Files
ReshadePluginsCore/Hogwarts Legacy/SDK/ExposureConvert_structs.hpp
2026-03-06 01:33:32 +01:00

170 lines
11 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ExposureConvert
#include "Basic.hpp"
namespace SDK
{
// Enum ExposureConvert.EEngineHDRColorGamut
// NumValues: 0x0006
enum class EEngineHDRColorGamut : uint8
{
Rec709_sRGB = 0,
DCI_P3 = 1,
Rec2020_BT2020 = 2,
ACES = 3,
ACEScg = 4,
EEngineHDRColorGamut_MAX = 5,
};
// Enum ExposureConvert.EEngineHDROutputDevice
// NumValues: 0x000D
enum class EEngineHDROutputDevice : uint8
{
sRGB = 0,
Rec709 = 1,
ExplicitGammaMapping = 2,
ACES1000nit_ST2084_DolbyPQ = 3,
ACES2000nit_ST2084_DolbyPQ = 4,
ACES1000nit_ScRGB = 5,
ACES2000nit_ScRGB = 6,
LinearEXR = 7,
LinearFinalColor = 8,
LinearFinalColorToneCurve = 9,
ACES_SSST_ST2084_DolbyPQ = 10,
ACES_SSTS_ScRGB = 11,
EEngineHDROutputDevice_MAX = 12,
};
// ScriptStruct ExposureConvert.LastRenderedExposureFilterTimeConstants
// 0x0008 (0x0008 - 0x0000)
struct FLastRenderedExposureFilterTimeConstants final
{
public:
float AutoExposure; // 0x0000(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AverageLuminance; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FLastRenderedExposureFilterTimeConstants;
// ScriptStruct ExposureConvert.LastRenderedExposure
// 0x0020 (0x0020 - 0x0000)
struct FLastRenderedExposure
{
public:
float AutoExposureEV100; // 0x0000(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AverageViewLuminanceEV100; // 0x0004(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AverageLuminanceEV100; // 0x0008(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
int64 FrameNumber; // 0x0010(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bValid; // 0x0018(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FLastRenderedExposure;
// ScriptStruct ExposureConvert.LastRenderedExposureRunningAverage
// 0x0028 (0x0028 - 0x0000)
struct FLastRenderedExposureRunningAverage final
{
public:
struct FLastRenderedExposure Average; // 0x0000(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, EditConst, NoDestructor, NativeAccessSpecifierPublic)
int32 Samples; // 0x0020(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TotalSamples; // 0x0024(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FLastRenderedExposureRunningAverage;
// ScriptStruct ExposureConvert.LastRenderedExposurePair
// 0x0068 (0x0068 - 0x0000)
struct FLastRenderedExposurePair final
{
public:
struct FLastRenderedExposure Current; // 0x0000(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic)
struct FLastRenderedExposure Filtered; // 0x0020(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic)
struct FLastRenderedExposureRunningAverage History; // 0x0040(0x0028)(Edit, BlueprintVisible, BlueprintReadOnly, Transient, EditConst, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FLastRenderedExposurePair;
// ScriptStruct ExposureConvert.LastRenderedExposureUnreal
// 0x0010 (0x0010 - 0x0000)
struct FLastRenderedExposureUnreal final
{
public:
float AutoExposure; // 0x0000(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AverageViewLuminance; // 0x0004(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AverageLuminance; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AverageBrightness; // 0x000C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FLastRenderedExposureUnreal;
// ScriptStruct ExposureConvert.LastRenderedExposureWithExpiration
// 0x0008 (0x0028 - 0x0020)
struct FLastRenderedExposureWithExpiration final : public FLastRenderedExposure
{
public:
int64 MaxAge; // 0x0020(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FLastRenderedExposureWithExpiration;
// ScriptStruct ExposureConvert.PostProcessExposureValues
// 0x0040 (0x0040 - 0x0000)
struct FPostProcessExposureValues
{
public:
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
float AutoExposureMinBrightness; // 0x0008(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoExposureMaxBrightness; // 0x000C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoExposureBiasBase; // 0x0010(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoExposureBiasVFX; // 0x0014(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCurveFloat* AutoExposureBiasCurve; // 0x0018(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoExposureSpeedUp; // 0x0020(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AutoExposureSpeedDown; // 0x0024(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HistogramLogMin; // 0x0028(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HistogramLogMax; // 0x002C(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BloomIntensity; // 0x0030(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BloomThreshold; // 0x0034(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTexture* AutoExposureMeterMask; // 0x0038(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FPostProcessExposureValues;
// ScriptStruct ExposureConvert.PostProcessExposureValuesUnreal
// 0x0000 (0x0040 - 0x0040)
struct FPostProcessExposureValuesUnreal final : public FPostProcessExposureValues
{
};
DUMPER7_ASSERTS_FPostProcessExposureValuesUnreal;
// ScriptStruct ExposureConvert.PostProcessExposureValuesEV100
// 0x0000 (0x0040 - 0x0040)
struct FPostProcessExposureValuesEV100 : public FPostProcessExposureValues
{
};
DUMPER7_ASSERTS_FPostProcessExposureValuesEV100;
// ScriptStruct ExposureConvert.PostProcessExposureValuesEV100FinalBias
// 0x0008 (0x0048 - 0x0040)
struct FPostProcessExposureValuesEV100FinalBias final : public FPostProcessExposureValuesEV100
{
public:
float AutoExposureCurveBias; // 0x0040(0x0004)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FPostProcessExposureValuesEV100FinalBias;
// ScriptStruct ExposureConvert.PostProcessExposureValuesUnitless
// 0x0000 (0x0040 - 0x0040)
struct FPostProcessExposureValuesUnitless final : public FPostProcessExposureValues
{
};
DUMPER7_ASSERTS_FPostProcessExposureValuesUnitless;
}