_OverrideTexSetting
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FTreeImposter_OverrideTexSetting final
|
|
{
|
|
public:
|
|
class FName TexName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 sRGB : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ETextureCompressionSettings CompressionSettings; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETextureGroup LODGroup; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CompressionNoAlpha : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
ETextureFilter Filter; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 isVT : 1; // 0x001C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FTreeImposter_OverrideTexSetting;
|
|
|
|
// SharpStruct b1-Managed.DBCTestStruct
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FDBCTestStruct final
|
|
{
|
|
public:
|
|
float Delay; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDispLibDBCEndMode EndMode; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayTimeAfterStop; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDBCTestStruct;
|
|
|
|
// SharpStruct b1-Managed.UnitWeapon
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FUnitWeapon final
|
|
{
|
|
public:
|
|
class UClass* Weapon; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SocketName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDefaultInactive : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FUnitWeapon;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_NameAndInt
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FBUC_DispLibUtil_NameAndInt final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_NameAndInt;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_NameAndString
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FBUC_DispLibUtil_NameAndString final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_NameAndString;
|
|
|
|
// SharpStruct b1-Managed.BUC_DispLibUtil_NameAndV4
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FBUC_DispLibUtil_NameAndV4 final
|
|
{
|
|
public:
|
|
class FName ParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector4 Value; // 0x0010(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBUC_DispLibUtil_NameAndV4;
|
|
|
|
// SharpStruct b1-Managed.BattleStartCondition
|
|
// 0x0034 (0x0034 - 0x0000)
|
|
struct FBattleStartCondition final
|
|
{
|
|
public:
|
|
EBattleStartConditionType StartConditionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam Unit; // 0x0004(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Spawner; // 0x0014(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Overlap; // 0x0024(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBattleStartCondition;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_AbnormalState
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FDetectCondition_AbnormalState final
|
|
{
|
|
public:
|
|
EAbnormalStateType AbnormalStateType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_AbnormalState;
|
|
|
|
// SharpStruct b1-Managed.FGSBuffInfo
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FFGSBuffInfo final
|
|
{
|
|
public:
|
|
int32 BuffID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BuffDuration; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSBuffInfo;
|
|
|
|
// SharpStruct b1-Managed.TeleportParam_BossRush
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FTeleportParam_BossRush final
|
|
{
|
|
public:
|
|
int32 LevelID; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGSLoadingScreenType LoadingScreenType; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTeleportParam_BossRush;
|
|
|
|
// SharpStruct b1-Managed.TransitionCondition_State
|
|
// 0x00A8 (0x00A8 - 0x0000)
|
|
struct FTransitionCondition_State final
|
|
{
|
|
public:
|
|
ETransitionConditionType_State ConditionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParamArray UnitList; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam UnitSpawner; // 0x0018(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Unit; // 0x0028(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Buff; // 0x0038(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Overlap; // 0x0048(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Interactor; // 0x0058(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Sequence; // 0x0068(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam TaskStage; // 0x0078(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
EStageStatus TaskStageStatus; // 0x0088(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGameplayCounterType CounterType; // 0x0089(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8A[0x2]; // 0x008A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CounterValue; // 0x008C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Comment; // 0x0090(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag CircusMemberNickName; // 0x00A0(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTransitionCondition_State;
|
|
|
|
// SharpStruct b1-Managed.MoveAMPath
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FMoveAMPath final
|
|
{
|
|
public:
|
|
class FString OriginPath; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString NewAMName; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMoveAMPath;
|
|
|
|
// SharpStruct b1-Managed.LightningFXSpawnConfig
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FLightningFXSpawnConfig final
|
|
{
|
|
public:
|
|
class UNiagaraSystem* LightningTemplate; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UClass* DecalActorClass; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SpawnWaves; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WaveGap; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SpawnNumPerWave; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LightningDelaySpawnDecalTime; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRecalcPointPerWave : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_20_1 : 7; // 0x0020(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bSpawnBySelfMode : 1; // 0x0021(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_21_1 : 7; // 0x0021(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 DirBaseOnParent : 1; // 0x0022(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_23[0x1]; // 0x0023(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FFloatRange RangeDir_X; // 0x0024(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFloatRange RangeDir_Y; // 0x0034(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFloatRange RangeDir_Z; // 0x0044(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LineTraceMaxLength; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETraceTypeQuery TraceTypeQuery; // 0x0058(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float PointMinBetween; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLightningFXSpawnConfig;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_DistanceFromNearestPlayer
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FDetectCondition_DistanceFromNearestPlayer final
|
|
{
|
|
public:
|
|
EValueCompareOperations CompareOperation; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CompareValueInt; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_DistanceFromNearestPlayer;
|
|
|
|
// SharpStruct b1-Managed.FGSBeamFXPlaySetting
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FFGSBeamFXPlaySetting final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UNiagaraSystem> BeamTemplate; // 0x0000(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsAttach : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName AttachSocketName; // 0x002C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Scale; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBeamFXTargetActorType GSBeamTargetType; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString GSBeamTargetParamName; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName TargetSocketName; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSBeamFXPlaySetting;
|
|
|
|
// SharpStruct b1-Managed.ManagedLevelStates
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FManagedLevelStates final
|
|
{
|
|
public:
|
|
EGSLevelState LevelState; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDisableKeyword : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FString> LevelNames; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FManagedLevelStates;
|
|
|
|
// SharpStruct b1-Managed.ManagedStreamingLevelStateConfig
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FManagedStreamingLevelStateConfig final
|
|
{
|
|
public:
|
|
class FString Description; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FManagedLevelStates> LevelStateConfigs; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FManagedStreamingLevelStateConfig;
|
|
|
|
// SharpStruct b1-Managed.ManagedStreamingLevelStateBoxConfig
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FManagedStreamingLevelStateBoxConfig final
|
|
{
|
|
public:
|
|
struct FGsActorGuidReference Actor; // 0x0000(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FManagedStreamingLevelStateConfig ManagedStateLevelsConfig; // 0x0038(0x0020)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FManagedStreamingLevelStateBoxConfig;
|
|
|
|
// SharpStruct b1-Managed.AreaAbilityMask
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FAreaAbilityMask final
|
|
{
|
|
public:
|
|
int32 mask; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAreaAbilityMask;
|
|
|
|
// SharpStruct b1-Managed.KillUnitMapConfig
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct FKillUnitMapConfig final
|
|
{
|
|
public:
|
|
EKillUnitMapCond Cond; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EKillUnitMapResult Result; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FKillUnitMapConfig;
|
|
|
|
// SharpStruct b1-Managed.MaterialLayerMappingInfo
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FMaterialLayerMappingInfo final
|
|
{
|
|
public:
|
|
int32 LayerMappingIdx; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName LayerMappingName; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMaterialLayerMappingInfo;
|
|
|
|
// SharpStruct b1-Managed.MaterialLayerKeyData
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FMaterialLayerKeyData final
|
|
{
|
|
public:
|
|
struct FMaterialLayerMappingInfo LayerMappingInfo; // 0x0000(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParamName; // 0x000C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMaterialLayerKeyData;
|
|
|
|
// SharpStruct b1-Managed.MaterialLayerParamData
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FMaterialLayerParamData final
|
|
{
|
|
public:
|
|
struct FMaterialLayerKeyData LayerKeyData; // 0x0000(0x0014)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialLayerParamType ParamType; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ScalarValue; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor ColorValue; // 0x001C(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* ScalarCurve; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveLinearColor* ColorCurve; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnableAutoBlendOut : 1; // 0x0040(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AutoBlendOutScalarValue; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor AutoBlendOutColorValue; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMaterialLayerParamData;
|
|
|
|
// SharpStruct b1-Managed.BGUCostAttrInfo
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FBGUCostAttrInfo final
|
|
{
|
|
public:
|
|
EBGUAttrFloat Attr; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CostValue; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBGUCostAttrInfo;
|
|
|
|
// SharpStruct b1-Managed.TransitionCondition_Group
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct FTransitionCondition_Group final
|
|
{
|
|
public:
|
|
ETransitionConditionType_Group ConditionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParamArray UnitList; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam UnitSpawner; // 0x0018(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Unit; // 0x0028(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Buff; // 0x0038(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParamArray UnitKillOrder; // 0x0048(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Overlap; // 0x0058(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Interactor; // 0x0068(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
EQueryGameStateCondition GameStateCondition; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam Sequence; // 0x007C(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam TaskStage; // 0x008C(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
EStageStatus TaskStageStatus; // 0x009C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bReverseCondition : 1; // 0x009D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9E[0x2]; // 0x009E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Comment; // 0x00A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTransitionCondition_Group;
|
|
|
|
// SharpStruct b1-Managed.PoleDrinkCondition
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FPoleDrinkCondition final
|
|
{
|
|
public:
|
|
EPoleDrinkConditionType ConditionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TalentID; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPoleDrinkCondition;
|
|
|
|
// SharpStruct b1-Managed.PriorityActInfo_CastSkill
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FPriorityActInfo_CastSkill final
|
|
{
|
|
public:
|
|
int32 SkillID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPriorityActInfo_CastSkill;
|
|
|
|
// SharpStruct b1-Managed.PriorityActInfo_MoveToPos
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FPriorityActInfo_MoveToPos final
|
|
{
|
|
public:
|
|
class UEnvQuery* MoveActionEnvQueryTemplate; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WaitTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AcceptableRadius; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAIMoveSpeedType SpeedType; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUMoveAIType MoveAIType; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPriorityActInfo_MoveToPos;
|
|
|
|
// SharpStruct b1-Managed.PriorityActInfo_AddBuff
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FPriorityActInfo_AddBuff final
|
|
{
|
|
public:
|
|
TArray<int32> BuffIDList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPriorityActInfo_AddBuff;
|
|
|
|
// SharpStruct b1-Managed.OnePriorityActionInfo
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FOnePriorityActionInfo final
|
|
{
|
|
public:
|
|
float WaitForBeginTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsRandomNoiseTime : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BeginNoiseTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGroupPriorityActionType ActionType; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPriorityActInfo_MoveToPos PAI_MoveToPos; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FPriorityActInfo_CastSkill PAI_CastSkill; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPriorityActInfo_AddBuff PAI_AddBuff; // 0x0030(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FOnePriorityActionInfo;
|
|
|
|
// SharpStruct b1-Managed.EnvironmentMaskData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FEnvironmentMaskData final
|
|
{
|
|
public:
|
|
ESceneItemSurfaceType SurfaceType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Increment; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEnvironmentMaskData;
|
|
|
|
// SharpStruct b1-Managed.InputActionOverrideConfig
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FInputActionOverrideConfig final
|
|
{
|
|
public:
|
|
TMap<ETriggerEvent, ETriggerEvent> OverrideTriggerEvents; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInputActionOverrideConfig;
|
|
|
|
// SharpStruct b1-Managed.CustomizedInputOverrideConfig
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FCustomizedInputOverrideConfig final
|
|
{
|
|
public:
|
|
class UInputMappingContext* InputMappingContext; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<class UInputAction*, struct FInputActionOverrideConfig> OverrideInputActionTriggerEvents; // 0x0008(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 IsOverridePriority : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Priority; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TriggerPriority; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCustomizedInputOverrideConfig;
|
|
|
|
// SharpStruct b1-Managed.CalliopeSkillMappingCondition
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FCalliopeSkillMappingCondition final
|
|
{
|
|
public:
|
|
ECalliopeSkillMappingConditionType SkillMappingConditionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> HasBuffs_BuffIdList; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<ESceneItemSurfaceType> BySurfaceType_SurfaceTypes; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 BySurfaceType_RingDetection : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BySurfaceType_DetectRadius; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUAttrFloat ByAttr_AttrFloatType; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations ByAttr_CompareOperation; // 0x0031(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ByAttr_CompareValue; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 HasTalent_TalentId; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TalentLevel_TalentId; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareType TalentLevel_CompareType; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TalentLevel_TalentLevel; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareType ByCeilingHeight_CompareType; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ByCeilingHeight_CeilingHeight; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Random_Rate; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareType ByTargetDistance_CompareType; // 0x0054(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ByTargetDistance_CompareValue; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ByTargetAngle_MinAngle; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ByTargetAngle_MaxAngle; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCalliopeSkillMappingCondition;
|
|
|
|
// SharpStruct b1-Managed.NormalStiffInfo
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FNormalStiffInfo final
|
|
{
|
|
public:
|
|
int32 StiffLevelID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsEnableReuse : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 StiffLevelReuseID; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EllipsisType EllipsisType; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 EnableBeAttackedRotate : 1; // 0x000D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
ENormalStiffSectorsType SectorsType; // 0x000E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float NormalStiffRotateForwardLeft_FNB; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalStiffRotateForwardRight_FNB; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalStiffRotateForwardLeft_FourDir; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalStiffRotateForwardRight_FourDir; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalStiffRotateBackwardLeft_FourDir; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalStiffRotateBackwardRight_FourDir; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FNormalStiffInfo;
|
|
|
|
// SharpStruct b1-Managed.CalliopeTaskStageDetectCondition
|
|
// 0x00F8 (0x00F8 - 0x0000)
|
|
struct FCalliopeTaskStageDetectCondition final
|
|
{
|
|
public:
|
|
ECalliopeTaskStageDetectConditionType TaskStageDetectConditionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam SequenceStart_SequenceId; // 0x0004(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam SequencePlayFinish_SequenceId; // 0x0014(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParamArray UnitsDeadWithOrder_UnitIdList; // 0x0028(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EPlayerBagItemType CheckItemNum_ItemType; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CheckItemNum_ItemId; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperationType CheckItemNum_CompareOperationType; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CheckItemNum_Num; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam InteractionRecord_InteractionGroupId; // 0x0048(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 InteractionRecord_InteractionStep; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam TaskStage_TaskStageId; // 0x005C(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
ETaskStageState TaskStage_TaskStageState; // 0x006C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MonsterCollection_MonsterId; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam PlayerEnterArea_OverlapBox; // 0x0074(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam PlayerInteract_InteractId; // 0x0084(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
EPlayerInteractPhase PlayerInteract_InteractPhase; // 0x0094(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam UnitDead_Unit; // 0x0098(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam GateState_Gate; // 0x00A8(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
EGsDynamicObstacleState GateState_State; // 0x00B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B9[0x3]; // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam UnitAttr_Unit; // 0x00BC(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
EBGUAttrFloat UnitAttr_AttrFloatType; // 0x00CC(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations UnitAttr_CompareOperation; // 0x00CD(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_CE[0x2]; // 0x00CE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float UnitAttr_CompareValue; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam UnitBuff_Unit; // 0x00D4(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam UnitBuff_BuffId; // 0x00E4(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCalliopeTaskStageDetectCondition;
|
|
|
|
// SharpStruct b1-Managed.HeroIconInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FHeroIconInfo final
|
|
{
|
|
public:
|
|
int32 ResID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UTexture2D* IconTexture; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHeroIconInfo;
|
|
|
|
// SharpStruct b1-Managed.BeAttackedBlockDamageInfo
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FBeAttackedBlockDamageInfo final
|
|
{
|
|
public:
|
|
int32 TriggerDeductBlockArmorLevel; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DeductBlockArmorValue; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBeAttackedBlockDamageInfo;
|
|
|
|
// SharpStruct b1-Managed.TamerInfo_ForAbnormal
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FTamerInfo_ForAbnormal final
|
|
{
|
|
public:
|
|
class FString TamerFileName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString TamerPath; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ResID; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString SKMeshPath; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SKScale; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 FinnalExtendID; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 AbnormalDispID_Attacker; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 AbnormalDispID_Victim; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 ErrorFlag : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString ErrorLog; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<EBirth_AbnormalStateImmueType> ImmueList; // 0x0060(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTamerInfo_ForAbnormal;
|
|
|
|
// SharpStruct b1-Managed.GridRow_ForAbnormalDisp
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FGridRow_ForAbnormalDisp final
|
|
{
|
|
public:
|
|
TArray<class ASkeletalMeshActor*> ActorList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGridRow_ForAbnormalDisp;
|
|
|
|
// SharpStruct b1-Managed.AnimalSpawnTemplate
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FAnimalSpawnTemplate final
|
|
{
|
|
public:
|
|
class UClass* AnimalTamerClass; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FInt32Range SpawnCountRange; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFloatRange ScaleRange; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimalSpawnTemplate;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_FootIK
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FAnimHumanoidSetting_FootIK final
|
|
{
|
|
public:
|
|
uint8 bEnableIK : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_0_1 : 7; // 0x0000(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bEnableForefootIK : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_1_1 : 7; // 0x0001(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bEnableQuadrupedIK : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_2_1 : 7; // 0x0002(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bFootUseFBIK : 1; // 0x0003(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_FootIK;
|
|
|
|
// SharpStruct b1-Managed.SpawnWaveStartCondition
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FSpawnWaveStartCondition final
|
|
{
|
|
public:
|
|
ESpawnWaveStartConditionType ConditionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Time; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnWaveStartCondition;
|
|
|
|
// SharpStruct b1-Managed.NeutralAnimalTerritoryInfo
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct FNeutralAnimalTerritoryInfo final
|
|
{
|
|
public:
|
|
struct FTransform BoxTransform; // 0x0000(0x0060)(Edit, BlueprintVisible, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> PresetSpawnPositions; // 0x0060(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
struct FVector BoxExtend; // 0x0070(0x0018)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FAnimalSpawnTemplate> AnimalTemplates; // 0x0088(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FNeutralAnimalTerritoryInfo;
|
|
|
|
// SharpStruct b1-Managed.CircusConfig
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FCircusConfig final
|
|
{
|
|
public:
|
|
uint8 SpawnByDefault : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FGameplayTag> NickName; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCircusConfig;
|
|
|
|
// SharpStruct b1-Managed.AreaUnitFilter
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FAreaUnitFilter final
|
|
{
|
|
public:
|
|
EAreaUnitFilterType UnitFilterType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> SpecifiedResIDList; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAreaUnitFilter;
|
|
|
|
// SharpStruct b1-Managed.FGSForceFightUnitCondition
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FFGSForceFightUnitCondition final
|
|
{
|
|
public:
|
|
TArray<class ABGUCharacterCS*> ObservedUnits; // 0x0000(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<class ABUTamerActor*> ObservedTamers; // 0x0010(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<struct FGsActorGuidReference> ObservedTamerRefs; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 ObserveHasUnitState : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<EBGUUnitState> ObserveUnitStates; // 0x0038(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 ObserveHasSimpleState : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<EBGUSimpleState> ObserveSimpleStates; // 0x0050(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 ObserveHasBuff : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> ObserveBuffIDs; // 0x0068(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSForceFightUnitCondition;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_Spider_Speed
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FAnimHumanoidSetting_Spider_Speed final
|
|
{
|
|
public:
|
|
float forwardSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float turnSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float sideStepSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float targetForwardSpeed; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float targetTurnSpeed; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float targetSideStepSpeed; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float forwardSpeedScale; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float turnSpeedScale; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float sideStepSpeedScale; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float speedLerpSpeed; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IKInterpSpeedFast; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IKInterpSpeedSlow; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_Spider_Speed;
|
|
|
|
// SharpStruct b1-Managed.BossPhaseInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FBossPhaseInfo final
|
|
{
|
|
public:
|
|
uint8 HasPhasePerformance : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FBossPhaseInfo;
|
|
|
|
// SharpStruct b1-Managed.CompositeTransitionCondition_State
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct FCompositeTransitionCondition_State final
|
|
{
|
|
public:
|
|
struct FTransitionCondition_State Single; // 0x0000(0x00A8)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseCompositeCondition : 1; // 0x00A8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FTransitionCondition_State> Conditions; // 0x00B0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EConditionalRelation ConditionalRelation; // 0x00C0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Comment; // 0x00C8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBossPhaseInfo BossPhaseInfo; // 0x00D8(0x0001)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCompositeTransitionCondition_State;
|
|
|
|
// SharpStruct b1-Managed.FGSForceFightWhiteListConfig
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FFGSForceFightWhiteListConfig final
|
|
{
|
|
public:
|
|
uint8 IgnorePlayer : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TSoftObjectPtr<class ABGUCharacterCS>> IgnoreUnits; // 0x0008(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<TSoftObjectPtr<class ABUTamerActor>> IgnoreTamers; // 0x0018(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<struct FGsActorGuidReference> IgnoreTamerRefs; // 0x0028(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSForceFightWhiteListConfig;
|
|
|
|
// SharpStruct b1-Managed.EffectInstReq
|
|
// 0x00D0 (0x00D0 - 0x0000)
|
|
struct FEffectInstReq final
|
|
{
|
|
public:
|
|
int32 ObjectId; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector HitLocation; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator HitPointNormalDir; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
EHitActionDir HitActionDir; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector SweepCheckBegin; // 0x0040(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector SweepCheckEnd; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector HitDiretionRealDir; // 0x0070(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName HitBoneName; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPrimitiveComponent* HitComp; // 0x0090(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* Attacker; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 AudioID_HitChr; // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 FXWeight_HitChr; // 0x00A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TriggerSkillId; // 0x00A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bFromBullet : 1; // 0x00AC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_AD[0x3]; // 0x00AD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRotator LaserStiffDir; // 0x00B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 HitPartID; // 0x00C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEffectInstReq;
|
|
|
|
// SharpStruct b1-Managed.FGSForceFightTriggerUnitFilter
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FFGSForceFightTriggerUnitFilter final
|
|
{
|
|
public:
|
|
EGSForceFightUnitFilterType FilterType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TSoftObjectPtr<class ABGUCharacterCS>> FilterUnits; // 0x0008(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<TSoftObjectPtr<class ABUTamerActor>> FilterTamers; // 0x0018(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<struct FGsActorGuidReference> FilterTamerRefs; // 0x0028(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<EGSForceFightUnitType> FilterUnitTypes; // 0x0038(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSForceFightTriggerUnitFilter;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_ParkourMove_Climb_High
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FAnimHumanoidSetting_ParkourMove_Climb_High final
|
|
{
|
|
public:
|
|
class UAnimSequence* ASParkourHighClimbStart; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourHighClimbGetUp; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourHighClimbFallLoop; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourHighClimbLand; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourHighClimbLandMove; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_ParkourMove_Climb_High;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_AdvancedMonsterLocomotion
|
|
// 0x0338 (0x0338 - 0x0000)
|
|
struct FAnimHumanoidSetting_AdvancedMonsterLocomotion final
|
|
{
|
|
public:
|
|
ELMFreeMode FreeMode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELMLockMode LockMode; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float WalkMaxAcceleration; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WalkBrakingFriction; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WalkBrakingDecelerationWalking; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RunMaxAcceleration; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RunBrakingFriction; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RunBrakingDecelerationWalking; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RushMaxAcceleration; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RushBrakingFriction; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RushBrakingDecelerationWalking; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D StartAndTurnAnimPlayRateClamped; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D LoopAnimPlayRateClamped; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UAnimSequence*> ASIdleList; // 0x0048(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStartFwd; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStartBwd; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStartLeftMin; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStartLeftMax; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStartRightMin; // 0x0078(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStartRightMax; // 0x0080(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStartLF; // 0x0088(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStartLB; // 0x0090(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStartRF; // 0x0098(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStartRB; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkLoopFwd; // 0x00A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkLoopBwd; // 0x00B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkLoopLF; // 0x00B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkLoopLB; // 0x00C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkLoopRF; // 0x00C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkLoopRB; // 0x00D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkSharpturnLeftMin; // 0x00D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkSharpturnLeftMax; // 0x00E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkSharpturnRightMin; // 0x00E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkSharpturnRightMax; // 0x00F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkPivotFwd; // 0x00F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkPivotBwd; // 0x0100(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkPivotLF; // 0x0108(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkPivotLB; // 0x0110(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkPivotRF; // 0x0118(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkPivotRB; // 0x0120(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkTransFRToBR; // 0x0128(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkTransBRToFR; // 0x0130(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkTransFLToBL; // 0x0138(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkTransBLToFL; // 0x0140(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStopFwd; // 0x0148(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStopBwd; // 0x0150(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStopLF; // 0x0158(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStopLB; // 0x0160(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStopRF; // 0x0168(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkStopRB; // 0x0170(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASWalkLoopAddPose; // 0x0178(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UAnimSequence*> ASWalkLoopAdditiveList; // 0x0180(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartFwd; // 0x0190(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartBwd; // 0x0198(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartLeftMin; // 0x01A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartLeftMax; // 0x01A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartRightMin; // 0x01B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartRightMax; // 0x01B8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartLF; // 0x01C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartLB; // 0x01C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartRF; // 0x01D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStartRB; // 0x01D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunLoopFwd; // 0x01E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunLoopBwd; // 0x01E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunLoopLF; // 0x01F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunLoopLB; // 0x01F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunLoopRF; // 0x0200(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunLoopRB; // 0x0208(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunSharpturnLeftMin; // 0x0210(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunSharpturnLeftMax; // 0x0218(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunSharpturnRightMin; // 0x0220(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunSharpturnRightMax; // 0x0228(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunPivotFwd; // 0x0230(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunPivotBwd; // 0x0238(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunPivotLF; // 0x0240(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunPivotLB; // 0x0248(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunPivotRF; // 0x0250(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunPivotRB; // 0x0258(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunTransFRToBR; // 0x0260(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunTransBRToFR; // 0x0268(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunTransFLToBL; // 0x0270(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunTransBLToFL; // 0x0278(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStopFwd; // 0x0280(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStopBwd; // 0x0288(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStopLF; // 0x0290(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStopLB; // 0x0298(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStopRF; // 0x02A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunStopRB; // 0x02A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRunLoopAddPose; // 0x02B0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UAnimSequence*> ASRunLoopAdditiveList; // 0x02B8(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushStartFwd; // 0x02C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushStartLeftMin; // 0x02D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushStartLeftMax; // 0x02D8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushStartRightMin; // 0x02E0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushStartRightMax; // 0x02E8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushLoopFwd; // 0x02F0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushSharpturnLeftMin; // 0x02F8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushSharpturnLeftMax; // 0x0300(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushSharpturnRightMin; // 0x0308(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushSharpturnRightMax; // 0x0310(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushStopFwd; // 0x0318(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASRushLoopAddPose; // 0x0320(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UAnimSequence*> ASRushLoopAdditiveList; // 0x0328(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_AdvancedMonsterLocomotion;
|
|
|
|
// SharpStruct b1-Managed.FGSForceFightUnitGroupConfig
|
|
// 0x0170 (0x0170 - 0x0000)
|
|
struct FFGSForceFightUnitGroupConfig final
|
|
{
|
|
public:
|
|
EGSForceFightCondition TriggerCondition; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FFGSForceFightTriggerUnitFilter TriggerUnitFilter; // 0x0008(0x0048)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FFGSForceFightUnitCondition> ObserveUnitsConditions; // 0x0050(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EGSForceFightTargetType ForceFightTargetType; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class ABGUCharacterCS> TargetUnit; // 0x0068(0x0028)(Edit, BlueprintVisible, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class ABUTamerActor> TargetTamer; // 0x0090(0x0028)(Edit, BlueprintVisible, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGsActorGuidReference TargetTamerRef; // 0x00B8(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<EGSForceFightTriggerUnitType> TriggerUnitsType; // 0x00F0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<TSoftObjectPtr<class ABGUCharacterCS>> TriggerUnits; // 0x0100(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<TSoftObjectPtr<class ABUTamerActor>> TriggerTamers; // 0x0110(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<struct FGsActorGuidReference> TriggerTamerRefs; // 0x0120(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FFGSForceFightWhiteListConfig TriggerUnitsWhiteList; // 0x0130(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CanRepeat : 1; // 0x0168(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FFGSForceFightUnitGroupConfig;
|
|
|
|
// SharpStruct b1-Managed.SpeedGroupValue
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FSpeedGroupValue final
|
|
{
|
|
public:
|
|
float LeftValue; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RightValue; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AccelerationTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpeedGroupValue;
|
|
|
|
// SharpStruct b1-Managed.SpawnBulletSpeedGroup
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSpawnBulletSpeedGroup final
|
|
{
|
|
public:
|
|
TArray<struct FSpeedGroupValue> SpdGroup; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnBulletSpeedGroup;
|
|
|
|
// SharpStruct b1-Managed.FGSLeisureWithWeight
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FFGSLeisureWithWeight final
|
|
{
|
|
public:
|
|
class UAnimMontage* LeisureReference; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Weight; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSLeisureWithWeight;
|
|
|
|
// SharpStruct b1-Managed.FEQSRunParamInfo
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FFEQSRunParamInfo final
|
|
{
|
|
public:
|
|
float AcceptableRadius; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IncludeSelfRadius : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UEnvQuery* EQSTemplate; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUMoveAIType MoveAIType; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAIMoveSpeedType SpeedRateType; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* SpeedRateDistanceCurve; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 EnableRangeAcceptableRadius : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinAcceptableRadius; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxAcceptableRadius; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnableContinuousPathFinding : 1; // 0x002C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ContinuousPathFindingRadiusThreshold; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AutoUpdatePathTime; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 EnableDebug : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_38_1 : 7; // 0x0038(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 EnableLeisure : 1; // 0x0039(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float IntervalTime; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FFGSLeisureWithWeight> LeisureList; // 0x0040(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 EnableDrawLineDebug : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FFEQSRunParamInfo;
|
|
|
|
// SharpStruct b1-Managed.EnvironmentItemStateMachineExtAbilityMask
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FEnvironmentItemStateMachineExtAbilityMask final
|
|
{
|
|
public:
|
|
int32 mask; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEnvironmentItemStateMachineExtAbilityMask;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_UnitState
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FDetectCondition_UnitState final
|
|
{
|
|
public:
|
|
EBGUUnitState UnitState; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_UnitState;
|
|
|
|
// SharpStruct b1-Managed.MapSymbolConfig
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FMapSymbolConfig final
|
|
{
|
|
public:
|
|
class FString Name; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
GSE_ProtobufDB::EMapSymbolType MapSymbolType; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 UnlockRadius; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 UnlockHeight; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMapSymbolConfig;
|
|
|
|
// SharpStruct b1-Managed.MaterialParameterConfig
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FMaterialParameterConfig final
|
|
{
|
|
public:
|
|
float InterpSpeed; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* AttrValueMapCurve; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMaterialParameterAssociation ParameterAssociation; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ParameterName; // 0x0014(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialFunctionInterface* ParameterLayerFunction; // 0x0020(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMaterialParameterConfig;
|
|
|
|
// SharpStruct b1-Managed.TreeInfo
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FTreeInfo final
|
|
{
|
|
public:
|
|
struct FVector Bounds_WithScaled; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Pos; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator Rot; // 0x0030(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTreeInfo;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_MonsterLocomotion_Lock_ExplicitTimeForMoveStop
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FAnimHumanoidSetting_MonsterLocomotion_Lock_ExplicitTimeForMoveStop final
|
|
{
|
|
public:
|
|
float Fwd; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FL; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BL; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FR; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BR; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Bwd; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_MonsterLocomotion_Lock_ExplicitTimeForMoveStop;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_MonsterLocomotion_Lock
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct FAnimHumanoidSetting_MonsterLocomotion_Lock final
|
|
{
|
|
public:
|
|
class UAnimSequence* ASLockWalkFwd; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkFR; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkBR; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkFL; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkBL; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkBwd; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_MonsterLocomotion_Lock_ExplicitTimeForMoveStop ExplicitTimeForLeftFootStop; // 0x0030(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_MonsterLocomotion_Lock_ExplicitTimeForMoveStop ExplicitTimeForRightFootStop; // 0x0048(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_MonsterLocomotion_Lock_StopBlendAnim StopLeftBlendAnim; // 0x0060(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_MonsterLocomotion_Lock_StopBlendAnim StopRightBlendAnim; // 0x0078(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_MonsterLocomotion_Lock;
|
|
|
|
// SharpStruct b1-Managed.TransitionCondition_Guide
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct FTransitionCondition_Guide final
|
|
{
|
|
public:
|
|
ETransitionConditionType_Guide ConditionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam Overlap; // 0x0004(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
EAbnormalStateType AbnormalState; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 RebirthPointId; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Unit; // 0x001C(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 ItemId; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CheckRange; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> CheckResIdList; // 0x0038(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EBGUAttrFloat AttrFloatType; // 0x0048(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations CompareOperation; // 0x0049(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CompareValue; // 0x004C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam TaskStage; // 0x0050(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
EStageStatus TaskStageStatus; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MapId; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TalentID; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EUIPageType UIPageType; // 0x006C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 GuideGroupId; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SequenceID; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESequencePhase SequencePhase; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ItemNum; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTransitionCondition_Guide;
|
|
|
|
// SharpStruct b1-Managed.DynamicTamerSpawnReq
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct FDynamicTamerSpawnReq final
|
|
{
|
|
public:
|
|
class FString TamerGuidOverride; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UClass* TamerClass; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform SpawnWorldTransform; // 0x0020(0x0060)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
class AActor* TriggerSpawnActor; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDynamicTamerSpawnReq;
|
|
|
|
// SharpStruct b1-Managed.TreeBirdSpawnConfig
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FTreeBirdSpawnConfig final
|
|
{
|
|
public:
|
|
class UClass* SpawnTemplate; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InnerRadius; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OutRadius; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PlayerSpdControl; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SprintSpawnAreaAngle; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpawnCheckInterval; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RefreshDistance; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FInt32Range SpawnNum; // 0x0020(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DestroyDist; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTreeBirdSpawnConfig;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_SkillCanCast
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FDetectCondition_SkillCanCast final
|
|
{
|
|
public:
|
|
int32 SkillID; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_SkillCanCast;
|
|
|
|
// SharpStruct b1-Managed.FGSWakeUpDirectionOnFightSkillConfig
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FFGSWakeUpDirectionOnFightSkillConfig final
|
|
{
|
|
public:
|
|
int32 OnFightSkillIDBack; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OnFightSkillIDLeft; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OnFightSkillIDRight; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSWakeUpDirectionOnFightSkillConfig;
|
|
|
|
// SharpStruct b1-Managed.ManagedTaskUnit
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FManagedTaskUnit final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class ABGUCharacterCS> Actor; // 0x0000(0x0028)(Edit, BlueprintVisible, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class ABUTamerActor> Tamer; // 0x0028(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ActorGuid; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AliasName; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FManagedTaskUnit;
|
|
|
|
// SharpStruct b1-Managed.TortoiseLevelStreamingBoxConfig
|
|
// 0x0088 (0x0088 - 0x0000)
|
|
struct FTortoiseLevelStreamingBoxConfig final
|
|
{
|
|
public:
|
|
struct FGsActorGuidReference Actor; // 0x0000(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FTortoiseManagedStateLevelConfig ManagedStateLevelsConfig; // 0x0038(0x0050)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTortoiseLevelStreamingBoxConfig;
|
|
|
|
// SharpStruct b1-Managed.DelaySpawnInfo
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FDelaySpawnInfo final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FDelaySpawnInfo;
|
|
|
|
// SharpStruct b1-Managed.SectorParam
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSectorParam final
|
|
{
|
|
public:
|
|
float MinR; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxR; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LeftAngle; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RightAngle; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSectorParam;
|
|
|
|
// SharpStruct b1-Managed.FTPModeConfigTabInfo
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FFTPModeConfigTabInfo final
|
|
{
|
|
public:
|
|
class UTexture2D* ImageTex; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFTPModeConfigTabInfo;
|
|
|
|
// SharpStruct b1-Managed.SplineFlyMoveConfig
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FSplineFlyMoveConfig final
|
|
{
|
|
public:
|
|
ESplineFlyUnitType UnitType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class ABUTamerActor> Unit; // 0x0008(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class AActor> SplineActor; // 0x0030(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* FlySpeed; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayTime; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JogSpeed; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RunSpeed; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SprintSpeed; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSplineFlyMoveConfig;
|
|
|
|
// SharpStruct b1-Managed.HatchConfigInfo
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FHatchConfigInfo final
|
|
{
|
|
public:
|
|
class UClass* TamerClass; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UAnimMontage*> SpawnAMList; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class FName SpawnSocketName; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bFaceToTarget : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBGWDataAsset_B1DBC* SpawnDBC; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSyncCurTarget : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> BirthBuffIDList; // 0x0038(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHatchConfigInfo;
|
|
|
|
// SharpStruct b1-Managed.MapLevelConfig
|
|
// 0x0024 (0x0024 - 0x0000)
|
|
struct FMapLevelConfig final
|
|
{
|
|
public:
|
|
int32 Priority; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Size; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Range; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Friction; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinScale; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxScale; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SelectedScale; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinCanShowScale; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxCanShowScale; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMapLevelConfig;
|
|
|
|
// SharpStruct b1-Managed.MovieTriggerRelationInfo
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FMovieTriggerRelationInfo final
|
|
{
|
|
public:
|
|
EMovieTriggerType TriggerType; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bHasMultiActor : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FString> Monsters; // 0x0008(0x0010)(NativeAccessSpecifierPublic)
|
|
class FString ActorGuid; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Location; // 0x0028(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EStageStatus TaskStageStatus; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TaskStage; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMovieTriggerRelationInfo;
|
|
|
|
// SharpStruct b1-Managed.AnimWheelSetting_WheelMove
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FAnimWheelSetting_WheelMove final
|
|
{
|
|
public:
|
|
class UCurveVector* MoveNearParamCurve; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveVector* MoveFarParamCurve; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASIdle; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASSpeedUp; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASSpeedDown; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASMoveLoop; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSRotationAdditive; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimWheelSetting_WheelMove;
|
|
|
|
// SharpStruct b1-Managed.DebugDrawPoint
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FDebugDrawPoint final
|
|
{
|
|
public:
|
|
class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D Point; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor Color; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Size; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDebugDrawPoint;
|
|
|
|
// SharpStruct b1-Managed.ProjectileExtAbilityMask
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FProjectileExtAbilityMask final
|
|
{
|
|
public:
|
|
int32 mask; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FProjectileExtAbilityMask;
|
|
|
|
// SharpStruct b1-Managed.MovieRelationInfo
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FMovieRelationInfo final
|
|
{
|
|
public:
|
|
EMovieRelationType MovieRelationType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString ActorGuid; // 0x0008(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Location; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMovieRelationInfo;
|
|
|
|
// SharpStruct b1-Managed.MovieRelationInfoCollection
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FMovieRelationInfoCollection final
|
|
{
|
|
public:
|
|
int32 SequenceID; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bCanRepeatPlay : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FMovieRelationInfo> RelationInfos; // 0x0008(0x0010)(Edit, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<struct FMovieRelationInfo> ManualRelationInfos; // 0x0018(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMovieRelationInfoCollection;
|
|
|
|
// SharpStruct b1-Managed.SeqLevelRelationInfo
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FSeqLevelRelationInfo final
|
|
{
|
|
public:
|
|
class FString LevelName; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> RelationMovie; // 0x0010(0x0010)(Edit, EditConst, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSeqLevelRelationInfo;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_GlideMove_Start
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FAnimHumanoidSetting_GlideMove_Start final
|
|
{
|
|
public:
|
|
class UAnimSequence* ASGlideStartGroundFlatSlow; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASGlideStartGroundFlatFast; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASGlideStartGroundSteepSlow; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASGlideStartGroundSteepFast; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASGlideStartAirFlatSlow; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASGlideStartAirFlatFast; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASGlideStartAirSteepSlow; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASGlideStartAirSteepFast; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASGlideStartBackAirFlat; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASGlideStartBackAirSteep; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_GlideMove_Start;
|
|
|
|
// SharpStruct b1-Managed.InputMappingContextLevelInfo
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct FInputMappingContextLevelInfo final
|
|
{
|
|
public:
|
|
EInputMappingContextLevelInfoType LevelInfoType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELevelTag LevelTag; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInputMappingContextLevelInfo;
|
|
|
|
// SharpStruct b1-Managed.InputMappingContextConfigV2
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FInputMappingContextConfigV2 final
|
|
{
|
|
public:
|
|
class UInputMappingContext* InputMappingContext; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Priority; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TriggerPriority; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<EInputMappingContextTagV2> TriggerContextTags; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EInputMappingContextMode InputMode; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsInitLoading : 1; // 0x0021(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_21_1 : 7; // 0x0021(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 IsIgnoreBlockRequest : 1; // 0x0022(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
struct FInputMappingContextLevelInfo LevelInfo; // 0x0023(0x0002)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsPermanent : 1; // 0x0025(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<ECustomizedInputType, struct FCustomizedInputOverrideConfig> CustomizedInputOverrideConfigs; // 0x0028(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInputMappingContextConfigV2;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_GlideMove_End
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FAnimHumanoidSetting_GlideMove_End final
|
|
{
|
|
public:
|
|
class UAnimSequence* ASGlideEndSlow; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASGlideEndFast; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_GlideMove_End;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_Jump_Land
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FAnimHumanoidSetting_Jump_Land final
|
|
{
|
|
public:
|
|
class UAnimSequence* AnimSeq_Land; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WalkAnimLand_MoveTime; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimLand_MoveTime; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimLand_JumpTime; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimLand_AttackTime; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimLand_DodgeTime; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_Jump_Land;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_Fall
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FAnimHumanoidSetting_Fall final
|
|
{
|
|
public:
|
|
class UAnimSequence* AnimFallStart; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimFallLoop; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_Jump_Land LandSetting; // 0x0010(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_Fall;
|
|
|
|
// SharpStruct b1-Managed.FCBGCastSkillInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FFCBGCastSkillInfo final
|
|
{
|
|
public:
|
|
int32 SkillID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName MontageStartSectionName; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 DontCheckSkillCanCast : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_C_1 : 7; // 0x000C(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 CanCastWhenDead : 1; // 0x000D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FFCBGCastSkillInfo;
|
|
|
|
// SharpStruct b1-Managed.WeightConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FWeightConfig final
|
|
{
|
|
public:
|
|
int32 Weight; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName Comment; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RandomValue; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FWeightConfig;
|
|
|
|
// SharpStruct b1-Managed.DispInteractInfo
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FDispInteractInfo final
|
|
{
|
|
public:
|
|
struct FVector FirstPos; // 0x0000(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector NextPos; // 0x0018(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FirstRadius; // 0x0030(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NextRadius; // 0x0034(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDispInteractInfo;
|
|
|
|
// SharpStruct b1-Managed.LimbIKData
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FLimbIKData final
|
|
{
|
|
public:
|
|
class FName LimbRootBoneName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> LimbEndBoneName; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
float LimbTraceUP; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LimbTraceDown; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName LimbCurveName; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLimbIKData;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_SpineIK
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FAnimHumanoidSetting_SpineIK final
|
|
{
|
|
public:
|
|
uint8 bEnableSpineIK : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_0_1 : 7; // 0x0000(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bEnableSpineIKDebug : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SpineIKTraceUpDistance; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpineIKTraceDownDistance; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OffsetPitch; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OffsetRoll; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LerpSpeed; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 DisableLimbIKAlpha : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float IgnoreDistance; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FLimbIKData> LimbIKDataList; // 0x0020(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_SpineIK;
|
|
|
|
// SharpStruct b1-Managed.BossRushLevelState
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FBossRushLevelState final
|
|
{
|
|
public:
|
|
class FString LevelName; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bModify : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_10_1 : 7; // 0x0010(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bHasSeqControl : 1; // 0x0011(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_11_1 : 7; // 0x0011(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bHasKeywords : 1; // 0x0012(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
ELevelLoadState OriginLevelState; // 0x0013(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELevelLoadState ModifyLevelState; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELevelLoadState SeqControlLevelState; // 0x0015(0x0001)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBossRushLevelState;
|
|
|
|
// SharpStruct b1-Managed.TamerOverridePropertyCollection
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FTamerOverridePropertyCollection final
|
|
{
|
|
public:
|
|
struct FGsSmartParam Unit; // 0x0000(0x0010)(Edit, EditConst, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 BattleExtendID; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTamerOverridePropertyCollection;
|
|
|
|
// SharpStruct b1-Managed.ServantOverridePropertyCollection
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FServantOverridePropertyCollection final
|
|
{
|
|
public:
|
|
int32 SummonID; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BattleExtendID; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FServantOverridePropertyCollection;
|
|
|
|
// SharpStruct b1-Managed.BossRushBattleConfigForGroup
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FBossRushBattleConfigForGroup final
|
|
{
|
|
public:
|
|
int32 OverrideLevelNumericalStrength; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FTamerOverridePropertyCollection> OverridePropertyCollections; // 0x0008(0x0010)(Edit, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<struct FServantOverridePropertyCollection> OverrideServantExtendID; // 0x0018(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBossRushBattleConfigForGroup;
|
|
|
|
// SharpStruct b1-Managed.PerfectBlockDamageInfo
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FPerfectBlockDamageInfo final
|
|
{
|
|
public:
|
|
int32 TriggerDeductPerfectBlockValueHitWeight; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 DeductPerfectBlockValueRadio; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPerfectBlockDamageInfo;
|
|
|
|
// SharpStruct b1-Managed.OneBlockListInfo
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FOneBlockListInfo final
|
|
{
|
|
public:
|
|
uint8 IsUseSkill2Block : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Skill2Block; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* AM2Block; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsUseSkill2BlockBounce : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Skill2BlockBounce; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* BlockBounceAM; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FOneBlockListInfo;
|
|
|
|
// SharpStruct b1-Managed.OneDirectBlockAMInfo
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FOneDirectBlockAMInfo final
|
|
{
|
|
public:
|
|
uint8 IsUseSkill2Block : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Skill2Block; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* AM2Block; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsUseSkill2BlockBounce : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Skill2BlockBounce; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* BlockBounceAM; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsUseBlockListInfo : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FOneBlockListInfo> OneBlockListInfo; // 0x0028(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FOneDirectBlockAMInfo;
|
|
|
|
// SharpStruct b1-Managed.DirectBlockAMInfo
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct FDirectBlockAMInfo final
|
|
{
|
|
public:
|
|
struct FOneDirectBlockAMInfo ForwardBlockAMInfo; // 0x0000(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FOneDirectBlockAMInfo BackwardBlockAMInfo; // 0x0038(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FOneDirectBlockAMInfo LeftSideBlockAMInfo; // 0x0070(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FOneDirectBlockAMInfo RightSideBlockAMInfo; // 0x00A8(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDirectBlockAMInfo;
|
|
|
|
// SharpStruct b1-Managed.BlockAMInfo
|
|
// 0x0100 (0x0100 - 0x0000)
|
|
struct FBlockAMInfo final
|
|
{
|
|
public:
|
|
TArray<int32> BlockBuffList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<int32> BlockBouncedBuffList; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FDirectBlockAMInfo DirectBlockAMInfo; // 0x0020(0x00E0)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBlockAMInfo;
|
|
|
|
// SharpStruct b1-Managed.BlockInfoWarp_Perfect
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FBlockInfoWarp_Perfect final
|
|
{
|
|
public:
|
|
TArray<struct FPerfectBlockDamageInfo> PerfectBlockDamageInfoList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBlockAMInfo> BlockAMInfoList; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* BreakBlockAM; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TriggerBlock2WeakMinHitWeight; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimMontage* BreakBlock2WeakAM; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBlockInfoWarp_Perfect;
|
|
|
|
// SharpStruct b1-Managed.MovieConditionQueryConfig
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FMovieConditionQueryConfig final
|
|
{
|
|
public:
|
|
EMovieConditionQueryType ConditionQueryType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTag GroupUnitGuid; // 0x0004(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMovieConditionQueryConfig;
|
|
|
|
// SharpStruct b1-Managed.FGSCameraOffsetSetting
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FFGSCameraOffsetSetting final
|
|
{
|
|
public:
|
|
uint8 EnableArmLength : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* ArmLengthOffsetCurve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 EnableFOVOffset : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* FOVOffsetCurve; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSCameraOffsetSetting;
|
|
|
|
// SharpStruct b1-Managed.MovieLevelStateRequestConfig
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FMovieLevelStateRequestConfig final
|
|
{
|
|
public:
|
|
int32 LevelID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ConfigID; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMovieLevelStateRequestConfig;
|
|
|
|
// SharpStruct b1-Managed.SkillMontageConfig
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FSkillMontageConfig final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UAnimMontage> Montage; // 0x0000(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName StartSection; // 0x0028(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BeginPos; // 0x0030(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Weight; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Rate; // 0x0038(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSkillMontageConfig;
|
|
|
|
// SharpStruct b1-Managed.SkillMappingBranch
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSkillMappingBranch final
|
|
{
|
|
public:
|
|
int32 Priority; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Weight; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RandomRate; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Rule : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FSkillMappingBranch;
|
|
|
|
// SharpStruct b1-Managed.BulletSkillTestInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FBulletSkillTestInfo final
|
|
{
|
|
public:
|
|
class ABUTamerActor* TamerActor; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> SkillIdList; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBulletSkillTestInfo;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_GlideJump
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FAnimHumanoidSetting_GlideJump final
|
|
{
|
|
public:
|
|
class UAnimSequence* ASGlideJumpStart; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_GlideJump;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_Jump
|
|
// 0x0190 (0x0190 - 0x0000)
|
|
struct FAnimHumanoidSetting_Jump final
|
|
{
|
|
public:
|
|
float CustomJumpVelocityIncrementWhenPressed; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CustomJumpVelocityIncrementWhenPressed_Locked; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BS_jump_start_fwd; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BS_jump_start_bwd; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BS_jump_loop_fwd; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BS_jump_loop_bwd; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BS_jump_additive_lean; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BS_jump_additive_rot; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimJumpStart_N; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimJumpStart_F; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimJumpStart_L; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimJumpStart_R; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimJumpStart_B; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimFallStart_N; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimFallStart_F; // 0x0068(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimFallStart_F_Dash; // 0x0070(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimFallStart_B; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimFallStart_L; // 0x0080(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimFallStart_R; // 0x0088(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimFallLoop; // 0x0090(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TriggerLandHeight; // 0x0098(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HeightDividingLine_Low; // 0x009C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HeightDividingLine_Mid; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FAnimHumanoidSetting_Jump_Land Land_F_Low; // 0x00A8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_Jump_Land Land_F_Mid; // 0x00C8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_Jump_Land Land_F_High; // 0x00E8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_Jump_Land Land_L; // 0x0108(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_Jump_Land Land_R; // 0x0128(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_Jump_Land Land_B; // 0x0148(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AddtiveMoveAfterJump_F; // 0x0168(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AddtiveMoveAfterJump_B; // 0x0170(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AddtiveMoveAfterJump_L; // 0x0178(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AddtiveMoveAfterJump_R; // 0x0180(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_GlideJump GlideJump; // 0x0188(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_Jump;
|
|
|
|
// SharpStruct b1-Managed.SingleTransBGMConfig
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FSingleTransBGMConfig final
|
|
{
|
|
public:
|
|
class UAkAudioEvent* AkEventBegin; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* AkEventStop; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* LeaveBattleEventStop; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSingleTransBGMConfig;
|
|
|
|
// SharpStruct b1-Managed.SplineInfo
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FSplineInfo final
|
|
{
|
|
public:
|
|
struct FVector SplineStart; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector SplineEnd; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class ABGUSimpleSplineActor* SplineActor; // 0x0030(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Guid; // 0x0038(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSplineInfo;
|
|
|
|
// SharpStruct b1-Managed.LevelIdListInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FLevelIdListInfo final
|
|
{
|
|
public:
|
|
TArray<int32> LevelIdList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLevelIdListInfo;
|
|
|
|
// SharpStruct b1-Managed.PatrolGroupSetting
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FPatrolGroupSetting final
|
|
{
|
|
public:
|
|
struct FGsActorGuidReference SplineActor; // 0x0000(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGSGroupSplinePatrolType GroupSplinePatrolType; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FGsActorGuidReference> GroupMembers; // 0x0040(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> GroupFormation; // 0x0050(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPatrolGroupSetting;
|
|
|
|
// SharpStruct b1-Managed.SummonSpawnConfigWrap
|
|
// 0x00C8 (0x00C8 - 0x0000)
|
|
struct FSummonSpawnConfigWrap final
|
|
{
|
|
public:
|
|
float SummonAliveTime; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BornDelayTime; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BornEffDisplayTime; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BeforeBornTime; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UClass* TamerTemplate; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EServantSearchTargetType SearchTargetType; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESummonUnitRotationType SummonUnitRotationType; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESummonUnitLocationType SummonUnitLocationType; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1B[0x5]; // 0x001B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBGWMonkeySummonDataAsset* SummonPointDA; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UEnvQuery* EQSTemplate; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PointSetCachedReqID; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SpawnSocketName; // 0x0034(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 SelectPointsRandom : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FFloatRange SpawnScaleRange; // 0x0040(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UseBornSkill : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> BornSkillIDs; // 0x0058(0x0010)(NativeAccessSpecifierPublic)
|
|
TArray<class UAnimMontage*> BornMontages; // 0x0068(0x0010)(NativeAccessSpecifierPublic)
|
|
int32 CopyAttrConfigID; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsCopyEquip : 1; // 0x007C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_7C_1 : 7; // 0x007C(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 SyncBattleSC : 1; // 0x007D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_7D_1 : 7; // 0x007D(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 IsSummonerAsMaster : 1; // 0x007E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_7E_1 : 7; // 0x007E(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 IsDestroyWhenSummonerDead : 1; // 0x007F(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
float InitSpeed; // 0x0080(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> SpawnBirthBuff; // 0x0088(0x0010)(NativeAccessSpecifierPublic)
|
|
class UParticleSystem* BornParticle; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraSystem* BornNiagara; // 0x00A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBGWDataAsset_B1DBC* BornDBC; // 0x00A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FString> DisappearMontagePathList; // 0x00B0(0x0010)(NativeAccessSpecifierPublic)
|
|
float DestroyDelayTime; // 0x00C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 SafeClampToLand : 1; // 0x00C4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_C4_1 : 7; // 0x00C4(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 EnsureBornPosCanNavToPlayer : 1; // 0x00C5(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FSummonSpawnConfigWrap;
|
|
|
|
// SharpStruct b1-Managed.AbnomalAttrConfigInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FAbnomalAttrConfigInfo final
|
|
{
|
|
public:
|
|
int32 DefaultAccumulatedValue; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 DefaultAccValueDecreaseSpd; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BRKAbnormalNeedHP_INV10000; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BRKAbnormalTriggerSkillEffectID; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxAccumulatedValue_Increase_PerINV10000; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxAccumulatedValue_Increase_CounterMax; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAbnomalAttrConfigInfo;
|
|
|
|
// SharpStruct b1-Managed.ContinueBehaviorInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FContinueBehaviorInfo final
|
|
{
|
|
public:
|
|
EContinueBehaviorType CBT; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MontagePos; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SkillID; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimMontage* BeatbackMontage; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FContinueBehaviorInfo;
|
|
|
|
// SharpStruct b1-Managed.SummonReq
|
|
// 0x0158 (0x0158 - 0x0000)
|
|
struct FSummonReq final
|
|
{
|
|
public:
|
|
ESummonType SummonType; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FCalliopeGuid SummonGuid; // 0x0004(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SummonID; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SummonCount; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* Summoner; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bTeleportSelf : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_28_1 : 7; // 0x0028(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bConfuseSelf : 1; // 0x0029(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* EffectCaster; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* BuffOwner; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector HitLocation; // 0x0040(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator SpawnPointRot; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FContinueBehaviorInfo ContinueBehaviorInfo; // 0x0070(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseContinuousRefresh : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FSummonSpawnConfigWrap SpawnConfigWrap; // 0x0090(0x00C8)(HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSummonReq;
|
|
|
|
// SharpStruct b1-Managed.ServantReq
|
|
// 0x01E0 (0x01E0 - 0x0000)
|
|
struct FServantReq final
|
|
{
|
|
public:
|
|
int32 SummonID; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FCalliopeGuid SummonInstanceID; // 0x0004(0x0010)(NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString ServantTamerGuid; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* Summoner; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* CatchTarget; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EServantType ServantType; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FContinueBehaviorInfo CBI; // 0x0040(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString AnimationSyncHostGuid; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EServantSearchTargetType SearchTargetType; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString CooperativeSCGuid; // 0x0070(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayBornTime; // 0x0080(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimMontage* BornMontage; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BornSkill; // 0x0090(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayEffectTime; // 0x0094(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelaySummonTime; // 0x0098(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform BornTransform; // 0x00A0(0x0060)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float AliveTime; // 0x0100(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UClass* TamerTemplate; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* MasterActor; // 0x0110(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* DummyServantActor; // 0x0118(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<EquipPosition, int32> MapEquip; // 0x0120(0x0050)(NativeAccessSpecifierPublic)
|
|
TArray<float> AttrSnapShot; // 0x0170(0x0010)(NativeAccessSpecifierPublic)
|
|
TArray<uint8> AttrCopyConfigDesc; // 0x0180(0x0010)(NativeAccessSpecifierPublic)
|
|
uint8 bFaceToPlayer : 1; // 0x0190(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_191[0x3]; // 0x0191(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InitSpeed; // 0x0194(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UParticleSystem* BornParticle; // 0x0198(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraSystem* BornNiagara; // 0x01A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBGWDataAsset_B1DBC* BornDBC; // 0x01A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> BirthBuffIDs; // 0x01B0(0x0010)(NativeAccessSpecifierPublic)
|
|
TArray<class FString> DisappearMontagePathList; // 0x01C0(0x0010)(NativeAccessSpecifierPublic)
|
|
float DestroyDelayTime; // 0x01D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 SafeClampToLand : 1; // 0x01D4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FServantReq;
|
|
|
|
// SharpStruct b1-Managed.MatCommParams
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FMatCommParams final
|
|
{
|
|
public:
|
|
uint8 UseTimerParam : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Timer; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UseRandomParam : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RandomUpdate; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UseMouseParam : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_10_1 : 7; // 0x0010(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 IsShowFocusPosInGamepad : 1; // 0x0011(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D MousePos; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MouseSpeed; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UseWidgetParam : 1; // 0x002C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_2C_1 : 7; // 0x002C(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 IsDynamic : 1; // 0x002D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ViewportScale; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D AbsPos; // 0x0038(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D AbsSize; // 0x0048(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 InHover : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FMatCommParams;
|
|
|
|
// SharpStruct b1-Managed.PlayerTransactionInteractStartParams
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FPlayerTransactionInteractStartParams final
|
|
{
|
|
public:
|
|
class AActor* InteractTarget; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPlayerTransactionInteractStartParams;
|
|
|
|
// SharpStruct b1-Managed.EquipMeshConfig
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FEquipMeshConfig final
|
|
{
|
|
public:
|
|
class USkeletalMesh* Head; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USkeletalMesh* UpWear; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USkeletalMesh* Arm; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USkeletalMesh* Foot; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USkeletalMesh* Hulu; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class USkeletalMesh* Weapon; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEquipMeshConfig;
|
|
|
|
// SharpStruct b1-Managed.PhysicBlendInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FPhysicBlendInfo final
|
|
{
|
|
public:
|
|
class FName BoneName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPhysicBlendInType PhysicBlendInType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BlendInTime; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPhysicBlendOutType PhysicBlendOutType; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BlendOutTime; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPhysicBlendInfo;
|
|
|
|
// SharpStruct b1-Managed.EquipAbpConfig
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FEquipAbpConfig final
|
|
{
|
|
public:
|
|
class UClass* Head; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UClass* UpWear; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UClass* Arm; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UClass* Foot; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UClass* Hulu; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UClass* Weapon; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEquipAbpConfig;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_ParkourMove
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct FAnimHumanoidSetting_ParkourMove final
|
|
{
|
|
public:
|
|
uint8 bEnableParkourAnim : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimSequence* ASStrideUpLeftFootLow; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideUpRightFootLow; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideUpLeftFootHigh; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideUpRightFootHigh; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideUpLeftFootFall; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideUpRightFootFall; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideUpLeftFootEnd; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideUpRightFootEnd; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideUpLeftFootLandMove; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideUpRightFootLandMove; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideDownLeftFoot; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideDownRightFoot; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideDownLeftFootFall; // 0x0068(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideDownRightFootFall; // 0x0070(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideDownLeftFootEnd; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideDownRightFootEnd; // 0x0080(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideDownLeftFootLandMove; // 0x0088(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASStrideDownRightFootLandMove; // 0x0090(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_ParkourMove;
|
|
|
|
// SharpStruct b1-Managed.PerformerTag
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FPerformerTag final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer GameplayTagContainer; // 0x0000(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class FName> Name; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPerformerTag;
|
|
|
|
// SharpStruct b1-Managed.CircusCollector
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FCircusCollector final
|
|
{
|
|
public:
|
|
uint8 IsRootMember : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_0_1 : 7; // 0x0000(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 SpawnByDefault : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName Socket; // 0x0004(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ResID; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* Member; // 0x0010(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECircusMemberType MemberType; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FGameplayTag> NickName; // 0x0020(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<class AActor*> ChildMembers; // 0x0030(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCircusCollector;
|
|
|
|
// SharpStruct b1-Managed.SpiderSpawnPointData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FSpiderSpawnPointData final
|
|
{
|
|
public:
|
|
class FName Tag; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class ATargetPoint*> SpiderSpawnPoints; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpiderSpawnPointData;
|
|
|
|
// SharpStruct b1-Managed.FGSBuffTriggerConfig
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct FFGSBuffTriggerConfig final
|
|
{
|
|
public:
|
|
TArray<int32> AddBuffIDList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EBuffControlCondition AddBuffCondition; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBuffTarget AddBuffTarget; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TSoftObjectPtr<class ABUTamerActor>> AddSceneTamer; // 0x0018(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<struct FGsActorGuidReference> AddSceneTamerRef; // 0x0028(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<int32> RemoveBuffIDList; // 0x0038(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EBuffControlCondition RemoveBuffCondition; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBuffTarget RemoveBuffTarget; // 0x0049(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TSoftObjectPtr<class ABUTamerActor>> RemoveSceneTamer; // 0x0050(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<struct FGsActorGuidReference> RemoveSceneTamerRef; // 0x0060(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<TSoftObjectPtr<class ABGUCharacterCS>> AddSceneUnit; // 0x0070(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<TSoftObjectPtr<class ABGUCharacterCS>> RemoveSceneUnit; // 0x0080(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSBuffTriggerConfig;
|
|
|
|
// SharpStruct b1-Managed.FGSBuffTriggerUnitCondition
|
|
// 0x01A8 (0x01A8 - 0x0000)
|
|
struct FFGSBuffTriggerUnitCondition final
|
|
{
|
|
public:
|
|
EConditionsTarget ConditionsTarget; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> Tags; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<TSoftObjectPtr<class ABUTamerActor>> ObservedTamers; // 0x0018(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<struct FGsActorGuidReference> ObservedTamerRefs; // 0x0028(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 ObserveIsActivedUnit : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TSoftObjectPtr<class ABUTamerActor>> ObserveActiveTamers; // 0x0040(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<struct FGsActorGuidReference> ObserveActiveTamerRefs; // 0x0050(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 ObserveIsDeadUnit : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<TSoftObjectPtr<class ABUTamerActor>> ObserveDeadTamers; // 0x0068(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<struct FGsActorGuidReference> ObserveDeadTamerRefs; // 0x0078(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 ObserveHasUnitState : 1; // 0x0088(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<EBGUUnitState> ObserveUnitStates; // 0x0090(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 ObserveHasSimpleState : 1; // 0x00A0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<EBGUSimpleState> ObserveSimpleStates; // 0x00A8(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 ObserveHasBuff : 1; // 0x00B8(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> ObserveBuffIDs; // 0x00C0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 ObserveHasUnitAttr : 1; // 0x00D0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FUnitAttrCondition> ObserveUnitAttrs; // 0x00D8(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FFGSBuffTriggerConfig BuffTriggerConfig; // 0x00E8(0x0090)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class ABGUCharacterCS*> ObservedUnits; // 0x0178(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<class ABGUCharacterCS*> ObserveActiveUnits; // 0x0188(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<class ABGUCharacterCS*> ObserveDeadUnits; // 0x0198(0x0010)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSBuffTriggerUnitCondition;
|
|
|
|
// SharpStruct b1-Managed.FAKEventParamter
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FFAKEventParamter final
|
|
{
|
|
public:
|
|
class FString AttachPointName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkAudioEvent> AkEvent; // 0x0010(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkAudioEvent> AkStopEvent; // 0x0038(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Follow : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString EventName; // 0x0068(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFAKEventParamter;
|
|
|
|
// SharpStruct b1-Managed.BulletBeAttackedReactionInfo
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FBulletBeAttackedReactionInfo final
|
|
{
|
|
public:
|
|
int32 CheckID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> TriggerEffectID; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<int32> AttackerTriggerEffectID; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBulletBeAttackedReactionInfo;
|
|
|
|
// SharpStruct b1-Managed.HitCheckConf
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct FHitCheckConf final
|
|
{
|
|
public:
|
|
EHitActionDir HitActionDir; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESweepCheckHitFilterType ResultFilterType; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsRenderDebugShape : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FHitCheckConf;
|
|
|
|
// SharpStruct b1-Managed.TamerFamilyMatchChildInfo
|
|
// 0x001C (0x001C - 0x0000)
|
|
struct FTamerFamilyMatchChildInfo final
|
|
{
|
|
public:
|
|
EChildActorFilterType Filter; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESocketMatchTamerType MatchSocketType; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SocketName; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ResID; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag NickName; // 0x0010(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BuffID; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTamerFamilyMatchChildInfo;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct FDetectCondition final
|
|
{
|
|
public:
|
|
EDetectedElementType DetectedElementType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUSimpleState SimpleState; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUUnitState UnitState; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 BuffID; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUAttrFloat AttrFloatType; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations CompareOperation; // 0x0009(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CompareValue; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAbnormalStateType AbnormalStateType; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUFSMStateName FsmState; // 0x0011(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SkillID; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations DistanceCompareOperations; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DistanceCompareValue; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag CustomFsmState; // 0x0020(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CompareValueInt; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERotationBaseDirection BaseDirection; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinYawAngle; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxYawAngle; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> SkillIdList; // 0x0038(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
struct FTamerFamilyMatchChildInfo MatchInfo; // 0x0048(0x001C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ResID; // 0x0064(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SuccessRate; // 0x0068(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 AliveUnitNum; // 0x006C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BuffLayer; // 0x0070(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperationType OperationType; // 0x0074(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 GamePlusCount; // 0x0078(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESceneItemSurfaceType SurfaceType; // 0x007C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float PlayerLeisureOverTime; // 0x0080(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bReverseCondition : 1; // 0x0084(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Comment; // 0x0088(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition;
|
|
|
|
// SharpStruct b1-Managed.TriggerAbnormalCondition
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FTriggerAbnormalCondition final
|
|
{
|
|
public:
|
|
EDetectedUnitType UnitType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FDetectCondition> Conditions; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EConditionalRelation ConditionalRelation; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsReverseCondition : 1; // 0x0019(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FTriggerAbnormalCondition;
|
|
|
|
// SharpStruct b1-Managed.AbnormalStateAccConfig
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FAbnormalStateAccConfig final
|
|
{
|
|
public:
|
|
struct FTriggerAbnormalCondition Condition; // 0x0000(0x0020)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAbnormalStateType AbnormalStateType; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Level; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAccAbnormalValueType AccType; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAbnormalStateAccConfig;
|
|
|
|
// SharpStruct b1-Managed.TriggerEffectWithCondition
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FTriggerEffectWithCondition final
|
|
{
|
|
public:
|
|
EDetectedUnitType UnitType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FDetectCondition> Conditions; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EConditionalRelation ConditionalRelation; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsReverseCondition : 1; // 0x0019(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> EffectIDList; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTriggerEffectWithCondition;
|
|
|
|
// SharpStruct b1-Managed.SweepCheckParamter
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct FSweepCheckParamter final
|
|
{
|
|
public:
|
|
int32 WeaponIndex; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FUStCheckShape> SweepCheckShape; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<int32> EffectIDList; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FAbnormalStateAccConfig> AbnormalStateEffectList; // 0x0028(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<int32> EffectIDListForSceneItem; // 0x0038(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FHitDestructibleActorConfig HitDestructibleActorConfig; // 0x0048(0x0003)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4B[0x1]; // 0x004B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 HitChrAudioID; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 HitChrFXWeight; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FHitCheckConf HitCheckConfl; // 0x0054(0x0003)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CanHitBackBullet : 1; // 0x0057(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
float SweepCheckProtectTime; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimSequenceBase* Animation; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* AtkReboundingAM; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* LowAtkReboundingAM; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SweepCheckGroupID; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FTriggerEffectWithCondition> EffectsWithCondition_Before; // 0x0080(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FTriggerEffectWithCondition> EffectsWithCondition_After; // 0x0090(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSweepCheckParamter;
|
|
|
|
// SharpStruct b1-Managed.AudioConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FAudioConfig final
|
|
{
|
|
public:
|
|
class UAkAudioEvent* AudioEvent; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAudioConfig;
|
|
|
|
// SharpStruct b1-Managed.CanvasPainterData
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct FCanvasPainterData final
|
|
{
|
|
public:
|
|
class FName RTTextureParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UTextureRenderTarget2D> RTPing; // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UTextureRenderTarget2D> RTPong; // 0x0030(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UTextureRenderTarget2D> RTResult; // 0x0058(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* PainterMaterial; // 0x0080(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterial* CanvasMaterial; // 0x0088(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeOutTime; // 0x0090(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EndTime; // 0x0094(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RTSize; // 0x0098(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCanvasPainterData;
|
|
|
|
// SharpStruct b1-Managed.StiffLevelInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FStiffLevelInfo final
|
|
{
|
|
public:
|
|
float StiffLevelValue; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString StiffLevelName; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FStiffLevelInfo;
|
|
|
|
// SharpStruct b1-Managed.AiConversationFact
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FAiConversationFact final
|
|
{
|
|
public:
|
|
class FString KeyName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAiConversationFactType FactType; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 DefaultValue_Int; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 DefaultValue_Bool : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString DefaultValue_Str; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAiConversationFact;
|
|
|
|
// SharpStruct b1-Managed.FNPCIdleAnimInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FFNPCIdleAnimInfo final
|
|
{
|
|
public:
|
|
class UAnimSequence* IdleAnim; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Comment; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFNPCIdleAnimInfo;
|
|
|
|
// SharpStruct b1-Managed.BtlBGMBPConfig
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FBtlBGMBPConfig final
|
|
{
|
|
public:
|
|
uint8 bDisableBattleBGM : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
ETransMusicConfig TransMusicConfig; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 BGMStopDistance; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* AkEventBegin; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* AkEventStop; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FStopEventConditionConfig StopEventConditionConfig; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBtlBGMBPConfig;
|
|
|
|
// SharpStruct b1-Managed.TeleportParam_SimpleLevelIdAndTransform
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct FTeleportParam_SimpleLevelIdAndTransform final
|
|
{
|
|
public:
|
|
int32 LevelID; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform TeleportTransform; // 0x0010(0x0060)(IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 LevelTravelUseDefaultPlayerStart : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FTeleportParam_SimpleLevelIdAndTransform;
|
|
|
|
// SharpStruct b1-Managed.GroupAIBPConfig
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FGroupAIBPConfig final
|
|
{
|
|
public:
|
|
uint8 IsForceDisableGroupAI : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_0_1 : 7; // 0x0000(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 IsBossUnit : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_1_1 : 7; // 0x0001(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 OnlyUseOnceOnFightSkill : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> GroupAIOnFightSkillList; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 OnlyTriggerOnceAddBuffWhenReceiveToken : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> BuffListWhenReceiveToken; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 OnlyTriggerOnceAddBuffWhenLostToken : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> BuffListWhenLostToken; // 0x0038(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGroupAIBPConfig;
|
|
|
|
// SharpStruct b1-Managed.StaminaTextureInfo
|
|
// 0x00F0 (0x00F0 - 0x0000)
|
|
struct FStaminaTextureInfo final
|
|
{
|
|
public:
|
|
TMap<class FName, class UTexture*> StaminaTextureConfig; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMap<class FName, class UTexture*> StaminaCostTextureConfig; // 0x0050(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMap<class FName, struct FLinearColor> StaminaRecoverColorConfig; // 0x00A0(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FStaminaTextureInfo;
|
|
|
|
// SharpStruct b1-Managed.TeleportParam_RebirthPoint
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FTeleportParam_RebirthPoint final
|
|
{
|
|
public:
|
|
int32 RebirthPointId; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ERebirthType RebirthType; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 FromSettingUI : 1; // 0x0005(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FTeleportParam_RebirthPoint;
|
|
|
|
// SharpStruct b1-Managed.FGSTROConfig
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FFGSTROConfig final
|
|
{
|
|
public:
|
|
struct FFGSCellPatitionLayerConfig PatitionLayerConfig; // 0x0000(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TROLevel; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSTROConfig;
|
|
|
|
// SharpStruct b1-Managed.EquipPreviewPositionConfig
|
|
// 0x0088 (0x0088 - 0x0000)
|
|
struct FEquipPreviewPositionConfig final
|
|
{
|
|
public:
|
|
TMap<EquipFXType, class UBGWDataAsset*> DBCDAMap; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* AnimIn; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* HeadAnimIn; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* AnimOutSuccess; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* HeadAnimOutSuccess; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* AnimOutBack; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* HeadAnimOutBack; // 0x0078(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* MarkIcon; // 0x0080(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEquipPreviewPositionConfig;
|
|
|
|
// SharpStruct b1-Managed.TeleportParam_TeleportNamedPoint
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FTeleportParam_TeleportNamedPoint final
|
|
{
|
|
public:
|
|
int32 LevelID; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName TeleportPointName; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTeleportParam_TeleportNamedPoint;
|
|
|
|
// SharpStruct b1-Managed.BlockInfoByHitLevel
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FBlockInfoByHitLevel final
|
|
{
|
|
public:
|
|
int32 HitLevel; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FBlockAMInfo> BlockAMInfoList; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBlockInfoByHitLevel;
|
|
|
|
// SharpStruct b1-Managed.FGSCastDingShenSetting
|
|
// 0x001C (0x001C - 0x0000)
|
|
struct FFGSCastDingShenSetting final
|
|
{
|
|
public:
|
|
int32 DingShenBuffID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 EnableRangeSelect : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SelectCount; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RangeRadius; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TargetFilter; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TargetTypeFilter; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 AffiliationTypeFilter; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSCastDingShenSetting;
|
|
|
|
// SharpStruct b1-Managed.TeleportParam_Dream
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FTeleportParam_Dream final
|
|
{
|
|
public:
|
|
int32 LevelID; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName TeleportPointName; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RebirthPointId; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 DontResetPlayerState : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EGSLoadingScreenType LoadingScreenType; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTeleportParam_Dream;
|
|
|
|
// SharpStruct b1-Managed.FGSMontageMoveData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FFGSMontageMoveData final
|
|
{
|
|
public:
|
|
class UAnimMontage* Montage; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Scale; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PlayTimeRate; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MontagePosOffset; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName StartSectionName; // 0x0014(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSMontageMoveData;
|
|
|
|
// SharpStruct b1-Managed.FTPModeStickerImage
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FFTPModeStickerImage final
|
|
{
|
|
public:
|
|
class FText DisplayName; // 0x0000(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class UTexture2D* ImageTex; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFTPModeStickerImage;
|
|
|
|
// SharpStruct b1-Managed.TeleportParam_PlayerRebirth
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FTeleportParam_PlayerRebirth final
|
|
{
|
|
public:
|
|
int32 LevelID; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName TeleportPointName; // 0x0004(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTeleportParam_PlayerRebirth;
|
|
|
|
// SharpStruct b1-Managed.ComboSkill
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FComboSkill final
|
|
{
|
|
public:
|
|
TArray<int32> SkillID; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FComboSkill;
|
|
|
|
// SharpStruct b1-Managed.TeleportParam_NextChapter
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FTeleportParam_NextChapter final
|
|
{
|
|
public:
|
|
int32 LevelID; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTeleportParam_NextChapter;
|
|
|
|
// SharpStruct b1-Managed.TransitionCondition_Idle
|
|
// 0x0110 (0x0110 - 0x0000)
|
|
struct FTransitionCondition_Idle final
|
|
{
|
|
public:
|
|
ETransitionConditionType_Idle ConditionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam Overlap; // 0x0004(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Interactor; // 0x0014(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Unit; // 0x0024(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam NPCUnit; // 0x0034(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
EQueryGameStateCondition GameStateCondition; // 0x0044(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Timer_InArea; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Timer_OutArea; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam TaskStage; // 0x0050(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
EStageStatus TaskStageStatus; // 0x0060(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 InteractionGroupID; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InteractionStep; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OwningItemID; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OwningNum; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ConsumeItemID; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ConsumptionQuantity; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsActorGuidReference TargetActor; // 0x0080(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGsActorGuidReference SplineActor; // 0x00B8(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENpcMoveType NpcMoveType; // 0x00F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MoveAcceptableRadius; // 0x00F4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SkillID; // 0x00F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bReverseCondition : 1; // 0x00FC(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_FD[0x3]; // 0x00FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Comment; // 0x0100(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTransitionCondition_Idle;
|
|
|
|
// SharpStruct b1-Managed.StateNodeChildActorControlJJSObstacle
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FStateNodeChildActorControlJJSObstacle final
|
|
{
|
|
public:
|
|
struct FGameplayTag NickName; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDynamicObstacleState State; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FStateNodeChildActorControlJJSObstacle;
|
|
|
|
// SharpStruct b1-Managed.StateNodeChildActorControl
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FStateNodeChildActorControl final
|
|
{
|
|
public:
|
|
TArray<struct FStateNodeChildActorControlJJSObstacle> JJSObstacleCollection; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FStateNodeChildActorControl;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_HasBuff
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FDetectCondition_HasBuff final
|
|
{
|
|
public:
|
|
int32 BuffID; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_HasBuff;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_BodyBlend
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FAnimHumanoidSetting_BodyBlend final
|
|
{
|
|
public:
|
|
class UBlendSpace* BSUpperBodyBlendAdditive; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_BodyBlend;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_UnitAttr
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FDetectCondition_UnitAttr final
|
|
{
|
|
public:
|
|
EBGUAttrFloat AttrFloatType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations CompareOperation; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CompareValue; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_UnitAttr;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_FsmState
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FDetectCondition_FsmState final
|
|
{
|
|
public:
|
|
EBGUFSMStateName FsmState; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_FsmState;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_SkillCoolDown
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FDetectCondition_SkillCoolDown final
|
|
{
|
|
public:
|
|
int32 SkillID; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_SkillCoolDown;
|
|
|
|
// SharpStruct b1-Managed.FGSSpawnProbabilityConfig
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FFGSSpawnProbabilityConfig final
|
|
{
|
|
public:
|
|
class FString describe; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxNum; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MinNum; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PlusRate; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ChiefRate; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 FreshDelta; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<int32, class FString> ActorDict; // 0x0028(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSSpawnProbabilityConfig;
|
|
|
|
// SharpStruct b1-Managed.FGSSpawnProbabilityGroup
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FFGSSpawnProbabilityGroup final
|
|
{
|
|
public:
|
|
TMap<int32, struct FFGSSpawnProbabilityConfig> SpawnProbabilityGroup; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSSpawnProbabilityGroup;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_DistanceFromTarget
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FDetectCondition_DistanceFromTarget final
|
|
{
|
|
public:
|
|
EValueCompareOperations DistanceCompareOperations; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DistanceCompareValue; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_DistanceFromTarget;
|
|
|
|
// SharpStruct b1-Managed.CompositeTransitionCondition_Idle
|
|
// 0x0140 (0x0140 - 0x0000)
|
|
struct FCompositeTransitionCondition_Idle final
|
|
{
|
|
public:
|
|
struct FTransitionCondition_Idle Single; // 0x0000(0x0110)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseCompositeCondition : 1; // 0x0110(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FTransitionCondition_Idle> Conditions; // 0x0118(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EConditionalRelation ConditionalRelation; // 0x0128(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bReverseCondition : 1; // 0x0129(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_12A[0x6]; // 0x012A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Comment; // 0x0130(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCompositeTransitionCondition_Idle;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_CustomFsmState
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FDetectCondition_CustomFsmState final
|
|
{
|
|
public:
|
|
struct FGameplayTag CustomFsmState; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_CustomFsmState;
|
|
|
|
// SharpStruct b1-Managed.ActorAttachConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FActorAttachConfig final
|
|
{
|
|
public:
|
|
class FString AttachBone; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FActorAttachConfig;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_LastBeAttackedStiffLevel
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FDetectCondition_LastBeAttackedStiffLevel final
|
|
{
|
|
public:
|
|
EValueCompareOperations CompareOperation; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CompareValueInt; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_LastBeAttackedStiffLevel;
|
|
|
|
// SharpStruct b1-Managed.PriorityActionQueInfo
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FPriorityActionQueInfo final
|
|
{
|
|
public:
|
|
int32 ExecutorNum; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ResID; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFPAQI_SelectUnitTypeInfo SelectUnitTypeInfo; // 0x0008(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPriorityActionUnitType UnitType; // 0x0030(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FOnePriorityActionInfo> Actions; // 0x0038(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPriorityActionQueInfo;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_DistanceFromMaster
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FDetectCondition_DistanceFromMaster final
|
|
{
|
|
public:
|
|
EValueCompareOperations DistanceCompareOperations; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DistanceCompareValue; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_DistanceFromMaster;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_ActorYawRotation
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FDetectCondition_ActorYawRotation final
|
|
{
|
|
public:
|
|
ERotationBaseDirection BaseDirection; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinYawAngle; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxYawAngle; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_ActorYawRotation;
|
|
|
|
// SharpStruct b1-Managed.ComboCondition
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FComboCondition final
|
|
{
|
|
public:
|
|
EComboConditionType ConditionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUUnitState UnitState; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUSimpleState SimpleState; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUAttrFloat AttrFloatType; // 0x0003(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations CompareOperation; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CompareValue; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BuffID; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TalentID; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations ComparePotentialEnergyOperation; // 0x0014(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 PotentialEnergyLevel; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations CompareChargeOperation; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ChargeLevel; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations CompareCeilingHeightOperation; // 0x0024(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CeilingHeight; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EStanceType_Combo StanceType; // 0x002C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> SkillIdList; // 0x0030(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
EBGUMoveMode MoveMode; // 0x0040(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString ConditionIdentity; // 0x0048(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FComboCondition;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_GlobalCastSkillCount
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FDetectCondition_GlobalCastSkillCount final
|
|
{
|
|
public:
|
|
int32 SkillID; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations CompareOperation; // 0x0004(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CompareValueInt; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_GlobalCastSkillCount;
|
|
|
|
// SharpStruct b1-Managed.RangePointSetRule
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FRangePointSetRule final
|
|
{
|
|
public:
|
|
ERangePointSetType RangePointSetType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 MatrixDensity; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CircleRadius; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InnerCircleRadius; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Noise; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRangePointSetRule;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_DurCastSkill
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FDetectCondition_DurCastSkill final
|
|
{
|
|
public:
|
|
TArray<int32> SkillIdList; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_DurCastSkill;
|
|
|
|
// SharpStruct b1-Managed.FGSSplinePatrolWaitPoint
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FFGSSplinePatrolWaitPoint final
|
|
{
|
|
public:
|
|
class UAnimMontage* WaitAM; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSSplinePatrolWaitPoint;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_CurSkillCostDmgNum
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FDetectCondition_CurSkillCostDmgNum final
|
|
{
|
|
public:
|
|
EValueCompareOperations CompareOperation; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 CompareValueInt; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_CurSkillCostDmgNum;
|
|
|
|
// SharpStruct b1-Managed.GamePlusSpawnConfig
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FGamePlusSpawnConfig final
|
|
{
|
|
public:
|
|
int32 GamePlusCount; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FGamePlusSpawnerConfig> SpawnerConfig; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGamePlusSpawnConfig;
|
|
|
|
// SharpStruct b1-Managed.CompositeTransitionCondition_Group
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct FCompositeTransitionCondition_Group final
|
|
{
|
|
public:
|
|
struct FTransitionCondition_Group Single; // 0x0000(0x00B0)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseCompositeCondition : 1; // 0x00B0(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FTransitionCondition_Group> Conditions; // 0x00B8(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EConditionalRelation ConditionalRelation; // 0x00C8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bReverseCondition : 1; // 0x00C9(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_CA[0x6]; // 0x00CA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Comment; // 0x00D0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCompositeTransitionCondition_Group;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_SocketUnitsDead
|
|
// 0x001C (0x001C - 0x0000)
|
|
struct FDetectCondition_SocketUnitsDead final
|
|
{
|
|
public:
|
|
struct FTamerFamilyMatchChildInfo MatchInfo; // 0x0000(0x001C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_SocketUnitsDead;
|
|
|
|
// SharpStruct b1-Managed.UnitSealthSkillIDPair
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FUnitSealthSkillIDPair final
|
|
{
|
|
public:
|
|
int32 BeginStealthSkillID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EndStealthSkillID; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUnitSealthSkillIDPair;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_SpecifyResIdUnitsDead
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FDetectCondition_SpecifyResIdUnitsDead final
|
|
{
|
|
public:
|
|
int32 ResID; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_SpecifyResIdUnitsDead;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_FamilySpecifyUnitAttr
|
|
// 0x0024 (0x0024 - 0x0000)
|
|
struct FDetectCondition_FamilySpecifyUnitAttr final
|
|
{
|
|
public:
|
|
struct FTamerFamilyMatchChildInfo MatchInfo; // 0x0000(0x001C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUAttrFloat AttrFloatType; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations CompareOperation; // 0x001D(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CompareValue; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_FamilySpecifyUnitAttr;
|
|
|
|
// SharpStruct b1-Managed.TortoiseRotateTriggerBoxInfo
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FTortoiseRotateTriggerBoxInfo final
|
|
{
|
|
public:
|
|
uint8 UseCurveSettings : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimationAsset* RotationAnimation; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveVector* RotationCurve; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveVector* TransitionCurve; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTortoiseRotateTriggerBoxInfo;
|
|
|
|
// SharpStruct b1-Managed.TileItemConfig
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FTileItemConfig final
|
|
{
|
|
public:
|
|
struct FVector2D Size; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D Spacer; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ItemPath; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTileItemConfig;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_Random
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FDetectCondition_Random final
|
|
{
|
|
public:
|
|
float SuccessRate; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_Random;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_StriderMove
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FAnimHumanoidSetting_StriderMove final
|
|
{
|
|
public:
|
|
float StriderStopTime; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StriderStopDistance; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StriderLoopAnimTimeStart; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StriderGuiChuTime; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StriderSingleStep; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_StriderMove;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_FamilyUnitAliveNum
|
|
// 0x0024 (0x0024 - 0x0000)
|
|
struct FDetectCondition_FamilyUnitAliveNum final
|
|
{
|
|
public:
|
|
struct FTamerFamilyMatchChildInfo MatchInfo; // 0x0000(0x001C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations CompareOperation; // 0x001C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 AliveUnitNum; // 0x0020(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_FamilyUnitAliveNum;
|
|
|
|
// SharpStruct b1-Managed.SpawnWaveUnitConfig
|
|
// 0x00D0 (0x00D0 - 0x0000)
|
|
struct FSpawnWaveUnitConfig final
|
|
{
|
|
public:
|
|
ESpawnPointType SpawnPointType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UEnvQuery* EQSTemplate; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FGSEnvNamedValue> QueryConfig; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
ESpawnWaveLocalSpaceType LocalSpaceType; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector LocalSpaceOffset; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UClass* UnitType; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UClass* TamerClass; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<TSoftObjectPtr<class ABGUBattlePaceSpawnPointActor>> SpawnPoints; // 0x0050(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<int32> BirthBuff; // 0x0060(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* SpawnMontage; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsFacePlayer : 1; // 0x0078(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_78_1 : 7; // 0x0078(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bIsCatchPlayer : 1; // 0x0079(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_7A[0x6]; // 0x007A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSoftObjectPtr<class ABGUCharacterCS> SpawnMaster; // 0x0080(0x0028)(Edit, BlueprintVisible, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class ABUTamerActor> MasterTamer; // 0x00A8(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnWaveUnitConfig;
|
|
|
|
// SharpStruct b1-Managed.SpawnWaveConfig_Infinite_OneWaveWrap
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FSpawnWaveConfig_Infinite_OneWaveWrap final
|
|
{
|
|
public:
|
|
TArray<struct FSpawnWaveUnitConfig> SpawnWaveUnits; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
int32 RemainUnitNumToTriggerFill; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FSpawnWaveUnitConfig> SpawnWaveUnits_Fill; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnWaveConfig_Infinite_OneWaveWrap;
|
|
|
|
// SharpStruct b1-Managed.UnitGuidData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FUnitGuidData final
|
|
{
|
|
public:
|
|
struct FGameplayTag GameplayTagGuid; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag GameplayTagGuidForGroup; // 0x0008(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUnitGuidData;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_CompareBuffLayer
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FDetectCondition_CompareBuffLayer final
|
|
{
|
|
public:
|
|
int32 BuffID; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BuffLayer; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperationType OperationType; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_CompareBuffLayer;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_CompareGamePlusCount
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FDetectCondition_CompareGamePlusCount final
|
|
{
|
|
public:
|
|
EValueCompareOperationType OperationType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 GamePlusCount; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_CompareGamePlusCount;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_CheckSurfaceType
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FDetectCondition_CheckSurfaceType final
|
|
{
|
|
public:
|
|
ESceneItemSurfaceType SurfaceType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_CheckSurfaceType;
|
|
|
|
// SharpStruct b1-Managed.ProjectileMulTargetRule
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FProjectileMulTargetRule final
|
|
{
|
|
public:
|
|
float HalfAngle; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDistance; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxTargetNum; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FProjectileMulTargetRule;
|
|
|
|
// SharpStruct b1-Managed.DetectCondition_PlayerLeisureOverTime
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FDetectCondition_PlayerLeisureOverTime final
|
|
{
|
|
public:
|
|
float PlayerLeisureOverTime; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectCondition_PlayerLeisureOverTime;
|
|
|
|
// SharpStruct b1-Managed.AnimationInfo
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FAnimationInfo final
|
|
{
|
|
public:
|
|
class FString AnimationClipName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimationClipStartTime; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimationClipEndTime; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 DisableInputAtStart : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FAnimationInfo;
|
|
|
|
// SharpStruct b1-Managed.AnimationInfoWithRef
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FAnimationInfoWithRef final
|
|
{
|
|
public:
|
|
class UWidgetAnimation* WidgetAnimationRef; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimationInfo AnimInfo; // 0x0008(0x0020)(HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimationInfoWithRef;
|
|
|
|
// SharpStruct b1-Managed.CompositeTransitionCondition_Guide
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct FCompositeTransitionCondition_Guide final
|
|
{
|
|
public:
|
|
struct FTransitionCondition_Guide Single; // 0x0000(0x0080)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseCompositeCondition : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FTransitionCondition_Guide> Conditions; // 0x0088(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EConditionalRelation ConditionalRelation; // 0x0098(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bReverseCondition : 1; // 0x0099(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9A[0x6]; // 0x009A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Comment; // 0x00A0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCompositeTransitionCondition_Guide;
|
|
|
|
// SharpStruct b1-Managed.TamerRoleSync
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FTamerRoleSync final
|
|
{
|
|
public:
|
|
class FString Guid; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EClientTamerInitNetState SyncState; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTamerRoleSync;
|
|
|
|
// SharpStruct b1-Managed.IntimidateBPConfig
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FIntimidateBPConfig final
|
|
{
|
|
public:
|
|
int32 IntimidatingProbability; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 IntimidatingMinStiffLevel; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IntimidatingCD; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 IntimidatingRange; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 IntimidatingInfluenceMaxNum; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> IntimidatedSkillList; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
int32 IntimidatedProbability; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IntimidatedCD; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FIntimidateBPConfig;
|
|
|
|
// SharpStruct b1-Managed.UnitLockTargetInfo
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FUnitLockTargetInfo final
|
|
{
|
|
public:
|
|
uint32 LockTargetEntity; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELockTargetWayType LockTargetWayType; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELockTargetType LockTargetType; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString LockTargetSceneCompName; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString LockTargetSkeletonSocketName; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LockPointLocation; // 0x0028(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETargetSourceType SourceType; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUnitLockTargetInfo;
|
|
|
|
// SharpStruct b1-Managed.FGSCellPatitionInsatnceConfig
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FFGSCellPatitionInsatnceConfig final
|
|
{
|
|
public:
|
|
struct FVector2D WorldCellPatitionSize; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D WorldCellPatitionBias; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CellXCount; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CellYCount; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSCellPatitionInsatnceConfig;
|
|
|
|
// SharpStruct b1-Managed.FGSRepGraphConfig
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FFGSRepGraphConfig final
|
|
{
|
|
public:
|
|
struct FFGSCellPatitionLayerConfig PatitionLayerConfig; // 0x0000(0x0028)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RepGraphLevel; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSRepGraphConfig;
|
|
|
|
// SharpStruct b1-Managed.TerrainEffectInfo
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FTerrainEffectInfo final
|
|
{
|
|
public:
|
|
int32 BuffID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTerrainEffectInfo;
|
|
|
|
// SharpStruct b1-Managed.FGSSplinePatrolConfig
|
|
// 0x00B8 (0x00B8 - 0x0000)
|
|
struct FFGSSplinePatrolConfig final
|
|
{
|
|
public:
|
|
class AActor* SplineActor; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 SingleDirection : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ATriggerBase* TriggerBox; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<int32, struct FFGSSplinePatrolWaitPoint> WaitPointConfig; // 0x0018(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMap<int32, struct FFGSSplinePatrolJumpPoint> JumpPointConfig; // 0x0068(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSSplinePatrolConfig;
|
|
|
|
// SharpStruct b1-Managed.HitForZBBInfo
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FHitForZBBInfo final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FHitForZBBInfo;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_ParkourMove_Across_Normal
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FAnimHumanoidSetting_ParkourMove_Across_Normal final
|
|
{
|
|
public:
|
|
class UAnimSequence* ASParkourNormalAcrossStart; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourNormalAcrossThrough; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourNormalAcrossFallLoop; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourNormalAcrossLand; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourNormalAcrossLandMove; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_ParkourMove_Across_Normal;
|
|
|
|
// SharpStruct b1-Managed.ZBBPreviewConfig
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FZBBPreviewConfig final
|
|
{
|
|
public:
|
|
uint8 EnableZBBTest : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UClass* AttackerClass; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SkillID; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Delay; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 TargetAddBati : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_18_1 : 7; // 0x0018(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 OpenLowDensityTest : 1; // 0x0019(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D DistRange; // 0x0020(0x0010)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MapSize; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> SectorFilterList; // 0x0038(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FZBBPreviewConfig;
|
|
|
|
// SharpStruct b1-Managed.InputTipsOneCfg
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FInputTipsOneCfg final
|
|
{
|
|
public:
|
|
class UInputAction* InputAction; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText TxtDesc; // 0x0008(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInputTipsOneCfg;
|
|
|
|
// SharpStruct b1-Managed.InputTipsList
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FInputTipsList final
|
|
{
|
|
public:
|
|
TArray<struct FInputTipsOneCfg> InputActionList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInputTipsList;
|
|
|
|
// SharpStruct b1-Managed.InputTipsCfg
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FInputTipsCfg final
|
|
{
|
|
public:
|
|
struct FInputTipsList AwalysShowInput; // 0x0000(0x0010)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<EInputTipsType, struct FInputTipsList> OptionShowInput; // 0x0010(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInputTipsCfg;
|
|
|
|
// SharpStruct b1-Managed.InputTipsLeftRightCfg
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct FInputTipsLeftRightCfg final
|
|
{
|
|
public:
|
|
struct FInputTipsCfg LeftInputTipsCfg; // 0x0000(0x0060)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FInputTipsCfg RightInputTipsCfg; // 0x0060(0x0060)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInputTipsLeftRightCfg;
|
|
|
|
// SharpStruct b1-Managed.PhysicBlendInfoForDeath
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FPhysicBlendInfoForDeath final
|
|
{
|
|
public:
|
|
class FName BoneName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPhysicBlendInType PhysicBlendInType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BlendFinalValue; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPhysicBlendInfoForDeath;
|
|
|
|
// SharpStruct b1-Managed.GSObjActorMoveInfo
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FGSObjActorMoveInfo final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FGSObjActorMoveInfo;
|
|
|
|
// SharpStruct b1-Managed.CloudBreakAnimSetting
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FCloudBreakAnimSetting final
|
|
{
|
|
public:
|
|
struct FAnimHumanoidSetting_Fall CloudBreakAnimSetting_Low; // 0x0000(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_Fall CloudBreakAnimSetting_High; // 0x0030(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCloudBreakAnimSetting;
|
|
|
|
// SharpStruct b1-Managed.FGSwitchBulletMovableInfo
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FFGSwitchBulletMovableInfo final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FFGSwitchBulletMovableInfo;
|
|
|
|
// SharpStruct b1-Managed.DispInteractLandscapeInfo
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FDispInteractLandscapeInfo final
|
|
{
|
|
public:
|
|
class ALandscape* Landscape; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* LS_HeightMap; // 0x0008(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UTexture2D* LS_WeightMap; // 0x0010(0x0008)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector _LandscapeOriginOffset; // 0x0018(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 VertexCount_Width; // 0x0030(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 VertexCount_Height; // 0x0034(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxHeight; // 0x0038(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SimulationSize_cm; // 0x003C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InteractiveData_StorageSize_cm; // 0x0040(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InteractDistLimitToDispActor; // 0x0044(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDispInteractLandscapeInfo;
|
|
|
|
// SharpStruct b1-Managed.DetailLevelInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FDetailLevelInfo final
|
|
{
|
|
public:
|
|
int32 MainMenuLevelId; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SetConfigLevelId; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PrologueLevelId; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 AfterPrologueLevelId; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 StandAlonePartyId; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OnlinePartyId; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetailLevelInfo;
|
|
|
|
// SharpStruct b1-Managed.FFXActorConfig
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FFFXActorConfig final
|
|
{
|
|
public:
|
|
float LifeTime; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayDestroyTime; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EFXActorType FXActorType; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFFXActorConfig;
|
|
|
|
// SharpStruct b1-Managed.RebirthPointConfig
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FRebirthPointConfig final
|
|
{
|
|
public:
|
|
int32 RebirthPointId; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bActiveSetCurrentRebirthPoint : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TargetCheckRange; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRebirthPointConfig;
|
|
|
|
// SharpStruct b1-Managed.PickingConditionItem
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FPickingConditionItem final
|
|
{
|
|
public:
|
|
uint8 UseCondi_HasItem : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Condi_HasItem_TargetItemID; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Condi_HasItem_InteractGroupID; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPickingConditionItem;
|
|
|
|
// SharpStruct b1-Managed.RectParam
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FRectParam final
|
|
{
|
|
public:
|
|
float Height; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Width; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RotateAngle; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRectParam;
|
|
|
|
// SharpStruct b1-Managed.CharacterSpawnerLibInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCharacterSpawnerLibInfo final
|
|
{
|
|
public:
|
|
class UClass* SpawnClass; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CanBeElite : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FCharacterSpawnerLibInfo;
|
|
|
|
// SharpStruct b1-Managed.CharacterAssetConfig
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FCharacterAssetConfig final
|
|
{
|
|
public:
|
|
TArray<EMobAttackType> MobAttackTypeList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
int32 MinSpawnNum; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxSpawnNum; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCharacterAssetConfig;
|
|
|
|
// SharpStruct b1-Managed.GamepadCustomizedInputDetailConfig
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FGamepadCustomizedInputDetailConfig final
|
|
{
|
|
public:
|
|
int32 DetailUIWord; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AnimationName; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> FirstMappableNames; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class FName> SecondMappableNames; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGamepadCustomizedInputDetailConfig;
|
|
|
|
// SharpStruct b1-Managed.GamepadCustomizedInputConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FGamepadCustomizedInputConfig final
|
|
{
|
|
public:
|
|
TArray<struct FGamepadCustomizedInputDetailConfig> DetailConfigs; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGamepadCustomizedInputConfig;
|
|
|
|
// SharpStruct b1-Managed.ProceduralSpawnWaveConfig
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FProceduralSpawnWaveConfig final
|
|
{
|
|
public:
|
|
struct FCharacterAssetConfig CharacterAssetConfig; // 0x0000(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBGWDataAsset* SpawnEffectDataAsset; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESPAWN_METHOD SpawnMethod; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESPAWN_BASE_LOCATION SpawnBaseLoc; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESPAWN_CONDITION SpawnCondition; // 0x0022(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_23[0x1]; // 0x0023(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SpawnPercentageParam; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SpawnWaveIndexParam; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpawnTriggerDistanceParam; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FProceduralSpawnWaveConfig;
|
|
|
|
// SharpStruct b1-Managed.SummonSpawnPoints
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSummonSpawnPoints final
|
|
{
|
|
public:
|
|
TArray<struct FTransform> SpawnPoints; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSummonSpawnPoints;
|
|
|
|
// SharpStruct b1-Managed.SummonSpawnQuene
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSummonSpawnQuene final
|
|
{
|
|
public:
|
|
TArray<struct FSummonSpawnPoints> SpawnQuenes; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSummonSpawnQuene;
|
|
|
|
// SharpStruct b1-Managed.ProceduralSpawnCharaterConfig
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FProceduralSpawnCharaterConfig final
|
|
{
|
|
public:
|
|
float ProceduralSpawnRadius; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 EnableEditorPreviewing : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FProceduralSpawnWaveConfig> ProceduralWaveConfigs; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FProceduralSpawnCharaterConfig;
|
|
|
|
// SharpStruct b1-Managed.ProceduralSpawnSceneItemInfo
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FProceduralSpawnSceneItemInfo final
|
|
{
|
|
public:
|
|
class UClass* SpawnClass; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FProceduralSpawnSceneItemInfo;
|
|
|
|
// SharpStruct b1-Managed.ProceduralSpawnSceneItemConfig
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FProceduralSpawnSceneItemConfig final
|
|
{
|
|
public:
|
|
TArray<struct FProceduralSpawnSceneItemInfo> ProceduralSpawnList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 EnablePreviewing : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SpawnRadius; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FProceduralSpawnSceneItemConfig;
|
|
|
|
// SharpStruct b1-Managed.FGSSpawnMagicFieldInfo
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FFGSSpawnMagicFieldInfo final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FFGSSpawnMagicFieldInfo;
|
|
|
|
// SharpStruct b1-Managed.FGSSceneActorActivationInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FFGSSceneActorActivationInfo final
|
|
{
|
|
public:
|
|
EGSSceneActorActivationType SceneActorActivationType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ActivateDistance; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName Tag; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSSceneActorActivationInfo;
|
|
|
|
// SharpStruct b1-Managed.SceneObjWithState
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FSceneObjWithState final
|
|
{
|
|
public:
|
|
class FString UnitGuid; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESceneObjTransitionState ActiveState; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSceneObjWithState;
|
|
|
|
// SharpStruct b1-Managed.SceneObjTriggerEvent
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FSceneObjTriggerEvent final
|
|
{
|
|
public:
|
|
class FString UnitGuid; // 0x0000(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESceneObjTransitionEvent UnTriggerEvent; // 0x0010(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESceneObjTransitionEvent TriggerEvent; // 0x0011(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSceneObjTriggerEvent;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_Common
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FAnimHumanoidSetting_Common final
|
|
{
|
|
public:
|
|
uint8 bDisableABPMove : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EABPMoveMode ABPMoveMode; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimSequence* AnimSeqIdle; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* RetargetAnimSeqIdle; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLockUseFreeMode : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AnimTurnMinAngle; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimTurnLeft90; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimTurnRight90; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimTurnLeft180; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimTurnRight180; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_Common;
|
|
|
|
// SharpStruct b1-Managed.HiAltFxAnimalRotInfo
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FHiAltFxAnimalRotInfo final
|
|
{
|
|
public:
|
|
EHitAltFxAnimalRotType RotType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector SurroundOffset; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHiAltFxAnimalRotInfo;
|
|
|
|
// SharpStruct b1-Managed.HiAltFxAnimalSpawnTemplate
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FHiAltFxAnimalSpawnTemplate final
|
|
{
|
|
public:
|
|
TArray<class UClass*> FXAnimalTemplateList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class UEnvQuery*> EQSTemplateList; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FFloatRange ZOffset; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseHighestScorePoint : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FHiAltFxAnimalRotInfo RotInfo; // 0x0038(0x0020)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReSpawnCoolDown; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHiAltFxAnimalSpawnTemplate;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_MotionMatching
|
|
// 0x00B8 (0x00B8 - 0x0000)
|
|
struct FAnimHumanoidSetting_MotionMatching final
|
|
{
|
|
public:
|
|
class UAnimationAnalyzer* Walk2RunAA; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bMMLockUseFreeMode : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBlendSpace* RotateAdditiveBS; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MMUpBodyStateAlpha; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EState_MM DefaultMMState; // 0x001C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EABPMoveMode SpareMoveMode; // 0x001D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<EState_MM, class UBUAnimationAnalyzer*> MMState2AACS; // 0x0020(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
float AnimationAnalyzerBlendTime; // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MotionBlendTime; // 0x0074(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UIKRetargeter* Retargeter; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PelvisOffsetZ; // 0x0080(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FootOffsetScale; // 0x0084(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ForceSetRotAnimSpeed; // 0x0088(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DisableRotVerifyAnimSpeed; // 0x008C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ToIdleAnimSpeed; // 0x0090(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bNeedFixMM : 1; // 0x0094(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimSequence* MMAdditivePose; // 0x0098(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MMAdditiveWeight; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bFixMMWeapon_MeshSpaceRotation : 1; // 0x00A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_A4_1 : 7; // 0x00A4(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bFixMMAdditive_MeshSpaceRotation : 1; // 0x00A5(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A6[0x2]; // 0x00A6(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FGSInputBlendPose> MMAdditiveLayerSetup; // 0x00A8(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_MotionMatching;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_Simple4Dir
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FAnimHumanoidSetting_Simple4Dir final
|
|
{
|
|
public:
|
|
class UBlendSpace* BSStart; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSEnd; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CardinalDirectionBlendTime; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBlendSpace* BSWalkFwd; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSWalkBwd; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSWalkLeft; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSWalkRight; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSRunFwd; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSRunBwd; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSRunLeft; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSRunRight; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSSprint; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_Simple4Dir;
|
|
|
|
// SharpStruct b1-Managed.CricketJumpPlayerAnimConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCricketJumpPlayerAnimConfig final
|
|
{
|
|
public:
|
|
class UAnimMontage* AMPlayerJump; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimationAsset* AnimDummyMeshJump; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCricketJumpPlayerAnimConfig;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_AimOffset
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FAnimHumanoidSetting_AimOffset final
|
|
{
|
|
public:
|
|
int32 AimOffsetTurnSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 AimOffsetBlindAngle; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAimOffsetBlendSpace* DefaultAimOffset; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAimOffsetBlendSpace* AttackAimOffset; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_AimOffset;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_DingShen
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FAnimHumanoidSetting_DingShen final
|
|
{
|
|
public:
|
|
class UAnimSequence* AnimDingShenStart; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimDingShenHold; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_DingShen;
|
|
|
|
// SharpStruct b1-Managed.BattleSCInfo
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FBattleSCInfo final
|
|
{
|
|
public:
|
|
TMap<struct FGameplayTag, struct FGameplayTag> BattleEventMap; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBattleSCInfo;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_Patrol
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FAnimHumanoidSetting_Patrol final
|
|
{
|
|
public:
|
|
class UAnimSequence* AnimIdle; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSWalkFwd; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSWalkBwd; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSWalkLeft; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSWalkRight; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSRunFwd; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSRunBwd; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSRunLeft; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSRunRight; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_Patrol;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_FlyControl
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// 0x0030 (0x0030 - 0x0000)
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struct FAnimHumanoidSetting_FlyControl final
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{
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public:
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class UBlendSpace* BSFly; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFlyUpward; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFlyDownward; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFlyUpToDown; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFlyDownToUp; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UBlendSpace* BSFlyLean; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FAnimHumanoidSetting_FlyControl;
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// SharpStruct b1-Managed.AnimHumanoidSetting_PlayerLocomotion_Free
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// 0x0168 (0x0168 - 0x0000)
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struct FAnimHumanoidSetting_PlayerLocomotion_Free final
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{
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public:
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class UCurveVector* FreeMovementCurve; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UBlendSpace* BSFreeAdditiveMovingLean; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UBlendSpace* BSWalkLoopFwd; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UBlendSpace* BSRunLoopFwd; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UBlendSpace* BSRunLoopAdditive; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UBlendSpace* BSRunLoopRotationAdditive; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UBlendSpace* BSRushLoopFwd; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UBlendSpace* BSRushLoopLean; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASWalkStartBwdL; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASWalkStartLeft; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASWalkStartFwd; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASWalkStartRight; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASWalkStartBwdR; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASWalkTurnBwdL; // 0x0068(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASWalkTurnLeft; // 0x0070(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASWalkTurnRight; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASWalkTurnBwdR; // 0x0080(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFreeWalkStop; // 0x0088(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASRunStartBwdL; // 0x0090(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASRunStartLeft; // 0x0098(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASRunStartFwd; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASRunStartRight; // 0x00A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASRunStartBwdR; // 0x00B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASRunTurnBwdL; // 0x00B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASRunTurnLeft; // 0x00C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASRunTurnFwdL; // 0x00C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASRunTurnFwdR; // 0x00D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASRunTurnRight; // 0x00D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASRunTurnBwdR; // 0x00E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASRunTurnFwdFallingVelocityAdditive; // 0x00E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASRunTurnFwdSpeedAdditive; // 0x00F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASRunTurnBwdFallingVelocityAdditive; // 0x00F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFreeRunStop; // 0x0100(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFreeSprintStartBwdL; // 0x0108(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFreeSprintStartLeft; // 0x0110(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFreeSprintStartFwd; // 0x0118(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFreeSprintStartRight; // 0x0120(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFreeSprintStartBwdR; // 0x0128(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFreeSprintTurnBwdL; // 0x0130(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFreeSprintTurnLeft; // 0x0138(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFreeSprintTurnRight; // 0x0140(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFreeSprintTurnBwdR; // 0x0148(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASFreeSprintStop; // 0x0150(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float SprintStopSlopeAngleThreshold; // 0x0158(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_15C[0x4]; // 0x015C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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class UAnimSequence* ASFreeSprintStopSlopeUp; // 0x0160(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FAnimHumanoidSetting_PlayerLocomotion_Free;
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// SharpStruct b1-Managed.AnimHumanoidSetting_PlayerLocomotion_Lock
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// 0x02D8 (0x02D8 - 0x0000)
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struct FAnimHumanoidSetting_PlayerLocomotion_Lock final
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{
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public:
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class UCurveVector* LockMovementCurve; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkLoopFwd; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkLoopBwd; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkLoopLeftF; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkLoopRightF; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkLoopLeftB; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkLoopRightB; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkLoopLeftFAdd; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkLoopRightFAdd; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunLoopFwd; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunLoopLeftF; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunLoopLeftB; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunLoopLeftFAdd; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunLoopRightF; // 0x0068(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunLoopRightB; // 0x0070(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunLoopRightFAdd; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunLoopBwd; // 0x0080(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UBlendSpace* BSLockWalkStartFwd; // 0x0088(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UBlendSpace* BSLockWalkStartBwd; // 0x0090(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkStartFwdL; // 0x0098(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkStartFwdR; // 0x00A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkStartBwdL; // 0x00A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkStartBwdR; // 0x00B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkStartLeftF; // 0x00B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkStartLeftB; // 0x00C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkStartRightF; // 0x00C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockWalkStartRightB; // 0x00D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UBlendSpace* BSLockRunStartFwd; // 0x00D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UBlendSpace* BSLockRunStartBwd; // 0x00E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunStartFwdL; // 0x00E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunStartFwdR; // 0x00F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunStartBwdL; // 0x00F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunStartBwdR; // 0x0100(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunStartLeftF; // 0x0108(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunStartLeftB; // 0x0110(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunStartRightF; // 0x0118(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UAnimSequence* ASLockRunStartRightB; // 0x0120(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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class UBlendSpace* BSLockWalkTurnF2B; // 0x0128(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
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class UBlendSpace* BSLockWalkTurnB2F; // 0x0130(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
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class UBlendSpace* BSLockWalkTurnFR2BL; // 0x0138(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
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class UBlendSpace* BSLockWalkTurnBR2FL; // 0x0140(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockWalkTurnBL2FR; // 0x0148(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockWalkTurnFL2BR; // 0x0150(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockWalkTurnFR2FL; // 0x0158(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockWalkTurnFL2FR; // 0x0160(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockWalkTurnBL2FL; // 0x0168(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockWalkTurnFL2BL; // 0x0170(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockWalkTurnBR2FR; // 0x0178(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockWalkTurnFR2BR; // 0x0180(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockRunTurnF2B; // 0x0188(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockRunTurnB2F; // 0x0190(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockRunTurnBR2FL; // 0x0198(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockRunTurnFR2FL; // 0x01A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockRunTurnBL2FL; // 0x01A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockRunTurnFR2BL; // 0x01B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockRunTurnFL2BL; // 0x01B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockRunTurnFL2FR; // 0x01C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockRunTurnBL2FR; // 0x01C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockRunTurnBR2FR; // 0x01D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockRunTurnFL2BR; // 0x01D8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockRunTurnFR2BR; // 0x01E0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockTurnFRFromFRBL; // 0x01E8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockTurnFRFromFLBR; // 0x01F0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockTurnBRFromFRBL; // 0x01F8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockTurnBRFromFLBR; // 0x0200(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockTurnBLFromFRBL; // 0x0208(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockTurnBLFromFLBR; // 0x0210(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockTurnFLFromFRBL; // 0x0218(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockTurnFLFromFLBR; // 0x0220(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockTurnStopFL; // 0x0228(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockTurnStopFR; // 0x0230(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockTurnStopBL; // 0x0238(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSLockTurnStopBR; // 0x0240(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkStopFwd; // 0x0248(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkStopBwd; // 0x0250(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkStopLeftF; // 0x0258(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkStopLeftB; // 0x0260(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkStopRightF; // 0x0268(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkStopRightB; // 0x0270(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkStopFL45; // 0x0278(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkStopFR45; // 0x0280(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkStopBL45; // 0x0288(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockWalkStopBR45; // 0x0290(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockRunStopFwdL; // 0x0298(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockRunStopFwdR; // 0x02A0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockRunStopLeftF; // 0x02A8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockRunStopLeftB; // 0x02B0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockRunStopRightF; // 0x02B8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockRunStopRightB; // 0x02C0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockRunStopBwdL; // 0x02C8(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASLockRunStopBwdR; // 0x02D0(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_PlayerLocomotion_Lock;
|
|
|
|
// SharpStruct b1-Managed.ResourceID_PreloadOutlaw
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FResourceID_PreloadOutlaw final
|
|
{
|
|
public:
|
|
EIDType_Outlaw Type; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ID; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString RefInfo; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FResourceID_PreloadOutlaw;
|
|
|
|
// SharpStruct b1-Managed.ResourceID_PreloadOutlaws
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FResourceID_PreloadOutlaws final
|
|
{
|
|
public:
|
|
TArray<struct FResourceID_PreloadOutlaw> Array; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FResourceID_PreloadOutlaws;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_PlayerLocomotion
|
|
// 0x0480 (0x0480 - 0x0000)
|
|
struct FAnimHumanoidSetting_PlayerLocomotion final
|
|
{
|
|
public:
|
|
TArray<class UAnimSequence*> ASIdleList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASSequenceTransitionMoveFromWalkLFoot; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASSequenceTransitionMoveFromWalkRFoot; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASSequenceTransitionMoveFromRunLFoot; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASSequenceTransitionMoveFromRunRFoot; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASSequenceTransitionMoveFromRushLFoot; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASSequenceTransitionMoveFromRushRFoot; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_PlayerLocomotion_Free Free; // 0x0040(0x0168)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_PlayerLocomotion_Lock Lock; // 0x01A8(0x02D8)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_PlayerLocomotion;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_GlideMove_Loop
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FAnimHumanoidSetting_GlideMove_Loop final
|
|
{
|
|
public:
|
|
class UAnimSequence* ASGlideLoopSteep; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSGlideLoopSteepAdditive; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASGlideLoopFlatSlow; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASGlideLoopFlatFast; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSGlideLoopFlatSlowDirAdditive; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSGlideLoopFlatFastDirAdditive; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSGlideLoopFlatVerticalInputAdditive; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSGlideLoopFlatHorizonalInputAdditive; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASGlideLoopFlatRotationLeftAdditive; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASGlideLoopFlatRotationRightAdditive; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_GlideMove_Loop;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_GlideMove
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct FAnimHumanoidSetting_GlideMove final
|
|
{
|
|
public:
|
|
uint8 bEnableGlideAnim : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveVector* MoveParamCurve; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_GlideMove_Start Start; // 0x0010(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_GlideMove_Loop Loop; // 0x0060(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_GlideMove_End End; // 0x00B0(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_GlideMove;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_ParkourMove_Climb_Low
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FAnimHumanoidSetting_ParkourMove_Climb_Low final
|
|
{
|
|
public:
|
|
class UAnimSequence* ASParkourLowClimbStart; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourLowClimbGetUp; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourLowClimbFallLoop; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourLowClimbLand; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourLowClimbLandMove; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_ParkourMove_Climb_Low;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_ParkourMove_Climb_Normal
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FAnimHumanoidSetting_ParkourMove_Climb_Normal final
|
|
{
|
|
public:
|
|
class UAnimSequence* ASParkourNormalClimbStart; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourNormalClimbGetUp; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourNormalClimbFallLoop; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourNormalClimbLand; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourNormalClimbLandMove; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_ParkourMove_Climb_Normal;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_ParkourMove_Climb
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FAnimHumanoidSetting_ParkourMove_Climb final
|
|
{
|
|
public:
|
|
struct FAnimHumanoidSetting_ParkourMove_Climb_Low Low; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_ParkourMove_Climb_Normal Normal; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_ParkourMove_Climb_High High; // 0x0050(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_ParkourMove_Climb;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_ParkourMove_Across_Low
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FAnimHumanoidSetting_ParkourMove_Across_Low final
|
|
{
|
|
public:
|
|
class UAnimSequence* ASParkourLowAcrossStart; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourLowAcrossThrough; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourLowAcrossFallLoop; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourLowAcrossLand; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASParkourLowAcrossLandMove; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_ParkourMove_Across_Low;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_ParkourMove_Across
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FAnimHumanoidSetting_ParkourMove_Across final
|
|
{
|
|
public:
|
|
struct FAnimHumanoidSetting_ParkourMove_Across_Low Low; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_ParkourMove_Across_Normal Normal; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_ParkourMove_Across_High High; // 0x0050(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_ParkourMove_Across;
|
|
|
|
// SharpStruct b1-Managed.ChangeMaterialByUnitAttrConfig
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FChangeMaterialByUnitAttrConfig final
|
|
{
|
|
public:
|
|
EChangeMatUnitAttrType UnitAttrType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FMaterialParameterConfig> MaterialParameterConfig; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FChangeMaterialByUnitAttrConfig;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_MonsterLocomotion_Free
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FAnimHumanoidSetting_MonsterLocomotion_Free final
|
|
{
|
|
public:
|
|
class UAnimSequence* ASFreeRunFwd; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASFreeRunStartFwd; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASFreeRunStartFR; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASFreeRunStartBR; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASFreeRunStartFL; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASFreeRunStartBL; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSFreeLeanAdditive; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSFreeRotAdditive; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASFreeRunStopLeftFoot; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASFreeRunStopRightFoot; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_MonsterLocomotion_Free;
|
|
|
|
// SharpStruct b1-Managed.ScrollData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FScrollData final
|
|
{
|
|
public:
|
|
float MaxSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Resistance; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UseSecOrdDyn : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Frequency; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Damping; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InitResponse; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FScrollData;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_MonsterLocomotion
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct FAnimHumanoidSetting_MonsterLocomotion final
|
|
{
|
|
public:
|
|
struct FAnimHumanoidSetting_MonsterLocomotion_Free Free; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_MonsterLocomotion_Lock Lock; // 0x0050(0x0090)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_MonsterLocomotion;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_Spider_Character
|
|
// 0x00F0 (0x00F0 - 0x0000)
|
|
struct FAnimHumanoidSetting_Spider_Character final
|
|
{
|
|
public:
|
|
struct FTransform bodyTransOffset; // 0x0000(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FTransform TargetTransform; // 0x0060(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float bodyTransLerpSpeed; // 0x00C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float meanHeadHeight; // 0x00C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector meanGroundNormal; // 0x00C8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float maxHeadHeight; // 0x00E0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GroundedFootNum; // 0x00E4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float standardHeadHeight; // 0x00E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float capsuleHeightOffset; // 0x00EC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_Spider_Character;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_Spider
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FAnimHumanoidSetting_Spider final
|
|
{
|
|
public:
|
|
class UAnimSequence* AnimSeqIdle; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* JumpStart; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* JumpLoop; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* JumpEndLight; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* JumpEndHeavy; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FallingHeightThreshold; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RelativeScale; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<float> LegMoveDistance; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
TArray<float> LegForwardDistance; // 0x0040(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
TArray<class FName> LegNames; // 0x0050(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_Spider;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_CloudLocomotion
|
|
// 0x0128 (0x0128 - 0x0000)
|
|
struct FAnimHumanoidSetting_CloudLocomotion final
|
|
{
|
|
public:
|
|
class UCurveFloat* RotationSpeedCurve; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UAnimSequence*> AnimIdleList; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* LeanPitchAdditvie_Up; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* LeanPitchAdditvie_Down; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* StartFwd; // 0x0028(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* StartFwdL; // 0x0030(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* StartFwdR; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* StartBwdL; // 0x0040(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* StartBwdR; // 0x0048(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* RunLoop; // 0x0050(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* RushLoop; // 0x0058(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* RunLoopAdditvie_Left; // 0x0060(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* RunLoopAdditvie_Right; // 0x0068(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* RushLoopAdditvie_Left; // 0x0070(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* RushLoopAdditvie_Right; // 0x0078(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* RunStop; // 0x0080(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* RushStop; // 0x0088(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* CloudFallLoop; // 0x0090(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_Jump_Land CloudLand_High; // 0x0098(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAnimHumanoidSetting_Jump_Land CloudLand_Low; // 0x00B8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<int32, struct FCloudBreakAnimSetting> CloudBreakAnimSettings; // 0x00D8(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_CloudLocomotion;
|
|
|
|
// SharpStruct b1-Managed.AnimHumanoidSetting_SpecialAdditive
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FAnimHumanoidSetting_SpecialAdditive final
|
|
{
|
|
public:
|
|
float MinSlopeAngle; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxSlopeAngle; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASSlopeAdditiveLocalSpace; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* ASSlopeAdditiveMeshSpace; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSMoveSpeedAdditive; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAnimHumanoidSetting_SpecialAdditive;
|
|
|
|
// SharpStruct b1-Managed.AnimMotionMatchingConfig
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FAnimMotionMatchingConfig final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FAnimMotionMatchingConfig;
|
|
|
|
// SharpStruct b1-Managed.UnitCDesc
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FUnitCDesc final
|
|
{
|
|
public:
|
|
TArray<struct FUnitWeapon> Weapons; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
int32 ResID; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OverrideID; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> BirthBuffs; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FUnitSealthSkillIDPair StealthSkillIDPair; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FPhysicBlendInfo> PhysicBlendInfos; // 0x0030(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
float PhysicBlendWeight; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BeAttackedDirForwardRight; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BeAttackedDirForwardLeft; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BeAttackedDirBackwardLeft; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BeAttackedDirBackwardRight; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSurfaceTypeTraceFromPelvis : 1; // 0x0054(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FUnitCDesc;
|
|
|
|
// SharpStruct b1-Managed.DispInteractSolverConfig
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FDispInteractSolverConfig final
|
|
{
|
|
public:
|
|
uint8 SpawnDSDFSolver : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Pority; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDispInteractSolverConfig;
|
|
|
|
// SharpStruct b1-Managed.StalemateInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FStalemateInfo final
|
|
{
|
|
public:
|
|
TArray<int32> StalemateSkillID; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
int32 ReturnHomeSkillID; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ReturnHomeBuffID; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FStalemateInfo;
|
|
|
|
// SharpStruct b1-Managed.UnitAIDesc
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FUnitAIDesc final
|
|
{
|
|
public:
|
|
uint8 bOverrideEnableLoSVisualizationInTable : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_0_1 : 7; // 0x0000(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bEnableLoSVisualization : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SightRange; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VisionAngleDegrees; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HearRange; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PursuitRange; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AIWatchTimeMin; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AIWatchTimeMax; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bOverrideUnitAIAttackType : 1; // 0x001C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EUnitAIAttackType UnitAIAttackType; // 0x001D(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<int32, struct FStalemateInfo> StalemateInfoMap; // 0x0020(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUnitAIDesc;
|
|
|
|
// SharpStruct b1-Managed.UnitPhysicsDesc
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FUnitPhysicsDesc final
|
|
{
|
|
public:
|
|
class UBGWDataAsset_TigerWoodsConfig* DefaultTigerWoodsConfig; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUnitPhysicsDesc;
|
|
|
|
// SharpStruct b1-Managed.CircusConfigNonCharacter
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCircusConfigNonCharacter final
|
|
{
|
|
public:
|
|
TArray<struct FGameplayTag> NickName; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCircusConfigNonCharacter;
|
|
|
|
// SharpStruct b1-Managed.TireMarkUnit
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FTireMarkUnit final
|
|
{
|
|
public:
|
|
class UDecalComponent* DecalComp; // 0x0000(0x0008)(ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SocketName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector SpawnPos; // 0x0010(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OriDecalLength; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayFadeTimer; // 0x002C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeTime; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTireMarkUnit;
|
|
|
|
// SharpStruct b1-Managed.ExponentialHeightFogConfig
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FExponentialHeightFogConfig final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FExponentialHeightFogConfig;
|
|
|
|
// SharpStruct b1-Managed.FTWForceData
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FFTWForceData final
|
|
{
|
|
public:
|
|
ETWVectorUseType VectorUseType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseRandomVector : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector VectorBaseLow; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FVector VectorBaseHigh; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
class UCurveFloat* BlendCurve; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ScalarMultiplier; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFTWForceData;
|
|
|
|
// SharpStruct b1-Managed.FTWImpulseData
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FFTWImpulseData final
|
|
{
|
|
public:
|
|
ETWVectorUseType VectorUseType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseRandomVector : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate))
|
|
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector VectorBaseLow; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
struct FVector VectorBaseHigh; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
float ZAmplitudeRatio; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* BlendCurve; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ScalarMultiplier; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFTWImpulseData;
|
|
|
|
// SharpStruct b1-Managed.ProjectileBornDirOffsetStruct
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FProjectileBornDirOffsetStruct final
|
|
{
|
|
public:
|
|
uint8 UseExtraAimPoint : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_0_1 : 7; // 0x0000(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 ExtraAimPointUseSocket : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName ExtraAimPointName; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDiffAngle; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector AimConstraintAxis; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSpawnBulletMinMaxValue BornDirOffsetX; // 0x0028(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSpawnBulletMinMaxValue BornDirOffsetY; // 0x0034(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FSpawnBulletMinMaxValue BornDirOffsetZ; // 0x0040(0x000C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FProjectileBornDirOffsetStruct;
|
|
|
|
// SharpStruct b1-Managed.ProjectileBornDirStruct
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FProjectileBornDirStruct final
|
|
{
|
|
public:
|
|
EProjectileBornDirType BornDirType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 JustUseYawInfo : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 PointSetCachedReqID; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FProjectileBornDirStruct;
|
|
|
|
// SharpStruct b1-Managed.ProjectilePosOffsetStruct
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FProjectilePosOffsetStruct final
|
|
{
|
|
public:
|
|
EProjectilePosOffsetType PosOffsetType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EProjectilePosOffsetSpace OffsetSpace; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EProjectileBaseType BaseType; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UseSocket : 1; // 0x0003(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
class FName SocketName; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector PosOffset; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRangePointSetRule RangeOffsetInfo; // 0x0028(0x0028)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VerticalOffset_World; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FProjectilePosOffsetStruct;
|
|
|
|
// SharpStruct b1-Managed.ProjectileBaseStruct
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FProjectileBaseStruct final
|
|
{
|
|
public:
|
|
EProjectileBaseType BaseType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 UseSocket : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName SocketName; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PointSetCachedReqID; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UEnvQuery* EQSTemplate; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 DontUpdatePosPerWave : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_18_1 : 7; // 0x0018(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 DontUpdateBornIndexPerWave : 1; // 0x0019(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FProjectileBaseStruct;
|
|
|
|
// SharpStruct b1-Managed.UnitZBBInfo
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FUnitZBBInfo final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FUnitZBBInfo;
|
|
|
|
// SharpStruct b1-Managed.BoneUseForDispMap
|
|
// 0x001C (0x001C - 0x0000)
|
|
struct FBoneUseForDispMap final
|
|
{
|
|
public:
|
|
int32 WeaponIndex; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName FirstBoneName; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FirstRadius; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName NextBoneName; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NextRadius; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBoneUseForDispMap;
|
|
|
|
// SharpStruct b1-Managed.BoneUseForDispList
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FBoneUseForDispList final
|
|
{
|
|
public:
|
|
TArray<struct FBoneUseForDispMap> InfoList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBoneUseForDispList;
|
|
|
|
// SharpStruct b1-Managed.UnitCompFlagConfig
|
|
// 0x00F8 (0x00F8 - 0x0000)
|
|
struct FUnitCompFlagConfig final
|
|
{
|
|
public:
|
|
EUnitTagType UnitTemplateType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<class FString, uint8> PlayerAlterTags; // 0x0008(0x0050)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TMap<class FString, uint8> MonsterAlterTags; // 0x0058(0x0050)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
TMap<class FString, uint8> MonsterRejectTags; // 0x00A8(0x0050)(Edit, BlueprintVisible, EditConst, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUnitCompFlagConfig;
|
|
|
|
// SharpStruct b1-Managed.EnvChangeConfig
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FEnvChangeConfig final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FEnvChangeConfig;
|
|
|
|
// SharpStruct b1-Managed.RandomPatrolConfig
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FRandomPatrolConfig final
|
|
{
|
|
public:
|
|
class UEnvQuery* EnvQuery; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WaitAMProbability; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UAnimMontage*> WaitAM; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRandomPatrolConfig;
|
|
|
|
// SharpStruct b1-Managed.EnvironmentAbnormalRecoverRate
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FEnvironmentAbnormalRecoverRate final
|
|
{
|
|
public:
|
|
EAbnormalStateType AbnormalStateType; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AutoRecoverRate; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEnvironmentAbnormalRecoverRate;
|
|
|
|
// SharpStruct b1-Managed.PointsGenExtParam
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct FPointsGenExtParam final
|
|
{
|
|
public:
|
|
class FName SocketName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> SocketNameList; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class FString EQSPath; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UEnvQuery* EQSTemplate; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString SceneItemTag; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Explode_DesiredNum; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Explode_LineTraceMaxLength; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETraceTypeQuery Explode_TraceTypeQuery; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Explode_PointMinBetween; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFloatRange Explode_RangeDir_X; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFloatRange Explode_RangeDir_Y; // 0x0060(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFloatRange Explode_RangeDir_Z; // 0x0070(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPointsGenExtParam;
|
|
|
|
// SharpStruct b1-Managed.ProjectileSpawnEventInfo
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FProjectileSpawnEventInfo final
|
|
{
|
|
public:
|
|
int32 TotalNumInAWave; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SelfIndexInAWave; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FProjectileSpawnEventInfo;
|
|
|
|
// SharpStruct b1-Managed.FGSTimeScaleSetting
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FFGSTimeScaleSetting final
|
|
{
|
|
public:
|
|
float TimeScale; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendInRealTime; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGSBlendTypeG BlendInType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BlendInExp; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendOutRealTime; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGSBlendTypeG BlendOutType; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float BlendOutExp; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 ExceptSelf : 1; // 0x001C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FFGSTimeScaleSetting;
|
|
|
|
// SharpStruct b1-Managed.SeqSimpleStatePair
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct FSeqSimpleStatePair final
|
|
{
|
|
public:
|
|
EBGUSimpleState SimpleState; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsRemoving : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FSeqSimpleStatePair;
|
|
|
|
// SharpStruct b1-Managed.MaterialLayerParamGlobalConfigData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FMaterialLayerParamGlobalConfigData final
|
|
{
|
|
public:
|
|
EMaterialLayerParamEvaluateType ParamEvaluateType; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ClampMin; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClampMax; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* AutoBlendOutSpeedCurve; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMaterialLayerParamGlobalConfigData;
|
|
|
|
// SharpStruct b1-Managed.CastSkillInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FCastSkillInfo final
|
|
{
|
|
public:
|
|
int32 SkillID; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 NeedCheckSkillCanCast : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName MontageStartSectionName; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SkillMontageBeginPos; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESkillDirection SkillDirection; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 HasSetSkillBaseTarget : 1; // 0x0015(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EMontageBindReason Reason; // 0x0016(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECastSkillSourceType SourceType; // 0x0017(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCastSkillInfo;
|
|
|
|
// SharpStruct b1-Managed.FTPModeFilterInfo
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FFTPModeFilterInfo final
|
|
{
|
|
public:
|
|
class FText DisplayName; // 0x0000(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class UTexture* LUTTexture; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFTPModeFilterInfo;
|
|
|
|
// SharpStruct b1-Managed.SkillPreviewConfig
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FSkillPreviewConfig final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FSkillPreviewConfig;
|
|
|
|
// SharpStruct b1-Managed.MapAttrNode
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FMapAttrNode final
|
|
{
|
|
public:
|
|
EMapCatFlag BlockCatDir; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsPointBlock : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EPointBlockLocFlag InPointLoc; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
uint64 PathCatID; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMapAttrNode;
|
|
|
|
// SharpStruct b1-Managed.MapProceduralInfo
|
|
// 0x00A8 (0x00A8 - 0x0000)
|
|
struct FMapProceduralInfo final
|
|
{
|
|
public:
|
|
TArray<struct FMapAttrNode> MapInfoMatrix; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMap<EMapCatFlag, struct FSoftObjectPath> MapBlockMapping; // 0x0010(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FSoftObjectPath> MapCustomLightConfigs; // 0x0060(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
int32 EntranceX; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 EntranceY; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ExitX; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ExitY; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ExpectedPointNumber; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MapWidth; // 0x0084(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MapHeight; // 0x0088(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BlockWidth; // 0x008C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BlockHeight; // 0x0090(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxPointWidth; // 0x0094(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxPointHeight; // 0x0098(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MinPointWidth; // 0x009C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MinPointHeight; // 0x00A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsUsingRanEE : 1; // 0x00A4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EProceduralMapType MapType; // 0x00A5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint16 PathCount; // 0x00A6(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMapProceduralInfo;
|
|
|
|
// SharpStruct b1-Managed.OnlineSpawnConfig
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FOnlineSpawnConfig final
|
|
{
|
|
public:
|
|
int32 SpawnNumOnline; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 LowerLimitNumOnline; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ReSpawnNumOnline; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FOnlineSpawnConfig;
|
|
|
|
// SharpStruct b1-Managed.MapPointData
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FMapPointData final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FMapPointData;
|
|
|
|
// SharpStruct b1-Managed.MapLineData
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FMapLineData final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FMapLineData;
|
|
|
|
// SharpStruct b1-Managed.ProcessQueryConditionInfo
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FProcessQueryConditionInfo final
|
|
{
|
|
public:
|
|
ETaskQueryCompoundConditionType TaskQueryConditionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bReverseCondition : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TaskStageID; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETaskStageStateType TaskStageStateType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 InteractionGroupID; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InteractionStep; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsPlayer : 1; // 0x0014(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FDetectCondition> QueryUnitConditions; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
int32 OwningItemID; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OwningItemNum; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Comment; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FProcessQueryConditionInfo;
|
|
|
|
// SharpStruct b1-Managed.PatrolBlendSpaceSetting
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FPatrolBlendSpaceSetting final
|
|
{
|
|
public:
|
|
uint8 UseExPatrol : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBlendSpace* BSRunFwdPatrol; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSRunBwdPatrol; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSRunLeftPatrol; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSRunRightPatrol; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSJogFwdSlopeLeanPatrol; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSJogBwdSlopeLeanPatrol; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSJogLeftSlopeLeanPatrol; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBlendSpace* BSJogRightSlopeLeanPatrol; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPatrolBlendSpaceSetting;
|
|
|
|
// SharpStruct b1-Managed.FieldBuffInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FFieldBuffInfo final
|
|
{
|
|
public:
|
|
uint8 bIgnoreTypeFilter : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TargetTeamFilter; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TargetTypeFilter; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BuffID; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFieldBuffInfo;
|
|
|
|
// SharpStruct b1-Managed.NormalDeadAMInfo
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FNormalDeadAMInfo final
|
|
{
|
|
public:
|
|
int32 StiffLevelID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsEnableStiffContinue : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_4_1 : 7; // 0x0004(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 IsEnableReuse : 1; // 0x0005(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 StiffLevelReuseID; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDeadEllipsisType DeadEllipsisType; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 EnableBeAttackedRotate : 1; // 0x000D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
ENormalStiffSectorsType SectorsType; // 0x000E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float NormalStiffRotateForwardLeft_FNB; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalStiffRotateForwardRight_FNB; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalStiffRotateForwardLeft_FourDir; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalStiffRotateForwardRight_FourDir; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalStiffRotateBackwardLeft_FourDir; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NormalStiffRotateBackwardRight_FourDir; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FNormalDeadAMInfo;
|
|
|
|
// SharpStruct b1-Managed.PartDamagedAMInfo
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FPartDamagedAMInfo final
|
|
{
|
|
public:
|
|
class UAnimMontage* DamagedAMPathForward; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* DamagedAMPathBackward; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* DamagedAMPathLeftSide; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* DamagedAMPathRightSide; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPartDamagedAMInfo;
|
|
|
|
// SharpStruct b1-Managed.ProcBarConfig
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FProcBarConfig final
|
|
{
|
|
public:
|
|
float DefValue; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxValue; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FProcBarConfig;
|
|
|
|
// SharpStruct b1-Managed.FGSWakeUpConfig
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FFGSWakeUpConfig final
|
|
{
|
|
public:
|
|
int32 OnFightSkillID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFGSWakeUpDirectionOnFightSkillConfig DirectionOnFightSkillConfig; // 0x0004(0x000C)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bJustUseOnFightSkillFirstTime : 1; // 0x0010(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> SurpriseSkillID; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 WakeUpLinkEnable : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_28_1 : 7; // 0x0028(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 CanTriggerWakeUpLinkWhenDead : 1; // 0x0029(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_29_1 : 7; // 0x0029(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 UseManualSelect : 1; // 0x002A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class ABGUCharacter*> TargetList; // 0x0030(0x0010)(Edit, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<class ABUTamerActor*> TargetTamerList; // 0x0040(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 UseRangeSelect : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
ERangeType RangeType; // 0x0051(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_52[0x2]; // 0x0052(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RangeParam_1; // 0x0054(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RangeParam_2; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RangeParam_3; // 0x005C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> ResIDList; // 0x0060(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 bSelectUnitHasTarget : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_70_1 : 7; // 0x0070(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bSelectPassiveUnit : 1; // 0x0071(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FFGSWakeUpConfig;
|
|
|
|
// SharpStruct b1-Managed.SettingHpConfig
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FSettingHpConfig final
|
|
{
|
|
public:
|
|
class FString Name; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HPLowPostProcessPercent; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HPLimitPostProcessPercent; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSettingHpConfig;
|
|
|
|
// SharpStruct b1-Managed.MFEffect
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FMFEffect final
|
|
{
|
|
public:
|
|
EMFOverlapEventType OverlapEventType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FFGSBuffInfo> BuffList; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<int32> SkillEffectList; // 0x0018(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
int32 SpecificFlags; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString DisplayNote; // 0x0030(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMFEffect;
|
|
|
|
// SharpStruct b1-Managed.MFDirectionEffect
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FMFDirectionEffect final
|
|
{
|
|
public:
|
|
EMagicFieldEffectTriggerEvent TriggerEvent; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIgnoreTypeFilter : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TargetTeamFilter; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TargetTypeFilter; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EMagicFieldEffectDirectionType EffectDirectionType; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ForwardAngle; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BackwardAngle; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LeftSideAngle; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RightSideAngle; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FMFEffect> ForwardEffects; // 0x0020(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<struct FMFEffect> BackwardEffects; // 0x0030(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<struct FMFEffect> LeftSideEffects; // 0x0040(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<struct FMFEffect> RightSideEffects; // 0x0050(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class FString DisplayNote; // 0x0060(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMFDirectionEffect;
|
|
|
|
// SharpStruct b1-Managed.MapSpriteConfig
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FMapSpriteConfig final
|
|
{
|
|
public:
|
|
struct FVector2D MoveRangeOffset; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinScale; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxScale; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SelectedScale; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FMapLevelConfig MapLevelCommConfig; // 0x001C(0x0024)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FMapLevelConfig MapLevelDescConfig; // 0x0040(0x0024)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PaperMaskIndex; // 0x0064(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMapSpriteConfig;
|
|
|
|
// SharpStruct b1-Managed.FSCDCollisionInfo
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FFSCDCollisionInfo final
|
|
{
|
|
public:
|
|
float ScaleRate; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float KeepTime; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FColor CollisionColor; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFSCDCollisionInfo;
|
|
|
|
// SharpStruct b1-Managed.EnvironmentInteractionConfig
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FEnvironmentInteractionConfig final
|
|
{
|
|
public:
|
|
ESceneItemSurfaceType EnvironmentSurfaceType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESurfaceTypeOverrideMethod SurfaceTypeOverrideMethod; // 0x0001(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<ESceneItemSurfaceType, ESceneItemSurfaceType> SurfaceTypeGenerationMapping; // 0x0008(0x0050)(Edit, NativeAccessSpecifierPublic)
|
|
int32 Priority; // 0x0058(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEnvironmentInteractionConfig;
|
|
|
|
// SharpStruct b1-Managed.BlockInfoWarp_Normal
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FBlockInfoWarp_Normal final
|
|
{
|
|
public:
|
|
TArray<struct FBlockInfoByHitLevel> BlockInfoByHitLevelList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* BreakBlockAM; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TriggerBlock2WeakMinHitWeight; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimMontage* BreakBlock2WeakAM; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBlockInfoWarp_Normal;
|
|
|
|
// SharpStruct b1-Managed.BlockInfoWarp_BeAttacked
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FBlockInfoWarp_BeAttacked final
|
|
{
|
|
public:
|
|
TArray<struct FBeAttackedBlockDamageInfo> BeAttackedBlockDamageInfo; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FBeAttackedBlockDamageInfo> BeAttackedBlockDamageInfoByStiffLevel; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBlockInfoWarp_BeAttacked;
|
|
|
|
// SharpStruct b1-Managed.MovieGraphPlaySettings
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FMovieGraphPlaySettings final
|
|
{
|
|
public:
|
|
struct FMovieSceneSequencePlaybackSettings PlaybackSettings; // 0x0000(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FLevelSequenceCameraSettings CameraSettings; // 0x0014(0x0002)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bUsePlayerCamera : 1; // 0x0016(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_16_1 : 7; // 0x0016(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bTriggerMonsterGoHome : 1; // 0x0017(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FMovieGraphPlaySettings;
|
|
|
|
// SharpStruct b1-Managed.EnvironmentAbnormalEffectConfig
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FEnvironmentAbnormalEffectConfig final
|
|
{
|
|
public:
|
|
struct FAbnormalStateAccConfig AbnormalStateConfig; // 0x0000(0x0030)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDisableAutoRecover : 1; // 0x0030(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FEnvironmentAbnormalEffectConfig;
|
|
|
|
// SharpStruct b1-Managed.IL2CPPUnitTestStructInnerInner
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FIL2CPPUnitTestStructInnerInner final
|
|
{
|
|
public:
|
|
float FloatVal; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGSYesNo YesNo; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTag GameTag; // 0x0008(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* AnimSub; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FIL2CPPUnitTestStructInnerInner;
|
|
|
|
// SharpStruct b1-Managed.IL2CPPUnitTestStructInner
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FIL2CPPUnitTestStructInner final
|
|
{
|
|
public:
|
|
TArray<class FName> ItemInts; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FIL2CPPUnitTestStructInnerInner> InnerStruct; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FIL2CPPUnitTestStructInner;
|
|
|
|
// SharpStruct b1-Managed.IL2CPPUnitTestStructOuter
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FIL2CPPUnitTestStructOuter final
|
|
{
|
|
public:
|
|
int32 TestInt; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FIL2CPPUnitTestStructInner> ItemStructs; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class UAnimSequence* Anim; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TestInt2; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FIL2CPPUnitTestStructOuter;
|
|
|
|
// SharpStruct b1-Managed.PreciseDodgeAwards
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FPreciseDodgeAwards final
|
|
{
|
|
public:
|
|
TArray<struct FFGSBuffInfo> AddBuffIds; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<int32> RemoveBuffIds; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<int32> SkillEffectIds; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
int32 MaxAwardCount; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPreciseDodgeAwards;
|
|
|
|
// SharpStruct b1-Managed.SummonSetting
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FSummonSetting final
|
|
{
|
|
public:
|
|
int32 SummonID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SummonWeight; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SummonPointIndex; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSummonSetting;
|
|
|
|
// SharpStruct b1-Managed.ChargeLevelUnitInfo
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FChargeLevelUnitInfo final
|
|
{
|
|
public:
|
|
float Duration; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> BuffList; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
TArray<int32> LoopBuffList; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FChargeLevelUnitInfo;
|
|
|
|
// SharpStruct b1-Managed.ChargeLevelConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FChargeLevelConfig final
|
|
{
|
|
public:
|
|
TArray<struct FChargeLevelUnitInfo> InfoList; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FChargeLevelConfig;
|
|
|
|
// SharpStruct b1-Managed.EnvironmentMaskMappingData
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FEnvironmentMaskMappingData final
|
|
{
|
|
public:
|
|
class FString ParamName; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString LayerMappingName_Layer; // 0x0010(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AccumulateSpeed; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AccumulateMaxValue; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FadeSpeed; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FEnvironmentMaskMappingData;
|
|
|
|
// SharpStruct b1-Managed.SpecialStateAM
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FSpecialStateAM final
|
|
{
|
|
public:
|
|
class UAnimMontage* LoopAM; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* EndAM; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpecialStateAM;
|
|
|
|
// SharpStruct b1-Managed.IKRigBoneDefinition
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FIKRigBoneDefinition final
|
|
{
|
|
public:
|
|
struct FTransform TargetTransform; // 0x0000(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
class FName BoneName; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FIKRigBoneDefinition;
|
|
|
|
// SharpStruct b1-Managed.PerformerInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FPerformerInfo final
|
|
{
|
|
public:
|
|
struct FGameplayTag PerformerActorFixedGuid; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Comment; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPerformerInfo;
|
|
|
|
// SharpStruct b1-Managed.InteractInfoTemplateNameList
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FInteractInfoTemplateNameList final
|
|
{
|
|
public:
|
|
TArray<class FName> BoneNameList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInteractInfoTemplateNameList;
|
|
|
|
// SharpStruct b1-Managed.InteractInfoTemplateWithLOD
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FInteractInfoTemplateWithLOD final
|
|
{
|
|
public:
|
|
TMap<int32, struct FInteractInfoTemplateNameList> InfoTemplateWithLOD; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInteractInfoTemplateWithLOD;
|
|
|
|
// SharpStruct b1-Managed.BulletSweepReactionInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FBulletSweepReactionInfo final
|
|
{
|
|
public:
|
|
int32 CheckID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> TriggerEffectID; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBulletSweepReactionInfo;
|
|
|
|
// SharpStruct b1-Managed.BulletSweepSimpleStateReactionInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FBulletSweepSimpleStateReactionInfo final
|
|
{
|
|
public:
|
|
EBGUSimpleState ConditionSimpleState; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> TriggerEffectID; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBulletSweepSimpleStateReactionInfo;
|
|
|
|
// SharpStruct b1-Managed.CustomizedKeyConfig
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FCustomizedKeyConfig final
|
|
{
|
|
public:
|
|
class FString ActionName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 UIWordID; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGSInputChangeType ChangeType; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGSInputTab InputTab; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGSKeyMappingType KeyMappingType; // 0x0016(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_17[0x1]; // 0x0017(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString GroupName; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 GroupNameUIWordID; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECustomizedKeyUnlockCondition UnlockCondition; // 0x002C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCustomizedKeyConfig;
|
|
|
|
// SharpStruct b1-Managed.UltimateSkillConfigInfo
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FUltimateSkillConfigInfo final
|
|
{
|
|
public:
|
|
int32 TeamID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxUltimateValue; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float UltimateCastingCountDown; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUltimateSkillConfigInfo;
|
|
|
|
// SharpStruct b1-Managed.MontageTestUnit
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FMontageTestUnit final
|
|
{
|
|
public:
|
|
class UAnimMontage* Montage; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString describe; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMontageTestUnit;
|
|
|
|
// SharpStruct b1-Managed.AutoMoveMonitorConfigItem
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FAutoMoveMonitorConfigItem final
|
|
{
|
|
public:
|
|
class FString AssetPath; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Desc; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAutoMoveMonitorConfigItem;
|
|
|
|
// SharpStruct b1-Managed.CheckAngleTest
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FCheckAngleTest final
|
|
{
|
|
public:
|
|
float LeftAngle; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RightAngle; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAngleBaseType AngleBaseType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCheckAngleTest;
|
|
|
|
// SharpStruct b1-Managed.FNPCLeisureAnimInfo
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FFNPCLeisureAnimInfo final
|
|
{
|
|
public:
|
|
class UAnimMontage* LeisureAnim; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OnFightSkillID; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OnFightSkillIDBack; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OnFightSkillIDLeft; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OnFightSkillIDRight; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Comment; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFNPCLeisureAnimInfo;
|
|
|
|
// SharpStruct b1-Managed.FPEConfig
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FFPEConfig final
|
|
{
|
|
public:
|
|
float ProtectTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DecreaseValuePerSecond; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LevelValue; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UBGWDataAsset_B1DBC* DBC_EnterLevel; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> BuffIDList; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<int32> BuffIDList_LevelUp; // 0x0028(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFPEConfig;
|
|
|
|
// SharpStruct b1-Managed.KeyIconInfo
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FKeyIconInfo final
|
|
{
|
|
public:
|
|
struct FKey Key; // 0x0000(0x0018)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Offset; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FKeyIconInfo;
|
|
|
|
// SharpStruct b1-Managed.MagicallyChangeConfig_TFXConfig
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FMagicallyChangeConfig_TFXConfig final
|
|
{
|
|
public:
|
|
class UTressFXAsset* TFXAsset; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* HairMaterial; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FTressFXShadeSettings ShadeSettings; // 0x0010(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
float LodScreenSize; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bEnableSimulation : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FMagicallyChangeConfig_TFXConfig;
|
|
|
|
// SharpStruct b1-Managed.CloudMoveGroundEffectConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FCloudMoveGroundEffectConfig final
|
|
{
|
|
public:
|
|
class UBGWDataAsset_B1DBC* RunEffectDBC; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBGWDataAsset_B1DBC* RushEffectDBC; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCloudMoveGroundEffectConfig;
|
|
|
|
// SharpStruct b1-Managed.MatParamInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FMatParamInfo final
|
|
{
|
|
public:
|
|
class FName ParameterName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* FloatCurve; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMatParamInfo;
|
|
|
|
// SharpStruct b1-Managed.CloudMoveBreakSkillConfig
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FCloudMoveBreakSkillConfig final
|
|
{
|
|
public:
|
|
int32 BreakSkill_Low; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BreakSkill_High; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCloudMoveBreakSkillConfig;
|
|
|
|
// SharpStruct b1-Managed.AiBreakInteractionConversationInfo
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FAiBreakInteractionConversationInfo final
|
|
{
|
|
public:
|
|
EAiBreakInteractionType AiBreakInteractionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> AiConversationIDList; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAiBreakInteractionConversationInfo;
|
|
|
|
// SharpStruct b1-Managed.MFEvent
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FMFEvent final
|
|
{
|
|
public:
|
|
uint8 bIgnoreTypeFilter : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TargetTeamFilter; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TargetTypeFilter; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FMFEffect> MFEffectList; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class FString DisplayNote; // 0x0020(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMFEvent;
|
|
|
|
// SharpStruct b1-Managed.FollowPartnerDodgeInfo
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct FFollowPartnerDodgeInfo final
|
|
{
|
|
public:
|
|
uint8 CanTrigger : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TriggerCD; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TriggerRadius; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 VelocityDifferent; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UAnimMontage*> ForwardDodgeMontageList; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class UAnimMontage*> BackwardDodgeMontageList; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class UAnimMontage*> LeftSideDodgeMontageList; // 0x0030(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class UAnimMontage*> RightSideDodgeMontageList; // 0x0040(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 CanTriggerEQSRun : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FFEQSRunParamInfo EQSRunParamInfo; // 0x0058(0x0058)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFollowPartnerDodgeInfo;
|
|
|
|
// SharpStruct b1-Managed.SilkEntangleNiagaraParamMapping
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FSilkEntangleNiagaraParamMapping final
|
|
{
|
|
public:
|
|
class FName NiagaraParamName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Ratio; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* MappingCurve_CountTotal; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSilkEntangleNiagaraParamMapping;
|
|
|
|
// SharpStruct b1-Managed.FollowPatrolConfig
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FFollowPatrolConfig final
|
|
{
|
|
public:
|
|
class ACharacter* FollowTarget; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFollowPatrolConfig;
|
|
|
|
// SharpStruct b1-Managed.MatLayerFunctionInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FMatLayerFunctionInfo final
|
|
{
|
|
public:
|
|
EMaterialParameterAssociation Association; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UMaterialFunctionInterface* LayerFunction; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMatLayerFunctionInfo;
|
|
|
|
// SharpStruct b1-Managed.WaterSplashResource
|
|
// 0x03D0 (0x03D0 - 0x0000)
|
|
struct FWaterSplashResource final
|
|
{
|
|
public:
|
|
uint8 ApplyDir : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBUC_DispLibDBC_PlayAdvanceNiagara AdvanceNiagara; // 0x0010(0x03B0)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UNiagaraSystem* NiagaraSys; // 0x03C0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* AkEvent; // 0x03C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FWaterSplashResource;
|
|
|
|
// SharpStruct b1-Managed.WaterSplashResourceMap_WithSurfaceType
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FWaterSplashResourceMap_WithSurfaceType final
|
|
{
|
|
public:
|
|
TMap<ESceneItemSurfaceType, struct FWaterSplashResource> FXMap; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FWaterSplashResourceMap_WithSurfaceType;
|
|
|
|
// SharpStruct b1-Managed.FBPTreeInfo
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FFBPTreeInfo final
|
|
{
|
|
public:
|
|
struct FVector LeaveBoxOri; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LeaveBoxExtent; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString TreeName; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFBPTreeInfo;
|
|
|
|
// SharpStruct b1-Managed.TamerStrategyPreDefinesForLevelOverride
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FTamerStrategyPreDefinesForLevelOverride final
|
|
{
|
|
public:
|
|
float DistanceForForceSpawn; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ZOffsetSpawnLimitMeter; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ZOffsetUnloadLimitMeter; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DefaultDelayDestroyTime; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceForActorBeginPlayMeter; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceForUnloadMeter; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AsyncTraceMinEffectRange; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AsyncTraceMaxEffectRange; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceForPatrolActorBeginPlayMeter; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceForUnloadPatrolUnitMeter; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PreloadDistanceMedium; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PreloadZOffsetMedium; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PreloadDistanceFarthest; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PreloadZOffsetFarthest; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PreloadDistanceUnLoad; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PreloadZOffsetUnLoad; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PreloadDistanceLoadMonsterClass; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PreloadDistanceUnLoadMonsterClass; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PreloadZOffsetLoadMonsterClass; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PreloadZOffsetUnLoadMonsterClass; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTamerStrategyPreDefinesForLevelOverride;
|
|
|
|
// SharpStruct b1-Managed.MatParam
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FMatParam final
|
|
{
|
|
public:
|
|
EGSMatParamType ParamType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName ParameterName; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FloatValue; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector VectorValue; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FLinearColor LinearColorValue; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* FloatCurve; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveVector* VectorCurve; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveLinearColor* LinearColorCurve; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SocketName; // 0x0050(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CharacterInfoRefresh : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_58_1 : 7; // 0x0058(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bUseScreenSpace : 1; // 0x0059(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_59_1 : 7; // 0x0059(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bUseLastFrameValue : 1; // 0x005A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FMatParam;
|
|
|
|
// SharpStruct b1-Managed.MFOverlapEvent
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FMFOverlapEvent final
|
|
{
|
|
public:
|
|
EMFOverlapEventType OverlapEventType; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TargetTeamFilter; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TargetTypeFilter; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FFGSBuffInfo> BuffList; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
TArray<int32> SkillEffectList; // 0x0020(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class FString Note; // 0x0030(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMFOverlapEvent;
|
|
|
|
// SharpStruct b1-Managed.CameraBlendData
|
|
// 0x00B8 (0x00B8 - 0x0000)
|
|
struct FCameraBlendData final
|
|
{
|
|
public:
|
|
struct FRotator ControllerRotation; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float SpringArmTargetLength; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringArmTargetLengthOffset; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector SprintArmSocketOffset; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector SprintArmTargetOffset; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector CameraOffset; // 0x0050(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator CameraRotation; // 0x0068(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float FieldOfView; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FieldOfViewOffset; // 0x0084(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ControllerYawInput; // 0x0088(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsXAxisSmoothed : 1; // 0x008C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_8C_1 : 7; // 0x008C(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 IsYAxisSmoothed : 1; // 0x008D(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_8D_1 : 7; // 0x008D(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 IsZAxisSmoothed : 1; // 0x008E(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_8F[0x1]; // 0x008F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector SpringArmRelativeLocation; // 0x0090(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CurrentCameraLagSpeed; // 0x00A8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FocalDistance; // 0x00AC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DepthBlurKM; // 0x00B0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DepthBlurRadius; // 0x00B4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCameraBlendData;
|
|
|
|
// SharpStruct b1-Managed.FGSMotionMatchingSetting
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FFGSMotionMatchingSetting final
|
|
{
|
|
public:
|
|
uint8 UseMotionMatching : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EState_MM DefaultMMState; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimationAnalyzer* AA_Locking; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimationAnalyzer* AA_Free; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimationAnalyzerBlendTime; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MotionBlendTime; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ControllerInputReactionSpeed; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ControllerRotationReactionSpeed; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BeginStandRotateAngleOffset; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StandRotateReactionSpeed; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ForceSetRotAnimSpeed; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DisableRotVerifyAnimSpeed; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSMotionMatchingSetting;
|
|
|
|
// SharpStruct b1-Managed.FGSTurnSkillConfig
|
|
// 0x001C (0x001C - 0x0000)
|
|
struct FFGSTurnSkillConfig final
|
|
{
|
|
public:
|
|
int32 TurnDegreeThresholdLow; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 TurnDegreeThresholdHigh; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 LeftSmallTurnSkillID; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 LeftBigTurnSkillID; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RightSmallTurnSkillID; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RightBigTurnSkillID; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDisableImmediatePathfinding : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FFGSTurnSkillConfig;
|
|
|
|
// SharpStruct b1-Managed.FGSTurnSkillRange
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FFGSTurnSkillRange final
|
|
{
|
|
public:
|
|
float AngleLow; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngleHigh; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSTurnSkillRange;
|
|
|
|
// SharpStruct b1-Managed.FGSLeisureRandomConfig
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FFGSLeisureRandomConfig final
|
|
{
|
|
public:
|
|
float Weight; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAnimMontage* RandomAnim; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CD_Time; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSLeisureRandomConfig;
|
|
|
|
// SharpStruct b1-Managed.FGSLeisureConfig
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FFGSLeisureConfig final
|
|
{
|
|
public:
|
|
class UAnimMontage* LeisureAnim; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bGroupSyncLeisure : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_8_1 : 7; // 0x0008(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bRandomStartTime : 1; // 0x0009(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FFGSLeisureRandomConfig> RandomConfig; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSLeisureConfig;
|
|
|
|
// SharpStruct b1-Managed.FGSSplineFlyMoveWaitPoint
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FFGSSplineFlyMoveWaitPoint final
|
|
{
|
|
public:
|
|
uint8 IsUnlimitedNeedWaitTime : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float WaitTime; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* WaitAM; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ForwardSplineRangeAfterWaiting; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TransitionInterpSpeed; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RotationInterpSpeed; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSSplineFlyMoveWaitPoint;
|
|
|
|
// SharpStruct b1-Managed.FGSSplineFlyMoveInfo
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FFGSSplineFlyMoveInfo final
|
|
{
|
|
public:
|
|
TMap<int32, struct FFGSSplineFlyMoveWaitPoint> WaitPointDict; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSSplineFlyMoveInfo;
|
|
|
|
// SharpStruct b1-Managed.FGSGroupFollowConfig
|
|
// 0x001C (0x001C - 0x0000)
|
|
struct FFGSGroupFollowConfig final
|
|
{
|
|
public:
|
|
uint8 bEnableAdjustTimeRate : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MinTimeRate; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxTimeRate; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinRateDistance; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DecreaseRateDistance; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IncreaseRateDistance; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxRateDistance; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSGroupFollowConfig;
|
|
|
|
// SharpStruct b1-Managed.FGSGroupPatrolConfig
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FFGSGroupPatrolConfig final
|
|
{
|
|
public:
|
|
TMap<int32, struct FFGSSplinePatrolWaitPoint> SplineWaitPointConfig; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FFGSGroupFollowConfig GroupFollowConfig; // 0x0050(0x001C)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSGroupPatrolConfig;
|
|
|
|
// SharpStruct b1-Managed.FGSMultiSplinePatrolConfig
|
|
// 0x00B8 (0x00B8 - 0x0000)
|
|
struct FFGSMultiSplinePatrolConfig final
|
|
{
|
|
public:
|
|
TArray<TSoftObjectPtr<class AActor>> SplineList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class ATriggerBase* TriggerBox; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<int32, struct FFGSSplinePatrolWaitPoint> WaitPointConfig; // 0x0018(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TMap<int32, struct FFGSSplinePatrolJumpPoint> JumpPointConfig; // 0x0068(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSMultiSplinePatrolConfig;
|
|
|
|
// SharpStruct b1-Managed.ComboSkillNumInfo
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FComboSkillNumInfo final
|
|
{
|
|
public:
|
|
int32 ComboNum; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ComboPercenRatio; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FComboSkillNumInfo;
|
|
|
|
// SharpStruct b1-Managed.AvoidObstacleSection
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FAvoidObstacleSection final
|
|
{
|
|
public:
|
|
float StartAngle; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EndAngle; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> SkillList; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAvoidObstacleSection;
|
|
|
|
// SharpStruct b1-Managed.ObstacleCheckPointWeight
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FObstacleCheckPointWeight final
|
|
{
|
|
public:
|
|
float Angle; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Weight; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FObstacleCheckPointWeight;
|
|
|
|
// SharpStruct b1-Managed.Demo820LevelInfo
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct FDemo820LevelInfo final
|
|
{
|
|
public:
|
|
int32 LevelIndex; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 LevelID; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BossID; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FText Name; // 0x0010(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class FText Desc; // 0x0028(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class FText VictoryDesc; // 0x0040(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
int32 LevelImageIndex; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RoleDataConfId; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PlayerDesiredHp; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector DefaultPos; // 0x0068(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator DefaultRot; // 0x0080(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 RebrithPoint; // 0x0098(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDemo820LevelInfo;
|
|
|
|
// SharpStruct b1-Managed.Demo820TimeInfo
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FDemo820TimeInfo final
|
|
{
|
|
public:
|
|
float SmallTipsTimeDur; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TipsTimeDur; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> TipsTime; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
float GameplayTimeMax; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDemo820TimeInfo;
|
|
|
|
// SharpStruct b1-Managed.RoundParam
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FRoundParam final
|
|
{
|
|
public:
|
|
float Radius; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRoundParam;
|
|
|
|
// SharpStruct b1-Managed.RingPointGenerate
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FRingPointGenerate final
|
|
{
|
|
public:
|
|
float MinR; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxR; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RingNum; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 PointNumPerRing; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FRingPointGenerate;
|
|
|
|
// SharpStruct b1-Managed.DistanceTest
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct FDistanceTest final
|
|
{
|
|
public:
|
|
EDisTestFilterType DisTestType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EDisTestBaseType DisBaseType; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDistanceTest;
|
|
|
|
// SharpStruct b1-Managed.HitModifySkillScoreInfo
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FHitModifySkillScoreInfo final
|
|
{
|
|
public:
|
|
int32 SkillID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ModifyScore; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FHitModifySkillScoreInfo;
|
|
|
|
// SharpStruct b1-Managed.UAkEventConfig
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FUAkEventConfig final
|
|
{
|
|
public:
|
|
EAkEventStopMode StopMode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName AttachPointName; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkAudioEvent* AkEvent; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bFollowAttachPoint : 1; // 0x0018(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 StopTimeMs; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 FadeOutTimeMs; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAkCurveInterpolationCS CurveInterpolation; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUAkEventConfig;
|
|
|
|
// SharpStruct b1-Managed.DetectUnitCondition
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FDetectUnitCondition final
|
|
{
|
|
public:
|
|
EDetectedUnitType UnitType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam SmartUnit; // 0x0004(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FDetectCondition> Conditions; // 0x0018(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EConditionalRelation ConditionalRelation; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Comment; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBossPhaseInfo BossPhaseInfo; // 0x0040(0x0001)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDetectUnitCondition;
|
|
|
|
// SharpStruct b1-Managed.LevelSequenceConfig
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct FLevelSequenceConfig final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class ULevelSequence> Sequence; // 0x0000(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform CameraStartTransform; // 0x0030(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
class FName CameraTag; // 0x0090(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName RailTag; // 0x0098(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName CraneTag; // 0x00A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLevelSequenceConfig;
|
|
|
|
// SharpStruct b1-Managed.MovieSequencePlaySettings
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FMovieSequencePlaySettings final
|
|
{
|
|
public:
|
|
TArray<class ULevelSequence*> Sequences; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FTransform> CameraTransforms; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class FString> CameraTags; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class FString> RailTags; // 0x0030(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<class FString> CraneTags; // 0x0040(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 bUseCinematicCamera : 1; // 0x0050(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_50_1 : 7; // 0x0050(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bUseRail : 1; // 0x0051(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_51_1 : 7; // 0x0051(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bUseCrane : 1; // 0x0052(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_53[0x1]; // 0x0053(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float StartTimeSeconds; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InCameraBlendTime; // 0x0058(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EViewTargetBlendFunction InCameraBlendFunction; // 0x005C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InCameraBlendFactor; // 0x0060(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bLoopPlay : 1; // 0x0064(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FMovieSequencePlaySettings;
|
|
|
|
// SharpStruct b1-Managed.PerformerStateConfig
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FPerformerStateConfig final
|
|
{
|
|
public:
|
|
uint8 bPauseAI : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_0_1 : 7; // 0x0000(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bDisableCollision : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_1_1 : 7; // 0x0001(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bDisableMeshCollision : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_2_1 : 7; // 0x0002(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bDisableGravity : 1; // 0x0003(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_3_1 : 7; // 0x0003(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bCannotSelected : 1; // 0x0004(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_4_1 : 7; // 0x0004(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bInvisible : 1; // 0x0005(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_5_1 : 7; // 0x0005(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bInvincible : 1; // 0x0006(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_6_1 : 7; // 0x0006(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bPerforming : 1; // 0x0007(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FPerformerStateConfig;
|
|
|
|
// SharpStruct b1-Managed.FGSDataTableRowHandle
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FFGSDataTableRowHandle final
|
|
{
|
|
public:
|
|
class FName RowName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UDataTable* DataTable; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSDataTableRowHandle;
|
|
|
|
// SharpStruct b1-Managed.TransitionCondition_Battle
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct FTransitionCondition_Battle final
|
|
{
|
|
public:
|
|
ETransitionConditionType_Battle ConditionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParamArray UnitList; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam UnitSpawner; // 0x0018(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Unit; // 0x0028(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Buff; // 0x0038(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParamArray UnitKillOrder; // 0x0048(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam GroupUnit; // 0x0058(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Overlap; // 0x0068(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 UnitDeadNum; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CountdownTime; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bReverseCondition : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Comment; // 0x0088(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTransitionCondition_Battle;
|
|
|
|
// SharpStruct b1-Managed.CompositeTransitionCondition_Battle
|
|
// 0x00C8 (0x00C8 - 0x0000)
|
|
struct FCompositeTransitionCondition_Battle final
|
|
{
|
|
public:
|
|
struct FTransitionCondition_Battle Single; // 0x0000(0x0098)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseCompositeCondition : 1; // 0x0098(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FTransitionCondition_Battle> Conditions; // 0x00A0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EConditionalRelation ConditionalRelation; // 0x00B0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bReverseCondition : 1; // 0x00B1(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_B2[0x6]; // 0x00B2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Comment; // 0x00B8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCompositeTransitionCondition_Battle;
|
|
|
|
// SharpStruct b1-Managed.ProcessUnitTriggerBattleConfig
|
|
// 0x0024 (0x0024 - 0x0000)
|
|
struct FProcessUnitTriggerBattleConfig final
|
|
{
|
|
public:
|
|
struct FGsSmartParam Unit; // 0x0000(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 SwitchTeamID; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam TargetUnit; // 0x0014(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FProcessUnitTriggerBattleConfig;
|
|
|
|
// SharpStruct b1-Managed.BattleTriggerUnitConfig
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FBattleTriggerUnitConfig final
|
|
{
|
|
public:
|
|
struct FGsActorGuidReference Unit; // 0x0000(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SwitchTeamID; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FGsActorGuidReference> TargetUnit; // 0x0040(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBattleTriggerUnitConfig;
|
|
|
|
// SharpStruct b1-Managed.BattleTriggerConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FBattleTriggerConfig final
|
|
{
|
|
public:
|
|
TArray<struct FBattleTriggerUnitConfig> BattleUnitConfigs; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBattleTriggerConfig;
|
|
|
|
// SharpStruct b1-Managed.AnimationRestoreInfo
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FAnimationRestoreInfo final
|
|
{
|
|
public:
|
|
uint8 RestoreState : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FAnimationRestoreInfo;
|
|
|
|
// SharpStruct b1-Managed.NpcGuideSplineMoveConfig
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FNpcGuideSplineMoveConfig final
|
|
{
|
|
public:
|
|
struct FGsActorGuidReference SplineActor; // 0x0000(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 NeedSwitchSpeedByDistanceToPlayer : 1; // 0x0038(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EAIMoveSpeedType SplineMoveSpeed; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3A[0x2]; // 0x003A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MaxDistance_Sprint; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDistance_Run; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDistance_Jog; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DistanceBuffer; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FNpcGuideSplineMoveConfig;
|
|
|
|
// SharpStruct b1-Managed.IdleProcessAction
|
|
// 0x0208 (0x0208 - 0x0000)
|
|
struct FIdleProcessAction final
|
|
{
|
|
public:
|
|
EIdleProcessActionType ActionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bTeleportToOtherLevel : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 TargetLevelID; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName PointName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAnimMontage> BeforeTeleportMontage; // 0x0010(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAnimMontage> AfterTeleportMontage; // 0x0038(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSaveArchiveAfterTeleport : 1; // 0x0060(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName ArchiveLabel; // 0x0064(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RebirthPointId; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsBlockRebirthpoint : 1; // 0x0070(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam Unit; // 0x0074(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam UnitOrPlayerorNPC; // 0x0084(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString DropItemManageGuid; // 0x0098(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam AiConversation; // 0x00A8(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam NPCUnit; // 0x00B8(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 NPCTeamID; // 0x00C8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NPCIdleAMIdx; // 0x00CC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NPCLeisureAnimIndex; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NPCActionSkillID; // 0x00D4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NPCInteractGroupID; // 0x00D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_DC[0x4]; // 0x00DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsActorGuidReference TargetActor; // 0x00E0(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUMoveAIType MoveAIType; // 0x0118(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAIMoveSpeedType MoveSpeedType; // 0x0119(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11A[0x2]; // 0x011A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float MoveAcceptableRadius; // 0x011C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGsNPCShowState NPCShowState; // 0x0120(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FProcessUnitTriggerBattleConfig> UnitTriggerBattleConfigs; // 0x0128(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam AssociationUnitInfoConfigId; // 0x0138(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 AssociationUnitSpawnInfoDelayExecuteTime; // 0x0148(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAssociationUnitSpawnType AssociationUnitSpawnInfoSpawnType; // 0x014C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EAssociationUnitActiveType AssociationUnitSpawnInfoActiveType; // 0x014D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14E[0x2]; // 0x014E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam AssociationUnitTarget; // 0x0150(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 AssociationOnFightSkillID; // 0x0160(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ENpcMoveType NpcMoveType; // 0x0164(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_165[0x3]; // 0x0165(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNpcGuideSplineMoveConfig NpcGuideSplineMoveConfig; // 0x0168(0x0050)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 WeakPerformConfigID; // 0x01B8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam FollowPartnerConfigId; // 0x01BC(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag GameplayTag; // 0x01CC(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bDontResetPlayerState : 1; // 0x01D4(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
EGSLoadingScreenType LoadingScreenType; // 0x01D5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1D6[0x2]; // 0x01D6(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 UnitExtendID; // 0x01D8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1DC[0x4]; // 0x01DC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<int32> TeleportLoadingTips; // 0x01E0(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class FString BlackInfo; // 0x01F0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DurationTime; // 0x0200(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FIdleProcessAction;
|
|
|
|
// SharpStruct b1-Managed.UnitsAndSpawners
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FUnitsAndSpawners final
|
|
{
|
|
public:
|
|
struct FGsSmartParamArray UnitList; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParamArray SpawnerList; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParamArray GroupUnitList; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUnitsAndSpawners;
|
|
|
|
// SharpStruct b1-Managed.IL2CPPUnitTestStruct1
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FIL2CPPUnitTestStruct1 final
|
|
{
|
|
public:
|
|
class UAnimMontage* CSClassProperty; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CSIntProperty; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CSIntProperty2; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FIL2CPPUnitTestStruct1;
|
|
|
|
// SharpStruct b1-Managed.GainItemConfig
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FGainItemConfig final
|
|
{
|
|
public:
|
|
int32 ItemId; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ItemCount; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGainItemConfig;
|
|
|
|
// SharpStruct b1-Managed.ManagedTaskObj
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FManagedTaskObj final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class ABGUActorBaseCS> Actor; // 0x0000(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ActorGuid; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AliasName; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FManagedTaskObj;
|
|
|
|
// SharpStruct b1-Managed.ManagedObjectsForTask
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FManagedObjectsForTask final
|
|
{
|
|
public:
|
|
TArray<struct FManagedTaskUnit> TaskUnitCollection; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FManagedTaskObj> TaskObjCollection; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FManagedObjectsForTask;
|
|
|
|
// SharpStruct b1-Managed.ManagedNPCUnit
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FManagedNPCUnit final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class ABGUCharacterCS> Actor; // 0x0000(0x0028)(Edit, BlueprintVisible, EditConst, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class ABUTamerActor> Tamer; // 0x0028(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ActorGuid; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AliasName; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FManagedNPCUnit;
|
|
|
|
// SharpStruct b1-Managed.ManagedNPCObj
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FManagedNPCObj final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class ABGUActorBaseCS> Actor; // 0x0000(0x0028)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ActorGuid; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AliasName; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EManagedNPCUnitType ManagedNPCUnitType; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FManagedNPCObj;
|
|
|
|
// SharpStruct b1-Managed.FBGMVolumeGroupConfig
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FFBGMVolumeGroupConfig final
|
|
{
|
|
public:
|
|
class FName VolumeGroupName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 VolumePriority; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UAkAudioEvent* PriorityEvent; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFBGMVolumeGroupConfig;
|
|
|
|
// SharpStruct b1-Managed.FBGMVolumeCondition
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FFBGMVolumeCondition final
|
|
{
|
|
public:
|
|
EBGMVolumeConditionType Condition; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 InverseCondition : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FGsActorGuidReference> Actors; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EBGMVolumeConditionSusCountType ConditionSusCountType; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFBGMVolumeCondition;
|
|
|
|
// SharpStruct b1-Managed.FBGMVolumeConditionGroup
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FFBGMVolumeConditionGroup final
|
|
{
|
|
public:
|
|
TArray<struct FFBGMVolumeCondition> Conditions; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFBGMVolumeConditionGroup;
|
|
|
|
// SharpStruct b1-Managed.FBGMVolumeConditionConfig
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FFBGMVolumeConditionConfig final
|
|
{
|
|
public:
|
|
TArray<struct FFBGMVolumeConditionGroup> ConditionGroups; // 0x0000(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* AkEventBegin; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UAkAudioEvent* AkEventStop; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UBGWBGMConfigDataAsset* VolumeBGMConfigDA; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFBGMVolumeGroupConfig VolumeGroupConfig; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFBGMVolumeConditionConfig;
|
|
|
|
// SharpStruct b1-Managed.LimbIKBonePair
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FLimbIKBonePair final
|
|
{
|
|
public:
|
|
class FName BoneName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName VBoneName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLimbIKBonePair;
|
|
|
|
// SharpStruct b1-Managed.AttackIKBonePairs
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FAttackIKBonePairs final
|
|
{
|
|
public:
|
|
class FName AttackIKRootBoneName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AttackIKLimbBoneName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AttackIKRoll; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AttackIKPitch; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AttackIKTargetActorBoneName; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AttackIKBlendMinDistance; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AttackIKBlendMaxDistance; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 AttackIKLimitEnable : 1; // 0x0028(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D AttackIKPitchLimit; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAttackIKBonePairs;
|
|
|
|
// SharpStruct b1-Managed.AttackIKBoneScale
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FAttackIKBoneScale final
|
|
{
|
|
public:
|
|
class FName TargetBoneScaleName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName TargetBoneName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BoneScaleOffset; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector2D BoneScaleDistanceLimit; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BoneScaleYawLimit; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAttackIKBoneScale;
|
|
|
|
// SharpStruct b1-Managed.CompositeCondition_SpawnWaveStart
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FCompositeCondition_SpawnWaveStart final
|
|
{
|
|
public:
|
|
struct FSpawnWaveStartCondition Single; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bUseCompositeCondition : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FSpawnWaveStartCondition> Conditions; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EConditionalRelation ConditionalRelation; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bReverseCondition : 1; // 0x0021(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_22[0x6]; // 0x0022(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Comment; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCompositeCondition_SpawnWaveStart;
|
|
|
|
// SharpStruct b1-Managed.SpawnWaveConfig
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FSpawnWaveConfig final
|
|
{
|
|
public:
|
|
struct FCompositeCondition_SpawnWaveStart NextWaveStartCondition; // 0x0000(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D SpawnIntervalRnage; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FSpawnWaveUnitConfig> SpawnWaveUnits; // 0x0048(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnWaveConfig;
|
|
|
|
// SharpStruct b1-Managed.SpawnWaveConfig_Infinite
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FSpawnWaveConfig_Infinite final
|
|
{
|
|
public:
|
|
struct FCompositeCondition_SpawnWaveStart NextWaveStartCondition; // 0x0000(0x0038)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector2D SpawnIntervalRnage; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FSpawnWaveConfig_Infinite_OneWaveWrap> SpawnWaveUnits; // 0x0048(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpawnWaveConfig_Infinite;
|
|
|
|
// SharpStruct b1-Managed.TrainDummySpecialDamageTypeConfig
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FTrainDummySpecialDamageTypeConfig final
|
|
{
|
|
public:
|
|
class FString describe; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> SkillID; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<int32> AttackerResIdCondition; // 0x0020(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<EBGUSimpleState> AttackerSimpleStateCondition; // 0x0030(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<EBGUUnitState> AttackerUnitStateCondition; // 0x0040(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<EBGUSimpleState> VictimSimpleStateCondition; // 0x0050(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<EBGUUnitState> VictimUnitStateCondition; // 0x0060(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTrainDummySpecialDamageTypeConfig;
|
|
|
|
// SharpStruct b1-Managed.TaskStageConditionInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FTaskStageConditionInfo final
|
|
{
|
|
public:
|
|
int32 TaskStageID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ETaskStageConditionType TaskStageConditionType; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName CustomConditionDisplayName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTaskStageConditionInfo;
|
|
|
|
// SharpStruct b1-Managed.PlayNiagaraConditions
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FPlayNiagaraConditions final
|
|
{
|
|
public:
|
|
EDetectedUnitType UnitType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FDetectCondition> Conditions; // 0x0008(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
EConditionalRelation ConditionalRelation; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsReverseCondition : 1; // 0x0019(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 BitPad_19_1 : 7; // 0x0019(0x0001)(Fixing Bit-Field Size For New Byte [ Dumper-7 ])
|
|
uint8 bForDebug : 1; // 0x001A(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FPlayNiagaraConditions;
|
|
|
|
// SharpStruct b1-Managed.AutoTestPlayerConditionConfig
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FAutoTestPlayerConditionConfig final
|
|
{
|
|
public:
|
|
EGSAutoTestPlayerCastConditionType ConditionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUUnitState UnitState; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EBGUAttrFloat AttrFloatType; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EValueCompareOperations CompareOperation; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FloatValue; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 IntValue; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 InverseCondition : 1; // 0x000C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FAutoTestPlayerConditionConfig;
|
|
|
|
// SharpStruct b1-Managed.AutoTestPlayerCastSkillConditionGroup
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FAutoTestPlayerCastSkillConditionGroup final
|
|
{
|
|
public:
|
|
class FString describe; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FAutoTestPlayerConditionConfig> ConditionConfigs; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAutoTestPlayerCastSkillConditionGroup;
|
|
|
|
// SharpStruct b1-Managed.LandCamShake
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FLandCamShake final
|
|
{
|
|
public:
|
|
class UClass* CameraShake_Mid; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UClass* CameraShake_High; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UClass* CameraShake_Dead; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLandCamShake;
|
|
|
|
// SharpStruct b1-Managed.ObservationModeConfig
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FObservationModeConfig final
|
|
{
|
|
public:
|
|
EModelOperateType ObserveOpType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RotationRangeYaw; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float YawRotationAccMultipleFactorMouse; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float YawRotationAccMultipleFactorGamepad; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float YawRotationMaxAcc; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float YawRotationStopAcc; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float YawRotationMaxSpeed; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RotationRangePitch; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchRotationAccMultipleFactorMouse; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchRotationAccMultipleFactorGamepad; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchRotationMaxAcc; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchRotationStopAcc; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PitchRotationMaxSpeed; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ZoomUpRange; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ZoomDownRange; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ZoomSpeedMouse; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ZoomSpeedGamepad; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString DragAreaName; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ObsDragAreaName; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StopJudgmentTime; // 0x0068(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LeftStickXInputThreshold; // 0x006C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FObservationModeConfig;
|
|
|
|
// SharpStruct b1-Managed.SpecialItemObModeConfig
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FSpecialItemObModeConfig final
|
|
{
|
|
public:
|
|
TMap<EObModeSource, struct FObservationModeConfig> SpecialItemConfigMap; // 0x0000(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FSpecialItemObModeConfig;
|
|
|
|
// SharpStruct b1-Managed.CoinFXNum
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FCoinFXNum final
|
|
{
|
|
public:
|
|
int32 LowerLimit; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 FXNum; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCoinFXNum;
|
|
|
|
// SharpStruct b1-Managed.FTPModeFrame
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FFTPModeFrame final
|
|
{
|
|
public:
|
|
class FText DisplayName; // 0x0000(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class FString TargetAKB; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFTPModeFrame;
|
|
|
|
// SharpStruct b1-Managed.ComboConditionSkill_UnitResIDInfo
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FComboConditionSkill_UnitResIDInfo final
|
|
{
|
|
public:
|
|
int32 ResID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SkillID; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FComboConditionSkill_UnitResIDInfo;
|
|
|
|
// SharpStruct b1-Managed.GsSpiderNavPointLinkInfo
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FGsSpiderNavPointLinkInfo final
|
|
{
|
|
public:
|
|
int32 LinkPointIndex; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Cost; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGsSpiderNavPointLinkInfo;
|
|
|
|
// SharpStruct b1-Managed.GsSpiderNavPointInfo
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FGsSpiderNavPointInfo final
|
|
{
|
|
public:
|
|
struct FVector Location; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Normal; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinkRadius; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinkAngle; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FGsSpiderNavPointLinkInfo> NavLinkPoints; // 0x0038(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
uint8 IsGroundPoint : 1; // 0x0048(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FGsSpiderNavPointInfo;
|
|
|
|
// SharpStruct b1-Managed.LevelSkeletalMeshCheckActorInfoHelper
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FLevelSkeletalMeshCheckActorInfoHelper final
|
|
{
|
|
public:
|
|
class FString ActorLabel; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Path; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLevelSkeletalMeshCheckActorInfoHelper;
|
|
|
|
// SharpStruct b1-Managed.LevelSkeletalMeshCheckInfoHelper
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FLevelSkeletalMeshCheckInfoHelper final
|
|
{
|
|
public:
|
|
class FString LevelPath; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FLevelSkeletalMeshCheckActorInfoHelper> ActorWithoutPerfInfos; // 0x0010(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FLevelSkeletalMeshCheckInfoHelper;
|
|
|
|
// SharpStruct b1-Managed.CricketMovePointConfig
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct FCricketMovePointConfig final
|
|
{
|
|
public:
|
|
struct FTransform PointTrans; // 0x0000(0x0060)(Edit, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float IdleTime; // 0x0060(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UAnimSequence*> AnimIdleList; // 0x0068(0x0010)(Edit, NativeAccessSpecifierPublic)
|
|
class UAnimMontage* JumpAnim; // 0x0078(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCricketMovePointConfig;
|
|
|
|
// SharpStruct b1-Managed.GroupAIHotZoneCircleCustomInfo
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FGroupAIHotZoneCircleCustomInfo final
|
|
{
|
|
public:
|
|
uint8 EnableCustomSetting : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 BattleCirclePointRingNum; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BattleCirclePointAngleInterval; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGroupAIHotZoneCircleCustomInfo;
|
|
|
|
// SharpStruct b1-Managed.InterpSpeed
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FInterpSpeed final
|
|
{
|
|
public:
|
|
ESpeedInterpMode InterpMode; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Speed; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInterpSpeed;
|
|
|
|
// SharpStruct b1-Managed.CollisionProfileInfo
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FCollisionProfileInfo final
|
|
{
|
|
public:
|
|
ECollisionBodyType Type; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName ProfileName; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FCollisionProfileInfo;
|
|
|
|
// SharpStruct b1-Managed.PointsRegisterReq
|
|
// 0x0088 (0x0088 - 0x0000)
|
|
struct FPointsRegisterReq final
|
|
{
|
|
public:
|
|
int32 RegistID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPointsGenType GenType; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FPointsGenExtParam ExtParam; // 0x0008(0x0080)(Edit, BlueprintVisible, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPointsRegisterReq;
|
|
|
|
// SharpStruct b1-Managed.FGSSeqAnimKeyStateBlendCfg
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FFGSSeqAnimKeyStateBlendCfg final
|
|
{
|
|
public:
|
|
class FString FromStateName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString ToStateName; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EasingTime; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EEasingFunc EasingFunc; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 NeedEasingBlendExp : 1; // 0x0025(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float EasingBlendExp; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 NeedEasingSteps : 1; // 0x002C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 EasingSteps; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayEasingTime; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGSAnimKBEnumBoolEasing EnumValEasingType; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EGSAnimKBEnumBoolEasing BoolValEasingType; // 0x0039(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFGSSeqAnimKeyStateBlendCfg;
|
|
|
|
// SharpStruct b1-Managed.B1DBC_ExtraSetting
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FB1DBC_ExtraSetting final
|
|
{
|
|
public:
|
|
EDBCTransformType TransformType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FB1DBC_ExtraSetting;
|
|
|
|
// SharpStruct b1-Managed.TaskQueryConditionInfo
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FTaskQueryConditionInfo final
|
|
{
|
|
public:
|
|
ETaskQueryCompoundConditionType TaskQueryConditionType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bReverseCondition : 1; // 0x0001(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam TaskStage; // 0x0004(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
ETaskStageStateType TaskStageStateType; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam InteractionGroup; // 0x0018(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 InteractionStep; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGsSmartParam Unit; // 0x002C(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FDetectCondition> QueryUnitConditions; // 0x0040(0x0010)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
int32 OwningItemID; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OwningItemNum; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Comment; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTaskQueryConditionInfo;
|
|
|
|
// SharpStruct b1-Managed.ScrollInputData
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FScrollInputData final
|
|
{
|
|
public:
|
|
float KeyboardInputTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float KeyboardScrollMultiplier; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GamepadInputTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GamepadScrollOriSpeed; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GamepadScrollMultiplier; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FScrollInputData;
|
|
|
|
// SharpStruct b1-Managed.ObserveRoleDataInfo
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FObserveRoleDataInfo final
|
|
{
|
|
public:
|
|
ERoleDataType ObserveType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam TaskStage; // 0x0004(0x0010)(Edit, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
ETaskStageState ObserveTaskStageState; // 0x0014(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGsSmartParam InteractorGroupID; // 0x0018(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
int32 InteractionStep; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OwningItemID; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 OwningNum; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ConsumeItemID; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ConsumptionQuantity; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FString Comment; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NeedObserveTaskStageID; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 InteractionGroupID; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FObserveRoleDataInfo;
|
|
|
|
// SharpStruct b1-Managed.AutoSizeScrollData
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FAutoSizeScrollData final
|
|
{
|
|
public:
|
|
float StopSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Acceleration; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ScrollTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AttractTime; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAutoSizeScrollData;
|
|
|
|
// SharpStruct b1-Managed.FreqConfig
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FFreqConfig final
|
|
{
|
|
public:
|
|
float Percent; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Freq; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FFreqConfig;
|
|
|
|
// SharpStruct b1-Managed.EnvOverlapByObjectTypeData
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FEnvOverlapByObjectTypeData final
|
|
{
|
|
public:
|
|
float ExtentX; // 0x0000(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ExtentY; // 0x0004(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ExtentZ; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector ShapeOffset; // 0x0010(0x0018)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<EObjectTypeQuery> OverlapObjectTypes; // 0x0028(0x0010)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
EGSSweepCheckShapeType OverlapShape; // 0x0038(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bSkipOverlapQuerier : 1; // 0x0039(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FEnvOverlapByObjectTypeData;
|
|
|
|
// SharpStruct b1-Managed.LimbIKEffectorsInfo
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FLimbIKEffectorsInfo final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FLimbIKEffectorsInfo;
|
|
|
|
// SharpStruct b1-Managed.InputBrushStruct
|
|
// 0x0270 (0x0270 - 0x0000)
|
|
struct FInputBrushStruct final
|
|
{
|
|
public:
|
|
struct FSlateBrush ImgIconBGBrush; // 0x0000(0x00D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FSlateBrush ImgProgBarBrush; // 0x00D0(0x00D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FSlateBrush ImgProgressBrush; // 0x01A0(0x00D0)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInputBrushStruct;
|
|
|
|
// SharpStruct b1-Managed.GMCharaterConfig
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FGMCharaterConfig final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FGMCharaterConfig;
|
|
|
|
// SharpStruct b1-Managed.BaskstabUIInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FBaskstabUIInfo final
|
|
{
|
|
public:
|
|
class UMaterialInstance* BackstabMatArrayA; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInstance* BackstabMatArrayB; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FBaskstabUIInfo;
|
|
|
|
// SharpStruct b1-Managed.STBarUninterruptData
|
|
// 0x0000 (0x0000 - 0x0000)
|
|
struct FSTBarUninterruptData final
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FSTBarUninterruptData;
|
|
|
|
// SharpStruct b1-Managed.UnitDeadPhysicsConfig
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FUnitDeadPhysicsConfig final
|
|
{
|
|
public:
|
|
int32 DistanceToWall; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 StiffLevel; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EHitActionDir HitActionDir; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FUnitDeadPhysicsConfig;
|
|
|
|
}
|
|
|