5579 lines
442 KiB
C++
5579 lines
442 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: YBCommon
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#include "Basic.hpp"
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#include "GameplayTags_structs.hpp"
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#include "CoreUObject_structs.hpp"
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#include "AIModule_structs.hpp"
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#include "Engine_structs.hpp"
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#include "GameplayAbilities_structs.hpp"
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#include "ArticyRuntime_structs.hpp"
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#include "PhysicsCore_structs.hpp"
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#include "AnimGraphRuntime_structs.hpp"
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namespace SDK
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{
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// Enum YBCommon.EYBMovementState
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// NumValues: 0x000E
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enum class EYBMovementState : uint8
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{
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None = 0,
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Grounded = 1,
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InAir = 2,
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Climbing = 3,
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Harnessed = 4,
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Sliding = 5,
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Mantling = 6,
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Grabbed = 7,
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Ragdoll = 8,
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Flying = 9,
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Hovering = 10,
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Ghost = 11,
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Count = 12,
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EYBMovementState_MAX = 13,
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};
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// Enum YBCommon.EYBCharacterMovementState
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// NumValues: 0x000D
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enum class EYBCharacterMovementState : uint8
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{
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Falling = 0,
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Walking = 1,
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Mantling = 2,
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Climbing = 3,
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Sliding = 4,
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Constrained = 5,
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Harnessed = 6,
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Flying = 7,
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Hovering = 8,
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Ragdoll = 9,
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Ghost = 10,
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Uninitialized = 11,
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EYBCharacterMovementState_MAX = 12,
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};
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// Enum YBCommon.EYBMovementJumpType
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// NumValues: 0x0006
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enum class EYBMovementJumpType : uint8
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{
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Default = 0,
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UseTargetPosition = 1,
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Eject = 2,
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Count = 3,
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Invalid = 3,
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EYBMovementJumpType_MAX = 4,
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};
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// Enum YBCommon.EYBMovementLimitationReason
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// NumValues: 0x0004
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enum class EYBMovementLimitationReason : uint8
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{
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Unknown = 0,
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ConstrainedToStatic = 1,
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IceWeight = 2,
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EYBMovementLimitationReason_MAX = 3,
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};
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// Enum YBCommon.EYBSimulatedTemperatureRange
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// NumValues: 0x000E
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enum class EYBSimulatedTemperatureRange : uint8
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{
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Cold_5 = 0,
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Cold_4 = 1,
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Cold_3 = 2,
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Cold_2 = 3,
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Cold_1 = 4,
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Normal = 5,
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Hot_1 = 6,
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Hot_2 = 7,
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Hot_3 = 8,
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Hot_4 = 9,
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Hot_5 = 10,
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MinTemperature = 11,
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MaxTemperature = 12,
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EYBSimulatedTemperatureRange_MAX = 13,
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};
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// Enum YBCommon.EYBMaterialPhase
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// NumValues: 0x0008
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enum class EYBMaterialPhase : uint8
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{
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Solid = 0,
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Melting = 1,
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Brittle = 2,
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Burning = 3,
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Radiating = 4,
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Melted = 5,
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Burnt = 6,
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EYBMaterialPhase_MAX = 7,
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};
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// Enum YBCommon.EYBPlayerTeleportationFlags
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// NumValues: 0x0003
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enum class EYBPlayerTeleportationFlags : uint8
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{
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None = 0,
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RequireGameplayCleanup = 1,
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EYBPlayerTeleportationFlags_MAX = 2,
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};
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// Enum YBCommon.EYBSimulatedMassPercentage
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// NumValues: 0x0007
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enum class EYBSimulatedMassPercentage : uint8
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{
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Mass_0 = 0,
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Mass_20 = 1,
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Mass_40 = 2,
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Mass_60 = 3,
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Mass_80 = 4,
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Mass_100 = 5,
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Mass_MAX = 6,
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};
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// Enum YBCommon.EYBLevelState
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// NumValues: 0x0004
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enum class EYBLevelState : uint8
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{
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Unloaded = 0,
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LoadedVisible = 1,
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LoadedNotVisible = 2,
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EYBLevelState_MAX = 3,
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};
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// Enum YBCommon.EYBEQSTemperatureVolumeMode
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// NumValues: 0x0003
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enum class EYBEQSTemperatureVolumeMode : uint8
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{
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RawValue = 0,
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UseQuerierBounds = 1,
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EYBEQSTemperatureVolumeMode_MAX = 2,
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};
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// Enum YBCommon.EYBEQSTemperatureTestMode
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// NumValues: 0x0005
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enum class EYBEQSTemperatureTestMode : uint8
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{
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All = 0,
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Average = 1,
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Highest = 2,
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Lowest = 3,
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EYBEQSTemperatureTestMode_MAX = 4,
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};
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// Enum YBCommon.EYBAbilityLevelType
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// NumValues: 0x0004
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enum class EYBAbilityLevelType : uint8
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{
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ItemLevel = 0,
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CharacterLevel = 1,
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SpecificLevel = 2,
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EYBAbilityLevelType_MAX = 3,
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};
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// Enum YBCommon.EYBFightRingRadiusMode
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// NumValues: 0x0004
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enum class EYBFightRingRadiusMode : uint8
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{
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UseNavRadius = 0,
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UseMeshRadius = 1,
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UseRawRadius = 2,
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EYBFightRingRadiusMode_MAX = 3,
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};
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// Enum YBCommon.EYBFightRingDistanceFromCenterBoundsMode
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// NumValues: 0x0003
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enum class EYBFightRingDistanceFromCenterBoundsMode : uint8
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{
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UseRawValue = 0,
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UseRadiusMultiplier = 1,
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EYBFightRingDistanceFromCenterBoundsMode_MAX = 2,
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};
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// Enum YBCommon.EYBAIMemoryTagDeprecationMode
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// NumValues: 0x0004
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enum class EYBAIMemoryTagDeprecationMode : uint8
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{
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Never = 0,
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Instant = 1,
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Duration = 2,
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EYBAIMemoryTagDeprecationMode_MAX = 3,
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};
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// Enum YBCommon.EYBAnimFlightReason
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// NumValues: 0x0005
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enum class EYBAnimFlightReason : uint8
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{
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Unknown = 0,
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ToAttack = 1,
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ToLand = 2,
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ToFlyTo = 3,
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EYBAnimFlightReason_MAX = 4,
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};
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// Enum YBCommon.EYBIKEffectorRetargetingDataMode
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// NumValues: 0x0007
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enum class EYBIKEffectorRetargetingDataMode : uint8
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{
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UseTransform = 0,
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UseSymetricTransform = 1,
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ConstraintToSphere = 2,
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ConstraintToLimitCone = 3,
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DebugOverride = 4,
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Count = 5,
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EYBIKEffectorRetargetingDataMode_MAX = 6,
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};
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// Enum YBCommon.EYBAttachmentConstraintProfileType
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// NumValues: 0x0004
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enum class EYBAttachmentConstraintProfileType : uint8
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{
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SharedAttachmentConstraint = 0,
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CustomAttachmentConstraint = 1,
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PresetAttachmentConstraint = 2,
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EYBAttachmentConstraintProfileType_MAX = 3,
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};
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// Enum YBCommon.EAudioOutputDevice
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// NumValues: 0x0005
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enum class EAudioOutputDevice : uint8
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{
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HomeCinema = 0,
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TV = 1,
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Headphones = 2,
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Count = 3,
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EAudioOutputDevice_MAX = 4,
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};
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// Enum YBCommon.EYBBugReportType
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// NumValues: 0x0003
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enum class EYBBugReportType : uint8
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{
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Bug = 0,
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Crash = 1,
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EYBBugReportType_MAX = 2,
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};
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// Enum YBCommon.EYBMotionWarpTranslationMode
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// NumValues: 0x0003
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enum class EYBMotionWarpTranslationMode : uint8
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{
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Scale = 0,
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Distance = 1,
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EYBMotionWarpTranslationMode_MAX = 2,
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};
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// Enum YBCommon.EYBPerceptionSocketOrientation
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// NumValues: 0x0003
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enum class EYBPerceptionSocketOrientation : uint8
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{
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UseSocketOrientation = 0,
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UseCharacterOrientation = 1,
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EYBPerceptionSocketOrientation_MAX = 2,
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};
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// Enum YBCommon.EYBMotionWarpInputMode
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// NumValues: 0x0004
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enum class EYBMotionWarpInputMode : uint8
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{
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TargetOrInput = 0,
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Target = 1,
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Input = 2,
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EYBMotionWarpInputMode_MAX = 3,
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};
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// Enum YBCommon.EYBGait
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// NumValues: 0x0005
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enum class EYBGait : uint8
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{
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Walking = 0,
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Running = 1,
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Sprinting = 2,
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Count = 3,
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EYBGait_MAX = 4,
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};
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// Enum YBCommon.EYBMovementAction
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// NumValues: 0x0007
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enum class EYBMovementAction : uint8
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{
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None = 0,
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LowMantle = 1,
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HighMantle = 2,
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Rolling = 3,
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GettingUp = 4,
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Count = 5,
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EYBMovementAction_MAX = 6,
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};
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// Enum YBCommon.EYBMovementSide
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// NumValues: 0x0007
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enum class EYBMovementSide : uint8
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{
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Front = 0,
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Left = 1,
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Right = 2,
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Back = 3,
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Count = 4,
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Invalid = 4,
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EYBMovementSide_MAX = 5,
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};
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// Enum YBCommon.EYBCharacterEffector
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// NumValues: 0x001B
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enum class EYBCharacterEffector : uint8
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{
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LeftHandRoot = 0,
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LeftHandObject = 1,
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LeftHandEffector = 2,
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FrontLeftFootRoot = 0,
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FrontLeftFootObject = 1,
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FrontLeftFootEffector = 2,
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RightHandRoot = 3,
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RightHandObject = 4,
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RightHandEffector = 5,
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FrontRightFootRoot = 3,
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FrontRightFootObject = 4,
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FrontRightFootEffector = 5,
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RightFootRoot = 6,
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RightFootObject = 7,
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RightFootEffector = 8,
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RearRightFootRoot = 6,
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RearRightFootObject = 7,
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RearRightFootEffector = 8,
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LeftFootRoot = 9,
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LeftFootObject = 10,
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LeftFootEffector = 11,
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RearLeftFootRoot = 9,
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RearLeftFootObject = 10,
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RearLeftFootEffector = 11,
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Invalid = 12,
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Count = 12,
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EYBCharacterEffector_MAX = 13,
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};
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// Enum YBCommon.EYBCharacterEffectorMode
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// NumValues: 0x000A
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enum class EYBCharacterEffectorMode : uint8
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{
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Disabled = 0,
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Body = 1,
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Custom = 2,
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Climb = 3,
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Mantle = 4,
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Ground = 5,
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LockedGround = 6,
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Count = 7,
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Uninitialized = 7,
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EYBCharacterEffectorMode_MAX = 8,
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};
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// Enum YBCommon.EYBMovementMantleType
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// NumValues: 0x0007
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enum class EYBMovementMantleType : uint8
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{
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FromClimbDown = 0,
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FromClimbUp = 1,
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FrowmWalkDown = 2,
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FrowmWalkUp = 3,
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Uninitialized = 4,
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Count = 4,
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EYBMovementMantleType_MAX = 5,
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};
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// Enum YBCommon.EYBOverlayState
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// NumValues: 0x0005
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enum class EYBOverlayState : uint8
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{
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Default = 0,
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Weapon = 1,
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Ability = 2,
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Count = 3,
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EYBOverlayState_MAX = 4,
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};
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// Enum YBCommon.EYBRotationMode
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// NumValues: 0x0005
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enum class EYBRotationMode : uint8
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{
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VelocityDirection = 0,
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LookingDirection = 1,
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Aiming = 2,
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Count = 3,
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EYBRotationMode_MAX = 4,
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};
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// Enum YBCommon.EYBStance
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// NumValues: 0x0004
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enum class EYBStance : uint8
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{
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Standing = 0,
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Crouching = 1,
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Count = 2,
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EYBStance_MAX = 3,
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};
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// Enum YBCommon.EYBViewMode
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// NumValues: 0x0004
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enum class EYBViewMode : uint8
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{
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ThirdPerson = 0,
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FirstPerson = 1,
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Count = 2,
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EYBViewMode_MAX = 3,
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};
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// Enum YBCommon.EYBAnimFeatureExample
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// NumValues: 0x0004
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enum class EYBAnimFeatureExample : uint8
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{
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StrideBlending = 0,
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AdditiveBlending = 1,
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SprintImpulse = 2,
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EYBAnimFeatureExample_MAX = 3,
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};
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// Enum YBCommon.EYBFootstepType
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// NumValues: 0x000C
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enum class EYBFootstepType : uint8
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{
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Step = 0,
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WalkRun = 1,
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Jump = 2,
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Land = 3,
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ClimbFoot = 4,
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ClimbHand = 5,
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Slide = 6,
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Skid = 7,
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Roll = 8,
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Count = 9,
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None = 9,
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EYBFootstepType_MAX = 10,
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};
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// Enum YBCommon.EYBGroundedEntryState
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// NumValues: 0x0003
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enum class EYBGroundedEntryState : uint8
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{
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None = 0,
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Roll = 1,
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EYBGroundedEntryState_MAX = 2,
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};
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// Enum YBCommon.EYBHipsDirection
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// NumValues: 0x0007
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enum class EYBHipsDirection : uint8
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{
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F = 0,
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B = 1,
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RF = 2,
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RB = 3,
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LF = 4,
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LB = 5,
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EYBHipsDirection_MAX = 6,
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};
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// Enum YBCommon.EYBMantleType
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// NumValues: 0x0004
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enum class EYBMantleType : uint8
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{
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HighMantle = 0,
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LowMantle = 1,
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FallingCatch = 2,
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EYBMantleType_MAX = 3,
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};
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// Enum YBCommon.EYBMovementDirection
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// NumValues: 0x0005
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enum class EYBMovementDirection : uint8
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{
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Forward = 0,
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Right = 1,
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Left = 2,
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Backward = 3,
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EYBMovementDirection_MAX = 4,
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};
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// Enum YBCommon.EYBAbilityState
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// NumValues: 0x000A
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enum class EYBAbilityState : uint8
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{
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State1 = 0,
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State2 = 1,
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State3 = 2,
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State4 = 3,
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State5 = 4,
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State6 = 5,
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State7 = 6,
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State8 = 7,
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Count = 8,
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EYBAbilityState_MAX = 9,
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};
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// Enum YBCommon.EYBCharacterMovementMantleType
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// NumValues: 0x0008
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enum class EYBCharacterMovementMantleType : uint8
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{
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FromClimbDown = 0,
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FromClimbUp = 1,
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FromWalkDown = 2,
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FromWalkUp = 3,
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Step = 4,
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Uninitialized = 5,
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Count = 5,
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EYBCharacterMovementMantleType_MAX = 6,
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};
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// Enum YBCommon.EYBCharacterMovementSide
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// NumValues: 0x0007
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enum class EYBCharacterMovementSide : uint8
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{
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Front = 0,
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Left = 1,
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Right = 2,
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Back = 3,
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Count = 4,
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Invalid = 4,
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EYBCharacterMovementSide_MAX = 5,
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};
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// Enum YBCommon.EYBCharacterPhysicTickContext
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// NumValues: 0x0005
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enum class EYBCharacterPhysicTickContext : uint8
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{
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PrePhysicTick = 0,
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PhysicTick = 1,
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PostPhysicTick = 2,
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Invalid = 3,
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EYBCharacterPhysicTickContext_MAX = 4,
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};
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// Enum YBCommon.EYBCharacterMovementAbilities
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// NumValues: 0x001F
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enum class EYBCharacterMovementAbilities : uint8
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{
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MoveInput = 0,
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SpeedBoost = 1,
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Walk = 2,
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WalkMove = 3,
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WalkBoost = 4,
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WalkJump = 5,
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WalkAutoStepUp = 6,
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WalkAutoMantle = 7,
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Climb = 8,
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ClimbAuto = 9,
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ClimbMove = 10,
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ClimbBoost = 11,
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ClimbJump = 12,
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ClimbUseLeftArm = 13,
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ClimbUseRightArm = 14,
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ClimbUseLeftLeg = 15,
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|
ClimbUseRightLeg = 16,
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Harness = 17,
|
|
SlideMove = 18,
|
|
SlideJump = 19,
|
|
FallMove = 20,
|
|
Fly = 21,
|
|
FlyMove = 22,
|
|
FlyBoost = 23,
|
|
Hover = 24,
|
|
HoverMove = 25,
|
|
HoverBoost = 26,
|
|
HoverJump = 27,
|
|
Invalid = 28,
|
|
Count = 28,
|
|
EYBCharacterMovementAbilities_MAX = 29,
|
|
};
|
|
|
|
// Enum YBCommon.EYBCharacterMovementConstraint
|
|
// NumValues: 0x000E
|
|
enum class EYBCharacterMovementConstraint : uint8
|
|
{
|
|
Walk = 0,
|
|
Mantle = 1,
|
|
ClimbLeftHand = 2,
|
|
ClimbRightHand = 3,
|
|
ClimbLeftFoot = 4,
|
|
ClimbRightFoot = 5,
|
|
Harness = 6,
|
|
Slide = 7,
|
|
SlideSlowDown = 8,
|
|
Fly = 9,
|
|
Hover = 10,
|
|
Invalid = 11,
|
|
Count = 11,
|
|
EYBCharacterMovementConstraint_MAX = 12,
|
|
};
|
|
|
|
// Enum YBCommon.EYBComparisonType
|
|
// NumValues: 0x0007
|
|
enum class EYBComparisonType : uint8
|
|
{
|
|
Equal = 0,
|
|
Unequal = 1,
|
|
Lower = 2,
|
|
LowerOrEqual = 3,
|
|
Greater = 4,
|
|
GreaterOrEqual = 5,
|
|
EYBComparisonType_MAX = 6,
|
|
};
|
|
|
|
// Enum YBCommon.EYBCapturingResolutions
|
|
// NumValues: 0x0009
|
|
enum class EYBCapturingResolutions : uint8
|
|
{
|
|
MatchMainViewport = 0,
|
|
HD_720p_169 = 1,
|
|
FullHD_1080p_169 = 2,
|
|
QHD_1440p_169 = 3,
|
|
UHD_2160p_169 = 4,
|
|
UHD_2160p_1610 = 5,
|
|
UHD2_4320p_169 = 6,
|
|
Count = 7,
|
|
EYBCapturingResolutions_MAX = 8,
|
|
};
|
|
|
|
// Enum YBCommon.EDebugCameraPlayerControllerDisplayMode
|
|
// NumValues: 0x0004
|
|
enum class EDebugCameraPlayerControllerDisplayMode : uint8
|
|
{
|
|
MainGameViewport = 0,
|
|
SplitScreen = 1,
|
|
StandaloneViewport = 2,
|
|
EDebugCameraPlayerControllerDisplayMode_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBGraphOrientation
|
|
// NumValues: 0x0006
|
|
enum class EYBGraphOrientation : uint8
|
|
{
|
|
LeftToRight = 0,
|
|
RightToLeft = 1,
|
|
TopToBottom = 2,
|
|
BottomToTop = 3,
|
|
Count = 4,
|
|
EYBGraphOrientation_MAX = 5,
|
|
};
|
|
|
|
// Enum YBCommon.EYBLandMode
|
|
// NumValues: 0x0003
|
|
enum class EYBLandMode : uint8
|
|
{
|
|
AtTarget = 0,
|
|
OnDistance = 1,
|
|
EYBLandMode_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBTakeOffMode
|
|
// NumValues: 0x0003
|
|
enum class EYBTakeOffMode : uint8
|
|
{
|
|
AtTarget = 0,
|
|
OnDistance = 1,
|
|
EYBTakeOffMode_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBFlightNavDebugType
|
|
// NumValues: 0x0006
|
|
enum class EYBFlightNavDebugType : uint8
|
|
{
|
|
None = 0,
|
|
FlyTo = 1,
|
|
FlyOver = 2,
|
|
TakeOff = 3,
|
|
Land = 4,
|
|
EYBFlightNavDebugType_MAX = 5,
|
|
};
|
|
|
|
// Enum YBCommon.UYBForcefieldFilter_Mass_SortingType
|
|
// NumValues: 0x0003
|
|
enum class EUYBForcefieldFilter_Mass_SortingType : uint8
|
|
{
|
|
Distance_ClosestFirst = 0,
|
|
Distance_ClosestLast = 1,
|
|
Distance_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.UYBForcefieldFilter_Mass_FilterMode
|
|
// NumValues: 0x0003
|
|
enum class EUYBForcefieldFilter_Mass_FilterMode : uint8
|
|
{
|
|
Skip = 0,
|
|
Cutoff = 1,
|
|
UYBForcefieldFilter_Mass_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBGameLoopSuperstate
|
|
// NumValues: 0x0008
|
|
enum class EYBGameLoopSuperstate : uint8
|
|
{
|
|
None = 0,
|
|
InitialGameState = 1,
|
|
Loading = 2,
|
|
Gameplay = 3,
|
|
Narrative = 4,
|
|
EndGameLoop = 5,
|
|
MainMenu = 6,
|
|
EYBGameLoopSuperstate_MAX = 7,
|
|
};
|
|
|
|
// Enum YBCommon.ECostPolicy
|
|
// NumValues: 0x0005
|
|
enum class ECostPolicy : uint32
|
|
{
|
|
AllowPartialCost = 0,
|
|
RequireFullCost = 1,
|
|
Custom = 2,
|
|
Count = 3,
|
|
ECostPolicy_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBGameplayActionResult
|
|
// NumValues: 0x0004
|
|
enum class EYBGameplayActionResult : uint8
|
|
{
|
|
Unknown = 0,
|
|
Failure = 1,
|
|
Success = 2,
|
|
EYBGameplayActionResult_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBGameplayConditionResult
|
|
// NumValues: 0x0004
|
|
enum class EYBGameplayConditionResult : uint8
|
|
{
|
|
Unknown = 0,
|
|
NotVerified = 1,
|
|
Verified = 2,
|
|
EYBGameplayConditionResult_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBGameplayTagConditionOperator
|
|
// NumValues: 0x0003
|
|
enum class EYBGameplayTagConditionOperator : uint8
|
|
{
|
|
HasAllMatchingGameplayTags = 0,
|
|
HasAnyMatchingGameplayTags = 1,
|
|
EYBGameplayTagConditionOperator_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBWorldType
|
|
// NumValues: 0x0009
|
|
enum class EYBWorldType : uint8
|
|
{
|
|
None = 0,
|
|
Game = 1,
|
|
Editor = 2,
|
|
PIE = 3,
|
|
EditorPreview = 4,
|
|
GamePreview = 5,
|
|
GameRPC = 6,
|
|
Inactive = 7,
|
|
EYBWorldType_MAX = 8,
|
|
};
|
|
|
|
// Enum YBCommon.EYBTraceType
|
|
// NumValues: 0x0004
|
|
enum class EYBTraceType : uint8
|
|
{
|
|
Channel = 0,
|
|
ObjectType = 1,
|
|
Profile = 2,
|
|
EYBTraceType_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBJumpTestType
|
|
// NumValues: 0x0005
|
|
enum class EYBJumpTestType : uint8
|
|
{
|
|
Test = 0,
|
|
Single = 1,
|
|
Multi = 2,
|
|
AllSingle = 3,
|
|
EYBJumpTestType_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EMappingIconState
|
|
// NumValues: 0x0004
|
|
enum class EMappingIconState : uint8
|
|
{
|
|
IconFound = 0,
|
|
IsNotBound = 1,
|
|
IconNotFound = 2,
|
|
EMappingIconState_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBGroupGameplayConditionOperator
|
|
// NumValues: 0x0003
|
|
enum class EYBGroupGameplayConditionOperator : uint8
|
|
{
|
|
AND = 0,
|
|
OR = 1,
|
|
EYBGroupGameplayConditionOperator_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBUnknownConditionResultManagement
|
|
// NumValues: 0x0004
|
|
enum class EYBUnknownConditionResultManagement : uint8
|
|
{
|
|
IgnoreUnknownResult = 0,
|
|
UnknownIsVerified = 1,
|
|
UnknownIsNotVerified = 2,
|
|
EYBUnknownConditionResultManagement_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBHTNDirectionMode
|
|
// NumValues: 0x0004
|
|
enum class EYBHTNDirectionMode : uint8
|
|
{
|
|
Segment = 0,
|
|
ActorOrientation = 1,
|
|
WorldOrientation = 2,
|
|
EYBHTNDirectionMode_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBRestoreFightRingUserMode
|
|
// NumValues: 0x0005
|
|
enum class EYBRestoreFightRingUserMode : uint8
|
|
{
|
|
None = 0,
|
|
OnPlanningExit = 1,
|
|
OnNodeExecutionFinish = 2,
|
|
OnPlanExecutionFinish = 3,
|
|
EYBRestoreFightRingUserMode_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EDebugDisplayChaosSolverTickMode
|
|
// NumValues: 0x0006
|
|
enum class EDebugDisplayChaosSolverTickMode : uint8
|
|
{
|
|
Fixed = 0,
|
|
Variable = 1,
|
|
VariableCapped = 2,
|
|
VariableCappedWithTarget = 3,
|
|
Count = 4,
|
|
EDebugDisplayChaosSolverTickMode_MAX = 5,
|
|
};
|
|
|
|
// Enum YBCommon.EDeadzoneStick
|
|
// NumValues: 0x0003
|
|
enum class EDeadzoneStick : uint8
|
|
{
|
|
MoveStick = 0,
|
|
LookStick = 1,
|
|
EDeadzoneStick_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EAxisToBooleanType
|
|
// NumValues: 0x0003
|
|
enum class EAxisToBooleanType : uint8
|
|
{
|
|
Signed = 0,
|
|
Absolute = 1,
|
|
EAxisToBooleanType_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBGamepadInputScheme
|
|
// NumValues: 0x0005
|
|
enum class EYBGamepadInputScheme : uint8
|
|
{
|
|
InputScheme1 = 0,
|
|
InputScheme2 = 1,
|
|
InputScheme3 = 2,
|
|
Count = 3,
|
|
EYBGamepadInputScheme_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.ELocationStoragePriority
|
|
// NumValues: 0x0005
|
|
enum class ELocationStoragePriority : uint8
|
|
{
|
|
Low = 0,
|
|
Medium = 1,
|
|
High = 2,
|
|
Forced = 3,
|
|
ELocationStoragePriority_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.ELookAtPriority
|
|
// NumValues: 0x0005
|
|
enum class ELookAtPriority : uint8
|
|
{
|
|
Low = 0,
|
|
Medium = 1,
|
|
High = 2,
|
|
Forced = 3,
|
|
ELookAtPriority_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBLootDestMethod
|
|
// NumValues: 0x0004
|
|
enum class EYBLootDestMethod : uint8
|
|
{
|
|
NoEnvQuery = 0,
|
|
TryEnvQueryButAlwaysSpawn = 1,
|
|
TryEnvQueryButDontSpawnOnFailure = 2,
|
|
EYBLootDestMethod_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBQueuingStrategy
|
|
// NumValues: 0x0003
|
|
enum class EYBQueuingStrategy : uint8
|
|
{
|
|
FIFO = 0,
|
|
Priority = 1,
|
|
EYBQueuingStrategy_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBNarrativeRequestStatus
|
|
// NumValues: 0x0005
|
|
enum class EYBNarrativeRequestStatus : uint8
|
|
{
|
|
Invalid = 0,
|
|
Discarded = 1,
|
|
Queued = 2,
|
|
Executed = 3,
|
|
EYBNarrativeRequestStatus_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBNarrativeRequestCooldown
|
|
// NumValues: 0x0005
|
|
enum class EYBNarrativeRequestCooldown : uint8
|
|
{
|
|
None = 0,
|
|
Short = 1,
|
|
Long = 2,
|
|
Custom = 3,
|
|
EYBNarrativeRequestCooldown_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBNavDebugMode
|
|
// NumValues: 0x0005
|
|
enum class EYBNavDebugMode : uint8
|
|
{
|
|
None = 0,
|
|
WorldDraw = 1,
|
|
VisualLogger = 2,
|
|
All = 3,
|
|
EYBNavDebugMode_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBPathFollowRequestFlags
|
|
// NumValues: 0x0003
|
|
enum class EYBPathFollowRequestFlags : uint8
|
|
{
|
|
None = 0,
|
|
DoNotSlowdownAtDestination = 1,
|
|
EYBPathFollowRequestFlags_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBPathFollowGreyhoundMode
|
|
// NumValues: 0x0003
|
|
enum class EYBPathFollowGreyhoundMode : uint8
|
|
{
|
|
RawValue = 0,
|
|
AgentRadiusBased = 1,
|
|
EYBPathFollowGreyhoundMode_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EPatrolBehaviors
|
|
// NumValues: 0x0004
|
|
enum class EPatrolBehaviors : uint8
|
|
{
|
|
Looping = 0,
|
|
PingPong = 1,
|
|
PlayOnce = 2,
|
|
EPatrolBehaviors_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.ENavMeshTypes
|
|
// NumValues: 0x0003
|
|
enum class ENavMeshTypes : uint8
|
|
{
|
|
Epic = 0,
|
|
Default = 1,
|
|
ENavMeshTypes_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBStatDisplayMode
|
|
// NumValues: 0x0005
|
|
enum class EYBStatDisplayMode : uint8
|
|
{
|
|
Hidden = 0,
|
|
TextOnly = 1,
|
|
GraphOnly = 2,
|
|
TextAndGraph = 3,
|
|
EYBStatDisplayMode_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBDisplayablePerformanceStat
|
|
// NumValues: 0x0011
|
|
enum class EYBDisplayablePerformanceStat : uint8
|
|
{
|
|
ClientFPS = 0,
|
|
ServerFPS = 1,
|
|
IdleTime = 2,
|
|
FrameTime = 3,
|
|
FrameTime_GameThread = 4,
|
|
FrameTime_RenderThread = 5,
|
|
FrameTime_RHIThread = 6,
|
|
FrameTime_GPU = 7,
|
|
Ping = 8,
|
|
PacketLoss_Incoming = 9,
|
|
PacketLoss_Outgoing = 10,
|
|
PacketRate_Incoming = 11,
|
|
PacketRate_Outgoing = 12,
|
|
PacketSize_Incoming = 13,
|
|
PacketSize_Outgoing = 14,
|
|
Count = 15,
|
|
EYBDisplayablePerformanceStat_MAX = 16,
|
|
};
|
|
|
|
// Enum YBCommon.EYBPhysicalAnimationSettingsType
|
|
// NumValues: 0x0005
|
|
enum class EYBPhysicalAnimationSettingsType : uint32
|
|
{
|
|
None = 0,
|
|
Profile = 1,
|
|
Custom = 2,
|
|
COUNT = 3,
|
|
EYBPhysicalAnimationSettingsType_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBCharacterMovementConstraintDataType
|
|
// NumValues: 0x000C
|
|
enum class EYBCharacterMovementConstraintDataType : uint8
|
|
{
|
|
Walk = 0,
|
|
Mantle = 1,
|
|
ClimbHand = 2,
|
|
ClimbFeet = 3,
|
|
Harness = 4,
|
|
Slide = 5,
|
|
SlideSlowDown = 6,
|
|
Fly = 7,
|
|
Hover = 8,
|
|
Count = 9,
|
|
Invalid = 9,
|
|
EYBCharacterMovementConstraintDataType_MAX = 10,
|
|
};
|
|
|
|
// Enum YBCommon.EYBCollisionGroupType
|
|
// NumValues: 0x0005
|
|
enum class EYBCollisionGroupType : uint8
|
|
{
|
|
DisableCollision = 0,
|
|
PreventPushingOwner = 1,
|
|
PreventPushedByOwner = 2,
|
|
Count = 3,
|
|
EYBCollisionGroupType_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBPhysicsControlStrength
|
|
// NumValues: 0x0008
|
|
enum class EYBPhysicsControlStrength : uint8
|
|
{
|
|
Disabled = 0,
|
|
VeryLoose = 1,
|
|
Loose = 2,
|
|
Medium = 3,
|
|
Stiff = 4,
|
|
VeryStiff = 5,
|
|
Count = 6,
|
|
EYBPhysicsControlStrength_MAX = 7,
|
|
};
|
|
|
|
// Enum YBCommon.EYBPhysicsControlLimb
|
|
// NumValues: 0x000C
|
|
enum class EYBPhysicsControlLimb : uint8
|
|
{
|
|
Spine = 0,
|
|
Head = 1,
|
|
Jaw = 2,
|
|
LeftArm = 3,
|
|
LeftHand = 4,
|
|
RightArm = 5,
|
|
RightHand = 6,
|
|
LeftLeg = 7,
|
|
RightLeg = 8,
|
|
Tail = 9,
|
|
Count = 10,
|
|
EYBPhysicsControlLimb_MAX = 11,
|
|
};
|
|
|
|
// Enum YBCommon.EYBPhysicsControlWorldMode
|
|
// NumValues: 0x000A
|
|
enum class EYBPhysicsControlWorldMode : uint8
|
|
{
|
|
World = 0,
|
|
CharacterPrimitive = 1,
|
|
Walk = 2,
|
|
Mantle = 3,
|
|
LeftHand = 4,
|
|
RightHand = 5,
|
|
LeftFoot = 6,
|
|
RightFoot = 7,
|
|
Count = 8,
|
|
EYBPhysicsControlWorldMode_MAX = 9,
|
|
};
|
|
|
|
// Enum YBCommon.EYBPhysicsDependencyManagerTickContext
|
|
// NumValues: 0x0005
|
|
enum class EYBPhysicsDependencyManagerTickContext : uint8
|
|
{
|
|
PrePhysicTick = 0,
|
|
PhysicTick = 1,
|
|
PostPhysicTick = 2,
|
|
Invalid = 3,
|
|
EYBPhysicsDependencyManagerTickContext_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBPhysicsExpandingGraphNodeClusterState
|
|
// NumValues: 0x0004
|
|
enum class EYBPhysicsExpandingGraphNodeClusterState : uint8
|
|
{
|
|
CheckingTopology = 0,
|
|
UpdateAndCreateClusters = 1,
|
|
Ready = 2,
|
|
EYBPhysicsExpandingGraphNodeClusterState_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBPhysicsExpandingGraphRequestType
|
|
// NumValues: 0x0003
|
|
enum class EYBPhysicsExpandingGraphRequestType : uint8
|
|
{
|
|
Default = 0,
|
|
Crawling = 1,
|
|
EYBPhysicsExpandingGraphRequestType_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBCameraType
|
|
// NumValues: 0x0005
|
|
enum class EYBCameraType : uint8
|
|
{
|
|
Walk = 0,
|
|
ClimbUp = 1,
|
|
ClimbDown = 2,
|
|
Uninitialized = 3,
|
|
EYBCameraType_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBInputQueueProcessFlags
|
|
// NumValues: 0x0005
|
|
enum class EYBInputQueueProcessFlags : uint8
|
|
{
|
|
None = 0,
|
|
Temporary = 1,
|
|
Persistent = 2,
|
|
Any = 3,
|
|
EYBInputQueueProcessFlags_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBNextTarget
|
|
// NumValues: 0x0005
|
|
enum class EYBNextTarget : uint8
|
|
{
|
|
Left = 0,
|
|
Right = 1,
|
|
Up = 2,
|
|
Down = 3,
|
|
EYBNextTarget_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBQuestObjectiveCompletionState
|
|
// NumValues: 0x0004
|
|
enum class EYBQuestObjectiveCompletionState : uint8
|
|
{
|
|
NotStarted = 0,
|
|
InProgress = 1,
|
|
Completed = 2,
|
|
EYBQuestObjectiveCompletionState_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBQuestCompletionState
|
|
// NumValues: 0x0007
|
|
enum class EYBQuestCompletionState : uint8
|
|
{
|
|
Invalid = 0,
|
|
Locked = 1,
|
|
Available = 2,
|
|
InProgress = 3,
|
|
ReadyToComplete = 4,
|
|
Completed = 5,
|
|
EYBQuestCompletionState_MAX = 6,
|
|
};
|
|
|
|
// Enum YBCommon.EYBQuestTrackingType
|
|
// NumValues: 0x0003
|
|
enum class EYBQuestTrackingType : uint8
|
|
{
|
|
Direct = 0,
|
|
Wander = 1,
|
|
EYBQuestTrackingType_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBTargetForwardUpdateFromVelocityPolicy
|
|
// NumValues: 0x0004
|
|
enum class EYBTargetForwardUpdateFromVelocityPolicy : uint8
|
|
{
|
|
KeepCurrent = 0,
|
|
UpdateOnStart = 1,
|
|
AlwaysUpdate = 2,
|
|
EYBTargetForwardUpdateFromVelocityPolicy_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EnumSaveSlot
|
|
// NumValues: 0x000B
|
|
enum class EnumSaveSlot : uint8
|
|
{
|
|
Slot0 = 0,
|
|
Slot1 = 1,
|
|
Slot2 = 2,
|
|
Slot3 = 3,
|
|
Slot4 = 4,
|
|
Slot5 = 5,
|
|
Slot6 = 6,
|
|
Slot7 = 7,
|
|
Slot8 = 8,
|
|
Count = 9,
|
|
EnumSaveSlot_MAX = 10,
|
|
};
|
|
|
|
// Enum YBCommon.EnumLoadingSaveErrorType
|
|
// NumValues: 0x0009
|
|
enum class EnumLoadingSaveErrorType : uint8
|
|
{
|
|
NoError = 0,
|
|
InsufficientStorage = 1,
|
|
CorruptedSave = 2,
|
|
GameNeedsUpdate = 3,
|
|
GenericError = 4,
|
|
IncompatibleVersion = 5,
|
|
NeedFullGameVersion = 6,
|
|
Count = 7,
|
|
EnumLoadingSaveErrorType_MAX = 8,
|
|
};
|
|
|
|
// Enum YBCommon.EYBFSRQualityMode
|
|
// NumValues: 0x0007
|
|
enum class EYBFSRQualityMode : uint32
|
|
{
|
|
NativeAA = 0,
|
|
Quality = 1,
|
|
Balanced = 2,
|
|
Performance = 3,
|
|
UltraPerformance = 4,
|
|
Count = 5,
|
|
EYBFSRQualityMode_MAX = 6,
|
|
};
|
|
|
|
// Enum YBCommon.EYBDLSSGMode
|
|
// NumValues: 0x0006
|
|
enum class EYBDLSSGMode : uint32
|
|
{
|
|
Off = 0,
|
|
Auto = 251,
|
|
On2X = 17,
|
|
On3X = 23,
|
|
On4X = 31,
|
|
EYBDLSSGMode_MAX = 252,
|
|
};
|
|
|
|
// Enum YBCommon.EYBDLSSReflexMode
|
|
// NumValues: 0x0004
|
|
enum class EYBDLSSReflexMode : uint32
|
|
{
|
|
Off = 0,
|
|
Enabled = 1,
|
|
Boost = 3,
|
|
EYBDLSSReflexMode_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBFrameGenerationTechProvider
|
|
// NumValues: 0x0006
|
|
enum class EYBFrameGenerationTechProvider : uint8
|
|
{
|
|
None = 0,
|
|
AMD = 1,
|
|
NVidia = 2,
|
|
Intel = 3,
|
|
Count = 4,
|
|
EYBFrameGenerationTechProvider_MAX = 5,
|
|
};
|
|
|
|
// Enum YBCommon.EQualitySetting
|
|
// NumValues: 0x0005
|
|
enum class EQualitySetting : uint8
|
|
{
|
|
Low = 0,
|
|
Medium = 1,
|
|
High = 2,
|
|
Epic = 3,
|
|
Max = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBAntiAliasingMethod
|
|
// NumValues: 0x0006
|
|
enum class EYBAntiAliasingMethod : uint8
|
|
{
|
|
None = 0,
|
|
TAA = 1,
|
|
TSR = 2,
|
|
FSR = 3,
|
|
XESS = 4,
|
|
EYBAntiAliasingMethod_MAX = 5,
|
|
};
|
|
|
|
// Enum YBCommon.EYBDLSSTechSelection
|
|
// NumValues: 0x0004
|
|
enum class EYBDLSSTechSelection : uint8
|
|
{
|
|
Off = 0,
|
|
DLSS = 1,
|
|
DLSSRR = 2,
|
|
EYBDLSSTechSelection_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.ESubtitleDisplaySetting
|
|
// NumValues: 0x0004
|
|
enum class ESubtitleDisplaySetting : uint8
|
|
{
|
|
Off = 0,
|
|
All = 1,
|
|
ScryCin = 2,
|
|
ESubtitleDisplaySetting_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.ESubtitleSizeSetting
|
|
// NumValues: 0x0004
|
|
enum class ESubtitleSizeSetting : uint8
|
|
{
|
|
Small = 0,
|
|
Regular = 1,
|
|
Large = 2,
|
|
ESubtitleSizeSetting_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.ESubtitleBackgroundSetting
|
|
// NumValues: 0x0004
|
|
enum class ESubtitleBackgroundSetting : uint8
|
|
{
|
|
Off = 0,
|
|
Fade = 1,
|
|
Solid = 2,
|
|
ESubtitleBackgroundSetting_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EDifficultySetting
|
|
// NumValues: 0x0006
|
|
enum class EDifficultySetting : uint8
|
|
{
|
|
Invalid = 0,
|
|
StoryMode = 1,
|
|
Easy = 2,
|
|
Normal = 3,
|
|
Hard = 4,
|
|
EDifficultySetting_MAX = 5,
|
|
};
|
|
|
|
// Enum YBCommon.EYBCultureType
|
|
// NumValues: 0x0004
|
|
enum class EYBCultureType : uint8
|
|
{
|
|
TextCulture = 0,
|
|
AudioCulture = 1,
|
|
Count = 2,
|
|
EYBCultureType_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBShowHelmetSetting
|
|
// NumValues: 0x0004
|
|
enum class EYBShowHelmetSetting : uint8
|
|
{
|
|
Never = 0,
|
|
Always = 1,
|
|
OnExpedition = 2,
|
|
EYBShowHelmetSetting_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBTextCultureName
|
|
// NumValues: 0x000A
|
|
enum class EYBTextCultureName : uint8
|
|
{
|
|
Invalid = 0,
|
|
de = 1,
|
|
en = 2,
|
|
es = 3,
|
|
fr = 4,
|
|
ja = 5,
|
|
ko = 6,
|
|
ptBR = 7,
|
|
zhHans = 8,
|
|
EYBTextCultureName_MAX = 9,
|
|
};
|
|
|
|
// Enum YBCommon.EYBInteractorType
|
|
// NumValues: 0x0003
|
|
enum class EYBInteractorType : uint8
|
|
{
|
|
Point = 0,
|
|
Volumetric = 1,
|
|
EYBInteractorType_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBConvectionProfileType
|
|
// NumValues: 0x0004
|
|
enum class EYBConvectionProfileType : uint8
|
|
{
|
|
Default = 0,
|
|
Water = 1,
|
|
Count = 2,
|
|
EYBConvectionProfileType_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBInteractorCountCondition
|
|
// NumValues: 0x0004
|
|
enum class EYBInteractorCountCondition : uint8
|
|
{
|
|
AtLeastOne = 0,
|
|
Majority = 1,
|
|
All = 2,
|
|
EYBInteractorCountCondition_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBInteractorCountersType
|
|
// NumValues: 0x0005
|
|
enum class EYBInteractorCountersType : uint8
|
|
{
|
|
ConvectionProfile_Default = 0,
|
|
ConvectionProfile_Water = 1,
|
|
InhibitCombustion = 2,
|
|
Count = 3,
|
|
EYBInteractorCountersType_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBInteractorLocationType
|
|
// NumValues: 0x0003
|
|
enum class EYBInteractorLocationType : uint8
|
|
{
|
|
LocalSpaceToObject = 0,
|
|
AttachedToBone = 1,
|
|
EYBInteractorLocationType_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBSimulationStartingTemperature
|
|
// NumValues: 0x0005
|
|
enum class EYBSimulationStartingTemperature : uint8
|
|
{
|
|
Ambient = 0,
|
|
AtCombustionPoint = 1,
|
|
AtFusionPoint = 2,
|
|
Specific = 3,
|
|
EYBSimulationStartingTemperature_MAX = 4,
|
|
};
|
|
|
|
// Enum YBCommon.EYBConductionCoefficientSourceType
|
|
// NumValues: 0x0004
|
|
enum class EYBConductionCoefficientSourceType : uint8
|
|
{
|
|
Average = 0,
|
|
Fastest = 1,
|
|
Slowest = 2,
|
|
EYBConductionCoefficientSourceType_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBSimulationQueryState
|
|
// NumValues: 0x0004
|
|
enum class EYBSimulationQueryState : uint8
|
|
{
|
|
NotProcessed = 0,
|
|
Processing = 1,
|
|
Done = 2,
|
|
EYBSimulationQueryState_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBPhysicalMaterials
|
|
// NumValues: 0x001D
|
|
enum class EYBPhysicalMaterials : uint8
|
|
{
|
|
Default = 0,
|
|
Flesh = 1,
|
|
Foliage = 2,
|
|
Wood = 3,
|
|
Metal = 4,
|
|
Stone = 5,
|
|
Water = 6,
|
|
Ice = 7,
|
|
Ice_Magic = 8,
|
|
Embers = 9,
|
|
Fabric = 10,
|
|
Leather = 11,
|
|
Rope = 12,
|
|
Sand = 13,
|
|
Soil = 14,
|
|
Rock = 15,
|
|
BlackPowder = 16,
|
|
Vines = 17,
|
|
Fur = 18,
|
|
Horn = 19,
|
|
PurpleIce = 20,
|
|
WoodHard = 21,
|
|
WoodNonDestruct = 22,
|
|
RockHard = 23,
|
|
RockNonDestruct = 24,
|
|
MetalHard = 25,
|
|
MetalNonDestruct = 26,
|
|
VanguardGas = 27,
|
|
EYBPhysicalMaterials_MAX = 28,
|
|
};
|
|
|
|
// Enum YBCommon.EYBSimRender_AnimDirection
|
|
// NumValues: 0x0004
|
|
enum class EYBSimRender_AnimDirection : uint8
|
|
{
|
|
Stop = 0,
|
|
Forward = 1,
|
|
Backward = 2,
|
|
EYBSimRender_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBSimRender_InteractorReaction
|
|
// NumValues: 0x0004
|
|
enum class EYBSimRender_InteractorReaction : uint8
|
|
{
|
|
NotReacting = 0,
|
|
ReactingToHot = 1,
|
|
ReactingToCold = 2,
|
|
EYBSimRender_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBActivationType
|
|
// NumValues: 0x0004
|
|
enum class EYBActivationType : uint8
|
|
{
|
|
SpawnEverywhere = 0,
|
|
ProximityCollisions = 1,
|
|
OwnerControlled = 2,
|
|
EYBActivationType_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBSpawnerVolumeActivationRules
|
|
// NumValues: 0x0004
|
|
enum class EYBSpawnerVolumeActivationRules : uint8
|
|
{
|
|
None = 0,
|
|
EnableOnEnter = 1,
|
|
DisableOnExit = 2,
|
|
EYBSpawnerVolumeActivationRules_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBSpawnerVolumeBindType
|
|
// NumValues: 0x0003
|
|
enum class EYBSpawnerVolumeBindType : uint8
|
|
{
|
|
Point = 0,
|
|
Radius = 1,
|
|
EYBSpawnerVolumeBindType_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBPresetRequestType
|
|
// NumValues: 0x0004
|
|
enum class EYBPresetRequestType : uint8
|
|
{
|
|
None = 0,
|
|
Character = 1,
|
|
Object = 2,
|
|
EYBPresetRequestType_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBTokenReservationType
|
|
// NumValues: 0x0004
|
|
enum class EYBTokenReservationType : uint8
|
|
{
|
|
Available = 0,
|
|
Reserved = 1,
|
|
Locked = 2,
|
|
EYBTokenReservationType_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBTutorialDisplayRule
|
|
// NumValues: 0x0004
|
|
enum class EYBTutorialDisplayRule : uint8
|
|
{
|
|
AlwaysShow = 0,
|
|
ShowInMenuOnly = 1,
|
|
DoNotShowInMenu = 2,
|
|
EYBTutorialDisplayRule_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBFooterCalloutState
|
|
// NumValues: 0x0004
|
|
enum class EYBFooterCalloutState : uint8
|
|
{
|
|
Enabled = 0,
|
|
Disabled = 1,
|
|
Hidden = 2,
|
|
EYBFooterCalloutState_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EVOOutcome
|
|
// NumValues: 0x000D
|
|
enum class EVOOutcome : uint8
|
|
{
|
|
Success = 0,
|
|
CooldownTimer = 1,
|
|
HigherPriorityVOAlreadyPlayingForActor = 2,
|
|
OnFirstTriggerProbability = 3,
|
|
CancelledByHigherPriority = 4,
|
|
CancelledByCloserVO = 5,
|
|
MaxConcurrentVO = 6,
|
|
CharacterIsDead = 7,
|
|
InvalidPriority = 8,
|
|
InvalidVoiceConfigAudioEvent = 9,
|
|
InvalidRequestId = 10,
|
|
UnknownFailure = 11,
|
|
EVOOutcome_MAX = 12,
|
|
};
|
|
|
|
// Enum YBCommon.EVOSource
|
|
// NumValues: 0x0004
|
|
enum class EVOSource : uint8
|
|
{
|
|
Unknown = 0,
|
|
ReflexTree = 1,
|
|
GameplayCue = 2,
|
|
EVOSource_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBWorldDataSpatialSortingType
|
|
// NumValues: 0x0004
|
|
enum class EYBWorldDataSpatialSortingType : uint8
|
|
{
|
|
Octree = 0,
|
|
Count = 1,
|
|
Invalid = 1,
|
|
EYBWorldDataSpatialSortingType_MAX = 2,
|
|
};
|
|
|
|
// Enum YBCommon.EYBLevelSeekMethod
|
|
// NumValues: 0x0004
|
|
enum class EYBLevelSeekMethod : uint8
|
|
{
|
|
OnActivationOnly = 0,
|
|
OnTransformUpdate = 1,
|
|
OnPhysicsSleep = 2,
|
|
EYBLevelSeekMethod_MAX = 3,
|
|
};
|
|
|
|
// Enum YBCommon.EYBFramePacingMode
|
|
// NumValues: 0x0004
|
|
enum class EYBFramePacingMode : uint8
|
|
{
|
|
DesktopStyle = 0,
|
|
ConsoleStyle = 1,
|
|
MobileStyle = 2,
|
|
EYBFramePacingMode_MAX = 3,
|
|
};
|
|
|
|
// ScriptStruct YBCommon.YBNavQueryId
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FYBNavQueryId final
|
|
{
|
|
public:
|
|
uint32 RequestID; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBNavQueryId;
|
|
|
|
// ScriptStruct YBCommon.YBMovementMantleTypeCache
|
|
// 0x0005 (0x0005 - 0x0000)
|
|
struct FYBMovementMantleTypeCache final
|
|
{
|
|
public:
|
|
EYBMovementMantleType MantleType; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool FromClimbDown_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool FromClimbUp_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool FrowmWalkDown_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool FrowmWalkUp_; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMovementMantleTypeCache;
|
|
|
|
// ScriptStruct YBCommon.YBActorDefinitionArray
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBActorDefinitionArray final
|
|
{
|
|
public:
|
|
TArray<class UYBActorDefinition*> ActorDefinitionList; // 0x0000(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBActorDefinitionArray;
|
|
|
|
// ScriptStruct YBCommon.YBMovementStateCache
|
|
// 0x000D (0x000D - 0x0000)
|
|
struct FYBMovementStateCache final
|
|
{
|
|
public:
|
|
EYBMovementState State; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool None_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Grounded_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool InAir_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Flying_; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Hovering_; // 0x0005(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Climbing_; // 0x0006(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Harnessed_; // 0x0007(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Sliding_; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Mantling_; // 0x0009(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Grabbed_; // 0x000A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Ragdoll_; // 0x000B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Ghost_; // 0x000C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMovementStateCache;
|
|
|
|
// ScriptStruct YBCommon.YBMovementStateChange
|
|
// 0x001A (0x001A - 0x0000)
|
|
struct FYBMovementStateChange final
|
|
{
|
|
public:
|
|
struct FYBMovementStateCache CurrentState; // 0x0000(0x000D)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBMovementStateCache PreviousState; // 0x000D(0x000D)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMovementStateChange;
|
|
|
|
// ScriptStruct YBCommon.YBLightingContext
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FYBLightingContext final
|
|
{
|
|
public:
|
|
struct FGameplayTag Region; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag Location; // 0x0008(0x0008)(Edit, BlueprintVisible, NoDestructor, AssetRegistrySearchable, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer TimeOfDay; // 0x0010(0x0020)(Edit, BlueprintVisible, AssetRegistrySearchable, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer Weather; // 0x0030(0x0020)(Edit, BlueprintVisible, AssetRegistrySearchable, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBLightingContext;
|
|
|
|
// ScriptStruct YBCommon.YBVelocityBlend
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBVelocityBlend final
|
|
{
|
|
public:
|
|
float F; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float B; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float L; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float R; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBVelocityBlend;
|
|
|
|
// ScriptStruct YBCommon.YBBrainEvent
|
|
// 0x0100 (0x0100 - 0x0000)
|
|
struct FYBBrainEvent final
|
|
{
|
|
public:
|
|
class AActor* Sender; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* SourceActor; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FAIStimulus Stimulus; // 0x0010(0x00A8)(BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B8[0x38]; // 0x00B8(0x0038)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UYBBrainMessage> Message; // 0x00F0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UObject* MessagePayload; // 0x00F8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBBrainEvent;
|
|
|
|
// ScriptStruct YBCommon.YBQuitGameRequest
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct FYBQuitGameRequest final
|
|
{
|
|
public:
|
|
EQuitPreference QuitPreference; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bIgnorePlatformRestrictions; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBQuitGameRequest;
|
|
|
|
// ScriptStruct YBCommon.YBSingleActorDefinition
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FYBSingleActorDefinition final
|
|
{
|
|
public:
|
|
class UYBActorDefinition* SingleActorDefinition; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBSingleActorDefinition;
|
|
|
|
// ScriptStruct YBCommon.YBAdvancedAttachmentConstraintParams
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBAdvancedAttachmentConstraintParams final
|
|
{
|
|
public:
|
|
bool UseSmartLinearDriveParams; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SmartLinearDriveSpring; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SmartLinearDriveDamping; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseSmartAngularDriveParams; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SmartAngularDriveSpring; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SmartAngularDriveDamping; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool InitSolverIterationCount; // 0x0018(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool AttachmentOverrideDamping; // 0x0019(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AttachmentDamping; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAdvancedAttachmentConstraintParams;
|
|
|
|
// ScriptStruct YBCommon.YBAttachmentConstraintPreset
|
|
// 0x0180 (0x0180 - 0x0000)
|
|
struct FYBAttachmentConstraintPreset final
|
|
{
|
|
public:
|
|
struct FConstraintProfileProperties ConstraintProfileProperties; // 0x0000(0x0160)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBAdvancedAttachmentConstraintParams AdvancedParams; // 0x0160(0x0020)(Edit, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAttachmentConstraintPreset;
|
|
|
|
// ScriptStruct YBCommon.YBHitBufferHitResult
|
|
// 0x0138 (0x0138 - 0x0000)
|
|
struct FYBHitBufferHitResult final
|
|
{
|
|
public:
|
|
struct FHitResult HitResult; // 0x0000(0x0130)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
class FName UniqueID; // 0x0130(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBHitBufferHitResult;
|
|
|
|
// ScriptStruct YBCommon.YBAINoiseEvent
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FYBAINoiseEvent final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector NoiseLocation; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Loudness; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxRange; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* Instigator; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag Tag; // 0x0030(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAINoiseEvent;
|
|
|
|
// ScriptStruct YBCommon.YBLootTrajectoryScoreWeights
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBLootTrajectoryScoreWeights final
|
|
{
|
|
public:
|
|
float AngleWeight; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AlignmentWeight; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HoriWeight; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VertiWeight; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OverlapWeight; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CameraWeight; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBLootTrajectoryScoreWeights;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementStateChange
|
|
// 0x0140 (0x0140 - 0x0000)
|
|
struct FYBCharacterMovementStateChange final
|
|
{
|
|
public:
|
|
EYBCharacterMovementState CurrentState; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBCharacterMovementState PreviousState; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float PreviousStateDuration; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBCharacterMovementState JumpedFrom; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DelaySinceLastJump; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelaySinceNotOnGround; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform CurrentTransform; // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FTransform TargetTransform; // 0x0080(0x0060)(BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector PreviousRelativeLinearVelocity; // 0x00E0(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeLinearVelocity; // 0x00F8(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeAngularVelocity; // 0x0110(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector WorldUpDirection; // 0x0128(0x0018)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementStateChange;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayAbilityActorInfo
|
|
// 0x0000 (0x0060 - 0x0060)
|
|
struct FYBGameplayAbilityActorInfo final : public FGameplayAbilityActorInfo
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayAbilityActorInfo;
|
|
|
|
// ScriptStruct YBCommon.InformationTagsForSense
|
|
// 0x0110 (0x0110 - 0x0000)
|
|
struct alignas(0x08) FInformationTagsForSense final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x110]; // 0x0000(0x0110)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FInformationTagsForSense;
|
|
|
|
// ScriptStruct YBCommon.YBManagedPhysicsConstraint
|
|
// 0x02F8 (0x02F8 - 0x0000)
|
|
struct alignas(0x08) FYBManagedPhysicsConstraint final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x2F8]; // 0x0000(0x02F8)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBManagedPhysicsConstraint;
|
|
|
|
// ScriptStruct YBCommon.YBMovementSettings
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBMovementSettings final
|
|
{
|
|
public:
|
|
float WalkSpeed; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RunSpeed; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SprintSpeed; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveVector* MovementCurve; // 0x0010(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* RotationRateCurve; // 0x0018(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMovementSettings;
|
|
|
|
// ScriptStruct YBCommon.YBMovementStanceSettings
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FYBMovementStanceSettings final
|
|
{
|
|
public:
|
|
struct FYBMovementSettings Standing; // 0x0000(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBMovementSettings Crouching; // 0x0020(0x0020)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMovementStanceSettings;
|
|
|
|
// ScriptStruct YBCommon.YBMovementStateSettings
|
|
// 0x00C0 (0x00C8 - 0x0008)
|
|
struct FYBMovementStateSettings final : public FTableRowBase
|
|
{
|
|
public:
|
|
struct FYBMovementStanceSettings VelocityDirection; // 0x0008(0x0040)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBMovementStanceSettings LookingDirection; // 0x0048(0x0040)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBMovementStanceSettings Aiming; // 0x0088(0x0040)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMovementStateSettings;
|
|
|
|
// ScriptStruct YBCommon.YBEQSBodyInstancesNavProjectionParams
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct FYBEQSBodyInstancesNavProjectionParams final
|
|
{
|
|
public:
|
|
TSubclassOf<class UNavigationQueryFilter> NavigationFilter; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ProjectDown; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ProjectUp; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ProjectWidth; // 0x0010(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FAIDataProviderFloatValue PostProjectionVerticalOffset; // 0x0018(0x0038)(Edit, DisableEditOnInstance, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bOverrideAgentNavData; // 0x0050(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNavAgentProperties NavAgentPropertiesOverride; // 0x0058(0x0038)(Edit, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBEQSBodyInstancesNavProjectionParams;
|
|
|
|
// ScriptStruct YBCommon.YBFightRingNavProjectionParams
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct FYBFightRingNavProjectionParams final
|
|
{
|
|
public:
|
|
TSubclassOf<class UNavigationQueryFilter> NavigationFilter; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ProjectDown; // 0x0008(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ProjectUp; // 0x000C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavExtentX; // 0x0010(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FAIDataProviderFloatValue PostProjectionVerticalOffset; // 0x0018(0x0038)(Edit, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
bool bOverrideAgentNavData; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FNavAgentProperties NavAgentPropertiesOverride; // 0x0058(0x0038)(Edit, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBFightRingNavProjectionParams;
|
|
|
|
// ScriptStruct YBCommon.YBLandParams
|
|
// 0x001C (0x001C - 0x0000)
|
|
struct FYBLandParams final
|
|
{
|
|
public:
|
|
struct FFloatInterval HorizontalDistanceRange; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HorizontalDistanceTestStep; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VerticalNavmeshProjectExtent; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavClampSearchRadius; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LandHeightRadiusRatioThreshold; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DestHeightRadiusRatio; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBLandParams;
|
|
|
|
// ScriptStruct YBCommon.YBEQSBodyInstance
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FYBEQSBodyInstance final
|
|
{
|
|
public:
|
|
struct FVector WorldLocation; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 BoneIndex; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName BoneName; // 0x001C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBEQSBodyInstance;
|
|
|
|
// ScriptStruct YBCommon.YBEQSLandPoint
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBEQSLandPoint final
|
|
{
|
|
public:
|
|
TSubclassOf<class UEnvQueryContext> Context; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HeightOffset; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bProjectOnNavmesh; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float NavQueryWidth; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavQueryProjectUp; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavQueryProjectDown; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBEQSLandPoint;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayContext
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBGameplayContext
|
|
{
|
|
public:
|
|
class UWorld* World; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* MainActor; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UObject*> ContextObjects; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayContext;
|
|
|
|
// ScriptStruct YBCommon.YBPositiveNegativeGameplayTagPairTableRow
|
|
// 0x0018 (0x0020 - 0x0008)
|
|
struct FYBPositiveNegativeGameplayTagPairTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
struct FGameplayTag GameplayTagIfMorePositiveThanNegative; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName GameplayTagPositive; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName GameplayTagNegative; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBPositiveNegativeGameplayTagPairTableRow;
|
|
|
|
// ScriptStruct YBCommon.YBPositiveNegativeGameplayTagPair
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct alignas(0x08) FYBPositiveNegativeGameplayTagPair final
|
|
{
|
|
public:
|
|
struct FGameplayTag GameplayTagIfMorePositiveThanNegative; // 0x0000(0x0008)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag GameplayTagPositive; // 0x0008(0x0008)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag GameplayTagNegative; // 0x0010(0x0008)(Edit, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_18[0x40]; // 0x0018(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBPositiveNegativeGameplayTagPair;
|
|
|
|
// ScriptStruct YBCommon.YBAbilityStateCache
|
|
// 0x0009 (0x0009 - 0x0000)
|
|
struct FYBAbilityStateCache final
|
|
{
|
|
public:
|
|
EYBAbilityState State; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool State1_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool State2_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool State3_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool State4_; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool State5_; // 0x0005(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool State6_; // 0x0006(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool State7_; // 0x0007(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool State8_; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAbilityStateCache;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayEffectContainer
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBGameplayEffectContainer final
|
|
{
|
|
public:
|
|
TSubclassOf<class UYBTargetType> TargetType; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<TSubclassOf<class UGameplayEffect>> TargetGameplayEffectClasses; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayEffectContainer;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayEffectContainerSpec
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FYBGameplayEffectContainerSpec final
|
|
{
|
|
public:
|
|
struct FGameplayAbilityTargetDataHandle TargetData; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
TArray<struct FGameplayEffectSpecHandle> TargetGameplayEffectSpecs; // 0x0028(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayEffectContainerSpec;
|
|
|
|
// ScriptStruct YBCommon.YBWorldFightRingSlot
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBWorldFightRingSlot final
|
|
{
|
|
public:
|
|
struct FVector SlotLocation; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 SlotIndex; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBWorldFightRingSlot;
|
|
|
|
// ScriptStruct YBCommon.YBAccuracyProperties
|
|
// 0x0008 (0x0010 - 0x0008)
|
|
struct FYBAccuracyProperties final : public FTableRowBase
|
|
{
|
|
public:
|
|
float Multiplier; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverride; // 0x000C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAccuracyProperties;
|
|
|
|
// ScriptStruct YBCommon.YBActorComponentDataOverrideArray
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBActorComponentDataOverrideArray final
|
|
{
|
|
public:
|
|
TArray<class UYBActorComponentDataOverride*> ActorComponents; // 0x0000(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBActorComponentDataOverrideArray;
|
|
|
|
// ScriptStruct YBCommon.YBMercunaOctreeSettings
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct FYBMercunaOctreeSettings final
|
|
{
|
|
public:
|
|
struct FGameplayTag MercunaOctreeTag; // 0x0000(0x0008)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseInCombat; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTagQuery GenerationTagExcludelistQuery; // 0x0010(0x0048)(Edit, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagQuery GenerationTagIncludelistQuery; // 0x0058(0x0048)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMercunaOctreeSettings;
|
|
|
|
// ScriptStruct YBCommon.YBActorSpawnQuery
|
|
// 0x0180 (0x0180 - 0x0000)
|
|
struct FYBActorSpawnQuery final
|
|
{
|
|
public:
|
|
TSubclassOf<class AActor> Class; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform Transform; // 0x0010(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* Owner; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESpawnActorCollisionHandlingMethod CollisionHandlingMethod; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ESpawnActorScaleMethod TransformScaleMethod; // 0x0079(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCustomSpawn; // 0x007A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bCustomSpawnIsDeferred; // 0x007B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 CustomSpawnUserData; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TDelegate<void(int32 _userData)> CustomSpawnMethod; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, InstancedReference, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class APawn* Instigator; // 0x0090(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* Template; // 0x0098(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bNoFail; // 0x00A0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> ActorsToIgnore; // 0x00A8(0x0010)(Edit, BlueprintVisible, ZeroConstructor, AdvancedDisplay, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
bool bTraceComplex; // 0x00B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B9[0xC7]; // 0x00B9(0x00C7)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBActorSpawnQuery;
|
|
|
|
// ScriptStruct YBCommon.YBActorSpawnRequestParams
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct alignas(0x08) FYBActorSpawnRequestParams final
|
|
{
|
|
public:
|
|
bool bIgnoreSiblingsCollision; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bKeepInvalidActor; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x16]; // 0x0002(0x0016)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBActorSpawnRequestParams;
|
|
|
|
// ScriptStruct YBCommon.YBFightRingSlotQuery
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBFightRingSlotQuery final
|
|
{
|
|
public:
|
|
float Radius; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFloatRange DistanceRangeFromCenter; // 0x0004(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bAllowSlotReservedByQuerier; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBFightRingSlotQuery;
|
|
|
|
// ScriptStruct YBCommon.YBSpawnRequestInfo
|
|
// 0x0210 (0x0210 - 0x0000)
|
|
struct FYBSpawnRequestInfo final
|
|
{
|
|
public:
|
|
struct FYBActorSpawnQuery Query; // 0x0000(0x0180)(ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
class AActor* Actor; // 0x0180(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_188[0x88]; // 0x0188(0x0088)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBSpawnRequestInfo;
|
|
|
|
// ScriptStruct YBCommon.YBSpawnRequestsHandle
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FYBSpawnRequestsHandle final
|
|
{
|
|
public:
|
|
TArray<class AActor*> Actors; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FYBSpawnRequestInfo> SpawnRequests; // 0x0010(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
uint8 Pad_20[0x28]; // 0x0020(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBSpawnRequestsHandle;
|
|
|
|
// ScriptStruct YBCommon.YBBlackboardInventoryEntry
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBBlackboardInventoryEntry final
|
|
{
|
|
public:
|
|
TWeakObjectPtr<class UYBRuntimeInventoryItem> Item; // 0x0000(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag BodyPart; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBBlackboardInventoryEntry;
|
|
|
|
// ScriptStruct YBCommon.YBActorVisual
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBActorVisual final
|
|
{
|
|
public:
|
|
class UStaticMesh* StaticMesh; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class USkeletalMesh* SkeletalMesh; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
class UMaterialInstance* Material; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
};
|
|
DUMPER7_ASSERTS_FYBActorVisual;
|
|
|
|
// ScriptStruct YBCommon.YBActorVisualRangePair
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBActorVisualRangePair final
|
|
{
|
|
public:
|
|
struct FYBActorVisual Visual; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, Protected, NativeAccessSpecifierProtected)
|
|
float RangeMin; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float RangeMax; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
};
|
|
DUMPER7_ASSERTS_FYBActorVisualRangePair;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayAbilityTargetData_AOE
|
|
// 0x0030 (0x0038 - 0x0008)
|
|
struct FYBGameplayAbilityTargetData_AOE final : public FGameplayAbilityTargetData
|
|
{
|
|
public:
|
|
struct FVector Origin; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FHitResult> HitResults; // 0x0020(0x0010)(ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
float Ratio; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayAbilityTargetData_AOE;
|
|
|
|
// ScriptStruct YBCommon.YBHTNBehaviorTag
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FYBHTNBehaviorTag final
|
|
{
|
|
public:
|
|
struct FGameplayTag BehaviorTag; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBHTNBehaviorTag;
|
|
|
|
// ScriptStruct YBCommon.YBFightRingDistanceFromCenterParams
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBFightRingDistanceFromCenterParams final
|
|
{
|
|
public:
|
|
EYBFightRingDistanceFromCenterBoundsMode BoundsMode; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FFloatRangeBound RawBounds; // 0x0004(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float UserRadiusMult; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBFightRingDistanceFromCenterParams;
|
|
|
|
// ScriptStruct YBCommon.CelebrationData
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct FCelebrationData final
|
|
{
|
|
public:
|
|
class FText MainText; // 0x0000(0x0018)(Edit, BlueprintVisible, DisableEditOnTemplate, NativeAccessSpecifierPublic)
|
|
TArray<class FText> SubTexts; // 0x0018(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NativeAccessSpecifierPublic)
|
|
TSoftClassPtr<class UClass> CelebrationWidget; // 0x0028(0x0028)(Edit, BlueprintVisible, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UTexture2D> Texture; // 0x0050(0x0028)(Edit, BlueprintVisible, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag GameplayCueTag; // 0x0078(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString DialogueIdAsHexString; // 0x0080(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 DelayBefore; // 0x0090(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 StreamableCacheID; // 0x0094(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Priority; // 0x0098(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FCelebrationData;
|
|
|
|
// ScriptStruct YBCommon.AIInventoryItemActionData
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FAIInventoryItemActionData final
|
|
{
|
|
public:
|
|
struct FGameplayTag InjectionTag; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UHTN* DefaultItemHTN; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<struct FGameplayTag, class UHTN*> ArchetypeMapping; // 0x0010(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FAIInventoryItemActionData;
|
|
|
|
// ScriptStruct YBCommon.YBAnchoredLocation
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct alignas(0x08) FYBAnchoredLocation final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x48]; // 0x0000(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnchoredLocation;
|
|
|
|
// ScriptStruct YBCommon.YBStimuliRecord
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct FYBStimuliRecord final
|
|
{
|
|
public:
|
|
float Strength; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Confidence; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FYBAnchoredLocation Location; // 0x0008(0x0048)(BlueprintVisible, BlueprintReadOnly, Transient, NoDestructor, NativeAccessSpecifierPublic)
|
|
float Timestamp; // 0x0050(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x44]; // 0x0054(0x0044)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBStimuliRecord;
|
|
|
|
// ScriptStruct YBCommon.YBAttachmentDescriptor
|
|
// 0x0270 (0x0270 - 0x0000)
|
|
struct FYBAttachmentDescriptor final
|
|
{
|
|
public:
|
|
struct FGameplayTag AttachmentDescriptorID; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EPhysicsType AttachmentType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName TargetSocketName; // 0x000C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0xC]; // 0x0014(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform TargetLocalTransform; // 0x0020(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsAttachedToCenterOfMass; // 0x0080(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName TargetConstraintBoneName; // 0x0084(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform SelfConstraintLocalTransform; // 0x0090(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsConstraintLocalToSelfCenterOfMass; // 0x00F0(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBAttachmentConstraintProfileType ConstraintProfileType; // 0x00F1(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F2[0x2]; // 0x00F2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName ConfigConstraintProfilePresetName; // 0x00F4(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FConstraintProfileProperties CustomConstraintProfile; // 0x0100(0x0160)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool UpdateConstraintEveryFrame; // 0x0260(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_261[0x3]; // 0x0261(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ConstraintFatherTransformLerpSpeed; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_268[0x8]; // 0x0268(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAttachmentDescriptor;
|
|
|
|
// ScriptStruct YBCommon.YBAISenseMemory
|
|
// 0x0138 (0x0138 - 0x0000)
|
|
struct alignas(0x08) FYBAISenseMemory final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x138]; // 0x0000(0x0138)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAISenseMemory;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayAbilityTargetData_ActorArray
|
|
// 0x0000 (0x00C0 - 0x00C0)
|
|
struct FYBGameplayAbilityTargetData_ActorArray final : public FGameplayAbilityTargetData_ActorArray
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayAbilityTargetData_ActorArray;
|
|
|
|
// ScriptStruct YBCommon.YBActorMemoryContainer
|
|
// 0x0190 (0x0190 - 0x0000)
|
|
struct alignas(0x08) FYBActorMemoryContainer final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x190]; // 0x0000(0x0190)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBActorMemoryContainer;
|
|
|
|
// ScriptStruct YBCommon.InformationTagsForStimuli
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FInformationTagsForStimuli final
|
|
{
|
|
public:
|
|
TArray<struct FGameplayTag> PartialInformationTags; // 0x0000(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TArray<struct FGameplayTag> FullInformationTags; // 0x0010(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FInformationTagsForStimuli;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayModMagnitudeCoefficient
|
|
// 0x0118 (0x0118 - 0x0000)
|
|
struct FYBGameplayModMagnitudeCoefficient final
|
|
{
|
|
public:
|
|
struct FGameplayTagRequirements SourceTagRequirements; // 0x0000(0x0088)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected)
|
|
struct FGameplayTagRequirements TargetTagRequirements; // 0x0088(0x0088)(Edit, DisableEditOnInstance, Protected, NativeAccessSpecifierProtected)
|
|
float Coefficient; // 0x0110(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_114[0x4]; // 0x0114(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayModMagnitudeCoefficient;
|
|
|
|
// ScriptStruct YBCommon.DefaultInformationTagsForSense
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FDefaultInformationTagsForSense final
|
|
{
|
|
public:
|
|
TSubclassOf<class UAISense> Sense; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FGameplayTag> PartialInformationTags; // 0x0008(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TArray<struct FGameplayTag> FullInformationTags; // 0x0018(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TMap<struct FGameplayTag, struct FInformationTagsForStimuli> StimuliPerceivedInformationTags; // 0x0028(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDefaultInformationTagsForSense;
|
|
|
|
// ScriptStruct YBCommon.RefCountedInformationTag
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct alignas(0x04) FRefCountedInformationTag final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0xC]; // 0x0000(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FRefCountedInformationTag;
|
|
|
|
// ScriptStruct YBCommon.YBAIDamageEvent
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FYBAIDamageEvent final
|
|
{
|
|
public:
|
|
float Amount; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Location; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector HitLocation; // 0x0020(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* DamagedActor; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* Instigator; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* DamageCauser; // 0x0048(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer DamageTags; // 0x0050(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
class FName Tag; // 0x0070(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAIDamageEvent;
|
|
|
|
// ScriptStruct YBCommon.YBGameplaySlot
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FYBGameplaySlot
|
|
{
|
|
public:
|
|
struct FGameplayTag SlotTag; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplaySlot;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayAbilitySlot
|
|
// 0x0000 (0x0008 - 0x0008)
|
|
struct FYBGameplayAbilitySlot final : public FYBGameplaySlot
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayAbilitySlot;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayAbilityBundleSet
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FYBGameplayAbilityBundleSet final
|
|
{
|
|
public:
|
|
TMap<struct FYBGameplayAbilitySlot, TSoftObjectPtr<class UYBGameplayAbilityBundle>> Mapping; // 0x0000(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayAbilityBundleSet;
|
|
|
|
// ScriptStruct YBCommon.YBAINoiseEventDataTableRow
|
|
// 0x0010 (0x0018 - 0x0008)
|
|
struct FYBAINoiseEventDataTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
float Loudness; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxRange; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag Tag; // 0x0010(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAINoiseEventDataTableRow;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayConditionArray
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBGameplayConditionArray final
|
|
{
|
|
public:
|
|
TArray<class UYBGameplayCondition*> Conditions; // 0x0000(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayConditionArray;
|
|
|
|
// ScriptStruct YBCommon.YBAITouchEventDescriptor
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct alignas(0x08) FYBAITouchEventDescriptor final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAITouchEventDescriptor;
|
|
|
|
// ScriptStruct YBCommon.YBAITouchEvent
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FYBAITouchEvent final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x48]; // 0x0000(0x0048)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* TouchReceiver; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* SourceActor; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Confidence; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0xC]; // 0x005C(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAITouchEvent;
|
|
|
|
// ScriptStruct YBCommon.YBVoiceOverAudioEntry
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FYBVoiceOverAudioEntry final
|
|
{
|
|
public:
|
|
struct FGameplayTag AudioMemberTag; // 0x0000(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TMap<struct FGameplayTag, class UAkAudioEvent*> AudioEventMapping; // 0x0008(0x0050)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBVoiceOverAudioEntry;
|
|
|
|
// ScriptStruct YBCommon.YBVoiceOverGameplayCueAudioDefinition
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FYBVoiceOverGameplayCueAudioDefinition final
|
|
{
|
|
public:
|
|
struct FGameplayTag GameplayCueTag; // 0x0000(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FYBVoiceOverAudioEntry> GameplayCueEntries; // 0x0008(0x0010)(Edit, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
bool RequireAliveCharacter; // 0x0018(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool StopWhenAttachedToDestroyed; // 0x0019(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool OverrideDefaultCooldownTimers; // 0x001A(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseOnFirstTriggerProbability; // 0x001B(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinCooldownTimer; // 0x001C(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxCooldownTimer; // 0x0020(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OnFirstTriggerProbability; // 0x0024(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBVoiceOverGameplayCueAudioDefinition;
|
|
|
|
// ScriptStruct YBCommon.YBAIVisionEvent
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FYBAIVisionEvent final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* SeenActor; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* Observer; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LKP; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Confidence; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAIVisionEvent;
|
|
|
|
// ScriptStruct YBCommon.YBDigestedVisionProperties
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FYBDigestedVisionProperties final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* ConfidenceByDistanceCurve; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBDigestedVisionProperties;
|
|
|
|
// ScriptStruct YBCommon.KeybindingNamesByCategoryName
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FKeybindingNamesByCategoryName final
|
|
{
|
|
public:
|
|
class FName CategoryName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class FName> PlayerMappableKeyNames; // 0x0008(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FKeybindingNamesByCategoryName;
|
|
|
|
// ScriptStruct YBCommon.YBAllyStationUpgradeLevels
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBAllyStationUpgradeLevels final
|
|
{
|
|
public:
|
|
TArray<int32> UpgradeCost; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<class FText> UpgradeDescription; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAllyStationUpgradeLevels;
|
|
|
|
// ScriptStruct YBCommon.YBAnchoredRotation
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct alignas(0x10) FYBAnchoredRotation final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnchoredRotation;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayConditionContext
|
|
// 0x0000 (0x0020 - 0x0020)
|
|
struct FYBGameplayConditionContext final : public FYBGameplayContext
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayConditionContext;
|
|
|
|
// ScriptStruct YBCommon.YBAnchoredTransform
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct alignas(0x10) FYBAnchoredTransform final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0xE0]; // 0x0000(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnchoredTransform;
|
|
|
|
// ScriptStruct YBCommon.YBAnimGraphAbility
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBAnimGraphAbility final
|
|
{
|
|
public:
|
|
struct FYBAbilityStateCache AbilityState; // 0x0000(0x0009)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ChargeAbilityFactor; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimGraphAbility;
|
|
|
|
// ScriptStruct YBCommon.YBAnchoredVector
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct alignas(0x08) FYBAnchoredVector final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x48]; // 0x0000(0x0048)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnchoredVector;
|
|
|
|
// ScriptStruct YBCommon.YBGlobalNavigationLinkConfig
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBGlobalNavigationLinkConfig final
|
|
{
|
|
public:
|
|
float AgentRadius; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxHorizontalDistance; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxVerticalDistance; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDownwardOnlyDistance; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HorizontalOffsetFromEdge; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float UpdateDistanceThreshold; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AYBGeneratedNavLinkProxy> SmartLink; // 0x0018(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBGlobalNavigationLinkConfig;
|
|
|
|
// ScriptStruct YBCommon.YBDynamicMontageParams
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBDynamicMontageParams final
|
|
{
|
|
public:
|
|
class UAnimSequenceBase* Animation; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendInTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlendOutTime; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PlayRate; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartTime; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBDynamicMontageParams;
|
|
|
|
// ScriptStruct YBCommon.YBAnimGraphFlying
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FYBAnimGraphFlying final
|
|
{
|
|
public:
|
|
EYBAnimFlightReason FlightReason; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DistanceToDestination; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CurvatureRatio; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimGraphFlying;
|
|
|
|
// ScriptStruct YBCommon.YBLeanAmount
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FYBLeanAmount final
|
|
{
|
|
public:
|
|
float LR; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FB; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBLeanAmount;
|
|
|
|
// ScriptStruct YBCommon.YBTurnInPlaceAsset
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBTurnInPlaceAsset final
|
|
{
|
|
public:
|
|
class UAnimSequenceBase* Animation; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimatedAngle; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SlotName; // 0x000C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PlayRate; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ScaleTurnAngle; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBTurnInPlaceAsset;
|
|
|
|
// ScriptStruct YBCommon.YBHTNDirectionSource
|
|
// 0x0088 (0x0088 - 0x0000)
|
|
struct FYBHTNDirectionSource final
|
|
{
|
|
public:
|
|
EYBHTNDirectionMode DirectionMode; // 0x0000(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FBlackboardKeySelector BlackboardKey; // 0x0008(0x0028)(Edit, NativeAccessSpecifierPublic)
|
|
struct FBlackboardKeySelector SegmentStartKey; // 0x0030(0x0028)(Edit, NativeAccessSpecifierPublic)
|
|
struct FBlackboardKeySelector SegmentEndKey; // 0x0058(0x0028)(Edit, NativeAccessSpecifierPublic)
|
|
EAxis AxisType; // 0x0080(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBHTNDirectionSource;
|
|
|
|
// ScriptStruct YBCommon.YBAnimCharacterInformation
|
|
// 0x0178 (0x0178 - 0x0000)
|
|
struct FYBAnimCharacterInformation final
|
|
{
|
|
public:
|
|
int32 PredictedLODLevel; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRotator AimingRotation; // 0x0008(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator CharacterActorRotation; // 0x0020(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator CharacterActorTargetRotation; // 0x0038(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator CharacterActorLocalTargetRotation; // 0x0050(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector LocalSurfaceNormal; // 0x0068(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LocalSurfaceXYAngle; // 0x0080(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LocalSurfaceYZAngle; // 0x0084(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LocalSurfaceZXAngle; // 0x0088(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LocalTargetXYAngle; // 0x008C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LocalTargetYZAngle; // 0x0090(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LocalTargetZXAngle; // 0x0094(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Velocity; // 0x0098(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LocalVelocity; // 0x00B0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LocalTargetVelocity; // 0x00C8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LocalUnexpectedFlatLinearVelocity; // 0x00E0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RelativeVelocityDirection; // 0x00F8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Acceleration; // 0x0110(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector MovementInput; // 0x0128(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsMoving : 1; // 0x0140(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsInMovementStateTransition : 1; // 0x0140(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bHasMovementInput : 1; // 0x0140(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 SpeedBoostRequested : 1; // 0x0140(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 SpeedBoostEnabled : 1; // 0x0140(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 SpeedBoostSuccessful : 1; // 0x0140(0x0001)(BitIndex: 0x05, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bAllowPhysicalAnimationModification : 1; // 0x0140(0x0001)(BitIndex: 0x06, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsGettingUpAfterRagdoll : 1; // 0x0140(0x0001)(BitIndex: 0x07, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_141[0x3]; // 0x0141(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float StableRagdollDuration; // 0x0144(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Speed; // 0x0148(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpeedXY; // 0x014C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DirectionXY; // 0x0150(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpeedYZ; // 0x0154(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DirectionYZ; // 0x0158(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpeedZX; // 0x015C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DirectionZX; // 0x0160(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MovementInputAmount; // 0x0164(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AimYawRate; // 0x0168(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ZoomAmount; // 0x016C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBMovementState PrevMovementState; // 0x0170(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBViewMode ViewMode; // 0x0171(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_172[0x6]; // 0x0172(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimCharacterInformation;
|
|
|
|
// ScriptStruct YBCommon.YBAnimGraphSliding
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FYBAnimGraphSliding final
|
|
{
|
|
public:
|
|
bool SlowingDown; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool FailToSlowDown; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBMovementSide Side; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0x1]; // 0x0003(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SurfaceDistance; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimGraphSliding;
|
|
|
|
// ScriptStruct YBCommon.YBAnimGraphGrounded
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct FYBAnimGraphGrounded final
|
|
{
|
|
public:
|
|
struct FTransform StateEnterRelativeTargetTransform; // 0x0000(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool Landing; // 0x0060(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsSteppingUp; // 0x0061(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool FailToClimb; // 0x0062(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_63[0x1]; // 0x0063(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float WaterDepthFactor; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBHipsDirection TrackedHipsDirection; // 0x0068(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bShouldMove; // 0x0069(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bRotateL; // 0x006A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bRotateR; // 0x006B(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
bool bPivot; // 0x006C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RotateRate; // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float RotationScale; // 0x0074(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float DiagonalScaleAmount; // 0x0078(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float WalkRunBlend; // 0x007C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float StandingPlayRate; // 0x0080(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float CrouchingPlayRate; // 0x0084(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float StrideBlend; // 0x0088(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float FYaw; // 0x008C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float BYaw; // 0x0090(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LYaw; // 0x0094(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float RYaw; // 0x0098(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
uint8 Pad_9C[0x4]; // 0x009C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimGraphGrounded;
|
|
|
|
// ScriptStruct YBCommon.YBNavigationQueryFilterMapping
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FYBNavigationQueryFilterMapping final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer DescriptorTags; // 0x0000(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavigationQueryFilter> NavQueryFilter; // 0x0020(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBNavigationQueryFilterMapping;
|
|
|
|
// ScriptStruct YBCommon.YBMovementJumpTypeCache
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FYBMovementJumpTypeCache final
|
|
{
|
|
public:
|
|
EYBMovementJumpType Type; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Default_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool UseTargetPosition_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Eject_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMovementJumpTypeCache;
|
|
|
|
// ScriptStruct YBCommon.YBAnimGraphInAir
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBAnimGraphInAir final
|
|
{
|
|
public:
|
|
bool Jumped; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FYBMovementStateCache JumpedFrom; // 0x0001(0x000D)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBMovementJumpTypeCache JumpedFromType; // 0x000E(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_12[0x2]; // 0x0012(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float JumpPlayRate; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float FallSpeed; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LandPrediction; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimGraphInAir;
|
|
|
|
// ScriptStruct YBCommon.YBAnimGraphMantling
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FYBAnimGraphMantling final
|
|
{
|
|
public:
|
|
struct FYBMovementMantleTypeCache MantleType; // 0x0000(0x0005)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0xB]; // 0x0005(0x000B)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform TargetTransform; // 0x0010(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimGraphMantling;
|
|
|
|
// ScriptStruct YBCommon.YBAnimGraphClimbing
|
|
// 0x01E0 (0x01E0 - 0x0000)
|
|
struct FYBAnimGraphClimbing final
|
|
{
|
|
public:
|
|
float TargetUpperHeightRatio; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TargetLowerHeightRatio; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHanging; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLeftHandIKActive; // 0x0009(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LeftHandIKProgression; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLeftHandIKMoving; // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform LeftHandIK; // 0x0020(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRightHandIKActive; // 0x0080(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RightHandIKProgression; // 0x0084(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRightHandIKMoving; // 0x0088(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform RightHandIK; // 0x0090(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLeftFootIKActive; // 0x00F0(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LeftFootIKProgression; // 0x00F4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLeftFootIKMoving; // 0x00F8(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform LeftFootIK; // 0x0100(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRightFootIKActive; // 0x0160(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float RightFootIKProgression; // 0x0164(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRightFootIKMoving; // 0x0168(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_169[0x7]; // 0x0169(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform RightFootIK; // 0x0170(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClimbingAngle; // 0x01D0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float UpperHeightRatio; // 0x01D4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float LowerHeightRatio; // 0x01D8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
float ClimbIKFactor; // 0x01DC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimGraphClimbing;
|
|
|
|
// ScriptStruct YBCommon.YBAnimGraphSwordAndShield
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FYBAnimGraphSwordAndShield final
|
|
{
|
|
public:
|
|
bool IsShieldBlock; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsMagical; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHandRootIKActive; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3[0xD]; // 0x0003(0x000D)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FTransform HandRootIK; // 0x0010(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimGraphSwordAndShield;
|
|
|
|
// ScriptStruct YBCommon.YBAnimGraphAimingValues
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FYBAnimGraphAimingValues final
|
|
{
|
|
public:
|
|
struct FRotator SmoothedAimingRotation; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator SpineRotation; // 0x0018(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector2D AimingAngle; // 0x0030(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AimSweepTime; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InputYawOffsetTime; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ForwardYawTime; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LeftYawTime; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RightYawTime; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimGraphAimingValues;
|
|
|
|
// ScriptStruct YBCommon.YBAnimGraphLayerBlending
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FYBAnimGraphLayerBlending final
|
|
{
|
|
public:
|
|
int32 OverlayOverrideState; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EnableAimOffset; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BasePose_N; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BasePose_CLF; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_L; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_L_Add; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_L_LS; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_L_MS; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_R; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_R_Add; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_R_LS; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Arm_R_MS; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float hand_l; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float hand_r; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Legs; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Legs_Add; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Pelvis; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Pelvis_Add; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Spine; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Spine_Add; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Head; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Head_Add; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimGraphLayerBlending;
|
|
|
|
// ScriptStruct YBCommon.YBAnimGraphIKSettings
|
|
// 0x0002 (0x0002 - 0x0000)
|
|
struct FYBAnimGraphIKSettings final
|
|
{
|
|
public:
|
|
bool UseWalkingPowerIK; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseClimbingPowerIK; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimGraphIKSettings;
|
|
|
|
// ScriptStruct YBCommon.YBAnimGraphIK
|
|
// 0x0200 (0x0200 - 0x0000)
|
|
struct FYBAnimGraphIK final
|
|
{
|
|
public:
|
|
bool DisablePreAndPostIKUpdate; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool DisablePowerIKUpdate; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Head_Location; // 0x0008(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator Head_Rotation; // 0x0020(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float Head_Alpha; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector FootLock_L_Location; // 0x0040(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator FootLock_L_Rotation; // 0x0058(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float FootLock_L_Alpha; // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UPhysicalMaterial> FootLock_L_FirstPhysicalMaterial; // 0x0074(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UPhysicalMaterial> FootLock_L_BlockingPhysicalMaterial; // 0x007C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LeftFootXYFactor; // 0x0084(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector FootLock_R_Location; // 0x0088(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator FootLock_R_Rotation; // 0x00A0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float FootLock_R_Alpha; // 0x00B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UPhysicalMaterial> FootLock_R_FirstPhysicalMaterial; // 0x00BC(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UPhysicalMaterial> FootLock_R_BlockingPhysicalMaterial; // 0x00C4(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RightFootXYFactor; // 0x00CC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector PelvisOffset; // 0x00D0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Pelvis_SlopeLocationOffset; // 0x00E8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator Pelvis_SlopeRotationOffset; // 0x0100(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FRotator Pelvis_InvertedSlopeRotationOffset; // 0x0118(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float PelvisAlpha; // 0x0130(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_134[0x4]; // 0x0134(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector HandLock_Root_Location; // 0x0138(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator HandLock_Root_Rotation; // 0x0150(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float HandLock_Root_Alpha; // 0x0168(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_16C[0x4]; // 0x016C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector HandLock_L_Location; // 0x0170(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator HandLock_L_Rotation; // 0x0188(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float HandLock_L_Alpha; // 0x01A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UPhysicalMaterial> HandLock_L_FirstPhysicalMaterial; // 0x01A4(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UPhysicalMaterial> HandLock_L_BlockingPhysicalMaterial; // 0x01AC(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1B4[0x4]; // 0x01B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector HandLock_R_Location; // 0x01B8(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator HandLock_R_Rotation; // 0x01D0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float HandLock_R_Alpha; // 0x01E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UPhysicalMaterial> HandLock_R_FirstPhysicalMaterial; // 0x01EC(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TWeakObjectPtr<class UPhysicalMaterial> HandLock_R_BlockingPhysicalMaterial; // 0x01F4(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimGraphIK;
|
|
|
|
// ScriptStruct YBCommon.YBAnimTurnInPlace
|
|
// 0x0118 (0x0118 - 0x0000)
|
|
struct FYBAnimTurnInPlace final
|
|
{
|
|
public:
|
|
float TurnCheckMinAngle; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Turn180Threshold; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AimYawRateLimit; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ElapsedDelayTime; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinAngleDelay; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxAngleDelay; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FYBTurnInPlaceAsset N_TurnIP_L90; // 0x0018(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBTurnInPlaceAsset N_TurnIP_R90; // 0x0038(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBTurnInPlaceAsset N_TurnIP_L180; // 0x0058(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBTurnInPlaceAsset N_TurnIP_R180; // 0x0078(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBTurnInPlaceAsset CLF_TurnIP_L90; // 0x0098(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBTurnInPlaceAsset CLF_TurnIP_R90; // 0x00B8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBTurnInPlaceAsset CLF_TurnIP_L180; // 0x00D8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBTurnInPlaceAsset CLF_TurnIP_R180; // 0x00F8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimTurnInPlace;
|
|
|
|
// ScriptStruct YBCommon.YBAnimRotateInPlace
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBAnimRotateInPlace final
|
|
{
|
|
public:
|
|
float RotateMinThreshold; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RotateMaxThreshold; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AimYawRateMinRange; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AimYawRateMaxRange; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinPlayRate; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxPlayRate; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimRotateInPlace;
|
|
|
|
// ScriptStruct YBCommon.YBAnimConfigurationClimbing
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FYBAnimConfigurationClimbing final
|
|
{
|
|
public:
|
|
float HeightRatioInterpSpeed; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimConfigurationClimbing;
|
|
|
|
// ScriptStruct YBCommon.YBAnimConfiguration
|
|
// 0x0078 (0x0078 - 0x0000)
|
|
struct FYBAnimConfiguration final
|
|
{
|
|
public:
|
|
struct FYBAnimConfigurationClimbing Climbing; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
|
|
float AnimatedWalkSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimatedRunSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimatedSprintSpeed; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AnimatedCrouchSpeed; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VelocityBlendInterpSpeed; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GroundedLeanInterpSpeed; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InAirLeanInterpSpeed; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SmoothedAimingRotationInterpSpeed; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InputYawOffsetInterpSpeed; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TriggerPivotSpeedLimit; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FootHeight; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DynamicTransitionThreshold; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 IK_TraceIfLODIsBelow; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IK_TraceDistanceAboveFoot; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IK_TraceDistanceBelowFoot; // 0x003C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IK_SlopeRotationLerpSpeedFactor; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IKLockFootUnderZ; // 0x0044(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IKFullSlopeBelowZ; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IKNoSlopeAboveZ; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IKSweepRadius; // 0x0050(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool CanUseMultiSweepTests; // 0x0054(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_55[0x3]; // 0x0055(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float HeadWeaponAvoidanceRadius; // 0x0058(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector HeadWeaponAvoidanceOffset; // 0x0060(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimConfiguration;
|
|
|
|
// ScriptStruct YBCommon.YBAnimSequenceBoneGroundContactData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBAnimSequenceBoneGroundContactData final
|
|
{
|
|
public:
|
|
class FName BoneName; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ContactStartFrame; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ContactStartTime; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 ContactEndFrame; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ContactEndTime; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimSequenceBoneGroundContactData;
|
|
|
|
// ScriptStruct YBCommon.YBIKEffectorRetargetingData
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct FYBIKEffectorRetargetingData final
|
|
{
|
|
public:
|
|
struct FTransform TargetTransform; // 0x0000(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName AlphaCurve; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName UpateTargetTransformCurve; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBIKEffectorRetargetingDataMode RetargetingMode; // 0x0070(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SphereRadius; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool TargetObjectYLookAt; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float HandRootZOffset; // 0x007C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngleOffset; // 0x0080(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HalfAngle; // 0x0084(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RangeMin; // 0x0088(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RangeMax; // 0x008C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ZMin; // 0x0090(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ZMax; // 0x0094(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBIKEffectorRetargetingData;
|
|
|
|
// ScriptStruct YBCommon.YBIKEffectorRetargetingNotifyData
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct FYBIKEffectorRetargetingNotifyData final
|
|
{
|
|
public:
|
|
bool LeftHandRoot; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool LeftHandObject; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool LeftHandEffector; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool RightHandRoot; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool RightHandObject; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool RightHandEffector; // 0x0005(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool LeftFootRoot; // 0x0006(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool LeftFootObject; // 0x0007(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool LeftFootEffector; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool RightFootRoot; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool RightFootObject; // 0x000A(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool RightFootEffector; // 0x000B(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FYBIKEffectorRetargetingData RetargetingData; // 0x0010(0x00A0)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBIKEffectorRetargetingNotifyData;
|
|
|
|
// ScriptStruct YBCommon.YBApplyRootMotionMoveAroundActorParams
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FYBApplyRootMotionMoveAroundActorParams final
|
|
{
|
|
public:
|
|
class AActor* TargetActor; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector WorldDirection; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Strength; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* StrengthOverTime; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxAbsAngle; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIsAdditive : 1; // 0x0034(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bEnableGravity : 1; // 0x0034(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bStrengthIsADistance : 1; // 0x0034(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bOrientTowardMovementIfThereIsNoTarget : 1; // 0x0034(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bKeepMomentum : 1; // 0x0034(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBApplyRootMotionMoveAroundActorParams;
|
|
|
|
// ScriptStruct YBCommon.YBArchetypeToAudioEvent
|
|
// 0x0058 (0x0060 - 0x0008)
|
|
struct FYBArchetypeToAudioEvent final : public FTableRowBase
|
|
{
|
|
public:
|
|
struct FGameplayTag Tag; // 0x0008(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkAudioEvent> AkEvent; // 0x0010(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UAkAudioEvent> StopAkEvent; // 0x0038(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBArchetypeToAudioEvent;
|
|
|
|
// ScriptStruct YBCommon.YBPhysicSimulatedAttachmentDescriptor
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FYBPhysicSimulatedAttachmentDescriptor final
|
|
{
|
|
public:
|
|
struct FGameplayTag AttachmentDescriptorID; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseSharedConstraintProfile; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FName ConfigConstraintProfilePresetName; // 0x000C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBPhysicSimulatedAttachmentDescriptor;
|
|
|
|
// ScriptStruct YBCommon.YBBlackboardInventory
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct alignas(0x08) FYBBlackboardInventory final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x60]; // 0x0000(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBBlackboardInventory;
|
|
|
|
// ScriptStruct YBCommon.YBMovementParams
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBMovementParams final
|
|
{
|
|
public:
|
|
float AcceptableRadius; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TSubclassOf<class UNavigationQueryFilter> NavigationQueryFilterClassOverride; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMovementParams;
|
|
|
|
// ScriptStruct YBCommon.WorldBlueprintManagerTickFunction
|
|
// 0x0008 (0x0030 - 0x0028)
|
|
struct FWorldBlueprintManagerTickFunction final : public FTickFunction
|
|
{
|
|
public:
|
|
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FWorldBlueprintManagerTickFunction;
|
|
|
|
// ScriptStruct YBCommon.YBMotionWarpSettingsTableRow
|
|
// 0x0038 (0x0040 - 0x0008)
|
|
struct FYBMotionWarpSettingsTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
EYBMotionWarpTranslationMode TranslationMode; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DisplacementFactorMin; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DisplacementFactorMax; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DisplacementMin; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DisplacementMax; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NoTargetDisplacementFactor; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBMotionWarpTranslationMode VerticalTranslationMode; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float VerticalDisplacementFactorMin; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VerticalDisplacementFactorMax; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VerticalDisplacementMin; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VerticalDisplacementMax; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SelfCapsuleRadiusFactor; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConeHalfAngleLimit; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBMotionWarpSettingsTableRow;
|
|
|
|
// ScriptStruct YBCommon.YBMotionWarpSettings
|
|
// 0x0190 (0x0190 - 0x0000)
|
|
struct FYBMotionWarpSettings final
|
|
{
|
|
public:
|
|
struct FVector Offset; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConeHalfAngleLimit; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBMotionWarpInputMode InputMode; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float InputStrength; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FDataTableRowHandle SettingsHandle; // 0x0028(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FYBAnchoredTransform MotionWarpCharacterInitialTransform; // 0x0040(0x00E0)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector CharacterApproximatedMinimumDisplacementDueToInitialVelocity; // 0x0120(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FYBAnchoredVector MotionWarpStartInput; // 0x0138(0x0048)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 bIsMotionWarpCharacterInitialTransformValid : 1; // 0x0180(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bIsMotionWarpStartInputValid : 1; // 0x0180(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_181[0xF]; // 0x0181(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBMotionWarpSettings;
|
|
|
|
// ScriptStruct YBCommon.DisableMovementAbilityGameplayTag
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FDisableMovementAbilityGameplayTag final
|
|
{
|
|
public:
|
|
EYBCharacterMovementAbilities MovementAbility; // 0x0000(0x0001)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FGameplayTag GameplayTag; // 0x0004(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FDisableMovementAbilityGameplayTag;
|
|
|
|
// ScriptStruct YBCommon.MovementConstraintDataSetGameplayTag
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FMovementConstraintDataSetGameplayTag final
|
|
{
|
|
public:
|
|
class UYBCharacterMovementConstraintDataSet* ConstraintDataSet; // 0x0000(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag GameplayTag; // 0x0008(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FMovementConstraintDataSetGameplayTag;
|
|
|
|
// ScriptStruct YBCommon.YBPairObjectGameplayAbilityBundleSet
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FYBPairObjectGameplayAbilityBundleSet final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TMap<struct FYBGameplayAbilitySlot, class UYBGameplayAbilityBundle*> LoadedMapping; // 0x0018(0x0050)(Transient, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBPairObjectGameplayAbilityBundleSet;
|
|
|
|
// ScriptStruct YBCommon.YBHandRootIKRetargetingData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FYBHandRootIKRetargetingData final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBHandRootIKRetargetingData;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterTargetData
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FYBCharacterTargetData final
|
|
{
|
|
public:
|
|
struct FYBAnchoredLocation Target; // 0x0000(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterTargetData;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterAnimNodeBase
|
|
// 0x0008 (0x00D0 - 0x00C8)
|
|
struct FYBCharacterAnimNodeBase : public FAnimNode_SkeletalControlBase
|
|
{
|
|
public:
|
|
class UYBCharacterAnimInstance* MainCharacterAnimInstance; // 0x00C8(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterAnimNodeBase;
|
|
|
|
// ScriptStruct YBCommon.YBFootIKPreUpdateAnimNode
|
|
// 0x0020 (0x00F0 - 0x00D0)
|
|
struct FYBFootIKPreUpdateAnimNode final : public FYBCharacterAnimNodeBase
|
|
{
|
|
public:
|
|
struct FBoneReference LeftFootIKTarget; // 0x00D0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightFootIKTarget; // 0x00E0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBFootIKPreUpdateAnimNode;
|
|
|
|
// ScriptStruct YBCommon.YBHandIKPreUpdateAnimNode
|
|
// 0x0040 (0x0110 - 0x00D0)
|
|
struct FYBHandIKPreUpdateAnimNode final : public FYBCharacterAnimNodeBase
|
|
{
|
|
public:
|
|
struct FBoneReference HandRoot; // 0x00D0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference HandGun; // 0x00E0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftHand; // 0x00F0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightHand; // 0x0100(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBHandIKPreUpdateAnimNode;
|
|
|
|
// ScriptStruct YBCommon.YBLookAtIKPreUpdateAnimNode
|
|
// 0x0030 (0x0100 - 0x00D0)
|
|
struct FYBLookAtIKPreUpdateAnimNode final : public FYBCharacterAnimNodeBase
|
|
{
|
|
public:
|
|
struct FBoneReference Head; // 0x00D0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FVector LookAtTarget; // 0x00E0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngleLimit; // 0x00F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBLookAtIKPreUpdateAnimNode;
|
|
|
|
// ScriptStruct YBCommon.YBBipedIKPreUpdateAnimNode
|
|
// 0x0178 (0x0248 - 0x00D0)
|
|
struct FYBBipedIKPreUpdateAnimNode final : public FYBCharacterAnimNodeBase
|
|
{
|
|
public:
|
|
float GroundNormalMaxAngle; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBoneReference Pelvis; // 0x00D4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftFoot; // 0x00E4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftFootIKRoot; // 0x00F4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftFootIKObject; // 0x0104(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftFootIKEffector; // 0x0114(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightFoot; // 0x0124(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightFootIKRoot; // 0x0134(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightFootIKObject; // 0x0144(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightFootIKEffector; // 0x0154(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftHand; // 0x0164(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftShoulder; // 0x0174(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftHandIKRoot; // 0x0184(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftHandIKObject; // 0x0194(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftHandIKEffector; // 0x01A4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightHand; // 0x01B4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightShoulder; // 0x01C4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightHandIKRoot; // 0x01D4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightHandIKObject; // 0x01E4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightHandIKEffector; // 0x01F4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference Head; // 0x0204(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference HeadIKTarget; // 0x0214(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
float LookAtAlpha; // 0x0224(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LookAtTarget; // 0x0228(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngleLimit; // 0x0240(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_244[0x4]; // 0x0244(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBBipedIKPreUpdateAnimNode;
|
|
|
|
// ScriptStruct YBCommon.YBBipedIKPostUpdateAnimNode
|
|
// 0x0040 (0x0110 - 0x00D0)
|
|
struct FYBBipedIKPostUpdateAnimNode final : public FYBCharacterAnimNodeBase
|
|
{
|
|
public:
|
|
struct FBoneReference LeftFoot; // 0x00D0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightFoot; // 0x00E0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftHand; // 0x00F0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightHand; // 0x0100(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBBipedIKPostUpdateAnimNode;
|
|
|
|
// ScriptStruct YBCommon.YBQuadrupedIKPreUpdateAnimNode
|
|
// 0x01C0 (0x0290 - 0x00D0)
|
|
struct FYBQuadrupedIKPreUpdateAnimNode final : public FYBCharacterAnimNodeBase
|
|
{
|
|
public:
|
|
float GroundNormalMaxAngle; // 0x00D0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftFoot; // 0x00D4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftHips; // 0x00E4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftFootIKRoot; // 0x00F4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftFootIKObject; // 0x0104(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftFootIKEffector; // 0x0114(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightFoot; // 0x0124(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightHips; // 0x0134(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightFootIKRoot; // 0x0144(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightFootIKObject; // 0x0154(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightFootIKEffector; // 0x0164(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftHand; // 0x0174(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftShoulder; // 0x0184(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftHandIKRoot; // 0x0194(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftHandIKObject; // 0x01A4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftHandIKEffector; // 0x01B4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightHand; // 0x01C4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightShoulder; // 0x01D4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightHandIKRoot; // 0x01E4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightHandIKObject; // 0x01F4(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightHandIKEffector; // 0x0204(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference Pelvis; // 0x0214(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference NeckFather; // 0x0224(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference Neck; // 0x0234(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference Head; // 0x0244(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference HeadIKTarget; // 0x0254(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
float LookAtAlpha; // 0x0264(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector LookAtTarget; // 0x0268(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PelvisLookAtFactor; // 0x0280(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NeckFatherLookAtAngleLimit; // 0x0284(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NeckLookAtAngleLimit; // 0x0288(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HeadLookAtAngleLimit; // 0x028C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBQuadrupedIKPreUpdateAnimNode;
|
|
|
|
// ScriptStruct YBCommon.YBQuadrupedIKPostUpdateAnimNode
|
|
// 0x0040 (0x0110 - 0x00D0)
|
|
struct FYBQuadrupedIKPostUpdateAnimNode final : public FYBCharacterAnimNodeBase
|
|
{
|
|
public:
|
|
struct FBoneReference LeftFrontFoot; // 0x00D0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightFrontFoot; // 0x00E0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference LeftRearFoot; // 0x00F0(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FBoneReference RightRearFoot; // 0x0100(0x0010)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBQuadrupedIKPostUpdateAnimNode;
|
|
|
|
// ScriptStruct YBCommon.GameplayConfigWeightedMontage
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FGameplayConfigWeightedMontage final
|
|
{
|
|
public:
|
|
class UAnimMontage* Montage; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Weight; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FGameplayConfigWeightedMontage;
|
|
|
|
// ScriptStruct YBCommon.GameplayConfigMontageCollection
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FGameplayConfigMontageCollection final
|
|
{
|
|
public:
|
|
TArray<struct FGameplayConfigWeightedMontage> Montages; // 0x0000(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FGameplayConfigMontageCollection;
|
|
|
|
// ScriptStruct YBCommon.YBInventoryItemTypeSlotPair
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBInventoryItemTypeSlotPair final
|
|
{
|
|
public:
|
|
struct FGameplayTag InventoryItemDescriptorType; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag InventorySlotID; // 0x0008(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBInventoryItemTypeSlotPair;
|
|
|
|
// ScriptStruct YBCommon.YBInventoryLoadoutAnimLayer
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FYBInventoryLoadoutAnimLayer final
|
|
{
|
|
public:
|
|
TArray<struct FYBInventoryItemTypeSlotPair> LoadoutDescription; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TSoftClassPtr<class UClass> LoadoutAnimLayer; // 0x0010(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ShouldMirrorAnimLayer; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBInventoryLoadoutAnimLayer;
|
|
|
|
// ScriptStruct YBCommon.YBGroupPool
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBGroupPool final
|
|
{
|
|
public:
|
|
TArray<class UYBCharacterGroup*> AvailableGroups; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBGroupPool;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementReplicatedState
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBCharacterMovementReplicatedState final
|
|
{
|
|
public:
|
|
struct FVector TargetForward; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementReplicatedState;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementModifier
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FYBCharacterMovementModifier final
|
|
{
|
|
public:
|
|
struct FGameplayTag GameplayTag; // 0x0000(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TargetLinearSpeed; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearAcceleration; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearSpeedFactor; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUnlockJumpToPositiveTargetForward; // 0x0018(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector MovementDirection; // 0x0020(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideMovementDirection; // 0x0038(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector TargetForward; // 0x0040(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideTargetForward; // 0x0058(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLockRotation; // 0x0059(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLockMovementDirectionToPositiveTargetForward; // 0x005A(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBCharacterMovementState ApplyToState; // 0x005B(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementModifier;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementWalkData
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct FYBCharacterMovementWalkData final
|
|
{
|
|
public:
|
|
struct FVector AngularSpeedLimit; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector AngularAccelerationLimit; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearSpeed; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BoostLinearSpeed; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpeedThresholdToStop; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearAcceleration; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MovingPlatformLinearAccelerationFactor; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MovingPlatformConstraintLinearForceFactor; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LandingFromPreciseJumpConstraintLinearForceFactor; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OverSpeed; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OverSpeedLinearAcceleration; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpSpeed; // 0x0054(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* JumpShapeScaleCurveOverride; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* DirectionSpeedFactor; // 0x0060(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveFloat* WaterSpeedFactor; // 0x0068(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ForceFieldConstraintLimitFactor; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BlockingConstraintLimitFactor; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float KnockedBackConstraintLimitFactor; // 0x0078(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementWalkData;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementLandingData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FYBCharacterMovementLandingData final
|
|
{
|
|
public:
|
|
float LinearAccelerationBlendTime; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearAcceleration; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementLandingData;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementClimbData
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FYBCharacterMovementClimbData final
|
|
{
|
|
public:
|
|
struct FVector AngularSpeedLimit; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearSpeed; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BoostLinearSpeed; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpSpeed; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float JumpDownFactor; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClimbRelativeLinearSpeedToGenerateConstraints; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementClimbData;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementClimbConstraintDataTableRow
|
|
// 0x01F0 (0x01F8 - 0x0008)
|
|
struct FYBCharacterMovementClimbConstraintDataTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
float RightHandMoveSpeedFactor; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector RightHandLocalOffset; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RightHandReuseAnchorRadius; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RightHandSearchStartAnticipationFactor; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RightHandSearchEndAnticipationFactor; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector RightHandSearchStartA; // 0x0038(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RightHandSearchStartB; // 0x0050(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RightHandSearchStartC; // 0x0068(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RightHandSearchStartD; // 0x0080(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RightHandSearchEndA; // 0x0098(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RightHandSearchEndB; // 0x00B0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RightHandSearchEndC; // 0x00C8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RightHandSearchEndD; // 0x00E0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RightFootMoveSpeedFactor; // 0x00F8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_FC[0x4]; // 0x00FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector RightFootLocalOffset; // 0x0100(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RightFootReuseAnchorRadius; // 0x0118(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RightFootSearchStartAnticipationFactor; // 0x011C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RightFootSearchEndAnticipationFactor; // 0x0120(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_124[0x4]; // 0x0124(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector RightFootSearchStartA; // 0x0128(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RightFootSearchStartB; // 0x0140(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RightFootSearchStartC; // 0x0158(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RightFootSearchStartD; // 0x0170(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RightFootSearchEndA; // 0x0188(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RightFootSearchEndB; // 0x01A0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RightFootSearchEndC; // 0x01B8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector RightFootSearchEndD; // 0x01D0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IKTrajectoryHandNormalInfluenceFactor; // 0x01E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IKTrajectoryFootNormalInfluenceFactor; // 0x01EC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float IKTrajectoryAvoidanceInfluenceFactor; // 0x01F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1F4[0x4]; // 0x01F4(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementClimbConstraintDataTableRow;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementFallingData
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FYBCharacterMovementFallingData final
|
|
{
|
|
public:
|
|
struct FVector AngularSpeedLimit; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearSpeed; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearAcceleration; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearDamping; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularDamping; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementFallingData;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementFlyData
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FYBCharacterMovementFlyData final
|
|
{
|
|
public:
|
|
struct FVector AngularSpeedLimit; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector AngularAccelerationLimit; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearSpeed; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BoostLinearSpeed; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearAcceleration; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearDamping; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularDamping; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxCurvatureToLinearSpeedFactor; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementFlyData;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementSlideData
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FYBCharacterMovementSlideData final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x1]; // 0x0000(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementSlideData;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementData
|
|
// 0x0130 (0x0130 - 0x0000)
|
|
struct FYBCharacterMovementData final
|
|
{
|
|
public:
|
|
struct FYBCharacterMovementWalkData WalkData; // 0x0000(0x0080)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBCharacterMovementLandingData LandingData; // 0x0080(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBCharacterMovementClimbData ClimbData; // 0x0088(0x0030)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBCharacterMovementSlideData SlideData; // 0x00B8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FYBCharacterMovementFallingData FallingData; // 0x00C0(0x0028)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBCharacterMovementFlyData FlyData; // 0x00E8(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementData;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementClimbMaterialDataTableRow
|
|
// 0x0010 (0x0018 - 0x0008)
|
|
struct FYBCharacterMovementClimbMaterialDataTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
class UPhysicalMaterial* PhysicalMaterial; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ClimbSpeedFactor; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementClimbMaterialDataTableRow;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementConstraintData
|
|
// 0x003C (0x003C - 0x0000)
|
|
struct FYBCharacterMovementConstraintData final
|
|
{
|
|
public:
|
|
EYBCharacterMovementConstraintDataType Type; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LinearLimit; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearDriveSpring; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearDriveDamping; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearDriveForceLimit; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearFactorOnMovingObject; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularDriveSpring; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularDriveDamping; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularDriveForceLimit; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool AngularUseSlerp; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AngularConeLimit; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularSwing1Limit; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularSwing2Limit; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularTwistLimit; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayBeforeNextTargetPosition; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementConstraintData;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementConstraintDataTableRow
|
|
// 0x0040 (0x0048 - 0x0008)
|
|
struct FYBCharacterMovementConstraintDataTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
EYBCharacterMovementConstraintDataType Type; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LinearLimit; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearDriveSpring; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearDriveDamping; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearDriveForceLimit; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LinearFactorOnMovingObject; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool AngularUseSlerp; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AngularConeLimit; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularSwing1Limit; // 0x0028(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularSwing2Limit; // 0x002C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularTwistLimit; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularDriveSpring; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularDriveDamping; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngularDriveForceLimit; // 0x003C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayBeforeNextTargetPosition; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementConstraintDataTableRow;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementClimbConstraintIKData
|
|
// 0x0120 (0x0120 - 0x0000)
|
|
struct alignas(0x10) FYBCharacterMovementClimbConstraintIKData final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x120]; // 0x0000(0x0120)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementClimbConstraintIKData;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterMovementConstraint
|
|
// 0x0480 (0x0480 - 0x0000)
|
|
struct alignas(0x10) FYBCharacterMovementConstraint final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x480]; // 0x0000(0x0480)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterMovementConstraint;
|
|
|
|
// ScriptStruct YBCommon.YBComponentAndTransform
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FYBComponentAndTransform final
|
|
{
|
|
public:
|
|
struct FTransform Transform; // 0x0000(0x0060)(Edit, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UPrimitiveComponent* Component; // 0x0060(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBComponentAndTransform;
|
|
|
|
// ScriptStruct YBCommon.YBMantleAsset
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FYBMantleAsset final
|
|
{
|
|
public:
|
|
class UAnimMontage* AnimMontage; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveVector* PositionCorrectionCurve; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector StartingOffset; // 0x0010(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LowHeight; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LowPlayRate; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LowStartPosition; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HighHeight; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HighPlayRate; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HighStartPosition; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMantleAsset;
|
|
|
|
// ScriptStruct YBCommon.YBMantleParams
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FYBMantleParams final
|
|
{
|
|
public:
|
|
class UAnimMontage* AnimMontage; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UCurveVector* PositionCorrectionCurve; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartingPosition; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float PlayRate; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector StartingOffset; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMantleParams;
|
|
|
|
// ScriptStruct YBCommon.YBMantleTraceSettings
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FYBMantleTraceSettings final
|
|
{
|
|
public:
|
|
float MaxLedgeHeight; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MinLedgeHeight; // 0x0004(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ReachDistance; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ForwardTraceRadius; // 0x000C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DownwardTraceRadius; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMantleTraceSettings;
|
|
|
|
// ScriptStruct YBCommon.YBRotateInPlaceAsset
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBRotateInPlaceAsset final
|
|
{
|
|
public:
|
|
class UAnimSequenceBase* Animation; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName SlotName; // 0x0008(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SlowTurnRate; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FastTurnRate; // 0x0014(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SlowPlayRate; // 0x0018(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FastPlayRate; // 0x001C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBRotateInPlaceAsset;
|
|
|
|
// ScriptStruct YBCommon.YBDamageCoefficient
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FYBDamageCoefficient final
|
|
{
|
|
public:
|
|
struct FGameplayTagQuery TagQuery; // 0x0000(0x0048)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
bool bUseSourceCoefficient; // 0x0048(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float SourceCoefficient; // 0x004C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUseTargetCoefficient; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float TargetCoefficient; // 0x0054(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBDamageCoefficient;
|
|
|
|
// ScriptStruct YBCommon.YBDecisionTreeNodeOutput
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct alignas(0x08) FYBDecisionTreeNodeOutput final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x20]; // 0x0000(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBDecisionTreeNodeOutput;
|
|
|
|
// ScriptStruct YBCommon.YBDecisionTreeContext
|
|
// 0x0008 (0x0028 - 0x0020)
|
|
struct FYBDecisionTreeContext final : public FYBGameplayContext
|
|
{
|
|
public:
|
|
class UYBDecisionDebugOutput* DecisionDebugOutput; // 0x0020(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBDecisionTreeContext;
|
|
|
|
// ScriptStruct YBCommon.YBFightRingRow
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FYBFightRingRow final
|
|
{
|
|
public:
|
|
float RingRadius; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBFightRingRow;
|
|
|
|
// ScriptStruct YBCommon.YBFlyOverParams
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBFlyOverParams final
|
|
{
|
|
public:
|
|
float MinDistanceToTargetThreshold; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFloatInterval HeightRangeOverTarget; // 0x0004(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFloatInterval HorizontalRangeAfterTarget; // 0x000C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HeightOverTargetTestStep; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DestinationAfterTargetAgentRadiusMult; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavClampSearchRadius; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBFlyOverParams;
|
|
|
|
// ScriptStruct YBCommon.YBTakeOffParams
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBTakeOffParams final
|
|
{
|
|
public:
|
|
struct FFloatInterval VerticalDistanceRange; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FFloatInterval HorizontalDistanceRange; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HorizontalDistanceTestStep; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavClampSearchRadius; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBTakeOffParams;
|
|
|
|
// ScriptStruct YBCommon.YBISMFoliageMapping
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBISMFoliageMapping final
|
|
{
|
|
public:
|
|
TArray<int32> InstanceIndex; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
class UInstancedStaticMeshComponent* ISMComponent; // 0x0010(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBISMFoliageMapping;
|
|
|
|
// ScriptStruct YBCommon.YBInteractorFoliageMapping
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBInteractorFoliageMapping final
|
|
{
|
|
public:
|
|
TArray<struct FYBISMFoliageMapping> ISMMapping; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBInteractorFoliageMapping;
|
|
|
|
// ScriptStruct YBCommon.YBForcefieldFX
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct FYBForcefieldFX final
|
|
{
|
|
public:
|
|
struct FGameplayCueTag GameplayCueTag; // 0x0000(0x0008)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FGameplayCueParameters GameplayCueParameters; // 0x0008(0x00D8)(Edit, BlueprintVisible, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBForcefieldFX;
|
|
|
|
// ScriptStruct YBCommon.YBOwnedForcefieldInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBOwnedForcefieldInfo final
|
|
{
|
|
public:
|
|
class UYBForcefieldBase* Forcefield; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBOwnedForcefieldInfo;
|
|
|
|
// ScriptStruct YBCommon.YBCreditUserCSV
|
|
// 0x0070 (0x0078 - 0x0008)
|
|
struct FYBCreditUserCSV final : public FTableRowBase
|
|
{
|
|
public:
|
|
class FText Title; // 0x0008(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
class FText CreditName; // 0x0020(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
class FText Date; // 0x0038(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
bool CompanyName; // 0x0050(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool Logo; // 0x0051(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool Spacer; // 0x0052(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_53[0x5]; // 0x0053(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class FText LegalText; // 0x0058(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
int32 BrickID; // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBCreditUserCSV;
|
|
|
|
// ScriptStruct YBCommon.ActivationPolicy
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FActivationPolicy final
|
|
{
|
|
public:
|
|
uint8 bDoNotCheckCooldown : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDoNotCheckCost : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FActivationPolicy;
|
|
|
|
// ScriptStruct YBCommon.CommitPolicy
|
|
// 0x0001 (0x0001 - 0x0000)
|
|
struct FCommitPolicy final
|
|
{
|
|
public:
|
|
uint8 bDoNotCheckCooldown : 1; // 0x0000(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDoNotApplyCooldown : 1; // 0x0000(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDoNotCheckCost : 1; // 0x0000(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDoNotApplyCost : 1; // 0x0000(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FCommitPolicy;
|
|
|
|
// ScriptStruct YBCommon.YBConditionalGameplayAbility
|
|
// 0x0048 (0x0048 - 0x0000)
|
|
struct FYBConditionalGameplayAbility final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer RequireTags; // 0x0000(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer IgnoreTags; // 0x0020(0x0020)(Edit, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UYBGameplayAbility> Ability; // 0x0040(0x0008)(Edit, ZeroConstructor, DisableEditOnInstance, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBConditionalGameplayAbility;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayAbilityTargetData_TransformInfo
|
|
// 0x0000 (0x0150 - 0x0150)
|
|
struct FYBGameplayAbilityTargetData_TransformInfo final : public FGameplayAbilityTargetData_LocationInfo
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayAbilityTargetData_TransformInfo;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayAbilityTargetData_SingleTargetHit
|
|
// 0x0010 (0x0150 - 0x0140)
|
|
struct FYBGameplayAbilityTargetData_SingleTargetHit final : public FGameplayAbilityTargetData_SingleTargetHit
|
|
{
|
|
public:
|
|
TWeakObjectPtr<class AActor> ActorOverride; // 0x0140(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bActorReplaced : 1; // 0x0148(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_149[0x7]; // 0x0149(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayAbilityTargetData_SingleTargetHit;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayAbilityActorInfoData
|
|
// 0x0000 (0x0008 - 0x0008)
|
|
struct FYBGameplayAbilityActorInfoData final : public FGameplayAbilityActorInfoData
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayAbilityActorInfoData;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayActionContext
|
|
// 0x0000 (0x0020 - 0x0020)
|
|
struct FYBGameplayActionContext final : public FYBGameplayContext
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayActionContext;
|
|
|
|
// ScriptStruct YBCommon.YBSingleGameplayCondition
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FYBSingleGameplayCondition final
|
|
{
|
|
public:
|
|
class UYBGameplayCondition* Condition; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBSingleGameplayCondition;
|
|
|
|
// ScriptStruct YBCommon.YBGameplayEffectContext
|
|
// 0x0000 (0x0080 - 0x0080)
|
|
struct FYBGameplayEffectContext : public FGameplayEffectContext
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FYBGameplayEffectContext;
|
|
|
|
// ScriptStruct YBCommon.YBJumpTestParams
|
|
// 0x0120 (0x0120 - 0x0000)
|
|
struct FYBJumpTestParams final
|
|
{
|
|
public:
|
|
struct FVector StartPosition; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector TargetPosition; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Velocity; // 0x0030(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ECollisionChannel Channel; // 0x004C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FQuat Rotation; // 0x0050(0x0020)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxDistFromCurve; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bReversed; // 0x0074(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UCurveFloat* ShapeScaleCurve; // 0x0078(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_80[0xA0]; // 0x0080(0x00A0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBJumpTestParams;
|
|
|
|
// ScriptStruct YBCommon.YBHTNInjectionMapping
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBHTNInjectionMapping final
|
|
{
|
|
public:
|
|
struct FGameplayTag InjectionTag; // 0x0000(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag BehaviorTag; // 0x0008(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBHTNInjectionMapping;
|
|
|
|
// ScriptStruct YBCommon.YBLocomotionSettings
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FYBLocomotionSettings final
|
|
{
|
|
public:
|
|
float MovementSpeedRatio; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBLocomotionSettings;
|
|
|
|
// ScriptStruct YBCommon.YBVoiceOverPriorityDataTableRow
|
|
// 0x0010 (0x0018 - 0x0008)
|
|
struct FYBVoiceOverPriorityDataTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
struct FGameplayTag GamePlayCueVOTag; // 0x0008(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Priority; // 0x0010(0x0004)(Edit, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBVoiceOverPriorityDataTableRow;
|
|
|
|
// ScriptStruct YBCommon.YBSphereTracePoint
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FYBSphereTracePoint final
|
|
{
|
|
public:
|
|
struct FBlackboardKeySelector Point; // 0x0000(0x0028)(Edit, NativeAccessSpecifierPublic)
|
|
bool bIgnoreActor; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float VerticalOffset; // 0x002C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBSphereTracePoint;
|
|
|
|
// ScriptStruct YBCommon.InputMappingContextAndPriority
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FInputMappingContextAndPriority final
|
|
{
|
|
public:
|
|
class UInputMappingContext* InputMapping; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Priority; // 0x0008(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bRegisterWithSettings; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FInputMappingContextAndPriority;
|
|
|
|
// ScriptStruct YBCommon.YBInteraction
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct alignas(0x08) FYBInteraction final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x18]; // 0x0000(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBInteraction;
|
|
|
|
// ScriptStruct YBCommon.YBInventoryLoadout
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBInventoryLoadout final
|
|
{
|
|
public:
|
|
TArray<class UYBRuntimeInventoryItem*> RuntimeInventoryItems; // 0x0000(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBInventoryLoadout;
|
|
|
|
// ScriptStruct YBCommon.YBLevelLocation
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FYBLevelLocation final
|
|
{
|
|
public:
|
|
struct FVector Location; // 0x0000(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FRotator Rotation; // 0x0018(0x0018)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBLevelLocation;
|
|
|
|
// ScriptStruct YBCommon.YBLookAtRequest
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FYBLookAtRequest final
|
|
{
|
|
public:
|
|
struct FYBAnchoredLocation AnchoredLocation; // 0x0000(0x0048)(BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
ELookAtPriority LookAtPriority; // 0x0048(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Speed; // 0x004C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0050(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBLookAtRequest;
|
|
|
|
// ScriptStruct YBCommon.YBMaxLootCountParams
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FYBMaxLootCountParams final
|
|
{
|
|
public:
|
|
int32 MaxActorCountInWorld; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RefreshDistanceThreshold; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMaxLootCountParams;
|
|
|
|
// ScriptStruct YBCommon.YBLootTrajectoryNavmeshParams
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBLootTrajectoryNavmeshParams final
|
|
{
|
|
public:
|
|
float NavQueryHoriVersusVertiScoreRatio; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavQueryProjectUp; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavQueryProjectDown; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float NavQueryWidth; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBLootTrajectoryNavmeshParams;
|
|
|
|
// ScriptStruct YBCommon.YBLootTrajectoryParams
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FYBLootTrajectoryParams final
|
|
{
|
|
public:
|
|
struct FFloatInterval HeightOffsetInterval; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxHorizontalDistance; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DesiredUpAngleDeg; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TrajectoryTimeSpeed; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TrajectoryApexTimeDilation; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FYBLootTrajectoryScoreWeights DestScoreWeights; // 0x0018(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBLootTrajectoryParams;
|
|
|
|
// ScriptStruct YBCommon.YBLootTimeBucketParams
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FYBLootTimeBucketParams final
|
|
{
|
|
public:
|
|
float RequestPerSecond; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaxNumRequestsPerFrame; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBLootTimeBucketParams;
|
|
|
|
// ScriptStruct YBCommon.YBWeightedDataTableRow
|
|
// 0x0030 (0x0038 - 0x0008)
|
|
struct FYBWeightedDataTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
TSoftClassPtr<class UClass> RelatedActor; // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Weight; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 IsNothing : 1; // 0x0034(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 IsRare : 1; // 0x0034(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBWeightedDataTableRow;
|
|
|
|
// ScriptStruct YBCommon.YBRuntimeLootTable
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBRuntimeLootTable final
|
|
{
|
|
public:
|
|
TArray<struct FYBWeightedDataTableRow> LootTable; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
int32 TotalWeight; // 0x0010(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Quantity; // 0x0014(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UYBRuntimeLootTableEventHandler* LootTableEventHandler; // 0x0018(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBRuntimeLootTable;
|
|
|
|
// ScriptStruct YBCommon.YBModifiedRuntimeLootTable
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FYBModifiedRuntimeLootTable final
|
|
{
|
|
public:
|
|
TArray<class FName> AppliedModifierIDs; // 0x0000(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
struct FYBRuntimeLootTable RuntimeLootTable; // 0x0010(0x0020)(Transient, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBModifiedRuntimeLootTable;
|
|
|
|
// ScriptStruct YBCommon.YBGlobalRuntimeLootTable
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FYBGlobalRuntimeLootTable final
|
|
{
|
|
public:
|
|
struct FYBRuntimeLootTable RuntimeLootTable; // 0x0000(0x0020)(Transient, NativeAccessSpecifierPublic)
|
|
TArray<struct FYBModifiedRuntimeLootTable> ModifiedRuntimeLootTables; // 0x0020(0x0010)(ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBGlobalRuntimeLootTable;
|
|
|
|
// ScriptStruct YBCommon.YBMasterLootTable
|
|
// 0x0018 (0x0020 - 0x0008)
|
|
struct FYBMasterLootTable final : public FTableRowBase
|
|
{
|
|
public:
|
|
TArray<struct FYBWeightedDataTableRow> TableRows; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 DefaultQuantity; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBMasterLootTable;
|
|
|
|
// ScriptStruct YBCommon.YBNavAgentSelectorWrapper
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FYBNavAgentSelectorWrapper final
|
|
{
|
|
public:
|
|
struct FNavAgentSelector SupportedAgents; // 0x0000(0x0004)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBNavAgentSelectorWrapper;
|
|
|
|
// ScriptStruct YBCommon.YBNavLinkInfo
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FYBNavLinkInfo final
|
|
{
|
|
public:
|
|
TArray<struct FNavigationLink> PointLinks; // 0x0000(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
|
struct FVector Location; // 0x0010(0x0018)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AYBGeneratedNavLinkProxy> LinkClass; // 0x0028(0x0008)(Edit, ZeroConstructor, EditConst, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName NavDataName; // 0x0030(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBNavLinkInfo;
|
|
|
|
// ScriptStruct YBCommon.YBPathPoint
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FYBPathPoint final
|
|
{
|
|
public:
|
|
struct FVector Position; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector Direction; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CurvatureRatio; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CurvatureRadius; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBPathPoint;
|
|
|
|
// ScriptStruct YBCommon.NPCManager_NPCData
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct alignas(0x04) FNPCManager_NPCData final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x4]; // 0x0000(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FNPCManager_NPCData;
|
|
|
|
// ScriptStruct YBCommon.YBObjectSaveDataHeader
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct alignas(0x08) FYBObjectSaveDataHeader final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x40]; // 0x0000(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBObjectSaveDataHeader;
|
|
|
|
// ScriptStruct YBCommon.YBObjectSaveData
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FYBObjectSaveData final
|
|
{
|
|
public:
|
|
TSoftClassPtr<class UClass> Class; // 0x0000(0x0028)(Edit, EditConst, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName Name; // 0x0028(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<uint8> AllData; // 0x0030(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBObjectSaveData;
|
|
|
|
// ScriptStruct YBCommon.YBLookAheadOnPathParams
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBLookAheadOnPathParams final
|
|
{
|
|
public:
|
|
float DistanceToLookAhead; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
ELookAtPriority LookAtPriority; // 0x0004(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float LookAtSpeed; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxLookAheadAngle; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bStopLookAtOnPathFinish; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float UpdateDistanceInterval; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBLookAheadOnPathParams;
|
|
|
|
// ScriptStruct YBCommon.YBLookAheadOnPathFadeOutParams
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct alignas(0x08) FYBLookAheadOnPathFadeOutParams final
|
|
{
|
|
public:
|
|
float FadeOutDistanceFromPathEnd; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4C]; // 0x0004(0x004C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBLookAheadOnPathFadeOutParams;
|
|
|
|
// ScriptStruct YBCommon.YBLookAheadOnPathRequest
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FYBLookAheadOnPathRequest final
|
|
{
|
|
public:
|
|
bool bOverrideDefaultLookAheadParams; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FYBLookAheadOnPathParams LookAheadParams; // 0x0004(0x0018)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
bool bUseFadeOutTarget; // 0x001C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FYBLookAheadOnPathFadeOutParams FadeOutParams; // 0x0020(0x0050)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBLookAheadOnPathRequest;
|
|
|
|
// ScriptStruct YBCommon.YBPathFollowRequest
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct FYBPathFollowRequest final
|
|
{
|
|
public:
|
|
TArray<struct FYBPathPoint> PathPoints; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
float AcceptableRadius; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bReachTestIncludesAgentRadius; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bReachTestIncludesGoalRadius; // 0x0015(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bSlowdownAtDestination; // 0x0016(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_17[0x1]; // 0x0017(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class ANavigationData* NavMesh; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class UNavigationQueryFilter> NavFilterClass; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
bool bLookAheadOnPath; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FYBLookAheadOnPathRequest LookAheadRequest; // 0x0040(0x0070)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBPathFollowRequest;
|
|
|
|
// ScriptStruct YBCommon.YBPathFollowGreyhoundParams
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct FYBPathFollowGreyhoundParams final
|
|
{
|
|
public:
|
|
EYBPathFollowGreyhoundMode GreyhoundDistanceMode; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float GreyhoundDistanceAgentRadiusMult; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float GreyhoundDistance; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxCurvatureToGreyhoundDistanceFactor; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TrackedPointUpdateInterval; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBPathFollowGreyhoundParams;
|
|
|
|
// ScriptStruct YBCommon.YBPatrolPoint
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct FYBPatrolPoint final
|
|
{
|
|
public:
|
|
struct FTransform Point; // 0x0000(0x0060)(Edit, BlueprintVisible, BlueprintReadOnly, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpeedFactorToGoToPatrolPoint; // 0x0060(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float WaitTimeAtLocation; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ShouldFlyToReachDestination; // 0x0068(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool IsEmplacementValid; // 0x0069(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bUsePoIPosition; // 0x006A(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6B[0x5]; // 0x006B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector PoIPosition; // 0x0070(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBPatrolPoint;
|
|
|
|
// ScriptStruct YBCommon.YBPhysicalAnimationSettingsProfileData
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FYBPhysicalAnimationSettingsProfileData final
|
|
{
|
|
public:
|
|
class FName ProfileName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBPhysicalAnimationSettingsProfileData;
|
|
|
|
// ScriptStruct YBCommon.YBPhysicalAnimationSettingsCustomData
|
|
// 0x0024 (0x0024 - 0x0000)
|
|
struct FYBPhysicalAnimationSettingsCustomData final
|
|
{
|
|
public:
|
|
struct FPhysicalAnimationData Data; // 0x0000(0x0024)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBPhysicalAnimationSettingsCustomData;
|
|
|
|
// ScriptStruct YBCommon.YBPhysicalAnimationSettingsBodyInfo
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FYBPhysicalAnimationSettingsBodyInfo final
|
|
{
|
|
public:
|
|
class FName BodyName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bIncludeSelf : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBPhysicalAnimationSettingsBodyInfo;
|
|
|
|
// ScriptStruct YBCommon.YBPhysicalAnimationSettings
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FYBPhysicalAnimationSettings final
|
|
{
|
|
public:
|
|
EYBPhysicalAnimationSettingsType SettingsType; // 0x0000(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FYBPhysicalAnimationSettingsProfileData ProfileData; // 0x0004(0x0008)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
struct FYBPhysicalAnimationSettingsCustomData customData; // 0x000C(0x0024)(Edit, NoDestructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FYBPhysicalAnimationSettingsBodyInfo> BodyInfos; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBPhysicalAnimationSettings;
|
|
|
|
// ScriptStruct YBCommon.YBManagedPhysicsBodyInstance
|
|
// 0x0160 (0x0160 - 0x0000)
|
|
struct alignas(0x08) FYBManagedPhysicsBodyInstance final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x160]; // 0x0000(0x0160)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBManagedPhysicsBodyInstance;
|
|
|
|
// ScriptStruct YBCommon.YBPhysicsControlLimbConfig
|
|
// 0x0014 (0x0014 - 0x0000)
|
|
struct alignas(0x04) FYBPhysicsControlLimbConfig final
|
|
{
|
|
public:
|
|
EYBPhysicsControlStrength ParentSpaceStrength; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBPhysicsControlStrength WorldSpaceStrength; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBPhysicsControlWorldMode WorldSpaceMode; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bLockChainLastBone; // 0x0003(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x10]; // 0x0004(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBPhysicsControlLimbConfig;
|
|
|
|
// ScriptStruct YBCommon.YBPhysicsControlLimbConfigOverride
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct FYBPhysicsControlLimbConfigOverride final
|
|
{
|
|
public:
|
|
EYBPhysicsControlLimb Limb; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBPhysicsControlStrength ParentSpaceStrength; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBPhysicsControlStrength WorldSpaceStrength; // 0x0002(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBPhysicsControlLimbConfigOverride;
|
|
|
|
// ScriptStruct YBCommon.YBPhysicsControlCharacterConfig
|
|
// 0x00C8 (0x00C8 - 0x0000)
|
|
struct FYBPhysicsControlCharacterConfig final
|
|
{
|
|
public:
|
|
struct FYBPhysicsControlLimbConfig LimbControls[0xA]; // 0x0000(0x0014)(Edit, EditFixedSize, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBPhysicsControlCharacterConfig;
|
|
|
|
// ScriptStruct YBCommon.YBExpandingGraphNodeDescriptor
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct alignas(0x04) FYBExpandingGraphNodeDescriptor final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0xC]; // 0x0000(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBExpandingGraphNodeDescriptor;
|
|
|
|
// ScriptStruct YBCommon.YBExpandingGraphNode
|
|
// 0x00E0 (0x00E0 - 0x0000)
|
|
struct alignas(0x10) FYBExpandingGraphNode final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0xE0]; // 0x0000(0x00E0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBExpandingGraphNode;
|
|
|
|
// ScriptStruct YBCommon.PhysicsExpandingGraphConstrainedActor
|
|
// 0x0140 (0x0140 - 0x0000)
|
|
struct FPhysicsExpandingGraphConstrainedActor final
|
|
{
|
|
public:
|
|
struct FHitResult HitActor; // 0x0000(0x0130)(BlueprintVisible, Transient, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
TArray<struct FVector> ConstraintLocations; // 0x0130(0x0010)(BlueprintVisible, ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FPhysicsExpandingGraphConstrainedActor;
|
|
|
|
// ScriptStruct YBCommon.YBPhysicsExpandingGraphNodeCluster
|
|
// 0x0920 (0x0920 - 0x0000)
|
|
struct alignas(0x10) FYBPhysicsExpandingGraphNodeCluster final
|
|
{
|
|
public:
|
|
class AYBPhysicsExpandingGraphClusterActor* ClusterActor; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_8[0x918]; // 0x0008(0x0918)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBPhysicsExpandingGraphNodeCluster;
|
|
|
|
// ScriptStruct YBCommon.YBPhysicsExpandingGraphNodeData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBPhysicsExpandingGraphNodeData final
|
|
{
|
|
public:
|
|
TSubclassOf<class AActor> CollisionActor; // 0x0000(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSubclassOf<class AActor> RenderingActor; // 0x0008(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Scale; // 0x0010(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBPhysicsExpandingGraphNodeData;
|
|
|
|
// ScriptStruct YBCommon.YBPhysicsExpandingGraphRequest
|
|
// 0x00C0 (0x00C0 - 0x0000)
|
|
struct FYBPhysicsExpandingGraphRequest final
|
|
{
|
|
public:
|
|
int32 MaxNodeCount; // 0x0000(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool AutoDestroyWhenDone; // 0x0004(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBPhysicsExpandingGraphRequestType Type; // 0x0005(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<struct FYBPhysicsExpandingGraphNodeData> NodeData; // 0x0008(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
struct FRuntimeFloatCurve ScalingCurve; // 0x0018(0x0088)(BlueprintVisible, NativeAccessSpecifierPublic)
|
|
struct FRotator VisualRotationOffset; // 0x00A0(0x0018)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
class AYBCharacter* Character; // 0x00B8(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBPhysicsExpandingGraphRequest;
|
|
|
|
// ScriptStruct YBCommon.YBRenderingEntry
|
|
// 0x0230 (0x0230 - 0x0000)
|
|
struct FYBRenderingEntry final
|
|
{
|
|
public:
|
|
TSubclassOf<class AActor> RenderingActorTemplate; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* RenderingActorTemplateInstance; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10[0x220]; // 0x0010(0x0220)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBRenderingEntry;
|
|
|
|
// ScriptStruct YBCommon.YBCollisionEntry
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FYBCollisionEntry final
|
|
{
|
|
public:
|
|
TSubclassOf<class AActor> CollisionActorTemplate; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class AActor* CollisionActorTemplateInstance; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_10[0x20]; // 0x0010(0x0020)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBCollisionEntry;
|
|
|
|
// ScriptStruct YBCommon.YBKineticForcePoint
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBKineticForcePoint final
|
|
{
|
|
public:
|
|
float Mass; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxSpeed; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MaxForce; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpeedToForceExponent; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBKineticForcePoint;
|
|
|
|
// ScriptStruct YBCommon.YBCameraSettingsTableRow
|
|
// 0x00E8 (0x00F0 - 0x0008)
|
|
struct FYBCameraSettingsTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
EYBCameraType Type; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float DefaultPriority; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool Aiming; // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool CanBeUsedWhileLockOn; // 0x0011(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool UseCameraSlowSpeedFactor; // 0x0012(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ResetControllerPitchOnSettingsChange; // 0x0013(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DelayBeforeCameraModeChange; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector SocketOffset; // 0x0018(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector CloseSocketOffset; // 0x0030(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SocketOffsetLerpSpeedFactor; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName TargetSocketName; // 0x004C(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector TargetOffset; // 0x0058(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector CloseTargetOffset; // 0x0070(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float TargetOffsetLerpSpeedFactor; // 0x0088(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EnemiesDetectionRange; // 0x008C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringArmCapsuleRadius; // 0x0090(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringArmCapsuleHeight; // 0x0094(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringArmLength; // 0x0098(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringArmLengthStoppedFactor; // 0x009C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringArmLengthMovingFactor; // 0x00A0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringArmLengthLerpSpeedFactor; // 0x00A4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringArmComponentStepTolerance; // 0x00A8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringArmComponentWorldLocationTolerance; // 0x00AC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SpringArmComponentWorldRotationTolerance; // 0x00B0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MovingSpringArmComponentWorldLocationTolerance; // 0x00B4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MovingSpringArmComponentWorldRotationTolerance; // 0x00B8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ChaoticSpringArmComponentWorldLocationTolerance; // 0x00BC(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ChaoticSpringArmComponentWorldRotationTolerance; // 0x00C0(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FOV; // 0x00C4(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FOVLerpSpeedFactor; // 0x00C8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FRotator CameraRelativeRotation; // 0x00D0(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
|
|
float CameraRelativeRotationLerpSpeedFactor; // 0x00E8(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBCameraSettingsTableRow;
|
|
|
|
// ScriptStruct YBCommon.YBLockSettingsTableRow
|
|
// 0x0020 (0x0028 - 0x0008)
|
|
struct FYBLockSettingsTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
bool LockReleaseOnCameraInput; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool LockReleaseOutOfRange; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float AimingLockRange; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AimingLockAngle; // 0x0010(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LockLerpSpeed; // 0x0014(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LockChangeTargetDuration; // 0x0018(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LockNoTargetRotationAngle; // 0x001C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float LockTargetChangeLerpSpeed; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OcclusionDurationToReleaseLock; // 0x0024(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBLockSettingsTableRow;
|
|
|
|
// ScriptStruct YBCommon.YBCameraModifier
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FYBCameraModifier
|
|
{
|
|
public:
|
|
bool ApplyOnPadControl; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ApplyOnMouseControl; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ModifierDuration; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ModifierPriorityOverride; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class AActor* Owner; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName BoneName; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ActivationRange; // 0x0020(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ActiveIfVisible; // 0x0024(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FDataTableRowHandle CameraSettingsHandle; // 0x0028(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBCameraModifier;
|
|
|
|
// ScriptStruct YBCommon.YBRuntimeCameraModifier
|
|
// 0x0018 (0x0050 - 0x0038)
|
|
struct FYBRuntimeCameraModifier final : public FYBCameraModifier
|
|
{
|
|
public:
|
|
uint8 Pad_38[0x18]; // 0x0038(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBRuntimeCameraModifier;
|
|
|
|
// ScriptStruct YBCommon.YBLockModifier
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FYBLockModifier final
|
|
{
|
|
public:
|
|
bool ApplyOnPadControl; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool ApplyOnMouseControl; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float ModifierPriority; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDataTableRowHandle LockSettingsHandle; // 0x0008(0x0010)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_18[0x10]; // 0x0018(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBLockModifier;
|
|
|
|
// ScriptStruct YBCommon.YBCameraAutoRotateData
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FYBCameraAutoRotateData final
|
|
{
|
|
public:
|
|
struct FYBCharacterTargetData Target; // 0x0000(0x0048)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
|
|
float Duration; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RotationSpeed; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float AngleLerpFactor; // 0x0050(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBCameraAutoRotateData;
|
|
|
|
// ScriptStruct YBCommon.YBProjectileContainer
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBProjectileContainer final
|
|
{
|
|
public:
|
|
TWeakObjectPtr<class AActor> Owner; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UYBProjectileComponent*> Projectiles; // 0x0008(0x0010)(ExportObject, ZeroConstructor, ContainsInstancedReference, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBProjectileContainer;
|
|
|
|
// ScriptStruct YBCommon.YBQuestDataLayerConditions
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBQuestDataLayerConditions final
|
|
{
|
|
public:
|
|
class UDataLayerAsset* DataLayer; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UYBQuestObjectiveGroupGameplayCondition* Conditions; // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBQuestDataLayerConditions;
|
|
|
|
// ScriptStruct YBCommon.YBQuestObjectiveSoftClassArray
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBQuestObjectiveSoftClassArray final
|
|
{
|
|
public:
|
|
TArray<TSoftClassPtr<class UClass>> QuestObjectivesArray; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBQuestObjectiveSoftClassArray;
|
|
|
|
// ScriptStruct YBCommon.YBQuestTreeActiveGuids
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBQuestTreeActiveGuids final
|
|
{
|
|
public:
|
|
struct FPrimaryAssetId QuestTreeId; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FGuid> AllActiveQuestStateGuids; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBQuestTreeActiveGuids;
|
|
|
|
// ScriptStruct YBCommon.YBQuestTreeGuidSet
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FYBQuestTreeGuidSet final
|
|
{
|
|
public:
|
|
struct FPrimaryAssetId QuestTreeId; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSet<struct FGuid> GuidSet; // 0x0010(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBQuestTreeGuidSet;
|
|
|
|
// ScriptStruct YBCommon.YBQuestSystemSaveData
|
|
// 0x00C8 (0x00C8 - 0x0000)
|
|
struct FYBQuestSystemSaveData final
|
|
{
|
|
public:
|
|
TSoftClassPtr<class UClass> TrackedQuest; // 0x0000(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FYBQuestTreeActiveGuids> ActiveQuestStatesPerQuestTree; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<TSoftClassPtr<class UClass>> AllCompletedQuests; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<TSoftClassPtr<class UClass>> AllCompletedQuestObjectives; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TMap<TSoftClassPtr<class UClass>, int32> ActiveQuestObjectiveProgressCounters; // 0x0058(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FYBQuestTreeGuidSet> ProcessedRevisionGUIDs; // 0x00A8(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FGuid> AllActiveQuestStateGuids; // 0x00B8(0x0010)(ZeroConstructor, Deprecated, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBQuestSystemSaveData;
|
|
|
|
// ScriptStruct YBCommon.YBQuestPresetSaveData
|
|
// 0x0068 (0x0068 - 0x0000)
|
|
struct FYBQuestPresetSaveData final
|
|
{
|
|
public:
|
|
TSoftClassPtr<class UClass> TrackedQuest; // 0x0000(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<TSoftClassPtr<class UClass>> OptionalCompletedSideQuests; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<TSoftClassPtr<class UClass>> OptionalActiveSideQuests; // 0x0038(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<TSoftClassPtr<class UClass>> OptionalCompletedObjectives; // 0x0048(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TArray<TSoftClassPtr<class UClass>> OptionalActiveObjectives; // 0x0058(0x0010)(Edit, BlueprintVisible, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBQuestPresetSaveData;
|
|
|
|
// ScriptStruct YBCommon.YBQuestTrackingData
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBQuestTrackingData final
|
|
{
|
|
public:
|
|
EYBQuestTrackingType TrackingType; // 0x0000(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class AActor*> RegisteredActors; // 0x0008(0x0010)(BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBQuestTrackingData;
|
|
|
|
// ScriptStruct YBCommon.YBQuestTriggerConditions
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBQuestTriggerConditions final
|
|
{
|
|
public:
|
|
bool ApplyQuestIconToInteractor; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UYBQuestObjectiveGroupGameplayCondition* Condition; // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBQuestTriggerConditions;
|
|
|
|
// ScriptStruct YBCommon.YBNvidiaLocalization
|
|
// 0x0300 (0x0300 - 0x0000)
|
|
struct alignas(0x08) FYBNvidiaLocalization final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x300]; // 0x0000(0x0300)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBNvidiaLocalization;
|
|
|
|
// ScriptStruct YBCommon.YBXeSSLocalization
|
|
// 0x0150 (0x0150 - 0x0000)
|
|
struct alignas(0x08) FYBXeSSLocalization final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x150]; // 0x0000(0x0150)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBXeSSLocalization;
|
|
|
|
// ScriptStruct YBCommon.YBFSRLocalization
|
|
// 0x00F0 (0x00F0 - 0x0000)
|
|
struct alignas(0x08) FYBFSRLocalization final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0xF0]; // 0x0000(0x00F0)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBFSRLocalization;
|
|
|
|
// ScriptStruct YBCommon.YBRootMotionSource_ConstantForce
|
|
// 0x0030 (0x0130 - 0x0100)
|
|
struct FYBRootMotionSource_ConstantForce final : public FRootMotionSource_ConstantForce
|
|
{
|
|
public:
|
|
EYBTargetForwardUpdateFromVelocityPolicy TargetForwardUpdatePolicy; // 0x00F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_F9[0x37]; // 0x00F9(0x0037)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBRootMotionSource_ConstantForce;
|
|
|
|
// ScriptStruct YBCommon.YBRootMotionSource_SinusTest
|
|
// 0x0000 (0x0100 - 0x0100)
|
|
struct FYBRootMotionSource_SinusTest final : public FRootMotionSource_ConstantForce
|
|
{
|
|
};
|
|
DUMPER7_ASSERTS_FYBRootMotionSource_SinusTest;
|
|
|
|
// ScriptStruct YBCommon.YBRuntimeInventoryItemSaveData
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FYBRuntimeInventoryItemSaveData final
|
|
{
|
|
public:
|
|
struct FYBObjectSaveData ItemPropertiesSaveData; // 0x0000(0x0040)(Edit, EditConst, NativeAccessSpecifierPublic)
|
|
TArray<struct FYBObjectSaveData> AllRuntimeComponentSaveData; // 0x0040(0x0010)(Edit, ZeroConstructor, EditConst, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBRuntimeInventoryItemSaveData;
|
|
|
|
// ScriptStruct YBCommon.YBLootTableModifierEffectMapper
|
|
// 0x0070 (0x0070 - 0x0000)
|
|
struct FYBLootTableModifierEffectMapper final
|
|
{
|
|
public:
|
|
class FName TargetedLootTable; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSet<class FName> TargetedLootTables; // 0x0008(0x0050)(Edit, NativeAccessSpecifierPublic)
|
|
uint8 bTargetAllTablesButTheSpecifiedOnes : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class UYBLootTableModifierEffect*> Effects; // 0x0060(0x0010)(Edit, ExportObject, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBLootTableModifierEffectMapper;
|
|
|
|
// ScriptStruct YBCommon.YBLootTableModifier
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBLootTableModifier final
|
|
{
|
|
public:
|
|
class FName LootTableModifierID; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UYBGameplayCondition* Condition; // 0x0008(0x0008)(Edit, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<struct FYBLootTableModifierEffectMapper> TableEffects; // 0x0010(0x0010)(Edit, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBLootTableModifier;
|
|
|
|
// ScriptStruct YBCommon.YBMasterSpawnDataTableRow
|
|
// 0x0018 (0x0020 - 0x0008)
|
|
struct FYBMasterSpawnDataTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
TArray<struct FYBWeightedDataTableRow> TableRows; // 0x0008(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
int32 RareSpawnIncrementCounter; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBMasterSpawnDataTableRow;
|
|
|
|
// ScriptStruct YBCommon.YBRuntimeSpawnTable
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FYBRuntimeSpawnTable final
|
|
{
|
|
public:
|
|
struct FYBMasterSpawnDataTableRow ModifiedSpawnPresetSnapshot; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic)
|
|
struct FYBMasterSpawnDataTableRow SpawnPreset; // 0x0020(0x0020)(BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic)
|
|
int32 TotalWeight; // 0x0040(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 RareSpawnCountdownCounter; // 0x0048(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 RareSpawnWeightCounters; // 0x004C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBRuntimeSpawnTable;
|
|
|
|
// ScriptStruct YBCommon.YBSaveGameData_Articy_Bool
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FYBSaveGameData_Articy_Bool final
|
|
{
|
|
public:
|
|
class FName GVName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool Value; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBSaveGameData_Articy_Bool;
|
|
|
|
// ScriptStruct YBCommon.YBSaveGameData_Articy_Int
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FYBSaveGameData_Articy_Int final
|
|
{
|
|
public:
|
|
class FName GVName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 Value; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBSaveGameData_Articy_Int;
|
|
|
|
// ScriptStruct YBCommon.YBSaveGameData_Articy_String
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBSaveGameData_Articy_String final
|
|
{
|
|
public:
|
|
class FName GVName; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FString Value; // 0x0008(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBSaveGameData_Articy_String;
|
|
|
|
// ScriptStruct YBCommon.YBSaveGameData_Articy
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FYBSaveGameData_Articy final
|
|
{
|
|
public:
|
|
TArray<struct FYBSaveGameData_Articy_Bool> Bools; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FYBSaveGameData_Articy_Int> Ints; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FYBSaveGameData_Articy_String> Strings; // 0x0020(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBSaveGameData_Articy;
|
|
|
|
// ScriptStruct YBCommon.YBSaveGameData_GameState
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBSaveGameData_GameState final
|
|
{
|
|
public:
|
|
int32 SaveSlotID; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FDateTime LastSaveTime; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FTimespan PlayTime; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag BuildOverrideTag; // 0x0018(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBSaveGameData_GameState;
|
|
|
|
// ScriptStruct YBCommon.YBSaveGameData_Inventory
|
|
// 0x00B0 (0x00B0 - 0x0000)
|
|
struct FYBSaveGameData_Inventory final
|
|
{
|
|
public:
|
|
struct FYBObjectSaveDataHeader Header; // 0x0000(0x0040)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
TArray<struct FYBRuntimeInventoryItemSaveData> AllInventoryItems; // 0x0040(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TArray<struct FYBRuntimeInventoryItemSaveData> AllExpeditionItems; // 0x0050(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
TMap<struct FGameplayTag, struct FGameplayTagContainer> LastUsedItems; // 0x0060(0x0050)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBSaveGameData_Inventory;
|
|
|
|
// ScriptStruct YBCommon.YBSaveGameData_Quest
|
|
// 0x00D0 (0x00D0 - 0x0000)
|
|
struct FYBSaveGameData_Quest final
|
|
{
|
|
public:
|
|
int32 CurrentAct; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FYBQuestSystemSaveData QuestSystemData; // 0x0008(0x00C8)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBSaveGameData_Quest;
|
|
|
|
// ScriptStruct YBCommon.YBSaveMetaData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBSaveMetaData final
|
|
{
|
|
public:
|
|
struct FArticyId Headline; // 0x0000(0x0008)(BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FDateTime SaveTime; // 0x0008(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FTimespan PlayTime; // 0x0010(0x0008)(BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 CurrentAct; // 0x0018(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 SaveVersion; // 0x001C(0x0004)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBSaveMetaData;
|
|
|
|
// ScriptStruct YBCommon.YBAchievementSaveMetaData
|
|
// 0x0050 (0x0050 - 0x0000)
|
|
struct FYBAchievementSaveMetaData final
|
|
{
|
|
public:
|
|
TMap<class FName, float> AchievementsToUnlock; // 0x0000(0x0050)(NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAchievementSaveMetaData;
|
|
|
|
// ScriptStruct YBCommon.YBScriptedWorldEventCondition
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FYBScriptedWorldEventCondition final
|
|
{
|
|
public:
|
|
class UYBQuestObjectiveGroupGameplayCondition* Conditions; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftClassPtr<class UClass> ScriptedEventClass; // 0x0008(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBScriptedWorldEventCondition;
|
|
|
|
// ScriptStruct YBCommon.YBConvectionProfile
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FYBConvectionProfile final
|
|
{
|
|
public:
|
|
float InteractorConvectionRate; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CellConvectionRate; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBConvectionProfile;
|
|
|
|
// ScriptStruct YBCommon.YBSimulationState
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FYBSimulationState final
|
|
{
|
|
public:
|
|
float Temperature; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float SimulatedMass; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ExternalFlux; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBSimulationState;
|
|
|
|
// ScriptStruct YBCommon.YBInteractorState
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct FYBInteractorState final
|
|
{
|
|
public:
|
|
EYBMaterialPhase MaterialPhase; // 0x0000(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBSimulatedTemperatureRange Temperature; // 0x0001(0x0001)(Edit, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bReachedRecrystallizationPoint : 1; // 0x0002(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, Transient, EditConst, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
};
|
|
DUMPER7_ASSERTS_FYBInteractorState;
|
|
|
|
// ScriptStruct YBCommon.YBSimulationInteractor
|
|
// 0x0090 (0x0090 - 0x0000)
|
|
struct FYBSimulationInteractor final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x10]; // 0x0000(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FYBSimulationState State; // 0x0010(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic)
|
|
EYBInteractorType CurrentType; // 0x001C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Radius; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector ReferenceLocation; // 0x0028(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float InitialSimulatedMass; // 0x0040(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FYBInteractorState InteractorState; // 0x0044(0x0003)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic)
|
|
uint8 Pad_47[0x1]; // 0x0047(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 Flags; // 0x0048(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_4C[0x44]; // 0x004C(0x0044)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBSimulationInteractor;
|
|
|
|
// ScriptStruct YBCommon.YBSimulationInteractorSettings
|
|
// 0x0060 (0x0060 - 0x0000)
|
|
struct FYBSimulationInteractorSettings final
|
|
{
|
|
public:
|
|
EYBInteractorType Type; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Radius; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBInteractorLocationType LocationType; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FVector Offset; // 0x0010(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName BoneName; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float MassFactor; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FDataTableRowHandle SimulationMaterialHandle; // 0x0038(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, NativeAccessSpecifierPublic)
|
|
EYBInteractorType CombustionInteractorType; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float CombustionRadiationRadius; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag Tag; // 0x0050(0x0008)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bMassLossDisabledForCombustion : 1; // 0x0058(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bCanNeverStopCombustingWhileStillHavingMass : 1; // 0x0058(0x0001)(BitIndex: 0x01, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisableFusion : 1; // 0x0058(0x0001)(BitIndex: 0x02, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisableCombustion : 1; // 0x0058(0x0001)(BitIndex: 0x03, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 bDisableRadiation : 1; // 0x0058(0x0001)(BitIndex: 0x04, PropSize: 0x0001 (Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBSimulationInteractorSettings;
|
|
|
|
// ScriptStruct YBCommon.YBChunkSimulationStatePropagationData
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBChunkSimulationStatePropagationData final
|
|
{
|
|
public:
|
|
class AActor* Chunk; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UYBSimulationComponent* StateSourceComponent; // 0x0008(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, Transient, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<int32> SourceInteractorIndexMapping; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBChunkSimulationStatePropagationData;
|
|
|
|
// ScriptStruct YBCommon.YBSimulationMaterialTableRow
|
|
// 0x0038 (0x0040 - 0x0008)
|
|
struct FYBSimulationMaterialTableRow final : public FTableRowBase
|
|
{
|
|
public:
|
|
float ConvectionCoeficient; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConductionCoeficient; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RadiationCoeficient; // 0x0010(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HeatCapacity; // 0x0014(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CombustionPoint; // 0x0018(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CombustionRate; // 0x001C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EnergyEmmitedPerGrams; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FusionPoint; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EnergyAbsorbedPerGram; // 0x0028(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EnergyThresholdToGenerateVapor; // 0x002C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VaporGenerationRateForFusion; // 0x0030(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BrittlePoint; // 0x0034(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RecrystallizationPoint; // 0x0038(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRadiateHeatInsteadOfCombusting : 1; // 0x003C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBSimulationMaterialTableRow;
|
|
|
|
// ScriptStruct YBCommon.YBThermalPropagationSettings
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBThermalPropagationSettings final
|
|
{
|
|
public:
|
|
float ConvectionCoeficient; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ConductionCoeficient; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RadiationCoeficient; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float HeatCapacity; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBThermalPropagationSettings;
|
|
|
|
// ScriptStruct YBCommon.YBThermalCombustionSettings
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FYBThermalCombustionSettings final
|
|
{
|
|
public:
|
|
float CombustionPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float CombustionRate; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EnergyEmmitedPerGrams; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBThermalCombustionSettings;
|
|
|
|
// ScriptStruct YBCommon.YBThermalFusionSettings
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBThermalFusionSettings final
|
|
{
|
|
public:
|
|
float FusionPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EnergyAbsorbedPerGram; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float EnergyThresholdToGenerateVapor; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float VaporGenerationRateForFusion; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBThermalFusionSettings;
|
|
|
|
// ScriptStruct YBCommon.YBMiscSimulationSettings
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FYBMiscSimulationSettings final
|
|
{
|
|
public:
|
|
float BrittlePoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float RecrystallizationPoint; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 bRadiateHeatInsteadOfCombusting : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBMiscSimulationSettings;
|
|
|
|
// ScriptStruct YBCommon.YBSimulationMaterial
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FYBSimulationMaterial final
|
|
{
|
|
public:
|
|
struct FYBThermalPropagationSettings PropagationSettings; // 0x0000(0x0010)(NoDestructor, NativeAccessSpecifierPrivate)
|
|
struct FYBThermalCombustionSettings CombustionSettings; // 0x0010(0x000C)(NoDestructor, NativeAccessSpecifierPrivate)
|
|
struct FYBThermalFusionSettings FusionSettings; // 0x001C(0x0010)(NoDestructor, NativeAccessSpecifierPrivate)
|
|
struct FYBMiscSimulationSettings MiscSettings; // 0x002C(0x000C)(NoDestructor, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FYBSimulationMaterial;
|
|
|
|
// ScriptStruct YBCommon.YBAnimState
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBAnimState final
|
|
{
|
|
public:
|
|
class UActorComponent* CurrentAnimTimerComponent; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UActorComponent* CurrentAnimBurntTimerComponent; // 0x0008(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
EYBSimRender_AnimDirection CurrentDirection; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimState;
|
|
|
|
// ScriptStruct YBCommon.YBAnimParams
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBAnimParams final
|
|
{
|
|
public:
|
|
EYBSimRender_AnimDirection DesiredDirection; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Duration; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float StartTime; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BurntStartTime; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBAnimParams;
|
|
|
|
// ScriptStruct YBCommon.YBInteractorParams
|
|
// 0x000C (0x000C - 0x0000)
|
|
struct FYBInteractorParams final
|
|
{
|
|
public:
|
|
bool Temperature; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
float Radius; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float BurntRadius; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBInteractorParams;
|
|
|
|
// ScriptStruct YBCommon.YBInteractorMapping
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FYBInteractorMapping final
|
|
{
|
|
public:
|
|
int32 MaterialIndex; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MaterialInteractorIndex; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FName ComponentName; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMeshComponent* RuntimeMeshComponentReference; // 0x0010(0x0008)(Edit, BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UMaterialInterface* RuntimeMaterialReference; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBInteractorMapping;
|
|
|
|
// ScriptStruct YBCommon.YBInteractorDataMesh
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FYBInteractorDataMesh final
|
|
{
|
|
public:
|
|
EYBPhysicalMaterials MaterialType; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FYBInteractorMapping InteractorMapping; // 0x0008(0x0020)(Edit, BlueprintVisible, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBInteractorDataMesh;
|
|
|
|
// ScriptStruct YBCommon.YBSimulationVolumetricTextureBuilder
|
|
// 0x0128 (0x0128 - 0x0000)
|
|
struct FYBSimulationVolumetricTextureBuilder final
|
|
{
|
|
public:
|
|
uint8 Pad_0[0x78]; // 0x0000(0x0078)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UVolumeTexture* WorldVolumeTexture; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_80[0x10]; // 0x0080(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UVolumeTexture* LocalVolumeTexture; // 0x0090(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
uint8 Pad_98[0x90]; // 0x0098(0x0090)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBSimulationVolumetricTextureBuilder;
|
|
|
|
// ScriptStruct YBCommon.YBSingleSMNodePicker
|
|
// 0x0008 (0x0008 - 0x0000)
|
|
struct FYBSingleSMNodePicker final
|
|
{
|
|
public:
|
|
class UYBSMNodePicker* NodePicker; // 0x0000(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBSingleSMNodePicker;
|
|
|
|
// ScriptStruct YBCommon.YBOwnedSpawnerInfo
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBOwnedSpawnerInfo final
|
|
{
|
|
public:
|
|
class AYBCharacterSpawner* Spawner; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideActivationRules; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
int32 ActivationRulesOverride; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBOwnedSpawnerInfo;
|
|
|
|
// ScriptStruct YBCommon.YBAttributeVirtualizationData
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FYBAttributeVirtualizationData final
|
|
{
|
|
public:
|
|
struct FGameplayAttribute Attribute; // 0x0000(0x0038)(BlueprintVisible, Transient, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Value; // 0x0038(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBAttributeVirtualizationData;
|
|
|
|
// ScriptStruct YBCommon.YBCharacterVirtualizationData
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FYBCharacterVirtualizationData final
|
|
{
|
|
public:
|
|
TArray<struct FYBAttributeVirtualizationData> Attributes; // 0x0000(0x0010)(BlueprintVisible, ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
struct FGameplayTagContainer Tags; // 0x0010(0x0020)(BlueprintVisible, Transient, NativeAccessSpecifierPublic)
|
|
TArray<class UObject*> customData; // 0x0030(0x0010)(BlueprintVisible, ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBCharacterVirtualizationData;
|
|
|
|
// ScriptStruct YBCommon.YBActorSpawnData
|
|
// 0x0038 (0x0038 - 0x0000)
|
|
struct FYBActorSpawnData final
|
|
{
|
|
public:
|
|
class AActor* SpawnPoint; // 0x0000(0x0008)(BlueprintVisible, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftClassPtr<class UClass> ActorClass; // 0x0008(0x0028)(BlueprintVisible, Transient, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 UserData; // 0x0030(0x0004)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBActorSpawnData;
|
|
|
|
// ScriptStruct YBCommon.YBActorGroupSpawnRequest
|
|
// 0x0018 (0x0018 - 0x0000)
|
|
struct FYBActorGroupSpawnRequest final
|
|
{
|
|
public:
|
|
TArray<struct FYBActorSpawnData> GroupData; // 0x0000(0x0010)(BlueprintVisible, ZeroConstructor, Transient, NativeAccessSpecifierPublic)
|
|
bool bHighPriorityRequest; // 0x0010(0x0001)(BlueprintVisible, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBActorGroupSpawnRequest;
|
|
|
|
// ScriptStruct YBCommon.YBSpawnerInfo
|
|
// 0x0058 (0x0058 - 0x0000)
|
|
struct FYBSpawnerInfo final
|
|
{
|
|
public:
|
|
class FName SpawnerName; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float ActivationRadius; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float DeactivationRadius; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class UYBCharacterGroup* CharacterGroup; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FYBActorGroupSpawnRequest SpawnRequest; // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, Transient, NativeAccessSpecifierPublic)
|
|
float CooldownTimestamp; // 0x0030(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float FrustrumTimestamp; // 0x0034(0x0004)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bHighPrioritySpawner; // 0x0038(0x0001)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TWeakObjectPtr<class AActor> Spawner; // 0x003C(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_44[0x14]; // 0x0044(0x0014)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBSpawnerInfo;
|
|
|
|
// ScriptStruct YBCommon.YBSpawnTableModifier
|
|
// 0x0040 (0x0040 - 0x0000)
|
|
struct FYBSpawnTableModifier final
|
|
{
|
|
public:
|
|
class FName SpawnTableModifierID; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 ApplyToSpecificPresets : 1; // 0x0008(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
TArray<class FName> TargetedSpawnPresets; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
|
|
uint8 InverseTargets : 1; // 0x0020(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
|
|
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UYBGameplayCondition* Condition; // 0x0028(0x0008)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, InstancedReference, NoDestructor, PersistentInstance, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TArray<class UYBSpawnPresetModifier*> Modifiers; // 0x0030(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBSpawnTableModifier;
|
|
|
|
// ScriptStruct YBCommon.YBStanceCache
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct FYBStanceCache final
|
|
{
|
|
public:
|
|
EYBStance Stance; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Standing_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Crouching_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FYBStanceCache;
|
|
|
|
// ScriptStruct YBCommon.YBRotationModeCache
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FYBRotationModeCache final
|
|
{
|
|
public:
|
|
EYBRotationMode RotationMode; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool VelocityDirection_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool LookingDirection_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Aiming_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FYBRotationModeCache;
|
|
|
|
// ScriptStruct YBCommon.YBMovementDirectionCache
|
|
// 0x0005 (0x0005 - 0x0000)
|
|
struct FYBMovementDirectionCache final
|
|
{
|
|
public:
|
|
EYBMovementDirection MovementDirection; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Forward_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Right_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Left_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Backward_; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMovementDirectionCache;
|
|
|
|
// ScriptStruct YBCommon.YBMovementActionCache
|
|
// 0x0006 (0x0006 - 0x0000)
|
|
struct FYBMovementActionCache final
|
|
{
|
|
public:
|
|
EYBMovementAction Action; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool None_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool LowMantle_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool HighMantle_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Rolling_; // 0x0004(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool GettingUp_; // 0x0005(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FYBMovementActionCache;
|
|
|
|
// ScriptStruct YBCommon.YBGaitCache
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FYBGaitCache final
|
|
{
|
|
public:
|
|
EYBGait Gait; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Walking_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Running_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Sprinting_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FYBGaitCache;
|
|
|
|
// ScriptStruct YBCommon.YBOverlayStateCache
|
|
// 0x0004 (0x0004 - 0x0000)
|
|
struct FYBOverlayStateCache final
|
|
{
|
|
public:
|
|
EYBOverlayState State; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Default_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Weapon_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Ability_; // 0x0003(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FYBOverlayStateCache;
|
|
|
|
// ScriptStruct YBCommon.YBGroundedEntryStateCache
|
|
// 0x0003 (0x0003 - 0x0000)
|
|
struct FYBGroundedEntryStateCache final
|
|
{
|
|
public:
|
|
EYBGroundedEntryState State; // 0x0000(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool None_; // 0x0001(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
bool Roll_; // 0x0002(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
|
|
};
|
|
DUMPER7_ASSERTS_FYBGroundedEntryStateCache;
|
|
|
|
// ScriptStruct YBCommon.YBTaggedInputAction
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FYBTaggedInputAction final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UInputAction> InputAction; // 0x0000(0x0028)(Edit, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FGameplayTag InputTag; // 0x0028(0x0008)(Edit, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBTaggedInputAction;
|
|
|
|
// ScriptStruct YBCommon.YBTemplateInventoryItemDataArray
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FYBTemplateInventoryItemDataArray final
|
|
{
|
|
public:
|
|
struct FGameplayTagContainer DescriptorTags; // 0x0000(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
|
|
TArray<class UYBTemplateInventoryItemData*> InventoryItemDataArray; // 0x0020(0x0010)(Edit, BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBTemplateInventoryItemDataArray;
|
|
|
|
// ScriptStruct YBCommon.TokenSystemEntry
|
|
// 0x0020 (0x0020 - 0x0000)
|
|
struct FTokenSystemEntry final
|
|
{
|
|
public:
|
|
class UYBToken* Token; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float Cooldown; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
float OffScreenCooldownPenalty; // 0x000C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
bool bOverrideCooldownDeviation; // 0x0010(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
|
|
struct FFloatInterval CooldownRandDeviationOverride; // 0x0014(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FTokenSystemEntry;
|
|
|
|
// ScriptStruct YBCommon.YBTokenProviderTokenDefinition
|
|
// 0x0010 (0x0010 - 0x0000)
|
|
struct FYBTokenProviderTokenDefinition final
|
|
{
|
|
public:
|
|
class UYBToken* Token; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 NumTokens; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBTokenProviderTokenDefinition;
|
|
|
|
// ScriptStruct YBCommon.TutorialPanelPageConfig
|
|
// 0x00E8 (0x00E8 - 0x0000)
|
|
struct FTutorialPanelPageConfig final
|
|
{
|
|
public:
|
|
TSoftObjectPtr<class UTexture2D> PanelPageImage; // 0x0000(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
TSoftObjectPtr<class UMediaSource> PanelPageVideoSource; // 0x0028(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText PanelPageTitle; // 0x0050(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
class FText PanelPageDescriptionDefaultGamepad; // 0x0068(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
class FText PanelPageDescriptionOptionalKBM; // 0x0080(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
TMap<EYBGamepadInputScheme, class FText> PanelPageDescriptionOptionalGamepadInputScheme; // 0x0098(0x0050)(Edit, BlueprintVisible, BlueprintReadOnly, DisableEditOnInstance, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FTutorialPanelPageConfig;
|
|
|
|
// ScriptStruct YBCommon.YBTutorialSaveGame
|
|
// 0x00A0 (0x00A0 - 0x0000)
|
|
struct FYBTutorialSaveGame final
|
|
{
|
|
public:
|
|
TSet<TSoftObjectPtr<class UYBTutorial>> PlayedTutorial; // 0x0000(0x0050)(Edit, BlueprintVisible, DisableEditOnTemplate, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
TSet<TSoftObjectPtr<class UYBPanelTutorial>> PanelTutorialSeenInMenu; // 0x0050(0x0050)(Edit, BlueprintVisible, DisableEditOnTemplate, UObjectWrapper, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBTutorialSaveGame;
|
|
|
|
// ScriptStruct YBCommon.YBFooterCallout
|
|
// 0x0028 (0x0028 - 0x0000)
|
|
struct FYBFooterCallout final
|
|
{
|
|
public:
|
|
EYBFooterCalloutState CalloutState; // 0x0000(0x0001)(BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
|
|
class UInputAction* InputAction; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
class FText DisplayNameOverride; // 0x0010(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBFooterCallout;
|
|
|
|
// ScriptStruct YBCommon.YBOrientedBox
|
|
// 0x0080 (0x0080 - 0x0000)
|
|
struct FYBOrientedBox final
|
|
{
|
|
public:
|
|
struct FTransform BoxTransform; // 0x0000(0x0060)(Edit, BlueprintVisible, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
struct FVector BoxHalfExtent; // 0x0060(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBOrientedBox;
|
|
|
|
// ScriptStruct YBCommon.YBQualityDeviceProfileVariant
|
|
// 0x0030 (0x0030 - 0x0000)
|
|
struct FYBQualityDeviceProfileVariant final
|
|
{
|
|
public:
|
|
class FText DisplayName; // 0x0000(0x0018)(Edit, NativeAccessSpecifierPublic)
|
|
class FString DeviceProfileSuffix; // 0x0018(0x0010)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
int32 MinRefreshRate; // 0x0028(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
|
|
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
|
|
};
|
|
DUMPER7_ASSERTS_FYBQualityDeviceProfileVariant;
|
|
|
|
// ScriptStruct YBCommon.YBPerformanceStatGroup
|
|
// 0x0098 (0x0098 - 0x0000)
|
|
struct FYBPerformanceStatGroup final
|
|
{
|
|
public:
|
|
struct FGameplayTagQuery VisibilityQuery; // 0x0000(0x0048)(Edit, NativeAccessSpecifierPublic)
|
|
TSet<EYBDisplayablePerformanceStat> AllowedStats; // 0x0048(0x0050)(Edit, NativeAccessSpecifierPublic)
|
|
};
|
|
DUMPER7_ASSERTS_FYBPerformanceStatGroup;
|
|
|
|
}
|
|
|