Files
ReshadePluginsCore/WuchangFF/SDK/BP_CombatCharacter_parameters.hpp
2026-03-12 15:00:32 +01:00

5708 lines
693 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: BP_CombatCharacter
#include "Basic.hpp"
#include "GameplayTags_structs.hpp"
#include "E_CombatType_structs.hpp"
#include "CoreUObject_structs.hpp"
#include "F_MontageAction_structs.hpp"
#include "E_Activity_structs.hpp"
#include "E_State_structs.hpp"
#include "ST_Item_EquipmentConf_structs.hpp"
#include "S_CameraFollowScoketCache_structs.hpp"
#include "E_MontageAction_structs.hpp"
#include "F_StoredItem_structs.hpp"
#include "AkAudio_structs.hpp"
#include "E_PlatformType_structs.hpp"
#include "Engine_structs.hpp"
#include "E_InputBufferKey_structs.hpp"
#include "ST_Item_EquipmentL_structs.hpp"
#include "CustomizationStyleStruct_structs.hpp"
#include "DynamicCombatSystem_structs.hpp"
#include "E_MeleeAttackType_structs.hpp"
#include "F_HitData_structs.hpp"
#include "ST_Item_Tool_structs.hpp"
#include "E_AttackResult_structs.hpp"
#include "E_MovementState_structs.hpp"
#include "ST_PlayerWeaponData_structs.hpp"
#include "ST_FeedBackData_structs.hpp"
#include "EnhancedInput_structs.hpp"
#include "E_EffectType_structs.hpp"
#include "ST_PairedAnimation_structs.hpp"
#include "E_RotationMode_structs.hpp"
#include "E_WeaponType_structs.hpp"
#include "E_InputBufferBreakFlag_structs.hpp"
#include "E_ItemType_structs.hpp"
#include "E_ImpactType_structs.hpp"
namespace SDK::Params
{
// Function BP_CombatCharacter.BP_CombatCharacter_C.AddAccessActivity
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_AddAccessActivity final
{
public:
EDCSActivityType AddAct; // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_AddAccessActivity;
// Function BP_CombatCharacter.BP_CombatCharacter_C.AddShapeMesh
// 0x0090 (0x0090 - 0x0000)
struct BP_CombatCharacter_C_AddShapeMesh final
{
public:
class USkeletalMesh* SkeletalMesh; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UClass* NewClass; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class USkeletalMeshComponent* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash)
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform Temp_struct_Variable; // 0x0020(0x0060)(ConstParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class USkeletalMeshComponent* CallFunc_AddComponent_ReturnValue; // 0x0080(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_K2_AttachToComponent_ReturnValue; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0089(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_AddShapeMesh;
// Function BP_CombatCharacter.BP_CombatCharacter_C.AttachLockDisplayComponent
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_AttachLockDisplayComponent final
{
public:
class AActor* ParentActor; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class USceneComponent* ParentComponent_0; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName AttachSocket; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Succeed; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_AttachLockDisplayComponent;
// Function BP_CombatCharacter.BP_CombatCharacter_C.AttemptBackstab
// 0x0410 (0x0410 - 0x0000)
struct BP_CombatCharacter_C_AttemptBackstab final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_EffectType EffectApply; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0xE]; // 0x0002(0x000E)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_PairedAnimation UserPaired; // 0x0010(0x0180)(Edit, BlueprintVisible, HasGetValueTypeHash)
int32 UsePairedAnimation; // 0x0190(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_194[0x4]; // 0x0194(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* L_HitActor; // 0x0198(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
TArray<class AActor*> Temp_object_Variable; // 0x01A0(0x0010)(ConstParm, ReferenceParm)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x01B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CanMeleeAttack_Result; // 0x01B1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1B2[0x6]; // 0x01B2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina; // 0x01B8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue; // 0x01C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x01C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C2[0x2]; // 0x01C2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_GetDotProductTo_ReturnValue; // 0x01C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SponsorActingEffect_Result; // 0x01C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C9[0x7]; // 0x01C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_SponsorActingEffect_duration; // 0x01D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x01D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1D9[0x7]; // 0x01D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetActorForwardVector_ReturnValue; // 0x01E0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x01F8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue; // 0x0210(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x0228(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FHitResult CallFunc_LineTraceSingle_OutHit; // 0x0240(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_LineTraceSingle_ReturnValue; // 0x0328(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bBlockingHit; // 0x0329(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bInitialOverlap; // 0x032A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32B[0x1]; // 0x032B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_BreakHitResult_Time; // 0x032C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakHitResult_Distance; // 0x0330(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_334[0x4]; // 0x0334(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakHitResult_Location; // 0x0338(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactPoint; // 0x0350(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_Normal; // 0x0368(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactNormal; // 0x0380(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat; // 0x0398(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_BreakHitResult_HitActor; // 0x03A0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent; // 0x03A8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_HitBoneName; // 0x03B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_BoneName; // 0x03B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_HitItem; // 0x03C0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_ElementIndex; // 0x03C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_FaceIndex; // 0x03C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3CC[0x4]; // 0x03CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakHitResult_TraceStart; // 0x03D0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_TraceEnd; // 0x03E8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Less_DoubleDouble_A_ImplicitCast; // 0x0400(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_AttemptBackstab;
// Function BP_CombatCharacter.BP_CombatCharacter_C.AttemptExecute
// 0x0030 (0x0030 - 0x0000)
struct BP_CombatCharacter_C_AttemptExecute final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckExecuteCondition_CanExecute; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_CheckExecuteCondition_SkillID; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AAbstractCharacter_C* CallFunc_CheckExecuteCondition_OutTarget; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SponsorActingEffect_Result; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_SponsorActingEffect_duration; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina; // 0x0020(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CanMeleeAttack_Result; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_AttemptExecute;
// Function BP_CombatCharacter.BP_CombatCharacter_C.bLock
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_bLock final
{
public:
class UAnimMontage* CallFunc_GetBlockMontage_Montage; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_Montage_Play_ReturnValue; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_bLock;
// Function BP_CombatCharacter.BP_CombatCharacter_C.BndEvt__BP_CombatCharacter_InputBuffer_K2Node_ComponentBoundEvent_0_OnInputBufferCloseAndConsumed__DelegateSignature
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_BndEvt__BP_CombatCharacter_InputBuffer_K2Node_ComponentBoundEvent_0_OnInputBufferCloseAndConsumed__DelegateSignature final
{
public:
E_InputBufferKey Key; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool AttackCounterAccelerate_0; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double AttackCounterAccelerateRate; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Breakable; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_BndEvt__BP_CombatCharacter_InputBuffer_K2Node_ComponentBoundEvent_0_OnInputBufferCloseAndConsumed__DelegateSignature;
// Function BP_CombatCharacter.BP_CombatCharacter_C.BndEvt__BP_CombatCharacter_SpringArmsComponent_K2Node_ComponentBoundEvent_0_OnLockingTargetValidUpdated__DelegateSignature
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_BndEvt__BP_CombatCharacter_SpringArmsComponent_K2Node_ComponentBoundEvent_0_OnLockingTargetValidUpdated__DelegateSignature final
{
public:
bool Valid; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_BndEvt__BP_CombatCharacter_SpringArmsComponent_K2Node_ComponentBoundEvent_0_OnLockingTargetValidUpdated__DelegateSignature;
// Function BP_CombatCharacter.BP_CombatCharacter_C.BndEvt__CapsuleComponent_K2Node_ComponentBoundEvent_2_ComponentHitSignature__DelegateSignature
// 0x0118 (0x0118 - 0x0000)
struct BP_CombatCharacter_C_BndEvt__CapsuleComponent_K2Node_ComponentBoundEvent_2_ComponentHitSignature__DelegateSignature final
{
public:
class UPrimitiveComponent* HitComponent; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class AActor* OtherActor; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FVector NormalImpulse; // 0x0018(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FHitResult Hit; // 0x0030(0x00E8)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_BndEvt__CapsuleComponent_K2Node_ComponentBoundEvent_2_ComponentHitSignature__DelegateSignature;
// Function BP_CombatCharacter.BP_CombatCharacter_C.BndEvt__DynamicTargeting_K2Node_ComponentBoundEvent_61_OnTargetingToggled__DelegateSignature
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_BndEvt__DynamicTargeting_K2Node_ComponentBoundEvent_61_OnTargetingToggled__DelegateSignature final
{
public:
bool Enabled; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_BndEvt__DynamicTargeting_K2Node_ComponentBoundEvent_61_OnTargetingToggled__DelegateSignature;
// Function BP_CombatCharacter.BP_CombatCharacter_C.BndEvt__InputBuffer_K2Node_ComponentBoundEvent_1_OnInputBufferPreConsumeRequest__DelegateSignature
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_BndEvt__InputBuffer_K2Node_ComponentBoundEvent_1_OnInputBufferPreConsumeRequest__DelegateSignature final
{
public:
int32 RequestVersion; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_InputBufferKey Key; // 0x0004(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State BreakableState_0; // 0x0005(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_BndEvt__InputBuffer_K2Node_ComponentBoundEvent_1_OnInputBufferPreConsumeRequest__DelegateSignature;
// Function BP_CombatCharacter.BP_CombatCharacter_C.BndEvt__InputBuffer_K2Node_ComponentBoundEvent_2_OnInputBufferConsumed__DelegateSignature
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_BndEvt__InputBuffer_K2Node_ComponentBoundEvent_2_OnInputBufferConsumed__DelegateSignature final
{
public:
E_InputBufferKey Key; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_BndEvt__InputBuffer_K2Node_ComponentBoundEvent_2_OnInputBufferConsumed__DelegateSignature;
// Function BP_CombatCharacter.BP_CombatCharacter_C.BP_CombatCharacter_AutoGenFunc
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_BP_CombatCharacter_AutoGenFunc final
{
public:
bool NewAIAlertBattle; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_BP_CombatCharacter_AutoGenFunc;
// Function BP_CombatCharacter.BP_CombatCharacter_C.BreakImmersionMainUI
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_BreakImmersionMainUI final
{
public:
class UWB_MainUI_C* K2Node_DynamicCast_AsWB_Main_UI; // 0x0000(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_BreakImmersionMainUI;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CalculateLeanAmount
// 0x0098 (0x0098 - 0x0000)
struct BP_CombatCharacter_C_CalculateLeanAmount final
{
public:
double LeanAmount; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double InterpSpeed; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double Temp_real_Variable; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Temp_real_Variable_1; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_1; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double Temp_real_Variable_2; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0039(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x003A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B[0x5]; // 0x003B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x0040(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetMyHorizontalLook_ReturnValue; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetActivityValue_Value; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_FClamp_ReturnValue; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UMovementSpeedComponent_C* CallFunc_GetMySpeed_Speed; // 0x0068(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MovementState CallFunc_GetMovementState_State; // 0x0071(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0072(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue; // 0x0073(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x0074(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0075(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0076(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x0077(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_VSize_ReturnValue; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x0081(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_3; // 0x0082(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_83[0x5]; // 0x0083(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_Select_Default; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_Select_Default_1; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CalculateLeanAmount;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CallSync_JumpToHeavyAttackSection
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_CallSync_JumpToHeavyAttackSection final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CallSync_JumpToHeavyAttackSection;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CallSync_StopMontage
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_CallSync_StopMontage final
{
public:
const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CallSync_StopMontage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CameraIsShoulderViewWhenLock
// 0x0002 (0x0002 - 0x0000)
struct BP_CombatCharacter_C_CameraIsShoulderViewWhenLock final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CameraIsShoulderViewWhenLock;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CameraIsTargetingLock
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_CameraIsTargetingLock final
{
public:
bool return_value; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class USpringArmsComponent_C* CallFunc_GetMySpringArms_SpringArmsComponent; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_GetLockedActor_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CameraIsTargetingLock;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CanBowAttack
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_CanBowAttack final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_CombatType CallFunc_GetCombatType_CombatType; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_AreArrowsEquipped_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInCombatPose_Result; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0013(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CanBowAttack;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CanCastAbility
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_CanCastAbility final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CanCastAbility;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CanCharge
// 0x0028 (0x0028 - 0x0000)
struct BP_CombatCharacter_C_CanCharge final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetCurrentValue_CurrentValue; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Is_Weapon_Equipped_ReturnValue; // 0x001B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_1; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue; // 0x001D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x001E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x001F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Select_Default; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue_1; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0022(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0023(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x0025(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CanCharge;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CanMeleeAttack
// 0x00A8 (0x00A8 - 0x0000)
struct BP_CombatCharacter_C_CanMeleeAttack final
{
public:
double WillCostStamina; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool exclusive_empty_handed; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EDCSActionType Action; // 0x0009(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Result; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B[0x1]; // 0x000B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTag Temp_struct_Variable; // 0x000C(0x0008)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_Is_Weapon_Equipped_ReturnValue; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTag Temp_struct_Variable_1; // 0x0018(0x0008)(NoDestructor, HasGetValueTypeHash)
struct FGameplayTag Temp_struct_Variable_2; // 0x0020(0x0008)(NoDestructor, HasGetValueTypeHash)
struct FGameplayTag Temp_struct_Variable_3; // 0x0028(0x0008)(NoDestructor, HasGetValueTypeHash)
struct FGameplayTag Temp_struct_Variable_4; // 0x0030(0x0008)(NoDestructor, HasGetValueTypeHash)
struct FGameplayTag Temp_struct_Variable_5; // 0x0038(0x0008)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UBuffComponent_C* CallFunc_GetMyBuffComp_BuffComponent; // 0x0048(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ConsumePerfectBuffCount_Success; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_2; // 0x0052(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_3; // 0x0053(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0054(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_1; // 0x0055(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_56[0x2]; // 0x0056(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTag Temp_struct_Variable_6; // 0x0058(0x0008)(NoDestructor, HasGetValueTypeHash)
struct FGameplayTag Temp_struct_Variable_7; // 0x0060(0x0008)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_4; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue; // 0x0069(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina; // 0x0070(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetCurrentValue_CurrentValue; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0080(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_WeaponType CallFunc_GetWeaponType_WeaponType; // 0x0089(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_8A[0x2]; // 0x008A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTag Temp_struct_Variable_8; // 0x008C(0x0008)(NoDestructor, HasGetValueTypeHash)
E_WeaponType Temp_byte_Variable; // 0x0094(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0095(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_96[0x2]; // 0x0096(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTag K2Node_Select_Default; // 0x0098(0x0008)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetStarMapActive_IsActive; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_1; // 0x00A1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Select_Default_1; // 0x00A2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x00A3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CanMeleeAttack;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CanOpenUI
// 0x0004 (0x0004 - 0x0000)
struct BP_CombatCharacter_C_CanOpenUI final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CanOpenUI;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CanRoll
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_CanRoll final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetCurrentValue_CurrentValue; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue; // 0x001B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_1; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x001D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Select_Default; // 0x001E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x001F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CanRoll;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CanSlowDown
// 0x0006 (0x0006 - 0x0000)
struct BP_CombatCharacter_C_CanSlowDown final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CanSlowDown;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CanUseOrSwitchItem
// 0x0003 (0x0003 - 0x0000)
struct BP_CombatCharacter_C_CanUseOrSwitchItem final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CanUseOrSwitchItem;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ChangeSpellBS
// 0x0058 (0x0058 - 0x0000)
struct BP_CombatCharacter_C_ChangeSpellBS final
{
public:
double Time; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TDelegate<void(int32 MontageInstance, EMontageDurationEnum Duration)> K2Node_CreateDelegate_OutputDelegate; // 0x0008(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FMontageDurationHandle CallFunc_K2_SetMontageDurationBinderDelegate_ReturnValue; // 0x0018(0x0008)(NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IAnimBP_Interface_C> K2Node_DynamicCast_AsAnim_BP_Interface; // 0x0028(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetBlendspaceKey_ReturnValue; // 0x0040(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_StriStri_ReturnValue; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_K2_SetMontageDurationBinderDelegate_InDelayedToEnd_ImplicitCast; // 0x0054(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ChangeSpellBS;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Charge
// 0x0048 (0x0048 - 0x0000)
struct BP_CombatCharacter_C_Charge final
{
public:
double OverMonatageTime; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float MontagePos; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x0018(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetMontageForAction_Montage; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CanCharge_Result; // 0x0031(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetGameTimeInSeconds_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Charge;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CheckExecuteCondition
// 0x0458 (0x0458 - 0x0000)
struct BP_CombatCharacter_C_CheckExecuteCondition final
{
public:
bool CanExecute; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 SkillID; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AAbstractCharacter_C* OutTarget; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* L_HitActor; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Array_IsValidIndex_ReturnValue; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* K2Node_DynamicCast_AsAbstract_Character; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAttackableTarget_result; // 0x0041(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue_1; // 0x0048(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x0068(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SyncState_IsEffectApplied_ReturnValue; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_BreakVector_X; // 0x0088(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Y; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Z; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckExecuteHeightDelta_ReturnValue; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x00A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
TArray<class AActor*> Temp_object_Variable; // 0x00C0(0x0010)(ConstParm, ReferenceParm)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x00D0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetActorForwardVector_ReturnValue; // 0x00E8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x0100(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TArray<EObjectTypeQuery> K2Node_MakeArray_Array; // 0x0118(0x0010)(ConstParm, ReferenceParm)
struct FVector CallFunc_GetActorForwardVector_ReturnValue_1; // 0x0128(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_2; // 0x0140(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue; // 0x0158(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x0170(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FHitResult CallFunc_BoxTraceSingleForObjects_OutHit; // 0x0188(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_BoxTraceSingleForObjects_ReturnValue; // 0x0270(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bBlockingHit; // 0x0271(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bInitialOverlap; // 0x0272(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_273[0x1]; // 0x0273(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_BreakHitResult_Time; // 0x0274(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakHitResult_Distance; // 0x0278(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_27C[0x4]; // 0x027C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakHitResult_Location; // 0x0280(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactPoint; // 0x0298(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_Normal; // 0x02B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactNormal; // 0x02C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat; // 0x02E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_BreakHitResult_HitActor; // 0x02E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent; // 0x02F0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_HitBoneName; // 0x02F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_BoneName; // 0x0300(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_HitItem; // 0x0308(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_ElementIndex; // 0x030C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_FaceIndex; // 0x0310(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_314[0x4]; // 0x0314(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakHitResult_TraceStart; // 0x0318(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_TraceEnd; // 0x0330(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue_2; // 0x0348(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue_3; // 0x0360(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue_1; // 0x0378(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue_2; // 0x0390(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorVector_ReturnValue; // 0x03A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_X_1; // 0x03C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Y_1; // 0x03C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Z_1; // 0x03D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue; // 0x03D8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue; // 0x03F0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetActorForwardVector_ReturnValue_2; // 0x0408(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue_1; // 0x0420(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Dot_VectorVector_ReturnValue; // 0x0438(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Dot_VectorVector_ReturnValue_1; // 0x0440(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Abs_ReturnValue; // 0x0448(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_InRange_FloatFloat_ReturnValue; // 0x0450(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x0451(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x0452(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_453[0x1]; // 0x0453(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_SelectInt_ReturnValue; // 0x0454(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CheckExecuteCondition;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CheckExecuteHeightDelta
// 0x0038 (0x0038 - 0x0000)
struct BP_CombatCharacter_C_CheckExecuteHeightDelta final
{
public:
class AAbstractCharacter_C* TargetCharacter; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double HeightDelta; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_PlacedBossAI_C* K2Node_DynamicCast_AsBP_Placed_Boss_AI; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Abs_ReturnValue; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0031(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CheckExecuteHeightDelta;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CheckPerfectBuffComsumeByNextWeaponSkill
// 0x0220 (0x0220 - 0x0000)
struct BP_CombatCharacter_C_CheckPerfectBuffComsumeByNextWeaponSkill final
{
public:
bool Success; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Local_PTCountCom; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Local_ID; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Variable; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Variable_1; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Variable_2; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Max_ReturnValue; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_Item_EquipmentL CallFunc_GetItem_EquipmentConfigBySortId_ItemEquipment; // 0x0020(0x0148)(HasGetValueTypeHash)
bool CallFunc_GetItem_EquipmentConfigBySortId_find; // 0x0168(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_IntInt_ReturnValue; // 0x0169(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_16A[0x6]; // 0x016A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_IntToString_ReturnValue; // 0x0170(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FName CallFunc_Conv_StringToName_ReturnValue; // 0x0180(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0188(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UBuffComponent_C* CallFunc_GetMyBuffComp_BuffComponent; // 0x0190(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UDataTable* CallFunc_GetMontages_Montages; // 0x0198(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ConsumePerfectBuffCount_Success; // 0x01A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A1[0x7]; // 0x01A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_MontageAction CallFunc_GetDataTableRowFromName_OutRow; // 0x01A8(0x0038)(HasGetValueTypeHash)
bool CallFunc_GetDataTableRowFromName_ReturnValue; // 0x01E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1E1[0x7]; // 0x01E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip_1; // 0x01E8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Array_IsValidIndex_ReturnValue; // 0x01F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1F1[0x3]; // 0x01F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_GetActiveItemIndexFunc_ActiveItemIndex; // 0x01F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 K2Node_Select_Default; // 0x01F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_StoredItem CallFunc_GetItemInSlot_Item; // 0x0200(0x0020)(NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CheckPerfectBuffComsumeByNextWeaponSkill;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CheckResetLastRollDirection
// 0x0004 (0x0004 - 0x0000)
struct BP_CombatCharacter_C_CheckResetLastRollDirection final
{
public:
E_InputBufferKey BufferKey; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CheckResetLastRollDirection;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ChooseMontageIndex_override
// 0x000C (0x000C - 0x0000)
struct BP_CombatCharacter_C_ChooseMontageIndex_override final
{
public:
struct FGameplayTag Tag; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
int32 Index_0; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ChooseMontageIndex_override;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ConsumeWL
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_ConsumeWL final
{
public:
int32 NowNum; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 ConsumeNum; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool if_play; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 NewNum; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ConsumeWL;
// Function BP_CombatCharacter.BP_CombatCharacter_C.coverMontageDataTable
// 0x0030 (0x0030 - 0x0000)
struct BP_CombatCharacter_C_coverMontageDataTable final
{
public:
class UDataTable* InDataTable; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UDataTable* OutDataTable; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UDataTable* ReturnDataTable; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool if_buff_miaodao; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UBuffComponent_C* CallFunc_GetMyBuffComp_BuffComponent; // 0x0020(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetSDSpeedUp_ReturnValue; // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_coverMontageDataTable;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CreateNoticeForObj
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_CreateNoticeForObj final
{
public:
class FText Content; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CreateNoticeForObj;
// Function BP_CombatCharacter.BP_CombatCharacter_C.CustomJump
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_CustomJump final
{
public:
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CanJump_ReturnValue; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue_1; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAnyMontagePlaying_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_CustomJump;
// Function BP_CombatCharacter.BP_CombatCharacter_C.DetachLockDisplayComponent
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_DetachLockDisplayComponent final
{
public:
class AActor* ParentActor; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool Succeed; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_DetachLockDisplayComponent;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Do Buffer Input Main
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_Do_Buffer_Input_Main final
{
public:
E_InputBufferKey NewParam; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Do_Buffer_Input_Main;
// Function BP_CombatCharacter.BP_CombatCharacter_C.DoDirectionalLightIntensity
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_DoDirectionalLightIntensity final
{
public:
double DL_Player; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double DL_AINPC; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_DoDirectionalLightIntensity;
// Function BP_CombatCharacter.BP_CombatCharacter_C.DoesHoldBowString
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_DoesHoldBowString final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_CombatType CallFunc_GetCombatType_CombatType; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInCombatPose_Result; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAnyMontagePlaying_ReturnValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x0013(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0015(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0016(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x0017(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_3; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_DoesHoldBowString;
// Function BP_CombatCharacter.BP_CombatCharacter_C.EndRebornFireEvent
// 0x0058 (0x0058 - 0x0000)
struct BP_CombatCharacter_C_EndRebornFireEvent final
{
public:
bool CallFunc_IsFalling_ReturnValue; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetMontageForAction_Montage; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ACharacter* CallFunc_GetPlayerCharacter_ReturnValue; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_SponsorInteract_MainAnimTime; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_SponsorInteract_TargetAnimTime; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ABP_CombatCharacter_C* K2Node_DynamicCast_AsBP_Combat_Character; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_EndRebornFireEvent;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ExecuteUbergraph_BP_CombatCharacter
// 0x1CE0 (0x1CE0 - 0x0000)
struct BP_CombatCharacter_C_ExecuteUbergraph_BP_CombatCharacter final
{
public:
int32 EntryPoint; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector K2Node_CustomEvent_NetValue; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* K2Node_CustomEvent_Montage_2; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_VectorVector_ReturnValue; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_1; // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector_NetQuantizeNormal K2Node_CustomEvent_NewValue_3; // 0x0030(0x0018)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_2; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_3; // 0x0049(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_4; // 0x004A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4B[0x5]; // 0x004B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* K2Node_CustomEvent_Montage_3; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
const class UAnimMontage* K2Node_CustomEvent_Montage_1; // 0x0058(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
const class UAnimMontage* K2Node_CustomEvent_Montage; // 0x0060(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double K2Node_CustomEvent_NewValue_4; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x0078(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_1; // 0x0088(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UUINotifyComponent_C* CallFunc_GetUINotify_UINotify; // 0x0090(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_1; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetPlayerPropertyValue_ReturnValue; // 0x00A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_5; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp; // 0x00B0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp_1; // 0x00B8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_C* CallFunc_GetMyHealth_Health; // 0x00C0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_C* CallFunc_GetMyHealth_Health_1; // 0x00C8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina; // 0x00D0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_IsInteraction; // 0x00D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_IsTriggerOverlap; // 0x00D9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_DA[0x6]; // 0x00DA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class ABP_InteractionObject_C*> K2Node_Event_InteractionObjectArray; // 0x00E0(0x0010)(ConstParm, ReferenceParm)
TArray<class ABP_PickupItem_C*> K2Node_Event_InteractionItem_Array; // 0x00F0(0x0010)(ConstParm, ReferenceParm)
bool K2Node_Event_Collide; // 0x0100(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_InteractionObject; // 0x0101(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_Door; // 0x0102(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_ladder; // 0x0103(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_104[0x4]; // 0x0104(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector K2Node_Event_IKLocation; // 0x0108(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0120(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_1; // 0x0128(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IAnimBP_Interface_C> K2Node_DynamicCast_AsAnim_BP_Interface; // 0x0130(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0140(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IAnimBP_Interface_C> K2Node_DynamicCast_AsAnim_BP_Interface_1; // 0x0148(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x0158(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IAnimBP_Interface_C> K2Node_DynamicCast_AsAnim_BP_Interface_2; // 0x0160(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_2; // 0x0170(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_IsSearching; // 0x0171(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_172[0x6]; // 0x0172(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimSequenceBase* K2Node_Event_Animation; // 0x0178(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double K2Node_CustomEvent_NewValue_5; // 0x0180(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_DoubleDouble_ReturnValue; // 0x0188(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_CanInterruptInteraction; // 0x0189(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_18A[0x2]; // 0x018A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float K2Node_Event_DeltaTime; // 0x018C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_bottom_side_; // 0x0190(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_CombatType CallFunc_GetCombatType_CombatType; // 0x0191(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckExecuteCondition_CanExecute; // 0x0192(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_193[0x1]; // 0x0193(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_CheckExecuteCondition_SkillID; // 0x0194(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AAbstractCharacter_C* CallFunc_CheckExecuteCondition_OutTarget; // 0x0198(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x01A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A1[0x7]; // 0x01A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_InteractionLadder_C* K2Node_Event_ladder_1; // 0x01A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Has_Been_Initd_Variable; // 0x01B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x01B1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_IsPickup; // 0x01B2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State K2Node_CustomEvent_PrevState; // 0x01B3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State K2Node_CustomEvent_NewState; // 0x01B4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1B5[0x3]; // 0x01B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_CustomEvent_AxisValue_4; // 0x01B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x01C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result; // 0x01C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsGameOnlineMode_ReturnValue; // 0x01C2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C3[0x5]; // 0x01C3(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_InteractionDoor_C* K2Node_Event_Door_1; // 0x01C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class USceneComponent* K2Node_Event_SnapZToPoint; // 0x01D0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x01D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1D9[0x7]; // 0x01D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_2; // 0x01E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IBPI_ForceActingSyncHeightInterface_C> K2Node_DynamicCast_AsBPI_Force_Acting_Sync_Height_Interface; // 0x01E8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_3; // 0x01F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_IsClosed_Variable; // 0x01F9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Has_Been_Initd_Variable_1; // 0x01FA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_IsClosed_Variable_1; // 0x01FB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1FC[0x4]; // 0x01FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UPrimitiveComponent* K2Node_ComponentBoundEvent_HitComponent; // 0x0200(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_ComponentBoundEvent_OtherActor; // 0x0208(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* K2Node_ComponentBoundEvent_OtherComp; // 0x0210(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FVector K2Node_ComponentBoundEvent_NormalImpulse; // 0x0218(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FHitResult K2Node_ComponentBoundEvent_Hit; // 0x0230(0x00E8)(ConstParm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
struct FVector CallFunc_GetActorRightVector_ReturnValue; // 0x0318(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bBlockingHit; // 0x0330(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bInitialOverlap; // 0x0331(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_332[0x2]; // 0x0332(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_BreakHitResult_Time; // 0x0334(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakHitResult_Distance; // 0x0338(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_33C[0x4]; // 0x033C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakHitResult_Location; // 0x0340(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactPoint; // 0x0358(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_Normal; // 0x0370(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactNormal; // 0x0388(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat; // 0x03A0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_BreakHitResult_HitActor; // 0x03A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent; // 0x03B0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_HitBoneName; // 0x03B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_BoneName; // 0x03C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_HitItem; // 0x03C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_ElementIndex; // 0x03CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_FaceIndex; // 0x03D0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3D4[0x4]; // 0x03D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakHitResult_TraceStart; // 0x03D8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_TraceEnd; // 0x03F0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue; // 0x0408(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Dot_VectorVector_ReturnValue; // 0x0420(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_MakeRotFromXZ_ReturnValue; // 0x0428(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
double CallFunc_Abs_ReturnValue; // 0x0440(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetRightVector_ReturnValue; // 0x0448(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_InRange_FloatFloat_ReturnValue; // 0x0460(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_461[0x7]; // 0x0461(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetActorForwardVector_ReturnValue; // 0x0468(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_ProjectVectorOnToVector_ReturnValue; // 0x0480(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_MakeRotFromXZ_ReturnValue_1; // 0x0498(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_GetForwardVector_ReturnValue; // 0x04B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue; // 0x04C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x04E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4E1[0x7]; // 0x04E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* CallFunc_GetObjectClass_ReturnValue; // 0x04E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString K2Node_Event_InParam0; // 0x04F0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString K2Node_Event_InParam1; // 0x0500(0x0010)(ZeroConstructor, HasGetValueTypeHash)
uint8 K2Node_Event_InAction_4; // 0x0510(0x0001)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_IsSearching_1; // 0x0511(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_GetValidValue_ReturnValue; // 0x0512(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 K2Node_Event_InAction_3; // 0x0513(0x0001)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_GetValidValue_ReturnValue_1; // 0x0514(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_515[0x3]; // 0x0515(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UWeaponLoopComponent_C* CallFunc_GetMyWeaponLoop_WeaponLoopComponent; // 0x0518(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
uint8 K2Node_Event_InAction_2; // 0x0520(0x0001)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_GetValidValue_ReturnValue_2; // 0x0521(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_522[0x6]; // 0x0522(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UFallenDamageComponent_C* CallFunc_GetMyFallenDamage_FallenDamageComponent; // 0x0528(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class APlayerController* K2Node_Event_PC_1; // 0x0530(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class APlayerController* K2Node_Event_PC; // 0x0538(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 K2Node_Event_InAction_1; // 0x0540(0x0001)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_GetValidValue_ReturnValue_3; // 0x0541(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_542[0x6]; // 0x0542(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_CustomEvent_Count; // 0x0548(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_Activity K2Node_Event_Activity; // 0x0550(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Event_Value; // 0x0551(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x0552(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_553[0x5]; // 0x0553(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina_1; // 0x0558(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_6; // 0x0560(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0561(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_2; // 0x0562(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_563[0x5]; // 0x0563(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x0568(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_3; // 0x0578(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0580(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetCurrentActiveMontage_ReturnValue; // 0x0590(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
const class UANS_InputBuffer_C* CallFunc_Montage_GetNotifyStateByClass_ReturnValue; // 0x0598(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_EffectType K2Node_ComponentBoundEvent_Type; // 0x05A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5A1[0x3]; // 0x05A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 K2Node_ComponentBoundEvent_Arg0; // 0x05A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_ComponentBoundEvent_can_reset_to_idle; // 0x05A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_3; // 0x05A9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_2; // 0x05AA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_3; // 0x05AB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_4; // 0x05AC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_EffectType K2Node_CustomEvent_Type_5; // 0x05AD(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction K2Node_CustomEvent_DesiredMontageAction; // 0x05AE(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5AF[0x1]; // 0x05AF(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 K2Node_CustomEvent_Arg0; // 0x05B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5B4[0x4]; // 0x05B4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector K2Node_CustomEvent_ImpactDirection; // 0x05B8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_CustomEvent_AttackPlayer; // 0x05D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x05D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_1; // 0x05D9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x05DA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_5; // 0x05DB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_6; // 0x05DC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_IsClosed_Variable_2; // 0x05DD(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_2; // 0x05DE(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue; // 0x05DF(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x05E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result_1; // 0x05E1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_filter_blockstun_ReturnValue; // 0x05E2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x05E3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_3; // 0x05E4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_CombatType CallFunc_GetCombatType_CombatType_1; // 0x05E5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Has_Been_Initd_Variable_2; // 0x05E6(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_CombatType CallFunc_GetCombatType_CombatType_2; // 0x05E7(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_4; // 0x05E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetCurrentActiveMontage_ReturnValue_1; // 0x05F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_7; // 0x05F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_8; // 0x05F9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_2; // 0x05FA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_InputBufferBreakFlag K2Node_CustomEvent_BreakFlag; // 0x05FB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_9; // 0x05FC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue; // 0x05FD(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5FE[0x2]; // 0x05FE(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class UMagicComponent_C* CallFunc_GetMyMagicComponent_ReturnValue; // 0x0600(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_4; // 0x0608(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_609[0x7]; // 0x0609(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UFallenDamageComponent_C* CallFunc_GetMyFallenDamage_FallenDamageComponent_1; // 0x0610(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_2; // 0x0618(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_InputBufferKey K2Node_ComponentBoundEvent_Key_2; // 0x0620(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_ComponentBoundEvent_AttackCounterAccelerate; // 0x0621(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_622[0x6]; // 0x0622(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_ComponentBoundEvent_AttackCounterAccelerateRate; // 0x0628(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_ComponentBoundEvent_Breakable; // 0x0630(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_631[0x7]; // 0x0631(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UEnhanceInputDispatcher_C* CallFunc_GetMyEnhanceInput_EnhenceInputDispatcher; // 0x0638(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetSelectTool_SelectToolIndex; // 0x0640(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_10; // 0x0644(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_645[0x3]; // 0x0645(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x0648(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x064C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_64D[0x3]; // 0x064D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UMovementSpeedComponent_C* CallFunc_GetMySpeed_Speed; // 0x0650(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0658(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_MovementState CallFunc_GetMovementState_State; // 0x0660(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_11; // 0x0661(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_4; // 0x0662(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_5; // 0x0663(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CheckExecuteCondition_CanExecute_1; // 0x0664(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_665[0x3]; // 0x0665(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_CheckExecuteCondition_SkillID_1; // 0x0668(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_66C[0x4]; // 0x066C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AAbstractCharacter_C* CallFunc_CheckExecuteCondition_OutTarget_1; // 0x0670(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_1; // 0x0678(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_679[0x7]; // 0x0679(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UUINotifyComponent_C* CallFunc_GetUINotify_UINotify_1; // 0x0680(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_InputBufferKey K2Node_CustomEvent_NewParam; // 0x0688(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_689[0x7]; // 0x0689(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_StoredItem CallFunc_GetToolSelectNum_Output; // 0x0690(0x0020)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_12; // 0x06B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_13; // 0x06B1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_14; // 0x06B2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x06B3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_3; // 0x06B4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_6B5[0x3]; // 0x06B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_StoredItem CallFunc_GetToolSelect_Output; // 0x06B8(0x0020)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_4; // 0x06D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_IsClosed_Variable_3; // 0x06D9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 K2Node_Event_InAction; // 0x06DA(0x0001)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_GetValidValue_ReturnValue_4; // 0x06DB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_AttemptExecute_Result; // 0x06DC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue_1; // 0x06DD(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x06DE(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_6; // 0x06DF(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Has_Been_Initd_Variable_3; // 0x06E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_6E1[0x3]; // 0x06E1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 K2Node_ComponentBoundEvent_RequestVersion; // 0x06E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_InputBufferKey K2Node_ComponentBoundEvent_Key_1; // 0x06E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State K2Node_ComponentBoundEvent_BreakableState; // 0x06E9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_6EA[0x6]; // 0x06EA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetGameTimeInSeconds_ReturnValue; // 0x06F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x06F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x06F9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_6FA[0x6]; // 0x06FA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Toggle_Combat_animation_duration; // 0x0700(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_InputBufferKey K2Node_ComponentBoundEvent_Key; // 0x0708(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x0709(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_70A[0x6]; // 0x070A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_3; // 0x0710(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_IsClosed_Variable_4; // 0x0718(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result_2; // 0x0719(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_71A[0x6]; // 0x071A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D Temp_struct_Variable; // 0x0720(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Temp_real_Variable; // 0x0730(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector2D_X; // 0x0738(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector2D_Y; // 0x0740(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x0748(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_749[0x7]; // 0x0749(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Abs_ReturnValue_1; // 0x0750(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_2; // 0x0758(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_759[0x7]; // 0x0759(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Abs_ReturnValue_2; // 0x0760(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_3; // 0x0768(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_769[0x7]; // 0x0769(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double Temp_real_Variable_1; // 0x0770(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UInputAction* Temp_object_Variable; // 0x0778(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue_1; // 0x0780(0x0020)(NoDestructor)
float K2Node_EnhancedInputActionEvent_ElapsedTime_1; // 0x07A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_EnhancedInputActionEvent_TriggeredTime_1; // 0x07A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction_1; // 0x07A8(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double Temp_real_Variable_1_0; // 0x07B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Temp_real_Variable_0; // 0x07B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector2D CallFunc_Conv_InputActionValueToAxis2D_ReturnValue; // 0x07C0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_ComponentBoundEvent_Valid; // 0x07D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue_1; // 0x07D1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_ComponentBoundEvent_Enabled; // 0x07D2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7D3[0x5]; // 0x07D3(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UEnhanceInputDispatcher_C* CallFunc_GetMyEnhanceInput_EnhenceInputDispatcher_1; // 0x07D8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsPlayPerfectSkill_ReturnValue; // 0x07E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7E1[0x7]; // 0x07E1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCSGameState_C* CallFunc_GetDCSGameState_ReturnValue; // 0x07E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_2; // 0x07F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsLoading_ReturnValue; // 0x07F1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7F2[0x6]; // 0x07F2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Toggle_Combat_animation_duration_1; // 0x07F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip_1; // 0x0800(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CanUseOrSwitchItem_Result; // 0x0808(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsInCombat_Result; // 0x0809(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_3; // 0x080A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_ItemType CallFunc_GetSelectedMainHandType_Type; // 0x080B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_80C[0x4]; // 0x080C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_MontageAction_duration; // 0x0810(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_MontageAction_succeed; // 0x0818(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_819[0x7]; // 0x0819(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_FMin_ReturnValue; // 0x0820(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_ItemType K2Node_CustomEvent_Type_4; // 0x0828(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_IsInCombat; // 0x0829(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_CombatType K2Node_CustomEvent_CombatType; // 0x082A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_82B[0x5]; // 0x082B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_StoredItem K2Node_CustomEvent_OldItem; // 0x0830(0x0020)(NoDestructor, HasGetValueTypeHash)
struct FF_StoredItem K2Node_CustomEvent_NewItem; // 0x0850(0x0020)(NoDestructor, HasGetValueTypeHash)
E_ItemType K2Node_CustomEvent_Type_3; // 0x0870(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_871[0x3]; // 0x0871(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 K2Node_CustomEvent_SlotIndex; // 0x0874(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 K2Node_CustomEvent_ActiveIndex; // 0x0878(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_IsSlotChange_1; // 0x087C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_87D[0x3]; // 0x087D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_4; // 0x0880(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_3; // 0x0888(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_15; // 0x0889(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_16; // 0x088A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_3; // 0x088B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_17; // 0x088C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_IntInt_ReturnValue; // 0x088D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x088E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_88F[0x1]; // 0x088F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip_2; // 0x0890(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_4; // 0x0898(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_ItemType CallFunc_GetSelectedMainHandType_Type_1; // 0x0899(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_5; // 0x089A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_89B[0x5]; // 0x089B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip_3; // 0x08A0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip_4; // 0x08A8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_ItemType CallFunc_GetSelectedMainHandType_Type_2; // 0x08B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInCombatPose_Result; // 0x08B1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetOnLadder_OnLadder; // 0x08B2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_4; // 0x08B3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Whether_the_gate_is_currently_open_or_close_Variable; // 0x08B4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_8B5[0x3]; // 0x08B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_5; // 0x08B8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetCurrentActiveMontage_ReturnValue_2; // 0x08C0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_ItemType K2Node_CustomEvent_Type_2; // 0x08C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_IgnoreCombatType; // 0x08C9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_IsSlotChange; // 0x08CA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_5; // 0x08CB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_18; // 0x08CC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_6; // 0x08CD(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_7; // 0x08CE(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_8; // 0x08CF(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInCombatPose_Result_1; // 0x08D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_9; // 0x08D1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_8D2[0x6]; // 0x08D2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip_5; // 0x08D8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_AreArrowsEquipped_ReturnValue; // 0x08E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CanUseOrSwitchItem_Result_1; // 0x08E1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_5; // 0x08E2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_10; // 0x08E3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_6; // 0x08E4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_5; // 0x08E5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_7; // 0x08E6(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetActivityValue_Value; // 0x08E7(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_6; // 0x08E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_8E9[0x7]; // 0x08E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UDA_GameSetFixedParameter_Class_C* CallFunc_GetGameSetFixedParameter_ReturnValue; // 0x08F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double K2Node_Event_Blendtime_1; // 0x08F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_Event_ControlledActor_1; // 0x0900(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_2; // 0x0908(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue_2; // 0x0909(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue_3; // 0x090A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_90B[0x5]; // 0x090B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UEnhanceInputDispatcher_C* CallFunc_GetMyEnhanceInput_EnhenceInputDispatcher_2; // 0x0910(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_MeleeAttackType Temp_byte_Variable; // 0x0918(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_919[0x7]; // 0x0919(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetCurrentMontage_ReturnValue; // 0x0920(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue_4; // 0x0928(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ShouldBreakAnimationIfInput_ReturnValue; // 0x0929(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ShouldBreakAnimationIfInput_ReturnValue_1; // 0x092A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_92B[0x5]; // 0x092B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetMyVerticalLook_ReturnValue; // 0x0930(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue_5; // 0x0938(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue_6; // 0x0939(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_93A[0x6]; // 0x093A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetCurrentMontage_ReturnValue_1; // 0x0940(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue_2; // 0x0948(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_949[0x7]; // 0x0949(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetDisplayName_ReturnValue; // 0x0950(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_7; // 0x0960(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_961[0x3]; // 0x0961(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_GetCurrentMontageInstanceId_ReturnValue; // 0x0964(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_IntToString_ReturnValue; // 0x0968(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Conv_IntToString_ReturnValue_1; // 0x0978(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x0988(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x0998(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0x09A8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_4; // 0x09B8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
E_MeleeAttackType Temp_byte_Variable_1; // 0x09C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_6; // 0x09C9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9CA[0x2]; // 0x09CA(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Monitered_Montage_from_End_Of_Buffer__MontageFromEndOfInputBuffer; // 0x09CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_IntInt_ReturnValue_1; // 0x09D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue; // 0x09D1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_11; // 0x09D2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x09D3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9D4[0x4]; // 0x09D4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_IntToString_ReturnValue_2; // 0x09D8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_5; // 0x09E8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Conv_IntToString_ReturnValue_3; // 0x09F8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_6; // 0x0A08(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_7; // 0x0A18(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_8; // 0x0A28(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_9; // 0x0A38(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_10; // 0x0A48(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_5; // 0x0A58(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_4; // 0x0A60(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A61[0x7]; // 0x0A61(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_CustomEvent_AxisValue_3; // 0x0A68(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_19; // 0x0A70(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A71[0x7]; // 0x0A71(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_CustomEvent_AxisValue_2; // 0x0A78(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_CustomEvent_AxisValue_1; // 0x0A80(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_CustomEvent_AxisValue; // 0x0A88(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetMyHorizontalLook_ReturnValue; // 0x0A90(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_Triggered_1; // 0x0A98(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_Triggered; // 0x0A99(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A9A[0x6]; // 0x0A9A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_6; // 0x0AA0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_3; // 0x0AA8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_8; // 0x0AA9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0AAA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_AAB[0x5]; // 0x0AAB(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetWorldDeltaSeconds_ReturnValue; // 0x0AB0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MeleeAttackType K2Node_Select_Default; // 0x0AB8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_4; // 0x0AB9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_ABA[0x6]; // 0x0ABA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x0AC0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_SelectFloat_ReturnValue; // 0x0AC8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NearlyEqual_FloatFloat_ReturnValue; // 0x0AD0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_AD1[0x7]; // 0x0AD1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_SelectFloat_ReturnValue_1; // 0x0AD8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Has_Been_Initd_Variable_4; // 0x0AE0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_4; // 0x0AE1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_9; // 0x0AE2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_AE3[0x5]; // 0x0AE3(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Lerp_ReturnValue; // 0x0AE8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Lerp_ReturnValue_1; // 0x0AF0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_fast_; // 0x0AF8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_AF9[0x7]; // 0x0AF9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_7; // 0x0B00(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetActivityValue_Value_1; // 0x0B08(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_8; // 0x0B09(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_10; // 0x0B0A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue_3; // 0x0B0B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_9; // 0x0B0C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_11; // 0x0B0D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_12; // 0x0B0E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B0F[0x1]; // 0x0B0F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)> Temp_delegate_Variable; // 0x0B10(0x0010)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetGameTimeInSeconds_ReturnValue_1; // 0x0B20(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x0B28(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_IsClosed_Variable_5; // 0x0B30(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B31[0x7]; // 0x0B31(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UWB_Death_C* CallFunc_Create_ReturnValue; // 0x0B38(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_Lerp_ReturnValue_2; // 0x0B40(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_Event_Fov; // 0x0B48(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_Event_Blendtime; // 0x0B50(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_Event_ControlledActor; // 0x0B58(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x0B60(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetLockedTargetInputDirection_direction; // 0x0B68(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetLockedTargetInputDirection_direction_1; // 0x0B80(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0B98(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetFreemoveDirection_direction; // 0x0BA0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_SelectFloat_ReturnValue_2; // 0x0BB8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_5; // 0x0BC0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_12; // 0x0BC1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_1; // 0x0BC2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EMovementMode K2Node_Event_PrevMovementMode; // 0x0BC3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EMovementMode K2Node_Event_NewMovementMode; // 0x0BC4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 K2Node_Event_PrevCustomMode; // 0x0BC5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 K2Node_Event_NewCustomMode; // 0x0BC6(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_BC7[0x1]; // 0x0BC7(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetWorldDeltaSeconds_ReturnValue_1; // 0x0BC8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue_1; // 0x0BD0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetWorldDeltaSeconds_ReturnValue_2; // 0x0BD8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Temp_real_Variable_2; // 0x0BE0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Temp_real_Variable_3; // 0x0BE8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_7; // 0x0BF0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_BF1[0x7]; // 0x0BF1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Multiply_DoubleDouble_ReturnValue_2; // 0x0BF8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Abs_ReturnValue_3; // 0x0C00(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetActivityValue_Value_2; // 0x0C08(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_6; // 0x0C09(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_7; // 0x0C0A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C0B[0x5]; // 0x0C0B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UInputAction* Temp_object_Variable_1; // 0x0C10(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetMyMoveRight_ReturnValue; // 0x0C18(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetMyMoveForward_ReturnValue; // 0x0C20(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Abs_ReturnValue_4; // 0x0C28(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Abs_ReturnValue_5; // 0x0C30(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue_1; // 0x0C38(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_6; // 0x0C40(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_DoubleDouble_ReturnValue_1; // 0x0C48(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C49[0x7]; // 0x0C49(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FInputActionValue K2Node_EnhancedInputActionEvent_ActionValue; // 0x0C50(0x0020)(NoDestructor)
float K2Node_EnhancedInputActionEvent_ElapsedTime; // 0x0C70(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_EnhancedInputActionEvent_TriggeredTime; // 0x0C74(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
const class UInputAction* K2Node_EnhancedInputActionEvent_SourceAction; // 0x0C78(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double Temp_real_Variable_3_0; // 0x0C80(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Temp_real_Variable_2_0; // 0x0C88(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Conv_InputActionValueToBool_ReturnValue; // 0x0C90(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_13; // 0x0C91(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_7; // 0x0C92(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C93[0x5]; // 0x0C93(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
double Temp_real_Variable_4; // 0x0C98(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_2; // 0x0CA0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_CA1[0x7]; // 0x0CA1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_Select_Default_1; // 0x0CA8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_7; // 0x0CB0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IAnimBP_Interface_C> K2Node_DynamicCast_AsAnim_BP_Interface_3; // 0x0CB8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_4; // 0x0CC8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess_1; // 0x0CC9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue_4; // 0x0CCA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_10; // 0x0CCB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess_2; // 0x0CCC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_8; // 0x0CCD(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_8; // 0x0CCE(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_5; // 0x0CCF(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue_1; // 0x0CD0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_CD1[0x7]; // 0x0CD1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1; // 0x0CD8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_13; // 0x0CE8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_CE9[0x7]; // 0x0CE9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_11; // 0x0CF0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_8; // 0x0D00(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_6; // 0x0D08(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue_1; // 0x0D09(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_20; // 0x0D0A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_7; // 0x0D0B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D0C[0x4]; // 0x0D0C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_8; // 0x0D10(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_2; // 0x0D18(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetCurrentActiveMontage_ReturnValue_3; // 0x0D28(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_12; // 0x0D30(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_5; // 0x0D40(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D41[0x7]; // 0x0D41(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* CallFunc_GetCameraTargetingLockedActor_SelectedActor; // 0x0D48(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Try_Get_Fixed_Target_Location_FixedLocation; // 0x0D50(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CameraIsTargetingLock_return_value; // 0x0D68(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CameraIsTargetingLock_return_value_1; // 0x0D69(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D6A[0x6]; // 0x0D6A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetActorForwardVector_ReturnValue_1; // 0x0D70(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0D88(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue; // 0x0DA0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x0DA8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Vector_Normal2D_ReturnValue; // 0x0DC0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Dot_VectorVector_ReturnValue_1; // 0x0DD8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x0DE0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_DE1[0x3]; // 0x0DE1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_BreakRotator_Roll; // 0x0DE4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Pitch; // 0x0DE8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Yaw; // 0x0DEC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetWalkSpeed_WalkSpeed; // 0x0DF0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_9; // 0x0DF8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_DF9[0x7]; // 0x0DF9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Multiply_DoubleDouble_ReturnValue_3; // 0x0E00(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue_2; // 0x0E08(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_E09[0x7]; // 0x0E09(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_9; // 0x0E10(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_8; // 0x0E18(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_8; // 0x0E19(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_14; // 0x0E1A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue_2; // 0x0E1B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_15; // 0x0E1C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_21; // 0x0E1D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_E1E[0x2]; // 0x0E1E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_10; // 0x0E20(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_9; // 0x0E28(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue_3; // 0x0E29(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_22; // 0x0E2A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_E2B[0x5]; // 0x0E2B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetGameTimeInSeconds_ReturnValue_2; // 0x0E30(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue_2; // 0x0E38(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_GetDesiredRotation_Rotation; // 0x0E40(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
TDelegate<void(const class FString& firepointid)> K2Node_CreateDelegate_OutputDelegate; // 0x0E58(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_9; // 0x0E68(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IAnimBP_Interface_C> K2Node_DynamicCast_AsAnim_BP_Interface_4; // 0x0E70(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_5; // 0x0E80(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_E81[0x7]; // 0x0E81(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetCurrentAcceleration_ReturnValue; // 0x0E88(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_VSize_ReturnValue; // 0x0EA0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetWorldDeltaSeconds_ReturnValue_3; // 0x0EA8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue; // 0x0EB0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_7; // 0x0EC0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_EC1[0x7]; // 0x0EC1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_13; // 0x0EC8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x0ED8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FRotator CallFunc_RInterpTo_Constant_ReturnValue; // 0x0EF0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_10; // 0x0F08(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_K2_SetActorRotation_ReturnValue; // 0x0F10(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F11[0x7]; // 0x0F11(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetCurrentActiveMontage_ReturnValue_4; // 0x0F18(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_6; // 0x0F20(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_14; // 0x0F21(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F22[0x6]; // 0x0F22(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetGameTimeInSeconds_ReturnValue_3; // 0x0F28(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x0F30(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue_1; // 0x0F48(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NearlyEqual_FloatFloat_ReturnValue_1; // 0x0F49(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F4A[0x2]; // 0x0F4A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
TDelegate<void(const struct FGameplayTag& Type, double OldValue, double NewValue, double MaxValue)> K2Node_CreateDelegate_OutputDelegate_1; // 0x0F4C(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F5C[0x4]; // 0x0F5C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue; // 0x0F60(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetRightVector_ReturnValue_1; // 0x0F78(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Vector_Distance2D_ReturnValue; // 0x0F90(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue_2; // 0x0F98(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_9; // 0x0F99(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F9A[0x6]; // 0x0F9A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetVelocityLength_Right_Length; // 0x0FA0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_16; // 0x0FA8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_FA9[0x7]; // 0x0FA9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_MapRangeClamped_ReturnValue; // 0x0FB0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue_4; // 0x0FB8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CameraIsTargetingLock_return_value_2; // 0x0FC0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_FC1[0x7]; // 0x0FC1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_SelectFloat_ReturnValue_3; // 0x0FC8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue_3; // 0x0FD0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue_5; // 0x0FD8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_11; // 0x0FE0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue_6; // 0x0FE8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_15; // 0x0FF0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_10; // 0x0FF1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_23; // 0x0FF2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_FF3[0x1]; // 0x0FF3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
TDelegate<void(const struct FGameplayTag& Property, double OldValue, double NewValue)> K2Node_CreateDelegate_OutputDelegate_2; // 0x0FF4(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TDelegate<void(const class FString& FirePoint, bool isReborn, const struct FTransform& Position)> K2Node_CreateDelegate_OutputDelegate_3; // 0x1004(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TDelegate<void(const struct FGameplayTag& Property, int32 OldIntValue, int32 NewIntValue)> K2Node_CreateDelegate_OutputDelegate_4; // 0x1014(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_8; // 0x1024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1025[0x3]; // 0x1025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetLastUpdateVelocity_ReturnValue; // 0x1028(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_VSize_ReturnValue_1; // 0x1040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_16; // 0x1048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1049[0x3]; // 0x1049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_GetDefaultBlendOutTime_ReturnValue; // 0x104C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_PlayCharacterMontage_duration; // 0x1050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_ReturnValue_1; // 0x1058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName Temp_name_Variable; // 0x1060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName Temp_name_Variable_1; // 0x1068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_3; // 0x1070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1071[0x7]; // 0x1071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_12; // 0x1078(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_Can; // 0x1080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1081[0x7]; // 0x1081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetCurrentActiveMontage_ReturnValue_5; // 0x1088(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_17; // 0x1090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1091[0x3]; // 0x1091(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName CallFunc_Montage_GetSlotName_ReturnValue; // 0x1094(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_NameName_ReturnValue; // 0x109C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_10; // 0x109D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_7; // 0x109E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_18; // 0x109F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_PlayCharacterMontage_duration_1; // 0x10A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State K2Node_CustomEvent_NewActionState; // 0x10A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction K2Node_CustomEvent_MontageAction; // 0x10A9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_10AA[0x6]; // 0x10AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* K2Node_CustomEvent_PlayingMontage; // 0x10B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_Montage_GetSlotName_ReturnValue_1; // 0x10B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_NameName_ReturnValue_1; // 0x10C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess_3; // 0x10C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_24; // 0x10C2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_25; // 0x10C3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Conv_ByteToInt_ReturnValue; // 0x10C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UMovementSpeedComponent_C* CallFunc_GetMySpeed_Speed_1; // 0x10C8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_MovementState CallFunc_GetMovementState_State_1; // 0x10D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_19; // 0x10D1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_10D2[0x2]; // 0x10D2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Conv_ByteToInt_ReturnValue_1; // 0x10D4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_IntInt_ReturnValue_1; // 0x10D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_10D9[0x7]; // 0x10D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x10E0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages_1; // 0x10E8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetMontages_Montage; // 0x10F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetMontages_PTConsume; // 0x10F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_10FC[0x4]; // 0x10FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_Conv_VectorToRotator_ReturnValue; // 0x1100(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue_1; // 0x1118(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
E_State CallFunc_GetState_State_11; // 0x1130(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1131[0x7]; // 0x1131(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_NormalizedDeltaRotator_ReturnValue; // 0x1138(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_26; // 0x1150(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1151[0x3]; // 0x1151(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_BreakRotator_Roll_1; // 0x1154(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Pitch_1; // 0x1158(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Yaw_1; // 0x115C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Abs_ReturnValue_6; // 0x1160(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_12; // 0x1168(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue_3; // 0x1169(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_27; // 0x116A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_116B[0x5]; // 0x116B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UMovementSpeedComponent_C* CallFunc_GetMySpeed_Speed_2; // 0x1170(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetWalkSpeed_WalkSpeed_1; // 0x1178(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x1180(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1181[0x7]; // 0x1181(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UMovementSpeedComponent_C* CallFunc_GetMySpeed_Speed_3; // 0x1188(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_MovementState CallFunc_GetMovementState_State_2; // 0x1190(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_4; // 0x1191(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_28; // 0x1192(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1193[0x5]; // 0x1193(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_SelectString_ReturnValue; // 0x1198(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_11; // 0x11A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11A9[0x7]; // 0x11A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UDA_GameSetFixedParameter_Class_C* CallFunc_GetGameSetFixedParameter_ReturnValue_1; // 0x11B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_13; // 0x11B8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_ReturnValue_2; // 0x11C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetCurrentActiveMontage_ReturnValue_6; // 0x11C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue_4; // 0x11D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_8; // 0x11D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_13; // 0x11D9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11DA[0x6]; // 0x11DA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_11; // 0x11E0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_3; // 0x11E8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_14; // 0x11F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11F9[0x7]; // 0x11F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_14; // 0x1200(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue_4; // 0x1210(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_29; // 0x1211(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInCombatPose_Result_2; // 0x1212(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1213[0x5]; // 0x1213(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetDefaultGameDataSettings_OutValue; // 0x1218(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_GetDefaultGameDataSettings_ReturnValue; // 0x1228(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1229[0x7]; // 0x1229(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UBGMAndSectionManComponent_C* CallFunc_GetModel_BGMAndSectionManager_ReturnValue; // 0x1230(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_BoolToString_ReturnValue; // 0x1238(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_GetAIAlertBattle_AIAlertBattle; // 0x1248(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1249[0x7]; // 0x1249(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_15; // 0x1250(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_16; // 0x1260(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_StriStri_ReturnValue; // 0x1270(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1271[0x3]; // 0x1271(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TDelegate<void(bool NewAIAlertBattle)> K2Node_CreateDelegate_OutputDelegate_5; // 0x1274(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1284[0x4]; // 0x1284(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_BoolToString_ReturnValue_1; // 0x1288(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class UInsideMsgRouterComponent_C* CallFunc_GetModel_InsideMsgRouterComponent_ReturnValue; // 0x1298(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_17; // 0x12A0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
TDelegate<void(const struct FGameplayTag& OptionTag)> K2Node_CreateDelegate_OutputDelegate_6; // 0x12B0(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip_6; // 0x12C0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TArray<class UBP_Brush_Shape_C*> CallFunc_InitSnowBrush_SkeletalMesh2_Brush; // 0x12C8(0x0010)(ReferenceParm, ContainsInstancedReference)
class UGameSettingModel_C* CallFunc_GetModel_GameSettingModel_ReturnValue; // 0x12D8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_14; // 0x12E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Montage_GetCurrentInstanceId_ReturnValue; // 0x12E8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_12EC[0x4]; // 0x12EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetNetWorkConfig_ReturnValue; // 0x12F0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Conv_IntToBool_ReturnValue; // 0x1300(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchString_CmpSuccess; // 0x1301(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1302[0x6]; // 0x1302(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_18; // 0x1308(0x0010)(ZeroConstructor, HasGetValueTypeHash)
double CallFunc_GetGameTimeInSeconds_ReturnValue_4; // 0x1318(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue_1; // 0x1320(0x0010)(ZeroConstructor, HasGetValueTypeHash)
int64 CallFunc_GetFrameCount_ReturnValue; // 0x1330(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetGameTimeInSeconds_ReturnValue_5; // 0x1338(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_Int64ToString_ReturnValue; // 0x1340(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue_2; // 0x1350(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_19; // 0x1360(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_20; // 0x1370(0x0010)(ZeroConstructor, HasGetValueTypeHash)
double CallFunc_GetGameTimeInSeconds_ReturnValue_6; // 0x1380(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_21; // 0x1388(0x0010)(ZeroConstructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue_5; // 0x1398(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue_6; // 0x13A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_9; // 0x13A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_13A9[0x7]; // 0x13A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_DoubleToString_ReturnValue_3; // 0x13B0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_NearlyEqual_FloatFloat_ReturnValue_2; // 0x13C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_13C1[0x7]; // 0x13C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_15; // 0x13C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetCurrentActiveMontage_ReturnValue_7; // 0x13D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetCurrentActiveMontage_ReturnValue_8; // 0x13D8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_GetDisplayName_ReturnValue_1; // 0x13E0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_9; // 0x13F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_13F1[0x7]; // 0x13F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_22; // 0x13F8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_10; // 0x1408(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1409[0x7]; // 0x1409(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_23; // 0x1410(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_11; // 0x1420(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1421[0x3]; // 0x1421(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName CallFunc_Montage_GetCurrentSection_ReturnValue; // 0x1424(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_NameName_ReturnValue_2; // 0x142C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_NameName_ReturnValue_3; // 0x142D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_142E[0x2]; // 0x142E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_NameToString_ReturnValue; // 0x1430(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_17; // 0x1440(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1441[0x7]; // 0x1441(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_24; // 0x1448(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_25; // 0x1458(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_26; // 0x1468(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_27; // 0x1478(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_28; // 0x1488(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue_5; // 0x1498(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1499[0x7]; // 0x1499(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_12; // 0x14A0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TDelegate<void(E_ImpactType ImpactType, E_EffectType EffectType, E_AttackResult HitResult, const struct FVector& ImpactDirection, class AActor* AttackerPlayer, bool PlayHitBreak, bool PlayShake)> K2Node_CreateDelegate_OutputDelegate_7; // 0x14A8(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsServer_ReturnValue; // 0x14B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_14B9[0x7]; // 0x14B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UExtendedStatComponent_C* CallFunc_GetMyHealth_Health_2; // 0x14C0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetMaxValue_Value; // 0x14C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsServer_ReturnValue_1; // 0x14D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_14D1[0x7]; // 0x14D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UBehaviorComponent_C* CallFunc_GetMyBehavior_BehaviorComp; // 0x14D8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Variable; // 0x14E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_14E4[0x4]; // 0x14E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetCamp_Camp; // 0x14E8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x14F8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_PlayerIsEnemy_ReturnValue; // 0x1500(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1501[0x7]; // 0x1501(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetNetworkPlayerCamp_ReturnValue; // 0x1508(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class ADCSPlayerState_C* CallFunc_GetDCSPlayerState_ReturnValue; // 0x1518(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_NameToString_ReturnValue_1; // 0x1520(0x0010)(ZeroConstructor, HasGetValueTypeHash)
int32 CallFunc_Conv_StringToInt_ReturnValue; // 0x1530(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1534[0x4]; // 0x1534(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_NameToString_ReturnValue_2; // 0x1538(0x0010)(ZeroConstructor, HasGetValueTypeHash)
int32 CallFunc_Conv_StringToInt_ReturnValue_1; // 0x1548(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_154C[0x4]; // 0x154C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ADCSPlayerState_C* CallFunc_GetDCSPlayerState_ReturnValue_1; // 0x1550(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsHoldingSprintButton_IsSprint; // 0x1558(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsHoldingSprintButton_RollPressed; // 0x1559(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_155A[0x2]; // 0x155A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Variable_1; // 0x155C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_VSize_ReturnValue_2; // 0x1560(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_10; // 0x1568(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsServer_ReturnValue_2; // 0x1569(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_11; // 0x156A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_156B[0x1]; // 0x156B(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Variable_2; // 0x156C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName K2Node_Select_Default_2; // 0x1570(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_2; // 0x1578(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_DoubleDouble_ReturnValue_2; // 0x1590(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1591[0x7]; // 0x1591(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Multiply_DoubleDouble_ReturnValue_7; // 0x1598(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetWorldDeltaSeconds_ReturnValue_4; // 0x15A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FMax_ReturnValue; // 0x15A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FInterpTo_ReturnValue; // 0x15B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue_9; // 0x15B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_DoubleDouble_ReturnValue; // 0x15B9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_18; // 0x15BA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_20; // 0x15BB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_15BC[0x4]; // 0x15BC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UBehaviorComponent_C* CallFunc_GetMyBehavior_BehaviorComp_1; // 0x15C0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp_2; // 0x15C8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FGameplayTag K2Node_CustomEvent_Property_1; // 0x15D0(0x0008)(NoDestructor, HasGetValueTypeHash)
int32 K2Node_CustomEvent_OldIntValue; // 0x15D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 K2Node_CustomEvent_NewIntValue; // 0x15DC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Variable_3; // 0x15E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_15E4[0x4]; // 0x15E4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Conv_IntToDouble_ReturnValue; // 0x15E8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetCurrentMontage_ReturnValue_2; // 0x15F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Variable_4; // 0x15F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_15FC[0x4]; // 0x15FC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetDisplayName_ReturnValue_2; // 0x1600(0x0010)(ZeroConstructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_10; // 0x1610(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1611[0x7]; // 0x1611(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_MakeLiteralString_ReturnValue; // 0x1618(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_29; // 0x1628(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_30; // 0x1638(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1639[0x7]; // 0x1639(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_30; // 0x1640(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_19; // 0x1650(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1651[0x3]; // 0x1651(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_GetCurrentMontageInstanceId_ReturnValue_1; // 0x1654(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TDelegate<void(bool Triggered)> K2Node_CreateDelegate_OutputDelegate_8; // 0x1658(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TDelegate<void(bool Triggered)> K2Node_CreateDelegate_OutputDelegate_9; // 0x1668(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UEnhanceInputDispatcher_C* CallFunc_GetMyEnhanceInput_EnhenceInputDispatcher_3; // 0x1678(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UEnhanceInputDispatcher_C* CallFunc_GetMyEnhanceInput_EnhenceInputDispatcher_4; // 0x1680(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TDelegate<void(const class FString& prevName, const class FString& prevState, const class FString& currName, const class FString& currState)> K2Node_CreateDelegate_OutputDelegate_10; // 0x1688(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 K2Node_CustomEvent_MontageInstance; // 0x1698(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EMontageDurationEnum K2Node_CustomEvent_Duration; // 0x169C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_169D[0x3]; // 0x169D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UMovementSpeedComponent_C* CallFunc_GetMySpeed_Speed_4; // 0x16A0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess_4; // 0x16A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_IntInt_ReturnValue_2; // 0x16A9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_16AA[0x6]; // 0x16AA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UInsideMsgRouterComponent_C* CallFunc_GetModel_InsideMsgRouterComponent_ReturnValue_1; // 0x16B0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UInsideMsgRouterComponent_C* CallFunc_GetModel_InsideMsgRouterComponent_ReturnValue_2; // 0x16B8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TDelegate<void()> K2Node_CreateDelegate_OutputDelegate_11; // 0x16C0(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class URotatingComponent_C* CallFunc_GetMyRotateComp_RotateComp; // 0x16D0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UCharacterSoundComponent_C* CallFunc_GetMyCharacterShound_CharacterSoundComponent; // 0x16D8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TDelegate<void(const struct FGameplayTag& Type, double OldValue, double NewValue, double MaxValue)> K2Node_CreateDelegate_OutputDelegate_12; // 0x16E0(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina_2; // 0x16F0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TDelegate<void(E_EffectType Type, int32 Arg0, bool can_reset_to_idle)> K2Node_CreateDelegate_OutputDelegate_13; // 0x16F8(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TDelegate<void(E_EffectType Type, E_MontageAction DesiredMontageAction, int32 Arg0, const struct FVector& ImpactDirection, class AActor* AttackPlayer)> K2Node_CreateDelegate_OutputDelegate_14; // 0x1708(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Variable_5; // 0x1718(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MovementState Temp_byte_Variable_2; // 0x171C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_171D[0x3]; // 0x171D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UEffectsComponent_C* CallFunc_GetMyEffects_EffectsComp; // 0x1720(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 K2Node_Select_Default_3; // 0x1728(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_IntInt_ReturnValue_3; // 0x172C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_172D[0x3]; // 0x172D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetMontages_Montage_1; // 0x1730(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetMontages_PTConsume_1; // 0x1738(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TDelegate<void(const struct FGameplayTag& Type, double OldValue, double NewValue, double MaxValue)> K2Node_CreateDelegate_OutputDelegate_15; // 0x173C(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 Pad_174C[0x4]; // 0x174C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UExtendedStatComponent_C* CallFunc_GetMyHealth_Health_3; // 0x1750(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TDelegate<void(E_State prevState, E_State NewState)> K2Node_CreateDelegate_OutputDelegate_16; // 0x1758(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_13; // 0x1768(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TDelegate<void(bool IsInCombat)> K2Node_CreateDelegate_OutputDelegate_17; // 0x1770(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TDelegate<void(E_ItemType Type)> K2Node_CreateDelegate_OutputDelegate_18; // 0x1780(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TDelegate<void(E_CombatType CombatType)> K2Node_CreateDelegate_OutputDelegate_19; // 0x1790(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TDelegate<void(const struct FF_StoredItem& OldItem, const struct FF_StoredItem& NewItem, E_ItemType Type, int32 SlotIndex, int32 ActiveIndex, bool IsSlotChange)> K2Node_CreateDelegate_OutputDelegate_20; // 0x17A0(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip_7; // 0x17B0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAI_Component_C* CallFunc_GetMyAIComp_AI_Comp; // 0x17B8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UCharacterPropertyComponent_C* CallFunc_GetMyProperty_Property; // 0x17C0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_C* CallFunc_GetMyHealth_Health_4; // 0x17C8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip_8; // 0x17D0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp_3; // 0x17D8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp_4; // 0x17E0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp_5; // 0x17E8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp_6; // 0x17F0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FString K2Node_CustomEvent_firepoint; // 0x17F8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool K2Node_CustomEvent_isReborn; // 0x1808(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1809[0x7]; // 0x1809(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform K2Node_CustomEvent_Position; // 0x1810(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UInsideMsgRouterComponent_C* CallFunc_GetModel_InsideMsgRouterComponent_ReturnValue_3; // 0x1870(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FGameplayTag K2Node_CustomEvent_Property; // 0x1878(0x0008)(NoDestructor, HasGetValueTypeHash)
double K2Node_CustomEvent_OldValue_2; // 0x1880(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_CustomEvent_NewValue_2; // 0x1888(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TMap<struct FGameplayTag, double> CallFunc_GetAllSavedProperties_Properties; // 0x1890(0x0050)()
bool CallFunc_EqualEqual_ByteByte_ReturnValue_31; // 0x18E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_K2_AttachToComponent_ReturnValue; // 0x18E1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_18E2[0x2]; // 0x18E2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class FName CallFunc_GetBindSocketNames_executeTargetSocket; // 0x18E4(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_GetBindSocketNames_executeCameraSocket; // 0x18EC(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_5; // 0x18F4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_12; // 0x18F5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_K2_AttachToComponent_ReturnValue_1; // 0x18F6(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_18F7[0x1]; // 0x18F7(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
class UPlugin_LevelSaver_C* CallFunc_GetLevelSaver_Plugin_LevelSaver; // 0x18F8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPlugin_LevelSaver_C* CallFunc_GetLevelSaver_Plugin_LevelSaver_1; // 0x1900(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_GetSavedLevelValue_Value; // 0x1908(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_GetSavedLevelValue_hasSet; // 0x1918(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1919[0x7]; // 0x1919(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_16; // 0x1920(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_Conv_StringToDouble_ReturnValue; // 0x1928(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetCurrentActiveMontage_ReturnValue_9; // 0x1930(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue_11; // 0x1938(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1939[0x3]; // 0x1939(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTag K2Node_CustomEvent_Type_1; // 0x193C(0x0008)(NoDestructor, HasGetValueTypeHash)
uint8 Pad_1944[0x4]; // 0x1944(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_CustomEvent_OldValue_1; // 0x1948(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_CustomEvent_NewValue_1; // 0x1950(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_CustomEvent_MaxValue_1; // 0x1958(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue_4; // 0x1960(0x0010)(ZeroConstructor, HasGetValueTypeHash)
struct FTimerHandle CallFunc_K2_SetTimer_ReturnValue; // 0x1970(0x0008)(NoDestructor, HasGetValueTypeHash)
class FString K2Node_CustomEvent_FirePointID; // 0x1978(0x0010)(ZeroConstructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue_1; // 0x1988(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_MakeRotFromZX_ReturnValue; // 0x19A0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanXOR_ReturnValue; // 0x19B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19B9[0x3]; // 0x19B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float K2Node_Event_DeltaSeconds; // 0x19BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsVisible_ReturnValue; // 0x19C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Has_Been_Initd_Variable_5; // 0x19C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAuthority_ReturnValue; // 0x19C2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19C3[0x5]; // 0x19C3(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UDynamicTargetingComponent_C* CallFunc_GetMyDynamicTargeting_DynamicTargeting; // 0x19C8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UObject* CallFunc_GetInteractionSourceObject_InteractionObject; // 0x19D0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class II_IsInteractable_C> K2Node_DynamicCast_AsI_Is_Interactable; // 0x19D8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_6; // 0x19E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19E9[0x7]; // 0x19E9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class II_IsInteractable_C> K2Node_DynamicCast_AsI_Is_Interactable_1; // 0x19F0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_7; // 0x1A00(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_KeepCameraLockWhenInteract_ReturnValue; // 0x1A01(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_InteractPlayPickAnimation_ReturnValue; // 0x1A02(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_21; // 0x1A03(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_DoesImplementInterface_ReturnValue; // 0x1A04(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInCombatPose_Result_3; // 0x1A05(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInCombatPose_Result_4; // 0x1A06(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_11; // 0x1A07(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_32; // 0x1A08(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A09[0x7]; // 0x1A09(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class II_IsInteractable_C> K2Node_DynamicCast_AsI_Is_Interactable_2; // 0x1A10(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_8; // 0x1A20(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInteractableStatus_Can; // 0x1A21(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A22[0x6]; // 0x1A22(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class II_Npc_C> K2Node_DynamicCast_AsI_Npc; // 0x1A28(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_9; // 0x1A38(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Interface_Interact_result; // 0x1A39(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_22; // 0x1A3A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAuthority_ReturnValue_1; // 0x1A3B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Interaction_door_conduction_ReturnValue; // 0x1A3C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A3D[0x3]; // 0x1A3D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_PickupItem_C* CallFunc_SelectNearestItem_Pick_Item; // 0x1A40(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_23; // 0x1A48(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_24; // 0x1A49(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A4A[0x6]; // 0x1A4A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Toggle_Combat_animation_duration_2; // 0x1A50(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Toggle_Combat_animation_duration_3; // 0x1A58(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_20; // 0x1A60(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_13; // 0x1A61(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_IsClosed_Variable_6; // 0x1A62(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_21; // 0x1A63(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Has_Been_Initd_Variable_6; // 0x1A64(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_25; // 0x1A65(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CanOpenUI_Result; // 0x1A66(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A67[0x1]; // 0x1A67(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector_NetQuantizeNormal CallFunc_VectorConvertNetVectorNormal_ReturnValue; // 0x1A68(0x0018)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_VectorVector_ReturnValue_1; // 0x1A80(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A81[0x7]; // 0x1A81(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_14; // 0x1A88(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_15; // 0x1A90(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_16; // 0x1A98(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_17; // 0x1AA0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_18; // 0x1AA8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_12; // 0x1AB0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_DoubleDouble_ReturnValue_1; // 0x1AB1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_33; // 0x1AB2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1AB3[0x1]; // 0x1AB3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 K2Node_CustomEvent_number; // 0x1AB4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_Event_enemy; // 0x1AB8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class USceneComponent* K2Node_Event_alertBar; // 0x1AC0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CanOpenUI_Result_1; // 0x1AC8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1AC9[0x7]; // 0x1AC9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IInterface_InGameWidget_C> K2Node_DynamicCast_AsInterface_in_Game_Widget; // 0x1AD0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_10; // 0x1AE0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_IsClosed_Variable_7; // 0x1AE1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_13; // 0x1AE2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue_3; // 0x1AE3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_14; // 0x1AE4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1AE5[0x3]; // 0x1AE5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IBPI_WidgetQueue_C> CallFunc_GetWidgetQueueInterface_ReturnValue; // 0x1AE8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SetStopRefreshDisplayedWidget_AsFunction; // 0x1AF8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_34; // 0x1AF9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1AFA[0x6]; // 0x1AFA(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IBPI_WidgetQueue_C> CallFunc_GetWidgetQueueInterface_ReturnValue_1; // 0x1B00(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue_1; // 0x1B10(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_SetStopRefreshDisplayedWidget_AsFunction_1; // 0x1B18(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_26; // 0x1B19(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1B1A[0x6]; // 0x1B1A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IBPI_WidgetQueue_C> CallFunc_GetWidgetQueueInterface_ReturnValue_2; // 0x1B20(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_AddToWidgetPostQueue_Succeed; // 0x1B30(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1B31[0x7]; // 0x1B31(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UInsideMsgRouterComponent_C* CallFunc_GetModel_InsideMsgRouterComponent_ReturnValue_4; // 0x1B38(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IBPI_WidgetQueue_C> CallFunc_GetWidgetQueueInterface_ReturnValue_3; // 0x1B40(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAnyByQueue_ReturnValue; // 0x1B50(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1B51[0x7]; // 0x1B51(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IBPI_WidgetQueue_C> CallFunc_GetWidgetQueueInterface_ReturnValue_4; // 0x1B58(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_AddToWidgetQueue_Succeed; // 0x1B68(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1B69[0x3]; // 0x1B69(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_PostEvent_ReturnValue; // 0x1B6C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FGameplayTag K2Node_Event_Type; // 0x1B70(0x0008)(NoDestructor, HasGetValueTypeHash)
double K2Node_Event_OldValue; // 0x1B78(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_Event_NewValue; // 0x1B80(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_Event_MaxValue; // 0x1B88(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FGameplayTag K2Node_CustomEvent_Type; // 0x1B90(0x0008)(NoDestructor, HasGetValueTypeHash)
double K2Node_CustomEvent_OldValue; // 0x1B98(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_CustomEvent_NewValue; // 0x1BA0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_CustomEvent_MaxValue; // 0x1BA8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_15; // 0x1BB0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1BB1[0x7]; // 0x1BB1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Divide_DoubleDouble_ReturnValue_1; // 0x1BB8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_4; // 0x1BC0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x1BD0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1BD1[0x7]; // 0x1BD1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_31; // 0x1BD8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue_1; // 0x1BE8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1BE9[0x7]; // 0x1BE9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IInterface_InGameWidget_C> K2Node_DynamicCast_AsInterface_in_Game_Widget_1; // 0x1BF0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_11; // 0x1C00(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_27; // 0x1C01(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_15; // 0x1C02(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C03[0x5]; // 0x1C03(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IInterface_InGameWidget_C> K2Node_DynamicCast_AsInterface_in_Game_Widget_2; // 0x1C08(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_12; // 0x1C18(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_35; // 0x1C19(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_12; // 0x1C1A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_28; // 0x1C1B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_22; // 0x1C1C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Has_Been_Initd_Variable_7; // 0x1C1D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Has_Been_Initd_Variable_8; // 0x1C1E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_IsClosed_Variable_8; // 0x1C1F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* K2Node_CustomEvent_DestroyedActor; // 0x1C20(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_19; // 0x1C28(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_16; // 0x1C30(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_36; // 0x1C31(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue_5; // 0x1C32(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CameraIsTargetingLock_return_value_3; // 0x1C33(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_23; // 0x1C34(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C35[0x3]; // 0x1C35(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class URotatingComponent_C* CallFunc_GetMyRotateComp_RotateComp_1; // 0x1C38(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInCombatPose_Result_5; // 0x1C40(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_24; // 0x1C41(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_16; // 0x1C42(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue_4; // 0x1C43(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_25; // 0x1C44(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C45[0x3]; // 0x1C45(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_VariableSet_Movement_Delta_Time_ImplicitCast; // 0x1C48(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_ShouldBreakAnimationIfInput_Yaw_ImplicitCast; // 0x1C50(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C54[0x4]; // 0x1C54(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Lerp_Alpha_ImplicitCast; // 0x1C58(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Lerp_Alpha_ImplicitCast_1; // 0x1C60(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_ShouldBreakAnimationIfInput_Pitch_ImplicitCast; // 0x1C68(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C6C[0x4]; // 0x1C6C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_VariableSet_ZoomAlpha_ImplicitCast; // 0x1C70(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Lerp_Alpha_ImplicitCast_2; // 0x1C78(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_VariableSet_CameraRotationLagSpeed_ImplicitCast; // 0x1C80(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_VariableSet_CameraLagSpeed_ImplicitCast; // 0x1C84(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_VariableSet_FieldOfView_ImplicitCast; // 0x1C88(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C8C[0x4]; // 0x1C8C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_VariableSet_Local_CurrentCamFov_ImplicitCast; // 0x1C90(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_SetPlayRate_NewRate_ImplicitCast; // 0x1C98(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_AddMovementInput_ScaleValue_ImplicitCast; // 0x1C9C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_AddControllerPitchInput_Val_ImplicitCast; // 0x1CA0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_RInterpTo_Constant_DeltaTime_ImplicitCast; // 0x1CA4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_AddControllerYawInput_Val_ImplicitCast; // 0x1CA8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1CAC[0x4]; // 0x1CAC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Subtract_DoubleDouble_B_ImplicitCast; // 0x1CB0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_RetriggerableDelay_Duration_ImplicitCast; // 0x1CB8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1CBC[0x4]; // 0x1CBC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Abs_A_ImplicitCast; // 0x1CC0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_A_ImplicitCast; // 0x1CC8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_Delay_Duration_ImplicitCast; // 0x1CD0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_Delay_Duration_ImplicitCast_1; // 0x1CD4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ExecuteUbergraph_BP_CombatCharacter;
// Function BP_CombatCharacter.BP_CombatCharacter_C.FeatherEffect
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_FeatherEffect final
{
public:
double Count; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_FeatherEffect;
// Function BP_CombatCharacter.BP_CombatCharacter_C.FindStateByString
// 0x0050 (0x0050 - 0x0000)
struct BP_CombatCharacter_C_FindStateByString final
{
public:
class FString StringState; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
E_State EState; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Variable; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Variable_1; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_Conv_IntToByte_ReturnValue; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_GetValidValue_ReturnValue; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_Conv_IntToByte_ReturnValue_1; // 0x0025(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetEnumeratorUserDefinedFriendlyName_ReturnValue; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash)
uint8 CallFunc_GetEnumeratorValueFromIndex_ReturnValue; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_39[0x3]; // 0x0039(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Conv_ByteToInt_ReturnValue; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_MakeLiteralInt_ReturnValue; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x0044(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Map_Length_ReturnValue; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_Map_Find_Value; // 0x004C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x004D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x004E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_FindStateByString;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Fix Camera Lag Sprint
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_Fix_Camera_Lag_Sprint final
{
public:
bool CallFunc_IsHoldingSprintButton_IsSprint; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsHoldingSprintButton_RollPressed; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_IntInt_ReturnValue_1; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetWorldDeltaSeconds_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Fix_Camera_Lag_Sprint;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Force Acting Effect
// 0x01B0 (0x01B0 - 0x0000)
struct BP_CombatCharacter_C_Force_Acting_Effect final
{
public:
class AActor* BackstabbedActor_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_EffectType Type; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 SkillID; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_PairedAnimation UserPaired; // 0x0020(0x0180)(Edit, BlueprintVisible, HasGetValueTypeHash)
int32 UsePairedAnimation; // 0x01A0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A4[0x4]; // 0x01A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* L_HitActor; // 0x01A8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Force_Acting_Effect;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Force Quit If Exist Duplicate Player
// 0x0078 (0x0078 - 0x0000)
struct BP_CombatCharacter_C_Force_Quit_If_Exist_Duplicate_Player final
{
public:
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class ULevelStreaming* CallFunc_GetStreamingLevel_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetDisplayName_ReturnValue; // 0x0020(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class APlayerController* CallFunc_GetPlayerController_ReturnValue; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class ACharacter* CallFunc_GetPlayerCharacter_ReturnValue; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ObjectObject_ReturnValue; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Force_Quit_If_Exist_Duplicate_Player;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ForceUseShoulderView
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_ForceUseShoulderView final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ForceUseShoulderView;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ForwardDirectionInputAxisValue_OnServer
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_ForwardDirectionInputAxisValue_OnServer final
{
public:
double NewValue; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ForwardDirectionInputAxisValue_OnServer;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ForwardDirectionInputAxisValue_RepSet
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_ForwardDirectionInputAxisValue_RepSet final
{
public:
double NewValue; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ForwardDirectionInputAxisValue_RepSet;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Get Active Weapon
// 0x0030 (0x0030 - 0x0000)
struct BP_CombatCharacter_C_Get_Active_Weapon final
{
public:
int32 WeaponSortId; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FF_StoredItem CallFunc_GetWeapon_Weapon; // 0x0010(0x0020)(NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Get_Active_Weapon;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Get My New Item Show Tag Component
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_Get_My_New_Item_Show_Tag_Component final
{
public:
class UNewItemShowTagComponent_C* Component; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Get_My_New_Item_Show_Tag_Component;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Get Player Montage from Game Play Tag
// 0x0150 (0x0150 - 0x0000)
struct BP_CombatCharacter_C_Get_Player_Montage_from_Game_Play_Tag final
{
public:
struct FGameplayTag game_play_tag; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
int32 MontageIndex; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* Montage; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool L_IsNotFind; // 0x0018(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class FString> ParsedSegments; // 0x0020(0x0010)(Edit, BlueprintVisible)
int32 SearchIndex; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName Temp; // 0x0034(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Variable; // 0x003C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FGameplayTagContainer CallFunc_MakeGameplayTagContainerFromTag_ReturnValue; // 0x0040(0x0020)()
class FString CallFunc_GetDebugStringFromGameplayTag_ReturnValue; // 0x0060(0x0010)(ZeroConstructor, HasGetValueTypeHash)
TArray<class FString> CallFunc_ParseIntoArray_ReturnValue; // 0x0070(0x0010)(ReferenceParm)
class UBuffComponent_C* CallFunc_GetMyBuffComp_BuffComponent; // 0x0080(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetNotConsumePT_Return; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UBP_Buff_PerfectTime_C* CallFunc_GetPTRef_PTRef; // 0x0090(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_GetPTNumber_Number; // 0x009C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_LastIndex_ReturnValue; // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Subtract_IntInt_ReturnValue; // 0x00A4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Array_Get_Item; // 0x00A8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B9[0x3]; // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName CallFunc_Conv_StringToName_ReturnValue; // 0x00BC(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FGameplayTag CallFunc_MakeLiteralGameplayTag_ReturnValue; // 0x00C4(0x0008)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasTag_ReturnValue; // 0x00CC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_CD[0x3]; // 0x00CD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FFormatArgumentData> K2Node_MakeArray_Array; // 0x00D0(0x0010)(ReferenceParm)
class FText CallFunc_Format_ReturnValue; // 0x00E0(0x0018)()
EAppReturnType CallFunc_CreateMessageWindow_ReturnValue; // 0x00F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_MontageAction CallFunc_GetDataTableRowFromName_OutRow; // 0x0100(0x0038)(HasGetValueTypeHash)
bool CallFunc_GetDataTableRowFromName_ReturnValue; // 0x0138(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_139[0x3]; // 0x0139(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Array_Get_Item_1; // 0x013C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_Array_Get_Item_2; // 0x0140(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue_1; // 0x0148(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_IntInt_ReturnValue; // 0x0149(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Get_Player_Montage_from_Game_Play_Tag;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetAimAlpha
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetAimAlpha final
{
public:
double Value; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetAimAlpha;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetAimTarget
// 0x0038 (0x0038 - 0x0000)
struct BP_CombatCharacter_C_GetAimTarget final
{
public:
struct FVector Bullet_From; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector Bullet_To; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Succeed; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetAimTarget;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetAllSocketLocation_Targetable
// 0x0050 (0x0050 - 0x0000)
struct BP_CombatCharacter_C_GetAllSocketLocation_Targetable final
{
public:
double Distance; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TArray<struct FVector> Locations; // 0x0008(0x0010)(Parm, OutParm)
TArray<bool> CanUse; // 0x0018(0x0010)(Parm, OutParm)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0028(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TArray<struct FVector> K2Node_MakeArray_Array; // 0x0040(0x0010)(ReferenceParm)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetAllSocketLocation_Targetable;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetBlockMontage
// 0x0040 (0x0040 - 0x0000)
struct BP_CombatCharacter_C_GetBlockMontage final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Variable; // 0x000C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Variable_1; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsShieldEquipped_ReturnValue; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0018(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 K2Node_Select_Default; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetMontageForAction_Montage; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetBlockMontage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetBowStringSocketName
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetBowStringSocketName final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetBowStringSocketName;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetCameraTargetingLockedActor
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_GetCameraTargetingLockedActor final
{
public:
class AActor* SelectedActor; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class USpringArmsComponent_C* CallFunc_GetMySpringArms_SpringArmsComponent; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_GetLockedActor_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetCameraTargetingLockedActor;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetCastingSpeed
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_GetCastingSpeed final
{
public:
double Value; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetStatValue_Value; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetCastingSpeed;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetChargeMontage
// 0x0090 (0x0090 - 0x0000)
struct BP_CombatCharacter_C_GetChargeMontage final
{
public:
class UAnimMontage* ChargeMontage; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TArray<E_MontageAction> RollDirection; // 0x0008(0x0010)(Edit, BlueprintVisible)
TArray<double> DirectionRange_2; // 0x0018(0x0010)(Edit, BlueprintVisible)
TArray<double> DirectionRange; // 0x0028(0x0010)(Edit, BlueprintVisible)
E_MontageAction L_RollDirection; // 0x0038(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<E_MontageAction> K2Node_MakeArray_Array; // 0x0040(0x0010)(ReferenceParm)
TArray<double> K2Node_MakeArray_Array_1; // 0x0050(0x0010)(ReferenceParm)
TArray<double> K2Node_MakeArray_Array_2; // 0x0060(0x0010)(ReferenceParm)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0070(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetMontageForAction_Montage; // 0x0078(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetChargeMontage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetCurrentMontageInstanceId
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_GetCurrentMontageInstanceId final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Montage_GetCurrentInstanceId_ReturnValue; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetCurrentMontageInstanceId;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetDesiredRotaion_Fix
// 0x01E0 (0x01E0 - 0x0000)
struct BP_CombatCharacter_C_GetDesiredRotaion_Fix final
{
public:
struct FRotator Rotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
TArray<int32> L_Arr; // 0x0018(0x0010)(Edit, BlueprintVisible)
int32 Temp_int_Array_Index_Variable; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<int32> K2Node_MakeArray_Array; // 0x0030(0x0010)(ReferenceParm)
int32 Temp_int_Loop_Counter_Variable; // 0x0040(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Get_Item; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchInteger_CmpSuccess; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Add_IntInt_ReturnValue; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_Less_IntInt_ReturnValue; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_BreakRotator_Roll; // 0x0074(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Pitch; // 0x0078(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Yaw; // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetLastMovementInput_ReturnValue; // 0x0088(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_VectorVector_ReturnValue; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<int32> K2Node_MakeArray_Array_1; // 0x00A8(0x0010)(ReferenceParm)
struct FVector CallFunc_GetActorForwardVector_ReturnValue; // 0x00B8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x00D0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue_1; // 0x00E8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
class AActor* CallFunc_FindTargetBySocket_NoLock_SelectedActor; // 0x0100(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0108(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_109[0x7]; // 0x0109(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_Try_Get_Fixed_Target_Location_FixedLocation; // 0x0110(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x0128(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_FindLookAtRotation_ReturnValue; // 0x0140(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_Normal_ReturnValue; // 0x0158(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Roll_1; // 0x0170(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Pitch_1; // 0x0174(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Yaw_1; // 0x0178(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_17C[0x4]; // 0x017C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Dot_VectorVector_ReturnValue; // 0x0180(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_MakeRotator_ReturnValue; // 0x0188(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x01A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State; // 0x01A1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A2[0x6]; // 0x01A2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetLastMovementInput_ReturnValue_1; // 0x01A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x01C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C1[0x7]; // 0x01C1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_Conv_VectorToRotator_ReturnValue; // 0x01C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetDesiredRotaion_Fix;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetFootLocation
// 0x0030 (0x0030 - 0x0000)
struct BP_CombatCharacter_C_GetFootLocation final
{
public:
struct FVector Loc; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetFootLocation;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetFreemoveDirection
// 0x0078 (0x0078 - 0x0000)
struct BP_CombatCharacter_C_GetFreemoveDirection final
{
public:
struct FVector Direction; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetActorForwardVector_ReturnValue; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Dot_VectorVector_ReturnValue; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_Conv_VectorToRotator_ReturnValue; // 0x0038(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
double CallFunc_DegAcos_ReturnValue; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetForwardVector_ReturnValue; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_DoubleDouble_ReturnValue; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetFreemoveDirection;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetImpactMontage
// 0x0030 (0x0030 - 0x0000)
struct BP_CombatCharacter_C_GetImpactMontage final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetRandomMontageIndex_ReturnValue; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetMontageForAction_Montage; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetImpactMontage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetJogSpeed
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetJogSpeed final
{
public:
double JogSpeed; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetJogSpeed;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetLastMovementInput
// 0x0038 (0x0038 - 0x0000)
struct BP_CombatCharacter_C_GetLastMovementInput final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetLastInputVector_ReturnValue; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetLastMovementInput;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetLevelSaver
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_GetLevelSaver final
{
public:
class UPlugin_LevelSaver_C* Plugin_LevelSaver; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UPlugin_LevelSaver_C* CallFunc_GetModel_PluginLevelSaver_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetLevelSaver;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetLightsActorIsOn
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_GetLightsActorIsOn final
{
public:
bool IsOpened; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetLightsActorIsOn;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetLockedTargetInputDirection
// 0x0088 (0x0088 - 0x0000)
struct BP_CombatCharacter_C_GetLockedTargetInputDirection final
{
public:
struct FVector Direction; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue_1; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x0048(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_VSize_ReturnValue; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue; // 0x0068(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetLockedTargetInputDirection;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetMagicDamage
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_GetMagicDamage final
{
public:
double Value; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetStatValue_Value; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetMagicDamage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetMyEnhanceInput
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetMyEnhanceInput final
{
public:
class UEnhanceInputDispatcher_C* EnhenceInputDispatcher; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetMyEnhanceInput;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetMyHorizontalLook
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetMyHorizontalLook final
{
public:
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetMyHorizontalLook;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetMyLadderUp
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetMyLadderUp final
{
public:
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetMyLadderUp;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetMyMoveForward
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetMyMoveForward final
{
public:
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetMyMoveForward;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetMyMoveRight
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetMyMoveRight final
{
public:
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetMyMoveRight;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetMyNpcFriend
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetMyNpcFriend final
{
public:
class UNpcFriend_C* NpcFriend; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetMyNpcFriend;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetMyVerticalLook
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetMyVerticalLook final
{
public:
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetMyVerticalLook;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetParriedMontage
// 0x0030 (0x0030 - 0x0000)
struct BP_CombatCharacter_C_GetParriedMontage final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetRandomMontageIndex_ReturnValue; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetMontageForAction_Montage; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetParriedMontage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetRebornFireWidget
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_GetRebornFireWidget final
{
public:
class UWB_PlumeArchive_Main_C* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UWB_PlumeArchive_Main_C* CallFunc_Create_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetRebornFireWidget;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetRollMontage
// 0x01F0 (0x01F0 - 0x0000)
struct BP_CombatCharacter_C_GetRollMontage final
{
public:
class UAnimMontage* RollMontage; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_MontageAction OutRollDirection; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<E_MontageAction> RollDirection; // 0x0010(0x0010)(Edit, BlueprintVisible)
TArray<double> DirectionRange_2; // 0x0020(0x0010)(Edit, BlueprintVisible)
TArray<double> DirectionRange; // 0x0030(0x0010)(Edit, BlueprintVisible)
E_MontageAction L_RollDirection; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<double> K2Node_MakeArray_Array; // 0x0048(0x0010)(ReferenceParm)
bool CallFunc_NotEqual_IntInt_ReturnValue; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0060(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages_1; // 0x0068(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TArray<double> K2Node_MakeArray_Array_1; // 0x0070(0x0010)(ReferenceParm)
TArray<E_MontageAction> K2Node_MakeArray_Array_2; // 0x0080(0x0010)(ReferenceParm)
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x0090(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_VectorVector_ReturnValue; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x00A1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A2[0x6]; // 0x00A2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class APlayerCameraManager* CallFunc_GetPlayerCameraManager_ReturnValue; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_GetCameraRotation_ReturnValue; // 0x00B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_GetRightVector_ReturnValue; // 0x00C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_ProjectVectorOnToPlane_ReturnValue; // 0x00E0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetForwardVector_ReturnValue; // 0x00F8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_ProjectVectorOnToPlane_ReturnValue_1; // 0x0110(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_X; // 0x0128(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Y; // 0x0130(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Z; // 0x0138(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue; // 0x0140(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue; // 0x0158(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue_1; // 0x0170(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x0188(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue_1; // 0x01A0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CameraIsTargetingLock_return_value; // 0x01B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1B9[0x7]; // 0x01B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetMontageForAction_Montage; // 0x01C0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence; // 0x01C8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find; // 0x01D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1D1[0x7]; // 0x01D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetMontageForAction_Montage_1; // 0x01D8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence_1; // 0x01E0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find_1; // 0x01E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x01E9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetRollMontage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetShapeParentMesh
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetShapeParentMesh final
{
public:
class USkeletalMeshComponent* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetShapeParentMesh;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetSocketSelect_Targetable
// 0x0004 (0x0004 - 0x0000)
struct BP_CombatCharacter_C_GetSocketSelect_Targetable final
{
public:
int32 SelectIndex; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetSocketSelect_Targetable;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetSpawnedArrowTransform
// 0x06A0 (0x06A0 - 0x0000)
struct BP_CombatCharacter_C_GetSpawnedArrowTransform final
{
public:
struct FTransform Transform; // 0x0000(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector L_ImpactPoint; // 0x0060(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector L_CurrentTraceDirection; // 0x0078(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 L_CurrentIndex; // 0x0090(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_94[0x4]; // 0x0094(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector L_LineTraceEnd; // 0x0098(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector L_LineTraceStart; // 0x00B0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double L_TraceLength; // 0x00C8(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector L_CameraDirection; // 0x00D0(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator L_ArrowSpawnDirection; // 0x00E8(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector L_ArrowSpawnLocation; // 0x0100(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TArray<class AActor*> Temp_object_Variable; // 0x0118(0x0010)(ConstParm, ReferenceParm)
bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x0128(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_129[0x3]; // 0x0129(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_Conv_IntToFloat_ReturnValue; // 0x012C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0130(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue; // 0x0138(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue; // 0x0150(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x0168(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue_1; // 0x0180(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue_1; // 0x0198(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue_2; // 0x01B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FHitResult CallFunc_LineTraceSingle_OutHit; // 0x01C8(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_LineTraceSingle_ReturnValue; // 0x02B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2B1[0x7]; // 0x02B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_VSize_ReturnValue; // 0x02B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x02C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bBlockingHit; // 0x02C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bInitialOverlap; // 0x02C2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2C3[0x1]; // 0x02C3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_BreakHitResult_Time; // 0x02C4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakHitResult_Distance; // 0x02C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2CC[0x4]; // 0x02CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakHitResult_Location; // 0x02D0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactPoint; // 0x02E8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_Normal; // 0x0300(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactNormal; // 0x0318(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat; // 0x0330(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_BreakHitResult_HitActor; // 0x0338(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent; // 0x0340(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_HitBoneName; // 0x0348(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_BoneName; // 0x0350(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_HitItem; // 0x0358(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_ElementIndex; // 0x035C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_FaceIndex; // 0x0360(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_364[0x4]; // 0x0364(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakHitResult_TraceStart; // 0x0368(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_TraceEnd; // 0x0380(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_DoesImplementInterface_ReturnValue; // 0x0398(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_399[0x7]; // 0x0399(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetDirectionUnitVector_ReturnValue; // 0x03A0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B8[0x8]; // 0x03B8(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform CallFunc_MakeTransform_ReturnValue; // 0x03C0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue_1; // 0x0420(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue_2; // 0x0438(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue; // 0x0450(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue_3; // 0x0468(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_VSize_ReturnValue_1; // 0x0480(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue_1; // 0x0488(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Dot_VectorVector_ReturnValue; // 0x04A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_DegAcos_ReturnValue; // 0x04A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FTransform CallFunc_MakeTransform_ReturnValue_1; // 0x04B0(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_DegCos_ReturnValue; // 0x0510(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x0518(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Variable; // 0x0520(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_524[0x4]; // 0x0524(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue; // 0x0528(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x0540(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetDirectionUnitVector_ReturnValue_1; // 0x0558(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_IntInt_ReturnValue; // 0x0570(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_571[0x7]; // 0x0571(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_Conv_VectorToRotator_ReturnValue; // 0x0578(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0590(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_594[0x4]; // 0x0594(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue_3; // 0x0598(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue_4; // 0x05B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_VSize_ReturnValue_2; // 0x05C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_Conv_VectorToRotator_ReturnValue_1; // 0x05D0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue_1; // 0x05E8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue_2; // 0x0600(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue_4; // 0x0618(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue_1; // 0x0630(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue_5; // 0x0648(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue_2; // 0x0660(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetForwardVector_ReturnValue; // 0x0678(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_A_ImplicitCast; // 0x0690(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetSpawnedArrowTransform;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetSpotParam
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_GetSpotParam final
{
public:
double Intensity; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Temperature; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_FunctionResult_Intensity_ImplicitCast; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_FunctionResult_Temperature_ImplicitCast; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetSpotParam;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetSprintSpeed
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetSprintSpeed final
{
public:
double SprintSpeed; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetSprintSpeed;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetTargetableCameraIndex_Override
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetTargetableCameraIndex_Override final
{
public:
bool OverrideIndex; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnIndex; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetTargetableCameraIndex_Override;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetTargetLocation
// 0x0030 (0x0030 - 0x0000)
struct BP_CombatCharacter_C_GetTargetLocation final
{
public:
struct FVector Location; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetSocketLocation_ReturnValue; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetTargetLocation;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetTargetLocation_Attack
// 0x0030 (0x0030 - 0x0000)
struct BP_CombatCharacter_C_GetTargetLocation_Attack final
{
public:
struct FVector Location; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetSocketLocation_ReturnValue; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetTargetLocation_Attack;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetThrowTargetLocation
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_GetThrowTargetLocation final
{
public:
struct FVector Location; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetThrowTargetLocation;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetWaitingFlashMontage
// 0x0030 (0x0030 - 0x0000)
struct BP_CombatCharacter_C_GetWaitingFlashMontage final
{
public:
int32 Index_0; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* Montage; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetMontageForAction_Montage; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetWaitingFlashMontage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetWalkSpeed
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetWalkSpeed final
{
public:
double WalkSpeed; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetWalkSpeed;
// Function BP_CombatCharacter.BP_CombatCharacter_C.HasAccess
// 0x0003 (0x0003 - 0x0000)
struct BP_CombatCharacter_C_HasAccess final
{
public:
EDCSActionType Action; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_HasAccess;
// Function BP_CombatCharacter.BP_CombatCharacter_C.HideCrosshair
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_HideCrosshair final
{
public:
bool CallFunc_IsValid_ReturnValue; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IInterface_InGameWidget_C> K2Node_DynamicCast_AsInterface_in_Game_Widget; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_HideCrosshair;
// Function BP_CombatCharacter.BP_CombatCharacter_C.HideMainWeapon
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_HideMainWeapon final
{
public:
bool bNewHidden; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class ADisplayedItem_C* CallFunc_GetDisplayedItem_DisplayedItem; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_HideMainWeapon;
// Function BP_CombatCharacter.BP_CombatCharacter_C.impl get ladder position
// 0x0168 (0x0168 - 0x0000)
struct BP_CombatCharacter_C_impl_get_ladder_position final
{
public:
double Position; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector L_Location; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IBPI_InterfaceLadder_C> K2Node_DynamicCast_AsBPI_Interface_Ladder; // 0x0028(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IBPI_InterfaceLadder_C> K2Node_DynamicCast_AsBPI_Interface_Ladder_1; // 0x0040(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetLadderStepHeight_step_height; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetLadderLocation_Top_Location; // 0x0060(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetLadderLocation_Bottom_Location; // 0x0078(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x0090(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue_1; // 0x00A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x00C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_SelectVector_ReturnValue; // 0x00D8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_X; // 0x00F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Y; // 0x00F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Z; // 0x0100(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_VSize_ReturnValue; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x0110(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x0118(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue; // 0x0120(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Percent_FloatFloat_ReturnValue; // 0x0138(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_FindClosestPointOnSegment_ReturnValue; // 0x0140(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_ReturnValue_1; // 0x0158(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_B_ImplicitCast; // 0x0160(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_impl_get_ladder_position;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ImplBreakpoint2
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_ImplBreakpoint2 final
{
public:
class FString InParam0; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
class FString InParam1; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ImplBreakpoint2;
// Function BP_CombatCharacter.BP_CombatCharacter_C.InnerPrintMovementLog
// 0x0110 (0x0110 - 0x0000)
struct BP_CombatCharacter_C_InnerPrintMovementLog final
{
public:
class FString CallFunc_Conv_DoubleToString_ReturnValue; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue_1; // 0x0010(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0020(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash)
struct FVector CallFunc_GetVelocity_ReturnValue; // 0x0040(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue_2; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash)
double CallFunc_VSize_ReturnValue; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x0070(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue_3; // 0x0080(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0x0090(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue_4; // 0x00A0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue_5; // 0x00B0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_4; // 0x00C0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_5; // 0x00D0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue_6; // 0x00E0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_GetGlobalFlag_Enable; // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_6; // 0x00F8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
double CallFunc_Conv_DoubleToString_InDouble_ImplicitCast; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_InnerPrintMovementLog;
// Function BP_CombatCharacter.BP_CombatCharacter_C.InpActEvt_IP_Inventory_K2Node_EnhancedInputActionEvent_0
// 0x0030 (0x0030 - 0x0000)
struct BP_CombatCharacter_C_InpActEvt_IP_Inventory_K2Node_EnhancedInputActionEvent_0 final
{
public:
struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_InpActEvt_IP_Inventory_K2Node_EnhancedInputActionEvent_0;
// Function BP_CombatCharacter.BP_CombatCharacter_C.InpActEvt_IP_Thumbstick_Right_K2Node_EnhancedInputActionEvent_1
// 0x0030 (0x0030 - 0x0000)
struct BP_CombatCharacter_C_InpActEvt_IP_Thumbstick_Right_K2Node_EnhancedInputActionEvent_1 final
{
public:
struct FInputActionValue ActionValue; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor)
float ElapsedTime; // 0x0020(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float TriggeredTime; // 0x0024(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
const class UInputAction* SourceAction; // 0x0028(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_InpActEvt_IP_Thumbstick_Right_K2Node_EnhancedInputActionEvent_1;
// Function BP_CombatCharacter.BP_CombatCharacter_C.InputUIPlayback
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_InputUIPlayback final
{
public:
class FString Input; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
class UInsideMsgRouterComponent_C* CallFunc_GetModel_InsideMsgRouterComponent_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_InputUIPlayback;
// Function BP_CombatCharacter.BP_CombatCharacter_C.interact ladder conduction
// 0x0088 (0x0088 - 0x0000)
struct BP_CombatCharacter_C_interact_ladder_conduction final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetActorForwardVector_ReturnValue; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetForwardVector_ReturnValue; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetForwardVector_ReturnValue_1; // 0x0038(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Dot_VectorVector_ReturnValue; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_InRange_FloatFloat_ReturnValue; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetActorForwardVector_ReturnValue_1; // 0x0060(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Dot_VectorVector_ReturnValue_1; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_InRange_FloatFloat_ReturnValue_1; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_interact_ladder_conduction;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_CameraAnimation
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_Interact_CameraAnimation final
{
public:
double FOV; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double BlendTime; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* ControlledActor; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_CameraAnimation;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_CanInterruptInteraction
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_Interact_CanInterruptInteraction___ final
{
public:
bool CanInterruptInteraction_0; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_CanInterruptInteraction___;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_CharacterComp
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_Interact_CharacterComp final
{
public:
bool IsInteractionCheck; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsInterruptInteraction; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsSearching; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
double CapsuleHalfHeight; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UCameraComponent* Camera; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_CharacterComp;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_EnterLadder
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_Interact_EnterLadder final
{
public:
bool bottom_side_; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_EnterLadder;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_InteractionObjectArray
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_Interact_InteractionObjectArray final
{
public:
TArray<class ABP_InteractionObject_C*> InteractionObjectArray; // 0x0000(0x0010)(Parm, OutParm)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_InteractionObjectArray;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_PickupItemsArray
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_Interact_PickupItemsArray final
{
public:
TArray<class ABP_PickupItem_C*> InteractionItem_Array_0; // 0x0000(0x0010)(Parm, OutParm)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_PickupItemsArray;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_PlayInteractionAnimation
// 0x0060 (0x0060 - 0x0000)
struct BP_CombatCharacter_C_Interact_PlayInteractionAnimation final
{
public:
class FName EnumAction; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* Animation; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* Temp; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0018(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Map_Find_Value; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IAnimBP_Interface_C> K2Node_DynamicCast_AsAnim_BP_Interface; // 0x0030(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetMontageForAction_Montage; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence; // 0x0050(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_PlayInteractionAnimation;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_PlayInteractionAnimationByIndex
// 0x0060 (0x0060 - 0x0000)
struct BP_CombatCharacter_C_Interact_PlayInteractionAnimationByIndex final
{
public:
int32 EnumActionIndex; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* Animation; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* Temp; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0018(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetMontageForAction_Montage; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IAnimBP_Interface_C> K2Node_DynamicCast_AsAnim_BP_Interface; // 0x0048(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_PlayInteractionAnimationByIndex;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_SetCharacterCollision
// 0x0004 (0x0004 - 0x0000)
struct BP_CombatCharacter_C_Interact_SetCharacterCollision final
{
public:
bool Collide; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool InteractionObject_0; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool door; // 0x0002(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Ladder; // 0x0003(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_SetCharacterCollision;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_SetDoor
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_Interact_SetDoor final
{
public:
class ABP_InteractionDoor_C* door; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_SetDoor;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_SetIKLocation
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_Interact_SetIKLocation final
{
public:
struct FVector IKLocation; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_SetIKLocation;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_SetInteractionItemsArray
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_Interact_SetInteractionItemsArray final
{
public:
TArray<class ABP_PickupItem_C*> InteractionItem_Array_0; // 0x0000(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_SetInteractionItemsArray;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_SetInteractionObjectArray
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_Interact_SetInteractionObjectArray final
{
public:
TArray<class ABP_InteractionObject_C*> InteractionObjectArray; // 0x0000(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_SetInteractionObjectArray;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_SetIsInteraction
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_Interact_SetIsInteraction final
{
public:
bool IsInteraction; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_SetIsInteraction;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_SetIsPickupItem
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_Interact_SetIsPickupItem final
{
public:
bool IsPickup; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_SetIsPickupItem;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_SetIsSearching
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_Interact_SetIsSearching final
{
public:
bool IsSearching; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_SetIsSearching;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_SetLadder
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_Interact_SetLadder final
{
public:
class ABP_InteractionLadder_C* Ladder; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_SetLadder;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_SetSearchingAnimation
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_Interact_SetSearchingAnimation final
{
public:
bool IsSearching; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimSequenceBase* Animation; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_SetSearchingAnimation;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_SetTriggerOverlap
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_Interact_SetTriggerOverlap final
{
public:
bool IsTriggerOverlap; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_SetTriggerOverlap;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interact_StartSnapTargetZ
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_Interact_StartSnapTargetZ final
{
public:
class USceneComponent* SnapZToPoint; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interact_StartSnapTargetZ;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Interaction door conduction
// 0x00C8 (0x00C8 - 0x0000)
struct BP_CombatCharacter_C_Interaction_door_conduction final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double Temp_real_Variable; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Temp_real_Variable_1; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_GetActorRightVector_ReturnValue; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_Select_Default; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue; // 0x0050(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_Conv_VectorToRotator_ReturnValue; // 0x0068(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FRotator CallFunc_NormalizedDeltaRotator_ReturnValue; // 0x0080(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
float CallFunc_BreakRotator_Roll; // 0x0098(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Pitch; // 0x009C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Yaw; // 0x00A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A4[0x4]; // 0x00A4(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_ClampAngle_ReturnValue; // 0x00A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_DoubleDouble_ReturnValue; // 0x00B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_ClampAngle_AngleDegrees_ImplicitCast; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_EqualEqual_DoubleDouble_A_ImplicitCast; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Interaction_door_conduction;
// Function BP_CombatCharacter.BP_CombatCharacter_C.InteractionSnapTargetZ
// 0x0120 (0x0120 - 0x0000)
struct BP_CombatCharacter_C_InteractionSnapTargetZ final
{
public:
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0000(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetComponentLocation_ReturnValue; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IBPI_ForceActingSyncHeightInterface_C> K2Node_DynamicCast_AsBPI_Force_Acting_Sync_Height_Interface; // 0x0020(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_BreakVector_X; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Y; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Z; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FTransform CallFunc_K2_GetComponentToWorld_ReturnValue; // 0x0050(0x0060)(IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x00B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakTransform_Location; // 0x00B8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_BreakTransform_Rotation; // 0x00D0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_BreakTransform_Scale; // 0x00E8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_X_1; // 0x0100(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Y_1; // 0x0108(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Z_1; // 0x0110(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x0118(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_InteractionSnapTargetZ;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Internal_PlayAttack
// 0x0068 (0x0068 - 0x0000)
struct BP_CombatCharacter_C_Internal_PlayAttack final
{
public:
E_MeleeAttackType MeleeAttackType; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double Duration; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Succeed; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool ReNewCombo; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MeleeAttackType Temp_byte_Variable; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
const class UANS_InputBuffer_C* CallFunc_Montage_GetNotifyStateByClass_ReturnValue; // 0x0018(0x0008)(ConstParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x0022(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_23[0x5]; // 0x0023(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetAttackSpeed_Value; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MeleeAttackType K2Node_Select_Default; // 0x0031(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction CallFunc_SelectAttackMontage_Action; // 0x0032(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_33[0x1]; // 0x0033(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_SelectAttackMontage_Index; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_MontageAction_duration; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_MontageAction_succeed; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FTimerHandle CallFunc_K2_SetTimer_ReturnValue; // 0x0058(0x0008)(NoDestructor, HasGetValueTypeHash)
float CallFunc_K2_SetTimer_Time_ImplicitCast; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Internal_PlayAttack;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Is Weapon Equipped
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_Is_Weapon_Equipped final
{
public:
bool exclusive_empty_handed; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsWeaponEquipped_Result; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Is_Weapon_Equipped;
// Function BP_CombatCharacter.BP_CombatCharacter_C.IsFalling
// 0x0002 (0x0002 - 0x0000)
struct BP_CombatCharacter_C_IsFalling final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_IsFalling;
// Function BP_CombatCharacter.BP_CombatCharacter_C.IsHoldingSprintButton
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_IsHoldingSprintButton final
{
public:
bool IsSprint; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool RollPressed; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UEnhanceInputDispatcher_C* CallFunc_GetMyEnhanceInput_EnhenceInputDispatcher; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsHoldingSprintButton_IsSprint; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsHoldingSprintButton_RollPressed; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_IsHoldingSprintButton;
// Function BP_CombatCharacter.BP_CombatCharacter_C.IsLastATK
// 0x0002 (0x0002 - 0x0000)
struct BP_CombatCharacter_C_IsLastATK final
{
public:
E_InputBufferKey LastAtkType_0; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_IsLastATK;
// Function BP_CombatCharacter.BP_CombatCharacter_C.IsSprinting
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_IsSprinting final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_IsSprinting;
// Function BP_CombatCharacter.BP_CombatCharacter_C.IsStateEqualTo
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_IsStateEqualTo final
{
public:
E_State State; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_IsStateEqualTo;
// Function BP_CombatCharacter.BP_CombatCharacter_C.IsTargetable
// 0x0002 (0x0002 - 0x0000)
struct BP_CombatCharacter_C_IsTargetable final
{
public:
bool return_value; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_IsTargetable;
// Function BP_CombatCharacter.BP_CombatCharacter_C.IsTargetableByTarget
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_IsTargetableByTarget final
{
public:
class AActor* InTarget; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAttackableTarget_result; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_IsTargetableByTarget;
// Function BP_CombatCharacter.BP_CombatCharacter_C.JumpToHeavyAttackSection
// 0x0078 (0x0078 - 0x0000)
struct BP_CombatCharacter_C_JumpToHeavyAttackSection final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float MontagePos; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double OverMonatageTime; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_Montage_GetSectionLength_ReturnValue; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue; // 0x001D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_ReturnValue_1; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetCurrentActiveMontage_ReturnValue; // 0x0040(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_Montage_GetPosition_ReturnValue; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ObjectObject_ReturnValue; // 0x004C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Add_DoubleDouble_A_ImplicitCast; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_B_ImplicitCast; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_B_ImplicitCast; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_A_ImplicitCast; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_Montage_SetPosition_NewPosition_ImplicitCast; // 0x0070(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_JumpToHeavyAttackSection;
// Function BP_CombatCharacter.BP_CombatCharacter_C.K2_OnBecomeViewTarget
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_K2_OnBecomeViewTarget final
{
public:
class APlayerController* PC; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_K2_OnBecomeViewTarget;
// Function BP_CombatCharacter.BP_CombatCharacter_C.K2_OnEndViewTarget
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_K2_OnEndViewTarget final
{
public:
class APlayerController* PC; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_K2_OnEndViewTarget;
// Function BP_CombatCharacter.BP_CombatCharacter_C.K2_OnMovementModeChanged
// 0x0004 (0x0004 - 0x0000)
struct BP_CombatCharacter_C_K2_OnMovementModeChanged final
{
public:
EMovementMode PrevMovementMode; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EMovementMode NewMovementMode; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 PrevCustomMode; // 0x0002(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 NewCustomMode; // 0x0003(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_K2_OnMovementModeChanged;
// Function BP_CombatCharacter.BP_CombatCharacter_C.K2_UpdateCustomMovement
// 0x0004 (0x0004 - 0x0000)
struct BP_CombatCharacter_C_K2_UpdateCustomMovement final
{
public:
float DeltaTime; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_K2_UpdateCustomMovement;
// Function BP_CombatCharacter.BP_CombatCharacter_C.LastInputVectorNetCache_OnServer
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_LastInputVectorNetCache_OnServer final
{
public:
struct FVector_NetQuantizeNormal NewValue; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_LastInputVectorNetCache_OnServer;
// Function BP_CombatCharacter.BP_CombatCharacter_C.LastInputVectorNetCache_RepSet
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_LastInputVectorNetCache_RepSet final
{
public:
struct FVector NetValue; // 0x0000(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_LastInputVectorNetCache_RepSet;
// Function BP_CombatCharacter.BP_CombatCharacter_C.litfire
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_litfire final
{
public:
bool Succeed; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_MontageAction_duration; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_MontageAction_succeed; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_litfire;
// Function BP_CombatCharacter.BP_CombatCharacter_C.LostEnterDeath
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_LostEnterDeath final
{
public:
class UCollisionHandlerComponent_C* CallFunc_GetMyCollisionHandler_CollisionHandler; // 0x0000(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EnterDeath_enter_death; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x000B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x000C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_1; // 0x000D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x000E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x000F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_LostEnterDeath;
// Function BP_CombatCharacter.BP_CombatCharacter_C.MarkPlayerFirstDeath
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_MarkPlayerFirstDeath final
{
public:
class FString CallFunc_GetPerpetualMark_Value; // 0x0000(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_StriStri_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_MarkPlayerFirstDeath;
// Function BP_CombatCharacter.BP_CombatCharacter_C.MeleeAttack
// 0x0030 (0x0030 - 0x0000)
struct BP_CombatCharacter_C_MeleeAttack final
{
public:
E_MeleeAttackType Type; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool ReNewCombo; // 0x0001(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MeleeAttackType Temp_byte_Variable; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Internal_PlayAttack_duration; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Internal_PlayAttack_succeed; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EDCSActionType Temp_byte_Variable_1; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EDCSActionType Temp_byte_Variable_2; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EDCSActionType Temp_byte_Variable_3; // 0x0013(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EDCSActionType Temp_byte_Variable_4; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EDCSActionType Temp_byte_Variable_5; // 0x0015(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EDCSActionType Temp_byte_Variable_6; // 0x0016(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EDCSActionType Temp_byte_Variable_7; // 0x0017(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EDCSActionType Temp_byte_Variable_8; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EDCSActionType K2Node_Select_Default; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina; // 0x0020(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CanMeleeAttack_Result; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_MeleeAttack;
// Function BP_CombatCharacter.BP_CombatCharacter_C.montage_time_end
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_montage_time_end final
{
public:
int32 MontageInstance; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EMontageDurationEnum Duration; // 0x0004(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_montage_time_end;
// Function BP_CombatCharacter.BP_CombatCharacter_C.On Montage Duration
// 0x0068 (0x0068 - 0x0000)
struct BP_CombatCharacter_C_On_Montage_Duration final
{
public:
int32 MontageInstanceId; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EMontageDurationEnum Duration; // 0x0004(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_IntToString_ReturnValue; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_GetEnumeratorUserDefinedFriendlyName_ReturnValue; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x0038(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_On_Montage_Duration;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnActiveItemChanged_Equip
// 0x0050 (0x0050 - 0x0000)
struct BP_CombatCharacter_C_OnActiveItemChanged_Equip final
{
public:
struct FF_StoredItem OldItem; // 0x0000(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
struct FF_StoredItem NewItem; // 0x0020(0x0020)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
E_ItemType Type; // 0x0040(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 SlotIndex; // 0x0044(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 ActiveIndex; // 0x0048(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsSlotChange; // 0x004C(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnActiveItemChanged_Equip;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnCombatTypeChanged_Equip
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_OnCombatTypeChanged_Equip final
{
public:
E_CombatType CombatType; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnCombatTypeChanged_Equip;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnDeselected
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_OnDeselected final
{
public:
bool DummyValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnDeselected;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnDestroyed_事件_0
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_OnDestroyed_事件_0 final
{
public:
class AActor* DestroyedActor; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnDestroyed_事件_0;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnEffectApplied_EffectsComp
// 0x0028 (0x0028 - 0x0000)
struct BP_CombatCharacter_C_OnEffectApplied_EffectsComp final
{
public:
E_EffectType Type; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction DesiredMontageAction; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x2]; // 0x0002(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 Arg0; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector ImpactDirection; // 0x0008(0x0018)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* AttackPlayer; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnEffectApplied_EffectsComp;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnEffectRemoved_EffectsComp
// 0x000C (0x000C - 0x0000)
struct BP_CombatCharacter_C_OnEffectRemoved_EffectsComp final
{
public:
E_EffectType Type; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Arg0; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool can_reset_to_idle; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnEffectRemoved_EffectsComp;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnFirePointSit
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_OnFirePointSit final
{
public:
class FString firepointid; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnFirePointSit;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnFlashAttack
// 0x0428 (0x0428 - 0x0000)
struct BP_CombatCharacter_C_OnFlashAttack final
{
public:
bool L_CanConsume; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 L_WeaponID; // 0x0004(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FST_Item_EquipmentConf CallFunc_GetEquipmentData_Data; // 0x0010(0x02C8)(HasGetValueTypeHash)
bool CallFunc_NotEqual_IntInt_ReturnValue; // 0x02D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D9[0x7]; // 0x02D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_IntToString_ReturnValue; // 0x02E0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FName CallFunc_Conv_StringToName_ReturnValue; // 0x02F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UUINotifyComponent_C* CallFunc_GetUINotify_UINotify; // 0x02F8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
TArray<struct FF_StoredItem> CallFunc_GetPlayerWeapon_Items_Weapons; // 0x0300(0x0010)(ReferenceParm)
TScriptInterface<class II_MontageManagerComponent_C> K2Node_DynamicCast_AsI_Montage_Manager_Component; // 0x0310(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0320(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_321[0x7]; // 0x0321(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_StoredItem CallFunc_Array_Get_Item; // 0x0328(0x0020)(NoDestructor, HasGetValueTypeHash)
class UDataTable* CallFunc_GetMontages_Montages; // 0x0348(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FF_MontageAction CallFunc_GetDataTableRowFromName_OutRow; // 0x0350(0x0038)(HasGetValueTypeHash)
bool CallFunc_GetDataTableRowFromName_ReturnValue; // 0x0388(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_389[0x7]; // 0x0389(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_StoredItem CallFunc_Array_Get_Item_1; // 0x0390(0x0020)(NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x03B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B1[0x3]; // 0x03B1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Array_Get_Item_2; // 0x03B4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip_1; // 0x03B8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x03C0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FF_StoredItem CallFunc_GetWeapon_Weapon; // 0x03C8(0x0020)(NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State; // 0x03E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x03E9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x03EA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x03EB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x03EC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3ED[0x3]; // 0x03ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 K2Node_Select_Default; // 0x03F0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetOnLadder_OnLadder; // 0x03F4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3F5[0x3]; // 0x03F5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UEnhanceInputDispatcher_C* CallFunc_GetMyEnhanceInput_EnhenceInputDispatcher; // 0x03F8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0400(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0401(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_402[0x6]; // 0x0402(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip_2; // 0x0408(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x0410(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_411[0x7]; // 0x0411(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UBuffComponent_C* CallFunc_GetMyBuffComp_BuffComponent; // 0x0418(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ConsumePerfectBuffCount_Success; // 0x0420(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnFlashAttack;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnHpChanged
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_OnHpChanged final
{
public:
struct FGameplayTag Type; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
double OldValue; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double NewValue; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double MaxValue; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnHpChanged;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnInCombatChanged_Equip
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_OnInCombatChanged_Equip final
{
public:
bool IsInCombat; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnInCombatChanged_Equip;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnInputRollAction
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_OnInputRollAction final
{
public:
bool Triggered; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnInputRollAction;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnInputSprintAction
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_OnInputSprintAction final
{
public:
bool Triggered; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnInputSprintAction;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnMainHandTypeChanged_Equip
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_OnMainHandTypeChanged_Equip final
{
public:
E_ItemType Type; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnMainHandTypeChanged_Equip;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnPlayerHasBorned_Event
// 0x0080 (0x0080 - 0x0000)
struct BP_CombatCharacter_C_OnPlayerHasBorned_Event final
{
public:
class FString FirePoint; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
bool isReborn; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0xF]; // 0x0011(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform Position; // 0x0020(0x0060)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnPlayerHasBorned_Event;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnPlayerIntPropertyChanged
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_OnPlayerIntPropertyChanged final
{
public:
struct FGameplayTag Property; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
int32 OldIntValue; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 NewIntValue; // 0x000C(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnPlayerIntPropertyChanged;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnSelected
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_OnSelected final
{
public:
int32 SocketIndex; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool DummyValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnSelected;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnSettingValueChanged
// 0x0068 (0x0068 - 0x0000)
struct BP_CombatCharacter_C_OnSettingValueChanged final
{
public:
struct FGameplayTag OptionTag; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
bool GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UDA_GameSetFixedParameter_Class_C* CallFunc_GetGameSetFixedParameter_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_PlatformType CallFunc_GetPlatformType_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UGameSettingModel_C* CallFunc_GetModel_GameSettingModel_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CameraIsShoulderViewWhenLock_ReturnValue; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetOptionValue_ReturnValue; // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class USpringArmsComponent_C* CallFunc_GetMySpringArms_SpringArmsComponent; // 0x0040(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_Conv_StringToDouble_ReturnValue; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Conv_StringToInt_ReturnValue; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_VariableSet_FieldOfView_ImplicitCast; // 0x005C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_VariableSet_FieldOfView_ImplicitCast_1; // 0x0060(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnSettingValueChanged;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnStateChanged
// 0x0100 (0x0100 - 0x0000)
struct BP_CombatCharacter_C_OnStateChanged final
{
public:
class FString prevName; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
class FString prevState; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
class FString currName; // 0x0020(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
class FString currState; // 0x0030(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
E_State L_Prev; // 0x0040(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_FindStateByString_EState; // 0x0041(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_42[0x2]; // 0x0042(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Variable; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_Conv_IntToByte_ReturnValue; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_GetValidValue_ReturnValue; // 0x0049(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4A[0x2]; // 0x004A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Variable_1; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0068(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue; // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x0080(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Conv_BoolToString_ReturnValue; // 0x0090(0x0010)(ZeroConstructor, HasGetValueTypeHash)
uint8 CallFunc_Conv_IntToByte_ReturnValue_1; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x00A8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
uint8 CallFunc_GetEnumeratorValueFromIndex_ReturnValue; // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B9[0x3]; // 0x00B9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Conv_ByteToInt_ReturnValue; // 0x00BC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue_1; // 0x00C0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0x00D0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
uint8 CallFunc_get_acc_activity_id_ReturnValue; // 0x00E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_GetValidValue_ReturnValue_1; // 0x00E1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_GetValidValue_ReturnValue_2; // 0x00E2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_E3[0x1]; // 0x00E3(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_MakeLiteralInt_ReturnValue; // 0x00E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x00E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x00E9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x00EA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x00EB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_EC[0x4]; // 0x00EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x00F0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x00F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnStateChanged;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnStateChanged_StateManagerComp
// 0x0002 (0x0002 - 0x0000)
struct BP_CombatCharacter_C_OnStateChanged_StateManagerComp final
{
public:
E_State prevState; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State NewState; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnStateChanged_StateManagerComp;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnUINumNotify
// 0x0004 (0x0004 - 0x0000)
struct BP_CombatCharacter_C_OnUINumNotify final
{
public:
int32 Number; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnUINumNotify;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnValueChanged_Stamina
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_OnValueChanged_Stamina final
{
public:
struct FGameplayTag Type; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
double OldValue; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double NewValue; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double MaxValue; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnValueChanged_Stamina;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OverrideTargetingTraceEndLocation
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_OverrideTargetingTraceEndLocation final
{
public:
bool Override; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector Location; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OverrideTargetingTraceEndLocation;
// Function BP_CombatCharacter.BP_CombatCharacter_C.PlayAndUseItem
// 0x03B0 (0x03B0 - 0x0000)
struct BP_CombatCharacter_C_PlayAndUseItem final
{
public:
int32 SortID; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Amount; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool UseCurrentFast; // 0x0008(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool L_CouldUse; // 0x0009(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class FName L_Section; // 0x000C(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Local_IsKeep; // 0x0014(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_Item_Tool L_ItemTool; // 0x0018(0x0138)(Edit, BlueprintVisible, HasGetValueTypeHash)
class UAnimMontage* L_Montage; // 0x0150(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FF_StoredItem L_ActiveItem; // 0x0158(0x0020)(Edit, BlueprintVisible, NoDestructor, HasGetValueTypeHash)
struct FF_StoredItem K2Node_MakeStruct_F_StoredItem; // 0x0178(0x0020)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_ItemIsForbbidenUsing_IsForbidden; // 0x0198(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0199(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19A[0x6]; // 0x019A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina; // 0x01A0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x01A8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetCurrentValue_CurrentValue; // 0x01B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x01B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue; // 0x01B9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x01BA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1BB[0x5]; // 0x01BB(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_Get_Player_Montage_from_Game_Play_Tag_montage; // 0x01C0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CanUseOrSwitchItem_Result; // 0x01C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C9[0x3]; // 0x01C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_GetPlayerItemAmountInBeibao_Amount; // 0x01CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x01D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1D1[0x7]; // 0x01D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTagContainer CallFunc_MakeGameplayTagContainerFromTag_ReturnValue; // 0x01D8(0x0020)()
class UAnimMontage* CallFunc_Get_Player_Montage_from_Game_Play_Tag_montage_1; // 0x01F8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasTag_ReturnValue; // 0x0200(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasTag_ReturnValue_1; // 0x0201(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0202(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0203(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_204[0x4]; // 0x0204(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_Item_Tool CallFunc_GetItem_ToolConfigBySortId_ItemTool; // 0x0208(0x0138)(HasGetValueTypeHash)
bool CallFunc_GetItem_ToolConfigBySortId_find; // 0x0340(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x0341(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_342[0x6]; // 0x0342(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_InternalMontageAction_DurationToEnd; // 0x0348(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_InternalMontageAction_Success; // 0x0350(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_351[0x7]; // 0x0351(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_Item_CheckAvaliableAndSelectMontage_Montage; // 0x0358(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_Item_CheckAvaliableAndSelectMontage_SectionName; // 0x0360(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Item_CheckAvaliableAndSelectMontage_bCouldUseItem; // 0x0368(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Item_CheckAvaliableAndSelectMontage_ReturnValue; // 0x0369(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x036A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_36B[0x5]; // 0x036B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_StoredItem CallFunc_GetCurrentFastAccessItem_RealItem; // 0x0370(0x0020)(NoDestructor, HasGetValueTypeHash)
struct FF_StoredItem K2Node_MakeStruct_F_StoredItem_1; // 0x0390(0x0020)(NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_PlayAndUseItem;
// Function BP_CombatCharacter.BP_CombatCharacter_C.PlayerHideFace
// 0x0002 (0x0002 - 0x0000)
struct BP_CombatCharacter_C_PlayerHideFace final
{
public:
bool NeedHide; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool NewParam; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_PlayerHideFace;
// Function BP_CombatCharacter.BP_CombatCharacter_C.PlayerPropertyChanged
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_PlayerPropertyChanged final
{
public:
struct FGameplayTag Property; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
double OldValue; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double NewValue; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_PlayerPropertyChanged;
// Function BP_CombatCharacter.BP_CombatCharacter_C.PlayMainHandTypeChangedMontage
// 0x0003 (0x0003 - 0x0000)
struct BP_CombatCharacter_C_PlayMainHandTypeChangedMontage final
{
public:
E_ItemType Type; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IgnoreCombatType; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool IsSlotChange; // 0x0002(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_PlayMainHandTypeChangedMontage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.PlayMontage
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_PlayMontage final
{
public:
class UAnimMontage* AnimMontage; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float InPlayRate; // 0x0008(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName StartSectionName; // 0x000C(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_PlayAnimMontage_ReturnValue; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_PlayMontage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.PlayPickupAnim
// 0x0048 (0x0048 - 0x0000)
struct BP_CombatCharacter_C_PlayPickupAnim final
{
public:
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0000(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UObject* CallFunc_GetThisTimeInteractionObject_InteractionObject; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetMontages_Montage; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetMontages_PTConsume; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class II_IsInteractable_C> K2Node_DynamicCast_AsI_Is_Interactable; // 0x0020(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_GetPlayPickAnimationIndex_ReturnValue; // 0x0034(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_MontageAction_duration; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_MontageAction_succeed; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_PlayPickupAnim;
// Function BP_CombatCharacter.BP_CombatCharacter_C.PlaySitDown
// 0x0028 (0x0028 - 0x0000)
struct BP_CombatCharacter_C_PlaySitDown final
{
public:
bool CallFunc_IsFalling_ReturnValue; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_MontageAction_duration; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_MontageAction_succeed; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x0018(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0022(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_PlaySitDown;
// Function BP_CombatCharacter.BP_CombatCharacter_C.PlaySpecialEffect
// 0x00D0 (0x00D0 - 0x0000)
struct BP_CombatCharacter_C_PlaySpecialEffect final
{
public:
int32 Mode; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform CallFunc_GetTransform_ReturnValue; // 0x0010(0x0060)(ConstParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchInteger_CmpSuccess; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakTransform_Location; // 0x0078(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_BreakTransform_Rotation; // 0x0090(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_BreakTransform_Scale; // 0x00A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UParticleSystemComponent* CallFunc_SpawnEmitterAtLocation_ReturnValue; // 0x00C0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_PlaySpecialEffect;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Private_TickMovedirection
// 0x01E8 (0x01E8 - 0x0000)
struct BP_CombatCharacter_C_Private_TickMovedirection final
{
public:
double L_Lst_Movement_Input; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector defaultForward; // 0x0008(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CameraIsShoulderViewWhenLock_ReturnValue; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class APlayerCameraManager* CallFunc_GetPlayerCameraManager_ReturnValue; // 0x0028(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CameraIsTargetingLock_return_value; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_GetCameraRotation_ReturnValue; // 0x0038(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_BooleanAND_ReturnValue; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetForwardVector_ReturnValue; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Abs_ReturnValue; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Abs_ReturnValue_1; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue; // 0x0080(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue_1; // 0x0088(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x0091(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue; // 0x0092(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x0093(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0094(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_95[0x3]; // 0x0095(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UImplMovementSpeed_Player_C* CallFunc_GetPlayerSpeed_PlayerSpeed; // 0x0098(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UEnhanceInputDispatcher_C* CallFunc_GetMyEnhanceInput_EnhenceInputDispatcher; // 0x00A0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class AController* CallFunc_GetController_ReturnValue; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsWalkPressing_bWalkPressed; // 0x00B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B1[0x7]; // 0x00B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_GetControlRotation_ReturnValue; // 0x00B8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_MakeVector_ReturnValue; // 0x00D0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetForwardVector_ReturnValue_1; // 0x00E8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0100(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_101[0x7]; // 0x0101(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector K2Node_Select_Default; // 0x0108(0x0018)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_MakeRotFromZX_ReturnValue; // 0x0120(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x0138(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_139[0x7]; // 0x0139(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetRightVector_ReturnValue; // 0x0140(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetForwardVector_ReturnValue_2; // 0x0158(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue_1; // 0x0170(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanXOR_ReturnValue; // 0x0171(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue_2; // 0x0172(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_173[0x5]; // 0x0173(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue; // 0x0178(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue_1; // 0x0190(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x01A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue; // 0x01C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_VSize_ReturnValue; // 0x01D8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_InRange_FloatFloat_ReturnValue; // 0x01E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x01E1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_1; // 0x01E2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Private_TickMovedirection;
// Function BP_CombatCharacter.BP_CombatCharacter_C.reborn
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_reborn final
{
public:
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina; // 0x0000(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_C* CallFunc_GetMyHealth_Health; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_GetPlayerItemAmountInBeibao_Amount; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_RemovePlayerItemFromBeibao_Success; // 0x0015(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_RemovePlayerItemFromBeibao_CurrentAmount; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_reborn;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ReceiveTick
// 0x0004 (0x0004 - 0x0000)
struct BP_CombatCharacter_C_ReceiveTick final
{
public:
float DeltaSeconds; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ReceiveTick;
// Function BP_CombatCharacter.BP_CombatCharacter_C.RefreshAirBlock
// 0x03A8 (0x03A8 - 0x0000)
struct BP_CombatCharacter_C_RefreshAirBlock final
{
public:
TArray<struct FVector> tempArray; // 0x0000(0x0010)(Edit, BlueprintVisible)
bool hitAirBoxOnlanding; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool shouldAirBlock; // 0x0011(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_13[0x1]; // 0x0013(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
class FName Temp_name_Variable; // 0x0014(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName Temp_name_Variable_1; // 0x001C(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName K2Node_Select_Default; // 0x0024(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_NameToString_ReturnValue; // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool Temp_bool_True_if_break_was_hit_Variable; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0048(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0068(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Array_Index_Variable; // 0x006C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x0071(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue_1; // 0x0072(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_73[0x5]; // 0x0073(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x0078(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetActivityValue_Value; // 0x0080(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetVectorArrayAverage_ReturnValue; // 0x0088(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x00A0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue; // 0x00A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x00C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_Not_PreBool_ReturnValue_2; // 0x00D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult CallFunc_K2_MoveUpdatedComponent_OutHit; // 0x00E0(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_K2_MoveUpdatedComponent_ReturnValue; // 0x01C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C9[0x7]; // 0x01C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_BoolToString_ReturnValue; // 0x01D0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bBlockingHit; // 0x01E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BreakHitResult_bInitialOverlap; // 0x01E1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1E2[0x2]; // 0x01E2(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_BreakHitResult_Time; // 0x01E4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakHitResult_Distance; // 0x01E8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1EC[0x4]; // 0x01EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakHitResult_Location; // 0x01F0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactPoint; // 0x0208(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_Normal; // 0x0220(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_ImpactNormal; // 0x0238(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPhysicalMaterial* CallFunc_BreakHitResult_PhysMat; // 0x0250(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class AActor* CallFunc_BreakHitResult_HitActor; // 0x0258(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* CallFunc_BreakHitResult_HitComponent; // 0x0260(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_HitBoneName; // 0x0268(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName CallFunc_BreakHitResult_BoneName; // 0x0270(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_HitItem; // 0x0278(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_ElementIndex; // 0x027C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_BreakHitResult_FaceIndex; // 0x0280(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_284[0x4]; // 0x0284(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_BreakHitResult_TraceStart; // 0x0288(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_BreakHitResult_TraceEnd; // 0x02A0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x02B8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_GetDisplayName_ReturnValue; // 0x02C8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0x02D8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_4; // 0x02E8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_5; // 0x02F8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_6; // 0x0308(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_7; // 0x0318(0x0010)(ZeroConstructor, HasGetValueTypeHash)
TArray<class UPrimitiveComponent*> CallFunc_GetOverlappingComponents_OutOverlappingComponents; // 0x0328(0x0010)(ReferenceParm, ContainsInstancedReference)
double CallFunc_GetGameTimeInSeconds_ReturnValue; // 0x0338(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UPrimitiveComponent* CallFunc_Array_Get_Item; // 0x0340(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue; // 0x0348(0x0010)(ZeroConstructor, HasGetValueTypeHash)
struct FVector CallFunc_GetRightVector_ReturnValue; // 0x0358(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_8; // 0x0370(0x0010)(ZeroConstructor, HasGetValueTypeHash)
int32 CallFunc_Array_Add_ReturnValue; // 0x0380(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
ECollisionChannel CallFunc_GetCollisionObjectType_ReturnValue; // 0x0384(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_385[0x3]; // 0x0385(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Array_Length_ReturnValue; // 0x0388(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x038C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_38D[0x3]; // 0x038D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Array_Length_ReturnValue_1; // 0x0390(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x0394(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_395[0x3]; // 0x0395(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Temp_int_Loop_Counter_Variable; // 0x0398(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanXOR_ReturnValue; // 0x039C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x039D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x039E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_39F[0x1]; // 0x039F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Add_IntInt_ReturnValue; // 0x03A0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_RefreshAirBlock;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ReleaseActionKey
// 0x0002 (0x0002 - 0x0000)
struct BP_CombatCharacter_C_ReleaseActionKey final
{
public:
E_InputBufferKey ActioinKey; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ReleaseActionKey;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ReleaseAlertUIOnPlayer
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_ReleaseAlertUIOnPlayer final
{
public:
class AActor* Enemy; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class USceneComponent* alertBar; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ReleaseAlertUIOnPlayer;
// Function BP_CombatCharacter.BP_CombatCharacter_C.RemoveAccessActivity
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_RemoveAccessActivity final
{
public:
EDCSActivityType RemoveAct; // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_RemoveAccessActivity;
// Function BP_CombatCharacter.BP_CombatCharacter_C.RemoveShapeMesh
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_RemoveShapeMesh final
{
public:
class USkeletalMeshComponent* SkeletalMeshComponent; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool Temp; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UPhysicReactionComponent_C* CallFunc_GetMyPhysicReaction_PhysicReaction; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_RemoveShapeMesh;
// Function BP_CombatCharacter.BP_CombatCharacter_C.RequestAlertUIOnPlayer
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_RequestAlertUIOnPlayer final
{
public:
class AActor* Enemy; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class USceneComponent* alertBar; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UUserWidget* alertUI; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UObject* Temp; // 0x0018(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_RequestAlertUIOnPlayer;
// Function BP_CombatCharacter.BP_CombatCharacter_C.RequestSlowInMontage
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_RequestSlowInMontage final
{
public:
bool slow; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 MontageInstanceId; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_RequestSlowInMontage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ResetChangeSpellBS
// 0x0028 (0x0028 - 0x0000)
struct BP_CombatCharacter_C_ResetChangeSpellBS final
{
public:
int32 MontageInstance; // 0x0000(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EMontageDurationEnum Duration; // 0x0004(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IAnimBP_Interface_C> K2Node_DynamicCast_AsAnim_BP_Interface; // 0x0010(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ResetChangeSpellBS;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ResetFromSit
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_ResetFromSit final
{
public:
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x0000(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ResetFromSit;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ResetMeleeAttackCounterByBreakFlagStarActive
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_ResetMeleeAttackCounterByBreakFlagStarActive final
{
public:
E_InputBufferBreakFlag BreakFlag; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ResetMeleeAttackCounterByBreakFlagStarActive;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ResetStartMontageMontage
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_ResetStartMontageMontage final
{
public:
E_State NewActionState; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction MontageAction_0; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* PlayingMontage; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ResetStartMontageMontage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ResetValueWhenStateChanges_Override
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_ResetValueWhenStateChanges_Override final
{
public:
class FString NewStateName; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
E_State NewState; // 0x0010(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue_1; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue_2; // 0x0013(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x0015(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ResetValueWhenStateChanges_Override;
// Function BP_CombatCharacter.BP_CombatCharacter_C.roll
// 0x0058 (0x0058 - 0x0000)
struct BP_CombatCharacter_C_roll final
{
public:
double LocalStaminaValue; // 0x0000(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction L_Direction; // 0x0008(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* L_Montage; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Temp_real_Variable; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float K2Node_Select_Default; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina; // 0x0030(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAnimMontage* CallFunc_GetRollMontage_RollMontage; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_MontageAction CallFunc_GetRollMontage_OutRollDirection; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0041(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_InternalMontageAction_DurationToEnd; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_InternalMontageAction_Success; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CanRoll_Result; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_52[0x2]; // 0x0052(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
float K2Node_Select_Option_0_ImplicitCast; // 0x0054(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_roll;
// Function BP_CombatCharacter.BP_CombatCharacter_C.SelectNearestItem
// 0x0100 (0x0100 - 0x0000)
struct BP_CombatCharacter_C_SelectNearestItem final
{
public:
class ABP_PickupItem_C* Pick_Item; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double NearestDistance; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ABP_PickupItem_C* CallFunc_Array_Get_Item; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_X; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Y; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Z; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x0070(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_BreakVector_X_1; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Y_1; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Z_1; // 0x00A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_MakeVector_ReturnValue_1; // 0x00B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x00C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_VSize_ReturnValue; // 0x00E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_LastIndex_ReturnValue; // 0x00E8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x00EC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_ED[0x3]; // 0x00ED(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class ABP_PickupItem_C* CallFunc_Array_Get_Item_1; // 0x00F0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x00F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_SelectNearestItem;
// Function BP_CombatCharacter.BP_CombatCharacter_C.SelectNearestObject
// 0x0100 (0x0100 - 0x0000)
struct BP_CombatCharacter_C_SelectNearestObject final
{
public:
class ABP_InteractionObject_C* InteractionObject_0; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double NearestDistance; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Array_Index_Variable; // 0x0010(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 Temp_int_Loop_Counter_Variable; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ABP_InteractionObject_C* CallFunc_Array_Get_Item; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_X; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Y; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Z; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue; // 0x0058(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x0070(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Array_Length_ReturnValue; // 0x0088(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_8C[0x4]; // 0x008C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_BreakVector_X_1; // 0x0090(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Y_1; // 0x0098(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Z_1; // 0x00A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_IntInt_ReturnValue; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_MakeVector_ReturnValue_1; // 0x00B0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x00C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_VSize_ReturnValue; // 0x00E0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class ABP_InteractionObject_C* CallFunc_Array_Get_Item_1; // 0x00E8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F1[0x3]; // 0x00F1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Array_LastIndex_ReturnValue; // 0x00F4(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x00F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_SelectNearestObject;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Set Camera Lag Smoothly
// 0x0040 (0x0040 - 0x0000)
struct BP_CombatCharacter_C_Set_Camera_Lag_Smoothly final
{
public:
double TargetLagSpeed_0; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double TargetRotateLagSpeed; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TDelegate<void()> K2Node_CreateDelegate_OutputDelegate; // 0x0010(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FTimerHandle CallFunc_K2_SetTimerDelegate_ReturnValue; // 0x0020(0x0008)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_DoubleDouble_ReturnValue; // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_DoubleDouble_ReturnValue_1; // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x002B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue_1; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x002D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2E[0x2]; // 0x002E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_SelectFloat_ReturnValue; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_LessEqual_DoubleDouble_A_ImplicitCast; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Set_Camera_Lag_Smoothly;
// Function BP_CombatCharacter.BP_CombatCharacter_C.SetCameraLagValue
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_SetCameraLagValue final
{
public:
bool fast_; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_SetCameraLagValue;
// Function BP_CombatCharacter.BP_CombatCharacter_C.SetCameraMeshSocketFollow
// 0x0068 (0x0068 - 0x0000)
struct BP_CombatCharacter_C_SetCameraMeshSocketFollow final
{
public:
bool bEnable; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName SocketName; // 0x0004(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USpringArmsComponent_C* CallFunc_GetMySpringArms_SpringArmsComponent; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class USpringArmsComponent_C* CallFunc_GetMySpringArms_SpringArmsComponent_1; // 0x0018(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FS_CameraFollowScoketCache K2Node_MakeStruct_S_CameraFollowScoketCache; // 0x0020(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class USpringArmsComponent_C* CallFunc_GetMySpringArms_SpringArmsComponent_2; // 0x0040(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_49[0x3]; // 0x0049(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float K2Node_VariableSet_CameraRotationLagSpeed_ImplicitCast; // 0x004C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_VariableSet_CameraLagSpeed_ImplicitCast; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double K2Node_MakeStruct_CameraRotationLagSpeed_7_301AAC774D5F9C5740586091238BCF4D_ImplicitCast; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_MakeStruct_CameraLagSpeed_3_4DF773DF4EC2DEFF1BB7BFA34BCA62A7_ImplicitCast; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_SetCameraMeshSocketFollow;
// Function BP_CombatCharacter.BP_CombatCharacter_C.SetExecuteCheckedSource
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_SetExecuteCheckedSource final
{
public:
bool Add; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class AAbstractCharacter_C* Source; // 0x0008(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Array_RemoveItem_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Array_Add_ReturnValue; // 0x0014(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_SetExecuteCheckedSource;
// Function BP_CombatCharacter.BP_CombatCharacter_C.SetKeepUseItem
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_SetKeepUseItem final
{
public:
bool Value; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_SetKeepUseItem;
// Function BP_CombatCharacter.BP_CombatCharacter_C.SetSpotParam
// 0x0050 (0x0050 - 0x0000)
struct BP_CombatCharacter_C_SetSpotParam final
{
public:
double NewIntensity; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double NewTemperature; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double LightsActor; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double VSI_Intensity; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double DL_Player; // 0x0020(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double DL_AINPC; // 0x0028(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ALightsActor_C* K2Node_DynamicCast_AsLights_Actor; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_41[0x3]; // 0x0041(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_SetIntensity_NewIntensity_ImplicitCast; // 0x0044(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_SetTemperature_NewTemperature_ImplicitCast; // 0x0048(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_SetSpotParam;
// Function BP_CombatCharacter.BP_CombatCharacter_C.SetSprint
// 0x0028 (0x0028 - 0x0000)
struct BP_CombatCharacter_C_SetSprint final
{
public:
bool Activate; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UInputBufferComponent_C* CallFunc_GetMyInputBuffer_InputBuffer; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UImplMovementSpeed_Player_C* CallFunc_GetPlayerSpeed_PlayerSpeed; // 0x0018(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetWalkMontageReqValid_ReturnValue; // 0x0021(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0022(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_BoolBool_ReturnValue; // 0x0023(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_SetSprint;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ShowCrosshair
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_ShowCrosshair final
{
public:
class UTexture2D* Texture; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IInterface_InGameWidget_C> K2Node_DynamicCast_AsInterface_in_Game_Widget; // 0x0008(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ShowCrosshair;
// Function BP_CombatCharacter.BP_CombatCharacter_C.showGameUI
// 0x0004 (0x0004 - 0x0000)
struct BP_CombatCharacter_C_showGameUI final
{
public:
bool Show; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsVisible_ReturnValue; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_BoolBool_ReturnValue; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_showGameUI;
// Function BP_CombatCharacter.BP_CombatCharacter_C.slowdown
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_slowdown final
{
public:
E_MontageAction L_Direction; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* L_Montage; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double CallFunc_MontageAction_duration; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_MontageAction_succeed; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CanSlowDown_Result; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_slowdown;
// Function BP_CombatCharacter.BP_CombatCharacter_C.StartDelayShowGameUI
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_StartDelayShowGameUI final
{
public:
struct FTimerHandle CallFunc_K2_SetTimer_ReturnValue; // 0x0000(0x0008)(NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_StartDelayShowGameUI;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Stop_CameraAnimation
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_Stop_CameraAnimation final
{
public:
double BlendTime; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AActor* ControlledActor; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Stop_CameraAnimation;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Sync_JumpToHeavyAttackSection
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_Sync_JumpToHeavyAttackSection final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Sync_JumpToHeavyAttackSection;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Sync_StopMongtage
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_Sync_StopMongtage final
{
public:
const class UAnimMontage* Montage; // 0x0000(0x0008)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Sync_StopMongtage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Toggle Combat
// 0x0068 (0x0068 - 0x0000)
struct BP_CombatCharacter_C_Toggle_Combat final
{
public:
double animation_duration; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Temp_byte_Variable; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Temp_byte_Variable_1; // 0x0009(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue; // 0x000A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0010(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class ADisplayedItem_C* CallFunc_GetSelectedWeaponDisplayItem_DisplayedItem; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0020(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0029(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInCombatPose_Result; // 0x002A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x002B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction K2Node_Select_Default; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* CallFunc_GetMontageForAction_Montage; // 0x0030(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimSequence* CallFunc_GetMontageForAction_Anim_Sequence; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetMontageForAction_find; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_InternalMontageAction_DurationToEnd; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_InternalMontageAction_Success; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FClamp_ReturnValue; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Toggle_Combat;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Try Get Fixed Target Location
// 0x0078 (0x0078 - 0x0000)
struct BP_CombatCharacter_C_Try_Get_Fixed_Target_Location final
{
public:
class AActor* Target; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector FixedLocation; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0020(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class AAbstractCharacter_C* K2Node_DynamicCast_AsAbstract_Character; // 0x0038(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class II_IsTargetable_C> K2Node_DynamicCast_AsI_Is_Targetable; // 0x0048(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetTargetLocation_Location; // 0x0060(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Try_Get_Fixed_Target_Location;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Update Camera Lag
// 0x0058 (0x0058 - 0x0000)
struct BP_CombatCharacter_C_Update_Camera_Lag final
{
public:
double CallFunc_GetWorldDeltaSeconds_ReturnValue; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FInterpTo_Constant_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetWorldDeltaSeconds_ReturnValue_1; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NearlyEqual_FloatFloat_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NearlyEqual_FloatFloat_ReturnValue_1; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1B[0x5]; // 0x001B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_FInterpTo_Constant_ReturnValue_1; // 0x0020(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FInterpTo_Constant_Current_ImplicitCast; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FInterpTo_Constant_Current_ImplicitCast_1; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_VariableSet_CameraRotationLagSpeed_ImplicitCast; // 0x0038(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_NearlyEqual_FloatFloat_A_ImplicitCast; // 0x0040(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_NearlyEqual_FloatFloat_A_ImplicitCast_1; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float K2Node_VariableSet_CameraLagSpeed_ImplicitCast; // 0x0050(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Update_Camera_Lag;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Update Input Key
// 0x0080 (0x0080 - 0x0000)
struct BP_CombatCharacter_C_Update_Input_Key final
{
public:
E_InputBufferKey Key; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x0008(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x0030(0x0010)(ZeroConstructor, HasGetValueTypeHash)
E_CombatType CallFunc_GetCombatType_CombatType; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue; // 0x0041(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_CombatType CallFunc_GetCombatType_CombatType_1; // 0x0042(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x0043(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetGameTimeInSeconds_ReturnValue; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue; // 0x0050(0x0010)(ZeroConstructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x0068(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_2; // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInCombatPose_Result; // 0x0079(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Update_Input_Key;
// Function BP_CombatCharacter.BP_CombatCharacter_C.update ladder movement
// 0x03D8 (0x03D8 - 0x0000)
struct BP_CombatCharacter_C_update_ladder_movement final
{
public:
struct FVector L_Position; // 0x0000(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector Temp_Delta_Movement; // 0x0018(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Temp_StepDownPos; // 0x0030(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double LadderStepPos; // 0x0038(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator Temp_Ladder_Rotation; // 0x0040(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor)
double Temp_Ladder_Step_Height; // 0x0058(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector Temp_Ladder_Bottom_Location; // 0x0060(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector Temp_Ladder_Top_Location; // 0x0078(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0090(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_BreakVector_X; // 0x00B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Y; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector_Z; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IBPI_InterfaceLadder_C> K2Node_DynamicCast_AsBPI_Interface_Ladder; // 0x00C8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x00D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D9[0x7]; // 0x00D9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TScriptInterface<class IBPI_InterfaceLadder_C> K2Node_DynamicCast_AsBPI_Interface_Ladder_1; // 0x00E0(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_1; // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetLadderLocation_Top_Location; // 0x00F8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetLadderLocation_Bottom_Location; // 0x0110(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetLadderStepHeight_step_height; // 0x0128(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IBPI_InterfaceLadder_C> K2Node_DynamicCast_AsBPI_Interface_Ladder_2; // 0x0130(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess_2; // 0x0140(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_GetLadderRotation_rotation; // 0x0148(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0160(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue; // 0x0168(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAuthority_ReturnValue; // 0x0169(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x016A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_16B[0x5]; // 0x016B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Multiply_DoubleDouble_ReturnValue_1; // 0x0170(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue; // 0x0178(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Normal_ReturnValue; // 0x0190(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetUpVector_ReturnValue; // 0x01A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue; // 0x01C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_ProjectVectorOnToVector_ReturnValue; // 0x01D8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_impl_get_ladder_position_position; // 0x01F0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Round_ReturnValue; // 0x01F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_Conv_IntToFloat_ReturnValue; // 0x01FC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Lerp_ReturnValue; // 0x0200(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x0208(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FHitResult CallFunc_K2_MoveUpdatedComponent_OutHit; // 0x0210(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_K2_MoveUpdatedComponent_ReturnValue; // 0x02F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2F9[0x7]; // 0x02F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Subtract_DoubleDouble_ReturnValue_1; // 0x0300(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetCurrentAcceleration_ReturnValue; // 0x0308(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_MakeVector_ReturnValue; // 0x0320(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Divide_VectorFloat_ReturnValue; // 0x0338(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue_1; // 0x0350(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Add_VectorVector_ReturnValue; // 0x0368(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_FindClosestPointOnSegment_ReturnValue; // 0x0380(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Subtract_VectorVector_ReturnValue_1; // 0x0398(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_VSize_ReturnValue; // 0x03B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x03B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3B9[0x7]; // 0x03B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Lerp_B_ImplicitCast; // 0x03C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Subtract_DoubleDouble_B_ImplicitCast; // 0x03C8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Divide_VectorFloat_B_ImplicitCast; // 0x03D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_update_ladder_movement;
// Function BP_CombatCharacter.BP_CombatCharacter_C.update rollup movement
// 0x0178 (0x0178 - 0x0000)
struct BP_CombatCharacter_C_update_rollup_movement final
{
public:
struct FRotator CallFunc_GetDesiredRotation_Rotation; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
double CallFunc_VSize_ReturnValue; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_RInterpTo_ReturnValue; // 0x0050(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue_1; // 0x0068(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FHitResult CallFunc_K2_MoveUpdatedComponent_OutHit; // 0x0080(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_K2_MoveUpdatedComponent_ReturnValue; // 0x0168(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_169[0x3]; // 0x0169(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_RInterpTo_DeltaTime_ImplicitCast; // 0x016C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_CalcVelocity_DeltaTime_ImplicitCast; // 0x0170(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_update_rollup_movement;
// Function BP_CombatCharacter.BP_CombatCharacter_C.update rootmotion movement
// 0x0120 (0x0120 - 0x0000)
struct BP_CombatCharacter_C_update_rootmotion_movement final
{
public:
struct FVector CallFunc_Multiply_VectorFloat_ReturnValue; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FHitResult CallFunc_K2_MoveUpdatedComponent_OutHit; // 0x0030(0x00E8)(IsPlainOldData, NoDestructor, ContainsInstancedReference)
bool CallFunc_K2_MoveUpdatedComponent_ReturnValue; // 0x0118(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_119[0x3]; // 0x0119(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_CalcVelocity_DeltaTime_ImplicitCast; // 0x011C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_update_rootmotion_movement;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Update Sprint Stat
// 0x0188 (0x0188 - 0x0000)
struct BP_CombatCharacter_C_Update_Sprint_Stat final
{
public:
bool deleteHeadNode; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double SprintAlpha; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool wantSprinting; // 0x0010(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsHoldingSprintButton_IsSprint; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsHoldingSprintButton_RollPressed; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsHoldingSprintButton_IsSprint_1; // 0x0013(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsHoldingSprintButton_RollPressed_1; // 0x0014(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina; // 0x0018(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina_1; // 0x0020(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetMaxValue_Value; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetCurrentValue_CurrentValue; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UMovementSpeedComponent_C* CallFunc_GetMySpeed_Speed; // 0x0038(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UMovementSpeedComponent_C* CallFunc_GetMySpeed_Speed_1; // 0x0040(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_MovementState CallFunc_GetMovementState_State; // 0x0048(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MovementState CallFunc_GetMovementState_State_1; // 0x0049(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x004A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x004B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UMovementSpeedComponent_C* CallFunc_GetMySpeed_Speed_2; // 0x0050(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_MovementState CallFunc_GetMovementState_State_2; // 0x0058(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetOnLadder_OnLadder; // 0x0059(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x005A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x005B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue_1; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_HasAccess_ReturnValue; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0071(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_72[0x6]; // 0x0072(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetGameTimeInSeconds_ReturnValue; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x0088(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x00A0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_1; // 0x00A8(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_CalculateDirection_ReturnValue; // 0x00B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAnyMontagePlaying_ReturnValue; // 0x00B4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B5[0x3]; // 0x00B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Abs_ReturnValue; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x00C0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue; // 0x00C1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C2[0x6]; // 0x00C2(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue_1; // 0x00C8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x00E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x00E1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x00E2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue; // 0x00E3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x00E4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_E5[0x3]; // 0x00E5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x00E8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_1; // 0x00F0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F1[0x7]; // 0x00F1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_SelectFloat_ReturnValue; // 0x00F8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_1; // 0x0100(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GreaterEqual_DoubleDouble_ReturnValue_2; // 0x0101(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x0102(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_103[0x5]; // 0x0103(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina_2; // 0x0108(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_3; // 0x0110(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_111[0x7]; // 0x0111(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetCurrentValue_CurrentValue_1; // 0x0118(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x0120(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Select_Default; // 0x0121(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0122(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_2; // 0x0123(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetActivityValue_Value; // 0x0124(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0125(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue_1; // 0x0126(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_1; // 0x0127(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetGameTimeInSeconds_ReturnValue_1; // 0x0128(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetGameTimeInSeconds_ReturnValue_2; // 0x0130(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x0138(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue_1; // 0x0140(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Divide_DoubleDouble_ReturnValue_1; // 0x0148(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0150(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_2; // 0x0158(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_159[0x7]; // 0x0159(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue_2; // 0x0160(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UABP_CombatCharacterNew_C* K2Node_DynamicCast_AsABP_Combat_Character_New; // 0x0168(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0170(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_171[0x7]; // 0x0171(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Abs_A_ImplicitCast; // 0x0178(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_VariableSet_SprintAlpha_ImplicitCast; // 0x0180(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Update_Sprint_Stat;
// Function BP_CombatCharacter.BP_CombatCharacter_C.UpdateAimAlpha
// 0x0060 (0x0060 - 0x0000)
struct BP_CombatCharacter_C_UpdateAimAlpha final
{
public:
bool CallFunc_IsFalling_ReturnValue; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3[0x5]; // 0x0003(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetAttackSpeed_Value; // 0x0018(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetWorldDeltaSeconds_ReturnValue; // 0x0028(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetActivityValue_Value; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_FInterpTo_Constant_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_GetWorldDeltaSeconds_ReturnValue_1; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_FInterpTo_Constant_ReturnValue_1; // 0x0050(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_Select_Default; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_UpdateAimAlpha;
// Function BP_CombatCharacter.BP_CombatCharacter_C.UpdateCachedRollDirection
// 0x00F8 (0x00F8 - 0x0000)
struct BP_CombatCharacter_C_UpdateCachedRollDirection final
{
public:
struct FVector Velocity; // 0x0000(0x0018)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction OutRollDirection; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<E_MontageAction> RollDirection; // 0x0020(0x0010)(Edit, BlueprintVisible)
TArray<double> DirectionRange_2; // 0x0030(0x0010)(Edit, BlueprintVisible)
TArray<double> DirectionRange; // 0x0040(0x0010)(Edit, BlueprintVisible)
E_MontageAction L_RollDirection; // 0x0050(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<E_MontageAction> K2Node_MakeArray_Array; // 0x0058(0x0010)(ReferenceParm)
TArray<double> K2Node_MakeArray_Array_1; // 0x0068(0x0010)(ReferenceParm)
TArray<double> K2Node_MakeArray_Array_2; // 0x0078(0x0010)(ReferenceParm)
struct FRotator CallFunc_GetControlRotation_ReturnValue; // 0x0088(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
double CallFunc_Find_Head_Rotate_with_Look_at_1_degree; // 0x00A0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x00A8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue; // 0x00B0(0x0010)(ZeroConstructor, HasGetValueTypeHash)
double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_FFloor_ReturnValue; // 0x00C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Percent_IntInt_ReturnValue; // 0x00CC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction CallFunc_Array_Get_Item; // 0x00D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_GetEnumeratorUserFriendlyName_ReturnValue; // 0x00D8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x00E8(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_UpdateCachedRollDirection;
// Function BP_CombatCharacter.BP_CombatCharacter_C.UpdateCanPlayMoveStartMontage
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_UpdateCanPlayMoveStartMontage final
{
public:
bool Can; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_UpdateCanPlayMoveStartMontage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.UpdateFallDownRollDirection
// 0x00E8 (0x00E8 - 0x0000)
struct BP_CombatCharacter_C_UpdateFallDownRollDirection final
{
public:
struct FVector2D Local_Backward; // 0x0000(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector2D Local_Forward; // 0x0010(0x0010)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double Local_Degree; // 0x0020(0x0008)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
TArray<E_MontageAction> RollDirection; // 0x0028(0x0010)(Edit, BlueprintVisible)
int32 TempDirectionOffset; // 0x0038(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x003C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<E_MontageAction> K2Node_MakeArray_Array; // 0x0040(0x0010)(ReferenceParm)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CameraIsTargetingLock_return_value; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_IntInt_ReturnValue; // 0x0052(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0053(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_BreakVector2D_X; // 0x0058(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector2D_Y; // 0x0060(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector2D_X_1; // 0x0068(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_BreakVector2D_Y_1; // 0x0070(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CameraIsShoulderViewWhenLock_ReturnValue; // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x0080(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x0098(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_2; // 0x0099(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CameraIsTargetingLock_return_value_1; // 0x009A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x009B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x009C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Less_DoubleDouble_ReturnValue; // 0x009D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue_1; // 0x009E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9F[0x1]; // 0x009F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
class UDA_PlayerStatic_Class_C* CallFunc_GetPlayerStatic_ReturnValue; // 0x00A0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_InRange_FloatFloat_ReturnValue; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_FClamp_ReturnValue; // 0x00B0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Add_DoubleDouble_ReturnValue; // 0x00B8(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_Divide_DoubleDouble_ReturnValue; // 0x00C0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_FFloor_ReturnValue; // 0x00C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Find_Head_Rotate_with_Look_at_1_degree; // 0x00D0(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x00D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Percent_IntInt_ReturnValue; // 0x00DC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x00E0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x00E1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction CallFunc_Array_Get_Item; // 0x00E2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_UpdateFallDownRollDirection;
// Function BP_CombatCharacter.BP_CombatCharacter_C.UpdateHorizontalLook
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_UpdateHorizontalLook final
{
public:
double AxisValue; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_UpdateHorizontalLook;
// Function BP_CombatCharacter.BP_CombatCharacter_C.UpdateInteractTrace
// 0x0006 (0x0006 - 0x0000)
struct BP_CombatCharacter_C_UpdateInteractTrace final
{
public:
bool CallFunc_Not_PreBool_ReturnValue; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_IntInt_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_BoolBool_ReturnValue; // 0x0005(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_UpdateInteractTrace;
// Function BP_CombatCharacter.BP_CombatCharacter_C.UpdateLadderUp
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_UpdateLadderUp final
{
public:
double AxisValue; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_UpdateLadderUp;
// Function BP_CombatCharacter.BP_CombatCharacter_C.UpdateMoveForward
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_UpdateMoveForward final
{
public:
double AxisValue; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_UpdateMoveForward;
// Function BP_CombatCharacter.BP_CombatCharacter_C.UpdateMoveRight
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_UpdateMoveRight final
{
public:
double AxisValue; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_UpdateMoveRight;
// Function BP_CombatCharacter.BP_CombatCharacter_C.UpdateRotationSettings
// 0x0098 (0x0098 - 0x0000)
struct BP_CombatCharacter_C_UpdateRotationSettings final
{
public:
E_CombatType Temp_byte_Variable; // 0x0000(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_1; // 0x0002(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_2; // 0x0003(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_3; // 0x0004(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UMovementSpeedComponent_C* CallFunc_GetMySpeed_Speed; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsHoldingSprintButton_IsSprint; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsHoldingSprintButton_RollPressed; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MovementState CallFunc_GetMovementState_State; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0013(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class URotatingComponent_C* CallFunc_GetMyRotateComp_RotateComp; // 0x0018(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class URotatingComponent_C* CallFunc_GetMyRotateComp_RotateComp_1; // 0x0020(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CameraIsTargetingLock_return_value; // 0x0028(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_SetRotationMode_NewParam; // 0x0030(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class URotatingComponent_C* CallFunc_GetMyRotateComp_RotateComp_2; // 0x0038(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_CombatType CallFunc_GetCombatType_CombatType; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_SetRotationMode_NewParam_1; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInCombatPose_Result; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_Select_Default; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_52[0x6]; // 0x0052(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FTimerHandle CallFunc_K2_SetTimer_ReturnValue; // 0x0058(0x0008)(NoDestructor, HasGetValueTypeHash)
E_RotationMode Temp_byte_Variable_1; // 0x0060(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0061(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_62[0x6]; // 0x0062(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x0068(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0071(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_2; // 0x0072(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue_1; // 0x0073(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue_2; // 0x0074(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_LessEqual_DoubleDouble_ReturnValue; // 0x0075(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_RotationMode Temp_byte_Variable_2; // 0x0076(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_3; // 0x0077(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue_3; // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0079(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Temp_bool_Variable_4; // 0x007A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x007B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_RotationMode K2Node_Select_Default_1; // 0x007C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsFalling_ReturnValue; // 0x007D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7E[0x2]; // 0x007E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_SetRotationMode_NewParam_2; // 0x0080(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue_1; // 0x0088(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_4; // 0x0089(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_1; // 0x008A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_5; // 0x008B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetActivityValue_Value; // 0x008C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue_4; // 0x008D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x008E(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_1; // 0x008F(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_2; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_3; // 0x0091(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue_2; // 0x0092(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_UpdateRotationSettings;
// Function BP_CombatCharacter.BP_CombatCharacter_C.UpdateVerticalLook
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_UpdateVerticalLook final
{
public:
double AxisValue; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_UpdateVerticalLook;
// Function BP_CombatCharacter.BP_CombatCharacter_C.UserConstructionScript
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_UserConstructionScript final
{
public:
double K2Node_VariableSet_InitialCameraLagSpeed_ImplicitCast; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double K2Node_VariableSet_InitialCameraRotateLagSpeed_ImplicitCast; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_UserConstructionScript;
// Function BP_CombatCharacter.BP_CombatCharacter_C.WeaponSkillWithID
// 0x0190 (0x0190 - 0x0000)
struct BP_CombatCharacter_C_WeaponSkillWithID final
{
public:
int32 SkillID; // 0x0000(0x0004)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Action; // 0x0004(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Succeed; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MeleeAttackType Local_AttackType; // 0x0006(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7[0x1]; // 0x0007(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
int32 Local_LastIndex; // 0x0008(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 L_Index; // 0x000C(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UDataTable* CallFunc_GetMontages_Montages; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_IntToString_ReturnValue; // 0x0020(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0030(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName CallFunc_Conv_StringToName_ReturnValue; // 0x0034(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FF_MontageAction CallFunc_GetDataTableRowFromName_OutRow; // 0x0040(0x0038)(HasGetValueTypeHash)
bool CallFunc_GetDataTableRowFromName_ReturnValue; // 0x0078(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x0079(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_7A[0x2]; // 0x007A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Array_LastIndex_ReturnValue; // 0x007C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue; // 0x0080(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue_1; // 0x0084(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UEnhanceInputDispatcher_C* CallFunc_GetMyEnhanceInput_EnhenceInputDispatcher; // 0x0088(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x0091(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_92[0x6]; // 0x0092(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UEnhanceInputDispatcher_C* CallFunc_GetMyEnhanceInput_EnhenceInputDispatcher_1; // 0x0098(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UEnhanceInputDispatcher_C* CallFunc_GetMyEnhanceInput_EnhenceInputDispatcher_2; // 0x00A0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsPlayPerfectSkill_ReturnValue; // 0x00A8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_2; // 0x00A9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_3; // 0x00AA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess_1; // 0x00AB(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_AC[0x4]; // 0x00AC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UDataTable* CallFunc_GetMontages_Montages_1; // 0x00B0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_InRange_IntInt_ReturnValue; // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_B9[0x7]; // 0x00B9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UDataTable* CallFunc_GetMontages_Montages_2; // 0x00C0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x00C8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UBuffComponent_C* CallFunc_GetMyBuffComp_BuffComponent; // 0x00D0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_DoAction_26ReplaceMontage_NeedReplace; // 0x00D8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_D9[0x3]; // 0x00D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_DoAction_26ReplaceMontage_ReplaceID; // 0x00DC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UWeaponLoopComponent_C* CallFunc_GetMyWeaponLoop_WeaponLoopComponent; // 0x00E0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x00E8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_E9[0x3]; // 0x00E9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 CallFunc_Percent_IntInt_ReturnValue; // 0x00EC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UEnhanceInputDispatcher_C* CallFunc_GetMyEnhanceInput_EnhenceInputDispatcher_3; // 0x00F0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Add_IntInt_ReturnValue_1; // 0x00F8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetIsPlayPerfectSkill_ReturnValue_1; // 0x00FC(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_FD[0x3]; // 0x00FD(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Conv_IntToString_ReturnValue_1; // 0x0100(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FName CallFunc_Conv_StringToName_ReturnValue_1; // 0x0110(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_DoesDataTableRowExist_ReturnValue; // 0x0118(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_ByteByte_ReturnValue; // 0x0119(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_11A[0x6]; // 0x011A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UWeaponLoopComponent_C* CallFunc_GetMyWeaponLoop_WeaponLoopComponent_1; // 0x0120(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UExtendedStatComponent_Stamina_C* CallFunc_GetMyStamina_Stamina; // 0x0128(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_IntToString_ReturnValue_2; // 0x0130(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Conv_IntToString_ReturnValue_3; // 0x0140(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0150(0x0010)(ZeroConstructor, HasGetValueTypeHash)
int32 CallFunc_Conv_StringToInt_ReturnValue; // 0x0160(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_164[0x4]; // 0x0164(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_MontageAction_duration; // 0x0168(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_MontageAction_succeed; // 0x0170(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanAND_ReturnValue; // 0x0171(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_172[0x6]; // 0x0172(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_Multiply_DoubleDouble_ReturnValue; // 0x0178(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FTimerHandle CallFunc_K2_SetTimer_ReturnValue; // 0x0180(0x0008)(NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_IntInt_ReturnValue_2; // 0x0188(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_189[0x3]; // 0x0189(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_K2_SetTimer_Time_ImplicitCast; // 0x018C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_WeaponSkillWithID;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Can Flash Attack
// 0x0002 (0x0002 - 0x0000)
struct BP_CombatCharacter_C_Can_Flash_Attack final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CanMeleeAttack_Result; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Can_Flash_Attack;
// Function BP_CombatCharacter.BP_CombatCharacter_C.death_2
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_death_2 final
{
public:
EMovementMode Local_LastMovement; // 0x0000(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UCharShapeComponent_C* CallFunc_GetMyCharShape_CharShapeComponent; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_death_2;
// Function BP_CombatCharacter.BP_CombatCharacter_C.EnterDeath
// 0x00D0 (0x00D0 - 0x0000)
struct BP_CombatCharacter_C_EnterDeath final
{
public:
bool enter_death; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UGameSettingModel_C* CallFunc_GetModel_GameSettingModel_ReturnValue; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UDA_GameSetFixedParameter_Class_C* CallFunc_GetGameSetFixedParameter_ReturnValue; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_GetOptionValue_ReturnValue; // 0x0018(0x0010)(ZeroConstructor, HasGetValueTypeHash)
int32 CallFunc_Conv_StringToInt_ReturnValue; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class USpringArmsComponent_C* CallFunc_GetMySpringArms_SpringArmsComponent; // 0x0030(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UInsideMsgRouterComponent_C* CallFunc_GetModel_InsideMsgRouterComponent_ReturnValue; // 0x0038(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UInsideMsgRouterComponent_C* CallFunc_GetModel_InsideMsgRouterComponent_ReturnValue_1; // 0x0040(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0048(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsSlotHidden_Result; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip_1; // 0x0058(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class ADisplayedItem_C* CallFunc_GetDisplayedItem_DisplayedItem; // 0x0060(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ADisplayedItem_C* CallFunc_GetSelectedWeaponDisplayItem_DisplayedItem; // 0x0068(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0070(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_1; // 0x0071(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_72[0x6]; // 0x0072(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_FeedBackData CallFunc_GetDataTableRowFromName_OutRow; // 0x0078(0x0018)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_GetDataTableRowFromName_ReturnValue; // 0x0090(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UForceFeedbackComponent* CallFunc_SpawnForceFeedbackAttached_ReturnValue; // 0x0098(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x00A0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
TScriptInterface<class IAnimBP_Interface_C> K2Node_DynamicCast_AsAnim_BP_Interface; // 0x00A8(0x0010)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x00B8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EnterDeath_enter_death; // 0x00B9(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue_2; // 0x00BA(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_BB[0x5]; // 0x00BB(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UClass* CallFunc_GetObjectClass_ReturnValue; // 0x00C0(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
float CallFunc_SpawnForceFeedbackAttached_IntensityMultiplier_ImplicitCast; // 0x00C8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_EnterDeath;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetBackAttackFactor
// 0x0018 (0x0018 - 0x0000)
struct BP_CombatCharacter_C_GetBackAttackFactor final
{
public:
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UStatsManagerComponent_C* CallFunc_GetMyStatsManager_StatsManagerComp; // 0x0008(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
double CallFunc_GetStatValue_Value; // 0x0010(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetBackAttackFactor;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetDeathEffectCurve
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_GetDeathEffectCurve final
{
public:
class UAnimMontage* DeathMontage; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UCurveFloat* Vanish; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UCurveFloat* CallFunc_Map_Find_Value; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Map_Find_ReturnValue; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetDeathEffectCurve;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetDesiredFollowRotation
// 0x0048 (0x0048 - 0x0000)
struct BP_CombatCharacter_C_GetDesiredFollowRotation final
{
public:
struct FRotator Rotation; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_MakeVector_ReturnValue; // 0x0018(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_MakeRotFromZX_ReturnValue; // 0x0030(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetDesiredFollowRotation;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetDesiredRotation
// 0x0360 (0x0360 - 0x0000)
struct BP_CombatCharacter_C_GetDesiredRotation final
{
public:
bool Refresh; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 rotateIntent; // 0x0004(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator Rotation; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor)
bool L_Error; // 0x0020(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector tempV; // 0x0028(0x0018)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_CameraIsTargetingLock_return_value; // 0x0040(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* CallFunc_GetCameraTargetingLockedActor_SelectedActor; // 0x0048(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* CallFunc_GetCameraTargetingLockedActor_SelectedActor_1; // 0x0058(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Try_Get_Fixed_Target_Location_FixedLocation; // 0x0060(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_GetLastMovementInput_ReturnValue; // 0x0078(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_GetDesiredRotaion_Fix_Rotation; // 0x0090(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FRotator CallFunc_K2_GetComponentRotation_ReturnValue; // 0x00A8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_GetForwardVector_ReturnValue; // 0x00C0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp; // 0x00D8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_ProjectVectorOnToPlane_ReturnValue; // 0x00E0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State; // 0x00F8(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_F9[0x7]; // 0x00F9(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_VLerp_ReturnValue; // 0x0100(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages; // 0x0118(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_MontageAction CallFunc_GetLastRequestedAction_Action; // 0x0120(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_121[0x7]; // 0x0121(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_Conv_VectorToRotator_ReturnValue; // 0x0128(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0140(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_141[0x7]; // 0x0141(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_GetRightVector_ReturnValue; // 0x0148(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FVector CallFunc_Multiply_VectorInt_ReturnValue; // 0x0160(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_Conv_VectorToRotator_ReturnValue_1; // 0x0178(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_Multiply_VectorInt_ReturnValue_1; // 0x0190(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class UMontageManagerComponent_C* CallFunc_GetMyMontages_Montages_1; // 0x01A8(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
E_MontageAction CallFunc_GetLastRequestedAction_Action_1; // 0x01B0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1B1[0x7]; // 0x01B1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x01B8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x01D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_2; // 0x01D1(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_3; // 0x01D2(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_4; // 0x01D3(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_5; // 0x01D4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_6; // 0x01D5(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x01D6(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1D7[0x1]; // 0x01D7(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_Conv_VectorToRotator_ReturnValue_2; // 0x01D8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_GetLastMovementInput_ReturnValue_1; // 0x01F0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_NotEqual_VectorVector_ReturnValue; // 0x0208(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue; // 0x0209(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_20A[0x6]; // 0x020A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue_1; // 0x0210(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_IsValid_ReturnValue_1; // 0x0228(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_229[0x7]; // 0x0229(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector CallFunc_K2_GetActorLocation_ReturnValue; // 0x0230(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue_2; // 0x0248(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_1; // 0x0260(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Roll; // 0x0278(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Pitch; // 0x027C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Yaw; // 0x0280(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_284[0x4]; // 0x0284(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_FindLookAtRotation_ReturnValue; // 0x0288(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
class UStateManagerComponent_C* CallFunc_GetMyStateManagerComp_StateManagerComp_1; // 0x02A0(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Roll_1; // 0x02A8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Pitch_1; // 0x02AC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Yaw_1; // 0x02B0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_GetState_State_1; // 0x02B4(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2B5[0x3]; // 0x02B5(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_MakeRotator_ReturnValue; // 0x02B8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_7; // 0x02D0(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D1[0x7]; // 0x02D1(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue_3; // 0x02D8(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
struct FVector CallFunc_K2_GetActorLocation_ReturnValue_2; // 0x02F0(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Roll_2; // 0x0308(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Pitch_2; // 0x030C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Yaw_2; // 0x0310(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_314[0x4]; // 0x0314(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FRotator CallFunc_FindLookAtRotation_ReturnValue_1; // 0x0318(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
uint8 CallFunc_MakeLiteralByte_ReturnValue_1; // 0x0330(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_331[0x3]; // 0x0331(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float CallFunc_BreakRotator_Roll_3; // 0x0334(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Pitch_3; // 0x0338(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float CallFunc_BreakRotator_Yaw_3; // 0x033C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
struct FRotator CallFunc_MakeRotator_ReturnValue_1; // 0x0340(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_8; // 0x0358(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_MakeLiteralByte_ReturnValue_2; // 0x0359(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsStateEqualTo_ReturnValue; // 0x035A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetDesiredRotation;
// Function BP_CombatCharacter.BP_CombatCharacter_C.getLadderPosition
// 0x0010 (0x0010 - 0x0000)
struct BP_CombatCharacter_C_getLadderPosition final
{
public:
double Position; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double CallFunc_impl_get_ladder_position_position; // 0x0008(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_getLadderPosition;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetMontages
// 0x0098 (0x0098 - 0x0000)
struct BP_CombatCharacter_C_GetMontages final
{
public:
E_MontageAction Action; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UDataTable* Montages; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class UDataTable* ReturnDataTable; // 0x0010(0x0008)(Edit, BlueprintVisible, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
E_CombatType CallFunc_GetCombatType_CombatType; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x001A(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_1; // 0x001B(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_ByteByte_ReturnValue_2; // 0x001C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x001D(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class UDataTable* CallFunc_coverMontageDataTable_OutDataTable; // 0x0020(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
int32 CallFunc_Get_Active_Weapon_WeaponSortId; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Array_Contains_ReturnValue; // 0x002C(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FST_PlayerWeaponData CallFunc_GetPlayerWeaponData_WeaponData; // 0x0030(0x0068)(HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetMontages;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetMyForceActing
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetMyForceActing final
{
public:
class UForceActingComponent_C* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetMyForceActing;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetNetworkState
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_GetNetworkState final
{
public:
class ADCS_SyncState_C* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash)
EAppReturnType CallFunc_CreateMessageWindow_ReturnValue; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* K2Node_DynamicCast_AsDCS_Sync_State; // 0x0010(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0019(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetNetworkState;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetState
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_GetState final
{
public:
E_State State; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* LocalState; // 0x0008(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, NoDestructor, HasGetValueTypeHash)
E_State CallFunc_SyncState_GetCharacterState_State; // 0x0010(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsValid_ReturnValue; // 0x0011(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsLocallyControlled_ReturnValue; // 0x0012(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class ADCS_SyncState_C* CallFunc_GetNetworkState_ReturnValue; // 0x0018(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetState;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ImplBufferInput
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_ImplBufferInput final
{
public:
uint8 InAction; // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ImplBufferInput;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ImplFallendamageBufferInput
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_ImplFallendamageBufferInput final
{
public:
uint8 InAction; // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ImplFallendamageBufferInput;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ImplHoldActioninput
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_ImplHoldActioninput final
{
public:
uint8 InAction; // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ImplHoldActioninput;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ImplPrintPoint
// 0x00A0 (0x00A0 - 0x0000)
struct BP_CombatCharacter_C_ImplPrintPoint final
{
public:
class FString StateName; // 0x0000(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
class FString EventName; // 0x0010(0x0010)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, HasGetValueTypeHash)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State L_New; // 0x0021(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_State L_Prev; // 0x0022(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_StriStri_ReturnValue; // 0x0023(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_StriStri_ReturnValue_1; // 0x0024(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_EqualEqual_StriStri_ReturnValue_2; // 0x0025(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_26[0x2]; // 0x0026(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue; // 0x0028(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_1; // 0x0040(0x0010)(ZeroConstructor, HasGetValueTypeHash)
bool CallFunc_BooleanOR_ReturnValue_1; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString CallFunc_Concat_StrStr_ReturnValue_2; // 0x0058(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_3; // 0x0068(0x0010)(ZeroConstructor, HasGetValueTypeHash)
double CallFunc_GetGameTimeInSeconds_ReturnValue; // 0x0078(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString CallFunc_Conv_DoubleToString_ReturnValue; // 0x0080(0x0010)(ZeroConstructor, HasGetValueTypeHash)
class FString CallFunc_Concat_StrStr_ReturnValue_4; // 0x0090(0x0010)(ZeroConstructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ImplPrintPoint;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ImplTakeDamage
// 0x0028 (0x0028 - 0x0000)
struct BP_CombatCharacter_C_ImplTakeDamage final
{
public:
struct FGenericStructPasser InDamage; // 0x0000(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
struct FGenericStructPasser InHitresult; // 0x0010(0x0010)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
bool OutHandled; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 OutReturnresult; // 0x0021(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_ImplTakeDamage_OutHandled; // 0x0022(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 CallFunc_ImplTakeDamage_OutReturnresult; // 0x0023(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ImplTakeDamage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ImplWeaponLoopBufferInput
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_ImplWeaponLoopBufferInput final
{
public:
uint8 InAction; // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ImplWeaponLoopBufferInput;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ImplWeaponLoopInputWithCheck
// 0x0001 (0x0001 - 0x0000)
struct BP_CombatCharacter_C_ImplWeaponLoopInputWithCheck final
{
public:
uint8 InAction; // 0x0000(0x0001)(ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ImplWeaponLoopInputWithCheck;
// Function BP_CombatCharacter.BP_CombatCharacter_C.InternalMontageAction
// 0x0058 (0x0058 - 0x0000)
struct BP_CombatCharacter_C_InternalMontageAction final
{
public:
E_State NewState; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_MontageAction Action; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UAnimMontage* SelectedMontage; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash)
double PlayRate; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FName PresetSection; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool StopAllMontags; // 0x0020(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FGameplayTag PlayerAction; // 0x0024(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
float BlendInTimeOverride; // 0x002C(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
float InTimeToStartMontageAt; // 0x0030(0x0004)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
double DurationToEnd; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Success; // 0x0040(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double CallFunc_InternalMontageAction_DurationToEnd; // 0x0048(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_InternalMontageAction_Success; // 0x0050(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchEnum_CmpSuccess; // 0x0051(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool GameplayTagsK2Node_SwitchGameplayTag_CmpSuccess; // 0x0052(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_InternalMontageAction;
// Function BP_CombatCharacter.BP_CombatCharacter_C.IsAlive
// 0x0002 (0x0002 - 0x0000)
struct BP_CombatCharacter_C_IsAlive final
{
public:
bool Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsAlive_Result; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_IsAlive;
// Function BP_CombatCharacter.BP_CombatCharacter_C.JumpToSection
// 0x000C (0x000C - 0x0000)
struct BP_CombatCharacter_C_JumpToSection final
{
public:
class FName SectionName; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool K2Node_SwitchName_CmpSuccess; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_JumpToSection;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnActivityChanged_StateManagerComp
// 0x0002 (0x0002 - 0x0000)
struct BP_CombatCharacter_C_OnActivityChanged_StateManagerComp final
{
public:
E_Activity Activity; // 0x0000(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool Value; // 0x0001(0x0001)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnActivityChanged_StateManagerComp;
// Function BP_CombatCharacter.BP_CombatCharacter_C.OnValueChanged_Health
// 0x0020 (0x0020 - 0x0000)
struct BP_CombatCharacter_C_OnValueChanged_Health final
{
public:
struct FGameplayTag Type; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, NoDestructor, HasGetValueTypeHash)
double OldValue; // 0x0008(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double NewValue; // 0x0010(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
double MaxValue; // 0x0018(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_OnValueChanged_Health;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Play Counter Attack
// 0x0002 (0x0002 - 0x0000)
struct BP_CombatCharacter_C_Play_Counter_Attack final
{
public:
bool Succeed; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_WeaponSkillWithID_succeed; // 0x0001(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Play_Counter_Attack;
// Function BP_CombatCharacter.BP_CombatCharacter_C.Private_TakeDamage
// 0x0280 (0x0280 - 0x0000)
struct BP_CombatCharacter_C_Private_TakeDamage final
{
public:
struct FF_HitData EnemyHitData; // 0x0000(0x0168)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference, HasGetValueTypeHash)
struct FHitResult HitResult; // 0x0168(0x00E8)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
E_AttackResult ResultType; // 0x0250(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult L_Result; // 0x0251(0x0001)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult CallFunc_Private_TakeDamage_ResultType; // 0x0252(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_253[0x5]; // 0x0253(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UEquipmentComponent_C* CallFunc_GetMyEquip_Equip; // 0x0258(0x0008)(ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
bool CallFunc_IsInCombatPose_Result; // 0x0260(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Not_PreBool_ReturnValue; // 0x0261(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_262[0x6]; // 0x0262(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class AController* CallFunc_GetController_ReturnValue; // 0x0268(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
class ADCSPlayerController_C* K2Node_DynamicCast_AsDCSPlayer_Controller; // 0x0270(0x0008)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
bool K2Node_DynamicCast_bSuccess; // 0x0278(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_Private_TakeDamage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.ResetIdleState
// 0x0030 (0x0030 - 0x0000)
struct BP_CombatCharacter_C_ResetIdleState final
{
public:
double Delay; // 0x0000(0x0008)(BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool CallFunc_Greater_DoubleDouble_ReturnValue; // 0x0008(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TDelegate<void(int32 MontageInstance, EMontageDurationEnum Duration)> K2Node_CreateDelegate_OutputDelegate; // 0x000C(0x0010)(ZeroConstructor, NoDestructor, HasGetValueTypeHash)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FMontageDurationHandle CallFunc_K2_SetMontageDurationBinderDelegate_ReturnValue; // 0x0020(0x0008)(NoDestructor, HasGetValueTypeHash)
float CallFunc_K2_SetMontageDurationBinderDelegate_InDelayedToEnd_ImplicitCast; // 0x0028(0x0004)(ConstParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_ResetIdleState;
// Function BP_CombatCharacter.BP_CombatCharacter_C.TakeDamage
// 0x0258 (0x0258 - 0x0000)
struct BP_CombatCharacter_C_TakeDamage final
{
public:
struct FF_HitData Emery_HitData_Processed; // 0x0000(0x0168)(BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, ContainsInstancedReference, HasGetValueTypeHash)
struct FHitResult HitResult; // 0x0168(0x00E8)(BlueprintVisible, BlueprintReadOnly, Parm, IsPlainOldData, NoDestructor, ContainsInstancedReference)
E_AttackResult ResultType; // 0x0250(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
E_AttackResult CallFunc_TakeDamage_ResultType; // 0x0251(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_TakeDamage;
// Function BP_CombatCharacter.BP_CombatCharacter_C.GetPlayerSpeed
// 0x0008 (0x0008 - 0x0000)
struct BP_CombatCharacter_C_GetPlayerSpeed final
{
public:
class UImplMovementSpeed_Player_C* PlayerSpeed; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash)
};
DUMPER7_ASSERTS_BP_CombatCharacter_C_GetPlayerSpeed;
}