Add Unreal Engine functions to the project

This commit is contained in:
2026-02-08 11:02:55 +01:00
parent c6526b9b1a
commit 06feca037d

View File

@@ -308,9 +308,12 @@
<ClCompile Include="..\libs\UEngine\UEngine.cpp" />
<ClCompile Include="..\libs\UEngine\UETools.cpp" />
<ClCompile Include="dllmain.cpp" />
<ClCompile Include="SDK\AIModule_functions.cpp" />
<ClCompile Include="SDK\Basic.cpp" />
<ClCompile Include="SDK\CoreUObject_functions.cpp" />
<ClCompile Include="SDK\Engine_functions.cpp" />
<ClCompile Include="SDK\GameplayAbilities_functions.cpp" />
<ClCompile Include="SDK\Ghost_functions.cpp" />
<ClCompile Include="SDK\UMG_functions.cpp" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />