From db90552c81b91b44b0ad612c534a4883aa701b9f Mon Sep 17 00:00:00 2001 From: k4sh44 Date: Sun, 14 Sep 2025 09:48:53 +0000 Subject: [PATCH] Actualiser Unreal Engine offsets dealing --- Unreal-Engine-offsets-dealing.md | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/Unreal-Engine-offsets-dealing.md b/Unreal-Engine-offsets-dealing.md index bd7c742..2dff2b4 100644 --- a/Unreal-Engine-offsets-dealing.md +++ b/Unreal-Engine-offsets-dealing.md @@ -3,6 +3,11 @@ As soon as we have generated a SDK with Dumper-7, we have to open the Basic.hpp file generated in order to get the offsets. They look like this : ``` +/* +* Disclaimer: +* - The 'GNames' is only a fallback and null by default, FName::AppendString is used +* - THe 'GWorld' offset is not used by the SDK, it's just there for "decoration", use the provided 'UWorld::GetWorld()' function instead +*/ namespace Offsets {