155 lines
4.0 KiB
C++
155 lines
4.0 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: SaveSystem
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#include "Basic.hpp"
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#include "Engine_classes.hpp"
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#include "SaveSystem_structs.hpp"
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#include "CoreUObject_classes.hpp"
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#include "EditorUtilitiesRuntime_classes.hpp"
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namespace SDK
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{
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// Class SaveSystem.SaveSystemSaveData
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// 0x0050 (0x0078 - 0x0028)
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class USaveSystemSaveData final : public USaveGame
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{
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public:
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uint8 Pad_28[0x50]; // 0x0028(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("SaveSystemSaveData")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"SaveSystemSaveData")
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}
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static class USaveSystemSaveData* GetDefaultObj()
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{
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return GetDefaultObjImpl<USaveSystemSaveData>();
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}
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};
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DUMPER7_ASSERTS_USaveSystemSaveData;
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// Class SaveSystem.SaveDataCollection
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// 0x0058 (0x0080 - 0x0028)
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class USaveDataCollection final : public UObject
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{
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public:
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uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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TMap<ESaveDataCategory, class USaveSystemSaveData*> SaveData; // 0x0030(0x0050)(Transient, NativeAccessSpecifierPrivate)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("SaveDataCollection")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"SaveDataCollection")
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}
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static class USaveDataCollection* GetDefaultObj()
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{
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return GetDefaultObjImpl<USaveDataCollection>();
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}
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};
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DUMPER7_ASSERTS_USaveDataCollection;
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// Class SaveSystem.SaveSystemSettings
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// 0x0000 (0x0038 - 0x0038)
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class USaveSystemSettings final : public UTarsierDeveloperSettings
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("SaveSystemSettings")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"SaveSystemSettings")
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}
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static class USaveSystemSettings* GetDefaultObj()
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{
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return GetDefaultObjImpl<USaveSystemSettings>();
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}
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};
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DUMPER7_ASSERTS_USaveSystemSettings;
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// Class SaveSystem.SavableObjectInterface
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// 0x0000 (0x0000 - 0x0000)
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class ISavableObjectInterface final
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{
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public:
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uint8 GetSaveDataCategory();
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void OnPostLoad(bool bDataWasLoaded);
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void OnPostSave();
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void OnPreLoad();
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void OnPreSave();
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class FName GetSavedName() const;
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("SavableObjectInterface")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"SavableObjectInterface")
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}
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static class ISavableObjectInterface* GetDefaultObj()
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{
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return GetDefaultObjImpl<ISavableObjectInterface>();
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}
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class UObject* AsUObject()
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{
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return reinterpret_cast<UObject*>(this);
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}
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const class UObject* AsUObject() const
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{
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return reinterpret_cast<const UObject*>(this);
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}
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};
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DUMPER7_ASSERTS_ISavableObjectInterface;
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// Class SaveSystem.SaveSystem
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// 0x0038 (0x0060 - 0x0028)
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class USaveSystem final : public UObject
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{
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public:
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uint8 Pad_28[0x10]; // 0x0028(0x0010)(Fixing Size After Last Property [ Dumper-7 ])
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class USaveDataCollection* ShortTermMemory; // 0x0038(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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class USaveDataCollection* LongTermMemory; // 0x0040(0x0008)(ZeroConstructor, Transient, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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uint8 Pad_48[0x18]; // 0x0048(0x0018)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("SaveSystem")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"SaveSystem")
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}
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static class USaveSystem* GetDefaultObj()
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{
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return GetDefaultObjImpl<USaveSystem>();
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}
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};
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DUMPER7_ASSERTS_USaveSystem;
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}
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