Files
ReshadePluginsCore/WuchangFF/SDK/ST_SectionInfo_structs.hpp
2026-03-12 15:00:32 +01:00

33 lines
1.3 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ST_SectionInfo
#include "Basic.hpp"
namespace SDK
{
// UserDefinedStruct ST_SectionInfo.ST_SectionInfo
// 0x0078 (0x0078 - 0x0000)
struct FST_SectionInfo final
{
public:
class FString BGMId_2_C2A2C0DB4FA8AA76E0603298BF3861DA; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash)
class FText ShowText_11_98AC55A74D172A8DDB4A8783F5154A60; // 0x0010(0x0018)(Edit, BlueprintVisible)
bool EnableSnowCapture_10_532B9C334A184F41644C84BE1B389837; // 0x0028(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FText Spelling_20_CE7DBDB641D5AC1BD26D269999EE0EDA; // 0x0030(0x0018)(Edit, BlueprintVisible)
TSoftObjectPtr<class UTexture2D> ShownImage_15_92FCD7CD49AFE94C48DC669AE90D674A; // 0x0048(0x0030)(Edit, BlueprintVisible, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_FST_SectionInfo;
}