From 5770174977936637a9367f32b88af2b3a8183ce4 Mon Sep 17 00:00:00 2001 From: k4sh44 Date: Mon, 15 Sep 2025 19:34:54 +0000 Subject: [PATCH] =?UTF-8?q?Ajouter=20Manipuler=20la=20cam=C3=A9ra=20avec?= =?UTF-8?q?=20les=20objets=20Unreal=20Engine?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- ...er-la-cam%C3%A9ra-avec-les-objets-Unreal-Engine.md | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 Manipuler-la-cam%C3%A9ra-avec-les-objets-Unreal-Engine.md diff --git a/Manipuler-la-cam%C3%A9ra-avec-les-objets-Unreal-Engine.md b/Manipuler-la-cam%C3%A9ra-avec-les-objets-Unreal-Engine.md new file mode 100644 index 0000000..a436a20 --- /dev/null +++ b/Manipuler-la-cam%C3%A9ra-avec-les-objets-Unreal-Engine.md @@ -0,0 +1,11 @@ +Les classes Unreal Engine peuvent exposer plusieurs éléments liés à la caméra : + +- FieldOfView +- CameraMaxPitchAngle +- CameraMinPitchAngle +- CameraMaxYawAngle +- CameraMinYawAngle +- DefaultHeightFromPlayer +- DefaultDistanceFromPlayer ou targetArmLength + +![Texte alternatif](https://image.noelshack.com/fichiers/2025/38/1/1757963747-camera-axes.png) \ No newline at end of file