Add Unreal Engine functions to the project
This commit is contained in:
@@ -308,9 +308,12 @@
|
||||
<ClCompile Include="..\libs\UEngine\UEngine.cpp" />
|
||||
<ClCompile Include="..\libs\UEngine\UETools.cpp" />
|
||||
<ClCompile Include="dllmain.cpp" />
|
||||
<ClCompile Include="SDK\AIModule_functions.cpp" />
|
||||
<ClCompile Include="SDK\Basic.cpp" />
|
||||
<ClCompile Include="SDK\CoreUObject_functions.cpp" />
|
||||
<ClCompile Include="SDK\Engine_functions.cpp" />
|
||||
<ClCompile Include="SDK\GameplayAbilities_functions.cpp" />
|
||||
<ClCompile Include="SDK\Ghost_functions.cpp" />
|
||||
<ClCompile Include="SDK\UMG_functions.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
|
||||
Reference in New Issue
Block a user