Files
ReshadePluginsCore/Samson/SDK/CJ_parameters.hpp

17814 lines
1.2 MiB

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: CJ
#include "Basic.hpp"
#include "CoreUObject_structs.hpp"
#include "AIModule_structs.hpp"
#include "SmartObjectsModule_structs.hpp"
#include "CJ_structs.hpp"
#include "CommonUI_structs.hpp"
#include "GameplayTags_structs.hpp"
#include "Engine_structs.hpp"
#include "PhysicsCore_structs.hpp"
#include "AkAudio_structs.hpp"
#include "CJInteraction_structs.hpp"
#include "AnimGraphRuntime_structs.hpp"
#include "CJWorldState_structs.hpp"
#include "CJInventory_structs.hpp"
#include "ZoneGraph_structs.hpp"
#include "MotionTrajectory_structs.hpp"
#include "CJTime_structs.hpp"
#include "InputCore_structs.hpp"
#include "UMG_structs.hpp"
#include "CJScreenNavigation_structs.hpp"
#include "CJWorldIcons_structs.hpp"
namespace SDK::Params
{
// Function CJ.CJCameraUtils.GetActorCameraComponent
// 0x0010 (0x0010 - 0x0000)
struct CJCameraUtils_GetActorCameraComponent final
{
public:
const class AActor* TargetActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCameraComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCameraUtils_GetActorCameraComponent;
// Function CJ.CJCameraUtils.GetActorSpringArmComponent
// 0x0010 (0x0010 - 0x0000)
struct CJCameraUtils_GetActorSpringArmComponent final
{
public:
const class AActor* TargetActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USpringArmComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCameraUtils_GetActorSpringArmComponent;
// Function CJ.ManagedSpawnPoint.SetForcedPlaceId
// 0x0008 (0x0008 - 0x0000)
struct ManagedSpawnPoint_SetForcedPlaceId final
{
public:
class FName NewPlaceId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ManagedSpawnPoint_SetForcedPlaceId;
// Function CJ.ManagedSpawnPoint.GetSpawnedActor
// 0x0008 (0x0008 - 0x0000)
struct ManagedSpawnPoint_GetSpawnedActor final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ManagedSpawnPoint_GetSpawnedActor;
// Function CJ.ActionCondition.Evaluate
// 0x0028 (0x0028 - 0x0000)
struct ActionCondition_Evaluate final
{
public:
struct FMoveSetContext Context; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ActionCondition_Evaluate;
// Function CJ.SynchronizedInteractionFunctionLibrary.ComputeSynchronization
// 0x0358 (0x0358 - 0x0000)
struct SynchronizedInteractionFunctionLibrary_ComputeSynchronization final
{
public:
struct FComputeSyncInParams InParams; // 0x0000(0x01B0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FComputeSyncOutParams OutParams; // 0x01B0(0x00F0)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSynchronizedMetaDataCache InOutCache; // 0x02A0(0x00B0)(Parm, OutParm, NativeAccessSpecifierPublic)
struct FSynchronizedInteractionResult ReturnValue; // 0x0350(0x0007)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_357[0x1]; // 0x0357(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SynchronizedInteractionFunctionLibrary_ComputeSynchronization;
// Function CJ.AnimNotifyStateRootInformedCapsuleMotion.ApplyRootInformedCapsuleMotionSettings
// 0x0018 (0x0018 - 0x0000)
struct AnimNotifyStateRootInformedCapsuleMotion_ApplyRootInformedCapsuleMotionSettings final
{
public:
struct FRootInformedCapsuleMotionSettings Settings; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyStateRootInformedCapsuleMotion_ApplyRootInformedCapsuleMotionSettings;
// Function CJ.CJTabButtonInterface.SetTabLabelInfo
// 0x00F0 (0x00F0 - 0x0000)
struct CJTabButtonInterface_SetTabLabelInfo final
{
public:
struct FCJTabDescriptor TabDescriptor; // 0x0000(0x00F0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJTabButtonInterface_SetTabLabelInfo;
// Function CJ.AISense_Threat.ReportThreatEvent
// 0x0028 (0x0028 - 0x0000)
struct AISense_Threat_ReportThreatEvent final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Instigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ThreatScore; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Tag; // 0x0014(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* Ignore; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AISense_Threat_ReportThreatEvent;
// Function CJ.AITargetingSystem.AddExternalCandidate
// 0x0020 (0x0020 - 0x0000)
struct AITargetingSystem_AddExternalCandidate final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag Reason; // 0x0010(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AITargetingSystem_AddExternalCandidate;
// Function CJ.AITargetingSystem.BP_AddMetaTag
// 0x0018 (0x0018 - 0x0000)
struct AITargetingSystem_BP_AddMetaTag final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PlaceId; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag Tag; // 0x0010(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITargetingSystem_BP_AddMetaTag;
// Function CJ.AITargetingSystem.BP_GetActiveTarget
// 0x0080 (0x0080 - 0x0000)
struct AITargetingSystem_BP_GetActiveTarget final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FAITargetStructure ReturnValue; // 0x0010(0x0070)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITargetingSystem_BP_GetActiveTarget;
// Function CJ.AITargetingSystem.ConsumeBreadcrumb_Enum
// 0x0048 (0x0048 - 0x0000)
struct AITargetingSystem_ConsumeBreadcrumb_Enum final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FTimeslicedTargetData ReturnValue; // 0x0010(0x0038)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITargetingSystem_ConsumeBreadcrumb_Enum;
// Function CJ.AITargetingSystem.ConsumeBreadcrumb_Key
// 0x0048 (0x0048 - 0x0000)
struct AITargetingSystem_ConsumeBreadcrumb_Key final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTimeslicedTargetData ReturnValue; // 0x0010(0x0038)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITargetingSystem_ConsumeBreadcrumb_Key;
// Function CJ.AITargetingSystem.ConsumeBreadcrumb_Struct
// 0x00B0 (0x00B0 - 0x0000)
struct AITargetingSystem_ConsumeBreadcrumb_Struct final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAITargetStructure TargetObject; // 0x0008(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FTimeslicedTargetData ReturnValue; // 0x0078(0x0038)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITargetingSystem_ConsumeBreadcrumb_Struct;
// Function CJ.AITargetingSystem.GetAllTargeting
// 0x0020 (0x0020 - 0x0000)
struct AITargetingSystem_GetAllTargeting final
{
public:
class ACJCharacter* Target; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class ANPCAIController*> ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITargetingSystem_GetAllTargeting;
// Function CJ.AITargetingSystem.HasLineOfSight
// 0x0010 (0x0010 - 0x0000)
struct AITargetingSystem_HasLineOfSight final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AITargetingSystem_HasLineOfSight;
// Function CJ.AITargetingSystem.HasPlayerAsTarget
// 0x0010 (0x0010 - 0x0000)
struct AITargetingSystem_HasPlayerAsTarget final
{
public:
class AActor* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AITargetingSystem_HasPlayerAsTarget;
// Function CJ.AITargetingSystem.HasStimClass
// 0x0080 (0x0080 - 0x0000)
struct AITargetingSystem_HasStimClass final
{
public:
struct FAITargetStructure TargetObject; // 0x0000(0x0070)(Parm, NoDestructor, NativeAccessSpecifierPublic)
EStimEventClass EventClass; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Timeframe; // 0x0074(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0078(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AITargetingSystem_HasStimClass;
// Function CJ.AITargetingSystem.HasTarget
// 0x0010 (0x0010 - 0x0000)
struct AITargetingSystem_HasTarget final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bMustHaveValidActor; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AITargetingSystem_HasTarget;
// Function CJ.AITargetingSystem.IsTarget
// 0x0010 (0x0010 - 0x0000)
struct AITargetingSystem_IsTarget final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AITargetingSystem_IsTarget;
// Function CJ.AITargetingSystem.IsThreat
// 0x0078 (0x0078 - 0x0000)
struct AITargetingSystem_IsThreat final
{
public:
struct FAITargetStructure TargetObject; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AITargetingSystem_IsThreat;
// Function CJ.AITargetingSystem.IsValid_Breadcrumb
// 0x0040 (0x0040 - 0x0000)
struct AITargetingSystem_IsValid_Breadcrumb final
{
public:
struct FTimeslicedTargetData DataStruct; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AITargetingSystem_IsValid_Breadcrumb;
// Function CJ.AITargetingSystem.IsValidTarget
// 0x0078 (0x0078 - 0x0000)
struct AITargetingSystem_IsValidTarget final
{
public:
struct FAITargetStructure Target; // 0x0000(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AITargetingSystem_IsValidTarget;
// Function CJ.AITargetingSystem.PeekBreadcrumb_Enum
// 0x0048 (0x0048 - 0x0000)
struct AITargetingSystem_PeekBreadcrumb_Enum final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAITargetingVariant TargetType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FTimeslicedTargetData ReturnValue; // 0x0010(0x0038)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITargetingSystem_PeekBreadcrumb_Enum;
// Function CJ.AITargetingSystem.PeekBreadcrumb_Key
// 0x0048 (0x0048 - 0x0000)
struct AITargetingSystem_PeekBreadcrumb_Key final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTimeslicedTargetData ReturnValue; // 0x0010(0x0038)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITargetingSystem_PeekBreadcrumb_Key;
// Function CJ.AITargetingSystem.PeekBreadcrumb_Struct
// 0x00B0 (0x00B0 - 0x0000)
struct AITargetingSystem_PeekBreadcrumb_Struct final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAITargetStructure TargetObject; // 0x0008(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FTimeslicedTargetData ReturnValue; // 0x0078(0x0038)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITargetingSystem_PeekBreadcrumb_Struct;
// Function CJ.AITargetingSystem.RemoveExternalCandidate
// 0x0018 (0x0018 - 0x0000)
struct AITargetingSystem_RemoveExternalCandidate final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AITargetingSystem_RemoveExternalCandidate;
// Function CJ.AITargetingSystem.RequestImmediateTarget
// 0x0010 (0x0010 - 0x0000)
struct AITargetingSystem_RequestImmediateTarget final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAITargetingVariant QueryType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AITargetingSystem_RequestImmediateTarget;
// Function CJ.AITargetingSystem.RequestNewTarget
// 0x0010 (0x0010 - 0x0000)
struct AITargetingSystem_RequestNewTarget final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAITargetingVariant QueryType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AITargetingSystem_RequestNewTarget;
// Function CJ.AITargetScoringDefinition.CalculateTargetCandidateScores
// 0x0028 (0x0028 - 0x0000)
struct AITargetScoringDefinition_CalculateTargetCandidateScores final
{
public:
class UWorld* World; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ANPCAIController* Controller; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* OwnerCharacter; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMotivationInformationCollection* MotivationInfo; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITargetScoringDefinition_CalculateTargetCandidateScores;
// Function CJ.AITargetScoringDefinition_BlueprintBase.GetTargetCandidates_Struct
// 0x0018 (0x0018 - 0x0000)
struct AITargetScoringDefinition_BlueprintBase_GetTargetCandidates_Struct final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FAITargetStructure> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITargetScoringDefinition_BlueprintBase_GetTargetCandidates_Struct;
// Function CJ.IntimidateNodeAsync.IntimidateNode
// 0x0020 (0x0020 - 0x0000)
struct IntimidateNodeAsync_IntimidateNode final
{
public:
class ACJCharacter* InInstigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* InTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCharacterActionMoveSet* InMoveSet; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UIntimidateNodeAsync* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_IntimidateNodeAsync_IntimidateNode;
// Function CJ.CJCameraModifier.BlueprintEnterTransition
// 0x00D0 (0x00D0 - 0x0000)
struct CJCameraModifier_BlueprintEnterTransition final
{
public:
struct FCJCameraContext InCameraContext; // 0x0000(0x0068)(ConstParm, Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FCJCameraContext OutCameraContext; // 0x0068(0x0068)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCameraModifier_BlueprintEnterTransition;
// Function CJ.CJCameraModifier.BlueprintExitCamera
// 0x00D0 (0x00D0 - 0x0000)
struct CJCameraModifier_BlueprintExitCamera final
{
public:
struct FCJCameraContext InCameraContext; // 0x0000(0x0068)(ConstParm, Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FCJCameraContext OutCameraContext; // 0x0068(0x0068)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCameraModifier_BlueprintExitCamera;
// Function CJ.CJCameraModifier.BlueprintModifyCamera
// 0x00D0 (0x00D0 - 0x0000)
struct CJCameraModifier_BlueprintModifyCamera final
{
public:
struct FCJCameraContext InCameraContext; // 0x0000(0x0068)(ConstParm, Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FCJCameraContext OutCameraContext; // 0x0068(0x0068)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCameraModifier_BlueprintModifyCamera;
// Function CJ.CJCameraModifier.BlueprintProcessViewRotation
// 0x0130 (0x0130 - 0x0000)
struct CJCameraModifier_BlueprintProcessViewRotation final
{
public:
struct FCJCameraContext InCameraContext; // 0x0000(0x0068)(ConstParm, Parm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FRotator InViewRotation; // 0x0068(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator InDeltaRot; // 0x0080(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FCJCameraContext OutCameraContext; // 0x0098(0x0068)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FRotator OutViewRotation; // 0x0100(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FRotator OutDeltaRot; // 0x0118(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCameraModifier_BlueprintProcessViewRotation;
// Function CJ.JiraNodeAsync.SubmitJira
// 0x0048 (0x0048 - 0x0000)
struct JiraNodeAsync_SubmitJira final
{
public:
class FString ContentString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString BugPath; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString TextFilePath; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ImageFilePath; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UJiraNodeAsync* ReturnValue; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_JiraNodeAsync_SubmitJira;
// Function CJ.ZeroHealthHandler.BP_OnDeathPrevented
// 0x0008 (0x0008 - 0x0000)
struct ZeroHealthHandler_BP_OnDeathPrevented final
{
public:
TSubclassOf<class UDamageType> DamageType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZeroHealthHandler_BP_OnDeathPrevented;
// Function CJ.ZeroHealthHandler.BP_ShouldPreventDeath
// 0x0010 (0x0010 - 0x0000)
struct ZeroHealthHandler_BP_ShouldPreventDeath final
{
public:
TSubclassOf<class UDamageType> DamageType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ZeroHealthHandler_BP_ShouldPreventDeath;
// Function CJ.MusicControlSubsystem.GetMusicControlActor
// 0x0010 (0x0010 - 0x0000)
struct MusicControlSubsystem_GetMusicControlActor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MusicControlSubsystem_GetMusicControlActor;
// Function CJ.MusicControlSubsystem.GetMusicControlLSAKComponent
// 0x0010 (0x0010 - 0x0000)
struct MusicControlSubsystem_GetMusicControlLSAKComponent final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULSAKComponent* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MusicControlSubsystem_GetMusicControlLSAKComponent;
// Function CJ.MusicControlSubsystem.SetMusicState
// 0x0018 (0x0018 - 0x0000)
struct MusicControlSubsystem_SetMusicState final
{
public:
class UAkStateValue* StateValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VoiceVolume; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MusicControlSubsystem_SetMusicState;
// Function CJ.MusicControlSubsystem.SetMusicStateFromBehavior
// 0x0018 (0x0018 - 0x0000)
struct MusicControlSubsystem_SetMusicStateFromBehavior final
{
public:
const class UDataVolumeBehaviorChangeMusicState* MusicStateBehavior; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMusicStateBehaviorStateListType StatesToSet; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float VoiceVolume; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MusicControlSubsystem_SetMusicStateFromBehavior;
// Function CJ.MusicControlSubsystem.SetMusicStatesFromDataVolumeList
// 0x0018 (0x0018 - 0x0000)
struct MusicControlSubsystem_SetMusicStatesFromDataVolumeList final
{
public:
class UCJDataVolumeList* List; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float VoiceVolume; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMusicStateBehaviorStateListType StatesToSet; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MusicControlSubsystem_SetMusicStatesFromDataVolumeList;
// Function CJ.MusicControlSubsystem.OnMusicControlAssetsLoaded
// 0x0010 (0x0010 - 0x0000)
struct MusicControlSubsystem_OnMusicControlAssetsLoaded final
{
public:
TArray<class UObject*> Assets; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MusicControlSubsystem_OnMusicControlAssetsLoaded;
// Function CJ.AITaskHelperBlueprintLibrary.IsTaskFinished
// 0x0010 (0x0010 - 0x0000)
struct AITaskHelperBlueprintLibrary_IsTaskFinished final
{
public:
const class UAITask* AITask; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AITaskHelperBlueprintLibrary_IsTaskFinished;
// Function CJ.AITask_UseSmartObjectContextual.UseClaimedSmartObject
// 0x0040 (0x0040 - 0x0000)
struct AITask_UseSmartObjectContextual_UseClaimedSmartObject final
{
public:
class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(Parm, NoDestructor, NativeAccessSpecifierPublic)
bool bLockAILogic; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAITask_UseSmartObjectContextual* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITask_UseSmartObjectContextual_UseClaimedSmartObject;
// Function CJ.AITeamAttitudeBlueprintLibrary.SetTeamAttitudeBetweenTeams
// 0x0004 (0x0004 - 0x0000)
struct AITeamAttitudeBlueprintLibrary_SetTeamAttitudeBetweenTeams final
{
public:
EPredefinedTeamId First; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPredefinedTeamId Second; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETeamAttitude NewAttitude; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0003(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AITeamAttitudeBlueprintLibrary_SetTeamAttitudeBetweenTeams;
// Function CJ.CJDataVolumeBehavior.BlueprintActorApproachingVolume
// 0x0028 (0x0028 - 0x0000)
struct CJDataVolumeBehavior_BlueprintActorApproachingVolume final
{
public:
class AActor* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJDataVolume* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ApproachVelocity; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDataVolumeBehavior_BlueprintActorApproachingVolume;
// Function CJ.CJDataVolumeBehavior.BlueprintActorEnteredVolume
// 0x0010 (0x0010 - 0x0000)
struct CJDataVolumeBehavior_BlueprintActorEnteredVolume final
{
public:
class AActor* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJDataVolume* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDataVolumeBehavior_BlueprintActorEnteredVolume;
// Function CJ.CJDataVolumeBehavior.BlueprintActorExitedVolume
// 0x0010 (0x0010 - 0x0000)
struct CJDataVolumeBehavior_BlueprintActorExitedVolume final
{
public:
class AActor* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJDataVolume* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDataVolumeBehavior_BlueprintActorExitedVolume;
// Function CJ.CJDataVolumeBehavior.BlueprintActorLeavingVolume
// 0x0028 (0x0028 - 0x0000)
struct CJDataVolumeBehavior_BlueprintActorLeavingVolume final
{
public:
class AActor* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJDataVolume* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector DepartureVelocity; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDataVolumeBehavior_BlueprintActorLeavingVolume;
// Function CJ.CJDataVolumeBehavior.BlueprintActorMovingFurtherIntoVolume
// 0x0028 (0x0028 - 0x0000)
struct CJDataVolumeBehavior_BlueprintActorMovingFurtherIntoVolume final
{
public:
class AActor* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJDataVolume* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ApproachVelocity; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDataVolumeBehavior_BlueprintActorMovingFurtherIntoVolume;
// Function CJ.CJDataVolumeBehavior.BlueprintActorWithdrawingFromVolume
// 0x0028 (0x0028 - 0x0000)
struct CJDataVolumeBehavior_BlueprintActorWithdrawingFromVolume final
{
public:
class AActor* Other; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJDataVolume* Owner; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector DepartureVelocity; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDataVolumeBehavior_BlueprintActorWithdrawingFromVolume;
// Function CJ.CJDataVolumeBehavior.BlueprintBeginPlay
// 0x0008 (0x0008 - 0x0000)
struct CJDataVolumeBehavior_BlueprintBeginPlay final
{
public:
class ACJDataVolume* Owner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDataVolumeBehavior_BlueprintBeginPlay;
// Function CJ.CharacterActionGate.CheckGateAgainstNewAction
// 0x0060 (0x0060 - 0x0000)
struct CharacterActionGate_CheckGateAgainstNewAction final
{
public:
struct FGateContext InContext; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
TArray<TSubclassOf<class UCharacterActionEvaluatorResultType>> OutFailureReasonResults; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
struct FActionGateSuccessResponse OutSuccessResponse; // 0x0028(0x0030)(Parm, OutParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterActionGate_CheckGateAgainstNewAction;
// Function CJ.CharacterActionGate.EvaluateSelf
// 0x0038 (0x0038 - 0x0000)
struct CharacterActionGate_EvaluateSelf final
{
public:
const class ACJCharacter* NewActionInstigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID NewActionRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<TSubclassOf<class UCharacterActionEvaluatorResultType>> OutFailureReasonResults; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, UObjectWrapper, NativeAccessSpecifierPublic)
TArray<ECharacterActionTransitionType> OutSuccessResponses; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterActionGate_EvaluateSelf;
// Function CJ.CharacterActionGate.ShouldCheckGate
// 0x0020 (0x0020 - 0x0000)
struct CharacterActionGate_ShouldCheckGate final
{
public:
struct FGateContext InContext; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterActionGate_ShouldCheckGate;
// Function CJ.VehicleVariationComponent.SetColorIndex
// 0x0004 (0x0004 - 0x0000)
struct VehicleVariationComponent_SetColorIndex final
{
public:
int32 ColorIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleVariationComponent_SetColorIndex;
// Function CJ.VehicleVariationComponent.GetAmountOfColors
// 0x0004 (0x0004 - 0x0000)
struct VehicleVariationComponent_GetAmountOfColors final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleVariationComponent_GetAmountOfColors;
// Function CJ.VehicleVariationComponent.GetColorIndex
// 0x0004 (0x0004 - 0x0000)
struct VehicleVariationComponent_GetColorIndex final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleVariationComponent_GetColorIndex;
// Function CJ.InventoryItemPickup.OnValueUpdatedCallback
// 0x0028 (0x0028 - 0x0000)
struct InventoryItemPickup_OnValueUpdatedCallback final
{
public:
class UWorldStateInfo* WorldStateInfo; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FWSBoolId ID; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool NewValue; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InventoryItemPickup_OnValueUpdatedCallback;
// Function CJ.InventoryItemPickup.Pickup
// 0x0008 (0x0008 - 0x0000)
struct InventoryItemPickup_Pickup final
{
public:
class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InventoryItemPickup_Pickup;
// Function CJ.InventoryItemPickup.SetItem
// 0x0028 (0x0028 - 0x0000)
struct InventoryItemPickup_SetItem final
{
public:
TSoftObjectPtr<class UInventoryItemConfigAsset> InItem; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InventoryItemPickup_SetItem;
// Function CJ.OptionalViewInfo.SetValue
// 0x08D0 (0x08D0 - 0x0000)
struct OptionalViewInfo_SetValue final
{
public:
struct FMinimalViewInfo NewValue; // 0x0000(0x08D0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_OptionalViewInfo_SetValue;
// Function CJ.OptionalViewInfo.GetValue
// 0x08D0 (0x08D0 - 0x0000)
struct OptionalViewInfo_GetValue final
{
public:
struct FMinimalViewInfo ReturnValue; // 0x0000(0x08D0)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_OptionalViewInfo_GetValue;
// Function CJ.OptionalViewInfo.IsSet
// 0x0001 (0x0001 - 0x0000)
struct OptionalViewInfo_IsSet final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_OptionalViewInfo_IsSet;
// Function CJ.NewsEvent.GenerateNewsText
// 0x0001 (0x0001 - 0x0000)
struct NewsEvent_GenerateNewsText final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NewsEvent_GenerateNewsText;
// Function CJ.Weapon.GetSocketTransform
// 0x0070 (0x0070 - 0x0000)
struct Weapon_GetSocketTransform final
{
public:
class FName InSocketName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ERelativeTransformSpace TransformSpace; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Weapon_GetSocketTransform;
// Function CJ.Weapon.GetTag
// 0x0008 (0x0008 - 0x0000)
struct Weapon_GetTag final
{
public:
struct FGameplayTag ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Weapon_GetTag;
// Function CJ.Weapon.GetWeaponType
// 0x0001 (0x0001 - 0x0000)
struct Weapon_GetWeaponType final
{
public:
EWeaponType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Weapon_GetWeaponType;
// Function CJ.Weapon.OnHealthChanged
// 0x0018 (0x0018 - 0x0000)
struct Weapon_OnHealthChanged final
{
public:
class UCJHealthComponent* InHealthComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Weapon_OnHealthChanged;
// Function CJ.Weapon.GetMesh
// 0x0008 (0x0008 - 0x0000)
struct Weapon_GetMesh final
{
public:
class UMeshComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Weapon_GetMesh;
// Function CJ.MeleeWeapon.OnActorHitWithWeapon
// 0x0038 (0x0038 - 0x0000)
struct MeleeWeapon_OnActorHitWithWeapon final
{
public:
class AActor* HitActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitVelocity; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeWeapon_OnActorHitWithWeapon;
// Function CJ.MeleeWeapon.OnComponentBounced
// 0x0118 (0x0118 - 0x0000)
struct MeleeWeapon_OnComponentBounced final
{
public:
struct FHitResult Hit; // 0x0000(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FVector ImpactVelocity; // 0x0100(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeWeapon_OnComponentBounced;
// Function CJ.MeleeWeapon.OnComponentHit
// 0x0130 (0x0130 - 0x0000)
struct MeleeWeapon_OnComponentHit final
{
public:
class UPrimitiveComponent* HitComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult Hit; // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeWeapon_OnComponentHit;
// Function CJ.MeleeWeapon.SetDropImpulse
// 0x0030 (0x0030 - 0x0000)
struct MeleeWeapon_SetDropImpulse final
{
public:
struct FVector Velocity; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Rotation; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeWeapon_SetDropImpulse;
// Function CJ.MeleeWeapon.GetBreakVelocity
// 0x0018 (0x0018 - 0x0000)
struct MeleeWeapon_GetBreakVelocity final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeWeapon_GetBreakVelocity;
// Function CJ.AnimNotifySFX.PreviewSFXInEditor
// 0x0030 (0x0030 - 0x0000)
struct AnimNotifySFX_PreviewSFXInEditor final
{
public:
const class USkeletalMeshComponent* InMeshComp; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UAkAudioEvent*> InEvents; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UAkSwitchValue*> InSwitches; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class FName bone; // 0x0028(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifySFX_PreviewSFXInEditor;
// Function CJ.MotivationCalculationDefinition.CalculateBoolValue
// 0x0010 (0x0010 - 0x0000)
struct MotivationCalculationDefinition_CalculateBoolValue final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool OutValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MotivationCalculationDefinition_CalculateBoolValue;
// Function CJ.MotivationCalculationDefinition.CalculateFloatValue
// 0x0010 (0x0010 - 0x0000)
struct MotivationCalculationDefinition_CalculateFloatValue final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationCalculationDefinition_CalculateFloatValue;
// Function CJ.MotivationCalculationDefinition.CalculateIntValue
// 0x0010 (0x0010 - 0x0000)
struct MotivationCalculationDefinition_CalculateIntValue final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OutValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationCalculationDefinition_CalculateIntValue;
// Function CJ.MotivationCalculationDefinition.CalculateVectorValue
// 0x0028 (0x0028 - 0x0000)
struct MotivationCalculationDefinition_CalculateVectorValue final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DeltaTime; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector OutValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationCalculationDefinition_CalculateVectorValue;
// Function CJ.ObserveSquadStateAsyncAction.ObserveSquadState
// 0x0018 (0x0018 - 0x0000)
struct ObserveSquadStateAsyncAction_ObserveSquadState final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSquadId SquadId; // 0x0008(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UObserveSquadStateAsyncAction* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ObserveSquadStateAsyncAction_ObserveSquadState;
// Function CJ.ObserveSquadStateAsyncAction.ObserveTaggedSquadState
// 0x0020 (0x0020 - 0x0000)
struct ObserveSquadStateAsyncAction_ObserveTaggedSquadState final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIngameEventId IngameEvent; // 0x0008(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FGameplayTag SquadTag; // 0x000C(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UObserveSquadStateAsyncAction* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ObserveSquadStateAsyncAction_ObserveTaggedSquadState;
// Function CJ.AnimNotifyStateTransformWarpBase.ApplyTransformWarpBaseSettings
// 0x0014 (0x0014 - 0x0000)
struct AnimNotifyStateTransformWarpBase_ApplyTransformWarpBaseSettings final
{
public:
struct FTransformWarpBaseSettings Settings; // 0x0000(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyStateTransformWarpBase_ApplyTransformWarpBaseSettings;
// Function CJ.AnimNotifyStateTransformWarpBase.SetWarpRotation
// 0x0001 (0x0001 - 0x0000)
struct AnimNotifyStateTransformWarpBase_SetWarpRotation final
{
public:
bool bEnabled; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyStateTransformWarpBase_SetWarpRotation;
// Function CJ.AnimNotifyStateSyncTransformWarp.ApplySyncTransformWarpSettings
// 0x001C (0x001C - 0x0000)
struct AnimNotifyStateSyncTransformWarp_ApplySyncTransformWarpSettings final
{
public:
struct FSyncTransformWarpSettings Settings; // 0x0000(0x001C)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyStateSyncTransformWarp_ApplySyncTransformWarpSettings;
// Function CJ.HudEquipmentViewModel.OnWieldWeapon
// 0x0008 (0x0008 - 0x0000)
struct HudEquipmentViewModel_OnWieldWeapon final
{
public:
class AWeapon* Weapon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudEquipmentViewModel_OnWieldWeapon;
// Function CJ.CJBaseAnimInstance.OnSayingLine
// 0x0028 (0x0028 - 0x0000)
struct CJBaseAnimInstance_OnSayingLine final
{
public:
struct FGameplayTagContainer Tags; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
float Duration; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJBaseAnimInstance_OnSayingLine;
// Function CJ.CJBaseAnimInstance.SwitchLocomotionMode
// 0x0001 (0x0001 - 0x0000)
struct CJBaseAnimInstance_SwitchLocomotionMode final
{
public:
EAnimationLocomotionMode NewMode; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJBaseAnimInstance_SwitchLocomotionMode;
// Function CJ.CJBaseAnimInstance.WantsEndEarly
// 0x0010 (0x0010 - 0x0000)
struct CJBaseAnimInstance_WantsEndEarly final
{
public:
const class UAnimSequenceBase* Animation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJBaseAnimInstance_WantsEndEarly;
// Function CJ.CJBaseAnimInstance.WantsEndToLoco
// 0x0010 (0x0010 - 0x0000)
struct CJBaseAnimInstance_WantsEndToLoco final
{
public:
const class UAnimSequenceBase* Animation; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJBaseAnimInstance_WantsEndToLoco;
// Function CJ.AnimNotifyVFX.SetGameplayTags
// 0x0020 (0x0020 - 0x0000)
struct AnimNotifyVFX_SetGameplayTags final
{
public:
struct FGameplayTagContainer NewGameplayTags; // 0x0000(0x0020)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyVFX_SetGameplayTags;
// Function CJ.AnimNotifyVFX.SetJointName
// 0x0008 (0x0008 - 0x0000)
struct AnimNotifyVFX_SetJointName final
{
public:
class FName NewJointName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyVFX_SetJointName;
// Function CJ.MoveShape.DebugDrawShape
// 0x0080 (0x0080 - 0x0000)
struct MoveShape_DebugDrawShape final
{
public:
const class ACJCharacter* NewActionInstigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform TargetTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTargetingSucceeded; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MoveShape_DebugDrawShape;
// Function CJ.MoveShape.IsTargetInShape
// 0x0080 (0x0080 - 0x0000)
struct MoveShape_IsTargetInShape final
{
public:
const class ACJCharacter* NewActionInstigator; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform TargetTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MoveShape_IsTargetInShape;
// Function CJ.CJGameplayTagsFunctionLibrary.AppendRandomGameplayTag
// 0x0040 (0x0040 - 0x0000)
struct CJGameplayTagsFunctionLibrary_AppendRandomGameplayTag final
{
public:
struct FGameplayTagContainer FromContainer; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FGameplayTagContainer ToContainer; // 0x0020(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJGameplayTagsFunctionLibrary_AppendRandomGameplayTag;
// Function CJ.CJGameplayTagsFunctionLibrary.GetGameplayTagFromName
// 0x0010 (0x0010 - 0x0000)
struct CJGameplayTagsFunctionLibrary_GetGameplayTagFromName final
{
public:
class FName Name_0; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJGameplayTagsFunctionLibrary_GetGameplayTagFromName;
// Function CJ.CJGameplayTagsFunctionLibrary.ResetTagContainer
// 0x0020 (0x0020 - 0x0000)
struct CJGameplayTagsFunctionLibrary_ResetTagContainer final
{
public:
struct FGameplayTagContainer TagContainer; // 0x0000(0x0020)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJGameplayTagsFunctionLibrary_ResetTagContainer;
// Function CJ.AOOFunctionPreset.CanPropagate
// 0x0088 (0x0088 - 0x0000)
struct AOOFunctionPreset_CanPropagate final
{
public:
const class AAreaOfOperations* AOO; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ANPCAIController* Broadcaster; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAITargetStructure TargetToPropagate; // 0x0010(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AOOFunctionPreset_CanPropagate;
// Function CJ.AOOFunctionPreset.CanReceivePropagatedTarget
// 0x0088 (0x0088 - 0x0000)
struct AOOFunctionPreset_CanReceivePropagatedTarget final
{
public:
const class AAreaOfOperations* AOO; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ANPCAIController* Receiver; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAITargetStructure TargetToPropagate; // 0x0010(0x0070)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AOOFunctionPreset_CanReceivePropagatedTarget;
// Function CJ.AOOFunctionPreset.OnSuccessfulPropagation
// 0x0010 (0x0010 - 0x0000)
struct AOOFunctionPreset_OnSuccessfulPropagation final
{
public:
const class AAreaOfOperations* AOO; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ANPCAIController* Broadcaster; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AOOFunctionPreset_OnSuccessfulPropagation;
// Function CJ.CJDataVolume.BeginApproach
// 0x0020 (0x0020 - 0x0000)
struct CJDataVolume_BeginApproach final
{
public:
class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ApproachVelocity; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDataVolume_BeginApproach;
// Function CJ.CJDataVolume.BeginLeave
// 0x0020 (0x0020 - 0x0000)
struct CJDataVolume_BeginLeave final
{
public:
class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector DepartureVelocity; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDataVolume_BeginLeave;
// Function CJ.CJDataVolume.BeginMoveFurtherInto
// 0x0020 (0x0020 - 0x0000)
struct CJDataVolume_BeginMoveFurtherInto final
{
public:
class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ApproachVelocity; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDataVolume_BeginMoveFurtherInto;
// Function CJ.CJDataVolume.BeginOverlap
// 0x0010 (0x0010 - 0x0000)
struct CJDataVolume_BeginOverlap final
{
public:
class AActor* OverlappingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDataVolume_BeginOverlap;
// Function CJ.CJDataVolume.BeginWithdraw
// 0x0020 (0x0020 - 0x0000)
struct CJDataVolume_BeginWithdraw final
{
public:
class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector DepartureVelocity; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDataVolume_BeginWithdraw;
// Function CJ.CJDataVolume.EndOverlap
// 0x0010 (0x0010 - 0x0000)
struct CJDataVolume_EndOverlap final
{
public:
class AActor* OverlappingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDataVolume_EndOverlap;
// Function CJ.CJDataVolume.GetCharacterVelocityRelationship
// 0x0038 (0x0038 - 0x0000)
struct CJDataVolume_GetCharacterVelocityRelationship final
{
public:
class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVelocityRelationship OutRelationship; // 0x0008(0x0028)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJDataVolume_GetCharacterVelocityRelationship;
// Function CJ.CJDataVolume.IsApproachingBorder
// 0x0028 (0x0028 - 0x0000)
struct CJDataVolume_IsApproachingBorder final
{
public:
class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OutApproachVelocity; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJDataVolume_IsApproachingBorder;
// Function CJ.CJDataVolume.IsInside
// 0x0010 (0x0010 - 0x0000)
struct CJDataVolume_IsInside final
{
public:
class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJDataVolume_IsInside;
// Function CJ.CJDataVolume.IsMovingAlongBorder
// 0x0010 (0x0010 - 0x0000)
struct CJDataVolume_IsMovingAlongBorder final
{
public:
class AActor* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJDataVolume_IsMovingAlongBorder;
// Function CJ.AreaOfOperations.GetAreaOfOperations
// 0x0018 (0x0018 - 0x0000)
struct AreaOfOperations_GetAreaOfOperations final
{
public:
class ACJCharacter* ContextActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AAreaOfOperations*> ConnectedAOOs; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AreaOfOperations_GetAreaOfOperations;
// Function CJ.AreaOfOperations.IsLocationInsideAOOBounds
// 0x0028 (0x0028 - 0x0000)
struct AreaOfOperations_IsLocationInsideAOOBounds final
{
public:
class ACJCharacter* ContextActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AreaOfOperations_IsLocationInsideAOOBounds;
// Function CJ.AreaOfOperations.IsPartOfAreaOfOperations
// 0x0010 (0x0010 - 0x0000)
struct AreaOfOperations_IsPartOfAreaOfOperations final
{
public:
class ACJCharacter* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AreaOfOperations_IsPartOfAreaOfOperations;
// Function CJ.AreaOfOperations.IsLocationInsideBounds
// 0x0020 (0x0020 - 0x0000)
struct AreaOfOperations_IsLocationInsideBounds final
{
public:
struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AreaOfOperations_IsLocationInsideBounds;
// Function CJ.AreaOfOperations.OnMemberSpawned
// 0x0008 (0x0008 - 0x0000)
struct AreaOfOperations_OnMemberSpawned final
{
public:
class AActor* SpawnedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AreaOfOperations_OnMemberSpawned;
// Function CJ.AskNodeAsync.AskNode
// 0x00D0 (0x00D0 - 0x0000)
struct AskNodeAsync_AskNode final
{
public:
class USayFlow* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ScriptKey_0; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNPCVoiceIdentifierAsset* InSpeakerId; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAskChoiceId InUpChoice; // 0x0020(0x0018)(Parm, NativeAccessSpecifierPublic)
struct FAskChoiceId InDownChoice; // 0x0038(0x0018)(Parm, NativeAccessSpecifierPublic)
struct FAskChoiceId InLeftChoice; // 0x0050(0x0018)(Parm, NativeAccessSpecifierPublic)
struct FAskChoiceId InRightChoice; // 0x0068(0x0018)(Parm, NativeAccessSpecifierPublic)
bool InUpEnabled; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InDownEnabled; // 0x0081(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InLeftEnabled; // 0x0082(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InRightEnabled; // 0x0083(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FInventoryChecks InventoryChecks; // 0x0088(0x0040)(Parm, NativeAccessSpecifierPublic)
class UAskNodeAsync* ReturnValue; // 0x00C8(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AskNodeAsync_AskNode;
// Function CJ.AttentionOverlayHelpers.DisableAttentionOverlayForActorMeshes
// 0x0010 (0x0010 - 0x0000)
struct AttentionOverlayHelpers_DisableAttentionOverlayForActorMeshes final
{
public:
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPostProcessingAttentionType InAttentionType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AttentionOverlayHelpers_DisableAttentionOverlayForActorMeshes;
// Function CJ.AttentionOverlayHelpers.EnableAttentionOverlayForActorMeshes
// 0x0010 (0x0010 - 0x0000)
struct AttentionOverlayHelpers_EnableAttentionOverlayForActorMeshes final
{
public:
class AActor* InActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPostProcessingAttentionType InAttentionType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AttentionOverlayHelpers_EnableAttentionOverlayForActorMeshes;
// Function CJ.CharacterActionNotify.FireNotify
// 0x0010 (0x0010 - 0x0000)
struct CharacterActionNotify_FireNotify final
{
public:
struct FActionUpdateContext ActionUpdateContext; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionNotify_FireNotify;
// Function CJ.TelemetryEnforcementTrackerSubsystem.OnCrimeEscalated
// 0x0030 (0x0030 - 0x0000)
struct TelemetryEnforcementTrackerSubsystem_OnCrimeEscalated final
{
public:
EPredefinedTeamId Faction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECrimeType Crime; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector WorldPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCrimeEscalationContext Context; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TelemetryEnforcementTrackerSubsystem_OnCrimeEscalated;
// Function CJ.TelemetryEnforcementTrackerSubsystem.OnCrimeReported
// 0x0020 (0x0020 - 0x0000)
struct TelemetryEnforcementTrackerSubsystem_OnCrimeReported final
{
public:
EPredefinedTeamId Faction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECrimeType Crime; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector WorldPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TelemetryEnforcementTrackerSubsystem_OnCrimeReported;
// Function CJ.TelemetryEnforcementTrackerSubsystem.OnCrimeSceneActivated
// 0x0020 (0x0020 - 0x0000)
struct TelemetryEnforcementTrackerSubsystem_OnCrimeSceneActivated final
{
public:
EPredefinedTeamId Faction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECrimeSceneActivation Activation; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector WorldPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TelemetryEnforcementTrackerSubsystem_OnCrimeSceneActivated;
// Function CJ.TelemetryEnforcementTrackerSubsystem.OnCrimeStatusUpdated
// 0x0020 (0x0020 - 0x0000)
struct TelemetryEnforcementTrackerSubsystem_OnCrimeStatusUpdated final
{
public:
EPredefinedTeamId Faction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECrimeSceneStatus Status; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector WorldPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TelemetryEnforcementTrackerSubsystem_OnCrimeStatusUpdated;
// Function CJ.PedestrianGroupMemberComponent.GetDesiredPosition
// 0x0018 (0x0018 - 0x0000)
struct PedestrianGroupMemberComponent_GetDesiredPosition final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PedestrianGroupMemberComponent_GetDesiredPosition;
// Function CJ.PedestrianGroupMemberComponent.GetDesiredSpeed
// 0x0004 (0x0004 - 0x0000)
struct PedestrianGroupMemberComponent_GetDesiredSpeed final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PedestrianGroupMemberComponent_GetDesiredSpeed;
// Function CJ.PedestrianGroupMemberComponent.GetLookAtPosition
// 0x0018 (0x0018 - 0x0000)
struct PedestrianGroupMemberComponent_GetLookAtPosition final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PedestrianGroupMemberComponent_GetLookAtPosition;
// Function CJ.PedestrianGroupMemberComponent.IsSpeaker
// 0x0001 (0x0001 - 0x0000)
struct PedestrianGroupMemberComponent_IsSpeaker final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PedestrianGroupMemberComponent_IsSpeaker;
// Function CJ.NPCAIController.GetBehaviorTreeFlowDebugString
// 0x0018 (0x0018 - 0x0000)
struct NPCAIController_GetBehaviorTreeFlowDebugString final
{
public:
class ACJCharacter* CharacterToDebug; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FString> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_GetBehaviorTreeFlowDebugString;
// Function CJ.NPCAIController.GetPossessedCharacter
// 0x0008 (0x0008 - 0x0000)
struct NPCAIController_GetPossessedCharacter final
{
public:
class ANPCCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_GetPossessedCharacter;
// Function CJ.NPCAIController.LockLogic
// 0x0008 (0x0008 - 0x0000)
struct NPCAIController_LockLogic final
{
public:
class FName Key; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_LockLogic;
// Function CJ.NPCAIController.OnStunStateChanged
// 0x0001 (0x0001 - 0x0000)
struct NPCAIController_OnStunStateChanged final
{
public:
bool bStunned; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_OnStunStateChanged;
// Function CJ.NPCAIController.PauseLogic
// 0x0010 (0x0010 - 0x0000)
struct NPCAIController_PauseLogic final
{
public:
class FString Reason; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_PauseLogic;
// Function CJ.NPCAIController.ResumeLogic
// 0x0010 (0x0010 - 0x0000)
struct NPCAIController_ResumeLogic final
{
public:
class FString Reason; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_ResumeLogic;
// Function CJ.NPCAIController.RunHTN
// 0x0010 (0x0010 - 0x0000)
struct NPCAIController_RunHTN final
{
public:
class UHTN* HTNAsset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NPCAIController_RunHTN;
// Function CJ.NPCAIController.StopLogic
// 0x0010 (0x0010 - 0x0000)
struct NPCAIController_StopLogic final
{
public:
class FString Reason; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_StopLogic;
// Function CJ.NPCAIController.UnlockLogic
// 0x0008 (0x0008 - 0x0000)
struct NPCAIController_UnlockLogic final
{
public:
class FName Key; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_UnlockLogic;
// Function CJ.NPCAIController.WasLastMovePotentiallyUnreachable
// 0x0001 (0x0001 - 0x0000)
struct NPCAIController_WasLastMovePotentiallyUnreachable final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_WasLastMovePotentiallyUnreachable;
// Function CJ.NPCAIController.DescribeActiveBehaviorTreeTasks
// 0x0010 (0x0010 - 0x0000)
struct NPCAIController_DescribeActiveBehaviorTreeTasks final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_DescribeActiveBehaviorTreeTasks;
// Function CJ.NPCAIController.DescribeActivePlan
// 0x0010 (0x0010 - 0x0000)
struct NPCAIController_DescribeActivePlan final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_DescribeActivePlan;
// Function CJ.NPCAIController.DescribeActiveTasks
// 0x0010 (0x0010 - 0x0000)
struct NPCAIController_DescribeActiveTasks final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_DescribeActiveTasks;
// Function CJ.NPCAIController.GetTeamAttitudeTowards_BP
// 0x0010 (0x0010 - 0x0000)
struct NPCAIController_GetTeamAttitudeTowards_BP final
{
public:
const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETeamAttitude ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NPCAIController_GetTeamAttitudeTowards_BP;
// Function CJ.NPCAIController.IsActive
// 0x0001 (0x0001 - 0x0000)
struct NPCAIController_IsActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_IsActive;
// Function CJ.NPCAIController.IsPaused
// 0x0001 (0x0001 - 0x0000)
struct NPCAIController_IsPaused final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_IsPaused;
// Function CJ.NPCAIController.IsStopped
// 0x0001 (0x0001 - 0x0000)
struct NPCAIController_IsStopped final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCAIController_IsStopped;
// Function CJ.WeaponFunctionLibrary.GetMeleeWeapon
// 0x0050 (0x0050 - 0x0000)
struct WeaponFunctionLibrary_GetMeleeWeapon final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryItemLocator Item; // 0x0010(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGetInventoryWeaponResult Result; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WeaponFunctionLibrary_GetMeleeWeapon;
// Function CJ.WeaponFunctionLibrary.GetRangedWeapon
// 0x0058 (0x0058 - 0x0000)
struct WeaponFunctionLibrary_GetRangedWeapon final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWithAmmo; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FInventoryItemLocator Item; // 0x0018(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGetInventoryWeaponResult Result; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WeaponFunctionLibrary_GetRangedWeapon;
// Function CJ.AutoTestSpawner.ActivateDataLayerAndGetAutotest
// 0x0018 (0x0018 - 0x0000)
struct AutoTestSpawner_ActivateDataLayerAndGetAutotest final
{
public:
class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AAutoTestSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AutoTestSpawner_ActivateDataLayerAndGetAutotest;
// Function CJ.AutoTestSpawner.ActivateDataLayerFromConfigAsset
// 0x0010 (0x0010 - 0x0000)
struct AutoTestSpawner_ActivateDataLayerFromConfigAsset final
{
public:
class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AutoTestSpawner_ActivateDataLayerFromConfigAsset;
// Function CJ.AutoTestSpawner.GetAutotestConfigAssetForTest
// 0x0018 (0x0018 - 0x0000)
struct AutoTestSpawner_GetAutotestConfigAssetForTest final
{
public:
class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAutotestConfigAsset* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AutoTestSpawner_GetAutotestConfigAssetForTest;
// Function CJ.AutoTestSpawner.GetAutotestFromConfigAsset
// 0x0018 (0x0018 - 0x0000)
struct AutoTestSpawner_GetAutotestFromConfigAsset final
{
public:
class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AAutoTestSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AutoTestSpawner_GetAutotestFromConfigAsset;
// Function CJ.AutoTestSpawner.IsAutotestDataLayerActive
// 0x0018 (0x0018 - 0x0000)
struct AutoTestSpawner_IsAutotestDataLayerActive final
{
public:
class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AutoTestSpawner_IsAutotestDataLayerActive;
// Function CJ.AutoTestSpawner.SpawnAndGetAutoTest
// 0x0018 (0x0018 - 0x0000)
struct AutoTestSpawner_SpawnAndGetAutoTest final
{
public:
class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AAutoTestSubsystem* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AutoTestSpawner_SpawnAndGetAutoTest;
// Function CJ.AutoTestSpawner.SpawnAutoTest
// 0x0010 (0x0010 - 0x0000)
struct AutoTestSpawner_SpawnAutoTest final
{
public:
class FString Value; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AutoTestSpawner_SpawnAutoTest;
// Function CJ.MeleeComponent.OnRequestFinished
// 0x0010 (0x0010 - 0x0000)
struct MeleeComponent_OnRequestFinished final
{
public:
const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MeleeComponent_OnRequestFinished;
// Function CJ.MeleeComponent.OnRequestStarted
// 0x0010 (0x0010 - 0x0000)
struct MeleeComponent_OnRequestStarted final
{
public:
const class AActor* OwningActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MeleeComponent_OnRequestStarted;
// Function CJ.MeleeComponent.OnWieldWeapon
// 0x0008 (0x0008 - 0x0000)
struct MeleeComponent_OnWieldWeapon final
{
public:
class AWeapon* Weapon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeComponent_OnWieldWeapon;
// Function CJ.MeleeComponent.RequestMeleeAction
// 0x0140 (0x0140 - 0x0000)
struct MeleeComponent_RequestMeleeAction final
{
public:
TSubclassOf<class UCharacterActionType> MeleeType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FActionRequestParamBlock OverrideBlock; // 0x0010(0x0120)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FAIRequestID ReturnValue; // 0x0130(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_134[0xC]; // 0x0134(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MeleeComponent_RequestMeleeAction;
// Function CJ.MeleeComponent.RequestMeleeActionSingle
// 0x0080 (0x0080 - 0x0000)
struct MeleeComponent_RequestMeleeActionSingle final
{
public:
TSubclassOf<class UCharacterActionType> MeleeType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform AnchorTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInterrupt; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FAIRequestID ReturnValue; // 0x0074(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MeleeComponent_RequestMeleeActionSingle;
// Function CJ.MeleeComponent.SetMeleeMoveSet
// 0x0008 (0x0008 - 0x0000)
struct MeleeComponent_SetMeleeMoveSet final
{
public:
class UCharacterActionMoveSet* NewMoveset; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeComponent_SetMeleeMoveSet;
// Function CJ.MeleeComponent.SetTaggedMoveset
// 0x0010 (0x0010 - 0x0000)
struct MeleeComponent_SetTaggedMoveset final
{
public:
struct FTaggedMoveSet NewMoveset; // 0x0000(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeComponent_SetTaggedMoveset;
// Function CJ.MeleeComponent.GetClosingRate
// 0x0004 (0x0004 - 0x0000)
struct MeleeComponent_GetClosingRate final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeComponent_GetClosingRate;
// Function CJ.MeleeComponent.GetLastDealtDamageTimestamp
// 0x0004 (0x0004 - 0x0000)
struct MeleeComponent_GetLastDealtDamageTimestamp final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeComponent_GetLastDealtDamageTimestamp;
// Function CJ.MeleeComponent.GetLastMeleeActioonTimestamp
// 0x0004 (0x0004 - 0x0000)
struct MeleeComponent_GetLastMeleeActioonTimestamp final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeComponent_GetLastMeleeActioonTimestamp;
// Function CJ.MeleeComponent.GetLastTakenDamageTimestamp
// 0x0004 (0x0004 - 0x0000)
struct MeleeComponent_GetLastTakenDamageTimestamp final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeComponent_GetLastTakenDamageTimestamp;
// Function CJ.MeleeComponent.IsBlocking
// 0x0001 (0x0001 - 0x0000)
struct MeleeComponent_IsBlocking final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeComponent_IsBlocking;
// Function CJ.MeleeComponent.IsMeleeActive
// 0x0001 (0x0001 - 0x0000)
struct MeleeComponent_IsMeleeActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeComponent_IsMeleeActive;
// Function CJ.AutoTestSubsystem.PopulateSpline
// 0x0040 (0x0040 - 0x0000)
struct AutoTestSubsystem_PopulateSpline final
{
public:
class USplineComponent* SplineComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector stop; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Density; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AutoTestSubsystem_PopulateSpline;
// Function CJ.CJCharacter.AddCharacterResponse
// 0x0028 (0x0028 - 0x0000)
struct CJCharacter_AddCharacterResponse final
{
public:
ECommonFlags FlagKey; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FCharacterCharacterResponse Response; // 0x0008(0x0020)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_AddCharacterResponse;
// Function CJ.CJCharacter.AddGenericGameplayTag
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_AddGenericGameplayTag final
{
public:
struct FGameplayTag Tag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_AddGenericGameplayTag;
// Function CJ.CJCharacter.AddGenericGameplayTags
// 0x0020 (0x0020 - 0x0000)
struct CJCharacter_AddGenericGameplayTags final
{
public:
struct FGameplayTagContainer InTags; // 0x0000(0x0020)(ConstParm, Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_AddGenericGameplayTags;
// Function CJ.CJCharacter.Aim
// 0x0018 (0x0018 - 0x0000)
struct CJCharacter_Aim final
{
public:
struct FVector in_target; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_Aim;
// Function CJ.CJCharacter.ApplyCharacterVisuals
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_ApplyCharacterVisuals final
{
public:
class UCharacterTypeDataAsset* CharacterVisuals; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_ApplyCharacterVisuals;
// Function CJ.CJCharacter.AttemptDisarm
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_AttemptDisarm final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_AttemptDisarm;
// Function CJ.CJCharacter.BP_NotifyHeavyPhysicsDamage
// 0x0048 (0x0048 - 0x0000)
struct CJCharacter_BP_NotifyHeavyPhysicsDamage final
{
public:
class AActor* ImpactingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BaseDamage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector HitDirection; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitLocation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UCJDamageType* DamageType; // 0x0040(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_BP_NotifyHeavyPhysicsDamage;
// Function CJ.CJCharacter.ClearCharacterResponse
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_ClearCharacterResponse final
{
public:
ECommonFlags FlagKey; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_ClearCharacterResponse;
// Function CJ.CJCharacter.Die
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_Die final
{
public:
ECJCharacterDeathType Death; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_Die;
// Function CJ.CJCharacter.DoFallDamage
// 0x0004 (0x0004 - 0x0000)
struct CJCharacter_DoFallDamage final
{
public:
float DistanceFallen; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_DoFallDamage;
// Function CJ.CJCharacter.EmitWwiseEvent
// 0x0018 (0x0018 - 0x0000)
struct CJCharacter_EmitWwiseEvent final
{
public:
class UAkAudioEvent* Event; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName EmitterName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_EmitWwiseEvent;
// Function CJ.CJCharacter.EmitWwiseEventOnBone
// 0x0018 (0x0018 - 0x0000)
struct CJCharacter_EmitWwiseEventOnBone final
{
public:
class UAkAudioEvent* Event; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_EmitWwiseEventOnBone;
// Function CJ.CJCharacter.EnterCombatState
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_EnterCombatState final
{
public:
struct FGameplayTag OptionalStimEventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_EnterCombatState;
// Function CJ.CJCharacter.EnterDoorOpen
// 0x0010 (0x0010 - 0x0000)
struct CJCharacter_EnterDoorOpen final
{
public:
class ADoor* Door; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_EnterDoorOpen;
// Function CJ.CJCharacter.EnterVehicleCompleted
// 0x0010 (0x0010 - 0x0000)
struct CJCharacter_EnterVehicleCompleted final
{
public:
class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId VehicleSeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDoorId VehicleDoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_EnterVehicleCompleted;
// Function CJ.CJCharacter.ExitVehicleEndedAt
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_ExitVehicleEndedAt final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_ExitVehicleEndedAt;
// Function CJ.CJCharacter.GetAllTags
// 0x0020 (0x0020 - 0x0000)
struct CJCharacter_GetAllTags final
{
public:
struct FGameplayTagContainer ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetAllTags;
// Function CJ.CJCharacter.GetAppliedCharacterVisuals
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_GetAppliedCharacterVisuals final
{
public:
class UCharacterTypeDataAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetAppliedCharacterVisuals;
// Function CJ.CJCharacter.GetCJMovementComponent
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_GetCJMovementComponent final
{
public:
class UCJCharacterMovementComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetCJMovementComponent;
// Function CJ.CJCharacter.GetDeathReason
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_GetDeathReason final
{
public:
ECJCharacterDeathType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetDeathReason;
// Function CJ.CJCharacter.GetHealth
// 0x0004 (0x0004 - 0x0000)
struct CJCharacter_GetHealth final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetHealth;
// Function CJ.CJCharacter.GetLaneTracker
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_GetLaneTracker final
{
public:
class UZoneGraphLaneTrackerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetLaneTracker;
// Function CJ.CJCharacter.GetMaxHealth
// 0x0004 (0x0004 - 0x0000)
struct CJCharacter_GetMaxHealth final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetMaxHealth;
// Function CJ.CJCharacter.GetMaxPosture
// 0x0004 (0x0004 - 0x0000)
struct CJCharacter_GetMaxPosture final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetMaxPosture;
// Function CJ.CJCharacter.GetPosture
// 0x0004 (0x0004 - 0x0000)
struct CJCharacter_GetPosture final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetPosture;
// Function CJ.CJCharacter.GetTeam
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_GetTeam final
{
public:
EPredefinedTeamId ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetTeam;
// Function CJ.CJCharacter.HitByVehicle
// 0x0038 (0x0038 - 0x0000)
struct CJCharacter_HitByVehicle final
{
public:
const class ACJVehicle* Vehicle; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NormalImpulse; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_HitByVehicle;
// Function CJ.CJCharacter.IsInActiveFlow
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsInActiveFlow final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsInActiveFlow;
// Function CJ.CJCharacter.IsSpecificIntersect
// 0x0030 (0x0030 - 0x0000)
struct CJCharacter_IsSpecificIntersect final
{
public:
class AActor* Candidate; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECollisionChannel Channel; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector Bias; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_IsSpecificIntersect;
// Function CJ.CJCharacter.OnDamageDealt
// 0x0040 (0x0040 - 0x0000)
struct CJCharacter_OnDamageDealt final
{
public:
struct FTakeDamageContext TakeDamageContext; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_OnDamageDealt;
// Function CJ.CJCharacter.OnDamageTaken
// 0x0040 (0x0040 - 0x0000)
struct CJCharacter_OnDamageTaken final
{
public:
struct FTakeDamageContext TakeDamageContext; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_OnDamageTaken;
// Function CJ.CJCharacter.OnDisarmAttempt
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_OnDisarmAttempt final
{
public:
bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_OnDisarmAttempt;
// Function CJ.CJCharacter.OnFlagForAutoHazardChanged
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_OnFlagForAutoHazardChanged final
{
public:
bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_OnFlagForAutoHazardChanged;
// Function CJ.CJCharacter.OnHealthChanged
// 0x0018 (0x0018 - 0x0000)
struct CJCharacter_OnHealthChanged final
{
public:
class UCJHealthComponent* InHealthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_OnHealthChanged;
// Function CJ.CJCharacter.OnHitByProjectile
// 0x0130 (0x0130 - 0x0000)
struct CJCharacter_OnHitByProjectile final
{
public:
class UPrimitiveComponent* HitComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult Hit; // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_OnHitByProjectile;
// Function CJ.CJCharacter.OnModifyAdrenalineGained
// 0x0010 (0x0010 - 0x0000)
struct CJCharacter_OnModifyAdrenalineGained final
{
public:
float AdrenalineToGain; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag AdrenalineTag; // 0x0004(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_OnModifyAdrenalineGained;
// Function CJ.CJCharacter.OnModifyDamageDealt
// 0x0048 (0x0048 - 0x0000)
struct CJCharacter_OnModifyDamageDealt final
{
public:
struct FTakeDamageContext TakeDamageContext; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_OnModifyDamageDealt;
// Function CJ.CJCharacter.OnModifyDealDamageContext
// 0x0050 (0x0050 - 0x0000)
struct CJCharacter_OnModifyDealDamageContext final
{
public:
struct FTakeDamageContext TakeDamageContext; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FDamageAndPostureContext ReturnValue; // 0x0040(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_OnModifyDealDamageContext;
// Function CJ.CJCharacter.OnModifyPostureDealt
// 0x0048 (0x0048 - 0x0000)
struct CJCharacter_OnModifyPostureDealt final
{
public:
struct FTakeDamageContext TakeDamageContext; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0040(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_OnModifyPostureDealt;
// Function CJ.CJCharacter.OnModifyTakeDamageContext
// 0x0050 (0x0050 - 0x0000)
struct CJCharacter_OnModifyTakeDamageContext final
{
public:
struct FTakeDamageContext TakeDamageContext; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FDamageAndPostureContext ReturnValue; // 0x0040(0x000C)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_OnModifyTakeDamageContext;
// Function CJ.CJCharacter.OnSkirtBeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct CJCharacter_OnSkirtBeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_OnSkirtBeginOverlap;
// Function CJ.CJCharacter.OnSkirtEndOverlap
// 0x0020 (0x0020 - 0x0000)
struct CJCharacter_OnSkirtEndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_OnSkirtEndOverlap;
// Function CJ.CJCharacter.OnStunFlagRaised
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_OnStunFlagRaised final
{
public:
bool bActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_OnStunFlagRaised;
// Function CJ.CJCharacter.OverrideDisarmChance
// 0x0004 (0x0004 - 0x0000)
struct CJCharacter_OverrideDisarmChance final
{
public:
float NewChance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_OverrideDisarmChance;
// Function CJ.CJCharacter.RemoveGenericGameplayTag
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_RemoveGenericGameplayTag final
{
public:
struct FGameplayTag Tag; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_RemoveGenericGameplayTag;
// Function CJ.CJCharacter.RemoveGenericGameplayTags
// 0x0020 (0x0020 - 0x0000)
struct CJCharacter_RemoveGenericGameplayTags final
{
public:
struct FGameplayTagContainer InTags; // 0x0000(0x0020)(ConstParm, Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_RemoveGenericGameplayTags;
// Function CJ.CJCharacter.RequestCapsuleShorten
// 0x0004 (0x0004 - 0x0000)
struct CJCharacter_RequestCapsuleShorten final
{
public:
float NewCapsuleHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_RequestCapsuleShorten;
// Function CJ.CJCharacter.RequestCapsuleShrink
// 0x0004 (0x0004 - 0x0000)
struct CJCharacter_RequestCapsuleShrink final
{
public:
float NewCapsuleRadius; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_RequestCapsuleShrink;
// Function CJ.CJCharacter.RequestInteractionAction
// 0x0018 (0x0018 - 0x0000)
struct CJCharacter_RequestInteractionAction final
{
public:
class AActor* InteractableObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInteractionHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
EInteractionType InteractionType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0011(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_RequestInteractionAction;
// Function CJ.CJCharacter.RequestMeleeWeaponThrowHit
// 0x0020 (0x0020 - 0x0000)
struct CJCharacter_RequestMeleeWeaponThrowHit final
{
public:
class UMeshComponent* Weapon; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UAnimInstance> LinkedLayer; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCharacterActionMoveSet* ActionMoveSet; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UDamageType> DamageType; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_RequestMeleeWeaponThrowHit;
// Function CJ.CJCharacter.RequestRaiseStepHeight
// 0x0004 (0x0004 - 0x0000)
struct CJCharacter_RequestRaiseStepHeight final
{
public:
float NewStepHeight; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_RequestRaiseStepHeight;
// Function CJ.CJCharacter.RespondToPhysicsImpact
// 0x0050 (0x0050 - 0x0000)
struct CJCharacter_RespondToPhysicsImpact final
{
public:
class AActor* Impactor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* ImpactingComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ImpulseDirection; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitLocation; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LethalVelocityThreshold; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxVelocity; // 0x0044(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NormalMass; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bGetPushBack; // 0x004C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4D[0x3]; // 0x004D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_RespondToPhysicsImpact;
// Function CJ.CJCharacter.SetAnimNotifySmartObjectSlotInUse
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_SetAnimNotifySmartObjectSlotInUse final
{
public:
bool bInUse; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_SetAnimNotifySmartObjectSlotInUse;
// Function CJ.CJCharacter.SetCharacterResponse
// 0x0028 (0x0028 - 0x0000)
struct CJCharacter_SetCharacterResponse final
{
public:
ECommonFlags Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FCharacterCharacterResponse Response; // 0x0008(0x0020)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_SetCharacterResponse;
// Function CJ.CJCharacter.SetCollisionEnabled
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_SetCollisionEnabled final
{
public:
bool CollisionEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_SetCollisionEnabled;
// Function CJ.CJCharacter.SetFlow
// 0x0028 (0x0028 - 0x0000)
struct CJCharacter_SetFlow final
{
public:
TSoftClassPtr<class UClass> InFlow; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_SetFlow;
// Function CJ.CJCharacter.SetGenerateSplineTrajectory
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_SetGenerateSplineTrajectory final
{
public:
bool bAllow; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_SetGenerateSplineTrajectory;
// Function CJ.CJCharacter.SetInteractIntent
// 0x000C (0x000C - 0x0000)
struct CJCharacter_SetInteractIntent final
{
public:
struct FSayIntentId IntentID; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
EInteractionType InteractionType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_SetInteractIntent;
// Function CJ.CJCharacter.SetParryable
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_SetParryable final
{
public:
bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_SetParryable;
// Function CJ.CJCharacter.SetSkirtCollidsWithCharacters
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_SetSkirtCollidsWithCharacters final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_SetSkirtCollidsWithCharacters;
// Function CJ.CJCharacter.SetSkirtCollidsWithSkirt
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_SetSkirtCollidsWithSkirt final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_SetSkirtCollidsWithSkirt;
// Function CJ.CJCharacter.SetUpdateAnimCurveValues
// 0x0014 (0x0014 - 0x0000)
struct CJCharacter_SetUpdateAnimCurveValues final
{
public:
struct FCharacterUpdateAnimCurveValues SetValues; // 0x0000(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_SetUpdateAnimCurveValues;
// Function CJ.CJCharacter.StandardHeavyPhysDamage
// 0x0010 (0x0010 - 0x0000)
struct CJCharacter_StandardHeavyPhysDamage final
{
public:
class AActor* Impactor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_StandardHeavyPhysDamage;
// Function CJ.CJCharacter.TransferCharacterImpactMovement
// 0x0030 (0x0030 - 0x0000)
struct CJCharacter_TransferCharacterImpactMovement final
{
public:
class ACJCharacter* Impactor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ImpactDirection; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ImpactSpeed; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bForceSidestep; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAsPlanMove; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2A[0x6]; // 0x002A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_TransferCharacterImpactMovement;
// Function CJ.CJCharacter.TransferImpactMovement
// 0x0028 (0x0028 - 0x0000)
struct CJCharacter_TransferImpactMovement final
{
public:
struct FVector ImpactDirection; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ImpactSpeed; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bAsPlanMove; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_TransferImpactMovement;
// Function CJ.CJCharacter.UpdateHeadLookFromMovement
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_UpdateHeadLookFromMovement final
{
public:
float Duration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float UpdateChance; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_UpdateHeadLookFromMovement;
// Function CJ.CJCharacter.CanUseHeadlook
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_CanUseHeadlook final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_CanUseHeadlook;
// Function CJ.CJCharacter.GetActiveFlow
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_GetActiveFlow final
{
public:
class USayFlow* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetActiveFlow;
// Function CJ.CJCharacter.GetDamageScale
// 0x0004 (0x0004 - 0x0000)
struct CJCharacter_GetDamageScale final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetDamageScale;
// Function CJ.CJCharacter.GetExitVehicleInstigator
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_GetExitVehicleInstigator final
{
public:
class ACJCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetExitVehicleInstigator;
// Function CJ.CJCharacter.GetIngameEventId
// 0x0004 (0x0004 - 0x0000)
struct CJCharacter_GetIngameEventId final
{
public:
struct FIngameEventId ReturnValue; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetIngameEventId;
// Function CJ.CJCharacter.GetInteractingDoor
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_GetInteractingDoor final
{
public:
EVehicleDoorId ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetInteractingDoor;
// Function CJ.CJCharacter.GetInventoryId
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_GetInventoryId final
{
public:
struct FInventoryId ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetInventoryId;
// Function CJ.CJCharacter.GetStaggerHitDirection
// 0x0018 (0x0018 - 0x0000)
struct CJCharacter_GetStaggerHitDirection final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetStaggerHitDirection;
// Function CJ.CJCharacter.GetStaggerValue
// 0x0004 (0x0004 - 0x0000)
struct CJCharacter_GetStaggerValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetStaggerValue;
// Function CJ.CJCharacter.GetSubtitleName
// 0x0010 (0x0010 - 0x0000)
struct CJCharacter_GetSubtitleName final
{
public:
class FText ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetSubtitleName;
// Function CJ.CJCharacter.GetTeamAttitudeTowards_BP
// 0x0010 (0x0010 - 0x0000)
struct CJCharacter_GetTeamAttitudeTowards_BP final
{
public:
const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETeamAttitude ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_GetTeamAttitudeTowards_BP;
// Function CJ.CJCharacter.GetVehicle
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_GetVehicle final
{
public:
class ACJVehicle* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetVehicle;
// Function CJ.CJCharacter.GetVehicleDoor
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_GetVehicleDoor final
{
public:
EVehicleDoorId ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetVehicleDoor;
// Function CJ.CJCharacter.GetVehicleEntrySection
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_GetVehicleEntrySection final
{
public:
EVehicleEntrySection ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetVehicleEntrySection;
// Function CJ.CJCharacter.GetVehicleExitTransform
// 0x0060 (0x0060 - 0x0000)
struct CJCharacter_GetVehicleExitTransform final
{
public:
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetVehicleExitTransform;
// Function CJ.CJCharacter.GetVehicleSeat
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_GetVehicleSeat final
{
public:
EVehicleSeatId ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetVehicleSeat;
// Function CJ.CJCharacter.GetWeapon
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_GetWeapon final
{
public:
class ARangedWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetWeapon;
// Function CJ.CJCharacter.GetWeaponTypeData
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_GetWeaponTypeData final
{
public:
class UWeaponTypeDataAsset* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetWeaponTypeData;
// Function CJ.CJCharacter.GetWieldableWeapon
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_GetWieldableWeapon final
{
public:
class AWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetWieldableWeapon;
// Function CJ.CJCharacter.GetWorldStateContext
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_GetWorldStateContext final
{
public:
struct FWSResolveContext ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetWorldStateContext;
// Function CJ.CJCharacter.GetWorldTimeSeconds
// 0x0008 (0x0008 - 0x0000)
struct CJCharacter_GetWorldTimeSeconds final
{
public:
double ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_GetWorldTimeSeconds;
// Function CJ.CJCharacter.HintExists
// 0x0020 (0x0020 - 0x0000)
struct CJCharacter_HintExists final
{
public:
class FName Hint; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double ValidTimeAgo; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double AllowError; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacter_HintExists;
// Function CJ.CJCharacter.IsAiming
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsAiming final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsAiming;
// Function CJ.CJCharacter.IsAlive
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsAlive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsAlive;
// Function CJ.CJCharacter.IsConscious
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsConscious final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsConscious;
// Function CJ.CJCharacter.IsDead
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsDead final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsDead;
// Function CJ.CJCharacter.IsEnteringVehicle
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsEnteringVehicle final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsEnteringVehicle;
// Function CJ.CJCharacter.IsExitingVehicle
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsExitingVehicle final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsExitingVehicle;
// Function CJ.CJCharacter.IsHoldingWeapon
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsHoldingWeapon final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsHoldingWeapon;
// Function CJ.CJCharacter.IsInCombat
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsInCombat final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsInCombat;
// Function CJ.CJCharacter.IsInCombatLoco
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsInCombatLoco final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsInCombatLoco;
// Function CJ.CJCharacter.IsInDialogue
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsInDialogue final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsInDialogue;
// Function CJ.CJCharacter.IsIndoors
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsIndoors final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsIndoors;
// Function CJ.CJCharacter.IsInInterior
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsInInterior final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsInInterior;
// Function CJ.CJCharacter.IsInRagdoll
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsInRagdoll final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsInRagdoll;
// Function CJ.CJCharacter.IsInSmartObject
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsInSmartObject final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsInSmartObject;
// Function CJ.CJCharacter.IsInVehicle
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsInVehicle final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsInVehicle;
// Function CJ.CJCharacter.IsKnockedOut
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsKnockedOut final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsKnockedOut;
// Function CJ.CJCharacter.IsPlayer
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsPlayer final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsPlayer;
// Function CJ.CJCharacter.IsSeatedInVehicle
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsSeatedInVehicle final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsSeatedInVehicle;
// Function CJ.CJCharacter.IsUnconscious
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsUnconscious final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsUnconscious;
// Function CJ.CJCharacter.IsVehicleDriver
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsVehicleDriver final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsVehicleDriver;
// Function CJ.CJCharacter.IsVehiclePassenger
// 0x0001 (0x0001 - 0x0000)
struct CJCharacter_IsVehiclePassenger final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacter_IsVehiclePassenger;
// Function CJ.PlayerCharacter.GetPlayingInstance
// 0x0008 (0x0008 - 0x0000)
struct PlayerCharacter_GetPlayingInstance final
{
public:
class APlayerCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_GetPlayingInstance;
// Function CJ.PlayerCharacter.CalculateAPCost
// 0x0008 (0x0008 - 0x0000)
struct PlayerCharacter_CalculateAPCost final
{
public:
int32 BaseCost; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_CalculateAPCost;
// Function CJ.PlayerCharacter.EvadeMisdirection
// 0x0004 (0x0004 - 0x0000)
struct PlayerCharacter_EvadeMisdirection final
{
public:
float Duration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_EvadeMisdirection;
// Function CJ.PlayerCharacter.GetAttackAimDirection
// 0x0018 (0x0018 - 0x0000)
struct PlayerCharacter_GetAttackAimDirection final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_GetAttackAimDirection;
// Function CJ.PlayerCharacter.GetInteractableSmartObjectSlotHandle
// 0x0014 (0x0014 - 0x0000)
struct PlayerCharacter_GetInteractableSmartObjectSlotHandle final
{
public:
struct FSmartObjectSlotHandle ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_GetInteractableSmartObjectSlotHandle;
// Function CJ.PlayerCharacter.GetProjectedSpread
// 0x0020 (0x0020 - 0x0000)
struct PlayerCharacter_GetProjectedSpread final
{
public:
struct FVector2D ScreenCenter; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D ScreenSide; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_GetProjectedSpread;
// Function CJ.PlayerCharacter.GetSmoothedAttackAimDirection
// 0x0018 (0x0018 - 0x0000)
struct PlayerCharacter_GetSmoothedAttackAimDirection final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_GetSmoothedAttackAimDirection;
// Function CJ.PlayerCharacter.GetSmoothedAttackAimLength
// 0x0004 (0x0004 - 0x0000)
struct PlayerCharacter_GetSmoothedAttackAimLength final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_GetSmoothedAttackAimLength;
// Function CJ.PlayerCharacter.GetSmoothedAttackAimWidth
// 0x0004 (0x0004 - 0x0000)
struct PlayerCharacter_GetSmoothedAttackAimWidth final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_GetSmoothedAttackAimWidth;
// Function CJ.PlayerCharacter.OnAttackAttempt
// 0x0010 (0x0010 - 0x0000)
struct PlayerCharacter_OnAttackAttempt final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_OnAttackAttempt;
// Function CJ.PlayerCharacter.OnDefendAttempt
// 0x0010 (0x0010 - 0x0000)
struct PlayerCharacter_OnDefendAttempt final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_OnDefendAttempt;
// Function CJ.PlayerCharacter.OnMovedToNewRegion
// 0x000C (0x000C - 0x0000)
struct PlayerCharacter_OnMovedToNewRegion final
{
public:
int32 RegionId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RegionName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_OnMovedToNewRegion;
// Function CJ.PlayerCharacter.OnMovedToNewRoadName
// 0x0008 (0x0008 - 0x0000)
struct PlayerCharacter_OnMovedToNewRoadName final
{
public:
class FName RoadName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_OnMovedToNewRoadName;
// Function CJ.PlayerCharacter.OnRequestFinished
// 0x0010 (0x0010 - 0x0000)
struct PlayerCharacter_OnRequestFinished final
{
public:
const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCharacter_OnRequestFinished;
// Function CJ.PlayerCharacter.OnRequestStarted
// 0x0010 (0x0010 - 0x0000)
struct PlayerCharacter_OnRequestStarted final
{
public:
const class AActor* OwningActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCharacter_OnRequestStarted;
// Function CJ.PlayerCharacter.OnShoveAttempt
// 0x0010 (0x0010 - 0x0000)
struct PlayerCharacter_OnShoveAttempt final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_OnShoveAttempt;
// Function CJ.PlayerCharacter.OnTakedownAttempt
// 0x0010 (0x0010 - 0x0000)
struct PlayerCharacter_OnTakedownAttempt final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* Target; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_OnTakedownAttempt;
// Function CJ.PlayerCharacter.RequestMeleeAttack
// 0x0010 (0x0010 - 0x0000)
struct PlayerCharacter_RequestMeleeAttack final
{
public:
TSubclassOf<class UCharacterActionType> ActionType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PlayerCharacter_RequestMeleeAttack;
// Function CJ.PlayerCharacter.SetInCutscene
// 0x0001 (0x0001 - 0x0000)
struct PlayerCharacter_SetInCutscene final
{
public:
bool InCutscene; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_SetInCutscene;
// Function CJ.PlayerCharacter.ShowAimIndicator
// 0x0001 (0x0001 - 0x0000)
struct PlayerCharacter_ShowAimIndicator final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_ShowAimIndicator;
// Function CJ.PlayerCharacter.GetDialogueComponent
// 0x0008 (0x0008 - 0x0000)
struct PlayerCharacter_GetDialogueComponent final
{
public:
class UPlayerDialogueComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_GetDialogueComponent;
// Function CJ.PlayerCharacter.InGodMode
// 0x0001 (0x0001 - 0x0000)
struct PlayerCharacter_InGodMode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_InGodMode;
// Function CJ.PlayerCharacter.IsInCutscene
// 0x0001 (0x0001 - 0x0000)
struct PlayerCharacter_IsInCutscene final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerCharacter_IsInCutscene;
// Function CJ.BlueprintSayCondition.Evaluate
// 0x0018 (0x0018 - 0x0000)
struct BlueprintSayCondition_Evaluate final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* SourceCharacter; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_BlueprintSayCondition_Evaluate;
// Function CJ.CJUIFunctionLibrary.CompareStrings
// 0x0028 (0x0028 - 0x0000)
struct CJUIFunctionLibrary_CompareStrings final
{
public:
class FString Left; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Right; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJUIFunctionLibrary_CompareStrings;
// Function CJ.CJUIFunctionLibrary.CompareTexts
// 0x0028 (0x0028 - 0x0000)
struct CJUIFunctionLibrary_CompareTexts final
{
public:
class FText Left; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
class FText Right; // 0x0010(0x0010)(Parm, NativeAccessSpecifierPublic)
ESearchCase SearchCase; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJUIFunctionLibrary_CompareTexts;
// Function CJ.CJUIFunctionLibrary.CustomSortObjectArray
// 0x0020 (0x0020 - 0x0000)
struct CJUIFunctionLibrary_CustomSortObjectArray final
{
public:
TArray<class UObject*> Array; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TDelegate<void(const class UObject* Left, const class UObject* Right)> Comparison; // 0x0010(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJUIFunctionLibrary_CustomSortObjectArray;
// Function CJ.CJUIFunctionLibrary.EnqueueCustomGenericNotification
// 0x0038 (0x0038 - 0x0000)
struct CJUIFunctionLibrary_EnqueueCustomGenericNotification final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag Type; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText Name_0; // 0x0010(0x0010)(Parm, NativeAccessSpecifierPublic)
class FText Text; // 0x0020(0x0010)(Parm, NativeAccessSpecifierPublic)
class UTexture2D* Image; // 0x0030(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJUIFunctionLibrary_EnqueueCustomGenericNotification;
// Function CJ.CJUIFunctionLibrary.EnqueueCustomNotification
// 0x0010 (0x0010 - 0x0000)
struct CJUIFunctionLibrary_EnqueueCustomNotification final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMVVMViewModelBase* Notification; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJUIFunctionLibrary_EnqueueCustomNotification;
// Function CJ.BlueprintSayScript.PostLineExecute
// 0x0010 (0x0010 - 0x0000)
struct BlueprintSayScript_PostLineExecute final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* SourceCharacter; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintSayScript_PostLineExecute;
// Function CJ.BlueprintSayScript.PreLineExecute
// 0x0010 (0x0010 - 0x0000)
struct BlueprintSayScript_PreLineExecute final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* SourceCharacter; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlueprintSayScript_PreLineExecute;
// Function CJ.PlaceIdInterface.GetPlaceID
// 0x0008 (0x0008 - 0x0000)
struct PlaceIdInterface_GetPlaceID final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlaceIdInterface_GetPlaceID;
// Function CJ.CharacterActionInterval.OnEnterInterval
// 0x0010 (0x0010 - 0x0000)
struct CharacterActionInterval_OnEnterInterval final
{
public:
struct FActionUpdateContext ActionUpdateContext; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionInterval_OnEnterInterval;
// Function CJ.CharacterActionInterval.OnExitInterval
// 0x0018 (0x0018 - 0x0000)
struct CharacterActionInterval_OnExitInterval final
{
public:
struct FActionUpdateContext ActionUpdateContext; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
EIntervalExitReason ExitReason; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterActionInterval_OnExitInterval;
// Function CJ.CharacterActionInterval.TriggerIntervalAction
// 0x0010 (0x0010 - 0x0000)
struct CharacterActionInterval_TriggerIntervalAction final
{
public:
struct FActionUpdateContext ActionUpdateContext; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionInterval_TriggerIntervalAction;
// Function CJ.CharacterActionInterval.UpdateInterval
// 0x0018 (0x0018 - 0x0000)
struct CharacterActionInterval_UpdateInterval final
{
public:
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FActionUpdateContext ActionUpdateContext; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionInterval_UpdateInterval;
// Function CJ.BreakableComponent.OnPointDamageTaken
// 0x0068 (0x0068 - 0x0000)
struct BreakableComponent_OnPointDamageTaken final
{
public:
class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* FHitComponent; // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ShotFromDirection; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UDamageType* DamageType; // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BreakableComponent_OnPointDamageTaken;
// Function CJ.BTDecorator_AccessMotivationInfo.GetMotivationSchemaKeyEntryNames
// 0x0010 (0x0010 - 0x0000)
struct BTDecorator_AccessMotivationInfo_GetMotivationSchemaKeyEntryNames final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BTDecorator_AccessMotivationInfo_GetMotivationSchemaKeyEntryNames;
// Function CJ.VehicleAbilityComponent.IsAbilityActive
// 0x0001 (0x0001 - 0x0000)
struct VehicleAbilityComponent_IsAbilityActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAbilityComponent_IsAbilityActive;
// Function CJ.VehicleAbilityComponent.IsAbilityAvailable
// 0x0001 (0x0001 - 0x0000)
struct VehicleAbilityComponent_IsAbilityAvailable final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAbilityComponent_IsAbilityAvailable;
// Function CJ.VehicleSideRamAbilityComponent.ModifyImpactDamageDone
// 0x0008 (0x0008 - 0x0000)
struct VehicleSideRamAbilityComponent_ModifyImpactDamageDone final
{
public:
float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleSideRamAbilityComponent_ModifyImpactDamageDone;
// Function CJ.VehicleSideRamAbilityComponent.TriggerSideRam
// 0x0001 (0x0001 - 0x0000)
struct VehicleSideRamAbilityComponent_TriggerSideRam final
{
public:
ESideRamActivation SideRamActivation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleSideRamAbilityComponent_TriggerSideRam;
// Function CJ.VehicleSideRamAbilityComponent.GetAbilityDirection
// 0x0004 (0x0004 - 0x0000)
struct VehicleSideRamAbilityComponent_GetAbilityDirection final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleSideRamAbilityComponent_GetAbilityDirection;
// Function CJ.VehicleSideRamAbilityComponent.GetSideRamChargeNormalized
// 0x0004 (0x0004 - 0x0000)
struct VehicleSideRamAbilityComponent_GetSideRamChargeNormalized final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleSideRamAbilityComponent_GetSideRamChargeNormalized;
// Function CJ.VehicleSideRamAbilityComponent.ShouldShowDebug
// 0x0001 (0x0001 - 0x0000)
struct VehicleSideRamAbilityComponent_ShouldShowDebug final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleSideRamAbilityComponent_ShouldShowDebug;
// Function CJ.WorldMapPanel.AddChildToMapPanel
// 0x0010 (0x0010 - 0x0000)
struct WorldMapPanel_AddChildToMapPanel final
{
public:
class UWidget* content; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UWorldMapPanelSlot* ReturnValue; // 0x0008(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanel_AddChildToMapPanel;
// Function CJ.WorldMapPanel.FocusOnLocation
// 0x0020 (0x0020 - 0x0000)
struct WorldMapPanel_FocusOnLocation final
{
public:
struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bJump; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WorldMapPanel_FocusOnLocation;
// Function CJ.WorldMapPanel.FocusOnWorldIcon
// 0x0010 (0x0010 - 0x0000)
struct WorldMapPanel_FocusOnWorldIcon final
{
public:
struct FWorldIconHandle Handle; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bJump; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WorldMapPanel_FocusOnWorldIcon;
// Function CJ.WorldMapPanel.GetMapBrushDynamicMaterial
// 0x0010 (0x0010 - 0x0000)
struct WorldMapPanel_GetMapBrushDynamicMaterial final
{
public:
EGetDynamicMaterialResult Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UMaterialInstanceDynamic* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanel_GetMapBrushDynamicMaterial;
// Function CJ.WorldMapPanel.ModifyOffsetFromWorldCenter
// 0x0018 (0x0018 - 0x0000)
struct WorldMapPanel_ModifyOffsetFromWorldCenter final
{
public:
struct FVector Amount; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanel_ModifyOffsetFromWorldCenter;
// Function CJ.WorldMapPanel.ModifyZoom
// 0x0004 (0x0004 - 0x0000)
struct WorldMapPanel_ModifyZoom final
{
public:
float Amount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanel_ModifyZoom;
// Function CJ.WorldMapPanel.SetElevationBaseHandle
// 0x0008 (0x0008 - 0x0000)
struct WorldMapPanel_SetElevationBaseHandle final
{
public:
struct FWorldIconHandle Handle; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanel_SetElevationBaseHandle;
// Function CJ.WorldMapPanel.SetMapIconTagQuery
// 0x0048 (0x0048 - 0x0000)
struct WorldMapPanel_SetMapIconTagQuery final
{
public:
struct FGameplayTagQuery InMapIconTagQuery; // 0x0000(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanel_SetMapIconTagQuery;
// Function CJ.WorldMapPanel.GetFocusedLocation
// 0x0018 (0x0018 - 0x0000)
struct WorldMapPanel_GetFocusedLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanel_GetFocusedLocation;
// Function CJ.WorldMapPanel.GetRotationOffset
// 0x0004 (0x0004 - 0x0000)
struct WorldMapPanel_GetRotationOffset final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanel_GetRotationOffset;
// Function CJ.PlayerVehicleHandler.MovePlayerVehicle
// 0x0060 (0x0060 - 0x0000)
struct PlayerVehicleHandler_MovePlayerVehicle final
{
public:
struct FTransform DestinationTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerVehicleHandler_MovePlayerVehicle;
// Function CJ.PlayerVehicleHandler.SetAllowCallVehicle
// 0x0001 (0x0001 - 0x0000)
struct PlayerVehicleHandler_SetAllowCallVehicle final
{
public:
bool bAllowCallVehicle; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerVehicleHandler_SetAllowCallVehicle;
// Function CJ.VehicleAutopilotComponent.CalculateBrakeDistance
// 0x0008 (0x0008 - 0x0000)
struct VehicleAutopilotComponent_CalculateBrakeDistance final
{
public:
float Speed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_CalculateBrakeDistance;
// Function CJ.VehicleAutopilotComponent.AssignChaseTargetName
// 0x0008 (0x0008 - 0x0000)
struct VehicleAutopilotComponent_AssignChaseTargetName final
{
public:
class FName InChaseTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_AssignChaseTargetName;
// Function CJ.VehicleAutopilotComponent.AssignCombatTarget
// 0x0008 (0x0008 - 0x0000)
struct VehicleAutopilotComponent_AssignCombatTarget final
{
public:
class AActor* CombatTarget_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_AssignCombatTarget;
// Function CJ.VehicleAutopilotComponent.AssignCombatTargetName
// 0x0008 (0x0008 - 0x0000)
struct VehicleAutopilotComponent_AssignCombatTargetName final
{
public:
class FName CombatTargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_AssignCombatTargetName;
// Function CJ.VehicleAutopilotComponent.OnCharacterExitVehicle
// 0x0010 (0x0010 - 0x0000)
struct VehicleAutopilotComponent_OnCharacterExitVehicle final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDriverExitAction ExitAction; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPlayerVehicleTransitionState State; // 0x000B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_OnCharacterExitVehicle;
// Function CJ.VehicleAutopilotComponent.OnVehicleImpactDamage
// 0x0118 (0x0118 - 0x0000)
struct VehicleAutopilotComponent_OnVehicleImpactDamage final
{
public:
float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FImpactDamageEvent ImpactEvent; // 0x0008(0x0110)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_OnVehicleImpactDamage;
// Function CJ.VehicleAutopilotComponent.RequestLaneOffset
// 0x0008 (0x0008 - 0x0000)
struct VehicleAutopilotComponent_RequestLaneOffset final
{
public:
float OffsetAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OffsetTimer; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_RequestLaneOffset;
// Function CJ.VehicleAutopilotComponent.SetAutopilotProfile
// 0x0008 (0x0008 - 0x0000)
struct VehicleAutopilotComponent_SetAutopilotProfile final
{
public:
class UVehicleAutopilotProfileData* AutopilotProfile_0; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_SetAutopilotProfile;
// Function CJ.VehicleAutopilotComponent.SetChaseActive
// 0x0001 (0x0001 - 0x0000)
struct VehicleAutopilotComponent_SetChaseActive final
{
public:
bool bChase; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_SetChaseActive;
// Function CJ.VehicleAutopilotComponent.SetFleeActive
// 0x0001 (0x0001 - 0x0000)
struct VehicleAutopilotComponent_SetFleeActive final
{
public:
bool bFleeActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_SetFleeActive;
// Function CJ.VehicleAutopilotComponent.SetFleePathRange
// 0x0004 (0x0004 - 0x0000)
struct VehicleAutopilotComponent_SetFleePathRange final
{
public:
float Range; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_SetFleePathRange;
// Function CJ.VehicleAutopilotComponent.SetStopModeActive
// 0x0001 (0x0001 - 0x0000)
struct VehicleAutopilotComponent_SetStopModeActive final
{
public:
bool bStopMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_SetStopModeActive;
// Function CJ.VehicleAutopilotComponent.StartAutopilot
// 0x00A0 (0x00A0 - 0x0000)
struct VehicleAutopilotComponent_StartAutopilot final
{
public:
struct FAutopilotStartParameters Parameters; // 0x0000(0x00A0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_StartAutopilot;
// Function CJ.VehicleAutopilotComponent.GetCenterLaneDirection
// 0x0004 (0x0004 - 0x0000)
struct VehicleAutopilotComponent_GetCenterLaneDirection final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_GetCenterLaneDirection;
// Function CJ.VehicleAutopilotComponent.GetCombatTarget
// 0x0008 (0x0008 - 0x0000)
struct VehicleAutopilotComponent_GetCombatTarget final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_GetCombatTarget;
// Function CJ.VehicleAutopilotComponent.GetCombatTargetName
// 0x0008 (0x0008 - 0x0000)
struct VehicleAutopilotComponent_GetCombatTargetName final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_GetCombatTargetName;
// Function CJ.VehicleAutopilotComponent.GetRemainingPathDistance
// 0x0004 (0x0004 - 0x0000)
struct VehicleAutopilotComponent_GetRemainingPathDistance final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_GetRemainingPathDistance;
// Function CJ.VehicleAutopilotComponent.HasBeenStuckForDuration
// 0x0008 (0x0008 - 0x0000)
struct VehicleAutopilotComponent_HasBeenStuckForDuration final
{
public:
float TimeSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_HasBeenStuckForDuration;
// Function CJ.VehicleAutopilotComponent.HasFinishedDriving
// 0x0001 (0x0001 - 0x0000)
struct VehicleAutopilotComponent_HasFinishedDriving final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_HasFinishedDriving;
// Function CJ.VehicleAutopilotComponent.IsAutopilotEnabled
// 0x0001 (0x0001 - 0x0000)
struct VehicleAutopilotComponent_IsAutopilotEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_IsAutopilotEnabled;
// Function CJ.VehicleAutopilotComponent.IsChasingActive
// 0x0001 (0x0001 - 0x0000)
struct VehicleAutopilotComponent_IsChasingActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_IsChasingActive;
// Function CJ.VehicleAutopilotComponent.IsFleeing
// 0x0001 (0x0001 - 0x0000)
struct VehicleAutopilotComponent_IsFleeing final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_IsFleeing;
// Function CJ.VehicleAutopilotComponent.IsStopModeActive
// 0x0001 (0x0001 - 0x0000)
struct VehicleAutopilotComponent_IsStopModeActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleAutopilotComponent_IsStopModeActive;
// Function CJ.AIStimFunctionLibrary.GetDistanceToStimEvent
// 0x0088 (0x0088 - 0x0000)
struct AIStimFunctionLibrary_GetDistanceToStimEvent final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimEvent StimEvent; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FVector FromLocation; // 0x0068(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AIStimFunctionLibrary_GetDistanceToStimEvent;
// Function CJ.AIStimFunctionLibrary.GetPercievcedEventLocation
// 0x0048 (0x0048 - 0x0000)
struct AIStimFunctionLibrary_GetPercievcedEventLocation final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLastPerceivedStimEventTime PercievedEvent; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIStimFunctionLibrary_GetPercievcedEventLocation;
// Function CJ.AIStimFunctionLibrary.GetPercievcedEventTime
// 0x0038 (0x0038 - 0x0000)
struct AIStimFunctionLibrary_GetPercievcedEventTime final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLastPerceivedStimEventTime PercievedEvent; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AIStimFunctionLibrary_GetPercievcedEventTime;
// Function CJ.AIStimFunctionLibrary.GetPercievcedEventType
// 0x0038 (0x0038 - 0x0000)
struct AIStimFunctionLibrary_GetPercievcedEventType final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLastPerceivedStimEventTime PercievedEvent; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
EStimType ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AIStimFunctionLibrary_GetPercievcedEventType;
// Function CJ.AIStimFunctionLibrary.GetStimEventEventClass
// 0x0070 (0x0070 - 0x0000)
struct AIStimFunctionLibrary_GetStimEventEventClass final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimEvent StimEvent; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
EStimEventClass ReturnValue; // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AIStimFunctionLibrary_GetStimEventEventClass;
// Function CJ.AIStimFunctionLibrary.GetStimEventLatestPercievcedEvent
// 0x0090 (0x0090 - 0x0000)
struct AIStimFunctionLibrary_GetStimEventLatestPercievcedEvent final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimEvent StimEvent; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FLastPerceivedStimEventTime ReturnValue; // 0x0068(0x0028)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIStimFunctionLibrary_GetStimEventLatestPercievcedEvent;
// Function CJ.AIStimFunctionLibrary.GetStimEventName
// 0x0070 (0x0070 - 0x0000)
struct AIStimFunctionLibrary_GetStimEventName final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimEvent StimEvent; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FGameplayTag ReturnValue; // 0x0068(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AIStimFunctionLibrary_GetStimEventName;
// Function CJ.AIStimFunctionLibrary.StimEventHasePercievcedEvent
// 0x0070 (0x0070 - 0x0000)
struct AIStimFunctionLibrary_StimEventHasePercievcedEvent final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimEvent StimEvent; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AIStimFunctionLibrary_StimEventHasePercievcedEvent;
// Function CJ.CombatPatternAnalyzer.BeliefeTargetIsUnreachable
// 0x0030 (0x0030 - 0x0000)
struct CombatPatternAnalyzer_BeliefeTargetIsUnreachable final
{
public:
TSoftObjectPtr<class ACJCharacter> ReachTarget; // 0x0000(0x0028)(ConstParm, Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CombatPatternAnalyzer_BeliefeTargetIsUnreachable;
// Function CJ.PostureComponent.ConsumePosture
// 0x0004 (0x0004 - 0x0000)
struct PostureComponent_ConsumePosture final
{
public:
float PostureChange; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostureComponent_ConsumePosture;
// Function CJ.PostureComponent.GetPostureSegment
// 0x0008 (0x0008 - 0x0000)
struct PostureComponent_GetPostureSegment final
{
public:
int32 NofSegments; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostureComponent_GetPostureSegment;
// Function CJ.PostureComponent.RegainPosture
// 0x0004 (0x0004 - 0x0000)
struct PostureComponent_RegainPosture final
{
public:
float PostureRegained; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostureComponent_RegainPosture;
// Function CJ.PostureComponent.SetMaxPosture
// 0x0004 (0x0004 - 0x0000)
struct PostureComponent_SetMaxPosture final
{
public:
float NewMaxPosture; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostureComponent_SetMaxPosture;
// Function CJ.PostureComponent.SetPauseRegen
// 0x0008 (0x0008 - 0x0000)
struct PostureComponent_SetPauseRegen final
{
public:
bool Pause; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostureComponent_SetPauseRegen;
// Function CJ.PostureComponent.SetPosture
// 0x0004 (0x0004 - 0x0000)
struct PostureComponent_SetPosture final
{
public:
float NewPosture; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostureComponent_SetPosture;
// Function CJ.PostureComponent.GetPosture
// 0x0004 (0x0004 - 0x0000)
struct PostureComponent_GetPosture final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostureComponent_GetPosture;
// Function CJ.PostureComponent.GetPosturePercentage
// 0x0004 (0x0004 - 0x0000)
struct PostureComponent_GetPosturePercentage final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostureComponent_GetPosturePercentage;
// Function CJ.PostureComponent.IsPostureDepleted
// 0x0001 (0x0001 - 0x0000)
struct PostureComponent_IsPostureDepleted final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostureComponent_IsPostureDepleted;
// Function CJ.PostureComponent.IsPostureFull
// 0x0001 (0x0001 - 0x0000)
struct PostureComponent_IsPostureFull final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostureComponent_IsPostureFull;
// Function CJ.PostureComponent.IsRegenPaused
// 0x0001 (0x0001 - 0x0000)
struct PostureComponent_IsRegenPaused final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostureComponent_IsRegenPaused;
// Function CJ.QueryPuddlesAsyncAction.QueryPuddlesAsync
// 0x0028 (0x0028 - 0x0000)
struct QueryPuddlesAsyncAction_QueryPuddlesAsync final
{
public:
class UObject* InWorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InQueryLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UQueryPuddlesAsyncAction* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QueryPuddlesAsyncAction_QueryPuddlesAsync;
// Function CJ.CJCharacterDamageEffect.TakeDamage
// 0x0010 (0x0010 - 0x0000)
struct CJCharacterDamageEffect_TakeDamage final
{
public:
float InDamageTaken; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InNewHealth; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UDamageType> DamageType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterDamageEffect_TakeDamage;
// Function CJ.CombatPositionScoringDefinition.ComputeWorldPosition
// 0x0078 (0x0078 - 0x0000)
struct CombatPositionScoringDefinition_ComputeWorldPosition final
{
public:
const class UCombatPositioningComponent* Component; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCombatPosition PositionToScore; // 0x0008(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0060(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatPositionScoringDefinition_ComputeWorldPosition;
// Function CJ.CombatPositionScoringDefinition.DistanceSquared
// 0x0014 (0x0014 - 0x0000)
struct CombatPositionScoringDefinition_DistanceSquared final
{
public:
float RelativeAngleLoc; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RelativeAnglePoint; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OwnerToLocSqr; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OwnerToPointSqr; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatPositionScoringDefinition_DistanceSquared;
// Function CJ.CombatPositionScoringDefinition.ComputeScore
// 0x0078 (0x0078 - 0x0000)
struct CombatPositionScoringDefinition_ComputeScore final
{
public:
const class UCombatPositioningComponent* TargetComponent; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ANPCAIController* Querier; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCombatPosition PositionToScore; // 0x0010(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
int32 CircleIdx; // 0x0068(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OwnerToQuerierDistance; // 0x006C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float QuerierCameraRelativeAngle; // 0x0070(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0074(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatPositionScoringDefinition_ComputeScore;
// Function CJ.ThreatIndicatorSourceComponent.OnCharacterControllerChanged
// 0x0018 (0x0018 - 0x0000)
struct ThreatIndicatorSourceComponent_OnCharacterControllerChanged final
{
public:
class APawn* InPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* InOldController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* InNewController; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ThreatIndicatorSourceComponent_OnCharacterControllerChanged;
// Function CJ.SidecarComponent.BP_OnInitController
// 0x0008 (0x0008 - 0x0000)
struct SidecarComponent_BP_OnInitController final
{
public:
class ANPCAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SidecarComponent_BP_OnInitController;
// Function CJ.SidecarComponent.GetWorldLocation
// 0x0020 (0x0020 - 0x0000)
struct SidecarComponent_GetWorldLocation final
{
public:
double Above; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SidecarComponent_GetWorldLocation;
// Function CJ.CrewComponent.SetCrewJob
// 0x0008 (0x0008 - 0x0000)
struct CrewComponent_SetCrewJob final
{
public:
class UCrewJobComponent* CrewJob; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CrewComponent_SetCrewJob;
// Function CJ.CrewComponent.GetCurrentCrewJob
// 0x0008 (0x0008 - 0x0000)
struct CrewComponent_GetCurrentCrewJob final
{
public:
class UCrewJobComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CrewComponent_GetCurrentCrewJob;
// Function CJ.CrewComponent.ValidateCrewJob
// 0x0010 (0x0010 - 0x0000)
struct CrewComponent_ValidateCrewJob final
{
public:
class UCrewJobComponent* CrewJob; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CrewComponent_ValidateCrewJob;
// Function CJ.FakeLightComponent.SetIntensity
// 0x0004 (0x0004 - 0x0000)
struct FakeLightComponent_SetIntensity final
{
public:
float InIntensity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FakeLightComponent_SetIntensity;
// Function CJ.FakeLightComponent.SetLightColor
// 0x0014 (0x0014 - 0x0000)
struct FakeLightComponent_SetLightColor final
{
public:
struct FLinearColor InLightColor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSRGB; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FakeLightComponent_SetLightColor;
// Function CJ.FakeLightComponent.SetLightFColor
// 0x0004 (0x0004 - 0x0000)
struct FakeLightComponent_SetLightFColor final
{
public:
struct FColor InLightColor; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FakeLightComponent_SetLightFColor;
// Function CJ.CrewJobComponent.ActivateCrewJob
// 0x0008 (0x0008 - 0x0000)
struct CrewJobComponent_ActivateCrewJob final
{
public:
class ACJCharacter* CrewMember; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CrewJobComponent_ActivateCrewJob;
// Function CJ.CrewJobComponent.BlueprintActivateCrewJob
// 0x0008 (0x0008 - 0x0000)
struct CrewJobComponent_BlueprintActivateCrewJob final
{
public:
class ACJCharacter* CrewMember; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CrewJobComponent_BlueprintActivateCrewJob;
// Function CJ.CrewJobComponent.IsJobCompleted
// 0x0001 (0x0001 - 0x0000)
struct CrewJobComponent_IsJobCompleted final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CrewJobComponent_IsJobCompleted;
// Function CJ.NPCMeleeComponent.AllowMeleeAttack
// 0x0001 (0x0001 - 0x0000)
struct NPCMeleeComponent_AllowMeleeAttack final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCMeleeComponent_AllowMeleeAttack;
// Function CJ.NPCMeleeComponent.AllowMeleeDefense
// 0x0001 (0x0001 - 0x0000)
struct NPCMeleeComponent_AllowMeleeDefense final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCMeleeComponent_AllowMeleeDefense;
// Function CJ.NPCMeleeComponent.AllowThrownAttack
// 0x0001 (0x0001 - 0x0000)
struct NPCMeleeComponent_AllowThrownAttack final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCMeleeComponent_AllowThrownAttack;
// Function CJ.NPCMeleeComponent.OnBecomeTargetedBy
// 0x0020 (0x0020 - 0x0000)
struct NPCMeleeComponent_OnBecomeTargetedBy final
{
public:
class UCharacterActionHandlerComponent* InActionHandler; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* Instigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCharacterAction* Action; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID ID; // 0x0018(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_NPCMeleeComponent_OnBecomeTargetedBy;
// Function CJ.NPCMeleeComponent.SetGlobalCombatScale
// 0x0004 (0x0004 - 0x0000)
struct NPCMeleeComponent_SetGlobalCombatScale final
{
public:
float NewScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCMeleeComponent_SetGlobalCombatScale;
// Function CJ.NPCMeleeComponent.ThrowWeaponAt
// 0x0008 (0x0008 - 0x0000)
struct NPCMeleeComponent_ThrowWeaponAt final
{
public:
class ACharacter* ThrowTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCMeleeComponent_ThrowWeaponAt;
// Function CJ.NPCMeleeComponent.ComputeWeightFromLevelDifference
// 0x0020 (0x0020 - 0x0000)
struct NPCMeleeComponent_ComputeWeightFromLevelDifference final
{
public:
int32 MyLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherLevel; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 DifferenceRange; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinWeight; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float NormalWeight; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxWeight; // 0x0014(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Continuous; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCMeleeComponent_ComputeWeightFromLevelDifference;
// Function CJ.NPCMeleeComponent.GetGlobalCombatScale
// 0x0004 (0x0004 - 0x0000)
struct NPCMeleeComponent_GetGlobalCombatScale final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCMeleeComponent_GetGlobalCombatScale;
// Function CJ.NPCMeleeComponent.IsMeleeAttackAllowed
// 0x0001 (0x0001 - 0x0000)
struct NPCMeleeComponent_IsMeleeAttackAllowed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCMeleeComponent_IsMeleeAttackAllowed;
// Function CJ.NPCMeleeComponent.IsMeleeWeaponAllowed
// 0x0001 (0x0001 - 0x0000)
struct NPCMeleeComponent_IsMeleeWeaponAllowed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCMeleeComponent_IsMeleeWeaponAllowed;
// Function CJ.Door.AllowDoorKick
// 0x0001 (0x0001 - 0x0000)
struct Door_AllowDoorKick final
{
public:
bool AllowKick; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Door_AllowDoorKick;
// Function CJ.Door.Close
// 0x0010 (0x0010 - 0x0000)
struct Door_Close final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ForceClose; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Door_Close;
// Function CJ.Door.GetCharacterAnimationType
// 0x0001 (0x0001 - 0x0000)
struct Door_GetCharacterAnimationType final
{
public:
ECharacterDoorAnimation ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Door_GetCharacterAnimationType;
// Function CJ.Door.Lock
// 0x0008 (0x0008 - 0x0000)
struct Door_Lock final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Door_Lock;
// Function CJ.Door.OnDoorLocked
// 0x0008 (0x0008 - 0x0000)
struct Door_OnDoorLocked final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Door_OnDoorLocked;
// Function CJ.Door.OnDoorStartClosing
// 0x0008 (0x0008 - 0x0000)
struct Door_OnDoorStartClosing final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Door_OnDoorStartClosing;
// Function CJ.Door.OnDoorStartOpening
// 0x0008 (0x0008 - 0x0000)
struct Door_OnDoorStartOpening final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Door_OnDoorStartOpening;
// Function CJ.Door.OnDoorUnlocked
// 0x0008 (0x0008 - 0x0000)
struct Door_OnDoorUnlocked final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Door_OnDoorUnlocked;
// Function CJ.Door.OnDoorUnlockFailed
// 0x0008 (0x0008 - 0x0000)
struct Door_OnDoorUnlockFailed final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Door_OnDoorUnlockFailed;
// Function CJ.Door.OnInteractionRangeChanged
// 0x0001 (0x0001 - 0x0000)
struct Door_OnInteractionRangeChanged final
{
public:
EInteractRangeType RangeType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Door_OnInteractionRangeChanged;
// Function CJ.Door.Open
// 0x0010 (0x0010 - 0x0000)
struct Door_Open final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EOpenDoorStyle OpenDoorStyle; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ForceOpen; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Door_Open;
// Function CJ.Door.OpenWithAnimation
// 0x0018 (0x0018 - 0x0000)
struct Door_OpenWithAnimation final
{
public:
class UCurveFloat* AnimCurve; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EOpenDoorStyle OpenDoorStyle; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ForceOpen; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0012(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Door_OpenWithAnimation;
// Function CJ.Door.SetDoorFullyOpened
// 0x0001 (0x0001 - 0x0000)
struct Door_SetDoorFullyOpened final
{
public:
EOpenDoorStyle OpenDoorStyle; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Door_SetDoorFullyOpened;
// Function CJ.Door.TimelineDoorAnimationUpdate
// 0x0004 (0x0004 - 0x0000)
struct Door_TimelineDoorAnimationUpdate final
{
public:
float Val; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Door_TimelineDoorAnimationUpdate;
// Function CJ.Door.Unlock
// 0x0010 (0x0010 - 0x0000)
struct Door_Unlock final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Door_Unlock;
// Function CJ.Door.CanTraverseThroughDoor
// 0x0010 (0x0010 - 0x0000)
struct Door_CanTraverseThroughDoor final
{
public:
const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Door_CanTraverseThroughDoor;
// Function CJ.Door.IsActorInFront
// 0x0010 (0x0010 - 0x0000)
struct Door_IsActorInFront final
{
public:
const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_Door_IsActorInFront;
// Function CJ.Door.ShouldSkipCharacterActions
// 0x0001 (0x0001 - 0x0000)
struct Door_ShouldSkipCharacterActions final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Door_ShouldSkipCharacterActions;
// Function CJ.CJVehicle.AsyncTraceForDestructibleObjects
// 0x0080 (0x0080 - 0x0000)
struct CJVehicle_AsyncTraceForDestructibleObjects final
{
public:
struct FTransform SpeedScaledTransform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector DestructionBoxHalfExtents; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EObjectTypeQuery ObjectType; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicle_AsyncTraceForDestructibleObjects;
// Function CJ.CJVehicle.BreakIntoVehicleFromPosition
// 0x0028 (0x0028 - 0x0000)
struct CJVehicle_BreakIntoVehicleFromPosition final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInteractionHandle Handle; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
struct FVector LocalPosition; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_BreakIntoVehicleFromPosition;
// Function CJ.CJVehicle.CloseDoor
// 0x0003 (0x0003 - 0x0000)
struct CJVehicle_CloseDoor final
{
public:
EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId SeatModify; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_CloseDoor;
// Function CJ.CJVehicle.EnterSeatUsingDoor
// 0x0010 (0x0010 - 0x0000)
struct CJVehicle_EnterSeatUsingDoor final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000A(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicle_EnterSeatUsingDoor;
// Function CJ.CJVehicle.ExitSeat
// 0x0018 (0x0018 - 0x0000)
struct CJVehicle_ExitSeat final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDriverExitAction DriverExitAction; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* ActionInstigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicle_ExitSeat;
// Function CJ.CJVehicle.FlashHeadlights
// 0x000C (0x000C - 0x0000)
struct CJVehicle_FlashHeadlights final
{
public:
int32 TimesToFlash; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FlashDuration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float WaitDuration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_FlashHeadlights;
// Function CJ.CJVehicle.ForceExitSeat
// 0x0018 (0x0018 - 0x0000)
struct CJVehicle_ForceExitSeat final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* CharacterInstigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicle_ForceExitSeat;
// Function CJ.CJVehicle.GetExitTransform
// 0x0070 (0x0070 - 0x0000)
struct CJVehicle_GetExitTransform final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform OutResult; // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_GetExitTransform;
// Function CJ.CJVehicle.NotifyDamageDoneToVehicle
// 0x0030 (0x0030 - 0x0000)
struct CJVehicle_NotifyDamageDoneToVehicle final
{
public:
struct FImpactDamageNotify DamageNotify; // 0x0000(0x0030)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_NotifyDamageDoneToVehicle;
// Function CJ.CJVehicle.OnDoorStateChangeCallback
// 0x0002 (0x0002 - 0x0000)
struct CJVehicle_OnDoorStateChangeCallback final
{
public:
EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDoorState NewState; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_OnDoorStateChangeCallback;
// Function CJ.CJVehicle.OnModifyEngineScalars
// 0x0030 (0x0030 - 0x0000)
struct CJVehicle_OnModifyEngineScalars final
{
public:
struct FVehicleEngineScalars MechanicalScalars; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FVehicleEngineScalars ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_OnModifyEngineScalars;
// Function CJ.CJVehicle.OnTrunkInteracted
// 0x0008 (0x0008 - 0x0000)
struct CJVehicle_OnTrunkInteracted final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_OnTrunkInteracted;
// Function CJ.CJVehicle.OnTrunkInteractonRangeUpdated
// 0x0010 (0x0010 - 0x0000)
struct CJVehicle_OnTrunkInteractonRangeUpdated final
{
public:
EInteractRangeType NewRangeType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class APawn* Character; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_OnTrunkInteractonRangeUpdated;
// Function CJ.CJVehicle.OnTrunkOpened
// 0x0008 (0x0008 - 0x0000)
struct CJVehicle_OnTrunkOpened final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_OnTrunkOpened;
// Function CJ.CJVehicle.OnWeakSpotDestroyedUpdateWorldState
// 0x0010 (0x0010 - 0x0000)
struct CJVehicle_OnWeakSpotDestroyedUpdateWorldState final
{
public:
class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTriggeredTakedown; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bReapply; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicle_OnWeakSpotDestroyedUpdateWorldState;
// Function CJ.CJVehicle.OpenDoor
// 0x0003 (0x0003 - 0x0000)
struct CJVehicle_OpenDoor final
{
public:
EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId SeatModify; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_OpenDoor;
// Function CJ.CJVehicle.PlaceCharacterInSeat
// 0x0010 (0x0010 - 0x0000)
struct CJVehicle_PlaceCharacterInSeat final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicle_PlaceCharacterInSeat;
// Function CJ.CJVehicle.RequestExitCharacter
// 0x0008 (0x0008 - 0x0000)
struct CJVehicle_RequestExitCharacter final
{
public:
const class ACJCharacter* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_RequestExitCharacter;
// Function CJ.CJVehicle.RequestExitSeat
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_RequestExitSeat final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_RequestExitSeat;
// Function CJ.CJVehicle.SetBrakeInput
// 0x0004 (0x0004 - 0x0000)
struct CJVehicle_SetBrakeInput final
{
public:
float Brake; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetBrakeInput;
// Function CJ.CJVehicle.SetCarRadioActive
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_SetCarRadioActive final
{
public:
bool Active; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetCarRadioActive;
// Function CJ.CJVehicle.SetControlLock
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_SetControlLock final
{
public:
bool bEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetControlLock;
// Function CJ.CJVehicle.SetDoorInteractionEnabled
// 0x0003 (0x0003 - 0x0000)
struct CJVehicle_SetDoorInteractionEnabled final
{
public:
EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EInteractionType InteractionType; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEnabled; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetDoorInteractionEnabled;
// Function CJ.CJVehicle.SetDoorInteractionText
// 0x0018 (0x0018 - 0x0000)
struct CJVehicle_SetDoorInteractionText final
{
public:
EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EInteractionType InteractionType; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class FText Text; // 0x0008(0x0010)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetDoorInteractionText;
// Function CJ.CJVehicle.SetDoorState
// 0x0004 (0x0004 - 0x0000)
struct CJVehicle_SetDoorState final
{
public:
EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDoorState NewState; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId SeatModify; // 0x0002(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0003(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetDoorState;
// Function CJ.CJVehicle.SetEarlyExitRequested
// 0x0002 (0x0002 - 0x0000)
struct CJVehicle_SetEarlyExitRequested final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bEarlyExit; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetEarlyExitRequested;
// Function CJ.CJVehicle.SetHeadLightsAttenuationRadius
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_SetHeadLightsAttenuationRadius final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetHeadLightsAttenuationRadius;
// Function CJ.CJVehicle.SetInitialVelocity
// 0x0018 (0x0018 - 0x0000)
struct CJVehicle_SetInitialVelocity final
{
public:
struct FVector Velocity; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetInitialVelocity;
// Function CJ.CJVehicle.SetInteriorLightState
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_SetInteriorLightState final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetInteriorLightState;
// Function CJ.CJVehicle.SetLightsState
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_SetLightsState final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetLightsState;
// Function CJ.CJVehicle.SetParked
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_SetParked final
{
public:
bool bParked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetParked;
// Function CJ.CJVehicle.SetSteeringDisabled
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_SetSteeringDisabled final
{
public:
bool bDisabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetSteeringDisabled;
// Function CJ.CJVehicle.SetSteeringInput
// 0x0004 (0x0004 - 0x0000)
struct CJVehicle_SetSteeringInput final
{
public:
float Steering; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetSteeringInput;
// Function CJ.CJVehicle.SetThrottleInput
// 0x0004 (0x0004 - 0x0000)
struct CJVehicle_SetThrottleInput final
{
public:
float Throttle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetThrottleInput;
// Function CJ.CJVehicle.SetTrunkLightState
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_SetTrunkLightState final
{
public:
bool bEnable; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetTrunkLightState;
// Function CJ.CJVehicle.SetupNaniteMeshes
// 0x0010 (0x0010 - 0x0000)
struct CJVehicle_SetupNaniteMeshes final
{
public:
TArray<struct FBoneMeshPair> Meshes; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetupNaniteMeshes;
// Function CJ.CJVehicle.SetUseDestructionHelp
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_SetUseDestructionHelp final
{
public:
bool bNewDestructionHelp; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetUseDestructionHelp;
// Function CJ.CJVehicle.SetUseTrail
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_SetUseTrail final
{
public:
bool bUseTrail; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetUseTrail;
// Function CJ.CJVehicle.SetVehicleInstanceData
// 0x0013 (0x0013 - 0x0000)
struct CJVehicle_SetVehicleInstanceData final
{
public:
struct FVehicleInstanceCustomData InstanceData; // 0x0000(0x0013)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetVehicleInstanceData;
// Function CJ.CJVehicle.SetVehicleLocked
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_SetVehicleLocked final
{
public:
bool bLocked; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_SetVehicleLocked;
// Function CJ.CJVehicle.StartHorn
// 0x0004 (0x0004 - 0x0000)
struct CJVehicle_StartHorn final
{
public:
float Duration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_StartHorn;
// Function CJ.CJVehicle.StartHornSequence
// 0x0020 (0x0020 - 0x0000)
struct CJVehicle_StartHornSequence final
{
public:
struct FVector2D HornDurationRange; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<float> SequenceWaitTimes; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_StartHornSequence;
// Function CJ.CJVehicle.StartIndicatorLight
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_StartIndicatorLight final
{
public:
EVehilceIndicatorLightMode IndicatorLightMode; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_StartIndicatorLight;
// Function CJ.CJVehicle.TryReserveSeat
// 0x000C (0x000C - 0x0000)
struct CJVehicle_TryReserveSeat final
{
public:
class FName ReserveeId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicle_TryReserveSeat;
// Function CJ.CJVehicle.CanExitSeat
// 0x0002 (0x0002 - 0x0000)
struct CJVehicle_CanExitSeat final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_CanExitSeat;
// Function CJ.CJVehicle.CanUseDestructionHelp
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_CanUseDestructionHelp final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_CanUseDestructionHelp;
// Function CJ.CJVehicle.CheckAllWheelsOnGround
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_CheckAllWheelsOnGround final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_CheckAllWheelsOnGround;
// Function CJ.CJVehicle.CheckNoWheelsOnGround
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_CheckNoWheelsOnGround final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_CheckNoWheelsOnGround;
// Function CJ.CJVehicle.FindClosestPointOnVehicle
// 0x0030 (0x0030 - 0x0000)
struct CJVehicle_FindClosestPointOnVehicle final
{
public:
struct FVector position; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_FindClosestPointOnVehicle;
// Function CJ.CJVehicle.GetCJVehicleMovement
// 0x0008 (0x0008 - 0x0000)
struct CJVehicle_GetCJVehicleMovement final
{
public:
class UCJVehicleWheeledMovementComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_GetCJVehicleMovement;
// Function CJ.CJVehicle.GetClosestDistanceVehicleInLineSegment
// 0x0078 (0x0078 - 0x0000)
struct CJVehicle_GetClosestDistanceVehicleInLineSegment final
{
public:
struct FVector StartPosition; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector EndPosition; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SidewayThreshold; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ClosestPointOnLine; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ClosestPointOnVehicle; // 0x0050(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ClosestDistance; // 0x0068(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LeftSideDistance; // 0x006C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RightSideDistance; // 0x0070(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0074(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_75[0x3]; // 0x0075(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicle_GetClosestDistanceVehicleInLineSegment;
// Function CJ.CJVehicle.GetDoorData
// 0x0060 (0x0060 - 0x0000)
struct CJVehicle_GetDoorData final
{
public:
EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FDoorData ReturnValue; // 0x0008(0x0058)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_GetDoorData;
// Function CJ.CJVehicle.GetDoorInteractionTransform
// 0x0070 (0x0070 - 0x0000)
struct CJVehicle_GetDoorInteractionTransform final
{
public:
EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0010(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_GetDoorInteractionTransform;
// Function CJ.CJVehicle.GetDoorState
// 0x0002 (0x0002 - 0x0000)
struct CJVehicle_GetDoorState final
{
public:
EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDoorState ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_GetDoorState;
// Function CJ.CJVehicle.GetDriver
// 0x0008 (0x0008 - 0x0000)
struct CJVehicle_GetDriver final
{
public:
class ACJCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_GetDriver;
// Function CJ.CJVehicle.GetForwardSpeed
// 0x0004 (0x0004 - 0x0000)
struct CJVehicle_GetForwardSpeed final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_GetForwardSpeed;
// Function CJ.CJVehicle.GetOccupant
// 0x0010 (0x0010 - 0x0000)
struct CJVehicle_GetOccupant final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_GetOccupant;
// Function CJ.CJVehicle.GetSeatEarlyExitRequested
// 0x0002 (0x0002 - 0x0000)
struct CJVehicle_GetSeatEarlyExitRequested final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_GetSeatEarlyExitRequested;
// Function CJ.CJVehicle.GetSeatForcedExitRequested
// 0x0002 (0x0002 - 0x0000)
struct CJVehicle_GetSeatForcedExitRequested final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_GetSeatForcedExitRequested;
// Function CJ.CJVehicle.GetSeatOccupied
// 0x0010 (0x0010 - 0x0000)
struct CJVehicle_GetSeatOccupied final
{
public:
const class ACJCharacter* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicle_GetSeatOccupied;
// Function CJ.CJVehicle.GetSeatOccupiedByVehicleOccupant
// 0x0010 (0x0010 - 0x0000)
struct CJVehicle_GetSeatOccupiedByVehicleOccupant final
{
public:
const class ACharacterVehicleOccupant* CharacterOccupant; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicle_GetSeatOccupiedByVehicleOccupant;
// Function CJ.CJVehicle.GetSeatState
// 0x0002 (0x0002 - 0x0000)
struct CJVehicle_GetSeatState final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatState ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_GetSeatState;
// Function CJ.CJVehicle.GetSteeringVector
// 0x0018 (0x0018 - 0x0000)
struct CJVehicle_GetSteeringVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_GetSteeringVector;
// Function CJ.CJVehicle.GetVehicleInstanceData
// 0x0013 (0x0013 - 0x0000)
struct CJVehicle_GetVehicleInstanceData final
{
public:
struct FVehicleInstanceCustomData ReturnValue; // 0x0000(0x0013)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_GetVehicleInstanceData;
// Function CJ.CJVehicle.GetVehicleVoiceId
// 0x0010 (0x0010 - 0x0000)
struct CJVehicle_GetVehicleVoiceId final
{
public:
struct FPrimaryAssetId ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_GetVehicleVoiceId;
// Function CJ.CJVehicle.InGodMode
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_InGodMode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_InGodMode;
// Function CJ.CJVehicle.IsAnyDoorActive
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_IsAnyDoorActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsAnyDoorActive;
// Function CJ.CJVehicle.IsCarRadioActive
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_IsCarRadioActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsCarRadioActive;
// Function CJ.CJVehicle.IsControlLockEnabled
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_IsControlLockEnabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsControlLockEnabled;
// Function CJ.CJVehicle.IsEngineDriveable
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_IsEngineDriveable final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsEngineDriveable;
// Function CJ.CJVehicle.IsEngineStarted
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_IsEngineStarted final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsEngineStarted;
// Function CJ.CJVehicle.IsHornActive
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_IsHornActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsHornActive;
// Function CJ.CJVehicle.IsHornSequenceActive
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_IsHornSequenceActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsHornSequenceActive;
// Function CJ.CJVehicle.IsOccupantUnconscious
// 0x0002 (0x0002 - 0x0000)
struct CJVehicle_IsOccupantUnconscious final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsOccupantUnconscious;
// Function CJ.CJVehicle.IsOccupied
// 0x0002 (0x0002 - 0x0000)
struct CJVehicle_IsOccupied final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsOccupied;
// Function CJ.CJVehicle.IsOwnedByPlayer
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_IsOwnedByPlayer final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsOwnedByPlayer;
// Function CJ.CJVehicle.IsPossessedByPlayer
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_IsPossessedByPlayer final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsPossessedByPlayer;
// Function CJ.CJVehicle.IsSeatValid
// 0x0002 (0x0002 - 0x0000)
struct CJVehicle_IsSeatValid final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsSeatValid;
// Function CJ.CJVehicle.IsSteeringDisabled
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_IsSteeringDisabled final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsSteeringDisabled;
// Function CJ.CJVehicle.IsStuck
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_IsStuck final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsStuck;
// Function CJ.CJVehicle.IsVehicleAlive
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_IsVehicleAlive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_IsVehicleAlive;
// Function CJ.CJVehicle.IsVehicleFlippedOver
// 0x0008 (0x0008 - 0x0000)
struct CJVehicle_IsVehicleFlippedOver final
{
public:
float RollThreshold; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicle_IsVehicleFlippedOver;
// Function CJ.CJVehicle.OnEnterWhoosh
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_OnEnterWhoosh final
{
public:
bool bLeftSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_OnEnterWhoosh;
// Function CJ.CJVehicle.OnExitWhoosh
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_OnExitWhoosh final
{
public:
bool bLeftSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_OnExitWhoosh;
// Function CJ.CJVehicle.OnModifyDamageTaken
// 0x0080 (0x0080 - 0x0000)
struct CJVehicle_OnModifyDamageTaken final
{
public:
struct FImpactDamageResult ImpactDamageResult; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FImpactDamageResult ReturnValue; // 0x0040(0x0040)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_OnModifyDamageTaken;
// Function CJ.CJVehicle.OnModifyImpactDamageDone
// 0x0080 (0x0080 - 0x0000)
struct CJVehicle_OnModifyImpactDamageDone final
{
public:
struct FImpactDamageResult ImpactDamageResult; // 0x0000(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FImpactDamageResult ReturnValue; // 0x0040(0x0040)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_OnModifyImpactDamageDone;
// Function CJ.CJVehicle.OnWhooshPeak
// 0x0008 (0x0008 - 0x0000)
struct CJVehicle_OnWhooshPeak final
{
public:
bool bLeftSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Intensity; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_OnWhooshPeak;
// Function CJ.CJVehicle.ShouldDrawDriveDebug
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_ShouldDrawDriveDebug final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_ShouldDrawDriveDebug;
// Function CJ.CJVehicle.ShouldUseTrail
// 0x0001 (0x0001 - 0x0000)
struct CJVehicle_ShouldUseTrail final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicle_ShouldUseTrail;
// Function CJ.CharacterAction.GetCommitActionNotify
// 0x0008 (0x0008 - 0x0000)
struct CharacterAction_GetCommitActionNotify final
{
public:
const class UCharacterActionNotify* ReturnValue; // 0x0000(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterAction_GetCommitActionNotify;
// Function CJ.CharacterAction.GetInterval
// 0x0010 (0x0010 - 0x0000)
struct CharacterAction_GetInterval final
{
public:
TSubclassOf<class UCharacterActionInterval> IntervalType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UCharacterActionInterval* ReturnValue; // 0x0008(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterAction_GetInterval;
// Function CJ.CharacterAction.GetNotify
// 0x0010 (0x0010 - 0x0000)
struct CharacterAction_GetNotify final
{
public:
TSubclassOf<class UCharacterActionNotify> NotifyType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UCharacterActionNotify* ReturnValue; // 0x0008(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterAction_GetNotify;
// Function CJ.CharacterActionFunctionLibrary.GetCommitToIntervalPosition
// 0x0030 (0x0030 - 0x0000)
struct CharacterActionFunctionLibrary_GetCommitToIntervalPosition final
{
public:
class UCharacterActionHandlerComponent* CommitActionHandler; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID CommitActionRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UCharacterActionHandlerComponent* IntervalActionHandler; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID IntervalActionRequestID; // 0x0018(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UCharacterActionInterval> IntervalType; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECommitToIntervalPosition ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterActionFunctionLibrary_GetCommitToIntervalPosition;
// Function CJ.CharacterActionFunctionLibrary.ProcessOverrideBlock
// 0x0240 (0x0240 - 0x0000)
struct CharacterActionFunctionLibrary_ProcessOverrideBlock final
{
public:
struct FActionRequestParamBlock WritableBlock; // 0x0000(0x0120)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
struct FActionRequestParamBlock OverrideBlock; // 0x0120(0x0120)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionFunctionLibrary_ProcessOverrideBlock;
// Function CJ.CharacterActionNotifyInterface.BP_ActionOccurred
// 0x0008 (0x0008 - 0x0000)
struct CharacterActionNotifyInterface_BP_ActionOccurred final
{
public:
class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionNotifyInterface_BP_ActionOccurred;
// Function CJ.CharacterActionNotifyInterface.BP_ReportFatalImpact
// 0x0010 (0x0010 - 0x0000)
struct CharacterActionNotifyInterface_BP_ReportFatalImpact final
{
public:
class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SquishFactor; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterActionNotifyInterface_BP_ReportFatalImpact;
// Function CJ.WieldableInventoryItemInterface.OnActorDestroyed
// 0x0008 (0x0008 - 0x0000)
struct WieldableInventoryItemInterface_OnActorDestroyed final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WieldableInventoryItemInterface_OnActorDestroyed;
// Function CJ.WieldableInventoryItemInterface.OnActorSpawned
// 0x0008 (0x0008 - 0x0000)
struct WieldableInventoryItemInterface_OnActorSpawned final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WieldableInventoryItemInterface_OnActorSpawned;
// Function CJ.CharacterEffectsController.ActionEffectTriggered
// 0x0068 (0x0068 - 0x0000)
struct CharacterEffectsController_ActionEffectTriggered final
{
public:
struct FActionEffectData Data; // 0x0000(0x0068)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterEffectsController_ActionEffectTriggered;
// Function CJ.CharacterEffectsController.MeleeDamageDealtEffect
// 0x0098 (0x0098 - 0x0000)
struct CharacterEffectsController_MeleeDamageDealtEffect final
{
public:
struct FMeleeDamageDealtEffectData Data; // 0x0000(0x0098)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterEffectsController_MeleeDamageDealtEffect;
// Function CJ.CharacterEffectsController.MeleeDamageTakenEffect
// 0x0110 (0x0110 - 0x0000)
struct CharacterEffectsController_MeleeDamageTakenEffect final
{
public:
struct FMeleeDamageTakenEffectData Data; // 0x0000(0x0110)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterEffectsController_MeleeDamageTakenEffect;
// Function CJ.CharacterEffectsController.OnBecomeDazed
// 0x0004 (0x0004 - 0x0000)
struct CharacterEffectsController_OnBecomeDazed final
{
public:
float DazeDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterEffectsController_OnBecomeDazed;
// Function CJ.CharacterEffectsController.OnBecomeDazedEffect
// 0x0004 (0x0004 - 0x0000)
struct CharacterEffectsController_OnBecomeDazedEffect final
{
public:
float DazeDuration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterEffectsController_OnBecomeDazedEffect;
// Function CJ.CharacterEffectsController.PointDamageTakenEffect
// 0x0050 (0x0050 - 0x0000)
struct CharacterEffectsController_PointDamageTakenEffect final
{
public:
float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ShotDirection; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ImpactNormal; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPhysicalMaterial* PhysMaterial; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* EventInstigator; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterEffectsController_PointDamageTakenEffect;
// Function CJ.EnforcementCrimeScene.OverrideTargetSpotted
// 0x0001 (0x0001 - 0x0000)
struct EnforcementCrimeScene_OverrideTargetSpotted final
{
public:
bool bAlwaysSeeTarget; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_OverrideTargetSpotted;
// Function CJ.EnforcementCrimeScene.SetEscapeTimeScalar
// 0x0004 (0x0004 - 0x0000)
struct EnforcementCrimeScene_SetEscapeTimeScalar final
{
public:
float TimeScalar; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_SetEscapeTimeScalar;
// Function CJ.EnforcementCrimeScene.CountCrimeSceneAgentsOfType
// 0x0008 (0x0008 - 0x0000)
struct EnforcementCrimeScene_CountCrimeSceneAgentsOfType final
{
public:
EEnforcementAgentType AgentType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_CountCrimeSceneAgentsOfType;
// Function CJ.EnforcementCrimeScene.GetCrimeSceneName
// 0x0008 (0x0008 - 0x0000)
struct EnforcementCrimeScene_GetCrimeSceneName final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_GetCrimeSceneName;
// Function CJ.EnforcementCrimeScene.GetCrimeSceneVoice
// 0x0028 (0x0028 - 0x0000)
struct EnforcementCrimeScene_GetCrimeSceneVoice final
{
public:
TSoftObjectPtr<class UNPCVoiceIdentifierAsset> ReturnValue; // 0x0000(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_GetCrimeSceneVoice;
// Function CJ.EnforcementCrimeScene.GetCrimeType
// 0x0001 (0x0001 - 0x0000)
struct EnforcementCrimeScene_GetCrimeType final
{
public:
ECrimeType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_GetCrimeType;
// Function CJ.EnforcementCrimeScene.GetExitDirection
// 0x0018 (0x0018 - 0x0000)
struct EnforcementCrimeScene_GetExitDirection final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_GetExitDirection;
// Function CJ.EnforcementCrimeScene.GetExitPosition
// 0x0018 (0x0018 - 0x0000)
struct EnforcementCrimeScene_GetExitPosition final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_GetExitPosition;
// Function CJ.EnforcementCrimeScene.GetPosition
// 0x0018 (0x0018 - 0x0000)
struct EnforcementCrimeScene_GetPosition final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_GetPosition;
// Function CJ.EnforcementCrimeScene.GetRadius
// 0x0004 (0x0004 - 0x0000)
struct EnforcementCrimeScene_GetRadius final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_GetRadius;
// Function CJ.EnforcementCrimeScene.GetRemainingEscapeTime
// 0x0004 (0x0004 - 0x0000)
struct EnforcementCrimeScene_GetRemainingEscapeTime final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_GetRemainingEscapeTime;
// Function CJ.EnforcementCrimeScene.GetTargetName
// 0x0008 (0x0008 - 0x0000)
struct EnforcementCrimeScene_GetTargetName final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_GetTargetName;
// Function CJ.EnforcementCrimeScene.GetTotalEscapeTime
// 0x0004 (0x0004 - 0x0000)
struct EnforcementCrimeScene_GetTotalEscapeTime final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_GetTotalEscapeTime;
// Function CJ.EnforcementCrimeScene.IsActive
// 0x0001 (0x0001 - 0x0000)
struct EnforcementCrimeScene_IsActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_IsActive;
// Function CJ.EnforcementCrimeScene.IsTargetInRange
// 0x0001 (0x0001 - 0x0000)
struct EnforcementCrimeScene_IsTargetInRange final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_IsTargetInRange;
// Function CJ.EnforcementCrimeScene.IsTargetSpotted
// 0x0001 (0x0001 - 0x0000)
struct EnforcementCrimeScene_IsTargetSpotted final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_IsTargetSpotted;
// Function CJ.EnforcementCrimeScene.ShowWantedUI
// 0x0001 (0x0001 - 0x0000)
struct EnforcementCrimeScene_ShowWantedUI final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementCrimeScene_ShowWantedUI;
// Function CJ.VehicleDestructionComponent.DetermineAxisAlignedHitNormal
// 0x00D0 (0x00D0 - 0x0000)
struct VehicleDestructionComponent_DetermineAxisAlignedHitNormal final
{
public:
struct FTransform ActorToWorld; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBox ActorLocalBounds; // 0x0060(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitNormalWorld; // 0x0098(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x00B0(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleDestructionComponent_DetermineAxisAlignedHitNormal;
// Function CJ.VehicleDestructionComponent.DamageWeakSpotOfType
// 0x0010 (0x0010 - 0x0000)
struct VehicleDestructionComponent_DamageWeakSpotOfType final
{
public:
EWeakSpotType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleDestructionComponent_DamageWeakSpotOfType;
// Function CJ.VehicleDestructionComponent.DamageWeakSpotOfTypeAtPosition
// 0x0028 (0x0028 - 0x0000)
struct VehicleDestructionComponent_DamageWeakSpotOfTypeAtPosition final
{
public:
EWeakSpotType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector LocalPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EWeakSpotDamageLevel DamageLevel; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleDestructionComponent_DamageWeakSpotOfTypeAtPosition;
// Function CJ.VehicleDestructionComponent.DamageWeakSpotOfTypeToState
// 0x0010 (0x0010 - 0x0000)
struct VehicleDestructionComponent_DamageWeakSpotOfTypeToState final
{
public:
EWeakSpotType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EWeakSpotDamageLevel DamageLevel; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleDestructionComponent_DamageWeakSpotOfTypeToState;
// Function CJ.VehicleDestructionComponent.DamageWeakSpotToNextDamageState
// 0x000C (0x000C - 0x0000)
struct VehicleDestructionComponent_DamageWeakSpotToNextDamageState final
{
public:
EWeakSpotType Type; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName BoneName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleDestructionComponent_DamageWeakSpotToNextDamageState;
// Function CJ.VehicleDestructionComponent.OnTakePointDamage
// 0x0068 (0x0068 - 0x0000)
struct VehicleDestructionComponent_OnTakePointDamage final
{
public:
class AActor* DamagedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AController* InstigatedBy; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HitLocation; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* FHitComponent; // 0x0030(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ShotFromDirection; // 0x0040(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UDamageType* DamageType; // 0x0058(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* DamageCauser; // 0x0060(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleDestructionComponent_OnTakePointDamage;
// Function CJ.VehicleDestructionComponent.AreAnyMechanicalWeakSpotsDamaged
// 0x0001 (0x0001 - 0x0000)
struct VehicleDestructionComponent_AreAnyMechanicalWeakSpotsDamaged final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleDestructionComponent_AreAnyMechanicalWeakSpotsDamaged;
// Function CJ.VehicleDestructionComponent.AreAnyTireWeakSpotDamaged
// 0x0001 (0x0001 - 0x0000)
struct VehicleDestructionComponent_AreAnyTireWeakSpotDamaged final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleDestructionComponent_AreAnyTireWeakSpotDamaged;
// Function CJ.VehicleDestructionComponent.AreAnyWheelWeakSpotDamaged
// 0x0001 (0x0001 - 0x0000)
struct VehicleDestructionComponent_AreAnyWheelWeakSpotDamaged final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleDestructionComponent_AreAnyWheelWeakSpotDamaged;
// Function CJ.VehicleDestructionComponent.GetVehicleNormalizedHealth
// 0x0004 (0x0004 - 0x0000)
struct VehicleDestructionComponent_GetVehicleNormalizedHealth final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleDestructionComponent_GetVehicleNormalizedHealth;
// Function CJ.VehicleDestructionComponent.GetVehicleNormalizedMechanicalHealth
// 0x0004 (0x0004 - 0x0000)
struct VehicleDestructionComponent_GetVehicleNormalizedMechanicalHealth final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleDestructionComponent_GetVehicleNormalizedMechanicalHealth;
// Function CJ.VehicleDestructionComponent.GetVehicleWheelAndTireNormalizedHealth
// 0x0004 (0x0004 - 0x0000)
struct VehicleDestructionComponent_GetVehicleWheelAndTireNormalizedHealth final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleDestructionComponent_GetVehicleWheelAndTireNormalizedHealth;
// Function CJ.VehicleDestructionComponent.IsInTakedownSequence
// 0x0001 (0x0001 - 0x0000)
struct VehicleDestructionComponent_IsInTakedownSequence final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleDestructionComponent_IsInTakedownSequence;
// Function CJ.VehicleDestructionComponent.IsVulnerable
// 0x0001 (0x0001 - 0x0000)
struct VehicleDestructionComponent_IsVulnerable final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleDestructionComponent_IsVulnerable;
// Function CJ.CJActivatableWidget.RegisterUIAction
// 0x0020 (0x0020 - 0x0000)
struct CJActivatableWidget_RegisterUIAction final
{
public:
const class UInputAction* InputAction; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void()> Callback; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FUIActionBindingHandle ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJActivatableWidget_RegisterUIAction;
// Function CJ.CJActivatableWidget.TriggerUIAudioEventForCurrentLocalPlayer
// 0x0008 (0x0008 - 0x0000)
struct CJActivatableWidget_TriggerUIAudioEventForCurrentLocalPlayer final
{
public:
struct FGameplayTag UIAudioEventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJActivatableWidget_TriggerUIAudioEventForCurrentLocalPlayer;
// Function CJ.CharacterGroupSpawner.OnConditionChanged
// 0x0001 (0x0001 - 0x0000)
struct CharacterGroupSpawner_OnConditionChanged final
{
public:
bool bValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterGroupSpawner_OnConditionChanged;
// Function CJ.CharacterGroupSubsystem.AddStatus
// 0x0010 (0x0010 - 0x0000)
struct CharacterGroupSubsystem_AddStatus final
{
public:
const class ACJCharacter* CharId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag Status; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterGroupSubsystem_AddStatus;
// Function CJ.CharacterGroupSubsystem.RemoveStatus
// 0x0010 (0x0010 - 0x0000)
struct CharacterGroupSubsystem_RemoveStatus final
{
public:
const class ACJCharacter* CharId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag Status; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterGroupSubsystem_RemoveStatus;
// Function CJ.CharacterGroupSubsystem.GetGroup
// 0x0010 (0x0010 - 0x0000)
struct CharacterGroupSubsystem_GetGroup final
{
public:
const class ACJCharacter* CharId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterGroupSubsystem_GetGroup;
// Function CJ.CharacterGroupSubsystem.GetRole
// 0x0010 (0x0010 - 0x0000)
struct CharacterGroupSubsystem_GetRole final
{
public:
const class ACJCharacter* CharId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterGroupSubsystem_GetRole;
// Function CJ.SkillCheckActionComponent.OnRequestFinished
// 0x0010 (0x0010 - 0x0000)
struct SkillCheckActionComponent_OnRequestFinished final
{
public:
const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkillCheckActionComponent_OnRequestFinished;
// Function CJ.SkillCheckActionComponent.RequestCheckAction
// 0x0010 (0x0010 - 0x0000)
struct SkillCheckActionComponent_RequestCheckAction final
{
public:
TSubclassOf<class UCharacterActionType> ActionType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkillCheckActionComponent_RequestCheckAction;
// Function CJ.SkillCheckActionComponent.IsSkillCheckActive
// 0x0001 (0x0001 - 0x0000)
struct SkillCheckActionComponent_IsSkillCheckActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkillCheckActionComponent_IsSkillCheckActive;
// Function CJ.EnvironmentalHazardComponent.RequestAction
// 0x0018 (0x0018 - 0x0000)
struct EnvironmentalHazardComponent_RequestAction final
{
public:
class ACJCharacter* ActionTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCharacterActionType> ActionType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EnvironmentalHazardComponent_RequestAction;
// Function CJ.EnvironmentalHazardComponent.RequestActionAtPoint
// 0x0030 (0x0030 - 0x0000)
struct EnvironmentalHazardComponent_RequestActionAtPoint final
{
public:
class ACJCharacter* ActionTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InteractionPoint; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCharacterActionType> ActionType; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EnvironmentalHazardComponent_RequestActionAtPoint;
// Function CJ.CharacterLevelCalculation.BP_Evaluate
// 0x0028 (0x0028 - 0x0000)
struct CharacterLevelCalculation_BP_Evaluate final
{
public:
struct FGameplayTagContainer Tags; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
int32 Result; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterLevelCalculation_BP_Evaluate;
// Function CJ.EnforcementFaction.EscalateCurrentCrimeToLevel
// 0x0004 (0x0004 - 0x0000)
struct EnforcementFaction_EscalateCurrentCrimeToLevel final
{
public:
int32 SeverityLevel; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementFaction_EscalateCurrentCrimeToLevel;
// Function CJ.EnforcementFaction.RegisterAgent
// 0x0018 (0x0018 - 0x0000)
struct EnforcementFaction_RegisterAgent final
{
public:
class FName PlaceId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EEnforcementAgentType AgentType; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName GroupPlaceID; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EnforcementFaction_RegisterAgent;
// Function CJ.EnforcementFaction.SetMaxSeverityLevel
// 0x0004 (0x0004 - 0x0000)
struct EnforcementFaction_SetMaxSeverityLevel final
{
public:
int32 MaxSeverity; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementFaction_SetMaxSeverityLevel;
// Function CJ.EnforcementFaction.GetActiveAgents
// 0x0018 (0x0018 - 0x0000)
struct EnforcementFaction_GetActiveAgents final
{
public:
TArray<struct FEnforcementAgentData> AgentList; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EnforcementFaction_GetActiveAgents;
// Function CJ.EnforcementFaction.GetCurrentDecayCooldown
// 0x0004 (0x0004 - 0x0000)
struct EnforcementFaction_GetCurrentDecayCooldown final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementFaction_GetCurrentDecayCooldown;
// Function CJ.EnforcementFaction.GetCurrentDecayCooldownNormalized
// 0x0004 (0x0004 - 0x0000)
struct EnforcementFaction_GetCurrentDecayCooldownNormalized final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementFaction_GetCurrentDecayCooldownNormalized;
// Function CJ.EnforcementFaction.GetPriorityLevel
// 0x0004 (0x0004 - 0x0000)
struct EnforcementFaction_GetPriorityLevel final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementFaction_GetPriorityLevel;
// Function CJ.EnforcementFaction.GetRoadBlockCooldown
// 0x0004 (0x0004 - 0x0000)
struct EnforcementFaction_GetRoadBlockCooldown final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementFaction_GetRoadBlockCooldown;
// Function CJ.EnforcementFaction.GetSeverityLevel
// 0x0004 (0x0004 - 0x0000)
struct EnforcementFaction_GetSeverityLevel final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementFaction_GetSeverityLevel;
// Function CJ.EnforcementFaction.GetTotalSeverityScore
// 0x0004 (0x0004 - 0x0000)
struct EnforcementFaction_GetTotalSeverityScore final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementFaction_GetTotalSeverityScore;
// Function CJ.EnforcementFaction.HasActiveAgents
// 0x0001 (0x0001 - 0x0000)
struct EnforcementFaction_HasActiveAgents final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementFaction_HasActiveAgents;
// Function CJ.EnforcementFaction.IsLocationNearActiveAgent
// 0x0020 (0x0020 - 0x0000)
struct EnforcementFaction_IsLocationNearActiveAgent final
{
public:
struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EnforcementFaction_IsLocationNearActiveAgent;
// Function CJ.CharacterPhysicalAnimationComponent.CompletelySimulate
// 0x0002 (0x0002 - 0x0000)
struct CharacterPhysicalAnimationComponent_CompletelySimulate final
{
public:
bool bOverrideRagdollWeight; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUpdateCapsuleFromPhysics; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPhysicalAnimationComponent_CompletelySimulate;
// Function CJ.CharacterPhysicalAnimationComponent.OnPreparedPhysicsSimulationSettle
// 0x0001 (0x0001 - 0x0000)
struct CharacterPhysicalAnimationComponent_OnPreparedPhysicsSimulationSettle final
{
public:
bool bWasPrepared; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPhysicalAnimationComponent_OnPreparedPhysicsSimulationSettle;
// Function CJ.CharacterPhysicalAnimationComponent.SetForceFullUpdates
// 0x0001 (0x0001 - 0x0000)
struct CharacterPhysicalAnimationComponent_SetForceFullUpdates final
{
public:
bool bForce; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPhysicalAnimationComponent_SetForceFullUpdates;
// Function CJ.CharacterPhysicalAnimationComponent.SimulateBody
// 0x000C (0x000C - 0x0000)
struct CharacterPhysicalAnimationComponent_SimulateBody final
{
public:
class FName SimulateFromBone; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIncludeBone; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Priority; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterPhysicalAnimationComponent_SimulateBody;
// Function CJ.CharacterPhysicalAnimationComponent.SimulateFromRoot
// 0x0001 (0x0001 - 0x0000)
struct CharacterPhysicalAnimationComponent_SimulateFromRoot final
{
public:
bool bResumeTick; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPhysicalAnimationComponent_SimulateFromRoot;
// Function CJ.CharacterPhysicalAnimationComponent.SimulateImpulse
// 0x0020 (0x0020 - 0x0000)
struct CharacterPhysicalAnimationComponent_SimulateImpulse final
{
public:
struct FVector Impulse; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ImpulseBone; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPhysicalAnimationComponent_SimulateImpulse;
// Function CJ.CharacterPhysicalAnimationComponent.StopSimulatingBody
// 0x0001 (0x0001 - 0x0000)
struct CharacterPhysicalAnimationComponent_StopSimulatingBody final
{
public:
uint8 Priority; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterPhysicalAnimationComponent_StopSimulatingBody;
// Function CJ.CharacterSoundComponent.OnChangedAcousticRoom
// 0x0008 (0x0008 - 0x0000)
struct CharacterSoundComponent_OnChangedAcousticRoom final
{
public:
const class UAkRoomComponent* AcousticRoom; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterSoundComponent_OnChangedAcousticRoom;
// Function CJ.CharacterSoundComponent.OnWwiseAssetsLoaded
// 0x0010 (0x0010 - 0x0000)
struct CharacterSoundComponent_OnWwiseAssetsLoaded final
{
public:
TArray<class UObject*> Assets; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterSoundComponent_OnWwiseAssetsLoaded;
// Function CJ.CharacterSoundComponent.ProcessChangedHealth
// 0x0018 (0x0018 - 0x0000)
struct CharacterSoundComponent_ProcessChangedHealth final
{
public:
class UCJHealthComponent* HealthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterSoundComponent_ProcessChangedHealth;
// Function CJ.CharacterSoundComponent.GetSurfaceTypeAtActorLocation
// 0x0020 (0x0020 - 0x0000)
struct CharacterSoundComponent_GetSurfaceTypeAtActorLocation final
{
public:
struct FVector_NetQuantize OutImpactPoint; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPhysicalSurface ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterSoundComponent_GetSurfaceTypeAtActorLocation;
// Function CJ.CharacterSoundEffectsController.OnHealthChanged
// 0x0018 (0x0018 - 0x0000)
struct CharacterSoundEffectsController_OnHealthChanged final
{
public:
class UCJHealthComponent* HealthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterSoundEffectsController_OnHealthChanged;
// Function CJ.CharacterSoundEffectsController.SFXNotifyTriggered
// 0x00E0 (0x00E0 - 0x0000)
struct CharacterSoundEffectsController_SFXNotifyTriggered final
{
public:
struct FSFXNotifyData Data; // 0x0000(0x00E0)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterSoundEffectsController_SFXNotifyTriggered;
// Function CJ.CharacterSpawnPoint.OnCharacterMaterialized
// 0x0008 (0x0008 - 0x0000)
struct CharacterSpawnPoint_OnCharacterMaterialized final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterSpawnPoint_OnCharacterMaterialized;
// Function CJ.CharacterSpawnPoint.GetSpawnedActor
// 0x0008 (0x0008 - 0x0000)
struct CharacterSpawnPoint_GetSpawnedActor final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterSpawnPoint_GetSpawnedActor;
// Function CJ.CharacterVehicleOccupant.ApplyVisuals
// 0x0008 (0x0008 - 0x0000)
struct CharacterVehicleOccupant_ApplyVisuals final
{
public:
class UCharacterTypeDataAsset* CharacterVisuals; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterVehicleOccupant_ApplyVisuals;
// Function CJ.CharacterVehicleOccupant.SetAnimPose
// 0x0008 (0x0008 - 0x0000)
struct CharacterVehicleOccupant_SetAnimPose final
{
public:
class UAnimationAsset* AnimationPose; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterVehicleOccupant_SetAnimPose;
// Function CJ.CharacterVisualEffectsController.VFXNotifyTriggered
// 0x0100 (0x0100 - 0x0000)
struct CharacterVisualEffectsController_VFXNotifyTriggered final
{
public:
struct FVFXNotifyData Data; // 0x0000(0x0100)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterVisualEffectsController_VFXNotifyTriggered;
// Function CJ.SetPresetAsyncAction.SetPresetAsync
// 0x0038 (0x0038 - 0x0000)
struct SetPresetAsyncAction_SetPresetAsync final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UTimeOfDayPreset> TargetPreset; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USetPresetAsyncAction* ReturnValue; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SetPresetAsyncAction_SetPresetAsync;
// Function CJ.CharacterVisualsFunctionLibrary.FindCharacterTypeDataAssetFromId
// 0x0038 (0x0038 - 0x0000)
struct CharacterVisualsFunctionLibrary_FindCharacterTypeDataAssetFromId final
{
public:
struct FCharacterVisualsId VisualId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UCharacterTypeDataAsset> ReturnValue; // 0x0010(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterVisualsFunctionLibrary_FindCharacterTypeDataAssetFromId;
// Function CJ.CharacterVisualsFunctionLibrary.FindVisualDefinition
// 0x0040 (0x0040 - 0x0000)
struct CharacterVisualsFunctionLibrary_FindVisualDefinition final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName CharacterName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName CharacterVariation; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UCharacterTypeDataAsset> ReturnValue; // 0x0018(0x0028)(Parm, OutParm, ReturnParm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterVisualsFunctionLibrary_FindVisualDefinition;
// Function CJ.CharacterVisualsFunctionLibrary.GetAllCharacterCategories
// 0x0010 (0x0010 - 0x0000)
struct CharacterVisualsFunctionLibrary_GetAllCharacterCategories final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterVisualsFunctionLibrary_GetAllCharacterCategories;
// Function CJ.CharacterVisualsFunctionLibrary.GetAllVariantsForCharacterCategory
// 0x0018 (0x0018 - 0x0000)
struct CharacterVisualsFunctionLibrary_GetAllVariantsForCharacterCategory final
{
public:
class FName CharacterCategory; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FString> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterVisualsFunctionLibrary_GetAllVariantsForCharacterCategory;
// Function CJ.CharacterVisualsFunctionLibrary.GetAllVisualIds
// 0x0010 (0x0010 - 0x0000)
struct CharacterVisualsFunctionLibrary_GetAllVisualIds final
{
public:
TArray<struct FCharacterVisualsId> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterVisualsFunctionLibrary_GetAllVisualIds;
// Function CJ.PostProcessingSubsystem.GetPostProcessingSystemFromContextObject
// 0x0010 (0x0010 - 0x0000)
struct PostProcessingSubsystem_GetPostProcessingSystemFromContextObject final
{
public:
class UObject* InContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPostProcessingSubsystem* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostProcessingSubsystem_GetPostProcessingSystemFromContextObject;
// Function CJ.PostProcessingSubsystem.ActivatePostProcessingEffect
// 0x0030 (0x0030 - 0x0000)
struct PostProcessingSubsystem_ActivatePostProcessingEffect final
{
public:
class UPostProcessingEffect* InEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InOpacity; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector4 InMaterialData; // 0x0010(0x0020)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostProcessingSubsystem_ActivatePostProcessingEffect;
// Function CJ.PostProcessingSubsystem.DeactivatePostProcessingEffect
// 0x0008 (0x0008 - 0x0000)
struct PostProcessingSubsystem_DeactivatePostProcessingEffect final
{
public:
class UPostProcessingEffect* InEffect; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostProcessingSubsystem_DeactivatePostProcessingEffect;
// Function CJ.PostProcessingSubsystem.OnPlayerEnterCombat
// 0x0001 (0x0001 - 0x0000)
struct PostProcessingSubsystem_OnPlayerEnterCombat final
{
public:
bool bNewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostProcessingSubsystem_OnPlayerEnterCombat;
// Function CJ.PostProcessingSubsystem.OnPlayerExitCombat
// 0x0001 (0x0001 - 0x0000)
struct PostProcessingSubsystem_OnPlayerExitCombat final
{
public:
bool bNewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostProcessingSubsystem_OnPlayerExitCombat;
// Function CJ.PostProcessingSubsystem.OnPlayerInteriorStatusChanged
// 0x0001 (0x0001 - 0x0000)
struct PostProcessingSubsystem_OnPlayerInteriorStatusChanged final
{
public:
bool bInInterior; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PostProcessingSubsystem_OnPlayerInteriorStatusChanged;
// Function CJ.CJAIPerceptionComponent.OnActorInfoUpdated
// 0x0068 (0x0068 - 0x0000)
struct CJAIPerceptionComponent_OnActorInfoUpdated final
{
public:
struct FActorPerceptionUpdateInfo UpdateInfo; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAIPerceptionComponent_OnActorInfoUpdated;
// Function CJ.CJAIPerceptionComponent.SightStimEventEnded
// 0x0010 (0x0010 - 0x0000)
struct CJAIPerceptionComponent_SightStimEventEnded final
{
public:
struct FGameplayTag Event; // 0x0000(0x0008)(ConstParm, Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCJStimuliSourceComponent* SourceComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAIPerceptionComponent_SightStimEventEnded;
// Function CJ.SpawningBlueprintLibrary.FindCharacterDefinition
// 0x0058 (0x0058 - 0x0000)
struct SpawningBlueprintLibrary_FindCharacterDefinition final
{
public:
struct FGameplayTagQuery Query; // 0x0000(0x0048)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
TArray<TSoftObjectPtr<class UCharacterDefinition>> ReturnValue; // 0x0048(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpawningBlueprintLibrary_FindCharacterDefinition;
// Function CJ.SpawningBlueprintLibrary.RegisterCharacter
// 0x01C0 (0x01C0 - 0x0000)
struct SpawningBlueprintLibrary_RegisterCharacter final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FCharacterSpawnRequest Request; // 0x0010(0x01B0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpawningBlueprintLibrary_RegisterCharacter;
// Function CJ.ObjectiveRunningBase.BP_ObjectiveCompleted
// 0x0010 (0x0010 - 0x0000)
struct ObjectiveRunningBase_BP_ObjectiveCompleted final
{
public:
const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UMissionObjectiveConfig* Objective; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ObjectiveRunningBase_BP_ObjectiveCompleted;
// Function CJ.ObjectiveRunningBase.BP_ObjectiveFailed
// 0x0010 (0x0010 - 0x0000)
struct ObjectiveRunningBase_BP_ObjectiveFailed final
{
public:
const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UMissionObjectiveConfig* Objective; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ObjectiveRunningBase_BP_ObjectiveFailed;
// Function CJ.ObjectiveRunningBase.BP_ObjectiveStarted
// 0x0010 (0x0010 - 0x0000)
struct ObjectiveRunningBase_BP_ObjectiveStarted final
{
public:
const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UMissionObjectiveConfig* Objective; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ObjectiveRunningBase_BP_ObjectiveStarted;
// Function CJ.CJAISystem.ExecuteStimEvent
// 0x0028 (0x0028 - 0x0000)
struct CJAISystem_ExecuteStimEvent final
{
public:
class FName StimID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* InstigatorTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OptionalNoiseOriginOverride; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAISystem_ExecuteStimEvent;
// Function CJ.CJAISystem.GetMotivationSchemaEntryNames
// 0x0010 (0x0010 - 0x0000)
struct CJAISystem_GetMotivationSchemaEntryNames final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAISystem_GetMotivationSchemaEntryNames;
// Function CJ.CJAISystem.GetPerceivedStimEvents
// 0x0038 (0x0038 - 0x0000)
struct CJAISystem_GetPerceivedStimEvents final
{
public:
TArray<struct FAIStimEvent> OutPerceivedStimEvents; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
class UMotivationInformationCollection* MIC; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag StimEventFilter; // 0x0018(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* InstigatorTargetFilter; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStimType SenseFilter; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EStimEventClass StimEventClassFilter; // 0x0029(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2A[0x2]; // 0x002A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 PriorityFilter; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAISystem_GetPerceivedStimEvents;
// Function CJ.CJAISystem.GetPositioningModeOptions
// 0x0010 (0x0010 - 0x0000)
struct CJAISystem_GetPositioningModeOptions final
{
public:
TArray<class FName> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAISystem_GetPositioningModeOptions;
// Function CJ.CJAISystem.IsPersistentStimEvent
// 0x000C (0x000C - 0x0000)
struct CJAISystem_IsPersistentStimEvent final
{
public:
struct FGameplayTag StimEventName; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAISystem_IsPersistentStimEvent;
// Function CJ.CJAISystem.IsStimEventActive
// 0x0018 (0x0018 - 0x0000)
struct CJAISystem_IsStimEventActive final
{
public:
struct FGameplayTag StimID; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* InstigatorTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAISystem_IsStimEventActive;
// Function CJ.CJAISystem.IsValidStimEvent
// 0x0070 (0x0070 - 0x0000)
struct CJAISystem_IsValidStimEvent final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimEvent StimEvent; // 0x0008(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAISystem_IsValidStimEvent;
// Function CJ.CJAISystem.PerceivedStimEventQuery
// 0x0060 (0x0060 - 0x0000)
struct CJAISystem_PerceivedStimEventQuery final
{
public:
struct FGameplayTagQuery StimEventQuery; // 0x0000(0x0048)(Parm, NativeAccessSpecifierPublic)
class UMotivationInformationCollection* MIC; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* InstigatorTargetFilter; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAISystem_PerceivedStimEventQuery;
// Function CJ.CJAISystem.StopStimEventExecution
// 0x0010 (0x0010 - 0x0000)
struct CJAISystem_StopStimEventExecution final
{
public:
class FName StimID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* InstigatorTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAISystem_StopStimEventExecution;
// Function CJ.CJAISystem.TimeSinceLastSensed
// 0x0070 (0x0070 - 0x0000)
struct CJAISystem_TimeSinceLastSensed final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIStimEvent StimEvent; // 0x0008(0x0060)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0068(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAISystem_TimeSinceLastSensed;
// Function CJ.CJAITask_Attack.CJAttack
// 0x0018 (0x0018 - 0x0000)
struct CJAITask_Attack_CJAttack final
{
public:
class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCharacterActionType> MeleeType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCJAITask_Attack* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAITask_Attack_CJAttack;
// Function CJ.CJAITask_Attack.OnRequestFinished
// 0x0010 (0x0010 - 0x0000)
struct CJAITask_Attack_OnRequestFinished final
{
public:
const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAITask_Attack_OnRequestFinished;
// Function CJ.GameplayBehavior_StreamedAnimationBased.OnMontageFinished
// 0x0018 (0x0018 - 0x0000)
struct GameplayBehavior_StreamedAnimationBased_OnMontageFinished final
{
public:
class UAnimMontage* Montage; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bInterrupted; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* InAvatar; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameplayBehavior_StreamedAnimationBased_OnMontageFinished;
// Function CJ.CJAITask_Evade.CJEvade
// 0x0040 (0x0040 - 0x0000)
struct CJAITask_Evade_CJEvade final
{
public:
class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCharacterActionType> MeleeType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PointToEvade; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FEvadeUserConfig UserConfig; // 0x0028(0x000C)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UCJAITask_Evade* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAITask_Evade_CJEvade;
// Function CJ.CJAITask_Evade.CJEvadeMeleeAction
// 0x0030 (0x0030 - 0x0000)
struct CJAITask_Evade_CJEvadeMeleeAction final
{
public:
class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCharacterActionType> MeleeType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* Instigator; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FEvadeUserConfig UserConfig; // 0x0018(0x000C)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UCJAITask_Evade* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAITask_Evade_CJEvadeMeleeAction;
// Function CJ.CJAITask_Evade.OnActionIntervalChange
// 0x0018 (0x0018 - 0x0000)
struct CJAITask_Evade_OnActionIntervalChange final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UCharacterActionInterval> IntervalClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EIntervalState NewState; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAITask_Evade_OnActionIntervalChange;
// Function CJ.CJAITask_Evade.OnRequestFinished
// 0x0010 (0x0010 - 0x0000)
struct CJAITask_Evade_OnRequestFinished final
{
public:
const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAITask_Evade_OnRequestFinished;
// Function CJ.SmartObjectSpiritSubsystem.OnDematerialized
// 0x0008 (0x0008 - 0x0000)
struct SmartObjectSpiritSubsystem_OnDematerialized final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SmartObjectSpiritSubsystem_OnDematerialized;
// Function CJ.MotivationInformationCollectionInterface.GetMotivationInformation
// 0x0008 (0x0008 - 0x0000)
struct MotivationInformationCollectionInterface_GetMotivationInformation final
{
public:
class UMotivationInformationCollection* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationInformationCollectionInterface_GetMotivationInformation;
// Function CJ.MotivationInformationCollectionInterface.GetMotivationInformation_BlueprintCallable
// 0x0008 (0x0008 - 0x0000)
struct MotivationInformationCollectionInterface_GetMotivationInformation_BlueprintCallable final
{
public:
const class UMotivationInformationCollection* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationInformationCollectionInterface_GetMotivationInformation_BlueprintCallable;
// Function CJ.CJAkGameplayStatics.CJPostAndWaitForEndOfEvent
// 0x0038 (0x0038 - 0x0000)
struct CJAkGameplayStatics_CJPostAndWaitForEndOfEvent final
{
public:
class UAkAudioEvent* AkEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopWhenAttachedToDestroyed; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FLatentActionInfo LatentInfo; // 0x0018(0x0018)(Parm, NoDestructor, AdvancedDisplay, NativeAccessSpecifierPublic)
EAudioEventAttenuationCheck AttenuationCheck; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRegisterEmitterBeforePosting; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_32[0x2]; // 0x0032(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_CJPostAndWaitForEndOfEvent;
// Function CJ.CJAkGameplayStatics.CJPostEvent
// 0x0068 (0x0068 - 0x0000)
struct CJAkGameplayStatics_CJPostEvent final
{
public:
class UAkAudioEvent* AkEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CallbackMask; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)> PostEventCallback; // 0x0014(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UAkSwitchValue*> Switches; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
TArray<struct FRtpcValue> Rtpcs; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
EAudioEventAttenuationCheck AttenuationCheck; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopWhenAttachedToDestroyed; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class FString EventName; // 0x0050(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRegisterEmitterBeforePosting; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x0064(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_CJPostEvent;
// Function CJ.CJAkGameplayStatics.CJPostEventAtLocation
// 0x0088 (0x0088 - 0x0000)
struct CJAkGameplayStatics_CJPostEventAtLocation final
{
public:
class UAkAudioEvent* AkEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FString EventName; // 0x0038(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UAkSwitchValue*> Switches; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
TArray<struct FRtpcValue> Rtpcs; // 0x0060(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
class FString EmitterName; // 0x0070(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAudioEventAttenuationCheck AttenuationCheck; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAkAudioContext AudioContext; // 0x0081(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_82[0x2]; // 0x0082(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x0084(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_CJPostEventAtLocation;
// Function CJ.CJAkGameplayStatics.CJPostEventOnComponent
// 0x0068 (0x0068 - 0x0000)
struct CJAkGameplayStatics_CJPostEventOnComponent final
{
public:
class UAkAudioEvent* AkEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkComponent* Emitter; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CallbackMask; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(EAkCallbackType CallbackType, class UAkCallbackInfo* CallbackInfo)> PostEventCallback; // 0x0014(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UAkSwitchValue*> Switches; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
TArray<struct FRtpcValue> Rtpcs; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, AdvancedDisplay, NativeAccessSpecifierPublic)
EAudioEventAttenuationCheck AttenuationCheck; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopWhenAttachedToDestroyed; // 0x0049(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4A[0x6]; // 0x004A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class FString EventName; // 0x0050(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRegisterEmitterBeforePosting; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x0064(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_CJPostEventOnComponent;
// Function CJ.CJAkGameplayStatics.CJSetRTPCValue
// 0x0040 (0x0040 - 0x0000)
struct CJAkGameplayStatics_CJSetRTPCValue final
{
public:
class UAkRtpc* RtpcValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InterpolationTimeMs; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RTPC; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool PassToOsc; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString OSCAddress; // 0x0028(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OscPort; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAkGameplayStatics_CJSetRTPCValue;
// Function CJ.CJAkGameplayStatics.CJSetRTPCValueOnComponent
// 0x0040 (0x0040 - 0x0000)
struct CJAkGameplayStatics_CJSetRTPCValueOnComponent final
{
public:
class UAkRtpc* RtpcValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 InterpolationTimeMs; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkComponent* Emitter; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RTPC; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool PassToOsc; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FString OSCAddress; // 0x0028(0x0010)(Parm, ZeroConstructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OscPort; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAkGameplayStatics_CJSetRTPCValueOnComponent;
// Function CJ.CJAkGameplayStatics.CJSetSwitch
// 0x0010 (0x0010 - 0x0000)
struct CJAkGameplayStatics_CJSetSwitch final
{
public:
class UAkSwitchValue* SwitchValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_CJSetSwitch;
// Function CJ.CJAkGameplayStatics.CJSetSwitchOnComponent
// 0x0010 (0x0010 - 0x0000)
struct CJAkGameplayStatics_CJSetSwitchOnComponent final
{
public:
class UAkSwitchValue* SwitchValue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkComponent* Emitter; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_CJSetSwitchOnComponent;
// Function CJ.CJAkGameplayStatics.PlayerCanHearEvent
// 0x0028 (0x0028 - 0x0000)
struct CJAkGameplayStatics_PlayerCanHearEvent final
{
public:
float EventAttenuation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector SourceLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAkGameplayStatics_PlayerCanHearEvent;
// Function CJ.CJAkGameplayStatics.PostEventInEditor
// 0x0008 (0x0008 - 0x0000)
struct CJAkGameplayStatics_PostEventInEditor final
{
public:
class UAkAudioEvent* AkEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_PostEventInEditor;
// Function CJ.CJAkGameplayStatics.PostLoop
// 0x0038 (0x0038 - 0x0000)
struct CJAkGameplayStatics_PostLoop final
{
public:
class ULSAudioLoop* Loop; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* Actor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAudioEventAttenuationCheck AttenuationCheck; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopWhenAttachedToDestroyed; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class FString EventName; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRegisterEmitterBeforePosting; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_PostLoop;
// Function CJ.CJAkGameplayStatics.PostLoopOnComponent
// 0x0038 (0x0038 - 0x0000)
struct CJAkGameplayStatics_PostLoopOnComponent final
{
public:
class ULSAudioLoop* Loop; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkComponent* Emitter; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAudioEventAttenuationCheck AttenuationCheck; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bStopWhenAttachedToDestroyed; // 0x0019(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1A[0x6]; // 0x001A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class FString EventName; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bRegisterEmitterBeforePosting; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x3]; // 0x0031(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 ReturnValue; // 0x0034(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_PostLoopOnComponent;
// Function CJ.CJAkGameplayStatics.ResetRTPCValueGlobally
// 0x0008 (0x0008 - 0x0000)
struct CJAkGameplayStatics_ResetRTPCValueGlobally final
{
public:
class UAkRtpc* RTPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_ResetRTPCValueGlobally;
// Function CJ.CJAkGameplayStatics.ResetRTPCValueOnComponent
// 0x0010 (0x0010 - 0x0000)
struct CJAkGameplayStatics_ResetRTPCValueOnComponent final
{
public:
class UAkRtpc* RTPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkComponent* Component; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_ResetRTPCValueOnComponent;
// Function CJ.CJAkGameplayStatics.ResetState
// 0x0008 (0x0008 - 0x0000)
struct CJAkGameplayStatics_ResetState final
{
public:
class UAkStateValue* State; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_ResetState;
// Function CJ.CJAkGameplayStatics.SetRTPCValueGlobally
// 0x0028 (0x0028 - 0x0000)
struct CJAkGameplayStatics_SetRTPCValueGlobally final
{
public:
class UAkRtpc* RTPC; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Value; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool PassToOsc; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FString OSCAddress; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OscPort; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAkGameplayStatics_SetRTPCValueGlobally;
// Function CJ.CJAkGameplayStatics.SetState
// 0x0008 (0x0008 - 0x0000)
struct CJAkGameplayStatics_SetState final
{
public:
class UAkStateValue* State; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_SetState;
// Function CJ.CJAkGameplayStatics.StopLoop
// 0x0010 (0x0010 - 0x0000)
struct CJAkGameplayStatics_StopLoop final
{
public:
int32 LoopId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_StopLoop;
// Function CJ.CJAkGameplayStatics.StopPostedEvent
// 0x0010 (0x0010 - 0x0000)
struct CJAkGameplayStatics_StopPostedEvent final
{
public:
int32 CueId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FadeTimeS; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAkGameplayStatics_StopPostedEvent;
// Function CJ.PhotoModeCameraController.GetPhotomodeCameraShakeFrequencyScale
// 0x0004 (0x0004 - 0x0000)
struct PhotoModeCameraController_GetPhotomodeCameraShakeFrequencyScale final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhotoModeCameraController_GetPhotomodeCameraShakeFrequencyScale;
// Function CJ.PhotoModeCameraController.GetPhotomodeTimeDilationValue
// 0x0004 (0x0004 - 0x0000)
struct PhotoModeCameraController_GetPhotomodeTimeDilationValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhotoModeCameraController_GetPhotomodeTimeDilationValue;
// Function CJ.DebugSpawnSubsystem.DebugSpawnHelicopter
// 0x00A0 (0x00A0 - 0x0000)
struct DebugSpawnSubsystem_DebugSpawnHelicopter final
{
public:
TSoftClassPtr<class UClass> HelicopterSpawnClass; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform SpawnTransform; // 0x0030(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0090(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_98[0x8]; // 0x0098(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DebugSpawnSubsystem_DebugSpawnHelicopter;
// Function CJ.DebugSpawnSubsystem.DebugSpawnMissionVehicle
// 0x00D0 (0x00D0 - 0x0000)
struct DebugSpawnSubsystem_DebugSpawnMissionVehicle final
{
public:
class UManagedSpawnData* SpawnDataSet; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftClassPtr<class UClass> CharacterSpawnDataClass; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCharacterVisualsId DriverVisualsId; // 0x0030(0x0010)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMapIconConfigCollectionAsset* MapIconsAsset; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_48[0x8]; // 0x0048(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform SpawnTransform; // 0x0050(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLaneSpawnParamters LaneParams; // 0x00B0(0x0018)(Parm, NoDestructor, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x00C8(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugSpawnSubsystem_DebugSpawnMissionVehicle;
// Function CJ.DebugSpawnSubsystem.DebugSpawnNonPlayerCharacter
// 0x00B0 (0x00B0 - 0x0000)
struct DebugSpawnSubsystem_DebugSpawnNonPlayerCharacter final
{
public:
TSoftClassPtr<class UClass> SpawnDataSet; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform SpawnTransform; // 0x0030(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCharacterVisualsId VisualsId; // 0x0090(0x0010)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x00A0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A8[0x8]; // 0x00A8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DebugSpawnSubsystem_DebugSpawnNonPlayerCharacter;
// Function CJ.DebugSpawnSubsystem.DebugSpawnNPC
// 0x0090 (0x0090 - 0x0000)
struct DebugSpawnSubsystem_DebugSpawnNPC final
{
public:
TSoftObjectPtr<class UCharacterDefinition> CharacterDef; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_28[0x8]; // 0x0028(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform SpawnTransform; // 0x0030(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugSpawnSubsystem_DebugSpawnNPC;
// Function CJ.DebugSpawnSubsystem.DebugSpawnVehicle
// 0x0080 (0x0080 - 0x0000)
struct DebugSpawnSubsystem_DebugSpawnVehicle final
{
public:
class UManagedSpawnData* SpawnDataSet; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform SpawnTransform; // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_DebugSpawnSubsystem_DebugSpawnVehicle;
// Function CJ.DebugSpawnSubsystem.GetSpawnList
// 0x0010 (0x0010 - 0x0000)
struct DebugSpawnSubsystem_GetSpawnList final
{
public:
TArray<class FName> List; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugSpawnSubsystem_GetSpawnList;
// Function CJ.DebugSpawnSubsystem.RemoveSingleDebugSpawn
// 0x0008 (0x0008 - 0x0000)
struct DebugSpawnSubsystem_RemoveSingleDebugSpawn final
{
public:
class FName PlaceId; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugSpawnSubsystem_RemoveSingleDebugSpawn;
// Function CJ.DebugSpawnSubsystem.GetNPCSpawnTransform
// 0x0060 (0x0060 - 0x0000)
struct DebugSpawnSubsystem_GetNPCSpawnTransform final
{
public:
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugSpawnSubsystem_GetNPCSpawnTransform;
// Function CJ.DebugSpawnSubsystem.GetSpawnTransform
// 0x0060 (0x0060 - 0x0000)
struct DebugSpawnSubsystem_GetSpawnTransform final
{
public:
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DebugSpawnSubsystem_GetSpawnTransform;
// Function CJ.SquadSubsystem.FindSquad
// 0x0014 (0x0014 - 0x0000)
struct SquadSubsystem_FindSquad final
{
public:
struct FIngameEventId IngameEventId; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FGameplayTag Tag; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Found; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FSquadId ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SquadSubsystem_FindSquad;
// Function CJ.CJTabListWidgetBase.GetPreregisteredTabInfo
// 0x0110 (0x0110 - 0x0000)
struct CJTabListWidgetBase_GetPreregisteredTabInfo final
{
public:
class FName TabNameID; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FCJTabDescriptor OutTabInfo; // 0x0010(0x00F0)(Parm, OutParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0100(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_101[0xF]; // 0x0101(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJTabListWidgetBase_GetPreregisteredTabInfo;
// Function CJ.CJTabListWidgetBase.GetVisibleTabCount
// 0x0004 (0x0004 - 0x0000)
struct CJTabListWidgetBase_GetVisibleTabCount final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJTabListWidgetBase_GetVisibleTabCount;
// Function CJ.CJTabListWidgetBase.IsTabVisible
// 0x000C (0x000C - 0x0000)
struct CJTabListWidgetBase_IsTabVisible final
{
public:
class FName TabId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJTabListWidgetBase_IsTabVisible;
// Function CJ.CJTabListWidgetBase.RegisterDynamicTab
// 0x0100 (0x0100 - 0x0000)
struct CJTabListWidgetBase_RegisterDynamicTab final
{
public:
struct FCJTabDescriptor TabDescriptor; // 0x0000(0x00F0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00F0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F1[0xF]; // 0x00F1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJTabListWidgetBase_RegisterDynamicTab;
// Function CJ.CJTabListWidgetBase.SetTabHiddenState
// 0x000C (0x000C - 0x0000)
struct CJTabListWidgetBase_SetTabHiddenState final
{
public:
class FName TabNameID; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bHidden; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJTabListWidgetBase_SetTabHiddenState;
// Function CJ.CJTabListWidgetBase.IsFirstTabActive
// 0x0001 (0x0001 - 0x0000)
struct CJTabListWidgetBase_IsFirstTabActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJTabListWidgetBase_IsFirstTabActive;
// Function CJ.CJTabListWidgetBase.IsLastTabActive
// 0x0001 (0x0001 - 0x0000)
struct CJTabListWidgetBase_IsLastTabActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJTabListWidgetBase_IsLastTabActive;
// Function CJ.CJButtonBase.SetButtonText
// 0x0010 (0x0010 - 0x0000)
struct CJButtonBase_SetButtonText final
{
public:
class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJButtonBase_SetButtonText;
// Function CJ.CJButtonBase.UpdateButtonText
// 0x0010 (0x0010 - 0x0000)
struct CJButtonBase_UpdateButtonText final
{
public:
class FText InText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJButtonBase_UpdateButtonText;
// Function CJ.CJCameraBoom.ScaleBoomLength
// 0x0004 (0x0004 - 0x0000)
struct CJCameraBoom_ScaleBoomLength final
{
public:
float Multiplier; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCameraBoom_ScaleBoomLength;
// Function CJ.CJCameraBoom.SetBoomLength
// 0x0004 (0x0004 - 0x0000)
struct CJCameraBoom_SetBoomLength final
{
public:
float Length; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCameraBoom_SetBoomLength;
// Function CJ.CJCameraHolder.CJGetCameraBoom
// 0x0008 (0x0008 - 0x0000)
struct CJCameraHolder_CJGetCameraBoom final
{
public:
class UCJCameraBoom* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCameraHolder_CJGetCameraBoom;
// Function CJ.CJCameraHolder.CJGetCameraComponent
// 0x0008 (0x0008 - 0x0000)
struct CJCameraHolder_CJGetCameraComponent final
{
public:
class UCameraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCameraHolder_CJGetCameraComponent;
// Function CJ.CJCameraHolder.CJGetContextualCameraManager
// 0x0008 (0x0008 - 0x0000)
struct CJCameraHolder_CJGetContextualCameraManager final
{
public:
class UCJContextualCameraManager* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCameraHolder_CJGetContextualCameraManager;
// Function CJ.SpiritTrackerSubsystem.RegisterBoxTrigger
// 0x00C0 (0x00C0 - 0x0000)
struct SpiritTrackerSubsystem_RegisterBoxTrigger final
{
public:
struct FTransform Transform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBox Box; // 0x0060(0x0038)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPrimaryAssetId VehicleId; // 0x0098(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(const struct FSpiritId& SpiritId, ESpiritTriggerState State)> Callback; // 0x00A8(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x00B8(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_BC[0x4]; // 0x00BC(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SpiritTrackerSubsystem_RegisterBoxTrigger;
// Function CJ.SpiritTrackerSubsystem.RegisterDistanceTrigger
// 0x0090 (0x0090 - 0x0000)
struct SpiritTrackerSubsystem_RegisterDistanceTrigger final
{
public:
struct FTransform Transform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPrimaryAssetId VehicleId; // 0x0064(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(const struct FSpiritId& SpiritId, ESpiritTriggerState State)> Callback; // 0x0074(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0084(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_88[0x8]; // 0x0088(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SpiritTrackerSubsystem_RegisterDistanceTrigger;
// Function CJ.SpiritTrackerSubsystem.UnregisterTrigger
// 0x0004 (0x0004 - 0x0000)
struct SpiritTrackerSubsystem_UnregisterTrigger final
{
public:
int32 Handle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpiritTrackerSubsystem_UnregisterTrigger;
// Function CJ.SpiritTrackerSubsystem.UpdateTriggerTransform
// 0x0070 (0x0070 - 0x0000)
struct SpiritTrackerSubsystem_UpdateTriggerTransform final
{
public:
int32 Handle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform Transform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpiritTrackerSubsystem_UpdateTriggerTransform;
// Function CJ.CJCharacterMovementComponent.CanModifyMovementSpeedProfile
// 0x000C (0x000C - 0x0000)
struct CJCharacterMovementComponent_CanModifyMovementSpeedProfile final
{
public:
class FName ProfileId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_CanModifyMovementSpeedProfile;
// Function CJ.CJCharacterMovementComponent.GetInputSuppressionInstanceData
// 0x0014 (0x0014 - 0x0000)
struct CJCharacterMovementComponent_GetInputSuppressionInstanceData final
{
public:
struct FCharacterInputSuppression ReturnValue; // 0x0000(0x0014)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_GetInputSuppressionInstanceData;
// Function CJ.CJCharacterMovementComponent.LockOnGroundSpeedState
// 0x0014 (0x0014 - 0x0000)
struct CJCharacterMovementComponent_LockOnGroundSpeedState final
{
public:
class FName LockerId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LockStates; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ExceptionStates; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECJCharacterMovementSpeedState ConvertExceptionsTo; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_LockOnGroundSpeedState;
// Function CJ.CJCharacterMovementComponent.ModifyMovementSpeedStateOverride
// 0x0014 (0x0014 - 0x0000)
struct CJCharacterMovementComponent_ModifyMovementSpeedStateOverride final
{
public:
class FName OverrideName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OverrideStates; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Speed; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_ModifyMovementSpeedStateOverride;
// Function CJ.CJCharacterMovementComponent.OnCharacterMovementUpdatedFunc
// 0x0038 (0x0038 - 0x0000)
struct CJCharacterMovementComponent_OnCharacterMovementUpdatedFunc final
{
public:
float DeltaSeconds; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector OldLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OldVelocity; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_OnCharacterMovementUpdatedFunc;
// Function CJ.CJCharacterMovementComponent.SetActiveInputSuppression
// 0x0008 (0x0008 - 0x0000)
struct CJCharacterMovementComponent_SetActiveInputSuppression final
{
public:
class UObject* Instance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_SetActiveInputSuppression;
// Function CJ.CJCharacterMovementComponent.SetActiveMovementSpeedProfile
// 0x0008 (0x0008 - 0x0000)
struct CJCharacterMovementComponent_SetActiveMovementSpeedProfile final
{
public:
class FName ProfileId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_SetActiveMovementSpeedProfile;
// Function CJ.CJCharacterMovementComponent.SetAnimDrivenDeltaRotation
// 0x0018 (0x0018 - 0x0000)
struct CJCharacterMovementComponent_SetAnimDrivenDeltaRotation final
{
public:
struct FRotator NewDeltaToAccumulate; // 0x0000(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_SetAnimDrivenDeltaRotation;
// Function CJ.CJCharacterMovementComponent.SetCameraLockedMovement
// 0x0001 (0x0001 - 0x0000)
struct CJCharacterMovementComponent_SetCameraLockedMovement final
{
public:
bool bShouldLock; // 0x0000(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_SetCameraLockedMovement;
// Function CJ.CJCharacterMovementComponent.SetConstrainInputAccelerationData
// 0x0028 (0x0028 - 0x0000)
struct CJCharacterMovementComponent_SetConstrainInputAccelerationData final
{
public:
struct FConstrainInputAccelerationData NewData; // 0x0000(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_SetConstrainInputAccelerationData;
// Function CJ.CJCharacterMovementComponent.SetMaxWalkSpeedForSpeedState
// 0x0004 (0x0004 - 0x0000)
struct CJCharacterMovementComponent_SetMaxWalkSpeedForSpeedState final
{
public:
float NewSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_SetMaxWalkSpeedForSpeedState;
// Function CJ.CJCharacterMovementComponent.SetMovementSpeedStateOverride
// 0x0008 (0x0008 - 0x0000)
struct CJCharacterMovementComponent_SetMovementSpeedStateOverride final
{
public:
class FName NewOverride; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_SetMovementSpeedStateOverride;
// Function CJ.CJCharacterMovementComponent.SetOnGroundSpeedState
// 0x0002 (0x0002 - 0x0000)
struct CJCharacterMovementComponent_SetOnGroundSpeedState final
{
public:
ECJCharacterMovementSpeedState NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_SetOnGroundSpeedState;
// Function CJ.CJCharacterMovementComponent.SetOnGroundSpeedStateLock
// 0x0001 (0x0001 - 0x0000)
struct CJCharacterMovementComponent_SetOnGroundSpeedStateLock final
{
public:
bool bNewValue; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_SetOnGroundSpeedStateLock;
// Function CJ.CJCharacterMovementComponent.SetPendingLastWantedDirectionPos
// 0x0018 (0x0018 - 0x0000)
struct CJCharacterMovementComponent_SetPendingLastWantedDirectionPos final
{
public:
struct FVector WorldPos; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_SetPendingLastWantedDirectionPos;
// Function CJ.CJCharacterMovementComponent.SetWalkSpeedBias
// 0x0008 (0x0008 - 0x0000)
struct CJCharacterMovementComponent_SetWalkSpeedBias final
{
public:
float NewWalkSpeedBias; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ForTime; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_SetWalkSpeedBias;
// Function CJ.CJCharacterMovementComponent.UnlockOnGroundSpeedState
// 0x0008 (0x0008 - 0x0000)
struct CJCharacterMovementComponent_UnlockOnGroundSpeedState final
{
public:
class FName LockerId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_UnlockOnGroundSpeedState;
// Function CJ.CJCharacterMovementComponent.GetOnGroundSpeedState
// 0x0001 (0x0001 - 0x0000)
struct CJCharacterMovementComponent_GetOnGroundSpeedState final
{
public:
ECJCharacterMovementSpeedState ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_GetOnGroundSpeedState;
// Function CJ.CJCharacterMovementComponent.IsActiveInputSuppression
// 0x0010 (0x0010 - 0x0000)
struct CJCharacterMovementComponent_IsActiveInputSuppression final
{
public:
class UObject* Instance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_IsActiveInputSuppression;
// Function CJ.CJCharacterMovementComponent.IsMotionDrivenByAnimationData
// 0x000C (0x000C - 0x0000)
struct CJCharacterMovementComponent_IsMotionDrivenByAnimationData final
{
public:
class FName MotionDriverId; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_IsMotionDrivenByAnimationData;
// Function CJ.CJCharacterMovementComponent.IsOnGroundSpeedStateLocked
// 0x0001 (0x0001 - 0x0000)
struct CJCharacterMovementComponent_IsOnGroundSpeedStateLocked final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCharacterMovementComponent_IsOnGroundSpeedStateLocked;
// Function CJ.SmartObjectClaimSubsystem.Claim
// 0x002C (0x002C - 0x0000)
struct SmartObjectClaimSubsystem_Claim final
{
public:
struct FSmartObjectRequestResult SmartObject; // 0x0000(0x0024)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
class FName Group; // 0x0024(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SmartObjectClaimSubsystem_Claim;
// Function CJ.SmartObjectClaimSubsystem.Keep
// 0x000C (0x000C - 0x0000)
struct SmartObjectClaimSubsystem_Keep final
{
public:
int32 HandlesToKeep; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName Group; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SmartObjectClaimSubsystem_Keep;
// Function CJ.SmartObjectClaimSubsystem.Release
// 0x0008 (0x0008 - 0x0000)
struct SmartObjectClaimSubsystem_Release final
{
public:
class FName Group; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SmartObjectClaimSubsystem_Release;
// Function CJ.CJCM_AlignTo.BlueprintUpdateAlignTowards
// 0x0068 (0x0068 - 0x0000)
struct CJCM_AlignTo_BlueprintUpdateAlignTowards final
{
public:
struct FCJCameraContext CameraContext; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCM_AlignTo_BlueprintUpdateAlignTowards;
// Function CJ.CJCM_AlignTo.GetCurveX
// 0x0004 (0x0004 - 0x0000)
struct CJCM_AlignTo_GetCurveX final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCM_AlignTo_GetCurveX;
// Function CJ.CJCM_AlignTo.ShouldBlendIn
// 0x0070 (0x0070 - 0x0000)
struct CJCM_AlignTo_ShouldBlendIn final
{
public:
struct FCJCameraContext CameraContext; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCM_AlignTo_ShouldBlendIn;
// Function CJ.CJCM_AlignToNearbyCharacter.CalculateTargetScoreBlueprint
// 0x0078 (0x0078 - 0x0000)
struct CJCM_AlignToNearbyCharacter_CalculateTargetScoreBlueprint final
{
public:
struct FCJCameraContext CameraContext; // 0x0000(0x0068)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
const class ACJCharacter* Character; // 0x0068(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0070(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_74[0x4]; // 0x0074(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJCM_AlignToNearbyCharacter_CalculateTargetScoreBlueprint;
// Function CJ.CJCM_AlignToVelocity.SetVelocityToFacingBiasOverride
// 0x0004 (0x0004 - 0x0000)
struct CJCM_AlignToVelocity_SetVelocityToFacingBiasOverride final
{
public:
float NewBias; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJCM_AlignToVelocity_SetVelocityToFacingBiasOverride;
// Function CJ.GameplayTagObserverComponent.OnGameplayTagChanged
// 0x000C (0x000C - 0x0000)
struct GameplayTagObserverComponent_OnGameplayTagChanged final
{
public:
struct FGameplayTag GameplayTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool WasSet; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayTagObserverComponent_OnGameplayTagChanged;
// Function CJ.SuckerPunchAsyncNode.SuckerPunchNode
// 0x0040 (0x0040 - 0x0000)
struct SuckerPunchAsyncNode_SuckerPunchNode final
{
public:
class ACJCharacter* InInstigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* InTarget; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCharacterActionMoveSet* InMoveSet; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTagContainer InAnimTags; // 0x0018(0x0020)(Parm, NativeAccessSpecifierPublic)
class USuckerPunchAsyncNode* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SuckerPunchAsyncNode_SuckerPunchNode;
// Function CJ.CJDestructibleInterface.GatherGeometryCollectionsForVehicleDestruction
// 0x0018 (0x0018 - 0x0000)
struct CJDestructibleInterface_GatherGeometryCollectionsForVehicleDestruction final
{
public:
class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UGeometryCollectionComponent*> OutGeometryCollectionComponents; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDestructibleInterface_GatherGeometryCollectionsForVehicleDestruction;
// Function CJ.CJDestructibleInterface.OnMakeDynamicFromVehicle
// 0x0008 (0x0008 - 0x0000)
struct CJDestructibleInterface_OnMakeDynamicFromVehicle final
{
public:
class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJDestructibleInterface_OnMakeDynamicFromVehicle;
// Function CJ.CJEnvQueryInstanceBlueprintWrapper.Cancel
// 0x0008 (0x0008 - 0x0000)
struct CJEnvQueryInstanceBlueprintWrapper_Cancel final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJEnvQueryInstanceBlueprintWrapper_Cancel;
// Function CJ.CJEnvQueryInstanceBlueprintWrapper.GetQueryResultsAsSlotHandles
// 0x0018 (0x0018 - 0x0000)
struct CJEnvQueryInstanceBlueprintWrapper_GetQueryResultsAsSlotHandles final
{
public:
TArray<struct FSmartObjectSlotHandle> ResultHandles; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJEnvQueryInstanceBlueprintWrapper_GetQueryResultsAsSlotHandles;
// Function CJ.CJGameMode.OnExternalUIChange
// 0x0001 (0x0001 - 0x0000)
struct CJGameMode_OnExternalUIChange final
{
public:
bool bInIsOpening; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJGameMode_OnExternalUIChange;
// Function CJ.CJGameMode.OnInputDeviceConnectionStateChanged
// 0x000C (0x000C - 0x0000)
struct CJGameMode_OnInputDeviceConnectionStateChanged final
{
public:
EInputDeviceConnectionState NewConnectionState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FPlatformUserId PlatformUserId; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInputDeviceId InputDeviceId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJGameMode_OnInputDeviceConnectionStateChanged;
// Function CJ.CJGameMode.IsLoadingScreenVisible
// 0x0001 (0x0001 - 0x0000)
struct CJGameMode_IsLoadingScreenVisible final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJGameMode_IsLoadingScreenVisible;
// Function CJ.DialogueViewTarget.CJGetCameraBoom
// 0x0008 (0x0008 - 0x0000)
struct DialogueViewTarget_CJGetCameraBoom final
{
public:
class UCJCameraBoom* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DialogueViewTarget_CJGetCameraBoom;
// Function CJ.DialogueViewTarget.CJGetCameraComponent
// 0x0008 (0x0008 - 0x0000)
struct DialogueViewTarget_CJGetCameraComponent final
{
public:
class UCameraComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DialogueViewTarget_CJGetCameraComponent;
// Function CJ.DialogueViewTarget.CJGetContextualCameraManager
// 0x0008 (0x0008 - 0x0000)
struct DialogueViewTarget_CJGetContextualCameraManager final
{
public:
class UCJContextualCameraManager* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DialogueViewTarget_CJGetContextualCameraManager;
// Function CJ.CJPlayerController.GetPlayingInstance
// 0x0008 (0x0008 - 0x0000)
struct CJPlayerController_GetPlayingInstance final
{
public:
class ACJPlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPlayerController_GetPlayingInstance;
// Function CJ.CJPlayerController.CallInVehicleFinished
// 0x0010 (0x0010 - 0x0000)
struct CJPlayerController_CallInVehicleFinished final
{
public:
ECallPlayerVehicleResult Result; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* PlayerVehicleActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPlayerController_CallInVehicleFinished;
// Function CJ.CJPlayerController.OnDialogueStateChanged
// 0x0010 (0x0010 - 0x0000)
struct CJPlayerController_OnDialogueStateChanged final
{
public:
bool NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UDialogueViewModel* ViewModel; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPlayerController_OnDialogueStateChanged;
// Function CJ.CJPlayerController.OnLockedDialogeStateChanged
// 0x0001 (0x0001 - 0x0000)
struct CJPlayerController_OnLockedDialogeStateChanged final
{
public:
bool NewState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPlayerController_OnLockedDialogeStateChanged;
// Function CJ.CJPlayerController.OnMeleeStateChanged
// 0x0001 (0x0001 - 0x0000)
struct CJPlayerController_OnMeleeStateChanged final
{
public:
bool bIsInMelee; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPlayerController_OnMeleeStateChanged;
// Function CJ.CJPlayerController.GetCrewJobManager
// 0x0008 (0x0008 - 0x0000)
struct CJPlayerController_GetCrewJobManager final
{
public:
class UCrewJobManager* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPlayerController_GetCrewJobManager;
// Function CJ.CJPlayerController.GetDialogueComponent
// 0x0008 (0x0008 - 0x0000)
struct CJPlayerController_GetDialogueComponent final
{
public:
class UPlayerDialogueComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPlayerController_GetDialogueComponent;
// Function CJ.CJPlayerController.GetPhotoModeController
// 0x0008 (0x0008 - 0x0000)
struct CJPlayerController_GetPhotoModeController final
{
public:
class APhotoModeCameraController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPlayerController_GetPhotoModeController;
// Function CJ.CJPlayerController.GetPlayerCharacter
// 0x0008 (0x0008 - 0x0000)
struct CJPlayerController_GetPlayerCharacter final
{
public:
class APlayerCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPlayerController_GetPlayerCharacter;
// Function CJ.CJPlayerController.GetPlayerVehicleHandler
// 0x0008 (0x0008 - 0x0000)
struct CJPlayerController_GetPlayerVehicleHandler final
{
public:
class UPlayerVehicleHandler* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPlayerController_GetPlayerVehicleHandler;
// Function CJ.CJPlayerController.GetPlayerVehicleName
// 0x0008 (0x0008 - 0x0000)
struct CJPlayerController_GetPlayerVehicleName final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPlayerController_GetPlayerVehicleName;
// Function CJ.CJPlayerController.GetPlayerVehicleTransform
// 0x0070 (0x0070 - 0x0000)
struct CJPlayerController_GetPlayerVehicleTransform final
{
public:
struct FTransform OutResultTransform; // 0x0000(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0xF]; // 0x0061(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJPlayerController_GetPlayerVehicleTransform;
// Function CJ.CJPlayerController.GetTargetModeComponent
// 0x0008 (0x0008 - 0x0000)
struct CJPlayerController_GetTargetModeComponent final
{
public:
class UPlayerTargetModeComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPlayerController_GetTargetModeComponent;
// Function CJ.SaveGameSubsystem.DoesSaveGameExist
// 0x0001 (0x0001 - 0x0000)
struct SaveGameSubsystem_DoesSaveGameExist final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SaveGameSubsystem_DoesSaveGameExist;
// Function CJ.SaveGameSubsystem.IsStartedFromBookmark
// 0x0001 (0x0001 - 0x0000)
struct SaveGameSubsystem_IsStartedFromBookmark final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SaveGameSubsystem_IsStartedFromBookmark;
// Function CJ.SaveGameSubsystem.LoadCheckpoint
// 0x0008 (0x0008 - 0x0000)
struct SaveGameSubsystem_LoadCheckpoint final
{
public:
class FName CheckpointName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SaveGameSubsystem_LoadCheckpoint;
// Function CJ.SaveGameSubsystem.RetryMission
// 0x0004 (0x0004 - 0x0000)
struct SaveGameSubsystem_RetryMission final
{
public:
int32 RetryCost; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SaveGameSubsystem_RetryMission;
// Function CJ.SaveGameSubsystem.SaveCheckpoint
// 0x0008 (0x0008 - 0x0000)
struct SaveGameSubsystem_SaveCheckpoint final
{
public:
class FName CheckpointName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SaveGameSubsystem_SaveCheckpoint;
// Function CJ.SaveGameSubsystem.SetDefaultMapOverride
// 0x0008 (0x0008 - 0x0000)
struct SaveGameSubsystem_SetDefaultMapOverride final
{
public:
class UWorld* InDefaultMapOverride; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SaveGameSubsystem_SetDefaultMapOverride;
// Function CJ.InteriorStreamingSubsystem.OnDataLayerRuntimeStateChanged
// 0x0010 (0x0010 - 0x0000)
struct InteriorStreamingSubsystem_OnDataLayerRuntimeStateChanged final
{
public:
const class UDataLayerInstance* DataLayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EDataLayerRuntimeState State; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InteriorStreamingSubsystem_OnDataLayerRuntimeStateChanged;
// Function CJ.InteriorStreamingSubsystem.OnPlayerEnterVehicle
// 0x0010 (0x0010 - 0x0000)
struct InteriorStreamingSubsystem_OnPlayerEnterVehicle final
{
public:
class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPlayerVehicleTransitionState State; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InteriorStreamingSubsystem_OnPlayerEnterVehicle;
// Function CJ.InteriorStreamingSubsystem.OnPlayerExitVehicle
// 0x0020 (0x0020 - 0x0000)
struct InteriorStreamingSubsystem_OnPlayerExitVehicle final
{
public:
class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDriverExitAction ExitAction; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* ExitActionInstigator; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPlayerVehicleTransitionState State; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InteriorStreamingSubsystem_OnPlayerExitVehicle;
// Function CJ.CJStimuliSourceComponent.GetSourceActor
// 0x0008 (0x0008 - 0x0000)
struct CJStimuliSourceComponent_GetSourceActor final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJStimuliSourceComponent_GetSourceActor;
// Function CJ.CJUserWidget.TriggerUIAudioEventForCurrentLocalPlayer
// 0x0008 (0x0008 - 0x0000)
struct CJUserWidget_TriggerUIAudioEventForCurrentLocalPlayer final
{
public:
struct FGameplayTag UIAudioEventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJUserWidget_TriggerUIAudioEventForCurrentLocalPlayer;
// Function CJ.CJVehicleAnimationInstance.GetVehicle
// 0x0008 (0x0008 - 0x0000)
struct CJVehicleAnimationInstance_GetVehicle final
{
public:
class ACJVehicle* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleAnimationInstance_GetVehicle;
// Function CJ.CJVehicleWheeledMovementComponent.SetWheelOffsetSteering
// 0x0008 (0x0008 - 0x0000)
struct CJVehicleWheeledMovementComponent_SetWheelOffsetSteering final
{
public:
float WheelOffsetSteering; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_SetWheelOffsetSteering;
// Function CJ.CJVehicleWheeledMovementComponent.TriggerGearBoxKickDown
// 0x0004 (0x0004 - 0x0000)
struct CJVehicleWheeledMovementComponent_TriggerGearBoxKickDown final
{
public:
float AdditionalTorque; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_TriggerGearBoxKickDown;
// Function CJ.CJVehicleWheeledMovementComponent.GetBoneNameFromWheelIndex
// 0x000C (0x000C - 0x0000)
struct CJVehicleWheeledMovementComponent_GetBoneNameFromWheelIndex final
{
public:
int32 WheelIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetBoneNameFromWheelIndex;
// Function CJ.CJVehicleWheeledMovementComponent.GetBrakeValue
// 0x0004 (0x0004 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetBrakeValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetBrakeValue;
// Function CJ.CJVehicleWheeledMovementComponent.GetEngineFilteredParameters
// 0x0010 (0x0010 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetEngineFilteredParameters final
{
public:
struct FVehicleEngineParameterContext ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReturnParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetEngineFilteredParameters;
// Function CJ.CJVehicleWheeledMovementComponent.GetEngineHealth
// 0x0004 (0x0004 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetEngineHealth final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetEngineHealth;
// Function CJ.CJVehicleWheeledMovementComponent.GetEngineLoad
// 0x0004 (0x0004 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetEngineLoad final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetEngineLoad;
// Function CJ.CJVehicleWheeledMovementComponent.GetEngineRPM
// 0x0004 (0x0004 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetEngineRPM final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetEngineRPM;
// Function CJ.CJVehicleWheeledMovementComponent.GetEngineRPMFiltered
// 0x0004 (0x0004 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetEngineRPMFiltered final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetEngineRPMFiltered;
// Function CJ.CJVehicleWheeledMovementComponent.GetEngineRPMNormalizedIdleToMax
// 0x0004 (0x0004 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetEngineRPMNormalizedIdleToMax final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetEngineRPMNormalizedIdleToMax;
// Function CJ.CJVehicleWheeledMovementComponent.GetForwardSpeedKMH
// 0x0004 (0x0004 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetForwardSpeedKMH final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetForwardSpeedKMH;
// Function CJ.CJVehicleWheeledMovementComponent.GetMaxWheelSlipAngleInDegress
// 0x0004 (0x0004 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetMaxWheelSlipAngleInDegress final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetMaxWheelSlipAngleInDegress;
// Function CJ.CJVehicleWheeledMovementComponent.GetNormalizedRPM
// 0x0008 (0x0008 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetNormalizedRPM final
{
public:
float RPM; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetNormalizedRPM;
// Function CJ.CJVehicleWheeledMovementComponent.GetNormalizedRPMIdleToMax
// 0x0008 (0x0008 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetNormalizedRPMIdleToMax final
{
public:
float RPM; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetNormalizedRPMIdleToMax;
// Function CJ.CJVehicleWheeledMovementComponent.GetSteeringValue
// 0x0004 (0x0004 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetSteeringValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetSteeringValue;
// Function CJ.CJVehicleWheeledMovementComponent.GetThrottleValue
// 0x0004 (0x0004 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetThrottleValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetThrottleValue;
// Function CJ.CJVehicleWheeledMovementComponent.GetWheelContactRatio
// 0x0004 (0x0004 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetWheelContactRatio final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetWheelContactRatio;
// Function CJ.CJVehicleWheeledMovementComponent.GetWheelHealth
// 0x0008 (0x0008 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetWheelHealth final
{
public:
int32 WheelIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetWheelHealth;
// Function CJ.CJVehicleWheeledMovementComponent.GetWheelIndexAttachedToBone
// 0x000C (0x000C - 0x0000)
struct CJVehicleWheeledMovementComponent_GetWheelIndexAttachedToBone final
{
public:
class FName BoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetWheelIndexAttachedToBone;
// Function CJ.CJVehicleWheeledMovementComponent.GetWheelRadius
// 0x0008 (0x0008 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetWheelRadius final
{
public:
int32 WheelIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetWheelRadius;
// Function CJ.CJVehicleWheeledMovementComponent.GetWheelSlipAngleInDegrees
// 0x0008 (0x0008 - 0x0000)
struct CJVehicleWheeledMovementComponent_GetWheelSlipAngleInDegrees final
{
public:
int32 WheelIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_GetWheelSlipAngleInDegrees;
// Function CJ.CJVehicleWheeledMovementComponent.IsBurnoutModeActive
// 0x0001 (0x0001 - 0x0000)
struct CJVehicleWheeledMovementComponent_IsBurnoutModeActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_IsBurnoutModeActive;
// Function CJ.CJVehicleWheeledMovementComponent.IsInFinalGear
// 0x0001 (0x0001 - 0x0000)
struct CJVehicleWheeledMovementComponent_IsInFinalGear final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_IsInFinalGear;
// Function CJ.CJVehicleWheeledMovementComponent.IsInGearBoxKickDownMode
// 0x0001 (0x0001 - 0x0000)
struct CJVehicleWheeledMovementComponent_IsInGearBoxKickDownMode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleWheeledMovementComponent_IsInGearBoxKickDownMode;
// Function CJ.AIPlanningGoalComponent.AddBoolGoal
// 0x000C (0x000C - 0x0000)
struct AIPlanningGoalComponent_AddBoolGoal final
{
public:
class FName Key; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool TargetValue; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EArithmeticKeyOperation Comparator; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AIPlanningGoalComponent_AddBoolGoal;
// Function CJ.AIPlanningGoalComponent.AddFloatGoal
// 0x0010 (0x0010 - 0x0000)
struct AIPlanningGoalComponent_AddFloatGoal final
{
public:
class FName Key; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TargetValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EArithmeticKeyOperation Comparator; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AIPlanningGoalComponent_AddFloatGoal;
// Function CJ.AIPlanningGoalComponent.AddIntGoal
// 0x0010 (0x0010 - 0x0000)
struct AIPlanningGoalComponent_AddIntGoal final
{
public:
class FName Key; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TargetValue; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EArithmeticKeyOperation Comparator; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AIPlanningGoalComponent_AddIntGoal;
// Function CJ.WieldingFunctionLibrary.GetSelectedWieldableItem
// 0x0050 (0x0050 - 0x0000)
struct WieldingFunctionLibrary_GetSelectedWieldableItem final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryItemLocator Item; // 0x0010(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGetWieldableItemResult Result; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WieldingFunctionLibrary_GetSelectedWieldableItem;
// Function CJ.WieldingFunctionLibrary.GetWieldedItem
// 0x0050 (0x0050 - 0x0000)
struct WieldingFunctionLibrary_GetWieldedItem final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryItemLocator Item; // 0x0010(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGetWieldableItemResult Result; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WieldingFunctionLibrary_GetWieldedItem;
// Function CJ.WieldingFunctionLibrary.SelectFirstWieldableItem
// 0x0050 (0x0050 - 0x0000)
struct WieldingFunctionLibrary_SelectFirstWieldableItem final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryItemLocator SelectedItem; // 0x0010(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGetWieldableItemResult Result; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WieldingFunctionLibrary_SelectFirstWieldableItem;
// Function CJ.WieldingFunctionLibrary.SelectLastWieldableItem
// 0x0050 (0x0050 - 0x0000)
struct WieldingFunctionLibrary_SelectLastWieldableItem final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryItemLocator SelectedItem; // 0x0010(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGetWieldableItemResult Result; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WieldingFunctionLibrary_SelectLastWieldableItem;
// Function CJ.WieldingFunctionLibrary.SelectNextWieldableItem
// 0x0090 (0x0090 - 0x0000)
struct WieldingFunctionLibrary_SelectNextWieldableItem final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryItemLocator CurrentlySelectedItem; // 0x0010(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWrapAround; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FInventoryItemLocator NewSelectedItem; // 0x0050(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGetWieldableItemResult Result; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WieldingFunctionLibrary_SelectNextWieldableItem;
// Function CJ.WieldingFunctionLibrary.SelectPreviousWieldableItem
// 0x0090 (0x0090 - 0x0000)
struct WieldingFunctionLibrary_SelectPreviousWieldableItem final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryId InventoryId; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryItemLocator CurrentlySelectedItem; // 0x0010(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWrapAround; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FInventoryItemLocator NewSelectedItem; // 0x0050(0x0038)(Parm, OutParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGetWieldableItemResult Result; // 0x0088(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WieldingFunctionLibrary_SelectPreviousWieldableItem;
// Function CJ.WieldingFunctionLibrary.SelectWieldableItem
// 0x0040 (0x0040 - 0x0000)
struct WieldingFunctionLibrary_SelectWieldableItem final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInventoryItemLocator Item; // 0x0008(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WieldingFunctionLibrary_SelectWieldableItem;
// Function CJ.MotionUtilityFunctionLibrary.EstimatedCharacterMovement
// 0x0028 (0x0028 - 0x0000)
struct MotionUtilityFunctionLibrary_EstimatedCharacterMovement final
{
public:
class ACJCharacter* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotionUtilityFunctionLibrary_EstimatedCharacterMovement;
// Function CJ.MotionUtilityFunctionLibrary.EstimatedMovementAdjustment
// 0x0040 (0x0040 - 0x0000)
struct MotionUtilityFunctionLibrary_EstimatedMovementAdjustment final
{
public:
class ACJCharacter* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector BaseMovement; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0028(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotionUtilityFunctionLibrary_EstimatedMovementAdjustment;
// Function CJ.EmitterEventQueueSubsystem.CueBlueprintEvent
// 0x00E8 (0x00E8 - 0x0000)
struct EmitterEventQueueSubsystem_CueBlueprintEvent final
{
public:
struct FEventQueueBlueprintEvent Event; // 0x0000(0x00E8)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EmitterEventQueueSubsystem_CueBlueprintEvent;
// Function CJ.WorldMapPanelSlot.SetAnchor
// 0x0010 (0x0010 - 0x0000)
struct WorldMapPanelSlot_SetAnchor final
{
public:
struct FVector2D Anchor_0; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetAnchor;
// Function CJ.WorldMapPanelSlot.SetDirectional
// 0x0001 (0x0001 - 0x0000)
struct WorldMapPanelSlot_SetDirectional final
{
public:
bool bInDirectional; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetDirectional;
// Function CJ.WorldMapPanelSlot.SetMaxZoom
// 0x0004 (0x0004 - 0x0000)
struct WorldMapPanelSlot_SetMaxZoom final
{
public:
float MaxZoom_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetMaxZoom;
// Function CJ.WorldMapPanelSlot.SetMinZoom
// 0x0004 (0x0004 - 0x0000)
struct WorldMapPanelSlot_SetMinZoom final
{
public:
float MinZoom_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetMinZoom;
// Function CJ.WorldMapPanelSlot.SetOffset
// 0x0010 (0x0010 - 0x0000)
struct WorldMapPanelSlot_SetOffset final
{
public:
struct FVector2D Offset_0; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetOffset;
// Function CJ.WorldMapPanelSlot.SetPriority
// 0x0004 (0x0004 - 0x0000)
struct WorldMapPanelSlot_SetPriority final
{
public:
int32 Priority_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetPriority;
// Function CJ.WorldMapPanelSlot.SetRotation
// 0x0004 (0x0004 - 0x0000)
struct WorldMapPanelSlot_SetRotation final
{
public:
float InRotation; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetRotation;
// Function CJ.WorldMapPanelSlot.SetScale
// 0x0004 (0x0004 - 0x0000)
struct WorldMapPanelSlot_SetScale final
{
public:
float InScale; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetScale;
// Function CJ.WorldMapPanelSlot.SetScaleWithMap
// 0x0001 (0x0001 - 0x0000)
struct WorldMapPanelSlot_SetScaleWithMap final
{
public:
bool bInScaleWithMap; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetScaleWithMap;
// Function CJ.WorldMapPanelSlot.SetStickToEdge
// 0x0001 (0x0001 - 0x0000)
struct WorldMapPanelSlot_SetStickToEdge final
{
public:
bool bInStickToEdge; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetStickToEdge;
// Function CJ.WorldMapPanelSlot.SetUseWorldRotation
// 0x0001 (0x0001 - 0x0000)
struct WorldMapPanelSlot_SetUseWorldRotation final
{
public:
bool bInUseWorldRotation; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetUseWorldRotation;
// Function CJ.WorldMapPanelSlot.SetUseWorldSize
// 0x0001 (0x0001 - 0x0000)
struct WorldMapPanelSlot_SetUseWorldSize final
{
public:
bool bInUseWorldSize; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetUseWorldSize;
// Function CJ.WorldMapPanelSlot.SetWorldLocation
// 0x0018 (0x0018 - 0x0000)
struct WorldMapPanelSlot_SetWorldLocation final
{
public:
struct FVector InWorldLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetWorldLocation;
// Function CJ.WorldMapPanelSlot.SetWorldRotation
// 0x0018 (0x0018 - 0x0000)
struct WorldMapPanelSlot_SetWorldRotation final
{
public:
struct FRotator InWorldRotation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetWorldRotation;
// Function CJ.WorldMapPanelSlot.SetWorldSize
// 0x0018 (0x0018 - 0x0000)
struct WorldMapPanelSlot_SetWorldSize final
{
public:
struct FVector InWorldSize; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_SetWorldSize;
// Function CJ.WorldMapPanelSlot.GetAnchor
// 0x0010 (0x0010 - 0x0000)
struct WorldMapPanelSlot_GetAnchor final
{
public:
struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetAnchor;
// Function CJ.WorldMapPanelSlot.GetDirectional
// 0x0001 (0x0001 - 0x0000)
struct WorldMapPanelSlot_GetDirectional final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetDirectional;
// Function CJ.WorldMapPanelSlot.GetMaxZoom
// 0x0004 (0x0004 - 0x0000)
struct WorldMapPanelSlot_GetMaxZoom final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetMaxZoom;
// Function CJ.WorldMapPanelSlot.GetMinZoom
// 0x0004 (0x0004 - 0x0000)
struct WorldMapPanelSlot_GetMinZoom final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetMinZoom;
// Function CJ.WorldMapPanelSlot.GetOffset
// 0x0010 (0x0010 - 0x0000)
struct WorldMapPanelSlot_GetOffset final
{
public:
struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetOffset;
// Function CJ.WorldMapPanelSlot.GetPriority
// 0x0004 (0x0004 - 0x0000)
struct WorldMapPanelSlot_GetPriority final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetPriority;
// Function CJ.WorldMapPanelSlot.GetRotation
// 0x0004 (0x0004 - 0x0000)
struct WorldMapPanelSlot_GetRotation final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetRotation;
// Function CJ.WorldMapPanelSlot.GetScale
// 0x0004 (0x0004 - 0x0000)
struct WorldMapPanelSlot_GetScale final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetScale;
// Function CJ.WorldMapPanelSlot.GetScaleWithMap
// 0x0001 (0x0001 - 0x0000)
struct WorldMapPanelSlot_GetScaleWithMap final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetScaleWithMap;
// Function CJ.WorldMapPanelSlot.GetStickToEdge
// 0x0001 (0x0001 - 0x0000)
struct WorldMapPanelSlot_GetStickToEdge final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetStickToEdge;
// Function CJ.WorldMapPanelSlot.GetUseWorldRotation
// 0x0001 (0x0001 - 0x0000)
struct WorldMapPanelSlot_GetUseWorldRotation final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetUseWorldRotation;
// Function CJ.WorldMapPanelSlot.GetUseWorldSize
// 0x0001 (0x0001 - 0x0000)
struct WorldMapPanelSlot_GetUseWorldSize final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetUseWorldSize;
// Function CJ.WorldMapPanelSlot.GetWorldLocation
// 0x0018 (0x0018 - 0x0000)
struct WorldMapPanelSlot_GetWorldLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetWorldLocation;
// Function CJ.WorldMapPanelSlot.GetWorldRotation
// 0x0018 (0x0018 - 0x0000)
struct WorldMapPanelSlot_GetWorldRotation final
{
public:
struct FRotator ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetWorldRotation;
// Function CJ.WorldMapPanelSlot.GetWorldSize
// 0x0018 (0x0018 - 0x0000)
struct WorldMapPanelSlot_GetWorldSize final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldMapPanelSlot_GetWorldSize;
// Function CJ.EnforcementManagerSubsystem.DispatchAgentOnFakeChase
// 0x0001 (0x0001 - 0x0000)
struct EnforcementManagerSubsystem_DispatchAgentOnFakeChase final
{
public:
EPredefinedTeamId Faction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementManagerSubsystem_DispatchAgentOnFakeChase;
// Function CJ.EnforcementManagerSubsystem.GetEnforcementFaction
// 0x0010 (0x0010 - 0x0000)
struct EnforcementManagerSubsystem_GetEnforcementFaction final
{
public:
EPredefinedTeamId TeamID; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UEnforcementFaction* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementManagerSubsystem_GetEnforcementFaction;
// Function CJ.EnforcementManagerSubsystem.ReportCrime
// 0x0020 (0x0020 - 0x0000)
struct EnforcementManagerSubsystem_ReportCrime final
{
public:
struct FCrimeReport CrimeReport; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementManagerSubsystem_ReportCrime;
// Function CJ.EnforcementManagerSubsystem.ReportCrimeWithDelay
// 0x0028 (0x0028 - 0x0000)
struct EnforcementManagerSubsystem_ReportCrimeWithDelay final
{
public:
struct FCrimeReport CrimeReport; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float DelayInSeconds; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EnforcementManagerSubsystem_ReportCrimeWithDelay;
// Function CJ.EnforcementManagerSubsystem.RequestEnforcment
// 0x0018 (0x0018 - 0x0000)
struct EnforcementManagerSubsystem_RequestEnforcment final
{
public:
EPredefinedTeamId FromFaction; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FStartCrimeParameters Parameters; // 0x0008(0x0010)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementManagerSubsystem_RequestEnforcment;
// Function CJ.EnforcementManagerSubsystem.GetActiveCrimeFactionPriority
// 0x0004 (0x0004 - 0x0000)
struct EnforcementManagerSubsystem_GetActiveCrimeFactionPriority final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementManagerSubsystem_GetActiveCrimeFactionPriority;
// Function CJ.EnforcementManagerSubsystem.IsAnyCrimeActive
// 0x0001 (0x0001 - 0x0000)
struct EnforcementManagerSubsystem_IsAnyCrimeActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementManagerSubsystem_IsAnyCrimeActive;
// Function CJ.EnforcementManagerSubsystem.IsPlayerWanted
// 0x0001 (0x0001 - 0x0000)
struct EnforcementManagerSubsystem_IsPlayerWanted final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementManagerSubsystem_IsPlayerWanted;
// Function CJ.EnforcementManagerSubsystem.IsPlayerWantedByFaction
// 0x0002 (0x0002 - 0x0000)
struct EnforcementManagerSubsystem_IsPlayerWantedByFaction final
{
public:
EPredefinedTeamId FactionId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnforcementManagerSubsystem_IsPlayerWantedByFaction;
// Function CJ.EnforcementManagerSubsystem.IsTargetWanted
// 0x000C (0x000C - 0x0000)
struct EnforcementManagerSubsystem_IsTargetWanted final
{
public:
class FName PlaceId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_EnforcementManagerSubsystem_IsTargetWanted;
// Function CJ.PickAndSetPresetAsyncAction.PickAndSetPresetAsync
// 0x0060 (0x0060 - 0x0000)
struct PickAndSetPresetAsyncAction_PickAndSetPresetAsync final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName TimeTag; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTagQuery TagQuery; // 0x0010(0x0048)(Parm, NativeAccessSpecifierPublic)
class UPickAndSetPresetAsyncAction* ReturnValue; // 0x0058(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PickAndSetPresetAsyncAction_PickAndSetPresetAsync;
// Function CJ.ForceFullLumenUpdateAsyncAction.ForceFullLumenUpdateAsync
// 0x0010 (0x0010 - 0x0000)
struct ForceFullLumenUpdateAsyncAction_ForceFullLumenUpdateAsync final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UForceFullLumenUpdateAsyncAction* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ForceFullLumenUpdateAsyncAction_ForceFullLumenUpdateAsync;
// Function CJ.EnvironmentBlueprintLibrary.GetActiveTimeTag
// 0x0010 (0x0010 - 0x0000)
struct EnvironmentBlueprintLibrary_GetActiveTimeTag final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnvironmentBlueprintLibrary_GetActiveTimeTag;
// Function CJ.EnvironmentBlueprintLibrary.GetTime
// 0x0018 (0x0018 - 0x0000)
struct EnvironmentBlueprintLibrary_GetTime final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Time; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Hour; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Minute; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Second; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_EnvironmentBlueprintLibrary_GetTime;
// Function CJ.VehicleWorldStateComponent.OnCharacterEnterSeat
// 0x0010 (0x0010 - 0x0000)
struct VehicleWorldStateComponent_OnCharacterEnterSeat final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPlayerVehicleTransitionState State; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleWorldStateComponent_OnCharacterEnterSeat;
// Function CJ.VehicleWorldStateComponent.OnCharacterExitSeat
// 0x0010 (0x0010 - 0x0000)
struct VehicleWorldStateComponent_OnCharacterExitSeat final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDriverExitAction ExitAction; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPlayerVehicleTransitionState State; // 0x000B(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleWorldStateComponent_OnCharacterExitSeat;
// Function CJ.VehicleWorldStateComponent.OnDamagedUpdateWorldState
// 0x0010 (0x0010 - 0x0000)
struct VehicleWorldStateComponent_OnDamagedUpdateWorldState final
{
public:
class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EImpactDamageClassification DamageClass; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EImpactDamageSource DamageSource; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bReapply; // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleWorldStateComponent_OnDamagedUpdateWorldState;
// Function CJ.VehicleWorldStateComponent.OnTrailStatusChanged
// 0x0001 (0x0001 - 0x0000)
struct VehicleWorldStateComponent_OnTrailStatusChanged final
{
public:
bool bTrailsActive; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWorldStateComponent_OnTrailStatusChanged;
// Function CJ.VehicleWorldStateComponent.OnVehicleFlippedOver
// 0x0001 (0x0001 - 0x0000)
struct VehicleWorldStateComponent_OnVehicleFlippedOver final
{
public:
bool bIsFlippedOver; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWorldStateComponent_OnVehicleFlippedOver;
// Function CJ.VehicleWorldStateComponent.OnWeakSpotDestroyedUpdateWorldState
// 0x0010 (0x0010 - 0x0000)
struct VehicleWorldStateComponent_OnWeakSpotDestroyedUpdateWorldState final
{
public:
class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTriggeredTakedown; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bReapply; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleWorldStateComponent_OnWeakSpotDestroyedUpdateWorldState;
// Function CJ.CJAITask_MoveTo.CJAIMoveTo
// 0x0058 (0x0058 - 0x0000)
struct CJAITask_MoveTo_CJAIMoveTo final
{
public:
class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector GoalLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* GoalActor; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECJCharacterMovementSpeedState DesiredSpeed; // 0x0028(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float AcceptanceRadius; // 0x002C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUsePathfinding; // 0x0030(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTeleportToNavEdgeFallback; // 0x0031(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTeleportToDestinationFallback; // 0x0032(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bKillAsLastResortFallback; // 0x0033(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAIOptionFlag AcceptPartialPath; // 0x0034(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAIOptionFlag ProjectGoalOnNavigation; // 0x0035(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAIOptionFlag RequireNavigableEndLocation; // 0x0036(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_37[0x1]; // 0x0037(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector NavProjectExtent; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCJAITask_MoveTo* ReturnValue; // 0x0050(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAITask_MoveTo_CJAIMoveTo;
// Function CJ.CJAITask_MoveTo.OnNavigationRebuilt
// 0x0008 (0x0008 - 0x0000)
struct CJAITask_MoveTo_OnNavigationRebuilt final
{
public:
class ANavigationData* NavData; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAITask_MoveTo_OnNavigationRebuilt;
// Function CJ.CJAITask_MoveTo.UpdateGoal
// 0x0018 (0x0018 - 0x0000)
struct CJAITask_MoveTo_UpdateGoal final
{
public:
struct FVector NewGoalLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAITask_MoveTo_UpdateGoal;
// Function CJ.FlagRaisingComponent.EnsureFlagIsRaised
// 0x0001 (0x0001 - 0x0000)
struct FlagRaisingComponent_EnsureFlagIsRaised final
{
public:
ECommonFlags Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FlagRaisingComponent_EnsureFlagIsRaised;
// Function CJ.FlagRaisingComponent.RaiseFlag
// 0x0001 (0x0001 - 0x0000)
struct FlagRaisingComponent_RaiseFlag final
{
public:
ECommonFlags Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FlagRaisingComponent_RaiseFlag;
// Function CJ.FlagRaisingComponent.RaiseFlagForTime
// 0x0008 (0x0008 - 0x0000)
struct FlagRaisingComponent_RaiseFlagForTime final
{
public:
ECommonFlags Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float RaiseTime; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FlagRaisingComponent_RaiseFlagForTime;
// Function CJ.FlagRaisingComponent.RequestLowerFlag
// 0x0002 (0x0002 - 0x0000)
struct FlagRaisingComponent_RequestLowerFlag final
{
public:
ECommonFlags Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FlagRaisingComponent_RequestLowerFlag;
// Function CJ.FlagRaisingComponent.IsFlagRaised
// 0x0002 (0x0002 - 0x0000)
struct FlagRaisingComponent_IsFlagRaised final
{
public:
ECommonFlags Flag; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FlagRaisingComponent_IsFlagRaised;
// Function CJ.HazardAssetInterface.ActionOccurred
// 0x0008 (0x0008 - 0x0000)
struct HazardAssetInterface_ActionOccurred final
{
public:
class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HazardAssetInterface_ActionOccurred;
// Function CJ.HelicopterAIController.GetPossessedHelicopter
// 0x0008 (0x0008 - 0x0000)
struct HelicopterAIController_GetPossessedHelicopter final
{
public:
class AHelicopter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HelicopterAIController_GetPossessedHelicopter;
// Function CJ.HelicopterAIController.GetTravelSpline
// 0x0008 (0x0008 - 0x0000)
struct HelicopterAIController_GetTravelSpline final
{
public:
class USplineComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HelicopterAIController_GetTravelSpline;
// Function CJ.AnimNotifyStateSetTag.ApplySetTagSettings
// 0x0008 (0x0008 - 0x0000)
struct AnimNotifyStateSetTag_ApplySetTagSettings final
{
public:
struct FAnimNotifyStateSetTagSettings Settings; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyStateSetTag_ApplySetTagSettings;
// Function CJ.HTNDecorator_AccessMotivationInfo.GetMotivationSchemaKeyEntryNames
// 0x0010 (0x0010 - 0x0000)
struct HTNDecorator_AccessMotivationInfo_GetMotivationSchemaKeyEntryNames final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HTNDecorator_AccessMotivationInfo_GetMotivationSchemaKeyEntryNames;
// Function CJ.HTNDecorator_IsCharacterActionReceiver.OnBecomeTargeted
// 0x0020 (0x0020 - 0x0000)
struct HTNDecorator_IsCharacterActionReceiver_OnBecomeTargeted final
{
public:
class UCharacterActionHandlerComponent* Type; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* Instigator; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCharacterAction* Action; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID ID; // 0x0018(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_HTNDecorator_IsCharacterActionReceiver_OnBecomeTargeted;
// Function CJ.CharacterWorldStateComponent.OnAimChanged
// 0x0001 (0x0001 - 0x0000)
struct CharacterWorldStateComponent_OnAimChanged final
{
public:
bool bIsAiming; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterWorldStateComponent_OnAimChanged;
// Function CJ.CharacterWorldStateComponent.OnEnterVehicle
// 0x0010 (0x0010 - 0x0000)
struct CharacterWorldStateComponent_OnEnterVehicle final
{
public:
class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPlayerVehicleTransitionState State; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterWorldStateComponent_OnEnterVehicle;
// Function CJ.CharacterWorldStateComponent.OnExitVehicle
// 0x0020 (0x0020 - 0x0000)
struct CharacterWorldStateComponent_OnExitVehicle final
{
public:
class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId SeatId; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDoorId DoorId; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDriverExitAction ExitAction; // 0x000A(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_B[0x5]; // 0x000B(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* ExitActionInstigator; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPlayerVehicleTransitionState State; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterWorldStateComponent_OnExitVehicle;
// Function CJ.CharacterWorldStateComponent.OnHealthChanged
// 0x0018 (0x0018 - 0x0000)
struct CharacterWorldStateComponent_OnHealthChanged final
{
public:
class UCJHealthComponent* HealthComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterWorldStateComponent_OnHealthChanged;
// Function CJ.CharacterWorldStateComponent.OnInCombatChanged
// 0x0001 (0x0001 - 0x0000)
struct CharacterWorldStateComponent_OnInCombatChanged final
{
public:
bool State; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterWorldStateComponent_OnInCombatChanged;
// Function CJ.CharacterWorldStateComponent.OnStageOfLifeChanged
// 0x0001 (0x0001 - 0x0000)
struct CharacterWorldStateComponent_OnStageOfLifeChanged final
{
public:
ECharacterStageOfLife NewStageOfLife; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterWorldStateComponent_OnStageOfLifeChanged;
// Function CJ.CharacterWorldStateComponent.OnWieldWeapon
// 0x0008 (0x0008 - 0x0000)
struct CharacterWorldStateComponent_OnWieldWeapon final
{
public:
class AWeapon* Weapon; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterWorldStateComponent_OnWieldWeapon;
// Function CJ.HudIconsPanel.SetVisibleIcons
// 0x0048 (0x0048 - 0x0000)
struct HudIconsPanel_SetVisibleIcons final
{
public:
struct FGameplayTagQuery Query; // 0x0000(0x0048)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudIconsPanel_SetVisibleIcons;
// Function CJ.HudWidget.SetHudVisibility
// 0x0001 (0x0001 - 0x0000)
struct HudWidget_SetHudVisibility final
{
public:
bool bInHudVisibility; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudWidget_SetHudVisibility;
// Function CJ.IngameEventComponent.GetIngameEventId
// 0x0010 (0x0010 - 0x0000)
struct IngameEventComponent_GetIngameEventId final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Found; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FIngameEventId ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_IngameEventComponent_GetIngameEventId;
// Function CJ.UIAudioEventSubsystem.PopUIAudioEventHandler
// 0x0008 (0x0008 - 0x0000)
struct UIAudioEventSubsystem_PopUIAudioEventHandler final
{
public:
class UUIAudioEventHandler* UIAudioEventHandler; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UIAudioEventSubsystem_PopUIAudioEventHandler;
// Function CJ.UIAudioEventSubsystem.PushUIAudioEventHandler
// 0x0010 (0x0010 - 0x0000)
struct UIAudioEventSubsystem_PushUIAudioEventHandler final
{
public:
TSubclassOf<class UUIAudioEventHandler> UIAudioEventHandlerClass; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UUIAudioEventHandler* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UIAudioEventSubsystem_PushUIAudioEventHandler;
// Function CJ.UIAudioEventSubsystem.TriggerUIAudioEvent
// 0x0008 (0x0008 - 0x0000)
struct UIAudioEventSubsystem_TriggerUIAudioEvent final
{
public:
struct FGameplayTag UIAudioEventTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UIAudioEventSubsystem_TriggerUIAudioEvent;
// Function CJ.IntimidateBlueprintLibrary.GetIntimidateResult
// 0x0010 (0x0010 - 0x0000)
struct IntimidateBlueprintLibrary_GetIntimidateResult final
{
public:
const class UCharacterActionHandlerComponent* ActionHandler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID RequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
EIntimidateResult ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_IntimidateBlueprintLibrary_GetIntimidateResult;
// Function CJ.SayFlow.Abort
// 0x0010 (0x0010 - 0x0000)
struct SayFlow_Abort final
{
public:
class FString Reason; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_Abort;
// Function CJ.SayFlow.AddParticipant
// 0x0008 (0x0008 - 0x0000)
struct SayFlow_AddParticipant final
{
public:
class ACJCharacter* ParticipantCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_AddParticipant;
// Function CJ.SayFlow.GetAllTags
// 0x0020 (0x0020 - 0x0000)
struct SayFlow_GetAllTags final
{
public:
struct FGameplayTagContainer ReturnValue; // 0x0000(0x0020)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_GetAllTags;
// Function CJ.SayFlow.GetCharacterFromIdentifier
// 0x0010 (0x0010 - 0x0000)
struct SayFlow_GetCharacterFromIdentifier final
{
public:
class UNPCVoiceIdentifierAsset* InCharacterId; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_GetCharacterFromIdentifier;
// Function CJ.SayFlow.OnSayLineCompleted
// 0x0018 (0x0018 - 0x0000)
struct SayFlow_OnSayLineCompleted final
{
public:
struct FSayLineId SayLineId; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_OnSayLineCompleted;
// Function CJ.SayFlow.OnSayLineStarted
// 0x0018 (0x0018 - 0x0000)
struct SayFlow_OnSayLineStarted final
{
public:
struct FSayLineId SayLineId; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_OnSayLineStarted;
// Function CJ.SayFlow.Resume
// 0x0001 (0x0001 - 0x0000)
struct SayFlow_Resume final
{
public:
EFlowResumePoint Branches; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_Resume;
// Function CJ.SayFlow.SetCameraTarget
// 0x0008 (0x0008 - 0x0000)
struct SayFlow_SetCameraTarget final
{
public:
class UNPCVoiceIdentifierAsset* InCharacterId; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_SetCameraTarget;
// Function CJ.SayFlow.SetParticipantConfig
// 0x0020 (0x0020 - 0x0000)
struct SayFlow_SetParticipantConfig final
{
public:
class UNPCVoiceIdentifierAsset* ID; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSayFlowParticipantConfig Config; // 0x0008(0x0018)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_SetParticipantConfig;
// Function CJ.SayFlow.SetResumeCheckpoint
// 0x0001 (0x0001 - 0x0000)
struct SayFlow_SetResumeCheckpoint final
{
public:
EFlowResumePoint Checkpoint_0; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_SetResumeCheckpoint;
// Function CJ.SayFlow.SetSayFlowAutoSettings
// 0x0002 (0x0002 - 0x0000)
struct SayFlow_SetSayFlowAutoSettings final
{
public:
bool bSetAutomaticLookatEnabled; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSetAutomaticAlignEnabled; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_SetSayFlowAutoSettings;
// Function CJ.SayFlow.SetSayFlowAutoSettingsFor
// 0x0010 (0x0010 - 0x0000)
struct SayFlow_SetSayFlowAutoSettingsFor final
{
public:
class UNPCVoiceIdentifierAsset* Participant; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSetAutomaticLookatEnabled; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSetAutomaticAlignEnabled; // 0x0009(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SayFlow_SetSayFlowAutoSettingsFor;
// Function CJ.SayFlow.Start
// 0x0018 (0x0018 - 0x0000)
struct SayFlow_Start final
{
public:
class ACJCharacter* Speaker; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSayIntentId IntentToSay; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
class ACJCharacter* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_Start;
// Function CJ.SayFlow.GetCameraTarget
// 0x0018 (0x0018 - 0x0000)
struct SayFlow_GetCameraTarget final
{
public:
struct FPrimaryAssetId CharacterId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_GetCameraTarget;
// Function CJ.SayFlow.GetCharacter
// 0x0018 (0x0018 - 0x0000)
struct SayFlow_GetCharacter final
{
public:
struct FPrimaryAssetId CharacterId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_GetCharacter;
// Function CJ.SayFlow.GetConversationTarget
// 0x0008 (0x0008 - 0x0000)
struct SayFlow_GetConversationTarget final
{
public:
class ACJCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_GetConversationTarget;
// Function CJ.SayFlow.GetCurrentSpeaker
// 0x0008 (0x0008 - 0x0000)
struct SayFlow_GetCurrentSpeaker final
{
public:
class ACJCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_GetCurrentSpeaker;
// Function CJ.SayFlow.GetDistanceToClosestParticipant
// 0x0010 (0x0010 - 0x0000)
struct SayFlow_GetDistanceToClosestParticipant final
{
public:
class ACJCharacter* Closest; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SayFlow_GetDistanceToClosestParticipant;
// Function CJ.SayFlow.GetStartSpeaker
// 0x0008 (0x0008 - 0x0000)
struct SayFlow_GetStartSpeaker final
{
public:
class ACJCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_GetStartSpeaker;
// Function CJ.SayFlow.IsParticipant
// 0x0010 (0x0010 - 0x0000)
struct SayFlow_IsParticipant final
{
public:
const class ACJCharacter* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SayFlow_IsParticipant;
// Function CJ.SayFlow.IsPaused
// 0x0001 (0x0001 - 0x0000)
struct SayFlow_IsPaused final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_IsPaused;
// Function CJ.SayFlow.NeedDialogueUI
// 0x0001 (0x0001 - 0x0000)
struct SayFlow_NeedDialogueUI final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlow_NeedDialogueUI;
// Function CJ.InventoryItemPickupSubsystem.DestroyPickup
// 0x0008 (0x0008 - 0x0000)
struct InventoryItemPickupSubsystem_DestroyPickup final
{
public:
class AInventoryItemPickup* ItemPickup; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InventoryItemPickupSubsystem_DestroyPickup;
// Function CJ.InventoryItemPickupSubsystem.SpawnPickup
// 0x00D0 (0x00D0 - 0x0000)
struct InventoryItemPickupSubsystem_SpawnPickup final
{
public:
struct FTransform Transform; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UInventoryItemConfigAsset> Item; // 0x0060(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bSimulatePhysics; // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_89[0x3]; // 0x0089(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 Amount; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector DropVelocityImpulse; // 0x0090(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector DropRotationImpulse; // 0x00A8(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AInventoryItemPickup* ReturnValue; // 0x00C0(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C8[0x8]; // 0x00C8(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_InventoryItemPickupSubsystem_SpawnPickup;
// Function CJ.VehicleClearingAreaActor.ClearArea
// 0x0010 (0x0010 - 0x0000)
struct VehicleClearingAreaActor_ClearArea final
{
public:
TArray<class FName> VehiclesToIgnore; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleClearingAreaActor_ClearArea;
// Function CJ.SynchronizedAnimationSelectionComponent.ActiveInfoUpdatedInDispatch
// 0x01F0 (0x01F0 - 0x0000)
struct SynchronizedAnimationSelectionComponent_ActiveInfoUpdatedInDispatch final
{
public:
struct FSynchronizedDispatchData DispatchData; // 0x0000(0x01C0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FSynchronizationActiveDispatchInfo ActiveInfo; // 0x01C0(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x01E0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1E1[0xF]; // 0x01E1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_ActiveInfoUpdatedInDispatch;
// Function CJ.SynchronizedAnimationSelectionComponent.GetSyncDispatchAction
// 0x0200 (0x0200 - 0x0000)
struct SynchronizedAnimationSelectionComponent_GetSyncDispatchAction final
{
public:
struct FSynchronizedDispatchData SyncDispatchData; // 0x0000(0x01C0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
double WorldTimeSeconds; // 0x01C0(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDataValid; // 0x01C8(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C9[0x3]; // 0x01C9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
int32 AllowedTypes; // 0x01CC(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCharacterActionType> ChosenActionType; // 0x01D0(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ChosenAnimation; // 0x01D8(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTagContainer CurrentFollowUpTag; // 0x01E0(0x0020)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_GetSyncDispatchAction;
// Function CJ.SynchronizedAnimationSelectionComponent.GetSyncDispatchMovement
// 0x01D0 (0x01D0 - 0x0000)
struct SynchronizedAnimationSelectionComponent_GetSyncDispatchMovement final
{
public:
struct FSynchronizedDispatchData SyncDispatchData; // 0x0000(0x01C0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
double WorldTimeSeconds; // 0x01C0(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 AllowedTypes; // 0x01C8(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDataValid; // 0x01CC(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESynchronizedMovementClass MovementClass; // 0x01CD(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1CE[0x2]; // 0x01CE(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_GetSyncDispatchMovement;
// Function CJ.SynchronizedAnimationSelectionComponent.IsSyncDispatchValid
// 0x01D0 (0x01D0 - 0x0000)
struct SynchronizedAnimationSelectionComponent_IsSyncDispatchValid final
{
public:
struct FSynchronizedDispatchData SyncDispatchData; // 0x0000(0x01C0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
double WorldTimeSeconds; // 0x01C0(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 AllowedTypes; // 0x01C8(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x01CC(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1CD[0x3]; // 0x01CD(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_IsSyncDispatchValid;
// Function CJ.SynchronizedAnimationSelectionComponent.SetActiveInfoFromDispatch
// 0x01E0 (0x01E0 - 0x0000)
struct SynchronizedAnimationSelectionComponent_SetActiveInfoFromDispatch final
{
public:
struct FSynchronizedDispatchData DispatchData; // 0x0000(0x01C0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
struct FSynchronizationActiveDispatchInfo ActiveInfo; // 0x01C0(0x0020)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_SetActiveInfoFromDispatch;
// Function CJ.SynchronizedAnimationSelectionComponent.ChooseAndPerformActions
// 0x01A0 (0x01A0 - 0x0000)
struct SynchronizedAnimationSelectionComponent_ChooseAndPerformActions final
{
public:
struct FSynchronizationContext Context; // 0x0000(0x0190)(Parm, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0190(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_191[0xF]; // 0x0191(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_ChooseAndPerformActions;
// Function CJ.SynchronizedAnimationSelectionComponent.GetDispatch
// 0x01D0 (0x01D0 - 0x0000)
struct SynchronizedAnimationSelectionComponent_GetDispatch final
{
public:
ESynchronizedAnimationChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0xF]; // 0x0001(0x000F)(Fixing Size After Last Property [ Dumper-7 ])
struct FSynchronizedDispatchData ReturnValue; // 0x0010(0x01C0)(Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_GetDispatch;
// Function CJ.SynchronizedAnimationSelectionComponent.GetOverlayDispatch
// 0x01C0 (0x01C0 - 0x0000)
struct SynchronizedAnimationSelectionComponent_GetOverlayDispatch final
{
public:
struct FSynchronizedDispatchData ReturnValue; // 0x0000(0x01C0)(Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_GetOverlayDispatch;
// Function CJ.SynchronizedAnimationSelectionComponent.GetPrimaryDispatch
// 0x01C0 (0x01C0 - 0x0000)
struct SynchronizedAnimationSelectionComponent_GetPrimaryDispatch final
{
public:
struct FSynchronizedDispatchData ReturnValue; // 0x0000(0x01C0)(Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_GetPrimaryDispatch;
// Function CJ.SynchronizedAnimationSelectionComponent.IsActiveDispatch
// 0x0002 (0x0002 - 0x0000)
struct SynchronizedAnimationSelectionComponent_IsActiveDispatch final
{
public:
ESynchronizedAnimationChannel Channel; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_IsActiveDispatch;
// Function CJ.SynchronizedAnimationSelectionComponent.IsAnyDispatchActive
// 0x0001 (0x0001 - 0x0000)
struct SynchronizedAnimationSelectionComponent_IsAnyDispatchActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SynchronizedAnimationSelectionComponent_IsAnyDispatchActive;
// Function CJ.LSAudioAmbientZoneComponent.GetAmbientZoneTypes
// 0x0010 (0x0010 - 0x0000)
struct LSAudioAmbientZoneComponent_GetAmbientZoneTypes final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LSAudioAmbientZoneComponent_GetAmbientZoneTypes;
// Function CJ.StatusEffect.ActivateStatus
// 0x0008 (0x0008 - 0x0000)
struct StatusEffect_ActivateStatus final
{
public:
class ACJCharacter* AffectedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StatusEffect_ActivateStatus;
// Function CJ.StatusEffect.DeactivateStatus
// 0x0008 (0x0008 - 0x0000)
struct StatusEffect_DeactivateStatus final
{
public:
class ACJCharacter* AffectedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StatusEffect_DeactivateStatus;
// Function CJ.StatusEffect.StackStatus
// 0x0008 (0x0008 - 0x0000)
struct StatusEffect_StackStatus final
{
public:
class ACJCharacter* AffectedCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StatusEffect_StackStatus;
// Function CJ.StatusEffect.TickStatus
// 0x0010 (0x0010 - 0x0000)
struct StatusEffect_TickStatus final
{
public:
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* AffectedCharacter; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StatusEffect_TickStatus;
// Function CJ.LSSpatialAudioComponent.OnActorEnterBroadphase
// 0x0120 (0x0120 - 0x0000)
struct LSSpatialAudioComponent_OnActorEnterBroadphase final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LSSpatialAudioComponent_OnActorEnterBroadphase;
// Function CJ.LSSpatialAudioComponent.OnActorExitBroadphase
// 0x0020 (0x0020 - 0x0000)
struct LSSpatialAudioComponent_OnActorExitBroadphase final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LSSpatialAudioComponent_OnActorExitBroadphase;
// Function CJ.LSSpatialAudioSubSystem.SpotCallbackFunc
// 0x0010 (0x0010 - 0x0000)
struct LSSpatialAudioSubSystem_SpotCallbackFunc final
{
public:
EAkCallbackType in_eType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UAkCallbackInfo* in_pCallbackInfo; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LSSpatialAudioSubSystem_SpotCallbackFunc;
// Function CJ.SayFlowNodeAsync.RunSayFlow
// 0x0068 (0x0068 - 0x0000)
struct SayFlowNodeAsync_RunSayFlow final
{
public:
class UObject* Context; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* Source_0; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSayIntentId StartIntent_0; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FIntentTarget Target_0; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
TSoftClassPtr<class UClass> Flow; // 0x0030(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ForceStart_0; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class USayFlowNodeAsync* ReturnValue; // 0x0060(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFlowNodeAsync_RunSayFlow;
// Function CJ.SubtitleWidget.ApplySubtitleData
// 0x0058 (0x0058 - 0x0000)
struct SubtitleWidget_ApplySubtitleData final
{
public:
struct FSubtitleEntry SubtitleData; // 0x0000(0x0058)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubtitleWidget_ApplySubtitleData;
// Function CJ.SkeletalMeshBlueprintLibrary.GetNumTrianglesInSkeletalMesh
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshBlueprintLibrary_GetNumTrianglesInSkeletalMesh final
{
public:
class USkeletalMesh* SkeletalMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LODIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SkeletalMeshBlueprintLibrary_GetNumTrianglesInSkeletalMesh;
// Function CJ.SkeletalMeshBlueprintLibrary.GetRaytracingMinLOD
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshBlueprintLibrary_GetRaytracingMinLOD final
{
public:
class USkeletalMesh* SkeletalMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshBlueprintLibrary_GetRaytracingMinLOD;
// Function CJ.SkeletalMeshBlueprintLibrary.SetRaytracingMinLOD
// 0x0010 (0x0010 - 0x0000)
struct SkeletalMeshBlueprintLibrary_SetRaytracingMinLOD final
{
public:
class USkeletalMesh* SkeletalMesh; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 LOD; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SkeletalMeshBlueprintLibrary_SetRaytracingMinLOD;
// Function CJ.MapSubsystem.GetMapDefinition
// 0x00A8 (0x00A8 - 0x0000)
struct MapSubsystem_GetMapDefinition final
{
public:
struct FMapDefinition ReturnValue; // 0x0000(0x00A8)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MapSubsystem_GetMapDefinition;
// Function CJ.MapSubsystem.PopMapDefinition
// 0x0028 (0x0028 - 0x0000)
struct MapSubsystem_PopMapDefinition final
{
public:
TSoftObjectPtr<class UTexture2D> MapTexture; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MapSubsystem_PopMapDefinition;
// Function CJ.MapSubsystem.PushMapDefinition
// 0x0050 (0x0050 - 0x0000)
struct MapSubsystem_PushMapDefinition final
{
public:
TSoftObjectPtr<class UTexture2D> InTexture; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D InWorldCenter; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector2D InWorldSize; // 0x0038(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InUIScale; // 0x0048(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4C[0x4]; // 0x004C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MapSubsystem_PushMapDefinition;
// Function CJ.ProximityAction.DetermineImpactPointAndAlignmentOnVolume
// 0x0058 (0x0058 - 0x0000)
struct ProximityAction_DetermineImpactPointAndAlignmentOnVolume final
{
public:
struct FVector SourcePoint; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UBoxComponent* AlignmentVolume; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector outResultPoint; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector outResultDir; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOnlyYawDirection; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ProximityAction_DetermineImpactPointAndAlignmentOnVolume;
// Function CJ.ProximityAction.MakeGC_Dynamic
// 0x0008 (0x0008 - 0x0000)
struct ProximityAction_MakeGC_Dynamic final
{
public:
class UGeometryCollectionComponent* GCComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProximityAction_MakeGC_Dynamic;
// Function CJ.ProximityAction.ActionFinishedTriggered
// 0x0010 (0x0010 - 0x0000)
struct ProximityAction_ActionFinishedTriggered final
{
public:
const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID TriggeredActionID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ProximityAction_ActionFinishedTriggered;
// Function CJ.ProximityAction.ActionMovementFinished
// 0x0018 (0x0018 - 0x0000)
struct ProximityAction_ActionMovementFinished final
{
public:
const class AActor* InstigatorActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AActor* RespondingActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID FinisheedRequestID; // 0x0010(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
EAnimationSelectionResult Result; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ProximityAction_ActionMovementFinished;
// Function CJ.ProximityAction.ActionMovementStarted
// 0x0018 (0x0018 - 0x0000)
struct ProximityAction_ActionMovementStarted final
{
public:
const class AActor* InstigatorActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AActor* RespondingActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID TriggeredActionID; // 0x0010(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
EAnimationSelectionResult Result; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ProximityAction_ActionMovementStarted;
// Function CJ.ProximityAction.ActionTriggered
// 0x0010 (0x0010 - 0x0000)
struct ProximityAction_ActionTriggered final
{
public:
const class AActor* RequestActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID TriggeredActionID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ProximityAction_ActionTriggered;
// Function CJ.ProximityAction.BeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct ProximityAction_BeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProximityAction_BeginOverlap;
// Function CJ.ProximityAction.BP_NotifyActionBeingRequested
// 0x0080 (0x0080 - 0x0000)
struct ProximityAction_BP_NotifyActionBeingRequested final
{
public:
class ACJCharacter* ActionTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform InteractionPoint; // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCharacterActionType> ActionType; // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ProximityAction_BP_NotifyActionBeingRequested;
// Function CJ.ProximityAction.BP_RequestActionAtPoint
// 0x00E0 (0x00E0 - 0x0000)
struct ProximityAction_BP_RequestActionAtPoint final
{
public:
class ACJCharacter* ActionTarget; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform InteractionPoint; // 0x0010(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCharacterActionType> ActionType; // 0x0070(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0080(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProximityAction_BP_RequestActionAtPoint;
// Function CJ.ProximityAction.EndOverlap
// 0x0020 (0x0020 - 0x0000)
struct ProximityAction_EndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ProximityAction_EndOverlap;
// Function CJ.ProximityAction.GetNearestAssociatedActor
// 0x0010 (0x0010 - 0x0000)
struct ProximityAction_GetNearestAssociatedActor final
{
public:
class AActor* OtherActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OutIndex; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ProximityAction_GetNearestAssociatedActor;
// Function CJ.ProximityAction.OnComponentHit
// 0x0130 (0x0130 - 0x0000)
struct ProximityAction_OnComponentHit final
{
public:
class UPrimitiveComponent* HitComp; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector NormalImpulse; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult Hit; // 0x0030(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProximityAction_OnComponentHit;
// Function CJ.ProximityAction.SetPhysicsSleep
// 0x0010 (0x0010 - 0x0000)
struct ProximityAction_SetPhysicsSleep final
{
public:
class UPrimitiveComponent* SleepingComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProximityAction_SetPhysicsSleep;
// Function CJ.ProximityAction.BP_DetermineImpactPointAndAlignment
// 0x0080 (0x0080 - 0x0000)
struct ProximityAction_BP_DetermineImpactPointAndAlignment final
{
public:
struct FVector SourcePoint; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0020(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProximityAction_BP_DetermineImpactPointAndAlignment;
// Function CJ.ProximityAction.DetermineImpactPointAndAlignment
// 0x0048 (0x0048 - 0x0000)
struct ProximityAction_DetermineImpactPointAndAlignment final
{
public:
struct FVector SourcePoint; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector outResultPoint; // 0x0018(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector outResultDir; // 0x0030(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProximityAction_DetermineImpactPointAndAlignment;
// Function CJ.ProximityAction.GetNearestInteractionPoint
// 0x0080 (0x0080 - 0x0000)
struct ProximityAction_GetNearestInteractionPoint final
{
public:
struct FVector SourcePoint; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ReturnValue; // 0x0020(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ProximityAction_GetNearestInteractionPoint;
// Function CJ.MissionStarter.CanStartMission
// 0x0001 (0x0001 - 0x0000)
struct MissionStarter_CanStartMission final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionStarter_CanStartMission;
// Function CJ.MissionStarter.IsMissionAvailable
// 0x0001 (0x0001 - 0x0000)
struct MissionStarter_IsMissionAvailable final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionStarter_IsMissionAvailable;
// Function CJ.CJHealthComponent.AddStatusEffectDamageMultiplier
// 0x0018 (0x0018 - 0x0000)
struct CJHealthComponent_AddStatusEffectDamageMultiplier final
{
public:
TSubclassOf<class UDamageType> DamageType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UStatusEffect> StatusEffect; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Multiplier; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJHealthComponent_AddStatusEffectDamageMultiplier;
// Function CJ.CJHealthComponent.AddZeroHealthHandler
// 0x0010 (0x0010 - 0x0000)
struct CJHealthComponent_AddZeroHealthHandler final
{
public:
TScriptInterface<class IZeroHealthHandler> InZeroHealthHandler; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJHealthComponent_AddZeroHealthHandler;
// Function CJ.CJHealthComponent.RegainHealth
// 0x0010 (0x0010 - 0x0000)
struct CJHealthComponent_RegainHealth final
{
public:
float HealthRegained; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UDamageType> HealType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJHealthComponent_RegainHealth;
// Function CJ.CJHealthComponent.RemoveStatusEffectDamageMultiplier
// 0x0010 (0x0010 - 0x0000)
struct CJHealthComponent_RemoveStatusEffectDamageMultiplier final
{
public:
TSubclassOf<class UDamageType> DamageType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UStatusEffect> StatusEffect; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJHealthComponent_RemoveStatusEffectDamageMultiplier;
// Function CJ.CJHealthComponent.RemoveZeroHealthHandler
// 0x0010 (0x0010 - 0x0000)
struct CJHealthComponent_RemoveZeroHealthHandler final
{
public:
TScriptInterface<class IZeroHealthHandler> InZeroHealthHandler; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJHealthComponent_RemoveZeroHealthHandler;
// Function CJ.CJHealthComponent.SetHealth
// 0x0018 (0x0018 - 0x0000)
struct CJHealthComponent_SetHealth final
{
public:
float NewHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJHealthComponent_SetHealth;
// Function CJ.CJHealthComponent.SetMaxHealth
// 0x0004 (0x0004 - 0x0000)
struct CJHealthComponent_SetMaxHealth final
{
public:
float NewMaxHealth; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJHealthComponent_SetMaxHealth;
// Function CJ.CJHealthComponent.TakeDamage
// 0x0010 (0x0010 - 0x0000)
struct CJHealthComponent_TakeDamage final
{
public:
float DamageTaken; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UDamageType> DamageType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJHealthComponent_TakeDamage;
// Function CJ.CJHealthComponent.CanBeDamagedBy
// 0x0010 (0x0010 - 0x0000)
struct CJHealthComponent_CanBeDamagedBy final
{
public:
TSubclassOf<class UDamageType> DamageType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJHealthComponent_CanBeDamagedBy;
// Function CJ.CJHealthComponent.GetDamageMultiplier
// 0x0010 (0x0010 - 0x0000)
struct CJHealthComponent_GetDamageMultiplier final
{
public:
TSubclassOf<class UDamageType> DamageType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJHealthComponent_GetDamageMultiplier;
// Function CJ.CJHealthComponent.GetHealth
// 0x0004 (0x0004 - 0x0000)
struct CJHealthComponent_GetHealth final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJHealthComponent_GetHealth;
// Function CJ.CJHealthComponent.GetHealthPercentage
// 0x0004 (0x0004 - 0x0000)
struct CJHealthComponent_GetHealthPercentage final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJHealthComponent_GetHealthPercentage;
// Function CJ.CJHealthComponent.GetStatusEffectDamageMultiplier
// 0x0010 (0x0010 - 0x0000)
struct CJHealthComponent_GetStatusEffectDamageMultiplier final
{
public:
TSubclassOf<class UDamageType> DamageType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJHealthComponent_GetStatusEffectDamageMultiplier;
// Function CJ.CJHealthComponent.IsSpawnedDead
// 0x0001 (0x0001 - 0x0000)
struct CJHealthComponent_IsSpawnedDead final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJHealthComponent_IsSpawnedDead;
// Function CJ.MissionVehicleSpiritFunctionLibrary.SetMissionVehicleIconVisibilty
// 0x0018 (0x0018 - 0x0000)
struct MissionVehicleSpiritFunctionLibrary_SetMissionVehicleIconVisibilty final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIconVisibility; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MissionVehicleSpiritFunctionLibrary_SetMissionVehicleIconVisibilty;
// Function CJ.MotivationSchema.GetEntryByName
// 0x0038 (0x0038 - 0x0000)
struct MotivationSchema_GetEntryByName final
{
public:
class FName InName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMotivationKey OutEntry; // 0x0008(0x0030)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationSchema_GetEntryByName;
// Function CJ.MotivationSchema.GetEntryNames
// 0x0010 (0x0010 - 0x0000)
struct MotivationSchema_GetEntryNames final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationSchema_GetEntryNames;
// Function CJ.JobsSubsystem.BP_OnEnterBigTake
// 0x0008 (0x0008 - 0x0000)
struct JobsSubsystem_BP_OnEnterBigTake final
{
public:
struct FCrewMemberId SelectedCrewMember; // 0x0000(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_JobsSubsystem_BP_OnEnterBigTake;
// Function CJ.JobsSubsystem.GetPlayerController
// 0x0008 (0x0008 - 0x0000)
struct JobsSubsystem_GetPlayerController final
{
public:
class ACJPlayerController* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_JobsSubsystem_GetPlayerController;
// Function CJ.PCGBlueprintFunctionLibrary.GeneratePlaneDecalMaterial
// 0x0018 (0x0018 - 0x0000)
struct PCGBlueprintFunctionLibrary_GeneratePlaneDecalMaterial final
{
public:
class AActor* InRootActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInterface* InSourceMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMaterialInstanceConstant* OutPlaneDecalMaterial; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PCGBlueprintFunctionLibrary_GeneratePlaneDecalMaterial;
// Function CJ.PedestrianGroup.RegisterMember
// 0x0010 (0x0010 - 0x0000)
struct PedestrianGroup_RegisterMember final
{
public:
class AActor* NewMember; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PedestrianGroup_RegisterMember;
// Function CJ.PedestrianGroup.CanRegister
// 0x0001 (0x0001 - 0x0000)
struct PedestrianGroup_CanRegister final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PedestrianGroup_CanRegister;
// Function CJ.PedestrianGroup.GetDesiredPosition
// 0x0020 (0x0020 - 0x0000)
struct PedestrianGroup_GetDesiredPosition final
{
public:
uint8 MemberID; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PedestrianGroup_GetDesiredPosition;
// Function CJ.PedestrianGroup.GetDesiredSpeed
// 0x0008 (0x0008 - 0x0000)
struct PedestrianGroup_GetDesiredSpeed final
{
public:
uint8 MemberID; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PedestrianGroup_GetDesiredSpeed;
// Function CJ.PedestrianGroup.GetSpeakerPosition
// 0x0018 (0x0018 - 0x0000)
struct PedestrianGroup_GetSpeakerPosition final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PedestrianGroup_GetSpeakerPosition;
// Function CJ.PedestrianGroup.GetSpeakerTargetPosition
// 0x0018 (0x0018 - 0x0000)
struct PedestrianGroup_GetSpeakerTargetPosition final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PedestrianGroup_GetSpeakerTargetPosition;
// Function CJ.PedestrianGroup.IsSpeaker
// 0x0002 (0x0002 - 0x0000)
struct PedestrianGroup_IsSpeaker final
{
public:
uint8 ToCheck; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PedestrianGroup_IsSpeaker;
// Function CJ.SayLineNodeAsync.SayLineNode
// 0x0030 (0x0030 - 0x0000)
struct SayLineNodeAsync_SayLineNode final
{
public:
class USayFlow* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNPCVoiceIdentifierAsset* InSpeakerId; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSayLineId InLineId; // 0x0010(0x0018)(Parm, NativeAccessSpecifierPublic)
class USayLineNodeAsync* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayLineNodeAsync_SayLineNode;
// Function CJ.PhoneCallDirectoryAsset.IsCallAvailable
// 0x00A0 (0x00A0 - 0x0000)
struct PhoneCallDirectoryAsset_IsCallAvailable final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPhoneCallAsset Asset; // 0x0008(0x0090)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PhoneCallDirectoryAsset_IsCallAvailable;
// Function CJ.RootInformedCapsuleMotionModifier.GetMultiplier
// 0x00F0 (0x00F0 - 0x0000)
struct RootInformedCapsuleMotionModifier_GetMultiplier final
{
public:
struct FRootInformedCapsuleMotionModifierContext InContext; // 0x0000(0x00E0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x00E0(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E4[0xC]; // 0x00E4(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RootInformedCapsuleMotionModifier_GetMultiplier;
// Function CJ.RootInformedCapsuleMotionModifier.GetPriority
// 0x00F0 (0x00F0 - 0x0000)
struct RootInformedCapsuleMotionModifier_GetPriority final
{
public:
struct FRootInformedCapsuleMotionModifierContext InContext; // 0x0000(0x00E0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 ReturnValue; // 0x00E0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E1[0xF]; // 0x00E1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RootInformedCapsuleMotionModifier_GetPriority;
// Function CJ.RootInformedCapsuleMotionModifier.ShouldApply
// 0x00F0 (0x00F0 - 0x0000)
struct RootInformedCapsuleMotionModifier_ShouldApply final
{
public:
struct FRootInformedCapsuleMotionModifierContext InContext; // 0x0000(0x00E0)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00E0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E1[0xF]; // 0x00E1(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RootInformedCapsuleMotionModifier_ShouldApply;
// Function CJ.PhotoModeSubsystem.TogglePhotoMode
// 0x0020 (0x0020 - 0x0000)
struct PhotoModeSubsystem_TogglePhotoMode final
{
public:
class UInputMappingContext* PhotoModeToggleMappingContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UInputMappingContext* PhotoModeInputMappingContext; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPhotoModeInputActionsDataAsset* InputActions; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCameraShakeBase> CameraShakeClass; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhotoModeSubsystem_TogglePhotoMode;
// Function CJ.PhotoModeSubsystem.IsActive
// 0x0001 (0x0001 - 0x0000)
struct PhotoModeSubsystem_IsActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PhotoModeSubsystem_IsActive;
// Function CJ.VolumeControlSubsystem.GetCurrentOverallVolume
// 0x0010 (0x0010 - 0x0000)
struct VolumeControlSubsystem_GetCurrentOverallVolume final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VolumeControlSubsystem_GetCurrentOverallVolume;
// Function CJ.SayIntentNodeAsync.SayIntentNode
// 0x0020 (0x0020 - 0x0000)
struct SayIntentNodeAsync_SayIntentNode final
{
public:
class USayFlow* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNPCVoiceIdentifierAsset* InSpeakerId; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSayIntentId InIntentId; // 0x0010(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
class USayIntentNodeAsync* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayIntentNodeAsync_SayIntentNode;
// Function CJ.PlayerDialogueComponent.OnDialogueOption
// 0x0004 (0x0004 - 0x0000)
struct PlayerDialogueComponent_OnDialogueOption final
{
public:
int32 DialogueChoice; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerDialogueComponent_OnDialogueOption;
// Function CJ.PlayerDialogueComponent.SetBlockingRespone
// 0x0001 (0x0001 - 0x0000)
struct PlayerDialogueComponent_SetBlockingRespone final
{
public:
bool bBlocking; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerDialogueComponent_SetBlockingRespone;
// Function CJ.PlayerDialogueComponent.SetLockedDialogueState
// 0x0001 (0x0001 - 0x0000)
struct PlayerDialogueComponent_SetLockedDialogueState final
{
public:
bool Active; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerDialogueComponent_SetLockedDialogueState;
// Function CJ.PlayerDialogueComponent.GetDialogueCameraTransition
// 0x0008 (0x0008 - 0x0000)
struct PlayerDialogueComponent_GetDialogueCameraTransition final
{
public:
class UCJCameraTransition* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerDialogueComponent_GetDialogueCameraTransition;
// Function CJ.PlayerDialogueComponent.GetDialougeCamera
// 0x0008 (0x0008 - 0x0000)
struct PlayerDialogueComponent_GetDialougeCamera final
{
public:
class UCJContextualCamera* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerDialogueComponent_GetDialougeCamera;
// Function CJ.PlayerDialogueComponent.IsDialogueStateActive
// 0x0001 (0x0001 - 0x0000)
struct PlayerDialogueComponent_IsDialogueStateActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerDialogueComponent_IsDialogueStateActive;
// Function CJ.PlayerDialogueComponent.IsInAskMode
// 0x0001 (0x0001 - 0x0000)
struct PlayerDialogueComponent_IsInAskMode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerDialogueComponent_IsInAskMode;
// Function CJ.PlayerDialogueComponent.IsInLockedDialogueState
// 0x0001 (0x0001 - 0x0000)
struct PlayerDialogueComponent_IsInLockedDialogueState final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerDialogueComponent_IsInLockedDialogueState;
// Function CJ.PlayerDialogueComponent.IsInPausedAskMode
// 0x0001 (0x0001 - 0x0000)
struct PlayerDialogueComponent_IsInPausedAskMode final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerDialogueComponent_IsInPausedAskMode;
// Function CJ.PlayerDialogueComponent.ShouldDialogueCameraBeActive
// 0x0001 (0x0001 - 0x0000)
struct PlayerDialogueComponent_ShouldDialogueCameraBeActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerDialogueComponent_ShouldDialogueCameraBeActive;
// Function CJ.PlayerDialogueComponent.ShouldLetterboxBeActive
// 0x0001 (0x0001 - 0x0000)
struct PlayerDialogueComponent_ShouldLetterboxBeActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PlayerDialogueComponent_ShouldLetterboxBeActive;
// Function CJ.ShutterNavLinkComponent.Enable
// 0x0001 (0x0001 - 0x0000)
struct ShutterNavLinkComponent_Enable final
{
public:
bool bState; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ShutterNavLinkComponent_Enable;
// Function CJ.PropertySheetSubsystem.PopAllSheetsFromStack
// 0x0018 (0x0018 - 0x0000)
struct PropertySheetSubsystem_PopAllSheetsFromStack final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UPropertySheetStack* Stack; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULSSpatialAudioComponent* OwnerVolume; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PropertySheetSubsystem_PopAllSheetsFromStack;
// Function CJ.PropertySheetSubsystem.PopSheetFromStack
// 0x0018 (0x0018 - 0x0000)
struct PropertySheetSubsystem_PopSheetFromStack final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 SheetId; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ULSSpatialAudioComponent* OwnerVolume; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PropertySheetSubsystem_PopSheetFromStack;
// Function CJ.PropertySheetSubsystem.PopSheetFromStackFromAmbientZone
// 0x0010 (0x0010 - 0x0000)
struct PropertySheetSubsystem_PopSheetFromStackFromAmbientZone final
{
public:
int32 SheetId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ULSSpatialAudioComponent* OwnerVolume; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_PropertySheetSubsystem_PopSheetFromStackFromAmbientZone;
// Function CJ.PropertySheetSubsystem.PushSheetOnStack
// 0x0028 (0x0028 - 0x0000)
struct PropertySheetSubsystem_PushSheetOnStack final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UPropertySheet* Sheet; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAkComponent* Emitter; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULSSpatialAudioComponent* OwnerVolume; // 0x0018(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PropertySheetSubsystem_PushSheetOnStack;
// Function CJ.PropertySheetSubsystem.PushSheetOnStackFromAmbientZone
// 0x0018 (0x0018 - 0x0000)
struct PropertySheetSubsystem_PushSheetOnStackFromAmbientZone final
{
public:
const class UPropertySheet* Sheet; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULSSpatialAudioComponent* OwnerVolume; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_PropertySheetSubsystem_PushSheetOnStackFromAmbientZone;
// Function CJ.RaceCheckPoint.SetActive
// 0x0001 (0x0001 - 0x0000)
struct RaceCheckPoint_SetActive final
{
public:
bool Visible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RaceCheckPoint_SetActive;
// Function CJ.RaceCheckPoint.SetPreviewActive
// 0x0001 (0x0001 - 0x0000)
struct RaceCheckPoint_SetPreviewActive final
{
public:
bool Visible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RaceCheckPoint_SetPreviewActive;
// Function CJ.SayFunctionLibrary.AbortActiveFlowsForCharacter
// 0x0018 (0x0018 - 0x0000)
struct SayFunctionLibrary_AbortActiveFlowsForCharacter final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFunctionLibrary_AbortActiveFlowsForCharacter;
// Function CJ.SayFunctionLibrary.AbortFlow
// 0x0018 (0x0018 - 0x0000)
struct SayFunctionLibrary_AbortFlow final
{
public:
class USayFlow* Flow; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Reason; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFunctionLibrary_AbortFlow;
// Function CJ.SayFunctionLibrary.GetSpeakerForPausedLine
// 0x0010 (0x0010 - 0x0000)
struct SayFunctionLibrary_GetSpeakerForPausedLine final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFunctionLibrary_GetSpeakerForPausedLine;
// Function CJ.SayFunctionLibrary.GetTimeSinceLastLine
// 0x0018 (0x0018 - 0x0000)
struct SayFunctionLibrary_GetTimeSinceLastLine final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESpeakerType WhoSpoke; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
double ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFunctionLibrary_GetTimeSinceLastLine;
// Function CJ.SayFunctionLibrary.IsInPausedFlow
// 0x0010 (0x0010 - 0x0000)
struct SayFunctionLibrary_IsInPausedFlow final
{
public:
const class ACJCharacter* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SayFunctionLibrary_IsInPausedFlow;
// Function CJ.SayFunctionLibrary.MakeIntentTargetFromCharacter
// 0x0020 (0x0020 - 0x0000)
struct SayFunctionLibrary_MakeIntentTargetFromCharacter final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntentTarget ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFunctionLibrary_MakeIntentTargetFromCharacter;
// Function CJ.SayFunctionLibrary.MakeIntentTargetFromPlayer
// 0x0018 (0x0018 - 0x0000)
struct SayFunctionLibrary_MakeIntentTargetFromPlayer final
{
public:
struct FIntentTarget ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFunctionLibrary_MakeIntentTargetFromPlayer;
// Function CJ.SayFunctionLibrary.MakeIntentTargetFromVoiceID
// 0x0020 (0x0020 - 0x0000)
struct SayFunctionLibrary_MakeIntentTargetFromVoiceID final
{
public:
class UNPCVoiceIdentifierAsset* CharacterId; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FIntentTarget ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFunctionLibrary_MakeIntentTargetFromVoiceID;
// Function CJ.SayFunctionLibrary.PauseFlow
// 0x0010 (0x0010 - 0x0000)
struct SayFunctionLibrary_PauseFlow final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SayFunctionLibrary_PauseFlow;
// Function CJ.SayFunctionLibrary.ResumeFlow
// 0x0010 (0x0010 - 0x0000)
struct SayFunctionLibrary_ResumeFlow final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SayFunctionLibrary_ResumeFlow;
// Function CJ.SayFunctionLibrary.SayFlow
// 0x0068 (0x0068 - 0x0000)
struct SayFunctionLibrary_SayFlow final
{
public:
class ACJCharacter* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSayIntentId StartIntent; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
struct FIntentTarget Target; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
TSoftClassPtr<class UClass> Flow; // 0x0028(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ForceStart; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x3]; // 0x0051(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TDelegate<void(class USayFlow* InSayFlow)> InCallBack; // 0x0054(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SayFunctionLibrary_SayFlow;
// Function CJ.SayFunctionLibrary.SayFromTarget
// 0x0028 (0x0028 - 0x0000)
struct SayFunctionLibrary_SayFromTarget final
{
public:
class ACJCharacter* Source; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSayIntentId Intent; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
struct FIntentTarget IntentTarget; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFunctionLibrary_SayFromTarget;
// Function CJ.SayFunctionLibrary.SayIntent
// 0x0018 (0x0018 - 0x0000)
struct SayFunctionLibrary_SayIntent final
{
public:
class ACJCharacter* Speaker; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSayIntentId Intent; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SayFunctionLibrary_SayIntent;
// Function CJ.SayFunctionLibrary.SayIntentVoiceId
// 0x0020 (0x0020 - 0x0000)
struct SayFunctionLibrary_SayIntentVoiceId final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UNPCVoiceIdentifierAsset* InSpeakerId; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSayIntentId Intent; // 0x0010(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SayFunctionLibrary_SayIntentVoiceId;
// Function CJ.SayFunctionLibrary.SayLine
// 0x0028 (0x0028 - 0x0000)
struct SayFunctionLibrary_SayLine final
{
public:
class ACJCharacter* Speaker; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSayLineId InLineId; // 0x0008(0x0018)(Parm, NativeAccessSpecifierPublic)
ESayPriority Priority; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SayFunctionLibrary_SayLine;
// Function CJ.SayFunctionLibrary.Silence
// 0x0008 (0x0008 - 0x0000)
struct SayFunctionLibrary_Silence final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SayFunctionLibrary_Silence;
// Function CJ.SayLineFunctionLibrary.EqualEqual_SayLineId
// 0x0038 (0x0038 - 0x0000)
struct SayLineFunctionLibrary_EqualEqual_SayLineId final
{
public:
struct FSayLineId A; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FSayLineId B; // 0x0018(0x0018)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SayLineFunctionLibrary_EqualEqual_SayLineId;
// Function CJ.SayLineFunctionLibrary.NotEqual_SayLineId
// 0x0038 (0x0038 - 0x0000)
struct SayLineFunctionLibrary_NotEqual_SayLineId final
{
public:
struct FSayLineId A; // 0x0000(0x0018)(Parm, NativeAccessSpecifierPublic)
struct FSayLineId B; // 0x0018(0x0018)(Parm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SayLineFunctionLibrary_NotEqual_SayLineId;
// Function CJ.SequencedSpline.DebugDrawSequenceData
// 0x0004 (0x0004 - 0x0000)
struct SequencedSpline_DebugDrawSequenceData final
{
public:
float Duration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SequencedSpline_DebugDrawSequenceData;
// Function CJ.SequencedSpline.GetWorldLocationOfCurrentSplinePoint
// 0x0028 (0x0028 - 0x0000)
struct SequencedSpline_GetWorldLocationOfCurrentSplinePoint final
{
public:
class AActor* TraversingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector OutVector; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OutSplinePointIndex; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SequencedSpline_GetWorldLocationOfCurrentSplinePoint;
// Function CJ.SequencedSpline.PauseTraversing
// 0x0008 (0x0008 - 0x0000)
struct SequencedSpline_PauseTraversing final
{
public:
class AActor* TraversingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SequencedSpline_PauseTraversing;
// Function CJ.SequencedSpline.SetCurrentSegment
// 0x0010 (0x0010 - 0x0000)
struct SequencedSpline_SetCurrentSegment final
{
public:
class AActor* TraversingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NewSegmentIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SequencedSpline_SetCurrentSegment;
// Function CJ.SequencedSpline.StartTraversing
// 0x0010 (0x0010 - 0x0000)
struct SequencedSpline_StartTraversing final
{
public:
class AActor* TraversingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUnpauseIfAlreadyTraversing; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SequencedSpline_StartTraversing;
// Function CJ.SequencedSpline.StopTraversing
// 0x0008 (0x0008 - 0x0000)
struct SequencedSpline_StopTraversing final
{
public:
class AActor* TraversingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SequencedSpline_StopTraversing;
// Function CJ.SequencedSpline.GetCurrentSegment
// 0x0088 (0x0088 - 0x0000)
struct SequencedSpline_GetCurrentSegment final
{
public:
class AActor* TraversingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSequencedSplineSegmentData OutSegment; // 0x0008(0x0078)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
int32 OutSegmentIndex; // 0x0080(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0084(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_85[0x3]; // 0x0085(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SequencedSpline_GetCurrentSegment;
// Function CJ.SequencedSpline.GetSplineComponent
// 0x0008 (0x0008 - 0x0000)
struct SequencedSpline_GetSplineComponent final
{
public:
const class USplineComponent* ReturnValue; // 0x0000(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SequencedSpline_GetSplineComponent;
// Function CJ.SequencedSpline.IsTraversingOnSpline
// 0x0010 (0x0010 - 0x0000)
struct SequencedSpline_IsTraversingOnSpline final
{
public:
class AActor* TraversingActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SequencedSpline_IsTraversingOnSpline;
// Function CJ.SpiritSubsystem.OnDataLayerRuntimeStateChanged
// 0x0010 (0x0010 - 0x0000)
struct SpiritSubsystem_OnDataLayerRuntimeStateChanged final
{
public:
const class UDataLayerInstance* DataLayer; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EDataLayerRuntimeState State; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SpiritSubsystem_OnDataLayerRuntimeStateChanged;
// Function CJ.SpiritSubsystem.OnDisbanded
// 0x0018 (0x0018 - 0x0000)
struct SpiritSubsystem_OnDisbanded final
{
public:
class FName PlaceId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(class FName DisbandedSpiritId, const TArray<class FName>& CreatedSpiritIds)> Callback; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpiritSubsystem_OnDisbanded;
// Function CJ.SpiritSubsystem.OnMaterialized
// 0x0018 (0x0018 - 0x0000)
struct SpiritSubsystem_OnMaterialized final
{
public:
class FName PlaceId1; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(class AActor* Actor)> Callback; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpiritSubsystem_OnMaterialized;
// Function CJ.SpiritSubsystem.OnMaterialized2
// 0x0020 (0x0020 - 0x0000)
struct SpiritSubsystem_OnMaterialized2 final
{
public:
class FName PlaceId1; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PlaceId2; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TDelegate<void(class AActor* Actor1, class AActor* Actor2)> Callback; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpiritSubsystem_OnMaterialized2;
// Function CJ.StaticUtilsBlueprintLibrary.DrawDebugString3D
// 0x0050 (0x0050 - 0x0000)
struct StaticUtilsBlueprintLibrary_DrawDebugString3D final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PlayerLocation; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Text; // 0x0038(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double FontSize; // 0x0048(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_DrawDebugString3D;
// Function CJ.StaticUtilsBlueprintLibrary.GetAllSocketsOnStaticMesh
// 0x0018 (0x0018 - 0x0000)
struct StaticUtilsBlueprintLibrary_GetAllSocketsOnStaticMesh final
{
public:
const class UStaticMesh* StaticMesh; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UStaticMeshSocket*> ReturnValue; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_GetAllSocketsOnStaticMesh;
// Function CJ.StaticUtilsBlueprintLibrary.GetawayStartEnterVehicleDelay
// 0x0018 (0x0018 - 0x0000)
struct StaticUtilsBlueprintLibrary_GetawayStartEnterVehicleDelay final
{
public:
class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag Tag; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_GetawayStartEnterVehicleDelay;
// Function CJ.StaticUtilsBlueprintLibrary.GetDiscardNavOnTop
// 0x0010 (0x0010 - 0x0000)
struct StaticUtilsBlueprintLibrary_GetDiscardNavOnTop final
{
public:
const class UStaticMesh* StaticMesh; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_GetDiscardNavOnTop;
// Function CJ.StaticUtilsBlueprintLibrary.HasNavigationCollisionData
// 0x0010 (0x0010 - 0x0000)
struct StaticUtilsBlueprintLibrary_HasNavigationCollisionData final
{
public:
const class UStaticMesh* StaticMesh; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_HasNavigationCollisionData;
// Function CJ.StaticUtilsBlueprintLibrary.IsSameAIRequestID
// 0x000C (0x000C - 0x0000)
struct StaticUtilsBlueprintLibrary_IsSameAIRequestID final
{
public:
struct FAIRequestID A; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FAIRequestID B; // 0x0004(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_IsSameAIRequestID;
// Function CJ.StaticUtilsBlueprintLibrary.IsValidWorldStateInt
// 0x0024 (0x0024 - 0x0000)
struct StaticUtilsBlueprintLibrary_IsValidWorldStateInt final
{
public:
struct FWSNamedIntValue Value; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_IsValidWorldStateInt;
// Function CJ.StaticUtilsBlueprintLibrary.SetBlackboardTimeStamp
// 0x0010 (0x0010 - 0x0000)
struct StaticUtilsBlueprintLibrary_SetBlackboardTimeStamp final
{
public:
class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName KeyName; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_StaticUtilsBlueprintLibrary_SetBlackboardTimeStamp;
// Function CJ.StatusEffectComponent.ApplyStatusEffect
// 0x0010 (0x0010 - 0x0000)
struct StatusEffectComponent_ApplyStatusEffect final
{
public:
TSubclassOf<class UStatusEffect> ToApply; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_StatusEffectComponent_ApplyStatusEffect;
// Function CJ.StatusEffectComponent.RemoveStatusEffect
// 0x0010 (0x0010 - 0x0000)
struct StatusEffectComponent_RemoveStatusEffect final
{
public:
TSubclassOf<class UStatusEffect> ToRemove; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_StatusEffectComponent_RemoveStatusEffect;
// Function CJ.StatusEffectComponent.CanApplyStatusEffect
// 0x0010 (0x0010 - 0x0000)
struct StatusEffectComponent_CanApplyStatusEffect final
{
public:
TSubclassOf<class UStatusEffect> ToApply; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_StatusEffectComponent_CanApplyStatusEffect;
// Function CJ.SubtitleSubsystem.AddSubtitle
// 0x0058 (0x0058 - 0x0000)
struct SubtitleSubsystem_AddSubtitle final
{
public:
class FText Text; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
float Duration; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector Location; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Range; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Priority; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Ambient; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class USayFlow* SourceDialogue; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* SpeakingCharacter; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0050(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SubtitleSubsystem_AddSubtitle;
// Function CJ.SubtitleSubsystem.RemoveSubtitle
// 0x0004 (0x0004 - 0x0000)
struct SubtitleSubsystem_RemoveSubtitle final
{
public:
int32 SubtitleHandle; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubtitleSubsystem_RemoveSubtitle;
// Function CJ.SubtitleSubsystem.GetSubtitleEntryViewModel
// 0x0008 (0x0008 - 0x0000)
struct SubtitleSubsystem_GetSubtitleEntryViewModel final
{
public:
class USubtitleEntryViewModel* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SubtitleSubsystem_GetSubtitleEntryViewModel;
// Function CJ.TeleportSubsystem.Teleport_Actor
// 0x0020 (0x0020 - 0x0000)
struct TeleportSubsystem_Teleport_Actor final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPrimaryAssetId InNamedLocationId; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TeleportSubsystem_Teleport_Actor;
// Function CJ.TeleportSubsystem.Teleport_Actor_NoFade
// 0x0020 (0x0020 - 0x0000)
struct TeleportSubsystem_Teleport_Actor_NoFade final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPrimaryAssetId InNamedLocationId; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TeleportSubsystem_Teleport_Actor_NoFade;
// Function CJ.TeleportSubsystem.Teleport_Actor_WithHandler
// 0x0030 (0x0030 - 0x0000)
struct TeleportSubsystem_Teleport_Actor_WithHandler final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPrimaryAssetId InNamedLocationId; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TScriptInterface<class ITeleportHandlerInterface> InTeleportHandler; // 0x0018(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TeleportSubsystem_Teleport_Actor_WithHandler;
// Function CJ.TeleportSubsystem.Teleport_ByPrimayAssetId
// 0x0010 (0x0010 - 0x0000)
struct TeleportSubsystem_Teleport_ByPrimayAssetId final
{
public:
struct FPrimaryAssetId InNamedLocationId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TeleportSubsystem_Teleport_ByPrimayAssetId;
// Function CJ.TeleportSubsystem.Teleport_ByPrimayAssetId_WithHandler
// 0x0028 (0x0028 - 0x0000)
struct TeleportSubsystem_Teleport_ByPrimayAssetId_WithHandler final
{
public:
struct FPrimaryAssetId InNamedLocationId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TScriptInterface<class ITeleportHandlerInterface> InTeleportHandler; // 0x0010(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseFade; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TeleportSubsystem_Teleport_ByPrimayAssetId_WithHandler;
// Function CJ.TeleportSubsystem.Teleport_BySoftObjectPath
// 0x0028 (0x0028 - 0x0000)
struct TeleportSubsystem_Teleport_BySoftObjectPath final
{
public:
TSoftObjectPtr<class UNamedLocationIdentifierAsset> InNamedLocationIdentifierAsset; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TeleportSubsystem_Teleport_BySoftObjectPath;
// Function CJ.TeleportSubsystem.Teleport_BySoftObjectPath_WithHandler
// 0x0040 (0x0040 - 0x0000)
struct TeleportSubsystem_Teleport_BySoftObjectPath_WithHandler final
{
public:
TSoftObjectPtr<class UNamedLocationIdentifierAsset> InNamedLocationIdentifierAsset; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TScriptInterface<class ITeleportHandlerInterface> InTeleportHandler; // 0x0028(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UseFade; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TeleportSubsystem_Teleport_BySoftObjectPath_WithHandler;
// Function CJ.TeleportSubsystem.Teleport_Debug
// 0x0038 (0x0038 - 0x0000)
struct TeleportSubsystem_Teleport_Debug final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector InDestLocation; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator InDestRotation; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TeleportSubsystem_Teleport_Debug;
// Function CJ.TimeTrialActor.GetCheckPointIndex
// 0x0010 (0x0010 - 0x0000)
struct TimeTrialActor_GetCheckPointIndex final
{
public:
class ARaceCheckPoint* RaceCheckPoint; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TimeTrialActor_GetCheckPointIndex;
// Function CJ.TimeTrialActor.OverlapCheckPoint
// 0x0010 (0x0010 - 0x0000)
struct TimeTrialActor_OverlapCheckPoint final
{
public:
class AActor* OverlappedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimeTrialActor_OverlapCheckPoint;
// Function CJ.TimeTrialActor.GetCheckPointTimeIndex
// 0x0004 (0x0004 - 0x0000)
struct TimeTrialActor_GetCheckPointTimeIndex final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimeTrialActor_GetCheckPointTimeIndex;
// Function CJ.TimeTrialActor.IsValidRace
// 0x0001 (0x0001 - 0x0000)
struct TimeTrialActor_IsValidRace final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TimeTrialActor_IsValidRace;
// Function CJ.TrafficRoadblockComponent.IsRoadblockActivated
// 0x0001 (0x0001 - 0x0000)
struct TrafficRoadblockComponent_IsRoadblockActivated final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrafficRoadblockComponent_IsRoadblockActivated;
// Function CJ.TrafficRoadblockManager.AddRoadblock
// 0x0028 (0x0028 - 0x0000)
struct TrafficRoadblockManager_AddRoadblock final
{
public:
struct FVector position; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ELaneType LaneType; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrafficRoadblockManager_AddRoadblock;
// Function CJ.TrafficRoadblockManager.RemoveRoadblock
// 0x0008 (0x0008 - 0x0000)
struct TrafficRoadblockManager_RemoveRoadblock final
{
public:
class FName RoadblockName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrafficRoadblockManager_RemoveRoadblock;
// Function CJ.TrafficRoadNameHandler.GetRoadNameForPosition
// 0x0028 (0x0028 - 0x0000)
struct TrafficRoadNameHandler_GetRoadNameForPosition final
{
public:
struct FVector position; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SearchRange; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DistanceToRoad; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrafficRoadNameHandler_GetRoadNameForPosition;
// Function CJ.TrafficRoadNameHandler.GetRoadNameForVehicle
// 0x0010 (0x0010 - 0x0000)
struct TrafficRoadNameHandler_GetRoadNameForVehicle final
{
public:
const class ACJVehicle* Vehicle; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrafficRoadNameHandler_GetRoadNameForVehicle;
// Function CJ.TrafficRoadNameHandler.GetRoadNamesForPosition
// 0x0030 (0x0030 - 0x0000)
struct TrafficRoadNameHandler_GetRoadNamesForPosition final
{
public:
struct FVector position; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SearchRange; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class FName> ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrafficRoadNameHandler_GetRoadNamesForPosition;
// Function CJ.Train.SetWantedSpeed
// 0x0004 (0x0004 - 0x0000)
struct Train_SetWantedSpeed final
{
public:
float NewWantedSpeed; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Train_SetWantedSpeed;
// Function CJ.Train.GetRemainingWaitTime
// 0x0004 (0x0004 - 0x0000)
struct Train_GetRemainingWaitTime final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Train_GetRemainingWaitTime;
// Function CJ.Train.GetWantedSpeed
// 0x0004 (0x0004 - 0x0000)
struct Train_GetWantedSpeed final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Train_GetWantedSpeed;
// Function CJ.Train.IsLeadingTrain
// 0x0001 (0x0001 - 0x0000)
struct Train_IsLeadingTrain final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Train_IsLeadingTrain;
// Function CJ.Train.IsWaitingAtStation
// 0x0001 (0x0001 - 0x0000)
struct Train_IsWaitingAtStation final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_Train_IsWaitingAtStation;
// Function CJ.TransformWarperComponent.AddOrUpdateWarpTarget
// 0x0070 (0x0070 - 0x0000)
struct TransformWarperComponent_AddOrUpdateWarpTarget final
{
public:
class FName TargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransformWarpTarget WarpTarget; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TransformWarperComponent_AddOrUpdateWarpTarget;
// Function CJ.TransformWarperComponent.AddOrUpdateWarpTargetForMovement
// 0x0070 (0x0070 - 0x0000)
struct TransformWarperComponent_AddOrUpdateWarpTargetForMovement final
{
public:
class FName TargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_8[0x8]; // 0x0008(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransformWarpTarget WarpTarget; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TransformWarperComponent_AddOrUpdateWarpTargetForMovement;
// Function CJ.TransformWarperComponent.RemoveWarpTarget
// 0x000C (0x000C - 0x0000)
struct TransformWarperComponent_RemoveWarpTarget final
{
public:
class FName TargetName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Priority; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TransformWarperComponent_RemoveWarpTarget;
// Function CJ.UIAudioEmitter.PostUIEvent
// 0x0010 (0x0010 - 0x0000)
struct UIAudioEmitter_PostUIEvent final
{
public:
class UAkAudioEvent* Event; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UIAudioEmitter_PostUIEvent;
// Function CJ.VehicleCustomDataFunctionLibrary.GetPackedVehicleInstanceCustomData
// 0x0018 (0x0018 - 0x0000)
struct VehicleCustomDataFunctionLibrary_GetPackedVehicleInstanceCustomData final
{
public:
const class UPrimitiveComponent* PrimitiveComponent; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPackedVehicleInstanceCustomData OutPackedCustomData; // 0x0008(0x0004)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
int32 DataIndex; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleCustomDataFunctionLibrary_GetPackedVehicleInstanceCustomData;
// Function CJ.VehicleCustomDataFunctionLibrary.PackVehicleInstanceCustomData
// 0x0018 (0x0018 - 0x0000)
struct VehicleCustomDataFunctionLibrary_PackVehicleInstanceCustomData final
{
public:
struct FVehicleInstanceCustomData CustomData; // 0x0000(0x0013)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_13[0x1]; // 0x0013(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
struct FPackedVehicleInstanceCustomData ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleCustomDataFunctionLibrary_PackVehicleInstanceCustomData;
// Function CJ.VehicleCustomDataFunctionLibrary.UnpackVehicleInstanceCustomData
// 0x0018 (0x0018 - 0x0000)
struct VehicleCustomDataFunctionLibrary_UnpackVehicleInstanceCustomData final
{
public:
struct FPackedVehicleInstanceCustomData PackedCustomData; // 0x0000(0x0004)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FVehicleInstanceCustomData ReturnValue; // 0x0004(0x0013)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_17[0x1]; // 0x0017(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleCustomDataFunctionLibrary_UnpackVehicleInstanceCustomData;
// Function CJ.VehicleEngineParameterModifier.BlueprintModifyParameter
// 0x0030 (0x0030 - 0x0000)
struct VehicleEngineParameterModifier_BlueprintModifyParameter final
{
public:
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class ACJVehicle* Vehicle; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVehicleEngineParameterContext InContext; // 0x0010(0x0010)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
struct FVehicleEngineParameterContext OutContext; // 0x0020(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleEngineParameterModifier_BlueprintModifyParameter;
// Function CJ.VehicleEngineParameterModifier.BlueprintShouldRun
// 0x0010 (0x0010 - 0x0000)
struct VehicleEngineParameterModifier_BlueprintShouldRun final
{
public:
const class ACJVehicle* Vehicle; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleEngineParameterModifier_BlueprintShouldRun;
// Function CJ.VehicleSirensAbilityComponent.ApplySirensOffset
// 0x0004 (0x0004 - 0x0000)
struct VehicleSirensAbilityComponent_ApplySirensOffset final
{
public:
float Duration; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleSirensAbilityComponent_ApplySirensOffset;
// Function CJ.VehicleTrafficPath.GetClosestTransformOnPath
// 0x0090 (0x0090 - 0x0000)
struct VehicleTrafficPath_GetClosestTransformOnPath final
{
public:
struct FVector WorldPosition; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SearchRange; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OffsetForwardDistance; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform ResultTransform; // 0x0020(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0080(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_81[0xF]; // 0x0081(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleTrafficPath_GetClosestTransformOnPath;
// Function CJ.VehicleTrafficPath.GetPathWorldPoint
// 0x0028 (0x0028 - 0x0000)
struct VehicleTrafficPath_GetPathWorldPoint final
{
public:
int32 PointIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector WorldPoint; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleTrafficPath_GetPathWorldPoint;
// Function CJ.VehicleTrafficPath.GetPathWorldPoints
// 0x0010 (0x0010 - 0x0000)
struct VehicleTrafficPath_GetPathWorldPoints final
{
public:
TArray<struct FVector> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleTrafficPath_GetPathWorldPoints;
// Function CJ.VehicleTrafficPathContainer.GetChosenPath
// 0x0008 (0x0008 - 0x0000)
struct VehicleTrafficPathContainer_GetChosenPath final
{
public:
class AVehicleTrafficPath* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleTrafficPathContainer_GetChosenPath;
// Function CJ.VehicleWeakSpot.CanTakeImpactDamage
// 0x0001 (0x0001 - 0x0000)
struct VehicleWeakSpot_CanTakeImpactDamage final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWeakSpot_CanTakeImpactDamage;
// Function CJ.VehicleWeakSpot.ContributesToMechanicalHealth
// 0x0001 (0x0001 - 0x0000)
struct VehicleWeakSpot_ContributesToMechanicalHealth final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWeakSpot_ContributesToMechanicalHealth;
// Function CJ.VehicleWeakSpot.GetBoneName
// 0x0008 (0x0008 - 0x0000)
struct VehicleWeakSpot_GetBoneName final
{
public:
class FName ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWeakSpot_GetBoneName;
// Function CJ.VehicleWeakSpot.GetBoxExtents
// 0x0018 (0x0018 - 0x0000)
struct VehicleWeakSpot_GetBoxExtents final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWeakSpot_GetBoxExtents;
// Function CJ.VehicleWeakSpot.GetHitPointsForDamageThreshold
// 0x0004 (0x0004 - 0x0000)
struct VehicleWeakSpot_GetHitPointsForDamageThreshold final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWeakSpot_GetHitPointsForDamageThreshold;
// Function CJ.VehicleWeakSpot.GetQuantifiedDamageValue
// 0x0004 (0x0004 - 0x0000)
struct VehicleWeakSpot_GetQuantifiedDamageValue final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWeakSpot_GetQuantifiedDamageValue;
// Function CJ.VehicleWeakSpot.GetStructuralIntegrityThreshold
// 0x0004 (0x0004 - 0x0000)
struct VehicleWeakSpot_GetStructuralIntegrityThreshold final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWeakSpot_GetStructuralIntegrityThreshold;
// Function CJ.VehicleWeakSpot.GetTotalHitpoints
// 0x0004 (0x0004 - 0x0000)
struct VehicleWeakSpot_GetTotalHitpoints final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWeakSpot_GetTotalHitpoints;
// Function CJ.VehicleWeakSpot.GetWeakspotType
// 0x0001 (0x0001 - 0x0000)
struct VehicleWeakSpot_GetWeakspotType final
{
public:
EWeakSpotType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWeakSpot_GetWeakspotType;
// Function CJ.VehicleWeakSpot.GetWorldTransform
// 0x0060 (0x0060 - 0x0000)
struct VehicleWeakSpot_GetWorldTransform final
{
public:
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWeakSpot_GetWorldTransform;
// Function CJ.VehicleWeakSpot.ShouldShowHealthbar
// 0x0001 (0x0001 - 0x0000)
struct VehicleWeakSpot_ShouldShowHealthbar final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWeakSpot_ShouldShowHealthbar;
// Function CJ.VehicleWhooshComponent.OnVehicleControllerChanged
// 0x0018 (0x0018 - 0x0000)
struct VehicleWhooshComponent_OnVehicleControllerChanged final
{
public:
class APawn* Pawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* OldController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* NewController; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleWhooshComponent_OnVehicleControllerChanged;
// Function CJ.VOSubsystem.PanGloballyToCenter
// 0x0008 (0x0008 - 0x0000)
struct VOSubsystem_PanGloballyToCenter final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VOSubsystem_PanGloballyToCenter;
// Function CJ.VOSubsystem.StopGlobalPanToCenter
// 0x0008 (0x0008 - 0x0000)
struct VOSubsystem_StopGlobalPanToCenter final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VOSubsystem_StopGlobalPanToCenter;
// Function CJ.WaitForCharacterWithGenericTagAsyncAction.WaitForCharacterWithGenericTag
// 0x0018 (0x0018 - 0x0000)
struct WaitForCharacterWithGenericTagAsyncAction_WaitForCharacterWithGenericTag final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag Tag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UWaitForCharacterWithGenericTagAsyncAction* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WaitForCharacterWithGenericTagAsyncAction_WaitForCharacterWithGenericTag;
// Function CJ.WieldingComponent.Wield
// 0x0038 (0x0038 - 0x0000)
struct WieldingComponent_Wield final
{
public:
struct FInventoryItemLocator Item; // 0x0000(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WieldingComponent_Wield;
// Function CJ.WieldingComponent.GetCurrentWeapon
// 0x0008 (0x0008 - 0x0000)
struct WieldingComponent_GetCurrentWeapon final
{
public:
class AWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WieldingComponent_GetCurrentWeapon;
// Function CJ.WieldingComponent.GetWieldedActor
// 0x0008 (0x0008 - 0x0000)
struct WieldingComponent_GetWieldedActor final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WieldingComponent_GetWieldedActor;
// Function CJ.WieldingComponent.GetWieldedItem
// 0x0038 (0x0038 - 0x0000)
struct WieldingComponent_GetWieldedItem final
{
public:
struct FInventoryItemLocator ReturnValue; // 0x0000(0x0038)(Parm, OutParm, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WieldingComponent_GetWieldedItem;
// Function CJ.WieldingComponent.GetWieldedType
// 0x0001 (0x0001 - 0x0000)
struct WieldingComponent_GetWieldedType final
{
public:
EWeaponType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WieldingComponent_GetWieldedType;
// Function CJ.WieldingComponent.IsWieldingWeapon
// 0x0001 (0x0001 - 0x0000)
struct WieldingComponent_IsWieldingWeapon final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WieldingComponent_IsWieldingWeapon;
// Function CJ.ZoneGraphLaneTrackerComponent.AdvanceLanePosition
// 0x0008 (0x0008 - 0x0000)
struct ZoneGraphLaneTrackerComponent_AdvanceLanePosition final
{
public:
float DistanceToAdvance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool UpdateLaneLocation; // 0x0004(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAdvancePositionResult ReturnValue; // 0x0005(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_6[0x2]; // 0x0006(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_AdvanceLanePosition;
// Function CJ.ZoneGraphLaneTrackerComponent.AssignTrafficPath
// 0x0008 (0x0008 - 0x0000)
struct ZoneGraphLaneTrackerComponent_AssignTrafficPath final
{
public:
class AVehicleTrafficPath* TrafficPath; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_AssignTrafficPath;
// Function CJ.ZoneGraphLaneTrackerComponent.FindFutureLanePosition
// 0x0080 (0x0080 - 0x0000)
struct ZoneGraphLaneTrackerComponent_FindFutureLanePosition final
{
public:
float DistanceToAdvance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform ResultTransform; // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_FindFutureLanePosition;
// Function CJ.ZoneGraphLaneTrackerComponent.GeneratePath
// 0x0018 (0x0018 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GeneratePath final
{
public:
struct FVector GoalPosition; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GeneratePath;
// Function CJ.ZoneGraphLaneTrackerComponent.GetPositionOnLane
// 0x0020 (0x0020 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetPositionOnLane final
{
public:
float DistanceToCheck; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetPositionOnLane;
// Function CJ.ZoneGraphLaneTrackerComponent.SetLaneOffset
// 0x0004 (0x0004 - 0x0000)
struct ZoneGraphLaneTrackerComponent_SetLaneOffset final
{
public:
float Offset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_SetLaneOffset;
// Function CJ.ZoneGraphLaneTrackerComponent.SetRoute
// 0x0018 (0x0018 - 0x0000)
struct ZoneGraphLaneTrackerComponent_SetRoute final
{
public:
TArray<struct FVector> RoutePoints; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bRouteIsLooping; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_SetRoute;
// Function CJ.ZoneGraphLaneTrackerComponent.SetRouteProgress
// 0x0004 (0x0004 - 0x0000)
struct ZoneGraphLaneTrackerComponent_SetRouteProgress final
{
public:
int32 RouteProgress; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_SetRouteProgress;
// Function CJ.ZoneGraphLaneTrackerComponent.SetStartLaneFromWorldPosition
// 0x0020 (0x0020 - 0x0000)
struct ZoneGraphLaneTrackerComponent_SetStartLaneFromWorldPosition final
{
public:
struct FVector WorldPosition; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLaneFound; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float OutDistance; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_SetStartLaneFromWorldPosition;
// Function CJ.ZoneGraphLaneTrackerComponent.SwitchToAdjacentLane
// 0x0018 (0x0018 - 0x0000)
struct ZoneGraphLaneTrackerComponent_SwitchToAdjacentLane final
{
public:
EZoneLaneLinkFlags LaneLink; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName IgnoreName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxFreeDistance; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinFreeDistance; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_SwitchToAdjacentLane;
// Function CJ.ZoneGraphLaneTrackerComponent.UpdateCurrentPositionFromWorldPosition
// 0x0020 (0x0020 - 0x0000)
struct ZoneGraphLaneTrackerComponent_UpdateCurrentPositionFromWorldPosition final
{
public:
struct FVector WorldPosition; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLaneFound; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float OutDistance; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_UpdateCurrentPositionFromWorldPosition;
// Function CJ.ZoneGraphLaneTrackerComponent.GetClosestTrafficAgent
// 0x001C (0x001C - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetClosestTrafficAgent final
{
public:
class FName IgnoreName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxRange; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinRange; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ClosestDistance; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ClosestAgentSpeed; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetClosestTrafficAgent;
// Function CJ.ZoneGraphLaneTrackerComponent.GetCurrentLaneDirection
// 0x0018 (0x0018 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetCurrentLaneDirection final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetCurrentLaneDirection;
// Function CJ.ZoneGraphLaneTrackerComponent.GetCurrentLaneOffsetVector
// 0x0018 (0x0018 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetCurrentLaneOffsetVector final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetCurrentLaneOffsetVector;
// Function CJ.ZoneGraphLaneTrackerComponent.GetCurrentLanePosition
// 0x0018 (0x0018 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetCurrentLanePosition final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetCurrentLanePosition;
// Function CJ.ZoneGraphLaneTrackerComponent.GetCurrentLaneTransform
// 0x0060 (0x0060 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetCurrentLaneTransform final
{
public:
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetCurrentLaneTransform;
// Function CJ.ZoneGraphLaneTrackerComponent.GetCurrentLaneUpDirection
// 0x0018 (0x0018 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetCurrentLaneUpDirection final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetCurrentLaneUpDirection;
// Function CJ.ZoneGraphLaneTrackerComponent.GetCurrentLaneWidth
// 0x0004 (0x0004 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetCurrentLaneWidth final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetCurrentLaneWidth;
// Function CJ.ZoneGraphLaneTrackerComponent.GetLaneOffset
// 0x0004 (0x0004 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetLaneOffset final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetLaneOffset;
// Function CJ.ZoneGraphLaneTrackerComponent.GetLaneSpiritsInRange
// 0x0018 (0x0018 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetLaneSpiritsInRange final
{
public:
float Range; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class FName> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetLaneSpiritsInRange;
// Function CJ.ZoneGraphLaneTrackerComponent.GetNextLaneDirection
// 0x0018 (0x0018 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetNextLaneDirection final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetNextLaneDirection;
// Function CJ.ZoneGraphLaneTrackerComponent.GetNextLanePosition
// 0x0018 (0x0018 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetNextLanePosition final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetNextLanePosition;
// Function CJ.ZoneGraphLaneTrackerComponent.GetRemainingPathLength
// 0x0004 (0x0004 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetRemainingPathLength final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetRemainingPathLength;
// Function CJ.ZoneGraphLaneTrackerComponent.GetRouteProgress
// 0x0004 (0x0004 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetRouteProgress final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetRouteProgress;
// Function CJ.ZoneGraphLaneTrackerComponent.GetSpeedLimitFromCurrentLane
// 0x0004 (0x0004 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetSpeedLimitFromCurrentLane final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetSpeedLimitFromCurrentLane;
// Function CJ.ZoneGraphLaneTrackerComponent.GetSpiritsOnSameLaneAndPath
// 0x0018 (0x0018 - 0x0000)
struct ZoneGraphLaneTrackerComponent_GetSpiritsOnSameLaneAndPath final
{
public:
float Range; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class FName> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_GetSpiritsOnSameLaneAndPath;
// Function CJ.ZoneGraphLaneTrackerComponent.HasAdjacentLane
// 0x0003 (0x0003 - 0x0000)
struct ZoneGraphLaneTrackerComponent_HasAdjacentLane final
{
public:
EZoneLaneLinkFlags LaneLink; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EZoneLaneLinkFlags Exclude; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0002(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_HasAdjacentLane;
// Function CJ.ZoneGraphLaneTrackerComponent.HasPath
// 0x0001 (0x0001 - 0x0000)
struct ZoneGraphLaneTrackerComponent_HasPath final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_HasPath;
// Function CJ.ZoneGraphLaneTrackerComponent.HasReachedEndofPath
// 0x0001 (0x0001 - 0x0000)
struct ZoneGraphLaneTrackerComponent_HasReachedEndofPath final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_HasReachedEndofPath;
// Function CJ.ZoneGraphLaneTrackerComponent.IsAtEndOfLane
// 0x0008 (0x0008 - 0x0000)
struct ZoneGraphLaneTrackerComponent_IsAtEndOfLane final
{
public:
float DistanceToEndOfLane; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_IsAtEndOfLane;
// Function CJ.ZoneGraphLaneTrackerComponent.IsCurrentLaneValid
// 0x0001 (0x0001 - 0x0000)
struct ZoneGraphLaneTrackerComponent_IsCurrentLaneValid final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_IsCurrentLaneValid;
// Function CJ.ZoneGraphLaneTrackerComponent.IsInEarlySplit
// 0x0001 (0x0001 - 0x0000)
struct ZoneGraphLaneTrackerComponent_IsInEarlySplit final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_IsInEarlySplit;
// Function CJ.ZoneGraphLaneTrackerComponent.IsNextPathLaneAdjacentLane
// 0x0002 (0x0002 - 0x0000)
struct ZoneGraphLaneTrackerComponent_IsNextPathLaneAdjacentLane final
{
public:
EZoneLaneLinkFlags LaneLink; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_IsNextPathLaneAdjacentLane;
// Function CJ.ZoneGraphLaneTrackerComponent.IsTurningLeft
// 0x0001 (0x0001 - 0x0000)
struct ZoneGraphLaneTrackerComponent_IsTurningLeft final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_IsTurningLeft;
// Function CJ.ZoneGraphLaneTrackerComponent.IsTurningRight
// 0x0001 (0x0001 - 0x0000)
struct ZoneGraphLaneTrackerComponent_IsTurningRight final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneGraphLaneTrackerComponent_IsTurningRight;
// Function CJ.ZoneSubsystem.GetZoneDisplayName
// 0x0020 (0x0020 - 0x0000)
struct ZoneSubsystem_GetZoneDisplayName final
{
public:
class FName ZoneName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneSubsystem_GetZoneDisplayName;
// Function CJ.ZoneSubsystem.GetZoneFromLocationBp
// 0x0030 (0x0030 - 0x0000)
struct ZoneSubsystem_GetZoneFromLocationBp final
{
public:
struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName LayerName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0028(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ZoneSubsystem_GetZoneFromLocationBp;
// Function CJ.ZoneSubsystem.GetZoneNameFromLocation
// 0x0030 (0x0030 - 0x0000)
struct ZoneSubsystem_GetZoneNameFromLocation final
{
public:
struct FVector WorldLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName LayerName; // 0x0018(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UObject* WorldContextObject; // 0x0020(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ZoneSubsystem_GetZoneNameFromLocation;
// Function CJ.TracingFunctionLibrary.BoxOverlapActorsWithWorldContext
// 0x0078 (0x0078 - 0x0000)
struct TracingFunctionLibrary_BoxOverlapActorsWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector BoxPos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector BoxExtent; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ActorClassFilter; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_BoxOverlapActorsWithWorldContext;
// Function CJ.TracingFunctionLibrary.BoxOverlapComponentsWithWorldContext
// 0x0078 (0x0078 - 0x0000)
struct TracingFunctionLibrary_BoxOverlapComponentsWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector BoxPos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Extent; // 0x0020(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ComponentClassFilter; // 0x0048(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UPrimitiveComponent*> OutComponents; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_BoxOverlapComponentsWithWorldContext;
// Function CJ.TracingFunctionLibrary.BoxTraceMultiByProfileWithWorldContext
// 0x00D0 (0x00D0 - 0x0000)
struct TracingFunctionLibrary_BoxTraceMultiByProfileWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HalfSize; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FName ProfileName; // 0x0068(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0078(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0090(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00A0(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A1[0x3]; // 0x00A1(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x00A4(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x00B4(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x00C4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00C8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C9[0x7]; // 0x00C9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_BoxTraceMultiByProfileWithWorldContext;
// Function CJ.TracingFunctionLibrary.BoxTraceMultiForObjectsWithWorldContext
// 0x00D8 (0x00D8 - 0x0000)
struct TracingFunctionLibrary_BoxTraceMultiForObjectsWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HalfSize; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0080(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0090(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0098(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x00A8(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A9[0x3]; // 0x00A9(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x00AC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x00BC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x00CC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00D0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D1[0x7]; // 0x00D1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_BoxTraceMultiForObjectsWithWorldContext;
// Function CJ.TracingFunctionLibrary.BoxTraceMultiWithWorldContext
// 0x00C8 (0x00C8 - 0x0000)
struct TracingFunctionLibrary_BoxTraceMultiWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HalfSize; // 0x0038(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0069(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0070(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0088(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0098(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_99[0x3]; // 0x0099(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x009C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x00AC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x00BC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00C0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C1[0x7]; // 0x00C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_BoxTraceMultiWithWorldContext;
// Function CJ.TracingFunctionLibrary.BoxTraceSingleByProfileWithWorldContext
// 0x01C0 (0x01C0 - 0x0000)
struct TracingFunctionLibrary_BoxTraceSingleByProfileWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HalfSize; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class FName ProfileName; // 0x0068(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x7]; // 0x0071(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0078(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0088(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_89[0x7]; // 0x0089(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0090(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0190(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_191[0x3]; // 0x0191(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0194(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x01A4(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x01B4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x01B8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1B9[0x7]; // 0x01B9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_BoxTraceSingleByProfileWithWorldContext;
// Function CJ.TracingFunctionLibrary.BoxTraceSingleForObjectsWithWorldContext
// 0x01C8 (0x01C8 - 0x0000)
struct TracingFunctionLibrary_BoxTraceSingleForObjectsWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HalfSize; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0068(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_79[0x7]; // 0x0079(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0080(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0090(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0098(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0198(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_199[0x3]; // 0x0199(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x019C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x01AC(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x01BC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x01C0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C1[0x7]; // 0x01C1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_BoxTraceSingleForObjectsWithWorldContext;
// Function CJ.TracingFunctionLibrary.BoxTraceSingleWithWorldContext
// 0x01B8 (0x01B8 - 0x0000)
struct TracingFunctionLibrary_BoxTraceSingleWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector HalfSize; // 0x0038(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Orientation; // 0x0050(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0069(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_6A[0x6]; // 0x006A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0070(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_81[0x7]; // 0x0081(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0088(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0188(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_189[0x3]; // 0x0189(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x018C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x019C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x01AC(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x01B0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1B1[0x7]; // 0x01B1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_BoxTraceSingleWithWorldContext;
// Function CJ.TracingFunctionLibrary.CapsuleOverlapActorsWithWorldContext
// 0x0068 (0x0068 - 0x0000)
struct TracingFunctionLibrary_CapsuleOverlapActorsWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector CapsulePos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ActorClassFilter; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleOverlapActorsWithWorldContext;
// Function CJ.TracingFunctionLibrary.CapsuleOverlapComponentsWithWorldContext
// 0x0068 (0x0068 - 0x0000)
struct TracingFunctionLibrary_CapsuleOverlapComponentsWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector CapsulePos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ComponentClassFilter; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UPrimitiveComponent*> OutComponents; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleOverlapComponentsWithWorldContext;
// Function CJ.TracingFunctionLibrary.CapsuleTraceMultiByProfileWithWorldContext
// 0x00A8 (0x00A8 - 0x0000)
struct TracingFunctionLibrary_CapsuleTraceMultiByProfileWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ProfileName; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x008C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x009C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleTraceMultiByProfileWithWorldContext;
// Function CJ.TracingFunctionLibrary.CapsuleTraceMultiForObjectsWithWorldContext
// 0x00B0 (0x00B0 - 0x0000)
struct TracingFunctionLibrary_CapsuleTraceMultiForObjectsWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0070(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x0094(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x00A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleTraceMultiForObjectsWithWorldContext;
// Function CJ.TracingFunctionLibrary.CapsuleTraceMultiWithWorldContext
// 0x00A0 (0x00A0 - 0x0000)
struct TracingFunctionLibrary_CapsuleTraceMultiWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x0094(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleTraceMultiWithWorldContext;
// Function CJ.TracingFunctionLibrary.CapsuleTraceSingleByProfileWithWorldContext
// 0x0198 (0x0198 - 0x0000)
struct TracingFunctionLibrary_CapsuleTraceSingleByProfileWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ProfileName; // 0x0040(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_169[0x3]; // 0x0169(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x017C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0190(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_191[0x7]; // 0x0191(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleTraceSingleByProfileWithWorldContext;
// Function CJ.TracingFunctionLibrary.CapsuleTraceSingleForObjectsWithWorldContext
// 0x01A0 (0x01A0 - 0x0000)
struct TracingFunctionLibrary_CapsuleTraceSingleForObjectsWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0070(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0170(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_171[0x3]; // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x0184(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x0194(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0198(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleTraceSingleForObjectsWithWorldContext;
// Function CJ.TracingFunctionLibrary.CapsuleTraceSingleWithWorldContext
// 0x0190 (0x0190 - 0x0000)
struct TracingFunctionLibrary_CapsuleTraceSingleWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float HalfHeight; // 0x003C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0041(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_42[0x6]; // 0x0042(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0060(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0164(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0188(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_CapsuleTraceSingleWithWorldContext;
// Function CJ.TracingFunctionLibrary.LineTraceMultiByProfileWithWorldContext
// 0x00A0 (0x00A0 - 0x0000)
struct TracingFunctionLibrary_LineTraceMultiByProfileWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ProfileName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x0094(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_LineTraceMultiByProfileWithWorldContext;
// Function CJ.TracingFunctionLibrary.LineTraceMultiForObjectsWithWorldContext
// 0x00A8 (0x00A8 - 0x0000)
struct TracingFunctionLibrary_LineTraceMultiForObjectsWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0068(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0078(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_79[0x3]; // 0x0079(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x008C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x009C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A1[0x7]; // 0x00A1(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_LineTraceMultiForObjectsWithWorldContext;
// Function CJ.TracingFunctionLibrary.LineTraceMultiWithWorldContext
// 0x0098 (0x0098 - 0x0000)
struct TracingFunctionLibrary_LineTraceMultiWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x006C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_LineTraceMultiWithWorldContext;
// Function CJ.TracingFunctionLibrary.LineTraceSingleByProfileWithWorldContext
// 0x0190 (0x0190 - 0x0000)
struct TracingFunctionLibrary_LineTraceSingleByProfileWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ProfileName; // 0x0038(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0040(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_41[0x7]; // 0x0041(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0060(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0164(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0188(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_LineTraceSingleByProfileWithWorldContext;
// Function CJ.TracingFunctionLibrary.LineTraceSingleForObjectsWithWorldContext
// 0x0198 (0x0198 - 0x0000)
struct TracingFunctionLibrary_LineTraceSingleForObjectsWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<EObjectTypeQuery> ObjectTypes; // 0x0038(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0048(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0050(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0068(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0168(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_169[0x3]; // 0x0169(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x017C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x018C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0190(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_191[0x7]; // 0x0191(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_LineTraceSingleForObjectsWithWorldContext;
// Function CJ.TracingFunctionLibrary.LineTraceSingleWithWorldContext
// 0x0188 (0x0188 - 0x0000)
struct TracingFunctionLibrary_LineTraceSingleWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x0038(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0039(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3A[0x6]; // 0x003A(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0058(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0158(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_159[0x3]; // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x015C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x017C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0180(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_181[0x7]; // 0x0181(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_LineTraceSingleWithWorldContext;
// Function CJ.TracingFunctionLibrary.SphereOverlapActorsWithWorldContext
// 0x0068 (0x0068 - 0x0000)
struct TracingFunctionLibrary_SphereOverlapActorsWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SpherePos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SphereRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<EObjectTypeQuery> ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ActorClassFilter; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class AActor*> OutActors; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_SphereOverlapActorsWithWorldContext;
// Function CJ.TracingFunctionLibrary.SphereOverlapComponentsWithWorldContext
// 0x0068 (0x0068 - 0x0000)
struct TracingFunctionLibrary_SphereOverlapComponentsWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector SpherePos; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SphereRadius; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<EObjectTypeQuery> ObjectTypes; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
class UClass* ComponentClassFilter; // 0x0038(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<class UPrimitiveComponent*> OutComponents; // 0x0050(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_SphereOverlapComponentsWithWorldContext;
// Function CJ.TracingFunctionLibrary.SphereTraceMultiByProfileWithWorldContext
// 0x00A0 (0x00A0 - 0x0000)
struct TracingFunctionLibrary_SphereTraceMultiByProfileWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ProfileName; // 0x003C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0060(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0070(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0x3]; // 0x0071(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0074(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x0094(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_SphereTraceMultiByProfileWithWorldContext;
// Function CJ.TracingFunctionLibrary.SphereTraceMultiForObjectsWithWorldContext
// 0x00B0 (0x00B0 - 0x0000)
struct TracingFunctionLibrary_SphereTraceMultiForObjectsWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<EObjectTypeQuery> ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0070(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0080(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_81[0x3]; // 0x0081(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0084(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x0094(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x00A4(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x00A8(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A9[0x7]; // 0x00A9(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_SphereTraceMultiForObjectsWithWorldContext;
// Function CJ.TracingFunctionLibrary.SphereTraceMultiWithWorldContext
// 0x0098 (0x0098 - 0x0000)
struct TracingFunctionLibrary_SphereTraceMultiWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FHitResult> OutHits; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_69[0x3]; // 0x0069(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x006C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x007C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x008C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0090(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_91[0x7]; // 0x0091(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_SphereTraceMultiWithWorldContext;
// Function CJ.TracingFunctionLibrary.SphereTraceSingleByProfileWithWorldContext
// 0x0190 (0x0190 - 0x0000)
struct TracingFunctionLibrary_SphereTraceSingleByProfileWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ProfileName; // 0x003C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0044(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0048(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0058(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0060(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0160(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_161[0x3]; // 0x0161(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0164(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x0184(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0188(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_189[0x7]; // 0x0189(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_SphereTraceSingleByProfileWithWorldContext;
// Function CJ.TracingFunctionLibrary.SphereTraceSingleForObjectsWithWorldContext
// 0x01A0 (0x01A0 - 0x0000)
struct TracingFunctionLibrary_SphereTraceSingleForObjectsWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<EObjectTypeQuery> ObjectTypes; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0058(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0068(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0070(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0170(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_171[0x3]; // 0x0171(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x0174(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x0184(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x0194(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0198(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_199[0x7]; // 0x0199(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_SphereTraceSingleForObjectsWithWorldContext;
// Function CJ.TracingFunctionLibrary.SphereTraceSingleWithWorldContext
// 0x0188 (0x0188 - 0x0000)
struct TracingFunctionLibrary_SphereTraceSingleWithWorldContext final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Start; // 0x0008(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector End; // 0x0020(0x0018)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0038(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETraceTypeQuery TraceChannel; // 0x003C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTraceComplex; // 0x003D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3E[0x2]; // 0x003E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ActorsToIgnore; // 0x0040(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EDrawDebugTrace DrawDebugType; // 0x0050(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0x7]; // 0x0051(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult OutHit; // 0x0058(0x0100)(Parm, OutParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool bIgnoreSelf; // 0x0158(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_159[0x3]; // 0x0159(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FLinearColor TraceColor; // 0x015C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FLinearColor TraceHitColor; // 0x016C(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DrawTime; // 0x017C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, AdvancedDisplay, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0180(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_181[0x7]; // 0x0181(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TracingFunctionLibrary_SphereTraceSingleWithWorldContext;
// Function CJ.CJAITask_UseSmartObject.UseSmartObjectActor
// 0x0020 (0x0020 - 0x0000)
struct CJAITask_UseSmartObject_UseSmartObjectActor final
{
public:
class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AActor* SmartObjectActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESmartObjectClaimPriority Priority; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLockAILogic; // 0x0011(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0012(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UCJAITask_UseSmartObject* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAITask_UseSmartObject_UseSmartObjectActor;
// Function CJ.CJAITask_UseSmartObject.UseSmartObjectClaimed
// 0x0040 (0x0040 - 0x0000)
struct CJAITask_UseSmartObject_UseSmartObjectClaimed final
{
public:
class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool bLockAILogic; // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0031(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_32[0x6]; // 0x0032(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UCJAITask_UseSmartObject* ReturnValue; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAITask_UseSmartObject_UseSmartObjectClaimed;
// Function CJ.CJAITask_UseSmartObject.UseSmartObjectComponent
// 0x0020 (0x0020 - 0x0000)
struct CJAITask_UseSmartObject_UseSmartObjectComponent final
{
public:
class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class USmartObjectComponent* SmartObjectComp; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESmartObjectClaimPriority Priority; // 0x0010(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLockAILogic; // 0x0011(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTeleport; // 0x0012(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Size After Last Property [ Dumper-7 ])
class UCJAITask_UseSmartObject* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAITask_UseSmartObject_UseSmartObjectComponent;
// Function CJ.CJAITask_UseSmartObject.UseSmartObjectSlot
// 0x0028 (0x0028 - 0x0000)
struct CJAITask_UseSmartObject_UseSmartObjectSlot final
{
public:
class AAIController* Controller; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSmartObjectSlotHandle SlotHandle; // 0x0008(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESmartObjectClaimPriority Priority; // 0x001C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bLockAILogic; // 0x001D(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTeleport; // 0x001E(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1F[0x1]; // 0x001F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
class UCJAITask_UseSmartObject* ReturnValue; // 0x0020(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAITask_UseSmartObject_UseSmartObjectSlot;
// Function CJ.CrewJobManager.RegisterCrewMember
// 0x0008 (0x0008 - 0x0000)
struct CrewJobManager_RegisterCrewMember final
{
public:
class ACJCharacter* CrewMember; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CrewJobManager_RegisterCrewMember;
// Function CJ.CrewJobManager.SelectCrewMember
// 0x0004 (0x0004 - 0x0000)
struct CrewJobManager_SelectCrewMember final
{
public:
int32 CrewMemberIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CrewJobManager_SelectCrewMember;
// Function CJ.CrewJobManager.SetActive
// 0x0001 (0x0001 - 0x0000)
struct CrewJobManager_SetActive final
{
public:
bool Active; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CrewJobManager_SetActive;
// Function CJ.CrewJobManager.UnregisterCrewMember
// 0x0008 (0x0008 - 0x0000)
struct CrewJobManager_UnregisterCrewMember final
{
public:
class ACJCharacter* CrewMember; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CrewJobManager_UnregisterCrewMember;
// Function CJ.CrewJobManager.CanBeActivated
// 0x0001 (0x0001 - 0x0000)
struct CrewJobManager_CanBeActivated final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CrewJobManager_CanBeActivated;
// Function CJ.CrewJobManager.GetCrewMembers
// 0x0010 (0x0010 - 0x0000)
struct CrewJobManager_GetCrewMembers final
{
public:
TArray<class ACJCharacter*> ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CrewJobManager_GetCrewMembers;
// Function CJ.CrewJobManager.GetSelectedCrewMember
// 0x0008 (0x0008 - 0x0000)
struct CrewJobManager_GetSelectedCrewMember final
{
public:
class ACJCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CrewJobManager_GetSelectedCrewMember;
// Function CJ.CrewJobManager.IsActive
// 0x0001 (0x0001 - 0x0000)
struct CrewJobManager_IsActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CrewJobManager_IsActive;
// Function CJ.HTNTask_Evade.OnActionFinished
// 0x0010 (0x0010 - 0x0000)
struct HTNTask_Evade_OnActionFinished final
{
public:
ECharacterActionResult Result; // 0x0000(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class AAIController* AIController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HTNTask_Evade_OnActionFinished;
// Function CJ.SituationSubsystem.ReportSituationEvent
// 0x0014 (0x0014 - 0x0000)
struct SituationSubsystem_ReportSituationEvent final
{
public:
class FName SituationID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESituationEventType EventType; // 0x0008(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESituationEventDirection EventDirection; // 0x0009(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
int32 TargetRoleIndex; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x3]; // 0x0011(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SituationSubsystem_ReportSituationEvent;
// Function CJ.SituationSubsystem.RequestCreateSituation
// 0x0038 (0x0038 - 0x0000)
struct SituationSubsystem_RequestCreateSituation final
{
public:
class ACJCharacter* Instigator; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag Situation; // 0x0020(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName OutSituationID; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SituationSubsystem_RequestCreateSituation;
// Function CJ.SituationSubsystem.RequestRemoveSituation
// 0x000C (0x000C - 0x0000)
struct SituationSubsystem_RequestRemoveSituation final
{
public:
class FName SituationID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bForceRemoval; // 0x0008(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SituationSubsystem_RequestRemoveSituation;
// Function CJ.SituationSubsystem.GetInstigator
// 0x0010 (0x0010 - 0x0000)
struct SituationSubsystem_GetInstigator final
{
public:
class FName SituationID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SituationSubsystem_GetInstigator;
// Function CJ.SituationSubsystem.GetSituationFromActor
// 0x0018 (0x0018 - 0x0000)
struct SituationSubsystem_GetSituationFromActor final
{
public:
class AActor* CJCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName OutSituationID; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SituationSubsystem_GetSituationFromActor;
// Function CJ.SituationSubsystem.IsActorInSituation
// 0x0010 (0x0010 - 0x0000)
struct SituationSubsystem_IsActorInSituation final
{
public:
const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SituationSubsystem_IsActorInSituation;
// Function CJ.TetherComponent.BeginOverlap
// 0x0120 (0x0120 - 0x0000)
struct TetherComponent_BeginOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bFromSweep; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FHitResult SweepResult; // 0x0020(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TetherComponent_BeginOverlap;
// Function CJ.TetherComponent.EndOverlap
// 0x0020 (0x0020 - 0x0000)
struct TetherComponent_EndOverlap final
{
public:
class UPrimitiveComponent* OverlappedComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* OtherActor; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPrimitiveComponent* OtherComp; // 0x0010(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 OtherBodyIndex; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TetherComponent_EndOverlap;
// Function CJ.TetherComponent.GetTetherAnchor
// 0x0008 (0x0008 - 0x0000)
struct TetherComponent_GetTetherAnchor final
{
public:
class ATetherAnchor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TetherComponent_GetTetherAnchor;
// Function CJ.TetherComponent.IsOutsideTetherRange
// 0x0001 (0x0001 - 0x0000)
struct TetherComponent_IsOutsideTetherRange final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TetherComponent_IsOutsideTetherRange;
// Function CJ.TetherComponent.IsTethered
// 0x0001 (0x0001 - 0x0000)
struct TetherComponent_IsTethered final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TetherComponent_IsTethered;
// Function CJ.TrafficLightComponent.OnTrafficLightChanged
// 0x0002 (0x0002 - 0x0000)
struct TrafficLightComponent_OnTrafficLightChanged final
{
public:
ETrafficLightSignal NewSignal; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETrafficLightSignal PreviousSignal; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrafficLightComponent_OnTrafficLightChanged;
// Function CJ.TrafficLightComponent.SetTrafficLightSignal
// 0x0001 (0x0001 - 0x0000)
struct TrafficLightComponent_SetTrafficLightSignal final
{
public:
ETrafficLightSignal NewSignal; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrafficLightComponent_SetTrafficLightSignal;
// Function CJ.TrafficLightComponent.GetCurrentSignal
// 0x0001 (0x0001 - 0x0000)
struct TrafficLightComponent_GetCurrentSignal final
{
public:
ETrafficLightSignal ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrafficLightComponent_GetCurrentSignal;
// Function CJ.TrafficManagerSubsystem.ForcePlaceSpiritAt
// 0x0070 (0x0070 - 0x0000)
struct TrafficManagerSubsystem_ForcePlaceSpiritAt final
{
public:
struct FTransform Transform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETrafficAgentType AgentType; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x3]; // 0x0061(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName AgentName; // 0x0064(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x006C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_6D[0x3]; // 0x006D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TrafficManagerSubsystem_ForcePlaceSpiritAt;
// Function CJ.TrafficManagerSubsystem.GetDistanceToNearestLane
// 0x0040 (0x0040 - 0x0000)
struct TrafficManagerSubsystem_GetDistanceToNearestLane final
{
public:
struct FVector SearchFrom; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SearchDistance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ELaneType SearchForLaneType; // 0x001C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool OutOnLane; // 0x001D(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1E[0x2]; // 0x001E(0x0002)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector OutLanePosition; // 0x0020(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float OutDistanceToLane; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x003C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3D[0x3]; // 0x003D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TrafficManagerSubsystem_GetDistanceToNearestLane;
// Function CJ.TrafficManagerSubsystem.GetRoadblockManagerPointer
// 0x0008 (0x0008 - 0x0000)
struct TrafficManagerSubsystem_GetRoadblockManagerPointer final
{
public:
class UTrafficRoadblockManager* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrafficManagerSubsystem_GetRoadblockManagerPointer;
// Function CJ.TrafficManagerSubsystem.GiveSpiritTargetPathGoal
// 0x0028 (0x0028 - 0x0000)
struct TrafficManagerSubsystem_GiveSpiritTargetPathGoal final
{
public:
struct FVector GoalLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETrafficAgentType AgentType; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName AgentName; // 0x001C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TrafficManagerSubsystem_GiveSpiritTargetPathGoal;
// Function CJ.TrafficManagerSubsystem.GetRandomTrafficAgentName
// 0x000C (0x000C - 0x0000)
struct TrafficManagerSubsystem_GetRandomTrafficAgentName final
{
public:
ETrafficAgentType AgentType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName ReturnValue; // 0x0004(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TrafficManagerSubsystem_GetRandomTrafficAgentName;
// Function CJ.CJAnimationFunctionLibrary.AdvanceTimeToDistanceMatchedTarget
// 0x0050 (0x0050 - 0x0000)
struct CJAnimationFunctionLibrary_AdvanceTimeToDistanceMatchedTarget final
{
public:
struct FAnimUpdateContext UpdateContext; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FSequenceEvaluatorReference SequenceEvaluator; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float DistanceToTarget; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName DistanceCurveName; // 0x0024(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2C[0x4]; // 0x002C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D PlayRateClamp; // 0x0030(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSequenceEvaluatorReference ReturnValue; // 0x0040(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_AdvanceTimeToDistanceMatchedTarget;
// Function CJ.CJAnimationFunctionLibrary.AnimSequenceGetCurveValueAtTime
// 0x0018 (0x0018 - 0x0000)
struct CJAnimationFunctionLibrary_AnimSequenceGetCurveValueAtTime final
{
public:
const class UAnimSequenceBase* InAnimSequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AnimTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName AnimCurveName; // 0x000C(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_AnimSequenceGetCurveValueAtTime;
// Function CJ.CJAnimationFunctionLibrary.AnimSequenceGetSyncTransition
// 0x0038 (0x0038 - 0x0000)
struct CJAnimationFunctionLibrary_AnimSequenceGetSyncTransition final
{
public:
class UAnimSequence* AnimSequence; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FMarkerSyncAnimPosition MarkerSyncPos; // 0x0008(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
class FName AnimNotifyWindowName; // 0x001C(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bClampToNotifyWindowStart; // 0x0024(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bClampToNotifyWindowEnd; // 0x0025(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDebugReportResults; // 0x0026(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_27[0x1]; // 0x0027(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
struct FAnimSyncResult SyncResult; // 0x0028(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_AnimSequenceGetSyncTransition;
// Function CJ.CJAnimationFunctionLibrary.AnimSequenceGetSyncWindow
// 0x0020 (0x0020 - 0x0000)
struct CJAnimationFunctionLibrary_AnimSequenceGetSyncWindow final
{
public:
const class UAnimSequenceBase* AnimSequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UAnimNotifyState> AnimNotifyWindowType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAnimSyncWindowResult SyncWindowResult; // 0x0010(0x000C)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_AnimSequenceGetSyncWindow;
// Function CJ.CJAnimationFunctionLibrary.AnimSequenceHasInitialSyncMarkerWindow
// 0x0020 (0x0020 - 0x0000)
struct CJAnimationFunctionLibrary_AnimSequenceHasInitialSyncMarkerWindow final
{
public:
const class UAnimSequence* AnimSequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName OpeningSyncMarker; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ClosingSyncMarker; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_AnimSequenceHasInitialSyncMarkerWindow;
// Function CJ.CJAnimationFunctionLibrary.AnimTimeIsWithinSyncMarkers
// 0x0020 (0x0020 - 0x0000)
struct CJAnimationFunctionLibrary_AnimTimeIsWithinSyncMarkers final
{
public:
const class UAnimSequence* AnimSequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AnimTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PrevMarkerName; // 0x000C(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NextMarkerName; // 0x0014(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_AnimTimeIsWithinSyncMarkers;
// Function CJ.CJAnimationFunctionLibrary.BlendTimeToDistanceMatchedTarget
// 0x0058 (0x0058 - 0x0000)
struct CJAnimationFunctionLibrary_BlendTimeToDistanceMatchedTarget final
{
public:
struct FAnimUpdateContext UpdateContext; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FSequenceEvaluatorReference SequenceEvaluator; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float FromTime; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BlendWeight; // 0x0024(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DistanceToTarget; // 0x0028(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName DistanceCurveName; // 0x002C(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D PlayRateClamp; // 0x0038(0x0010)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSequenceEvaluatorReference ReturnValue; // 0x0048(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_BlendTimeToDistanceMatchedTarget;
// Function CJ.CJAnimationFunctionLibrary.CalculateAnimDrivenTurnYawDelta
// 0x0010 (0x0010 - 0x0000)
struct CJAnimationFunctionLibrary_CalculateAnimDrivenTurnYawDelta final
{
public:
float TurnTargetAngle; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RemainingTurnYaw; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PrevRemainingTurnYaw; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x000C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_CalculateAnimDrivenTurnYawDelta;
// Function CJ.CJAnimationFunctionLibrary.CalcViewPitchYaw_AxisZ
// 0x0080 (0x0080 - 0x0000)
struct CJAnimationFunctionLibrary_CalcViewPitchYaw_AxisZ final
{
public:
struct FTransform Frame; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Target; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Pitch; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Yaw; // 0x007C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_CalcViewPitchYaw_AxisZ;
// Function CJ.CJAnimationFunctionLibrary.CalcViewPitchYaw_XFwdZUp
// 0x0080 (0x0080 - 0x0000)
struct CJAnimationFunctionLibrary_CalcViewPitchYaw_XFwdZUp final
{
public:
struct FTransform Frame; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Target; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Pitch; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Yaw; // 0x007C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_CalcViewPitchYaw_XFwdZUp;
// Function CJ.CJAnimationFunctionLibrary.CalcViewPitchYaw_YFwdXUp
// 0x0080 (0x0080 - 0x0000)
struct CJAnimationFunctionLibrary_CalcViewPitchYaw_YFwdXUp final
{
public:
struct FTransform Frame; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Target; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Pitch; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Yaw; // 0x007C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_CalcViewPitchYaw_YFwdXUp;
// Function CJ.CJAnimationFunctionLibrary.CalcViewRotationDelta_AxisZ
// 0x0060 (0x0060 - 0x0000)
struct CJAnimationFunctionLibrary_CalcViewRotationDelta_AxisZ final
{
public:
struct FVector viewPos; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator rotationDelta; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
struct FVector targetPos; // 0x0030(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator ReturnValue; // 0x0048(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_CalcViewRotationDelta_AxisZ;
// Function CJ.CJAnimationFunctionLibrary.CalcViewYaw_AxisZ
// 0x0080 (0x0080 - 0x0000)
struct CJAnimationFunctionLibrary_CalcViewYaw_AxisZ final
{
public:
struct FTransform actorTM; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector targetPos; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float targetYaw; // 0x0078(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7C[0x4]; // 0x007C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_CalcViewYaw_AxisZ;
// Function CJ.CJAnimationFunctionLibrary.CalcYawConstrainedViewTarget_WorldZUp
// 0x0050 (0x0050 - 0x0000)
struct CJAnimationFunctionLibrary_CalcYawConstrainedViewTarget_WorldZUp final
{
public:
struct FVector viewPos; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ViewTarget; // 0x0018(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float targetYaw; // 0x0030(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float constrainedTargetYaw; // 0x0034(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector constrainedViewTarget; // 0x0038(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_CalcYawConstrainedViewTarget_WorldZUp;
// Function CJ.CJAnimationFunctionLibrary.ClampViewYaw
// 0x0018 (0x0018 - 0x0000)
struct CJAnimationFunctionLibrary_ClampViewYaw final
{
public:
float yawIn; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float yawMin; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float yawMax; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float yawDeadZone; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float yawOut; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool isReachable; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool wasClamped; // 0x0015(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_16[0x2]; // 0x0016(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ClampViewYaw;
// Function CJ.CJAnimationFunctionLibrary.ClampViewYawDelta
// 0x0014 (0x0014 - 0x0000)
struct CJAnimationFunctionLibrary_ClampViewYawDelta final
{
public:
float TimeDelta; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float velMax; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float yawIn; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float yawPrev; // 0x000C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float yawOut; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ClampViewYawDelta;
// Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionCycleTransitionEvaluator
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_ConvertToLocomotionCycleTransitionEvaluator final
{
public:
struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
EAnimNodeReferenceConversionResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FLocomotionCycleTransitionEvaluatorReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionCycleTransitionEvaluator;
// Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionCycleTransitionEvaluatorPure
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_ConvertToLocomotionCycleTransitionEvaluatorPure final
{
public:
struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FLocomotionCycleTransitionEvaluatorReference TransitionEvaluator; // 0x0010(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool Result; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionCycleTransitionEvaluatorPure;
// Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionPivotEvaluator
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_ConvertToLocomotionPivotEvaluator final
{
public:
struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
EAnimNodeReferenceConversionResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FLocomotionPivotEvaluatorReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionPivotEvaluator;
// Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionPivotEvaluatorPure
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_ConvertToLocomotionPivotEvaluatorPure final
{
public:
struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FLocomotionPivotEvaluatorReference PivotEvaluator; // 0x0010(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool Result; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionPivotEvaluatorPure;
// Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionStartEvaluator
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_ConvertToLocomotionStartEvaluator final
{
public:
struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
EAnimNodeReferenceConversionResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FLocomotionStartEvaluatorReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionStartEvaluator;
// Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionStartEvaluatorPure
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_ConvertToLocomotionStartEvaluatorPure final
{
public:
struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FLocomotionStartEvaluatorReference StartEvaluator; // 0x0010(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool Result; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionStartEvaluatorPure;
// Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionStopEvaluator
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_ConvertToLocomotionStopEvaluator final
{
public:
struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
EAnimNodeReferenceConversionResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FLocomotionStopEvaluatorReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionStopEvaluator;
// Function CJ.CJAnimationFunctionLibrary.ConvertToLocomotionStopEvaluatorPure
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_ConvertToLocomotionStopEvaluatorPure final
{
public:
struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FLocomotionStopEvaluatorReference StopEvaluator; // 0x0010(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool Result; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToLocomotionStopEvaluatorPure;
// Function CJ.CJAnimationFunctionLibrary.ConvertToSynchronizedMovementSequencePlayer
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_ConvertToSynchronizedMovementSequencePlayer final
{
public:
struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
EAnimNodeReferenceConversionResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FSynchronizedMovementSequencePlayerReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToSynchronizedMovementSequencePlayer;
// Function CJ.CJAnimationFunctionLibrary.ConvertToSynchronizedMovementSequencePlayerPure
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_ConvertToSynchronizedMovementSequencePlayerPure final
{
public:
struct FAnimNodeReference Node; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FSynchronizedMovementSequencePlayerReference SequencePlayer; // 0x0010(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool Result; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ConvertToSynchronizedMovementSequencePlayerPure;
// Function CJ.CJAnimationFunctionLibrary.DetectConeLimitBreach
// 0x0080 (0x0080 - 0x0000)
struct CJAnimationFunctionLibrary_DetectConeLimitBreach final
{
public:
struct FTransform jointTM; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector TargetLocation; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Limit; // 0x0078(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool breached; // 0x007C(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_7D[0x3]; // 0x007D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_DetectConeLimitBreach;
// Function CJ.CJAnimationFunctionLibrary.GetAccumulatedTime
// 0x0018 (0x0018 - 0x0000)
struct CJAnimationFunctionLibrary_GetAccumulatedTime final
{
public:
struct FSynchronizedMovementSequencePlayerReference SequencePlayer; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetAccumulatedTime;
// Function CJ.CJAnimationFunctionLibrary.GetAnimCycleGaitFromCurveValue
// 0x0008 (0x0008 - 0x0000)
struct CJAnimationFunctionLibrary_GetAnimCycleGaitFromCurveValue final
{
public:
float CurveValue; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAnimCycleGait ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetAnimCycleGaitFromCurveValue;
// Function CJ.CJAnimationFunctionLibrary.GetAnimSequenceWithDistanceSyncTransitionWindow
// 0x0070 (0x0070 - 0x0000)
struct CJAnimationFunctionLibrary_GetAnimSequenceWithDistanceSyncTransitionWindow final
{
public:
TArray<class UAnimSequence*> AnimSequences; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FMarkerSyncAnimPosition MarkerSyncPos; // 0x0010(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float PhaseCorrectionTime; // 0x0024(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float DistanceValue; // 0x0028(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName DistanceCurveName; // 0x002C(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName AnimNotifyWindowName; // 0x0034(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MaxDistanceTimeBehindPhaseIn; // 0x003C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bClampToNotifyWindowStart; // 0x0040(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bClampToNotifyWindowEnd; // 0x0041(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseClosestBehindPhaseOnFail; // 0x0042(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseNotifyStartOnSyncMatchFail; // 0x0043(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDebugReportResults; // 0x0044(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_45[0x3]; // 0x0045(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
struct FAnimSyncResult SyncResult; // 0x0048(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
struct FVector2D PhaseInPlayRateClamp; // 0x0058(0x0010)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float MinDropBackPlayRate; // 0x0068(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_6C[0x4]; // 0x006C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetAnimSequenceWithDistanceSyncTransitionWindow;
// Function CJ.CJAnimationFunctionLibrary.GetAnimSequenceWithInitialSyncWindow
// 0x0038 (0x0038 - 0x0000)
struct CJAnimationFunctionLibrary_GetAnimSequenceWithInitialSyncWindow final
{
public:
TArray<class UAnimSequence*> AnimSequences; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FMarkerSyncAnimPosition MarkerSyncPos; // 0x0010(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FAnimSyncResult SyncResult; // 0x0028(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetAnimSequenceWithInitialSyncWindow;
// Function CJ.CJAnimationFunctionLibrary.GetAnimSequenceWithSyncTransitionWindow
// 0x0040 (0x0040 - 0x0000)
struct CJAnimationFunctionLibrary_GetAnimSequenceWithSyncTransitionWindow final
{
public:
TArray<class UAnimSequence*> AnimSequences; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FMarkerSyncAnimPosition MarkerSyncPos; // 0x0010(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
class FName AnimNotifyWindowName; // 0x0024(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bClampToNotifyWindowStart; // 0x002C(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bClampToNotifyWindowEnd; // 0x002D(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bDebugReportResults; // 0x002E(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2F[0x1]; // 0x002F(0x0001)(Fixing Size After Last Property [ Dumper-7 ])
struct FAnimSyncResult SyncResult; // 0x0030(0x0010)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetAnimSequenceWithSyncTransitionWindow;
// Function CJ.CJAnimationFunctionLibrary.GetFirstMarkerSyncTime
// 0x0020 (0x0020 - 0x0000)
struct CJAnimationFunctionLibrary_GetFirstMarkerSyncTime final
{
public:
const class UAnimSequenceBase* AnimSequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PrevMarker; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NextMarker; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Progress; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x001C(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetFirstMarkerSyncTime;
// Function CJ.CJAnimationFunctionLibrary.GetGaitSpeedFromAnimationData
// 0x0020 (0x0020 - 0x0000)
struct CJAnimationFunctionLibrary_GetGaitSpeedFromAnimationData final
{
public:
struct FRotationAnimInfoDataContainer GaitData; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FName DistanceCurveName; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetGaitSpeedFromAnimationData;
// Function CJ.CJAnimationFunctionLibrary.GetLastInitialTargetAngle
// 0x0018 (0x0018 - 0x0000)
struct CJAnimationFunctionLibrary_GetLastInitialTargetAngle final
{
public:
struct FLocomotionStartEvaluatorReference StartEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetLastInitialTargetAngle;
// Function CJ.CJAnimationFunctionLibrary.GetLastSelectedSegmentAngle
// 0x0018 (0x0018 - 0x0000)
struct CJAnimationFunctionLibrary_GetLastSelectedSegmentAngle final
{
public:
struct FLocomotionStartEvaluatorReference StartEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetLastSelectedSegmentAngle;
// Function CJ.CJAnimationFunctionLibrary.GetLastStoppingDistance
// 0x0018 (0x0018 - 0x0000)
struct CJAnimationFunctionLibrary_GetLastStoppingDistance final
{
public:
struct FLocomotionStopEvaluatorReference StopEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetLastStoppingDistance;
// Function CJ.CJAnimationFunctionLibrary.GetLinearSpeedFromDistanceCurve
// 0x0018 (0x0018 - 0x0000)
struct CJAnimationFunctionLibrary_GetLinearSpeedFromDistanceCurve final
{
public:
const class UAnimSequenceBase* AnimSequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName DistanceCurveName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetLinearSpeedFromDistanceCurve;
// Function CJ.CJAnimationFunctionLibrary.GetMarkerSyncAnimPosInfo
// 0x002C (0x002C - 0x0000)
struct CJAnimationFunctionLibrary_GetMarkerSyncAnimPosInfo final
{
public:
struct FMarkerSyncAnimPosition MarkerSyncPos; // 0x0000(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
class FName PrevMarker; // 0x0014(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName NextMarker; // 0x001C(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Progress; // 0x0024(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool InfoValid; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x3]; // 0x0029(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetMarkerSyncAnimPosInfo;
// Function CJ.CJAnimationFunctionLibrary.GetMarkerSyncDebugInfo
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_GetMarkerSyncDebugInfo final
{
public:
struct FMarkerSyncAnimPosition MarkerSyncPos; // 0x0000(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetMarkerSyncDebugInfo;
// Function CJ.CJAnimationFunctionLibrary.GetPivotStrideWarpingAlpha
// 0x0018 (0x0018 - 0x0000)
struct CJAnimationFunctionLibrary_GetPivotStrideWarpingAlpha final
{
public:
struct FLocomotionPivotEvaluatorReference PivotEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetPivotStrideWarpingAlpha;
// Function CJ.CJAnimationFunctionLibrary.GetPlayRateForWindow
// 0x0018 (0x0018 - 0x0000)
struct CJAnimationFunctionLibrary_GetPlayRateForWindow final
{
public:
float AccumulatedTime; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSynchronizationPlayRateWarp WarpWindow; // 0x0004(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0014(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetPlayRateForWindow;
// Function CJ.CJAnimationFunctionLibrary.GetRotationAnimInfoFromAngle
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_GetRotationAnimInfoFromAngle final
{
public:
float RotationAngle; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FRotationAnimInfo> RotationAnimInfos; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
struct FRotationAnimResult ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetRotationAnimInfoFromAngle;
// Function CJ.CJAnimationFunctionLibrary.GetRotationAnimInfoIndexFromAngle
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_GetRotationAnimInfoIndexFromAngle final
{
public:
float RotationAngle; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName FilterTag; // 0x0004(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FRotationAnimInfo> RotationAnimInfos; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetRotationAnimInfoIndexFromAngle;
// Function CJ.CJAnimationFunctionLibrary.GetRotationAnimInfoIndexFromName
// 0x0020 (0x0020 - 0x0000)
struct CJAnimationFunctionLibrary_GetRotationAnimInfoIndexFromName final
{
public:
class FName InfoName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FRotationAnimInfo> RotationAnimInfos; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetRotationAnimInfoIndexFromName;
// Function CJ.CJAnimationFunctionLibrary.GetStopStrideWarpingAlpha
// 0x0018 (0x0018 - 0x0000)
struct CJAnimationFunctionLibrary_GetStopStrideWarpingAlpha final
{
public:
struct FLocomotionStopEvaluatorReference StopEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetStopStrideWarpingAlpha;
// Function CJ.CJAnimationFunctionLibrary.GetStrideWarpingAlpha
// 0x0018 (0x0018 - 0x0000)
struct CJAnimationFunctionLibrary_GetStrideWarpingAlpha final
{
public:
struct FLocomotionStartEvaluatorReference StartEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetStrideWarpingAlpha;
// Function CJ.CJAnimationFunctionLibrary.GetTransformDeltaFromRefPose
// 0x0080 (0x0080 - 0x0000)
struct CJAnimationFunctionLibrary_GetTransformDeltaFromRefPose final
{
public:
const class USkinnedMeshComponent* Mesh; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform OutDeltaTM; // 0x0010(0x0060)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0070(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_71[0xF]; // 0x0071(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetTransformDeltaFromRefPose;
// Function CJ.CJAnimationFunctionLibrary.GetTransitionAnimSegmentIndex
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_GetTransitionAnimSegmentIndex final
{
public:
class FName FromSegmentName; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ToSegmentName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FTransitionAnimSegment> TransitionSegments; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
int32 FoundIndex; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetTransitionAnimSegmentIndex;
// Function CJ.CJAnimationFunctionLibrary.GetTurnAnimRootYawOffset
// 0x0014 (0x0014 - 0x0000)
struct CJAnimationFunctionLibrary_GetTurnAnimRootYawOffset final
{
public:
float RootYawOffset; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LocalVelocityAngleWithOffset; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RemainingTurnYaw; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PrevRemainingTurnYaw; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetTurnAnimRootYawOffset;
// Function CJ.CJAnimationFunctionLibrary.GetTwistSwingDeltaFromRefPose
// 0x0060 (0x0060 - 0x0000)
struct CJAnimationFunctionLibrary_GetTwistSwingDeltaFromRefPose final
{
public:
const class USkinnedMeshComponent* Mesh; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BoneName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQuat OutTwist; // 0x0010(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQuat OutSwing; // 0x0030(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0050(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_51[0xF]; // 0x0051(0x000F)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_GetTwistSwingDeltaFromRefPose;
// Function CJ.CJAnimationFunctionLibrary.IsCurveActive
// 0x0018 (0x0018 - 0x0000)
struct CJAnimationFunctionLibrary_IsCurveActive final
{
public:
const class UAnimInstance* AnimInstance; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EAnimCurveType Type; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class FName CurveName; // 0x000C(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_IsCurveActive;
// Function CJ.CJAnimationFunctionLibrary.IsRootInformedCapsuleMotionActiveAtTime
// 0x0020 (0x0020 - 0x0000)
struct CJAnimationFunctionLibrary_IsRootInformedCapsuleMotionActiveAtTime final
{
public:
const class UAnimSequenceBase* AnimSequence; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AnimTime; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 RequiredTypes; // 0x000C(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RequiredMotionDriverId; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_IsRootInformedCapsuleMotionActiveAtTime;
// Function CJ.CJAnimationFunctionLibrary.IsRotationIndexInRemainActiveSegment
// 0x0020 (0x0020 - 0x0000)
struct CJAnimationFunctionLibrary_IsRotationIndexInRemainActiveSegment final
{
public:
float RotationAngle; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ActiveIndex; // 0x0004(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FRotationAnimInfo> RotationAnimInfos; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_IsRotationIndexInRemainActiveSegment;
// Function CJ.CJAnimationFunctionLibrary.IsTransitionValid
// 0x0018 (0x0018 - 0x0000)
struct CJAnimationFunctionLibrary_IsTransitionValid final
{
public:
struct FLocomotionCycleTransitionEvaluatorReference TransitionEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_IsTransitionValid;
// Function CJ.CJAnimationFunctionLibrary.LinkAnimLayerRecursive
// 0x0010 (0x0010 - 0x0000)
struct CJAnimationFunctionLibrary_LinkAnimLayerRecursive final
{
public:
class UAnimInstance* AnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UAnimInstance> InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_LinkAnimLayerRecursive;
// Function CJ.CJAnimationFunctionLibrary.SanitizeActorViewTarget
// 0x00B0 (0x00B0 - 0x0000)
struct CJAnimationFunctionLibrary_SanitizeActorViewTarget final
{
public:
struct FTransform view_frame; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector view_target; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float angle_limit_workspace; // 0x0078(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float angle_limit_dz; // 0x007C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float reset_radius; // 0x0080(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_84[0x4]; // 0x0084(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector safe_target; // 0x0088(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool target_clamped; // 0x00A0(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool target_unreachable; // 0x00A1(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A2[0xE]; // 0x00A2(0x000E)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_SanitizeActorViewTarget;
// Function CJ.CJAnimationFunctionLibrary.SanitizeViewTarget
// 0x00A0 (0x00A0 - 0x0000)
struct CJAnimationFunctionLibrary_SanitizeViewTarget final
{
public:
struct FTransform view_frame; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector view_target; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float angle_limit; // 0x0078(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float reset_radius; // 0x007C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector safe_target; // 0x0080(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool target_reset; // 0x0098(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_99[0x7]; // 0x0099(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_SanitizeViewTarget;
// Function CJ.CJAnimationFunctionLibrary.SequenceEvaluatorInferPlayRate
// 0x0020 (0x0020 - 0x0000)
struct CJAnimationFunctionLibrary_SequenceEvaluatorInferPlayRate final
{
public:
struct FSequenceEvaluatorReference SequenceEvaluator; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float PrevExplicitTime; // 0x0010(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float TimeDelta; // 0x0014(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0018(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_SequenceEvaluatorInferPlayRate;
// Function CJ.CJAnimationFunctionLibrary.SetEntryToPlay
// 0x0030 (0x0030 - 0x0000)
struct CJAnimationFunctionLibrary_SetEntryToPlay final
{
public:
struct FSynchronizedMovementSequencePlayerReference SequencePlayer; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
class FName EntryToPlay; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float StartPosition; // 0x0018(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FSynchronizedMovementSequencePlayerReference ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_SetEntryToPlay;
// Function CJ.CJAnimationFunctionLibrary.SetPlayRate
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_SetPlayRate final
{
public:
struct FSynchronizedMovementSequencePlayerReference SequencePlayer; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float PlayRate; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FSynchronizedMovementSequencePlayerReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_SetPlayRate;
// Function CJ.CJAnimationFunctionLibrary.SetStartPosition
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_SetStartPosition final
{
public:
struct FSynchronizedMovementSequencePlayerReference SequencePlayer; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float StartPosition; // 0x0010(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FSynchronizedMovementSequencePlayerReference ReturnValue; // 0x0018(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_SetStartPosition;
// Function CJ.CJAnimationFunctionLibrary.TMToSwingTwist
// 0x00C0 (0x00C0 - 0x0000)
struct CJAnimationFunctionLibrary_TMToSwingTwist final
{
public:
struct FTransform tm; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector TwistAxis; // 0x0060(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FQuat OutSwing; // 0x0080(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQuat OutTwist; // 0x00A0(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_TMToSwingTwist;
// Function CJ.CJAnimationFunctionLibrary.ToSwingTwist
// 0x0080 (0x0080 - 0x0000)
struct CJAnimationFunctionLibrary_ToSwingTwist final
{
public:
struct FQuat rot; // 0x0000(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector TwistAxis; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_38[0x8]; // 0x0038(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FQuat OutSwing; // 0x0040(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FQuat OutTwist; // 0x0060(0x0020)(Parm, OutParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ToSwingTwist;
// Function CJ.CJAnimationFunctionLibrary.TransitionAnimSegmentGetBestSequence
// 0x0068 (0x0068 - 0x0000)
struct CJAnimationFunctionLibrary_TransitionAnimSegmentGetBestSequence final
{
public:
struct FMarkerSyncAnimPosition MarkerSyncPos; // 0x0000(0x0014)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float PassingPositionRatio; // 0x0014(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransitionAnimSegment TransitionSegment; // 0x0018(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FName TransitionNotifyName; // 0x0050(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AnimStartTime; // 0x0058(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UAnimSequenceBase* ReturnValue; // 0x0060(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_TransitionAnimSegmentGetBestSequence;
// Function CJ.CJAnimationFunctionLibrary.TransitionAnimSegmentGetBestSequenceFromPhase
// 0x0068 (0x0068 - 0x0000)
struct CJAnimationFunctionLibrary_TransitionAnimSegmentGetBestSequenceFromPhase final
{
public:
struct FTransitionAnimSegment TransitionSegment; // 0x0000(0x0038)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class FName TransitionNotifyName; // 0x0038(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PhaseValue; // 0x0040(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PhaseProgression; // 0x0044(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float PhaseSwitchRatio; // 0x0048(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MarkerMin; // 0x004C(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MarkerMax; // 0x0054(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float AnimStartTime; // 0x005C(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UAnimSequenceBase* ReturnValue; // 0x0060(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_TransitionAnimSegmentGetBestSequenceFromPhase;
// Function CJ.CJAnimationFunctionLibrary.TransitionAnimSegmentValid
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_TransitionAnimSegmentValid final
{
public:
class FName CurSegment; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ActiveIndex; // 0x0008(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<struct FTransitionAnimSegment> TransitionSegments; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_TransitionAnimSegmentValid;
// Function CJ.CJAnimationFunctionLibrary.UnlinkAnimLayerRecursive
// 0x0010 (0x0010 - 0x0000)
struct CJAnimationFunctionLibrary_UnlinkAnimLayerRecursive final
{
public:
class UAnimInstance* AnimInstance; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UAnimInstance> InClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_UnlinkAnimLayerRecursive;
// Function CJ.CJAnimationFunctionLibrary.ValidateTransitionAnimSegmentsData
// 0x0028 (0x0028 - 0x0000)
struct CJAnimationFunctionLibrary_ValidateTransitionAnimSegmentsData final
{
public:
const class UAnimInstance* AnimInstance; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FTransitionAnimSegment> Transitions; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TArray<struct FRotationAnimInfo> RotationSegments; // 0x0018(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJAnimationFunctionLibrary_ValidateTransitionAnimSegmentsData;
// Function CJ.CJAnimTrajectoryLibrary.TrajectorySearchForPivot
// 0x0048 (0x0048 - 0x0000)
struct CJAnimTrajectoryLibrary_TrajectorySearchForPivot final
{
public:
struct FTransformTrajectory Trajectory; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FTrajectorySamplingData SamplingData; // 0x0010(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
float PivotAngleTolerance; // 0x0030(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ExecutePivotTimeMax; // 0x0034(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SearchTimeAheadMax; // 0x0038(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTrajectorySearchPivotResult PivotResult; // 0x003C(0x0008)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJAnimTrajectoryLibrary_TrajectorySearchForPivot;
// Function CJ.AnimNotifyStateDisableInput.ApplyDisableInputSettings
// 0x0010 (0x0010 - 0x0000)
struct AnimNotifyStateDisableInput_ApplyDisableInputSettings final
{
public:
struct FAnimNotifyStateDisableInputSettings Settings; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyStateDisableInput_ApplyDisableInputSettings;
// Function CJ.AnimNotifyStatePlayRateWindow.ApplyPlayRateWindowSettings
// 0x0008 (0x0008 - 0x0000)
struct AnimNotifyStatePlayRateWindow_ApplyPlayRateWindowSettings final
{
public:
struct FAnimNotifyStatePlayRateWindowSettings Settings; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyStatePlayRateWindow_ApplyPlayRateWindowSettings;
// Function CJ.AnimNotifyStateSetMovementMode.ApplySetMovementModeSettings
// 0x0002 (0x0002 - 0x0000)
struct AnimNotifyStateSetMovementMode_ApplySetMovementModeSettings final
{
public:
struct FAnimNotifyStateSetMovementModeSettings Settings; // 0x0000(0x0002)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AnimNotifyStateSetMovementMode_ApplySetMovementModeSettings;
// Function CJ.UIAudioEventExtensions.PopUIAudioEventHandler
// 0x0010 (0x0010 - 0x0000)
struct UIAudioEventExtensions_PopUIAudioEventHandler final
{
public:
class ULocalPlayer* LocalPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UUIAudioEventHandler* UIAudioEventHandler; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UIAudioEventExtensions_PopUIAudioEventHandler;
// Function CJ.UIAudioEventExtensions.PushUIAudioEventHandler
// 0x0018 (0x0018 - 0x0000)
struct UIAudioEventExtensions_PushUIAudioEventHandler final
{
public:
class ULocalPlayer* LocalPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UUIAudioEventHandler> UIAudioEventHandlerClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UUIAudioEventHandler* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UIAudioEventExtensions_PushUIAudioEventHandler;
// Function CJ.UIAudioEventExtensions.TriggerUIAudioEvent
// 0x0010 (0x0010 - 0x0000)
struct UIAudioEventExtensions_TriggerUIAudioEvent final
{
public:
class ULocalPlayer* LocalPlayer; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag UIAudioEventTag; // 0x0008(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_UIAudioEventExtensions_TriggerUIAudioEvent;
// Function CJ.UIAudioEventHandler.OnUIAudioEventTriggered
// 0x000C (0x000C - 0x0000)
struct UIAudioEventHandler_OnUIAudioEventTriggered final
{
public:
struct FGameplayTag UIAudioEventTag; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EUIAudioEventHandlerResponse ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_UIAudioEventHandler_OnUIAudioEventTriggered;
// Function CJ.CJBugReporterDebug.AddJiraAttachment
// 0x0020 (0x0020 - 0x0000)
struct CJBugReporterDebug_AddJiraAttachment final
{
public:
class FString jirakey; // 0x0000(0x0010)(ConstParm, Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString AttachmentFilePath; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJBugReporterDebug_AddJiraAttachment;
// Function CJ.CJBugReporterDebug.CopyToClipboard
// 0x0010 (0x0010 - 0x0000)
struct CJBugReporterDebug_CopyToClipboard final
{
public:
class FString textocopy; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJBugReporterDebug_CopyToClipboard;
// Function CJ.CJBugReporterDebug.CreateBugJson
// 0x00D8 (0x00D8 - 0x0000)
struct CJBugReporterDebug_CreateBugJson final
{
public:
class FString jiraprojectkey; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString jiratitlestring; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString jiradescriptionstring; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString BugItString; // 0x0030(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UnrealEditorLink; // 0x0040(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString reporter; // 0x0050(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CL; // 0x0060(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_64[0x4]; // 0x0064(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class FString Platform; // 0x0068(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString District; // 0x0078(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString FeatureTeam; // 0x0088(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString UserImpact; // 0x0098(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString GameArea; // 0x00A8(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Components; // 0x00B8(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x00C8(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJBugReporterDebug_CreateBugJson;
// Function CJ.CJBugReporterDebug.DeleteBugReport
// 0x0018 (0x0018 - 0x0000)
struct CJBugReporterDebug_DeleteBugReport final
{
public:
class FString BugPath; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJBugReporterDebug_DeleteBugReport;
// Function CJ.CJBugReporterDebug.GetAllBugReports
// 0x0010 (0x0010 - 0x0000)
struct CJBugReporterDebug_GetAllBugReports final
{
public:
TArray<struct FBugReportData> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJBugReporterDebug_GetAllBugReports;
// Function CJ.CJBugReporterDebug.GetBugItPath
// 0x0010 (0x0010 - 0x0000)
struct CJBugReporterDebug_GetBugItPath final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJBugReporterDebug_GetBugItPath;
// Function CJ.CJBugReporterDebug.GetBugItString
// 0x0010 (0x0010 - 0x0000)
struct CJBugReporterDebug_GetBugItString final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJBugReporterDebug_GetBugItString;
// Function CJ.CJBugReporterDebug.GetBugReportPaths
// 0x0050 (0x0050 - 0x0000)
struct CJBugReporterDebug_GetBugReportPaths final
{
public:
TMap<class FString, struct FDateTime> ReturnValue; // 0x0000(0x0050)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJBugReporterDebug_GetBugReportPaths;
// Function CJ.CJBugReporterDebug.GetUserName
// 0x0018 (0x0018 - 0x0000)
struct CJBugReporterDebug_GetUserName final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJBugReporterDebug_GetUserName;
// Function CJ.CJBugReporterDebug.ProcessJiraResponse
// 0x0020 (0x0020 - 0x0000)
struct CJBugReporterDebug_ProcessJiraResponse final
{
public:
class FString ContentString; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJBugReporterDebug_ProcessJiraResponse;
// Function CJ.CJBugReporterDebug.ProcessJiraUserResponse
// 0x0020 (0x0020 - 0x0000)
struct CJBugReporterDebug_ProcessJiraUserResponse final
{
public:
class FString ResponseContent; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString ReturnValue; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJBugReporterDebug_ProcessJiraUserResponse;
// Function CJ.CJBugReporterDebug.TestFunction
// 0x0010 (0x0010 - 0x0000)
struct CJBugReporterDebug_TestFunction final
{
public:
class FString ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJBugReporterDebug_TestFunction;
// Function CJ.CJContextualCameraManager.GetModifierFromCamera
// 0x0020 (0x0020 - 0x0000)
struct CJContextualCameraManager_GetModifierFromCamera final
{
public:
const class UCJContextualCamera* Camera; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCJCameraModifier> ModifierType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FoundModifier; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UCJCameraModifier* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJContextualCameraManager_GetModifierFromCamera;
// Function CJ.CJContextualCameraManager.BlueprintUpdateCameras
// 0x08E0 (0x08E0 - 0x0000)
struct CJContextualCameraManager_BlueprintUpdateCameras final
{
public:
float DeltaTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0xC]; // 0x0004(0x000C)(Fixing Size After Last Property [ Dumper-7 ])
struct FMinimalViewInfo ViewInfo; // 0x0010(0x08D0)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJContextualCameraManager_BlueprintUpdateCameras;
// Function CJ.CJContextualCameraManager.PushCamera
// 0x0010 (0x0010 - 0x0000)
struct CJContextualCameraManager_PushCamera final
{
public:
class UCJContextualCamera* Camera; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCJCameraTransition* Transition; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJContextualCameraManager_PushCamera;
// Function CJ.CJContextualCameraManager.GetModifierFromActiveCamera
// 0x0018 (0x0018 - 0x0000)
struct CJContextualCameraManager_GetModifierFromActiveCamera final
{
public:
TSubclassOf<class UCJCameraModifier> ModifierType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool FoundModifier; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UCJCameraModifier* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJContextualCameraManager_GetModifierFromActiveCamera;
// Function CJ.CameraModifierAlignToDirection.AlignToDirection
// 0x0020 (0x0020 - 0x0000)
struct CameraModifierAlignToDirection_AlignToDirection final
{
public:
struct FRotator Direction; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float Time; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CameraModifierAlignToDirection_AlignToDirection;
// Function CJ.CameraFadeAsyncAction.FadeInScreen
// 0x0018 (0x0018 - 0x0000)
struct CameraFadeAsyncAction_FadeInScreen final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EEasingFunc EasingFunc; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UCameraFadeAsyncAction* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraFadeAsyncAction_FadeInScreen;
// Function CJ.CameraFadeAsyncAction.FadeOutScreen
// 0x0018 (0x0018 - 0x0000)
struct CameraFadeAsyncAction_FadeOutScreen final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Duration; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EEasingFunc EasingFunc; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
class UCameraFadeAsyncAction* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CameraFadeAsyncAction_FadeOutScreen;
// Function CJ.CharacterFunctionLibrary.FindCharacterByCharacterId
// 0x0040 (0x0040 - 0x0000)
struct CharacterFunctionLibrary_FindCharacterByCharacterId final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UNPCWorldStateIdentifierAsset> SpawnNPCWorldStateIdentifier; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGetCharacterResult Result; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* FoundCharacter; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterFunctionLibrary_FindCharacterByCharacterId;
// Function CJ.CharacterFunctionLibrary.FindCharacterBySpiritId
// 0x0020 (0x0020 - 0x0000)
struct CharacterFunctionLibrary_FindCharacterBySpiritId final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSpiritId CharacterId; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
EGetCharacterResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* FoundCharacter; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterFunctionLibrary_FindCharacterBySpiritId;
// Function CJ.CharacterFunctionLibrary.FindCharacterWithGenericTag
// 0x0020 (0x0020 - 0x0000)
struct CharacterFunctionLibrary_FindCharacterWithGenericTag final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag Tag; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EGetCharacterResult Result; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* FoundCharacter; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterFunctionLibrary_FindCharacterWithGenericTag;
// Function CJ.CharacterFunctionLibrary.GetOwnerAsCharacter
// 0x0018 (0x0018 - 0x0000)
struct CharacterFunctionLibrary_GetOwnerAsCharacter final
{
public:
class USidecarComponent* Sidecar; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Success; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterFunctionLibrary_GetOwnerAsCharacter;
// Function CJ.CharacterFunctionLibrary.IsActorInView
// 0x0010 (0x0010 - 0x0000)
struct CharacterFunctionLibrary_IsActorInView final
{
public:
class AActor* Actor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FOVBuffer; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterFunctionLibrary_IsActorInView;
// Function CJ.CharacterFunctionLibrary.IsLocationInView
// 0x0028 (0x0028 - 0x0000)
struct CharacterFunctionLibrary_IsLocationInView final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float FOVBuffer; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterFunctionLibrary_IsLocationInView;
// Function CJ.CharacterFunctionLibrary.RestorePlayerController
// 0x0008 (0x0008 - 0x0000)
struct CharacterFunctionLibrary_RestorePlayerController final
{
public:
class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterFunctionLibrary_RestorePlayerController;
// Function CJ.CharacterFunctionLibrary.RunBehaviorOnPlayer
// 0x0028 (0x0028 - 0x0000)
struct CharacterFunctionLibrary_RunBehaviorOnPlayer final
{
public:
class ACharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UBehaviorTree* Tree; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UBlackboardComponent* Blackboard; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AProxyPlayerCharacter* TempProxyPlayer; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 DefaultProxyBindings; // 0x0020(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterFunctionLibrary_RunBehaviorOnPlayer;
// Function CJ.CharacterActionHandlerComponent.AreRequestIDsEquivalent
// 0x000C (0x000C - 0x0000)
struct CharacterActionHandlerComponent_AreRequestIDsEquivalent final
{
public:
struct FAIRequestID IDA; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
struct FAIRequestID IDB; // 0x0004(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_AreRequestIDsEquivalent;
// Function CJ.CharacterActionHandlerComponent.IsRequestIDValid
// 0x0008 (0x0008 - 0x0000)
struct CharacterActionHandlerComponent_IsRequestIDValid final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_IsRequestIDValid;
// Function CJ.CharacterActionHandlerComponent.GetActionMutableData
// 0x00D0 (0x00D0 - 0x0000)
struct CharacterActionHandlerComponent_GetActionMutableData final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FCharacterActionMutableData ReturnValue; // 0x0008(0x00C8)(Parm, OutParm, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActionMutableData;
// Function CJ.CharacterActionHandlerComponent.GetAction
// 0x0010 (0x0010 - 0x0000)
struct CharacterActionHandlerComponent_GetAction final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UCharacterAction* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetAction;
// Function CJ.CharacterActionHandlerComponent.GetActionAnchor
// 0x0010 (0x0010 - 0x0000)
struct CharacterActionHandlerComponent_GetActionAnchor final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class AActor* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActionAnchor;
// Function CJ.CharacterActionHandlerComponent.GetActionInstigator
// 0x0010 (0x0010 - 0x0000)
struct CharacterActionHandlerComponent_GetActionInstigator final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActionInstigator;
// Function CJ.CharacterActionHandlerComponent.GetActionMoveTime
// 0x0008 (0x0008 - 0x0000)
struct CharacterActionHandlerComponent_GetActionMoveTime final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActionMoveTime;
// Function CJ.CharacterActionHandlerComponent.GetActionResults
// 0x0018 (0x0018 - 0x0000)
struct CharacterActionHandlerComponent_GetActionResults final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<TSubclassOf<class UCharacterActionEvaluatorResultType>> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, UObjectWrapper, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActionResults;
// Function CJ.CharacterActionHandlerComponent.GetActionTarget
// 0x0010 (0x0010 - 0x0000)
struct CharacterActionHandlerComponent_GetActionTarget final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class ACJCharacter* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActionTarget;
// Function CJ.CharacterActionHandlerComponent.GetActionType
// 0x0010 (0x0010 - 0x0000)
struct CharacterActionHandlerComponent_GetActionType final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UCharacterActionType> ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActionType;
// Function CJ.CharacterActionHandlerComponent.GetActiveIntervals
// 0x0018 (0x0018 - 0x0000)
struct CharacterActionHandlerComponent_GetActiveIntervals final
{
public:
float TimeOffset; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class UCharacterActionInterval*> ReturnValue; // 0x0008(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetActiveIntervals;
// Function CJ.CharacterActionHandlerComponent.GetCommitNotifyFromAction
// 0x0010 (0x0010 - 0x0000)
struct CharacterActionHandlerComponent_GetCommitNotifyFromAction final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class UCharacterActionNotify* ReturnValue; // 0x0008(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetCommitNotifyFromAction;
// Function CJ.CharacterActionHandlerComponent.GetCurrentContextID
// 0x0004 (0x0004 - 0x0000)
struct CharacterActionHandlerComponent_GetCurrentContextID final
{
public:
struct FAIRequestID ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetCurrentContextID;
// Function CJ.CharacterActionHandlerComponent.GetIntervalFromAction
// 0x0018 (0x0018 - 0x0000)
struct CharacterActionHandlerComponent_GetIntervalFromAction final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UCharacterActionInterval> IntervalType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UCharacterActionInterval* ReturnValue; // 0x0010(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetIntervalFromAction;
// Function CJ.CharacterActionHandlerComponent.GetNextContextID
// 0x0008 (0x0008 - 0x0000)
struct CharacterActionHandlerComponent_GetNextContextID final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
struct FAIRequestID ReturnValue; // 0x0004(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetNextContextID;
// Function CJ.CharacterActionHandlerComponent.GetNotifyFromAction
// 0x0018 (0x0018 - 0x0000)
struct CharacterActionHandlerComponent_GetNotifyFromAction final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TSubclassOf<class UCharacterActionNotify> NotifyType; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UCharacterActionNotify* ReturnValue; // 0x0010(0x0008)(ConstParm, ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetNotifyFromAction;
// Function CJ.CharacterActionHandlerComponent.GetRequestedInstigator
// 0x0010 (0x0010 - 0x0000)
struct CharacterActionHandlerComponent_GetRequestedInstigator final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class ACJCharacter* ReturnValue; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetRequestedInstigator;
// Function CJ.CharacterActionHandlerComponent.GetRequestedStatus
// 0x0008 (0x0008 - 0x0000)
struct CharacterActionHandlerComponent_GetRequestedStatus final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
ECharacterActionResult ReturnValue; // 0x0004(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_5[0x3]; // 0x0005(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetRequestedStatus;
// Function CJ.CharacterActionHandlerComponent.GetRequestedTarget
// 0x0010 (0x0010 - 0x0000)
struct CharacterActionHandlerComponent_GetRequestedTarget final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class ACJCharacter* ReturnValue; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetRequestedTarget;
// Function CJ.CharacterActionHandlerComponent.GetTargetedBy
// 0x0008 (0x0008 - 0x0000)
struct CharacterActionHandlerComponent_GetTargetedBy final
{
public:
class UCharacterActionHandlerComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetTargetedBy;
// Function CJ.CharacterActionHandlerComponent.GetTimeLeftToCommit
// 0x000C (0x000C - 0x0000)
struct CharacterActionHandlerComponent_GetTimeLeftToCommit final
{
public:
struct FAIRequestID ID; // 0x0000(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
float OutTimeToCommit; // 0x0004(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_GetTimeLeftToCommit;
// Function CJ.CharacterActionHandlerComponent.IsActionActive
// 0x0001 (0x0001 - 0x0000)
struct CharacterActionHandlerComponent_IsActionActive final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterActionHandlerComponent_IsActionActive;
// Function CJ.CharacterStateShaderPropagationComponent.OnInteriorStatusChanged
// 0x0001 (0x0001 - 0x0000)
struct CharacterStateShaderPropagationComponent_OnInteriorStatusChanged final
{
public:
bool bInInterior; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterStateShaderPropagationComponent_OnInteriorStatusChanged;
// Function CJ.CJPointInterestComponent.ClearAlignTowards
// 0x0001 (0x0001 - 0x0000)
struct CJPointInterestComponent_ClearAlignTowards final
{
public:
EPointInterestPrio Priority; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPointInterestComponent_ClearAlignTowards;
// Function CJ.CJPointInterestComponent.ClearLookAtPos
// 0x0001 (0x0001 - 0x0000)
struct CJPointInterestComponent_ClearLookAtPos final
{
public:
EPointInterestPrio Priority; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPointInterestComponent_ClearLookAtPos;
// Function CJ.CJPointInterestComponent.LockSetLookAt
// 0x0001 (0x0001 - 0x0000)
struct CJPointInterestComponent_LockSetLookAt final
{
public:
bool bLock; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPointInterestComponent_LockSetLookAt;
// Function CJ.CJPointInterestComponent.SetAlignTowards
// 0x0028 (0x0028 - 0x0000)
struct CJPointInterestComponent_SetAlignTowards final
{
public:
struct FVector NewAlignmentPos; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPointInterestPrio Priority; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float NewThreshold; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJPointInterestComponent_SetAlignTowards;
// Function CJ.CJPointInterestComponent.SetLookAtPos
// 0x0028 (0x0028 - 0x0000)
struct CJPointInterestComponent_SetLookAtPos final
{
public:
struct FVector NewLookAtPos; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EPointInterestPrio Priority; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float Duration; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJPointInterestComponent_SetLookAtPos;
// Function CJ.CJPointInterestComponent.GetLookAtAlpha
// 0x0004 (0x0004 - 0x0000)
struct CJPointInterestComponent_GetLookAtAlpha final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPointInterestComponent_GetLookAtAlpha;
// Function CJ.CJPointInterestComponent.GetLookAtPoseAlphas
// 0x0018 (0x0018 - 0x0000)
struct CJPointInterestComponent_GetLookAtPoseAlphas final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJPointInterestComponent_GetLookAtPoseAlphas;
// Function CJ.CombatPositioningComponent.ClaimBestAvailablePosition
// 0x0018 (0x0018 - 0x0000)
struct CombatPositioningComponent_ClaimBestAvailablePosition final
{
public:
class AActor* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PositioningMode; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CombatPositioningComponent_ClaimBestAvailablePosition;
// Function CJ.CombatPositioningComponent.ClaimBestAvailablePositionOverride
// 0x0050 (0x0050 - 0x0000)
struct CombatPositioningComponent_ClaimBestAvailablePositionOverride final
{
public:
class AActor* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPositioningMode PositioningMode; // 0x0008(0x0040)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CombatPositioningComponent_ClaimBestAvailablePositionOverride;
// Function CJ.CombatPositioningComponent.ReleasePosition
// 0x0008 (0x0008 - 0x0000)
struct CombatPositioningComponent_ReleasePosition final
{
public:
class AActor* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CombatPositioningComponent_ReleasePosition;
// Function CJ.CombatPositioningComponent.CanAquirePosition
// 0x0010 (0x0010 - 0x0000)
struct CombatPositioningComponent_CanAquirePosition final
{
public:
class AActor* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CombatPositioningComponent_CanAquirePosition;
// Function CJ.CombatPositioningComponent.GetPosition
// 0x0068 (0x0068 - 0x0000)
struct CombatPositioningComponent_GetPosition final
{
public:
const class AActor* Querier; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FCombatPosition Result; // 0x0008(0x0058)(Parm, OutParm, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CombatPositioningComponent_GetPosition;
// Function CJ.CombatPositioningComponent.HasClaimedPosition
// 0x0010 (0x0010 - 0x0000)
struct CombatPositioningComponent_HasClaimedPosition final
{
public:
class AActor* Querier; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CombatPositioningComponent_HasClaimedPosition;
// Function CJ.ContainedActionComponent.OnRequestFinished
// 0x0010 (0x0010 - 0x0000)
struct ContainedActionComponent_OnRequestFinished final
{
public:
const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ContainedActionComponent_OnRequestFinished;
// Function CJ.ContainedActionComponent.RequestContainedAction
// 0x0150 (0x0150 - 0x0000)
struct ContainedActionComponent_RequestContainedAction final
{
public:
TSubclassOf<class UCharacterActionType> ActionType; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UCharacterActionMoveSet* MoveSet; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJCharacter* Target; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FActionRequestParamBlock OverrideBlock; // 0x0020(0x0120)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
struct FAIRequestID ReturnValue; // 0x0140(0x0004)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_144[0xC]; // 0x0144(0x000C)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ContainedActionComponent_RequestContainedAction;
// Function CJ.RangedCombatComponent.Aim
// 0x0018 (0x0018 - 0x0000)
struct RangedCombatComponent_Aim final
{
public:
struct FVector Target; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedCombatComponent_Aim;
// Function CJ.RangedCombatComponent.FiredRecently
// 0x0001 (0x0001 - 0x0000)
struct RangedCombatComponent_FiredRecently final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedCombatComponent_FiredRecently;
// Function CJ.RangedCombatComponent.GetHitActor
// 0x0008 (0x0008 - 0x0000)
struct RangedCombatComponent_GetHitActor final
{
public:
class AActor* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedCombatComponent_GetHitActor;
// Function CJ.RangedCombatComponent.GetIsAiming
// 0x0001 (0x0001 - 0x0000)
struct RangedCombatComponent_GetIsAiming final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedCombatComponent_GetIsAiming;
// Function CJ.RangedCombatComponent.GetLastTimeBulletFired
// 0x0004 (0x0004 - 0x0000)
struct RangedCombatComponent_GetLastTimeBulletFired final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedCombatComponent_GetLastTimeBulletFired;
// Function CJ.RangedCombatComponent.GetWeapon
// 0x0008 (0x0008 - 0x0000)
struct RangedCombatComponent_GetWeapon final
{
public:
class ARangedWeapon* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedCombatComponent_GetWeapon;
// Function CJ.RangedCombatComponent.IsFiringWeapon
// 0x0001 (0x0001 - 0x0000)
struct RangedCombatComponent_IsFiringWeapon final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedCombatComponent_IsFiringWeapon;
// Function CJ.NPCCharacter.OnDialogueEnded
// 0x0008 (0x0008 - 0x0000)
struct NPCCharacter_OnDialogueEnded final
{
public:
const class USayFlow* SayFlow; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCCharacter_OnDialogueEnded;
// Function CJ.NPCCharacter.OnDialogueStarted
// 0x0008 (0x0008 - 0x0000)
struct NPCCharacter_OnDialogueStarted final
{
public:
const class USayFlow* SayFlow; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCCharacter_OnDialogueStarted;
// Function CJ.NPCCharacter.UpdateRangedAim
// 0x0018 (0x0018 - 0x0000)
struct NPCCharacter_UpdateRangedAim final
{
public:
struct FVector AimLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCCharacter_UpdateRangedAim;
// Function CJ.NPCCharacter.AreOneOffsSuppressedByTag
// 0x0001 (0x0001 - 0x0000)
struct NPCCharacter_AreOneOffsSuppressedByTag final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NPCCharacter_AreOneOffsSuppressedByTag;
// Function CJ.CharacterProgressionFunctionLibrary.CommitActionPoints
// 0x0008 (0x0008 - 0x0000)
struct CharacterProgressionFunctionLibrary_CommitActionPoints final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterProgressionFunctionLibrary_CommitActionPoints;
// Function CJ.CharacterProgressionFunctionLibrary.EndDay
// 0x0008 (0x0008 - 0x0000)
struct CharacterProgressionFunctionLibrary_EndDay final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterProgressionFunctionLibrary_EndDay;
// Function CJ.CharacterProgressionFunctionLibrary.GiveBonusActionPoints
// 0x0010 (0x0010 - 0x0000)
struct CharacterProgressionFunctionLibrary_GiveBonusActionPoints final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ActionPoints; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterProgressionFunctionLibrary_GiveBonusActionPoints;
// Function CJ.CharacterProgressionFunctionLibrary.ReserveActionPoints
// 0x0010 (0x0010 - 0x0000)
struct CharacterProgressionFunctionLibrary_ReserveActionPoints final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 ActionPoints; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CharacterProgressionFunctionLibrary_ReserveActionPoints;
// Function CJ.CharacterProgressionSubsystem.GiveMissionRewards
// 0x0008 (0x0008 - 0x0000)
struct CharacterProgressionSubsystem_GiveMissionRewards final
{
public:
const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterProgressionSubsystem_GiveMissionRewards;
// Function CJ.MotivationInformationCollection.GetActiveTargetsAsActors
// 0x0010 (0x0010 - 0x0000)
struct MotivationInformationCollection_GetActiveTargetsAsActors final
{
public:
TArray<class AActor*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetActiveTargetsAsActors;
// Function CJ.MotivationInformationCollection.GetActiveTargetsAsVectors
// 0x0010 (0x0010 - 0x0000)
struct MotivationInformationCollection_GetActiveTargetsAsVectors final
{
public:
TArray<struct FVector> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetActiveTargetsAsVectors;
// Function CJ.MotivationInformationCollection.GetCalculatedDataSnapshot
// 0x0140 (0x0140 - 0x0000)
struct MotivationInformationCollection_GetCalculatedDataSnapshot final
{
public:
struct FCalculatedMotivationData ReturnValue; // 0x0000(0x0140)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetCalculatedDataSnapshot;
// Function CJ.MotivationInformationCollection.GetCalculatedValueBool
// 0x000C (0x000C - 0x0000)
struct MotivationInformationCollection_GetCalculatedValueBool final
{
public:
class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Output; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetCalculatedValueBool;
// Function CJ.MotivationInformationCollection.GetCalculatedValueFloat
// 0x0010 (0x0010 - 0x0000)
struct MotivationInformationCollection_GetCalculatedValueFloat final
{
public:
class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Output; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetCalculatedValueFloat;
// Function CJ.MotivationInformationCollection.GetCalculatedValueInt
// 0x0010 (0x0010 - 0x0000)
struct MotivationInformationCollection_GetCalculatedValueInt final
{
public:
class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Output; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetCalculatedValueInt;
// Function CJ.MotivationInformationCollection.GetCalculatedValueVector
// 0x0028 (0x0028 - 0x0000)
struct MotivationInformationCollection_GetCalculatedValueVector final
{
public:
class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Output; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetCalculatedValueVector;
// Function CJ.MotivationInformationCollection.GetCandidatesAsActors
// 0x0010 (0x0010 - 0x0000)
struct MotivationInformationCollection_GetCandidatesAsActors final
{
public:
TArray<class AActor*> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetCandidatesAsActors;
// Function CJ.MotivationInformationCollection.GetCandidatesAsVectors
// 0x0010 (0x0010 - 0x0000)
struct MotivationInformationCollection_GetCandidatesAsVectors final
{
public:
TArray<struct FVector> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetCandidatesAsVectors;
// Function CJ.MotivationInformationCollection.GetHighestPrioStim
// 0x0060 (0x0060 - 0x0000)
struct MotivationInformationCollection_GetHighestPrioStim final
{
public:
struct FAIStimEvent ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetHighestPrioStim;
// Function CJ.MotivationInformationCollection.GetMotivationValueAsBool
// 0x000C (0x000C - 0x0000)
struct MotivationInformationCollection_GetMotivationValueAsBool final
{
public:
class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool Output; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x2]; // 0x000A(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetMotivationValueAsBool;
// Function CJ.MotivationInformationCollection.GetMotivationValueAsFloat
// 0x0010 (0x0010 - 0x0000)
struct MotivationInformationCollection_GetMotivationValueAsFloat final
{
public:
class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Output; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetMotivationValueAsFloat;
// Function CJ.MotivationInformationCollection.GetMotivationValueAsInt
// 0x0010 (0x0010 - 0x0000)
struct MotivationInformationCollection_GetMotivationValueAsInt final
{
public:
class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Output; // 0x0008(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x000C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetMotivationValueAsInt;
// Function CJ.MotivationInformationCollection.GetMotivationValueAsVector
// 0x0028 (0x0028 - 0x0000)
struct MotivationInformationCollection_GetMotivationValueAsVector final
{
public:
class FName KeyName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Output; // 0x0008(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetMotivationValueAsVector;
// Function CJ.MotivationInformationCollection.GetNumberOfTargetCandidates
// 0x0004 (0x0004 - 0x0000)
struct MotivationInformationCollection_GetNumberOfTargetCandidates final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetNumberOfTargetCandidates;
// Function CJ.MotivationInformationCollection.GetSchemaAsset
// 0x0008 (0x0008 - 0x0000)
struct MotivationInformationCollection_GetSchemaAsset final
{
public:
class UMotivationSchema* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetSchemaAsset;
// Function CJ.MotivationInformationCollection.GetStimOfHighestPrioOfClass
// 0x0070 (0x0070 - 0x0000)
struct MotivationInformationCollection_GetStimOfHighestPrioOfClass final
{
public:
EStimEventClass StimClass; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FAIStimEvent OutStim; // 0x0008(0x0060)(Parm, OutParm, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0068(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_69[0x7]; // 0x0069(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MotivationInformationCollection_GetStimOfHighestPrioOfClass;
// Function CJ.BlackboardKeyType_AIStimEvent.GetBlackboardValueAsAIStimEvent
// 0x0090 (0x0090 - 0x0000)
struct BlackboardKeyType_AIStimEvent_GetBlackboardValueAsAIStimEvent final
{
public:
class UBTNode* NodeOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAIStimEvent ReturnValue; // 0x0030(0x0060)(Parm, OutParm, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlackboardKeyType_AIStimEvent_GetBlackboardValueAsAIStimEvent;
// Function CJ.BlackboardKeyType_AIStimEvent.SetBlackboardValueAsAIStimEvent
// 0x0090 (0x0090 - 0x0000)
struct BlackboardKeyType_AIStimEvent_SetBlackboardValueAsAIStimEvent final
{
public:
class UBTNode* NodeOwner; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBlackboardKeySelector Key; // 0x0008(0x0028)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FAIStimEvent Value; // 0x0030(0x0060)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_BlackboardKeyType_AIStimEvent_SetBlackboardValueAsAIStimEvent;
// Function CJ.ClientStateFunctionLibrary.NotifyCutsceneFinished
// 0x0008 (0x0008 - 0x0000)
struct ClientStateFunctionLibrary_NotifyCutsceneFinished final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClientStateFunctionLibrary_NotifyCutsceneFinished;
// Function CJ.ClientStateFunctionLibrary.NotifyCutsceneInGameStarted
// 0x0008 (0x0008 - 0x0000)
struct ClientStateFunctionLibrary_NotifyCutsceneInGameStarted final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClientStateFunctionLibrary_NotifyCutsceneInGameStarted;
// Function CJ.ClientStateFunctionLibrary.NotifyCutsceneMusingStarted
// 0x0008 (0x0008 - 0x0000)
struct ClientStateFunctionLibrary_NotifyCutsceneMusingStarted final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClientStateFunctionLibrary_NotifyCutsceneMusingStarted;
// Function CJ.ClientStateFunctionLibrary.NotifyCutsceneVideoFileStarted
// 0x0008 (0x0008 - 0x0000)
struct ClientStateFunctionLibrary_NotifyCutsceneVideoFileStarted final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClientStateFunctionLibrary_NotifyCutsceneVideoFileStarted;
// Function CJ.ClientStateFunctionLibrary.NotifyDialogueFinished
// 0x0008 (0x0008 - 0x0000)
struct ClientStateFunctionLibrary_NotifyDialogueFinished final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClientStateFunctionLibrary_NotifyDialogueFinished;
// Function CJ.ClientStateFunctionLibrary.NotifyLockedDialogueStarted
// 0x0008 (0x0008 - 0x0000)
struct ClientStateFunctionLibrary_NotifyLockedDialogueStarted final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClientStateFunctionLibrary_NotifyLockedDialogueStarted;
// Function CJ.ClientStateFunctionLibrary.NotifyNormalDialogueStarted
// 0x0008 (0x0008 - 0x0000)
struct ClientStateFunctionLibrary_NotifyNormalDialogueStarted final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ClientStateFunctionLibrary_NotifyNormalDialogueStarted;
// Function CJ.SaySubsystem.IsCharacterInSayFlow
// 0x0018 (0x0018 - 0x0000)
struct SaySubsystem_IsCharacterInSayFlow final
{
public:
const class ACJCharacter* Character; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UClass* SayFlowClass; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SaySubsystem_IsCharacterInSayFlow;
// Function CJ.CharacterWoundManagerWorldSubsystem.DrawBloodSplatterFromImpact
// 0x0030 (0x0030 - 0x0000)
struct CharacterWoundManagerWorldSubsystem_DrawBloodSplatterFromImpact final
{
public:
class UPrimitiveComponent* HitComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UPhysicalMaterial* HitPhysicsMaterial; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName HitBoneName; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ImpactPosition; // 0x0018(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterWoundManagerWorldSubsystem_DrawBloodSplatterFromImpact;
// Function CJ.CurveCelestialPosition.GetVectorValue
// 0x0018 (0x0018 - 0x0000)
struct CurveCelestialPosition_GetVectorValue final
{
public:
float InTime; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector2D ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CurveCelestialPosition_GetVectorValue;
// Function CJ.CharacterWetness.Blueprint_GetWetness
// 0x0004 (0x0004 - 0x0000)
struct CharacterWetness_Blueprint_GetWetness final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CharacterWetness_Blueprint_GetWetness;
// Function CJ.GameLoopHandlerBase.BP_EnterMissionEnded
// 0x0020 (0x0020 - 0x0000)
struct GameLoopHandlerBase_BP_EnterMissionEnded final
{
public:
const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText Reason; // 0x0008(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
bool bCompleted; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameLoopHandlerBase_BP_EnterMissionEnded;
// Function CJ.GameLoopSubsystem.GetGameLoopHandler
// 0x0008 (0x0008 - 0x0000)
struct GameLoopSubsystem_GetGameLoopHandler final
{
public:
class UGameLoopHandlerBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_GameLoopSubsystem_GetGameLoopHandler;
// Function CJ.AdrenalineComponent.AddAdrenaline
// 0x0004 (0x0004 - 0x0000)
struct AdrenalineComponent_AddAdrenaline final
{
public:
float Value; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AdrenalineComponent_AddAdrenaline;
// Function CJ.AdrenalineComponent.AddAdrenalineByAction
// 0x0008 (0x0008 - 0x0000)
struct AdrenalineComponent_AddAdrenalineByAction final
{
public:
struct FGameplayTag AdrenalineTag; // 0x0000(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AdrenalineComponent_AddAdrenalineByAction;
// Function CJ.AdrenalineComponent.SetAdrenaline
// 0x0004 (0x0004 - 0x0000)
struct AdrenalineComponent_SetAdrenaline final
{
public:
float NewAdrenaline; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AdrenalineComponent_SetAdrenaline;
// Function CJ.AdrenalineComponent.SetMaxAdrenaline
// 0x0004 (0x0004 - 0x0000)
struct AdrenalineComponent_SetMaxAdrenaline final
{
public:
float NewMaxAdrenaline; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AdrenalineComponent_SetMaxAdrenaline;
// Function CJ.AdrenalineComponent.GetAdrenalinePercent
// 0x0004 (0x0004 - 0x0000)
struct AdrenalineComponent_GetAdrenalinePercent final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AdrenalineComponent_GetAdrenalinePercent;
// Function CJ.AdrenalineComponent.IsUsing
// 0x0001 (0x0001 - 0x0000)
struct AdrenalineComponent_IsUsing final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_AdrenalineComponent_IsUsing;
// Function CJ.AutoEnvironmentalHazardSubsystem.ActionFinishedTriggered
// 0x0010 (0x0010 - 0x0000)
struct AutoEnvironmentalHazardSubsystem_ActionFinishedTriggered final
{
public:
const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID TriggeredActionID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AutoEnvironmentalHazardSubsystem_ActionFinishedTriggered;
// Function CJ.AutoEnvironmentalHazardSubsystem.ActionMovementFinished
// 0x0018 (0x0018 - 0x0000)
struct AutoEnvironmentalHazardSubsystem_ActionMovementFinished final
{
public:
const class AActor* InstigatorActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AActor* RespondingActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID FinishedRequestID; // 0x0010(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
EAnimationSelectionResult Result; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AutoEnvironmentalHazardSubsystem_ActionMovementFinished;
// Function CJ.AutoEnvironmentalHazardSubsystem.ActionMovementStarted
// 0x0018 (0x0018 - 0x0000)
struct AutoEnvironmentalHazardSubsystem_ActionMovementStarted final
{
public:
const class AActor* InstigatorActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AActor* RespondingActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID TriggeredActionID; // 0x0010(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
EAnimationSelectionResult Result; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AutoEnvironmentalHazardSubsystem_ActionMovementStarted;
// Function CJ.AutoEnvironmentalHazardSubsystem.ActionStartedTriggered
// 0x0010 (0x0010 - 0x0000)
struct AutoEnvironmentalHazardSubsystem_ActionStartedTriggered final
{
public:
const class AActor* Actor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID ID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_AutoEnvironmentalHazardSubsystem_ActionStartedTriggered;
// Function CJ.InteractButton.ButtonPressEvent
// 0x0008 (0x0008 - 0x0000)
struct InteractButton_ButtonPressEvent final
{
public:
class ACharacter* PressingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InteractButton_ButtonPressEvent;
// Function CJ.WieldableInterface.OnWieldBegin
// 0x0010 (0x0010 - 0x0000)
struct WieldableInterface_OnWieldBegin final
{
public:
class ACJCharacter* WieldingCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UWieldingComponent* WieldingComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WieldableInterface_OnWieldBegin;
// Function CJ.WieldableInterface.SetupInventoryItem
// 0x0038 (0x0038 - 0x0000)
struct WieldableInterface_SetupInventoryItem final
{
public:
struct FInventoryItemLocator Item; // 0x0000(0x0038)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WieldableInterface_SetupInventoryItem;
// Function CJ.JobsFunctionLibrary.AbortBigTake
// 0x0008 (0x0008 - 0x0000)
struct JobsFunctionLibrary_AbortBigTake final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_JobsFunctionLibrary_AbortBigTake;
// Function CJ.JobsFunctionLibrary.EnterBigTake
// 0x0008 (0x0008 - 0x0000)
struct JobsFunctionLibrary_EnterBigTake final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_JobsFunctionLibrary_EnterBigTake;
// Function CJ.JobsFunctionLibrary.EnterBigTakePlanning
// 0x0008 (0x0008 - 0x0000)
struct JobsFunctionLibrary_EnterBigTakePlanning final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_JobsFunctionLibrary_EnterBigTakePlanning;
// Function CJ.JobsFunctionLibrary.EscapeBigTake
// 0x0008 (0x0008 - 0x0000)
struct JobsFunctionLibrary_EscapeBigTake final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_JobsFunctionLibrary_EscapeBigTake;
// Function CJ.JobsFunctionLibrary.FinishBigTake
// 0x0008 (0x0008 - 0x0000)
struct JobsFunctionLibrary_FinishBigTake final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_JobsFunctionLibrary_FinishBigTake;
// Function CJ.JobsFunctionLibrary.RestartBigTake
// 0x0008 (0x0008 - 0x0000)
struct JobsFunctionLibrary_RestartBigTake final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_JobsFunctionLibrary_RestartBigTake;
// Function CJ.FakePointLight.GetFakeLightComponent
// 0x0008 (0x0008 - 0x0000)
struct FakePointLight_GetFakeLightComponent final
{
public:
class UFakePointLightComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FakePointLight_GetFakeLightComponent;
// Function CJ.FakeRectLight.GetFakeLightComponent
// 0x0008 (0x0008 - 0x0000)
struct FakeRectLight_GetFakeLightComponent final
{
public:
class UFakeRectLightComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FakeRectLight_GetFakeLightComponent;
// Function CJ.FakeSpotLight.GetFakeLightComponent
// 0x0008 (0x0008 - 0x0000)
struct FakeSpotLight_GetFakeLightComponent final
{
public:
class UFakeSpotLightComponent* ReturnValue; // 0x0000(0x0008)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FakeSpotLight_GetFakeLightComponent;
// Function CJ.MissionFunctionLibrary.BP_GetActiveMission
// 0x0018 (0x0018 - 0x0000)
struct MissionFunctionLibrary_BP_GetActiveMission final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bOutSuccess; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
const class UMissionConfigAsset* ReturnValue; // 0x0010(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionFunctionLibrary_BP_GetActiveMission;
// Function CJ.MissionFunctionLibrary.CanStartAtTime
// 0x0010 (0x0010 - 0x0000)
struct MissionFunctionLibrary_CanStartAtTime final
{
public:
const class UMissionConfigAsset* MissionConfig; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ETimePeriod TimeToCheck; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MissionFunctionLibrary_CanStartAtTime;
// Function CJ.MissionFunctionLibrary.DebugStartMission
// 0x0018 (0x0018 - 0x0000)
struct MissionFunctionLibrary_DebugStartMission final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPrimaryAssetId MissionId; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionFunctionLibrary_DebugStartMission;
// Function CJ.MissionFunctionLibrary.FailAllActiveMissions
// 0x0018 (0x0018 - 0x0000)
struct MissionFunctionLibrary_FailAllActiveMissions final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText Reason; // 0x0008(0x0010)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionFunctionLibrary_FailAllActiveMissions;
// Function CJ.MissionFunctionLibrary.GetActiveMissionType
// 0x0010 (0x0010 - 0x0000)
struct MissionFunctionLibrary_GetActiveMissionType final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMissionType MissionType; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0009(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_A[0x6]; // 0x000A(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MissionFunctionLibrary_GetActiveMissionType;
// Function CJ.MissionFunctionLibrary.GetDailyFailedMissions
// 0x0018 (0x0018 - 0x0000)
struct MissionFunctionLibrary_GetDailyFailedMissions final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UMissionConfigAsset*> FailedMissions; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionFunctionLibrary_GetDailyFailedMissions;
// Function CJ.MissionFunctionLibrary.GetDailySucceededMissions
// 0x0018 (0x0018 - 0x0000)
struct MissionFunctionLibrary_GetDailySucceededMissions final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UMissionConfigAsset*> SucceededMissions; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionFunctionLibrary_GetDailySucceededMissions;
// Function CJ.MissionFunctionLibrary.GetMissionTypeFromMissionID
// 0x0020 (0x0020 - 0x0000)
struct MissionFunctionLibrary_GetMissionTypeFromMissionID final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPrimaryAssetId MissionId; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMissionType ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MissionFunctionLibrary_GetMissionTypeFromMissionID;
// Function CJ.MissionFunctionLibrary.IsInActiveMission
// 0x0010 (0x0010 - 0x0000)
struct MissionFunctionLibrary_IsInActiveMission final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MissionFunctionLibrary_IsInActiveMission;
// Function CJ.MissionFunctionLibrary.OnlyAllowStoryMissionsToBeStartable
// 0x0008 (0x0008 - 0x0000)
struct MissionFunctionLibrary_OnlyAllowStoryMissionsToBeStartable final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionFunctionLibrary_OnlyAllowStoryMissionsToBeStartable;
// Function CJ.MissionFunctionLibrary.PopulateNextStoryMission
// 0x0008 (0x0008 - 0x0000)
struct MissionFunctionLibrary_PopulateNextStoryMission final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionFunctionLibrary_PopulateNextStoryMission;
// Function CJ.MissionFunctionLibrary.PopulateStartableMissions
// 0x0010 (0x0010 - 0x0000)
struct MissionFunctionLibrary_PopulateStartableMissions final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NumberToMakeStartable; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MissionFunctionLibrary_PopulateStartableMissions;
// Function CJ.MissionFunctionLibrary.ReactivateMissions
// 0x0008 (0x0008 - 0x0000)
struct MissionFunctionLibrary_ReactivateMissions final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionFunctionLibrary_ReactivateMissions;
// Function CJ.MissionFunctionLibrary.StartMission
// 0x0010 (0x0010 - 0x0000)
struct MissionFunctionLibrary_StartMission final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UMissionConfigAsset* MissionConfig; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionFunctionLibrary_StartMission;
// Function CJ.MissionFunctionLibrary.UnloadMission
// 0x0018 (0x0018 - 0x0000)
struct MissionFunctionLibrary_UnloadMission final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FPrimaryAssetId MissionId; // 0x0008(0x0010)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionFunctionLibrary_UnloadMission;
// Function CJ.MissionFunctionLibrary.UnloadMissionLayer
// 0x0010 (0x0010 - 0x0000)
struct MissionFunctionLibrary_UnloadMissionLayer final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UMissionConfigAsset* MissionConfig; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionFunctionLibrary_UnloadMissionLayer;
// Function CJ.MissionFunctionLibrary.UnstartAllActiveMissions
// 0x0008 (0x0008 - 0x0000)
struct MissionFunctionLibrary_UnstartAllActiveMissions final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionFunctionLibrary_UnstartAllActiveMissions;
// Function CJ.MissionConfigAsset.GetMissionStarter
// 0x0008 (0x0008 - 0x0000)
struct MissionConfigAsset_GetMissionStarter final
{
public:
class AMissionStarter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionConfigAsset_GetMissionStarter;
// Function CJ.MissionConfigAsset.GetViewModel
// 0x0008 (0x0008 - 0x0000)
struct MissionConfigAsset_GetViewModel final
{
public:
class UMVVMViewModelBase* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionConfigAsset_GetViewModel;
// Function CJ.MissionConfigAsset.SetViewModel
// 0x0008 (0x0008 - 0x0000)
struct MissionConfigAsset_SetViewModel final
{
public:
class UMVVMViewModelBase* ViewModel; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionConfigAsset_SetViewModel;
// Function CJ.MissionConfigAsset.GetMissionStatusEnumId
// 0x0020 (0x0020 - 0x0000)
struct MissionConfigAsset_GetMissionStatusEnumId final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FWSEnumId ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionConfigAsset_GetMissionStatusEnumId;
// Function CJ.MissionConfigAsset.GetObjectives
// 0x0010 (0x0010 - 0x0000)
struct MissionConfigAsset_GetObjectives final
{
public:
TArray<class UMissionObjectiveConfig*> ReturnValue; // 0x0000(0x0010)(ExportObject, Parm, OutParm, ZeroConstructor, ReturnParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionConfigAsset_GetObjectives;
// Function CJ.MissionConfigAsset.IsJob
// 0x0001 (0x0001 - 0x0000)
struct MissionConfigAsset_IsJob final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionConfigAsset_IsJob;
// Function CJ.MissionConfigAsset.IsVehicleMission
// 0x0001 (0x0001 - 0x0000)
struct MissionConfigAsset_IsVehicleMission final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionConfigAsset_IsVehicleMission;
// Function CJ.MissionObjectiveConfig.GetMissionObjectiveStatusEnumId
// 0x0020 (0x0020 - 0x0000)
struct MissionObjectiveConfig_GetMissionObjectiveStatusEnumId final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FWSEnumId ReturnValue; // 0x0008(0x0018)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionObjectiveConfig_GetMissionObjectiveStatusEnumId;
// Function CJ.MissionRunningBase.BP_MissionCompleted
// 0x0008 (0x0008 - 0x0000)
struct MissionRunningBase_BP_MissionCompleted final
{
public:
const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionRunningBase_BP_MissionCompleted;
// Function CJ.MissionRunningBase.BP_MissionFailed
// 0x0008 (0x0008 - 0x0000)
struct MissionRunningBase_BP_MissionFailed final
{
public:
const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionRunningBase_BP_MissionFailed;
// Function CJ.MissionRunningBase.BP_MissionStarted
// 0x0008 (0x0008 - 0x0000)
struct MissionRunningBase_BP_MissionStarted final
{
public:
const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionRunningBase_BP_MissionStarted;
// Function CJ.MissionRunningBase.FailMission
// 0x0010 (0x0010 - 0x0000)
struct MissionRunningBase_FailMission final
{
public:
class FText Reason_0; // 0x0000(0x0010)(Parm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionRunningBase_FailMission;
// Function CJ.MissionRunningBase.SetViewModel
// 0x0008 (0x0008 - 0x0000)
struct MissionRunningBase_SetViewModel final
{
public:
class UMVVMViewModelBase* ViewModel; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionRunningBase_SetViewModel;
// Function CJ.ObjectiveLocationBase.BP_ObjectiveStarted
// 0x0010 (0x0010 - 0x0000)
struct ObjectiveLocationBase_BP_ObjectiveStarted final
{
public:
const class UMissionConfigAsset* Mission; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UMissionObjectiveConfig* Objective; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ObjectiveLocationBase_BP_ObjectiveStarted;
// Function CJ.LoadMissionsAsyncAction.LoadMissions
// 0x0010 (0x0010 - 0x0000)
struct LoadMissionsAsyncAction_LoadMissions final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ULoadMissionsAsyncAction* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_LoadMissionsAsyncAction_LoadMissions;
// Function CJ.MissionObjectiveObserverComponent.OnMissionObjectiveStatusChanged
// 0x001C (0x001C - 0x0000)
struct MissionObjectiveObserverComponent_OnMissionObjectiveStatusChanged final
{
public:
struct FPrimaryAssetId InMissionId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName InObjectiveName; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMissionObjectiveStatus NewStatus; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x3]; // 0x0019(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_MissionObjectiveObserverComponent_OnMissionObjectiveStatusChanged;
// Function CJ.NewsSubsystem.GetAllNewsEvents
// 0x0010 (0x0010 - 0x0000)
struct NewsSubsystem_GetAllNewsEvents final
{
public:
TArray<class UNewsEvent*> ReturnValue; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NewsSubsystem_GetAllNewsEvents;
// Function CJ.NewsSubsystem.GetLatestNewsEvent
// 0x0008 (0x0008 - 0x0000)
struct NewsSubsystem_GetLatestNewsEvent final
{
public:
const class UNewsEvent* ReturnValue; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NewsSubsystem_GetLatestNewsEvent;
// Function CJ.ThreatIndicatorSubsystem.ShouldShowCombatIndicator
// 0x0001 (0x0001 - 0x0000)
struct ThreatIndicatorSubsystem_ShouldShowCombatIndicator final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ThreatIndicatorSubsystem_ShouldShowCombatIndicator;
// Function CJ.ThreatIndicatorSubsystem.ShouldShowThreatIndicator
// 0x0001 (0x0001 - 0x0000)
struct ThreatIndicatorSubsystem_ShouldShowThreatIndicator final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ThreatIndicatorSubsystem_ShouldShowThreatIndicator;
// Function CJ.CJSmartObjectFunctionLibrary.BindInputActionsToCharacterAction
// 0x0038 (0x0038 - 0x0000)
struct CJSmartObjectFunctionLibrary_BindInputActionsToCharacterAction final
{
public:
class ACJCharacter* CJCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UEnhancedInputComponent* EnhancedInputComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class UInputAction*> InputActionsToBind; // 0x0010(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
TSubclassOf<class UCharacterActionType> CharacterActionType; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class USmartObjectComponent* UsingSmartObjectComponent; // 0x0028(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECharacterActionRequestType RequestType; // 0x0030(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_BindInputActionsToCharacterAction;
// Function CJ.CJSmartObjectFunctionLibrary.BindInputActionToCharacterAction
// 0x0030 (0x0030 - 0x0000)
struct CJSmartObjectFunctionLibrary_BindInputActionToCharacterAction final
{
public:
class ACJCharacter* CJCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UEnhancedInputComponent* EnhancedInputComponent; // 0x0008(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class UInputAction* InputActionToBind; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCharacterActionType> CharacterActionType; // 0x0018(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class USmartObjectComponent* UsingSmartObjectComponent; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECharacterActionRequestType RequestType; // 0x0028(0x0001)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_BindInputActionToCharacterAction;
// Function CJ.CJSmartObjectFunctionLibrary.BuildSmartObjectUserActivityTags
// 0x0070 (0x0070 - 0x0000)
struct CJSmartObjectFunctionLibrary_BuildSmartObjectUserActivityTags final
{
public:
const class ACJCharacter* CJCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
struct FGameplayTagContainer FilterActivityTags; // 0x0030(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FGameplayTagContainer BuiltActivityTags; // 0x0050(0x0020)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_BuildSmartObjectUserActivityTags;
// Function CJ.CJSmartObjectFunctionLibrary.DoActionInSmartObject
// 0x0018 (0x0018 - 0x0000)
struct CJSmartObjectFunctionLibrary_DoActionInSmartObject final
{
public:
class ACJCharacter* CJCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* UsingSmartObject; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCharacterActionType> RequestedActionType; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_DoActionInSmartObject;
// Function CJ.CJSmartObjectFunctionLibrary.GetCJSOSlotConfigType
// 0x0038 (0x0038 - 0x0000)
struct CJSmartObjectFunctionLibrary_GetCJSOSlotConfigType final
{
public:
const class ACJCharacter* CJCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
ECJSOSlotConfigType ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_GetCJSOSlotConfigType;
// Function CJ.CJSmartObjectFunctionLibrary.GetClaimedSmartObjectActivityTags
// 0x0070 (0x0070 - 0x0000)
struct CJSmartObjectFunctionLibrary_GetClaimedSmartObjectActivityTags final
{
public:
const class ACJCharacter* CJCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
struct FGameplayTagContainer FilterActivityTags; // 0x0030(0x0020)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
struct FGameplayTagContainer BuiltActivityTags; // 0x0050(0x0020)(Parm, OutParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_GetClaimedSmartObjectActivityTags;
// Function CJ.CJSmartObjectFunctionLibrary.GetClaimedSmartObjectHandle
// 0x0040 (0x0040 - 0x0000)
struct CJSmartObjectFunctionLibrary_GetClaimedSmartObjectHandle final
{
public:
class AAIController* AIController; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName BlackboardKeyName; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSmartObjectClaimHandle OutHandle; // 0x0010(0x0028)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_GetClaimedSmartObjectHandle;
// Function CJ.CJSmartObjectFunctionLibrary.PopulateSmartObjectComplexInteractionAnimVars
// 0x0050 (0x0050 - 0x0000)
struct CJSmartObjectFunctionLibrary_PopulateSmartObjectComplexInteractionAnimVars final
{
public:
const class ACJCharacter* CJCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
class UDataTable* EntryCDB; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FInstancedStruct CycleIdleChooser; // 0x0038(0x0010)(Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
class UDataTable* ExitCDB; // 0x0048(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_PopulateSmartObjectComplexInteractionAnimVars;
// Function CJ.CJSmartObjectFunctionLibrary.PopulateSmartObjectOneShotAnimVars
// 0x0038 (0x0038 - 0x0000)
struct CJSmartObjectFunctionLibrary_PopulateSmartObjectOneShotAnimVars final
{
public:
const class ACJCharacter* CJCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
class UDataTable* EntryCDB; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_PopulateSmartObjectOneShotAnimVars;
// Function CJ.CJSmartObjectFunctionLibrary.PopulateSmartObjectOneShotLoopingAnimVars
// 0x0040 (0x0040 - 0x0000)
struct CJSmartObjectFunctionLibrary_PopulateSmartObjectOneShotLoopingAnimVars final
{
public:
const class ACJCharacter* CJCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
class UDataTable* EntryCDB; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimSequence* CycleIdleSequence; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_PopulateSmartObjectOneShotLoopingAnimVars;
// Function CJ.CJSmartObjectFunctionLibrary.PopulateSmartObjectSimpleInteractionAnimVars
// 0x0048 (0x0048 - 0x0000)
struct CJSmartObjectFunctionLibrary_PopulateSmartObjectSimpleInteractionAnimVars final
{
public:
const class ACJCharacter* CJCharacter; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSmartObjectClaimHandle ClaimHandle; // 0x0008(0x0028)(ConstParm, Parm, NoDestructor, NativeAccessSpecifierPublic)
class UDataTable* EntryCDB; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UAnimSequence* CycleIdleSequence; // 0x0038(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UDataTable* ExitCDB; // 0x0040(0x0008)(Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJSmartObjectFunctionLibrary_PopulateSmartObjectSimpleInteractionAnimVars;
// Function CJ.GameplayBehavior_CharacterAction.OnRequestActionPayload
// 0x0018 (0x0018 - 0x0000)
struct GameplayBehavior_CharacterAction_OnRequestActionPayload final
{
public:
class ACJCharacter* CJCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSubclassOf<class UCharacterActionType> RequestedActionType; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID RequestResult; // 0x0010(0x0004)(Parm, OutParm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_14[0x4]; // 0x0014(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayBehavior_CharacterAction_OnRequestActionPayload;
// Function CJ.GameplayBehavior_CharacterAction.OnRequestDoingAction
// 0x0010 (0x0010 - 0x0000)
struct GameplayBehavior_CharacterAction_OnRequestDoingAction final
{
public:
const class AActor* RequestActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID TriggeredActionID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayBehavior_CharacterAction_OnRequestDoingAction;
// Function CJ.GameplayBehavior_CharacterAction.OnRequestFinished
// 0x0010 (0x0010 - 0x0000)
struct GameplayBehavior_CharacterAction_OnRequestFinished final
{
public:
const class UCharacterActionHandlerComponent* Handler; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID CurrentRequestID; // 0x0008(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
ECharacterActionResult Result; // 0x000C(0x0001)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayBehavior_CharacterAction_OnRequestFinished;
// Function CJ.GameplayBehavior_CharacterAction.OnSyncAnimFinished
// 0x0018 (0x0018 - 0x0000)
struct GameplayBehavior_CharacterAction_OnSyncAnimFinished final
{
public:
const class AActor* InstigatorActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AActor* RespondingActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID FinishedActionID; // 0x0010(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
EAnimationSelectionResult Result; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayBehavior_CharacterAction_OnSyncAnimFinished;
// Function CJ.GameplayBehavior_CharacterAction.OnSyncAnimStarted
// 0x0018 (0x0018 - 0x0000)
struct GameplayBehavior_CharacterAction_OnSyncAnimStarted final
{
public:
const class AActor* InstigatorActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AActor* RespondingActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FAIRequestID TriggeredActionID; // 0x0010(0x0004)(Parm, NoDestructor, NativeAccessSpecifierPublic)
EAnimationSelectionResult Result; // 0x0014(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_GameplayBehavior_CharacterAction_OnSyncAnimStarted;
// Function CJ.SmartObjectInteraction.Begin
// 0x0008 (0x0008 - 0x0000)
struct SmartObjectInteraction_Begin final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SmartObjectInteraction_Begin;
// Function CJ.SmartObjectInteraction.End
// 0x0008 (0x0008 - 0x0000)
struct SmartObjectInteraction_End final
{
public:
class ACJCharacter* Character; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SmartObjectInteraction_End;
// Function CJ.SpiritSubsystemFunctionLibrary.Conv_SpiritIdToPlaceId
// 0x0010 (0x0010 - 0x0000)
struct SpiritSubsystemFunctionLibrary_Conv_SpiritIdToPlaceId final
{
public:
struct FSpiritId ID; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, NativeAccessSpecifierPublic)
class FName ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpiritSubsystemFunctionLibrary_Conv_SpiritIdToPlaceId;
// Function CJ.SpiritSubsystemFunctionLibrary.ForgetSpirit
// 0x0010 (0x0010 - 0x0000)
struct SpiritSubsystemFunctionLibrary_ForgetSpirit final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpiritSubsystemFunctionLibrary_ForgetSpirit;
// Function CJ.SpiritSubsystemFunctionLibrary.GetSpawnedActor
// 0x0018 (0x0018 - 0x0000)
struct SpiritSubsystemFunctionLibrary_GetSpawnedActor final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpiritSubsystemFunctionLibrary_GetSpawnedActor;
// Function CJ.SpiritSubsystemFunctionLibrary.GetSpiritLocation
// 0x0028 (0x0028 - 0x0000)
struct SpiritSubsystemFunctionLibrary_GetSpiritLocation final
{
public:
const class UObject* WorldContextObject; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpiritSubsystemFunctionLibrary_GetSpiritLocation;
// Function CJ.SpiritSubsystemGetMaterializedActorAsync.GetMaterializedActor
// 0x0018 (0x0018 - 0x0000)
struct SpiritSubsystemGetMaterializedActorAsync_GetMaterializedActor final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USpiritSubsystemGetMaterializedActorAsync* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpiritSubsystemGetMaterializedActorAsync_GetMaterializedActor;
// Function CJ.SpiritSubsystemGetMaterializedCharacterAsync.GetMaterializedCharacter
// 0x0018 (0x0018 - 0x0000)
struct SpiritSubsystemGetMaterializedCharacterAsync_GetMaterializedCharacter final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USpiritSubsystemGetMaterializedCharacterAsync* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpiritSubsystemGetMaterializedCharacterAsync_GetMaterializedCharacter;
// Function CJ.SpiritSubsystemGetMaterializedCharacterAsync.GetMaterializedCharacter_SpiritId
// 0x0018 (0x0018 - 0x0000)
struct SpiritSubsystemGetMaterializedCharacterAsync_GetMaterializedCharacter_SpiritId final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSpiritId SpiritId; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
class USpiritSubsystemGetMaterializedCharacterAsync* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpiritSubsystemGetMaterializedCharacterAsync_GetMaterializedCharacter_SpiritId;
// Function CJ.SpiritSubsystemGetMaterializedVehicleAsync.GetMaterializedVehicle
// 0x0018 (0x0018 - 0x0000)
struct SpiritSubsystemGetMaterializedVehicleAsync_GetMaterializedVehicle final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PlaceId; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class USpiritSubsystemGetMaterializedVehicleAsync* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpiritSubsystemGetMaterializedVehicleAsync_GetMaterializedVehicle;
// Function CJ.SpiritSubsystemGetMaterializedVehicleAsync.GetMaterializedVehicle_SpiritId
// 0x0018 (0x0018 - 0x0000)
struct SpiritSubsystemGetMaterializedVehicleAsync_GetMaterializedVehicle_SpiritId final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FSpiritId SpiritId; // 0x0008(0x0008)(Parm, NoDestructor, NativeAccessSpecifierPublic)
class USpiritSubsystemGetMaterializedVehicleAsync* ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_SpiritSubsystemGetMaterializedVehicleAsync_GetMaterializedVehicle_SpiritId;
// Function CJ.SpiritTriggerComponent.CheckEnterTrigger
// 0x0020 (0x0020 - 0x0000)
struct SpiritTriggerComponent_CheckEnterTrigger final
{
public:
struct FVector WorldPosition; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_SpiritTriggerComponent_CheckEnterTrigger;
// Function CJ.TelemetryFunctionLibrary.SendBrawlFinished
// 0x0020 (0x0020 - 0x0000)
struct TelemetryFunctionLibrary_SendBrawlFinished final
{
public:
double KillCount; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double FinishTime; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendBrawlFinished;
// Function CJ.TelemetryFunctionLibrary.SendBrawlKnockout
// 0x0028 (0x0028 - 0x0000)
struct TelemetryFunctionLibrary_SendBrawlKnockout final
{
public:
struct FVector position; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendBrawlKnockout;
// Function CJ.TelemetryFunctionLibrary.SendBrawlStarted
// 0x0010 (0x0010 - 0x0000)
struct TelemetryFunctionLibrary_SendBrawlStarted final
{
public:
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendBrawlStarted;
// Function CJ.TelemetryFunctionLibrary.SendCharacterStageOfLife
// 0x0060 (0x0060 - 0x0000)
struct TelemetryFunctionLibrary_SendCharacterStageOfLife final
{
public:
class FString WorldName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName CharacterId; // 0x0010(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ECharacterStageOfLife StageOfLife; // 0x0018(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector position; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0050(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0058(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_59[0x7]; // 0x0059(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendCharacterStageOfLife;
// Function CJ.TelemetryFunctionLibrary.SendFrameTimeAtPosition
// 0x0068 (0x0068 - 0x0000)
struct TelemetryFunctionLibrary_SendFrameTimeAtPosition final
{
public:
class FString WorldName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString TestName; // 0x0010(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector position; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0038(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
float FrameTime; // 0x0050(0x0004)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_54[0x4]; // 0x0054(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0058(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0060(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendFrameTimeAtPosition;
// Function CJ.TelemetryFunctionLibrary.SendMissionObjectiveStatus
// 0x0028 (0x0028 - 0x0000)
struct TelemetryFunctionLibrary_SendMissionObjectiveStatus final
{
public:
class FName MissionId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ObjectiveName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMissionObjectiveStatus ObjectiveStatus; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendMissionObjectiveStatus;
// Function CJ.TelemetryFunctionLibrary.SendMissionStatus
// 0x0028 (0x0028 - 0x0000)
struct TelemetryFunctionLibrary_SendMissionStatus final
{
public:
class FName MissionId; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName MissionName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMissionType MissionType; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EMissionStatus MissionStatus; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_12[0x6]; // 0x0012(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendMissionStatus;
// Function CJ.TelemetryFunctionLibrary.SendPlayerPosition
// 0x0050 (0x0050 - 0x0000)
struct TelemetryFunctionLibrary_SendPlayerPosition final
{
public:
class FString WorldName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector position; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotation; // 0x0028(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0040(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0048(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_49[0x7]; // 0x0049(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendPlayerPosition;
// Function CJ.TelemetryFunctionLibrary.SendSoakVehicleStoppedPosition
// 0x0038 (0x0038 - 0x0000)
struct TelemetryFunctionLibrary_SendSoakVehicleStoppedPosition final
{
public:
class FString TestName; // 0x0000(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector position; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0028(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendSoakVehicleStoppedPosition;
// Function CJ.TelemetryFunctionLibrary.SendTakedown
// 0x0028 (0x0028 - 0x0000)
struct TelemetryFunctionLibrary_SendTakedown final
{
public:
struct FVector position; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendTakedown;
// Function CJ.TelemetryFunctionLibrary.SendTakedownStreakFinished
// 0x0020 (0x0020 - 0x0000)
struct TelemetryFunctionLibrary_SendTakedownStreakFinished final
{
public:
double VehicleCount; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double FinishTime; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendTakedownStreakFinished;
// Function CJ.TelemetryFunctionLibrary.SendTakedownStreakFinishedWithVariant
// 0x0030 (0x0030 - 0x0000)
struct TelemetryFunctionLibrary_SendTakedownStreakFinishedWithVariant final
{
public:
double VehicleCount; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double FinishTime; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Variant; // 0x0018(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0028(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_29[0x7]; // 0x0029(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendTakedownStreakFinishedWithVariant;
// Function CJ.TelemetryFunctionLibrary.SendTakedownStreakStarted
// 0x0010 (0x0010 - 0x0000)
struct TelemetryFunctionLibrary_SendTakedownStreakStarted final
{
public:
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendTakedownStreakStarted;
// Function CJ.TelemetryFunctionLibrary.SendTakedownStreakStartedWithVariant
// 0x0020 (0x0020 - 0x0000)
struct TelemetryFunctionLibrary_SendTakedownStreakStartedWithVariant final
{
public:
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Variant; // 0x0008(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendTakedownStreakStartedWithVariant;
// Function CJ.TelemetryFunctionLibrary.SendTakedownWithVariant
// 0x0038 (0x0038 - 0x0000)
struct TelemetryFunctionLibrary_SendTakedownWithVariant final
{
public:
struct FVector position; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Variant; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0030(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_31[0x7]; // 0x0031(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendTakedownWithVariant;
// Function CJ.TelemetryFunctionLibrary.SendTakedownWithVariantAndTime
// 0x0040 (0x0040 - 0x0000)
struct TelemetryFunctionLibrary_SendTakedownWithVariantAndTime final
{
public:
struct FVector position; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UTelemetrySubsystem* TelemetrySubsystem; // 0x0018(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FString Variant; // 0x0020(0x0010)(Parm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
double GameTime; // 0x0030(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TelemetryFunctionLibrary_SendTakedownWithVariantAndTime;
// Function CJ.TeleportHandlerInterface.IsReadyToResumeGame
// 0x0001 (0x0001 - 0x0000)
struct TeleportHandlerInterface_IsReadyToResumeGame final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_TeleportHandlerInterface_IsReadyToResumeGame;
// Function CJ.CJActionWidget.SetDesignTimeKey
// 0x0018 (0x0018 - 0x0000)
struct CJActionWidget_SetDesignTimeKey final
{
public:
struct FKey InDesignTimeKey; // 0x0000(0x0018)(Parm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJActionWidget_SetDesignTimeKey;
// Function CJ.CJTabButtonBase.SetTabLabelInfo_Implementation
// 0x00F0 (0x00F0 - 0x0000)
struct CJTabButtonBase_SetTabLabelInfo_Implementation final
{
public:
struct FCJTabDescriptor TabLabelInfo; // 0x0000(0x00F0)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJTabButtonBase_SetTabLabelInfo_Implementation;
// Function CJ.CompassPanelSlot.SetCompassMarkerType
// 0x0001 (0x0001 - 0x0000)
struct CompassPanelSlot_SetCompassMarkerType final
{
public:
ECompassMarkerType InCompassMarkerType; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CompassPanelSlot_SetCompassMarkerType;
// Function CJ.CompassPanelSlot.SetDirectionDegrees
// 0x0004 (0x0004 - 0x0000)
struct CompassPanelSlot_SetDirectionDegrees final
{
public:
float InDirectionDegrees; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CompassPanelSlot_SetDirectionDegrees;
// Function CJ.CompassPanelSlot.SetPriority
// 0x0004 (0x0004 - 0x0000)
struct CompassPanelSlot_SetPriority final
{
public:
int32 InPriority; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CompassPanelSlot_SetPriority;
// Function CJ.CompassPanelSlot.SetStickToEdge
// 0x0001 (0x0001 - 0x0000)
struct CompassPanelSlot_SetStickToEdge final
{
public:
bool bInStickToEdge; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CompassPanelSlot_SetStickToEdge;
// Function CJ.CompassPanelSlot.SetWorldLocation
// 0x0018 (0x0018 - 0x0000)
struct CompassPanelSlot_SetWorldLocation final
{
public:
struct FVector InWorldLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CompassPanelSlot_SetWorldLocation;
// Function CJ.CompassPanelSlot.GetCompassMarkerType
// 0x0001 (0x0001 - 0x0000)
struct CompassPanelSlot_GetCompassMarkerType final
{
public:
ECompassMarkerType ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CompassPanelSlot_GetCompassMarkerType;
// Function CJ.CompassPanelSlot.GetDirectionDegrees
// 0x0004 (0x0004 - 0x0000)
struct CompassPanelSlot_GetDirectionDegrees final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CompassPanelSlot_GetDirectionDegrees;
// Function CJ.CompassPanelSlot.GetPriority
// 0x0004 (0x0004 - 0x0000)
struct CompassPanelSlot_GetPriority final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CompassPanelSlot_GetPriority;
// Function CJ.CompassPanelSlot.GetStickToEdge
// 0x0001 (0x0001 - 0x0000)
struct CompassPanelSlot_GetStickToEdge final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CompassPanelSlot_GetStickToEdge;
// Function CJ.CompassPanelSlot.GetWorldLocation
// 0x0018 (0x0018 - 0x0000)
struct CompassPanelSlot_GetWorldLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CompassPanelSlot_GetWorldLocation;
// Function CJ.CompassSlotObserverInterface.BP_OnCompassSlotClampedToEdgeChanged
// 0x0002 (0x0002 - 0x0000)
struct CompassSlotObserverInterface_BP_OnCompassSlotClampedToEdgeChanged final
{
public:
bool bClampedToEdge; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bClampedToLeftSide; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CompassSlotObserverInterface_BP_OnCompassSlotClampedToEdgeChanged;
// Function CJ.CompassSlotObserverInterface.BP_OnCompassSlotDistanceChanged
// 0x0004 (0x0004 - 0x0000)
struct CompassSlotObserverInterface_BP_OnCompassSlotDistanceChanged final
{
public:
float Distance; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CompassSlotObserverInterface_BP_OnCompassSlotDistanceChanged;
// Function CJ.LevelSelectorWidget.GetLevelsToDisplay
// 0x0028 (0x0028 - 0x0000)
struct LevelSelectorWidget_GetLevelsToDisplay final
{
public:
class FString CurrentLevel; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class FString> Levels; // 0x0010(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 Num; // 0x0020(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0024(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_25[0x3]; // 0x0025(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSelectorWidget_GetLevelsToDisplay;
// Function CJ.LevelSelectorWidget.GetPlayerStartsToDisplay
// 0x0018 (0x0018 - 0x0000)
struct LevelSelectorWidget_GetPlayerStartsToDisplay final
{
public:
TArray<class AActor*> playerStarts; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, NativeAccessSpecifierPublic)
int32 Num; // 0x0010(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0014(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_15[0x3]; // 0x0015(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_LevelSelectorWidget_GetPlayerStartsToDisplay;
// Function CJ.HudIconsPanelSlot.SetAnchor
// 0x0010 (0x0010 - 0x0000)
struct HudIconsPanelSlot_SetAnchor final
{
public:
struct FVector2D InAnchor; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudIconsPanelSlot_SetAnchor;
// Function CJ.HudIconsPanelSlot.SetOffset
// 0x0010 (0x0010 - 0x0000)
struct HudIconsPanelSlot_SetOffset final
{
public:
struct FVector2D InOffset; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudIconsPanelSlot_SetOffset;
// Function CJ.HudIconsPanelSlot.SetStickToEdge
// 0x0001 (0x0001 - 0x0000)
struct HudIconsPanelSlot_SetStickToEdge final
{
public:
bool bInStickToEdge; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudIconsPanelSlot_SetStickToEdge;
// Function CJ.HudIconsPanelSlot.SetWorldLocation
// 0x0018 (0x0018 - 0x0000)
struct HudIconsPanelSlot_SetWorldLocation final
{
public:
struct FVector InWorldLocation; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudIconsPanelSlot_SetWorldLocation;
// Function CJ.HudIconsPanelSlot.SetWorldOffset
// 0x0018 (0x0018 - 0x0000)
struct HudIconsPanelSlot_SetWorldOffset final
{
public:
struct FVector InWorldOffset; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudIconsPanelSlot_SetWorldOffset;
// Function CJ.HudIconsPanelSlot.GetAnchor
// 0x0010 (0x0010 - 0x0000)
struct HudIconsPanelSlot_GetAnchor final
{
public:
struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudIconsPanelSlot_GetAnchor;
// Function CJ.HudIconsPanelSlot.GetOffset
// 0x0010 (0x0010 - 0x0000)
struct HudIconsPanelSlot_GetOffset final
{
public:
struct FVector2D ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudIconsPanelSlot_GetOffset;
// Function CJ.HudIconsPanelSlot.GetStickToEdge
// 0x0001 (0x0001 - 0x0000)
struct HudIconsPanelSlot_GetStickToEdge final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudIconsPanelSlot_GetStickToEdge;
// Function CJ.HudIconsPanelSlot.GetWorldLocation
// 0x0018 (0x0018 - 0x0000)
struct HudIconsPanelSlot_GetWorldLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudIconsPanelSlot_GetWorldLocation;
// Function CJ.HudIconsPanelSlot.GetWorldOffset
// 0x0018 (0x0018 - 0x0000)
struct HudIconsPanelSlot_GetWorldOffset final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudIconsPanelSlot_GetWorldOffset;
// Function CJ.InputActionIcon.SetColorAndOpacity
// 0x0010 (0x0010 - 0x0000)
struct InputActionIcon_SetColorAndOpacity final
{
public:
struct FLinearColor InColorAndOpacity; // 0x0000(0x0010)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputActionIcon_SetColorAndOpacity;
// Function CJ.InputActionIcon.SetEnhancedInputAction
// 0x0008 (0x0008 - 0x0000)
struct InputActionIcon_SetEnhancedInputAction final
{
public:
class UInputAction* InInputAction; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputActionIcon_SetEnhancedInputAction;
// Function CJ.InputActionIcon.SetOverrideKey
// 0x0018 (0x0018 - 0x0000)
struct InputActionIcon_SetOverrideKey final
{
public:
struct FKey InKey; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InputActionIcon_SetOverrideKey;
// Function CJ.QueueViewModel.BP_Dequeue
// 0x0010 (0x0010 - 0x0000)
struct QueueViewModel_BP_Dequeue final
{
public:
bool bHasRemainingItems; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EQueueViewModelDequeueResult Result; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2[0x6]; // 0x0002(0x0006)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QueueViewModel_BP_Dequeue;
// Function CJ.QueueViewModel.BP_Peek
// 0x0010 (0x0010 - 0x0000)
struct QueueViewModel_BP_Peek final
{
public:
EQueueViewModelPeekResult Result; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class UObject* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QueueViewModel_BP_Peek;
// Function CJ.QueueViewModel.Enqueue
// 0x0008 (0x0008 - 0x0000)
struct QueueViewModel_Enqueue final
{
public:
class UObject* Item; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_QueueViewModel_Enqueue;
// Function CJ.ViewModelConversionFunctionLibrary.ToSlateVisibility_HitTestInvisibleOrCollapsed
// 0x0002 (0x0002 - 0x0000)
struct ViewModelConversionFunctionLibrary_ToSlateVisibility_HitTestInvisibleOrCollapsed final
{
public:
bool bIsHitTestInvisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESlateVisibility ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ViewModelConversionFunctionLibrary_ToSlateVisibility_HitTestInvisibleOrCollapsed;
// Function CJ.ViewModelConversionFunctionLibrary.ToSlateVisibility_HitTestInvisibleOrHidden
// 0x0002 (0x0002 - 0x0000)
struct ViewModelConversionFunctionLibrary_ToSlateVisibility_HitTestInvisibleOrHidden final
{
public:
bool bIsHitTestInvisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESlateVisibility ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ViewModelConversionFunctionLibrary_ToSlateVisibility_HitTestInvisibleOrHidden;
// Function CJ.ViewModelConversionFunctionLibrary.ToSlateVisibility_SelfHitTestInvisibleOrCollapsed
// 0x0002 (0x0002 - 0x0000)
struct ViewModelConversionFunctionLibrary_ToSlateVisibility_SelfHitTestInvisibleOrCollapsed final
{
public:
bool bIsSelfHitTestInvisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESlateVisibility ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ViewModelConversionFunctionLibrary_ToSlateVisibility_SelfHitTestInvisibleOrCollapsed;
// Function CJ.ViewModelConversionFunctionLibrary.ToSlateVisibility_SelfHitTestInvisibleOrHidden
// 0x0002 (0x0002 - 0x0000)
struct ViewModelConversionFunctionLibrary_ToSlateVisibility_SelfHitTestInvisibleOrHidden final
{
public:
bool bIsSelfHitTestInvisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESlateVisibility ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ViewModelConversionFunctionLibrary_ToSlateVisibility_SelfHitTestInvisibleOrHidden;
// Function CJ.ViewModelConversionFunctionLibrary.ToSlateVisibility_VisibleOrCollapsed
// 0x0002 (0x0002 - 0x0000)
struct ViewModelConversionFunctionLibrary_ToSlateVisibility_VisibleOrCollapsed final
{
public:
bool bIsVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESlateVisibility ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ViewModelConversionFunctionLibrary_ToSlateVisibility_VisibleOrCollapsed;
// Function CJ.ViewModelConversionFunctionLibrary.ToSlateVisibility_VisibleOrHidden
// 0x0002 (0x0002 - 0x0000)
struct ViewModelConversionFunctionLibrary_ToSlateVisibility_VisibleOrHidden final
{
public:
bool bIsVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
ESlateVisibility ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ViewModelConversionFunctionLibrary_ToSlateVisibility_VisibleOrHidden;
// Function CJ.HudNotificationGenericViewModel.SetNotificationImage
// 0x0008 (0x0008 - 0x0000)
struct HudNotificationGenericViewModel_SetNotificationImage final
{
public:
const class UTexture2D* InNotificationImage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudNotificationGenericViewModel_SetNotificationImage;
// Function CJ.HudNotificationGenericViewModel.SetNotificationName
// 0x0010 (0x0010 - 0x0000)
struct HudNotificationGenericViewModel_SetNotificationName final
{
public:
class FText InNotificationName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudNotificationGenericViewModel_SetNotificationName;
// Function CJ.HudNotificationGenericViewModel.SetNotificationText
// 0x0010 (0x0010 - 0x0000)
struct HudNotificationGenericViewModel_SetNotificationText final
{
public:
class FText InNotificationText; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudNotificationGenericViewModel_SetNotificationText;
// Function CJ.HudNotificationGenericViewModel.SetNotificationType
// 0x0008 (0x0008 - 0x0000)
struct HudNotificationGenericViewModel_SetNotificationType final
{
public:
struct FGameplayTag InNotificationType; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_HudNotificationGenericViewModel_SetNotificationType;
// Function CJ.InventoryNotificationViewModel.SetAmount
// 0x0004 (0x0004 - 0x0000)
struct InventoryNotificationViewModel_SetAmount final
{
public:
int32 InAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InventoryNotificationViewModel_SetAmount;
// Function CJ.InventoryNotificationViewModel.SetCategory
// 0x0028 (0x0028 - 0x0000)
struct InventoryNotificationViewModel_SetCategory final
{
public:
TSoftObjectPtr<class UInventoryItemCategoryConfigAsset> InCategory; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InventoryNotificationViewModel_SetCategory;
// Function CJ.InventoryNotificationViewModel.SetDisplayName
// 0x0010 (0x0010 - 0x0000)
struct InventoryNotificationViewModel_SetDisplayName final
{
public:
class FText InNotificationName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InventoryNotificationViewModel_SetDisplayName;
// Function CJ.InventoryNotificationViewModel.SetImage
// 0x0008 (0x0008 - 0x0000)
struct InventoryNotificationViewModel_SetImage final
{
public:
const class UTexture2D* InNotificationImage; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InventoryNotificationViewModel_SetImage;
// Function CJ.InventoryNotificationViewModel.SetItem
// 0x0028 (0x0028 - 0x0000)
struct InventoryNotificationViewModel_SetItem final
{
public:
TSoftObjectPtr<class UInventoryItemConfigAsset> InItem; // 0x0000(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_InventoryNotificationViewModel_SetItem;
// Function CJ.VehicleIconManager.OnWeakSpotDamaged
// 0x0010 (0x0010 - 0x0000)
struct VehicleIconManager_OnWeakSpotDamaged final
{
public:
class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EImpactDamageClassification DamageClass; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EImpactDamageSource DamageSource; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bReapply; // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleIconManager_OnWeakSpotDamaged;
// Function CJ.VehicleIconManager.OnWeakSpotDestroyed
// 0x0010 (0x0010 - 0x0000)
struct VehicleIconManager_OnWeakSpotDestroyed final
{
public:
class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTriggeredTakedown; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bReapply; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleIconManager_OnWeakSpotDestroyed;
// Function CJ.JournalEntryNotificationViewModel.SetJournalEntry
// 0x0008 (0x0008 - 0x0000)
struct JournalEntryNotificationViewModel_SetJournalEntry final
{
public:
const class UJournalEntryConfigAsset* InJournalEntry; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_JournalEntryNotificationViewModel_SetJournalEntry;
// Function CJ.JournalEntryNotificationViewModel.SetTopicTitle
// 0x0010 (0x0010 - 0x0000)
struct JournalEntryNotificationViewModel_SetTopicTitle final
{
public:
class FText InTopicTitle; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_JournalEntryNotificationViewModel_SetTopicTitle;
// Function CJ.NewHudViewModel.OnMovedToNewRegion
// 0x000C (0x000C - 0x0000)
struct NewHudViewModel_OnMovedToNewRegion final
{
public:
int32 RegionId; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName RegionName; // 0x0004(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NewHudViewModel_OnMovedToNewRegion;
// Function CJ.NewHudViewModel.OnMovedToNewRoadName
// 0x0008 (0x0008 - 0x0000)
struct NewHudViewModel_OnMovedToNewRoadName final
{
public:
class FName RoadName; // 0x0000(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NewHudViewModel_OnMovedToNewRoadName;
// Function CJ.NewHudViewModel.PawnChanged
// 0x0010 (0x0010 - 0x0000)
struct NewHudViewModel_PawnChanged final
{
public:
class APawn* OldPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class APawn* NewPawn; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NewHudViewModel_PawnChanged;
// Function CJ.WorldQuerySubsystem.QueryActorInLineOfSight
// 0x0010 (0x0010 - 0x0000)
struct WorldQuerySubsystem_QueryActorInLineOfSight final
{
public:
class AActor* SearchActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EWorldQueryLineOfSightResult ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WorldQuerySubsystem_QueryActorInLineOfSight;
// Function CJ.WorldQuerySubsystem.QueryComponentInLineOfSight
// 0x0018 (0x0018 - 0x0000)
struct WorldQuerySubsystem_QueryComponentInLineOfSight final
{
public:
class USceneComponent* SearchComponent; // 0x0000(0x0008)(Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName SocketName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EWorldQueryLineOfSightResult ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WorldQuerySubsystem_QueryComponentInLineOfSight;
// Function CJ.WorldQuerySubsystem.QueryLocationInLineOfSight
// 0x0028 (0x0028 - 0x0000)
struct WorldQuerySubsystem_QueryLocationInLineOfSight final
{
public:
struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int64 InOutLocationQueryHandle; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EWorldQueryLineOfSightResult ReturnValue; // 0x0020(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WorldQuerySubsystem_QueryLocationInLineOfSight;
// Function CJ.WorldQuerySubsystem.GetAllActors
// 0x0018 (0x0018 - 0x0000)
struct WorldQuerySubsystem_GetAllActors final
{
public:
int32 Types; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<class AActor*> ReturnValue; // 0x0008(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldQuerySubsystem_GetAllActors;
// Function CJ.WorldQuerySubsystem.GetAllActorsWithinRadius
// 0x0030 (0x0030 - 0x0000)
struct WorldQuerySubsystem_GetAllActorsWithinRadius final
{
public:
struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Types; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ReturnValue; // 0x0020(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldQuerySubsystem_GetAllActorsWithinRadius;
// Function CJ.WorldQuerySubsystem.GetAllActorsWithinRadiusWithTag
// 0x0038 (0x0038 - 0x0000)
struct WorldQuerySubsystem_GetAllActorsWithinRadiusWithTag final
{
public:
struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Radius; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Types; // 0x001C(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FGameplayTag Tag; // 0x0020(0x0008)(Parm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<class AActor*> ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldQuerySubsystem_GetAllActorsWithinRadiusWithTag;
// Function CJ.WorldQuerySubsystem.GetClosestActorTo
// 0x0030 (0x0030 - 0x0000)
struct WorldQuerySubsystem_GetClosestActorTo final
{
public:
struct FVector Location; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Types; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class AActor* IgnoreActor; // 0x0020(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0028(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldQuerySubsystem_GetClosestActorTo;
// Function CJ.WorldQuerySubsystem.GetClosestActorToActor
// 0x0020 (0x0020 - 0x0000)
struct WorldQuerySubsystem_GetClosestActorToActor final
{
public:
const class AActor* SearchActor; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 Types; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
const class AActor* IgnoreActor; // 0x0010(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AActor* ReturnValue; // 0x0018(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldQuerySubsystem_GetClosestActorToActor;
// Function CJ.JournalLocationIconViewModel.SetDisplayName
// 0x0010 (0x0010 - 0x0000)
struct JournalLocationIconViewModel_SetDisplayName final
{
public:
class FText InDisplayName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_JournalLocationIconViewModel_SetDisplayName;
// Function CJ.MissionStarterLocationIconViewModel.SetDisplayName
// 0x0010 (0x0010 - 0x0000)
struct MissionStarterLocationIconViewModel_SetDisplayName final
{
public:
class FText InDisplayName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionStarterLocationIconViewModel_SetDisplayName;
// Function CJ.ObjectiveLocationIconViewModel.SetDisplayName
// 0x0010 (0x0010 - 0x0000)
struct ObjectiveLocationIconViewModel_SetDisplayName final
{
public:
class FText InDisplayName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ObjectiveLocationIconViewModel_SetDisplayName;
// Function CJ.ObjectiveLocationIconViewModel.SetRadius
// 0x0004 (0x0004 - 0x0000)
struct ObjectiveLocationIconViewModel_SetRadius final
{
public:
float InRadius; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_ObjectiveLocationIconViewModel_SetRadius;
// Function CJ.MissionObjectiveViewModel.SetDescription
// 0x0010 (0x0010 - 0x0000)
struct MissionObjectiveViewModel_SetDescription final
{
public:
class FText InDescription; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionObjectiveViewModel_SetDescription;
// Function CJ.MissionObjectiveViewModel.SetIsUnseen
// 0x0001 (0x0001 - 0x0000)
struct MissionObjectiveViewModel_SetIsUnseen final
{
public:
bool bInIsUnseen; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionObjectiveViewModel_SetIsUnseen;
// Function CJ.MissionViewModel.SetDisplayName
// 0x0010 (0x0010 - 0x0000)
struct MissionViewModel_SetDisplayName final
{
public:
class FText InDisplayName; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionViewModel_SetDisplayName;
// Function CJ.MissionViewModel.SetIsUnseen
// 0x0001 (0x0001 - 0x0000)
struct MissionViewModel_SetIsUnseen final
{
public:
bool bInIsUnseen; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MissionViewModel_SetIsUnseen;
// Function CJ.NpcIconViewModel.BP_OnNpcCharacterSet
// 0x0010 (0x0010 - 0x0000)
struct NpcIconViewModel_BP_OnNpcCharacterSet final
{
public:
class ANPCCharacter* OldNpcCharacter; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ANPCCharacter* NewNpcCharacter; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NpcIconViewModel_BP_OnNpcCharacterSet;
// Function CJ.NpcIconViewModel.SetIsVisible
// 0x0001 (0x0001 - 0x0000)
struct NpcIconViewModel_SetIsVisible final
{
public:
bool bVisible; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NpcIconViewModel_SetIsVisible;
// Function CJ.NpcIconViewModel.GetCurrentNpc
// 0x0008 (0x0008 - 0x0000)
struct NpcIconViewModel_GetCurrentNpc final
{
public:
class ANPCCharacter* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NpcIconViewModel_GetCurrentNpc;
// Function CJ.DialogueViewModel.OnBlockingResponseChanged
// 0x0001 (0x0001 - 0x0000)
struct DialogueViewModel_OnBlockingResponseChanged final
{
public:
bool bIsBlocking; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DialogueViewModel_OnBlockingResponseChanged;
// Function CJ.VehicleHealthbarViewModel.GetVehicle
// 0x0008 (0x0008 - 0x0000)
struct VehicleHealthbarViewModel_GetVehicle final
{
public:
class ACJVehicle* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleHealthbarViewModel_GetVehicle;
// Function CJ.NotificationQueueWidget.SetNotificationQueue
// 0x0008 (0x0008 - 0x0000)
struct NotificationQueueWidget_SetNotificationQueue final
{
public:
class UQueueViewModel* InNotificationQueue; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NotificationQueueWidget_SetNotificationQueue;
// Function CJ.NotificationQueueWidget.GetNotificationQueue
// 0x0008 (0x0008 - 0x0000)
struct NotificationQueueWidget_GetNotificationQueue final
{
public:
class UQueueViewModel* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NotificationQueueWidget_GetNotificationQueue;
// Function CJ.NotificationQueueWidget.GetUnhandledNotificationsQueue
// 0x0008 (0x0008 - 0x0000)
struct NotificationQueueWidget_GetUnhandledNotificationsQueue final
{
public:
class UQueueViewModel* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_NotificationQueueWidget_GetUnhandledNotificationsQueue;
// Function CJ.UnseenPathSubsystem.IsPathUnseen
// 0x0068 (0x0068 - 0x0000)
struct UnseenPathSubsystem_IsPathUnseen final
{
public:
struct FScreenPath InPath; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EScreenPathComparison InComparison; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0061(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_62[0x6]; // 0x0062(0x0006)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_UnseenPathSubsystem_IsPathUnseen;
// Function CJ.UnseenPathSubsystem.MarkPathAsSeen
// 0x0068 (0x0068 - 0x0000)
struct UnseenPathSubsystem_MarkPathAsSeen final
{
public:
struct FScreenPath InPath; // 0x0000(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EScreenPathComparison InComparison; // 0x0060(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_61[0x7]; // 0x0061(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_UnseenPathSubsystem_MarkPathAsSeen;
// Function CJ.VehicleCombatComponent.SetCombatProfile
// 0x0008 (0x0008 - 0x0000)
struct VehicleCombatComponent_SetCombatProfile final
{
public:
class UVehicleCombatProfile* NewProfile; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleCombatComponent_SetCombatProfile;
// Function CJ.VehicleCombatComponent.SetCombatTarget
// 0x0008 (0x0008 - 0x0000)
struct VehicleCombatComponent_SetCombatTarget final
{
public:
const class ACJVehicle* Vehicle; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleCombatComponent_SetCombatTarget;
// Function CJ.VehicleCombatComponent.IsAttackAllowed
// 0x0001 (0x0001 - 0x0000)
struct VehicleCombatComponent_IsAttackAllowed final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleCombatComponent_IsAttackAllowed;
// Function CJ.VehicleEffectsComponent.ActivateSirenAudio
// 0x0008 (0x0008 - 0x0000)
struct VehicleEffectsComponent_ActivateSirenAudio final
{
public:
class UAkAudioEvent* InSirenStartAudioEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleEffectsComponent_ActivateSirenAudio;
// Function CJ.VehicleEffectsComponent.DeactivateSirenAudio
// 0x0008 (0x0008 - 0x0000)
struct VehicleEffectsComponent_DeactivateSirenAudio final
{
public:
class UAkAudioEvent* InSirenStopAudioEvent; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleEffectsComponent_DeactivateSirenAudio;
// Function CJ.VehicleEffectsComponent.OnCustomValueSet
// 0x0010 (0x0010 - 0x0000)
struct VehicleEffectsComponent_OnCustomValueSet final
{
public:
class UWorldStateInfo* InWorldStateInfo; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName ChangedPropertyName; // 0x0008(0x0008)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnCustomValueSet;
// Function CJ.VehicleEffectsComponent.OnDoorStateChanged
// 0x0002 (0x0002 - 0x0000)
struct VehicleEffectsComponent_OnDoorStateChanged final
{
public:
EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDoorState NewState; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnDoorStateChanged;
// Function CJ.VehicleEffectsComponent.OnGearChange
// 0x000C (0x000C - 0x0000)
struct VehicleEffectsComponent_OnGearChange final
{
public:
int32 PreviousGear; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 CurrentGear; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 TargetGear; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnGearChange;
// Function CJ.VehicleEffectsComponent.OnSideScrape
// 0x0028 (0x0028 - 0x0000)
struct VehicleEffectsComponent_OnSideScrape final
{
public:
ESideScrapePhase SideScrapePhase; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x7]; // 0x0001(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector LocalPosition; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SpeedDifferenceCmS; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnSideScrape;
// Function CJ.VehicleEffectsComponent.OnVehicleAbilityActivationChanged
// 0x0002 (0x0002 - 0x0000)
struct VehicleEffectsComponent_OnVehicleAbilityActivationChanged final
{
public:
EVehicleAbility AbilityId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bState; // 0x0001(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnVehicleAbilityActivationChanged;
// Function CJ.VehicleEffectsComponent.OnVehicleControllerChanged
// 0x0018 (0x0018 - 0x0000)
struct VehicleEffectsComponent_OnVehicleControllerChanged final
{
public:
class APawn* Pawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* OldController; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class AController* NewController; // 0x0010(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnVehicleControllerChanged;
// Function CJ.VehicleEffectsComponent.OnVehicleImpactDamage
// 0x0118 (0x0118 - 0x0000)
struct VehicleEffectsComponent_OnVehicleImpactDamage final
{
public:
float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FImpactDamageEvent ImpactEvent; // 0x0008(0x0110)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnVehicleImpactDamage;
// Function CJ.VehicleEffectsComponent.OnWeakSpotDamaged
// 0x0010 (0x0010 - 0x0000)
struct VehicleEffectsComponent_OnWeakSpotDamaged final
{
public:
class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EImpactDamageClassification DamageClass; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EImpactDamageSource DamageSource; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bReapply; // 0x000E(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_F[0x1]; // 0x000F(0x0001)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnWeakSpotDamaged;
// Function CJ.VehicleEffectsComponent.OnWeakSpotDamageTrehshold
// 0x0010 (0x0010 - 0x0000)
struct VehicleEffectsComponent_OnWeakSpotDamageTrehshold final
{
public:
class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bReapply; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnWeakSpotDamageTrehshold;
// Function CJ.VehicleEffectsComponent.OnWeakSpotDestroyed
// 0x0010 (0x0010 - 0x0000)
struct VehicleEffectsComponent_OnWeakSpotDestroyed final
{
public:
class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bTriggeredTakedown; // 0x000C(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bReapply; // 0x000D(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_E[0x2]; // 0x000E(0x0002)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnWeakSpotDestroyed;
// Function CJ.VehicleEffectsComponent.OnWeakSpotRestored
// 0x0010 (0x0010 - 0x0000)
struct VehicleEffectsComponent_OnWeakSpotRestored final
{
public:
class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bWasDestroyed; // 0x0008(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnWeakSpotRestored;
// Function CJ.VehicleEffectsComponent.OnWheelBump
// 0x0008 (0x0008 - 0x0000)
struct VehicleEffectsComponent_OnWheelBump final
{
public:
float LeftCombinedBumpStrength; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RightCombinedBumpStrength; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnWheelBump;
// Function CJ.VehicleEffectsComponent.OnWhooshEnd
// 0x0001 (0x0001 - 0x0000)
struct VehicleEffectsComponent_OnWhooshEnd final
{
public:
bool bLeftSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnWhooshEnd;
// Function CJ.VehicleEffectsComponent.OnWhooshPeak
// 0x0008 (0x0008 - 0x0000)
struct VehicleEffectsComponent_OnWhooshPeak final
{
public:
bool bLeftSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1[0x3]; // 0x0001(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float InIntensity; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnWhooshPeak;
// Function CJ.VehicleEffectsComponent.OnWhooshStart
// 0x0001 (0x0001 - 0x0000)
struct VehicleEffectsComponent_OnWhooshStart final
{
public:
bool bLeftSide; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnWhooshStart;
// Function CJ.VehicleEffectsComponent.OnWindowDestroyed
// 0x0010 (0x0010 - 0x0000)
struct VehicleEffectsComponent_OnWindowDestroyed final
{
public:
class UVehicleWeakSpot* WeakSpot; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Damage; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleEffectsComponent_OnWindowDestroyed;
// Function CJ.VehicleShellDeformationComponent.OnMeshConstraintBrokenCallback
// 0x0004 (0x0004 - 0x0000)
struct VehicleShellDeformationComponent_OnMeshConstraintBrokenCallback final
{
public:
int32 ConstraintIndex; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleShellDeformationComponent_OnMeshConstraintBrokenCallback;
// Function CJ.VehicleShellDeformationComponent.OnVehicleTakeImpactDamage
// 0x0118 (0x0118 - 0x0000)
struct VehicleShellDeformationComponent_OnVehicleTakeImpactDamage final
{
public:
float Damage; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_4[0x4]; // 0x0004(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FImpactDamageEvent ImpactEvent; // 0x0008(0x0110)(ConstParm, Parm, OutParm, ReferenceParm, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleShellDeformationComponent_OnVehicleTakeImpactDamage;
// Function CJ.WheelMotionBlurComponent.ApplyWheelMotionBlurNative
// 0x0010 (0x0010 - 0x0000)
struct WheelMotionBlurComponent_ApplyWheelMotionBlurNative final
{
public:
TArray<class UMaterialInstanceDynamic*> MotionBlurMIDs; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheelMotionBlurComponent_ApplyWheelMotionBlurNative;
// Function CJ.VehicleNitrousAbilityComponent.SetNitrousState
// 0x0008 (0x0008 - 0x0000)
struct VehicleNitrousAbilityComponent_SetNitrousState final
{
public:
float NitrousAmount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NitrousFlasksLeft; // 0x0004(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleNitrousAbilityComponent_SetNitrousState;
// Function CJ.VehicleNitrousAbilityComponent.GetNitrousAmount
// 0x0004 (0x0004 - 0x0000)
struct VehicleNitrousAbilityComponent_GetNitrousAmount final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleNitrousAbilityComponent_GetNitrousAmount;
// Function CJ.VehicleNitrousAbilityComponent.GetNitrousFlasksLeft
// 0x0004 (0x0004 - 0x0000)
struct VehicleNitrousAbilityComponent_GetNitrousFlasksLeft final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleNitrousAbilityComponent_GetNitrousFlasksLeft;
// Function CJ.CJVehicleUtils.FindClosestPointOnVehicle
// 0x00D0 (0x00D0 - 0x0000)
struct CJVehicleUtils_FindClosestPointOnVehicle final
{
public:
struct FVector position; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
struct FTransform Transform; // 0x0020(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBox LocalBounds; // 0x0080(0x0038)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x00B8(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleUtils_FindClosestPointOnVehicle;
// Function CJ.CJVehicleUtils.FindFreeSeat
// 0x0010 (0x0010 - 0x0000)
struct CJVehicleUtils_FindFreeSeat final
{
public:
class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicleUtils_FindFreeSeat;
// Function CJ.CJVehicleUtils.FindUnoccupiedSeat
// 0x0010 (0x0010 - 0x0000)
struct CJVehicleUtils_FindUnoccupiedSeat final
{
public:
class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId ReturnValue; // 0x0008(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicleUtils_FindUnoccupiedSeat;
// Function CJ.CJVehicleUtils.GetClosestDistanceOnPathToVehicles
// 0x0040 (0x0040 - 0x0000)
struct CJVehicleUtils_GetClosestDistanceOnPathToVehicles final
{
public:
class AActor* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PlayerPosition; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LaneSearchRange; // 0x0020(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
TArray<TSoftObjectPtr<class UVehicleIdentifierAsset>> OtherVehicles; // 0x0028(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, UObjectWrapper, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0038(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_3C[0x4]; // 0x003C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicleUtils_GetClosestDistanceOnPathToVehicles;
// Function CJ.CJVehicleUtils.GetClosestDistanceToVehicles
// 0x0038 (0x0038 - 0x0000)
struct CJVehicleUtils_GetClosestDistanceToVehicles final
{
public:
class AActor* WorldContext; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector PlayerPosition; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<TSoftObjectPtr<class UVehicleIdentifierAsset>> OtherVehicles; // 0x0020(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, UObjectWrapper, NativeAccessSpecifierPublic)
float ReturnValue; // 0x0030(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_34[0x4]; // 0x0034(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicleUtils_GetClosestDistanceToVehicles;
// Function CJ.CJVehicleUtils.GetClosestDistanceVehicleInLineSegment
// 0x0110 (0x0110 - 0x0000)
struct CJVehicleUtils_GetClosestDistanceVehicleInLineSegment final
{
public:
struct FTransform VehicleTransform; // 0x0000(0x0060)(Parm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FBox LocalBounds; // 0x0060(0x0038)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector StartPosition; // 0x0098(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector EndPosition; // 0x00B0(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float SidewayThreshold; // 0x00C8(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_CC[0x4]; // 0x00CC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector ClosestPointOnLine; // 0x00D0(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ClosestPointOnVehicle; // 0x00E8(0x0018)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float ClosestDistance; // 0x0100(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float LeftSideDistance; // 0x0104(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float RightSideDistance; // 0x0108(0x0004)(Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x010C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_10D[0x3]; // 0x010D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicleUtils_GetClosestDistanceVehicleInLineSegment;
// Function CJ.CJVehicleUtils.GetDoorIdFromSeat
// 0x0002 (0x0002 - 0x0000)
struct CJVehicleUtils_GetDoorIdFromSeat final
{
public:
EVehicleSeatId SeatId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleDoorId ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleUtils_GetDoorIdFromSeat;
// Function CJ.CJVehicleUtils.GetSeatFromDoorId
// 0x0002 (0x0002 - 0x0000)
struct CJVehicleUtils_GetSeatFromDoorId final
{
public:
EVehicleDoorId DoorId; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EVehicleSeatId ReturnValue; // 0x0001(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_CJVehicleUtils_GetSeatFromDoorId;
// Function CJ.CJVehicleUtils.QueryWeakSpotDamage
// 0x0018 (0x0018 - 0x0000)
struct CJVehicleUtils_QueryWeakSpotDamage final
{
public:
TArray<struct FWeakSpotDamageResult> DamagedWeakSpots; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NativeAccessSpecifierPublic)
EWeakSpotType Type; // 0x0010(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
EQueryWeakSpotDamage QueryType; // 0x0011(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0012(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_13[0x5]; // 0x0013(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_CJVehicleUtils_QueryWeakSpotDamage;
// Function CJ.ParkVehicleAsync.ParkVehicleAt
// 0x0080 (0x0080 - 0x0000)
struct ParkVehicleAsync_ParkVehicleAt final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJVehicle* Vehicle; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FTransform WorldTransform; // 0x0010(0x0060)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class UParkVehicleAsync* ReturnValue; // 0x0070(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_78[0x8]; // 0x0078(0x0008)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_ParkVehicleAsync_ParkVehicleAt;
// Function CJ.VehicleFunctionLibrary.CalculateEscapeVectorFromVehicle
// 0x0028 (0x0028 - 0x0000)
struct VehicleFunctionLibrary_CalculateEscapeVectorFromVehicle final
{
public:
const class ACJVehicle* Vehicle; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
const class AActor* EscapingActor; // 0x0008(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector ReturnValue; // 0x0010(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleFunctionLibrary_CalculateEscapeVectorFromVehicle;
// Function CJ.VehicleFunctionLibrary.FindVehicleByPlaceId
// 0x0020 (0x0020 - 0x0000)
struct VehicleFunctionLibrary_FindVehicleByPlaceId final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FName PlaceId; // 0x0008(0x0008)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJVehicle* FoundVehicle; // 0x0010(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0018(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleFunctionLibrary_FindVehicleByPlaceId;
// Function CJ.VehicleFunctionLibrary.FindVehicleByVehicleId
// 0x0040 (0x0040 - 0x0000)
struct VehicleFunctionLibrary_FindVehicleByVehicleId final
{
public:
class UObject* WorldContextObject; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TSoftObjectPtr<class UVehicleIdentifierAsset> VehicleIdentifier; // 0x0008(0x0028)(Parm, UObjectWrapper, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJVehicle* FoundVehicle; // 0x0030(0x0008)(Parm, OutParm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0038(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_VehicleFunctionLibrary_FindVehicleByVehicleId;
// Function CJ.VehicleFunctionLibrary.FindVehicleFromBrain
// 0x0010 (0x0010 - 0x0000)
struct VehicleFunctionLibrary_FindVehicleFromBrain final
{
public:
const class UBrainComponent* BrainComponent; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, InstancedReference, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJVehicle* ReturnValue; // 0x0008(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleFunctionLibrary_FindVehicleFromBrain;
// Function CJ.VehicleFunctionLibrary.ParkVehicleAtLocation
// 0x0038 (0x0038 - 0x0000)
struct VehicleFunctionLibrary_ParkVehicleAtLocation final
{
public:
class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Location; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FRotator Rotator; // 0x0020(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_VehicleFunctionLibrary_ParkVehicleAtLocation;
// Function CJ.WheelDetectionStripBase.WheelHitDetected
// 0x0028 (0x0028 - 0x0000)
struct WheelDetectionStripBase_WheelHitDetected final
{
public:
class ACJVehicle* Vehicle; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 WheelIndex; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector IntersectionPoint; // 0x0010(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WheelDetectionStripBase_WheelHitDetected;
// Function CJ.DataVolumeBehaviorGuardedArea.GetSeverityOptions
// 0x0010 (0x0010 - 0x0000)
struct DataVolumeBehaviorGuardedArea_GetSeverityOptions final
{
public:
TArray<class FString> ReturnValue; // 0x0000(0x0010)(Parm, OutParm, ZeroConstructor, ReturnParm, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_DataVolumeBehaviorGuardedArea_GetSeverityOptions;
// Function CJ.TagAssignmentConditionBase.Evaluate
// 0x0018 (0x0018 - 0x0000)
struct TagAssignmentConditionBase_Evaluate final
{
public:
class AActor* EvaluatedActor; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class ACJDataVolume* OwningVolume; // 0x0008(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x0010(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_11[0x7]; // 0x0011(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_TagAssignmentConditionBase_Evaluate;
// Function CJ.MeleeWeaponItemInstance.Damage
// 0x0004 (0x0004 - 0x0000)
struct MeleeWeaponItemInstance_Damage final
{
public:
float Damage_0; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeWeaponItemInstance_Damage;
// Function CJ.MeleeWeaponItemInstance.SetHealth
// 0x0004 (0x0004 - 0x0000)
struct MeleeWeaponItemInstance_SetHealth final
{
public:
float NewHealth; // 0x0000(0x0004)(ConstParm, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeWeaponItemInstance_SetHealth;
// Function CJ.MeleeWeaponItemInstance.GetHealth
// 0x0004 (0x0004 - 0x0000)
struct MeleeWeaponItemInstance_GetHealth final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_MeleeWeaponItemInstance_GetHealth;
// Function CJ.RangedWeapon.FireBullet
// 0x0028 (0x0028 - 0x0000)
struct RangedWeapon_FireBullet final
{
public:
class APawn* FiringPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 BulletsFired; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector Target; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeapon_FireBullet;
// Function CJ.RangedWeapon.FireTick
// 0x0038 (0x0038 - 0x0000)
struct RangedWeapon_FireTick final
{
public:
class APawn* FiringPawn; // 0x0000(0x0008)(Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector Target; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool IsAiming; // 0x0020(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_21[0x3]; // 0x0021(0x0003)(Fixing Size After Last Property [ Dumper-7 ])
float DeltaTime; // 0x0024(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FWeaponFireResult ReturnValue; // 0x0028(0x0010)(Parm, OutParm, ReturnParm, NoDestructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeapon_FireTick;
// Function CJ.RangedWeapon.IgnoreWeaponAccuracyProperties
// 0x0001 (0x0001 - 0x0000)
struct RangedWeapon_IgnoreWeaponAccuracyProperties final
{
public:
bool Ignore; // 0x0000(0x0001)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeapon_IgnoreWeaponAccuracyProperties;
// Function CJ.RangedWeapon.WeaponBulletHit
// 0x0108 (0x0108 - 0x0000)
struct RangedWeapon_WeaponBulletHit final
{
public:
const class APawn* FiringPawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FHitResult HitResult; // 0x0008(0x0100)(ConstParm, Parm, OutParm, ReferenceParm, IsPlainOldData, NoDestructor, ContainsInstancedReference, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeapon_WeaponBulletHit;
// Function CJ.RangedWeapon.WeaponFired
// 0x0048 (0x0048 - 0x0000)
struct RangedWeapon_WeaponFired final
{
public:
const class APawn* FiringPawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
int32 NofBullets; // 0x0008(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_C[0x4]; // 0x000C(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
struct FVector BulletStartWorldPos; // 0x0010(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector BulletEndWorldPos; // 0x0028(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float BulletVelocity; // 0x0040(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_44[0x4]; // 0x0044(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RangedWeapon_WeaponFired;
// Function CJ.RangedWeapon.WeaponFiredOutOfAmmo
// 0x0020 (0x0020 - 0x0000)
struct RangedWeapon_WeaponFiredOutOfAmmo final
{
public:
const class APawn* FiringPawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector WeaponWorldPos; // 0x0008(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeapon_WeaponFiredOutOfAmmo;
// Function CJ.RangedWeapon.WeaponReloaded
// 0x0020 (0x0020 - 0x0000)
struct RangedWeapon_WeaponReloaded final
{
public:
const class APawn* ReloadingPawn; // 0x0000(0x0008)(ConstParm, Parm, ZeroConstructor, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FVector WeaponWorldPos; // 0x0008(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeapon_WeaponReloaded;
// Function CJ.RangedWeapon.CanReload
// 0x0001 (0x0001 - 0x0000)
struct RangedWeapon_CanReload final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeapon_CanReload;
// Function CJ.RangedWeapon.GetAmmo
// 0x0004 (0x0004 - 0x0000)
struct RangedWeapon_GetAmmo final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeapon_GetAmmo;
// Function CJ.RangedWeapon.GetFireTransform
// 0x0060 (0x0060 - 0x0000)
struct RangedWeapon_GetFireTransform final
{
public:
struct FTransform ReturnValue; // 0x0000(0x0060)(Parm, OutParm, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeapon_GetFireTransform;
// Function CJ.RangedWeapon.GetRange
// 0x0004 (0x0004 - 0x0000)
struct RangedWeapon_GetRange final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeapon_GetRange;
// Function CJ.RangedWeapon.GetRangedWeaponItemInstance
// 0x0008 (0x0008 - 0x0000)
struct RangedWeapon_GetRangedWeaponItemInstance final
{
public:
class URangedWeaponItemInstance* ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ZeroConstructor, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeapon_GetRangedWeaponItemInstance;
// Function CJ.RangedWeapon.GetSpread
// 0x0004 (0x0004 - 0x0000)
struct RangedWeapon_GetSpread final
{
public:
float ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeapon_GetSpread;
// Function CJ.RangedWeapon.IsFiring
// 0x0001 (0x0001 - 0x0000)
struct RangedWeapon_IsFiring final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeapon_IsFiring;
// Function CJ.RangedWeapon.IsLocationInFireAngle
// 0x0020 (0x0020 - 0x0000)
struct RangedWeapon_IsLocationInFireAngle final
{
public:
struct FVector Location; // 0x0000(0x0018)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Angle; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ReturnValue; // 0x001C(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1D[0x3]; // 0x001D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_RangedWeapon_IsLocationInFireAngle;
// Function CJ.RangedWeapon.IsTwoHanded
// 0x0001 (0x0001 - 0x0000)
struct RangedWeapon_IsTwoHanded final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeapon_IsTwoHanded;
// Function CJ.RangedWeaponItemInstance.GiveAmmo
// 0x0004 (0x0004 - 0x0000)
struct RangedWeaponItemInstance_GiveAmmo final
{
public:
int32 Amount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeaponItemInstance_GiveAmmo;
// Function CJ.RangedWeaponItemInstance.UseAmmo
// 0x0004 (0x0004 - 0x0000)
struct RangedWeaponItemInstance_UseAmmo final
{
public:
int32 Amount; // 0x0000(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeaponItemInstance_UseAmmo;
// Function CJ.RangedWeaponItemInstance.GetAmmo
// 0x0004 (0x0004 - 0x0000)
struct RangedWeaponItemInstance_GetAmmo final
{
public:
int32 ReturnValue; // 0x0000(0x0004)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_RangedWeaponItemInstance_GetAmmo;
// Function CJ.WorldIconManagerSubsystem.GetMinimapIconHandleForJournalLocation
// 0x0018 (0x0018 - 0x0000)
struct WorldIconManagerSubsystem_GetMinimapIconHandleForJournalLocation final
{
public:
struct FPrimaryAssetId InLocationEntityId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FWorldIconHandle ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetMinimapIconHandleForJournalLocation;
// Function CJ.WorldIconManagerSubsystem.GetWorldIconHandleForJournalLocation
// 0x0018 (0x0018 - 0x0000)
struct WorldIconManagerSubsystem_GetWorldIconHandleForJournalLocation final
{
public:
struct FPrimaryAssetId InLocationEntityId; // 0x0000(0x0010)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FWorldIconHandle ReturnValue; // 0x0010(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetWorldIconHandleForJournalLocation;
// Function CJ.WorldIconManagerSubsystem.SetPlayerNavigationTarget
// 0x0018 (0x0018 - 0x0000)
struct WorldIconManagerSubsystem_SetPlayerNavigationTarget final
{
public:
struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldIconManagerSubsystem_SetPlayerNavigationTarget;
// Function CJ.WorldIconManagerSubsystem.SetPlayerNavigationTarget_WorldIconHandle
// 0x0008 (0x0008 - 0x0000)
struct WorldIconManagerSubsystem_SetPlayerNavigationTarget_WorldIconHandle final
{
public:
struct FWorldIconHandle InWorldIconHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldIconManagerSubsystem_SetPlayerNavigationTarget_WorldIconHandle;
// Function CJ.WorldIconManagerSubsystem.TogglePlayerNavigationTarget
// 0x0020 (0x0020 - 0x0000)
struct WorldIconManagerSubsystem_TogglePlayerNavigationTarget final
{
public:
struct FVector InLocation; // 0x0000(0x0018)(ConstParm, Parm, OutParm, ZeroConstructor, ReferenceParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
float InTolerance; // 0x0018(0x0004)(Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_WorldIconManagerSubsystem_TogglePlayerNavigationTarget;
// Function CJ.WorldIconManagerSubsystem.TogglePlayerNavigationTarget_WorldIconHandle
// 0x0008 (0x0008 - 0x0000)
struct WorldIconManagerSubsystem_TogglePlayerNavigationTarget_WorldIconHandle final
{
public:
struct FWorldIconHandle InWorldIconHandle; // 0x0000(0x0008)(ConstParm, Parm, OutParm, ReferenceParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldIconManagerSubsystem_TogglePlayerNavigationTarget_WorldIconHandle;
// Function CJ.WorldIconManagerSubsystem.GetNavigationTargetIconHandle
// 0x0008 (0x0008 - 0x0000)
struct WorldIconManagerSubsystem_GetNavigationTargetIconHandle final
{
public:
struct FWorldIconHandle ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetNavigationTargetIconHandle;
// Function CJ.WorldIconManagerSubsystem.GetPlayerIconHandle
// 0x0008 (0x0008 - 0x0000)
struct WorldIconManagerSubsystem_GetPlayerIconHandle final
{
public:
struct FWorldIconHandle ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetPlayerIconHandle;
// Function CJ.WorldIconManagerSubsystem.GetPlayerInVehicleIconHandle
// 0x0008 (0x0008 - 0x0000)
struct WorldIconManagerSubsystem_GetPlayerInVehicleIconHandle final
{
public:
struct FWorldIconHandle ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetPlayerInVehicleIconHandle;
// Function CJ.WorldIconManagerSubsystem.GetPlayerNavigationTarget_WorldIconHandle
// 0x0008 (0x0008 - 0x0000)
struct WorldIconManagerSubsystem_GetPlayerNavigationTarget_WorldIconHandle final
{
public:
struct FWorldIconHandle ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetPlayerNavigationTarget_WorldIconHandle;
// Function CJ.WorldIconManagerSubsystem.GetPlayerNavigationTargetLocation
// 0x0018 (0x0018 - 0x0000)
struct WorldIconManagerSubsystem_GetPlayerNavigationTargetLocation final
{
public:
struct FVector ReturnValue; // 0x0000(0x0018)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetPlayerNavigationTargetLocation;
// Function CJ.WorldIconManagerSubsystem.GetPlayerVehicleIconHandle
// 0x0008 (0x0008 - 0x0000)
struct WorldIconManagerSubsystem_GetPlayerVehicleIconHandle final
{
public:
struct FWorldIconHandle ReturnValue; // 0x0000(0x0008)(Parm, OutParm, ReturnParm, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldIconManagerSubsystem_GetPlayerVehicleIconHandle;
// Function CJ.WorldIconManagerSubsystem.HasPlayerNavigationTarget
// 0x0001 (0x0001 - 0x0000)
struct WorldIconManagerSubsystem_HasPlayerNavigationTarget final
{
public:
bool ReturnValue; // 0x0000(0x0001)(Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_WorldIconManagerSubsystem_HasPlayerNavigationTarget;
}