35 lines
1.3 KiB
C++
35 lines
1.3 KiB
C++
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: FPassiveEffect
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#include "Basic.hpp"
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#include "E_PassiveEffectCategory_structs.hpp"
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namespace SDK
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{
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// UserDefinedStruct FPassiveEffect.FPassiveEffect
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// 0x0048 (0x0048 - 0x0000)
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struct FFPassiveEffect final
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{
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public:
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class FText Name_2_10859E81431F2583F434998C9A00D4AC; // 0x0000(0x0010)(Edit, BlueprintVisible)
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class FText Description_12_EEFC7EED42F5C4FA14BBD7B356617893; // 0x0010(0x0010)(Edit, BlueprintVisible)
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TArray<TSoftClassPtr<class UClass>> BattleBuffs_27_CB56347044EDBC0335BC8E898B751680; // 0x0020(0x0010)(Edit, BlueprintVisible)
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int32 LuminaCost_15_BC10A93D48987A14F96279AC521E94CF; // 0x0030(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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int32 LuminaUnlockStepsCount_19_B80447FF455A4D693EAD2991AD473004; // 0x0034(0x0004)(Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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TArray<E_PassiveEffectCategory> Categories_23_4052AE7B40B336B43096B7A2E554F50D; // 0x0038(0x0010)(Edit, BlueprintVisible)
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};
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DUMPER7_ASSERTS_FFPassiveEffect;
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}
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