Files
ReshadePluginsCore/BlackMythWukong/SDK/TressFX_classes.hpp
2026-03-06 01:35:17 +01:00

302 lines
19 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: TressFX
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
#include "CoreUObject_classes.hpp"
#include "Engine_structs.hpp"
#include "Engine_classes.hpp"
#include "TressFX_structs.hpp"
namespace SDK
{
// Class TressFX.TFXCardMeshComponent
// 0x0020 (0x0F80 - 0x0F60)
class UTFXCardMeshComponent final : public USkeletalMeshComponent
{
public:
struct FSoftObjectPath CardMesh; // 0x0F60(0x0018)(Edit, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 VisibleQualityLevel; // 0x0F78(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F7C[0x4]; // 0x0F7C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TFXCardMeshComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TFXCardMeshComponent")
}
static class UTFXCardMeshComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UTFXCardMeshComponent>();
}
};
DUMPER7_ASSERTS_UTFXCardMeshComponent;
// Class TressFX.TressFXAsset
// 0x0248 (0x0270 - 0x0028)
class UTressFXAsset final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
int32 NumFollowStrandsPerGuide; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RootSeparationFactor; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ClippingPercentage; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SegmentDivisor; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HairLengthScale; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumVerticesFromRootNoSimulation; // 0x0044(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTressFXBoneSkinningAsset* TressFXBoneSkinningAsset; // 0x0048(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USkeletalMesh* BaseSkeleton; // 0x0050(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsValid; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x3]; // 0x0059(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 RawGuideCount; // 0x005C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TotalStrandCount; // 0x0060(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 VertexCountPerStrand; // 0x0064(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TotalVertexCount; // 0x0068(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TotalTriangleCount; // 0x006C(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumDependHairGroups; // 0x0070(0x0004)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FBoxSphereBounds PreCalculateBounds; // 0x0078(0x0038)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_B0[0x8]; // 0x00B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTressFXSimulationSettings TressFXSimulationSettings; // 0x00B8(0x0170)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
TArray<struct FTressFXSimulationSettings> TressFXSimulationSettingsArray; // 0x0228(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FAnimationTressFXSimulationSettings> AnimationSimulationSettingsMap; // 0x0238(0x0010)(Edit, BlueprintVisible, ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_248[0x28]; // 0x0248(0x0028)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TressFXAsset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TressFXAsset")
}
static class UTressFXAsset* GetDefaultObj()
{
return GetDefaultObjImpl<UTressFXAsset>();
}
};
DUMPER7_ASSERTS_UTressFXAsset;
// Class TressFX.TressFXBindingAsset
// 0x0038 (0x0060 - 0x0028)
class UTressFXBindingAsset final : public UObject
{
public:
uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
class UTressFXAsset* TressFXAsset; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USkeletalMesh* TargetSkeletalMesh; // 0x0040(0x0008)(Edit, BlueprintVisible, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_48[0x18]; // 0x0048(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TressFXBindingAsset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TressFXBindingAsset")
}
static class UTressFXBindingAsset* GetDefaultObj()
{
return GetDefaultObjImpl<UTressFXBindingAsset>();
}
};
DUMPER7_ASSERTS_UTressFXBindingAsset;
// Class TressFX.TressFXBoneSkinningAsset
// 0x0040 (0x0068 - 0x0028)
class UTressFXBoneSkinningAsset final : public UObject
{
public:
uint8 Pad_28[0x40]; // 0x0028(0x0040)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TressFXBoneSkinningAsset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TressFXBoneSkinningAsset")
}
static class UTressFXBoneSkinningAsset* GetDefaultObj()
{
return GetDefaultObjImpl<UTressFXBoneSkinningAsset>();
}
};
DUMPER7_ASSERTS_UTressFXBoneSkinningAsset;
// Class TressFX.TressFXComponent
// 0x04A0 (0x0A10 - 0x0570)
class UTressFXComponent final : public UPrimitiveComponent
{
public:
bool EnableRuntimeBounds; // 0x0568(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EnableSimulation; // 0x0569(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EnableCapsuleCollision; // 0x056A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_56B[0x5]; // 0x056B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UPhysicsAsset* HairPhysicsAsset; // 0x0570(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTressFXAsset* Asset; // 0x0578(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* HairMaterial; // 0x0580(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* HairMaterialLowQuality; // 0x0588(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTressFXShadeSettings ShadeSettings; // 0x0590(0x0014)(Edit, BlueprintVisible, NoDestructor, NativeAccessSpecifierPublic)
float LodScreenSize; // 0x05A4(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTressFXBindingAsset* MorphTargetBindingAsset; // 0x05A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint32 LocalSDFIdRef; // 0x05B0(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bGenerateCardMesh; // 0x05B4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5B5[0x3]; // 0x05B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FComponentReference CardMeshComponentReference; // 0x05B8(0x0028)(Edit, BlueprintVisible, NativeAccessSpecifierPublic)
bool IsInGamePlay; // 0x05E0(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_5E1[0x3]; // 0x05E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float SimulationDelayTime; // 0x05E4(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
float SimulationDelayRemain; // 0x05E8(0x0004)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
bool InitedBounds; // 0x05EC(0x0001)(ZeroConstructor, Transient, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
uint8 Pad_5ED[0x423]; // 0x05ED(0x0423)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void ResetPositions();
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TressFXComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TressFXComponent")
}
static class UTressFXComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UTressFXComponent>();
}
};
DUMPER7_ASSERTS_UTressFXComponent;
// Class TressFX.TressFXMesh
// 0x0068 (0x0090 - 0x0028)
class UTressFXMesh final : public UObject
{
public:
uint8 Pad_28[0x68]; // 0x0028(0x0068)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TressFXMesh")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TressFXMesh")
}
static class UTressFXMesh* GetDefaultObj()
{
return GetDefaultObjImpl<UTressFXMesh>();
}
};
DUMPER7_ASSERTS_UTressFXMesh;
// Class TressFX.TressFXMeshAsset
// 0x00C0 (0x00E8 - 0x0028)
class UTressFXMeshAsset final : public UObject
{
public:
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
bool EnableVisualizeMesh; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EnableVisualizeMeshAABB; // 0x0031(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float CollisionMeshBoxMargin; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool EnableVisualizeSDF; // 0x0038(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FIntVector NumSDFCells; // 0x003C(0x000C)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumGridOffset; // 0x0048(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SDFCollisionMargin; // 0x004C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_50[0x98]; // 0x0050(0x0098)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TressFXMeshAsset")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TressFXMeshAsset")
}
static class UTressFXMeshAsset* GetDefaultObj()
{
return GetDefaultObjImpl<UTressFXMeshAsset>();
}
};
DUMPER7_ASSERTS_UTressFXMeshAsset;
// Class TressFX.TressFXMeshImportOptions
// 0x0008 (0x0030 - 0x0028)
class UTressFXMeshImportOptions final : public UObject
{
public:
class USkeletalMesh* Skeleton; // 0x0028(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TressFXMeshImportOptions")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TressFXMeshImportOptions")
}
static class UTressFXMeshImportOptions* GetDefaultObj()
{
return GetDefaultObjImpl<UTressFXMeshImportOptions>();
}
};
DUMPER7_ASSERTS_UTressFXMeshImportOptions;
// Class TressFX.TressFXSDFComponent
// 0x0040 (0x05D0 - 0x0590)
class UTressFXSDFComponent final : public UMeshComponent
{
public:
uint8 Pad_590[0x8]; // 0x0590(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
bool EnableSDF; // 0x0598(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_599[0x3]; // 0x0599(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
uint32 LocalSDFId; // 0x059C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTressFXMeshAsset* TressFXMeshAsset; // 0x05A0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, Interp, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool HasBlendShapes; // 0x05A8(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5A9[0x27]; // 0x05A9(0x0027)(Fixing Struct Size After Last Property [ Dumper-7 ])
public:
void SetTressFXMeshAsset(class UTressFXMeshAsset* Asset);
public:
static class UClass* StaticClass()
{
STATIC_CLASS_IMPL("TressFXSDFComponent")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"TressFXSDFComponent")
}
static class UTressFXSDFComponent* GetDefaultObj()
{
return GetDefaultObjImpl<UTressFXSDFComponent>();
}
};
DUMPER7_ASSERTS_UTressFXSDFComponent;
}