Files
ReshadePluginsCore/HellIsUs/dllmain.cpp

647 lines
30 KiB
C++
Raw Normal View History

2025-08-14 09:53:36 +02:00
#include <string>
#include <spdlog/spdlog.h>
#include <spdlog/sinks/rotating_file_sink.h>
#include <filesystem>
#include <safetyhook.hpp>
#include "ObfuscateString.h"
2025-09-14 22:35:46 +02:00
#include "Memory.hpp";
#include "Maths.hpp";
#include "UEngine.hpp";
#include "SDK/Basic.hpp"
#include "SDK/Engine_classes.hpp"
#include "SDK/Charlie_classes.hpp"
2025-09-19 19:32:36 +02:00
#include "SDK/UMG_classes.hpp"
#include "HUD_PlayerStatus_SUMG_classes.hpp"
2025-08-14 09:53:36 +02:00
2025-09-14 22:35:46 +02:00
using namespace SDK;
2025-08-14 09:53:36 +02:00
// Constants
const std::string PLUGIN_NAME = "HellIsUs";
const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
const std::string gameExecutable = "HellIsUs-Win64-Shipping.exe";
const float baseAspect = 1.777777791;
2025-09-19 19:32:36 +02:00
const float DEFAULT_WORLD_FOV = 70.f;
const float DEFAULT_CAMERA_HEIGHT = -15.f;
2025-08-14 09:53:36 +02:00
// Logger
std::shared_ptr<spdlog::logger> logger;
// Screen informations
static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
static float aspectRatio = (float)screenWidth / screenHeight;
// Plugin states
static bool AOBScanDone = false;
static bool g_fix_enabled = false;
static bool g_fov_fix_enabled = false;
2025-08-14 09:53:36 +02:00
static bool g_aspect_fix_enabled = false;
static bool g_DOF_fix_enabled = false;
static bool g_CA_fix_enabled = false;
static bool g_Vignetting_fix_enabled = false;
static bool g_Fog_fix_enabled = false;
static bool g_Camera_fix_enabled = false;
2025-09-19 19:32:36 +02:00
static bool g_HUD_fix_enabled = false;
2025-08-14 09:53:36 +02:00
static int g_AdditionalFOVValue = 0;
2025-09-15 11:48:37 +02:00
static float g_cameraDistanceMultiplier = 1.f;
static float g_cameraHeight = -15.f;
2025-08-14 09:53:36 +02:00
// Shared values
static float g_FOV_In = 0;
static float g_Compensated_FOV = 0;
2025-08-14 09:53:36 +02:00
static float g_FOV_Out = 0;
2025-09-14 22:35:46 +02:00
static bool g_Console_Enabled = false;
// AOB Unreal Engine offsets addresses
static uint8_t* GObjectsaddress = nullptr;
static uint8_t* GNamesaddress = nullptr;
static uint8_t* AppendStringaddress = nullptr;
static uint8_t* ProcessEventaddress = nullptr;
2025-08-14 09:53:36 +02:00
// AOB Scan pointers
static uint8_t* FOVaddress = nullptr;
static uint8_t* Aspectaddress = nullptr;
static uint8_t* DOFaddress = nullptr;
static uint8_t* CAaddress = nullptr;
static uint8_t* Vignettingaddress = nullptr;
static uint8_t* Fogaddress = nullptr;
static uint8_t* Cameraaddress = nullptr;
2025-09-19 19:32:36 +02:00
//static uint8_t* UEConstructaddress = nullptr;
static uint8_t* SetAnchorsaddress = nullptr;
2025-08-14 09:53:36 +02:00
// Hooking
static SafetyHookMid FOVHook{};
static SafetyHookMid AspectHook{};
static SafetyHookMid FogHook{};
static SafetyHookMid CameraHook{};
2025-09-19 19:32:36 +02:00
static SafetyHookMid HUDHook{};
// HUD anchors
static FAnchors HUDAnchors = {{ 0.f, 0.f }, { 0.f , 1.f }};
static FAnchors TradeListAnchors = { { 0.2f, 0.f }, { 0.2f , 1.f } };
static FAnchors defaultHUDAnchors = {{ 0.f, 0.f }, { 1.f, 1.f }}; // Will be displayed on all screen viewport
// Camera Mode
enum class ECharlieCameraMode : uint8_t
{
Camera = 1,
FOV = 2
};
2025-08-14 09:53:36 +02:00
// Prototypes
2025-08-14 09:53:36 +02:00
static void FOVFixEnabled(bool fix_enabled);
static void AspectFixEnabled(bool fix_enabled);
static void DOFFixEnabled(bool fix_enabled);
static void CAFixEnabled(bool fix_enabled);
static void VignettingFixEnabled(bool fix_enabled);
static void FogFixEnabled(bool fix_enabled);
static void CameraFixEnabled(bool fix_enabled, ECharlieCameraMode Mode);
2025-09-19 19:32:36 +02:00
static void HUDFixEnabled(bool fix_enabled);
2025-09-14 22:35:46 +02:00
static void EnableConsole();
2025-08-14 09:53:36 +02:00
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled)
{
g_fix_enabled = enabled;
if (g_fix_enabled && !AOBScanDone) {
logger->info("--------------- AOB scan started ---------------");
if (FOVaddress == nullptr) {
constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("77 ?? 48 ?? ?? FF ?? ?? ?? ?? ?? F3 0F ?? ?? ?? 48");
2025-08-20 10:53:58 +02:00
FOVaddress = Memory::AOBScan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
//"HellIsUs-Win64-Shipping.exe" + 3C92144 - 48 8B 01 - mov rax, [rcx]
//"HellIsUs-Win64-Shipping.exe" + 3C92147 - FF 90 60 07 00 00 - call qword ptr[rax + 00000760]
//"HellIsUs-Win64-Shipping.exe" + 3C9214D - F3 0F 10 40 30 - movss xmm0, [rax + 30]
//"HellIsUs-Win64-Shipping.exe" + 3C92152 - 48 83 C4 28 - add rsp, 28
//"HellIsUs-Win64-Shipping.exe" + 3C92156 - C3 - ret
2025-08-14 09:53:36 +02:00
if (!FOVaddress)
logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(FOVaddress));
FOVaddress += 0x10;
}
}
if (Aspectaddress == nullptr) {
constexpr auto AspectStringObfuscated = make_obfuscated<0x4A>("E9 ?? ?? ?? ?? CC CC CC CC CC CC 48 89 ?? ?? ?? 57 48 83 ?? ?? 0F ?? ?? 48 ?? ?? 48");
2025-08-20 10:53:58 +02:00
Aspectaddress = Memory::AOBScan(gameExecutable, AspectStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
//"HellIsUs-Win64-Shipping.exe" + 3453EBA - 89 41 58 - mov[rcx + 58], eax
//"HellIsUs-Win64-Shipping.exe" + 3453EBD - 8B 42 5C - mov eax, [rdx + 5C]
//"HellIsUs-Win64-Shipping.exe" + 3453EC0 - 89 41 5C - mov[rcx + 5C], eax <<= Aspect ratio
//"HellIsUs-Win64-Shipping.exe" + 3453EC3 - 48 8D 42 60 - lea rax, [rdx + 60]
//"HellIsUs-Win64-Shipping.exe" + 3453EC7 - 48 83 C1 60 - add rcx, 60
if (!Aspectaddress)
logger->warn("Aspect ratio ratio signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
2025-08-14 09:53:36 +02:00
else {
logger->info("Aspect ratio signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(Aspectaddress));
Aspectaddress = Aspectaddress + 0x8b;
2025-08-14 09:53:36 +02:00
}
}
if (DOFaddress == nullptr) {
constexpr auto DOFStringObfuscated = make_obfuscated<0x4A>("74 ?? 48 ?? ?? 8B ?? ?? 48 ?? ?? E8");
2025-08-20 10:53:58 +02:00
DOFaddress = Memory::AOBScan(gameExecutable, DOFStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
2025-08-14 09:53:36 +02:00
//"HellIsUs-Win64-Shipping.exe" + 26ABA27 - 74 03 - je "HellIsUs-Win64-Shipping.exe" + 26ABA2C
//"HellIsUs-Win64-Shipping.exe" + 26ABA29 - 48 8B C3 - mov rax, rbx
//"HellIsUs-Win64-Shipping.exe" + 26ABA2C - 8B 34 30 - mov esi, [rax + rsi]
//"HellIsUs-Win64-Shipping.exe" + 26ABA2F - 48 8B CF - mov rcx, rdi
//"HellIsUs-Win64-Shipping.exe" + 26ABA32 - E8 D9 C4 6C 01 - call "HellIsUs-Win64-Shipping.exe" + 3D77F10
if (!DOFaddress)
logger->warn("DOF signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("DOF signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(DOFaddress));
DOFaddress += 0x5;
}
}
if (CAaddress == nullptr) {
constexpr auto CAStringObfuscated = make_obfuscated<0x4A>("7F ?? 44 89 ?? ?? ?? ?? ?? 43 ?? ?? ?? 39 05");
2025-08-20 10:53:58 +02:00
CAaddress = Memory::AOBScan(gameExecutable, CAStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
2025-08-14 09:53:36 +02:00
//"HellIsUs-Win64-Shipping.exe" + 3D73BC2 - 48 8B 05 D7 F7 6E 05 - mov rax, ["HellIsUs-Win64-Shipping.exe" + 94633A0]
//"HellIsUs-Win64-Shipping.exe" + 3D73BC9 - 44 39 38 - cmp[rax], r15d
//"HellIsUs-Win64-Shipping.exe" + 3D73BCC - 7F 07 - jg "HellIsUs-Win64-Shipping.exe" + 3D73BD5
//"HellIsUs-Win64-Shipping.exe" + 3D73BCE - 44 89 BB 1C 20 00 00 - mov[rbx + 0000201C], r15d
//"HellIsUs-Win64-Shipping.exe" + 3D73BD5 - 43 8B 04 26 - mov eax, [r14 + r12]
if (!CAaddress)
logger->warn("Chromatic aberrations signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("Chromatic aberrations signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(CAaddress));
}
}
if (Vignettingaddress == nullptr) {
constexpr auto VignettingStringObfuscated = make_obfuscated<0x4A>("8B ?? 83 ?? ?? 7D ?? 44 89");
2025-08-20 10:53:58 +02:00
Vignettingaddress = Memory::AOBScan(gameExecutable, VignettingStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
2025-08-14 09:53:36 +02:00
//"HellIsUs-Win64-Shipping.exe" + 3D73C64 - 8B 08 - mov ecx, [rax]
//"HellIsUs-Win64-Shipping.exe" + 3D73C66 - 83 F9 02 - cmp ecx, 02
//"HellIsUs-Win64-Shipping.exe" + 3D73C69 - 7D 09 - jnl "HellIsUs-Win64-Shipping.exe" + 3D73C74
//"HellIsUs-Win64-Shipping.exe" + 3D73C6B - 44 89 BB C8 22 00 00 - mov[rbx + 000022C8], r15d
//"HellIsUs-Win64-Shipping.exe" + 3D73C72 - EB 05 - jmp "HellIsUs-Win64-Shipping.exe" + 3D73C79
if (!Vignettingaddress)
logger->warn("Vignetting signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("Vignetting signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(Vignettingaddress));
Vignettingaddress += 0x5;
}
}
if (Fogaddress == nullptr) {
constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("F6 ?? ?? ?? ?? 74 ?? 48 8B ?? ?? ?? ?? ?? 83 78 ?? ?? 75 ?? B3");
2025-08-20 10:53:58 +02:00
Fogaddress = Memory::AOBScan(gameExecutable, FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
2025-08-14 09:53:36 +02:00
//"HellIsUs-Win64-Shipping.exe" + 22B77C8 - 74 11 - je "HellIsUs-Win64-Shipping.exe" + 22B77DB
//"HellIsUs-Win64-Shipping.exe" + 22B77CA - 48 8B 05 8F 23 08 07 - mov rax, ["HellIsUs-Win64-Shipping.exe" + 9339B60]
//"HellIsUs-Win64-Shipping.exe" + 22B77D1 - 83 78 04 01 - cmp dword ptr[rax + 04], 01
//"HellIsUs-Win64-Shipping.exe" + 22B77D5 - 75 04 - jne "HellIsUs-Win64-Shipping.exe" + 22B77DB
//"HellIsUs-Win64-Shipping.exe" + 22B77D7 - B3 01 - mov bl, 01
//"HellIsUs-Win64-Shipping.exe" + 22B77D9 - EB 02 - jmp "HellIsUs-Win64-Shipping.exe" + 22B77DD
//"HellIsUs-Win64-Shipping.exe" + 22B77DB - 32 DB - xor bl, bl
if (!Fogaddress)
logger->warn("Fog signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("Fog signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(Fogaddress));
Fogaddress += 0x12;
}
}
if (Cameraaddress == nullptr) {
2025-09-15 11:48:37 +02:00
constexpr auto FogStringObfuscated = make_obfuscated<0x4A>("28 C3 48 83 ?? ?? 48 8B ?? ?? ?? ?? ?? 48 8B ?? 48 85 ?? 75");
Cameraaddress = Memory::AOBScan(gameExecutable, FogStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
2025-09-15 11:48:37 +02:00
//"HellIsUs-Win64-Shipping.exe" + 4E9D3F2 - 48 85 C0 - test rax, rax
//"HellIsUs-Win64-Shipping.exe" + 4E9D3F5 - 74 0A - je "HellIsUs-Win64-Shipping.exe" + 4E9D401
//"HellIsUs-Win64-Shipping.exe" + 4E9D3F7 - F3 0F 10 40 4C - movss xmm0, [rax + 4C]
//"HellIsUs-Win64-Shipping.exe" + 4E9D3FC - 48 83 C4 28 - add rsp, 28
//"HellIsUs-Win64-Shipping.exe" + 4E9D400 - C3 - ret
if (!Cameraaddress)
logger->warn("Camera signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
2025-09-15 11:48:37 +02:00
else {
logger->info("Camera signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(Cameraaddress));
2025-09-15 11:48:37 +02:00
}
}
2025-09-19 19:32:36 +02:00
//4C ?? ?? 55 57 41 ?? 41 ?? 41 ?? 49 8D ?? ?? ?? ?? ?? 48 81 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 ?? ?? 48 89 ?? ?? ?? ?? ?? 83 B9
// 0x20
//if (UEConstructaddress == nullptr) {
// constexpr auto UEConstructStringObfuscated = make_obfuscated<0x4A>("4C ?? ?? 55 56 57 48 81 ?? ?? ?? ?? ?? 33 ?? 48 C7 ?? ?? ?? ?? ?? 48 ?? ?? 48 ?? ?? 48 C7 ?? ?? ?? ?? ?? ?? 39 B1 ?? ?? ?? ?? 0F 8E ?? ?? ?? ?? 0F B6");
// UEConstructaddress = Memory::AOBScan(gameExecutable, UEConstructStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
// if (!UEConstructaddress)
// logger->warn("UEConstruct signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
// else {
// logger->info("UEConstruct signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(UEConstructaddress));
// //UEConstructaddress += 0x30;
// }
//}
if (FOVaddress && Aspectaddress && DOFaddress && CAaddress && Vignettingaddress && Fogaddress && Cameraaddress) {
2025-08-14 09:53:36 +02:00
logger->info("All AOB signatures found. Ready to patch...");
AOBScanDone = true;
}
2025-09-14 22:35:46 +02:00
if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
logger->info("------------ UEngine offsets search ------------");
constexpr auto GObjetcsStringObfuscated = make_obfuscated<0x4A>("48 8B ?? ?? ?? ?? ?? 48 8B ?? ?? 48 8D ?? ?? EB ?? 33");
GObjectsaddress = Memory::AOBScan(gameExecutable, GObjetcsStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
constexpr auto GNamesStringObfuscated = make_obfuscated<0x4A>("48 8D ?? ?? ?? ?? ?? EB ?? 48 8D ?? ?? ?? ?? ?? E8 ?? ?? ?? ?? C6 05 ?? ?? ?? ?? ?? 0F ?? ?? 4C");
GNamesaddress = Memory::AOBScan(gameExecutable, GNamesStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
constexpr auto AppendStringStringObfuscated = make_obfuscated<0x4A>("48 89 ?? ?? ?? 48 89 ?? ?? ?? 57 48 83 ?? ?? 80 3D ?? ?? ?? ?? ?? 48 8B F2 8B ?? 48");
AppendStringaddress = Memory::AOBScan(gameExecutable, AppendStringStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
constexpr auto ProcessEventStringObfuscated = make_obfuscated<0x4A>("40 ?? 56 57 41 ?? 41 ?? 41 ?? 41 ?? 48 81 ?? ?? ?? ?? ?? 48 8D ?? ?? ?? 48 89 ?? ?? ?? ?? ?? 48 8B ?? ?? ?? ?? ?? 48 33 ?? 48 89 ?? ?? ?? ?? ?? 4D ?? ?? 48");
ProcessEventaddress = Memory::AOBScan(gameExecutable, ProcessEventStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!GObjectsaddress)
logger->warn("GObjects signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
uint32_t gObjectsOffset = static_cast<uint32_t>(Memory::GetOffsetFromOpcode(GObjectsaddress + 0x3) -
reinterpret_cast<uint8_t*>(GetModuleHandleA(gameExecutable.c_str())));
logger->info("GObjects offset is: 0x{:X}.", gObjectsOffset);
Offsets::GObjects = static_cast<UC::uint32>(gObjectsOffset); // Update GObjects offset
}
if (!GNamesaddress)
logger->warn("GNames signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
uint32_t gNamesOffset = static_cast<uint32_t>(Memory::GetOffsetFromOpcode(GNamesaddress + 0x3) -
reinterpret_cast<uint8_t*>(GetModuleHandleA(gameExecutable.c_str())));
logger->info("GNames offset is: 0x{:X}.", gNamesOffset);
Offsets::GNames = static_cast<UC::uint32>(gNamesOffset); // Update GNames offset
}
if (!AppendStringaddress)
logger->warn("AppendString signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
std::optional<uint32_t> gAppendStringOffsetOpt = UE::CalculateOffset(gameExecutable, AppendStringaddress); // Get Offset from opcode
uint32_t gAppendStringOffset = *gAppendStringOffsetOpt;
logger->info("AppendString offset is: 0x{:X}.", gAppendStringOffset);
Offsets::AppendString = static_cast<UC::uint32>(gAppendStringOffset); // Update AppendString offset
}
if (!ProcessEventaddress)
logger->warn("Process Event signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
std::optional<uint32_t> gProcessEventOffsetOpt = UE::CalculateOffset(gameExecutable, ProcessEventaddress);
uint32_t gProcessEventOffset = *gProcessEventOffsetOpt;
logger->info("Process Event offset is: 0x{:X}.", gProcessEventOffset);
Offsets::ProcessEvent = static_cast<UC::uint32>(gProcessEventOffset);// Update ProcessEvent offset
}
}
logger->info("-------------- Fixes initialisation -------------");
2025-08-14 09:53:36 +02:00
}
if (g_fix_enabled) {
if (FOVaddress) CameraFixEnabled(g_fov_fix_enabled, ECharlieCameraMode::FOV);
2025-08-14 09:53:36 +02:00
if (Aspectaddress) AspectFixEnabled(g_aspect_fix_enabled);
if (DOFaddress) DOFFixEnabled(g_DOF_fix_enabled);
if (CAaddress) CAFixEnabled(g_CA_fix_enabled);
if (Vignettingaddress) VignettingFixEnabled(g_Vignetting_fix_enabled);
if (Fogaddress) FogFixEnabled(g_Fog_fix_enabled);
if (Cameraaddress) CameraFixEnabled(g_Camera_fix_enabled, ECharlieCameraMode::Camera);
2025-09-19 19:32:36 +02:00
if (GObjectsaddress && GNamesaddress && AppendStringaddress && ProcessEventaddress)
HUDFixEnabled(g_HUD_fix_enabled);
2025-08-14 09:53:36 +02:00
}
else {
if (FOVaddress) CameraFixEnabled(false, ECharlieCameraMode::FOV);
2025-08-14 09:53:36 +02:00
if (Aspectaddress) AspectFixEnabled(false);
if (DOFaddress) DOFFixEnabled(false);
if (CAaddress) CAFixEnabled(false);
if (Vignettingaddress) VignettingFixEnabled(false);
if (Fogaddress) FogFixEnabled(false);
if (Cameraaddress) CameraFixEnabled(false, ECharlieCameraMode::Camera);
2025-09-19 19:32:36 +02:00
if (GObjectsaddress && GNamesaddress && AppendStringaddress && ProcessEventaddress)
HUDFixEnabled(false);
2025-08-14 09:53:36 +02:00
logger->info("All fixes disabled.");
}
2025-09-19 19:32:36 +02:00
if (!g_Console_Enabled && GObjectsaddress && GNamesaddress && AppendStringaddress && ProcessEventaddress) {
EnableConsole();
2025-09-19 19:32:36 +02:00
}
2025-08-14 09:53:36 +02:00
}
// Setters for Reshade addon call
extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init)
{
g_fov_fix_enabled = enabled;
if (!init) CameraFixEnabled(g_fov_fix_enabled, ECharlieCameraMode::FOV);
2025-08-14 09:53:36 +02:00
}
extern "C" __declspec(dllexport) void SetAspectRatioFixEnabled(bool enabled, bool init)
{
g_aspect_fix_enabled = enabled;
if (!init) AspectFixEnabled(g_aspect_fix_enabled);
}
extern "C" __declspec(dllexport) void SetDOFFixEnabled(bool enabled, bool init)
{
g_DOF_fix_enabled = enabled;
if (!init) DOFFixEnabled(g_DOF_fix_enabled);
}
extern "C" __declspec(dllexport) void SetCAFixEnabled(bool enabled, bool init)
{
g_CA_fix_enabled = enabled;
if (!init) CAFixEnabled(g_CA_fix_enabled);
}
extern "C" __declspec(dllexport) void SetVignettingFixEnabled(bool enabled, bool init)
{
g_Vignetting_fix_enabled = enabled;
if (!init) VignettingFixEnabled(g_Vignetting_fix_enabled);
}
extern "C" __declspec(dllexport) void SetFogFixEnabled(bool enabled, bool init)
{
g_Fog_fix_enabled = enabled;
if (!init) FogFixEnabled(g_Fog_fix_enabled);
}
extern "C" __declspec(dllexport) void SetCameraFixEnabled(bool enabled, bool init)
2025-09-15 11:48:37 +02:00
{
g_Camera_fix_enabled = enabled;
if (!init) CameraFixEnabled(g_Camera_fix_enabled, ECharlieCameraMode::Camera);
2025-09-15 11:48:37 +02:00
}
2025-09-19 19:32:36 +02:00
extern "C" __declspec(dllexport) void SetHUDFixEnabled(bool enabled, bool init)
{
g_HUD_fix_enabled = enabled;
if (!init) HUDFixEnabled(g_HUD_fix_enabled);
}
2025-08-14 09:53:36 +02:00
extern "C" __declspec(dllexport) void SetFOV(int fov)
{
g_AdditionalFOVValue = fov;
}
2025-09-15 11:48:37 +02:00
extern "C" __declspec(dllexport) void SetCameraDistance(float cameraDistance)
{
g_cameraDistanceMultiplier = cameraDistance;
}
extern "C" __declspec(dllexport) void SetCameraHeight(int cameraHeight)
2025-09-14 22:35:46 +02:00
{
g_cameraHeight = (float)cameraHeight;
2025-09-14 22:35:46 +02:00
}
2025-09-19 19:32:36 +02:00
extern "C" __declspec(dllexport) void SetHUD(int HUDValue)
{
float percentageLeft = (float)HUDValue / 100;
float percentageRight = 1 - (float)HUDValue / 100;
HUDAnchors = { { percentageLeft , 0.f }, { percentageRight , 1.f} };
}
2025-08-14 09:53:36 +02:00
// Getters for Reshade addon call
extern "C" __declspec(dllexport) float GetFOVIn() {
return g_FOV_In;
}
2025-08-14 23:07:45 +02:00
extern "C" __declspec(dllexport) float GetCompensatedFOV() {
return g_Compensated_FOV;
}
2025-08-14 09:53:36 +02:00
extern "C" __declspec(dllexport) float GetFOVOut() {
return g_FOV_Out;
}
2025-09-14 22:35:46 +02:00
extern "C" __declspec(dllexport) bool GetConsoleEnabled() {
return g_Console_Enabled;
}
2025-08-14 09:53:36 +02:00
// Code injection functions
// FOV compensation only
2025-08-14 09:53:36 +02:00
static void FOVFixEnabled(bool fix_enabled) {
if (g_fix_enabled && fix_enabled && FOVaddress != nullptr) {
if (!FOVHook) { // Hook only once
FOVHook = safetyhook::create_mid(FOVaddress,
[](SafetyHookContext& ctx) {
g_FOV_In = ctx.xmm0.f32[0];
if (g_aspect_fix_enabled)
g_Compensated_FOV = ctx.xmm0.f32[0] = Maths::CompensateHorizontalFOV(g_FOV_In, baseAspect, aspectRatio);
else
g_Compensated_FOV = ctx.xmm0.f32[0];
g_FOV_Out = ctx.xmm0.f32[0];
2025-08-14 09:53:36 +02:00
});
}
else FOVHook.enable();
}
if (!fix_enabled && FOVHook)
2025-08-14 09:53:36 +02:00
if (FOVHook) FOVHook.disable();
}
static void AspectFixEnabled(bool fix_enabled) {
if (g_fix_enabled && fix_enabled && Aspectaddress) {
2025-08-14 09:53:36 +02:00
if (!AspectHook) {
AspectHook = safetyhook::create_mid(Aspectaddress,
[](SafetyHookContext& ctx) {
ctx.rax = *reinterpret_cast<uint32_t*>(&aspectRatio);
});
}
else AspectHook.enable();
FOVFixEnabled(true);
2025-08-14 09:53:36 +02:00
logger->info("Aspect fix enabled");
}
if (!fix_enabled) {
if (AspectHook) AspectHook.disable();
if (FOVHook && !g_fov_fix_enabled) FOVHook.disable();
2025-08-14 09:53:36 +02:00
logger->info("Aspect ratio fix disabled");
}
}
2025-09-19 19:32:36 +02:00
static void CameraFixEnabled(bool fix_enabled, ECharlieCameraMode mode) {
if (g_fix_enabled && fix_enabled && Cameraaddress) {
if (!CameraHook) { // Hook only once +0x4e or start to test +0x13
CameraHook = safetyhook::create_mid(Cameraaddress + 0x4e,
[](SafetyHookContext& ctx) {
ctx.xmm0.f32[0] *= (g_Camera_fix_enabled ? g_cameraDistanceMultiplier : 1.f);
// Retrieve player camera object
auto* charlieCameraBaseConfig = reinterpret_cast<UCharlieCameraBaseConfig*>(ctx.rax);
if (charlieCameraBaseConfig && charlieCameraBaseConfig->IsA(UCharlieCameraBaseConfig::StaticClass())) {
// Camera height
charlieCameraBaseConfig->DefaultHeightFromPlayer = (g_Camera_fix_enabled ? g_cameraHeight : DEFAULT_CAMERA_HEIGHT);
// World FOV
charlieCameraBaseConfig->FieldOfView = (g_fov_fix_enabled ? DEFAULT_WORLD_FOV + g_AdditionalFOVValue : DEFAULT_WORLD_FOV);
}
});
}
}
if (mode == ECharlieCameraMode::Camera) {
if (g_Camera_fix_enabled) logger->info("Camera fix enabled");
else logger->info("Camera fix disabled");
}
if (mode == ECharlieCameraMode::FOV) {
if (g_fov_fix_enabled) logger->info("FOV fix enabled");
else logger->info("FOV fix disabled");
}
}
static void HUDFixEnabled(bool fix_enabled) {
if (g_fix_enabled && fix_enabled && ProcessEventaddress) {
if (!HUDHook) {
HUDHook = safetyhook::create_mid(ProcessEventaddress + 0xc,
[](SafetyHookContext& ctx) {
auto original_rdx = ctx.r8;
auto* object = reinterpret_cast<UObject*>(ctx.rcx);
auto* function = reinterpret_cast<UFunction*>(ctx.rdx);
// Filter object on Unreal User widgets
if (object && object->IsA(UUserWidget::StaticClass()) && function) {
std::string funcName = function->GetName();
std::string objectName = object->GetName();
// Filter by function construct
if (funcName == "Construct") {
auto* objectClass = object->Class;
std::string className = objectClass ? objectClass->GetName() : "Unknown";
auto* widget = static_cast<UUserWidget*>(object);
// Ensure the widget is of UCanvasPanelSlot & valid
if (widget && widget->Slot && widget->Slot->IsA(UCanvasPanelSlot::StaticClass())) {
auto* canvasSlot = static_cast<UCanvasPanelSlot*>(widget->Slot);
// Filter on class drawing HUD in game
if (canvasSlot && className.contains("CombatHud_SUMG_C")) {
if (g_HUD_fix_enabled)
canvasSlot->SetAnchors(HUDAnchors);
else
canvasSlot->SetAnchors(defaultHUDAnchors);
}
}
}
}
});
}
}
}
2025-08-14 09:53:36 +02:00
// Memory patch fixes
static void DOFFixEnabled(bool fix_enabled) {
if (g_fix_enabled && fix_enabled && DOFaddress) {
Memory::PatchBytes(DOFaddress, "\x31\xF6\x90", 3); // xor esi,esi r.DepthOfFieldQuality = 0
logger->info("Depth of field fix enabled");
}
if (!fix_enabled && DOFaddress) {
Memory::RestoreBytes(DOFaddress);
logger->info("Depth of field fix disabled");
}
}
static void CAFixEnabled(bool fix_enabled) {
if (g_CA_fix_enabled && fix_enabled && CAaddress) {
Memory::PatchBytes(CAaddress, "\x90\x90", 2); // NOP jg "HellIsUs-Win64-Shipping.exe"+3D73BD5
logger->info("Chromatics aberrations fix enabled");
}
if (!fix_enabled && CAaddress) {
Memory::RestoreBytes(CAaddress);
logger->info("Chromatics aberrations fix disabled");
}
}
static void VignettingFixEnabled(bool fix_enabled) {
if (g_fix_enabled && fix_enabled && Vignettingaddress) {
Memory::PatchBytes(Vignettingaddress, "\x31\xC9", 2); // xor ecx,ecx r.Tonemapper.Quality=0
logger->info("Vignetting fix enabled");
}
if (!fix_enabled && Vignettingaddress) {
Memory::RestoreBytes(Vignettingaddress);
logger->info("Vignetting fix disabled");
}
}
static void FogFixEnabled(bool fix_enabled) {
if (g_fix_enabled && fix_enabled && Fogaddress) {
if (!FogHook) { // Hook only once
FogHook = safetyhook::create_mid(Fogaddress,
[](SafetyHookContext& ctx) {
ctx.rflags &= ~0x40; // ZF=0
});
}
logger->info("Fog fix enabled");
}
}
2025-09-14 22:35:46 +02:00
// UE Console creation
static void EnableConsole()
{
logger->info("-------------- Console re-enabling --------------");
if (!GObjectsaddress || !AppendStringaddress || !ProcessEventaddress) {
logger->warn("Could not re-enable console");
logger->info("------------------ User inputs ------------------");
return;
}
std::thread([&]() {
auto start = std::chrono::high_resolution_clock::now(); // Measure the time to renable console
UEngine* Engine = nullptr;
for (int i = 0; i < 100; ++i) { // gives 10 seconds to find UE Engine
std::this_thread::sleep_for(std::chrono::milliseconds(100));
Engine = UEngine::GetEngine();
if (Engine && Engine->ConsoleClass && Engine->GameViewport)
break;
}
if (!Engine || !Engine->ConsoleClass || !Engine->GameViewport) {
logger->error("Console could not be found in engine.");
return;
}
logger->info("Console found in engine");
/* Creates a new UObject of class-type specified by Engine->ConsoleClass */
UObject* NewObject = UGameplayStatics::SpawnObject(Engine->ConsoleClass, Engine->GameViewport);
if (NewObject)
{
logger->info("Successfully spawned console object");
// Set the console viewport so that it will be displayed
Engine->GameViewport->ViewportConsole = static_cast<UConsole*>(NewObject);
auto end = std::chrono::high_resolution_clock::now();
std::chrono::duration<double> elapsed = end - start;
// Set the all the console shortkey to F2
for (int i = 0; i < UInputSettings::GetDefaultObj()->ConsoleKeys.Num(); i++)
{
UInputSettings::GetDefaultObj()->ConsoleKeys[i].KeyName = UKismetStringLibrary::Conv_StringToName(L"F2");
}
logger->info("Console fully reactivated in {:.3f}s and bound to key F2", elapsed.count());
logger->info("------------------ User inputs ------------------");
g_Console_Enabled = true;
}
else {
logger->error("Could not spawn console object");
}
}).detach();
}
2025-08-14 09:53:36 +02:00
static void InitializeLogger()
{
try
{
std::filesystem::path log_path = std::filesystem::absolute(PLUGIN_LOG);
if (std::filesystem::exists(log_path))
std::filesystem::remove(log_path);
logger = std::make_shared<spdlog::logger>("Hell Is Us", std::make_shared<spdlog::sinks::rotating_file_sink_st>(PLUGIN_LOG, 10 * 1024 * 1024, 1));
2025-09-19 19:32:36 +02:00
logger->set_level(spdlog::level::debug);
2025-08-14 09:53:36 +02:00
logger->flush_on(spdlog::level::debug); // Flush automatically
}
catch (const spdlog::spdlog_ex& ex)
{
std::string plugin_error_message = "Could not open " + PLUGIN_LOG;
MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK);
}
}
// Standard dll entry
BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID)
{
if (reason == DLL_PROCESS_ATTACH)
{
InitializeLogger();
logger->info("Plugin {} loaded.", PLUGIN_NAME);
}
else if (reason == DLL_PROCESS_DETACH)
{
logger->info("Plugin {} unloaded.", PLUGIN_NAME);
spdlog::drop_all();
}
return TRUE;
}