Files
ReshadePluginsCore/SpongeBogTOTT/SDK/PL_LoadingScreen_structs.hpp
2026-03-06 01:31:19 +01:00

125 lines
9.8 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: PL_LoadingScreen
#include "Basic.hpp"
#include "MoviePlayer_structs.hpp"
#include "GameplayTags_structs.hpp"
namespace SDK
{
// Enum PL_LoadingScreen.EPL_LoadingScreenAnimationPlaybackType
// NumValues: 0x0004
enum class EPL_LoadingScreenAnimationPlaybackType : uint8
{
Play = 0,
PlayForward = 1,
PlayReverse = 2,
EPL_MAX = 3,
};
// Enum PL_LoadingScreen.EPL_LoadingScreenState
// NumValues: 0x0006
enum class EPL_LoadingScreenState : uint8
{
Hidden = 0,
AboutToShow = 1,
Showing = 2,
Shown = 3,
Hiding = 4,
EPL_MAX = 5,
};
// Enum PL_LoadingScreen.EPL_LoadingScreenConstraint
// NumValues: 0x0004
enum class EPL_LoadingScreenConstraint : uint8
{
DontShow = 0,
Show = 1,
ShowImmediately = 2,
EPL_MAX = 3,
};
// Enum PL_LoadingScreen.EPL_LoadingScreenEditorDisplay
// NumValues: 0x0004
enum class EPL_LoadingScreenEditorDisplay : uint8
{
Never = 0,
OnlyDeliberate = 1,
Always = 2,
EPL_MAX = 3,
};
// ScriptStruct PL_LoadingScreen.PL_PreLoadScreenAttributes
// 0x0078 (0x0078 - 0x0000)
struct FPL_PreLoadScreenAttributes final
{
public:
bool bAllowInEarlyStartup; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TSoftClassPtr<class UClass> WidgetLoadingScreen; // 0x0008(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FString> MoviePaths; // 0x0030(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
float MinimumLoadingScreenDisplayTime; // 0x0040(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutoCompleteWhenLoadingCompletes; // 0x0044(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bMoviesAreSkippable; // 0x0045(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWaitForManualStop; // 0x0046(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllowEngineTick; // 0x0047(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllowUserInput; // 0x0048(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMoviePlaybackType PlaybackType; // 0x0049(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TSoftClassPtr<class UClass> AudioVolumeProvider; // 0x0050(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
//DUMPER7_ASSERTS_FPL_PreLoadScreenAttributes;
// ScriptStruct PL_LoadingScreen.PL_LoadingScreenAnimationAttributes
// 0x0018 (0x0018 - 0x0000)
struct FPL_LoadingScreenAnimationAttributes final
{
public:
class FString AnimationName; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPL_LoadingScreenAnimationPlaybackType PlaybackType; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FPL_LoadingScreenAnimationAttributes;
// ScriptStruct PL_LoadingScreen.PL_LoadingScreenAttributes
// 0x00D8 (0x00D8 - 0x0000)
struct FPL_LoadingScreenAttributes final
{
public:
TSoftClassPtr<class UClass> WidgetLoadingScreen; // 0x0000(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FString> MoviePaths; // 0x0028(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
float MinimumLoadingScreenDisplayTime; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAutoCompleteWhenLoadingCompletes; // 0x003C(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bMoviesAreSkippable; // 0x003D(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWaitForManualStop; // 0x003E(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllowEngineTick; // 0x003F(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllowUserInput; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAllowUpEvents; // 0x0041(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMoviePlaybackType PlaybackType; // 0x0042(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_43[0x5]; // 0x0043(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
TSoftClassPtr<class UClass> AudioVolumeProvider; // 0x0048(0x0028)(Edit, BlueprintVisible, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AdditionalHoldSeconds; // 0x0070(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FPSLimit; // 0x0074(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnableShowAnimation; // 0x0078(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FPL_LoadingScreenAnimationAttributes ShowAnimation; // 0x0080(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
bool bEnableHideAnimation; // 0x0098(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FPL_LoadingScreenAnimationAttributes HideAnimation; // 0x00A0(0x0018)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
struct FGameplayTagContainer Tags; // 0x00B8(0x0020)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
};
//DUMPER7_ASSERTS_FPL_LoadingScreenAttributes;
}