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ReshadePluginsCore/StyxBladesOfGreed/SDK/Styx3_parameters.hpp

10664 lines
642 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: Styx3
#include "Basic.hpp"
#include "SlateCore_structs.hpp"
#include "CyaTools_structs.hpp"
#include "Styx3_structs.hpp"
#include "InputCore_structs.hpp"
#include "CyaAI_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "Engine_structs.hpp"
#include "AIModule_structs.hpp"
#include "Slate_structs.hpp"
#include "EnhancedInput_structs.hpp"
namespace SDK::Params
{
// Function Styx3.Styx3AbilityImmunityInterface.ImmunityToAbilityUsed
// 0x0028 (0x0028 - 0x0000)
struct Styx3AbilityImmunityInterface_ImmunityToAbilityUsed final
{
public:
TSoftClassPtr<class UClass> AbilityBaseClass; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityImmunityInterface_ImmunityToAbilityUsed;
// Function Styx3.Styx3AbilityImmunityInterface.IsImmuneToAbility
// 0x0030 (0x0030 - 0x0000)
struct Styx3AbilityImmunityInterface_IsImmuneToAbility final
{
public:
TSoftClassPtr<class UClass> AbilityBaseClass; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityImmunityInterface_IsImmuneToAbility;
// Function Styx3.Styx3AccidentInterface.GetSpecificBark
// 0x0008 (0x0008 - 0x0000)
struct Styx3AccidentInterface_GetSpecificBark final
{
public:
const class UCyaDialogue* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AccidentInterface_GetSpecificBark;
// Function Styx3.Styx3AccidentInterface.IsAnAccident
// 0x0001 (0x0001 - 0x0000)
struct Styx3AccidentInterface_IsAnAccident final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AccidentInterface_IsAnAccident;
// Function Styx3.Styx3AIAlertLOSInterface.GetAlertLOSPossibles
// 0x0010 (0x0010 - 0x0000)
struct Styx3AIAlertLOSInterface_GetAlertLOSPossibles final
{
public:
TArray<struct FStyx3LocationToSeeAlertTarget> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIAlertLOSInterface_GetAlertLOSPossibles;
// Function Styx3.Styx3AIAlertLOSInterface.SetAlertLOSUsed
// 0x0004 (0x0004 - 0x0000)
struct Styx3AIAlertLOSInterface_SetAlertLOSUsed final
{
public:
int32 IndexLOSUsed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIAlertLOSInterface_SetAlertLOSUsed;
// Function Styx3.Styx3AILighterSpecificObjectInterface.DistanceToAbortMovement
// 0x0004 (0x0004 - 0x0000)
struct Styx3AILighterSpecificObjectInterface_DistanceToAbortMovement final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AILighterSpecificObjectInterface_DistanceToAbortMovement;
// Function Styx3.Styx3AILighterSpecificObjectInterface.LocationForTraceAndAbortMovement
// 0x0018 (0x0018 - 0x0000)
struct Styx3AILighterSpecificObjectInterface_LocationForTraceAndAbortMovement final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AILighterSpecificObjectInterface_LocationForTraceAndAbortMovement;
// Function Styx3.Styx3AIPlayerAbilityProjectileInterface.IsProjectileGlassBottle
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIPlayerAbilityProjectileInterface_IsProjectileGlassBottle final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIPlayerAbilityProjectileInterface_IsProjectileGlassBottle;
// Function Styx3.Styx3AIPlayerAbilityProjectileInterface.OnApplyingDamageToAI
// 0x0018 (0x0018 - 0x0000)
struct Styx3AIPlayerAbilityProjectileInterface_OnApplyingDamageToAI final
{
public:
class AStyx3AICharacter* Victim; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AIController* AIController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DamageAmount; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AIPlayerAbilityProjectileInterface_OnApplyingDamageToAI;
// Function Styx3.Styx3AmberVisionInterface.OnAmberVisionUpdate
// 0x0004 (0x0004 - 0x0000)
struct Styx3AmberVisionInterface_OnAmberVisionUpdate final
{
public:
float Weight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AmberVisionInterface_OnAmberVisionUpdate;
// Function Styx3.Styx3AmberVisionInterface.GetAmberVisionHighlightDistance
// 0x0004 (0x0004 - 0x0000)
struct Styx3AmberVisionInterface_GetAmberVisionHighlightDistance final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AmberVisionInterface_GetAmberVisionHighlightDistance;
// Function Styx3.Styx3AmberVisionInterface.GetAmberVisionResidualDuration
// 0x0004 (0x0004 - 0x0000)
struct Styx3AmberVisionInterface_GetAmberVisionResidualDuration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AmberVisionInterface_GetAmberVisionResidualDuration;
// Function Styx3.Styx3AmberVisionInterface.IsAmberVisionHighlightDistanceOverriden
// 0x0001 (0x0001 - 0x0000)
struct Styx3AmberVisionInterface_IsAmberVisionHighlightDistanceOverriden final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AmberVisionInterface_IsAmberVisionHighlightDistanceOverriden;
// Function Styx3.Styx3AmberVisionInterface.IsAmberVisionResidualDurationOverriden
// 0x0001 (0x0001 - 0x0000)
struct Styx3AmberVisionInterface_IsAmberVisionResidualDurationOverriden final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AmberVisionInterface_IsAmberVisionResidualDurationOverriden;
// Function Styx3.Styx3AmberVisionInterface.WantDisableWhenInside
// 0x0001 (0x0001 - 0x0000)
struct Styx3AmberVisionInterface_WantDisableWhenInside final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AmberVisionInterface_WantDisableWhenInside;
// Function Styx3.Styx3AmberVisionComponent.IsAmberVisionActive
// 0x0001 (0x0001 - 0x0000)
struct Styx3AmberVisionComponent_IsAmberVisionActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AmberVisionComponent_IsAmberVisionActive;
// Function Styx3.Styx3AmberVisionComponent.OnAddedTargets_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3AmberVisionComponent_OnAddedTargets_BP final
{
public:
TArray<class AActor*> AddedTargets; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AmberVisionComponent_OnAddedTargets_BP;
// Function Styx3.Styx3AmberVisionComponent.OnRemovedTargets_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3AmberVisionComponent_OnRemovedTargets_BP final
{
public:
TArray<class AActor*> RemovedTargets; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AmberVisionComponent_OnRemovedTargets_BP;
// Function Styx3.Styx3AmberVisionComponent.OnUpdateTargetWeight_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3AmberVisionComponent_OnUpdateTargetWeight_BP final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Weight; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AmberVisionComponent_OnUpdateTargetWeight_BP;
// Function Styx3.Styx3AmberVisionComponent.GetAmberVisionRadius
// 0x0004 (0x0004 - 0x0000)
struct Styx3AmberVisionComponent_GetAmberVisionRadius final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AmberVisionComponent_GetAmberVisionRadius;
// Function Styx3.Styx3AmberVisionComponent.GetDetectionSphereRadius
// 0x0004 (0x0004 - 0x0000)
struct Styx3AmberVisionComponent_GetDetectionSphereRadius final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AmberVisionComponent_GetDetectionSphereRadius;
// Function Styx3.Styx3BallistaActorInterface.GetAILOSStartLocation
// 0x0018 (0x0018 - 0x0000)
struct Styx3BallistaActorInterface_GetAILOSStartLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaActorInterface_GetAILOSStartLocation;
// Function Styx3.Styx3BallistaActorInterface.GetBallistaAIFocus
// 0x0018 (0x0018 - 0x0000)
struct Styx3BallistaActorInterface_GetBallistaAIFocus final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaActorInterface_GetBallistaAIFocus;
// Function Styx3.Styx3BallistaActorInterface.GetBallistaAim
// 0x0008 (0x0008 - 0x0000)
struct Styx3BallistaActorInterface_GetBallistaAim final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaActorInterface_GetBallistaAim;
// Function Styx3.Styx3BallistaActorInterface.GetBallistaAISpot
// 0x0008 (0x0008 - 0x0000)
struct Styx3BallistaActorInterface_GetBallistaAISpot final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaActorInterface_GetBallistaAISpot;
// Function Styx3.Styx3BallistaActorInterface.GetBallistaArea
// 0x0008 (0x0008 - 0x0000)
struct Styx3BallistaActorInterface_GetBallistaArea final
{
public:
class AVolume* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaActorInterface_GetBallistaArea;
// Function Styx3.Styx3BallistaActorInterface.GetBallistaArrow
// 0x0060 (0x0060 - 0x0000)
struct Styx3BallistaActorInterface_GetBallistaArrow final
{
public:
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaActorInterface_GetBallistaArrow;
// Function Styx3.Styx3BallistaActorInterface.IsBallistaBroken
// 0x0001 (0x0001 - 0x0000)
struct Styx3BallistaActorInterface_IsBallistaBroken final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaActorInterface_IsBallistaBroken;
// Function Styx3.Styx3GrappleTargetComponent.GetGrappleTargetComponent
// 0x0008 (0x0008 - 0x0000)
struct Styx3GrappleTargetComponent_GetGrappleTargetComponent final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3GrappleTargetComponent_GetGrappleTargetComponent;
// Function Styx3.Styx3GrappleTargetComponent.CanBeHooked
// 0x0018 (0x0018 - 0x0000)
struct Styx3GrappleTargetComponent_CanBeHooked final
{
public:
bool bWithKillSkill; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class AStyx3Character* bY; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3GrappleTargetComponent_CanBeHooked;
// Function Styx3.Styx3BallistaUserInterface.OnBallistaAim
// 0x0020 (0x0020 - 0x0000)
struct Styx3BallistaUserInterface_OnBallistaAim final
{
public:
class UStyx3BallistaComponent* BallistaComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator AimRotation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaUserInterface_OnBallistaAim;
// Function Styx3.Styx3BallistaUserInterface.OnBallistaEnter
// 0x0008 (0x0008 - 0x0000)
struct Styx3BallistaUserInterface_OnBallistaEnter final
{
public:
class UStyx3BallistaComponent* BallistaComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaUserInterface_OnBallistaEnter;
// Function Styx3.Styx3BallistaUserInterface.OnBallistaExit
// 0x0008 (0x0008 - 0x0000)
struct Styx3BallistaUserInterface_OnBallistaExit final
{
public:
class UStyx3BallistaComponent* BallistaComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaUserInterface_OnBallistaExit;
// Function Styx3.Styx3GoblinReflexCost.FindCostThreshold
// 0x000C (0x000C - 0x0000)
struct Styx3GoblinReflexCost_FindCostThreshold final
{
public:
int32 HitValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FStyx3GoblinReflexCostThreshold ReturnValue; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3GoblinReflexCost_FindCostThreshold;
// Function Styx3.Styx3GoblinReflexCost.TryAvoidHit
// 0x0010 (0x0010 - 0x0000)
struct Styx3GoblinReflexCost_TryAvoidHit final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 HitValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3GoblinReflexCost_TryAvoidHit;
// Function Styx3.Styx3Projectile.ActorHit_BP
// 0x0118 (0x0118 - 0x0000)
struct Styx3Projectile_ActorHit_BP final
{
public:
class AActor* SelfActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult Hit; // 0x0010(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bHasHelmet; // 0x0110(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Projectile_ActorHit_BP;
// Function Styx3.Styx3Projectile.ApplyEffects
// 0x0008 (0x0008 - 0x0000)
struct Styx3Projectile_ApplyEffects final
{
public:
class AStyx3Character* HitCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Projectile_ApplyEffects;
// Function Styx3.Styx3Projectile.ApplyHit
// 0x0110 (0x0110 - 0x0000)
struct Styx3Projectile_ApplyHit final
{
public:
class AActor* SelfActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult Hit; // 0x0010(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Projectile_ApplyHit;
// Function Styx3.Styx3Projectile.SetAimLocation
// 0x0010 (0x0010 - 0x0000)
struct Styx3Projectile_SetAimLocation final
{
public:
const class AActor* TargetActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOnlyGoodAim; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Projectile_SetAimLocation;
// Function Styx3.Styx3Projectile.SetDistanceImmunity
// 0x0004 (0x0004 - 0x0000)
struct Styx3Projectile_SetDistanceImmunity final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Projectile_SetDistanceImmunity;
// Function Styx3.Styx3Projectile.SetFrom
// 0x0008 (0x0008 - 0x0000)
struct Styx3Projectile_SetFrom final
{
public:
const class UStyx3AbilityBase* AbilityBase; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Projectile_SetFrom;
// Function Styx3.Styx3Projectile.SetTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3Projectile_SetTarget final
{
public:
class USceneComponent* TargetComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Projectile_SetTarget;
// Function Styx3.Styx3Projectile.SetTargetLocation
// 0x0018 (0x0018 - 0x0000)
struct Styx3Projectile_SetTargetLocation final
{
public:
struct FVector TargetLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Projectile_SetTargetLocation;
// Function Styx3.Styx3Projectile.SortHitArrayFromLocation
// 0x0028 (0x0028 - 0x0000)
struct Styx3Projectile_SortHitArrayFromLocation final
{
public:
TArray<struct FHitResult> Hits; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Projectile_SortHitArrayFromLocation;
// Function Styx3.Styx3Projectile.GetFromAbilityBase
// 0x0008 (0x0008 - 0x0000)
struct Styx3Projectile_GetFromAbilityBase final
{
public:
const class UStyx3AbilityBase* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Projectile_GetFromAbilityBase;
// Function Styx3.Styx3Projectile.IsGameplayBehaviorFinish
// 0x0001 (0x0001 - 0x0000)
struct Styx3Projectile_IsGameplayBehaviorFinish final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Projectile_IsGameplayBehaviorFinish;
// Function Styx3.Styx3Projectile.IsImmune
// 0x0001 (0x0001 - 0x0000)
struct Styx3Projectile_IsImmune final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Projectile_IsImmune;
// Function Styx3.Styx3PlayerMovementComponent.IsCoveringRight
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_IsCoveringRight final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_IsCoveringRight;
// Function Styx3.Styx3PlayerMovementComponent.OnLanded
// 0x0100 (0x0100 - 0x0000)
struct Styx3PlayerMovementComponent_OnLanded final
{
public:
struct FHitResult Hit; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_OnLanded;
// Function Styx3.Styx3PlayerMovementComponent.ResetAirMoves
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_ResetAirMoves final
{
public:
bool bResetJump; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_ResetAirMoves;
// Function Styx3.Styx3PlayerMovementComponent.SetCurrentJump
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_SetCurrentJump final
{
public:
EStyx3Jump NewJump; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_SetCurrentJump;
// Function Styx3.Styx3PlayerMovementComponent.SetCurrentZipLine
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerMovementComponent_SetCurrentZipLine final
{
public:
TScriptInterface<class IStyx3ZipLineInterface> ZipLine; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_SetCurrentZipLine;
// Function Styx3.Styx3PlayerMovementComponent.CanUseUpPeekCamera
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_CanUseUpPeekCamera final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_CanUseUpPeekCamera;
// Function Styx3.Styx3PlayerMovementComponent.GetFallDamage
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerMovementComponent_GetFallDamage final
{
public:
float ReturnValue; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_GetFallDamage;
// Function Styx3.Styx3PlayerMovementComponent.GetFallHeight
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerMovementComponent_GetFallHeight final
{
public:
float ReturnValue; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_GetFallHeight;
// Function Styx3.Styx3PlayerMovementComponent.GetLandingType
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_GetLandingType final
{
public:
EStyx3LandingType ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_GetLandingType;
// Function Styx3.Styx3PlayerMovementComponent.GetPredictedCoverDashData
// 0x0038 (0x0038 - 0x0000)
struct Styx3PlayerMovementComponent_GetPredictedCoverDashData final
{
public:
struct FVector Location; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_GetPredictedCoverDashData;
// Function Styx3.Styx3PlayerMovementComponent.GetPredictedData
// 0x0038 (0x0038 - 0x0000)
struct Styx3PlayerMovementComponent_GetPredictedData final
{
public:
struct FVector Location; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
EStyx3MovePredictedType Type; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0031(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_GetPredictedData;
// Function Styx3.Styx3PlayerMovementComponent.IsCoverMovingToPredictedSpot
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_IsCoverMovingToPredictedSpot final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_IsCoverMovingToPredictedSpot;
// Function Styx3.Styx3PlayerMovementComponent.IsCoverMovingToPredictedSpotCoverToCover
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_IsCoverMovingToPredictedSpotCoverToCover final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_IsCoverMovingToPredictedSpotCoverToCover;
// Function Styx3.Styx3PlayerMovementComponent.IsDashing
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_IsDashing final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_IsDashing;
// Function Styx3.Styx3PlayerMovementComponent.IsFacingLedgeWall
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_IsFacingLedgeWall final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_IsFacingLedgeWall;
// Function Styx3.Styx3PlayerMovementComponent.IsGliderDashing
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_IsGliderDashing final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_IsGliderDashing;
// Function Styx3.Styx3PlayerMovementComponent.IsGliding
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_IsGliding final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_IsGliding;
// Function Styx3.Styx3PlayerMovementComponent.IsLedgeDashing
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_IsLedgeDashing final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_IsLedgeDashing;
// Function Styx3.Styx3PlayerMovementComponent.IsSliding
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_IsSliding final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_IsSliding;
// Function Styx3.Styx3PlayerMovementComponent.ShouldFlail
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_ShouldFlail final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_ShouldFlail;
// Function Styx3.Styx3PlayerMovementComponent.ShouldPreFlail
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerMovementComponent_ShouldPreFlail final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerMovementComponent_ShouldPreFlail;
// Function Styx3.Styx3DamageCauserInterface.IsArmorIgnored
// 0x0010 (0x0010 - 0x0000)
struct Styx3DamageCauserInterface_IsArmorIgnored final
{
public:
const class AStyx3Character* Target; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3DamageCauserInterface_IsArmorIgnored;
// Function Styx3.Styx3DamageCauserInterface.IsResistanceIgnored
// 0x0010 (0x0010 - 0x0000)
struct Styx3DamageCauserInterface_IsResistanceIgnored final
{
public:
const class AStyx3Character* Target; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3DamageCauserInterface_IsResistanceIgnored;
// Function Styx3.Styx3DamageCauserInterface.WantDeathAnim
// 0x0020 (0x0020 - 0x0000)
struct Styx3DamageCauserInterface_WantDeathAnim final
{
public:
class FName AnimName; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendInTime; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOutTime; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AStyx3Character* Victim; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3DamageCauserInterface_WantDeathAnim;
// Function Styx3.Styx3DamageCauserInterface.WantDeathMonologue
// 0x0008 (0x0008 - 0x0000)
struct Styx3DamageCauserInterface_WantDeathMonologue final
{
public:
const class UCyaDialogue* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3DamageCauserInterface_WantDeathMonologue;
// Function Styx3.Styx3DifficultyTuning.GetStyx3DifficultyTuning
// 0x0008 (0x0008 - 0x0000)
struct Styx3DifficultyTuning_GetStyx3DifficultyTuning final
{
public:
class UStyx3DifficultyTuning* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3DifficultyTuning_GetStyx3DifficultyTuning;
// Function Styx3.Styx3DifficultyTuning.GetActiveDifficultySheet
// 0x0040 (0x0040 - 0x0000)
struct Styx3DifficultyTuning_GetActiveDifficultySheet final
{
public:
struct FStyx3DifficultySheet ReturnValue; // 0x0000(0x0040)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3DifficultyTuning_GetActiveDifficultySheet;
// Function Styx3.Styx3DifficultyTuning.GetDifficultyByte
// 0x0001 (0x0001 - 0x0000)
struct Styx3DifficultyTuning_GetDifficultyByte final
{
public:
uint8 ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3DifficultyTuning_GetDifficultyByte;
// Function Styx3.Styx3DifficultyTuning.GetDifficultySheetFromByte
// 0x0048 (0x0048 - 0x0000)
struct Styx3DifficultyTuning_GetDifficultySheetFromByte final
{
public:
uint8 difficultyByte; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FStyx3DifficultySheet ReturnValue; // 0x0008(0x0040)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3DifficultyTuning_GetDifficultySheetFromByte;
// Function Styx3.Styx3DifficultyTuning.IsInGoblinDifficulty
// 0x0001 (0x0001 - 0x0000)
struct Styx3DifficultyTuning_IsInGoblinDifficulty final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3DifficultyTuning_IsInGoblinDifficulty;
// Function Styx3.BTTask_Styx3ManagePatrol.OnReachPatrol
// 0x0010 (0x0010 - 0x0000)
struct BTTask_Styx3ManagePatrol_OnReachPatrol final
{
public:
class ACyaAIController* AIController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACharacter* AICharacter; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTask_Styx3ManagePatrol_OnReachPatrol;
// Function Styx3.Styx3FastLiftActorInterface.GetFastLiftApex
// 0x0008 (0x0008 - 0x0000)
struct Styx3FastLiftActorInterface_GetFastLiftApex final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3FastLiftActorInterface_GetFastLiftApex;
// Function Styx3.Styx3FastLiftActorInterface.GetFastLiftEnd
// 0x0008 (0x0008 - 0x0000)
struct Styx3FastLiftActorInterface_GetFastLiftEnd final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3FastLiftActorInterface_GetFastLiftEnd;
// Function Styx3.Styx3FastLiftActorInterface.GetFastLiftStart
// 0x0008 (0x0008 - 0x0000)
struct Styx3FastLiftActorInterface_GetFastLiftStart final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3FastLiftActorInterface_GetFastLiftStart;
// Function Styx3.Styx3HardlockableInterface.CanBeHardlocked
// 0x0001 (0x0001 - 0x0000)
struct Styx3HardlockableInterface_CanBeHardlocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3HardlockableInterface_CanBeHardlocked;
// Function Styx3.Styx3InteractorInterface.GetUser
// 0x0008 (0x0008 - 0x0000)
struct Styx3InteractorInterface_GetUser final
{
public:
class AStyx3Character* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InteractorInterface_GetUser;
// Function Styx3.Styx3IOCharactersCanKillFrom.MatchKillHideoutType
// 0x0002 (0x0002 - 0x0000)
struct Styx3IOCharactersCanKillFrom_MatchKillHideoutType final
{
public:
EStyx3KillHideoutTypes Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOCharactersCanKillFrom_MatchKillHideoutType;
// Function Styx3.Styx3IOCharactersCanKillFrom.ReadyToKill
// 0x0010 (0x0010 - 0x0000)
struct Styx3IOCharactersCanKillFrom_ReadyToKill final
{
public:
const class AStyx3Character* Victim; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOCharactersCanKillFrom_ReadyToKill;
// Function Styx3.Styx3StabCondition.DoCheck
// 0x0018 (0x0018 - 0x0000)
struct Styx3StabCondition_DoCheck final
{
public:
const class AStyx3Character* Killer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AStyx3Character* Victim; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3StabCondition_DoCheck;
// Function Styx3.Styx3ProjectileTargetInterface.GetRandomAimLocation
// 0x0020 (0x0020 - 0x0000)
struct Styx3ProjectileTargetInterface_GetRandomAimLocation final
{
public:
const class AActor* Shooter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ProjectileTargetInterface_GetRandomAimLocation;
// Function Styx3.Styx3QueenRoachTuning.GetQueenRoachTuning
// 0x0008 (0x0008 - 0x0000)
struct Styx3QueenRoachTuning_GetQueenRoachTuning final
{
public:
class UStyx3QueenRoachTuning* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3QueenRoachTuning_GetQueenRoachTuning;
// Function Styx3.Styx3InventoryItem.GetCraftSkill
// 0x0008 (0x0008 - 0x0000)
struct Styx3InventoryItem_GetCraftSkill final
{
public:
TSubclassOf<class UCyaSkill> ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InventoryItem_GetCraftSkill;
// Function Styx3.Styx3InventoryItem.GetIngredientQuantityNeeded
// 0x0010 (0x0010 - 0x0000)
struct Styx3InventoryItem_GetIngredientQuantityNeeded final
{
public:
TSubclassOf<class UStyx3InventoryItem> Item; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3InventoryItem_GetIngredientQuantityNeeded;
// Function Styx3.Styx3InventoryItem.GetMaximumSpace
// 0x0004 (0x0004 - 0x0000)
struct Styx3InventoryItem_GetMaximumSpace final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InventoryItem_GetMaximumSpace;
// Function Styx3.Styx3InventoryItem.GetSkill
// 0x0008 (0x0008 - 0x0000)
struct Styx3InventoryItem_GetSkill final
{
public:
TSubclassOf<class UCyaSkill> ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InventoryItem_GetSkill;
// Function Styx3.Styx3InventoryItem.OnUsed_BP
// 0x0008 (0x0008 - 0x0000)
struct Styx3InventoryItem_OnUsed_BP final
{
public:
class AStyx3PlayerCharacter* User; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InventoryItem_OnUsed_BP;
// Function Styx3.Styx3Settings.GetBalloonNavigationNodeSizes
// 0x0010 (0x0010 - 0x0000)
struct Styx3Settings_GetBalloonNavigationNodeSizes final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Settings_GetBalloonNavigationNodeSizes;
// Function Styx3.Styx3Settings.GetTargetingSystemLayers
// 0x0010 (0x0010 - 0x0000)
struct Styx3Settings_GetTargetingSystemLayers final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Settings_GetTargetingSystemLayers;
// Function Styx3.Styx3EventHandler.ApplyGameOptions
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_ApplyGameOptions final
{
public:
class UCyaGameOptions* OPTIONS; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_ApplyGameOptions;
// Function Styx3.Styx3EventHandler.OnAbsorbQuartzBegin
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventHandler_OnAbsorbQuartzBegin final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector QuartzLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAbsorbQuartzBegin;
// Function Styx3.Styx3EventHandler.OnAbsorbQuartzCancel
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventHandler_OnAbsorbQuartzCancel final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector QuartzLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAbsorbQuartzCancel;
// Function Styx3.Styx3EventHandler.OnAbsorbQuartzEnd
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventHandler_OnAbsorbQuartzEnd final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector QuartzLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAbsorbQuartzEnd;
// Function Styx3.Styx3EventHandler.OnAIBecomeInvisible
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnAIBecomeInvisible final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAIBecomeInvisible;
// Function Styx3.Styx3EventHandler.OnAIBecomeVisible
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnAIBecomeVisible final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAIBecomeVisible;
// Function Styx3.Styx3EventHandler.OnAIChangeState
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnAIChangeState final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAISquadState NewState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAIChangeState;
// Function Styx3.Styx3EventHandler.OnAIDeath
// 0x0018 (0x0018 - 0x0000)
struct Styx3EventHandler_OnAIDeath final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromStab; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAIDeath;
// Function Styx3.Styx3EventHandler.OnAIEnterFleeState
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnAIEnterFleeState final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAIEnterFleeState;
// Function Styx3.Styx3EventHandler.OnAILeaveFleeState
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnAILeaveFleeState final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAILeaveFleeState;
// Function Styx3.Styx3EventHandler.OnAIStartPerceivingStyxOnSenseGiven
// 0x0018 (0x0018 - 0x0000)
struct Styx3EventHandler_OnAIStartPerceivingStyxOnSenseGiven final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UClass* SenseClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAISquadState CurrentState; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAIStartPerceivingStyxOnSenseGiven;
// Function Styx3.Styx3EventHandler.OnAIStartSleeping
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnAIStartSleeping final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAIStartSleeping;
// Function Styx3.Styx3EventHandler.OnAIStopPerceivingStyxOnSenseGiven
// 0x0018 (0x0018 - 0x0000)
struct Styx3EventHandler_OnAIStopPerceivingStyxOnSenseGiven final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UClass* SenseClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAISquadState CurrentState; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAIStopPerceivingStyxOnSenseGiven;
// Function Styx3.Styx3EventHandler.OnAIStopSleeping
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnAIStopSleeping final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAIStopSleeping;
// Function Styx3.Styx3EventHandler.OnAmberVisionBegin
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnAmberVisionBegin final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAmberVisionBegin;
// Function Styx3.Styx3EventHandler.OnAmberVisionEnd
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnAmberVisionEnd final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAmberVisionEnd;
// Function Styx3.Styx3EventHandler.OnAmbiantMusicChange
// 0x000C (0x000C - 0x0000)
struct Styx3EventHandler_OnAmbiantMusicChange final
{
public:
EAmbianceState PreviousState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAmbianceState NewState; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 AISearchCounter; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 AIAlertCounter; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnAmbiantMusicChange;
// Function Styx3.Styx3EventHandler.OnBalloonStart
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnBalloonStart final
{
public:
class AStyx3Character* Traveler; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnBalloonStart;
// Function Styx3.Styx3EventHandler.OnBalloonTravelingBegin
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnBalloonTravelingBegin final
{
public:
class AStyx3Balloon* Balloon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3PlayerCharacter* Player; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnBalloonTravelingBegin;
// Function Styx3.Styx3EventHandler.OnBalloonTravelingEnd
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnBalloonTravelingEnd final
{
public:
class AStyx3Balloon* Balloon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3PlayerCharacter* Player; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnBalloonTravelingEnd;
// Function Styx3.Styx3EventHandler.OnBeginTransfertToRezPoint
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventHandler_OnBeginTransfertToRezPoint final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector RezPointLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnBeginTransfertToRezPoint;
// Function Styx3.Styx3EventHandler.OnBleedingDecreasedEnd
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnBleedingDecreasedEnd final
{
public:
class AStyx3Character* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnBleedingDecreasedEnd;
// Function Styx3.Styx3EventHandler.OnBleedingEffect
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnBleedingEffect final
{
public:
class AActor* DamageCauser; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnBleedingEffect;
// Function Styx3.Styx3EventHandler.OnBonk
// 0x0018 (0x0018 - 0x0000)
struct Styx3EventHandler_OnBonk final
{
public:
class AStyx3Character* FromCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* WeaponComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnBonk;
// Function Styx3.Styx3EventHandler.OnCloneDecoyStopUsed
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnCloneDecoyStopUsed final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnCloneDecoyStopUsed;
// Function Styx3.Styx3EventHandler.OnCraftDone
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnCraftDone final
{
public:
class AStyx3Character* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnCraftDone;
// Function Styx3.Styx3EventHandler.OnDissolveCorpse
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnDissolveCorpse final
{
public:
class AActor* AnInstigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnDissolveCorpse;
// Function Styx3.Styx3EventHandler.OnDodgeProjectile
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnDodgeProjectile final
{
public:
class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnDodgeProjectile;
// Function Styx3.Styx3EventHandler.OnDropArmor
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnDropArmor final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnDropArmor;
// Function Styx3.Styx3EventHandler.OnDropCorpse
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnDropCorpse final
{
public:
class AStyx3Character* Lifter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnDropCorpse;
// Function Styx3.Styx3EventHandler.OnDropHelmet
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnDropHelmet final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnDropHelmet;
// Function Styx3.Styx3EventHandler.OnEndTimeShifting
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnEndTimeShifting final
{
public:
const class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnEndTimeShifting;
// Function Styx3.Styx3EventHandler.OnEndTransfertToRezPoint
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnEndTransfertToRezPoint final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCancelled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3EventHandler_OnEndTransfertToRezPoint;
// Function Styx3.Styx3EventHandler.OnEnterSafeZone
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnEnterSafeZone final
{
public:
class AStyx3Character* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnEnterSafeZone;
// Function Styx3.Styx3EventHandler.OnFluxBlastHitAI
// 0x0038 (0x0038 - 0x0000)
struct Styx3EventHandler_OnFluxBlastHitAI final
{
public:
class AStyx3AICharacter* AI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Normal; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnFluxBlastHitAI;
// Function Styx3.Styx3EventHandler.OnFluxBlastHitPhysic
// 0x0038 (0x0038 - 0x0000)
struct Styx3EventHandler_OnFluxBlastHitPhysic final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Normal; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnFluxBlastHitPhysic;
// Function Styx3.Styx3EventHandler.OnFluxBlastHitStatic
// 0x0038 (0x0038 - 0x0000)
struct Styx3EventHandler_OnFluxBlastHitStatic final
{
public:
class AActor* StaticActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Normal; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnFluxBlastHitStatic;
// Function Styx3.Styx3EventHandler.OnFluxGrabCancelled
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnFluxGrabCancelled final
{
public:
class ACyaCharacter* AI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACyaCharacter* Player; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnFluxGrabCancelled;
// Function Styx3.Styx3EventHandler.OnFluxGrabStart
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnFluxGrabStart final
{
public:
class ACyaCharacter* AI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACyaCharacter* Player; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnFluxGrabStart;
// Function Styx3.Styx3EventHandler.OnFluxGrabSucceeded
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnFluxGrabSucceeded final
{
public:
class ACyaCharacter* AI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACyaCharacter* Player; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnFluxGrabSucceeded;
// Function Styx3.Styx3EventHandler.OnGliderBegin
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnGliderBegin final
{
public:
const class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGliderBegin;
// Function Styx3.Styx3EventHandler.OnGliderBoostEnter
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnGliderBoostEnter final
{
public:
const class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGliderBoostEnter;
// Function Styx3.Styx3EventHandler.OnGliderBoostLeave
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnGliderBoostLeave final
{
public:
const class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGliderBoostLeave;
// Function Styx3.Styx3EventHandler.OnGliderDashBegin
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnGliderDashBegin final
{
public:
const class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGliderDashBegin;
// Function Styx3.Styx3EventHandler.OnGliderEnd
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnGliderEnd final
{
public:
const class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGliderEnd;
// Function Styx3.Styx3EventHandler.OnGoblinReflexAvoidHit
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventHandler_OnGoblinReflexAvoidHit final
{
public:
class AStyx3PlayerCharacter* Styx; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 HitValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AController* EventInstigator; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGoblinReflexAvoidHit;
// Function Styx3.Styx3EventHandler.OnGoblinReflexBegin
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnGoblinReflexBegin final
{
public:
class AStyx3PlayerCharacter* Styx; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGoblinReflexBegin;
// Function Styx3.Styx3EventHandler.OnGoblinReflexEnd
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnGoblinReflexEnd final
{
public:
class AStyx3PlayerCharacter* Styx; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGoblinReflexEnd;
// Function Styx3.Styx3EventHandler.OnGrabCorpse
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnGrabCorpse final
{
public:
class AStyx3Character* Lifter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGrabCorpse;
// Function Styx3.Styx3EventHandler.OnGrappleAI
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnGrappleAI final
{
public:
class AStyx3AICharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* TargetComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGrappleAI;
// Function Styx3.Styx3EventHandler.OnGrappleAIEnd
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnGrappleAIEnd final
{
public:
class AStyx3AICharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* TargetComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGrappleAIEnd;
// Function Styx3.Styx3EventHandler.OnGrappleHook
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnGrappleHook final
{
public:
class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* TargetComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGrappleHook;
// Function Styx3.Styx3EventHandler.OnGrappleHookEnd
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnGrappleHookEnd final
{
public:
class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* TargetComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGrappleHookEnd;
// Function Styx3.Styx3EventHandler.OnGrappleSlomoBegin
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnGrappleSlomoBegin final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* TargetComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGrappleSlomoBegin;
// Function Styx3.Styx3EventHandler.OnGrappleSlomoEnd
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnGrappleSlomoEnd final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* TargetComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGrappleSlomoEnd;
// Function Styx3.Styx3EventHandler.OnGridEnter
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnGridEnter final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGridEnter;
// Function Styx3.Styx3EventHandler.OnGridExit
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnGridExit final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnGridExit;
// Function Styx3.Styx3EventHandler.OnHardlockBegin
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnHardlockBegin final
{
public:
class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnHardlockBegin;
// Function Styx3.Styx3EventHandler.OnHardlockEnd
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnHardlockEnd final
{
public:
class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnHardlockEnd;
// Function Styx3.Styx3EventHandler.OnHealthConstantConsumingStart
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnHealthConstantConsumingStart final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnHealthConstantConsumingStart;
// Function Styx3.Styx3EventHandler.OnHealthConstantConsumingStop
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnHealthConstantConsumingStop final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnHealthConstantConsumingStop;
// Function Styx3.Styx3EventHandler.OnInvisibilityBegin
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnInvisibilityBegin final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnInvisibilityBegin;
// Function Styx3.Styx3EventHandler.OnInvisibilityEnd
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnInvisibilityEnd final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnInvisibilityEnd;
// Function Styx3.Styx3EventHandler.OnLootCollected
// 0x0018 (0x0018 - 0x0000)
struct Styx3EventHandler_OnLootCollected final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsSmartBag; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3EventHandler_OnLootCollected;
// Function Styx3.Styx3EventHandler.OnMindControlEnded
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnMindControlEnded final
{
public:
class AStyx3Character* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnMindControlEnded;
// Function Styx3.Styx3EventHandler.OnMindControlStarted
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnMindControlStarted final
{
public:
class AStyx3Character* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnMindControlStarted;
// Function Styx3.Styx3EventHandler.OnPerfectDodgeBegin
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnPerfectDodgeBegin final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnPerfectDodgeBegin;
// Function Styx3.Styx3EventHandler.OnPerfectDodgeEnd
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnPerfectDodgeEnd final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnPerfectDodgeEnd;
// Function Styx3.Styx3EventHandler.OnPerfectDodgeStab
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnPerfectDodgeStab final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AICharacter* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnPerfectDodgeStab;
// Function Styx3.Styx3EventHandler.OnPlayerDeath
// 0x0018 (0x0018 - 0x0000)
struct Styx3EventHandler_OnPlayerDeath final
{
public:
class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* Weapon; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnPlayerDeath;
// Function Styx3.Styx3EventHandler.OnPoison
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnPoison final
{
public:
class AStyx3Character* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnPoison;
// Function Styx3.Styx3EventHandler.OnQueenRoachFireAddTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnQueenRoachFireAddTarget final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnQueenRoachFireAddTarget;
// Function Styx3.Styx3EventHandler.OnQueenRoachFireRemoveTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnQueenRoachFireRemoveTarget final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnQueenRoachFireRemoveTarget;
// Function Styx3.Styx3EventHandler.OnRezPointStopUsed
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnRezPointStopUsed final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnRezPointStopUsed;
// Function Styx3.Styx3EventHandler.OnSetCinematicMode
// 0x0005 (0x0005 - 0x0000)
struct Styx3EventHandler_OnSetCinematicMode final
{
public:
bool bInCinematicMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHidePlayer; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAffectsHUD; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAffectsMovement; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAffectsTurning; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnSetCinematicMode;
// Function Styx3.Styx3EventHandler.OnShadowKeepingStart
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnShadowKeepingStart final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnShadowKeepingStart;
// Function Styx3.Styx3EventHandler.OnShadowKeepingStop
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnShadowKeepingStop final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnShadowKeepingStop;
// Function Styx3.Styx3EventHandler.OnShowHint
// 0x0018 (0x0018 - 0x0000)
struct Styx3EventHandler_OnShowHint final
{
public:
bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FText TextToHint; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnShowHint;
// Function Styx3.Styx3EventHandler.OnShowNextTutoBox
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnShowNextTutoBox final
{
public:
struct FDataTableRowHandle TutoData; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnShowNextTutoBox;
// Function Styx3.Styx3EventHandler.OnShowObjectiveZoneHUD
// 0x0018 (0x0018 - 0x0000)
struct Styx3EventHandler_OnShowObjectiveZoneHUD final
{
public:
bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EObjectiveType ObjectiveType; // 0x0001(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EObjectiveIconType IconType; // 0x0002(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class FText Text; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnShowObjectiveZoneHUD;
// Function Styx3.Styx3EventHandler.OnShowTutoBox
// 0x0018 (0x0018 - 0x0000)
struct Styx3EventHandler_OnShowTutoBox final
{
public:
bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FDataTableRowHandle TutoData; // 0x0008(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnShowTutoBox;
// Function Styx3.Styx3EventHandler.OnSpikeHit
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventHandler_OnSpikeHit final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Normal; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnSpikeHit;
// Function Styx3.Styx3EventHandler.OnStabBegin
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnStabBegin final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnStabBegin;
// Function Styx3.Styx3EventHandler.OnStabEnd
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnStabEnd final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnStabEnd;
// Function Styx3.Styx3EventHandler.OnStabTeleportationStarted
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnStabTeleportationStarted final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnStabTeleportationStarted;
// Function Styx3.Styx3EventHandler.OnStabTeleportationStopped
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnStabTeleportationStopped final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnStabTeleportationStopped;
// Function Styx3.Styx3EventHandler.OnStartTimeShifting
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnStartTimeShifting final
{
public:
const class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnStartTimeShifting;
// Function Styx3.Styx3EventHandler.OnStruggleStop
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventHandler_OnStruggleStop final
{
public:
class ACyaCharacter* AI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3EventHandler_OnStruggleStop;
// Function Styx3.Styx3EventHandler.OnTakeHit
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventHandler_OnTakeHit final
{
public:
class AStyx3Character* FromCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* WeaponComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EHitReaction HitReactionType; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3EventHandler_OnTakeHit;
// Function Styx3.Styx3EventHandler.OnTakeHitFromActor
// 0x0018 (0x0018 - 0x0000)
struct Styx3EventHandler_OnTakeHitFromActor final
{
public:
class AActor* DamageCauser; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EHitReaction HitReactionType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3EventHandler_OnTakeHitFromActor;
// Function Styx3.Styx3EventHandler.OnVialAmber
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnVialAmber final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnVialAmber;
// Function Styx3.Styx3EventHandler.OnVialHealth
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnVialHealth final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnVialHealth;
// Function Styx3.Styx3EventHandler.OnWallGripBegin
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnWallGripBegin final
{
public:
const class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnWallGripBegin;
// Function Styx3.Styx3EventHandler.OnWallGripEnd
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnWallGripEnd final
{
public:
const class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnWallGripEnd;
// Function Styx3.Styx3EventHandler.OnZipLineDownBegin
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnZipLineDownBegin final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnZipLineDownBegin;
// Function Styx3.Styx3EventHandler.OnZipLineDownEnd
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventHandler_OnZipLineDownEnd final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventHandler_OnZipLineDownEnd;
// Function Styx3.Styx3SFXManager.PlayInstanciedEvent
// 0x0058 (0x0058 - 0x0000)
struct Styx3SFXManager_PlayInstanciedEvent final
{
public:
class UAkAudioEvent* Event; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Source; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Position; // 0x0010(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Front; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Up; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3SFXManager_PlayInstanciedEvent;
// Function Styx3.Styx3SFXManager.StopInstanciedEvent
// 0x0010 (0x0010 - 0x0000)
struct Styx3SFXManager_StopInstanciedEvent final
{
public:
const class UAkAudioEvent* Event; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AActor* Source; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3SFXManager_StopInstanciedEvent;
// Function Styx3.Styx3SFXManager.InstanciatedActorEndPlay
// 0x0010 (0x0010 - 0x0000)
struct Styx3SFXManager_InstanciatedActorEndPlay final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EEndPlayReason EndPlayReason; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3SFXManager_InstanciatedActorEndPlay;
// Function Styx3.Styx3SFXManager.UpdateDLC_BP
// 0x0008 (0x0008 - 0x0000)
struct Styx3SFXManager_UpdateDLC_BP final
{
public:
const class ULocalPlayer* LocalPlayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3SFXManager_UpdateDLC_BP;
// Function Styx3.Styx3StabVictimInterface.OnBeingStabEnded
// 0x0008 (0x0008 - 0x0000)
struct Styx3StabVictimInterface_OnBeingStabEnded final
{
public:
class UStyx3StabComponent* Attacker; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3StabVictimInterface_OnBeingStabEnded;
// Function Styx3.Styx3StabVictimInterface.OnBeingStabStarted
// 0x0008 (0x0008 - 0x0000)
struct Styx3StabVictimInterface_OnBeingStabStarted final
{
public:
class UStyx3StabComponent* Attacker; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3StabVictimInterface_OnBeingStabStarted;
// Function Styx3.Styx3WeaponInterface.GetWeaponComponent
// 0x0008 (0x0008 - 0x0000)
struct Styx3WeaponInterface_GetWeaponComponent final
{
public:
class UPrimitiveComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3WeaponInterface_GetWeaponComponent;
// Function Styx3.Styx3WeaponHolderInterface.GetWeaponHandSlot
// 0x0008 (0x0008 - 0x0000)
struct Styx3WeaponHolderInterface_GetWeaponHandSlot final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3WeaponHolderInterface_GetWeaponHandSlot;
// Function Styx3.Styx3WeaponHolderInterface.GetWeaponSheathSlot
// 0x0008 (0x0008 - 0x0000)
struct Styx3WeaponHolderInterface_GetWeaponSheathSlot final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3WeaponHolderInterface_GetWeaponSheathSlot;
// Function Styx3.Styx3WeaponHolderInterface.SheathWeapon
// 0x0001 (0x0001 - 0x0000)
struct Styx3WeaponHolderInterface_SheathWeapon final
{
public:
bool bWeaponOut; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3WeaponHolderInterface_SheathWeapon;
// Function Styx3.Styx3StabSettings.GetRaces
// 0x0010 (0x0010 - 0x0000)
struct Styx3StabSettings_GetRaces final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3StabSettings_GetRaces;
// Function Styx3.Styx3StabSettings.GetStabSequence
// 0x0010 (0x0010 - 0x0000)
struct Styx3StabSettings_GetStabSequence final
{
public:
const class AStyx3Character* Victim; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULevelSequence* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3StabSettings_GetStabSequence;
// Function Styx3.Styx3StabSettings.HasFollowAction
// 0x0001 (0x0001 - 0x0000)
struct Styx3StabSettings_HasFollowAction final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3StabSettings_HasFollowAction;
// Function Styx3.Styx3StabSettings.IsLethal
// 0x0001 (0x0001 - 0x0000)
struct Styx3StabSettings_IsLethal final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3StabSettings_IsLethal;
// Function Styx3.Styx3ZipLineInterface.HandleDrop
// 0x0002 (0x0002 - 0x0000)
struct Styx3ZipLineInterface_HandleDrop final
{
public:
bool Consumed; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromDamage; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ZipLineInterface_HandleDrop;
// Function Styx3.Styx3ZipLineInterface.HandleJump
// 0x0001 (0x0001 - 0x0000)
struct Styx3ZipLineInterface_HandleJump final
{
public:
bool Consumed; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ZipLineInterface_HandleJump;
// Function Styx3.Styx3ZipLineInterface.OnTick
// 0x0004 (0x0004 - 0x0000)
struct Styx3ZipLineInterface_OnTick final
{
public:
float DeltaTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ZipLineInterface_OnTick;
// Function Styx3.Styx3AIBarkTuning.GetInstance
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIBarkTuning_GetInstance final
{
public:
const class UStyx3AIBarkTuning* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIBarkTuning_GetInstance;
// Function Styx3.Styx3AIBarkTuning.GetRaceSpecificBark
// 0x0018 (0x0018 - 0x0000)
struct Styx3AIBarkTuning_GetRaceSpecificBark final
{
public:
const class AStyx3AICharacter* Barker; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UCyaDialogue* DialogueToPlay; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UCyaDialogue* ReturnValue; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIBarkTuning_GetRaceSpecificBark;
// Function Styx3.Styx3Character.GetRaceList
// 0x0010 (0x0010 - 0x0000)
struct Styx3Character_GetRaceList final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_GetRaceList;
// Function Styx3.Styx3Character.AddDamageResistance
// 0x0004 (0x0004 - 0x0000)
struct Styx3Character_AddDamageResistance final
{
public:
float ResistanceAmount; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_AddDamageResistance;
// Function Styx3.Styx3Character.AddDropableActor
// 0x0028 (0x0028 - 0x0000)
struct Styx3Character_AddDropableActor final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Socket; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OffsetSocketLocation; // 0x0010(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_AddDropableActor;
// Function Styx3.Styx3Character.AddHitSheet
// 0x0070 (0x0070 - 0x0000)
struct Styx3Character_AddHitSheet final
{
public:
struct FStyx3HitSheet HitSheet; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_AddHitSheet;
// Function Styx3.Styx3Character.ApplyPoison
// 0x0008 (0x0008 - 0x0000)
struct Styx3Character_ApplyPoison final
{
public:
class AActor* DamageCauser; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_ApplyPoison;
// Function Styx3.Styx3Character.GetBaseAimLocation
// 0x0020 (0x0020 - 0x0000)
struct Styx3Character_GetBaseAimLocation final
{
public:
const class AActor* Shooter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_GetBaseAimLocation;
// Function Styx3.Styx3Character.GetCurrentAttackDirection_BP
// 0x0018 (0x0018 - 0x0000)
struct Styx3Character_GetCurrentAttackDirection_BP final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_GetCurrentAttackDirection_BP;
// Function Styx3.Styx3Character.OnStunEnd_BP
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_OnStunEnd_BP final
{
public:
bool bInterrupted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_OnStunEnd_BP;
// Function Styx3.Styx3Character.PlayFacialMontage
// 0x0018 (0x0018 - 0x0000)
struct Styx3Character_PlayFacialMontage final
{
public:
class UAnimSequenceBase* Anim; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendInTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOutTime; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LoopCount; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PlayRate; // 0x0014(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_PlayFacialMontage;
// Function Styx3.Styx3Character.RemoveDamageResistance
// 0x0004 (0x0004 - 0x0000)
struct Styx3Character_RemoveDamageResistance final
{
public:
float ResistanceAmount; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_RemoveDamageResistance;
// Function Styx3.Styx3Character.RemoveHitSheet
// 0x0070 (0x0070 - 0x0000)
struct Styx3Character_RemoveHitSheet final
{
public:
struct FStyx3HitSheet Name_0; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_RemoveHitSheet;
// Function Styx3.Styx3Character.SetAllArmorResistance
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_SetAllArmorResistance final
{
public:
bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_SetAllArmorResistance;
// Function Styx3.Styx3Character.SetAllResistance
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_SetAllResistance final
{
public:
bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_SetAllResistance;
// Function Styx3.Styx3Character.SetAmberVisionHighlighted
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_SetAmberVisionHighlighted final
{
public:
bool bHighlighted; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_SetAmberVisionHighlighted;
// Function Styx3.Styx3Character.SetArmorResistanceToDamage
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_SetArmorResistanceToDamage final
{
public:
bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_SetArmorResistanceToDamage;
// Function Styx3.Styx3Character.SetAsPerceptible
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_SetAsPerceptible final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_SetAsPerceptible;
// Function Styx3.Styx3Character.SetInvincibility
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_SetInvincibility final
{
public:
bool bInvincible; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_SetInvincibility;
// Function Styx3.Styx3Character.SetInvisibility
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_SetInvisibility final
{
public:
bool On; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_SetInvisibility;
// Function Styx3.Styx3Character.TakeBleedingDamage
// 0x0020 (0x0020 - 0x0000)
struct Styx3Character_TakeBleedingDamage final
{
public:
float Amount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AController* EventInstigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Character_TakeBleedingDamage;
// Function Styx3.Styx3Character.TakeDamage_BP
// 0x0030 (0x0030 - 0x0000)
struct Styx3Character_TakeDamage_BP final
{
public:
float DamageAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FDamageEvent DamageEvent; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class AController* EventInstigator; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Character_TakeDamage_BP;
// Function Styx3.Styx3Character.TakeHit
// 0x0020 (0x0020 - 0x0000)
struct Styx3Character_TakeHit final
{
public:
int32 HitValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AController* EventInstigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDisableLOS; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsForcedDamaged; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A[0x2]; // 0x001A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_TakeHit;
// Function Styx3.Styx3Character.TakeHit_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3Character_TakeHit_BP final
{
public:
EHitReaction Reaction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* DamageCauser; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_TakeHit_BP;
// Function Styx3.Styx3Character.CanAttack
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_CanAttack final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_CanAttack;
// Function Styx3.Styx3Character.CanBeDamageBy
// 0x0018 (0x0018 - 0x0000)
struct Styx3Character_CanBeDamageBy final
{
public:
class AController* EventInstigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Character_CanBeDamageBy;
// Function Styx3.Styx3Character.CanMakeNoise
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_CanMakeNoise final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_CanMakeNoise;
// Function Styx3.Styx3Character.CanMindControlJump
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_CanMindControlJump final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_CanMindControlJump;
// Function Styx3.Styx3Character.GetAkComponent
// 0x0008 (0x0008 - 0x0000)
struct Styx3Character_GetAkComponent final
{
public:
class UAkComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_GetAkComponent;
// Function Styx3.Styx3Character.GetAkComponentVoicing
// 0x0008 (0x0008 - 0x0000)
struct Styx3Character_GetAkComponentVoicing final
{
public:
class UAkComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_GetAkComponentVoicing;
// Function Styx3.Styx3Character.GetCorpseTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3Character_GetCorpseTarget final
{
public:
class UStyx3TargetComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_GetCorpseTarget;
// Function Styx3.Styx3Character.GetCurrentTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3Character_GetCurrentTarget final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_GetCurrentTarget;
// Function Styx3.Styx3Character.GetLastHitTime
// 0x0004 (0x0004 - 0x0000)
struct Styx3Character_GetLastHitTime final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_GetLastHitTime;
// Function Styx3.Styx3Character.GetLastInputVectorDirection
// 0x0018 (0x0018 - 0x0000)
struct Styx3Character_GetLastInputVectorDirection final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_GetLastInputVectorDirection;
// Function Styx3.Styx3Character.GetLightAndShadowIntensity
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_GetLightAndShadowIntensity final
{
public:
EStyx3LightIntensity ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_GetLightAndShadowIntensity;
// Function Styx3.Styx3Character.HasArmor
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_HasArmor final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_HasArmor;
// Function Styx3.Styx3Character.HasDamageResistance
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_HasDamageResistance final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_HasDamageResistance;
// Function Styx3.Styx3Character.HasHelmet
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_HasHelmet final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_HasHelmet;
// Function Styx3.Styx3Character.HasShield
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_HasShield final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_HasShield;
// Function Styx3.Styx3Character.IsInvisible
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_IsInvisible final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_IsInvisible;
// Function Styx3.Styx3Character.IsMindControlled
// 0x0001 (0x0001 - 0x0000)
struct Styx3Character_IsMindControlled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Character_IsMindControlled;
// Function Styx3.Styx3Character.ShouldTakeHit
// 0x0020 (0x0020 - 0x0000)
struct Styx3Character_ShouldTakeHit final
{
public:
int32 HitValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AController* EventInstigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Character_ShouldTakeHit;
// Function Styx3.Styx3AICharacter.ApplySearchPointOffset
// 0x0220 (0x0220 - 0x0000)
struct Styx3AICharacter_ApplySearchPointOffset final
{
public:
struct FStyx3AISearchPoint SearchPoint; // 0x0000(0x0200)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0200(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_218[0x8]; // 0x0218(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AICharacter_ApplySearchPointOffset;
// Function Styx3.Styx3AICharacter.BP_CanStartCombo
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_BP_CanStartCombo final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_BP_CanStartCombo;
// Function Styx3.Styx3AICharacter.BP_IsSeenBy
// 0x0008 (0x0008 - 0x0000)
struct Styx3AICharacter_BP_IsSeenBy final
{
public:
class AStyx3AIController* OtherAI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_BP_IsSeenBy;
// Function Styx3.Styx3AICharacter.BP_PlayBark
// 0x0008 (0x0008 - 0x0000)
struct Styx3AICharacter_BP_PlayBark final
{
public:
const class UCyaDialogue* DialogueToPlay; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_BP_PlayBark;
// Function Styx3.Styx3AICharacter.CheckLOSDuringEnvironmentSearch
// 0x0010 (0x0010 - 0x0000)
struct Styx3AICharacter_CheckLOSDuringEnvironmentSearch final
{
public:
const class AStyx3Character* Target; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AICharacter_CheckLOSDuringEnvironmentSearch;
// Function Styx3.Styx3AICharacter.CheckLOSDuringHideoutSearch
// 0x0010 (0x0010 - 0x0000)
struct Styx3AICharacter_CheckLOSDuringHideoutSearch final
{
public:
const class AStyx3Character* Target; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AICharacter_CheckLOSDuringHideoutSearch;
// Function Styx3.Styx3AICharacter.GetFXFeedbackCurrentState
// 0x0002 (0x0002 - 0x0000)
struct Styx3AICharacter_GetFXFeedbackCurrentState final
{
public:
bool bIsFleeing; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAISquadState ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_GetFXFeedbackCurrentState;
// Function Styx3.Styx3AICharacter.GetGrappleTargetComponent
// 0x0008 (0x0008 - 0x0000)
struct Styx3AICharacter_GetGrappleTargetComponent final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_GetGrappleTargetComponent;
// Function Styx3.Styx3AICharacter.KnockBack
// 0x0030 (0x0030 - 0x0000)
struct Styx3AICharacter_KnockBack final
{
public:
struct FVector Direction; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName KnockBackAnim; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName WallStunInAnim; // 0x0020(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* KnockbackInstigator; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_KnockBack;
// Function Styx3.Styx3AICharacter.OnBeginNavLink
// 0x0030 (0x0030 - 0x0000)
struct Styx3AICharacter_OnBeginNavLink final
{
public:
struct FVector StartPoint; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Endpoint; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_OnBeginNavLink;
// Function Styx3.Styx3AICharacter.OnBeginPatrolNavLink
// 0x0010 (0x0010 - 0x0000)
struct Styx3AICharacter_OnBeginPatrolNavLink final
{
public:
class AActor* CurrentPatrolNavLink_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACyaAIPatrolNode* PatrolNode; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_OnBeginPatrolNavLink;
// Function Styx3.Styx3AICharacter.OnBeingDrop
// 0x0002 (0x0002 - 0x0000)
struct Styx3AICharacter_OnBeingDrop final
{
public:
bool bCarriedNow; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDropInHideout; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_OnBeingDrop;
// Function Styx3.Styx3AICharacter.OnDissolve
// 0x0004 (0x0004 - 0x0000)
struct Styx3AICharacter_OnDissolve final
{
public:
float DelayPickPocketDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_OnDissolve;
// Function Styx3.Styx3AICharacter.OnRagdollImpact_BP
// 0x0004 (0x0004 - 0x0000)
struct Styx3AICharacter_OnRagdollImpact_BP final
{
public:
float ImpactStrength; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_OnRagdollImpact_BP;
// Function Styx3.Styx3AICharacter.OnStabDamage_BP
// 0x0004 (0x0004 - 0x0000)
struct Styx3AICharacter_OnStabDamage_BP final
{
public:
float Damage; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_OnStabDamage_BP;
// Function Styx3.Styx3AICharacter.SetAccidentType
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_SetAccidentType final
{
public:
EStyx3AIAccidentType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_SetAccidentType;
// Function Styx3.Styx3AICharacter.SetDying
// 0x0010 (0x0010 - 0x0000)
struct Styx3AICharacter_SetDying final
{
public:
class AActor* DamageCauser; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromStab; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AICharacter_SetDying;
// Function Styx3.Styx3AICharacter.SetDyingWithCauser
// 0x0008 (0x0008 - 0x0000)
struct Styx3AICharacter_SetDyingWithCauser final
{
public:
class AActor* DamageCauser; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_SetDyingWithCauser;
// Function Styx3.Styx3AICharacter.SetHiddenLocation
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_SetHiddenLocation final
{
public:
bool bIsInChest; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_SetHiddenLocation;
// Function Styx3.Styx3AICharacter.SetIsDeadByAcciident
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_SetIsDeadByAcciident final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_SetIsDeadByAcciident;
// Function Styx3.Styx3AICharacter.SetIsHunting
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_SetIsHunting final
{
public:
bool IsHunting; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_SetIsHunting;
// Function Styx3.Styx3AICharacter.SetIsSleeping
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_SetIsSleeping final
{
public:
bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_SetIsSleeping;
// Function Styx3.Styx3AICharacter.SetIsSurprised
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_SetIsSurprised final
{
public:
bool IsSurprised; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_SetIsSurprised;
// Function Styx3.Styx3AICharacter.SetShouldReactToStun
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_SetShouldReactToStun final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_SetShouldReactToStun;
// Function Styx3.Styx3AICharacter.SetSpeedSetting
// 0x0020 (0x0020 - 0x0000)
struct Styx3AICharacter_SetSpeedSetting final
{
public:
struct FCyaAISpeedSettings Settings; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_SetSpeedSetting;
// Function Styx3.Styx3AICharacter.Stats_PlayBark
// 0x0008 (0x0008 - 0x0000)
struct Styx3AICharacter_Stats_PlayBark final
{
public:
const class UCyaDialogue* DialogueToPlay; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_Stats_PlayBark;
// Function Styx3.Styx3AICharacter.TakeProjectile
// 0x0008 (0x0008 - 0x0000)
struct Styx3AICharacter_TakeProjectile final
{
public:
class AStyx3Projectile* Projectile; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_TakeProjectile;
// Function Styx3.Styx3AICharacter.TryToAddMenace
// 0x0008 (0x0008 - 0x0000)
struct Styx3AICharacter_TryToAddMenace final
{
public:
float MenaceValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AICharacter_TryToAddMenace;
// Function Styx3.Styx3AICharacter.UpdatePerceptionFXValue
// 0x0004 (0x0004 - 0x0000)
struct Styx3AICharacter_UpdatePerceptionFXValue final
{
public:
float CurrentIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_UpdatePerceptionFXValue;
// Function Styx3.Styx3AICharacter.CanBeStabbed_BP
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_CanBeStabbed_BP final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_CanBeStabbed_BP;
// Function Styx3.Styx3AICharacter.ComputeSightFactor_BP
// 0x0004 (0x0004 - 0x0000)
struct Styx3AICharacter_ComputeSightFactor_BP final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_ComputeSightFactor_BP;
// Function Styx3.Styx3AICharacter.GetAIDirector
// 0x0008 (0x0008 - 0x0000)
struct Styx3AICharacter_GetAIDirector final
{
public:
class AStyx3AIDirector* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_GetAIDirector;
// Function Styx3.Styx3AICharacter.GetCurrentIO
// 0x0008 (0x0008 - 0x0000)
struct Styx3AICharacter_GetCurrentIO final
{
public:
class AStyx3IOActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_GetCurrentIO;
// Function Styx3.Styx3AICharacter.GetDistanceToTarget
// 0x0004 (0x0004 - 0x0000)
struct Styx3AICharacter_GetDistanceToTarget final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_GetDistanceToTarget;
// Function Styx3.Styx3AICharacter.GetMoveGoalOffset_BP
// 0x0020 (0x0020 - 0x0000)
struct Styx3AICharacter_GetMoveGoalOffset_BP final
{
public:
const class AActor* MovingActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_GetMoveGoalOffset_BP;
// Function Styx3.Styx3AICharacter.IsBeingStab
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_IsBeingStab final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_IsBeingStab;
// Function Styx3.Styx3AICharacter.IsFighting
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_IsFighting final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_IsFighting;
// Function Styx3.Styx3AICharacter.IsInIdle
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_IsInIdle final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_IsInIdle;
// Function Styx3.Styx3AICharacter.IsInPause
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_IsInPause final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_IsInPause;
// Function Styx3.Styx3AICharacter.IsInquisiteur
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_IsInquisiteur final
{
public:
bool ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_IsInquisiteur;
// Function Styx3.Styx3AICharacter.IsInSlow
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_IsInSlow final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_IsInSlow;
// Function Styx3.Styx3AICharacter.IsUsingIO
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_IsUsingIO final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_IsUsingIO;
// Function Styx3.Styx3AICharacter.ShouldDrawPerceptionGaugeFeedback
// 0x0001 (0x0001 - 0x0000)
struct Styx3AICharacter_ShouldDrawPerceptionGaugeFeedback final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacter_ShouldDrawPerceptionGaugeFeedback;
// Function Styx3.Styx3AICharacter.WantDeathAnim
// 0x0014 (0x0014 - 0x0000)
struct Styx3AICharacter_WantDeathAnim final
{
public:
class FName AnimName; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendInTime; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendOutTime; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AICharacter_WantDeathAnim;
// Function Styx3.Styx3AIController.BP_BeRallied
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIController_BP_BeRallied final
{
public:
class AStyx3AIController* Rallyer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_BP_BeRallied;
// Function Styx3.Styx3AIController.CivilPassInformation_BP
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIController_CivilPassInformation_BP final
{
public:
class AStyx3AICharacter* CharacterLinked; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_CivilPassInformation_BP;
// Function Styx3.Styx3AIController.GetAimLocation
// 0x0020 (0x0020 - 0x0000)
struct Styx3AIController_GetAimLocation final
{
public:
const class AActor* TargetActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_GetAimLocation;
// Function Styx3.Styx3AIController.GetCanGather
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_GetCanGather final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_GetCanGather;
// Function Styx3.Styx3AIController.OnBufferDetectionReach
// 0x00A0 (0x00A0 - 0x0000)
struct Styx3AIController_OnBufferDetectionReach final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCyaAIPerceptions Info; // 0x0008(0x0040)(Parm, OutParm, NativeAccessSpecifierPublic)
struct FAIStimulus Stimulus; // 0x0048(0x0058)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_OnBufferDetectionReach;
// Function Styx3.Styx3AIController.OnInstantReactionTriggered
// 0x0068 (0x0068 - 0x0000)
struct Styx3AIController_OnInstantReactionTriggered final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimulus Stimulus; // 0x0008(0x0058)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float Strength; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AIController_OnInstantReactionTriggered;
// Function Styx3.Styx3AIController.OnPerceiveNewThings
// 0x0068 (0x0068 - 0x0000)
struct Styx3AIController_OnPerceiveNewThings final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimulus Stimulus; // 0x0008(0x0058)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float Strength; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AIController_OnPerceiveNewThings;
// Function Styx3.Styx3AIController.OnPerceiveNewThingsDelayed
// 0x0068 (0x0068 - 0x0000)
struct Styx3AIController_OnPerceiveNewThingsDelayed final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimulus Stimulus; // 0x0008(0x0058)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float Strength; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AIController_OnPerceiveNewThingsDelayed;
// Function Styx3.Styx3AIController.OnPerceiveThingsEnded
// 0x0060 (0x0060 - 0x0000)
struct Styx3AIController_OnPerceiveThingsEnded final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimulus Stimulus; // 0x0008(0x0058)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_OnPerceiveThingsEnded;
// Function Styx3.Styx3AIController.OnPerceiveThingsEndedDelayed
// 0x0060 (0x0060 - 0x0000)
struct Styx3AIController_OnPerceiveThingsEndedDelayed final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimulus Stimulus; // 0x0008(0x0058)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_OnPerceiveThingsEndedDelayed;
// Function Styx3.Styx3AIController.OnPerceptionIntensityUpdated
// 0x0068 (0x0068 - 0x0000)
struct Styx3AIController_OnPerceptionIntensityUpdated final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimulus Stimulus; // 0x0008(0x0058)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float CurrentIntensity; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LastIntensity; // 0x0064(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_OnPerceptionIntensityUpdated;
// Function Styx3.Styx3AIController.OnSquadJoin
// 0x0028 (0x0028 - 0x0000)
struct Styx3AIController_OnSquadJoin final
{
public:
class UStyx3Squad* NewSquad; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector StimulusLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AIController* Gatherer; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_OnSquadJoin;
// Function Styx3.Styx3AIController.OnTargetPerceptionForgotten
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIController_OnTargetPerceptionForgotten final
{
public:
class AActor* ForgottenActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_OnTargetPerceptionForgotten;
// Function Styx3.Styx3AIController.RallyAround
// 0x0020 (0x0020 - 0x0000)
struct Styx3AIController_RallyAround final
{
public:
struct FVector RallyLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Range; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AIController_RallyAround;
// Function Styx3.Styx3AIController.SetCanGather
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_SetCanGather final
{
public:
bool CanGather; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_SetCanGather;
// Function Styx3.Styx3AIController.SetForceAlertedPatrolState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_SetForceAlertedPatrolState final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_SetForceAlertedPatrolState;
// Function Styx3.Styx3AIController.SetForceAlertState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_SetForceAlertState final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_SetForceAlertState;
// Function Styx3.Styx3AIController.SetForceInspectState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_SetForceInspectState final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_SetForceInspectState;
// Function Styx3.Styx3AIController.SetForcePatrolState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_SetForcePatrolState final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_SetForcePatrolState;
// Function Styx3.Styx3AIController.SetForceSearchState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_SetForceSearchState final
{
public:
bool Value; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_SetForceSearchState;
// Function Styx3.Styx3AIController.SetInspectorCurrentSearchPoint
// 0x0200 (0x0200 - 0x0000)
struct Styx3AIController_SetInspectorCurrentSearchPoint final
{
public:
struct FStyx3AISearchPoint NewSearchPoint; // 0x0000(0x0200)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_SetInspectorCurrentSearchPoint;
// Function Styx3.Styx3AIController.SetIsIndependantRallyReached
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_SetIsIndependantRallyReached final
{
public:
bool bValue; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_SetIsIndependantRallyReached;
// Function Styx3.Styx3AIController.CanJoinSquad
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_CanJoinSquad final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_CanJoinSquad;
// Function Styx3.Styx3AIController.FindBestLocationToSeeAlertTarget
// 0x0020 (0x0020 - 0x0000)
struct Styx3AIController_FindBestLocationToSeeAlertTarget final
{
public:
TArray<struct FStyx3LocationToSeeAlertTarget> Locations; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class AActor* AlertTarget; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AIController_FindBestLocationToSeeAlertTarget;
// Function Styx3.Styx3AIController.GetCurrentState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_GetCurrentState final
{
public:
EAISquadState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_GetCurrentState;
// Function Styx3.Styx3AIController.GetForceAlertedPatrolState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_GetForceAlertedPatrolState final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_GetForceAlertedPatrolState;
// Function Styx3.Styx3AIController.GetForceAlertState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_GetForceAlertState final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_GetForceAlertState;
// Function Styx3.Styx3AIController.GetForceInspectState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_GetForceInspectState final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_GetForceInspectState;
// Function Styx3.Styx3AIController.GetForcePatrolState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_GetForcePatrolState final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_GetForcePatrolState;
// Function Styx3.Styx3AIController.GetForceSearchState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_GetForceSearchState final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_GetForceSearchState;
// Function Styx3.Styx3AIController.GetPreviousState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_GetPreviousState final
{
public:
EAISquadState ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_GetPreviousState;
// Function Styx3.Styx3AIController.IsCivil
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_IsCivil final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_IsCivil;
// Function Styx3.Styx3AIController.IsFighting
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_IsFighting final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_IsFighting;
// Function Styx3.Styx3AIController.IsInAlert
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_IsInAlert final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_IsInAlert;
// Function Styx3.Styx3AIController.IsInAlertedPatrol
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_IsInAlertedPatrol final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_IsInAlertedPatrol;
// Function Styx3.Styx3AIController.IsInFleeingState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_IsInFleeingState final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_IsInFleeingState;
// Function Styx3.Styx3AIController.IsPatrolling
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_IsPatrolling final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_IsPatrolling;
// Function Styx3.Styx3AIController.IsSearching
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIController_IsSearching final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIController_IsSearching;
// Function Styx3.Styx3AIDirector.Get
// 0x0010 (0x0010 - 0x0000)
struct Styx3AIDirector_Get final
{
public:
const class UObject* WorldContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AIDirector* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_Get;
// Function Styx3.Styx3AIDirector.BP_HasGhost
// 0x0020 (0x0020 - 0x0000)
struct Styx3AIDirector_BP_HasGhost final
{
public:
class UStyx3Squad* SquadConcerned; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ActorConcerned; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AIController* AIConcerned; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AIDirector_BP_HasGhost;
// Function Styx3.Styx3AIDirector.BP_HideGhost
// 0x0018 (0x0018 - 0x0000)
struct Styx3AIDirector_BP_HideGhost final
{
public:
class UStyx3Squad* SquadConcerned; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ActorConcerned; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AIController* AIConcerned; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_BP_HideGhost;
// Function Styx3.Styx3AIDirector.BP_LinkSquadToGhost
// 0x0010 (0x0010 - 0x0000)
struct Styx3AIDirector_BP_LinkSquadToGhost final
{
public:
class UStyx3Squad* SquadToLink; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* SquadTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_BP_LinkSquadToGhost;
// Function Styx3.Styx3AIDirector.BP_ReplaceGhostSquadLinkByAnotherSquad
// 0x0010 (0x0010 - 0x0000)
struct Styx3AIDirector_BP_ReplaceGhostSquadLinkByAnotherSquad final
{
public:
class UStyx3Squad* DisbandingSquad; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3Squad* MergingSquad; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_BP_ReplaceGhostSquadLinkByAnotherSquad;
// Function Styx3.Styx3AIDirector.BP_SpawnGhost
// 0x0088 (0x0088 - 0x0000)
struct Styx3AIDirector_BP_SpawnGhost final
{
public:
struct FVector Loc; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ActorConcerned; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AIController* AIConcerned; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCyaAISense> SenseClass; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimulus Stimulus; // 0x0030(0x0058)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_BP_SpawnGhost;
// Function Styx3.Styx3AIDirector.CadaverFound
// 0x0010 (0x0010 - 0x0000)
struct Styx3AIDirector_CadaverFound final
{
public:
class AStyx3AICharacter* AnInstigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AICharacter* Cadaver; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_CadaverFound;
// Function Styx3.Styx3AIDirector.CleanPerceivedActors
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_CleanPerceivedActors final
{
public:
class ACyaAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_CleanPerceivedActors;
// Function Styx3.Styx3AIDirector.DisbandSquad
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_DisbandSquad final
{
public:
class UStyx3Squad* SquadToDisband; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_DisbandSquad;
// Function Styx3.Styx3AIDirector.EachAIPerceptionForgetActor
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_EachAIPerceptionForgetActor final
{
public:
class AActor* ActorToForget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_EachAIPerceptionForgetActor;
// Function Styx3.Styx3AIDirector.GetBestFleeLocation
// 0x0058 (0x0058 - 0x0000)
struct Styx3AIDirector_GetBestFleeLocation final
{
public:
class AStyx3AICharacter* FleeingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LocationToFlee; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector FleeingLocation; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector FleeingLookAt; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AIDirector_GetBestFleeLocation;
// Function Styx3.Styx3AIDirector.IsSquadInCurrentState
// 0x0002 (0x0002 - 0x0000)
struct Styx3AIDirector_IsSquadInCurrentState final
{
public:
EAISquadState State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_IsSquadInCurrentState;
// Function Styx3.Styx3AIDirector.OnAIEnterAlertedPatrolState
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_OnAIEnterAlertedPatrolState final
{
public:
class ACyaAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_OnAIEnterAlertedPatrolState;
// Function Styx3.Styx3AIDirector.OnAIEnterAlertState
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_OnAIEnterAlertState final
{
public:
class ACyaAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_OnAIEnterAlertState;
// Function Styx3.Styx3AIDirector.OnAIEnterFleeState
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_OnAIEnterFleeState final
{
public:
class ACyaAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_OnAIEnterFleeState;
// Function Styx3.Styx3AIDirector.OnAIEnterInspectState
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_OnAIEnterInspectState final
{
public:
class ACyaAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_OnAIEnterInspectState;
// Function Styx3.Styx3AIDirector.OnAIEnterPatrolState
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_OnAIEnterPatrolState final
{
public:
class ACyaAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_OnAIEnterPatrolState;
// Function Styx3.Styx3AIDirector.OnAIEnterSearchState
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_OnAIEnterSearchState final
{
public:
class ACyaAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_OnAIEnterSearchState;
// Function Styx3.Styx3AIDirector.OnAILeaveAlertedPatrolState
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_OnAILeaveAlertedPatrolState final
{
public:
class ACyaAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_OnAILeaveAlertedPatrolState;
// Function Styx3.Styx3AIDirector.OnAILeaveAlertState
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_OnAILeaveAlertState final
{
public:
class ACyaAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_OnAILeaveAlertState;
// Function Styx3.Styx3AIDirector.OnAILeaveFleeState
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_OnAILeaveFleeState final
{
public:
class ACyaAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_OnAILeaveFleeState;
// Function Styx3.Styx3AIDirector.OnAILeaveInspectState
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_OnAILeaveInspectState final
{
public:
class ACyaAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_OnAILeaveInspectState;
// Function Styx3.Styx3AIDirector.OnAILeavePatrolState
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_OnAILeavePatrolState final
{
public:
class ACyaAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_OnAILeavePatrolState;
// Function Styx3.Styx3AIDirector.OnAILeaveSearchState
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_OnAILeaveSearchState final
{
public:
class ACyaAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_OnAILeaveSearchState;
// Function Styx3.Styx3AIDirector.OnCloneDecoySpawned
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_OnCloneDecoySpawned final
{
public:
class AStyx3CloneActor* NewCloneDecoy; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_OnCloneDecoySpawned;
// Function Styx3.Styx3AIDirector.RunFindLineOfSightEQS
// 0x00B0 (0x00B0 - 0x0000)
struct Styx3AIDirector_RunFindLineOfSightEQS final
{
public:
class AStyx3AIController* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool NearestStimulus; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FBlackboardKeySelector LocationToSee; // 0x0010(0x0028)(Parm, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector LocationToLookAt; // 0x0038(0x0028)(Parm, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector LineOfSightLocation; // 0x0060(0x0028)(Parm, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector LineOfSightValid; // 0x0088(0x0028)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_RunFindLineOfSightEQS;
// Function Styx3.Styx3AIDirector.RunSearchEQS
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_RunSearchEQS final
{
public:
class AStyx3AIController* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_RunSearchEQS;
// Function Styx3.Styx3AIDirector.CollectAIFromVolume
// 0x0018 (0x0018 - 0x0000)
struct Styx3AIDirector_CollectAIFromVolume final
{
public:
const class AVolume* Volume; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class ACyaCharacter*> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_CollectAIFromVolume;
// Function Styx3.Styx3AIDirector.GetAliveAIs
// 0x0010 (0x0010 - 0x0000)
struct Styx3AIDirector_GetAliveAIs final
{
public:
TArray<class ACyaCharacter*> ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_GetAliveAIs;
// Function Styx3.Styx3AIDirector.GetPlayerPawn
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIDirector_GetPlayerPawn final
{
public:
class AStyx3PlayerCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIDirector_GetPlayerPawn;
// Function Styx3.Styx3AIDirector.IsAlertOnActor
// 0x0010 (0x0010 - 0x0000)
struct Styx3AIDirector_IsAlertOnActor final
{
public:
const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AIDirector_IsAlertOnActor;
// Function Styx3.Styx3AIDirector.IsInspectOnActor
// 0x0010 (0x0010 - 0x0000)
struct Styx3AIDirector_IsInspectOnActor final
{
public:
const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AIDirector_IsInspectOnActor;
// Function Styx3.Styx3AIDirector.IsSearchOnActor
// 0x0010 (0x0010 - 0x0000)
struct Styx3AIDirector_IsSearchOnActor final
{
public:
const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AIDirector_IsSearchOnActor;
// Function Styx3.Styx3AISearchTuning.GetAISearchTuning
// 0x0008 (0x0008 - 0x0000)
struct Styx3AISearchTuning_GetAISearchTuning final
{
public:
const class UStyx3AISearchTuning* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AISearchTuning_GetAISearchTuning;
// Function Styx3.Styx3AISearchTuning.GetCatchAnimSync
// 0x0188 (0x0188 - 0x0000)
struct Styx3AISearchTuning_GetCatchAnimSync final
{
public:
struct FStyx3SearchDefinition SearchDef; // 0x0000(0x00B0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
const class AStyx3AICharacter* Instigator; // 0x00B0(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AStyx3Character* Victim; // 0x00B8(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCyaAnimSync AnimSync; // 0x00C0(0x00C0)(Parm, OutParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0180(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_181[0x7]; // 0x0181(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AISearchTuning_GetCatchAnimSync;
// Function Styx3.Styx3AISearchTuning.GetSearchDefinition
// 0x00C0 (0x00C0 - 0x0000)
struct Styx3AISearchTuning_GetSearchDefinition final
{
public:
EStyx3EnvironmentSearchType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FStyx3SearchDefinition SearchDef; // 0x0008(0x00B0)(Parm, OutParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AISearchTuning_GetSearchDefinition;
// Function Styx3.Styx3AISearchTuning.GetSearchDefinitionFromName
// 0x00C8 (0x00C8 - 0x0000)
struct Styx3AISearchTuning_GetSearchDefinitionFromName final
{
public:
struct FStyx3AIHideoutSearchNameHandle SearchNameHandle; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FStyx3SearchDefinition SearchDef; // 0x0010(0x00B0)(Parm, OutParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00C0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AISearchTuning_GetSearchDefinitionFromName;
// Function Styx3.Styx3InputHandleUserInterface.GetInputLocation
// 0x0020 (0x0020 - 0x0000)
struct Styx3InputHandleUserInterface_GetInputLocation final
{
public:
const class UStyx3InputHandle* InputHandle; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InputHandleUserInterface_GetInputLocation;
// Function Styx3.Styx3InputHandleUserInterface.HasInputLocation
// 0x0010 (0x0010 - 0x0000)
struct Styx3InputHandleUserInterface_HasInputLocation final
{
public:
const class UStyx3InputHandle* InputHandle; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3InputHandleUserInterface_HasInputLocation;
// Function Styx3.Styx3InputHandleUserInterface.IsInputAvailable
// 0x0010 (0x0010 - 0x0000)
struct Styx3InputHandleUserInterface_IsInputAvailable final
{
public:
const class UStyx3InputHandle* InputHandle; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3InputHandleUserInterface_IsInputAvailable;
// Function Styx3.Styx3AITuning.GetStyx3AITuning
// 0x0008 (0x0008 - 0x0000)
struct Styx3AITuning_GetStyx3AITuning final
{
public:
const class UStyx3AITuning* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AITuning_GetStyx3AITuning;
// Function Styx3.Styx3AITuning.GetIndependantRallyRange
// 0x0018 (0x0018 - 0x0000)
struct Styx3AITuning_GetIndependantRallyRange final
{
public:
struct FCyaTeamHandle Team; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAISquadState CurrentState; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x0014(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AITuning_GetIndependantRallyRange;
// Function Styx3.Styx3AITuning.GetLOSEQSInvalidationRange
// 0x0010 (0x0010 - 0x0000)
struct Styx3AITuning_GetLOSEQSInvalidationRange final
{
public:
class AStyx3AICharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AITuning_GetLOSEQSInvalidationRange;
// Function Styx3.Styx3AITuning.GetMenaceToAdd
// 0x0010 (0x0010 - 0x0000)
struct Styx3AITuning_GetMenaceToAdd final
{
public:
class FName Tag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStyx3MenaceTimeAdd CurrentTime; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AITuning_GetMenaceToAdd;
// Function Styx3.Styx3AITuning.GetStimulusGameplayPriority
// 0x000C (0x000C - 0x0000)
struct Styx3AITuning_GetStimulusGameplayPriority final
{
public:
class FName Tag; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AITuning_GetStimulusGameplayPriority;
// Function Styx3.Styx3Squad.AddSearchPoint
// 0x0058 (0x0058 - 0x0000)
struct Styx3Squad_AddSearchPoint final
{
public:
class AActor* ActorConcerned; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Loc; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LocToLookAt; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Prio; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName StimulusTag; // 0x003C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* Sense; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 StimulusPriority; // 0x0050(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0054(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_AddSearchPoint;
// Function Styx3.Styx3Squad.AddSquadMenaceLevel
// 0x0004 (0x0004 - 0x0000)
struct Styx3Squad_AddSquadMenaceLevel final
{
public:
float MenaceToAdd; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_AddSquadMenaceLevel;
// Function Styx3.Styx3Squad.BP_SquadEnterAlertedPatrolState
// 0x0008 (0x0008 - 0x0000)
struct Styx3Squad_BP_SquadEnterAlertedPatrolState final
{
public:
class AStyx3AIController* MemberWhoProvoke; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_BP_SquadEnterAlertedPatrolState;
// Function Styx3.Styx3Squad.BP_SquadEnterAlertState
// 0x0008 (0x0008 - 0x0000)
struct Styx3Squad_BP_SquadEnterAlertState final
{
public:
class AStyx3AIController* MemberWhoProvoke; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_BP_SquadEnterAlertState;
// Function Styx3.Styx3Squad.BP_SquadEnterInspectState
// 0x0008 (0x0008 - 0x0000)
struct Styx3Squad_BP_SquadEnterInspectState final
{
public:
class AStyx3AIController* MemberWhoProvoke; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_BP_SquadEnterInspectState;
// Function Styx3.Styx3Squad.BP_SquadEnterPatrolState
// 0x0008 (0x0008 - 0x0000)
struct Styx3Squad_BP_SquadEnterPatrolState final
{
public:
class AStyx3AIController* MemberWhoProvoke; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_BP_SquadEnterPatrolState;
// Function Styx3.Styx3Squad.BP_SquadEnterSearchState
// 0x0008 (0x0008 - 0x0000)
struct Styx3Squad_BP_SquadEnterSearchState final
{
public:
class AStyx3AIController* MemberWhoProvoke; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_BP_SquadEnterSearchState;
// Function Styx3.Styx3Squad.DistributeRole
// 0x0018 (0x0018 - 0x0000)
struct Styx3Squad_DistributeRole final
{
public:
struct FVector StimulusLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_DistributeRole;
// Function Styx3.Styx3Squad.GetCoverTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3Squad_GetCoverTarget final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_GetCoverTarget;
// Function Styx3.Styx3Squad.GetNearestMemberToLocation
// 0x0020 (0x0020 - 0x0000)
struct Styx3Squad_GetNearestMemberToLocation final
{
public:
struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AIController* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_GetNearestMemberToLocation;
// Function Styx3.Styx3Squad.GetNextSearchingPoint
// 0x0018 (0x0018 - 0x0000)
struct Styx3Squad_GetNextSearchingPoint final
{
public:
class AStyx3AIController* Inspector; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseStartingIndex; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 NextSearchPointIndex; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Squad_GetNextSearchingPoint;
// Function Styx3.Styx3Squad.GetObserverTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3Squad_GetObserverTarget final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_GetObserverTarget;
// Function Styx3.Styx3Squad.Initialized
// 0x0018 (0x0018 - 0x0000)
struct Styx3Squad_Initialized final
{
public:
class AStyx3AIController* Gatherer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AStyx3AIController*> AIList; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_Initialized;
// Function Styx3.Styx3Squad.InvalidateSearchPoints
// 0x0210 (0x0210 - 0x0000)
struct Styx3Squad_InvalidateSearchPoints final
{
public:
class AStyx3AIController* Inspector; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FStyx3AISearchPoint PointSearched; // 0x0010(0x0200)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_InvalidateSearchPoints;
// Function Styx3.Styx3Squad.SetInspectorsStartingSearchIndex
// 0x0008 (0x0008 - 0x0000)
struct Styx3Squad_SetInspectorsStartingSearchIndex final
{
public:
class AStyx3AIController* MemberWhoReachStimulus; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_SetInspectorsStartingSearchIndex;
// Function Styx3.Styx3Squad.SetIsStimulusPriorityStillImportant
// 0x0001 (0x0001 - 0x0000)
struct Styx3Squad_SetIsStimulusPriorityStillImportant final
{
public:
bool NewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_SetIsStimulusPriorityStillImportant;
// Function Styx3.Styx3Squad.SetPassingByEnable
// 0x0001 (0x0001 - 0x0000)
struct Styx3Squad_SetPassingByEnable final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_SetPassingByEnable;
// Function Styx3.Styx3Squad.SetSearchPointsArray
// 0x0010 (0x0010 - 0x0000)
struct Styx3Squad_SetSearchPointsArray final
{
public:
TArray<struct FStyx3AISearchPoint> NewArray; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_SetSearchPointsArray;
// Function Styx3.Styx3Squad.SetSearchPointsSearchingController
// 0x0210 (0x0210 - 0x0000)
struct Styx3Squad_SetSearchPointsSearchingController final
{
public:
class AStyx3AIController* SearchingController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FStyx3AISearchPoint FutureSearchedPoint; // 0x0010(0x0200)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_SetSearchPointsSearchingController;
// Function Styx3.Styx3Squad.SetTargetAlert
// 0x0008 (0x0008 - 0x0000)
struct Styx3Squad_SetTargetAlert final
{
public:
class AActor* NewTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_SetTargetAlert;
// Function Styx3.Styx3Squad.SortSearchPointByPrioritySum
// 0x0008 (0x0008 - 0x0000)
struct Styx3Squad_SortSearchPointByPrioritySum final
{
public:
class AStyx3AIController* SearchingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_SortSearchPointByPrioritySum;
// Function Styx3.Styx3Squad.UpdateSearchRuntimePriority
// 0x0008 (0x0008 - 0x0000)
struct Styx3Squad_UpdateSearchRuntimePriority final
{
public:
class AStyx3AIController* SearchingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_UpdateSearchRuntimePriority;
// Function Styx3.Styx3Squad.GetInspectorNumber
// 0x0004 (0x0004 - 0x0000)
struct Styx3Squad_GetInspectorNumber final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_GetInspectorNumber;
// Function Styx3.Styx3Squad.GetLinkedSearchPoint
// 0x0010 (0x0010 - 0x0000)
struct Styx3Squad_GetLinkedSearchPoint final
{
public:
class AStyx3AIController* InspectorController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Index_0; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Squad_GetLinkedSearchPoint;
// Function Styx3.Styx3Squad.GetLowerRankMember
// 0x0010 (0x0010 - 0x0000)
struct Styx3Squad_GetLowerRankMember final
{
public:
bool bOnlyAvailableMember; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AStyx3AIController* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Squad_GetLowerRankMember;
// Function Styx3.Styx3Squad.HasSearchPointOnActor
// 0x0010 (0x0010 - 0x0000)
struct Styx3Squad_HasSearchPointOnActor final
{
public:
const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Squad_HasSearchPointOnActor;
// Function Styx3.Styx3InputHelper.BindKey
// 0x0030 (0x0030 - 0x0000)
struct Styx3InputHelper_BindKey final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BindingName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FKey Key; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3InputHelper_BindKey;
// Function Styx3.Styx3InputHelper.GetBindingInfo
// 0x00B8 (0x00B8 - 0x0000)
struct Styx3InputHelper_GetBindingInfo final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BindingName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPlayerKeyMapping ReturnValue; // 0x0010(0x00A8)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InputHelper_GetBindingInfo;
// Function Styx3.Styx3InputHelper.GetBindingKey
// 0x0038 (0x0038 - 0x0000)
struct Styx3InputHelper_GetBindingKey final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BindingName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputChord InputChord; // 0x0010(0x0020)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Index_0; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0034(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3InputHelper_GetBindingKey;
// Function Styx3.Styx3InputHelper.GetBindingKeys
// 0x0028 (0x0028 - 0x0000)
struct Styx3InputHelper_GetBindingKeys final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BindingName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FKey> OutKeys; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3InputHelper_GetBindingKeys;
// Function Styx3.Styx3InputHelper.GetInputProfile
// 0x0010 (0x0010 - 0x0000)
struct Styx3InputHelper_GetInputProfile final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UEnhancedPlayerMappableKeyProfile* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InputHelper_GetInputProfile;
// Function Styx3.Styx3InputHelper.GetInputSettings
// 0x0010 (0x0010 - 0x0000)
struct Styx3InputHelper_GetInputSettings final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UEnhancedInputUserSettings* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InputHelper_GetInputSettings;
// Function Styx3.Styx3InputHelper.RegisterMappingContexts
// 0x0008 (0x0008 - 0x0000)
struct Styx3InputHelper_RegisterMappingContexts final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InputHelper_RegisterMappingContexts;
// Function Styx3.Styx3InputHelper.RegisterMappingLayout
// 0x0008 (0x0008 - 0x0000)
struct Styx3InputHelper_RegisterMappingLayout final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InputHelper_RegisterMappingLayout;
// Function Styx3.Styx3PlayerController.AddMappingContext
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerController_AddMappingContext final
{
public:
const class UInputMappingContext* MappingContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Priority; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FModifyContextOptions OPTIONS; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerController_AddMappingContext;
// Function Styx3.Styx3PlayerController.AddUnlockActions
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerController_AddUnlockActions final
{
public:
TArray<EStyx3Action> CancelActions; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerController_AddUnlockActions;
// Function Styx3.Styx3PlayerController.HandleAction
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerController_HandleAction final
{
public:
EStyx3Action Action; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerController_HandleAction;
// Function Styx3.Styx3PlayerController.LockAction
// 0x0018 (0x0018 - 0x0000)
struct Styx3PlayerController_LockAction final
{
public:
bool bLockInput; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<EStyx3Action> CancelActions; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerController_LockAction;
// Function Styx3.Styx3PlayerController.LockActionsWithDuration
// 0x0018 (0x0018 - 0x0000)
struct Styx3PlayerController_LockActionsWithDuration final
{
public:
TArray<EStyx3Action> Actions; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
float Duration; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerController_LockActionsWithDuration;
// Function Styx3.Styx3PlayerController.RefreshMouseVisibilityInputMode
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerController_RefreshMouseVisibilityInputMode final
{
public:
bool bGamepad; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
//DUMPER7_ASSERTS_Styx3PlayerController_RefreshMouseVisibilityInputMode;
// Function Styx3.Styx3PlayerController.ReleaseAction
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerController_ReleaseAction final
{
public:
EStyx3Action Action; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerController_ReleaseAction;
// Function Styx3.Styx3PlayerController.RemoveMappingContext
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerController_RemoveMappingContext final
{
public:
const class UInputMappingContext* MappingContext; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FModifyContextOptions OPTIONS; // 0x0008(0x0001)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerController_RemoveMappingContext;
// Function Styx3.Styx3PlayerController.RemoveUnlockActions
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerController_RemoveUnlockActions final
{
public:
TArray<EStyx3Action> CancelActions; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerController_RemoveUnlockActions;
// Function Styx3.Styx3PlayerController.SetNextViewTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerController_SetNextViewTarget final
{
public:
class AActor* NextViewTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerController_SetNextViewTarget;
// Function Styx3.Styx3PlayerController.CanOpenCraftMenu
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerController_CanOpenCraftMenu final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerController_CanOpenCraftMenu;
// Function Styx3.Styx3PlayerController.GetInputHandleManagerComponent
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerController_GetInputHandleManagerComponent final
{
public:
class UStyx3InputHandleManagerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerController_GetInputHandleManagerComponent;
// Function Styx3.Styx3PlayerController.GetLastInputDirection
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerController_GetLastInputDirection final
{
public:
struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerController_GetLastInputDirection;
// Function Styx3.Styx3PlayerController.IsActionLocked
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerController_IsActionLocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerController_IsActionLocked;
// Function Styx3.Styx3PlayerController.IsMovingCamera
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerController_IsMovingCamera final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerController_IsMovingCamera;
// Function Styx3.Styx3PlayerController.IsUsingGamepad
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerController_IsUsingGamepad final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerController_IsUsingGamepad;
// Function Styx3.Styx3AICharacterTrajectoryComponent.OnMovementUpdated
// 0x0038 (0x0038 - 0x0000)
struct Styx3AICharacterTrajectoryComponent_OnMovementUpdated final
{
public:
float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector OldLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OldVelocity; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AICharacterTrajectoryComponent_OnMovementUpdated;
// Function Styx3.Styx3AIHighThreatActionComponent.GetAICharacter
// 0x0008 (0x0008 - 0x0000)
struct Styx3AIHighThreatActionComponent_GetAICharacter final
{
public:
class AStyx3AICharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIHighThreatActionComponent_GetAICharacter;
// Function Styx3.Styx3AIHighThreatActionComponent.IsEnterActionNeeded
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIHighThreatActionComponent_IsEnterActionNeeded final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIHighThreatActionComponent_IsEnterActionNeeded;
// Function Styx3.Styx3AIHighThreatActionComponent.IsExitActionNeeded
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIHighThreatActionComponent_IsExitActionNeeded final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIHighThreatActionComponent_IsExitActionNeeded;
// Function Styx3.Styx3AIPathFollowingComponent.SetActivePathRequestBuffer
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIPathFollowingComponent_SetActivePathRequestBuffer final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIPathFollowingComponent_SetActivePathRequestBuffer;
// Function Styx3.Styx3AIPerceptionGaugeComponent.AddMenace
// 0x0004 (0x0004 - 0x0000)
struct Styx3AIPerceptionGaugeComponent_AddMenace final
{
public:
float MenaceToAdd; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIPerceptionGaugeComponent_AddMenace;
// Function Styx3.Styx3AIPerceptionGaugeComponent.AddMenacePausedState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIPerceptionGaugeComponent_AddMenacePausedState final
{
public:
EGaugePauseState State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIPerceptionGaugeComponent_AddMenacePausedState;
// Function Styx3.Styx3AIPerceptionGaugeComponent.OnPerceiveNewThings
// 0x0068 (0x0068 - 0x0000)
struct Styx3AIPerceptionGaugeComponent_OnPerceiveNewThings final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimulus Stimulus; // 0x0008(0x0058)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float Strength; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AIPerceptionGaugeComponent_OnPerceiveNewThings;
// Function Styx3.Styx3AIPerceptionGaugeComponent.RemoveMenace
// 0x0004 (0x0004 - 0x0000)
struct Styx3AIPerceptionGaugeComponent_RemoveMenace final
{
public:
float MenaceToRemove; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIPerceptionGaugeComponent_RemoveMenace;
// Function Styx3.Styx3AIPerceptionGaugeComponent.RemoveMenacePausedState
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIPerceptionGaugeComponent_RemoveMenacePausedState final
{
public:
EGaugePauseState State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIPerceptionGaugeComponent_RemoveMenacePausedState;
// Function Styx3.Styx3AIPerceptionGaugeComponent.SetMenaceLevel
// 0x0004 (0x0004 - 0x0000)
struct Styx3AIPerceptionGaugeComponent_SetMenaceLevel final
{
public:
float NewValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIPerceptionGaugeComponent_SetMenaceLevel;
// Function Styx3.Styx3AIPerceptionGaugeComponent.SetMinimumMenaceLevel
// 0x0004 (0x0004 - 0x0000)
struct Styx3AIPerceptionGaugeComponent_SetMinimumMenaceLevel final
{
public:
float NewMinimumMenaceValue; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIPerceptionGaugeComponent_SetMinimumMenaceLevel;
// Function Styx3.Styx3AIPerceptionGaugeComponent.ShouldAddMenace
// 0x0068 (0x0068 - 0x0000)
struct Styx3AIPerceptionGaugeComponent_ShouldAddMenace final
{
public:
class FName Tag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimulus Stimulus; // 0x0008(0x0058)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
EStyx3MenaceTimeAdd CurrentEventTime; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AIPerceptionGaugeComponent_ShouldAddMenace;
// Function Styx3.Styx3AIPerceptionGaugeComponent.GetMenaceLevel
// 0x0004 (0x0004 - 0x0000)
struct Styx3AIPerceptionGaugeComponent_GetMenaceLevel final
{
public:
float ReturnValue; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIPerceptionGaugeComponent_GetMenaceLevel;
// Function Styx3.Styx3AILOSHelper.IsAlertLOSUpdateNeeded
// 0x0028 (0x0028 - 0x0000)
struct Styx3AILOSHelper_IsAlertLOSUpdateNeeded final
{
public:
class AActor* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LastLocationEQS; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LastEQSRunTime; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AILOSHelper_IsAlertLOSUpdateNeeded;
// Function Styx3.Styx3AILOSHelper.RunGetLineOfSightEQS
// 0x0038 (0x0038 - 0x0000)
struct Styx3AILOSHelper_RunGetLineOfSightEQS final
{
public:
class AActor* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LastLocationEQS; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LastEQSRunTime; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FStyx3LocationToSeeAlertTarget> LineOfSightLocations; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AILOSHelper_RunGetLineOfSightEQS;
// Function Styx3.Styx3AIPerceptionHelper.IsStimulusFromPlayerAbility
// 0x0068 (0x0068 - 0x0000)
struct Styx3AIPerceptionHelper_IsStimulusFromPlayerAbility final
{
public:
struct FAIStimulus Stimulus; // 0x0000(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
TSubclassOf<class UCyaAISense> StimulusSense; // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AIPerceptionHelper_IsStimulusFromPlayerAbility;
// Function Styx3.Styx3AISearchEQSHelper.CheckEnvironmentAroundSearchPoint
// 0x0430 (0x0430 - 0x0000)
struct Styx3AISearchEQSHelper_CheckEnvironmentAroundSearchPoint final
{
public:
class AStyx3AIController* AIController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FStyx3AISearchPoint CurrentSearchPoint; // 0x0010(0x0200)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FVector LocationSearchPoint; // 0x0210(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_228[0x8]; // 0x0228(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FStyx3AISearchPoint ReturnValue; // 0x0230(0x0200)(Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AISearchEQSHelper_CheckEnvironmentAroundSearchPoint;
// Function Styx3.Styx3AISearchEQSHelper.CheckHideoutAroundSearchPoint
// 0x0410 (0x0410 - 0x0000)
struct Styx3AISearchEQSHelper_CheckHideoutAroundSearchPoint final
{
public:
class AStyx3AIController* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FStyx3AISearchPoint CurrentSearchPoint; // 0x0010(0x0200)(Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FStyx3AISearchPoint ReturnValue; // 0x0210(0x0200)(Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AISearchEQSHelper_CheckHideoutAroundSearchPoint;
// Function Styx3.Styx3AIBehaviorTreeJob.BP_OnPerceptionReachBuffer
// 0x0010 (0x0010 - 0x0000)
struct Styx3AIBehaviorTreeJob_BP_OnPerceptionReachBuffer final
{
public:
class AStyx3AIController* AI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* TargetRedetected; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIBehaviorTreeJob_BP_OnPerceptionReachBuffer;
// Function Styx3.Styx3AIBehaviorTreeJob.OnPerceptionReachBuffer
// 0x0068 (0x0068 - 0x0000)
struct Styx3AIBehaviorTreeJob_OnPerceptionReachBuffer final
{
public:
class AStyx3AIController* AI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* TargetRedetected; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimulus Stimulus; // 0x0010(0x0058)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIBehaviorTreeJob_OnPerceptionReachBuffer;
// Function Styx3.Styx3AnimSyncComponent.GetStyx3LoopRatio
// 0x0004 (0x0004 - 0x0000)
struct Styx3AnimSyncComponent_GetStyx3LoopRatio final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AnimSyncComponent_GetStyx3LoopRatio;
// Function Styx3.Styx3StabComponent.SetIOKillOrigin
// 0x0008 (0x0008 - 0x0000)
struct Styx3StabComponent_SetIOKillOrigin final
{
public:
class AStyx3IOActor* IOFrom; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3StabComponent_SetIOKillOrigin;
// Function Styx3.Styx3StabComponent.IsStabbing
// 0x0001 (0x0001 - 0x0000)
struct Styx3StabComponent_IsStabbing final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3StabComponent_IsStabbing;
// Function Styx3.Styx3StabComponent.WillTargetDie
// 0x0001 (0x0001 - 0x0000)
struct Styx3StabComponent_WillTargetDie final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3StabComponent_WillTargetDie;
// Function Styx3.Styx3FloraCharacter.Heal
// 0x0004 (0x0004 - 0x0000)
struct Styx3FloraCharacter_Heal final
{
public:
float HealAmount; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3FloraCharacter_Heal;
// Function Styx3.Styx3FloraCharacter.IsAlive
// 0x0001 (0x0001 - 0x0000)
struct Styx3FloraCharacter_IsAlive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3FloraCharacter_IsAlive;
// Function Styx3.Styx3FloraCharacter.IsAwake
// 0x0001 (0x0001 - 0x0000)
struct Styx3FloraCharacter_IsAwake final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3FloraCharacter_IsAwake;
// Function Styx3.Styx3AIGuardingPoint.IsTaken
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIGuardingPoint_IsTaken final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIGuardingPoint_IsTaken;
// Function Styx3.Styx3AIGuardingPoint.SetTaken
// 0x0001 (0x0001 - 0x0000)
struct Styx3AIGuardingPoint_SetTaken final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AIGuardingPoint_SetTaken;
// Function Styx3.Styx3AINavLink.BP_GetHelperEndMat
// 0x0008 (0x0008 - 0x0000)
struct Styx3AINavLink_BP_GetHelperEndMat final
{
public:
class UMaterialInterface* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AINavLink_BP_GetHelperEndMat;
// Function Styx3.Styx3AINavLink.BP_GetHelperStartMat
// 0x0008 (0x0008 - 0x0000)
struct Styx3AINavLink_BP_GetHelperStartMat final
{
public:
class UMaterialInterface* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AINavLink_BP_GetHelperStartMat;
// Function Styx3.Styx3HUD.OnQuartzAbsorbing
// 0x0002 (0x0002 - 0x0000)
struct Styx3HUD_OnQuartzAbsorbing final
{
public:
bool bHasFinished; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHasValidMission; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3HUD_OnQuartzAbsorbing;
// Function Styx3.Styx3HUD.OnShowObjectiveZoneHUD
// 0x0018 (0x0018 - 0x0000)
struct Styx3HUD_OnShowObjectiveZoneHUD final
{
public:
bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EObjectiveType ObjectiveType; // 0x0001(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EObjectiveIconType IconType; // 0x0002(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class FText Text; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3HUD_OnShowObjectiveZoneHUD;
// Function Styx3.Styx3HUD.ShowHint
// 0x0018 (0x0018 - 0x0000)
struct Styx3HUD_ShowHint final
{
public:
bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FText TextToHint; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3HUD_ShowHint;
// Function Styx3.Styx3HUD.ShowTuto
// 0x0018 (0x0018 - 0x0000)
struct Styx3HUD_ShowTuto final
{
public:
bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FDataTableRowHandle TutoData; // 0x0008(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3HUD_ShowTuto;
// Function Styx3.Styx3HUD.ToggleHUD
// 0x0001 (0x0001 - 0x0000)
struct Styx3HUD_ToggleHUD final
{
public:
bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3HUD_ToggleHUD;
// Function Styx3.Styx3HUD.IsCraftMenuOpen
// 0x0001 (0x0001 - 0x0000)
struct Styx3HUD_IsCraftMenuOpen final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3HUD_IsCraftMenuOpen;
// Function Styx3.Styx3TargetingCondition.DoCheck
// 0x0020 (0x0020 - 0x0000)
struct Styx3TargetingCondition_DoCheck final
{
public:
const class AActor* Instigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3TargetComponent* Target; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3TargetScoreCalculator* CurrentCalculator; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3TargetingCondition_DoCheck;
// Function Styx3.Styx3HideoutComponent.BeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct Styx3HideoutComponent_BeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3HideoutComponent_BeginOverlap;
// Function Styx3.Styx3HideoutComponent.EndOverlap
// 0x0020 (0x0020 - 0x0000)
struct Styx3HideoutComponent_EndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3HideoutComponent_EndOverlap;
// Function Styx3.Styx3HideoutComponent.OnIOOwnerStateChanged
// 0x0010 (0x0010 - 0x0000)
struct Styx3HideoutComponent_OnIOOwnerStateChanged final
{
public:
const class AStyx3IOActor* IOActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStyx3IOState NewState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3HideoutComponent_OnIOOwnerStateChanged;
// Function Styx3.Styx3CameraOverrideVolume.Enter
// 0x0120 (0x0120 - 0x0000)
struct Styx3CameraOverrideVolume_Enter final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CameraOverrideVolume_Enter;
// Function Styx3.Styx3CameraOverrideVolume.Leave
// 0x0020 (0x0020 - 0x0000)
struct Styx3CameraOverrideVolume_Leave final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3CameraOverrideVolume_Leave;
// Function Styx3.Styx3FloraTargetInterface.ShouldTakeDamageFrom
// 0x0010 (0x0010 - 0x0000)
struct Styx3FloraTargetInterface_ShouldTakeDamageFrom final
{
public:
const class AStyx3FloraCharacter* Flora; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3FloraTargetInterface_ShouldTakeDamageFrom;
// Function Styx3.Styx3FloraTargetInterface.ShouldTrigger
// 0x0010 (0x0010 - 0x0000)
struct Styx3FloraTargetInterface_ShouldTrigger final
{
public:
const class AStyx3FloraCharacter* Flora; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3FloraTargetInterface_ShouldTrigger;
// Function Styx3.Styx3PlayerCameraManager.ForceViewTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCameraManager_ForceViewTarget final
{
public:
class AActor* NewViewTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCameraManager_ForceViewTarget;
// Function Styx3.Styx3PlayerCameraManager.SetAutoResetControlRotationOnSetViewTarget
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCameraManager_SetAutoResetControlRotationOnSetViewTarget final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCameraManager_SetAutoResetControlRotationOnSetViewTarget;
// Function Styx3.Styx3PlayerCameraManager.SetNextViewTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCameraManager_SetNextViewTarget final
{
public:
class AActor* NewViewTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCameraManager_SetNextViewTarget;
// Function Styx3.BTTask_Styx3Catch.OnCatchEnded
// 0x0001 (0x0001 - 0x0000)
struct BTTask_Styx3Catch_OnCatchEnded final
{
public:
bool bInterrupted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTTask_Styx3Catch_OnCatchEnded;
// Function Styx3.Styx3SequencePlayerComponent.Play
// 0x0048 (0x0048 - 0x0000)
struct Styx3SequencePlayerComponent_Play final
{
public:
class AStyx3Character* User; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FStyx3SequencerPlayerParams PlayerParams; // 0x0008(0x0038)(Parm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3SequencePlayerComponent_Play;
// Function Styx3.Styx3PlayerCharacter.ReadMetaData
// 0x0068 (0x0068 - 0x0000)
struct Styx3PlayerCharacter_ReadMetaData final
{
public:
class FString MetaDataString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FStyx3MetaData ReturnValue; // 0x0010(0x0058)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_ReadMetaData;
// Function Styx3.Styx3PlayerCharacter.AddAcidTrap
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_AddAcidTrap final
{
public:
class AActor* IOActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_AddAcidTrap;
// Function Styx3.Styx3PlayerCharacter.AddResonance
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerCharacter_AddResonance final
{
public:
int32 Amount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_AddResonance;
// Function Styx3.Styx3PlayerCharacter.ApplyAbility
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_ApplyAbility final
{
public:
TSubclassOf<class UStyx3AbilityBase> Ability; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_ApplyAbility;
// Function Styx3.Styx3PlayerCharacter.BeginPerfectDodge
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_BeginPerfectDodge final
{
public:
class AStyx3AICharacter* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_BeginPerfectDodge;
// Function Styx3.Styx3PlayerCharacter.CameraFollowAI
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_CameraFollowAI final
{
public:
class AStyx3Character* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_CameraFollowAI;
// Function Styx3.Styx3PlayerCharacter.ChangeCurrentIOSequencerRate
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_ChangeCurrentIOSequencerRate final
{
public:
bool bIsInTimeShift; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_ChangeCurrentIOSequencerRate;
// Function Styx3.Styx3PlayerCharacter.CollectResonanceCinematicEvent
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_CollectResonanceCinematicEvent final
{
public:
TSubclassOf<class UStyx3QuartzItem> QuartzItemClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHideResonanceFeedback; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_CollectResonanceCinematicEvent;
// Function Styx3.Styx3PlayerCharacter.DelayLoadLevel
// 0x0018 (0x0018 - 0x0000)
struct Styx3PlayerCharacter_DelayLoadLevel final
{
public:
float Delay; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString InTravelURL; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_DelayLoadLevel;
// Function Styx3.Styx3PlayerCharacter.DisableAbility
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_DisableAbility final
{
public:
TSubclassOf<class UStyx3AbilityBase> Ability; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_DisableAbility;
// Function Styx3.Styx3PlayerCharacter.EnableAbility
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_EnableAbility final
{
public:
TSubclassOf<class UStyx3AbilityBase> Ability; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_EnableAbility;
// Function Styx3.Styx3PlayerCharacter.EndQuartzCompass
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_EndQuartzCompass final
{
public:
bool bInterruptAnim; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_EndQuartzCompass;
// Function Styx3.Styx3PlayerCharacter.EnterGrid
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_EnterGrid final
{
public:
class AActor* Grid; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_EnterGrid;
// Function Styx3.Styx3PlayerCharacter.EnterHideout
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_EnterHideout final
{
public:
TScriptInterface<class IStyx3Hideout> Hideout; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_EnterHideout;
// Function Styx3.Styx3PlayerCharacter.ExitGrid
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_ExitGrid final
{
public:
class AActor* Grid; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_ExitGrid;
// Function Styx3.Styx3PlayerCharacter.ForceMonologue
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_ForceMonologue final
{
public:
const class UCyaDialogue* DialogueToPlay; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_ForceMonologue;
// Function Styx3.Styx3PlayerCharacter.ForceStopAbility
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_ForceStopAbility final
{
public:
TSubclassOf<class UStyx3AbilityBase> Ability; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_ForceStopAbility;
// Function Styx3.Styx3PlayerCharacter.InteractSpySpot
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_InteractSpySpot final
{
public:
bool bIsEntry; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_InteractSpySpot;
// Function Styx3.Styx3PlayerCharacter.IsInGliderBoostEnd
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInGliderBoostEnd final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInGliderBoostEnd;
// Function Styx3.Styx3PlayerCharacter.IsInvisibleBySource
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_IsInvisibleBySource final
{
public:
class UObject* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInvisibleBySource;
// Function Styx3.Styx3PlayerCharacter.Landed_BP
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerCharacter_Landed_BP final
{
public:
float Damages; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_Landed_BP;
// Function Styx3.Styx3PlayerCharacter.LeaveHideout
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_LeaveHideout final
{
public:
TScriptInterface<class IStyx3Hideout> Hideout; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_LeaveHideout;
// Function Styx3.Styx3PlayerCharacter.MonologueEnded
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_MonologueEnded final
{
public:
const class UCyaDialogue* Dialogue; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInterrupted; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_MonologueEnded;
// Function Styx3.Styx3PlayerCharacter.OnActorBump
// 0x0128 (0x0128 - 0x0000)
struct Styx3PlayerCharacter_OnActorBump final
{
public:
class AActor* SelfActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NormalImpulse; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult Hit; // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_OnActorBump;
// Function Styx3.Styx3PlayerCharacter.OnAmberVisionSetSeeThroughWalls_BP
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_OnAmberVisionSetSeeThroughWalls_BP final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_OnAmberVisionSetSeeThroughWalls_BP;
// Function Styx3.Styx3PlayerCharacter.OnAnimStateChanged_BP
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_OnAnimStateChanged_BP final
{
public:
EStyx3AnimState PreviousAnimState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_OnAnimStateChanged_BP;
// Function Styx3.Styx3PlayerCharacter.OnClawSkill_BP
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_OnClawSkill_BP final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_OnClawSkill_BP;
// Function Styx3.Styx3PlayerCharacter.OnGrappledSomething_BP
// 0x0018 (0x0018 - 0x0000)
struct Styx3PlayerCharacter_OnGrappledSomething_BP final
{
public:
struct FVector GrappledLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_OnGrappledSomething_BP;
// Function Styx3.Styx3PlayerCharacter.OnHideoutLightChanged_BP
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_OnHideoutLightChanged_BP final
{
public:
bool bWantLight; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_OnHideoutLightChanged_BP;
// Function Styx3.Styx3PlayerCharacter.OnIOEnter
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_OnIOEnter final
{
public:
class AStyx3IOActor* IO; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_OnIOEnter;
// Function Styx3.Styx3PlayerCharacter.OnIOLeave
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_OnIOLeave final
{
public:
class AStyx3IOActor* IO; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWantSneak; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_OnIOLeave;
// Function Styx3.Styx3PlayerCharacter.OnProjectileEndPlay
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_OnProjectileEndPlay final
{
public:
class AActor* DestroyedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EEndPlayReason EndPlayReason; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_OnProjectileEndPlay;
// Function Styx3.Styx3PlayerCharacter.OnProjectileHit
// 0x0128 (0x0128 - 0x0000)
struct Styx3PlayerCharacter_OnProjectileHit final
{
public:
class AActor* SelfActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NormalImpulse; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult Hit; // 0x0028(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_OnProjectileHit;
// Function Styx3.Styx3PlayerCharacter.OnTakeDamage_BP
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_OnTakeDamage_BP final
{
public:
bool bIsHardCancel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_OnTakeDamage_BP;
// Function Styx3.Styx3PlayerCharacter.PlayMonologue
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_PlayMonologue final
{
public:
const class UCyaDialogue* DialogueToPlay; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_PlayMonologue;
// Function Styx3.Styx3PlayerCharacter.PostCinematic
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_PostCinematic final
{
public:
class ALevelSequenceActor* Sequencer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_PostCinematic;
// Function Styx3.Styx3PlayerCharacter.PreCinematic
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_PreCinematic final
{
public:
class ALevelSequenceActor* Sequencer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_PreCinematic;
// Function Styx3.Styx3PlayerCharacter.PrepareToTeleport
// 0x0060 (0x0060 - 0x0000)
struct Styx3PlayerCharacter_PrepareToTeleport final
{
public:
struct FTransform Transform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_PrepareToTeleport;
// Function Styx3.Styx3PlayerCharacter.QueueMonologue
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_QueueMonologue final
{
public:
const class UCyaDialogue* DialogueToPlay; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Delay; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_QueueMonologue;
// Function Styx3.Styx3PlayerCharacter.RegenAmber
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerCharacter_RegenAmber final
{
public:
float ToAdd; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_RegenAmber;
// Function Styx3.Styx3PlayerCharacter.RemoveAcidTrap
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_RemoveAcidTrap final
{
public:
class AActor* IOActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_RemoveAcidTrap;
// Function Styx3.Styx3PlayerCharacter.SetCinematicMode
// 0x0005 (0x0005 - 0x0000)
struct Styx3PlayerCharacter_SetCinematicMode final
{
public:
bool bInCinematicMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHidePlayer; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAffectsHUD; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAffectsMovement; // 0x0003(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAffectsTurning; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_SetCinematicMode;
// Function Styx3.Styx3PlayerCharacter.SetCurrentAnimState
// 0x0002 (0x0002 - 0x0000)
struct Styx3PlayerCharacter_SetCurrentAnimState final
{
public:
EStyx3AnimState NewAnimState; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopMovement; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_SetCurrentAnimState;
// Function Styx3.Styx3PlayerCharacter.SetDropHeight
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_SetDropHeight final
{
public:
bool bReset; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_SetDropHeight;
// Function Styx3.Styx3PlayerCharacter.SetInvisibilityWithSource
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_SetInvisibilityWithSource final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* Source; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_SetInvisibilityWithSource;
// Function Styx3.Styx3PlayerCharacter.SetIsInMindControl
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_SetIsInMindControl final
{
public:
bool bIsInMindControl; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_SetIsInMindControl;
// Function Styx3.Styx3PlayerCharacter.SetMeshInvisibleIfNeeded
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_SetMeshInvisibleIfNeeded final
{
public:
class UMeshComponent* Comp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_SetMeshInvisibleIfNeeded;
// Function Styx3.Styx3PlayerCharacter.SetMetaDataInfos
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_SetMetaDataInfos final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_SetMetaDataInfos;
// Function Styx3.Styx3PlayerCharacter.SetQuartzMissionVisible
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_SetQuartzMissionVisible final
{
public:
class FString NodeId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_SetQuartzMissionVisible;
// Function Styx3.Styx3PlayerCharacter.SetTriggerColliderCollision
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_SetTriggerColliderCollision final
{
public:
bool bCanTrigger; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_SetTriggerColliderCollision;
// Function Styx3.Styx3PlayerCharacter.SetUsingToLocation
// 0x0028 (0x0028 - 0x0000)
struct Styx3PlayerCharacter_SetUsingToLocation final
{
public:
struct FStyx3LocationToSeeAlertTarget Loc; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool Value; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_SetUsingToLocation;
// Function Styx3.Styx3PlayerCharacter.SpawnAcidTrap
// 0x0070 (0x0070 - 0x0000)
struct Styx3PlayerCharacter_SpawnAcidTrap final
{
public:
struct FTransform SpawnTransform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_68[0x8]; // 0x0068(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_SpawnAcidTrap;
// Function Styx3.Styx3PlayerCharacter.StartClone
// 0x0018 (0x0018 - 0x0000)
struct Styx3PlayerCharacter_StartClone final
{
public:
class UStyx3TargetComponent* CloneTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Projectile* CloneProjectile; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_StartClone;
// Function Styx3.Styx3PlayerCharacter.StartDecoyClone
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_StartDecoyClone final
{
public:
const class UStyx3AbilityBase* AbilityBase; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_StartDecoyClone;
// Function Styx3.Styx3PlayerCharacter.StartMindControl
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_StartMindControl final
{
public:
class AStyx3Character* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_StartMindControl;
// Function Styx3.Styx3PlayerCharacter.StartSpectralMode
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_StartSpectralMode final
{
public:
bool bLockGravity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_StartSpectralMode;
// Function Styx3.Styx3PlayerCharacter.StopAbility
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_StopAbility final
{
public:
TSubclassOf<class UStyx3AbilityBase> Ability; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_StopAbility;
// Function Styx3.Styx3PlayerCharacter.StopAbilityBySoftClass
// 0x0028 (0x0028 - 0x0000)
struct Styx3PlayerCharacter_StopAbilityBySoftClass final
{
public:
TSoftClassPtr<class UClass> Ability; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_StopAbilityBySoftClass;
// Function Styx3.Styx3PlayerCharacter.StopDecoyClone
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_StopDecoyClone final
{
public:
bool bWasManuallyDestroyed; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_StopDecoyClone;
// Function Styx3.Styx3PlayerCharacter.SyncQuartzCompass
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_SyncQuartzCompass final
{
public:
bool bIsCompleted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AStyx3IOActor* QuartzAbsorbed; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_SyncQuartzCompass;
// Function Styx3.Styx3PlayerCharacter.SyncQuartzCompass_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_SyncQuartzCompass_BP final
{
public:
class AStyx3IOActor* SyncedQuartz; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsStarting; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsInterrupted; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_SyncQuartzCompass_BP;
// Function Styx3.Styx3PlayerCharacter.UnuseResonancePoint
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_UnuseResonancePoint final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_UnuseResonancePoint;
// Function Styx3.Styx3PlayerCharacter.UpdateMindControl
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_UpdateMindControl final
{
public:
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_UpdateMindControl;
// Function Styx3.Styx3PlayerCharacter.UpdateOutfit_BP
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_UpdateOutfit_BP final
{
public:
const class ULocalPlayer* LocalPlayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_UpdateOutfit_BP;
// Function Styx3.Styx3PlayerCharacter.UpdateXP
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerCharacter_UpdateXP final
{
public:
int32 Delta; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_UpdateXP;
// Function Styx3.Styx3PlayerCharacter.UseAbility
// 0x0018 (0x0018 - 0x0000)
struct Styx3PlayerCharacter_UseAbility final
{
public:
TSubclassOf<class UStyx3AbilityBase> Ability; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3TargetComponent* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStyx3Action ActionInput; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_UseAbility;
// Function Styx3.Styx3PlayerCharacter.UseResonancePoint
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_UseResonancePoint final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_UseResonancePoint;
// Function Styx3.Styx3PlayerCharacter.CanDissolveCorpseAndTarget
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_CanDissolveCorpseAndTarget final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_CanDissolveCorpseAndTarget;
// Function Styx3.Styx3PlayerCharacter.CanGrabOrDropCorpseAndTarget
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_CanGrabOrDropCorpseAndTarget final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_CanGrabOrDropCorpseAndTarget;
// Function Styx3.Styx3PlayerCharacter.CanInteract
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_CanInteract final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_CanInteract;
// Function Styx3.Styx3PlayerCharacter.CanLeaveMindControl
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_CanLeaveMindControl final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_CanLeaveMindControl;
// Function Styx3.Styx3PlayerCharacter.CanMindControlLethalJump
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_CanMindControlLethalJump final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_CanMindControlLethalJump;
// Function Styx3.Styx3PlayerCharacter.CanMoveToPredictedSpot
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_CanMoveToPredictedSpot final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_CanMoveToPredictedSpot;
// Function Styx3.Styx3PlayerCharacter.CanPickPocketAndTarget
// 0x0002 (0x0002 - 0x0000)
struct Styx3PlayerCharacter_CanPickPocketAndTarget final
{
public:
bool bCheckMaxQuantity; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_CanPickPocketAndTarget;
// Function Styx3.Styx3PlayerCharacter.CanStabAndTarget
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_CanStabAndTarget final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_CanStabAndTarget;
// Function Styx3.Styx3PlayerCharacter.CanUse
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_CanUse final
{
public:
TSubclassOf<class UStyx3RuneBase> Rune; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_CanUse;
// Function Styx3.Styx3PlayerCharacter.CanUseAbility
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_CanUseAbility final
{
public:
const class UStyx3AbilityBase* AbilityBase; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_CanUseAbility;
// Function Styx3.Styx3PlayerCharacter.CanUseAbilitySlot
// 0x0003 (0x0003 - 0x0000)
struct Styx3PlayerCharacter_CanUseAbilitySlot final
{
public:
EAbilitySlot Slot; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUsedForUI; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_CanUseAbilitySlot;
// Function Styx3.Styx3PlayerCharacter.CanUseQuartzCompass
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_CanUseQuartzCompass final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_CanUseQuartzCompass;
// Function Styx3.Styx3PlayerCharacter.ComputeSightFactor_BP
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerCharacter_ComputeSightFactor_BP final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_ComputeSightFactor_BP;
// Function Styx3.Styx3PlayerCharacter.GetAbilityState
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_GetAbilityState final
{
public:
const class UStyx3AbilityBase* Ability; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bGetStateForUI; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAbilityState ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetAbilityState;
// Function Styx3.Styx3PlayerCharacter.GetAbilityWheelIndex
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_GetAbilityWheelIndex final
{
public:
uint8 ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetAbilityWheelIndex;
// Function Styx3.Styx3PlayerCharacter.GetAmberCellBars
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerCharacter_GetAmberCellBars final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetAmberCellBars;
// Function Styx3.Styx3PlayerCharacter.GetAroundIOs
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_GetAroundIOs final
{
public:
TArray<class UStyx3IOInteractionComponent*> ReturnValue; // 0x0000(0x0010)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetAroundIOs;
// Function Styx3.Styx3PlayerCharacter.GetClone
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_GetClone final
{
public:
TArray<class AStyx3CloneActor*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetClone;
// Function Styx3.Styx3PlayerCharacter.GetCloneDecoy
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_GetCloneDecoy final
{
public:
class AStyx3CloneActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetCloneDecoy;
// Function Styx3.Styx3PlayerCharacter.GetCoverToCoverOffset
// 0x0018 (0x0018 - 0x0000)
struct Styx3PlayerCharacter_GetCoverToCoverOffset final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetCoverToCoverOffset;
// Function Styx3.Styx3PlayerCharacter.GetCurrentAmber
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerCharacter_GetCurrentAmber final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetCurrentAmber;
// Function Styx3.Styx3PlayerCharacter.GetCurrentMonologue
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_GetCurrentMonologue final
{
public:
const class UCyaDialogue* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetCurrentMonologue;
// Function Styx3.Styx3PlayerCharacter.GetGliderComponent
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_GetGliderComponent final
{
public:
class UMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetGliderComponent;
// Function Styx3.Styx3PlayerCharacter.GetHideoutActors
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_GetHideoutActors final
{
public:
TArray<class AActor*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetHideoutActors;
// Function Styx3.Styx3PlayerCharacter.GetHideoutsNumber
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerCharacter_GetHideoutsNumber final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetHideoutsNumber;
// Function Styx3.Styx3PlayerCharacter.GetLastMindControlledCharacter
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_GetLastMindControlledCharacter final
{
public:
class AStyx3Character* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetLastMindControlledCharacter;
// Function Styx3.Styx3PlayerCharacter.GetLockedTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_GetLockedTarget final
{
public:
class UStyx3TargetComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetLockedTarget;
// Function Styx3.Styx3PlayerCharacter.GetMaxAmber
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerCharacter_GetMaxAmber final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetMaxAmber;
// Function Styx3.Styx3PlayerCharacter.GetMindControlledCharacter
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_GetMindControlledCharacter final
{
public:
class AStyx3Character* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetMindControlledCharacter;
// Function Styx3.Styx3PlayerCharacter.GetPureAmberPointsNeeded
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_GetPureAmberPointsNeeded final
{
public:
int32 WheelIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetPureAmberPointsNeeded;
// Function Styx3.Styx3PlayerCharacter.GetPureAmberPointsRemainingPoint
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerCharacter_GetPureAmberPointsRemainingPoint final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetPureAmberPointsRemainingPoint;
// Function Styx3.Styx3PlayerCharacter.GetResonanceLevel
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerCharacter_GetResonanceLevel final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetResonanceLevel;
// Function Styx3.Styx3PlayerCharacter.GetResonanceLevelProgression
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerCharacter_GetResonanceLevelProgression final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetResonanceLevelProgression;
// Function Styx3.Styx3PlayerCharacter.GetResonancePointsAvailable
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerCharacter_GetResonancePointsAvailable final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetResonancePointsAvailable;
// Function Styx3.Styx3PlayerCharacter.GetSlotState
// 0x0002 (0x0002 - 0x0000)
struct Styx3PlayerCharacter_GetSlotState final
{
public:
EAbilitySlot AbilitySlot; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAbilityState ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetSlotState;
// Function Styx3.Styx3PlayerCharacter.GetStrugglingRatio
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerCharacter_GetStrugglingRatio final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetStrugglingRatio;
// Function Styx3.Styx3PlayerCharacter.GetTargetInteraction
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_GetTargetInteraction final
{
public:
const class UStyx3IOInteractionComponent* ReturnValue; // 0x0000(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_GetTargetInteraction;
// Function Styx3.Styx3PlayerCharacter.HasAlerted
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_HasAlerted final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_HasAlerted;
// Function Styx3.Styx3PlayerCharacter.HasClaw
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_HasClaw final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_HasClaw;
// Function Styx3.Styx3PlayerCharacter.HasComboRunning
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_HasComboRunning final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_HasComboRunning;
// Function Styx3.Styx3PlayerCharacter.HasLockPick
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_HasLockPick final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_HasLockPick;
// Function Styx3.Styx3PlayerCharacter.HasRunes
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_HasRunes final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_HasRunes;
// Function Styx3.Styx3PlayerCharacter.HasTargetLocked
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_HasTargetLocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_HasTargetLocked;
// Function Styx3.Styx3PlayerCharacter.IsAbilityDisabledInHideout
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_IsAbilityDisabledInHideout final
{
public:
TSubclassOf<class UStyx3AbilityBase> Ability; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsAbilityDisabledInHideout;
// Function Styx3.Styx3PlayerCharacter.IsActionHeld
// 0x0002 (0x0002 - 0x0000)
struct Styx3PlayerCharacter_IsActionHeld final
{
public:
EStyx3Action Action; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsActionHeld;
// Function Styx3.Styx3PlayerCharacter.IsCarryingACorpse
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsCarryingACorpse final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsCarryingACorpse;
// Function Styx3.Styx3PlayerCharacter.IsCatched
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsCatched final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsCatched;
// Function Styx3.Styx3PlayerCharacter.IsClimbing
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsClimbing final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsClimbing;
// Function Styx3.Styx3PlayerCharacter.IsCoverMoving
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsCoverMoving final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsCoverMoving;
// Function Styx3.Styx3PlayerCharacter.IsCrafting
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsCrafting final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsCrafting;
// Function Styx3.Styx3PlayerCharacter.IsCurrentHardlockedTarget
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_IsCurrentHardlockedTarget final
{
public:
class UStyx3TargetComponent* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsCurrentHardlockedTarget;
// Function Styx3.Styx3PlayerCharacter.IsFallingToDeath
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsFallingToDeath final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsFallingToDeath;
// Function Styx3.Styx3PlayerCharacter.IsImmuneToOurInvisibility
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_IsImmuneToOurInvisibility final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsImmuneToOurInvisibility;
// Function Styx3.Styx3PlayerCharacter.IsInAbilityMode
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInAbilityMode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInAbilityMode;
// Function Styx3.Styx3PlayerCharacter.IsInBalloon
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInBalloon final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInBalloon;
// Function Styx3.Styx3PlayerCharacter.IsInCameraFollowAI
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInCameraFollowAI final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInCameraFollowAI;
// Function Styx3.Styx3PlayerCharacter.IsInCover
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInCover final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInCover;
// Function Styx3.Styx3PlayerCharacter.IsInDanger
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInDanger final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInDanger;
// Function Styx3.Styx3PlayerCharacter.IsInGivenHideout
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_IsInGivenHideout final
{
public:
class AActor* HideoutOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInGivenHideout;
// Function Styx3.Styx3PlayerCharacter.IsInHideout
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInHideout final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInHideout;
// Function Styx3.Styx3PlayerCharacter.IsInHideoutGrid
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInHideoutGrid final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInHideoutGrid;
// Function Styx3.Styx3PlayerCharacter.IsInLedge
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInLedge final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInLedge;
// Function Styx3.Styx3PlayerCharacter.IsInMindControl
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInMindControl final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInMindControl;
// Function Styx3.Styx3PlayerCharacter.IsInPerfectDodge
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInPerfectDodge final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInPerfectDodge;
// Function Styx3.Styx3PlayerCharacter.IsInSocialZone
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInSocialZone final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInSocialZone;
// Function Styx3.Styx3PlayerCharacter.IsInSpySpot
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInSpySpot final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInSpySpot;
// Function Styx3.Styx3PlayerCharacter.IsInTimeShift
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInTimeShift final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInTimeShift;
// Function Styx3.Styx3PlayerCharacter.IsInVegetalHideout
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsInVegetalHideout final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsInVegetalHideout;
// Function Styx3.Styx3PlayerCharacter.IsLedgeClimbing
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsLedgeClimbing final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsLedgeClimbing;
// Function Styx3.Styx3PlayerCharacter.IsOnlyInVegetalHideout
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsOnlyInVegetalHideout final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsOnlyInVegetalHideout;
// Function Styx3.Styx3PlayerCharacter.IsPerfectDodging
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsPerfectDodging final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsPerfectDodging;
// Function Styx3.Styx3PlayerCharacter.IsQuartzMissionSync
// 0x0018 (0x0018 - 0x0000)
struct Styx3PlayerCharacter_IsQuartzMissionSync final
{
public:
class FString NodeId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsQuartzMissionSync;
// Function Styx3.Styx3PlayerCharacter.IsQuartzMissionVisible
// 0x0018 (0x0018 - 0x0000)
struct Styx3PlayerCharacter_IsQuartzMissionVisible final
{
public:
class FString NodeId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsQuartzMissionVisible;
// Function Styx3.Styx3PlayerCharacter.IsRotationHardLocked
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsRotationHardLocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsRotationHardLocked;
// Function Styx3.Styx3PlayerCharacter.IsRuneEquiped
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerCharacter_IsRuneEquiped final
{
public:
TSubclassOf<class UStyx3RuneBase> Rune; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsRuneEquiped;
// Function Styx3.Styx3PlayerCharacter.IsSearchedFor
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsSearchedFor final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsSearchedFor;
// Function Styx3.Styx3PlayerCharacter.IsSneakActive
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsSneakActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsSneakActive;
// Function Styx3.Styx3PlayerCharacter.IsStabbing
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsStabbing final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsStabbing;
// Function Styx3.Styx3PlayerCharacter.IsStabbingDuringPerfectDodge
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsStabbingDuringPerfectDodge final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsStabbingDuringPerfectDodge;
// Function Styx3.Styx3PlayerCharacter.IsStruggling
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsStruggling final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsStruggling;
// Function Styx3.Styx3PlayerCharacter.IsTravelingInBalloon
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsTravelingInBalloon final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsTravelingInBalloon;
// Function Styx3.Styx3PlayerCharacter.IsUsingAnIO
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_IsUsingAnIO final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsUsingAnIO;
// Function Styx3.Styx3PlayerCharacter.IsWheelNext
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_IsWheelNext final
{
public:
int32 WheelIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsWheelNext;
// Function Styx3.Styx3PlayerCharacter.IsWheelUnlocked
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_IsWheelUnlocked final
{
public:
int32 WheelIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_IsWheelUnlocked;
// Function Styx3.Styx3PlayerCharacter.Use
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerCharacter_Use final
{
public:
TSubclassOf<class UStyx3RuneBase> Rune; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_Use;
// Function Styx3.Styx3PlayerCharacter.WantCameraHideout
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_WantCameraHideout final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_WantCameraHideout;
// Function Styx3.Styx3PlayerCharacter.WantVault
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_WantVault final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_WantVault;
// Function Styx3.Styx3PlayerCharacter.WasGoingRightInLedge
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerCharacter_WasGoingRightInLedge final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerCharacter_WasGoingRightInLedge;
// Function Styx3.Styx3PlayerStabComponent.OnBeforeStab
// 0x0018 (0x0018 - 0x0000)
struct Styx3PlayerStabComponent_OnBeforeStab final
{
public:
TSubclassOf<class UStyx3StabSettings> StabSettings; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Instigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AICharacter* Victim; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerStabComponent_OnBeforeStab;
// Function Styx3.Styx3PlayerStabComponent.OnStabEnd
// 0x0018 (0x0018 - 0x0000)
struct Styx3PlayerStabComponent_OnStabEnd final
{
public:
TSubclassOf<class UStyx3StabSettings> StabSettings; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Instigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AICharacter* Victim; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerStabComponent_OnStabEnd;
// Function Styx3.Styx3PlayerStabComponent.OnStruggleStopped
// 0x0010 (0x0010 - 0x0000)
struct Styx3PlayerStabComponent_OnStruggleStopped final
{
public:
class AStyx3AICharacter* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerStabComponent_OnStruggleStopped;
// Function Styx3.Styx3PlayerStabComponent.StartCatch
// 0x00E8 (0x00E8 - 0x0000)
struct Styx3PlayerStabComponent_StartCatch final
{
public:
class AStyx3AICharacter* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FStyx3CatchZone Info; // 0x0008(0x00E0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerStabComponent_StartCatch;
// Function Styx3.Styx3CineCameraComponent.CopyCameraProperties
// 0x0010 (0x0010 - 0x0000)
struct Styx3CineCameraComponent_CopyCameraProperties final
{
public:
const class UStyx3CineCameraComponent* From; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOnlyCopyProperties; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3CineCameraComponent_CopyCameraProperties;
// Function Styx3.Styx3CineCameraComponent.InterpolateCamera
// 0x0018 (0x0018 - 0x0000)
struct Styx3CineCameraComponent_InterpolateCamera final
{
public:
const class UStyx3CineCameraComponent* Source; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3CineCameraComponent* Dest; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InBlendWeight; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOnlyInterpProperties; // 0x0014(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3CineCameraComponent_InterpolateCamera;
// Function Styx3.Styx3CineCameraComponent.LookAt
// 0x0018 (0x0018 - 0x0000)
struct Styx3CineCameraComponent_LookAt final
{
public:
struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CineCameraComponent_LookAt;
// Function Styx3.Styx3CineCameraComponent.OnProcessPlayerInput
// 0x0030 (0x0030 - 0x0000)
struct Styx3CineCameraComponent_OnProcessPlayerInput final
{
public:
float DeltaTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator DeltaControlRotation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D Input2D; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CineCameraComponent_OnProcessPlayerInput;
// Function Styx3.Styx3CineCameraComponent.SetApplyRotationFromParent
// 0x0001 (0x0001 - 0x0000)
struct Styx3CineCameraComponent_SetApplyRotationFromParent final
{
public:
bool NewVal; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CineCameraComponent_SetApplyRotationFromParent;
// Function Styx3.Styx3CineCameraComponent.SetApplyRotationFromSelf
// 0x0001 (0x0001 - 0x0000)
struct Styx3CineCameraComponent_SetApplyRotationFromSelf final
{
public:
bool NewVal; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CineCameraComponent_SetApplyRotationFromSelf;
// Function Styx3.Styx3CineCameraComponent.SetAutoProcessPlayerInput
// 0x0001 (0x0001 - 0x0000)
struct Styx3CineCameraComponent_SetAutoProcessPlayerInput final
{
public:
bool NewVal; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CineCameraComponent_SetAutoProcessPlayerInput;
// Function Styx3.Styx3CineCameraComponent.SetModifiersEnabled
// 0x0018 (0x0018 - 0x0000)
struct Styx3CineCameraComponent_SetModifiersEnabled final
{
public:
TArray<TSubclassOf<class UCameraModifier>> ModifierClassList; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, UObjectWrapper, NativeAccessSpecifierPublic)
bool bEnable; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3CineCameraComponent_SetModifiersEnabled;
// Function Styx3.Styx3CineCameraComponent.SetSelfModifiersEnabled
// 0x0001 (0x0001 - 0x0000)
struct Styx3CineCameraComponent_SetSelfModifiersEnabled final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CineCameraComponent_SetSelfModifiersEnabled;
// Function Styx3.Styx3CineCameraComponent.SetTargetCamera
// 0x0030 (0x0030 - 0x0000)
struct Styx3CineCameraComponent_SetTargetCamera final
{
public:
const class UStyx3CineCameraComponent* Source; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3CineCameraComponent* Dest; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UCurveFloat* TimeCurve; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bMustFollow; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float FollowStrength; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UCurveFloat* LocationCurve; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UCurveFloat* RotationCurve; // 0x0028(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CineCameraComponent_SetTargetCamera;
// Function Styx3.Styx3CineCameraComponent.UpdateRotation
// 0x0020 (0x0020 - 0x0000)
struct Styx3CineCameraComponent_UpdateRotation final
{
public:
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator DeltaRotation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CineCameraComponent_UpdateRotation;
// Function Styx3.Styx3BlockingPowerComponent.AddTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3BlockingPowerComponent_AddTarget final
{
public:
class AStyx3Character* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BlockingPowerComponent_AddTarget;
// Function Styx3.Styx3BlockingPowerComponent.RemoveTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3BlockingPowerComponent_RemoveTarget final
{
public:
class AStyx3Character* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BlockingPowerComponent_RemoveTarget;
// Function Styx3.Styx3DamageDealer.ApplyEffect
// 0x0008 (0x0008 - 0x0000)
struct Styx3DamageDealer_ApplyEffect final
{
public:
class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3DamageDealer_ApplyEffect;
// Function Styx3.Styx3DamageDealer.CanBeTargetedByDart
// 0x0001 (0x0001 - 0x0000)
struct Styx3DamageDealer_CanBeTargetedByDart final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3DamageDealer_CanBeTargetedByDart;
// Function Styx3.Styx3QueenRoach.OnAtk01TargetLeft
// 0x0010 (0x0010 - 0x0000)
struct Styx3QueenRoach_OnAtk01TargetLeft final
{
public:
class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3QueenRoach_OnAtk01TargetLeft;
// Function Styx3.Styx3QueenRoach.OnAtk02TargetLeft
// 0x0010 (0x0010 - 0x0000)
struct Styx3QueenRoach_OnAtk02TargetLeft final
{
public:
class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3QueenRoach_OnAtk02TargetLeft;
// Function Styx3.Styx3QueenRoach.OnAtk03TargetLeft
// 0x0010 (0x0010 - 0x0000)
struct Styx3QueenRoach_OnAtk03TargetLeft final
{
public:
class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3QueenRoach_OnAtk03TargetLeft;
// Function Styx3.Styx3QueenRoach.OnNewAtk01Target
// 0x0010 (0x0010 - 0x0000)
struct Styx3QueenRoach_OnNewAtk01Target final
{
public:
class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3QueenRoach_OnNewAtk01Target;
// Function Styx3.Styx3QueenRoach.OnNewAtk02Target
// 0x0010 (0x0010 - 0x0000)
struct Styx3QueenRoach_OnNewAtk02Target final
{
public:
class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3QueenRoach_OnNewAtk02Target;
// Function Styx3.Styx3QueenRoach.OnNewAtk03Target
// 0x0010 (0x0010 - 0x0000)
struct Styx3QueenRoach_OnNewAtk03Target final
{
public:
class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3QueenRoach_OnNewAtk03Target;
// Function Styx3.Styx3QueenRoach.OnNewTarget
// 0x0010 (0x0010 - 0x0000)
struct Styx3QueenRoach_OnNewTarget final
{
public:
class AActor* NewTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EQueenRoachAttackType AttackType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3QueenRoach_OnNewTarget;
// Function Styx3.Styx3QueenRoach.OnTargetLeft
// 0x0010 (0x0010 - 0x0000)
struct Styx3QueenRoach_OnTargetLeft final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EQueenRoachAttackType AttackType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3QueenRoach_OnTargetLeft;
// Function Styx3.Styx3QueenRoach.ShootAcidBreath_BP
// 0x0001 (0x0001 - 0x0000)
struct Styx3QueenRoach_ShootAcidBreath_BP final
{
public:
uint8 HeadIndex; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3QueenRoach_ShootAcidBreath_BP;
// Function Styx3.Styx3BlockingPowerEffectState.IsBlackListed
// 0x0010 (0x0010 - 0x0000)
struct Styx3BlockingPowerEffectState_IsBlackListed final
{
public:
TSubclassOf<class UStyx3AbilityBase> AbilityBaseClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3BlockingPowerEffectState_IsBlackListed;
// Function Styx3.Styx3BlockingPowerEffectState.IsWhiteListed
// 0x0010 (0x0010 - 0x0000)
struct Styx3BlockingPowerEffectState_IsWhiteListed final
{
public:
TSubclassOf<class UStyx3AbilityBase> AbilityBaseClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3BlockingPowerEffectState_IsWhiteListed;
// Function Styx3.Styx3BlockingPowerEffectState.OnEffectAdded_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3BlockingPowerEffectState_OnEffectAdded_BP final
{
public:
class AActor* InstigatorActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* TargetActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BlockingPowerEffectState_OnEffectAdded_BP;
// Function Styx3.Styx3BlockingPowerEffectState.OnEffectRemoved_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3BlockingPowerEffectState_OnEffectRemoved_BP final
{
public:
class AActor* InstigatorActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* TargetActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BlockingPowerEffectState_OnEffectRemoved_BP;
// Function Styx3.Styx3BlockingPowerEffectState.OnEffectTicked_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3BlockingPowerEffectState_OnEffectTicked_BP final
{
public:
class AActor* InstigatorActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* TargetActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BlockingPowerEffectState_OnEffectTicked_BP;
// Function Styx3.Styx3KnockBackInstigatorInterface.GetOrigin
// 0x0020 (0x0020 - 0x0000)
struct Styx3KnockBackInstigatorInterface_GetOrigin final
{
public:
const class AActor* TargetActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3KnockBackInstigatorInterface_GetOrigin;
// Function Styx3.Styx3IOCondition.DoCheck
// 0x0028 (0x0028 - 0x0000)
struct Styx3IOCondition_DoCheck final
{
public:
const class AStyx3IOActor* IO; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3IOInteractionComponent* Interaction; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3IOActionComponent* Action; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AStyx3Character* User; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOCondition_DoCheck;
// Function Styx3.Styx3IOCondition.PrintDebug
// 0x0004 (0x0004 - 0x0000)
struct Styx3IOCondition_PrintDebug final
{
public:
int32 IntendtationLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOCondition_PrintDebug;
// Function Styx3.Styx3Balloon.UpdateFX
// 0x0001 (0x0001 - 0x0000)
struct Styx3Balloon_UpdateFX final
{
public:
bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Balloon_UpdateFX;
// Function Styx3.Styx3PickPocketItem.OnLoot_BP
// 0x0008 (0x0008 - 0x0000)
struct Styx3PickPocketItem_OnLoot_BP final
{
public:
class UStyx3PickPocketComponent* Stealer; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PickPocketItem_OnLoot_BP;
// Function Styx3.Styx3ZipLineComponent.ComputeNextTransform
// 0x0038 (0x0038 - 0x0000)
struct Styx3ZipLineComponent_ComputeNextTransform final
{
public:
float MoveOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RotateOffset; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OutLocation; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator OutRotation; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ZipLineComponent_ComputeNextTransform;
// Function Styx3.Styx3ZipLineComponent.Drop
// 0x0001 (0x0001 - 0x0000)
struct Styx3ZipLineComponent_Drop final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ZipLineComponent_Drop;
// Function Styx3.Styx3ZipLineComponent.DropWithReason
// 0x0002 (0x0002 - 0x0000)
struct Styx3ZipLineComponent_DropWithReason final
{
public:
EStyx3ZipLineDropReason DropReason; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ZipLineComponent_DropWithReason;
// Function Styx3.Styx3ZipLineComponent.Grab
// 0x0001 (0x0001 - 0x0000)
struct Styx3ZipLineComponent_Grab final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ZipLineComponent_Grab;
// Function Styx3.Styx3ZipLineComponent.OnActorBeginOverlap
// 0x0010 (0x0010 - 0x0000)
struct Styx3ZipLineComponent_OnActorBeginOverlap final
{
public:
class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ZipLineComponent_OnActorBeginOverlap;
// Function Styx3.Styx3ZipLineComponent.OnActorEndOverlap
// 0x0010 (0x0010 - 0x0000)
struct Styx3ZipLineComponent_OnActorEndOverlap final
{
public:
class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ZipLineComponent_OnActorEndOverlap;
// Function Styx3.Styx3ZipLineComponent.TryLedgeAbove
// 0x0001 (0x0001 - 0x0000)
struct Styx3ZipLineComponent_TryLedgeAbove final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ZipLineComponent_TryLedgeAbove;
// Function Styx3.Styx3ZipLineComponent.UpdateClimbable
// 0x0001 (0x0001 - 0x0000)
struct Styx3ZipLineComponent_UpdateClimbable final
{
public:
bool bFromUserLocation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ZipLineComponent_UpdateClimbable;
// Function Styx3.Styx3ZipLineComponent.CanGrab
// 0x0001 (0x0001 - 0x0000)
struct Styx3ZipLineComponent_CanGrab final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ZipLineComponent_CanGrab;
// Function Styx3.Styx3ZipLineComponent.DetectGround
// 0x0001 (0x0001 - 0x0000)
struct Styx3ZipLineComponent_DetectGround final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ZipLineComponent_DetectGround;
// Function Styx3.Styx3ZipLineComponent.IsReversed
// 0x0001 (0x0001 - 0x0000)
struct Styx3ZipLineComponent_IsReversed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ZipLineComponent_IsReversed;
// Function Styx3.Styx3RuneComponent.EquipSlot
// 0x0010 (0x0010 - 0x0000)
struct Styx3RuneComponent_EquipSlot final
{
public:
TSubclassOf<class UStyx3RuneBase> Rune; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3RuneComponent_EquipSlot;
// Function Styx3.Styx3RuneComponent.RemoveRune
// 0x0010 (0x0010 - 0x0000)
struct Styx3RuneComponent_RemoveRune final
{
public:
TSubclassOf<class UStyx3RuneBase> Rune; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3RuneComponent_RemoveRune;
// Function Styx3.Styx3RuneComponent.Use
// 0x0008 (0x0008 - 0x0000)
struct Styx3RuneComponent_Use final
{
public:
TSubclassOf<class UStyx3RuneBase> Rune; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3RuneComponent_Use;
// Function Styx3.Styx3RuneComponent.CanUse
// 0x0010 (0x0010 - 0x0000)
struct Styx3RuneComponent_CanUse final
{
public:
TSubclassOf<class UStyx3RuneBase> Rune; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3RuneComponent_CanUse;
// Function Styx3.Styx3RuneComponent.GetMaxNumberRunes
// 0x0004 (0x0004 - 0x0000)
struct Styx3RuneComponent_GetMaxNumberRunes final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3RuneComponent_GetMaxNumberRunes;
// Function Styx3.Styx3RuneComponent.IsRuneEquiped
// 0x0010 (0x0010 - 0x0000)
struct Styx3RuneComponent_IsRuneEquiped final
{
public:
TSubclassOf<class UStyx3RuneBase> Rune; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3RuneComponent_IsRuneEquiped;
// Function Styx3.Styx3RuneComponent.IsSlotAvailable
// 0x0001 (0x0001 - 0x0000)
struct Styx3RuneComponent_IsSlotAvailable final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3RuneComponent_IsSlotAvailable;
// Function Styx3.Styx3CombatEffect_DamageOverTime.EffectAdded_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3CombatEffect_DamageOverTime_EffectAdded_BP final
{
public:
class AActor* InstigatorActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* TargetActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CombatEffect_DamageOverTime_EffectAdded_BP;
// Function Styx3.Styx3CombatEffect_DamageOverTime.EffectRemoved_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3CombatEffect_DamageOverTime_EffectRemoved_BP final
{
public:
class AActor* InstigatorActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* TargetActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CombatEffect_DamageOverTime_EffectRemoved_BP;
// Function Styx3.Styx3CombatEffect_DamageOverTime.EffectTicked_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3CombatEffect_DamageOverTime_EffectTicked_BP final
{
public:
class AActor* InstigatorActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* TargetActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CombatEffect_DamageOverTime_EffectTicked_BP;
// Function Styx3.Styx3TargetingWorldSubsystem.FindTarget
// 0x0020 (0x0020 - 0x0000)
struct Styx3TargetingWorldSubsystem_FindTarget final
{
public:
const class AActor* Instigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3TargetScoreCalculator* Calculator; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DebugDisplayDuration; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UStyx3TargetComponent* ReturnValue; // 0x0018(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3TargetingWorldSubsystem_FindTarget;
// Function Styx3.Styx3TargetingWorldSubsystem.AcquireTargets
// 0x0030 (0x0030 - 0x0000)
struct Styx3TargetingWorldSubsystem_AcquireTargets final
{
public:
const class AActor* Instigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3TargetScoreCalculator* Calculator; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FStyx3ScoredTarget> OutScoredTargets; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bFiltered; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float DebugDisplayDuration; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3TargetingWorldSubsystem_AcquireTargets;
// Function Styx3.Styx3TargetingWorldSubsystem.GetBest
// 0x0028 (0x0028 - 0x0000)
struct Styx3TargetingWorldSubsystem_GetBest final
{
public:
const class AActor* Instigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3TargetScoreCalculator* Calculator; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FStyx3ScoredTarget> ScoredTargets; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
class UStyx3TargetComponent* ReturnValue; // 0x0020(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3TargetingWorldSubsystem_GetBest;
// Function Styx3.Styx3HideoutVolume.BeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct Styx3HideoutVolume_BeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3HideoutVolume_BeginOverlap;
// Function Styx3.Styx3HideoutVolume.EndOverlap
// 0x0020 (0x0020 - 0x0000)
struct Styx3HideoutVolume_EndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3HideoutVolume_EndOverlap;
// Function Styx3.Styx3HideoutVolume.GetVisibilityStrength
// 0x0010 (0x0010 - 0x0000)
struct Styx3HideoutVolume_GetVisibilityStrength final
{
public:
const class AStyx3PlayerCharacter* PlayerCharac; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3HideoutVolume_GetVisibilityStrength;
// Function Styx3.Styx3Hideout.Enter
// 0x0020 (0x0020 - 0x0000)
struct Styx3Hideout_Enter final
{
public:
TScriptInterface<class IStyx3Hideout> EnteredHideout; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDisableBehavior; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Hideout_Enter;
// Function Styx3.Styx3Hideout.GetActor
// 0x0008 (0x0008 - 0x0000)
struct Styx3Hideout_GetActor final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Hideout_GetActor;
// Function Styx3.Styx3Hideout.GetVisibilityStrength
// 0x0010 (0x0010 - 0x0000)
struct Styx3Hideout_GetVisibilityStrength final
{
public:
const class AStyx3PlayerCharacter* PlayerCharac; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Hideout_GetVisibilityStrength;
// Function Styx3.Styx3Hideout.Leave
// 0x0018 (0x0018 - 0x0000)
struct Styx3Hideout_Leave final
{
public:
TScriptInterface<class IStyx3Hideout> LeftHideout; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Hideout_Leave;
// Function Styx3.Styx3Hideout.CanAIAlertedOnHideout
// 0x0001 (0x0001 - 0x0000)
struct Styx3Hideout_CanAIAlertedOnHideout final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Hideout_CanAIAlertedOnHideout;
// Function Styx3.Styx3HideoutSMComponent.BeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct Styx3HideoutSMComponent_BeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3HideoutSMComponent_BeginOverlap;
// Function Styx3.Styx3HideoutSMComponent.EndOverlap
// 0x0020 (0x0020 - 0x0000)
struct Styx3HideoutSMComponent_EndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3HideoutSMComponent_EndOverlap;
// Function Styx3.Styx3UserWidget.DisplayCraftMenu
// 0x0001 (0x0001 - 0x0000)
struct Styx3UserWidget_DisplayCraftMenu final
{
public:
bool bIsOpen; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3UserWidget_DisplayCraftMenu;
// Function Styx3.Styx3UserWidget.DisplayMindControlHUD
// 0x0001 (0x0001 - 0x0000)
struct Styx3UserWidget_DisplayMindControlHUD final
{
public:
bool bIsOpen; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3UserWidget_DisplayMindControlHUD;
// Function Styx3.Styx3UserWidget.GetCanvasPannel
// 0x0008 (0x0008 - 0x0000)
struct Styx3UserWidget_GetCanvasPannel final
{
public:
class UCanvasPanel* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3UserWidget_GetCanvasPannel;
// Function Styx3.Styx3UserWidget.ListenForEnhancedInputAction
// 0x0020 (0x0020 - 0x0000)
struct Styx3UserWidget_ListenForEnhancedInputAction final
{
public:
const class UInputAction* Action; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETriggerEvent EventType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TDelegate<void()> Callback; // 0x000C(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3UserWidget_ListenForEnhancedInputAction;
// Function Styx3.Styx3UserWidget.OnDrawUpdate
// 0x0008 (0x0008 - 0x0000)
struct Styx3UserWidget_OnDrawUpdate final
{
public:
class AHUD* HUD; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3UserWidget_OnDrawUpdate;
// Function Styx3.Styx3UserWidget.IsCraftMenuOpen
// 0x0001 (0x0001 - 0x0000)
struct Styx3UserWidget_IsCraftMenuOpen final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3UserWidget_IsCraftMenuOpen;
// Function Styx3.Styx3POIWorldSubsystem.AddDirtyBox
// 0x0038 (0x0038 - 0x0000)
struct Styx3POIWorldSubsystem_AddDirtyBox final
{
public:
struct FBox Box; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3POIWorldSubsystem_AddDirtyBox;
// Function Styx3.Styx3POIWorldSubsystem.NavigationRebuilt
// 0x0008 (0x0008 - 0x0000)
struct Styx3POIWorldSubsystem_NavigationRebuilt final
{
public:
class ANavigationData* NavData; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3POIWorldSubsystem_NavigationRebuilt;
// Function Styx3.Styx3IOActionComponent.CanReach
// 0x0020 (0x0020 - 0x0000)
struct Styx3IOActionComponent_CanReach final
{
public:
const class AStyx3IOActor* IO; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3IOInteractionComponent* Interaction; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AStyx3Character* User; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOActionComponent_CanReach;
// Function Styx3.Styx3IOActionComponent.CanSee
// 0x0020 (0x0020 - 0x0000)
struct Styx3IOActionComponent_CanSee final
{
public:
const class AStyx3IOActor* IO; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3IOInteractionComponent* Interaction; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AStyx3Character* User; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIncludeClone; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0019(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOActionComponent_CanSee;
// Function Styx3.Styx3IOActionComponent.CanUse
// 0x0020 (0x0020 - 0x0000)
struct Styx3IOActionComponent_CanUse final
{
public:
const class AStyx3IOActor* IO; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3IOInteractionComponent* Interaction; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AStyx3Character* User; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOActionComponent_CanUse;
// Function Styx3.Styx3IOActionComponent.GetSnapLocation
// 0x0038 (0x0038 - 0x0000)
struct Styx3IOActionComponent_GetSnapLocation final
{
public:
const class AStyx3Character* User; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotator; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActionComponent_GetSnapLocation;
// Function Styx3.Styx33DNavigationNodeComponent.FindPathes
// 0x0010 (0x0010 - 0x0000)
struct Styx33DNavigationNodeComponent_FindPathes final
{
public:
TArray<class UStyx33DNavigationNodeComponent*> Destinations; // 0x0000(0x0010)(Parm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx33DNavigationNodeComponent_FindPathes;
// Function Styx3.Styx33DNavigationNodeComponent.UpdateLinks
// 0x0001 (0x0001 - 0x0000)
struct Styx33DNavigationNodeComponent_UpdateLinks final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx33DNavigationNodeComponent_UpdateLinks;
// Function Styx3.Styx3SocialZone.BeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct Styx3SocialZone_BeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3SocialZone_BeginOverlap;
// Function Styx3.Styx3SocialZone.EndOverlap
// 0x0020 (0x0020 - 0x0000)
struct Styx3SocialZone_EndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Other; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3SocialZone_EndOverlap;
// Function Styx3.Styx3SocialZone.ForceUnlock
// 0x0001 (0x0001 - 0x0000)
struct Styx3SocialZone_ForceUnlock final
{
public:
bool AutoClaim; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3SocialZone_ForceUnlock;
// Function Styx3.Styx3SocialZone.OnAIDeath
// 0x0008 (0x0008 - 0x0000)
struct Styx3SocialZone_OnAIDeath final
{
public:
class ACyaCharacter* DeadCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3SocialZone_OnAIDeath;
// Function Styx3.Styx3SocialZone.OnBalistaDestroy
// 0x0010 (0x0010 - 0x0000)
struct Styx3SocialZone_OnBalistaDestroy final
{
public:
const class AStyx3IOActor* IOActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStyx3IOState NewState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3SocialZone_OnBalistaDestroy;
// Function Styx3.Styx3SocialZone.OnLinkedIOModified
// 0x0010 (0x0010 - 0x0000)
struct Styx3SocialZone_OnLinkedIOModified final
{
public:
const class AStyx3IOActor* IOActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStyx3IOState NewState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3SocialZone_OnLinkedIOModified;
// Function Styx3.Styx3SocialZone.AreAllBalistaDestroyed
// 0x0008 (0x0008 - 0x0000)
struct Styx3SocialZone_AreAllBalistaDestroyed final
{
public:
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3SocialZone_AreAllBalistaDestroyed;
// Function Styx3.Styx3SocialZone.AreAllEnemyKilled
// 0x0008 (0x0008 - 0x0000)
struct Styx3SocialZone_AreAllEnemyKilled final
{
public:
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3SocialZone_AreAllEnemyKilled;
// Function Styx3.Styx3SocialZone.AreAllIOIUsed
// 0x0008 (0x0008 - 0x0000)
struct Styx3SocialZone_AreAllIOIUsed final
{
public:
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3SocialZone_AreAllIOIUsed;
// Function Styx3.Styx3SocialZone.AreAllSecondaryIOIUsed
// 0x0008 (0x0008 - 0x0000)
struct Styx3SocialZone_AreAllSecondaryIOIUsed final
{
public:
int32 Index_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3SocialZone_AreAllSecondaryIOIUsed;
// Function Styx3.Styx3SocialZone.IsIOInterractible
// 0x0010 (0x0010 - 0x0000)
struct Styx3SocialZone_IsIOInterractible final
{
public:
const class AStyx3IOActor* IOActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3SocialZone_IsIOInterractible;
// Function Styx3.Styx3SocialZone.IsZoneClaimable
// 0x0001 (0x0001 - 0x0000)
struct Styx3SocialZone_IsZoneClaimable final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3SocialZone_IsZoneClaimable;
// Function Styx3.Styx3SocialZone.IsZoneSafe
// 0x0001 (0x0001 - 0x0000)
struct Styx3SocialZone_IsZoneSafe final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3SocialZone_IsZoneSafe;
// Function Styx3.Styx3ProjectileThrowerInterface.LaunchProjectile
// 0x0028 (0x0028 - 0x0000)
struct Styx3ProjectileThrowerInterface_LaunchProjectile final
{
public:
TSubclassOf<class AStyx3Projectile> Projectile; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOnlyGoodAim; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector RelativeLocation; // 0x0010(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ProjectileThrowerInterface_LaunchProjectile;
// Function Styx3.Styx3ProjectileThrowerInterface.TryLaunchProjectile
// 0x0030 (0x0030 - 0x0000)
struct Styx3ProjectileThrowerInterface_TryLaunchProjectile final
{
public:
TSubclassOf<class AStyx3Projectile> Projectile; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOnlyGoodAim; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector RelativeLocation; // 0x0010(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Projectile* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ProjectileThrowerInterface_TryLaunchProjectile;
// Function Styx3.Styx3ProjectileThrowerInterface.CanUseRangedAttacks
// 0x0001 (0x0001 - 0x0000)
struct Styx3ProjectileThrowerInterface_CanUseRangedAttacks final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3ProjectileThrowerInterface_CanUseRangedAttacks;
// Function Styx3.Styx3CombatTuning.GetStyx3CombatTuning
// 0x0008 (0x0008 - 0x0000)
struct Styx3CombatTuning_GetStyx3CombatTuning final
{
public:
const class UStyx3CombatTuning* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CombatTuning_GetStyx3CombatTuning;
// Function Styx3.Styx3GameOptions.GetStyx3GameOptions
// 0x0008 (0x0008 - 0x0000)
struct Styx3GameOptions_GetStyx3GameOptions final
{
public:
class UStyx3GameOptions* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3GameOptions_GetStyx3GameOptions;
// Function Styx3.Styx3NavigationHelper.GetNavLinkEnd
// 0x0020 (0x0020 - 0x0000)
struct Styx3NavigationHelper_GetNavLinkEnd final
{
public:
class ANavLinkProxy* NavLink; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3NavigationHelper_GetNavLinkEnd;
// Function Styx3.Styx3NavigationHelper.GetNavLinkStart
// 0x0020 (0x0020 - 0x0000)
struct Styx3NavigationHelper_GetNavLinkStart final
{
public:
class ANavLinkProxy* NavLink; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3NavigationHelper_GetNavLinkStart;
// Function Styx3.Styx3NavigationHelper.SnapLinkToNavMesh
// 0x0048 (0x0048 - 0x0000)
struct Styx3NavigationHelper_SnapLinkToNavMesh final
{
public:
class ANavLinkProxy* NavLink; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 AgentIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector DefaultStartPoint; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector DefaultEndPoint; // 0x0028(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool StartPointOnNavMesh; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EndPointOnNavMesh; // 0x0041(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3NavigationHelper_SnapLinkToNavMesh;
// Function Styx3.Styx3Helper.AutoBinding
// 0x0008 (0x0008 - 0x0000)
struct Styx3Helper_AutoBinding final
{
public:
class ALevelSequenceActor* Sequencer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Helper_AutoBinding;
// Function Styx3.Styx3Helper.BindByTag
// 0x0018 (0x0018 - 0x0000)
struct Styx3Helper_BindByTag final
{
public:
class ALevelSequenceActor* Sequencer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FName> Tags; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Helper_BindByTag;
// Function Styx3.Styx3Helper.CheckKey
// 0x0060 (0x0060 - 0x0000)
struct Styx3Helper_CheckKey final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FKeyEvent KeyEvent; // 0x0008(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
const class UInputAction* InputAction; // 0x0050(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Helper_CheckKey;
// Function Styx3.Styx3Helper.Debug_ValidAct
// 0x0018 (0x0018 - 0x0000)
struct Styx3Helper_Debug_ValidAct final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString NodeId; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Helper_Debug_ValidAct;
// Function Styx3.Styx3Helper.FindSpotNear
// 0x00E8 (0x00E8 - 0x0000)
struct Styx3Helper_FindSpotNear final
{
public:
struct FStyx3SafeZoneHelper helper; // 0x0000(0x0090)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector InLocation; // 0x0090(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator InRotation; // 0x00A8(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
const class AActor* ActorConcernedBySafeZone; // 0x00C0(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ValidationOrigin; // 0x00C8(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IsOriginValid; // 0x00E0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00E1(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E2[0x6]; // 0x00E2(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Helper_FindSpotNear;
// Function Styx3.Styx3Helper.GetAnimNotifyTime
// 0x0018 (0x0018 - 0x0000)
struct Styx3Helper_GetAnimNotifyTime final
{
public:
class UAnimSequenceBase* Anim; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UAnimNotify> NotifyClass; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutTime; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Helper_GetAnimNotifyTime;
// Function Styx3.Styx3Helper.GetGamepadType
// 0x0001 (0x0001 - 0x0000)
struct Styx3Helper_GetGamepadType final
{
public:
ECyaGamepadType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Helper_GetGamepadType;
// Function Styx3.Styx3Helper.GetSkillCost
// 0x0010 (0x0010 - 0x0000)
struct Styx3Helper_GetSkillCost final
{
public:
TSubclassOf<class UCyaSkill> Skill; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Helper_GetSkillCost;
// Function Styx3.Styx3Helper.GetSkillCurrency
// 0x0010 (0x0010 - 0x0000)
struct Styx3Helper_GetSkillCurrency final
{
public:
TSubclassOf<class UCyaSkill> Skill; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStyx3Currency ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Helper_GetSkillCurrency;
// Function Styx3.Styx3Helper.GetSpeed
// 0x0010 (0x0010 - 0x0000)
struct Styx3Helper_GetSpeed final
{
public:
class ACyaCharacter* AI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStyx3InputRate ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Helper_GetSpeed;
// Function Styx3.Styx3Helper.GetStyx3LocalPlayer
// 0x0008 (0x0008 - 0x0000)
struct Styx3Helper_GetStyx3LocalPlayer final
{
public:
class UStyx3LocalPlayer* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Helper_GetStyx3LocalPlayer;
// Function Styx3.Styx3Helper.GetStyxSpeed
// 0x0010 (0x0010 - 0x0000)
struct Styx3Helper_GetStyxSpeed final
{
public:
class UObject* WorldContextObjec; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStyx3InputRate ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Helper_GetStyxSpeed;
// Function Styx3.Styx3Helper.HasSkillCost
// 0x0010 (0x0010 - 0x0000)
struct Styx3Helper_HasSkillCost final
{
public:
TSubclassOf<class UCyaSkill> Skill; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Helper_HasSkillCost;
// Function Styx3.Styx3Helper.IsAllowDebug
// 0x0001 (0x0001 - 0x0000)
struct Styx3Helper_IsAllowDebug final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Helper_IsAllowDebug;
// Function Styx3.Styx3Helper.IsAmberVisionActivated
// 0x0010 (0x0010 - 0x0000)
struct Styx3Helper_IsAmberVisionActivated final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Helper_IsAmberVisionActivated;
// Function Styx3.Styx3Helper.IsCarried
// 0x0010 (0x0010 - 0x0000)
struct Styx3Helper_IsCarried final
{
public:
class ACyaCharacter* AI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Helper_IsCarried;
// Function Styx3.Styx3Helper.IsCinematicMode
// 0x0010 (0x0010 - 0x0000)
struct Styx3Helper_IsCinematicMode final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Helper_IsCinematicMode;
// Function Styx3.Styx3Helper.IsDemo
// 0x0001 (0x0001 - 0x0000)
struct Styx3Helper_IsDemo final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Helper_IsDemo;
// Function Styx3.Styx3Helper.IsPlayTest
// 0x0001 (0x0001 - 0x0000)
struct Styx3Helper_IsPlayTest final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Helper_IsPlayTest;
// Function Styx3.Styx3Helper.IsTearingDown
// 0x0010 (0x0010 - 0x0000)
struct Styx3Helper_IsTearingDown final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Helper_IsTearingDown;
// Function Styx3.Styx3Helper.OpenWharf
// 0x0018 (0x0018 - 0x0000)
struct Styx3Helper_OpenWharf final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FStyx3WharfName Name_0; // 0x0008(0x0010)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Helper_OpenWharf;
// Function Styx3.Styx3Helper.RelockWharf
// 0x0020 (0x0020 - 0x0000)
struct Styx3Helper_RelockWharf final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FStyx3WharfName Name_0; // 0x0008(0x0010)(Parm, NativeAccessSpecifierPublic)
bool bIsContested; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Helper_RelockWharf;
// Function Styx3.Styx3Helper.SetMaskFilter
// 0x0010 (0x0010 - 0x0000)
struct Styx3Helper_SetMaskFilter final
{
public:
class UPrimitiveComponent* Comp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 MaskFilter; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3Helper_SetMaskFilter;
// Function Styx3.Styx3Helper.UnlockWharf
// 0x0018 (0x0018 - 0x0000)
struct Styx3Helper_UnlockWharf final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FStyx3WharfName Name_0; // 0x0008(0x0010)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3Helper_UnlockWharf;
// Function Styx3.Styx3LocalPlayer.GetWharfNames
// 0x0010 (0x0010 - 0x0000)
struct Styx3LocalPlayer_GetWharfNames final
{
public:
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LocalPlayer_GetWharfNames;
// Function Styx3.Styx3LocalPlayer.AddStyxToken
// 0x0020 (0x0020 - 0x0000)
struct Styx3LocalPlayer_AddStyxToken final
{
public:
class FString Level; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Act; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LocalPlayer_AddStyxToken;
// Function Styx3.Styx3LocalPlayer.CountStyxToken
// 0x0028 (0x0028 - 0x0000)
struct Styx3LocalPlayer_CountStyxToken final
{
public:
class FString Level; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Act; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3LocalPlayer_CountStyxToken;
// Function Styx3.Styx3LocalPlayer.FixStyxTokenAchievement
// 0x0010 (0x0010 - 0x0000)
struct Styx3LocalPlayer_FixStyxTokenAchievement final
{
public:
class FString ID; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LocalPlayer_FixStyxTokenAchievement;
// Function Styx3.Styx3LocalPlayer.GetWharfData
// 0x0040 (0x0040 - 0x0000)
struct Styx3LocalPlayer_GetWharfData final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FWharfData ReturnValue; // 0x0008(0x0038)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LocalPlayer_GetWharfData;
// Function Styx3.Styx3LocalPlayer.GetWharfState
// 0x000C (0x000C - 0x0000)
struct Styx3LocalPlayer_GetWharfState final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EWharfState ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3LocalPlayer_GetWharfState;
// Function Styx3.Styx3LocalPlayer.IsWharfAvailable
// 0x000C (0x000C - 0x0000)
struct Styx3LocalPlayer_IsWharfAvailable final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3LocalPlayer_IsWharfAvailable;
// Function Styx3.Styx3LocalPlayer.LockSave
// 0x0018 (0x0018 - 0x0000)
struct Styx3LocalPlayer_LockSave final
{
public:
const class UObject* LockOrigin; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText ErrorMessage; // 0x0008(0x0010)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LocalPlayer_LockSave;
// Function Styx3.Styx3LocalPlayer.OnActEnded
// 0x0001 (0x0001 - 0x0000)
struct Styx3LocalPlayer_OnActEnded final
{
public:
EStyx3Act Act; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LocalPlayer_OnActEnded;
// Function Styx3.Styx3LocalPlayer.RequestMentalPalaceSequence
// 0x0048 (0x0048 - 0x0000)
struct Styx3LocalPlayer_RequestMentalPalaceSequence final
{
public:
EStyx3Act Act; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FLatentActionInfo LatentInfo; // 0x0008(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
TSoftObjectPtr<class ULevelSequence> outAsset; // 0x0020(0x0028)(Parm, OutParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LocalPlayer_RequestMentalPalaceSequence;
// Function Styx3.Styx3LocalPlayer.UnlockSave
// 0x0008 (0x0008 - 0x0000)
struct Styx3LocalPlayer_UnlockSave final
{
public:
const class UObject* LockOrigin; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LocalPlayer_UnlockSave;
// Function Styx3.Styx3LocalPlayer.WaitUntillCanSave
// 0x0018 (0x0018 - 0x0000)
struct Styx3LocalPlayer_WaitUntillCanSave final
{
public:
struct FLatentActionInfo LatentInfo; // 0x0000(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LocalPlayer_WaitUntillCanSave;
// Function Styx3.Styx3LocalPlayer.CanSaveNow
// 0x0018 (0x0018 - 0x0000)
struct Styx3LocalPlayer_CanSaveNow final
{
public:
class FText OutErrorMessage; // 0x0000(0x0010)(Parm, OutParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3LocalPlayer_CanSaveNow;
// Function Styx3.Styx3LocalPlayer.GetTalentPoint
// 0x0004 (0x0004 - 0x0000)
struct Styx3LocalPlayer_GetTalentPoint final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LocalPlayer_GetTalentPoint;
// Function Styx3.Styx3LocalPlayer.GetTalentPointProgression
// 0x0004 (0x0004 - 0x0000)
struct Styx3LocalPlayer_GetTalentPointProgression final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LocalPlayer_GetTalentPointProgression;
// Function Styx3.Styx3LocalPlayer.HasFoundAToken
// 0x0001 (0x0001 - 0x0000)
struct Styx3LocalPlayer_HasFoundAToken final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LocalPlayer_HasFoundAToken;
// Function Styx3.Styx3EventWorldSubsystem.FlowStateEnded
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_FlowStateEnded final
{
public:
class FName State; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NextState; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_FlowStateEnded;
// Function Styx3.Styx3EventWorldSubsystem.FlowStateStarted
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_FlowStateStarted final
{
public:
class FName State; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_FlowStateStarted;
// Function Styx3.Styx3EventWorldSubsystem.OnAbsorbQuartzBegin
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventWorldSubsystem_OnAbsorbQuartzBegin final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector QuartzLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnAbsorbQuartzBegin;
// Function Styx3.Styx3EventWorldSubsystem.OnAbsorbQuartzCancel
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventWorldSubsystem_OnAbsorbQuartzCancel final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector QuartzLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnAbsorbQuartzCancel;
// Function Styx3.Styx3EventWorldSubsystem.OnAbsorbQuartzEnd
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventWorldSubsystem_OnAbsorbQuartzEnd final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector QuartzLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnAbsorbQuartzEnd;
// Function Styx3.Styx3EventWorldSubsystem.OnAIBecomeInvisible
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnAIBecomeInvisible final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnAIBecomeInvisible;
// Function Styx3.Styx3EventWorldSubsystem.OnAIBecomeVisible
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnAIBecomeVisible final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnAIBecomeVisible;
// Function Styx3.Styx3EventWorldSubsystem.OnAIEnterFleeState
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnAIEnterFleeState final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnAIEnterFleeState;
// Function Styx3.Styx3EventWorldSubsystem.OnAILeaveFleeState
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnAILeaveFleeState final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnAILeaveFleeState;
// Function Styx3.Styx3EventWorldSubsystem.OnAIStartSleeping
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnAIStartSleeping final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnAIStartSleeping;
// Function Styx3.Styx3EventWorldSubsystem.OnAIStopSleeping
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnAIStopSleeping final
{
public:
class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnAIStopSleeping;
// Function Styx3.Styx3EventWorldSubsystem.OnBalloonStart
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnBalloonStart final
{
public:
class AStyx3Character* Traveler; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnBalloonStart;
// Function Styx3.Styx3EventWorldSubsystem.OnBalloonTravelingBegin
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_OnBalloonTravelingBegin final
{
public:
class AStyx3Balloon* Balloon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3PlayerCharacter* Player; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnBalloonTravelingBegin;
// Function Styx3.Styx3EventWorldSubsystem.OnBalloonTravelingEnd
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_OnBalloonTravelingEnd final
{
public:
class AStyx3Balloon* Balloon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3PlayerCharacter* Player; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnBalloonTravelingEnd;
// Function Styx3.Styx3EventWorldSubsystem.OnBeginTransfertToRezPoint
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventWorldSubsystem_OnBeginTransfertToRezPoint final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector RezPointLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnBeginTransfertToRezPoint;
// Function Styx3.Styx3EventWorldSubsystem.OnCloneDecoyStopUsed
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnCloneDecoyStopUsed final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnCloneDecoyStopUsed;
// Function Styx3.Styx3EventWorldSubsystem.OnCraftDone
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnCraftDone final
{
public:
class AStyx3Character* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnCraftDone;
// Function Styx3.Styx3EventWorldSubsystem.OnDissolveCorpse
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_OnDissolveCorpse final
{
public:
class AActor* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnDissolveCorpse;
// Function Styx3.Styx3EventWorldSubsystem.OnDropCorpse
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnDropCorpse final
{
public:
class AStyx3Character* Lifter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnDropCorpse;
// Function Styx3.Styx3EventWorldSubsystem.OnEndTimeShifting
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnEndTimeShifting final
{
public:
class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnEndTimeShifting;
// Function Styx3.Styx3EventWorldSubsystem.OnEndTransfertToRezPoint
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_OnEndTransfertToRezPoint final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bCancelled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnEndTransfertToRezPoint;
// Function Styx3.Styx3EventWorldSubsystem.OnEnterSafeZone
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnEnterSafeZone final
{
public:
class AStyx3Character* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnEnterSafeZone;
// Function Styx3.Styx3EventWorldSubsystem.OnFluxBlastHitAI
// 0x0038 (0x0038 - 0x0000)
struct Styx3EventWorldSubsystem_OnFluxBlastHitAI final
{
public:
class AStyx3AICharacter* AI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Normal; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnFluxBlastHitAI;
// Function Styx3.Styx3EventWorldSubsystem.OnFluxBlastHitPhysic
// 0x0038 (0x0038 - 0x0000)
struct Styx3EventWorldSubsystem_OnFluxBlastHitPhysic final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Normal; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnFluxBlastHitPhysic;
// Function Styx3.Styx3EventWorldSubsystem.OnFluxBlastHitStatic
// 0x0038 (0x0038 - 0x0000)
struct Styx3EventWorldSubsystem_OnFluxBlastHitStatic final
{
public:
class AActor* StaticActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Normal; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnFluxBlastHitStatic;
// Function Styx3.Styx3EventWorldSubsystem.OnFluxGrabCancelled
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_OnFluxGrabCancelled final
{
public:
class ACyaCharacter* AI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACyaCharacter* Player; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnFluxGrabCancelled;
// Function Styx3.Styx3EventWorldSubsystem.OnFluxGrabStart
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_OnFluxGrabStart final
{
public:
class ACyaCharacter* AI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACyaCharacter* Player; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnFluxGrabStart;
// Function Styx3.Styx3EventWorldSubsystem.OnFluxGrabSucceeded
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_OnFluxGrabSucceeded final
{
public:
class ACyaCharacter* AI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACyaCharacter* Player; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnFluxGrabSucceeded;
// Function Styx3.Styx3EventWorldSubsystem.OnGliderBegin
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnGliderBegin final
{
public:
class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnGliderBegin;
// Function Styx3.Styx3EventWorldSubsystem.OnGliderBoostEnter
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnGliderBoostEnter final
{
public:
class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnGliderBoostEnter;
// Function Styx3.Styx3EventWorldSubsystem.OnGliderBoostLeave
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnGliderBoostLeave final
{
public:
class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnGliderBoostLeave;
// Function Styx3.Styx3EventWorldSubsystem.OnGliderDashBegin
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnGliderDashBegin final
{
public:
class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnGliderDashBegin;
// Function Styx3.Styx3EventWorldSubsystem.OnGliderEnd
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnGliderEnd final
{
public:
class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnGliderEnd;
// Function Styx3.Styx3EventWorldSubsystem.OnGoblinReflexAvoidHit
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventWorldSubsystem_OnGoblinReflexAvoidHit final
{
public:
class AStyx3PlayerCharacter* Styx; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 HitValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AController* EventInstigator; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnGoblinReflexAvoidHit;
// Function Styx3.Styx3EventWorldSubsystem.OnGoblinReflexBegin
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnGoblinReflexBegin final
{
public:
class AStyx3PlayerCharacter* Styx; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnGoblinReflexBegin;
// Function Styx3.Styx3EventWorldSubsystem.OnGoblinReflexEnd
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnGoblinReflexEnd final
{
public:
class AStyx3PlayerCharacter* Styx; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnGoblinReflexEnd;
// Function Styx3.Styx3EventWorldSubsystem.OnGrabCorpse
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_OnGrabCorpse final
{
public:
class AStyx3Character* Lifter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnGrabCorpse;
// Function Styx3.Styx3EventWorldSubsystem.OnHealthConstantConsumingStart
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnHealthConstantConsumingStart final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnHealthConstantConsumingStart;
// Function Styx3.Styx3EventWorldSubsystem.OnHealthConstantConsumingStop
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnHealthConstantConsumingStop final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnHealthConstantConsumingStop;
// Function Styx3.Styx3EventWorldSubsystem.OnLocalPlayerRemovedEvent
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnLocalPlayerRemovedEvent final
{
public:
class ULocalPlayer* LocalPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnLocalPlayerRemovedEvent;
// Function Styx3.Styx3EventWorldSubsystem.OnLootCollected
// 0x0018 (0x0018 - 0x0000)
struct Styx3EventWorldSubsystem_OnLootCollected final
{
public:
class AStyx3Character* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsSmartBag; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnLootCollected;
// Function Styx3.Styx3EventWorldSubsystem.OnLusterTriggered
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventWorldSubsystem_OnLusterTriggered final
{
public:
struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 AIKilled; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnLusterTriggered;
// Function Styx3.Styx3EventWorldSubsystem.OnMoveToEnv
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventWorldSubsystem_OnMoveToEnv final
{
public:
class FString CurrentWharf; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ToEnv; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnMoveToEnv;
// Function Styx3.Styx3EventWorldSubsystem.OnMoveToWharf
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventWorldSubsystem_OnMoveToWharf final
{
public:
class FString CurrentWharf; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ToWharf; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnMoveToWharf;
// Function Styx3.Styx3EventWorldSubsystem.OnRezPointStopUsed
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnRezPointStopUsed final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnRezPointStopUsed;
// Function Styx3.Styx3EventWorldSubsystem.OnShadowKeepingStart
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnShadowKeepingStart final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnShadowKeepingStart;
// Function Styx3.Styx3EventWorldSubsystem.OnShadowKeepingStop
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnShadowKeepingStop final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnShadowKeepingStop;
// Function Styx3.Styx3EventWorldSubsystem.OnShowHint
// 0x0018 (0x0018 - 0x0000)
struct Styx3EventWorldSubsystem_OnShowHint final
{
public:
bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FText TextToHint; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnShowHint;
// Function Styx3.Styx3EventWorldSubsystem.OnShowNextTutoBox
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_OnShowNextTutoBox final
{
public:
struct FDataTableRowHandle TutoData; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnShowNextTutoBox;
// Function Styx3.Styx3EventWorldSubsystem.OnShowObjectiveZoneHUD
// 0x0018 (0x0018 - 0x0000)
struct Styx3EventWorldSubsystem_OnShowObjectiveZoneHUD final
{
public:
bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EObjectiveType ObjectiveType; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EObjectiveIconType IconType; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class FText Text; // 0x0008(0x0010)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnShowObjectiveZoneHUD;
// Function Styx3.Styx3EventWorldSubsystem.OnShowTutoBox
// 0x0018 (0x0018 - 0x0000)
struct Styx3EventWorldSubsystem_OnShowTutoBox final
{
public:
bool bShow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FDataTableRowHandle TutoData; // 0x0008(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnShowTutoBox;
// Function Styx3.Styx3EventWorldSubsystem.OnSpikeHit
// 0x0020 (0x0020 - 0x0000)
struct Styx3EventWorldSubsystem_OnSpikeHit final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Normal; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnSpikeHit;
// Function Styx3.Styx3EventWorldSubsystem.OnStabBegin
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_OnStabBegin final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnStabBegin;
// Function Styx3.Styx3EventWorldSubsystem.OnStabEnd
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_OnStabEnd final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnStabEnd;
// Function Styx3.Styx3EventWorldSubsystem.OnStabTeleportationStarted
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_OnStabTeleportationStarted final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnStabTeleportationStarted;
// Function Styx3.Styx3EventWorldSubsystem.OnStabTeleportationStopped
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_OnStabTeleportationStopped final
{
public:
class AStyx3PlayerCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnStabTeleportationStopped;
// Function Styx3.Styx3EventWorldSubsystem.OnStartTimeShifting
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnStartTimeShifting final
{
public:
class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnStartTimeShifting;
// Function Styx3.Styx3EventWorldSubsystem.OnStruggleStop
// 0x0010 (0x0010 - 0x0000)
struct Styx3EventWorldSubsystem_OnStruggleStop final
{
public:
class ACyaCharacter* AI; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnStruggleStop;
// Function Styx3.Styx3EventWorldSubsystem.OnVialAmber
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnVialAmber final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnVialAmber;
// Function Styx3.Styx3EventWorldSubsystem.OnVialHealth
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnVialHealth final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnVialHealth;
// Function Styx3.Styx3EventWorldSubsystem.OnWallGripBegin
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnWallGripBegin final
{
public:
class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnWallGripBegin;
// Function Styx3.Styx3EventWorldSubsystem.OnWallGripEnd
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnWallGripEnd final
{
public:
class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnWallGripEnd;
// Function Styx3.Styx3EventWorldSubsystem.OnXPChanged
// 0x0004 (0x0004 - 0x0000)
struct Styx3EventWorldSubsystem_OnXPChanged final
{
public:
int32 Delta; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnXPChanged;
// Function Styx3.Styx3EventWorldSubsystem.OnZipLineDownBegin
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnZipLineDownBegin final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnZipLineDownBegin;
// Function Styx3.Styx3EventWorldSubsystem.OnZipLineDownEnd
// 0x0008 (0x0008 - 0x0000)
struct Styx3EventWorldSubsystem_OnZipLineDownEnd final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3EventWorldSubsystem_OnZipLineDownEnd;
// Function Styx3.Styx3GameplayEvents.GetStyx3GameplayEvents
// 0x0008 (0x0008 - 0x0000)
struct Styx3GameplayEvents_GetStyx3GameplayEvents final
{
public:
const class UStyx3GameplayEvents* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3GameplayEvents_GetStyx3GameplayEvents;
// Function Styx3.Styx3MissionEventWorldSubsystem.CanStepBeShown
// 0x0028 (0x0028 - 0x0000)
struct Styx3MissionEventWorldSubsystem_CanStepBeShown final
{
public:
class FString TestedStepNodeId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString CurrentStepNodeId; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3MissionEventWorldSubsystem_CanStepBeShown;
// Function Styx3.Styx3MissionEventWorldSubsystem.FindFirstNotSeq
// 0x0018 (0x0018 - 0x0000)
struct Styx3MissionEventWorldSubsystem_FindFirstNotSeq final
{
public:
class FString NodeId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECyaMissionNodeOperator ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3MissionEventWorldSubsystem_FindFirstNotSeq;
// Function Styx3.Styx3MissionEventWorldSubsystem.GetMissionsOperatorTest
// 0x0018 (0x0018 - 0x0000)
struct Styx3MissionEventWorldSubsystem_GetMissionsOperatorTest final
{
public:
class FString NodeId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECyaMissionNodeOperator ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3MissionEventWorldSubsystem_GetMissionsOperatorTest;
// Function Styx3.Styx3MissionEventWorldSubsystem.GetMissionState
// 0x0018 (0x0018 - 0x0000)
struct Styx3MissionEventWorldSubsystem_GetMissionState final
{
public:
class FString NodeId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECyaMissionNodeState ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3MissionEventWorldSubsystem_GetMissionState;
// Function Styx3.Styx3MissionEventWorldSubsystem.GetOldestMission
// 0x0090 (0x0090 - 0x0000)
struct Styx3MissionEventWorldSubsystem_GetOldestMission final
{
public:
bool bRemoveIt; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FStyx3MissionData ReturnValue; // 0x0008(0x0088)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3MissionEventWorldSubsystem_GetOldestMission;
// Function Styx3.Styx3MissionEventWorldSubsystem.GetRootNodeId
// 0x0020 (0x0020 - 0x0000)
struct Styx3MissionEventWorldSubsystem_GetRootNodeId final
{
public:
class FString NodeId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3MissionEventWorldSubsystem_GetRootNodeId;
// Function Styx3.Styx3MissionEventWorldSubsystem.RefreshMarker
// 0x0008 (0x0008 - 0x0000)
struct Styx3MissionEventWorldSubsystem_RefreshMarker final
{
public:
const class ACyaMissionNode* Node; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3MissionEventWorldSubsystem_RefreshMarker;
// Function Styx3.Styx3MissionEventWorldSubsystem.CanStartShow
// 0x0001 (0x0001 - 0x0000)
struct Styx3MissionEventWorldSubsystem_CanStartShow final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3MissionEventWorldSubsystem_CanStartShow;
// Function Styx3.Styx3MissionEventWorldSubsystem.GetAllMarkers
// 0x0010 (0x0010 - 0x0000)
struct Styx3MissionEventWorldSubsystem_GetAllMarkers final
{
public:
TArray<class ACyaMissionNode*> Markers; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3MissionEventWorldSubsystem_GetAllMarkers;
// Function Styx3.Styx3MissionEventWorldSubsystem.GetAllMissions
// 0x0010 (0x0010 - 0x0000)
struct Styx3MissionEventWorldSubsystem_GetAllMissions final
{
public:
TArray<struct FStyx3MissionData> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3MissionEventWorldSubsystem_GetAllMissions;
// Function Styx3.Styx3MissionEventWorldSubsystem.IsCurrentMissionChildOf
// 0x0028 (0x0028 - 0x0000)
struct Styx3MissionEventWorldSubsystem_IsCurrentMissionChildOf final
{
public:
class FString CurrentNodeId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ParentNodeId; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3MissionEventWorldSubsystem_IsCurrentMissionChildOf;
// Function Styx3.Styx3MissionEventWorldSubsystem.IsQuartzQuestMarkerVisible
// 0x0018 (0x0018 - 0x0000)
struct Styx3MissionEventWorldSubsystem_IsQuartzQuestMarkerVisible final
{
public:
class FString NodeId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3MissionEventWorldSubsystem_IsQuartzQuestMarkerVisible;
// Function Styx3.Styx3MissionEventWorldSubsystem.IsQuartzQuestVisible
// 0x0018 (0x0018 - 0x0000)
struct Styx3MissionEventWorldSubsystem_IsQuartzQuestVisible final
{
public:
class FString NodeId; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3MissionEventWorldSubsystem_IsQuartzQuestVisible;
// Function Styx3.Styx3InputHandleManagerHelper.FindInputHandle
// 0x0018 (0x0018 - 0x0000)
struct Styx3InputHandleManagerHelper_FindInputHandle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UStyx3InputHandle> InputHandleClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3InputHandle* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InputHandleManagerHelper_FindInputHandle;
// Function Styx3.Styx3InputHandleManagerHelper.IsVisibleAndAvailable
// 0x0018 (0x0018 - 0x0000)
struct Styx3InputHandleManagerHelper_IsVisibleAndAvailable final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UStyx3InputHandle> InputHandleClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3InputHandleManagerHelper_IsVisibleAndAvailable;
// Function Styx3.Styx3InputHandleManagerHelper.RegisterInputHandleUser
// 0x0018 (0x0018 - 0x0000)
struct Styx3InputHandleManagerHelper_RegisterInputHandleUser final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UStyx3InputHandle> InputHandleClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* User; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InputHandleManagerHelper_RegisterInputHandleUser;
// Function Styx3.Styx3LightAndShadowsTuning.GetLightAndShadowTuning
// 0x0008 (0x0008 - 0x0000)
struct Styx3LightAndShadowsTuning_GetLightAndShadowTuning final
{
public:
class UStyx3LightAndShadowsTuning* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LightAndShadowsTuning_GetLightAndShadowTuning;
// Function Styx3.Styx3LightAndShadowsTuning.SetCurrentLighting
// 0x0002 (0x0002 - 0x0000)
struct Styx3LightAndShadowsTuning_SetCurrentLighting final
{
public:
EOpenEnvLocation CurrentWorld; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStyx3LightProfile NewLightProfile; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LightAndShadowsTuning_SetCurrentLighting;
// Function Styx3.Styx3LightAndShadowsTuning.UnloadCurrentLighting
// 0x0001 (0x0001 - 0x0000)
struct Styx3LightAndShadowsTuning_UnloadCurrentLighting final
{
public:
EOpenEnvLocation CurrentWorld; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LightAndShadowsTuning_UnloadCurrentLighting;
// Function Styx3.Styx3PlayerTuning.GetStyx3PlayerTuning
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerTuning_GetStyx3PlayerTuning final
{
public:
class UStyx3PlayerTuning* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerTuning_GetStyx3PlayerTuning;
// Function Styx3.Styx3PlayerTuning.GetMaxWheelBitsNeeded
// 0x0004 (0x0004 - 0x0000)
struct Styx3PlayerTuning_GetMaxWheelBitsNeeded final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerTuning_GetMaxWheelBitsNeeded;
// Function Styx3.Styx3PlayerTuning.UpdateTimeShiftSlowdown
// 0x0008 (0x0008 - 0x0000)
struct Styx3PlayerTuning_UpdateTimeShiftSlowdown final
{
public:
float NewSlowTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsUpgrade; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerTuning_UpdateTimeShiftSlowdown;
// Function Styx3.Styx3AllowAbilityInterface.IsAbilityAllowed
// 0x0010 (0x0010 - 0x0000)
struct Styx3AllowAbilityInterface_IsAbilityAllowed final
{
public:
TSubclassOf<class UStyx3AbilityBase> AbilityBaseClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AllowAbilityInterface_IsAbilityAllowed;
// Function Styx3.Styx3AbilitiesComponent.ForceStopAbility
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilitiesComponent_ForceStopAbility final
{
public:
TSubclassOf<class UStyx3AbilityBase> AbilityToStop; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInHideout; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_ForceStopAbility;
// Function Styx3.Styx3AbilitiesComponent.Forget
// 0x0008 (0x0008 - 0x0000)
struct Styx3AbilitiesComponent_Forget final
{
public:
TSubclassOf<class UStyx3AbilityBase> AbilityClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_Forget;
// Function Styx3.Styx3AbilitiesComponent.GetNextIndex
// 0x000C (0x000C - 0x0000)
struct Styx3AbilitiesComponent_GetNextIndex final
{
public:
int32 currentIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NextStep; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_GetNextIndex;
// Function Styx3.Styx3AbilitiesComponent.SetAbilitySlot
// 0x0018 (0x0018 - 0x0000)
struct Styx3AbilitiesComponent_SetAbilitySlot final
{
public:
EAbilitySlot Slot; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UStyx3AbilityBase> NewAbility; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_SetAbilitySlot;
// Function Styx3.Styx3AbilitiesComponent.SetAbilitySlotInWheel
// 0x0018 (0x0018 - 0x0000)
struct Styx3AbilitiesComponent_SetAbilitySlotInWheel final
{
public:
EAbilitySlot Slot; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 SetIndex; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UStyx3AbilityBase> NewAbility; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_SetAbilitySlotInWheel;
// Function Styx3.Styx3AbilitiesComponent.SetLOSOffsetOverride
// 0x0018 (0x0018 - 0x0000)
struct Styx3AbilitiesComponent_SetLOSOffsetOverride final
{
public:
struct FVector NewOffset; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_SetLOSOffsetOverride;
// Function Styx3.Styx3AbilitiesComponent.AbilityForceRemoveProjectile
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilitiesComponent_AbilityForceRemoveProjectile final
{
public:
TSubclassOf<class UStyx3AbilityBase> AbilityBaseClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3TargetComponent* TargetComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_AbilityForceRemoveProjectile;
// Function Styx3.Styx3AbilitiesComponent.FindAbilitySlotsInCurrentWheel
// 0x0018 (0x0018 - 0x0000)
struct Styx3AbilitiesComponent_FindAbilitySlotsInCurrentWheel final
{
public:
TSubclassOf<class UStyx3AbilityBase> Ability; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<EAbilitySlot> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_FindAbilitySlotsInCurrentWheel;
// Function Styx3.Styx3AbilitiesComponent.GetAbilityCooldown
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilitiesComponent_GetAbilityCooldown final
{
public:
TSubclassOf<class UStyx3AbilityBase> Ability; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_GetAbilityCooldown;
// Function Styx3.Styx3AbilitiesComponent.GetAbilityDisplayPosition
// 0x0018 (0x0018 - 0x0000)
struct Styx3AbilitiesComponent_GetAbilityDisplayPosition final
{
public:
EAbilitySlot Slot; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<EAbilityTargetDisplay> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_GetAbilityDisplayPosition;
// Function Styx3.Styx3AbilitiesComponent.GetAbilityRemainingCooldown
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilitiesComponent_GetAbilityRemainingCooldown final
{
public:
TSubclassOf<class UStyx3AbilityBase> Ability; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_GetAbilityRemainingCooldown;
// Function Styx3.Styx3AbilitiesComponent.GetAbilitySlot
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilitiesComponent_GetAbilitySlot final
{
public:
EAbilitySlot Slot; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UStyx3AbilityBase* ReturnValue; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_GetAbilitySlot;
// Function Styx3.Styx3AbilitiesComponent.GetAbilitySlotInWheel
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilitiesComponent_GetAbilitySlotInWheel final
{
public:
EAbilitySlot Slot; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 SetIndex; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UStyx3AbilityBase> ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_GetAbilitySlotInWheel;
// Function Styx3.Styx3AbilitiesComponent.GetAbilityTarget
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilitiesComponent_GetAbilityTarget final
{
public:
EAbilitySlot Slot; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UStyx3TargetComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_GetAbilityTarget;
// Function Styx3.Styx3AbilitiesComponent.GetAbilityTargetByAbilityClass
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilitiesComponent_GetAbilityTargetByAbilityClass final
{
public:
TSubclassOf<class UStyx3AbilityBase> AbilityClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3TargetComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_GetAbilityTargetByAbilityClass;
// Function Styx3.Styx3AbilitiesComponent.GetAbilityType
// 0x0002 (0x0002 - 0x0000)
struct Styx3AbilitiesComponent_GetAbilityType final
{
public:
EAbilitySlot Slot; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAbilityType ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_GetAbilityType;
// Function Styx3.Styx3AbilitiesComponent.IsAbilityInUse
// 0x0030 (0x0030 - 0x0000)
struct Styx3AbilitiesComponent_IsAbilityInUse final
{
public:
TSoftClassPtr<class UClass> SoftAbilityBaseClass; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_IsAbilityInUse;
// Function Styx3.Styx3AbilitiesComponent.IsInCooldown
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilitiesComponent_IsInCooldown final
{
public:
TSubclassOf<class UStyx3AbilityBase> Ability; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilitiesComponent_IsInCooldown;
// Function Styx3.Styx3AbilityBase.ApplyAbility
// 0x0018 (0x0018 - 0x0000)
struct Styx3AbilityBase_ApplyAbility final
{
public:
class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3TargetComponent* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityBase_ApplyAbility;
// Function Styx3.Styx3AbilityBase.CancelOnFall
// 0x0001 (0x0001 - 0x0000)
struct Styx3AbilityBase_CancelOnFall final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_CancelOnFall;
// Function Styx3.Styx3AbilityBase.CancelOnFallDamage
// 0x0001 (0x0001 - 0x0000)
struct Styx3AbilityBase_CancelOnFallDamage final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_CancelOnFallDamage;
// Function Styx3.Styx3AbilityBase.CanUse
// 0x0018 (0x0018 - 0x0000)
struct Styx3AbilityBase_CanUse final
{
public:
const class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3TargetComponent* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityBase_CanUse;
// Function Styx3.Styx3AbilityBase.ConsumeRessources
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilityBase_ConsumeRessources final
{
public:
class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityBase_ConsumeRessources;
// Function Styx3.Styx3AbilityBase.GetBestAnimData
// 0x0040 (0x0040 - 0x0000)
struct Styx3AbilityBase_GetBestAnimData final
{
public:
class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3TargetComponent* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAnimData ReturnValue; // 0x0010(0x0030)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_GetBestAnimData;
// Function Styx3.Styx3AbilityBase.GetCooldownDuration
// 0x0004 (0x0004 - 0x0000)
struct Styx3AbilityBase_GetCooldownDuration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_GetCooldownDuration;
// Function Styx3.Styx3AbilityBase.GetCosmeticOffset
// 0x0060 (0x0060 - 0x0000)
struct Styx3AbilityBase_GetCosmeticOffset final
{
public:
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_GetCosmeticOffset;
// Function Styx3.Styx3AbilityBase.GetMaxRessources
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilityBase_GetMaxRessources final
{
public:
const class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityBase_GetMaxRessources;
// Function Styx3.Styx3AbilityBase.GetProjectileTarget
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilityBase_GetProjectileTarget final
{
public:
class UStyx3TargetComponent* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USceneComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_GetProjectileTarget;
// Function Styx3.Styx3AbilityBase.GetRemainingRessources
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilityBase_GetRemainingRessources final
{
public:
const class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityBase_GetRemainingRessources;
// Function Styx3.Styx3AbilityBase.GetStopCooldownDuration
// 0x0004 (0x0004 - 0x0000)
struct Styx3AbilityBase_GetStopCooldownDuration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_GetStopCooldownDuration;
// Function Styx3.Styx3AbilityBase.GetType
// 0x0001 (0x0001 - 0x0000)
struct Styx3AbilityBase_GetType final
{
public:
EAbilityType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_GetType;
// Function Styx3.Styx3AbilityBase.HasAnimation
// 0x0001 (0x0001 - 0x0000)
struct Styx3AbilityBase_HasAnimation final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_HasAnimation;
// Function Styx3.Styx3AbilityBase.HasEnoughRessources
// 0x0018 (0x0018 - 0x0000)
struct Styx3AbilityBase_HasEnoughRessources final
{
public:
const class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3TargetComponent* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityBase_HasEnoughRessources;
// Function Styx3.Styx3AbilityBase.IsActive
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilityBase_IsActive final
{
public:
const class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityBase_IsActive;
// Function Styx3.Styx3AbilityBase.IsAllowingNoTarget
// 0x0001 (0x0001 - 0x0000)
struct Styx3AbilityBase_IsAllowingNoTarget final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_IsAllowingNoTarget;
// Function Styx3.Styx3AbilityBase.IsAnimCrouchValid
// 0x0001 (0x0001 - 0x0000)
struct Styx3AbilityBase_IsAnimCrouchValid final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_IsAnimCrouchValid;
// Function Styx3.Styx3AbilityBase.IsCancellable
// 0x0001 (0x0001 - 0x0000)
struct Styx3AbilityBase_IsCancellable final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_IsCancellable;
// Function Styx3.Styx3AbilityBase.IsUsableInSocialZone
// 0x0001 (0x0001 - 0x0000)
struct Styx3AbilityBase_IsUsableInSocialZone final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_IsUsableInSocialZone;
// Function Styx3.Styx3AbilityBase.OnCancelled_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilityBase_OnCancelled_BP final
{
public:
const class UStyx3AbilityPlaying* AbilityPlaying; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3PlayerCharacter* Instigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_OnCancelled_BP;
// Function Styx3.Styx3AbilityBase.OnNotEnoughResources
// 0x0008 (0x0008 - 0x0000)
struct Styx3AbilityBase_OnNotEnoughResources final
{
public:
class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_OnNotEnoughResources;
// Function Styx3.Styx3AbilityBase.RestoreEffectOnSaveLoaded
// 0x0010 (0x0010 - 0x0000)
struct Styx3AbilityBase_RestoreEffectOnSaveLoaded final
{
public:
class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3TargetComponent* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_RestoreEffectOnSaveLoaded;
// Function Styx3.Styx3AbilityBase.ShouldCancel
// 0x0018 (0x0018 - 0x0000)
struct Styx3AbilityBase_ShouldCancel final
{
public:
const class UStyx3AbilityPlaying* AbilityPlaying; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3PlayerCharacter* Instigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityBase_ShouldCancel;
// Function Styx3.Styx3AbilityBase.ShouldCancelFromAction
// 0x0020 (0x0020 - 0x0000)
struct Styx3AbilityBase_ShouldCancelFromAction final
{
public:
const class UStyx3AbilityPlaying* AbilityPlaying; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStyx3Action Action; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AStyx3PlayerCharacter* Instigator; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityBase_ShouldCancelFromAction;
// Function Styx3.Styx3AbilityBase.ShouldForceStop
// 0x0001 (0x0001 - 0x0000)
struct Styx3AbilityBase_ShouldForceStop final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_ShouldForceStop;
// Function Styx3.Styx3AbilityBase.ShouldReset
// 0x0001 (0x0001 - 0x0000)
struct Styx3AbilityBase_ShouldReset final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3AbilityBase_ShouldReset;
// Function Styx3.Styx3AbilityBase.ShouldTakeHit
// 0x0028 (0x0028 - 0x0000)
struct Styx3AbilityBase_ShouldTakeHit final
{
public:
class AStyx3PlayerCharacter* Victim; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 HitValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AController* EventInstigator; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityBase_ShouldTakeHit;
// Function Styx3.Styx3AbilityBase.ShouldUpdate
// 0x0018 (0x0018 - 0x0000)
struct Styx3AbilityBase_ShouldUpdate final
{
public:
class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3TargetComponent* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityBase_ShouldUpdate;
// Function Styx3.Styx3AbilityBase.StopUse
// 0x0018 (0x0018 - 0x0000)
struct Styx3AbilityBase_StopUse final
{
public:
class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3TargetComponent* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityBase_StopUse;
// Function Styx3.Styx3AbilityBase.Update
// 0x0038 (0x0038 - 0x0000)
struct Styx3AbilityBase_Update final
{
public:
class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAbilityInstance Instance; // 0x0008(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIsConsumingHealth; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float DeltaTime; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityBase_Update;
// Function Styx3.Styx3AbilityBase.Use
// 0x0018 (0x0018 - 0x0000)
struct Styx3AbilityBase_Use final
{
public:
class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3TargetComponent* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3AbilityBase_Use;
// Function Styx3.Styx3CloneActor.BP_IsSeenBy
// 0x0068 (0x0068 - 0x0000)
struct Styx3CloneActor_BP_IsSeenBy final
{
public:
class AStyx3AIController* AIController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimulus Stimulus; // 0x0008(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float Strength; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3CloneActor_BP_IsSeenBy;
// Function Styx3.Styx3CloneActor.ExecuteFirstAction
// 0x0008 (0x0008 - 0x0000)
struct Styx3CloneActor_ExecuteFirstAction final
{
public:
class UStyx3TargetComponent* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CloneActor_ExecuteFirstAction;
// Function Styx3.Styx3CloneActor.GetUser
// 0x0008 (0x0008 - 0x0000)
struct Styx3CloneActor_GetUser final
{
public:
class AStyx3Character* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CloneActor_GetUser;
// Function Styx3.Styx3CloneActor.OnStabEnded
// 0x0018 (0x0018 - 0x0000)
struct Styx3CloneActor_OnStabEnded final
{
public:
TSubclassOf<class UStyx3StabSettings> StabSettings; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* StabInstigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AICharacter* Victim; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CloneActor_OnStabEnded;
// Function Styx3.Styx3CloneActor.OverlapBlockingPower
// 0x0001 (0x0001 - 0x0000)
struct Styx3CloneActor_OverlapBlockingPower final
{
public:
bool bIsStart; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CloneActor_OverlapBlockingPower;
// Function Styx3.Styx3CloneActor.SetTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3CloneActor_SetTarget final
{
public:
class UStyx3TargetComponent* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CloneActor_SetTarget;
// Function Styx3.Styx3CloneActor.ComputeSightFactor_BP
// 0x0004 (0x0004 - 0x0000)
struct Styx3CloneActor_ComputeSightFactor_BP final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CloneActor_ComputeSightFactor_BP;
// Function Styx3.Styx3CloneActor.IsDeadOrDying
// 0x0001 (0x0001 - 0x0000)
struct Styx3CloneActor_IsDeadOrDying final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CloneActor_IsDeadOrDying;
// Function Styx3.Styx3CloneActor.IsInHideout
// 0x0001 (0x0001 - 0x0000)
struct Styx3CloneActor_IsInHideout final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CloneActor_IsInHideout;
// Function Styx3.Styx3CloneActor.ShouldExplode
// 0x0001 (0x0001 - 0x0000)
struct Styx3CloneActor_ShouldExplode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CloneActor_ShouldExplode;
// Function Styx3.Styx3PowerBase.GetCost
// 0x0018 (0x0018 - 0x0000)
struct Styx3PowerBase_GetCost final
{
public:
const class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3TargetComponent* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3PowerCost* ReturnValue; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PowerBase_GetCost;
// Function Styx3.Styx3PowerBase.GetCostFromConditions
// 0x0020 (0x0020 - 0x0000)
struct Styx3PowerBase_GetCostFromConditions final
{
public:
const class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIgnoreConditionalCosts; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIgnoreInstigatorConditions; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UStyx3TargetComponent* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3PowerCost* ReturnValue; // 0x0018(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PowerBase_GetCostFromConditions;
// Function Styx3.Styx3PowerBase.GetSkillChangeDuration
// 0x0004 (0x0004 - 0x0000)
struct Styx3PowerBase_GetSkillChangeDuration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PowerBase_GetSkillChangeDuration;
// Function Styx3.Styx3PowerBase.NeedConsumeAmber
// 0x0010 (0x0010 - 0x0000)
struct Styx3PowerBase_NeedConsumeAmber final
{
public:
class AStyx3PlayerCharacter* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PowerBase_NeedConsumeAmber;
// Function Styx3.Styx3PlayerAnimInstance.OnStartIdleTurn_BP
// 0x0028 (0x0028 - 0x0000)
struct Styx3PlayerAnimInstance_OnStartIdleTurn_BP final
{
public:
struct FStyx3IdleTurnParameters Entry; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float Angle; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PlayerAnimInstance_OnStartIdleTurn_BP;
// Function Styx3.Styx3PlayerAnimInstance.SetForceStateIO
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerAnimInstance_SetForceStateIO final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerAnimInstance_SetForceStateIO;
// Function Styx3.Styx3PlayerAnimInstance.CanIdleTurn_BP
// 0x0001 (0x0001 - 0x0000)
struct Styx3PlayerAnimInstance_CanIdleTurn_BP final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3PlayerAnimInstance_CanIdleTurn_BP;
// Function Styx3.Styx3CorpseGrabberComponent.Drop
// 0x0038 (0x0038 - 0x0000)
struct Styx3CorpseGrabberComponent_Drop final
{
public:
bool bPlayAnimation; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHide; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector SnapLocation; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator SnapRotation; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CorpseGrabberComponent_Drop;
// Function Styx3.Styx3CorpseGrabberComponent.LockCorpseOnShoulder
// 0x0001 (0x0001 - 0x0000)
struct Styx3CorpseGrabberComponent_LockCorpseOnShoulder final
{
public:
bool bLocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CorpseGrabberComponent_LockCorpseOnShoulder;
// Function Styx3.Styx3CorpseGrabberComponent.GetCorpse
// 0x0008 (0x0008 - 0x0000)
struct Styx3CorpseGrabberComponent_GetCorpse final
{
public:
class AStyx3AICharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CorpseGrabberComponent_GetCorpse;
// Function Styx3.Styx3FastLiftComponent.Trigger
// 0x0008 (0x0008 - 0x0000)
struct Styx3FastLiftComponent_Trigger final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3FastLiftComponent_Trigger;
// Function Styx3.Styx3FastLiftComponent.CanTrigger
// 0x0010 (0x0010 - 0x0000)
struct Styx3FastLiftComponent_CanTrigger final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3FastLiftComponent_CanTrigger;
// Function Styx3.Styx3FastLiftComponent.IsApexReached
// 0x0001 (0x0001 - 0x0000)
struct Styx3FastLiftComponent_IsApexReached final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3FastLiftComponent_IsApexReached;
// Function Styx3.Styx3FastLiftComponent.IsLiftCompleted
// 0x0001 (0x0001 - 0x0000)
struct Styx3FastLiftComponent_IsLiftCompleted final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3FastLiftComponent_IsLiftCompleted;
// Function Styx3.Styx3FastLiftComponent.IsTriggered
// 0x0001 (0x0001 - 0x0000)
struct Styx3FastLiftComponent_IsTriggered final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3FastLiftComponent_IsTriggered;
// Function Styx3.Styx3GrappleTargetInterface.GetGrappleTargetComponent
// 0x0008 (0x0008 - 0x0000)
struct Styx3GrappleTargetInterface_GetGrappleTargetComponent final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3GrappleTargetInterface_GetGrappleTargetComponent;
// Function Styx3.Styx3GrappleTargetInterface.CanBeHooked
// 0x0018 (0x0018 - 0x0000)
struct Styx3GrappleTargetInterface_CanBeHooked final
{
public:
bool bWithKillSkill; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class AStyx3Character* bY; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3GrappleTargetInterface_CanBeHooked;
// Function Styx3.Styx3GrappleTargetInterface.GetPercentUntilReachable
// 0x0004 (0x0004 - 0x0000)
struct Styx3GrappleTargetInterface_GetPercentUntilReachable final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3GrappleTargetInterface_GetPercentUntilReachable;
// Function Styx3.Styx3InventoryComponent.AddItem
// 0x0010 (0x0010 - 0x0000)
struct Styx3InventoryComponent_AddItem final
{
public:
TSubclassOf<class UStyx3InventoryItem> Item; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Quantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InventoryComponent_AddItem;
// Function Styx3.Styx3InventoryComponent.CanCraftItem
// 0x0010 (0x0010 - 0x0000)
struct Styx3InventoryComponent_CanCraftItem final
{
public:
TSubclassOf<class UStyx3InventoryItem> Item; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3InventoryComponent_CanCraftItem;
// Function Styx3.Styx3InventoryComponent.ConsumeItem
// 0x0010 (0x0010 - 0x0000)
struct Styx3InventoryComponent_ConsumeItem final
{
public:
TSubclassOf<class UStyx3InventoryItem> Item; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Quantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3InventoryComponent_ConsumeItem;
// Function Styx3.Styx3InventoryComponent.CraftItem
// 0x0008 (0x0008 - 0x0000)
struct Styx3InventoryComponent_CraftItem final
{
public:
TSubclassOf<class UStyx3InventoryItem> Item; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InventoryComponent_CraftItem;
// Function Styx3.Styx3InventoryComponent.GetMaxItemQuantity
// 0x0010 (0x0010 - 0x0000)
struct Styx3InventoryComponent_GetMaxItemQuantity final
{
public:
TSubclassOf<class UStyx3InventoryItem> Item; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3InventoryComponent_GetMaxItemQuantity;
// Function Styx3.Styx3InventoryComponent.HasEnoughRessources
// 0x0010 (0x0010 - 0x0000)
struct Styx3InventoryComponent_HasEnoughRessources final
{
public:
TSubclassOf<class UStyx3InventoryItem> Item; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3InventoryComponent_HasEnoughRessources;
// Function Styx3.Styx3InventoryComponent.IsAtMaxItemQuantity
// 0x0010 (0x0010 - 0x0000)
struct Styx3InventoryComponent_IsAtMaxItemQuantity final
{
public:
TSubclassOf<class UStyx3InventoryItem> Item; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3InventoryComponent_IsAtMaxItemQuantity;
// Function Styx3.Styx3InventoryComponent.RemoveItem
// 0x0010 (0x0010 - 0x0000)
struct Styx3InventoryComponent_RemoveItem final
{
public:
TSubclassOf<class UStyx3InventoryItem> Item; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Quantity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3InventoryComponent_RemoveItem;
// Function Styx3.Styx3InventoryComponent.SetMaxItem
// 0x0008 (0x0008 - 0x0000)
struct Styx3InventoryComponent_SetMaxItem final
{
public:
TSubclassOf<class UStyx3InventoryItem> Item; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3InventoryComponent_SetMaxItem;
// Function Styx3.Styx3InventoryComponent.GetItemQuantity
// 0x0010 (0x0010 - 0x0000)
struct Styx3InventoryComponent_GetItemQuantity final
{
public:
TSubclassOf<class UStyx3InventoryItem> Item; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3InventoryComponent_GetItemQuantity;
// Function Styx3.Styx3IOFetcherComponent.GetCurrentHoldTime
// 0x0004 (0x0004 - 0x0000)
struct Styx3IOFetcherComponent_GetCurrentHoldTime final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOFetcherComponent_GetCurrentHoldTime;
// Function Styx3.Styx3CoverInterface.CanCover
// 0x0001 (0x0001 - 0x0000)
struct Styx3CoverInterface_CanCover final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3CoverInterface_CanCover;
// Function Styx3.Styx3LedgeInterface.CanLedge
// 0x0001 (0x0001 - 0x0000)
struct Styx3LedgeInterface_CanLedge final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3LedgeInterface_CanLedge;
// Function Styx3.Styx3PickPocketComponent.OnAnimationEnd
// 0x0018 (0x0018 - 0x0000)
struct Styx3PickPocketComponent_OnAnimationEnd final
{
public:
class ACyaCharacter* AnimatedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UAnimSequenceBase* Anim; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInterrupted; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PickPocketComponent_OnAnimationEnd;
// Function Styx3.Styx3PickPocketComponent.CanLoot_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3PickPocketComponent_CanLoot_BP final
{
public:
const class AStyx3AICharacter* AICharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PickPocketComponent_CanLoot_BP;
// Function Styx3.Styx3PickPocketComponent.CanOwnerLootNow_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3PickPocketComponent_CanOwnerLootNow_BP final
{
public:
const class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3PickPocketComponent_CanOwnerLootNow_BP;
// Function Styx3.Styx3RezPointInterface.OnTransfert
// 0x0008 (0x0008 - 0x0000)
struct Styx3RezPointInterface_OnTransfert final
{
public:
const class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3RezPointInterface_OnTransfert;
// Function Styx3.Styx3RezPointComponent.CanCreate
// 0x0001 (0x0001 - 0x0000)
struct Styx3RezPointComponent_CanCreate final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3RezPointComponent_CanCreate;
// Function Styx3.Styx3RezPointComponent.CreateRezPoint
// 0x0001 (0x0001 - 0x0000)
struct Styx3RezPointComponent_CreateRezPoint final
{
public:
bool bFromSave; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3RezPointComponent_CreateRezPoint;
// Function Styx3.Styx3RezPointComponent.HasRezpoint
// 0x0001 (0x0001 - 0x0000)
struct Styx3RezPointComponent_HasRezpoint final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3RezPointComponent_HasRezpoint;
// Function Styx3.Styx3RezPointComponent.IsRezpointTooFar
// 0x0001 (0x0001 - 0x0000)
struct Styx3RezPointComponent_IsRezpointTooFar final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3RezPointComponent_IsRezpointTooFar;
// Function Styx3.Styx3RezPointComponent.TransfertToRezPoint
// 0x0001 (0x0001 - 0x0000)
struct Styx3RezPointComponent_TransfertToRezPoint final
{
public:
bool bFromTakingDamage; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3RezPointComponent_TransfertToRezPoint;
// Function Styx3.Styx3RezPointComponent.TryTransfer
// 0x0002 (0x0002 - 0x0000)
struct Styx3RezPointComponent_TryTransfer final
{
public:
bool bPlayAnim; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3RezPointComponent_TryTransfer;
// Function Styx3.Styx3RezPointComponent.CanTransfert
// 0x0001 (0x0001 - 0x0000)
struct Styx3RezPointComponent_CanTransfert final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3RezPointComponent_CanTransfert;
// Function Styx3.Styx3RezPointComponent.GetRezPointLocation
// 0x0018 (0x0018 - 0x0000)
struct Styx3RezPointComponent_GetRezPointLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3RezPointComponent_GetRezPointLocation;
// Function Styx3.Styx3RunesTuning.GetRunesTuning
// 0x0008 (0x0008 - 0x0000)
struct Styx3RunesTuning_GetRunesTuning final
{
public:
class UStyx3RunesTuning* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3RunesTuning_GetRunesTuning;
// Function Styx3.Styx3MissionWidget.AddMissionData
// 0x0080 (0x0080 - 0x0000)
struct Styx3MissionWidget_AddMissionData final
{
public:
struct FCyaMissionNodeInfo MissionNode; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3MissionWidget_AddMissionData;
// Function Styx3.Styx3MissionWidget.IsAllyMission
// 0x0088 (0x0088 - 0x0000)
struct Styx3MissionWidget_IsAllyMission final
{
public:
struct FCyaMissionNodeInfo NodeInfo; // 0x0000(0x0080)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3MissionWidget_IsAllyMission;
// Function Styx3.Styx3HideoutUser.IsInHideout
// 0x0001 (0x0001 - 0x0000)
struct Styx3HideoutUser_IsInHideout final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3HideoutUser_IsInHideout;
// Function Styx3.Styx3HideoutOwner.IsSearchable
// 0x0001 (0x0001 - 0x0000)
struct Styx3HideoutOwner_IsSearchable final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3HideoutOwner_IsSearchable;
// Function Styx3.Styx3HideoutOwner.ReactPlayerSeeInHideout
// 0x0028 (0x0028 - 0x0000)
struct Styx3HideoutOwner_ReactPlayerSeeInHideout final
{
public:
class AStyx3PlayerCharacter* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AICharacter* AISearching; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool NeedToWaitAfterSearchFinish; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3HideoutOwner_ReactPlayerSeeInHideout;
// Function Styx3.Styx3HideoutOwner.AdjustVisibilityStrength
// 0x0010 (0x0010 - 0x0000)
struct Styx3HideoutOwner_AdjustVisibilityStrength final
{
public:
const class AStyx3PlayerCharacter* PlayerCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VisibilityStrength; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3HideoutOwner_AdjustVisibilityStrength;
// Function Styx3.Styx3GliderBoost.BeginBoost
// 0x0008 (0x0008 - 0x0000)
struct Styx3GliderBoost_BeginBoost final
{
public:
class AActor* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3GliderBoost_BeginBoost;
// Function Styx3.Styx3GliderBoost.BeginVFX
// 0x0008 (0x0008 - 0x0000)
struct Styx3GliderBoost_BeginVFX final
{
public:
class AActor* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3GliderBoost_BeginVFX;
// Function Styx3.Styx3GliderBoost.EndBoost
// 0x0008 (0x0008 - 0x0000)
struct Styx3GliderBoost_EndBoost final
{
public:
class AActor* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3GliderBoost_EndBoost;
// Function Styx3.Styx3GliderBoost.EndVFX
// 0x0008 (0x0008 - 0x0000)
struct Styx3GliderBoost_EndVFX final
{
public:
class AActor* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3GliderBoost_EndVFX;
// Function Styx3.Styx3GliderBoost.LeaveBoost
// 0x0008 (0x0008 - 0x0000)
struct Styx3GliderBoost_LeaveBoost final
{
public:
class AActor* Player; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3GliderBoost_LeaveBoost;
// Function Styx3.Styx3SoftLockWorldSubsystem.AddTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3SoftLockWorldSubsystem_AddTarget final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3SoftLockWorldSubsystem_AddTarget;
// Function Styx3.Styx3SoftLockWorldSubsystem.RemoveTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3SoftLockWorldSubsystem_RemoveTarget final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3SoftLockWorldSubsystem_RemoveTarget;
// Function Styx3.Styx3BalloonWharf.CurrentStateChanged
// 0x000C (0x000C - 0x0000)
struct Styx3BalloonWharf_CurrentStateChanged final
{
public:
class FName ChangedWharfName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EWharfState NewState; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3BalloonWharf_CurrentStateChanged;
// Function Styx3.Styx3BalloonWharf.DebugCloseWharf
// 0x0001 (0x0001 - 0x0000)
struct Styx3BalloonWharf_DebugCloseWharf final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BalloonWharf_DebugCloseWharf;
// Function Styx3.Styx3BalloonWharf.InitTravel
// 0x0010 (0x0010 - 0x0000)
struct Styx3BalloonWharf_InitTravel final
{
public:
class FString DestName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BalloonWharf_InitTravel;
// Function Styx3.Styx3BalloonWharf.OnSequenceFinished
// 0x0010 (0x0010 - 0x0000)
struct Styx3BalloonWharf_OnSequenceFinished final
{
public:
const class ULevelSequence* Sequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* User; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BalloonWharf_OnSequenceFinished;
// Function Styx3.Styx3BalloonWharf.OpenWharf
// 0x0001 (0x0001 - 0x0000)
struct Styx3BalloonWharf_OpenWharf final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BalloonWharf_OpenWharf;
// Function Styx3.Styx3BalloonWharf.UnlockWharf
// 0x0001 (0x0001 - 0x0000)
struct Styx3BalloonWharf_UnlockWharf final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BalloonWharf_UnlockWharf;
// Function Styx3.Styx3BalloonWharf.IsAvailable
// 0x0001 (0x0001 - 0x0000)
struct Styx3BalloonWharf_IsAvailable final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BalloonWharf_IsAvailable;
// Function Styx3.Styx3BalloonWharf.IsContested
// 0x0001 (0x0001 - 0x0000)
struct Styx3BalloonWharf_IsContested final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BalloonWharf_IsContested;
// Function Styx3.Styx3BalloonWharf.IsLocked
// 0x0001 (0x0001 - 0x0000)
struct Styx3BalloonWharf_IsLocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BalloonWharf_IsLocked;
// Function Styx3.Styx3IOConditions.DoCheck
// 0x0028 (0x0028 - 0x0000)
struct Styx3IOConditions_DoCheck final
{
public:
const class AStyx3IOActor* IO; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3IOInteractionComponent* Interaction; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3IOActionComponent* Action; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AStyx3Character* User; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOConditions_DoCheck;
// Function Styx3.Styx3IOActor.BeginSequencer
// 0x0010 (0x0010 - 0x0000)
struct Styx3IOActor_BeginSequencer final
{
public:
class ULevelSequence* Sequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOActor_BeginSequencer;
// Function Styx3.Styx3IOActor.CancelAction
// 0x0001 (0x0001 - 0x0000)
struct Styx3IOActor_CancelAction final
{
public:
bool bInterrupted; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_CancelAction;
// Function Styx3.Styx3IOActor.Catch
// 0x0010 (0x0010 - 0x0000)
struct Styx3IOActor_Catch final
{
public:
class AStyx3AICharacter* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWantSneak; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOActor_Catch;
// Function Styx3.Styx3IOActor.CheckForErrors_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3IOActor_CheckForErrors_BP final
{
public:
TArray<class FText> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_CheckForErrors_BP;
// Function Styx3.Styx3IOActor.EventCinematicModeChanged
// 0x0002 (0x0002 - 0x0000)
struct Styx3IOActor_EventCinematicModeChanged final
{
public:
bool bInCinematic; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHidePlayer; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_EventCinematicModeChanged;
// Function Styx3.Styx3IOActor.GetKillerReason
// 0x0010 (0x0010 - 0x0000)
struct Styx3IOActor_GetKillerReason final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_GetKillerReason;
// Function Styx3.Styx3IOActor.GetRaces
// 0x0010 (0x0010 - 0x0000)
struct Styx3IOActor_GetRaces final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_GetRaces;
// Function Styx3.Styx3IOActor.MoveIn
// 0x0018 (0x0018 - 0x0000)
struct Styx3IOActor_MoveIn final
{
public:
TScriptInterface<class IStyx3InteractorInterface> Interactor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHideUser; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOActor_MoveIn;
// Function Styx3.Styx3IOActor.MoveOut
// 0x0003 (0x0003 - 0x0000)
struct Styx3IOActor_MoveOut final
{
public:
bool bGetDamages; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWantSneak; // 0x0001(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWantGrounded; // 0x0002(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_MoveOut;
// Function Styx3.Styx3IOActor.OnLightOn
// 0x0008 (0x0008 - 0x0000)
struct Styx3IOActor_OnLightOn final
{
public:
class AStyx3Character* Lighter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_OnLightOn;
// Function Styx3.Styx3IOActor.OnLoadSaveBeforeMoveIn
// 0x0008 (0x0008 - 0x0000)
struct Styx3IOActor_OnLoadSaveBeforeMoveIn final
{
public:
class AStyx3Character* User; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_OnLoadSaveBeforeMoveIn;
// Function Styx3.Styx3IOActor.OnSearchIn
// 0x0020 (0x0020 - 0x0000)
struct Styx3IOActor_OnSearchIn final
{
public:
class AStyx3AICharacter* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector POIWorldLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_OnSearchIn;
// Function Styx3.Styx3IOActor.OnSearchOut
// 0x0008 (0x0008 - 0x0000)
struct Styx3IOActor_OnSearchOut final
{
public:
class AStyx3AICharacter* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_OnSearchOut;
// Function Styx3.Styx3IOActor.OnSearchReaction
// 0x0008 (0x0008 - 0x0000)
struct Styx3IOActor_OnSearchReaction final
{
public:
class AStyx3AICharacter* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_OnSearchReaction;
// Function Styx3.Styx3IOActor.OnUserCatch
// 0x0010 (0x0010 - 0x0000)
struct Styx3IOActor_OnUserCatch final
{
public:
class AStyx3AICharacter* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3Character* User; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_OnUserCatch;
// Function Styx3.Styx3IOActor.OnUserMoveIn
// 0x0008 (0x0008 - 0x0000)
struct Styx3IOActor_OnUserMoveIn final
{
public:
class AStyx3Character* User; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_OnUserMoveIn;
// Function Styx3.Styx3IOActor.OnUserMoveOut
// 0x0010 (0x0010 - 0x0000)
struct Styx3IOActor_OnUserMoveOut final
{
public:
class AStyx3Character* User; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bGetDamages; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWantGrounded; // 0x0009(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOActor_OnUserMoveOut;
// Function Styx3.Styx3IOActor.ProcessPlayerInput
// 0x0030 (0x0030 - 0x0000)
struct Styx3IOActor_ProcessPlayerInput final
{
public:
float DeltaTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator DeltaControlRotation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D Input2D; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_ProcessPlayerInput;
// Function Styx3.Styx3IOActor.SearchForSafeZone
// 0x0020 (0x0020 - 0x0000)
struct Styx3IOActor_SearchForSafeZone final
{
public:
const class AStyx3Character* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_SearchForSafeZone;
// Function Styx3.Styx3IOActor.SetIsLocked
// 0x0001 (0x0001 - 0x0000)
struct Styx3IOActor_SetIsLocked final
{
public:
bool bIsLockedValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_SetIsLocked;
// Function Styx3.Styx3IOActor.SetIsOn
// 0x0001 (0x0001 - 0x0000)
struct Styx3IOActor_SetIsOn final
{
public:
bool bIsOnValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_SetIsOn;
// Function Styx3.Styx3IOActor.SetIsRight
// 0x0001 (0x0001 - 0x0000)
struct Styx3IOActor_SetIsRight final
{
public:
bool bIsRightValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_SetIsRight;
// Function Styx3.Styx3IOActor.SetState
// 0x0001 (0x0001 - 0x0000)
struct Styx3IOActor_SetState final
{
public:
EStyx3IOState StateValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_SetState;
// Function Styx3.Styx3IOActor.SetUserIn
// 0x0010 (0x0010 - 0x0000)
struct Styx3IOActor_SetUserIn final
{
public:
TScriptInterface<class IStyx3InteractorInterface> Interactor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_SetUserIn;
// Function Styx3.Styx3IOActor.SetUserOut
// 0x0018 (0x0018 - 0x0000)
struct Styx3IOActor_SetUserOut final
{
public:
TScriptInterface<class IStyx3InteractorInterface> Interactor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWantSneak; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOActor_SetUserOut;
// Function Styx3.Styx3IOActor.SquadNeedLocation
// 0x0028 (0x0028 - 0x0000)
struct Styx3IOActor_SquadNeedLocation final
{
public:
class UStyx3Squad* SquadNeeding; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AICharacter* AICharac; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_SquadNeedLocation;
// Function Styx3.Styx3IOActor.SquadNeedSearchpoint
// 0x0010 (0x0010 - 0x0000)
struct Styx3IOActor_SquadNeedSearchpoint final
{
public:
class UStyx3Squad* SquadNeeding; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AStyx3AICharacter* AICharac; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_SquadNeedSearchpoint;
// Function Styx3.Styx3IOActor.StartAction
// 0x0028 (0x0028 - 0x0000)
struct Styx3IOActor_StartAction final
{
public:
TScriptInterface<class IStyx3InteractorInterface> Interactor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3IOActionComponent* Action; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UStyx3IOActionComponent* FollowAction; // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOActor_StartAction;
// Function Styx3.Styx3IOActor.Stats_RecordEvent
// 0x0010 (0x0010 - 0x0000)
struct Styx3IOActor_Stats_RecordEvent final
{
public:
class FString EventName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_Stats_RecordEvent;
// Function Styx3.Styx3IOActor.StopAction
// 0x0001 (0x0001 - 0x0000)
struct Styx3IOActor_StopAction final
{
public:
bool bCallEnd; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_StopAction;
// Function Styx3.Styx3IOActor.TeleportUserIn
// 0x0008 (0x0008 - 0x0000)
struct Styx3IOActor_TeleportUserIn final
{
public:
const class USceneComponent* InLocation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_TeleportUserIn;
// Function Styx3.Styx3IOActor.TeleportUserOut
// 0x0018 (0x0018 - 0x0000)
struct Styx3IOActor_TeleportUserOut final
{
public:
bool bGetDamages; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class USceneComponent* OutLocation; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class USceneComponent* OutDamage; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_TeleportUserOut;
// Function Styx3.Styx3IOActor.GetCurrentHoldTime
// 0x0004 (0x0004 - 0x0000)
struct Styx3IOActor_GetCurrentHoldTime final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_GetCurrentHoldTime;
// Function Styx3.Styx3IOActor.GetHoldDuration
// 0x0004 (0x0004 - 0x0000)
struct Styx3IOActor_GetHoldDuration final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_GetHoldDuration;
// Function Styx3.Styx3IOActor.GetInTransform
// 0x0060 (0x0060 - 0x0000)
struct Styx3IOActor_GetInTransform final
{
public:
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_GetInTransform;
// Function Styx3.Styx3IOActor.GetOutLocation
// 0x0008 (0x0008 - 0x0000)
struct Styx3IOActor_GetOutLocation final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_GetOutLocation;
// Function Styx3.Styx3IOActor.GetStabPosition
// 0x0020 (0x0020 - 0x0000)
struct Styx3IOActor_GetStabPosition final
{
public:
struct FVector Location; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOActor_GetStabPosition;
// Function Styx3.Styx3IOActor.GetUser
// 0x0008 (0x0008 - 0x0000)
struct Styx3IOActor_GetUser final
{
public:
class AStyx3Character* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_GetUser;
// Function Styx3.Styx3IOActor.GetUserIn
// 0x0008 (0x0008 - 0x0000)
struct Styx3IOActor_GetUserIn final
{
public:
class AStyx3Character* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_GetUserIn;
// Function Styx3.Styx3IOActor.HasToken
// 0x0001 (0x0001 - 0x0000)
struct Styx3IOActor_HasToken final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_HasToken;
// Function Styx3.Styx3IOActor.IsAUserIn
// 0x0001 (0x0001 - 0x0000)
struct Styx3IOActor_IsAUserIn final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_IsAUserIn;
// Function Styx3.Styx3IOActor.IsLocationBlocked
// 0x0010 (0x0010 - 0x0000)
struct Styx3IOActor_IsLocationBlocked final
{
public:
const class USceneComponent* OutLocation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOActor_IsLocationBlocked;
// Function Styx3.Styx3IOActor.IsNeedValidation
// 0x0001 (0x0001 - 0x0000)
struct Styx3IOActor_IsNeedValidation final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_IsNeedValidation;
// Function Styx3.Styx3IOActor.IsUsed
// 0x0001 (0x0001 - 0x0000)
struct Styx3IOActor_IsUsed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOActor_IsUsed;
// Function Styx3.Styx3IOActor.IsValidated
// 0x0028 (0x0028 - 0x0000)
struct Styx3IOActor_IsValidated final
{
public:
const class AStyx3IOActor* IO; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3IOInteractionComponent* Interaction; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UStyx3IOActionComponent* Action; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AStyx3Character* User; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStyx3IOValidatedState ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOActor_IsValidated;
// Function Styx3.Styx3IOInteractionComponent.CanReach
// 0x0010 (0x0010 - 0x0000)
struct Styx3IOInteractionComponent_CanReach final
{
public:
const class AStyx3Character* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOInteractionComponent_CanReach;
// Function Styx3.Styx3IOInteractionComponent.CanUse
// 0x0010 (0x0010 - 0x0000)
struct Styx3IOInteractionComponent_CanUse final
{
public:
const class AStyx3Character* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStyx3IOInput Input; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOInteractionComponent_CanUse;
// Function Styx3.Styx3IOInteractionComponent.FirstUsableAction
// 0x0018 (0x0018 - 0x0000)
struct Styx3IOInteractionComponent_FirstUsableAction final
{
public:
const class AStyx3Character* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStyx3IOInput Action; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UStyx3IOActionComponent* ReturnValue; // 0x0010(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOInteractionComponent_FirstUsableAction;
// Function Styx3.Styx3IOInteractionComponent.GetActionInfo
// 0x0028 (0x0028 - 0x0000)
struct Styx3IOInteractionComponent_GetActionInfo final
{
public:
const class AStyx3Character* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStyx3IOInput Input; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAlternate; // 0x0009(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class FText Name_0; // 0x0010(0x0010)(Parm, OutParm, NativeAccessSpecifierPublic)
bool bUsable; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHold; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0022(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3IOInteractionComponent_GetActionInfo;
// Function Styx3.Styx3BallistaComponent.AssignUser
// 0x0010 (0x0010 - 0x0000)
struct Styx3BallistaComponent_AssignUser final
{
public:
class AStyx3Character* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3BallistaComponent_AssignUser;
// Function Styx3.Styx3BallistaComponent.OnAimRotation_BP
// 0x0018 (0x0018 - 0x0000)
struct Styx3BallistaComponent_OnAimRotation_BP final
{
public:
struct FRotator AimRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_OnAimRotation_BP;
// Function Styx3.Styx3BallistaComponent.OnAssignUser_BP
// 0x0008 (0x0008 - 0x0000)
struct Styx3BallistaComponent_OnAssignUser_BP final
{
public:
class AStyx3Character* PreviousUser; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_OnAssignUser_BP;
// Function Styx3.Styx3BallistaComponent.OnEnterArea
// 0x0010 (0x0010 - 0x0000)
struct Styx3BallistaComponent_OnEnterArea final
{
public:
class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_OnEnterArea;
// Function Styx3.Styx3BallistaComponent.OnExitArea
// 0x0010 (0x0010 - 0x0000)
struct Styx3BallistaComponent_OnExitArea final
{
public:
class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_OnExitArea;
// Function Styx3.Styx3BallistaComponent.SetAllowShooting
// 0x0001 (0x0001 - 0x0000)
struct Styx3BallistaComponent_SetAllowShooting final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_SetAllowShooting;
// Function Styx3.Styx3BallistaComponent.SetLockedTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3BallistaComponent_SetLockedTarget final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_SetLockedTarget;
// Function Styx3.Styx3BallistaComponent.AllowOmniscience
// 0x0001 (0x0001 - 0x0000)
struct Styx3BallistaComponent_AllowOmniscience final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_AllowOmniscience;
// Function Styx3.Styx3BallistaComponent.AllowOmniscience_BP
// 0x0028 (0x0028 - 0x0000)
struct Styx3BallistaComponent_AllowOmniscience_BP final
{
public:
struct FStyx3BallistaTarget BallistaTarget; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3BallistaComponent_AllowOmniscience_BP;
// Function Styx3.Styx3BallistaComponent.CanAim_BP
// 0x0001 (0x0001 - 0x0000)
struct Styx3BallistaComponent_CanAim_BP final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_CanAim_BP;
// Function Styx3.Styx3BallistaComponent.CanTarget_BP
// 0x0010 (0x0010 - 0x0000)
struct Styx3BallistaComponent_CanTarget_BP final
{
public:
class AActor* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3BallistaComponent_CanTarget_BP;
// Function Styx3.Styx3BallistaComponent.GetAimLocation
// 0x0018 (0x0018 - 0x0000)
struct Styx3BallistaComponent_GetAimLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_GetAimLocation;
// Function Styx3.Styx3BallistaComponent.GetBallistaAIFocus
// 0x0018 (0x0018 - 0x0000)
struct Styx3BallistaComponent_GetBallistaAIFocus final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_GetBallistaAIFocus;
// Function Styx3.Styx3BallistaComponent.GetBallistaAISpot
// 0x0008 (0x0008 - 0x0000)
struct Styx3BallistaComponent_GetBallistaAISpot final
{
public:
class USceneComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_GetBallistaAISpot;
// Function Styx3.Styx3BallistaComponent.GetBallistaTarget
// 0x0008 (0x0008 - 0x0000)
struct Styx3BallistaComponent_GetBallistaTarget final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_GetBallistaTarget;
// Function Styx3.Styx3BallistaComponent.IsHidden
// 0x0001 (0x0001 - 0x0000)
struct Styx3BallistaComponent_IsHidden final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_IsHidden;
// Function Styx3.Styx3BallistaComponent.IsHidden_BP
// 0x0028 (0x0028 - 0x0000)
struct Styx3BallistaComponent_IsHidden_BP final
{
public:
struct FStyx3BallistaTarget BallistaTarget; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Styx3BallistaComponent_IsHidden_BP;
// Function Styx3.Styx3BallistaComponent.IsInRange
// 0x0001 (0x0001 - 0x0000)
struct Styx3BallistaComponent_IsInRange final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_IsInRange;
// Function Styx3.Styx3BallistaComponent.TargetToAimLocation
// 0x0038 (0x0038 - 0x0000)
struct Styx3BallistaComponent_TargetToAimLocation final
{
public:
struct FStyx3BallistaTarget BallistaTarget; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3BallistaComponent_TargetToAimLocation;
// Function Styx3.Styx3IOAmbusherInterface.GetIOItsIn
// 0x0008 (0x0008 - 0x0000)
struct Styx3IOAmbusherInterface_GetIOItsIn final
{
public:
class AStyx3IOActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOAmbusherInterface_GetIOItsIn;
// Function Styx3.Styx3IOAmbusherInterface.IsInIO
// 0x0001 (0x0001 - 0x0000)
struct Styx3IOAmbusherInterface_IsInIO final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOAmbusherInterface_IsInIO;
// Function Styx3.Styx3IOAmbusherInterface.IsInIOItCanKillFrom
// 0x0001 (0x0001 - 0x0000)
struct Styx3IOAmbusherInterface_IsInIOItCanKillFrom final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3IOAmbusherInterface_IsInIOItCanKillFrom;
// Function Styx3.Styx3WallClimableInterface.CanWallClimb
// 0x0001 (0x0001 - 0x0000)
struct Styx3WallClimableInterface_CanWallClimb final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3WallClimableInterface_CanWallClimb;
// Function Styx3.Styx3WallClimable.CanWallClimb
// 0x0001 (0x0001 - 0x0000)
struct Styx3WallClimable_CanWallClimb final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Styx3WallClimable_CanWallClimb;
}