Update Unreal Engine SDK
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240
SilentHillF/SDK/WBP_TitleFlow_Logo_functions.cpp
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240
SilentHillF/SDK/WBP_TitleFlow_Logo_functions.cpp
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#pragma once
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/*
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* SDK generated by Dumper-7
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*
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* https://github.com/Encryqed/Dumper-7
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*/
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// Package: WBP_TitleFlow_Logo
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#include "Basic.hpp"
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#include "WBP_TitleFlow_Logo_classes.hpp"
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#include "WBP_TitleFlow_Logo_parameters.hpp"
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namespace SDK
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{
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// Function WBP_TitleFlow_Logo.WBP_TitleFlow_Logo_C.BP_HideCommon
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// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool* NoUse (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UWBP_TitleFlow_Logo_C::BP_HideCommon(bool* NoUse)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("WBP_TitleFlow_Logo_C", "BP_HideCommon");
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Params::WBP_TitleFlow_Logo_C_BP_HideCommon Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (NoUse != nullptr)
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*NoUse = Parms.NoUse;
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}
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// Function WBP_TitleFlow_Logo.WBP_TitleFlow_Logo_C.BP_ShowCommon
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// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool* NoUse (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UWBP_TitleFlow_Logo_C::BP_ShowCommon(bool* NoUse)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("WBP_TitleFlow_Logo_C", "BP_ShowCommon");
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Params::WBP_TitleFlow_Logo_C_BP_ShowCommon Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (NoUse != nullptr)
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*NoUse = Parms.NoUse;
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}
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// Function WBP_TitleFlow_Logo.WBP_TitleFlow_Logo_C.ExecuteUbergraph_WBP_TitleFlow_Logo
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// (Final, UbergraphFunction, HasDefaults)
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// Parameters:
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// int32 EntryPoint (BlueprintVisible, BlueprintReadOnly, Parm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UWBP_TitleFlow_Logo_C::ExecuteUbergraph_WBP_TitleFlow_Logo(int32 EntryPoint)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("WBP_TitleFlow_Logo_C", "ExecuteUbergraph_WBP_TitleFlow_Logo");
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Params::WBP_TitleFlow_Logo_C_ExecuteUbergraph_WBP_TitleFlow_Logo Parms{};
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Parms.EntryPoint = EntryPoint;
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UObject::ProcessEvent(Func, &Parms);
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}
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// Function WBP_TitleFlow_Logo.WBP_TitleFlow_Logo_C.FadeOutCurrentLogo
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// (Public, BlueprintCallable, BlueprintEvent)
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void UWBP_TitleFlow_Logo_C::FadeOutCurrentLogo()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("WBP_TitleFlow_Logo_C", "FadeOutCurrentLogo");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function WBP_TitleFlow_Logo.WBP_TitleFlow_Logo_C.HandleNotRepeatKeys
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// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// const struct FInputEvent& InInputEvent (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm)
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// const struct FKey& InKey (ConstParm, BlueprintVisible, BlueprintReadOnly, Parm, OutParm, ReferenceParm, HasGetValueTypeHash)
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// bool ReturnValue (Parm, OutParm, ZeroConstructor, ReturnParm, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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bool UWBP_TitleFlow_Logo_C::HandleNotRepeatKeys(const struct FInputEvent& InInputEvent, const struct FKey& InKey)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("WBP_TitleFlow_Logo_C", "HandleNotRepeatKeys");
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Params::WBP_TitleFlow_Logo_C_HandleNotRepeatKeys Parms{};
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Parms.InInputEvent = std::move(InInputEvent);
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Parms.InKey = std::move(InKey);
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UObject::ProcessEvent(Func, &Parms);
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return Parms.ReturnValue;
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}
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// Function WBP_TitleFlow_Logo.WBP_TitleFlow_Logo_C.OnFadeInBGCompleted
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// (Public, BlueprintCallable, BlueprintEvent)
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void UWBP_TitleFlow_Logo_C::OnFadeInBGCompleted()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("WBP_TitleFlow_Logo_C", "OnFadeInBGCompleted");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function WBP_TitleFlow_Logo.WBP_TitleFlow_Logo_C.OnFadeInCompleted
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// (Event, Protected, BlueprintCallable, BlueprintEvent)
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void UWBP_TitleFlow_Logo_C::OnFadeInCompleted()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("WBP_TitleFlow_Logo_C", "OnFadeInCompleted");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function WBP_TitleFlow_Logo.WBP_TitleFlow_Logo_C.OnFadeInLogoCompleted
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UWBP_TitleFlow_Logo_C::OnFadeInLogoCompleted()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("WBP_TitleFlow_Logo_C", "OnFadeInLogoCompleted");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function WBP_TitleFlow_Logo.WBP_TitleFlow_Logo_C.OnFadeOutLogoCompleted
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// (Public, BlueprintCallable, BlueprintEvent)
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void UWBP_TitleFlow_Logo_C::OnFadeOutLogoCompleted()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("WBP_TitleFlow_Logo_C", "OnFadeOutLogoCompleted");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function WBP_TitleFlow_Logo.WBP_TitleFlow_Logo_C.OnInitialized
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// (BlueprintCosmetic, Event, Public, BlueprintEvent)
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void UWBP_TitleFlow_Logo_C::OnInitialized()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("WBP_TitleFlow_Logo_C", "OnInitialized");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function WBP_TitleFlow_Logo.WBP_TitleFlow_Logo_C.PlayFadeInLogo
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// (Public, BlueprintCallable, BlueprintEvent)
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void UWBP_TitleFlow_Logo_C::PlayFadeInLogo()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("WBP_TitleFlow_Logo_C", "PlayFadeInLogo");
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UObject::ProcessEvent(Func, nullptr);
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}
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// Function WBP_TitleFlow_Logo.WBP_TitleFlow_Logo_C.SetAllData
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// (Event, Protected, HasOutParams, BlueprintCallable, BlueprintEvent)
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// Parameters:
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// bool* NoUse (Parm, OutParm, ZeroConstructor, IsPlainOldData, NoDestructor, HasGetValueTypeHash)
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void UWBP_TitleFlow_Logo_C::SetAllData(bool* NoUse)
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("WBP_TitleFlow_Logo_C", "SetAllData");
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Params::WBP_TitleFlow_Logo_C_SetAllData Parms{};
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UObject::ProcessEvent(Func, &Parms);
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if (NoUse != nullptr)
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*NoUse = Parms.NoUse;
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}
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// Function WBP_TitleFlow_Logo.WBP_TitleFlow_Logo_C.ShowNextLogo
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// (Public, HasDefaults, BlueprintCallable, BlueprintEvent)
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void UWBP_TitleFlow_Logo_C::ShowNextLogo()
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{
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static class UFunction* Func = nullptr;
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if (Func == nullptr)
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Func = Class->GetFunction("WBP_TitleFlow_Logo_C", "ShowNextLogo");
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UObject::ProcessEvent(Func, nullptr);
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}
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}
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