diff --git a/Unreal-Engine-offsets-dealing.md b/Unreal-Engine-offsets-dealing.md index bd7c742..2dff2b4 100644 --- a/Unreal-Engine-offsets-dealing.md +++ b/Unreal-Engine-offsets-dealing.md @@ -3,6 +3,11 @@ As soon as we have generated a SDK with Dumper-7, we have to open the Basic.hpp file generated in order to get the offsets. They look like this : ``` +/* +* Disclaimer: +* - The 'GNames' is only a fallback and null by default, FName::AppendString is used +* - THe 'GWorld' offset is not used by the SDK, it's just there for "decoration", use the provided 'UWorld::GetWorld()' function instead +*/ namespace Offsets {