Add ultrawide. Add vehicle camera fix.
This commit is contained in:
@@ -2,30 +2,30 @@
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#include "CommonHeaders.h"
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#include "CommonUEHeaders.h"
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#include "SDK/CJ_classes.hpp"
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#include "SDK/CJScreenNavigation_classes.hpp"
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#include "SDK/BP_VehicleBase_classes.hpp"
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#include "SDK/BP_NitroComponent_classes.hpp"
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#include "SDK/WBP_UILayout_classes.hpp"
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using namespace SDK;
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// Constants
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const std::string PLUGIN_NAME = "Samson";
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const std::string PLUGIN_LOG = PLUGIN_NAME + ".log";
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constexpr ULONGLONG DEFAULT_DELAY_BETWEEN_TICK = 100; // Used in ProcessEvent
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constexpr ULONGLONG DEFAULT_DELAY_BETWEEN_TICK = 250; // Used in ProcessEvent
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constexpr ULONGLONG DEFAULT_DELAY_BETWEEN_WTD_TICK = 100; // Used for World time dilation
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constexpr ULONGLONG DEFAULT_DELAY_BETWEEN_TD_TICK = 200; // Used for AActor custom time dilation
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// Logger
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std::shared_ptr<spdlog::logger> logger;
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// Screen informations
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static int screenWidth = GetSystemMetrics(SM_CXSCREEN);
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static int screenHeight = GetSystemMetrics(SM_CYSCREEN);
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float g_AspectRatio = (float)screenWidth / screenHeight;
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// Plugin states
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static bool AOBScanDone = false;
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static std::atomic<bool> g_fix_enabled = false;
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static std::atomic<bool> g_fov_fix_enabled = false;
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static std::atomic<bool> g_ultrawide_fix_enabled = false;
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static std::atomic<bool> g_HUD_fix_enabled = false;
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static std::atomic<bool> g_Camera_fix_enabled = false;
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static std::atomic<bool> g_Letterboxing_fix_enabled = false;
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@@ -38,13 +38,16 @@ static std::atomic<bool> g_Stealth_fix_enabled = false;
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static std::atomic<bool> g_Nitro_fix_enabled = false;
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static int g_AdditionalFOVValue = 0;
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static float g_CameraMultiplier = 1.f;
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static float g_CamVehicleMultiplier = 1.f;
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static float g_WorldTimeDilationValue = 1.f;
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static float g_AITimeDilationValue = 1.f;
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static int g_HUDOffsets = 0;
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static int g_UIOffsets = 0;
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static float g_PlayerHealth = 0.f;
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bool g_bIsInVehicule = false;
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// Shared values
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static float g_FOV_In = 75.f;
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static float g_CompensatedFOV = 75.f;
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static float g_FOV_Out = 75.f;
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static float g_CameraIn = 189.26f;
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static float g_CameraOut = 189.26f;
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@@ -55,6 +58,7 @@ static uint8_t* WorldTimedilationaddress = nullptr;
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static uint8_t* Timedilationaddress = nullptr;
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// Hooking
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static SafetyHookMid FOVHook{};
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static SafetyHookMid UWHook{};
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static SafetyHookMid CameraHook{};
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static SafetyHookMid PEHook{};
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static SafetyHookMid WorldTimeDilationHook{};
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@@ -62,6 +66,7 @@ static SafetyHookMid TimeDilationHook{};
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// Prototypes
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static void FOVFixEnabled();
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static void CameraFixEnabled();
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static void UltraWideFixEnabled();
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static void HUDUpdate(bool writeLog);
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static void EnableConsole();
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static void EnableCheats(Cheat cheat);
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@@ -121,8 +126,8 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
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ProcessEvent();
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if (init) return;
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FOVFixEnabled();
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UltraWideFixEnabled();
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CameraFixEnabled();
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HUDUpdate(false);
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SetAllEffectsToBeToggled();
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LogFixToggle(GameFixes::None, g_fix_enabled);
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}
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@@ -131,12 +136,13 @@ extern "C" __declspec(dllexport) void SetFixEnabled(bool enabled, bool init) {
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extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enabled) { // Set each fix individually
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bool bVisual = g_fix_enabled && enabled;
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if (fix == GameFixes::FOV) { g_fov_fix_enabled = enabled; FOVFixEnabled(); }
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if (fix == GameFixes::UltraWide) { g_ultrawide_fix_enabled = enabled; UltraWideFixEnabled(); }
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if (fix == GameFixes::Camera) { g_Camera_fix_enabled = enabled; CameraFixEnabled(); }
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if (fix == GameFixes::Cutscenes) { g_Letterboxing_fix_enabled = enabled; }
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if (fix == GameFixes::ChromaticAberrations) { g_CA_fix_enabled = enabled; gPendingCA = true; LogFixToggle(fix, bVisual); }
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if (fix == GameFixes::Vignetting) { g_Vignetting_fix_enabled = enabled; gPendingVignetting = true; LogFixToggle(fix, bVisual); }
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if (fix == GameFixes::Fog) { g_Fog_fix_enabled = enabled; gPendingFog = true; LogFixToggle(fix, bVisual); }
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if (fix == GameFixes::HUD) { g_HUD_fix_enabled = enabled; HUDUpdate(true); }
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if (fix == GameFixes::HUD) { g_HUD_fix_enabled = enabled; }
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if (fix == GameFixes::TimeDilation) { g_TimeDilation_fix_enabled = enabled; EnableCheats(Cheat::TimeDilation); }
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if (fix == GameFixes::GodMode) { g_GodMode_fix_enabled = enabled; EnableCheats(Cheat::GodMode); }
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if (fix == GameFixes::Stealth) { g_Stealth_fix_enabled = enabled; EnableCheats(Cheat::Stealth); }
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@@ -145,15 +151,10 @@ extern "C" __declspec(dllexport) void SetFixesEnabled(GameFixes fix, bool enable
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extern "C" __declspec(dllexport) void SetValues(GameSetting setting, float value) {
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if (setting == GameSetting::FOV) g_AdditionalFOVValue = (int)(value);
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if (setting == GameSetting::HUD) {
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g_HUDOffsets = (value * screenWidth) / 100;
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HUDUpdate(false);
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}
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if (setting == GameSetting::UI) {
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g_UIOffsets = (value * screenWidth) / 100;
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HUDUpdate(false);
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}
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if (setting == GameSetting::HUD) g_HUDOffsets = (value * screenWidth) / 100;
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if (setting == GameSetting::UI) g_UIOffsets = (value * screenWidth) / 100;
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if (setting == GameSetting::CameraDistance) g_CameraMultiplier = value;
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if (setting == GameSetting::CamAltDistance) g_CamVehicleMultiplier = value;
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if (setting == GameSetting::WorldTimeDilation) g_WorldTimeDilationValue = value;
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if (setting == GameSetting::AITimeDilation) g_AITimeDilationValue = value;
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}
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@@ -163,6 +164,7 @@ extern "C" __declspec(dllexport) void GetGameInfos(GameInfos* infos) {
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infos->FOVIn = g_FOV_In;
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infos->FOVOut = g_FOV_Out;
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infos->cameraIn = g_CameraIn;
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infos->CompensatedFOV = g_CompensatedFOV;
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infos->cameraOut = g_CameraOut;
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infos->Health = g_PlayerHealth;
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infos->screenWidth = screenWidth;
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@@ -179,22 +181,20 @@ std::unordered_set<UUserWidget*> g_TrackedRightSidedWidgets;
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// Left, right sided and centered widgets
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std::unordered_set<std::string> g_LeftSidedWidgets = {
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"WBP_MiniMap_C", "WBP_HUD_MissionGameplay_C", "WBP_TimeTrialTimeItem_C",
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"WBP_HUD_HealthStatus_C", "WBP_HUD_CurrentLocation_C", "WBP_HUD_HintItem_C",
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"WBP_LocateItem_C",
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};
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std::unordered_set<std::string> g_CenteredUIWidgets = {
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"WBP_StartMenu_C", "WBP_GameMenu_C"
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};
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std::unordered_set<std::string> g_RightSidedWidgets = {
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"WBP_HUD_VehicleWidget_C", "WBP_HUD_HourToHour_C",
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"WBP_HUD_HealthStatus_C", "WBP_HUD_CurrentLocation_C", "WBP_HUD_HintItem_C", "WBP_LocateItem_C"
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};
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std::unordered_set<std::string> g_CenteredUIWidgets = { "WBP_UILayout_C" };
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std::unordered_set<std::string> g_RightSidedWidgets = { "WBP_HUD_VehicleWidget_C", "WBP_HUD_HourToHour_C" };
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static UUserWidget* letterBoxWidget = nullptr;
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static ULONGLONG lastScanTick = 0; // Last time tick was called
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static UWidget* menu = nullptr; // Container menu
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bool bInMainMenu = false;
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static void ProcessEvent() {
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if (!PEHook && ProcessEventaddress) {
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PEHook = safetyhook::create_mid(ProcessEventaddress + 0xc,
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[](SafetyHookContext& ctx) {
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static ULONGLONG lastScanTick = 0; // Last time tick was called
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ULONGLONG now = GetTickCount64();
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if (now - lastScanTick >= DEFAULT_DELAY_BETWEEN_TICK) { // Delay between each tick to avoid ProcessEvent stuttering
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lastScanTick = now;
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@@ -206,40 +206,42 @@ static void ProcessEvent() {
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UFunction* func = (UFunction*)ctx.rdx;
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if (!object || !func) return;
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const std::string funcName = func->GetName();
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const std::string className = object->Class->GetName();
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const std::string objectFullName = object->GetFullName();
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if (object->IsA(UUserWidget::StaticClass())) {
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const std::string funcName = func->GetName();
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const std::string className = object->Class->GetName();
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const std::string objectFullName = object->GetFullName();
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auto* widget = static_cast<UUserWidget*>(object);
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if (funcName == "Construct") {
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TrackWidgetConstruct(widget);
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if (g_LeftSidedWidgets.contains(className)) g_TrackedLeftSidedWidgets.insert(widget);
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if (objectFullName.find("ExitProgressBar") != std::string::npos)
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g_TrackedLeftSidedWidgets.insert(widget);
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if (g_RightSidedWidgets.contains(className)) g_TrackedRightSidedWidgets.insert(widget);
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if (g_CenteredUIWidgets.contains(className)) g_TrackedCenteredUIWidgets.insert(widget);
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if (g_fix_enabled && g_HUD_fix_enabled)
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HUDUpdate(false); // Called once
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if (className == "WBP_Letterbox_Overlay_C") { // Letterboxing removal
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letterBoxWidget = widget;
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if (IsValidUObj(widget) && g_fix_enabled && g_Letterboxing_fix_enabled)
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widget->SetVisibility(ESlateVisibility::Collapsed);
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}
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if (className == "WBP_StartMenu_C") EnableConsole(); // Enable console only when Main menu is reached
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if (className == "WBP_UILayout_C") {
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if (object->IsA(UWBP_UILayout_C::StaticClass())) {
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auto* UILayout = static_cast<UWBP_UILayout_C*>(object);
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if (UILayout && IsValidUObj(UILayout->Menu)) menu = UILayout->Menu;
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}
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}
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if (className == "WBP_StartMenu_C") {
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EnableConsole(); // Enable console only when Main menu is reached
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bInMainMenu = true;
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}
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}
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if (funcName == "Destruct") {
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TrackWidgetDestruct(widget);
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g_TrackedLeftSidedWidgets.erase(widget);
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g_TrackedRightSidedWidgets.erase(widget);
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g_TrackedCenteredUIWidgets.erase(widget);
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if (className == "WBP_Letterbox_Overlay_C") letterBoxWidget = nullptr;
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if (className == "WBP_UILayout_C") menu = nullptr;
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if (className == "WBP_StartMenu_C") bInMainMenu = false;
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}
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}
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});
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@@ -253,6 +255,7 @@ static void HUDUpdate(bool writeLog) {
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// Copy sets to avoid race conditions
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std::unordered_set<UUserWidget*> copyLeftWidgets = g_TrackedLeftSidedWidgets;
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std::unordered_set<UUserWidget*> copyCenteredWidgets = g_TrackedCenteredUIWidgets;
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std::unordered_set<UUserWidget*> copyRightWidgets = g_TrackedRightSidedWidgets;
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for (auto* widget : copyLeftWidgets) {
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@@ -263,14 +266,25 @@ static void HUDUpdate(bool writeLog) {
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if (!IsValidUObj(widget)) continue; // Ensure the widget is valid
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ApplyTransformOffset(widget, -HUDoffset);
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}
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for (auto* widget : copyCenteredWidgets) {
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if (!IsValidUObj(widget)) continue;
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if (IsValidUObj(menu)) {
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if (menu->IsVisible()) CenterWidget(widget, g_UIOffsets, screenWidth, screenHeight);
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else CenterWidget(widget, 0.f, screenWidth, screenHeight);
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}
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}
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}
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float desiredAspect = 0.f;
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static void FOVFixEnabled() {
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if (!CameraComponentaddress) return;
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if (!FOVHook) { // Hook only once
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FOVHook = safetyhook::create_mid(CameraComponentaddress + 0xa,
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[](SafetyHookContext& ctx) {
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g_FOV_In = ctx.xmm0.f32[0];
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if (g_fix_enabled && g_ultrawide_fix_enabled && !bInMainMenu)
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ctx.xmm0.f32[0] = Maths::CompensateHorizontalFOV(g_FOV_In, desiredAspect, g_AspectRatio);
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g_CompensatedFOV = ctx.xmm0.f32[0];
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ctx.xmm0.f32[0] += g_fix_enabled && g_fov_fix_enabled ? g_AdditionalFOVValue : 0.f;
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g_FOV_Out = ctx.xmm0.f32[0];
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});
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@@ -278,6 +292,23 @@ static void FOVFixEnabled() {
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logger->info("FOV fix {}", g_fix_enabled && g_fov_fix_enabled ? "enabled" : "disabled");
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}
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static void UltraWideFixEnabled() {
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if (!CameraComponentaddress) return;
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if (g_fix_enabled && g_ultrawide_fix_enabled) {
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if (!UWHook) {
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UWHook = safetyhook::create_mid(CameraComponentaddress + 0x15,
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[](SafetyHookContext& ctx) {
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desiredAspect = std::bit_cast<float>(static_cast<uint32_t>(ctx.rax & 0xFFFFFFFF)); // Retrieve desired aspect ratio from rax
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ctx.rax = static_cast<uintptr_t>(std::bit_cast<uint32_t>(g_AspectRatio)); // Force rendering aspect ratio if not HOR+
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});
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}
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else UWHook.enable();
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}
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else if (UWHook) UWHook.disable();
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logger->info("Ultrawide fix {}", g_fix_enabled && g_ultrawide_fix_enabled ? "enabled" : "disabled");
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}
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static void CameraFixEnabled() {
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if (!Cameraaddress) return;
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if (g_fix_enabled && g_Camera_fix_enabled) {
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@@ -285,7 +316,8 @@ static void CameraFixEnabled() {
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CameraHook = safetyhook::create_mid(Cameraaddress,
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[](SafetyHookContext& ctx) {
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g_CameraIn = ctx.xmm1.f32[0];
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ctx.xmm1.f32[0] *= g_fix_enabled && g_Camera_fix_enabled ? g_CameraMultiplier : 1.f;
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ctx.xmm1.f32[0] *= g_fix_enabled && g_Camera_fix_enabled ?
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(!g_bIsInVehicule ? g_CameraMultiplier : g_CamVehicleMultiplier) : 1.f;
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g_CameraOut = ctx.xmm1.f32[0];
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});
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}
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@@ -307,12 +339,9 @@ static void EnableCheats(Cheat cheat) {
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ULONGLONG now = GetTickCount64();
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if (now - lastScanWTDTick >= DEFAULT_DELAY_BETWEEN_WTD_TICK) { // Delay between each tick to avoid ProcessEvent stuttering
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lastScanWTDTick = now;
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if (IsValidUObj(letterBoxWidget))
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letterBoxWidget->SetVisibility(g_fix_enabled && g_Letterboxing_fix_enabled ?
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ESlateVisibility::Collapsed : ESlateVisibility::Visible);
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if (letterBoxWidget) letterBoxWidget->SetVisibility(g_fix_enabled && g_Letterboxing_fix_enabled ?
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ESlateVisibility::Collapsed : ESlateVisibility::Visible);
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}
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// Apply visual effects only in hook main thread to ensure they will be applied correctly
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if (!g_Console_Enabled) return; // It relies on dev console being reactivated
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if (gPendingFog.exchange(false))
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@@ -334,20 +363,22 @@ static void EnableCheats(Cheat cheat) {
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if (object->IsA(ACJCharacter::StaticClass())) {
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ACJCharacter* character = static_cast<ACJCharacter*>(object);
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if (!IsValidUObj(character)) return;
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if (!character || !character->Class) return;
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if (character->IsPlayer()) {
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g_bIsInVehicule = character->IsInVehicle();
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static ULONGLONG lastScanTDTick = 0; // Last time tick was called
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ULONGLONG now = GetTickCount64();
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if (now - lastScanTDTick >= DEFAULT_DELAY_BETWEEN_TD_TICK) { // Delay between each tick to avoid spamming
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lastScanTDTick = now;
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if (g_GodMode_fix_enabled && IsValidUObj(character->HealthComponent)) // God mode
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if (g_GodMode_fix_enabled && character->HealthComponent) // God mode
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character->HealthComponent->FullyRestore();
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g_PlayerHealth = character->GetHealth(); // Retrieves player health
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if (auto vehicle = character->GetVehicle()) {
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if (g_GodMode_fix_enabled && IsValidUObj(vehicle) && IsValidUObj(vehicle->DestructionComponent)) // Indestructible vehicle
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if (g_GodMode_fix_enabled && vehicle && vehicle->DestructionComponent) // Indestructible vehicle
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vehicle->DestructionComponent->RestoreVehicle();
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if (g_Nitro_fix_enabled && vehicle->IsA(ABP_VehicleBase_C::StaticClass())) {
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@@ -362,8 +393,7 @@ static void EnableCheats(Cheat cheat) {
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}
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}
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}
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if (g_Stealth_fix_enabled && IsValidUObj(character->StimEventSourceComponent) &&
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IsValidUObj(character->SpatialAwarenessComponent)) { // Stealth
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if (g_Stealth_fix_enabled && character->StimEventSourceComponent && character->SpatialAwarenessComponent) { // Stealth
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character->StimEventSourceComponent->ActiveStimEvents = {};
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character->StimEventSourceComponent->Deactivate();
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character->SpatialAwarenessComponent->Deactivate();
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