Files
ReshadePluginsCore/Cronos The New Dawn/SDK/InputRebinding_structs.hpp
2025-09-09 06:15:46 +02:00

209 lines
12 KiB
C++

#pragma once
/*
* SDK generated by Dumper-7
*
* https://github.com/Encryqed/Dumper-7
*/
// Package: InputRebinding
#include "Basic.hpp"
#include "InputCore_structs.hpp"
#include "Commons_structs.hpp"
namespace SDK
{
// Enum InputRebinding.EInputRebindingDevice
// NumValues: 0x0005
enum class EInputRebindingDevice : uint8
{
None = 0,
Any = 1,
MouseAndKeyboard = 2,
Pad = 3,
EInputRebindingDevice_MAX = 4,
};
// Enum InputRebinding.EActionType
// NumValues: 0x0005
enum class EActionType : uint8
{
Action = 0,
Axis = 1,
Axis_Plus = 2,
Axis_Minus = 3,
EActionType_MAX = 4,
};
// Enum InputRebinding.EInputHandleType
// NumValues: 0x0006
enum class EInputHandleType : uint8
{
Action = 0,
Axis = 1,
Axis_Plus = 2,
Axis_Minus = 3,
Axis_2D = 4,
EInputHandleType_MAX = 5,
};
// ScriptStruct InputRebinding.ActionBind
// 0x0020 (0x0020 - 0x0000)
struct FActionBind final
{
public:
class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FKey> Keys; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
bool Toggleable; // 0x0018(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_19[0x7]; // 0x0019(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FActionBind;
// ScriptStruct InputRebinding.FloatKey
// 0x0020 (0x0020 - 0x0000)
struct FFloatKey final
{
public:
struct FKey Key; // 0x0000(0x0018)(HasGetValueTypeHash, NativeAccessSpecifierPublic)
float Scale; // 0x0018(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_1C[0x4]; // 0x001C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FFloatKey;
// ScriptStruct InputRebinding.AxisBind
// 0x0040 (0x0040 - 0x0000)
struct FAxisBind final
{
public:
class FName Name; // 0x0000(0x0008)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
TArray<struct FFloatKey> FloatKeys; // 0x0008(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FKey> PlusKeys; // 0x0018(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
TArray<struct FKey> MinusKeys; // 0x0028(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
bool Toggleable; // 0x0038(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_39[0x7]; // 0x0039(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAxisBind;
// ScriptStruct InputRebinding.BindingList
// 0x0028 (0x0028 - 0x0000)
struct FBindingList final
{
public:
TArray<struct FActionBind> ActionBindings; // 0x0000(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
TArray<struct FAxisBind> AxisBindings; // 0x0010(0x0010)(ZeroConstructor, Protected, NativeAccessSpecifierProtected)
bool bIgnoreExoticBinds; // 0x0020(0x0001)(ZeroConstructor, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_21[0x7]; // 0x0021(0x0007)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FBindingList;
// ScriptStruct InputRebinding.AxisDisplayInfo
// 0x0058 (0x0058 - 0x0000)
struct FAxisDisplayInfo final
{
public:
class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ForPadBindOnlyAsAxis; // 0x0008(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_9[0x7]; // 0x0009(0x0007)(Fixing Size After Last Property [ Dumper-7 ])
class FText DisplayName; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic)
class FText Description; // 0x0020(0x0010)(Edit, NativeAccessSpecifierPublic)
class FText PlusDisplayName; // 0x0030(0x0010)(Edit, NativeAccessSpecifierPublic)
class FText MinusDisplayName; // 0x0040(0x0010)(Edit, NativeAccessSpecifierPublic)
bool bIsRebindable; // 0x0050(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsHoldable; // 0x0051(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseAdaptiveTriggers; // 0x0052(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_53[0x5]; // 0x0053(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FAxisDisplayInfo;
// ScriptStruct InputRebinding.UE4InputHandle
// 0x0004 (0x000C - 0x0008)
struct FUE4InputHandle final : public FNamedHandle
{
public:
EInputHandleType Type; // 0x0008(0x0001)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, Protected, HasGetValueTypeHash, NativeAccessSpecifierProtected)
uint8 Pad_9[0x3]; // 0x0009(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FUE4InputHandle;
// ScriptStruct InputRebinding.AnalogAxisInfo
// 0x0038 (0x0038 - 0x0000)
struct FAnalogAxisInfo final
{
public:
class FText DisplayName; // 0x0000(0x0010)(Edit, NativeAccessSpecifierPublic)
class FText Description; // 0x0010(0x0010)(Edit, NativeAccessSpecifierPublic)
struct FUE4InputHandle XAxisHandle; // 0x0020(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
struct FUE4InputHandle YAxisHandle; // 0x002C(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FAnalogAxisInfo;
// ScriptStruct InputRebinding.UE4InputActionHandle
// 0x0008 (0x0008 - 0x0000)
struct FUE4InputActionHandle final
{
public:
class FName ActionName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FUE4InputActionHandle;
// ScriptStruct InputRebinding.ActionDisplayInfo
// 0x0030 (0x0030 - 0x0000)
struct FActionDisplayInfo final
{
public:
class FName Name; // 0x0000(0x0008)(Edit, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText DisplayName; // 0x0008(0x0010)(Edit, NativeAccessSpecifierPublic)
class FText Description; // 0x0018(0x0010)(Edit, NativeAccessSpecifierPublic)
bool bIsRebindable; // 0x0028(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bIsHoldable; // 0x0029(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool bUseAdaptiveTriggers; // 0x002A(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_2B[0x5]; // 0x002B(0x0005)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FActionDisplayInfo;
// ScriptStruct InputRebinding.ToggleableInfo
// 0x0010 (0x0010 - 0x0000)
struct FToggleableInfo final
{
public:
struct FUE4InputHandle Handle; // 0x0000(0x000C)(Edit, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
bool ToggleByDefault; // 0x000C(0x0001)(Edit, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
uint8 Pad_D[0x3]; // 0x000D(0x0003)(Fixing Struct Size After Last Property [ Dumper-7 ])
};
DUMPER7_ASSERTS_FToggleableInfo;
// ScriptStruct InputRebinding.InputState
// 0x0010 (0x0010 - 0x0000)
struct FInputState final
{
public:
TArray<struct FUE4InputHandle> Actions; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FInputState;
// ScriptStruct InputRebinding.UE4InputAxisHandle
// 0x0008 (0x0008 - 0x0000)
struct FUE4InputAxisHandle final
{
public:
class FName AxisName; // 0x0000(0x0008)(Edit, BlueprintVisible, BlueprintReadOnly, ZeroConstructor, EditConst, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FUE4InputAxisHandle;
// ScriptStruct InputRebinding.UE4KeyName
// 0x0028 (0x0028 - 0x0000)
struct FUE4KeyName final
{
public:
struct FKey Key; // 0x0000(0x0018)(Edit, BlueprintVisible, BlueprintReadOnly, HasGetValueTypeHash, NativeAccessSpecifierPublic)
class FText DisplayName; // 0x0018(0x0010)(Edit, BlueprintVisible, BlueprintReadOnly, NativeAccessSpecifierPublic)
};
DUMPER7_ASSERTS_FUE4KeyName;
}