454 lines
20 KiB
C++
454 lines
20 KiB
C++
#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: TemplateSequence
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#include "Basic.hpp"
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#include "CoreUObject_structs.hpp"
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#include "CoreUObject_classes.hpp"
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#include "Engine_structs.hpp"
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#include "Engine_classes.hpp"
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#include "MovieScene_structs.hpp"
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#include "MovieScene_classes.hpp"
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#include "TemplateSequence_structs.hpp"
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#include "CinematicCamera_structs.hpp"
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namespace SDK
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{
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// Class TemplateSequence.TemplateSequencePropertyScalingInstantiatorSystem
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// 0x0058 (0x0098 - 0x0040)
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class UTemplateSequencePropertyScalingInstantiatorSystem final : public UMovieSceneEntitySystem
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{
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public:
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uint8 Pad_40[0x58]; // 0x0040(0x0058)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TemplateSequencePropertyScalingInstantiatorSystem")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TemplateSequencePropertyScalingInstantiatorSystem")
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}
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static class UTemplateSequencePropertyScalingInstantiatorSystem* GetDefaultObj()
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{
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return GetDefaultObjImpl<UTemplateSequencePropertyScalingInstantiatorSystem>();
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}
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};
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DUMPER7_ASSERTS_UTemplateSequencePropertyScalingInstantiatorSystem;
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// Class TemplateSequence.TemplateSequence
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// 0x00B8 (0x0120 - 0x0068)
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class UTemplateSequence : public UMovieSceneSequence
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{
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public:
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class UMovieScene* MovieScene; // 0x0068(0x0008)(ExportObject, ZeroConstructor, InstancedReference, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TSoftClassPtr<class UClass> BoundActorClass; // 0x0070(0x0030)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TSoftObjectPtr<class AActor> BoundPreviewActor; // 0x00A0(0x0030)(UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TMap<struct FGuid, class FName> BoundActorComponents; // 0x00D0(0x0050)(NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TemplateSequence")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TemplateSequence")
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}
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static class UTemplateSequence* GetDefaultObj()
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{
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return GetDefaultObjImpl<UTemplateSequence>();
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}
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};
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DUMPER7_ASSERTS_UTemplateSequence;
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// Class TemplateSequence.CameraAnimationSequenceSubsystem
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// 0x0018 (0x0048 - 0x0030)
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class UCameraAnimationSequenceSubsystem final : public UWorldSubsystem
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{
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public:
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class UMovieSceneEntitySystemLinker* Linker; // 0x0030(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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uint8 Pad_38[0x10]; // 0x0038(0x0010)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CameraAnimationSequenceSubsystem")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CameraAnimationSequenceSubsystem")
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}
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static class UCameraAnimationSequenceSubsystem* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCameraAnimationSequenceSubsystem>();
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}
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};
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DUMPER7_ASSERTS_UCameraAnimationSequenceSubsystem;
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// Class TemplateSequence.CameraAnimationSequence
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// 0x0000 (0x0120 - 0x0120)
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class UCameraAnimationSequence : public UTemplateSequence
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CameraAnimationSequence")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CameraAnimationSequence")
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}
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static class UCameraAnimationSequence* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCameraAnimationSequence>();
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}
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};
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DUMPER7_ASSERTS_UCameraAnimationSequence;
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// Class TemplateSequence.CameraAnimationSequenceCameraStandIn
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// 0x0838 (0x0860 - 0x0028)
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class UCameraAnimationSequenceCameraStandIn final : public UObject
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{
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public:
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float FieldOfView; // 0x0028(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 bConstrainAspectRatio : 1; // 0x002C(0x0001)(BitIndex: 0x00, PropSize: 0x0001 (NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic))
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uint8 Pad_2D[0x3]; // 0x002D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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float AspectRatio; // 0x0030(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_34[0xC]; // 0x0034(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
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struct FPostProcessSettings PostProcessSettings; // 0x0040(0x0700)(NativeAccessSpecifierPublic)
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float PostProcessBlendWeight; // 0x0740(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FCameraFilmbackSettings Filmback; // 0x0744(0x000C)(NoDestructor, NativeAccessSpecifierPublic)
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struct FCameraLensSettings LensSettings; // 0x0750(0x001C)(NoDestructor, NativeAccessSpecifierPublic)
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uint8 Pad_76C[0x4]; // 0x076C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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struct FCameraFocusSettings FocusSettings; // 0x0770(0x0068)(NativeAccessSpecifierPublic)
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float CurrentFocalLength; // 0x07D8(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float CurrentAperture; // 0x07DC(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float CurrentFocusDistance; // 0x07E0(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_7E4[0x7C]; // 0x07E4(0x007C)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CameraAnimationSequenceCameraStandIn")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CameraAnimationSequenceCameraStandIn")
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}
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static class UCameraAnimationSequenceCameraStandIn* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCameraAnimationSequenceCameraStandIn>();
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}
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};
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DUMPER7_ASSERTS_UCameraAnimationSequenceCameraStandIn;
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// Class TemplateSequence.CameraAnimationEntitySystemLinker
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// 0x0000 (0x06D8 - 0x06D8)
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class UCameraAnimationEntitySystemLinker final : public UMovieSceneEntitySystemLinker
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CameraAnimationEntitySystemLinker")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CameraAnimationEntitySystemLinker")
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}
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static class UCameraAnimationEntitySystemLinker* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCameraAnimationEntitySystemLinker>();
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}
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};
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DUMPER7_ASSERTS_UCameraAnimationEntitySystemLinker;
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// Class TemplateSequence.CameraAnimationSequencePlayer
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// 0x0358 (0x0380 - 0x0028)
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class UCameraAnimationSequencePlayer final : public UObject
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{
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public:
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uint8 Pad_28[0x260]; // 0x0028(0x0260)(Fixing Size After Last Property [ Dumper-7 ])
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class UObject* BoundObjectOverride; // 0x0288(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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class UMovieSceneSequence* Sequence; // 0x0290(0x0008)(ZeroConstructor, Transient, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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struct FMovieSceneRootEvaluationTemplateInstance RootTemplateInstance; // 0x0298(0x0088)(Transient, NativeAccessSpecifierPrivate)
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uint8 Pad_320[0x60]; // 0x0320(0x0060)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CameraAnimationSequencePlayer")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CameraAnimationSequencePlayer")
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}
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static class UCameraAnimationSequencePlayer* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCameraAnimationSequencePlayer>();
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}
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};
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DUMPER7_ASSERTS_UCameraAnimationSequencePlayer;
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// Class TemplateSequence.CameraAnimationSpawnableSystem
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// 0x0000 (0x0040 - 0x0040)
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class UCameraAnimationSpawnableSystem final : public UMovieSceneEntitySystem
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CameraAnimationSpawnableSystem")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CameraAnimationSpawnableSystem")
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}
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static class UCameraAnimationSpawnableSystem* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCameraAnimationSpawnableSystem>();
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}
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};
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DUMPER7_ASSERTS_UCameraAnimationSpawnableSystem;
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// Class TemplateSequence.CameraAnimationBoundObjectInstantiator
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// 0x0000 (0x0040 - 0x0040)
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class UCameraAnimationBoundObjectInstantiator final : public UMovieSceneEntityInstantiatorSystem
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("CameraAnimationBoundObjectInstantiator")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"CameraAnimationBoundObjectInstantiator")
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}
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static class UCameraAnimationBoundObjectInstantiator* GetDefaultObj()
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{
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return GetDefaultObjImpl<UCameraAnimationBoundObjectInstantiator>();
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}
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};
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DUMPER7_ASSERTS_UCameraAnimationBoundObjectInstantiator;
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// Class TemplateSequence.TemplateSequenceSection
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// 0x0018 (0x0148 - 0x0130)
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class UTemplateSequenceSection final : public UMovieSceneSubSection
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{
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public:
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uint8 Pad_130[0x8]; // 0x0130(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<struct FTemplateSectionPropertyScale> PropertyScales; // 0x0138(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TemplateSequenceSection")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TemplateSequenceSection")
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}
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static class UTemplateSequenceSection* GetDefaultObj()
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{
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return GetDefaultObjImpl<UTemplateSequenceSection>();
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}
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};
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DUMPER7_ASSERTS_UTemplateSequenceSection;
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// Class TemplateSequence.SequenceCameraShakePattern
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// 0x0030 (0x0058 - 0x0028)
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class USequenceCameraShakePattern final : public UCameraShakePattern
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{
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public:
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class UCameraAnimationSequence* Sequence; // 0x0028(0x0008)(Edit, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float PlayRate; // 0x0030(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Scale; // 0x0034(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float BlendInTime; // 0x0038(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float BlendOutTime; // 0x003C(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float RandomSegmentDuration; // 0x0040(0x0004)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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bool bRandomSegment; // 0x0044(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
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class UCameraAnimationSequencePlayer* Player; // 0x0048(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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class UCameraAnimationSequenceCameraStandIn* CameraStandIn; // 0x0050(0x0008)(ExportObject, ZeroConstructor, Transient, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPrivate)
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("SequenceCameraShakePattern")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"SequenceCameraShakePattern")
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}
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static class USequenceCameraShakePattern* GetDefaultObj()
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{
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return GetDefaultObjImpl<USequenceCameraShakePattern>();
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}
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};
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DUMPER7_ASSERTS_USequenceCameraShakePattern;
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// Class TemplateSequence.TemplateSequenceSystem
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// 0x0070 (0x00B0 - 0x0040)
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class UTemplateSequenceSystem final : public UMovieSceneEntitySystem
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{
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public:
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uint8 Pad_40[0x70]; // 0x0040(0x0070)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TemplateSequenceSystem")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TemplateSequenceSystem")
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}
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static class UTemplateSequenceSystem* GetDefaultObj()
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{
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return GetDefaultObjImpl<UTemplateSequenceSystem>();
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}
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};
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DUMPER7_ASSERTS_UTemplateSequenceSystem;
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// Class TemplateSequence.TemplateSequencePropertyScalingEvaluatorSystem
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// 0x0050 (0x0090 - 0x0040)
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class UTemplateSequencePropertyScalingEvaluatorSystem final : public UMovieSceneEntitySystem
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{
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public:
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uint8 Pad_40[0x50]; // 0x0040(0x0050)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TemplateSequencePropertyScalingEvaluatorSystem")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TemplateSequencePropertyScalingEvaluatorSystem")
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}
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static class UTemplateSequencePropertyScalingEvaluatorSystem* GetDefaultObj()
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{
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return GetDefaultObjImpl<UTemplateSequencePropertyScalingEvaluatorSystem>();
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}
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};
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DUMPER7_ASSERTS_UTemplateSequencePropertyScalingEvaluatorSystem;
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// Class TemplateSequence.TemplateSequenceActor
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// 0x0060 (0x0310 - 0x02B0)
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class ATemplateSequenceActor final : public AActor
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{
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public:
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uint8 Pad_2B0[0x8]; // 0x02B0(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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struct FMovieSceneSequencePlaybackSettings PlaybackSettings; // 0x02B8(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
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class UTemplateSequencePlayer* SequencePlayer; // 0x02D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, Net, ZeroConstructor, Transient, InstancedReference, NoDestructor, PersistentInstance, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FSoftObjectPath TemplateSequence; // 0x02E0(0x0020)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FTemplateSequenceBindingOverrideData BindingOverride; // 0x0300(0x000C)(BlueprintVisible, BlueprintReadOnly, NoDestructor, NativeAccessSpecifierPublic)
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uint8 Pad_30C[0x4]; // 0x030C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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void SetBinding(class AActor* Actor, bool bOverridesDefault);
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void SetSequence(class UTemplateSequence* InSequence);
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class UTemplateSequence* GetSequence() const;
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class UTemplateSequencePlayer* GetSequencePlayer() const;
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class UTemplateSequence* LoadSequence() const;
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TemplateSequenceActor")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TemplateSequenceActor")
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}
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static class ATemplateSequenceActor* GetDefaultObj()
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{
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return GetDefaultObjImpl<ATemplateSequenceActor>();
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}
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};
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DUMPER7_ASSERTS_ATemplateSequenceActor;
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// Class TemplateSequence.TemplateSequencePlayer
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// 0x0008 (0x04B0 - 0x04A8)
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class UTemplateSequencePlayer final : public UMovieSceneSequencePlayer
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{
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public:
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uint8 Pad_4A8[0x8]; // 0x04A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
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public:
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static class UTemplateSequencePlayer* CreateTemplateSequencePlayer(class UObject* WorldContextObject, class UTemplateSequence* TemplateSequence, const struct FMovieSceneSequencePlaybackSettings& Settings, class ATemplateSequenceActor** OutActor);
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TemplateSequencePlayer")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TemplateSequencePlayer")
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}
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static class UTemplateSequencePlayer* GetDefaultObj()
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{
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return GetDefaultObjImpl<UTemplateSequencePlayer>();
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}
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};
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DUMPER7_ASSERTS_UTemplateSequencePlayer;
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// Class TemplateSequence.SequenceCameraShakeTestUtil
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// 0x0000 (0x0028 - 0x0028)
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class USequenceCameraShakeTestUtil final : public UBlueprintFunctionLibrary
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{
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public:
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static struct FMinimalViewInfo GetCameraCachePOV(class APlayerController* PlayerController);
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static struct FMinimalViewInfo GetLastFrameCameraCachePOV(class APlayerController* PlayerController);
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static bool GetPostProcessBlendCache(class APlayerController* PlayerController, int32 PPIndex, struct FPostProcessSettings* OutPPSettings, float* OutPPBlendWeight);
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("SequenceCameraShakeTestUtil")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"SequenceCameraShakeTestUtil")
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}
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static class USequenceCameraShakeTestUtil* GetDefaultObj()
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{
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return GetDefaultObjImpl<USequenceCameraShakeTestUtil>();
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}
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};
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DUMPER7_ASSERTS_USequenceCameraShakeTestUtil;
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// Class TemplateSequence.TemplateSequenceTrack
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// 0x0000 (0x00A8 - 0x00A8)
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class UTemplateSequenceTrack final : public UMovieSceneSubTrack
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{
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public:
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static class UClass* StaticClass()
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{
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STATIC_CLASS_IMPL("TemplateSequenceTrack")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"TemplateSequenceTrack")
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}
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static class UTemplateSequenceTrack* GetDefaultObj()
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{
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return GetDefaultObjImpl<UTemplateSequenceTrack>();
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}
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};
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DUMPER7_ASSERTS_UTemplateSequenceTrack;
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}
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