Test getters functions before calling them
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@@ -305,7 +305,7 @@ static void on_overlay_draw(reshade::api::effect_runtime* runtime)
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ImGui::BeginChild("INFOSHeader", ImVec2(480, 80), true);
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ImGui::BeginChild("INFOSHeader", ImVec2(480, 80), true);
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if (ImGui::CollapsingHeader("Fix informations", ImGuiTreeNodeFlags_DefaultOpen)) {
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if (ImGui::CollapsingHeader("Fix informations", ImGuiTreeNodeFlags_DefaultOpen)) {
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ImGui::SetCursorPos(ImVec2(5, 30));
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ImGui::SetCursorPos(ImVec2(5, 30));
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if (GetFOVIn && GetCompensadedFOV && GetFOVOut)
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if (GetFOVIn && GetCompensadedFOV && GetFOVOut) // Test functions in case Core dll is not ready when called
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ImGui::Text("FOV In: %.2f, Compensated : %.2f, Out : %.2f", GetFOVIn(), GetCompensadedFOV(), GetFOVOut());
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ImGui::Text("FOV In: %.2f, Compensated : %.2f, Out : %.2f", GetFOVIn(), GetCompensadedFOV(), GetFOVOut());
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}
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}
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ImGui::EndChild();
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ImGui::EndChild();
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