Files
ReshadePluginsCore/Hogwarts Legacy/SDK/NiagaraAnimNotifies_classes.hpp
2026-03-06 01:33:32 +01:00

117 lines
6.5 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: NiagaraAnimNotifies
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
#include "Engine_classes.hpp"
namespace SDK
{
// Class NiagaraAnimNotifies.AnimNotify_PlayNiagaraEffect
// 0x0068 (0x00A0 - 0x0038)
class alignas(0x10) UAnimNotify_PlayNiagaraEffect : public UAnimNotify
{
public:
class UNiagaraSystem* Template; // 0x0038(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LocationOffset; // 0x0040(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator RotationOffset; // 0x004C(0x000C)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector Scale; // 0x0058(0x000C)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAbsoluteScale; // 0x0064(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_65[0x1B]; // 0x0065(0x001B)(Fixing Size After Last Property [ Dumper-7 ])
uint8 Attached : 1; // 0x0080(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName SocketName; // 0x0084(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bApplyOwnerTimeScale; // 0x008C(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8D[0x3]; // 0x008D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CustomTimeDilation; // 0x0090(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_94[0xC]; // 0x0094(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
class UFXSystemComponent* GetSpawnedEffect() const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AnimNotify_PlayNiagaraEffect")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AnimNotify_PlayNiagaraEffect")
}
static class UAnimNotify_PlayNiagaraEffect* GetDefaultObj()
{
return GetDefaultObjImpl<UAnimNotify_PlayNiagaraEffect>();
}
};
DUMPER7_ASSERTS_UAnimNotify_PlayNiagaraEffect;
// Class NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffect
// 0x0030 (0x0060 - 0x0030)
class UAnimNotifyState_TimedNiagaraEffect : public UAnimNotifyState
{
public:
class UNiagaraSystem* Template; // 0x0030(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SocketName; // 0x0038(0x0008)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector LocationOffset; // 0x0040(0x000C)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator RotationOffset; // 0x004C(0x000C)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
bool bDestroyAtEnd; // 0x0058(0x0001)(Edit, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
class UFXSystemComponent* GetSpawnedEffect(class UMeshComponent* MeshComp) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AnimNotifyState_TimedNiagaraEffect")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AnimNotifyState_TimedNiagaraEffect")
}
static class UAnimNotifyState_TimedNiagaraEffect* GetDefaultObj()
{
return GetDefaultObjImpl<UAnimNotifyState_TimedNiagaraEffect>();
}
};
DUMPER7_ASSERTS_UAnimNotifyState_TimedNiagaraEffect;
// Class NiagaraAnimNotifies.AnimNotifyState_TimedNiagaraEffectAdvanced
// 0x0050 (0x00B0 - 0x0060)
class UAnimNotifyState_TimedNiagaraEffectAdvanced final : public UAnimNotifyState_TimedNiagaraEffect
{
public:
uint8 Pad_60[0x50]; // 0x0060(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
float GetNotifyProgress(class UMeshComponent* MeshComp) const;
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("AnimNotifyState_TimedNiagaraEffectAdvanced")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"AnimNotifyState_TimedNiagaraEffectAdvanced")
}
static class UAnimNotifyState_TimedNiagaraEffectAdvanced* GetDefaultObj()
{
return GetDefaultObjImpl<UAnimNotifyState_TimedNiagaraEffectAdvanced>();
}
};
DUMPER7_ASSERTS_UAnimNotifyState_TimedNiagaraEffectAdvanced;
}