Add Unreal Engine SDK
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110
HellIsUs/SDK/ClothingSystemRuntimeInterface_structs.hpp
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110
HellIsUs/SDK/ClothingSystemRuntimeInterface_structs.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: ClothingSystemRuntimeInterface
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#include "Basic.hpp"
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#include "CoreUObject_structs.hpp"
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namespace SDK
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{
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// Enum ClothingSystemRuntimeInterface.EClothingTeleportMode
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// NumValues: 0x0005
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enum class EClothingTeleportMode : uint8
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{
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None = 0,
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Teleport = 1,
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TeleportAndReset = 2,
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HardReset = 3,
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EClothingTeleportMode_MAX = 4,
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};
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// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_Sphere
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// 0x0020 (0x0020 - 0x0000)
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struct FClothCollisionPrim_Sphere final
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{
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public:
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int32 BoneIndex; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float Radius; // 0x0004(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector LocalPosition; // 0x0008(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FClothCollisionPrim_Sphere;
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// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_SphereConnection
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// 0x0008 (0x0008 - 0x0000)
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struct FClothCollisionPrim_SphereConnection final
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{
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public:
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int32 SphereIndices[0x2]; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FClothCollisionPrim_SphereConnection;
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// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_ConvexFace
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// 0x0030 (0x0030 - 0x0000)
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struct FClothCollisionPrim_ConvexFace final
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{
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public:
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struct FPlane Plane; // 0x0000(0x0020)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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TArray<int32> Indices; // 0x0020(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FClothCollisionPrim_ConvexFace;
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// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_Convex
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// 0x0028 (0x0028 - 0x0000)
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struct FClothCollisionPrim_Convex final
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{
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public:
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TArray<struct FClothCollisionPrim_ConvexFace> Faces; // 0x0000(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<struct FVector> SurfacePoints; // 0x0010(0x0010)(ZeroConstructor, NativeAccessSpecifierPublic)
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int32 BoneIndex; // 0x0020(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_24[0x4]; // 0x0024(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FClothCollisionPrim_Convex;
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// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionPrim_Box
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// 0x0060 (0x0060 - 0x0000)
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struct FClothCollisionPrim_Box final
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{
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public:
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struct FVector LocalPosition; // 0x0000(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_18[0x8]; // 0x0018(0x0008)(Fixing Size After Last Property [ Dumper-7 ])
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struct FQuat LocalRotation; // 0x0020(0x0020)(IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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struct FVector HalfExtents; // 0x0040(0x0018)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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int32 BoneIndex; // 0x0058(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint8 Pad_5C[0x4]; // 0x005C(0x0004)(Fixing Struct Size After Last Property [ Dumper-7 ])
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};
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DUMPER7_ASSERTS_FClothCollisionPrim_Box;
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// ScriptStruct ClothingSystemRuntimeInterface.ClothVertBoneData
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// 0x004C (0x004C - 0x0000)
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struct FClothVertBoneData final
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{
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public:
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int32 NumInfluences; // 0x0000(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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uint16 BoneIndices[0xC]; // 0x0004(0x0002)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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float BoneWeights[0xC]; // 0x001C(0x0004)(ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FClothVertBoneData;
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// ScriptStruct ClothingSystemRuntimeInterface.ClothCollisionData
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// 0x0040 (0x0040 - 0x0000)
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struct FClothCollisionData final
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{
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public:
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TArray<struct FClothCollisionPrim_Sphere> Spheres; // 0x0000(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<struct FClothCollisionPrim_SphereConnection> SphereConnections; // 0x0010(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<struct FClothCollisionPrim_Convex> Convexes; // 0x0020(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
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TArray<struct FClothCollisionPrim_Box> Boxes; // 0x0030(0x0010)(Edit, ZeroConstructor, NativeAccessSpecifierPublic)
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};
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DUMPER7_ASSERTS_FClothCollisionData;
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}
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