diff --git a/Unreal-Engine-offsets-dealing.md b/Unreal-Engine-offsets-dealing.md index 2dff2b4..08024bb 100644 --- a/Unreal-Engine-offsets-dealing.md +++ b/Unreal-Engine-offsets-dealing.md @@ -121,3 +121,19 @@ else end ``` +# Modifiying SDK +The SDK doesn't allow to modify the offsets natively. So we got to modify the code a bit in order to achieve it. +Open the Basic.hpp and modify at the very beginning the Offsets namespace to look like this. +``` +namespace Offsets +{ + inline int32 GObjects = 0x092F8D70; + inline int32 AppendString = 0x01273B00; + inline int32 GNames = 0x092155C0; + inline int32 GWorld = 0x090C7008; + inline int32 ProcessEvent = 0x0149DC80; + inline int32 ProcessEventIdx = 0x0000004F; +} +``` + +