Update Unreal Engine SDK
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74
SilentHillF/SDK/WBP_TitleFlow_Logo_classes.hpp
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74
SilentHillF/SDK/WBP_TitleFlow_Logo_classes.hpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: WBP_TitleFlow_Logo
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#include "Basic.hpp"
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#include "Engine_structs.hpp"
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#include "GameNoce_classes.hpp"
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namespace SDK
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{
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// WidgetBlueprintGeneratedClass WBP_TitleFlow_Logo.WBP_TitleFlow_Logo_C
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// 0x0090 (0x0440 - 0x03B0)
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class UWBP_TitleFlow_Logo_C final : public UNoceFocusableWidget
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{
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public:
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struct FPointerToUberGraphFrame UberGraphFrame; // 0x03B0(0x0008)(ZeroConstructor, Transient, DuplicateTransient)
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class UWidgetAnimation* FadeOutLogo; // 0x03B8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UWidgetAnimation* FadeInLogo; // 0x03C0(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UWidgetAnimation* FadeInBG; // 0x03C8(0x0008)(BlueprintVisible, BlueprintReadOnly, ZeroConstructor, Transient, RepSkip, NoDestructor, HasGetValueTypeHash)
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class UImage* BackBG; // 0x03D0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UImage* FrontBG; // 0x03D8(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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class UImage* LogoImage; // 0x03E0(0x0008)(BlueprintVisible, ExportObject, BlueprintReadOnly, ZeroConstructor, DisableEditOnInstance, InstancedReference, RepSkip, NoDestructor, PersistentInstance, HasGetValueTypeHash)
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int32 CurrentIndex; // 0x03E8(0x0004)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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uint8 Pad_3EC[0x4]; // 0x03EC(0x0004)(Fixing Size After Last Property [ Dumper-7 ])
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TArray<class UWidgetAnimation*> LogoAnimations; // 0x03F0(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
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struct FTimerHandle ShowNextLogoTimer; // 0x0400(0x0008)(Edit, BlueprintVisible, DisableEditOnInstance, NoDestructor, HasGetValueTypeHash)
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TArray<class UObject*> Images; // 0x0408(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
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TArray<class UObject*> BGImages; // 0x0418(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
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TArray<bool> NeedBG; // 0x0428(0x0010)(Edit, BlueprintVisible, DisableEditOnInstance)
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bool CanSkip; // 0x0438(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool IsFirstLaunch; // 0x0439(0x0001)(Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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public:
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void BP_HideCommon(bool* NoUse);
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void BP_ShowCommon(bool* NoUse);
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void ExecuteUbergraph_WBP_TitleFlow_Logo(int32 EntryPoint);
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void FadeOutCurrentLogo();
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bool HandleNotRepeatKeys(const struct FInputEvent& InInputEvent, const struct FKey& InKey);
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void OnFadeInBGCompleted();
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void OnFadeInCompleted();
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void OnFadeInLogoCompleted();
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void OnFadeOutLogoCompleted();
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void OnInitialized();
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void PlayFadeInLogo();
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void SetAllData(bool* NoUse);
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void ShowNextLogo();
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public:
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static class UClass* StaticClass()
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{
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BP_STATIC_CLASS_IMPL("WBP_TitleFlow_Logo_C")
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}
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static const class FName& StaticName()
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{
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STATIC_NAME_IMPL(L"WBP_TitleFlow_Logo_C")
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}
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static class UWBP_TitleFlow_Logo_C* GetDefaultObj()
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{
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return GetDefaultObjImpl<UWBP_TitleFlow_Logo_C>();
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}
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};
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//DUMPER7_ASSERTS_UWBP_TitleFlow_Logo_C;
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}
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