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ReshadePluginsCore/Indiana Jones And The Great Circle/dllmain.cpp

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#include "Memory.hpp";
#include "Maths.hpp";
#include "ObfuscateString.h"
#include <string>
#include <spdlog/spdlog.h>
#include <spdlog/sinks/basic_file_sink.h>
#include <safetyhook.hpp>
// Constants
const std::string PLUGIN_NAME = "IndianaJonesTGC";
const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
const std::string gameExecutable = "TheGreatCircle.exe";
const float baseAspect = 1.77777779;
// Logger
std::shared_ptr<spdlog::logger> logger;
// Screen informations
static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
static float aspectRatio = (float)screenWidth / screenHeight;
// Plugin states
static bool AOBScanDone = false;
static bool g_fix_enabled = false;
static bool g_fov_fix_enabled = false;
static bool g_cinematics_FOV_fix_enabled = false;
static bool g_cinematics_FT_fix_enabled = false;
static int g_AdditionalValue = 0;
static int g_AdditionalCinematicsValue = 0;
// Shared values
static float g_FOV_In = 0;
static float g_FOV_Out = 0;
static float g_Cinematics_FOV_In = 0;
static float g_Compensated_Cinematics_FOV = 0;
static float g_Cinematics_FOV_Out = 0;
// AOB Scan pointers
static uint8_t* FOVaddress = nullptr;
static uint8_t* CinematicsFOVaddress = nullptr;
static uint8_t* CinematicsFTaddress = nullptr;
// Hooking
static SafetyHookMid FOVHook{};
static SafetyHookMid CinematicsFOVHook{};
static SafetyHookMid CinematicsFTHook{};
// Prototypes for hooking
static void FOVFixEnabled(bool fix_enabled);
static void CinematicsFOVFixEnabled(bool fix_enabled);
static void CinematicsFTFixEnabled(bool fix_enabled);
extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled)
{
g_fix_enabled = enabled;
if (g_fix_enabled && !AOBScanDone) {
logger->info("--------------- AOB scan started ---------------");
if (FOVaddress == nullptr) {
constexpr auto FOVStringObfuscated = make_obfuscated<0x4A>("F3 44 ?? ?? ?? ?? 48 8B ?? ?? ?? 4C ?? ?? 49 0F ?? ?? ?? ?? ?? ?? 4C 8D");
FOVaddress = Memory::aob_scan(gameExecutable, FOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!FOVaddress)
logger->warn("FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("FOV signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(FOVaddress));
FOVaddress += 0x6; // Offset for the target opcode
}
}
if (CinematicsFOVaddress == nullptr) {
constexpr auto CinematicsFOVStringObfuscated = make_obfuscated<0x4A>("F3 0F ?? ?? F3 0F ?? ?? ?? ?? ?? ?? 0F ?? ?? E8 ?? ?? ?? ?? F3 0F ?? ?? E8");
CinematicsFOVaddress = Memory::aob_scan(gameExecutable, CinematicsFOVStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!CinematicsFOVaddress)
logger->warn("Cinematics FOV signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("Cinematics FOV signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(CinematicsFOVaddress));
}
}
if (CinematicsFTaddress == nullptr) {
constexpr auto FTStringObfuscated = make_obfuscated<0x4A>("75 ?? 48 8B ?? ?? ?? ?? ?? 48 ?? ?? 74 ?? 39 ?? ?? 77");
CinematicsFTaddress = Memory::aob_scan(gameExecutable, FTStringObfuscated.decrypt(), PAGE_EXECUTE_READ);
if (!CinematicsFTaddress)
logger->warn("Cinematics frametime signature not found. Maybe your game has been updated and is no more compatible with this plugin.");
else {
logger->info("Cinematics frametime signature found at address: 0x{:X}.", reinterpret_cast<uintptr_t>(CinematicsFTaddress));
}
if (FOVaddress && CinematicsFOVaddress && CinematicsFTaddress) {
logger->info("All AOB signatures found. Ready to patch...");
logger->info("--------------- AOB scan finished ---------------");
AOBScanDone = true;
}
}
}
if (g_fix_enabled) {
if (FOVaddress) FOVFixEnabled(g_fov_fix_enabled);
if (CinematicsFOVaddress) CinematicsFOVFixEnabled(g_cinematics_FOV_fix_enabled);
if (CinematicsFTaddress) CinematicsFTFixEnabled(g_cinematics_FT_fix_enabled);
}
else {
if (FOVaddress) FOVFixEnabled(false);
if (CinematicsFOVaddress) CinematicsFOVFixEnabled(false);
if (CinematicsFTaddress) CinematicsFTFixEnabled(false);
logger->info("All fixes disabled.");
}
}
// Setters for Reshade addon call
extern "C" __declspec(dllexport) void SetFOVFixEnabled(bool enabled, bool init)
{
g_fov_fix_enabled = enabled;
if (!init) FOVFixEnabled(g_fov_fix_enabled); // FOV fix must be enabled when aspect ratio is too to compensate FOV
}
extern "C" __declspec(dllexport) void SetCinematicsFOVFixEnabled(bool enabled, bool init)
{
g_cinematics_FOV_fix_enabled = enabled;
if (!init) CinematicsFOVFixEnabled(g_cinematics_FOV_fix_enabled);
}
extern "C" __declspec(dllexport) void SetCinematicsFTFixEnabled(bool enabled, bool init)
{
g_cinematics_FT_fix_enabled = enabled;
if (!init) CinematicsFTFixEnabled(g_cinematics_FT_fix_enabled);
}
extern "C" __declspec(dllexport) void SetFOV(int fov)
{
g_AdditionalValue = fov;
}
extern "C" __declspec(dllexport) void SetCinematicsFOV(int fov)
{
g_AdditionalCinematicsValue = fov;
}
// Getters for Reshade addon call
extern "C" __declspec(dllexport) float GetFOVIn() {
return g_FOV_In;
}
extern "C" __declspec(dllexport) float GetFOVOut() {
return g_FOV_Out;
}
extern "C" __declspec(dllexport) float GetCinematicsFOVIn() {
return g_Cinematics_FOV_In;
}
extern "C" __declspec(dllexport) float GetCinematicsCompensadedFOV() {
return g_Compensated_Cinematics_FOV;
}
extern "C" __declspec(dllexport) float GetCinematicsFOVOut() {
return g_Cinematics_FOV_Out;
}
// Injection functions
static void FOVFixEnabled(bool fix_enabled) {
if (g_fix_enabled && fix_enabled && FOVaddress != nullptr) {
if (!FOVHook) { // Hook only once
FOVHook = safetyhook::create_mid(FOVaddress,
[](SafetyHookContext& ctx) {
g_FOV_In = ctx.xmm11.f32[0];
g_FOV_Out = ctx.xmm11.f32[0] += g_AdditionalValue;
});
}
else FOVHook.enable();
logger->info("FOV fix enabled");
}
if (!fix_enabled && FOVHook) {
FOVHook.disable();
logger->info("FOV fix disabled");
}
}
// Injection functions
static void CinematicsFOVFixEnabled(bool fix_enabled) {
if (g_fix_enabled && fix_enabled && CinematicsFOVaddress != nullptr) {
if (!CinematicsFOVHook) {
CinematicsFOVHook = safetyhook::create_mid(CinematicsFOVaddress,
[](SafetyHookContext& ctx) {
g_Cinematics_FOV_In = ctx.xmm3.f32[0];
if (g_cinematics_FOV_fix_enabled)
g_Compensated_Cinematics_FOV = ctx.xmm3.f32[0] = Maths::CompensateHorizontalFOV(g_Cinematics_FOV_In, baseAspect, aspectRatio);
else
g_Compensated_Cinematics_FOV = ctx.xmm3.f32[0];
g_Cinematics_FOV_Out = ctx.xmm3.f32[0] += g_AdditionalCinematicsValue;
});
}
else CinematicsFOVHook.enable();
logger->info("Cinematics FOV fix enabled");
}
if (!fix_enabled && CinematicsFOVHook) {
CinematicsFOVHook.disable();
logger->info("Cinematics FOV fix disabled");
}
}
static void CinematicsFTFixEnabled(bool fix_enabled) {
if (g_fix_enabled && fix_enabled && CinematicsFTaddress) {
Memory::PatchBytes(CinematicsFTaddress, "\x90\x90", 2); // NOP
logger->info("Cinematics frametime fix enabled");
}
if (!fix_enabled && CinematicsFTaddress) {
Memory::RestoreBytes(CinematicsFTaddress);
logger->info("Cinematics frametime fix disabled");
}
}
// Initialisation de spdlog avec format personnalisé
static void InitializeLogger()
{
try
{
logger = spdlog::basic_logger_mt("Fixlib", PLUGIN_LOG, true);
spdlog::set_default_logger(logger);
// Format : [YYYY-MM-DD HH:MM:SS] [INFO] message
spdlog::set_pattern("[%Y-%m-%d %H:%M:%S] [%^%l%$] %v");
spdlog::set_level(spdlog::level::debug);
logger->flush_on(spdlog::level::debug); // Flush automatically
}
catch (const spdlog::spdlog_ex& ex)
{
std::string plugin_error_message = "Could not open " + PLUGIN_LOG;
MessageBoxA(nullptr, plugin_error_message.c_str(), "Logger Error", MB_ICONERROR | MB_OK);
}
}
// Standard dll entry
BOOL APIENTRY DllMain(HMODULE hModule, DWORD reason, LPVOID)
{
if (reason == DLL_PROCESS_ATTACH)
{
InitializeLogger();
logger->info("Plugin {} loaded.", PLUGIN_NAME);
}
else if (reason == DLL_PROCESS_DETACH)
{
//CinematicsDOFFixEnabled(false); // Core is loaded 3 times so i need to restore previous patched bytes
logger->info("Plugin {} unloaded.", PLUGIN_NAME);
spdlog::drop_all();
}
return TRUE;
}