Files
ReshadePluginsCore/Hogwarts Legacy/SDK/ChaosCaching_structs.hpp
2026-03-06 01:33:32 +01:00

156 lines
10 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: ChaosCaching
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "CoreUObject_structs.hpp"
namespace SDK
{
// Enum ChaosCaching.EStartMode
// NumValues: 0x0003
enum class EStartMode : uint8
{
Timed = 0,
Triggered = 1,
EStartMode_MAX = 2,
};
// Enum ChaosCaching.ECacheMode
// NumValues: 0x0004
enum class ECacheMode : uint8
{
None = 0,
Play = 1,
Record = 2,
ECacheMode_MAX = 3,
};
// ScriptStruct ChaosCaching.ParticleTransformTrack
// 0x0048 (0x0048 - 0x0000)
struct FParticleTransformTrack final
{
public:
struct FRawAnimSequenceTrack RawTransformTrack; // 0x0000(0x0030)(NativeAccessSpecifierPublic)
float BeginOffset; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDeactivateOnEnd; // 0x0034(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_35[0x3]; // 0x0035(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<float> KeyTimestamps; // 0x0038(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FParticleTransformTrack;
// ScriptStruct ChaosCaching.PerParticleCacheData
// 0x0098 (0x0098 - 0x0000)
struct FPerParticleCacheData final
{
public:
struct FParticleTransformTrack TransformData; // 0x0000(0x0048)(NativeAccessSpecifierPublic)
TMap<class FName, struct FRichCurve> CurveData; // 0x0048(0x0050)(NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FPerParticleCacheData;
// ScriptStruct ChaosCaching.ObservedComponent
// 0x00F0 (0x00F0 - 0x0000)
struct alignas(0x10) FObservedComponent final
{
public:
class FName CacheName; // 0x0000(0x0008)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FComponentReference ComponentRef; // 0x0008(0x0028)(Edit, NativeAccessSpecifierPublic)
bool bIsSimulating; // 0x0030(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0xBF]; // 0x0031(0x00BF)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FObservedComponent;
// ScriptStruct ChaosCaching.CacheEventTrack
// 0x0038 (0x0038 - 0x0000)
struct FCacheEventTrack final
{
public:
class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UScriptStruct* Struct; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<float> TimeStamps; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
uint8 Pad_20[0x18]; // 0x0020(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FCacheEventTrack;
// ScriptStruct ChaosCaching.CacheEventBase
// 0x0008 (0x0008 - 0x0000)
struct alignas(0x08) FCacheEventBase
{
public:
uint8 Pad_0[0x8]; // 0x0000(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FCacheEventBase;
// ScriptStruct ChaosCaching.CacheSpawnableTemplate
// 0x0070 (0x0070 - 0x0000)
struct FCacheSpawnableTemplate final
{
public:
class UObject* DuplicatedTemplate; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform InitialTransform; // 0x0010(0x0030)(Edit, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FTransform ComponentTransform; // 0x0040(0x0030)(Edit, EditConst, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FCacheSpawnableTemplate;
// ScriptStruct ChaosCaching.CollisionEvent
// 0x0078 (0x0080 - 0x0008)
struct FCollisionEvent final : public FCacheEventBase
{
public:
struct FVector Location; // 0x0008(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AccumulatedImpulse; // 0x0014(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector normal; // 0x0020(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Velocity1; // 0x002C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Velocity2; // 0x0038(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector DeltaVelocity1; // 0x0044(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector DeltaVelocity2; // 0x0050(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AngularVelocity1; // 0x005C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AngularVelocity2; // 0x0068(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Mass1; // 0x0074(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Mass2; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PenetrationDepth; // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FCollisionEvent;
// ScriptStruct ChaosCaching.BreakingEvent
// 0x0048 (0x0050 - 0x0008)
struct FBreakingEvent final : public FCacheEventBase
{
public:
int32 Index; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x000C(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Velocity; // 0x0018(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector AngularVelocity; // 0x0024(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Mass; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector BoundingBoxMin; // 0x0034(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector BoundingBoxMax; // 0x0040(0x000C)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FBreakingEvent;
// ScriptStruct ChaosCaching.EnableStateEvent
// 0x0008 (0x0010 - 0x0008)
struct FEnableStateEvent final : public FCacheEventBase
{
public:
int32 Index; // 0x0008(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnable; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FEnableStateEvent;
}