Add Sponge bob SquarePants TOTT

This commit is contained in:
2025-11-07 17:25:00 +01:00
parent d49f4293e5
commit 74b5c066c5
2 changed files with 488 additions and 0 deletions

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SpongeBobTOTT/dllmain.cpp Normal file
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#define IMGUI_DISABLE_INCLUDE_IMCONFIG_H
#define IMGUI_HAS_DOCK 1
#include "GameInformations.h"
#include "GameFixes.h"
#include "inicpp.h"
#include <imgui.h>
#include <reshade.hpp>
#include <string>
#include <Windows.h>
// Screen informations
static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
static float aspectRatio = (float)screenWidth / screenHeight;
// Core game dll functions declarations
typedef void (*SetBoolFn)(bool, bool);
typedef void (*SetFixesFn)(GameFixes ,bool);
typedef void (*SetIntFn)(int);
static HMODULE fixLib = nullptr;
static LONG g_coreInitialized = 0;
static SetBoolFn SetFixEnabled = nullptr;
static SetFixesFn SetFixesEnabled = nullptr;
static SetIntFn SetFOV = nullptr;
static GetGameInfosStruct GetGameInfos = nullptr;
// Plugin variables for checkboxes and sliders
static bool fov_fix_enabled = false;
static bool ultrawide_fix_enabled = false;
static bool DOF_fix_enabled = false;
static bool CA_fix_enabled = false;
static bool Vignetting_fix_enabled = false;
static bool Fog_fix_enabled = false;
static bool fix_enabled = false;
static bool console = true;
static int worldFOVvalue = 0;
// Overlays popups
static bool popup_Informations = false;
static bool show_log_overlay = false;
static std::string log_content;
// Plugin settings
const std::string SETTINGS_FILE = "./pluginsettings.ini";
const char* FIX_VERSION = "1.0.1";
const char* FIX_INFORMATIONS = "This fix allows to:\n - Control FOV in game.\n - Enable ultrawide in custcenes.\n - Disable depth of field.\n - Disable chromatic aberrations.\n - Disable vignetting.\n - Disable fog.\n - Re enable dev console.";
const char* DONATION_URL = "https://buymeacoffee.com/k4sh44";
// Scaling factor based on screen resolution
float scale = 1.f;
// Load and unload game core dll functions /!\ necessary
static void LoadFixDLL()
{
if (InterlockedCompareExchange(&g_coreInitialized, 1, 0) != 0)
return;
if (GetModuleHandleA("SpongeBobTOTTCore.dll") == nullptr) {
fixLib = LoadLibraryA("SpongeBobTOTTCore.dll");
if (!fixLib) {
MessageBoxA(nullptr, "Impossible to load game core dll", "Erreur", MB_OK);
return;
}
SetFixEnabled = (SetBoolFn)GetProcAddress(fixLib, "SetFixEnabled");
SetFixesEnabled = (SetFixesFn)GetProcAddress(fixLib, "SetFixesEnabled");
SetFOV = (SetIntFn)GetProcAddress(fixLib, "SetFOV");
GetGameInfos = (GetGameInfosStruct)GetProcAddress(fixLib, "GetGameInfos");
// Apply initial values loaded from settings
if (SetFOV) SetFOV(worldFOVvalue);
if (SetFixEnabled) SetFixEnabled(fix_enabled, true);
if (SetFixesEnabled) {
SetFixesEnabled(GameFixes::FOV, fov_fix_enabled);
SetFixesEnabled(GameFixes::UltraWide, ultrawide_fix_enabled);
SetFixesEnabled(GameFixes::DOF, DOF_fix_enabled);
SetFixesEnabled(GameFixes::ChromaticAberrations, CA_fix_enabled);
SetFixesEnabled(GameFixes::Vignetting, Vignetting_fix_enabled);
SetFixesEnabled(GameFixes::Fog, Fog_fix_enabled);
SetFixesEnabled(GameFixes::DevConsole, console);
}
}
}
// Settings functions
static void SaveSettings()
{
ini::IniFile pluginIniFile;
pluginIniFile["1#General fix"].setComment(std::vector<std::string>{ "The following sections are saved by plugin",
"You should not need to modify them",
" ",
"Controls if fix mod (globally) is enabled",
"Set Console to false if you don't want to enable it" });
pluginIniFile["1#General fix"]["Enabled"] = fix_enabled;
pluginIniFile["1#General fix"]["Console"] = console;
pluginIniFile["2#Individual fix"].setComment("Controls each fix individually");
pluginIniFile["2#Individual fix"]["FOV"] = fov_fix_enabled;
pluginIniFile["2#Individual fix"]["UltraWide"] = ultrawide_fix_enabled;
pluginIniFile["2#Individual fix"]["DOF"] = DOF_fix_enabled;
pluginIniFile["2#Individual fix"]["Chromatic aberrations"] = CA_fix_enabled;
pluginIniFile["2#Individual fix"]["Vignetting"] = Vignetting_fix_enabled;
pluginIniFile["2#Individual fix"]["Fog"] = Fog_fix_enabled;
pluginIniFile["3#Fixes tuning"].setComment("Individual fix fine tune");
pluginIniFile["3#Fixes tuning"]["World FOV"] = worldFOVvalue;
pluginIniFile.save(SETTINGS_FILE);
}
static void LoadSettings()
{
ini::IniFile pluginIniFile;
try {
pluginIniFile.load(SETTINGS_FILE);
fix_enabled = pluginIniFile["1#General fix"]["Enabled"].as<bool>();
console = pluginIniFile["1#General fix"]["Console"].as<bool>();
fov_fix_enabled = pluginIniFile["2#Individual fix"]["FOV"].as<bool>();
ultrawide_fix_enabled = pluginIniFile["2#Individual fix"]["UltraWide"].as<bool>();
DOF_fix_enabled = pluginIniFile["2#Individual fix"]["DOF"].as<bool>();
CA_fix_enabled = pluginIniFile["2#Individual fix"]["Chromatic aberrations"].as<bool>();
Vignetting_fix_enabled = pluginIniFile["2#Individual fix"]["Vignetting"].as<bool>();
Fog_fix_enabled = pluginIniFile["2#Individual fix"]["Fog"].as<bool>();
worldFOVvalue = pluginIniFile["3#Fixes tuning"]["World FOV"].as<int>();
}
catch (const std::exception& e) {}
}
// Read plugin log file
void read_log_file(const std::string& filename) {
std::ifstream file(filename);
if (!file.is_open())
{
log_content = "Impossible to open file : " + filename;
return;
}
std::ostringstream ss;
ss << file.rdbuf();
log_content = ss.str();
}
// Initialize ImGui widgets for Reshade
static void on_overlay_draw(reshade::api::effect_runtime* runtime)
{
ImGuiStyle& style = ImGui::GetStyle();
style.ItemSpacing = ImVec2(8 * scale, 8 * scale); // Spacing between widgets
style.FramePadding = ImVec2(3 * scale, 3 * scale); // Widgets padding
style.WindowPadding = ImVec2(10 * scale, 10 * scale); // Overlay padding
style.CellPadding = ImVec2(10 * scale, 10 * scale); // Table cells padding
ImGui::SetNextWindowSize(ImVec2(350 * scale, 150 * scale), ImGuiCond_Once);
ImGui::PushStyleColor(ImGuiCol_Button, ImVec4(0.84f, 0.12f, 0.51f, 1.0f)); // pink
ImGui::PushStyleColor(ImGuiCol_ButtonHovered, ImVec4(0.84f, 0.12f, 0.51f, 1.0f)); // pink
ImGui::PushStyleColor(ImGuiCol_ButtonActive, ImVec4(0.84f, 0.2f, 0.51f, 1.0f)); // pink
ImGui::PushStyleColor(ImGuiCol_Text, ImVec4(0.8f, 1.f, 1.f, 1.f)); // white
if (ImGui::Button("Like my work ? Consider donation")) ShellExecuteA(NULL, "open", DONATION_URL, NULL, NULL, SW_SHOWNORMAL); // Donation
ImGui::PopStyleColor(4); // Restore color
ImGui::SameLine();
if (ImGui::Button("Fix informations")) popup_Informations = true; // Fix information
ImGui::SameLine();
if (ImGui::Button("View logs")) {
read_log_file("SpongeBobTOTT.log");
show_log_overlay = true; // Fix information
}
if (popup_Informations)
{
ImGui::Begin("Informations", &popup_Informations, ImGuiWindowFlags_AlwaysAutoResize);
ImGui::Text("Version : %s", FIX_VERSION);
ImGui::Text(FIX_INFORMATIONS);
ImGui::End();
}
if (show_log_overlay)
{
ImGui::Begin("Game log", &show_log_overlay, ImGuiWindowFlags_AlwaysAutoResize);
ImGui::TextUnformatted(log_content.c_str());
ImGui::End();
}
if (ImGui::BeginTable("FixesTable", 2, ImGuiTableFlags_SizingStretchSame)) {
ImGui::TableSetupColumn("LeftFix", ImGuiTableColumnFlags_WidthStretch, 0.4f);
ImGui::TableSetupColumn("RightFix", ImGuiTableColumnFlags_WidthStretch, 0.6f);
ImGui::TableNextRow();
// Drawing a left column with slider and general fix
ImGui::TableSetColumnIndex(0);
if (ImGui::CollapsingHeader("Enable fixes", ImGuiTreeNodeFlags_DefaultOpen))
if (ImGui::Checkbox("Fix enabled", &fix_enabled)) {
if (SetFixEnabled) SetFixEnabled(fix_enabled, false);
SaveSettings();
}
// Sliders
ImGui::TableSetColumnIndex(0);
if (ImGui::CollapsingHeader("In game additional FOV", ImGuiTreeNodeFlags_DefaultOpen))
{
ImGui::SetNextItemWidth(180 * scale);
if (ImGui::SliderInt("##FOVValue", &worldFOVvalue, -20, 70)) {
if (SetFOV) SetFOV(worldFOVvalue);
SaveSettings();
}
}
// Individual fixes
ImGui::TableSetColumnIndex(1);
if (ImGui::CollapsingHeader("Individual fixes", ImGuiTreeNodeFlags_DefaultOpen)) {
if (ImGui::BeginTable("IndividualFixesTable", 2, ImGuiTableFlags_SizingStretchSame)) {
ImGui::TableSetupColumn("IndFix1", ImGuiTableColumnFlags_WidthStretch, 0.4f);
ImGui::TableSetupColumn("IndFix2", ImGuiTableColumnFlags_WidthStretch, 0.6f);
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
if (ImGui::Checkbox("FOV", &fov_fix_enabled)) {
if (SetFixesEnabled) SetFixesEnabled(GameFixes::FOV, fov_fix_enabled);
SaveSettings();
}
if (ImGui::Checkbox("Vignetting", &Vignetting_fix_enabled)) {
if (SetFixesEnabled) SetFixesEnabled(GameFixes::Vignetting, Vignetting_fix_enabled);
SaveSettings();
}
if (ImGui::Checkbox("Fog", &Fog_fix_enabled)) {
if (SetFixesEnabled) SetFixesEnabled(GameFixes::Fog, Fog_fix_enabled);
SaveSettings();
}
if (ImGui::IsItemHovered()) {
ImGui::BeginTooltip();
ImGui::Text("This fix will disable all fogs including volumetric fog.");
ImGui::EndTooltip();
}
ImGui::TableSetColumnIndex(1);
if (ImGui::Checkbox("Ultrawide", &ultrawide_fix_enabled)) {
if (SetFixesEnabled) SetFixesEnabled(GameFixes::UltraWide, ultrawide_fix_enabled);
SaveSettings();
}
if (ImGui::Checkbox("Depth of field", &DOF_fix_enabled)) {
if (SetFixesEnabled) SetFixesEnabled(GameFixes::DOF, DOF_fix_enabled);
SaveSettings();
}
if (ImGui::Checkbox("Chromatic aberrations", &CA_fix_enabled)) {
if (SetFixesEnabled) SetFixesEnabled(GameFixes::ChromaticAberrations ,CA_fix_enabled);
SaveSettings();
}
ImGui::EndTable();
}
}
ImGui::EndTable();
}
// Fix status
if (ImGui::CollapsingHeader("Fix informations", ImGuiTreeNodeFlags_DefaultOpen)) {
ImGui::Text("Screen width: %d, height: %d, aspect ratio: %.2f", screenWidth, screenHeight, aspectRatio);
if (GetGameInfos) {
GameInfos infos{};
GetGameInfos(&infos);
if (infos.consoleEnabled)
ImGui::Text("Console enabled and bound to key F2");
ImGui::TextColored(ImColor(48, 179, 25), "FOV In: %.2f, Out: %.2f", infos.FOVIn, infos.FOVOut);
}
}
}
// Main dll intrance
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD ul_reason_for_call, LPVOID)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
if (!reshade::register_addon(hinstDLL))
return FALSE;
LoadSettings();
reshade::register_overlay("Sponge Bob TOTT", &on_overlay_draw);
reshade::register_event<reshade::addon_event::init_effect_runtime>(
[](reshade::api::effect_runtime* runtime) {
LoadFixDLL();
});
break;
case DLL_PROCESS_DETACH:
reshade::unregister_addon(hinstDLL);
break;
}
return TRUE;
}