Files
ReshadePluginsCore/Hogwarts Legacy/SDK/UI_BP_PhoenixHUDWidget_classes.hpp
2026-03-06 01:33:32 +01:00

202 lines
23 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: UI_BP_PhoenixHUDWidget
#include "Basic.hpp"
#include "Engine_structs.hpp"
#include "Hermes_structs.hpp"
#include "Phoenix_structs.hpp"
#include "Phoenix_classes.hpp"
#include "UMG_structs.hpp"
namespace SDK
{
// WidgetBlueprintGeneratedClass UI_BP_PhoenixHUDWidget.UI_BP_PhoenixHUDWidget_C
// 0x0220 (0x0530 - 0x0310)
class UUI_BP_PhoenixHUDWidget_C final : public UPhoenixHUDWidget
{
public:
struct FPointerToUberGraphFrame UberGraphFrame; // 0x0310(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
class UWidgetAnimation* FadeHUD; // 0x0318(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* BreakoutRingSuccess; // 0x0320(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* BreakoutRingFail; // 0x0328(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash)
class UWidgetAnimation* SwapBreakoutButton; // 0x0330(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, IsPlainOldData, RepSkip, NoDestructor, HasGetValueTypeHash)
class UUI_BP_ActionDiamondRing_C* ActionRing; // 0x0338(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_AncientMagicCollectionHUD_C* AncientMagicHud; // 0x0340(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_AsyncLoadWrapper_C* AsyncCompanionLevelNotification; // 0x0348(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_AsyncLoadWrapper_C* AsyncFastTravelUnlockedNotification; // 0x0350(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_AsyncLoadWrapper_C* AsyncNotificationPanel; // 0x0358(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_AsyncLoadWrapper_C* AsyncReticule; // 0x0360(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_AsyncLoadWrapper_C* AsyncSpecialItemNotification; // 0x0368(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_BeaconHUDPanel_C* BeaconHUDPanel; // 0x0370(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_HUD_BossMeter_C* BossHealthMeter; // 0x0378(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_ChallengeComplete_C* ChallengeCompleteNotification; // 0x0380(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_ChallengeHud_C* ChallengeHud; // 0x0388(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_CombatBreakout_C* CombatBreakout; // 0x0390(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_CombatParry_C* CombatParry; // 0x0398(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_ComboHUD_C* ComboHud; // 0x03A0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_CreatureNurturingHUD_Socket_C* CreatureNurturingHUDSocket; // 0x03A8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_DamageIndicators_C* DamageIndicators; // 0x03B0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_DuelTechniques_C* DuelTechniquesHUD; // 0x03B8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_FinisherMeter_C* FinisherMeter; // 0x03C0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWidgetSwitcher* HealthBarSwitcher; // 0x03C8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_HUDHint_C* HintHud; // 0x03D0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_LookAtWidget_C* LookAtWidget; // 0x03D8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCanvasPanel* MapSettingsElements; // 0x03E0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCanvasPanel* MeterSettingsElements; // 0x03E8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UInvalidationBox* MeterSettingsInvalidationBox; // 0x03F0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_MiniMap_C* Minimap; // 0x03F8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_MountHUD_C* MountHud; // 0x0400(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_NoDismount_C* NoDismountAllowedIcon; // 0x0408(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCanvasPanel* NoTickWhenHidden; // 0x0410(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_NPCHealthMeter_C* NPCHealthMeter; // 0x0418(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_OutOfAreaNotification_C* OutOfArea; // 0x0420(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_OwlMailNotification_C* OwlMailNotification; // 0x0428(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_ActionHUD_PC_C* PCActionRing; // 0x0430(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UWidgetSwitcher* QuickActionsSwitcher; // 0x0438(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_QuickHealthActions_C* QuickHealthActions; // 0x0440(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCanvasPanel* Root; // 0x0448(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_SpecialChallengeNotification_C* SpecialChallengeNotification; // 0x0450(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCanvasPanel* SpellSettingsElements; // 0x0458(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UInvalidationBox* SpellSettingsInvalidationBox; // 0x0460(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_TextNotificationPanel_C* TextNotificationPanel; // 0x0468(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UCanvasPanel* TickWhenHidden; // 0x0470(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_BroomHUD_C* UI_BP_BroomHUD; // 0x0478(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_BroomRaceHUD_C* UI_BP_BroomRaceHUD; // 0x0480(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_ErrorMessage_C* UI_BP_ErrorMessage; // 0x0488(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_MissionBanner_New_C* UI_BP_MissionBanner_New; // 0x0490(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_NoFlyHud_C* UI_BP_NoFlyHud; // 0x0498(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_QuickItemHUD_C* UI_BP_QuickItemHUD; // 0x04A0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_SavingIcon_C* UI_BP_SavingIcon; // 0x04A8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_UnreadMailIcon_C* UI_BP_UnreadMailIcon; // 0x04B0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_VaseCounter_C* UI_BP_VaseCounter; // 0x04B8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_Wanted_C* wanted; // 0x04C0(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class UUI_BP_XPMeter_C* XpMeter; // 0x04C8(0x0008)(BlueprintVisible, ExportObject, ZeroConstructor, InstancedReference, IsPlainOldData, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
class AActor* TargetActor; // 0x04D0(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnTemplate, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool HasTarget; // 0x04D8(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
uint8 Pad_4D9[0x3]; // 0x04D9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Count; // 0x04DC(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
class FString Breakout_ButtonString; // 0x04E0(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash)
int32 Breakout_String_randomINT; // 0x04F0(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
bool BreakoutComplete; // 0x04F4(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
bool RandomBreakout; // 0x04F5(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor)
uint8 Pad_4F6[0x2]; // 0x04F6(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHermesBPDelegateHandle> HermesBindings; // 0x04F8(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
class FString ConjurationCategory; // 0x0508(0x0010)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, HasGetValueTypeHash)
EUIHealthBarType HealthBarType; // 0x0518(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
uint8 Pad_519[0x7]; // 0x0519(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UUI_BP_BroomRaceHUD_C* UI_BP_Broom_Race_HUD; // 0x0520(0x0008)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, InstancedReference, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
EUIHealthBarType PreviousHealthBarType; // 0x0528(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
public:
void ExecuteUbergraph_UI_BP_PhoenixHUDWidget(int32 EntryPoint);
void BndEvt__UI_BP_PhoenixHUDWidget_UI_BP_QuickItemHUD_K2Node_ComponentBoundEvent_2_OnFocusPotionExpired__DelegateSignature();
void BndEvt__UI_BP_PhoenixHUDWidget_UI_BP_QuickItemHUD_K2Node_ComponentBoundEvent_1_OnFocusPotionApplied__DelegateSignature();
void RemoveBeaconFromHUD(class UHUDCompassIcon* Beacon);
void OnAddFastTravelUnlockedNotification(const class FString& Name_0, const class FString& IconName);
void HideNotificationsHUD();
void ShowNotificationsHUD();
void ToggleMissionDetailsHold(bool IsHeld);
void RefreshButtonCallouts(const class UObject* Caller);
void FadeOutAllowTick();
void FadeOutNoTick();
void OnAddChallengeUnlockedNotification(class FName ChallengeID, class FName ChallengeCategory, int32 TotalRequired);
void InEditorPostConstruct();
void SetParent(class UUserWidget* Parent);
void Initialize();
void OnAddChallengeUpdatedNotification(class FName ChallengeID, class FName ChallengeCategory, int32 CompletedAmt, int32 TotalRequired);
void OnAddPickupNotification(const class FString& Name_0, const class FString& IconName, int32 Count_0, bool bSpecial, class FName Variation);
void OnAddCollectionObtainedNotification(class FName CollectionItemID, class FName CollectionCategory);
void OnAddCollectionKnownNotification(class FName CollectionItemID, class FName CollectionCategory);
void OnAddChallengeCompleteNotification(class FName ChallengeID, class FName ChallengeCategory, int32 CompletedLevel, int32 TotalLevels, int32 TotalInstancesForLevel);
void UpdateOutOfAreaAlertTimer(float Time);
void HideOutOfAreaAlert();
void ShowOutOfAreaAlert(class FName Message, float InitialTime);
void HideBroomRaceHUD();
void ShowBroomRaceHUD();
void ReadActiveOwlMail();
void ShowLookAtCallout(const class UObject* Caller, int32 int_0);
void OnMailRecieved(const struct FMailEntry& Entry, int32 DisplayPriority);
void ShowChallengeHUD(const class UObject* Caller);
void SyncSettingsVisibilities();
void AnimateTrackingInfoWidget();
void SetGlobalHudVisibility(bool ShouldShow, bool AllowTicking, bool ShouldAnimate);
void HideNoFlyHUD();
void ShowNoFlyHUD(const class FName& ErrorMessageKey);
void SetConjurationCategory(const class UObject* Caller, const class FString& String);
void HideBroomHUD();
void ShowBroomHUD(class AFlyingBroom* BroomActor);
void TogglePersistentStepBanner(bool IsPersistent);
void ConjurationScreenLoaded(class UScreen* LoadedScreen);
void ClearHintMessage();
void SetAndShowHintMessage(const class FString& HintKey, const struct FTutorialLayoutData& HintPositionData, const bool bIgnoreShowTutorialElementsFlag, const float MaxDuration);
void AccessedTalentsPage(const class UObject* Caller);
void HideChallengeHUD(const class UObject* Caller);
void SetCurrentTargetActor(const class AActor* Target, bool ShowName, bool ShowHealth);
void ShowMountHUD(class UCreature_MountComponent* MountComponent, bool bIncludeCharge);
void BndEvt__AsyncReticule_K2Node_ComponentBoundEvent_0_AsyncWrapperLoadComplete__DelegateSignature(class UAsyncLoadWrapper* SelfReference);
void HideMountHUD();
void OnAddCompanionLevelUpNotification(const class FString& CompanionName);
void CreatureFirstTimeCapture(const class UObject* Caller, int32 int_0);
void SetHudElementVisibility(const class FString& ElementName, ESlateVisibility NewVisibility, class UObject* Provider);
void NurturingHUDSlideOutComplete();
void AncMag_Pickup(const class UObject* Caller, float float_0);
void OnAddSpecialItemNotification(const class FString& Name_0, const class FString& IconName, int32 Count_0, const class FString& UnlockMessage);
void ShowCreatureNurturingHUD(bool Show);
void Destruct();
void ShowTransformationUI(bool Show, const int32 IntroType);
void ShowConjurationUI(bool Show, const int32 IntroType);
void OnAddTextTickerNotification(const class FString& NotificationText);
void OnSetHUDVisibility();
void ExperienceChangedBP(const struct FExperienceChange& ExperienceChangedData);
void OnSetEnemyData(const class FName& Name_0, float pct);
void OnShowEnemyInfo(bool Show);
void OnGameToBeSaved();
void Construct();
void OnLoaded_34BC5BCD467F67EB9A5A9E95BA21BA69(TSubclassOf<class UObject> Loaded);
void GameLogicElementEvt_BreakoutTop_K2Node_GameLogicBoolResultEvent_0(bool CachedResult);
void GameLogicElementEvt_BreakoutRight_K2Node_GameLogicBoolResultEvent_1(bool CachedResult);
void GameLogicElementEvt_BreakoutLeft_K2Node_GameLogicBoolResultEvent_2(bool CachedResult);
void GameLogicElementEvt_BreakoutBottom_K2Node_GameLogicBoolResultEvent_3(bool CachedResult);
void DisplayAutoSave();
void LayoutLoaded();
class UHUDCompassIcon* MakeBeaconIcon(const class FString& IconName);
void HandleSetElementVisibility(const class FString& ElementName, ESlateVisibility Visibility_0, class UObject* Provider);
void AdjustHUDDisplayForDemoBuilds();
void SetVisibilityPerWidget(bool ShouldShow);
void HasUnreadMailNotification(bool* bUnreadMail);
void UpdateQuickActionsHUD();
class UMissionBannerWidget* GetMissionBanner();
void AddBeaconToHUD(class UHUDCompassIcon* Beacon, class UCanvasPanelSlot** BeaconSlot);
void TranslateBreakout();
void GameDifficultyChanged(EDifficulty NewDifficulty);
void GetAsyncWrapperRenderSize(struct FVector2D* RenderSize);
public:
static class UClass* StaticClass()
{
BP_STATIC_CLASS_IMPL("UI_BP_PhoenixHUDWidget_C")
}
static const class FName& StaticName()
{
STATIC_NAME_IMPL(L"UI_BP_PhoenixHUDWidget_C")
}
static class UUI_BP_PhoenixHUDWidget_C* GetDefaultObj()
{
return GetDefaultObjImpl<UUI_BP_PhoenixHUDWidget_C>();
}
};
DUMPER7_ASSERTS_UUI_BP_PhoenixHUDWidget_C;
}