Add Smart HUD UI scaling based on anchors. Add widget recursive dump. Add debug logs.

This commit is contained in:
2026-03-06 01:44:33 +01:00
parent e651c7c010
commit c7becb57ea

View File

@@ -1,6 +1,8 @@
#include "UETools.hpp"
#include "UETools.hpp"
#include "Engine_classes.hpp"
std::shared_ptr<spdlog::logger> g_logger;
SDK::APawn* GetPawnFromWorld(SDK::UWorld* world) {
if (!world) world = SDK::UWorld::GetWorld();
if (!world) return nullptr;
@@ -17,6 +19,7 @@ SDK::APawn* GetPawnFromWorld(SDK::UWorld* world) {
}
void ReactivateDevConsole(std::shared_ptr<spdlog::logger> logger) {
g_logger = logger;
std::thread([logger]() {
auto start = std::chrono::high_resolution_clock::now(); // Measure the time to renable console
SDK::UEngine* Engine = nullptr;
@@ -62,14 +65,99 @@ void ReactivateDevConsole(std::shared_ptr<spdlog::logger> logger) {
}).detach();
}
// --- HUD & UI methods ---
static void ApplyOffsetsRecursive_Internal(SDK::UWidget* Widget, float Left, float Right, int CurrentDepth, int MaxDepth) {
void ApplyOffsetsSmart_Internal( SDK::UWidget* Widget, float Left, float Right, int Depth = 0, int MaxDepth = 1) {
if (!Widget) return;
// Apply if CanvasSlot
if (Widget->Slot && Widget->Slot->IsA(SDK::UCanvasPanelSlot::StaticClass())) {
if (Depth <= MaxDepth) {
auto* Slot = static_cast<SDK::UCanvasPanelSlot*>(Widget->Slot);
SDK::FMargin Offsets = Slot->GetOffsets();
SDK::FAnchors Anchors = Slot->GetAnchors();
float MinX = Anchors.Minimum.X;
float MaxX = Anchors.Maximum.X;
#ifdef MY_VERBOSE_LOGS
if (g_logger) g_logger->debug("CanvasPanelSlot: {} {} - Slot: {} {} - Offets: {} {} {} {} - Anchors: {} {} {} {}",
Widget->GetName(), Widget->Class->GetName(),
Slot->GetName(), Slot->Class->GetName(),
Offsets.Left, Offsets.Top, Offsets.Right, Offsets.Bottom,
Anchors.Minimum.X, Anchors.Minimum.Y, Anchors.Maximum.X, Anchors.Maximum.Y);
#endif
if (MinX == 0.f && MaxX == 1.f) return; // Ignore stretch
if (MinX == 0.5f && MaxX == 0.5f) return; // Ignore centered
if (MinX == 0.f && MaxX == 0.f) // Modify only pure left
Offsets.Left = Left;
else if (MinX == 1.f && MaxX == 1.f) // Modify only pure right
Offsets.Left = -Right;
Slot->SetOffsets(Offsets);
}
}
// Stop to max depth
if (Depth >= MaxDepth) return;
// Browse the children
if (Widget->IsA(SDK::UPanelWidget::StaticClass())) {
auto* Panel = static_cast<SDK::UPanelWidget*>(Widget);
for (int i = 0; i < Panel->GetChildrenCount(); ++i)
ApplyOffsetsSmart_Internal(Panel->GetChildAt(i), Left, Right, Depth + 1, MaxDepth);
}
if (Widget->IsA(SDK::UUserWidget::StaticClass())) {
auto* UW = static_cast<SDK::UUserWidget*>(Widget);
if (UW->WidgetTree && UW->WidgetTree->RootWidget)
ApplyOffsetsSmart_Internal(UW->WidgetTree->RootWidget, Left, Right, Depth + 1, MaxDepth);
}
}
void ApplyOffsetsSmart(SDK::UWidget* Widget, float Left, float Right, int MaxDepth) {
#ifdef MY_VERBOSE_LOGS
if (g_logger) g_logger->debug("=========================================================");
if (g_logger) g_logger->debug("Widget offset applying: {} {}",
Widget->GetName(), Widget->Class->GetName());
if (g_logger) g_logger->debug("=========================================================");
#endif
ApplyOffsetsSmart_Internal(Widget, Left, Right, 0, MaxDepth);
}
static void ApplyOffsetsRecursive_Internal(SDK::UWidget* Widget, float Left, float Right,
const std::vector<SDK::UObject*>& ExcludeObjects, const std::vector<std::string>& ExcludeClass,
int CurrentDepth, int MaxDepth) {
if (!Widget || CurrentDepth > MaxDepth) return;
// Apply offsets according to Slot type
for (const auto& ExcludeObject : ExcludeObjects) {
if (ExcludeObject == Widget) return;
}
std::string widgetName;
std::string className;
widgetName = Widget->GetName();
if (Widget->Class) className = Widget->Class->GetName();
for (const auto& pattern : ExcludeClass) {
if (widgetName.find(pattern) != std::string::npos || className.find(pattern) != std::string::npos)
return;
}
if (Widget->Slot) {
if (Widget->Slot->IsA(SDK::UCanvasPanelSlot::StaticClass())) {
auto* Slot = static_cast<SDK::UCanvasPanelSlot*>(Widget->Slot);
SDK::FMargin Offsets = Slot->GetOffsets();
#ifdef MY_VERBOSE_LOGS
SDK::FAnchors anchors = Slot->GetAnchors();
if (g_logger) g_logger->debug("CanvasPanelSlot: {} {} - Slot: {} {} - Offets: {} {} {} {} - Anchors: {} {} {} {}", \
Widget->GetName(), Widget->Class->GetName(), \
Slot->GetName(), Slot->Class->GetName(), \
Offsets.Left, Offsets.Top, Offsets.Right, Offsets.Bottom, \
anchors.Minimum.X, anchors.Minimum.Y, anchors.Maximum.X, anchors.Maximum.Y);
#endif
Offsets.Left = Left;
Offsets.Right = Right;
Slot->SetOffsets(Offsets);
@@ -77,6 +165,12 @@ static void ApplyOffsetsRecursive_Internal(SDK::UWidget* Widget, float Left, flo
else if (Widget->Slot->IsA(SDK::UVerticalBoxSlot::StaticClass())) {
auto* Slot = static_cast<SDK::UVerticalBoxSlot*>(Widget->Slot);
SDK::FMargin Margin = Slot->Padding;
#ifdef MY_VERBOSE_LOGS
if (g_logger) g_logger->debug("VerticalBox Slot: {} {} - Slot: {} {} - Margins: {} {} {} {}", \
Widget->GetName(), Widget->Class->GetName(), \
Slot->GetName(), Slot->Class->GetName(), \
Margin.Left, Margin.Top, Margin.Right, Margin.Bottom);
#endif
Margin.Left = Left;
Margin.Right = Right;
Slot->SetPadding(Margin);
@@ -87,23 +181,24 @@ static void ApplyOffsetsRecursive_Internal(SDK::UWidget* Widget, float Left, flo
auto* Panel = static_cast<SDK::UPanelWidget*>(Widget);
int childrenCount = Panel->GetChildrenCount();
for (int i = 0; i < childrenCount; ++i) {
ApplyOffsetsRecursive_Internal(Panel->GetChildAt(i), Left, Right, CurrentDepth + 1, MaxDepth);
ApplyOffsetsRecursive_Internal(Panel->GetChildAt(i), Left, Right, ExcludeObjects, ExcludeClass, CurrentDepth + 1, MaxDepth);
}
}
// Go deeper if the widget is an UserWidget
if (Widget->IsA(SDK::UUserWidget::StaticClass())) {
auto* ChildWidget = static_cast<SDK::UUserWidget*>(Widget);
if (ChildWidget->WidgetTree && ChildWidget->WidgetTree->RootWidget) {
ApplyOffsetsRecursive_Internal(ChildWidget->WidgetTree->RootWidget, Left, Right, CurrentDepth + 1, MaxDepth);
ApplyOffsetsRecursive_Internal(ChildWidget->WidgetTree->RootWidget, Left, Right, ExcludeObjects, ExcludeClass, CurrentDepth + 1, MaxDepth);
}
}
}
void ApplyOffsetsRecursive(SDK::UWidget* Widget, float Left, float Right, int MaxDepth) {
ApplyOffsetsRecursive_Internal(Widget, Left, Right, 0, MaxDepth);
void ApplyOffsetsRecursive(SDK::UWidget* Widget, float Left, float Right,
const std::vector<SDK::UObject*>& ExcludeObjects, const std::vector<std::string>& ExcludeClass, int MaxDepth) {
ApplyOffsetsRecursive_Internal(Widget, Left, Right, ExcludeObjects, ExcludeClass, 0, MaxDepth);
}
static void ApplyOverlayOffsetRecursive_Internal(SDK::UWidget* Widget, float Offset, SDK::EHorizontalAlignment alignment,
static void ApplyOverlayOffsetRecursive_Internal(SDK::UWidget* Widget, float left, float right, SDK::EHorizontalAlignment alignment,
const std::vector<std::string>& ExcludeNames, int CurrentDepth, int MaxDepth) {
if (!Widget || CurrentDepth > MaxDepth) return;
@@ -121,10 +216,9 @@ static void ApplyOverlayOffsetRecursive_Internal(SDK::UWidget* Widget, float Off
SDK::FMargin Padding = Slot->Padding;
if (Slot->HorizontalAlignment == alignment) {
Padding.Left = Offset;
Padding.Right = Offset;
Padding.Left = left;
Padding.Right = right;
}
Slot->SetPadding(Padding);
};
@@ -135,14 +229,14 @@ static void ApplyOverlayOffsetRecursive_Internal(SDK::UWidget* Widget, float Off
SDK::UPanelWidget* Panel = (SDK::UPanelWidget*)Widget;
int childrenCount = Panel->GetChildrenCount();
for (int i = 0; i < childrenCount; ++i) {
ApplyOverlayOffsetRecursive_Internal(Panel->GetChildAt(i), Offset, alignment, ExcludeNames, CurrentDepth + 1, MaxDepth);
ApplyOverlayOffsetRecursive_Internal(Panel->GetChildAt(i), left, right, alignment, ExcludeNames, CurrentDepth + 1, MaxDepth);
}
}
}
void ApplyOverlayOffsetRecursive(SDK::UWidget* Widget, float Offset, SDK::EHorizontalAlignment alignment,
void ApplyOverlayOffsetRecursive(SDK::UWidget* Widget, float left, float right, SDK::EHorizontalAlignment alignment,
const std::vector<std::string>& ExcludeNames, int MaxDepth) {
ApplyOverlayOffsetRecursive_Internal(Widget, Offset, alignment, ExcludeNames, 0, MaxDepth);
ApplyOverlayOffsetRecursive_Internal(Widget, left, right, alignment, ExcludeNames, 0, MaxDepth);
}
void FindAndApplyCanvasRecursive(SDK::UWidget* widget, float offset, int MaxDepth, int currentDepth) {
@@ -244,4 +338,39 @@ void DumpUIAnalysis(std::shared_ptr<spdlog::logger> logger) {
void ClearWidgetTracking() {
g_WidgetTracker.clear();
}
void DumpWidgetRecursive(SDK::UWidget* Widget, int Depth, int MaxDepth) {
if (!Widget || Depth > MaxDepth) return;
std::string indent(Depth * 2, ' ');
std::string className = Widget->Class ? Widget->Class->GetName() : "UnknownClass";
std::string widgetName = Widget->GetName();
if (g_logger)
g_logger->debug("{}Widget: {} [{}]", indent, widgetName, className);
// Slot info si disponible
if (Widget->Slot) {
std::string slotClass = Widget->Slot->Class ? Widget->Slot->Class->GetName() : "UnknownSlot";
if (g_logger)
g_logger->debug("{} Slot class: {}", indent, slotClass);
}
// Descendre dans les enfants si c'est un panel et qu'on est encore sous MaxDepth
if (Depth < MaxDepth) {
if (Widget->IsA(SDK::UPanelWidget::StaticClass())) {
auto* panel = static_cast<SDK::UPanelWidget*>(Widget);
int count = panel->GetChildrenCount();
for (int i = 0; i < count; ++i) {
DumpWidgetRecursive(panel->GetChildAt(i), Depth + 1, MaxDepth);
}
}
if (Widget->IsA(SDK::UUserWidget::StaticClass())) {
auto* userWidget = static_cast<SDK::UUserWidget*>(Widget);
if (userWidget->WidgetTree && userWidget->WidgetTree->RootWidget) {
DumpWidgetRecursive(userWidget->WidgetTree->RootWidget, Depth + 1, MaxDepth);
}
}
}
}